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		<id>http://magmmlcontest.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Brash+Buster</id>
		<title>Make a Good Mega Man Level Contest - User contributions [en]</title>
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		<updated>2026-07-16T18:59:08Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Komuso_Man&amp;diff=10925</id>
		<title>Komuso Man</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Komuso_Man&amp;diff=10925"/>
				<updated>2019-07-24T18:24:48Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#3E3949&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name= [[File:ClipCapIt-171109-075406.PNG|left|Komuso Man's mugshot]][[File:ClipCapIt-171109-075406.PNG|right|Komuso Man's mugshot]]Komuso Man&lt;br /&gt;
|image=[[File:ClipCapIt-171109-075546.PNG|Official Komuso Man artwork]]&lt;br /&gt;
|caption= Artwork by Bandai&lt;br /&gt;
|script= コムソウマン&lt;br /&gt;
|romaji= Komusouman&lt;br /&gt;
|number= &lt;br /&gt;
|designer= Bandai and Capcom&lt;br /&gt;
|programmer= [[ACESpark]]&lt;br /&gt;
|gender= Male&lt;br /&gt;
|eyecolor = Black&lt;br /&gt;
|at=&lt;br /&gt;
|weapon= Doppler Crash and Doppler Attack&lt;br /&gt;
|hp=28&lt;br /&gt;
|attack=&lt;br /&gt;
|type = Shadow&lt;br /&gt;
|weak=[[Wheel Cutter]], [[Wire Adaptor]]{{2}}&amp;lt;br&amp;gt;[[Water Shield]]{{3}}&amp;lt;br&amp;gt;[[Rain Flush]]{{48H}}&amp;lt;br&amp;gt;[[Top Spin]], [[Plant Barrier]]{{Megamix}}&lt;br /&gt;
|affiliations= Rockman Shadow&lt;br /&gt;
|stage=&lt;br /&gt;
|location=[[Wily Tower]]&amp;lt;br&amp;gt;[[A Mega Man for All Seasons]] (Executioner)&amp;lt;br&amp;gt;[[Komuso Temple]]&amp;lt;br&amp;gt;[[Null and Void]]&lt;br /&gt;
|occupation= Member of the Dimensions&lt;br /&gt;
|OffAppear= [[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]&lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]] (Boss)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite={{MirrorDiv |mirror=[[File:MaGMML2 KomusoMan.png ‎]]}}&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Sir Moore, I presume. Hast ye any last words?|&amp;quot;Executioner&amp;quot;|[[A Mega Man for All Seasons]].}}&lt;br /&gt;
'''Komuso Man''' is a Robot Master from ''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''. He is part of the Dimensions, a group of robots from the future led by Rockman Shadow, with the goal of destroying the world of the past. He can split into three clones of himself using the Doppler Attack.&lt;br /&gt;
&lt;br /&gt;
Komuso Man was first included as a boss in ''[[Make a Good Mega Man Level 2]]'''s devkit, and subsequently appeared in [[Wily Tower]], [[A Mega Man for All Seasons]] (where he stands in for an executioner), [[Komuso Temple]], and [[Null and Void]].&lt;br /&gt;
&lt;br /&gt;
Like all of ''MaGMML2'''s devkit bosses, Komuso Man is included in the [[Megamix Engine]], and reappeared as a devkit boss for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''.&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
Komuso Man follows a pattern to fight [[Mega Man]]. The pattern goes as follows:&lt;br /&gt;
&lt;br /&gt;
1 - Uses the Doppler Attack to turn into three clones one by one, each clone travels across the screen, after reaching the end of the screen, they float upward to an exact position depending on the clone in question.&lt;br /&gt;
&lt;br /&gt;
2 - Each clone fires three ring-shaped projectiles, similar to [[Butterdroid]]'s.&lt;br /&gt;
&lt;br /&gt;
3 - The clones turn back into Komuso Man, who moves across the screen in the opposite direction of where he spawned (for example, if Komuso Man spawned on the right side of the screen, after the first wave of clones, he'll move to the left).&lt;br /&gt;
&lt;br /&gt;
4 - Repeat steps 1-3, after step 3 is finished a second time, phase 5 will be done instead.&lt;br /&gt;
&lt;br /&gt;
5 - Summons 4 flame pillars. They will block Mega Man's shots and damage him if they touch him.&lt;br /&gt;
&lt;br /&gt;
6 - Teleport twice, in an attempt to hit Mega Man, and then move to the edge of the screen Mega Man was at before Komuso Man moves (if Mega Man was to the right of Komuso Man after he finishes teleporting, he'll move to the right).&lt;br /&gt;
&lt;br /&gt;
7 - Repeat steps 1-6.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
===Make a Good Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable1&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|metal=2&lt;br /&gt;
|gemini=2&lt;br /&gt;
|solar=1&lt;br /&gt;
|top=5&lt;br /&gt;
|wool=2&lt;br /&gt;
|black=1&lt;br /&gt;
|phar=1/3&lt;br /&gt;
|magic=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Make a Good Mega Man Level 2===&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|hornet=0&lt;br /&gt;
|jewel=0&lt;br /&gt;
|grab=4&lt;br /&gt;
|triple=1&lt;br /&gt;
|slash=2&lt;br /&gt;
|wheel=4&lt;br /&gt;
|sakugarne=3&lt;br /&gt;
|wire=6&lt;br /&gt;
|arrow=2&lt;br /&gt;
|flash=N&lt;br /&gt;
|notes= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Make a Good Mega Man Level 3===&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|spark=1&lt;br /&gt;
|laser=2&lt;br /&gt;
|water=5&lt;br /&gt;
|tornado=3&lt;br /&gt;
|thunder=2&lt;br /&gt;
|magnetic=2&lt;br /&gt;
|ice=2&lt;br /&gt;
|break=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Make a Good 24 Hour Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable24HM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|super=1/1&lt;br /&gt;
|chill=0/0&lt;br /&gt;
|pakkajoe=99&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Make a Good 48 Hour Mega Man Level===&lt;br /&gt;
{{Damagetable48H&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|flame=2&lt;br /&gt;
|rain=5&lt;br /&gt;
|spark=1&lt;br /&gt;
|snake=2&lt;br /&gt;
|tengu=3/3/3&lt;br /&gt;
|water=2&lt;br /&gt;
|concrete=1&lt;br /&gt;
|homing=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Megamix Engine===&lt;br /&gt;
{{DamagetableM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|time=N&lt;br /&gt;
|stone=1&lt;br /&gt;
|plant=6&lt;br /&gt;
|block=1&lt;br /&gt;
|ice=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Komuso Man does not have invincibility frames in A Mega Man for All Seasons. [[Z-Saber]] has stated that this is because she wanted to make him easier, as she's not very good at ''Mega Man''.&lt;br /&gt;
*Komuso Man's colors (purple and tan) were originally chosen when no proper color artwork of the ''Mirai Kara no Chousensha'' bosses aside from Dangan Man (who had artwork used in an issue of CoroCoro), Rockman Shadow (who had artwork from the same source), and Konro Man (who made a cameo in ''Mega Man ZX Advent'') was available. Coincidentally, these colors were nearly identical to those used in artwork from the same artist who made Dangan Man and Rockman Shadow's artwork, revealed in a Twitter post on July 23rd, 2019.&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Tier 2}}&lt;br /&gt;
{{MaGMML2 Tier 5}}&lt;br /&gt;
{{MaGMML2 Tier 10}}&lt;br /&gt;
{{MaGMML2 Tier X}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tier 2 (MaGMML2)]][[Category:Tier 4 (MaGMML2)]][[Category:Tier 10 (MaGMML2)]][[Category:Make a Good Mega Man Level 2]][[Category:Bosses]] [[Category:Devkit Bosses]][[Category:Robot Masters]]&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Dangan_Man&amp;diff=10924</id>
		<title>Dangan Man</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Dangan_Man&amp;diff=10924"/>
				<updated>2019-07-24T18:11:02Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: Changing color-based Dimensions trivia now that art of the remaining Dimensions made by the same person who drew Dangan Man and Rockman Shadow's artwork has been revealed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming}}&lt;br /&gt;
{{robotmaster&lt;br /&gt;
|titlebg=#9B8A46&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name= [[File:DanganManMugshot.png|left|Dangan Man's mugshot]][[File:DanganManMugshot.png|right|Dangan Man's mugshot]]Dangan Man&lt;br /&gt;
|image=[[File:DanganManArt.png|250px|Artwork from CoroCoro]]&lt;br /&gt;
|caption= Artwork from CoroCoro&lt;br /&gt;
|script= ダンガンマン&lt;br /&gt;
|romaji= Danganman&lt;br /&gt;
|number=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=[[ACESpark]]&lt;br /&gt;
|gender= Male&lt;br /&gt;
|eyecolor = Black&lt;br /&gt;
|at=4 (contact)&amp;lt;br&amp;gt;4 (bullet)&lt;br /&gt;
|weapon=Rockn Vulcan ([[Mega Man]])&amp;lt;br&amp;gt;Forte Vulcan ([[Bass]])&lt;br /&gt;
|hp= 28&lt;br /&gt;
|attack=&lt;br /&gt;
|type = Missile&lt;br /&gt;
|weak= [[Water Shield]], [[Ice Wall]]{{3}}&amp;lt;br&amp;gt;[[Concrete Shot]]{{48H}}&amp;lt;br&amp;gt;[[Gemini Laser]], [[Jewel Satellite]], [[Plant Barrier]]{{Megamix}}&lt;br /&gt;
|affiliations= Rockman Shadow&lt;br /&gt;
|stage=&lt;br /&gt;
|location=&lt;br /&gt;
|occupation=&lt;br /&gt;
|OffAppear= [[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]&lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level 3|MaGMML3]] (Boss)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:MaGMML3 Dangan.png‎]]&lt;br /&gt;
}}&lt;br /&gt;
'''Dangan Man''', sometimes known as '''Bullet Man''' (a literal translation of his name), is a boss from ''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''. He is a member of the Dimensions, seven robots from the future who, accompanied by their leader Rockman Shadow, attempt to destroy the past.&lt;br /&gt;
&lt;br /&gt;
Dangan Man is one of the devkit bosses present in the [[Megamix Engine]], and is set to appear as a devkit boss in ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''. &lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
Dangan Man starts his battle by performing a large jump. He will then toss three bullets in the air, which fall to the ground and create an earthquake, knocking [[Mega Man]] over if he doesn't jump. Dangan Man will then transform into a bullet shape and dash across the room in a near-invincible state before transforming back to normal and starting his pattern from the beginning.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
===Make a Good Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable1&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|metal=0&lt;br /&gt;
|gemini=4&lt;br /&gt;
|solar=2&lt;br /&gt;
|top=2*&lt;br /&gt;
|wool=1*&lt;br /&gt;
|black=1*&lt;br /&gt;
|phar=1/5&lt;br /&gt;
|magic=2&lt;br /&gt;
|notes=*Bypasses the invincibility of Dangan Man's dash attack.}}&lt;br /&gt;
===Make a Good Mega Man Level 2{{Megamix}}===&lt;br /&gt;
{{Damagetable2M&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|hornet=1&lt;br /&gt;
|jewel=6&lt;br /&gt;
|grab=1&lt;br /&gt;
|triple=1&lt;br /&gt;
|flash=N&lt;br /&gt;
|slash=2*&lt;br /&gt;
|wheel=2&lt;br /&gt;
|sakugarne=1*&lt;br /&gt;
|wire=1&lt;br /&gt;
|arrow=2&lt;br /&gt;
|notes=*Bypasses the invincibility of Dangan Man's dash attack.}}&lt;br /&gt;
===Make a Good Mega Man Level 3===&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|spark=1&lt;br /&gt;
|laser=2*&lt;br /&gt;
|water=4&lt;br /&gt;
|tornado=1*&lt;br /&gt;
|thunder=2&lt;br /&gt;
|break=1*&lt;br /&gt;
|magnetic=2&lt;br /&gt;
|ice=4&lt;br /&gt;
|notes=*Bypasses the invincibility of Dangan Man's dash attack.}}&lt;br /&gt;
===Make a Good 24 Hour Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable24HM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|super=1/1&lt;br /&gt;
|chill=1/2&lt;br /&gt;
|pakkajoe=99*&lt;br /&gt;
|notes=*Bypasses the invincibility of Dangan Man's dash attack.}}&lt;br /&gt;
===Make a Good 48 Hour Mega Man Level===&lt;br /&gt;
{{Damagetable48H&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|flame=2&lt;br /&gt;
|rain=1*&lt;br /&gt;
|spark=1&lt;br /&gt;
|snake=1&lt;br /&gt;
|tengu=2/1/2†&lt;br /&gt;
|water=2&lt;br /&gt;
|concrete=4&lt;br /&gt;
|homing=1&lt;br /&gt;
|notes=*Bypasses the invincibility of Dangan Man's dash attack.&amp;lt;br&amp;gt;†Only the blade bypasses the invincibility of Dangan Man's dash attack.}}&lt;br /&gt;
===Megamix Engine===&lt;br /&gt;
{{DamagetableM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|time=N&lt;br /&gt;
|stone=1&lt;br /&gt;
|plant=6&lt;br /&gt;
|block=2&lt;br /&gt;
|ice=1*&lt;br /&gt;
|notes=*Bypasses the invincibility of Dangan Man's dash attack.}}&lt;br /&gt;
&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
[[Category:Robot Masters]][[Category:Bosses]][[Category:Make a Good Mega Man Level 3]][[Category:Devkit Bosses]]&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=The_Impaler&amp;diff=10782</id>
		<title>The Impaler</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=The_Impaler&amp;diff=10782"/>
				<updated>2019-06-25T16:59:56Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: Created page with &amp;quot;{{robotmaster |titlebg=#696540 |titletext=#FFFFFF |name=leftrightThe Impaler |image= |caption= |script= |romaji=...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#696540&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name=[[File:TheImpalerMugshot.png|left]][[File:TheImpalerMugshot.png|right]]The Impaler&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|script=&lt;br /&gt;
|romaji=&lt;br /&gt;
|number=&lt;br /&gt;
|designer=[[The Stove Guy]]&lt;br /&gt;
|programmer=[[The Stove Guy]]&lt;br /&gt;
|gender=&lt;br /&gt;
|eyecolor=Red&lt;br /&gt;
|at=5 (contact)&amp;lt;br&amp;gt;4 (screw, laser)&amp;lt;br&amp;gt;3 (shockwave, projectile)&amp;lt;br&amp;gt;&lt;br /&gt;
|weapon=&lt;br /&gt;
|hp=28&lt;br /&gt;
|attack=&lt;br /&gt;
|type=Impact&lt;br /&gt;
|weak=[[Top Spin]], [[Thunder Wool]]&lt;br /&gt;
|affiliations=&lt;br /&gt;
|stage=&lt;br /&gt;
|location=[[The Arena]]&lt;br /&gt;
|occupation=&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level Remastered|MaGMML1R]] (Boss)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite= [[File:TheImpaler.png]]&lt;br /&gt;
}}&lt;br /&gt;
'''The Impaler''' is a boss from ''[[Make a Good Mega Man Level Remastered]]''. It is a floating one-eyed robot with a giant screw on the bottom of its body.&lt;br /&gt;
&lt;br /&gt;
It appears as an opponent in [[The Arena]], being fought between the [[Air Capsule]] and the [[Wily Machine TROPHY]].&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
The Impaler will start by randomly selecting from the following set of attacks:&lt;br /&gt;
*Hover over [[Mega Man]], extending its screw to the ground three times, creating shockwaves on both sides each time it lands (identical in appearance to those used by [[Commando Man]]).&lt;br /&gt;
*Float to the side of the screen and extend a projectile dispenser, dropping a group of large projectiles down followed by a group of small projectiles that go upward and float down. The Impaler then repeats this twice in different areas (where it can also use a projectile dispenser on the other side of its body)&lt;br /&gt;
*Hover back and forth, dropping large projectiles from its extended projectile dispensers, and less frequently firing groups of small projectiles upwards.&lt;br /&gt;
*Head to the center of the screen, drop its screw (creating another pair of shockwaves), and create a vacuum that sucks Mega Man towards the screw, while firing small projectiles in an arc.&lt;br /&gt;
*Release a laser that goes from one end of the room to the other while attached to The Impaler, but only deals damage when glowing. After this, The Impaler restarts its pattern.&lt;br /&gt;
&lt;br /&gt;
After its first health bar has been depleted, The Impaler will drop through the floor, breaking it and revealing a second screen of the room, with lava at the bottom. Its possible attacks now change to the following:&lt;br /&gt;
*Hover over [[Mega Man]], extending its screw to the ground three times, creating shockwaves on both sides each time it lands. Unless the screw lands on the edge of the room, it will break through part of the room's ground.&lt;br /&gt;
*Slam into the edges of the room twice. Each impact with the wall creates three projectiles that drop down in arcs.&lt;br /&gt;
If The Impaler breaks through enough ground to hit the lava, it will stop as its health slowly depletes (able to deplete further from being hit by Mega Man during this), eventually being defeated. Making the Impaler touch the lava is not required for it to be defeated.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable1R&lt;br /&gt;
|buster=2/2/3&lt;br /&gt;
|metal=1&lt;br /&gt;
|gemini=2&lt;br /&gt;
|solar=1.5&lt;br /&gt;
|top=3&lt;br /&gt;
|wool=3&lt;br /&gt;
|black=1&lt;br /&gt;
|phar=1/1&lt;br /&gt;
|magic=1.5&lt;br /&gt;
|orb=2.5&lt;br /&gt;
|notes=}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In the initial version of ''MaGMML1R'', The Impaler used the default [[Pharaoh Shot]] damage values, meaning it took 1 point of damage from an uncharged shot and 20 points from a charged shot. This was fixed in version 1.1.&lt;br /&gt;
*The Impaler was created by [[The Stove Guy]] as a concept for what a boss of his own entry to the contest, [[Spiky Meltdown]], would be like. Fittingly, its arena uses recolored tiles from Spiky Meltdown.&lt;br /&gt;
*The Impaler is the only non-entry boss in ''MaGMML1R'' to have damage values ending in decimals (namely, the damage it takes from [[Solar Blaze]], [[Magic Card]], and [[Power Orb]]).&lt;br /&gt;
&lt;br /&gt;
{{MaGMML}}&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Make a Good Mega Man Level Remastered]]&lt;br /&gt;
[[Category:Make a Good Mega Man Level Remastered Bosses]]&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Shadow_Gacha&amp;diff=10779</id>
		<title>Shadow Gacha</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Shadow_Gacha&amp;diff=10779"/>
				<updated>2019-06-25T15:49:37Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: Created page with &amp;quot;{{quote|Very well, let's do this. I am the ultimate!|Shadow Gacha|Make a Good Mega Man Level Remastered}} {{robotmaster |titlebg=#3E3949 |titletext=#FFFFFF |name=File:Sh...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Very well, let's do this. I am the ultimate!|Shadow Gacha|[[Make a Good Mega Man Level Remastered]]}}&lt;br /&gt;
{{robotmaster&lt;br /&gt;
|titlebg=#3E3949&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name=[[File:ShadowGachaMugshot.png|left]][[File:ShadowGachaMugshot.png|right]]Shadow Gacha&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|script=シャドーガチャ&lt;br /&gt;
|romaji=Shadōgacha&lt;br /&gt;
|number=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=&lt;br /&gt;
|gender=&lt;br /&gt;
|eyecolor=Red&lt;br /&gt;
|at=4 (Shadow Gacha contact, gacha ball, Bomb Thrown/Croaker/Haehaey/Returning Sniper Joe contact, bomb explosion)&amp;lt;br&amp;gt;6 (Bomb Thrown bomb)&amp;lt;br&amp;gt;3 (Camon contact)&amp;lt;br&amp;gt;1 (Petit Kerog/Screw Bomber contact)&amp;lt;br&amp;gt;2 (small enemy projectile)&lt;br /&gt;
|weapon=&lt;br /&gt;
|hp=28&lt;br /&gt;
|attack=&lt;br /&gt;
|type=Shadow&lt;br /&gt;
|weak=[[Metal Blade]]&lt;br /&gt;
|affiliations=[[Doctor Albert W. Wily|Dr. Wily]]&lt;br /&gt;
|stage=&lt;br /&gt;
|location=[[Be the Bigger Person]]&lt;br /&gt;
|occupation=&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level Remastered|MaGMML1R]] (Boss)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite= [[File:ShadowGacha.png]]&lt;br /&gt;
}}&lt;br /&gt;
'''Shadow Gacha''' is a boss from ''[[Make a Good Mega Man Level Remastered]]''. It is a giant enemy-dispensing robot modeled after Shadow the Hedgehog from the ''Sonic the Hedgehog'' series of video games.&lt;br /&gt;
&lt;br /&gt;
It appears as the boss of [[Be the Bigger Person]], replacing [[Shadow Morpher]] from [[Make a Good Mega Man Level|the original game]].&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
Shadow Gacha's pattern is basic, but relies heavily on random elements. It starts by dispensing one of the following enemies from a ball, all of which are invincible, and will spawn in front of Shadow Gacha unless stated otherwise:&lt;br /&gt;
*A [[Bomb Thrown]], which tosses four bombs, despawning shortly after tossing the fourth. While the Bomb Thrown is invincible, its bombs can be destroyed prematurely like a regular Bomb Thrown.&lt;br /&gt;
*A [[Camon]], which moves forward, turning around when it hits a wall the first time, and despawning when it hits a second wall.&lt;br /&gt;
*A [[Croaker]], which spits three Petit Kerogs that behave normally, and are not invincible like the Croaker itself. If the Petit Kerogs are all destroyed, the Croaker will spit more, though it and the Petit Kerogs despawn after a fixed amount of time regardless. The Croaker spawns next to the wall across from Shadow Gacha.&lt;br /&gt;
*A [[Haehaey]], which drops seven projectiles; three upon initially spawning, one right after it turns around a second time, and three as it flies off the side of the screen (where it despawns outside of the player's view).&lt;br /&gt;
*A [[Returning Sniper Joe]], which shoots three times before despawning.&lt;br /&gt;
*A [[Screw Bomber]], which shoots a spread of projectiles twice before despawning. The Screw Bomber spawns next to the wall across from Shadow Gacha.&lt;br /&gt;
It then uses one of the following attacks before restarting the pattern:&lt;br /&gt;
*Jump once, reaching the other side of the room while descending, but before landing.&lt;br /&gt;
*Jump twice, reaching the other side of the room at the peak of the second jump.&lt;br /&gt;
*Crouch down, then charge to the other side of the room.&lt;br /&gt;
Unless [[Power Orb]] is used, Shadow Gacha can only be damaged by hitting the glass area on its back. When it moves to the other side of the room, it bumps into a wall, leaving itself stunned for long enough to leave this weak spot open.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable1R&lt;br /&gt;
|buster=2/2/3&lt;br /&gt;
|metal=4&lt;br /&gt;
|gemini=1&lt;br /&gt;
|solar=2&lt;br /&gt;
|top=0&lt;br /&gt;
|wool=0&lt;br /&gt;
|black=0&lt;br /&gt;
|phar=1/2&lt;br /&gt;
|magic=1&lt;br /&gt;
|orb=2*&lt;br /&gt;
|notes=*Can damage any part of Shadow Gacha.}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
*To match its visual resemblance to Shadow the Hedgehog, Shadow Gacha uses edited voice clips from said character at the start and end of the battle.&lt;br /&gt;
&lt;br /&gt;
{{MaGMML Wily Castle}}&lt;br /&gt;
{{MaGMML}}&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Make a Good Mega Man Level Remastered]]&lt;br /&gt;
[[Category:Fortress Guardian]]&lt;br /&gt;
[[Category:Wily Castle]]&lt;br /&gt;
[[Category:Make a Good Mega Man Level Remastered Bosses]]&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Scuttle_Cannon&amp;diff=10777</id>
		<title>Scuttle Cannon</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Scuttle_Cannon&amp;diff=10777"/>
				<updated>2019-06-25T14:43:13Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#9B8A46&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name=[[File:ScuttleCannonMugshot.png|left]][[File:ScuttleCannonMugshot.png|right]]Scuttle Cannon&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|script=スカトルキャノン&lt;br /&gt;
|romaji=Sukatorukyanon&lt;br /&gt;
|number=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=&lt;br /&gt;
|gender=&lt;br /&gt;
|eyecolor=&lt;br /&gt;
|at=&lt;br /&gt;
|weapon=&lt;br /&gt;
|hp=28&lt;br /&gt;
|attack=5 (contact, purple orb)&amp;lt;br&amp;gt;3 (any cannonball)&amp;lt;br&amp;gt;4 (cannonball explosion)&amp;lt;br&amp;gt;2 (spawned bullet, fire)&lt;br /&gt;
|type=Missile&lt;br /&gt;
|weak=[[Magic Card]]&lt;br /&gt;
|affiliations=[[Doctor Albert W. Wily|Dr. Wily]]&lt;br /&gt;
|stage=&lt;br /&gt;
|location=[[Cannon Deck]]&lt;br /&gt;
|occupation=&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level Remastered|MaGMML1R]] (Boss)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite= [[File:ScuttleCannon.png]]&lt;br /&gt;
}}&lt;br /&gt;
'''Scuttle Cannon''' is a boss from ''[[Make a Good Mega Man Level Remastered]]''. It is a giant mechanical cannon strongly resembling [[Super Ball Machine Jr.]] (despite not being the elusive Super Ball Machine Sr.).&lt;br /&gt;
&lt;br /&gt;
It appears as the boss of [[Cannon Deck]], replacing the [[Ghost of Mega Man 3]] from [[Make a Good Mega Man Level|the original game]].&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
Scuttle Cannon starts its pattern by choosing between one of four attacks:&lt;br /&gt;
*Lob three giant exploding cannonballs in arcs at [[Mega Man]].&lt;br /&gt;
*Fire a cannonball that explodes in mid-air, splitting into four purple orbs that aim for Mega Man.&lt;br /&gt;
*Fire two cannonballs that bounce along the edges of the room.&lt;br /&gt;
*Fire six small fireballs that turn into larger flames upon touching the ground (much like the fire shot by [[Nitron]]s).&lt;br /&gt;
It will then use one of three attacks:&lt;br /&gt;
*Back up slightly, then run towards Mega Man, jumping to the other side of the room if it runs halfway across without hitting him.&lt;br /&gt;
*Back up slightly, then run towards Mega Man, stopping if it runs two thirds across without hitting him.&lt;br /&gt;
*Try to jump on Mega Man, then run the rest of the way to the other side of the room.&lt;br /&gt;
After that, Scuttle Cannon will jump below the screen, activate bullet spawners at the sides of the room (with three on each side), then jump back up to repeat the pattern. Scuttle Cannon will signal where it will jump back up from by whistling.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable1R&lt;br /&gt;
|buster = 1/1/2&lt;br /&gt;
|metal = 1&lt;br /&gt;
|gemini = 1&lt;br /&gt;
|solar = 1&lt;br /&gt;
|top = 1&lt;br /&gt;
|wool = 2&lt;br /&gt;
|black = 1&lt;br /&gt;
|phar = 1/3&lt;br /&gt;
|magic= 4&lt;br /&gt;
|orb= 2&lt;br /&gt;
|notes=}}&lt;br /&gt;
&lt;br /&gt;
{{MaGMML Wily Castle}}&lt;br /&gt;
{{MaGMML}}&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Make a Good Mega Man Level Remastered]]&lt;br /&gt;
[[Category:Fortress Guardian]]&lt;br /&gt;
[[Category:Wily Castle]]&lt;br /&gt;
[[Category:Make a Good Mega Man Level Remastered Bosses]]&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Scuttle_Cannon&amp;diff=10776</id>
		<title>Scuttle Cannon</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Scuttle_Cannon&amp;diff=10776"/>
				<updated>2019-06-25T14:40:29Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: Created page with &amp;quot;{{robotmaster |titlebg=#9B8A46 |titletext = #FFFFFF |name=leftrightScuttle Cannon |image= |caption= |script...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#9B8A46&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name=[[File:ScuttleCannonMugshot.png|left]][[File:ScuttleCannonMugshot.png|right]]Scuttle Cannon&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|script=スカトルキャノン&lt;br /&gt;
|romaji=Sukatorukyanon&lt;br /&gt;
|number=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=&lt;br /&gt;
|gender=&lt;br /&gt;
|eyecolor=&lt;br /&gt;
|at=&lt;br /&gt;
|weapon=&lt;br /&gt;
|hp=28&lt;br /&gt;
|attack=5 (contact, purple orb)&amp;lt;br&amp;gt;3 (any cannonball)&amp;lt;br&amp;gt;4 (cannonball explosion)&amp;lt;br&amp;gt;2 (spawned bullet, fire)&lt;br /&gt;
|type=Missile&lt;br /&gt;
|weak=[[Magic Card]]&lt;br /&gt;
|affiliations=[[Doctor Albert W. Wily|Dr. Wily]]&lt;br /&gt;
|stage=&lt;br /&gt;
|location=[[Cannon Deck]]&lt;br /&gt;
|occupation=&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level Remastered|MaGMML1R]] (Boss)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite= [[File:ScuttleCannon.png]]&lt;br /&gt;
}}&lt;br /&gt;
'''Scuttle Cannpn''' is a boss from ''[[Make a Good Mega Man Level Remastered]]''. It is a giant mechanical cannon strongly resembling [[Super Ball Machine Jr.]] (despite not being the elusive Super Ball Machine Sr.).&lt;br /&gt;
&lt;br /&gt;
It appears as the boss of [[Cannon Deck]], replacing the [[Ghost of Mega Man 3]] from [[Make a Good Mega Man Level|the original game]].&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
