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		<id>http://magmmlcontest.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=174.224.18.189</id>
		<title>Make a Good Mega Man Level Contest - User contributions [en]</title>
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		<updated>2026-05-09T03:04:54Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Commando_Man&amp;diff=24374</id>
		<title>Commando Man</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Commando_Man&amp;diff=24374"/>
				<updated>2024-08-23T22:29:14Z</updated>
		
		<summary type="html">&lt;p&gt;174.224.18.189: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#B07620&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name=[[File:CommandoManMugshot.png|left|Commando Man's mugshot]][[File:CommandoManMugshot.png|right|Commando Man's mugshot]]Commando Man&lt;br /&gt;
|image=[[File:CommandoManArt.png|300px]]&lt;br /&gt;
|caption=Artwork by Capcom&lt;br /&gt;
|script=コマンドマン&lt;br /&gt;
|romaji=Komando Man&lt;br /&gt;
|number=DWN-075&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=[[Spin Attaxx]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|eyecolor=Red&lt;br /&gt;
|at=4 (contact)&amp;lt;br&amp;gt;5 (Commando Bomb)&amp;lt;br&amp;gt;5 (shockwave)&lt;br /&gt;
|weapon=Commando Bomb&lt;br /&gt;
|hp=28&lt;br /&gt;
|attack= &lt;br /&gt;
|type=Explosive&lt;br /&gt;
|weak=[[Break Dash]], [[Beet Tiller]]{{3}}&amp;lt;br&amp;gt;[[Salt Water]], [[Tengu Blade]]{{48H}}&amp;lt;br&amp;gt;[[Metal Blade]], [[Wheel Cutter]], [[Plant Barrier]]{{Megamix}}&lt;br /&gt;
|affiliations=[[Doctor Albert W. Wily|Dr. Wily]] (formerly)&lt;br /&gt;
|stage=&lt;br /&gt;
|location='''MaG48HMML:'''&amp;lt;br&amp;gt;[[Commando Caverns]]&amp;lt;br&amp;gt;[[Orbital Assault]]&lt;br /&gt;
|occupation=Minesweeping Robot&lt;br /&gt;
|OffAppear=[[Mega Man 10]]&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (NPC)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level 3|MaGMML3]] (Boss)&amp;lt;br&amp;gt;[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Boss)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (NPC)&amp;lt;br&amp;gt;[[Megamix Engine]]&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:MaGMML3 CommandoMan.png‎]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|WHY ARE YOU DILLY-DALLYING AND TALKING TO ME, PRIVATE?! NOW, MOVE!!!|Commando Man|a motivational speaker for the ages, [[Make a Good Mega Man Level 2]]}}&lt;br /&gt;
'''Commando Man''' is a Robot Master from ''[[Mega Man 10]]''. He is a tank-like robot designed to safely sweep minefields by destroying landmines with remote detonation techniques, a task which sees him travelling to several countries (and sampling their oil while he's there). However, he later became a pawn of [[Doctor Albert W. Wily|Dr. Wily]] for a time after contracting Roboenza.&lt;br /&gt;
&lt;br /&gt;
In ''[[Make a Good Mega Man Level 2]]'', he appears as an NPC in [[Tier 8 (MaGMML2)|Tier 8]], standing in between [[But It Lacked the Depth to Convince Me That This is Really Hell]] and [[Force Man (stage)|Force Man]]. He makes another appearance as an NPC in ''[[Make a Good Mega Man Level: Episode Zero]]'', this time located in the [[Chateau Chevaleresque]] in [[Mega City]].&lt;br /&gt;
&lt;br /&gt;
He will appear in ''[[Make a Good Mega Man Level 3]]'' as a devkit boss. He also appears in the [[Megamix Engine]]'s Example Game, replacing [[Chill Man]] in the fifth Wily stage if the difficulty is set to Hard.&lt;br /&gt;
&lt;br /&gt;
In the ''MaGMML'' series proper, he made his debut as a boss in ''[[Make a Good 48 Hour Mega Man Level]]'', where he appears as the boss of [[Commando Caverns]] and [[Orbital Assault]]. He also appears as a reskinned boss in [[Mystic Museum]].&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
Commando Man will randomly pick between one of 4 attacks:&lt;br /&gt;
*Stand in place and shoot a bomb. &lt;br /&gt;
*Perform a short jump while shooting a bomb.&lt;br /&gt;
*Perform a high jump, shoot a bomb, then create a quake upon landing that will knock Mega Man over if he's standing on the ground.&lt;br /&gt;
