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	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Wily_Machine_Arc&amp;diff=13584</id>
		<title>Wily Machine Arc</title>
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				<updated>2020-08-31T15:10:43Z</updated>
		
		<summary type="html">&lt;p&gt;90.215.67.191: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#8D83AB&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name=Wily Machine Arc&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|script=&lt;br /&gt;
|romaji=&lt;br /&gt;
|number=&lt;br /&gt;
|designer= &lt;br /&gt;
|programmer=[[ACESpark]]&lt;br /&gt;
|gender=&lt;br /&gt;
|eyecolor=&lt;br /&gt;
|at=8 (Phase 1 contact)&amp;lt;br&amp;gt;4 (Star Crash, Rolling Cutter)&amp;lt;br&amp;gt;6 (Phase 2, Phase 3, and Phase 4 contact)&amp;lt;br&amp;gt;3 (Wheel Cutter)&amp;lt;br&amp;gt;5 (Super Arm rock)&lt;br /&gt;
|weapon=&lt;br /&gt;
|hp=112&lt;br /&gt;
|type=Copy&lt;br /&gt;
|weak=[[Water Wave]], [[Jewel Satellite]] (Phase 1)&amp;lt;br&amp;gt;[[Chill Spike]], [[Wheel Cutter]] (Phase 2)&amp;lt;br&amp;gt;[[Super Arm]], [[Triple Blade]], [[Slash Claw]] (Phase 3)&amp;lt;br&amp;gt;[[Time Slow]] (Phase 4)&lt;br /&gt;
|stage=[[Wily 3 (MaG24HMML)|Wily 3]]&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|MaGMMLAppear=[[Make a Good 24 Hour Mega Man Level|MaG24HMML]] (Boss)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:Wilystar.png|Phase 1]] [[File:Wilynitro.png|Phase 2]] [[File:Wilycut.png|Phase 3]] [[File:Wilyguts.png|Phase 4]]&lt;br /&gt;
}}&lt;br /&gt;
The '''Wily Machine Arc''' is the final boss of ''[[Make a Good 24 Hour Mega Man Level]]''. It is a Wily Machine-type mech with four forms, each resembling a Robot Master who's weak to one of the four Special Weapons available. It appears at the end of the Wily stage [[Wily 3 (MaG24HMML)|Wily 3]].&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
===Phase 1===&lt;br /&gt;
The Wily Machine Arc's first form is modeled after [[Star Man]]. It floats on the right side of the screen, using the following attack pattern:&lt;br /&gt;
*Fire two Star Crash rings in downward arcs that rise up to [[Mega Man|Mega Man's]] position.&lt;br /&gt;
*Fire a Star Crash that flies behind the Wily Machine Arc, then into Mega Man.&lt;br /&gt;
*Fire two Star Crash rings in downward arcs that rise up to Mega Man's position.&lt;br /&gt;
*Summon a Star Crash from the left side of the screen that flies towards Mega Man.&lt;br /&gt;
The layout of the room is best suited for [[Water Wave]], the only default special weapon the form takes damage from.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
The second form of the machine is modeled after [[Nitro Man]]. It drives back and forth at the bottom of the arena while firing [[Wheel Cutter]]s, climbing up the wall and dropping down when reaching it. The pattern consists of two fast drives with two Wheel Cutters thrown, followed by a slow drive with about seven Wheel Cutters thrown before the pattern repeats. The only default special weapon that damages this form is [[Chill Spike]]. After this form is defeated, a large health capsule is left behind for use before proceeding to the third form.&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
The third form is modeled after [[Cut Man]]. It stands on the right side of the screen, tossing cutters in the air that drop down on Mega Man and then slowly move in his direction. The only default weapon that can hurt the form is [[Super Arm]], and [[Super Arm Block]]s are scattered throughout the room to accommodate. In addition, a held Super Arm Block can block the thrown cutters. If there are no Super Arm Blocks left, another one will fall from the top of the screen.&lt;br /&gt;
&lt;br /&gt;
===Phase 4===&lt;br /&gt;
The fourth and final form is modeled after [[Guts Man]]. It stands on the right side of the screen, rapidly throwing rocks of two different sizes. The only default weapon that affects this form is [[Time Slow]]. Uniquely, this form lacks invincibility frames.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icon0.png|M.Buster]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:WaterWaveIcon.png|W.Wave|link=Water Wave]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:TimeSlowIcon.png|T.Slow|link=Time Slow]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:SuperArmIcon.png|S.Arm|link=Super Arm]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:ChillSpikeIcon.png|C.Spike|link=Chill Spike]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona1.gif|H.Chaser|link=Hornet Chaser]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona2.gif|J.Satellite|link=Jewel Satellite]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona3.gif|G.Buster|link=Grab Buster]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona4.gif|T.Blade|link=Triple Blade]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona9.png|W.Adaptor|link=Wire Adaptor]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona10.png|S.Arrow|link=Super Arrow]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona5.gif|F.Stopper|link=Flash Stopper]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona6.gif|S.Claw|link=Slash Claw]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona7.gif|W.Cutter|link=Wheel Cutter]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona8.png|Sakugarne|link=Sakugarne]][[File:2Iconb8.png|M.Blast|link=Match Blast]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:24hicon0.png|Skeletup n' Pakkajoe|link=Skeletup n' Pakkajoe]]&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| [[File:WilyMachineArcMugshot1.png|Phase 1]]&lt;br /&gt;
|0/0/0&lt;br /&gt;
|3&lt;br /&gt;
|N&lt;br /&gt;
|0/0&lt;br /&gt;
|0/0&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|N/A*&lt;br /&gt;
|N/A*&lt;br /&gt;
|N&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0†&lt;br /&gt;
|N/A*&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| [[File:WilyMachineArcMugshot2.png|Phase 2]]&lt;br /&gt;
|0/0/0&lt;br /&gt;
|0&lt;br /&gt;
|N&lt;br /&gt;
|0/0&lt;br /&gt;
|2/5&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|N/A*&lt;br /&gt;
|N/A*&lt;br /&gt;
|N&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|0†&lt;br /&gt;
|N/A*&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| [[File:WilyMachineArcMugshot3.png|Phase 3]]&lt;br /&gt;
|0/0/0&lt;br /&gt;
|0&lt;br /&gt;
|N&lt;br /&gt;
|4/4&lt;br /&gt;
|0/0&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|4&lt;br /&gt;
|N/A*&lt;br /&gt;
|N/A*&lt;br /&gt;
|N&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|0†&lt;br /&gt;
|N/A*&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| [[File:WilyMachineArcMugshot4.png|Phase 4]]&lt;br /&gt;
|0/0/0&lt;br /&gt;
|0&lt;br /&gt;
|Y‡&lt;br /&gt;
|0/0&lt;br /&gt;
|0/0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|N/A*&lt;br /&gt;
|N/A*&lt;br /&gt;
|Y&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0†&lt;br /&gt;
|N/A*&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |'''Other Notes'''&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |*Disabled during the battle against the Wily Machine Arc.&amp;lt;br&amp;gt;†Match Blast is disabled during the battle, but Sakugarne is not.&amp;lt;br&amp;gt;‡Damage value for Time Slow buster shots is 1.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{MaG24HMML}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]][[Category:Make a Good 24 Hour Mega Man Level]][[Category:Fortress Guardian]][[Category:Final Bosses]]&lt;/div&gt;</summary>
		<author><name>90.215.67.191</name></author>	</entry>

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