Scuttle Cannon starts its pattern by choosing between one of four attacks:&lt;br /&gt;
*Lob three giant exploding cannonballs in arcs at [[Mega Man]].&lt;br /&gt;
*Fire a cannonball that explodes in mid-air, splitting into four purple orbs that aim for Mega Man.&lt;br /&gt;
*Fire two cannonballs that bounce along the edges of the room.&lt;br /&gt;
*Fire six small fireballs that turn into larger flames upon touching the ground (much like the fire shot by [[Nitron]]s).&lt;br /&gt;
It will then use one of three attacks:&lt;br /&gt;
*Back up slightly, then run towards Mega Man, jumping to the other side of the room if it runs halfway across without hitting him.&lt;br /&gt;
*Back up slightly, then run towards Mega Man, stopping if it runs two thirds across without hitting him.&lt;br /&gt;
*Try to jump on Mega Man, then run the rest of the way to the other side of the room.&lt;br /&gt;
After that, Scuttle Cannon will jump below the screen, activate bullet spawners at the sides of the room (with three on each side), then jump back up to repeat the pattern. Scuttle Cannon will signal where it will jump back up from by whistling.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable1R&lt;br /&gt;
|buster = 1/1/2&lt;br /&gt;
|metal = 1&lt;br /&gt;
|gemini = 1&lt;br /&gt;
|solar = 1&lt;br /&gt;
|top = 1&lt;br /&gt;
|wool = 2&lt;br /&gt;
|black = 1&lt;br /&gt;
|phar = 1/3&lt;br /&gt;
|magic= 4&lt;br /&gt;
|orb= 2&lt;br /&gt;
|notes=}}&lt;br /&gt;
&lt;br /&gt;
{{MaGMML Wily Castle}}&lt;br /&gt;
{{MaGMML}}&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Make a Good Mega Man Level Remastered]]&lt;br /&gt;
[[Category:Fortress Guardian]]&lt;br /&gt;
[[Category:Wily Castle]]&lt;br /&gt;
[[Category:Make a Good Mega Man Level Remastered Bosses]]&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Power_Orb&amp;diff=10749</id>
		<title>Power Orb</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Power_Orb&amp;diff=10749"/>
				<updated>2019-06-20T14:28:35Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapondata&lt;br /&gt;
|align= right&lt;br /&gt;
|imagebg= #FFFFFF&lt;br /&gt;
|name= [[File:PowerOrbIcon.png|left]]Power Orb[[File:PowerOrbIcon.png|right]]&lt;br /&gt;
|image=[[File:MaGMML1R-PowerOrb-Art.png|230px]]&lt;br /&gt;
|caption=Mega Man with the Power Orb equipped.&amp;lt;br&amp;gt;(Artwork by '''Spin Attaxx''')&lt;br /&gt;
|programmer=[[SnoruntPyro]]&lt;br /&gt;
|boss= [[Glass Man]]&lt;br /&gt;
|eagainst=[[Wily Archives]] (Kamegoro Maker), [[The Moon]], [[Ronrez]], [[Birdo]], [[Glass Man]], [[Changkey Master]], [[Wily Machine TROPHY]] (phase 3)&lt;br /&gt;
|user= [[Mega Man]]&lt;br /&gt;
|at= &lt;br /&gt;
|cost= 4 units&lt;br /&gt;
|capacity= 7&lt;br /&gt;
|type= Shield, Melee, Support&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|appearances=[[Make a Good Mega Man Level Remastered]]&lt;br /&gt;
|sprite=[[File:PowerOrbWep.png‎]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|A new special weapon that acts both offensively and defensively. You bounce around constantly, just like [[Glass Man]].|[[Eddie]]|explaining how it works in the shop.}}&lt;br /&gt;
The '''Power Orb''' is [[Glass Man]]'s Special Weapon. With it, the user creates a giant glass ball around themselves that can be used for offence, defence, and transport via bouncing up and down.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level Remastered''==&lt;br /&gt;
The Power Orb was added to ''[[Make a Good Mega Man Level Remastered]]'' as an extra unlockable weapon. For most of the game, it remains unavailable ([[Eddie]] having ordered it and waiting for it to arrive), but becomes purchasable after collecting 24 Energy Elements (or, in practical terms, unlocking the elevator to [[Wily Castle]]) for 300 bolts.&lt;br /&gt;
&lt;br /&gt;
When active, [[Mega Man]] will bounce up and down within the Power Orb, but by holding the jump button he can bounce higher. The Power Orb can block most (though not all) projectiles, and deals three points of damage to most enemies it comes into contact with (though it is still possible for Mega Man to take damage while in the glass ball). However, these actions (alongside high bounces) cause small cracks to form in the glass over time, eventually causing it to shatter and restore Mega Man's normal movement. The Power Orb can also be prematurely broken by pressing the fire button while it's active.&lt;br /&gt;
&lt;br /&gt;
===Damage Table===&lt;br /&gt;
{{Bosstable1R&lt;br /&gt;
|him=1&lt;br /&gt;
|yoku=1&lt;br /&gt;
|dagger=1&lt;br /&gt;
|justice=1&lt;br /&gt;
|devil=1&lt;br /&gt;
|dragon=1&lt;br /&gt;
|kamegoro=3&lt;br /&gt;
|cossack=1&lt;br /&gt;
|dark=1&lt;br /&gt;
|zaurus=1&lt;br /&gt;
|capsule=1&lt;br /&gt;
|moon=3&lt;br /&gt;
|gravity=0&lt;br /&gt;
|ronrez=3&lt;br /&gt;
|birdo=3&lt;br /&gt;
|glass=3&lt;br /&gt;
|scuttle=2&lt;br /&gt;
|changkey=3&lt;br /&gt;
|gacha=2&lt;br /&gt;
|ngboagl=2&lt;br /&gt;
|air=2&lt;br /&gt;
|trophy1=1&lt;br /&gt;
|trophy2=2&lt;br /&gt;
|trophy3=4&lt;br /&gt;
|zero=1&lt;br /&gt;
|bright=1/2&lt;br /&gt;
|impaler=2.5&lt;br /&gt;
|zerosoul=1&lt;br /&gt;
}}&lt;br /&gt;
* For [[Bright Man]], damage is listed for his first phase, then his second.&lt;br /&gt;
* When playing with the Power Orb Only [[Cheat Mode|cheat]], all bosses immune to the Power Orb take 1 damage from it.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Power Orb is the first Special Weapon based on a ''MaGMML'' Robot Master that doesn't share damage values with a default weapon (as ''[[Make a Good Mega Man Level 2]]'''s [[Alternate Weapons|Alter Weapon]]s did, due to engine limitations).&lt;br /&gt;
&lt;br /&gt;
{{MaGMML}}&lt;br /&gt;
[[Category:Weapons]][[Category:Make a Good Mega Man Level]][[Category:Make a Good Mega Man Level Weapons]]&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Solar_Blaze&amp;diff=10624</id>
		<title>Solar Blaze</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Solar_Blaze&amp;diff=10624"/>
				<updated>2019-06-15T19:53:28Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapondata&lt;br /&gt;
|align= right&lt;br /&gt;
|imagebg= #FFFFFF&lt;br /&gt;
|name= [[File:MaGMML Icon3.gif|left]][[File:MaGMML Icon3.gif|right]]Solar Blaze&lt;br /&gt;
|image= [[File:MM10-SolarBlaze-Art.jpg|250px]]&lt;br /&gt;
|caption= Mega Man with Solar Blaze equipped.&lt;br /&gt;
|programmer= [[SnoruntPyro]]&lt;br /&gt;
|boss= [[Solar Man]]&lt;br /&gt;
|eagainst= [[Birdo]], [[Neon Glass Birdo on a Guts Lift]]{{1}}&amp;lt;br&amp;gt;[[Him]], [[The Moon]], [[Birdo]], [[Neon Glass Birdo on a Guts Lift]]{{1R}}&amp;lt;br&amp;gt;[[Cut Man]], [[Bomb Man]], [[Oil Man]], [[Wood Man]], [[Mecha Dragon]], [[Guts Dozer]], [[Gemini Man]], [[Hard Man]], [[Blizzard Man]], [[Plant Man]], [[Rounder II]], [[Hornet Man]], [[Honey Woman]], [[Chill Man]], [[Dyna Man]]{{Megamix}}&lt;br /&gt;
|user= [[Mega Man]]&lt;br /&gt;
|at= &lt;br /&gt;
|cost= 2 units&lt;br /&gt;
|capacity= 14&lt;br /&gt;
|type= Split&lt;br /&gt;
|OffAppear=[[Mega Man 10]]&lt;br /&gt;
|appearances=[[Make a Good Mega Man Level]]&amp;lt;br&amp;gt;[[Megamix Engine]]&lt;br /&gt;
|sprite=[[File:SolarBlazeWep.png‎]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|It's actually better to use the Solar Flare at close range. Hitting an enemy before the flare explodes will cause double damage.|Solar Man|in the Cool Robots Room.}}&lt;br /&gt;
The '''Solar Blaze''' (ソーラーブレイズ ''Sōrā Bureizu'') is [[Solar Man|Solar Man's]] special weapon from ''[[Mega Man 10]]''. It is a flaming orb that splits into two fire waves either upon making contact with an enemy or being left alone for long enough.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level''==&lt;br /&gt;
The Solar Blaze was voted to appear in ''[[Make a Good Mega Man Level]]'' by the Talkhaus community, tying with 9 other weapons in vote count (3 votes); the tie was broken by putting the weapons in a random number generator and picking the first five weapons on the generated list (the other four weapons chosen this way were [[Metal Blade]], [[Gemini Laser]], [[Black Hole Bomb]], and [[Magic Card]]). It functions the same as it did in ''Mega Man 10''.&lt;br /&gt;
&lt;br /&gt;
===Damage Table===&lt;br /&gt;
{{Bosstable1&lt;br /&gt;
|jolt= 1&lt;br /&gt;
|dagger= 1&lt;br /&gt;
|yoku= 1&lt;br /&gt;
|justice= 1&lt;br /&gt;
|devil= 1&lt;br /&gt;
|dragon= 1&lt;br /&gt;
|kamegoro= 1&lt;br /&gt;
|cossack= 1&lt;br /&gt;
|dark= 1&lt;br /&gt;
|zaurus= 1&lt;br /&gt;
|capsule= 1&lt;br /&gt;
|moon= 3&lt;br /&gt;
|gravity= 1&lt;br /&gt;
|ronrez= 1&lt;br /&gt;
|birdo= 3&lt;br /&gt;
|glass= 1&lt;br /&gt;
|mm3= 1&lt;br /&gt;
|changkey= 1&lt;br /&gt;
|ngboagl= 3&lt;br /&gt;
|air= 1&lt;br /&gt;
|trophy1= 1&lt;br /&gt;
|trophy2= 1&lt;br /&gt;
|trophy3= 1&lt;br /&gt;
|zero= 1&lt;br /&gt;
|bright= 1&lt;br /&gt;
|zerosoul= 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level Remastered''==&lt;br /&gt;
In ''[[Make a Good Mega Man Level Remastered]]'', Solar Blaze returned with the changes made to the weapon in the Megamix Engine (see below). The weapon is effective against the new boss [[Him]], and the existing entry boss [[The Moon]] (as a result of its weakness to Gemini Laser being removed).&lt;br /&gt;
===Damage Table===&lt;br /&gt;
{{Bosstable1R&lt;br /&gt;
|him=4&lt;br /&gt;
|yoku=0&lt;br /&gt;
|dagger=1&lt;br /&gt;
|justice=1&lt;br /&gt;
|devil=1&lt;br /&gt;
|dragon=1&lt;br /&gt;
|kamegoro=1&lt;br /&gt;
|cossack=1&lt;br /&gt;
|dark=1&lt;br /&gt;
|zaurus=1&lt;br /&gt;
|capsule=1&lt;br /&gt;
|moon=3&lt;br /&gt;
|gravity=1&lt;br /&gt;
|ronrez=1&lt;br /&gt;
|birdo=3&lt;br /&gt;
|glass=1&lt;br /&gt;
|scuttle = 1&lt;br /&gt;
|changkey = 1&lt;br /&gt;
|gacha = 2&lt;br /&gt;
|ngboagl = 4&lt;br /&gt;
|air = 1&lt;br /&gt;
|trophy1 = 1&lt;br /&gt;
|trophy2 = 1&lt;br /&gt;
|trophy3 = 1&lt;br /&gt;
|zero = 1&lt;br /&gt;
|bright = 1&lt;br /&gt;
|impaler = 1.5&lt;br /&gt;
|zerosoul = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Megamix Engine==&lt;br /&gt;
Along with almost every other weapon to appear in the ''MaGMML'' series up to ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]'', the Solar Blaze is included in the [[Megamix Engine]]. It remains mostly unchanged from either ''Mega Man 10'' or ''Make a Good Mega Man Level''. It usually deals 2 points of damage against enemies, but enemies categorized under &amp;quot;Cannons&amp;quot; instead take 4 points of damage.&lt;br /&gt;
&lt;br /&gt;
===Damage Table===&lt;br /&gt;
{{BosstableDevkit&lt;br /&gt;
| cut = 4&lt;br /&gt;
| guts = 1&lt;br /&gt;
| ice = 1&lt;br /&gt;
| bomb = 4&lt;br /&gt;
| fire = 1&lt;br /&gt;
| oil = 4&lt;br /&gt;
| metal = 1&lt;br /&gt;
| air = 2&lt;br /&gt;
| bubble = 0&lt;br /&gt;
| quick = 2&lt;br /&gt;
| crash = 1&lt;br /&gt;
| flash = 2&lt;br /&gt;
| heat = +28&lt;br /&gt;
| wood = 6&lt;br /&gt;
| dragon = 4&lt;br /&gt;
| picopico = 2&lt;br /&gt;
| dozer = 4&lt;br /&gt;
| gemini = 5&lt;br /&gt;
| hard = 4&lt;br /&gt;
| top = 1&lt;br /&gt;
| spark = 1&lt;br /&gt;
| kamegoro = 1&lt;br /&gt;
| toad = 1&lt;br /&gt;
| pharaoh = 2&lt;br /&gt;
| dust = 2&lt;br /&gt;
| metall = 2&lt;br /&gt;
| gravity = 1&lt;br /&gt;
| stone = 1&lt;br /&gt;
| gyro = 1&lt;br /&gt;
| dark4 = 2&lt;br /&gt;
| blizzard = 4&lt;br /&gt;
| centaur = 1&lt;br /&gt;
| plant = 4&lt;br /&gt;
| yamato = 2&lt;br /&gt;
| rounder = 4&lt;br /&gt;
| piston = 2&lt;br /&gt;
| splash = 0&lt;br /&gt;
| hornet = 4&lt;br /&gt;
| megamech = 2&lt;br /&gt;
| honey = 4&lt;br /&gt;
| commando = 1&lt;br /&gt;
| chill = 4&lt;br /&gt;
| solar = 1&lt;br /&gt;
| enker = 1&lt;br /&gt;
| quint = 1&lt;br /&gt;
| punk = 2&lt;br /&gt;
| suzy = 2&lt;br /&gt;
| ballade = 2&lt;br /&gt;
| huntera = 1&lt;br /&gt;
| hunterb = 1&lt;br /&gt;
| mercury = 3&lt;br /&gt;
| saturn = 2&lt;br /&gt;
| uranus = 1&lt;br /&gt;
| iron = 1&lt;br /&gt;
| grey = 1&lt;br /&gt;
| dangan = 2&lt;br /&gt;
| komuso = 1&lt;br /&gt;
| sonic = 0&lt;br /&gt;
| volt = 2&lt;br /&gt;
| dyna = 4&lt;br /&gt;
}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Dr. Light's Lab]], Solar Man erroneously refers to the Solar Blaze as the Solar '''Flare'''.&lt;br /&gt;
{{MaGMML}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]][[Category:Make a Good Mega Man Level]][[Category:Make a Good Mega Man Level Weapons]]&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Gemini_Laser&amp;diff=10623</id>
		<title>Gemini Laser</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Gemini_Laser&amp;diff=10623"/>
				<updated>2019-06-15T19:44:02Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapondata&lt;br /&gt;
|align= right&lt;br /&gt;
|imagebg= #FFFFFF&lt;br /&gt;
|name= [[File:GeminiLaserIcon.png|left]][[File:GeminiLaserIcon.png|right]]Gemini Laser&lt;br /&gt;
|image= [[File:MM3geminilaser.jpg|250px]]&lt;br /&gt;
|caption= Mega Man with the Gemini Laser equipped.&lt;br /&gt;
|programmer= [[SnoruntPyro]]&lt;br /&gt;
|boss= [[Gemini Man]]&lt;br /&gt;
|eagainst= [[Jolt Man]], [[Wily Archives]] (Dark Man 3), [[The Moon]], [[Gravity Machine]], [[Birdo]], [[Glass Man]]{{1}}&amp;lt;br&amp;gt;[[Yoku Man]], [[Wily Archives]] (Dark Man 3), [[Gravity Machine]], [[Birdo]], [[Glass Man]]&amp;lt;br&amp;gt;{{1R}}&amp;lt;br&amp;gt;[[Quick Man]], [[Flash Man]], [[Picopico-kun]], [[Gemini Man]], [[Pharaoh Man]], [[Mega Mech Shark]], [[Punk]], [[Hunter Type B]], [[Dangan Man]]{{Megamix}}&lt;br /&gt;
|user= [[Mega Man]]&lt;br /&gt;
|at=&lt;br /&gt;
|cost= 2 units&lt;br /&gt;
|capacity= 28&lt;br /&gt;
|type= Rebound&lt;br /&gt;
|OffAppear=[[Mega Man 3]]&amp;lt;br&amp;gt;[[Mega Man III]]&amp;lt;br&amp;gt;[[Mega Man: The Wily Wars]]&lt;br /&gt;
|appearances=[[Make a Good Mega Man Level]]&amp;lt;br&amp;gt;[[Megamix Engine]]&lt;br /&gt;
|sprite=[[File:Gemini+barrier.png‎]]&lt;br /&gt;
}}&lt;br /&gt;
''Not to be confused with [[Flashman85|GeminiLaser]].''&lt;br /&gt;
{{quote|The Gemini Laser is actually segmented, so on rare occasions it can multi-hit enemies.|[[Gemini Man]]|in [[Dr. Light's Lab]].}}&lt;br /&gt;
The '''Gemini Laser''' (ジェミニレーザー ''Jemini Rēzā'') is [[Gemini Man]]'s Special Weapon from ''[[Mega Man 3]]''. It is a relatively slow-moving laser that reflects off walls, ceilings, and floors at a 45° angle. Only one Gemini Laser may be on the screen at a time, and it will dissipate after three to four seconds, or if it collides with an enemy it cannot destroy instantly.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level''==&lt;br /&gt;
The Gemini Laser was one of the weapons voted into ''[[Make a Good Mega Man Level]]'' by the Talkhaus community, tying with 9 other weapons in vote count (3 votes); the tie was broken by putting the weapons in a random number generator and picking the first five weapons on the generated list (the other four weapons chosen this way were [[Metal Blade]], [[Solar Blaze]], [[Black Hole Bomb]], and [[Magic Card]]). The laser is segmented, so it may damage enemies multiple times in a single hit and gradually shorten in length. Several of the sturdier enemies can be destroyed in one or two hits with the Gemini Laser, including [[Lantern Fish]], [[Hari Harry]], [[Picket Man]], [[Komasaburo]], [[Sniper Armor]], and [[Tama]].&lt;br /&gt;
&lt;br /&gt;
[[Destroyable Blocks|Gemini Blocks]] can only be destroyed by a direct hit from Gemini Laser. Rebounded shots will treat Gemini Blocks like regular walls.&lt;br /&gt;
&lt;br /&gt;
===Damage Table===&lt;br /&gt;
{{Bosstable1&lt;br /&gt;
|jolt=4&lt;br /&gt;
|dagger=1&lt;br /&gt;
|yoku=1&lt;br /&gt;
|justice=1&lt;br /&gt;
|devil=1&lt;br /&gt;
|dragon=1&lt;br /&gt;
|kamegoro=2&lt;br /&gt;
|cossack=1&lt;br /&gt;
|dark=3&lt;br /&gt;
|zaurus=1&lt;br /&gt;
|capsule=1&lt;br /&gt;
|moon=5&lt;br /&gt;
|gravity=5&lt;br /&gt;
|ronrez=1&lt;br /&gt;
|birdo=3&lt;br /&gt;
|glass=3&lt;br /&gt;
|mm3=1&lt;br /&gt;
|changkey=1&lt;br /&gt;
|ngboagl=2&lt;br /&gt;
|air=1&lt;br /&gt;
|trophy1=1&lt;br /&gt;
|trophy2=1&lt;br /&gt;
|trophy3=1&lt;br /&gt;
|zero=1&lt;br /&gt;
|bright=1&lt;br /&gt;
|zerosoul=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level Remastered''==&lt;br /&gt;
In ''[[Make a Good Mega Man Level Remastered]]'', Gemini Laser returned with the changes made to the weapon in the Megamix Engine (see below). While Jolt Man is no longer present, and the weapon is no longer effective against The Moon, it is now the weakness of [[Yoku Man]].&lt;br /&gt;
===Damage Table===&lt;br /&gt;
{{Bosstable1R&lt;br /&gt;
|him = 1&lt;br /&gt;
|yoku = 4&lt;br /&gt;
|dagger = 1&lt;br /&gt;
|justice = 1&lt;br /&gt;
|devil=1&lt;br /&gt;
|dragon=1&lt;br /&gt;
|kamegoro=2&lt;br /&gt;
|cossack=1&lt;br /&gt;
|dark=3&lt;br /&gt;
|zaurus=1&lt;br /&gt;
|capsule=1&lt;br /&gt;
|moon=0&lt;br /&gt;
|gravity=3&lt;br /&gt;
|ronrez=1&lt;br /&gt;
|birdo=3&lt;br /&gt;
|glass=3&lt;br /&gt;
|scuttle = 1&lt;br /&gt;
|changkey = 1&lt;br /&gt;
|gacha = 1&lt;br /&gt;
|ngboagl = 2&lt;br /&gt;
|air = 1&lt;br /&gt;
|trophy1 = 1&lt;br /&gt;
|trophy2 = 1&lt;br /&gt;
|trophy3 = 1&lt;br /&gt;
|zero = 1&lt;br /&gt;
|bright = 1&lt;br /&gt;
|impaler = 2&lt;br /&gt;
|zerosoul = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Megamix Engine==&lt;br /&gt;
Alongside almost every other ''MaGMML'' weapon, the Gemini Laser is present in the [[Megamix Engine]], buffed further from its ''Make a Good Mega Man Level'' appearance. The laser is longer, similar to its appearance in ''Mega Man Maker.'' Notably, the weapon is included in the engine's example game, and is obtained by defeating Gemini Man. Typically, the weapon deals 1 point of damage to enemies, but enemies categorized as &amp;quot;Semi Bulky&amp;quot; take 3 points of damage from it instead.&lt;br /&gt;
&lt;br /&gt;
===Damage Table===&lt;br /&gt;
{{BosstableDevkit&lt;br /&gt;
| cut = 2&lt;br /&gt;
| guts = 3&lt;br /&gt;
| ice = 1&lt;br /&gt;
| bomb = 1&lt;br /&gt;
| fire = 1&lt;br /&gt;
| oil = 2&lt;br /&gt;
| metal = 1&lt;br /&gt;
| air = 2&lt;br /&gt;
| bubble = 1&lt;br /&gt;
| quick = 4&lt;br /&gt;
| crash = 2&lt;br /&gt;
| flash = 4&lt;br /&gt;
| heat = 1&lt;br /&gt;
| wood = 1&lt;br /&gt;
| dragon = 2&lt;br /&gt;
| picopico = 3&lt;br /&gt;
| dozer = 2&lt;br /&gt;
| gemini = 4&lt;br /&gt;
| hard = 1&lt;br /&gt;
| top = 0&lt;br /&gt;
| spark = 1&lt;br /&gt;
| kamegoro = 1&lt;br /&gt;
| toad = 1&lt;br /&gt;
| pharaoh = 4&lt;br /&gt;
| dust = 1&lt;br /&gt;
| metall = 2&lt;br /&gt;
| gravity = 1&lt;br /&gt;
| stone = 2&lt;br /&gt;
| gyro = 2&lt;br /&gt;
| dark4 = 2&lt;br /&gt;
| blizzard = 2&lt;br /&gt;
| centaur = 2&lt;br /&gt;
| plant = 1&lt;br /&gt;
| yamato = 2&lt;br /&gt;
| rounder = 1&lt;br /&gt;
| piston = 1&lt;br /&gt;
| splash = 2&lt;br /&gt;
| hornet = 1&lt;br /&gt;
| megamech = 4&lt;br /&gt;
| honey = 1&lt;br /&gt;
| commando = 2&lt;br /&gt;
| chill = 1&lt;br /&gt;
| solar = 2&lt;br /&gt;
| enker = 2&lt;br /&gt;
| quint = 2&lt;br /&gt;
| punk = 5&lt;br /&gt;
| suzy = 2&lt;br /&gt;
| ballade = 2&lt;br /&gt;
| huntera = 2&lt;br /&gt;
| hunterb = 4&lt;br /&gt;
| mercury = 1&lt;br /&gt;
| saturn = 1&lt;br /&gt;
| uranus = 3&lt;br /&gt;
| iron = 2&lt;br /&gt;
| grey = 2&lt;br /&gt;
| dangan = 4&lt;br /&gt;
| komuso = 2&lt;br /&gt;
| sonic = 2&lt;br /&gt;
| volt = 2&lt;br /&gt;
| dyna = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MaGMML}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]][[Category:Make a Good Mega Man Level]][[Category:Make a Good Mega Man Level Weapons]]&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Metal_Blade&amp;diff=10622</id>
		<title>Metal Blade</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Metal_Blade&amp;diff=10622"/>
				<updated>2019-06-15T19:34:03Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapondata&lt;br /&gt;
|align= right&lt;br /&gt;
|imagebg= #FFFFFF&lt;br /&gt;
|name= [[File:MaGMML_Icon1.gif|left]]Metal Blade[[File:MaGMML_Icon1.gif|right]]&lt;br /&gt;
|image= [[File:MM2-MetalBlade-Art.jpg|250px]]&lt;br /&gt;
|caption= Mega Man with the Metal Blade equipped.&lt;br /&gt;
|programmer= [[SnoruntPyro]]&lt;br /&gt;
|boss= [[Metal Man]]&lt;br /&gt;
|eagainst= [[Justice Man]], [[Wily Archives]] (Mechazaurus), [[Birdo]]{{1}}&amp;lt;br&amp;gt;[[Wily Archives]] (Mechazaurus), [[Birdo]], [[Shadow Gacha]]{{1R}}&amp;lt;br&amp;gt;[[Metal Man]], [[Bubble Man]], [[Flash Man]], [[Spark Man]], [[Centaur Man]], [[Power Piston]], [[Commando Man]], [[Ballade]], [[Sonic Man]], [[Volt Man]]{{Megamix}}&lt;br /&gt;
|user= [[Mega Man]]&lt;br /&gt;
|at=&lt;br /&gt;
|cost= 1/2 unit&lt;br /&gt;
|capacity= 56&lt;br /&gt;
|type= Cutter&lt;br /&gt;
|OffAppear=[[Mega Man 2]]&amp;lt;br&amp;gt;[[Mega Man II]]&amp;lt;br&amp;gt;[[Mega Man: The Wily Wars]]&lt;br /&gt;
|appearances=[[Make a Good Mega Man Level|MaGMML]][[Make a Good Mega Man Level Remastered|(R)]]&lt;br /&gt;
|sprite=[[File:MetalBladeWep.png‎]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|My weapon is simply unstoppable. Who needs other special weapons when you have Metal Blade?|[[Metal Man]]|being a cool robot.}}&lt;br /&gt;
The '''Metal Blade''' (メタルブレード ''Metaru Burēdo'') is the Special Weapon of [[Metal Man]], hailing from ''[[Mega Man 2]]''. It is a sharp sawblade that can be fired in eight directions. It is notorious for being extremely overpowered in its home game, especially compared to the other weapons native to ''2''.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level''==&lt;br /&gt;
The Metal Blade was a weapon voted into ''[[Make a Good Mega Man Level]]'' by the Talkhaus community, tying with 9 other weapons in vote count (3 votes); the tie was broken by putting the weapons in a random number generator and picking the first five weapons on the generated list (the other four weapons chosen this way were [[Gemini Laser]], [[Solar Blaze]], [[Black Hole Bomb]], and [[Magic Card]]). To prevent it overshadowing the other weapons, it has been nerfed significantly; losing half of its ammo and its enemy-piercing effect. It is the weakness of [[Justice Man]], the Mechazaurus [[Wily Archives|Wily Archive]]. It is also one of [[Birdo|Birdo's]] weaknesses.&lt;br /&gt;
&lt;br /&gt;
===Damage Table===&lt;br /&gt;
{{Bosstable1&lt;br /&gt;
|jolt=1&lt;br /&gt;
|dagger=1&lt;br /&gt;
|yoku=1&lt;br /&gt;
|justice=4&lt;br /&gt;
|devil=1&lt;br /&gt;
|dragon=1&lt;br /&gt;
|kamegoro=1&lt;br /&gt;
|cossack=1&lt;br /&gt;
|dark=1&lt;br /&gt;
|zaurus=3&lt;br /&gt;
|capsule=1&lt;br /&gt;
|moon=0&lt;br /&gt;
|gravity=3&lt;br /&gt;
|ronrez=2&lt;br /&gt;
|birdo =3&lt;br /&gt;
|glass=1&lt;br /&gt;
|mm3=1&lt;br /&gt;
|changkey=1&lt;br /&gt;
|ngboagl=2&lt;br /&gt;
|air=1&lt;br /&gt;
|trophy1=1&lt;br /&gt;
|trophy2=1&lt;br /&gt;
|trophy3=1&lt;br /&gt;
|zero=1&lt;br /&gt;
|bright=1&lt;br /&gt;
|zerosoul=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level Remastered''==&lt;br /&gt;
In ''[[Make a Good Mega Man Level Remastered]]'', Metal Blade returned with the changes made to the weapon in the Megamix Engine (see below). It is no longer Justice Man's weakness, though it is the weakness of the new fortress boss [[Shadow Gacha]].&lt;br /&gt;
===Damage Table===&lt;br /&gt;
{{Bosstable1R&lt;br /&gt;
|him = 1&lt;br /&gt;
|yoku = 2&lt;br /&gt;
|dagger = 1&lt;br /&gt;
|justice = 1&lt;br /&gt;
|devil = 1&lt;br /&gt;
|dragon=1&lt;br /&gt;
|kamegoro=1&lt;br /&gt;
|cossack=1&lt;br /&gt;
|dark=1&lt;br /&gt;
|zaurus=3&lt;br /&gt;
|capsule=1&lt;br /&gt;
|moon=0&lt;br /&gt;
|gravity=3&lt;br /&gt;
|ronrez=2&lt;br /&gt;
|birdo =3&lt;br /&gt;
|glass=1&lt;br /&gt;
|scuttle = 1&lt;br /&gt;
|changkey = 1&lt;br /&gt;
|gacha = 4&lt;br /&gt;
|ngboagl = 2&lt;br /&gt;
|air = 1&lt;br /&gt;
|trophy1 = 1&lt;br /&gt;
|trophy2 = 1&lt;br /&gt;
|trophy3 = 1&lt;br /&gt;
|zero = 1&lt;br /&gt;
|bright = 1&lt;br /&gt;
|impaler = 1&lt;br /&gt;
|zerosoul = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Megamix Engine==&lt;br /&gt;
The Metal Blade is included in the [[Megamix Engine]] alongside (almost) every MaGMML weapon up to ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''. Notably, the weapon now fires from Mega Man's hand when he throws it, and not from Mega Man's center. To most enemies, it deals 1 point of damage, but enemies in the &amp;quot;Nature&amp;quot; category are instead dealt 3 points of damage.&lt;br /&gt;
&lt;br /&gt;
===Damage Table===&lt;br /&gt;
{{BosstableDevkit&lt;br /&gt;
| cut = 1&lt;br /&gt;
| guts = 1&lt;br /&gt;
| ice = 2&lt;br /&gt;
| bomb = 2&lt;br /&gt;
| fire = 2&lt;br /&gt;
| oil = 1&lt;br /&gt;
| metal = 28&lt;br /&gt;
| air = 0&lt;br /&gt;
| bubble = 4&lt;br /&gt;
| quick = 0&lt;br /&gt;
| crash = 0&lt;br /&gt;
| flash = 4&lt;br /&gt;
| heat = 1&lt;br /&gt;
| wood = 2&lt;br /&gt;
| dragon = 0&lt;br /&gt;
| picopico = 1&lt;br /&gt;
| dozer = 0&lt;br /&gt;
| gemini = 1&lt;br /&gt;
| hard = 0&lt;br /&gt;
| top = 2&lt;br /&gt;
| spark = 4&lt;br /&gt;
| kamegoro = 1&lt;br /&gt;
| toad = 2&lt;br /&gt;
| pharaoh = 2&lt;br /&gt;
| dust = 3&lt;br /&gt;
| metall = 1&lt;br /&gt;
| gravity = 2&lt;br /&gt;
| stone = 1&lt;br /&gt;
| gyro = 1&lt;br /&gt;
| dark4 = 1&lt;br /&gt;
| blizzard = 1&lt;br /&gt;
| centaur = 4&lt;br /&gt;
| plant = 2&lt;br /&gt;
| yamato = 1&lt;br /&gt;
| rounder = 2&lt;br /&gt;
| piston = 4&lt;br /&gt;
| splash = 2&lt;br /&gt;
| hornet = 2&lt;br /&gt;
| megamech = 2&lt;br /&gt;
| honey = 2&lt;br /&gt;
| commando = 4&lt;br /&gt;
| chill = 2&lt;br /&gt;
| solar = 1&lt;br /&gt;
| enker = 0&lt;br /&gt;
| quint = 2&lt;br /&gt;
| punk = 1&lt;br /&gt;
| suzy = 1&lt;br /&gt;
| ballade = 4&lt;br /&gt;
| huntera = 2&lt;br /&gt;
| hunterb = 2&lt;br /&gt;
| mercury = 3&lt;br /&gt;
| saturn = 1&lt;br /&gt;
| uranus = 0&lt;br /&gt;
| iron = 1&lt;br /&gt;
| grey = 2&lt;br /&gt;
| dangan = 0&lt;br /&gt;
| komuso = 2&lt;br /&gt;
| sonic = 4&lt;br /&gt;
| volt = 4&lt;br /&gt;
| dyna = 1&lt;br /&gt;
}}&lt;br /&gt;
{{MaGMML}}&lt;br /&gt;
[[Category:Weapons]][[Category:Make a Good Mega Man Level]][[Category:Make a Good Mega Man Level Weapons]]&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_Remastered&amp;diff=10621</id>
		<title>Make a Good Mega Man Level Remastered</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_Remastered&amp;diff=10621"/>
				<updated>2019-06-15T19:21:02Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: /* Bosses */ Added missing boss images.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UnderConstruction}}&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
{{GameInfo&lt;br /&gt;
|title= Make a Good Mega Man Level Remastered&lt;br /&gt;
|image= [[File:MaGMML1RTitle.png|Make a Good Mega Man Level Remastered|256px]]&lt;br /&gt;
|developer= [[SnoruntPyro]]&lt;br /&gt;
|publisher=&lt;br /&gt;
|director=&lt;br /&gt;
|producer=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=[[SnoruntPyro]]&lt;br /&gt;
|artist=&lt;br /&gt;
|writer=&lt;br /&gt;
|composer=&lt;br /&gt;
|series= Mega Man (Classic)&lt;br /&gt;
|platforms= PC&lt;br /&gt;
|releasedate= May 23, 2019&lt;br /&gt;
|rerelease=&lt;br /&gt;
|version= 1.1&lt;br /&gt;
|genre=Action / Platform&lt;br /&gt;
|modes=&lt;br /&gt;
|media=[//drive.google.com/file/d/1FbGmvOypJgDHiaSWFSCbXYA75MkUXSas Digital download] ([//www.dropbox.com/s/iro9bafnkmbnx7v mirror])&lt;br /&gt;
|input=Keyboard&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
'''''Make a Good Mega Man Level Remastered''''', also known as ''MaGMML1R'', is a remake of the original ''[[Make a Good Mega Man Level]]'' game, using an improved Mega Engine in GameMaker: Studio (as opposed to the Game Maker 8.0-based Blyka's Engine). Among the enhancements made to the original include a framerate of 60FPS, more accurate enemy behaviour, the infinite lives system used by ''[[Make a Good Mega Man Level 2]]'', the addition of costumes of [[Roll]], [[Bass]] alongside [[Proto Man]], as well as the option to use [[Custom Costumes]], and a higher level of polish. The remake also features redesigned hubs and Wily stages, with bosses having revamped attack patterns (or, in some cases, replaced with brand new bosses).&lt;br /&gt;
 &lt;br /&gt;
