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		<id>http://magmmlcontest.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=165.230.224.176</id>
		<title>Make a Good Mega Man Level Contest - User contributions [en]</title>
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		<updated>2026-07-16T20:04:11Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Joe_Man_(boss)&amp;diff=1444</id>
		<title>Joe Man (boss)</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Joe_Man_(boss)&amp;diff=1444"/>
				<updated>2017-11-29T14:16:08Z</updated>
		
		<summary type="html">&lt;p&gt;165.230.224.176: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#8D83AB&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name= [[File:JoeManMugshot.png|left|JoeMan's mugshot]][[File:JoeManMugshot.png|right|Joe Man's mugshot]]Joe Man / Joe Man R&lt;br /&gt;
|image=[[File:Joeman8bitArt.png|270px|Artwork by [[MegaVile]]]]&lt;br /&gt;
|caption= Artwork by '''[[MegaVile]]'''&lt;br /&gt;
|script= &lt;br /&gt;
|romaji = &lt;br /&gt;
|number= &lt;br /&gt;
|designer= Zieldak&lt;br /&gt;
|programmer= Zieldak&lt;br /&gt;
|gender= Male&lt;br /&gt;
|eyecolor = Red&lt;br /&gt;
|at=&lt;br /&gt;
|weapon= Joe Buster + Joe Grenade&lt;br /&gt;
|hp=28  (56 for Joe Man R)&lt;br /&gt;
|attack=&lt;br /&gt;
|type = Joe&lt;br /&gt;
|weak=[[Slash Claw]]&lt;br /&gt;
|affiliations=&lt;br /&gt;
|stage=[[Joe Man(Stage)]]&lt;br /&gt;
|location=&lt;br /&gt;
|occupation= Sniper Joe Commander&lt;br /&gt;
|OffAppear= &lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]]&amp;lt;br&amp;gt;(Boss)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite={{MirrorDiv |mirror=[[File:JoeMan.png ]]}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Joe Man''' is the end boss in his namesake stage, in [[Make a Good Mega Man Level 2]]. He guards the teleporter to the energy element, and '''Joe Man R''' guards a nickle, with his all.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Joe Man and Joe Man R follow a set pattern.&lt;br /&gt;
1. At the start of the battle, they will shoot 5 projectiles and jump halfway across the screen twice.&lt;br /&gt;
2. They will toss 2 grenades and either jump at the player or jump at the player twice.&lt;br /&gt;
3. Repeat process approximately once or twice.&lt;br /&gt;
4. Jump to the other side of the screen and lay two mines.&lt;br /&gt;
5. Repeat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For Joe Man R, everytime he loses 28 hp, aka a health bar, he will be in his Hurt pose, and be invincible. After a short while, he will jump to the other side of the screen, and run frantically laying mines, and jumping at a specified point on each side. He will do this 3 times, jump to the side of the screen, and repeat steps 1-5.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is worthy to keep in mind Joe Man R does a lot more damage than Joe Man himself, and is advised to bring [[E-Tanks]] and full ammo for Slash Claw.&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 1/1/3&lt;br /&gt;
| hornet = 1&lt;br /&gt;
| jewel = 1&lt;br /&gt;
| grab = 0&lt;br /&gt;
| triple = 1&lt;br /&gt;
| slash = 4&lt;br /&gt;
| wheel = 3&lt;br /&gt;
| sakugarne = 2&lt;br /&gt;
| wire = 7&lt;br /&gt;
| arrow = 0&lt;br /&gt;
| flash = N&lt;br /&gt;
| notes = Wheel Cutter triggers the mines Joe Man and Joe Man R lay down.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia== &lt;br /&gt;
* Joe Man and Joe Man R's weakness to [[Slash Claw]] is a nod to the fact the Slash Claw tears through shields and tends to easily kill Joe enemies.&lt;br /&gt;
* Joe Man is one of the most disliked bosses, for being 'boring' and 'taking too long.'&lt;br /&gt;
* A modified Joe Man appears at the end of one path in [[Metallic Ocean]], asking the player if they remember him. This Joe Man has 10 health bars but dies instantly after they fill up.&lt;/div&gt;</summary>
		<author><name>165.230.224.176</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Joe_Man_(boss)&amp;diff=1443</id>
		<title>Joe Man (boss)</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Joe_Man_(boss)&amp;diff=1443"/>
				<updated>2017-11-29T14:13:36Z</updated>
		
