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		<id>http://magmmlcontest.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=149.162.208.155</id>
		<title>Make a Good Mega Man Level Contest - User contributions [en]</title>
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		<updated>2026-06-15T17:47:19Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=MrKyurem&amp;diff=888</id>
		<title>MrKyurem</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=MrKyurem&amp;diff=888"/>
				<updated>2017-11-06T17:05:19Z</updated>
		
		<summary type="html">&lt;p&gt;149.162.208.155: /* Make A Good Mega Man Level Series */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Make A Good Mega Man Level Series==&lt;br /&gt;
&lt;br /&gt;
MrKyurem was the fifth and final judge in [[Make a Good Mega Man Level|the first contest]]. Due to being a judge, he also created the [[Wily Stage 5 (MaGMML1)|the fifth Wily stage]], having the [[Air Capsule]] as the boss of that stage. &lt;br /&gt;
&lt;br /&gt;
MrKyurem returned in [[Make a Good Mega Man Level 2|the second contest]] as a participant. His level, [[Boil Man]], ranked at 10th place, and marked the return of the Air Capsule. The level was later released independent of the rest of the levels in the Sprites, Inc. forum.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Judges]] [[Category:Contest Participants]]&lt;/div&gt;</summary>
		<author><name>149.162.208.155</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Absolute_ZERO&amp;diff=886</id>
		<title>Absolute ZERO</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Absolute_ZERO&amp;diff=886"/>
				<updated>2017-11-06T16:47:01Z</updated>
		