The game was [https://www.youtube.com/watch?v=fYrxyHXkoqw&amp;amp;feature=youtu.be revealed] on May 23rd, 2018 (the second anniversary of ''MaGMML1''), and was released exactly one year later on May 23rd, 2019, on the third anniversary. However, due to the long development cycle of the remaster, it did not ship with [[Episode Zero]], an interquel between ''MaGMML'' and ''MaGMML2'', as initially planned.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
The story remains largely unchanged from the original game; a festival is held to celebrate the peace since [[Doctor Albert W. Wily|Dr. Wily]]'s last plot, Dr. Wily announces yet another plan to take over the world, [[Mega Man]] sets out to collect 24 [[Energy Element]]s to break the barrier around [[Wily Castle|Wily's castle]], cue the defeat of Wily and [[Zero|some weird red thing]]. A few minor differences are present, however; no mention is made of Wily reviving fangame Robot Masters this time around, and in fact, [[Justice Man|one such Robot Master]] is retconned into being a replica.&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
As a remake, every enemy from the original is present and accounted for; however, the Wily stages also use enemies that didn't exist in ''MaGMML1'''s devkit.&lt;br /&gt;
===Original Devkit Enemies===&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* [[Batabattan]]&lt;br /&gt;
* [[Batton]]&lt;br /&gt;
* [[Beak]]&lt;br /&gt;
* [[Big Eye]]&lt;br /&gt;
* [[Big Fish]]&lt;br /&gt;
* [[Bikky]]&lt;br /&gt;
* [[Blader]]&lt;br /&gt;
* [[Blocky]]&lt;br /&gt;
* [[Bolton and Nutton]]&lt;br /&gt;
* [[Bomb Flier]]&lt;br /&gt;
* [[Bomb Thrown]]&lt;br /&gt;
* [[Bomber Pepe]]&lt;br /&gt;
* [[Bombomb]]&lt;br /&gt;
* [[Cannon]]&lt;br /&gt;
* [[Cannon Joe]]&lt;br /&gt;
* [[Chibee]]&lt;br /&gt;
* [[Claw]]&lt;br /&gt;
* [[Crabbot]]&lt;br /&gt;
* [[Crazy Cannon]]&lt;br /&gt;
* [[Crazy Razy]]&lt;br /&gt;
* [[Croaker]]&lt;br /&gt;
* [[Curlinger]]&lt;br /&gt;
* [[Dada]]&lt;br /&gt;
* [[Docron]]&lt;br /&gt;
* [[Elec'n]]&lt;br /&gt;
* [[Fan Fiend]]&lt;br /&gt;
* [[Fire Telly]]&lt;br /&gt;
* [[Flea]]&lt;br /&gt;
* [[Flying Shell]]&lt;br /&gt;
* [[Gabgyo]]&lt;br /&gt;
|&lt;br /&gt;
* [[Gachappon]]&lt;br /&gt;
* [[Garyoby]]&lt;br /&gt;
* [[Giree]]&lt;br /&gt;
* [[Gyotot]]&lt;br /&gt;
* [[Haehaey]]&lt;br /&gt;
* [[Hammer Joe]]&lt;br /&gt;
* [[Hari Harry]]&lt;br /&gt;
* [[Have &amp;quot;Su&amp;quot; Bee]]&lt;br /&gt;
* [[Helipon]]&lt;br /&gt;
* [[Hologran]]&lt;br /&gt;
* [[Hothead]]&lt;br /&gt;
* [[Imorm]]&lt;br /&gt;
* [[Jamacy]]&lt;br /&gt;
* [[Jet Bomb]]&lt;br /&gt;
* [[Jet Buton]]&lt;br /&gt;
* [[Jumbig]]&lt;br /&gt;
* [[Killer Bullet]]&lt;br /&gt;
* [[Komasaburo]]&lt;br /&gt;
* [[Kouker Q]]&lt;br /&gt;
* [[Lyric]]&lt;br /&gt;
* [[M-422A]]&lt;br /&gt;
* [[M-445]]&lt;br /&gt;
* [[Mag Fly]]&lt;br /&gt;
* [[Mantan]]&lt;br /&gt;
* [[Mechakkero]]&lt;br /&gt;
* [[Metall]]&lt;br /&gt;
* [[Metall K1000]]&lt;br /&gt;
* [[Metall Swim]]&lt;br /&gt;
* [[Mizzile]]&lt;br /&gt;
* [[Mole]]&lt;br /&gt;
|&lt;br /&gt;
* [[Molier]]&lt;br /&gt;
* [[Mono Roader]]&lt;br /&gt;
* [[Monking]]&lt;br /&gt;
* [[Mousubeil]]&lt;br /&gt;
* [[Neo Metall]]&lt;br /&gt;
* [[New Shotman]]&lt;br /&gt;
* [[Nobita]]&lt;br /&gt;
* [[Octopus Battery]]&lt;br /&gt;
* [[Pakatto 24]]&lt;br /&gt;
* [[Pandeeta]]&lt;br /&gt;
* [[Parasyu]]&lt;br /&gt;
* [[Pelicanu]]&lt;br /&gt;
* [[Peng]]&lt;br /&gt;
* [[Penpen]]&lt;br /&gt;
* [[Peterchy]]&lt;br /&gt;
* [[Petit Snakey]]&lt;br /&gt;
* [[Pickelman Bull]]&lt;br /&gt;
* [[Picket Man]]&lt;br /&gt;
* [[Pierobot]]&lt;br /&gt;
* [[Pipi]]&lt;br /&gt;
* [[Pole]]&lt;br /&gt;
* [[Potton]]&lt;br /&gt;
* [[Power Muscler]]&lt;br /&gt;
* [[Prop-Top]]&lt;br /&gt;
* [[Pukapelly]]&lt;br /&gt;
* [[Ratton]]&lt;br /&gt;
* [[Returning Monking]]&lt;br /&gt;
* [[Returning Sniper Joe]]&lt;br /&gt;
* [[Ring Ring]]&lt;br /&gt;
* [[Screw Bomber]]&lt;br /&gt;
|&lt;br /&gt;
* [[Scworm]]&lt;br /&gt;
* [[Sea Mine]]&lt;br /&gt;
* [[Shield Attacker]]&lt;br /&gt;
* [[Shigaraky]]&lt;br /&gt;
* [[Shrink]]&lt;br /&gt;
* [[Skeleton Joe]]&lt;br /&gt;
* [[Skullmet]]&lt;br /&gt;
* [[Sniper Armor]]&lt;br /&gt;
* [[Sniper Joe]]&lt;br /&gt;
* [[Spine]]&lt;br /&gt;
* [[Spring Head]]&lt;br /&gt;
* [[Subeil]]&lt;br /&gt;
* [[Sumatran]]&lt;br /&gt;
* [[Super Ball Machine Jr.]]&lt;br /&gt;
* [[Suzy G]]&lt;br /&gt;
* [[Taban]]&lt;br /&gt;
* [[Tackle Fire]]&lt;br /&gt;
* [[Taketento]]&lt;br /&gt;
* [[Telly]]&lt;br /&gt;
* [[Togehero]]&lt;br /&gt;
* [[Tondeall]]&lt;br /&gt;
* [[Tom Boy]]&lt;br /&gt;
* [[Up'n'Down]]&lt;br /&gt;
* [[Walking Bomb]]&lt;br /&gt;
* [[Watcher]]&lt;br /&gt;
* [[Yambow]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Original Custom Enemies===&lt;br /&gt;
* [[Big Stomper]]&lt;br /&gt;
* [[Blocky (Everything's Blowing Up)‏]]&lt;br /&gt;
* [[Cactton]]&lt;br /&gt;
* [[Charlie]]&lt;br /&gt;
* [[Cloud Bomber]]&lt;br /&gt;
* [[Gagabyoall]]&lt;br /&gt;
* [[Goombot 156]]&lt;br /&gt;
* [[Hammer Joe (Mega Man World)]]&lt;br /&gt;
* [[Koopoid]]&lt;br /&gt;
* [[Monty G]]&lt;br /&gt;
* [[R Suzy]]&lt;br /&gt;
* [[Trappon F]]&lt;br /&gt;
* [[Vitreous]]&lt;br /&gt;
&lt;br /&gt;
===New Enemies===&lt;br /&gt;
* [[Apache Joe]]&lt;br /&gt;
* [[Biree]]&lt;br /&gt;
* [[Camon]]&lt;br /&gt;
* [[Camouflametall]]&lt;br /&gt;
* [[Colton]]&lt;br /&gt;
* [[Dachone]]&lt;br /&gt;
* [[Illusian]]&lt;br /&gt;
* [[Tatebo]]&lt;br /&gt;
* [[Wall Blaster II]]&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
===Devkit Minibosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Locations&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HotDog.png|center]]&lt;br /&gt;
|[[Hot Dog]]&lt;br /&gt;
|[[Chroma Key]]&amp;lt;br&amp;gt;[[Thunderclyffe Plant]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LanternFish.png|center]]&lt;br /&gt;
|[[Lantern Fish]]&lt;br /&gt;
|[[Napalm Forest and Caves]]&amp;lt;br&amp;gt;[[Maze of Death]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BigSnakey.png|center]]&lt;br /&gt;
|[[Big Snakey]]&lt;br /&gt;
|[[Chroma Key]]&amp;lt;br&amp;gt;[[Wily Combo]]&amp;lt;br&amp;gt;[[Maze of Death]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PenpenMaker.png|center]]&lt;br /&gt;
|[[Penpen Maker]]&lt;br /&gt;
|[[Midnight Snow]]&amp;lt;br&amp;gt;[[Cannon Deck]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tama.png|center]]&lt;br /&gt;
|[[Tama]]&lt;br /&gt;
|[[Spiky Meltdown]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Entry Minibosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyArchives.png|center]]&lt;br /&gt;
|[[Wily Archives|Wily Archives #1]]&lt;br /&gt;
|[[Research Facility]]&lt;br /&gt;
|[[Thunder Wool]] (Yellow Devil)&lt;br /&gt;
[[Magic Card]] ([[Mecha Dragon]])&lt;br /&gt;
 &lt;br /&gt;
[[Top Spin]] ([[Kamegoro Maker]])&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyArchives.png|center]]&lt;br /&gt;
|[[Wily Archives|Wily Archives #2]]&lt;br /&gt;
|[[Research Facility]]&lt;br /&gt;
|[[Black Hole Bomb]] (Cossack Catcher)&lt;br /&gt;
[[Gemini Laser]] (Dark Man 3)&lt;br /&gt;
 &lt;br /&gt;
[[Metal Blade]] (Mechazaurus)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TheMoon.gif|center]]&lt;br /&gt;
|[[The Moon]]&lt;br /&gt;
|[[NEON GRAVITY]]&lt;br /&gt;
|[[Solar Blaze]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ronrez.gif|center]]&lt;br /&gt;
|[[Ronrez]]&lt;br /&gt;
|[[Mega Man World]]&lt;br /&gt;
|[[Thunder Wool]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Robot Masters ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Weakness&lt;br /&gt;
!Special Weapon&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GlassMan.png]]&lt;br /&gt;
|[[Glass Man]]&lt;br /&gt;
|[[Glass Man (stage)|Glass Man]]&lt;br /&gt;
|[[Gemini Laser]]&lt;br /&gt;
|[[Power Orb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Entry Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyArchives.png|center]]&lt;br /&gt;
|[[Wily Archives|Wily Archives #3]]&lt;br /&gt;
|[[Research Facility]]&lt;br /&gt;
|[[Magic Card]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GravityMachine.gif|center]]&lt;br /&gt;
|[[Gravity Machine]]&lt;br /&gt;
|[[NEON GRAVITY]]&lt;br /&gt;
|[[Black Hole Bomb]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Birdo.gif|center]]&lt;br /&gt;
|[[Birdo]]&lt;br /&gt;
|[[Mega Man World]]&lt;br /&gt;
|[[Metal Blade]]&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
=== Tier Bosses ===&lt;br /&gt;
All of the Tier bosses use vastly different attacks from the original; additionally, two of them have swapped places, and [[Jolt Man|one]] is replaced entirely.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Tier&lt;br /&gt;
!Weakness&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Him.png|center]]&lt;br /&gt;
|[[Him]]&lt;br /&gt;
|[[Tier 1 (MaGMML)|Tier 1]]&lt;br /&gt;
|[[Solar Blaze]]&lt;br /&gt;
|''Mega Man ARM 2''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:YokuMan.png|center]]&lt;br /&gt;
|[[Yoku Man]]&lt;br /&gt;
|[[Tier 2 (MaGMML)|Tier 2]]&lt;br /&gt;
|[[Gemini Laser]]&lt;br /&gt;
|''Mega Man Unlimited''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DaggerMan.png|center]]&lt;br /&gt;
|[[Dagger Man]]&lt;br /&gt;
|[[Tier 3 (MaGMML)|Tier 3]]&lt;br /&gt;
|[[Magic Card]]&lt;br /&gt;
|''Mega Man Super Fighting Robot''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JusticeMan.png|center]]&lt;br /&gt;
|[[Justice Man]]&lt;br /&gt;
|[[Tier 4 (MaGMML)|Tier 4]]&lt;br /&gt;
|[[Thunder Wool]]&lt;br /&gt;
|''Mega Man: Rock Force''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fortress Bosses ===&lt;br /&gt;
All of the Wily Castle bosses have revamped designs and attacks (though [[Ghost of Mega Man 3|two]] [[Shadow Morpher|bosses]] have been replaced with brand new bosses).&lt;br /&gt;
 &lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ScuttleCannon.png|center]]&lt;br /&gt;
|[[Scuttle Cannon]]&lt;br /&gt;
|[[Cannon Deck]]&lt;br /&gt;
|[[Magic Card]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ChangkeyMaster1R.png|center]]&lt;br /&gt;
|[[Changkey Master]]&lt;br /&gt;
|[[Dr. Wily's Incinerator Chute]]&lt;br /&gt;
|[[Top Spin]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ShadowGacha.png|center]]&lt;br /&gt;
|[[Shadow Gacha]]&lt;br /&gt;
|[[Be the Bigger Person]]&lt;br /&gt;
|[[Metal Blade]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NeonGlassBirdo1R.png|center]]&lt;br /&gt;
|[[Neon Glass Birdo on a Guts Lift]]&lt;br /&gt;
|[[Hall of Fame]]&lt;br /&gt;
|[[Solar Blaze]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AirCapsule1R.png|center]]&lt;br /&gt;
|[[Air Capsule]]&lt;br /&gt;
|[[Everything's Blowing Up]]&lt;br /&gt;
|[[Thunder Wool]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyMachineTROPHY1R_1.png|center]]&lt;br /&gt;
|[[Wily Machine TROPHY]]&lt;br /&gt;
|[[Flashback Database]]&lt;br /&gt;
|[[Pharaoh Shot]] (Phase 1)&amp;lt;br&amp;gt;[[Black Hole Bomb]] (Phase 2)&amp;lt;br&amp;gt;[[Thunder Wool]] (Phase 3)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZeroSprite.gif|center]]&lt;br /&gt;
|[[Zero]]&lt;br /&gt;
|[[Flashback Database]]&lt;br /&gt;
|None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Extra Bosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BrightMan.gif|center]]&lt;br /&gt;
|[[Bright Man]]&lt;br /&gt;
|[[Dr. Light's Lab]]&lt;br /&gt;
|[[Pharaoh Shot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TheImpaler.png|center]]&lt;br /&gt;
|[[The Impaler]]&lt;br /&gt;
|[[The Arena]]&lt;br /&gt;
|[[Thunder Wool]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZeroSoul1R.png|center]]&lt;br /&gt;
|[[Zero|Zero Soul]]&lt;br /&gt;
|[[The Arena]]&lt;br /&gt;
|[[Thunder Wool]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This game features the following references to [[Make a Good Mega Man Level 2]]:&lt;br /&gt;
** In the [[Tier 2 (MaGMML)|Tier 2]] hub, Knight Man mentions [[Chateau Chevaleresque|wanting to open a new business in the city]].&lt;br /&gt;
** At the end of the game, Dr. Cossack will talk about improved future festivals. Specifically, he mentions working on simulation technology and how it will potentially lead to a larger festival. Additionally, when speaking to Dr. Light, he mentions that he found complete blueprints of Dr. Wily's castle within transmissions, and loaded them into simulations with Dr. Cossack's help.&lt;br /&gt;
* Despite the images in the intro (which were reused from [[Mega Man 4]] and [[Mega Man 10]] in the original game) being replaced with original artwork, the design of the [[Wily Castle]] is still reused from Mega Man 10, rather than replaced with an original design. The path layout shown between stages is new, however.&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]] [[Category:Make a Good Mega Man Level Remastered]]&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Template:Bosstable1R&amp;diff=10620</id>
		<title>Template:Bosstable1R</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Template:Bosstable1R&amp;diff=10620"/>
				<updated>2019-06-15T19:15:54Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: Created page with &amp;quot;{| class=&amp;quot;wikitable&amp;quot; |- ! style = &amp;quot;width: 32pt;&amp;quot; | link=Him ! style = &amp;quot;width: 32pt;&amp;quot; | link=Yoku Man ! style =...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:HimMugshot.png|Him|link=Him]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:YokuManMugshot.png|Yoku Man|link=Yoku Man]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:DaggerManMugshot.png|Dagger Man|link=Dagger Man]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:JusticeManMugshot.png|Justice Man|link=Justice Man]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:WilyArchiveMugshot-YD.png|Wily Archives (Yellow Devil)|link=Wily Archives]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:WilyArchiveMugshot-MD.png|Wily Archives (Mecha Dragon)|link=Wily Archives]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:WilyArchiveMugshot-KM.png|Wily Archives (Kamegoro Maker)|link=Wily Archives]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:WilyArchiveMugshot-CC.png|Wily Archives (Cossack Catcher)|link=Wily Archives]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:WilyArchiveMugshot-DM.png|Wily Archives (Dark Man 3)|link=Wily Archives]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:WilyArchiveMugshot-MZ.png|Wily Archives (Mechazaurus)|link=Wily Archives]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:WilyArchiveMugshot-WC.png|Wily Archives (Wily Capsule)|link=Wily Archives]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:Moonmug.png|The Moon|link=The Moon]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:GravityMachineMugshot.png|Gravity Machine|link=Gravity Machine]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:RonrezMugshot.png|Ronrez|link=Ronrez]]&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| {{{him|}}}&lt;br /&gt;
| {{{yoku|}}}&lt;br /&gt;
| {{{dagger|}}}&lt;br /&gt;
| {{{justice|}}}&lt;br /&gt;
| {{{devil|}}}&lt;br /&gt;
| {{{dragon|}}}&lt;br /&gt;
| {{{kamegoro|}}}&lt;br /&gt;
| {{{cossack|}}}&lt;br /&gt;
| {{{dark|}}}&lt;br /&gt;
| {{{zaurus|}}}&lt;br /&gt;
| {{{capsule|}}}&lt;br /&gt;
| {{{moon|}}}&lt;br /&gt;
| {{{gravity|}}}&lt;br /&gt;
| {{{ronrez|}}}&lt;br /&gt;
|-&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:BirdoMugshot.png|Birdo|link=Birdo]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:GlassManMugshot.png|Glass Man|link=Glass Man]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:ScuttleCannonMugshot.png|Scuttle Cannon|link=Scuttle Cannon]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:ChangkeyMaster1RMugshot.png|Changkey Master|link=Changkey Master]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:ShadowGachaMugshot.png|Shadow Gacha|link=Shadow Gacha]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:NeonGlassBirdoInAMugshot.png|Neon Glass Birdo on a Guts Lift|link=Neon Glass Birdo on a Guts Lift]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:AirManMugshot.png|Air Capsule|link=Air Capsule]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:WilyTrophy1RMugshot1.png|Wily Machine TROPHY (Phase 1)|link=Wily Machine TROPHY]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:WilyTrophy1RMugshot2.png|Wily Machine TROPHY (Phase 2)|link=Wily Machine TROPHY]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:WilyCapsule1RMugshot.png|Wily Machine TROPHY (Phase 3)|link=Wily Machine TROPHY]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:ZeroMug.png|Zero|link=Zero]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:BrightManMugshot.png|Bright Man|link=Bright Man]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:TheImpalerMugshot.png|The Impaler|link=The Impaler]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:ZeroSoul1RMugshot.png|Zero Soul|link=Zero]]&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| {{{birdo|}}}&lt;br /&gt;
| {{{glass|}}}&lt;br /&gt;
| {{{scuttle|}}}&lt;br /&gt;
| {{{changkey|}}}&lt;br /&gt;
| {{{gacha|}}}&lt;br /&gt;
| {{{ngboagl|}}}&lt;br /&gt;
| {{{air|}}}&lt;br /&gt;
| {{{trophy1|}}}&lt;br /&gt;
| {{{trophy2|}}}&lt;br /&gt;
| {{{trophy3|}}}&lt;br /&gt;
| {{{zero|}}}&lt;br /&gt;
| {{{bright|}}}&lt;br /&gt;
| {{{impaler|}}}&lt;br /&gt;
| {{{zerosoul|}}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Bosstable&lt;br /&gt;
| him = 0&lt;br /&gt;
| yoku = 0&lt;br /&gt;
| dagger = 0&lt;br /&gt;
| justice = 0&lt;br /&gt;
| devil = 0&lt;br /&gt;
| dragon = 0&lt;br /&gt;
| kamegoro = 0&lt;br /&gt;
| cossack = 0&lt;br /&gt;
| dark = 0&lt;br /&gt;
| zaurus = 0&lt;br /&gt;
| capsule = 0&lt;br /&gt;
| moon = 0&lt;br /&gt;
| gravity = 0&lt;br /&gt;
| ronrez = 0&lt;br /&gt;
| birdo = 0&lt;br /&gt;
| glass = 0&lt;br /&gt;
| scuttle = 0&lt;br /&gt;
| changkey = 0&lt;br /&gt;
| gacha = 0&lt;br /&gt;
| ngboagl = 0&lt;br /&gt;
| air = 0&lt;br /&gt;
| trophy1 = 0&lt;br /&gt;
| trophy2 = 0&lt;br /&gt;
| trophy3 = 0&lt;br /&gt;
| zero = 0&lt;br /&gt;
| bright = 0&lt;br /&gt;
| impaler = 0&lt;br /&gt;
| zerosoul = 0&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Example:&lt;br /&gt;
{{Bosstable1R&lt;br /&gt;
| him = 1&lt;br /&gt;
| yoku = 1&lt;br /&gt;
| dagger = 1&lt;br /&gt;
| justice = 1&lt;br /&gt;
| devil = 1&lt;br /&gt;
| dragon = 1&lt;br /&gt;
| kamegoro = 1&lt;br /&gt;
| cossack = 1&lt;br /&gt;
| dark = 1&lt;br /&gt;
| zaurus = 1&lt;br /&gt;
| capsule = 1&lt;br /&gt;
| moon = 1&lt;br /&gt;
| gravity = 1&lt;br /&gt;
| ronrez = 1&lt;br /&gt;
| birdo = 1&lt;br /&gt;
| glass = 1&lt;br /&gt;
| scuttle = 1&lt;br /&gt;
| changkey = 1&lt;br /&gt;
| gacha = 1&lt;br /&gt;
| ngboagl = 1&lt;br /&gt;
| air = 1&lt;br /&gt;
| trophy1 = 1&lt;br /&gt;
| trophy2 = 1&lt;br /&gt;
| trophy3 = 1&lt;br /&gt;
| zero = 1&lt;br /&gt;
| bright = 1&lt;br /&gt;
| impaler = 1&lt;br /&gt;
| zerosoul = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:ZeroSoul1R.png&amp;diff=10619</id>
		<title>File:ZeroSoul1R.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:ZeroSoul1R.png&amp;diff=10619"/>
				<updated>2019-06-15T19:04:05Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:WilySaucer1R.png&amp;diff=10618</id>
		<title>File:WilySaucer1R.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:WilySaucer1R.png&amp;diff=10618"/>
				<updated>2019-06-15T19:02:52Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:WilyMachineTROPHY1R_2.png&amp;diff=10617</id>
		<title>File:WilyMachineTROPHY1R 2.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:WilyMachineTROPHY1R_2.png&amp;diff=10617"/>
				<updated>2019-06-15T19:02:07Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: Ripped from the game; the background meant all outlines except Wily relied on guesswork&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ripped from the game; the background meant all outlines except Wily relied on guesswork&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:WilyMachineTROPHY1R_1.png&amp;diff=10616</id>
		<title>File:WilyMachineTROPHY1R 1.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:WilyMachineTROPHY1R_1.png&amp;diff=10616"/>
				<updated>2019-06-15T19:00:22Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: Ripped from the game; the background meant all but Wily relied on guesswork&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ripped from the game; the background meant all but Wily relied on guesswork&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:TheImpaler.png&amp;diff=10615</id>
		<title>File:TheImpaler.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:TheImpaler.png&amp;diff=10615"/>
				<updated>2019-06-15T18:59:04Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: Ripped from the game; very minor guesswork was used for the middle outline&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ripped from the game; very minor guesswork was used for the middle outline&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:AirCapsule1R.png&amp;diff=10614</id>
		<title>File:AirCapsule1R.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:AirCapsule1R.png&amp;diff=10614"/>
				<updated>2019-06-15T18:57:55Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: Ripped from the game; minor guesswork was used for certain parts of the outline&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ripped from the game; minor guesswork was used for certain parts of the outline&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:NeonGlassBirdo1R.png&amp;diff=10613</id>
		<title>File:NeonGlassBirdo1R.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:NeonGlassBirdo1R.png&amp;diff=10613"/>
				<updated>2019-06-15T18:55:47Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:ShadowGacha.png&amp;diff=10612</id>
		<title>File:ShadowGacha.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:ShadowGacha.png&amp;diff=10612"/>
				<updated>2019-06-15T18:54:49Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: Ripped from the game; the outline and background color overlapped, meaning the outline is mostly guesswork&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ripped from the game; the outline and background color overlapped, meaning the outline is mostly guesswork&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:ChangkeyMaster1R.png&amp;diff=10611</id>
		<title>File:ChangkeyMaster1R.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:ChangkeyMaster1R.png&amp;diff=10611"/>
				<updated>2019-06-15T18:43:04Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:ZeroSoulMugshot.png&amp;diff=10610</id>
		<title>File:ZeroSoulMugshot.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:ZeroSoulMugshot.png&amp;diff=10610"/>
				<updated>2019-06-15T17:53:45Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: Brash Buster uploaded a new version of File:ZeroSoulMugshot.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Original art from MaGMML2; edited by Brash Buster&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:ZeroSoul1RMugshot.png&amp;diff=10609</id>
		<title>File:ZeroSoul1RMugshot.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:ZeroSoul1RMugshot.png&amp;diff=10609"/>
				<updated>2019-06-15T17:53:06Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: Original art from MaGMML2; edited by Brash Buster&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Original art from MaGMML2; edited by Brash Buster&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:WilyCapsule1RMugshot.png&amp;diff=10608</id>
		<title>File:WilyCapsule1RMugshot.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:WilyCapsule1RMugshot.png&amp;diff=10608"/>
				<updated>2019-06-15T17:51:05Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: Original sprites are from Mega Man 4 and Mega Man II; edited by Brash Buster&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Original sprites are from Mega Man 4 and Mega Man II; edited by Brash Buster&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:WilyTrophy1RMugshot2.png&amp;diff=10607</id>
		<title>File:WilyTrophy1RMugshot2.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:WilyTrophy1RMugshot2.png&amp;diff=10607"/>
				<updated>2019-06-15T17:50:27Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:WilyTrophy1RMugshot1.png&amp;diff=10606</id>
		<title>File:WilyTrophy1RMugshot1.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:WilyTrophy1RMugshot1.png&amp;diff=10606"/>
				<updated>2019-06-15T17:49:59Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:TheImpalerMugshot.png&amp;diff=10605</id>
		<title>File:TheImpalerMugshot.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:TheImpalerMugshot.png&amp;diff=10605"/>
				<updated>2019-06-15T17:49:07Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:ShadowGachaMugshot.png&amp;diff=10604</id>
		<title>File:ShadowGachaMugshot.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:ShadowGachaMugshot.png&amp;diff=10604"/>
				<updated>2019-06-15T17:48:27Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:ChangkeyMaster1RMugshot.png&amp;diff=10603</id>
		<title>File:ChangkeyMaster1RMugshot.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:ChangkeyMaster1RMugshot.png&amp;diff=10603"/>
				<updated>2019-06-15T17:46:44Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:ScuttleCannonMugshot.png&amp;diff=10602</id>
		<title>File:ScuttleCannonMugshot.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:ScuttleCannonMugshot.png&amp;diff=10602"/>
				<updated>2019-06-15T17:46:24Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:HimMugshot.png&amp;diff=10601</id>
		<title>File:HimMugshot.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:HimMugshot.png&amp;diff=10601"/>
				<updated>2019-06-15T17:44:14Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: Original sprites from Mega Man 5 and Mega Man: The Wily Wars; edited by Brash Buster&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Original sprites from Mega Man 5 and Mega Man: The Wily Wars; edited by Brash Buster&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=MrKyurem&amp;diff=10599</id>
		<title>MrKyurem</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=MrKyurem&amp;diff=10599"/>
				<updated>2019-06-14T15:45:26Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:KyuremIcon.png|right]]&lt;br /&gt;
MrKyurem was the fifth and final judge in [[Make a Good Mega Man Level|the first contest]]. Due to being a judge, he also created the [[MrKyurem's Stage|the fifth Wily stage]], having the [[Air Capsule]] as the boss of that stage. &lt;br /&gt;
&lt;br /&gt;
MrKyurem returned in [[Make a Good Mega Man Level 2|the second contest]] as a participant. His level, [[Boil Man]], ranked at 10th place, and marked the return of the Air Capsule. The level was later released independent of the rest of the levels in the Sprites, Inc. forum.&lt;br /&gt;
&lt;br /&gt;
====Level rankings====&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!Judge Ranking&lt;br /&gt;
!Official Ranking&lt;br /&gt;
!Stage Name&lt;br /&gt;
!Creator&lt;br /&gt;
!Judge Score&lt;br /&gt;
!Note&lt;br /&gt;
|-&lt;br /&gt;
|#20&lt;br /&gt;
|#20&lt;br /&gt;
|[[Objective: Vain Space]]&lt;br /&gt;
|[[No Lynch]]&lt;br /&gt;
|0 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#19&lt;br /&gt;
|#19&lt;br /&gt;
|[[City War]]&lt;br /&gt;
|[[qazcake]]&lt;br /&gt;
|9 / 100&lt;br /&gt;
|[[File:Mrkyuremleastfav.png|left]] Least Favorite&lt;br /&gt;
|-&lt;br /&gt;
|#18&lt;br /&gt;
|#9&lt;br /&gt;
|[[Maze of Death]]&lt;br /&gt;
|[[Flashman85]]&lt;br /&gt;
|29 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#17&lt;br /&gt;
|#18&lt;br /&gt;
|[[Level]]&lt;br /&gt;
|[[Kanna]]&lt;br /&gt;
|30 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#16&lt;br /&gt;
|#12&lt;br /&gt;
|[[Wily Combo]]&lt;br /&gt;
|[[Mitcheddar93]]&lt;br /&gt;
|32 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#15&lt;br /&gt;
|#16&lt;br /&gt;
|[[Chroma Key]]&lt;br /&gt;
|[[Gyra Solune]]&lt;br /&gt;
|36 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#14&lt;br /&gt;