*Perform a short jump and punch the ground, creating a shockwave. This attack will only be used if &amp;quot;canWave&amp;quot; is set to true in Commando Man's creation code, or if the difficulty is set to Hard.&lt;br /&gt;
Commando Man's bombs will change their trajectory if [[Mega Man]] tries to jump over them or slide under them, and they create large shockwaves when they hit a surface.&lt;br /&gt;
&lt;br /&gt;
==Custom Variants==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! width=&amp;quot;1%&amp;quot; |Sprite&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |MaGMML Appearance(s)&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Location(s)&lt;br /&gt;
! width=&amp;quot;20%|Description&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |Designer(s)&lt;br /&gt;
&amp;lt;!--! width=&amp;quot;7%&amp;quot; |Notes--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[File:48HNotNapalmMan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Not Napalm Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|''[[Make a Good 48 Hour Mega Man Level|MaG48HMML]]''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[Mystic Museum]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|A robot from the bootleg game ''Rockman DX3'' with a shocking resemblance to Napalm Man.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[Shinryu]]&lt;br /&gt;
&amp;lt;!--| style=&amp;quot;text-align: center;&amp;quot;|--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
===Make a Good Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable1M&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|metal=4&lt;br /&gt;
|gemini=2&lt;br /&gt;
|solar=1&lt;br /&gt;
|top=0&lt;br /&gt;
|wool=1&lt;br /&gt;
|phar=1&lt;br /&gt;
|black=1&lt;br /&gt;
|magic=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level 2{{Megamix}}===&lt;br /&gt;
{{Damagetable2M&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|hornet=2&lt;br /&gt;
|jewel=2&lt;br /&gt;
|grab=1&lt;br /&gt;
|triple=2&lt;br /&gt;
|flash=N&lt;br /&gt;
|wheel=4&lt;br /&gt;
|slash=1&lt;br /&gt;
|sakugarne=2&lt;br /&gt;
|arrow=1&lt;br /&gt;
|wire=3&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level 3===&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|spark=2&lt;br /&gt;
|laser=2&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=1&lt;br /&gt;
|thunder=2&lt;br /&gt;
|break=5*&lt;br /&gt;
|magnetic=2&lt;br /&gt;
|ice=3&lt;br /&gt;
|tape=1/1/N&lt;br /&gt;
|lantern=2&lt;br /&gt;
|prismatic=1/2/3&lt;br /&gt;
|beet=4&lt;br /&gt;
|rec=1/1&lt;br /&gt;
|banshee=3&lt;br /&gt;
|propeller=1&lt;br /&gt;
|cable=2&lt;br /&gt;
|shoes=1&lt;br /&gt;
|royal=1&lt;br /&gt;
|bait=0/0&lt;br /&gt;
|power=2&lt;br /&gt;
|notes=*Break Dash knocks away Commando Bombs.&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good 24 Hour Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable24HM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|super=1/1&lt;br /&gt;
|chill=1/1&lt;br /&gt;
|pakkajoe=99&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good 48 Hour Mega Man Level===&lt;br /&gt;
====Devkit====&lt;br /&gt;
{{Damagetable48H&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|flame=2&lt;br /&gt;
|rain=2&lt;br /&gt;
|spark=2&lt;br /&gt;
|snake=1&lt;br /&gt;
|tengu=1/2/4&lt;br /&gt;
|water=5&lt;br /&gt;
|concrete=1&lt;br /&gt;
|homing=1&lt;br /&gt;
|beat=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
====Not Napalm Man====&lt;br /&gt;
{{Damagetable48H&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|flame=1&lt;br /&gt;
|rain=1&lt;br /&gt;
|spark=4&lt;br /&gt;
|snake=2&lt;br /&gt;
|tengu=2/2/2&lt;br /&gt;
|water=1&lt;br /&gt;
|concrete=N/A*&lt;br /&gt;
|homing=1&lt;br /&gt;
|beat=1&lt;br /&gt;
|notes=*Weapon is disabled during the battle.&lt;br /&gt;
}}&lt;br /&gt;
===Megamix Engine===&lt;br /&gt;
{{DamagetableM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|time=N&lt;br /&gt;
|stone=1&lt;br /&gt;
|plant=6&lt;br /&gt;
|block=1&lt;br /&gt;
|ice=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
{{MaG48HMML Tier 6}}&lt;br /&gt;
{{MaG48HMML Tier 11}}&lt;br /&gt;
{{MaG48HMML}}&lt;br /&gt;