		<summary type="html">&lt;p&gt;149.162.208.155: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#8E8F23&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name= Absolute ZERO&lt;br /&gt;
|image=[[ File:MaGMML2-TF-AbsoluteZERO.png|Phase 1 of Absolute ZERO.]]&lt;br /&gt;
|caption= Phase 1 of Absolute ZERO.&lt;br /&gt;
|script= &lt;br /&gt;
|romaji = &lt;br /&gt;
|number= DWN-∞&lt;br /&gt;
|designer= &lt;br /&gt;
|programmer= ACE_Spark&lt;br /&gt;
|gender= Male&lt;br /&gt;
|eyecolor = Yellow&lt;br /&gt;
|at=&lt;br /&gt;
|weapon= &lt;br /&gt;
|hp= 28 x 4 (Null and Void)&amp;lt;br&amp;gt;&lt;br /&gt;
28 x 4 + 280 (True Arena)&lt;br /&gt;
|attack=&lt;br /&gt;
|type =&lt;br /&gt;
|weak=&lt;br /&gt;
Phase 1: [[Jewel Satellite]] &amp;amp; [[Triple Blade]]&amp;lt;br&amp;gt;&lt;br /&gt;
Phase 2: [[Wheel Cutter]]&amp;lt;br&amp;gt;&lt;br /&gt;
Phase 3: [[Slash Claw]]&amp;lt;br&amp;gt;&lt;br /&gt;
Phase 4: No weakness&amp;lt;br&amp;gt;&lt;br /&gt;
Phase 5: Charged [[Mega Buster]]&lt;br /&gt;
|affiliations=&lt;br /&gt;
|stage=Null and Void&lt;br /&gt;
|location=&lt;br /&gt;
|occupation=&lt;br /&gt;
|OffAppear= &lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level2|MaGMML2]]&amp;lt;br&amp;gt;(True Final Boss)&lt;br /&gt;
|appear2= [[Make a Good Mega Man Level]]&lt;br /&gt;
|sprite=&lt;br /&gt;
}}&lt;br /&gt;
{{quote|It shall be out of the question for yourself to avert me achieving one's goal, in the near future you, my current opponent will peregrinate to your sempiternal rest and indeed oneself will be inclined to exert the effort in this ultimate end and obliteration of all.|Absolute ZERO|throwing the thesaurus at the player.}}&lt;br /&gt;
Absolute ZERO is the true final boss of '''Make a Good Mega Man Level 2''', being something piloted by [[Zero]] from the first game.&lt;br /&gt;
&lt;br /&gt;
==Make a Good Mega Man Level 2 ==&lt;br /&gt;
Absolute ZERO is the true final boss of the second game, as well as the True Arena's last boss, where he gains a fifth form.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[File:MaGMML2-TF-AbsoluteZERO-1.png|frame|none|alt=Phase 2|Phase 2 of Absolute ZERO.]]&lt;br /&gt;
| [[File:MaGMML2-TF-AbsoluteZERO-2.png|frame|none|alt=Phase 3|Phase 3 of Absolute ZERO.]]&lt;br /&gt;
| [[File:MaGMML2-TF-AbsoluteZERO-3.png|frame|none|alt=Phase 4|Phase 4 of Absolute ZERO.]]&lt;br /&gt;
| [[File:MaGMML2-TF-AbsoluteZERO-4.png|frame|none|alt=Phase 5|Phase 5 of Absolute ZERO.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Damage Tables==&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 		1/1/2&lt;br /&gt;
| hornet = 		1&lt;br /&gt;
| jewel = 		2&lt;br /&gt;
| grab = 		1&lt;br /&gt;
| triple = 		2&lt;br /&gt;
| slash = 		1&lt;br /&gt;
| wheel = 		1&lt;br /&gt;
| sakugarne = 	0&lt;br /&gt;
| wire = 		0&lt;br /&gt;
| arrow = 		0&lt;br /&gt;
| flash = 		N&lt;br /&gt;
| notes = 		Phase 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 		1/1/2&lt;br /&gt;
| hornet = 		2&lt;br /&gt;
| jewel = 		1&lt;br /&gt;
| grab = 		1&lt;br /&gt;
| triple = 		1&lt;br /&gt;
| slash = 		1&lt;br /&gt;
| wheel = 		3&lt;br /&gt;
| sakugarne = 	0&lt;br /&gt;
| wire = 		0&lt;br /&gt;
| arrow = 		0&lt;br /&gt;
| flash = 		N&lt;br /&gt;
| notes = 		Phase 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 		1/1/3&lt;br /&gt;
| hornet = 		1&lt;br /&gt;
| jewel = 		1&lt;br /&gt;
| grab = 		1&lt;br /&gt;
| triple = 		1&lt;br /&gt;
| slash = 		3&lt;br /&gt;
| wheel = 		1&lt;br /&gt;
| sakugarne = 	0&lt;br /&gt;
| wire = 		0&lt;br /&gt;
| arrow = 		0&lt;br /&gt;
| flash = 		N&lt;br /&gt;
| notes = 		Phase 3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 		1/1/1&lt;br /&gt;
| hornet = 		1&lt;br /&gt;
| jewel = 		1&lt;br /&gt;
| grab = 		1&lt;br /&gt;
| triple = 		1&lt;br /&gt;
| slash = 		1&lt;br /&gt;
| wheel = 		1&lt;br /&gt;
| sakugarne = 	1&lt;br /&gt;
| wire = 		1&lt;br /&gt;
| arrow = 		1&lt;br /&gt;
| flash = 		N&lt;br /&gt;
| notes = 		Phase 4&lt;br /&gt;
}}&lt;br /&gt;
During this phase, all of Absolute ZERO's projectiles deal 0 damage, although they still provide hitstun.&lt;br /&gt;
&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 		1/1/2&lt;br /&gt;
| hornet = 		0&lt;br /&gt;
| jewel = 		0&lt;br /&gt;
| grab = 		0&lt;br /&gt;
| triple = 		0&lt;br /&gt;
| slash = 		0&lt;br /&gt;
| wheel = 		0&lt;br /&gt;
| sakugarne = 	0&lt;br /&gt;
| wire = 		0&lt;br /&gt;
| arrow = 		0&lt;br /&gt;
| flash = 		N&lt;br /&gt;
| notes = 		Phase 5&lt;br /&gt;
}}&lt;br /&gt;
During this phase, Absolute ZERO cannot hit the player, and self-destructs after an indeterminate amount of time.&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Tier X}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
[[category:Robot Master]][[category:Make a Good Mega Man Level 2]][[category:Tier Boss]]&lt;/div&gt;</summary>
		<author><name>149.162.208.155</name></author>	</entry>

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