|#15&lt;br /&gt;
|[[Sunset Siege]]&lt;br /&gt;
|[[Scorpio]]&lt;br /&gt;
|37 / 100&lt;br /&gt;
|Erroneously counted as 68 in MAGMML1, causing it to be placed above Midnight Snow. This was fixed in the Remastered version.&lt;br /&gt;
|-&lt;br /&gt;
|#13&lt;br /&gt;
|#14&lt;br /&gt;
|[[Midnight Snow]]&lt;br /&gt;
|[[blue kirby]]&lt;br /&gt;
|39 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|#11&lt;br /&gt;
|#13&lt;br /&gt;
|[[Sky Ziggurat]]&lt;br /&gt;
|[[MonkeyShrapnel]]&lt;br /&gt;
|40 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#11&lt;br /&gt;
|[[Napalm Forest and Caves]]&lt;br /&gt;
|[[Thoron]]&lt;br /&gt;
|40 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
|#10&lt;br /&gt;
|[[Hard to See Land]]&lt;br /&gt;
|[[ParmaJon]]&lt;br /&gt;
|49 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
|#8&lt;br /&gt;
|[[Under Construction]]&lt;br /&gt;
|[[128-Up]]&lt;br /&gt;
|56 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|#6&lt;br /&gt;
|#17&lt;br /&gt;
|[[The Quickening]]&lt;br /&gt;
|[[Zyglrox Odyssey]]&lt;br /&gt;
|57 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
|[[Spiky Meltdown]]&lt;br /&gt;
|[[The Stove Guy]]&lt;br /&gt;
|57 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|[[Citadel Basement]]&lt;br /&gt;
|[[Entity1037]]&lt;br /&gt;
|57 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|#6&lt;br /&gt;
|[[Thunderclyffe Plant]]&lt;br /&gt;
|[[Lamda]]&lt;br /&gt;
|67 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|#3&lt;br /&gt;
|#5&lt;br /&gt;
|[[Research Facility]]&lt;br /&gt;
|[[WreckingGoomba]]&lt;br /&gt;
|68 / 100&lt;br /&gt;
|[[File:Mrkyuremfav.png|left]] Favorite&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|[[Mega Man World]]&lt;br /&gt;
|[[kumuhmuh]]&lt;br /&gt;
|68 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|#1&lt;br /&gt;
|[[Glass Man (stage)|Glass Man]]&lt;br /&gt;
|[[RedBlupi]]&lt;br /&gt;
|79 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|#3&lt;br /&gt;
|[[NEON GRAVITY]]&lt;br /&gt;
|[[Friendly Dictator]]&lt;br /&gt;
|87 / 100&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
{{People}}&lt;br /&gt;
[[Category:Judges]]&lt;br /&gt;
[[Category:Contest Participants]]&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=The_Pit_of_Pits&amp;diff=10598</id>
		<title>The Pit of Pits</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=The_Pit_of_Pits&amp;diff=10598"/>
				<updated>2019-06-14T15:42:58Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Pit of Pits''' is a bonus area in ''[[Make a Good Mega Man Level 2]]'' that can be accessed after the player has cleared the [[Wily Star II]].  It can be found in the main hub between [[Tier 8 (MaGMML2)|Tier 8]] and [[Tier 9 (MaGMML2)|Tier 9]], though attempting to access it before unlocking it will will leave [[Mega Man]] with little more than a [[Picket Man]], who informs the player that he and his cohorts are working on its construction under their sponsor, [[Galaxy Man]].  It is comprised of 120 mini-stages created by contest entrants and judges, and plays somewhat similarly to the Endless Attack mode in ''Mega Man 9'' and ''Mega Man 10'', with the key difference that all stage elements that would normally result in instant death have been toned down: [[Quick Laser|Quick Lasers]] now do continuous damage similar to those seen in [[The Quickening 2]], spikes do 7 damage on contact, and while falling into a pit or being crushed deals 3 damage and sends the player back to the start of the mini-stage.&lt;br /&gt;
&lt;br /&gt;
The player cannot take [[E-Tank]]s and collectable [[Bolt]]s inside the Pit with them; the two have separate counts while inside. However, they will be returned again if the player leaves in any fashion. This rule does not apply to the [[M-Tank]], however. Additionally, the player is barred from taking [[Super Mode]] inside until they've cleared the Pit for the first time.&lt;br /&gt;
&lt;br /&gt;
Once the player has cleared the Pit for the first time, Galaxy Man will offer the player to visit any of the sub-levels independently at their own whim, however, if the player wishes to rematch him, they must go through the Pit again or use the Boss Gallery teleporter in the [[Dojo]] to do so.&lt;br /&gt;
&lt;br /&gt;
==Stage Listing==&lt;br /&gt;
Due to the relatively small length of these mini-stages, all description and strategy for them shall be documented here.&lt;br /&gt;
&amp;lt;!-- EXTREMELY WIP BELOW THIS POINT --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Submitted Stages===&lt;br /&gt;
&amp;lt;!-- This is just a header, nothing goes here --&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
!&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
!width=&amp;quot;12.5%&amp;quot;|'''Room'''&lt;br /&gt;
!width=&amp;quot;5%&amp;quot;|'''Creator'''&lt;br /&gt;
!'''Summary'''&lt;br /&gt;
!width=&amp;quot;12.5%&amp;quot;|'''Enemies'''&lt;br /&gt;
!width=&amp;quot;12.5%&amp;quot;|'''Gimmicks'''&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;|'''Minibosses'''&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;|'''Bosses'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A light challenge.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[TheSkipper1995]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An area based on (using tiles from) Rainbow Man's stage from ''Mega Man Unlimited'', centering around [[Quick Laser]] challenges.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Quick Laser]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Airbag&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[NaOH]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A short, one-room area containing a swarm of Flying Shells that do not open, instead staying closed and moving on one direction. This leaves Mega Man needing to do precise dodging, while also dealing with a few Twin Cannons.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Flying Shell]], [[Twin Cannon]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Destroyable Block]] (all Special Weapons)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A missiled opportunity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[TheSkipper1995]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A section involving Ballade Missiles, where the player has to deal with enemies while also making sure to keep certain missiles intact for platforming.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Metall Dance]], [[Molier]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Ballade Missile]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ancient Town&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Zieldak]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A Greek water area with Crabbots and Croakers serving as the primary obstacles in the first room (ending with a Squidon), and Gabgyos serving as the primary obstacles in the second and third rooms.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Crabbot]], [[Croaker]], [[Gabgyo]] (swim)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Squidon]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A Warehouse of Scissors&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[adrian09_01]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A warehouse area with Conveyors serving as the main gimmick, and Cutting Wheels, Octopus Batteries, and Screw Bombers appearing as enemies.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Cutting Wheel]], [[Octopus Battery]], [[Screw Bomber]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Conveyor]] (MM2)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Beach Party&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Strife]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |This area features a lot of Air Tikis and the Gremlins they spawn, as well as the occasional Parasyu.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Gremlin]], [[Parasyu]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Air Tiki]], [[Tomahawk Platform]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Be The Bigger Person?&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Zieldak]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A level based on [[Be the Bigger Person|the ''MaGMML1'' Wily stage of the same name]]. Notably, this is the only level in the entire Pit with a true custom object; everything else uses devkit assets and/or arbitrary code execution. If Mega Man is standing where a [[Pacifist Door]] appears when it appears, he will die and be sent back to the start of the Pit.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Croaker]], [[Pole]], [[Returning Sniper Joe]], [[Skeleton Joe]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Pacifist Door]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Big Toilet&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Big Fish (user)|Big Fish]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A platforming area that features Komasaburos, Robo-Rabbits, and Komuso Mines.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Komasaburo]], [[Robo-Rabbit]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Komuso Mine]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Boobeak Trap&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[NaOH]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A recreation of the [[Boobeam Trap]] fight from ''Mega Man 2'', only with Beaks to fight this time.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Beak]], [[Returning Sniper Joe]], [[Sniper Armor]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Crash Lift]], [[Destroyable Block]] (Grab Buster)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Chilled to the Bone&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Flashman85]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An ice level populated with skeleton-themed enemies. There are no pits, spikes, or other gimmicks.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Docron]], [[Mummira]], [[Skeleton Joe]], [[Skullmet]], [[Skull Walker]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Chroma Key?&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Zieldak]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An area based on [[Chroma Key|the ''MaGMML1'' entry of the same name]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Blocky]], [[Hammer Joe]], [[Metall]], [[Picket Man]], [[Ratton]], [[Taban]], [[Telly]], [[Tondeall]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Big Snakey]], [[Hot Dog]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Citadel Attic&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[BBLIR]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Named after [[Citadel Basement]], the area mostly focuses on avoiding enemies, with a Rolling Drill opening up a secret room at the end. This secret room includes a plethora of screws, plus an E-Tank and M-Tank, though Mega Man will have to make sure to destroy the Rolling Drill just as it finishes clearing the path again after exiting the secret room.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Biree]], [[Bolton and Nutton]], [[Dachone Ltd. Ed.]], [[Hammer Joe]], [[Returning Sniper Joe]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Rolling Drill]], [[Sparkman Platform]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Citadel Basement Shenanigans&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Entity1037]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A level inspired by [[Citadel Basement]], specifically the vertial portion of the stage.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Beak]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Guts Lift]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |City Night&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Entity1037]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A nighttime city area centered around riding a Block Train.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Pandeeta]], [[Ring Ring]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Block Train]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clouded Judgement&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Flashman85]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A sky level featuring cloud-themed enemies and gimmicks.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Biribaree]], [[Bomb Flier]], [[Gremlin]], [[Lightning Lord]], [[Submarine Flier]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Air Tiki]], [[Cloud Platform (MM2)]], [[Cloud Platform (MM3)]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Cold Power Plant&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Big Fish (user)|Big Fish]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An icy fortress area focused on combining Magnet Machines with ice physics, with the occasional Hothead.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Hothead]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Magnet Machine]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Cold Water&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[TheMegaFan19XX]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An icy underwater area with the main enemies being Sea Mines, Metall Swims, and Mantans.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Batton]], [[Curlinger]], [[Mantan]], [[Metall Swim]], [[Mummira]], [[Sea Mine]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Concrete Mix&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Zieldak]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An area using tiles from Concrete Man's stage, with Spines, Pottons, and Cannons appearing as the only enemies, and jumps across Concrete Platforms appearing at the end.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Cannon]], [[Potton]], [[Spine]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Concrete Platform]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Cossack Climb&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[NaOH]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A nighttime fortress area centered around jumps onto Tornado Platforms, with Top Lifts also appearing in the final room.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Butterdroid]], [[Petit Devil]] (green), [[Petit Snakey]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Top Lift]], [[Tornado Platform]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Cutman IRL&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[ParmaJon]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An area based on Cut Man's stage, designed with the intention of trying to make [[Super Cutter]]s threatening. This area also contains Drop Platforms. &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Blader]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Drop Platform]], [[Super Cutter]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Cut Them Down To Size&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[DoctorNovakaine]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A platforming area featuring a lot of Mizziles, as well as the Shadow Man platforms.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Mizzile]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Drop Platform]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |da ba dee da ba di&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[JupiHornet]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A nighttime area with a simple assortment of enemies serving as obstacles.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Beak]], [[Docron]], [[Gachappon]], [[Hothead]], [[Komasaburo]], [[Metall]], [[Pierrobug]], [[Returning Sniper Joe]], [[Up'n'Down]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |De&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Renhoek]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A fortress area focusing on jumps across Drop Platforms, with Returning Sniper Joes behind Reflect Blocks serving as additional obstacles. The area ends in the same room it starts in.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Garyoby]], [[Returning Sniper Joe]], [[Scworm]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Destroyable Block]] (Grab Buster), [[Drop Platform]], [[Reflect Block]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Deja Vu&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Strife]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A room that involves tracking back and forth multiple times to get rid of the different-colored Sheep Blocks, as well as going through tunnels featuring a lot of Fans.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Apache Joe]], [[Ring Ring]], [[Taketento]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Conveyor]] (MM2), [[Count Bomb]], [[Fan]], [[Sheep Block]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Descent&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[NaOH]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A fortress area based on the latter half of Wily 2 from the original ''Mega Man'', where Mega Man must carefully avoid several Octopus Batteries.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Octopus Battery]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Discount Yoku Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Zieldak]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A fortress area focused around Yoku Block puzzles.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Yoku Block]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Drill Pickle&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[NaOH]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A cave area centered around avoiding Acid Drops, Moliers, Junk Blocks, and Propeller Eyes.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Molier]], [[Propeller Eye]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Acid Drop]], [[Junk Block]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Epic Wrap Battle&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[SnoruntPyro]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A construction site area focused around using screen wrapping to get around certain obstacles.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Bombomb]], [[Kouker Q]], [[Metall Dance]], [[Tadahou]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Destroyable Block]] (Mega Buster), [[Falling Platform]] (MM5), [[Needle Press]], [[Spring]], [[Tomahawk Platform]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Feelings&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Strife]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |This involves Yoku Blocks that are resprited to have the official ''MaGMML2'' Discord's &amp;quot;I feel it&amp;quot; emote, depicting Bass looking upwards when standing on a [[Tornado Platform]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Bouncy Tile]], [[Yoku Block]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Flippin' Tops&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[BBLIR]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A greenhouse area where Mega Man is upside down for half of its duration.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Bolton and Nutton]], [[Bomb Thrown]], [[Nobita]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Bouncy Tile]], [[Gravity Flip]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Forgotten Fortress&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[BBLIR]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Not to be mistaken for [[Forgotten Fortress|the entry level of the same name]], this area is a platforming challenge that uses the aesthetics of that level, while also containing a few Tellies and Fatools.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Fatool]], [[Telly]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Concrete Platform]], [[Drop Platform]], [[Plantman Platform]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Fragile Tower&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Renhoek]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A Falling Tower area with Tatepakkans appearing as the only enemies.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tatepakkan]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Darkman Block]], [[Falling Tower]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gambly Night&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[SnoruntPyro]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |It is a large, casino-themed area with a variety of enemies, with the main gimmicks being Springs and Sparkman Platforms. It is based on the level of the same name from ''VLDC9''.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Crazy Cannon]], [[Imorm]], [[Lyric]], [[Penpen]] (swim), [[Petit Devil]] (green), [[Pickelman Bull]], [[Potton]], [[Shield Attacker]], [[Spring Face Bomb]], [[Totem Polen]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Sparkman Platform]], [[Spring]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Game Over - Return of Fire&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Beed28]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A castle area with several fire-themed enemies, as well as several Cannons and Hammer Joes. It is based off of one of Beed28's two ''Mega Man Endless'' stages, albeit with the layout mirrored and using a different tileset. The name is a reference to the game over screen from ''Zelda II: The Adventure of Link'' (from which the tileset originates).&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Cannon]], [[Hammer Joe]], [[Hothead]], [[Shield Attacker]], [[Tackle Fire]], [[Telly]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Drop Platform]], [[Fire Pillar]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Geothermal Construction&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Entity1037]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A cave area centered around avoiding Moles.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Mole]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Glass Man?&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Zieldak]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An area directly based on [[Glass Man (stage)|the ''MaGMML1'' entry of the same name]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Bolton and Nutton]], [[Gachappon]], [[Tatepakkan]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Crystal Generator]], [[Falling Platform]] (MM2) (resprite)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Greenhouse Effect&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[MiniMacro]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A sunset area with a few simple platforms that can be jumped through from below. Pottons and Metall DX appear as the main enemies, and the level ends with a battle against a Metall Potton.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Potton]], [[Metall DX]] (walk), [[Metall EX]], [[Metall Run and Gun]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Metall Potton]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Greenhouse Lights!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[DoctorNovakaine]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |This involves Mega Man running down a vertical path while dodging Quick Lasers.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Quick Laser]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ground Eater&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[BBLIR]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |This area contains a Rolling Drill that is constantly destroying the ground behind Mega Man.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Falling Platform]] (MM5), [[Rolling Drill]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gutsy&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[NaOH]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A construction site area with a short ride on a Battan, as well as several Scworms.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Blocky]], [[Killer Bullet]], [[Scworm]], [[Suzy G]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Battan]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hot Liquid Sector&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Lizardcommando]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A hybrid of Flame Man and Shadow Man's stages (the tileset of the latter is used), with Drop Platform challenges mixed with Pooker rides over Oil, while fighting enemies capable of igniting it.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Fire Boy]], [[Fire Telly]], [[Hammer Joe]], [[New Shotman]], [[Pooker]], [[Tondeall]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Drop Platform]], [[Oil]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hot Mess&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Liquafool]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A fortress area with almost all enemies being Fire Boys, which appear one screen at a time with a myriad of other gimmicks in their vicinity, making each room increasingly difficult to get through. A Hot Dog appears as the sole enemy in the final room.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Fire Boy]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Count Bomb]], [[Destroyable Block]] (Jewel Satellite), [[Falling Platform]] (MM5), [[Fire Pillar]], [[Gravity Change]], [[Plantman Platform]], [[Wanaan]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Hot Dog]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ice Climber&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Zieldak]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An ice area focused around Chill Man Block platforming. A Squidon appears at the end.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Curlinger]], [[Spine]], [[Teck]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chill Man Block]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Squidon]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |I Have No Shame&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Strife]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An upward climb with Bounders and Moles as the primary enemies, and Plantman Platforms as the primary gimmick.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Bounder]], [[Mole]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Plantman Platform]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Industrious Indignation&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Kuno]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An incinerator area where Mega Man must ride a Wave Man Jetski on lava while avoiding Tellies, Fire Waves, and Fire Pillars.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Telly]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Fire Pillar]], [[Fire Wave]], [[Wave Man Jetski]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Inner Sanctum&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Entity1037]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Not to be mistaken for [[Inner Sanctum|the Wily stage of the same name]], this area features an ambush of Skull Walkers across a long hallway.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Skull Walker]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |It's Beginning to Feel Just  Like an Ice World&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[NaOH]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A snow area focused around avoiding or defeating Fleas, Pengs, and Flying Shells. Mildly inspired by the Tier 6 Level [[Just an Ice Level]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Flea]], [[Flying Shell]], [[Peng]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ja&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Renhoek]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A platforming challenge with a lot of Guts Lifts.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Spring Head]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Destroyable Block]] (Slash Claw), [[Guts Lift]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Junkyard 81&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[NaOH]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An area reminiscent of [[Spark Man]]'s stage from ''[[Mega Man 3]]'', sharing some of its enemies and its Junk Blocks (and even its unused foreground tiles).&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Electric Gabyoall]], [[Junk Golem]], [[Peterchy]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Junk Block]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Labyrinthe Throwback&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Beed28]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A partially-underwater area with several different enemies, as well as a single Yoku Block puzzle. It is based off of one of Beed28's two ''Mega Man Endless'' stages, albeit with the layout mirrored and using a different tileset (that of Labyrinth Zone from the 8-bit ''Sonic the Hedgehog'').&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Beak]], [[Big Fish]], [[Crabbot]], [[Croaker]], [[Mechakkero]], [[Octopus Battery]], [[Spring Head]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Count Bomb]], [[Destroyable Block]] (Slash Claw) [[Yoku Block]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Limited Attrition&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Flashman85]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A nighttime city level with no pits, spikes, or gimmicks; the player must face a series of Dachone Ltd. Ed. enemies. This level was created to give this enemy type a chance to shine, as its lone appearance in ''Mega Man 6'' is extremely brief. An M-Tank is found at the start of the level, and a large weapon and health refill are just beyond the exit teleporter.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Dachone Ltd. Ed.]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Logan's Runner&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[ZSaber]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |This is an autoscrolling segment over a lot of various tilesets and alien geometries. The area contains both an E-tank and a Yashichi, which can be very useful to a player late into the Pit.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Sumatran]], [[Yudon]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chill Man Block]], [[Drill Boulder]], [[Fan]], [[Fork Block]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Lyrickrolled&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Flashman85]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Swarms of Lyrics attack the player and drop other enemies of various types when destroyed. The level was created to harness the absurd potential of the devkit allowing enemies to drop specific objects when destroyed, and the name of the level is a portmanteau referencing [https://en.wikipedia.org/wiki/Rickrolling Rickrolling]. One strategy is to advance slowly, carefully destroying one enemy at a time to avoid being overrun. A faster and potentially safer strategy is the pacifist route: without firing a shot, dodge the Lyrics by using the platforms along the top of the screen to stay out of their way as often as possible. A large health refill is available at the beginning.&lt;br /&gt;