		<summary type="html">&lt;p&gt;165.230.224.176: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#8D83AB&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name= [[File:JoeManMugshot.png|left|JoeMan's mugshot]][[File:JoeManMugshot.png|right|Joe Man's mugshot]]Joe Man / Joe Man R&lt;br /&gt;
|image=[[File:Joeman8bitArt.png|270px|Artwork by [[MegaVile]]]]&lt;br /&gt;
|caption= Artwork by '''[[MegaVile]]'''&lt;br /&gt;
|script= &lt;br /&gt;
|romaji = &lt;br /&gt;
|number= &lt;br /&gt;
|designer= Zieldak&lt;br /&gt;
|programmer= Zieldak&lt;br /&gt;
|gender= Male&lt;br /&gt;
|eyecolor = Red&lt;br /&gt;
|at=&lt;br /&gt;
|weapon= Joe Buster + Joe Grenade&lt;br /&gt;
|hp=28  (56 for Joe Man R)&lt;br /&gt;
|attack=&lt;br /&gt;
|type = Joe&lt;br /&gt;
|weak=[[Slash Claw]]&lt;br /&gt;
|affiliations=&lt;br /&gt;
|stage=[[Joe Man(Stage)]]&lt;br /&gt;
|location=&lt;br /&gt;
|occupation= Sniper Joe Commander&lt;br /&gt;
|OffAppear= &lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]]&amp;lt;br&amp;gt;(Boss)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite={{MirrorDiv |mirror=[[File:JoeMan.png ]]}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Joe Man''' is the end boss in his namesake stage, in [[Make a Good Mega Man Level 2]]. He guards the teleporter to the energy element, and '''Joe Man R''' guards a nickle, with his all.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Joe Man and Joe Man R follow a set pattern.&lt;br /&gt;
1. At the start of the battle, they will shoot 5 projectiles and jump halfway across the screen twice.&lt;br /&gt;
2. They will toss 2 grenades and either jump at the player or jump at the player twice.&lt;br /&gt;
3. Repeat process approximately once or twice.&lt;br /&gt;
4. Jump to the other side of the screen and lay two mines.&lt;br /&gt;
5. Repeat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For Joe Man R, everytime he loses 28 hp, aka a health bar, he will be in his Hurt pose, and be invincible. After a short while, he will jump to the other side of the screen, and run frantically laying mines, and jumping at a specified point on each side. He will do this 3 times, jump to the side of the screen, and repeat steps 1-5.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is worthy to keep in mind Joe Man R does a lot more damage than Joe Man himself, and is advised to bring [[E-Tanks]] and full ammo for Slash Claw.&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 1/1/3&lt;br /&gt;
| hornet = 1&lt;br /&gt;
| jewel = 1&lt;br /&gt;
| grab = 0&lt;br /&gt;
| triple = 1&lt;br /&gt;
| slash = 4&lt;br /&gt;
| wheel = 3&lt;br /&gt;
| sakugarne = 2&lt;br /&gt;
| wire = 7&lt;br /&gt;
| arrow = 0&lt;br /&gt;
| flash = N&lt;br /&gt;
| notes = Wheel Cutter triggers the mines Joe Man and Joe Man R lay down.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia== &lt;br /&gt;
* Joe Man and Joe Man R's weakness to [[Slash Claw]] is a nod to the fact the Slash Claw tears through shields and tends to easily kill Joe enemies.&lt;br /&gt;
* Joe Man is one of the most disliked bosses, for being 'boring' and 'taking too long.'&lt;br /&gt;
* A modified Joe Man appears at the end of one path in [[Metallic Ocean]]. This Joe Man has 10 health bars but dies instantly after they fill up.&lt;/div&gt;</summary>
		<author><name>165.230.224.176</name></author>	</entry>

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