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		<id>http://magmmlcontest.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=24.33.124.121</id>
		<title>Make a Good Mega Man Level Contest - User contributions [en]</title>
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		<updated>2026-05-12T00:10:52Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Roll&amp;diff=24409</id>
		<title>Roll</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Roll&amp;diff=24409"/>
				<updated>2024-08-24T16:22:54Z</updated>
		
		<summary type="html">&lt;p&gt;24.33.124.121: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|name=[[File:Rollmug.png|left|Roll Mugshot]][[File:Rollmug.png|right|Roll Mugshot]]Roll&lt;br /&gt;
|image=[[File:RollMM9.jpg|200px|Roll]]&lt;br /&gt;
|caption=Artwork by Capcom&lt;br /&gt;
|number=DLN-002&lt;br /&gt;
|designer=Keiji Inafune&lt;br /&gt;
|script=ロール&lt;br /&gt;
|romaji=Rōru&lt;br /&gt;
|gender=Female&lt;br /&gt;
|eyecolor=Blue&lt;br /&gt;
|at= &lt;br /&gt;
|weapon=Roll Buster&amp;lt;br&amp;gt;Roll Swing&lt;br /&gt;
|hp=28&lt;br /&gt;
|affiliations= [[Doctor Thomas Light|Dr. Light]]&lt;br /&gt;
|occupation=Housekeeper&amp;lt;br&amp;gt;Shopkeeper&lt;br /&gt;
|OffAppear=Several games from the [http://megaman.wikia.com/wiki/Mega_Man_(series) Mega Man] Classic Series&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (NPC, Costume)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level 2|MaGMML2]] (NPC, Costume)&amp;lt;br&amp;gt;[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (NPC, Costume)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (cameo)&lt;br /&gt;
|sprite=[[File:DLN002Roll.gif|Sprite]] ‎&lt;br /&gt;
}}&lt;br /&gt;
'''Roll''' is a kind-hearted humanoid robot created by [[Dr. Light]], and the &amp;quot;little sister&amp;quot; of [[Mega Man]] and [[Proto Man]]. Built as a housekeeping robot, she helps around [[Dr. Light's Lab|Dr. Light's Laboratory]] by cleaning and cooking meals. As a prominent (if minor) character in the Classic series, Roll has appeared often in the ''Make a Good Mega Man Level'' games, in similarly minor roles.&lt;br /&gt;
&lt;br /&gt;
==''MaGMML'' Series Appearances==&lt;br /&gt;
===''[[Make a Good Mega Man Level]]'' ''([[Make a Good Mega Man Level Remastered|Remastered]])''===&lt;br /&gt;
In the original ''MaGMML'', Roll appears as an NPC in Dr. Light's Lab, where she reminds Mega Man to use his Special Weapons. After the main game is beaten, her dialogue changes to tell the player about the [[The Arena|Arena]] in the attic.&lt;br /&gt;
&lt;br /&gt;
In ''Remastered'', Roll runs the game's [[Costumes|costume shop]], much like in ''MaGMML2''. In addition to Proto Man, [[Bass]], and [[Custom Costumes|custom costume]] options, she also sells a costume of herself. Considering that dialogue boxes are altered to contain Roll's name, and that Mega Man takes her place as the shopkeeper when her costume is selected, it is less of a costume and more of a character swap. Regardless, she and the other costumes play identically to Mega Man.&lt;br /&gt;
&lt;br /&gt;
===''[[Make a Good Mega Man Level 2]]''===&lt;br /&gt;
Roll, for the first time in the series chronologically, appears as the owner and shopkeeper of the costume shop, located between [[Tier 4 (MaGMML2)|Tier 4]] and [[Tier 5 (MaGMML2)|Tier 5]]. Roll, much like in ''MaGMML1R'', sells a costume of herself inside the shop. Also like in ''MaGMML1R'', Mega Man runs the costume shop while she is gone, and she is treated as a different character when talking to NPCs. Roll notably has different dialogue from Mega Man when talking to Proto Man, Kalinka, [[Ice Man]], and [[Oil Man]].&lt;br /&gt;
&lt;br /&gt;
===''[[Make a Good 48 Hour Mega Man Level]]''===&lt;br /&gt;
For the entire game, Roll stays in Dr. Light's cabin on the [[SS Elroy]] as an NPC, whose dialogue changes as the game progresses. A costume of her is sold inside Double Action Boutique, which is also said to receive its stock from her costume selling business, which has grown substantially since ''MaGMML2''. When the Roll costume is in use, she is replaced by Rock (who has his own dialogue in cutscenes and when talked to).&lt;br /&gt;