&lt;br /&gt;
The objects the Lyrics drop, ordered from the leftmost Lyric to the rightmost Lyric, are a Kemumakin, a Penpen EV, a Cutting Wheel, a Totem Polen, a Pipi egg, an Apache Joe, an Elec'n, a Power Muscler, a Wander Bell, a Have &amp;quot;Su&amp;quot; Bee hive, a Crazy Razy, a Nitron, a Sumatran, a Mono Roader, a Foojeen, Eddie, and a Big Telly.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Apache Joe]], [[Big Telly]], [[Chibee]], [[Pipi|Copipi]], [[Crazy Razy]], [[Cutting Wheel]], [[Elec'n]], [[Foojeen]], [[Kemumakin]], [[Lyric]], [[Mono Roader]], [[Nitron]], [[Penpen EV]], [[Power Muscler]], [[Sumatran]], [[Totem Polen]], [[Wander Bell]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Magic Crash-Pit Ride&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[ZSaber]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An area with several different themes requiring Mega Man to ride on a Crash Lift. Mega Man does not need to move to avoid damage.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Atomic Chicken]], [[Au-Au]], [[Ben K]], [[Big Fish]], [[Cannon]], [[Caricarry]], [[Claw]], [[Colton]], [[Gabgyo]] (jump), [[Giree]], [[Gremlin]], [[Lyric]], [[Monking]], [[Mummira]], [[Octopus Battery]], [[Pierobot]], [[Returning Sniper Joe]], [[Rounder]], [[Sniper Armor]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Acid Drop]], [[Crash Lift]], [[Drill Boulder]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Maze of Death?&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Zieldak]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An area directly based on [[Maze of Death|the ''MaGMML1'' entry of the same name]], with Destroyable Blocks blocking the path to the exit, requiring Mega Man to find areas from which he can destroy them.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Returning Sniper Joe]], [[Sniper Joe]], [[Taban]], [[Telly]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Bouncy Tile]], [[Destroyable Block]] (Mega Buster, Jewel Satellite, Grab Buster, Slash Claw), [[Guts Lift]], [[Spring]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MEG4KMAN&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[gone-sovereign]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The level is based on a four-kilobyte ''Mega Man'' Java game of the same name by Markus 'Notch' Persson, which was submitted to the Java4K 2009 competition. The tileset and a few screens of the Pit level were modeled after the original ''MEG4KMAN''.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Beak]], [[Metall]], [[Octopus Battery]], [[Spine]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Lift&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[BBLIR]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A single-screen area where Mega Man must ride a Crash Lift to the exit while a Hologran obstructs his view of the room.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Fatool]], [[Hologran]], [[Ring Ring]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Crash Lift]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man a - Area 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Zieldak]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A cave area focused primarily on enemy challenges, including unique small enemies that can only jump and shoot.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Metall]] (resprite), [[Returning Sniper Joe]] (resprite)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man a - Area 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Zieldak]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An area that features a bunch of Yoku Block challenges, before reaching a short area with a few Cannon Joes.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Cannon Joe]] (resprite), [[Metall]] (resprite)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Yoku Block]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man a - Area 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Zieldak]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An area that opens with some Cannons, before bringing the player to an area with massive Shield Attackers, reskinned Returning Sniper Joes, and spikes. This and the other two &amp;quot;Mega Man a&amp;quot; areas are inspired by the ''Mega Man a''' minigame from ''Mega Man ZX Advent''.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Cannon]] (resprite), [[Returning Sniper Joe]] (resprite), [[Shield Attacker]] (resprite)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Metroid: Zero Mission&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[SnoruntPyro]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A ''Metroid''-themed area with the only enemies being M-422As, Hirarian 427s, and SRU-21/Ps. This level is notable as one of two that changes the background music.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Hirarian 427]], [[M-422A]], [[SRU-21/P]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Michael's Base&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Big Fish (user)|Big Fish]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An underground base area focused on explosives; specifically, Walking Bombs, Bomber Pepes, and Ballade Missiles.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Bomber Pepe]], [[Walking Bomb]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Ballade Missile]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mission: Vain Space?&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[notencore]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A long, mostly-harmless drop inspired by [[Objective: Vain Space]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Elec Block]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mook Rush&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[NaOH]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An area the size of a single room where various enemies will spawn, with Mega Man having to defeat all of them to exit. The enemies that appear are randomized.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Various&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mt. Furioso&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Strife]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An ice area where Mega Man must ride a Cloud Platform to the exit while avoiding Tellies and Big Tellies.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Big Telly]], [[Telly]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Cloud Platform (MM3)]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |My Cool New Boss Fight&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[SnoruntPyro]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |It features four battles against [[Volt Man]] (although all of them can actually be ignored, as they don't block access to the next screen / teleporter), with each one having some addition to the terrain to add difficulty to the battle while keeping the Volt Men themselves the same. The first battle includes an object that spawns Elec'n sparks, though Volt Man himself doesn't do anything. The second Volt Man will actually attack, and the room has two Elec'n spark spawners, as well as a raised area in the middle covering spikes. The third Volt Man battle only includes one Elec'n spark spawner, but also has an Elec Block on each side of the room, with the two Elec Blocks alternating between each other. The fourth and final Volt Man simply serves as an obstacle between Mega Man and the teleporter, with spikes and a single Elec Block also present to watch out for.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Elec'n]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Elec Block]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Volt Man]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Nice Rompy Cutman Level&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Entity1037]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A single-screen warehouse area with the only obstacle being a group of Flying Shells.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Flying Shell]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Nice Rompy Spike Fall&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Entity1037]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |This stage is identical to the spike fall in Entity's submission level, [[The Stage Nobody Asked For]], just re-skinned to look similar to the spike drop from Wily 3 in ''Mega Man 2''.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Night of Semiramis&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[SnoruntPyro]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A nighttime castle area with fast Teckyuns serving as the main obstacle, and Tom Boys and Tatebos also appearing.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tatebo]], [[Tom Boy]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Teckyun]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Night Way&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[TheMegaFan19XX]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A nighttime warehouse area focused around enemy challenges, mainly involving Yambows and Fan Fiends.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Cocco]], [[Corocoro]], [[Dada]], [[Fan Fiend]], [[Returning Sniper Joe]], [[Yambow]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Room To Breathe&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[BBLIR]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An area with only two rooms, and very narrow passageways. The first room (which includes both the entrance and exit) has two Komasaburos in it, while the second has a Scworm and a Fan Fiend.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Fan Fiend]], [[Komasaburo]], [[Scworm]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Time to Waste&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Zieldak]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An area modeled after [[Quick Man]]'s stage, focusing on Quick Laser challenges.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Quick Laser]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Obscure Gameboy Gimmick&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[SnoruntPyro]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |This room features a lot of invincible Tatepakkans, but with a twist--they don't deal contact damage, instead acting as platforms. The level revolves around timing movements properly so their shields are at the proper height so Mega Man can slide through.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tatepakkan]], [[Watcher]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Needle Press]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ocean Sickness&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Flashman85]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A level where the top portion is above water and features scrolling walls, and where the bottom portion is underwater and features a fight with [[Splash Woman]] and challenges involving water spouts. The level was originally intended to focus exclusively on challenges with scrolling walls, but due to technical issues with many room configurations not working properly, most of the level had to be redesigned. A water theme ties together the surviving scrolling challenges with a few other elements that have been similarly underutilized in ''MaGMML2'' and the official ''Mega Man'' games. The level title is a play on &amp;quot;motion sickness,&amp;quot; narrowly beating out the title &amp;quot;Motion in the Ocean.&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[M-422A]], [[Pole]], [[Wall Blaster II]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Pole Egg]], [[Scrolling Tiles]], [[Water Block]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Squidon]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Splash Woman]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Once More, With Ceiling&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Flashman85]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A series of seemingly unrelated challenges, which find new life when the player unexpectedly ends up on the ceiling (after a potentially heart-stopping brush with death, because Flashman85 delights in causing panic where there's little or no danger) and must travel back to the start of the level in reverse. As with most of Flashman85's pit levels, the asset selection deliberately includes some of the most underutilized enemies in the game. The level title is a play on the phrase &amp;quot;once more, with feeling.&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Foojeen]], [[Hirarian 427]], [[Prop-Top]], [[Suzy G]], [[SW-525]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Acid Drop]], [[Gravity Flip]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Over the Pit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Zieldak]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | An area focused on performing tight jumps while avoiding Propeller Eyes and Browns.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Brown]], [[Propeller Eye]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Overwater Atmosphere&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Kuno]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An area with several spikes to avoid, Falling Platforms as the main gimmick, and an enemy lineup consisting solely of Nobitas, Ring Rings, and New Shotmen.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[New Shotman]], [[Nobita]], [[Ring Ring]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Falling Platform]] (MM2)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Paradrop&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[NaOH]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A slow descent on a parachute, which makes Mega Man fall more slowly, and he can hold the up direction to fall even more slowly, or down to fall faster. Several airborne enemies appear on the way down, with some grounded shooting enemies also appearing at the very end.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Bomb Flier]], [[Cannon Joe]], [[Cannopeller]], [[Crazy Cannon]], [[Haehaey]], [[Pipi]], [[Prop-Top]], [[Returning Sniper Joe]], [[Submarine Flier]], [[Taketento]], [[Wall Blaster II]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Pipeworks&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Shinryu]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An area focused on Wave Man Warps, with Metall Cannons and Pierrobugs serving as enemies.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Metall Cannon]], [[Pierrobug]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Fan]], [[Wave Man Warp]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Pit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[NaOH]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A level based on ''Kid Icarus'' for the NES. A custom script was used to change the enemies' sprites into those of ''Kid Icarus'' enemies. This level is notable as one of two that changes the background music.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Docron]] (reskinned into Shemum), [[Peng]] (reskinned into Monoeye)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Puzzle Box&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Zaealix]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |This is a one-screen &amp;quot;puzzle&amp;quot; level that requires use of Special Weapons in order to break blocks and clear a path to the exit.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Destroyable Block]] (all Special Weapons)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Reserved Forest&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Big Fish (user)|Big Fish]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A simple platforming area in Concrete Man's stage, featuring Springs and a lot of Apache Joes and Tom Boys.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Apache Joe]], [[Tom Boy]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Spring]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rise to the Challenge&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Flashman85]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A Falling Tower area with various flying/floating enemies appearing from the sides, with the enemy type changing depending on what story of the tower Mega Man is currently on. The enemies in order are: Tellies, Killer Bullets, Togeheros, Flying Shells, and Chibees.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chibee]], [[Flying Shell]], [[Killer Bullet]], [[Telly]], [[Togehero]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Darkman Block]], [[Falling Tower]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Safe Shallows&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Zieldak]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A water area focused on carefully avoiding spikes, with Sea Mines, Metall Swims, and Mantans serving as additional obstacles.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Mantan]], [[Metall Swim]], [[Sea Mine]], [[V]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Sandstorm Base&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Shinryu]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A desert base area with constant Sandstorms, as well as several shielded and durable enemies.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Garyoby]], [[Komasaburo]], [[Tadahou]], [[Tatepakkan]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Quicksand]], [[Sandstorm]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Sea Breeze&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Entity1037]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A simple de-make of portions of Mega Water S's stage from ''[[Mega Man: The Wily Wars]]''.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Gabgyo]] (swim), [[Pelicanu]], [[SRU-21/P]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Serpent's Curse&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[DoctorNovakaine]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An area focused around Petit Snakey Pillars, which are sometimes obstructed by invincible Junk Blocks. Two Big Snakeys serve as midbosses at the end.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Petit Snakey]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Junk Block]], [[Petit Snakey Pillar]], [[Quick Laser]], [[Reflect Block]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Big Snakey]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Sheep Obstruction&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[WreckingPrograms]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A drop-down level where the player has to battle spawning enemies and avoid spikes while waiting for Sheep Blocks to disappear.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Jamacy]], [[Petit Snakey]], [[Telly]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Sheep Block]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shields and Pits&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Zieldak]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A fortress area focused around Metall DX and New Shield Attackers, with several jumps over pits.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Metall DX]], [[New Shield Attacker]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Showdown At Dusk&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Zatsupachi]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A showdown with Quint on a setting sun. This stage has multiple Pipi spawners, great for farming bolts.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Apache Joe]], [[Elec'n]], [[Pipi]], [[Walking Bomb]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Quint]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Skull Man Kills&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[SnoruntPyro]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A bone area with several custom spawners that shoot bones, as well as Skeleton Joes, and even a Whopper with rings that turn into bones. The area is named after a fangame by Smedis.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Skeleton Joe]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Flip Platform]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Whopper]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Slippery Snakes&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Renhoek]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An icy crystal area focused around Petit Snakey Pillars.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Petit Snakey]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Petit Snakey Pillar]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Spiky Meltdown?&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Zieldak]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A level inspired by [[Spiky Meltdown|the ''MaGMML1'' entry of the same name]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Hammer Joe]], [[Metall]], [[Potton]], [[Returning Sniper Joe]], [[Spine]], [[Walking Bomb]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Falling Platform]] (MM5), [[Plantman Platform]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Spinning Top Disposal Room&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[BBLIR]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An area that leads into a short vertical section filled with enemies, as well as some goodies.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Batton]], [[Hammer Joe]], [[Komasaburo]], [[Petit Devil]] (yelow), [[Shield Attacker]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Concrete Platform]], [[Guts Lift]], [[Rock Platform]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Stairway to Nether&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Zatsupachi]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An area that directly references Konpaku Youmu's stage from ''Megamari''. Mega Man must climb a large staircase while enemies rush down it. This specific pit segment has a 50% chance of being set in the afternoon or at night.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Atomic Chicken]], [[Blocky]], [[Jamacy]], [[Walking Bomb]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Stone Man Rip-off&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Schmidkalkan]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A mountain-themed area (which, as the name implies, uses tiles from [[Stone Man]]'s stage) with Caricarries, both Metall DX variants, and Tatepakkans serving as enemies, with Count Bombs appearing as additional obstacles.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Caricarry]], [[Metall DX]] (both variants), [[Tatepakkan]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Count Bomb]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Stormy Ascent&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Cruise Elroy]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |This area features Toad Rain combined with various platforms, such as Crash Lifts, Daidines, and Tornado Platforms.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Biree]], [[Cannon Joe]], [[Helipon]], [[Metall DX]] (fly), [[Potton]], [[Telly]], [[Tondeall]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Crash Lift]], [[Daidine]], [[Toad Rain]], [[Tornado Platform]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Pit Stage Nobody Asked For&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Entity1037]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An area inspired by [[The Stage Nobody Asked For]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Apache Joe]], [[Biree]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Top 10 Most Commonly Used Enemies, In Increasing Order&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[NaOH]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Exactly what it says on the tin. These enemies are Rock Thrown, New Shotman, Neo Metall, Komasaburo, Wall Blaster II, Shield Attacker, Pickelman Bull, Crazy Cannon, Telly, and Hammer Joe.