[[Category:Robot Masters]][[Category:Devkit Bosses]][[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>174.224.18.189</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Commando_Man&amp;diff=24373</id>
		<title>Commando Man</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Commando_Man&amp;diff=24373"/>
				<updated>2024-08-23T22:28:41Z</updated>
		
		<summary type="html">&lt;p&gt;174.224.18.189: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#B07620&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name=[[File:CommandoManMugshot.png|left|Commando Man's mugshot]][[File:CommandoManMugshot.png|right|Commando Man's mugshot]]Commando Man&lt;br /&gt;
|image=[[File:CommandoManArt.png|300px]]&lt;br /&gt;
|caption=Artwork by Capcom&lt;br /&gt;
|script=コマンドマン&lt;br /&gt;
|romaji=Komando Man&lt;br /&gt;
|number=DWN-075&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=[[Spin Attaxx]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|eyecolor=Red&lt;br /&gt;
|at=4 (contact)&amp;lt;br&amp;gt;5 (Commando Bomb)&amp;lt;br&amp;gt;5 (shockwave)&lt;br /&gt;
|weapon=Commando Bomb&lt;br /&gt;
|hp=28&lt;br /&gt;
|attack= &lt;br /&gt;
|type=Explosive&lt;br /&gt;
|weak=[[Break Dash]], &amp;lt;br&amp;gt;[[Beet Tiller]]{{3}}&amp;lt;br&amp;gt;[[Salt Water]], [[Tengu Blade]]{{48H}}&amp;lt;br&amp;gt;[[Metal Blade]], [[Wheel Cutter]], [[Plant Barrier]]{{Megamix}}&lt;br /&gt;
|affiliations=[[Doctor Albert W. Wily|Dr. Wily]] (formerly)&lt;br /&gt;
|stage=&lt;br /&gt;
|location='''MaG48HMML:'''&amp;lt;br&amp;gt;[[Commando Caverns]]&amp;lt;br&amp;gt;[[Orbital Assault]]&lt;br /&gt;
|occupation=Minesweeping Robot&lt;br /&gt;
|OffAppear=[[Mega Man 10]]&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (NPC)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level 3|MaGMML3]] (Boss)&amp;lt;br&amp;gt;[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Boss)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (NPC)&amp;lt;br&amp;gt;[[Megamix Engine]]&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:MaGMML3 CommandoMan.png‎]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|WHY ARE YOU DILLY-DALLYING AND TALKING TO ME, PRIVATE?! NOW, MOVE!!!|Commando Man|a motivational speaker for the ages, [[Make a Good Mega Man Level 2]]}}&lt;br /&gt;
'''Commando Man''' is a Robot Master from ''[[Mega Man 10]]''. He is a tank-like robot designed to safely sweep minefields by destroying landmines with remote detonation techniques, a task which sees him travelling to several countries (and sampling their oil while he's there). However, he later became a pawn of [[Doctor Albert W. Wily|Dr. Wily]] for a time after contracting Roboenza.&lt;br /&gt;
&lt;br /&gt;
In ''[[Make a Good Mega Man Level 2]]'', he appears as an NPC in [[Tier 8 (MaGMML2)|Tier 8]], standing in between [[But It Lacked the Depth to Convince Me That This is Really Hell]] and [[Force Man (stage)|Force Man]]. He makes another appearance as an NPC in ''[[Make a Good Mega Man Level: Episode Zero]]'', this time located in the [[Chateau Chevaleresque]] in [[Mega City]].&lt;br /&gt;
&lt;br /&gt;
He will appear in ''[[Make a Good Mega Man Level 3]]'' as a devkit boss. He also appears in the [[Megamix Engine]]'s Example Game, replacing [[Chill Man]] in the fifth Wily stage if the difficulty is set to Hard.&lt;br /&gt;
&lt;br /&gt;
In the ''MaGMML'' series proper, he made his debut as a boss in ''[[Make a Good 48 Hour Mega Man Level]]'', where he appears as the boss of [[Commando Caverns]] and [[Orbital Assault]]. He also appears as a reskinned boss in [[Mystic Museum]].&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
Commando Man will randomly pick between one of 4 attacks:&lt;br /&gt;
*Stand in place and shoot a bomb. &lt;br /&gt;
*Perform a short jump while shooting a bomb.&lt;br /&gt;
*Perform a high jump, shoot a bomb, then create a quake upon landing that will knock Mega Man over if he's standing on the ground.&lt;br /&gt;
*Perform a short jump and punch the ground, creating a shockwave. This attack will only be used if &amp;quot;canWave&amp;quot; is set to true in Commando Man's creation code, or if the difficulty is set to Hard.&lt;br /&gt;