&lt;br /&gt;
===''[[Make a Good Mega Man Level: Episode Zero]]''===&lt;br /&gt;
Roll only makes a minor cameo appearance in the credits. She is seen talking to Dr. Light and Auto before running off through ''MaGMML2'''s festival grounds.&lt;br /&gt;
&lt;br /&gt;
===''[[Make a Good Mega Man Level 3]]''===&lt;br /&gt;
Roll stays in the hotel room in [[Victor Heights]], where she explains the mechanics of the new [[Plushies|plushie]] collectibles.  She accepts spare capsules from Mega Man in exchange for new ones.&lt;br /&gt;
&lt;br /&gt;
Notably, while the Roll costume returns from previous ''MaGMML'' games, equipping it in this game does not cause Roll to change into Rock.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
{{MaG48HMML}}&lt;br /&gt;
[[Category:Robot Masters]][[Category:Costume]]&lt;/div&gt;</summary>
		<author><name>24.33.124.121</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Control_Man&amp;diff=24208</id>
		<title>Control Man</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Control_Man&amp;diff=24208"/>
				<updated>2024-08-15T05:47:26Z</updated>
		
		<summary type="html">&lt;p&gt;24.33.124.121: Created page with &amp;quot;{{robotmaster |titlebg=#717171 |titletext=#FFFFFF |name=Control Man |image= |caption= |script= |romaji= |number= |programmer= |artist= |gender=Male |eyecolor=Black |at= |weapo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#717171&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name=Control Man&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|script=&lt;br /&gt;
|romaji=&lt;br /&gt;
|number=&lt;br /&gt;
|programmer=&lt;br /&gt;
|artist=&lt;br /&gt;
|gender=Male&lt;br /&gt;
|eyecolor=Black&lt;br /&gt;
|at=&lt;br /&gt;
|weapon=&lt;br /&gt;
|hp=28&amp;lt;br&amp;gt;56 (MaGMML-tron)&lt;br /&gt;
|attack=&lt;br /&gt;
|type=&lt;br /&gt;
|weak=&lt;br /&gt;
|affiliations=[[Doctor Albert W. Wily|Dr. Wily]]&lt;br /&gt;
|stage=&lt;br /&gt;
|location=[[Tier 12 (MaGMML3)]]&lt;br /&gt;
|occuptaion=&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Boss, NPC)&lt;br /&gt;
|appear2=''Ring Man in the Castle''&lt;br /&gt;
|sprite=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Control Man''' is a Robot Master from the fangame ''Ring Man in the Castle''. He is a Robot Master with an erratic and unpredictable demeanour. He appears in ''[[Make a Good Mega Man Level 3]]'' as a Tier Boss, with a completely new fight where he combines several machines from previous ''Make a Good Mega Man Level'' games to form a massive battle mecha known as '''MaGMML-tron'''.&lt;br /&gt;
&lt;br /&gt;
==Game Appearances==&lt;br /&gt;
===''Ring Man in the Castle''===&lt;br /&gt;
Control Man appears as the boss of the second stage, transporting equipment out of the abandoned Wily Castle when he comes into conflict with [[Ring Man]].  In battle, he flies around the top of the screen on a Mechazaurus platform while controlling [[Beak]]s and crush traps to fight against Ring Man.&lt;br /&gt;
&lt;br /&gt;
===''[[Make a Good Mega Man Level 3]]''===&lt;br /&gt;
Control Man appears as the boss of [[Tier 12 (MaGMML3)|Tier 12]], the Power Factory.  7 [[Energy Element]]s from the tier are required to challenge him.  After using his abilities to sort out a power outage caused by [[Mega Man]] destroying a power conduit on his way in, he explains that his appointment as tier boss has made him see he can interface with many more machines than he'd realized, and creates MaGMML-tron as a demonstration of his newfound abilities.&lt;br /&gt;
&lt;br /&gt;
The MaGMML-tron will always perform the following attacks in order, returning to the start once complete:&lt;br /&gt;
* [[Vanguard]] will charge up before firing a volley of four energy blasts aimed at Mega Man, followed closely by two arrow-shaped homing projectiles.  It then repeats this attack after a short delay.&lt;br /&gt;