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Crazy Cannon]], [[Hammer Joe]], [[Komasaburo]], [[Neo Metall]], [[New Shotman]], [[Pickelman Bull]], [[Rock Thrown]], [[Shield Attacker]], [[Telly]], [[Wall Blaster II]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Thunderclyffe Plant?&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Zieldak]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An area based on [[Thunderclyffe Plant|the ''MaGMML1'' entry of the same name]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Cannon]], [[Octopus Battery]], [[Picket Man]], [[Super Ball Machine Jr.]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |To the top&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[BBLIR]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A citadel area centered around use of the Sideway Elevator to avoid Ring Rings.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Metall]], [[Ring Ring]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Concrete Platform]], [[Sideways Elevator]], [[Sparkman Platform]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tower Climbing&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[TheMegaFan19XX]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A fortress area focused around avoiding and defeating various enemies, mostly Hammer Joes, Battontons, Yambows, and Skeleton Joes.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Battonton]], [[Hammer Joe]], [[Metall DX]], [[Puyoyon]], [[Rackaser]], [[Skeleton Joe]], [[Yambow]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Towerfall&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[BBLIR]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A Falling Tower area where several items can be obtained if Mega Man is cautious or fast enough while destroying the Darkman Blocks.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Darkman Block]], [[Falling Tower]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Trash Dash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Flashman85]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An autoscroller featuring Junk Golems, Junk Chutes, and Compactors; the latter of which can easily kill Mega Man instantly, ending his run. At some points, Mega Man must go deep within trash, slowing his speed a bit as long as he's on the ground.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Junk Golem]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Compactor]], [[Junk Block]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tselinoyarsk 20XX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Lizardcommando]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Named after the jungle that Naked Snake infiltrates in ''Metal Gear Solid 3: Snake Eater''. Uses the same tileset as Plant Man's stage.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Batabattan]], [[Battonton]], [[Hammer Joe]], [[Katonbyon]], [[Power Muscler]], [[Sumatran]], [[Walking Bomb]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Gorilla Tank]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Typical Miniboss Fights&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[SnoruntPyro]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A series of fights with Metall Pottons, with different platforms. Each Metall Potton will dispense an enemy other than their usual Metalls.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Pipi|Copipi]], [[Hammer Joe]], [[Jamacy]], [[Jet Buton]], [[Peat]], [[Pierobot]], [[Pukapelly]], [[Pukapucker]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Sparkman Platform]], [[Tomahawk Platform]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Metall Potton]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Up And Down&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[DoctorNovakaine]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An area with constant Gravity Flips, requiring Mega Man to hurry to the next platform while also avoiding whatever enemy is near it.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Bomb Flier]], [[Gabgyo]] (jump), [[Jet Bomb]], [[Jet Buton]], [[Peng]], [[Petit Devil]] (yellow), [[Shield Attacker]], [[Shrink]], [[Tadahou]], [[Up'n'Down]], [[Wander Bell]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Gravity Flip]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Vacuum Seal&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[NaOH]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |This is a short vertical climbing stage with Au-Aus.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Au-Au]], [[Picket Man]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Vu&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Renhoek]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |It is a sky-themed area that focuses on jumps across Sparkman Platforms, with the end of the area being the same room the area started in.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Bomb Flier]], [[Giree]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Sparkman Platform]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Warp Zone&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[NaOH]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A single-screen area made using teleporter tiles, with five Screw Bombers and one Spine to avoid.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Screw Bomber]], [[Spine]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Water Boat Fast&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Strife]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |This area is a short Wave Man Jetski segment, featuring a miniboss battle with a Moby.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Blader]], [[Irucan]], [[Jet Bomb]], [[V]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Wave Man Jetski]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Moby]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Waterfall&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[NaOH]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A simple platform challenge focusing on Croakers. The area can be effectively skipped by using a utility such as [[Rush Coil]] or [[Super Arrow]] to get to the exit sooner than intended.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Croaker]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Water Test&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[The Stove Guy]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |This area features a water area in tandem with Presses, as well as an assortment of enemies to attack the player. A Key is needed to get through a Key Barrier nearby, which leads to a few more rooms before leading to the exit.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Bomber Pepe]], [[Crazy Cannon]], [[Up'n'Down]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Key Barrier]], [[Press]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |What a rush!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[TheSkipper1995]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |This is a level designed around using [[Rush Coil]] and [[Rush Jet]], though other weapons can be used to trivialize it.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Spine]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Conveyor]] (MM2), [[Elec Block]], [[Quick Laser]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |WIIIILLLLLLDDDDD West&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Big Fish (user)|Big Fish]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A western area focused exclusively on Coltons and Wanaans.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Colton]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Wanaan]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily's Cutting Edge Deja Vu&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Beed28]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An area based off of the first few screens of Wily 2 from the original ''Mega Man'', including the battle against Cut Man.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Blader]], [[Screw Bomber]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Cut Man]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily Sewer Entrance&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[BBLIR]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A fortress area with a few simple obstacles, such as Girees on platforms, or jumps on Ice Platforms over burning Oil.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Battonton]], [[Giree]], [[Hothead]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Ice Platform]], [[Oil]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wood you please be careful?&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[TheSkipper1995]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A forest-themed area with Tadahous, Batabattans, and Cyber Gabyoalls serving as enemies, and Plantman Platforms serving as the main gimmick.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Batabattan]], [[Cyber Gabyoall]], [[Tadahou]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Plantman Platform]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |You Gotta Be Kitten Me&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[DoctorNovakaine]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |This one-room mini-stage features a battle against Gamarn and Gamadayu, with the addition of a Tama that is out of the player's reach and fires its projectiles down at them.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Gamarn and Gamadayu]], [[Tama]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |You know the Drill.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[TheSkipper1995]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A jungle base area focused around avoiding Rolling Drills (and sometimes Metall Cannons) while waiting for Count Bombs to explode.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Metall Cannon]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Count Bomb]], [[Destroyable Block]] (Slash Claw), [[Rolling Drill]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Special Stages===&lt;br /&gt;
&amp;lt;!-- This is just a header, nothing goes here --&amp;gt;&lt;br /&gt;
====Galaxy Man's Lemonade Stand====&lt;br /&gt;
Upon the clearing of every tenth mini-stage, the player will be sent to Galaxy Man's Lemonade Stand, a shop within the Pit of Pits where players can buy health, energy, and passive upgrades to make the remaining mini-stages easier.  The player can also talk to Galaxy Man here, in which case most of his dialogue is referential humor.&lt;br /&gt;
&lt;br /&gt;
These three items are always available for sale:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Item'''&lt;br /&gt;
!'''Cost'''&lt;br /&gt;
!'''In-Game Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Health&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |10 Bolts&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Restores 5 energy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Energy&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |15 Bolts&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Restores 5 Weapon energy in all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |E-Tank&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |150 Bolts&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Energy Tank.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In addition, Galaxy Man will randomly select two (Or sometimes three) of the following items to sell each visit:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Item'''&lt;br /&gt;
!'''Cost'''&lt;br /&gt;
!'''In-Game Description'''&lt;br /&gt;
!'''Comment'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Eddie]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |40 Bolts&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Eddie appears every other level instead of every 5.&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |Self-explanatory.  This upgrade is relatively cheap because many of the levels are not designed around Eddie; it is not uncommon for him to walk into a pit, or have his drop disappear before the player can safely reach it.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |M-Tank&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |180 Bolts&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mystery Tank.&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |Self-explanatory.  Prior to version 1.3, up to 9 M-Tanks could be purchased and even brought outside of the Pit.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Parachute&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |30 Bolts&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Pits deal 2 damage instead of 3.&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |Self-explanatory.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Spike&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |60 Bolts&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Spikes deal 5 damage instead of 7.&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |Self-explanatory.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Joe Helmet&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |50 Bolts&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Joes have less health.&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |All Joe-type enemies have their health reduced to 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Skull&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |100 Bolts&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bosses have less health.&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |6 less health, to be exact.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Grab Buster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[81]] Bolts&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Grab Buster heals you an extra hit point.&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |Self-explanatory.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |?-Tank&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |100 Bolts&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |I'm ripping you off.&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |All following visits to Galaxy Man's Lemonade Stand will contain a ?-Tank.&lt;br /&gt;
|}&lt;br /&gt;
Tip: If you jump off either side of the lemonade stand and respawn, Galaxy Man's Shop will refresh, allowing the ability to repeat this until you have bought each special item.&lt;br /&gt;
&lt;br /&gt;
====????????====&lt;br /&gt;
This room only appears at the end of the Pit of Pits, after clearing all 120 mini-stages.  Aside from the two E-Tanks resting on a ledge towards the top of the screen, it is a completely featureless room.  Proceeding to the right in this room prompts a short dialogue with, followed by the boss battle against, [[Galaxy Man]].&lt;br /&gt;
{{MaGMML2}}&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_3&amp;diff=10597</id>
		<title>Make a Good Mega Man Level 3</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_3&amp;diff=10597"/>
				<updated>2019-06-14T15:05:15Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming}}&lt;br /&gt;
&lt;br /&gt;
[[File:Magmml3_Logo.png|350px|thumb|right|The logo for the contest.]]&lt;br /&gt;
'''''Make a Good Mega Man Level 3''''' (or ''MaGMML3'' for short) is the upcoming third installment in the ''Make a Good Mega Man Level'' series, co-hosted by [[Mick Galbani]] and [[ACESpark]]. Like its predecessors, the game will feature community-created levels submitted as part of a level design contest. The contest will be judged by Mick Galbani, ACESpark, [[Flashman85]], [[Pachy]], and [[Shinryu]]. Several elements from ''MaGMML2'', including [[costumes]] and [[the Pit of Pits]], are expected to return.&lt;br /&gt;
&lt;br /&gt;
The 2018 contest officially began on September 22, with November 25 being the submission deadline. Participants are encouraged to join the [https://discordapp.com/invite/SEHjShy official ''MaGMML3'' Discord] for discussions and updates. The public beta for the [[Megamix Engine]], which serves as the basis for ''MaGMML3''&amp;lt;nowiki&amp;gt;'&amp;lt;/nowiki&amp;gt;s engine, was released on July 11th, while its official full release was on September 15th, a week before the submission period.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
During the development of ''[[Make a Good Mega Man Level 2|MaGMML2]]'', host [[SnoruntPyro]] made the decision that she would not host the next contest, citing the stresses of hosting and a desire to participate in the next contest as reasons for stepping down. Mick Galbani, a community favorite for the position, stepped up to host ''MaGMML3''. Planning for the third game began even before the second game was released, and a community feedback poll following the release of ''MaGMML2'' was used to inform some of the planning for ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
On October 29, 2017, ACESpark was invited to co-host and judge ''MaGMML3'', based on the overwhelmingly positive response to his contributions to the second game. Applications for the remaining three judge slots were announced on November 6, 2017.&amp;lt;ref&amp;gt;http://magmmlcontest.com/forum/showthread.php?tid=70&amp;lt;/ref&amp;gt; In Stage 1 of the application process, applicants were given three weeks to judge the seven [[MaGMML3 Judge Application Levels|''MaGMML3'' Judge Application Levels]], providing written comments and rating the levels based on a rubric. Of the 19 applicants, 11 moved on to Stage 2, where they submitted a sample of their Mega Man level design ability—either a level designed specifically for the application, or one they had already created. The submission deadline for Stage 2 was December 23, 2017; within 24 hours, Stage 2 applicants received a notification of the results, accompanied by brief comments on why they were or were not selected. At the same time, it was announced to the public that [[Flashman85]], [[Pachy]], and [[Shinryu]] would be judging ''MaGMML3'' alongside Mick Galbani and ACESpark.&lt;br /&gt;
&lt;br /&gt;
On August 24, 2018, the [https://docs.google.com/document/d/18mbHMqCaFaKAyO8ZBeHOFnm-BgraUA4skLEQdKst2p8 contest rules] were announced, along with every previous and current main series judge offering recommendations for the upcoming submissions. Notable rule changes include:&lt;br /&gt;
*The submission period has been extended by an undetermined amount. (announced on Discord only)&lt;br /&gt;
*The late submission period has been drastically reduced to 7 days.&lt;br /&gt;
*Minor edits of devkit levels, such as [[Ancient Tomb]], are no longer permitted.&lt;br /&gt;
*Noble Nickels have been replaced with Trickster Tokens, for which the per-level limit is still 5.&lt;br /&gt;
*Scoring is once again out of 100, with Creativity losing half of its original weight. Its 15 points were distributed evenly between Design, Fun, and Aesthetics.&lt;br /&gt;
&lt;br /&gt;
On September 15, 2018, the devkit was released and the contest dates were announced.&lt;br /&gt;
&lt;br /&gt;
On September 22, 2018, the submission form opened to the public, officially marking the opening of the contest.&lt;br /&gt;
&lt;br /&gt;
On November 26, 2018, the deadline for submissions passed, though this was followed by a grace period where late submissions/resubmissions were accepted at the cost of a score penalty, the percentage of which increased with each day. This grace period ended at 11:59 EST on December 2, 2018.&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
A total of 179 valid entries were submitted, with an additional 11 being excluded or pulled for various reasons. This makes ''Make a Good Mega Man Level 3'' the largest ''MaGMML'' contest to date.&lt;br /&gt;
===Valid entries===&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*A piece of cake, but with aesthetics&lt;br /&gt;
*Abandoned Mine&lt;br /&gt;
*Access Corridor Alpha&lt;br /&gt;
*Air man's ultimate weapon&lt;br /&gt;
*Akudama Empire Mothership&lt;br /&gt;
*Alpine Weather Institute&lt;br /&gt;
*Alraune Woman&lt;br /&gt;
*An Ice Cave in Russia&lt;br /&gt;
*An Underwater Adventure? Wow!&lt;br /&gt;
*Arcade Archives&lt;br /&gt;
*ArcaneMan -Chaos Tower- [CERN HQ Remains]&lt;br /&gt;
*Assault Hunt&lt;br /&gt;
*Bakery Man&lt;br /&gt;
*Ballade's Square of Doom&lt;br /&gt;
*Banshee Woman&lt;br /&gt;
*Beat The Security System&lt;br /&gt;
*Beet Man&lt;br /&gt;
*Blizzard Resort&lt;br /&gt;
*Bold and Trash&lt;br /&gt;
*Boost Man&lt;br /&gt;
*Bright Man Remix&lt;br /&gt;
*Cable Woman&lt;br /&gt;
*Call Me Ishmael&lt;br /&gt;
*Cardinal Man III&lt;br /&gt;
*Cassette Man&lt;br /&gt;
*Chaos Light City&lt;br /&gt;
*Checkmate&lt;br /&gt;
*Chemical Industry&lt;br /&gt;
*Cloud Nine&lt;br /&gt;
*CrashMan Simulator&lt;br /&gt;
*Creatively Named Level&lt;br /&gt;
*Crest Man&lt;br /&gt;
*Crosshair Aware&lt;br /&gt;
*Crystal Tower&lt;br /&gt;
*Cursed Darkness&lt;br /&gt;
*Cutman's New Warehouse&lt;br /&gt;
*Cycle Facility&lt;br /&gt;
*Damp Ruins&lt;br /&gt;
*Dangan Factory&lt;br /&gt;
*Dark Castle&lt;br /&gt;
*Decoy Man&lt;br /&gt;
*Devil Factory&lt;br /&gt;
*DISCHARGEEEE&lt;br /&gt;
*Disobedience of Superior Machines&lt;br /&gt;
*Doorkman&lt;br /&gt;
*Dunes of Discharge&lt;br /&gt;
*Escape From the Wily City&lt;br /&gt;
*Evil Energy Facility&lt;br /&gt;
*Explosives Factory&lt;br /&gt;
*Fairly Unfocused Newcomer's Bosses And Gimmicks Stage&lt;br /&gt;
*Falling System Core&lt;br /&gt;
*Fight, Kikkoman! For Everlasting Sauce!&lt;br /&gt;
*Flamboyant Castle&lt;br /&gt;
*Foo Man&lt;br /&gt;
*Forgotten Factory&lt;br /&gt;
*Frenzy Reactor&lt;br /&gt;
*Froggy Gravity&lt;br /&gt;
*Fruit Forest&lt;br /&gt;
*Geek Man&lt;br /&gt;
|&lt;br /&gt;
*Get Wet, Get Wild&lt;br /&gt;
*Gilded Man&lt;br /&gt;
*Girder Man Stage&lt;br /&gt;
*Glass Factory&lt;br /&gt;
*Glitched up Beta&lt;br /&gt;
*Glitz Woman&lt;br /&gt;
*Grand Fire Palace&lt;br /&gt;
*Grassy Plains&lt;br /&gt;
*Gravauqa2o&lt;br /&gt;
*Gravity Wumbo&lt;br /&gt;
*Gross Incandescence&lt;br /&gt;
*Guitar Man&lt;br /&gt;
*Hazard Hydro&lt;br /&gt;
*Hit the Jackpot!&lt;br /&gt;
*Hornet Man got a new Stage&lt;br /&gt;
*House of Fun&lt;br /&gt;
*Hunter Tower&lt;br /&gt;
*I Hope I Lose: A Grand Tale&lt;br /&gt;
*Identity Man&lt;br /&gt;
*Interspatial Compression&lt;br /&gt;
*Irrigation Irritation&lt;br /&gt;
*It Was Rated Arr&lt;br /&gt;
*Judgement Man&lt;br /&gt;
*Just a Water Level&lt;br /&gt;
*Lost Caverns of Jungata&lt;br /&gt;
*Luminous Tower Ascent&lt;br /&gt;
*Mafia Man's Gambling Palace&lt;br /&gt;
*Malware Man&lt;br /&gt;
*Magmatic Panic&lt;br /&gt;
*mechanical factory&lt;br /&gt;
*Mediocre Oil Level&lt;br /&gt;
*Mega Man DEV&lt;br /&gt;
*Metal Man Steals Other People's Conveyors&lt;br /&gt;
*Metall Man's Metall Factory&lt;br /&gt;
*Military Training Grounds&lt;br /&gt;
*Mine exploration&lt;br /&gt;
*Mint Candy Matrix&lt;br /&gt;
*Mirror Woman&lt;br /&gt;
*My First Megamix Level uwu xd lmao &amp;gt;dab&amp;lt;&lt;br /&gt;
*Ninja of the Night&lt;br /&gt;
*Not Delivering on Promises&lt;br /&gt;
*Nowhere yet everywhere: When the world may loop&lt;br /&gt;
*Operation: Narcissistic Stratosphere&lt;br /&gt;
*Outer Reaches&lt;br /&gt;
*Pick Your Poison&lt;br /&gt;
*Pipe Man&lt;br /&gt;
*Plataform Hijinks&lt;br /&gt;
*PoudrinMan&lt;br /&gt;
*Propeller Woman in the City in the Clouds&lt;br /&gt;
*Pumpkin Patches&lt;br /&gt;
*QuintsMetFactory&lt;br /&gt;
*Radium Man&lt;br /&gt;
*Rec Man&lt;br /&gt;
*Red Mountain&lt;br /&gt;
*Revenge of Tricastle&lt;br /&gt;
*Robogarden&lt;br /&gt;
*Rockbound Facility&lt;br /&gt;
*Rock Fortress&lt;br /&gt;
*Ruins of a Forbidden Kingdom&lt;br /&gt;
*Secluded Terminal&lt;br /&gt;
|&lt;br /&gt;
*Shape Woman&lt;br /&gt;
*Skull Sans Megatale 4&lt;br /&gt;
*Skull Secret Zone&lt;br /&gt;
*Sludge Man&lt;br /&gt;
*Solar Inferno&lt;br /&gt;
*Somewhere Underground&lt;br /&gt;
*Sparks and Sockets&lt;br /&gt;
*Spectrum Science&lt;br /&gt;
*Stalks, Shoots, and Leaves&lt;br /&gt;
*Stalling for time&lt;br /&gt;
*Step on the Gas&lt;br /&gt;
*Stolen Citadel&lt;br /&gt;
*Sulfurific Abyss&lt;br /&gt;
*Superheavy Samurai Big BenK&lt;br /&gt;
*Suzy Love&lt;br /&gt;
*Technical Support&lt;br /&gt;
*Teetering Over the Edge&lt;br /&gt;
*Temple of Light and Dark&lt;br /&gt;
*The Actual Rock Man&lt;br /&gt;
*The Cave Level That Exists&lt;br /&gt;
*The Haymay Trials&lt;br /&gt;
*The Heist&lt;br /&gt;
*The hero as remixed&lt;br /&gt;
*The Invincible Robot Army! Featuring Shoe Man!&lt;br /&gt;
*The King's Lair&lt;br /&gt;
*The Level Equivalent of An Old Man Rambling at You&lt;br /&gt;
*The Return Of Veteran Z&lt;br /&gt;
*The Stormscraper&lt;br /&gt;
*The Warped Void&lt;br /&gt;
*Thermal Tundra&lt;br /&gt;
*Top Man 2: Spin or Go Home&lt;br /&gt;
*Tower of Dimentions&lt;br /&gt;
*Toxic Trouble&lt;br /&gt;
*Trailblazer&lt;br /&gt;
*Treading The Wily Sewer System&lt;br /&gt;
*Trouble in the Fortress&lt;br /&gt;
*Turbo Trickery Tower&lt;br /&gt;
*Undead Fortress&lt;br /&gt;
*Ultimate Level&lt;br /&gt;
*Underground Runaround&lt;br /&gt;
*Unguarded Treasure&lt;br /&gt;
*Up Down All Around&lt;br /&gt;
*USM&lt;br /&gt;
*Walk-in Freezer&lt;br /&gt;
*Water Level? Ice Level?&lt;br /&gt;
*Weapon Data Center&lt;br /&gt;
*Western Railway&lt;br /&gt;
*wet&lt;br /&gt;
*Wide Joepen&lt;br /&gt;
*Wily in space (Roll's rescue)&lt;br /&gt;
*Wily Rooms Of Weapons&lt;br /&gt;
*Wily's Haunted Castle&lt;br /&gt;
*Wilys Redemption&lt;br /&gt;
*Wily's Well-fortified Room&lt;br /&gt;
*Where no met has gone before&lt;br /&gt;
*Working in the Rain&lt;br /&gt;
*Worthless Man&lt;br /&gt;
*X6Meme&lt;br /&gt;
*Y.M.C.A.&lt;br /&gt;
*You Don't Know The Drill&lt;br /&gt;
|}&lt;br /&gt;
===Excluded Entries===&lt;br /&gt;
*&amp;quot;QuintsMoonBase&amp;quot;, &amp;quot;Black Terminus&amp;quot; and &amp;quot;Chase Sequence&amp;quot; were all pulled by their creators and replaced with new levels.&lt;br /&gt;
**&amp;quot;4'33&amp;quot;&amp;quot; was also pulled by its creator, though they did not submit a new level.&lt;br /&gt;
*&amp;quot;Thrilling&amp;quot;, &amp;quot;*NEW* EPIC BATTLE ROYALE MODE IN MEGA MAN!&amp;quot;, and &amp;quot;A Mess of a Level&amp;quot; were excluded for being terrible troll levels. &amp;quot;*NEW* EPIC BATTLE ROYALE MODE IN MEGA MAN!&amp;quot; also contained a threatening message aimed at the judges.&lt;br /&gt;
*&amp;quot;Curse of the Statuettes&amp;quot; was excluded for containing horribly broken screen transitions that were impossible to fix.&lt;br /&gt;
*&amp;quot;Boundless Network&amp;quot; and &amp;quot;Warehouse of Breakthroughs&amp;quot; were both excluded for containing custom or modified weapons.&lt;br /&gt;
*&amp;quot;22 Short Screens Without Sniper Joes&amp;quot; was excluded for containing an explicit drug reference.&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
On November 23, 2017, the poll for the game's weapon set was opened, lasting for 2 weeks until it was closed on December 7, 2017.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Weapon&lt;br /&gt;
!Original Robot Master&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SparkChaserIcon.png]]&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|Terra&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LaserTridentIconColouredT.png]]&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WaterShieldIconColouredT.png]]&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|Pump Man&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TornadoBlowIconColouredT.png]]&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|Tornado Man&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ThunderBeamIcon.png]]&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|Elec Man&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagneticShockwaveIcon.png]]&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|Onslaught&lt;br /&gt;