Commando Man's bombs will change their trajectory if [[Mega Man]] tries to jump over them or slide under them, and they create large shockwaves when they hit a surface.&lt;br /&gt;
&lt;br /&gt;
==Custom Variants==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! width=&amp;quot;1%&amp;quot; |Sprite&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |MaGMML Appearance(s)&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Location(s)&lt;br /&gt;
! width=&amp;quot;20%|Description&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |Designer(s)&lt;br /&gt;
&amp;lt;!--! width=&amp;quot;7%&amp;quot; |Notes--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[File:48HNotNapalmMan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Not Napalm Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|''[[Make a Good 48 Hour Mega Man Level|MaG48HMML]]''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[Mystic Museum]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|A robot from the bootleg game ''Rockman DX3'' with a shocking resemblance to Napalm Man.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[Shinryu]]&lt;br /&gt;
&amp;lt;!--| style=&amp;quot;text-align: center;&amp;quot;|--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
===Make a Good Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable1M&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|metal=4&lt;br /&gt;
|gemini=2&lt;br /&gt;
|solar=1&lt;br /&gt;
|top=0&lt;br /&gt;
|wool=1&lt;br /&gt;
|phar=1&lt;br /&gt;
|black=1&lt;br /&gt;
|magic=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level 2{{Megamix}}===&lt;br /&gt;
{{Damagetable2M&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|hornet=2&lt;br /&gt;
|jewel=2&lt;br /&gt;
|grab=1&lt;br /&gt;
|triple=2&lt;br /&gt;
|flash=N&lt;br /&gt;
|wheel=4&lt;br /&gt;
|slash=1&lt;br /&gt;
|sakugarne=2&lt;br /&gt;
|arrow=1&lt;br /&gt;
|wire=3&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level 3===&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|spark=2&lt;br /&gt;
|laser=2&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=1&lt;br /&gt;
|thunder=2&lt;br /&gt;
|break=5*&lt;br /&gt;
|magnetic=2&lt;br /&gt;
|ice=3&lt;br /&gt;
|tape=1/1/N&lt;br /&gt;
|lantern=2&lt;br /&gt;
|prismatic=1/2/3&lt;br /&gt;
|beet=4&lt;br /&gt;
|rec=1/1&lt;br /&gt;
|banshee=3&lt;br /&gt;
|propeller=1&lt;br /&gt;
|cable=2&lt;br /&gt;
|shoes=1&lt;br /&gt;
|royal=1&lt;br /&gt;
|bait=0/0&lt;br /&gt;
|power=2&lt;br /&gt;
|notes=*Break Dash knocks away Commando Bombs.&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good 24 Hour Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable24HM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|super=1/1&lt;br /&gt;
|chill=1/1&lt;br /&gt;
|pakkajoe=99&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good 48 Hour Mega Man Level===&lt;br /&gt;
====Devkit====&lt;br /&gt;
{{Damagetable48H&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|flame=2&lt;br /&gt;
|rain=2&lt;br /&gt;
|spark=2&lt;br /&gt;
|snake=1&lt;br /&gt;
|tengu=1/2/4&lt;br /&gt;
|water=5&lt;br /&gt;
|concrete=1&lt;br /&gt;
|homing=1&lt;br /&gt;
|beat=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
====Not Napalm Man====&lt;br /&gt;
{{Damagetable48H&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|flame=1&lt;br /&gt;
|rain=1&lt;br /&gt;
|spark=4&lt;br /&gt;
|snake=2&lt;br /&gt;
|tengu=2/2/2&lt;br /&gt;
|water=1&lt;br /&gt;
|concrete=N/A*&lt;br /&gt;
|homing=1&lt;br /&gt;
|beat=1&lt;br /&gt;
|notes=*Weapon is disabled during the battle.&lt;br /&gt;
}}&lt;br /&gt;
===Megamix Engine===&lt;br /&gt;
{{DamagetableM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|time=N&lt;br /&gt;
|stone=1&lt;br /&gt;
|plant=6&lt;br /&gt;
|block=1&lt;br /&gt;
|ice=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
{{MaG48HMML Tier 6}}&lt;br /&gt;
{{MaG48HMML Tier 11}}&lt;br /&gt;
{{MaG48HMML}}&lt;br /&gt;
[[Category:Robot Masters]][[Category:Devkit Bosses]][[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>174.224.18.189</name></author>	</entry>

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