* The MaGMML-tron lands on the ground, letting [[Neon Glass Birdo on a Guts Lift]] fire two bouncing glass eggs.  Once both eggs have exploded, it rises back into the air.&lt;br /&gt;
* Vanguard will again charge up before firing a volley of energy blasts, this time spread out to cover a wide area.&lt;br /&gt;
* [[Shadow Gacha]] spits two capsules, creating two shadow [[Gabgyo]]s that swim erratically down towards Mega Man, leaving damaging afterimage trails.&lt;br /&gt;
* [[Shadow Gacha]] spits another two capsules, creating two shadow [[Riplings]].  One detaches its blades and spins while the other teleports to the bottom-left corner of the screen and moves to the bottom-right.  As it does this, the MaGMML-tron rises into the air, giving Mega Man space to jump over the Ripling.&lt;br /&gt;
* The MaGMML-tron swoops to the left side of the screen. &lt;br /&gt;
* The [[Cloud Devil]] launches two small cloud enemies. These enemies move to the right, each firing a lightning bolt downward that explode into small sparks.  Upon reaching the right side of the screen, the clouds of these enemies dissipate and their remaining eyes bound off to the left.&lt;br /&gt;
* The MaGMML-tron lands on the ground, letting [[Changkey Master]] fire a [[Changkey]] projectile that trails across the ground and heats the ground beneath MaGMML-tron, rendering it a hazard for this attack.  Meanwhile, the hand from [[Sea King: The Aftermath]] will extend and attempt to crush Mega Man, and [[Seven Force]] will launch three destructible ground-trailing sawblades and fire energy projectiles at Mega Man from its eye.&lt;br /&gt;
* The MaGMML-tron rises up into the air, firing a string of tornadoes from [[Air Capsule]] and an additional sawblade from Seven Force.&lt;br /&gt;
* The MaGMML-tron swoops back to the right side of the screen.&lt;br /&gt;
&lt;br /&gt;
Upon being reduced to 14 health, most machines comprising the MaGMML-tron will fall off of it; the now-inactive Shadow Gacha and Cloud Devil remain in the arena as platforms, as [[Junk Platforms]] pile up on either side of the arena to form walls.  The MaGMML-tron heals to 16 health and begins to move in a manner similar to [[Autobounce]], ricocheting around the room and occasionally launching an attack at Mega Man.  In this state, it is rendered invincible by a small machine tethered to it; Mega Man must damage this machine until it turns red, rendering the MaGMML-tron vulnerable.&lt;br /&gt;
&lt;br /&gt;
For each 4 health the MaGMML-tron loses, it will switch to a new attack it has not yet used, indicated by the images of the boss coalescing around it:&lt;br /&gt;
&lt;br /&gt;
* [[Autobounce]]:  Launches the arm of [[Wily Machine TROPHY]] at Mega Man. The MaGMML-tron will always use this attack first.&lt;br /&gt;
* [[Doc Robot]] and [[Hard Man]] (As seen in [[Ghost of Mega Man 3]]):  Launches a Hard Knuckle straight down that bursts into a ground-trailing projectile on impact with the ground.&lt;br /&gt;
* [[Giga Count]]:  Launches a string of explosions in the four cardinal directions, telegraphed by lines coming from the MaGMML-tron.&lt;br /&gt;
* [[Psycho Golem]]:  Lobs a spread of five energy projectiles that arc into the air before falling down.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/2&lt;br /&gt;
|spark=1&lt;br /&gt;
|laser=3&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=1&lt;br /&gt;
|thunder=0&lt;br /&gt;
|magnetic=2&lt;br /&gt;
|ice=1&lt;br /&gt;
|break=1&lt;br /&gt;
|tape=1/1/Y&lt;br /&gt;
|lantern=1&lt;br /&gt;
|prismatic=3/6/10&lt;br /&gt;
|beet=1&lt;br /&gt;
|rec=1/1&lt;br /&gt;
|banshee=1&lt;br /&gt;
|propeller=2&lt;br /&gt;
|cable=0&lt;br /&gt;
|shoes=0&lt;br /&gt;
|royal=1&lt;br /&gt;
|bait=1&lt;br /&gt;
|power=0&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* MaGMML-tron's name is a portmanteau of &amp;quot;''MaGMML''&amp;quot; and &amp;quot;Voltron,&amp;quot; in reference to its nature as a machine created by combining several other smaller machines.&lt;/div&gt;</summary>
		<author><name>24.33.124.121</name></author>	</entry>

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