|''Marvel vs. Capcom''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IceWallIcon.png]]&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|Cold Man&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreakDashIconColouredT.png]]&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|Pluto&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushCoilIcon.png]]&lt;br /&gt;
|[[Rush Coil]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushJetIcon.png]]&lt;br /&gt;
|[[Rush Jet]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 4]] (Variant)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushBikeIcon.png]]&lt;br /&gt;
|[[Rush Bike]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagnetBeamIcon.png]]&lt;br /&gt;
|[[Magnet Beam]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
===Devkit Enemies===&lt;br /&gt;
====New====&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* [[Ace Manbow]]&lt;br /&gt;
* [[Adamski]]&lt;br /&gt;
* [[Alabell]]&lt;br /&gt;
* [[Arigock G]]&lt;br /&gt;
* [[Armaroid]]&lt;br /&gt;
* [[Baby Flies]]&lt;br /&gt;
* [[Ballonboo]]&lt;br /&gt;
* [[Bari III]]&lt;br /&gt;
* [[Big Stomper]]&lt;br /&gt;
* [[Bikky Bomb]]&lt;br /&gt;
* [[Biree Spark]]&lt;br /&gt;
* [[Birdy]]&lt;br /&gt;
* [[Bokazurah]]&lt;br /&gt;
* [[Boostun]]&lt;br /&gt;
* [[Bombomboy]]&lt;br /&gt;
* [[Bomb Potton]]&lt;br /&gt;
* [[Bubukan MK-II]]&lt;br /&gt;
* [[Bunby Catcher]]&lt;br /&gt;
* [[Byouz]]&lt;br /&gt;
* [[Camouflametall]]&lt;br /&gt;
* [[Cannon Roader]]&lt;br /&gt;
* [[Cargou Q]]&lt;br /&gt;
* [[Chainsoar]]&lt;br /&gt;
* [[Chuckmagnet]]&lt;br /&gt;
* [[Chunco]]&lt;br /&gt;
* [[Classical Cannon]]&lt;br /&gt;
* [[Cyorown]]&lt;br /&gt;
* [[Darspider]]&lt;br /&gt;
* [[Deispider]]&lt;br /&gt;
* [[Detarnayappa]]&lt;br /&gt;
* [[Diarn]]&lt;br /&gt;
* [[Docbaton]]&lt;br /&gt;
|&lt;br /&gt;
* [[Dockalocker]]&lt;br /&gt;
* [[Doncatch]]&lt;br /&gt;
* [[Elecit]]&lt;br /&gt;
* [[Fankurow]]&lt;br /&gt;
* [[Feeber]]&lt;br /&gt;
* [[Fire Totem]]&lt;br /&gt;
* [[Flower Presenter]]&lt;br /&gt;
* [[Fooley]]&lt;br /&gt;
* [[Fukuhorn]]&lt;br /&gt;
* [[Furaibon]]&lt;br /&gt;
* [[G.S.Q]]&lt;br /&gt;
* [[Gagabyoall]]&lt;br /&gt;
* [[Garinkou]]&lt;br /&gt;
* [[Giant Springer]]&lt;br /&gt;
* [[Glooper]]&lt;br /&gt;
* [[Gobots]]&lt;br /&gt;
* [[Gunner Joe]]&lt;br /&gt;
* [[Haiker N]]&lt;br /&gt;
* [[Hammerfall]]&lt;br /&gt;
* [[Handoo]]&lt;br /&gt;
* [[Hell Metall DX]]&lt;br /&gt;
* [[Hoohoo]]&lt;br /&gt;
* [[Hornet Racer]]&lt;br /&gt;
* [[Illusian]]&lt;br /&gt;
* [[Jump Roller]]&lt;br /&gt;
* [[Kakinbatank]]&lt;br /&gt;
* [[Kaminari Kogoro]]&lt;br /&gt;
* [[Kaona Geeno]]&lt;br /&gt;
* [[Kintot]]&lt;br /&gt;
* [[Ladder Press]]&lt;br /&gt;
* [[La Jaba]]&lt;br /&gt;
* [[L.E.C]]&lt;br /&gt;
|&lt;br /&gt;
* [[Little Pachipachi]]&lt;br /&gt;
* [[Machine Gun Joe]]&lt;br /&gt;
* [[Malmet]]&lt;br /&gt;
* [[Mecha Pitchan]]&lt;br /&gt;
* [[Merserker]]&lt;br /&gt;
* [[Metall|Metall β]]&lt;br /&gt;
* [[Metall Sniper]]&lt;br /&gt;
* [[Minoan]]&lt;br /&gt;
* [[Molmole]]&lt;br /&gt;
* [[Monkikki]]&lt;br /&gt;
* [[Morning Joe]]&lt;br /&gt;
* [[Neo Heli Metall]]&lt;br /&gt;
* [[New Classical Cannon]]&lt;br /&gt;
* [[Nibul]]&lt;br /&gt;
* [[Nombrellan]]&lt;br /&gt;
* [[Numetall]]&lt;br /&gt;
* [[Octone]]&lt;br /&gt;
* [[Okosutobon]]&lt;br /&gt;
* [[Oshitsu Osarettsu]]&lt;br /&gt;
* [[Ou-Ou]]&lt;br /&gt;
* [[Palm Hopper]]&lt;br /&gt;
* [[Parocket]]&lt;br /&gt;
* [[Pickelman Dada]]&lt;br /&gt;
* [[Pikashu]]&lt;br /&gt;
* [[Piledan]]&lt;br /&gt;
* [[Pointan]]&lt;br /&gt;
* [[Popo Heli]]&lt;br /&gt;
* [[Press'n]]&lt;br /&gt;
* [[Returning Machine Gun Joe]]&lt;br /&gt;
* [[R Suzy]]&lt;br /&gt;
* [[Sakrets]]&lt;br /&gt;
* [[Scissascissor]]&lt;br /&gt;
|&lt;br /&gt;
* [[Searchy]]&lt;br /&gt;
* [[Sepa Roader]]&lt;br /&gt;
* [[Shaboan]]&lt;br /&gt;
* [[Shadow Clone]]&lt;br /&gt;
* [[Shield Attacker RX]]&lt;br /&gt;
* [[Shield Attacker TRL]]&lt;br /&gt;
* [[Shield Guard]]&lt;br /&gt;
* [[Shotom]]&lt;br /&gt;
* [[Shrimparge 91]]&lt;br /&gt;
* [[Shuhorn]]&lt;br /&gt;
* [[Sibul]]&lt;br /&gt;
* [[Smaplar]]&lt;br /&gt;
* [[Snippscissor]]&lt;br /&gt;
* [[Sola 0]]&lt;br /&gt;
* [[Soshi Breaker]]&lt;br /&gt;
* [[Spin Cutter]]&lt;br /&gt;
* [[Sprinklan]]&lt;br /&gt;
* [[Stegorus]]&lt;br /&gt;
* [[Swallowegg]]&lt;br /&gt;
* [[Swim Ball]]&lt;br /&gt;
* [[Tamp]]&lt;br /&gt;
* [[Telly X]]&lt;br /&gt;
* [[Tel Tel]]&lt;br /&gt;
* [[Tomsmort]]&lt;br /&gt;
* [[Tropish]]&lt;br /&gt;
* [[Tsurare Stamp]]&lt;br /&gt;
* [[Turbo Roader]]&lt;br /&gt;
* [[Twin Shooter S]]&lt;br /&gt;
* [[Wall Blaster]]&lt;br /&gt;
* [[Waltriot]]&lt;br /&gt;
* [[Wandering Head]]&lt;br /&gt;
* [[Yonbain]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Returning====&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* [[Apache Joe]]&lt;br /&gt;
* [[Atomic Chicken]]&lt;br /&gt;
* [[Au-Au]]&lt;br /&gt;
* [[Baby Metall]]&lt;br /&gt;
* [[Batabattan]]&lt;br /&gt;
* [[Batton]]&lt;br /&gt;
* [[Battonton]]&lt;br /&gt;
* [[B Bitter]]&lt;br /&gt;
* [[Beak]]&lt;br /&gt;
* [[Ben K]]&lt;br /&gt;
* [[Big Eye]]&lt;br /&gt;
* [[Big Fish]]&lt;br /&gt;
* [[Big Telly]]&lt;br /&gt;
* [[Bikky]]&lt;br /&gt;
* [[Biree]]&lt;br /&gt;
* [[Biribaree]]&lt;br /&gt;
* [[Blader]]&lt;br /&gt;
* [[Blocky]]&lt;br /&gt;
* [[Bolton and Nutton]]&lt;br /&gt;
* [[Bomb Flier]]&lt;br /&gt;
* [[Bombier]]&lt;br /&gt;
* [[Bomb Thrown]]&lt;br /&gt;
* [[Bomber Pepe]]&lt;br /&gt;
* [[Bombomb]]&lt;br /&gt;
* [[Bounder]]&lt;br /&gt;
* [[Brain Break]]&lt;br /&gt;
* [[Brown]]&lt;br /&gt;
* [[Bubukan]]&lt;br /&gt;
* [[Butterdroid]]&lt;br /&gt;
* [[Camon]]&lt;br /&gt;
* [[Cannopeller]]&lt;br /&gt;
* [[Caricarry]]&lt;br /&gt;
* [[Choker Oh]]&lt;br /&gt;
* [[Claw]]&lt;br /&gt;
* [[Cocco]]&lt;br /&gt;
* [[Colton]]&lt;br /&gt;
* [[Corocoro]]&lt;br /&gt;
* [[Crabbot]]&lt;br /&gt;
* [[Crazy Cannon]]&lt;br /&gt;
* [[Crazy Razy]]&lt;br /&gt;
* [[Croaker]]&lt;br /&gt;
* [[Crystal Joe]]&lt;br /&gt;
* [[Curlinger]]&lt;br /&gt;
* [[Cutting Wheel]]&lt;br /&gt;
* [[Cyber Gabyoall]]&lt;br /&gt;
* [[Dachone]]&lt;br /&gt;
* [[Dachone Ltd. Ed.]]&lt;br /&gt;
* [[Dada]]&lt;br /&gt;
* [[Docron]]&lt;br /&gt;
* [[Dompan]]&lt;br /&gt;
* [[Drillun]]&lt;br /&gt;
* [[Elec'n]]&lt;br /&gt;
* [[Electric Gabyoall]]&lt;br /&gt;
|&lt;br /&gt;
* [[Fan Fiend]]&lt;br /&gt;
* [[Fatool]]&lt;br /&gt;
* [[Fire Boy]]&lt;br /&gt;
* [[Fire Telly]]&lt;br /&gt;
* [[Flea]]&lt;br /&gt;
* [[Flying Shell]]&lt;br /&gt;
* [[Foojeen]]&lt;br /&gt;
* [[Gabgyo]]&lt;br /&gt;
* [[Gachappon]]&lt;br /&gt;
* [[Garyoby]]&lt;br /&gt;
* [[Giree]]&lt;br /&gt;
* [[Graviton]]&lt;br /&gt;
* [[Gremlin]]&lt;br /&gt;
* [[Gyoraibo]]&lt;br /&gt;
* [[Gyotot]]&lt;br /&gt;
* [[Haehaey]]&lt;br /&gt;
* [[Hammer Joe]]&lt;br /&gt;
* [[Hari Harry]]&lt;br /&gt;
* [[Have &amp;quot;Su&amp;quot; Bee]]&lt;br /&gt;
* [[Heli Buton]]&lt;br /&gt;
* [[Helipon]]&lt;br /&gt;
* [[Hirarian 427]]&lt;br /&gt;
* [[Hologran]]&lt;br /&gt;
* [[Hopps]]&lt;br /&gt;
* [[Hotchkiss'n]]&lt;br /&gt;
* [[Hothead]]&lt;br /&gt;
* [[Imorm]]&lt;br /&gt;
* [[Irucan]]&lt;br /&gt;
* [[Jamacy]]&lt;br /&gt;
* [[Jet Bomb]]&lt;br /&gt;
* [[Jet Buton]]&lt;br /&gt;
* [[Jumbig]]&lt;br /&gt;
* [[Junk Golem]]&lt;br /&gt;
* [[Katonbyon]]&lt;br /&gt;
* [[Kemumakin]]&lt;br /&gt;
* [[Killer Bullet]]&lt;br /&gt;
* [[Komasaburo]]&lt;br /&gt;
* [[Kouker Q]]&lt;br /&gt;
* [[Lightning Lord]]&lt;br /&gt;
* [[Lyric]]&lt;br /&gt;
* [[M-422A]]&lt;br /&gt;
* [[M-445]]&lt;br /&gt;
* [[Mag Fly]]&lt;br /&gt;
* [[Mantan]]&lt;br /&gt;
* [[Mechakkero]]&lt;br /&gt;
* [[Metall]]&lt;br /&gt;
* [[Metall Cannon]]&lt;br /&gt;
* [[Metall Dance]]&lt;br /&gt;
* [[Metall EX]]&lt;br /&gt;
* [[Metall K1000]]&lt;br /&gt;
* [[Metall Mommy]]&lt;br /&gt;
* [[Metall Run and Gun]]&lt;br /&gt;
|&lt;br /&gt;
* [[Metall Swim]]&lt;br /&gt;
* [[Mizzile]]&lt;br /&gt;
* [[Mole]]&lt;br /&gt;
* [[Molier]]&lt;br /&gt;
* [[Mono Roader]]&lt;br /&gt;
* [[Monking]]&lt;br /&gt;
* [[Mousubeil]]&lt;br /&gt;
* [[Neo Metall]]&lt;br /&gt;
* [[New Shield Attacker]]&lt;br /&gt;
* [[New Shotman]]&lt;br /&gt;
* [[Nitron]]&lt;br /&gt;
* [[Nobita]]&lt;br /&gt;
* [[Octoboss]]&lt;br /&gt;
* [[Octoper OA]]&lt;br /&gt;
* [[Octopus Battery]]&lt;br /&gt;
* [[Pakatto 24]]&lt;br /&gt;
* [[Pandeeta]]&lt;br /&gt;
* [[Parasyu]]&lt;br /&gt;
* [[Peat]]&lt;br /&gt;
* [[Pelicanu]]&lt;br /&gt;
* [[Peng]]&lt;br /&gt;
* [[Penpen]]&lt;br /&gt;
* [[Penpen EV]]&lt;br /&gt;
* [[Peterchy]]&lt;br /&gt;
* [[Petit Devil]]&lt;br /&gt;
* [[Petit Snakey]]&lt;br /&gt;
* [[Pickelman Bull]]&lt;br /&gt;
* [[Picket Man]]&lt;br /&gt;
* [[Pierobot]]&lt;br /&gt;
* [[Pierrobug]]&lt;br /&gt;
* [[Pipi]]&lt;br /&gt;
* [[Piriparee]]&lt;br /&gt;
* [[Pole]]&lt;br /&gt;
* [[Pooker]]&lt;br /&gt;
* [[Potton]]&lt;br /&gt;
* [[Power Muscler]]&lt;br /&gt;
* [[Power Slam]]&lt;br /&gt;
* [[Propeller Eye]]&lt;br /&gt;
* [[Prop-Top]]&lt;br /&gt;
* [[Pukapelly]]&lt;br /&gt;
* [[Pukapucker]]&lt;br /&gt;
* [[Puyoyon]]&lt;br /&gt;
* [[Rabbiton]]&lt;br /&gt;
* [[Rackaser]]&lt;br /&gt;
* [[Ratton]]&lt;br /&gt;
* [[Rembakun]]&lt;br /&gt;
* [[Returning Monking]]&lt;br /&gt;
* [[Returning Sniper Joe]]&lt;br /&gt;
* [[Rider Joe]]&lt;br /&gt;
* [[Ring Ring]]&lt;br /&gt;
* [[Robo-Rabbit]]&lt;br /&gt;
* [[Rock Thrown]]&lt;br /&gt;
|&lt;br /&gt;
* [[Rounder]]&lt;br /&gt;
* [[Sasoreenu]]&lt;br /&gt;
* [[Scworm]]&lt;br /&gt;
* [[Screw Bomber]]&lt;br /&gt;
* [[Sea Mine]]&lt;br /&gt;
* [[Shield Attacker]]&lt;br /&gt;
* [[Shield Attacker GTR]]&lt;br /&gt;
* [[Shigaraky]]&lt;br /&gt;
* [[Shrink]]&lt;br /&gt;
* [[Skeleton Joe]]&lt;br /&gt;
* [[Skullmet]]&lt;br /&gt;
* [[Skull Walker]]&lt;br /&gt;
* [[Sniper Armor]]&lt;br /&gt;
* [[Sniper Joe]]&lt;br /&gt;
* [[Sonic Bill]]&lt;br /&gt;
* [[Space Metall]]&lt;br /&gt;
* [[Spine]]&lt;br /&gt;
* [[Spring Face Bomb]]&lt;br /&gt;
* [[Spring Head]]&lt;br /&gt;
* [[SRU-21/P]]&lt;br /&gt;
* [[Subeil]]&lt;br /&gt;
* [[Submarine Flier]]&lt;br /&gt;
* [[Sumatran]]&lt;br /&gt;
* [[Suzy G]]&lt;br /&gt;
* [[Super Ball Machine Jr.]]&lt;br /&gt;
* [[SW-525]]&lt;br /&gt;
* [[Swallown]]&lt;br /&gt;
* [[Taban]]&lt;br /&gt;
* [[Tadahou]]&lt;br /&gt;
* [[Tackle Fire]]&lt;br /&gt;
* [[Taketento]]&lt;br /&gt;
* [[Tatebo]]&lt;br /&gt;
* [[Tatepakkan]]&lt;br /&gt;
* [[Teck]]&lt;br /&gt;
* [[Telly]]&lt;br /&gt;
* [[Togehero]]&lt;br /&gt;
* [[Tondeall]]&lt;br /&gt;
* [[Tom Boy]]&lt;br /&gt;
* [[Toss Machine]]&lt;br /&gt;
* [[Totem Polen]]&lt;br /&gt;
* [[Tsuranattori]]&lt;br /&gt;
* [[Twin Cannon]]&lt;br /&gt;
* [[Twin Roader]]&lt;br /&gt;
* [[Up'n'Down]]&lt;br /&gt;
* [[V]]&lt;br /&gt;
* [[Walking Bomb]]&lt;br /&gt;
* [[Wall Blaster II]]&lt;br /&gt;
* [[Wander Bell]]&lt;br /&gt;
* [[Watcher]]&lt;br /&gt;
* [[Yaffu]]&lt;br /&gt;
* [[Yambow]]&lt;br /&gt;
* [[Yudon]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Minibosses==&lt;br /&gt;
===Devkit Minibosses===&lt;br /&gt;
====New====&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GiantMetallCannon.png|center]]&lt;br /&gt;
|[[Giant Metall Cannon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gundrill.png|center]]&lt;br /&gt;
|[[Gundrill]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hyoey.png|center]]&lt;br /&gt;
|[[Hyoey]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tyhorn.png|center]]&lt;br /&gt;
|[[Tyhorn]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TKhamen.png|center]]&lt;br /&gt;
|[[T. Khamen]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MadGrinder.png|center]]&lt;br /&gt;
|[[Mad Grinder]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ShirokumachineGTV.png|center]]&lt;br /&gt;
|[[Shirokumachine GTV]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TruckJoe.png|center]]&lt;br /&gt;
|[[Truck Joe]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MelodyResponseCannon.png|center]]&lt;br /&gt;
|[[Melody Response Cannon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BeeBlader.png|center]]&lt;br /&gt;
|[[Bee Blader]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Combiloid.png|center]]&lt;br /&gt;
|[[Combiloid]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DocKumo.png|center]]&lt;br /&gt;
|[[Doc Kumo]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KnuckleDuster.png|center]]&lt;br /&gt;
|[[Knuckle Duster]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OctoGenerator.png|center]]&lt;br /&gt;
|[[Octo Generator]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stompy.png|center]]&lt;br /&gt;
|[[Stompy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TwinShooterG.png|center]]&lt;br /&gt;
|[[Twin Shooter G]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ChangkeyDragon.png|center]]&lt;br /&gt;
|[[Changkey Dragon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hanabiran.png|center]]&lt;br /&gt;
|[[Hanabiran]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Paozo.png|center]]&lt;br /&gt;
|[[Paozo]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StoneHead.png|center]]&lt;br /&gt;
|[[Stone Head]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Octobulb.png|center]]&lt;br /&gt;
|[[Octobulb]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuzakAndFenix.png|center]]&lt;br /&gt;
|[[Suzak &amp;amp; Fenix]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TheKeeper.png|center]]&lt;br /&gt;
|[[The Keeper]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tricastle.png|center]]&lt;br /&gt;
|[[Tricastle]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|}&lt;br /&gt;
====Returning====&lt;br /&gt;
* [[Big Snakey]]&lt;br /&gt;
* [[Escaroo]]&lt;br /&gt;
* [[Gamarn and Gamadayu]]&lt;br /&gt;
* [[Giant Metall]]&lt;br /&gt;
* [[Gorilla Tank]]&lt;br /&gt;
* [[Hot Dog]]&lt;br /&gt;
* [[Kabatoncue]]&lt;br /&gt;
* [[Lantern Fish]]&lt;br /&gt;
* [[Metall Potton]]&lt;br /&gt;
* [[Moby]]&lt;br /&gt;
* [[Octoboss]]&lt;br /&gt;
* [[Octoper OA]]&lt;br /&gt;
* [[Penpen Maker]]&lt;br /&gt;
* [[Squidon]]&lt;br /&gt;
* [[Tama]]&lt;br /&gt;
* [[Whopper]]&lt;br /&gt;
&lt;br /&gt;
==Gimmicks==&lt;br /&gt;
===Devkit Gimmicks===&lt;br /&gt;
Every single devkit gimmmick from ''[[Make a Good Mega Man Level]]'' and ''[[Make a Good Mega Man Level 2]]'' returns.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuickLightingIcon.png|center]] [[File:QuickLightingNormalIcon.png|center]]&lt;br /&gt;
|[[Quick Lighting]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireSpike.png|center]]&lt;br /&gt;
|[[Fire Spike]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icicle.png|center]]&lt;br /&gt;
|[[Icicle]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuperCutterRevenge.png|center]]&lt;br /&gt;
|[[Super Cutter Revenge]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KamegoroTornadoSpawner.png|center]]&lt;br /&gt;
|[[Kamegoro Tornado Spawner]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TrainShakeIcon.png|center]]&lt;br /&gt;
|[[Train Shake]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AnglePlatform.png|center]]&lt;br /&gt;
|[[Angle Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FluorescentBulb.png|center]]&lt;br /&gt;
|[[Fluorescent Bulb]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FusePlatform.png|center]]&lt;br /&gt;
|[[Fuse Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GutsHover.png|center]]&lt;br /&gt;
|[[Guts Hover]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HunterPlatform.png|center]]&lt;br /&gt;
|[[Hunter Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoveHover.png|center]]&lt;br /&gt;
|[[Move Hover]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Napalm.png|center]]&lt;br /&gt;
|[[Napalm]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BubbleFloor.png|center]]&lt;br /&gt;
|[[Bubble Floor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GirderSmall.png|center]] [[File:GirderMedium.png|center]] [[File:GirderLarge.png|center]]&lt;br /&gt;
|[[Girder]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kamapot.png|center]]&lt;br /&gt;
|[[Kamapot]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MercuryBlock.png|center]]&lt;br /&gt;
|[[Mercury Block]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Landmine.png|center]]&lt;br /&gt;
|[[Landmine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RoomLowGravityIcon.png|center]]&lt;br /&gt;
|[[Room Low Gravity]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TyhornPlatform.png|center]]&lt;br /&gt;
|[[Tyhorn Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:UranusPlatform.png|center]] [[File:UranusPlatformWilyStar.png|center]]&lt;br /&gt;
|[[Uranus Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VenusWaterfall.png|center]]&lt;br /&gt;
|[[Venus Waterfall]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ControllableLift.png|center]]&lt;br /&gt;
|[[Controllable Lift]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkMachine.png|center]]&lt;br /&gt;
|[[Junk Machine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkMagnet.png|center]]&lt;br /&gt;
|[[Junk Magnet]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkPlatform.png|center]]&lt;br /&gt;
|[[Junk Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RevealingTilesIcon.png|center]]&lt;br /&gt;
|[[Revealing Tiles]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroSwitch.png|center]]&lt;br /&gt;
|[[Astro Switch]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroDoor.png|center]]&lt;br /&gt;
|[[Astro Door]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkullElevator.png|center]]&lt;br /&gt;
|[[Skull Elevator]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkullSwitch.png|center]]&lt;br /&gt;
|[[Skull Switch]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TenguWindIcon.png|center]]&lt;br /&gt;
|[[Tengu Wind]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroWallIcon.png|center]]&lt;br /&gt;
|[[Astro Wall]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CFTFConveyor.png|center]]&lt;br /&gt;
|[[Conveyor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Dangan Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KonroPlatform.png|center]]&lt;br /&gt;
|[[Konro Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OilSlick.png|center]]&lt;br /&gt;
|[[Oil Slick]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Switch Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Switch Block]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Copter Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Gravity Lift]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HanabiranClockArm.png|center]]&lt;br /&gt;
|[[Hanabiran Clock Arm]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Hornet Roll]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Jewel Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wily4Laser.png|center]]&lt;br /&gt;
|[[Wily 4 Laser]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BladeManSeesaw.png|center]]&lt;br /&gt;
|[[Blade Man Seesaw]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Commando Mine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Nitro Truck]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Nitro Truck Signal]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Sheep Conveyor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Sheep Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrikeManSoccerBall.png|center]]&lt;br /&gt;
|[[Strike Man Soccer Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TackleFireDispenser.png|center]]&lt;br /&gt;
|[[Tackle Fire Dispenser]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
&lt;br /&gt;
===Devkit Bosses===&lt;br /&gt;
Every single devkit boss from ''[[Make a Good Mega Man Level 2]]'' returns, as well as [[Quick Man]] from ''[[Make a Good 24 Hour Mega Man Level]]''.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 IceMan.png|center]]&lt;br /&gt;
|[[Ice Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BombMan.png|center]]&lt;br /&gt;
|[[Bomb Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireMan.png|center]]&lt;br /&gt;
|[[Fire Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AirMan.png|center]]&lt;br /&gt;
|[[Air Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BubbleMan.png|center]]&lt;br /&gt;
|[[Bubble Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 FlashMan.png|center]]&lt;br /&gt;
|[[Flash Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HeatMan.png|center]]&lt;br /&gt;
|[[Heat Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 WoodMan.png|center]]&lt;br /&gt;
|[[Wood Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 PicopicoKun.png|center]]&lt;br /&gt;
|[[Picopico-kun]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GutsDozer.png|center]]&lt;br /&gt;
|[[Guts Dozer]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BooBeam.png|center]]&lt;br /&gt;
|[[Boobeam Trap]]&lt;br /&gt;
|TBA&lt;br /&gt;
|User Determined&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Enker.png|center]]&lt;br /&gt;
|[[Enker]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HardMan.png|center]]&lt;br /&gt;
|[[Hard Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Spark.png|center]]&lt;br /&gt;
|[[Spark Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 KamegoroMaker.png|center]]&lt;br /&gt;
|[[Kamegoro Maker]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Tornado Blow]]&amp;lt;br&amp;gt;[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DynaMan.png|center]]&lt;br /&gt;
|[[Dyna Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&lt;br /&gt;
|''Mega Man (DOS)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SonicMan.png|center]]&lt;br /&gt;
|[[Sonic Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|''Mega Man (DOS)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DustMan.png|center]]&lt;br /&gt;
|[[Dust Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 4]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 MetallDaddy.png|center]]&lt;br /&gt;
|[[Metall Daddy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 4]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GiantSuzy.png|center]]&lt;br /&gt;
|[[Giant Suzy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man III]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Punk.png|center]]&lt;br /&gt;
|[[Punk]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man III]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IronBall.png|center]]&lt;br /&gt;
|[[Iron Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man: The Wily Wars]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GyroMan.png|center]]&lt;br /&gt;
|[[Gyro Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 StoneMan.png|center]]&lt;br /&gt;
|[[Stone Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DarkMan4.png|center]]&lt;br /&gt;
|[[Dark Man 4]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Ballade.png|center]]&lt;br /&gt;
|[[Ballade]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HunterA.png|center]]&lt;br /&gt;
|[[Hunter Type A]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HunterB.png|center]]&lt;br /&gt;
|[[Hunter Type B]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Blizzard.png|center]]&lt;br /&gt;
|[[Blizzard Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 YamatoMan.png|center]]&lt;br /&gt;
|[[Yamato Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Rounder2.png|center]]&lt;br /&gt;
|[[Rounder II]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 PowerPiston.png|center]]&lt;br /&gt;
|[[Power Piston]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Mercury.png|center]]&lt;br /&gt;
|[[Mercury]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Saturn.png|center]]&lt;br /&gt;
|[[Saturn]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Uranus.png|center]]&lt;br /&gt;
|[[Uranus]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GreyDevil.png|center]]&lt;br /&gt;
|[[Grey Devil]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Dangan.png|center]]&lt;br /&gt;
|[[Dangan Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Ice Wall]]&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Oil.png|center]]&lt;br /&gt;
|[[Oil Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HornetMan.png|center]]&lt;br /&gt;
|[[Hornet Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SharkPreview.png|center]]&lt;br /&gt;
|[[Mega Mech Shark]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HoneyWoman.png|center]]&lt;br /&gt;
|[[Honey Woman]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 9]]'' ''(Unused Boss)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 CommandoMan.png|center]]&lt;br /&gt;
|[[Commando Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SolarMan.png|center]]&lt;br /&gt;
|[[Solar Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[http://magmmlcontest.com/forum/showthread.php?tid=1315 Devkit Release Announcement]&lt;br /&gt;
*[https://docs.google.com/document/d/18mbHMqCaFaKAyO8ZBeHOFnm-BgraUA4skLEQdKst2p8/edit#heading=h.yrkdelxjt2eb MAGMML3 Rules]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLOAMF_ipmHUfgCL2rM5BBnmhWPGla7WOl MAGMML3 Tutorials]&lt;br /&gt;
*[https://docs.google.com/document/d/1Ong3etCO-ArqUAXCEO4k4tFdTebUgpXUTshFhAxaQ68/edit Level Design Tips and Tricks]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Make a Good Mega Man Level 3]]&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Egg&amp;diff=10596</id>
		<title>Egg</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Egg&amp;diff=10596"/>
				<updated>2019-06-14T14:51:25Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{enemy&lt;br /&gt;
|name=Egg&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|jname=&lt;br /&gt;
|script=&lt;br /&gt;
|romaji=&lt;br /&gt;
|altname=&lt;br /&gt;
|designer=[[kumuhmuh]]&lt;br /&gt;
|programmer=[[kumuhmuh]]&lt;br /&gt;
|artist=&lt;br /&gt;
|hp=3&lt;br /&gt;
|at=&lt;br /&gt;
|weak=[[Metal Blade]], [[Gemini Laser]], [[Solar Blaze]], [[Pharaoh Shot]], [[Magic Card]]&lt;br /&gt;
|category=&lt;br /&gt;
|location='''MaGMML:'''&amp;lt;br&amp;gt;[[Mega Man World]]&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]] (Enemy)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:Egg.png]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|EGG EGG EGG EGG EGG EGG EGG EGG EGG EGG EGG EGG|Note in Egg's code|[[Make a Good Mega Man Level]]}}&lt;br /&gt;
'''Egg''' is an enemy from ''[[Make a Good Mega Man Level]]'', appearing exclusively in the entry [[Mega Man World]]. It is a large white egg with green dots, modelled after Yoshi eggs from the ''Super Mario Bros.'' series.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Eggs sit in place, often blocking [[Mega Man]]'s path. By shooting them open, he can find items inside, though enemies such as [[Goombot 156]], [[Hammer Joe (Mega Man World)|Hammer Joe]], and even [[Birdo]] can also be put inside them. Internally, the contents of an Egg are determined via whatever the &amp;quot;contents&amp;quot; variable is set to in creation code.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable1&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|metal=3&lt;br /&gt;
|gemini=3&lt;br /&gt;
|solar=3&lt;br /&gt;
|top=0&lt;br /&gt;
|wool=1&lt;br /&gt;
|black=0.2&lt;br /&gt;
|phar=3/3/3&lt;br /&gt;
|magic=3&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Munchoid&amp;diff=10595</id>
		<title>Munchoid</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Munchoid&amp;diff=10595"/>
				<updated>2019-06-14T14:46:34Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{enemy&lt;br /&gt;
|name=Munchoid&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|jname=&lt;br /&gt;
|script=&lt;br /&gt;
|romaji=&lt;br /&gt;
|altname=&lt;br /&gt;
|designer=[[kumuhmuh]]&lt;br /&gt;
|programmer=[[kumuhmuh]]&lt;br /&gt;
|artist=&lt;br /&gt;
|hp=--&lt;br /&gt;
|at=28 (contact)&lt;br /&gt;
|weak=&lt;br /&gt;
|category=&lt;br /&gt;
|location='''MaGMML:'''&amp;lt;br&amp;gt;[[Mega Man World]]&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]] (Enemy)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:Munchoid.png]]&lt;br /&gt;
}}&lt;br /&gt;
'''Munchoid''' is an enemy from ''[[Make a Good Mega Man Level]]'' that appears exclusively in the entry [[Mega Man World]]. It is a flower-esque enemy based on the [https://www.mariowiki.com/Muncher Muncher] enemy from the ''Super Mario Bros.'' series.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Munchoids remain rooted in place, often in clusters, and snap their jaws open and shut rapidly. [[Mega Man]] cannot damage them at all, but if he happens to touch one, he will be instantly destroyed as if he has touched a spike.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Boss&amp;diff=10594</id>
		<title>Boss</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Boss&amp;diff=10594"/>
				<updated>2019-06-14T14:41:00Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
{{UnderConstruction}}&lt;br /&gt;
[[File:ToadManFight.png|thumb|right|250px|A boss fight against [[Toad Man]] in ''[[Make a Good Mega Man Level 2]]''.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Bosses''' are an integral part to the ''Mega Man'' series, and in fact, any video game at all in general. It as such comes as no surprise that the ''MaGMML'' series has had a massive amount of bosses, though they only gained a true presence with ''[[Make a Good Mega Man Level 2]]'' onwards. For the ''MaGMML'' games, bosses are generally split into several categories:&lt;br /&gt;
&lt;br /&gt;
* ''Devkit bosses'', meaning that the boss was a default option available for use in the contest's level-making kit. However, not all of these are used as intended in the final game, so some go unused beyond appearances in [[The Arena]] or similar modes.&lt;br /&gt;
* ''Entry bosses'', meaning that the boss appeared custom-made for an entry.&lt;br /&gt;
* ''Tier bosses'', meaning that the boss appears in a separate area to cap off of any of the various Tiers in the game.&lt;br /&gt;
* ''Fortress bosses'', meaning that the boss resides in a ''MaGMML'' game's Fortress.&lt;br /&gt;
* ''Postgame bosses'', meaning that the boss can only be fought once the main 'campaign' of the game is completed, usually in some kind of secret area.&lt;br /&gt;
* Other kinds of bosses also appear, such as Arena bosses, but those bosses are small in number and as such aren't much of a category.&lt;br /&gt;
&lt;br /&gt;
== List of bosses ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | '''Devkit'''&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | '''Entry'''&lt;br /&gt;
| style=&amp;quot;background-color:#ffccdd&amp;quot; | '''Tier'''&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc80&amp;quot; | '''Fortress'''&lt;br /&gt;
| style=&amp;quot;background-color:#df9fdf&amp;quot; | '''Postgame'''&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;font-size: 90%&amp;quot;&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Boss&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Origin Game&lt;br /&gt;
! width=&amp;quot;12.5%&amp;quot;|''[[Make a Good Mega Man Level]]''&lt;br /&gt;
! width=&amp;quot;12.5%&amp;quot; |''[[Make a Good Mega Man Level 2]]''&lt;br /&gt;
! width=&amp;quot;12.5%&amp;quot; |''[[Make a Good 24 Hour Mega Man Level]]''&lt;br /&gt;
! width=&amp;quot;12.5%&amp;quot; |''[[MaGMML3 Judge Application Levels]]''&lt;br /&gt;
! width=&amp;quot;12.5%&amp;quot; |''[[Make a Good 48 Hour Mega Man Level]]''&lt;br /&gt;
! width=&amp;quot;12.5%&amp;quot; |''[[Make a Good Mega Man Level 3]]''&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[8 Centipeder Tower]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Absolute ZERO]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2‏‎]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Air Capsule]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML1]]''&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc80&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Air Devil]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Air Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Alien]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Alter Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Autobounce]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc80&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Avoidance Cherry]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''I Wanna Touch the Entrance''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Ballade]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man IV]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Big Fire Telly]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;mid&amp;quot;&amp;gt;Appeared as a [[miniboss]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Birdo]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Super Mario Bros. 2''&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Blizzard Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Boil Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bomb Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bond Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 1|Mega Man]]''&amp;lt;ref name=&amp;quot;scrapped&amp;quot;&amp;gt;Boss was scrapped during development.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Boobeam Trap]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Whopper|Boss Whopper]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Boundin' Crash Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bowser]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Super Mario Bros.''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bright Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
| style=&amp;quot;background-color:#df9fdf&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Btd'nhan]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc80&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bubble Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&amp;lt;ref name=&amp;quot;mecha&amp;quot;&amp;gt;Referenced via [[Mecha Bubble Man]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Butter Nezumi]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Nezumiman''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ffccdd&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Captain Viridian]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''VVVVVV''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[CATS]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Zero Wing''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Centaur Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&amp;lt;ref name=&amp;quot;arena&amp;quot;&amp;gt;[[The Arena]] only.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Changkey Master]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML1]]''&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc80&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Cheat Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Rockman CX''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ffccdd&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Chill Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Chimerabot 1]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc80&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Chimerabot 2]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc80&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Chimerabot 3]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc80&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Chimerabot 4]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc80&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Chimerabot 5]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc80&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Chomp Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Cirno]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Touhou Koumakyou~ the Embodiment of Scarlet Devil''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Cloud Devil]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaG24HMML]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ffcc80&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Color Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Commando Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Copy Hologram]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2‏‎]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Coyote Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |N/A&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Crash Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Crator]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |N/A&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Cream]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |N/A&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Crusher Joe]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Cursor]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Cut Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&amp;lt;ref name=&amp;quot;pitarena&amp;quot;&amp;gt;[[The Pit of Pits]] and [[The Arena]] only.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Cyber Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Mega Man Final 3: The Legacy Lives On''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Dagger Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Mega Man: Super Fighting Robot''&lt;br /&gt;
| style=&amp;quot;background-color:#ffccdd&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Dangan Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Dark Man 4]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Dennis]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;mid&amp;quot;&amp;gt;Appeared as a [[miniboss]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Die Sign]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2‏‎]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Disco Ball]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;mid&amp;quot;&amp;gt;Appeared as a [[miniboss]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Doc Robot]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Donut X]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Mega Man X6''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Door Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Mega Man ROCKS!''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ffccdd&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Dreadnought]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Space Crusade''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Dust Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Dyna Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man (DOS)]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Enker]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Excalibur Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Final Toad]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Fire Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Flash Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Force Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Future]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Mega Man's Christmas Carol''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ffccdd&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Gamma]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Galaxy Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Gangly Crash Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Gemini Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&amp;lt;ref name=&amp;quot;arena&amp;quot;&amp;gt;[[The Arena]] only.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Ghost of Mega Man 3]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML1]]''&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc80&amp;quot; | {{y}} {{1}}&amp;lt;br&amp;gt;{{n}} {{1R}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Giant Metall]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Giant Suzy]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man III]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Gigabgyo]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Giga Count]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaG24HMML]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ffcc80&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Glass Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML1]]''&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Gravity Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Grey Devil]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Groovity Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Guts Dozer]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Guts Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Guts Man Duo]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Gyro Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Hall Master]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;mid&amp;quot;&amp;gt;Appeared as a [[miniboss]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Hard Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Haunt Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Heat Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Him]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Mega Man ARM 2''&lt;br /&gt;
| style=&amp;quot;background-color:#ffccdd&amp;quot; | {{n}} {{1}}&amp;lt;br&amp;gt;{{y}} {{1R}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Holo Dragon]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc80&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Holo Wily]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Honey Woman]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&amp;lt;ref name=&amp;quot;scrapped&amp;quot;&amp;gt;Boss was scrapped during development.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Hornet Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Hunter Type A]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man IV]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Hunter Type B]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man IV]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Hyper Plant Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML3 Judge Application Levels]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;stage2&amp;quot;&amp;gt;Appeared in a level from Stage 2 of Applications.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Ice Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[The Impaler]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level Remastered|MaGMML1R]]''&lt;br /&gt;
| style=&amp;quot;background-color:#df9fdf&amp;quot; | {{n}} {{1}}&amp;lt;br&amp;gt;{{y}} {{1R}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Iron Ball]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man: The Wily Wars]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Jet Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Rokko Chan''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ffccdd&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Joe Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Joe Man|Joe Man R]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Joe Mob]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;mid&amp;quot;&amp;gt;Appeared as a [[miniboss]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Jolt Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Mega Man Eternal''&lt;br /&gt;
| style=&amp;quot;background-color:#ffccdd&amp;quot; | {{y}} {{1}}&amp;lt;br&amp;gt;{{n}} {{1R}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Justice Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Mega Man Rock Force''&lt;br /&gt;
| style=&amp;quot;background-color:#ffccdd&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Kamegoro Maker]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|{{n}}&amp;lt;ref name=&amp;quot;archives&amp;quot;&amp;gt;Referenced as part of the [[Wily Archives]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Kelbesque]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Crystalis''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Kichona]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |N/A&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[The Kid]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''I Wanna Be the Guy''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Komuso Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;stage2&amp;quot;&amp;gt;Appeared in a level from Stage 2 of Applications.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Komuso Man?]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Knight Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Launch Man &amp;amp; Shuttle Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Literally Just a Bee]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2‏‎]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Lord Elewoofro]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Mega Man: Dr. Wily's Final Attack''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ffccdd&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Magnum Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML3 Judge Application Levels]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Match Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mecha Bubble Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc80&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mecha Dragon]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|{{n}}&amp;lt;ref name=&amp;quot;archives&amp;quot;&amp;gt;Referenced as part of the [[Wily Archives]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[megaman sprite game]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |N/A&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc80&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mega Mech Shark]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mercury]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Metall Daddy]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Metal Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;stage2&amp;quot;&amp;gt;Appeared in a level from Stage 2 of Applications.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Milk]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Mega Man: Square Root of Negative One''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ffccdd&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mixerlydia]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;mid&amp;quot;&amp;gt;Appeared as a [[miniboss]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[The Moon]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML1]]''&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;mid&amp;quot;&amp;gt;Appeared as a [[miniboss]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mush King]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;mid&amp;quot;&amp;gt;Appeared as a [[miniboss]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Napalm Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Neapolitan Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Neon Glass Birdo on a Guts Lift]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML1]]''&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc80&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Neon Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Ombuds Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Mega Man: 42''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ffccdd&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Oil Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man Powered Up]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pharaoh Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&amp;lt;ref name=&amp;quot;arena&amp;quot;&amp;gt;[[The Arena]] only.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pharaoh Man's Revenge]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Picopico-kun]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Plant Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&amp;lt;ref name=&amp;quot;arena&amp;quot;&amp;gt;[[The Arena]] only.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Power Piston]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Proxima]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML3 Judge Application Levels]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;stage2&amp;quot;&amp;gt;Appeared in a level from Stage 2 of Applications.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Punk]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man III]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Quarantine Woman]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Quick Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Quint]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man II]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Riplings]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc80&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Romhack Top Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Ronrez]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML1]]''&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;mid&amp;quot;&amp;gt;Appeared as a [[miniboss]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Rounder II]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Saturn]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[The Scorching Duo]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Mega Man Sunrise''/''Zook Hero Z''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ffccdd&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Scuttle Cannon]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level Remastered|MaGMML1R]]''&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc80&amp;quot; | {{n}} {{1}}&amp;lt;br&amp;gt;{{y}} {{1R}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Seven Force]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Gunstar Heroes''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc80&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Shadow Gacha]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level Remastered|MaGMML1R]]''&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc80&amp;quot; | {{n}} {{1}}&amp;lt;br&amp;gt;{{y}} {{1R}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Shadow Morpher]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML1]]''&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc80&amp;quot; | {{y}} {{1}}&amp;lt;br&amp;gt;{{n}} {{1R}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Sheriff Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Skullder]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Skullder's Revenge]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Solar Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Sonic Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man (DOS)]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Spark Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Spiked-Wall Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |N/A&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Splash Woman]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&amp;lt;ref name=&amp;quot;pitarena&amp;quot;&amp;gt;[[The Pit of Pits]] and [[The Arena]] only.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Stone Butterfly]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2‏‎]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Stone Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Milk|Strawberry Milk]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ffccdd&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Super Cannopeller]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;mid&amp;quot;&amp;gt;Appeared as a [[miniboss]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Super Dachone]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;mid&amp;quot;&amp;gt;Appeared as a [[miniboss]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Taco Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Toad Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Toad Man's Revenge]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Top Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Truffle Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Turbo Roost]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;mid&amp;quot;&amp;gt;Appeared as a [[miniboss]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Twin Shooter G|Twin Cannons]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha‏‎]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Unbeatable Air Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Uranus]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Usagi Woman]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML3 Judge Application Levels]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;stage2&amp;quot;&amp;gt;Appeared in a level from Stage 2 of Applications.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Vanguard]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc80&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Volt Boss]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML3 Judge Application Levels]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Volt Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man (DOS)]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Volt Man MK2]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Volt Man the Assimilator]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Warp Anomaly]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;mid&amp;quot;&amp;gt;Appeared as a [[miniboss]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Wily Archives]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML1]]''&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Wily Core]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc80&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Wily Machine Arc]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaG24HMML]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ffcc80&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Wily Machine SWORD]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc80&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Wily Machine TROPHY]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML1]]''&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc80&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Wishing Star]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Mega Man's Christmas Carol''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Wood Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Yamato Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Yoku Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Mega Man Unlimited''&lt;br /&gt;
| style=&amp;quot;background-color:#ffccdd&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Zero]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML1]]''&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc80&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Zero Soul]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML1]]''&lt;br /&gt;
| style=&amp;quot;background-color:#df9fdf&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
{{MaG24HMML}}&lt;br /&gt;
{{MaGMML3Tier?}}&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Template:MaGMML_Tier_1&amp;diff=10593</id>
		<title>Template:MaGMML Tier 1</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Template:MaGMML_Tier_1&amp;diff=10593"/>
				<updated>2019-06-14T14:09:04Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show&amp;quot; data-collapsetext=&amp;quot;Hide&amp;quot; align=center style=&amp;quot;background: #F0F8FF; border: 2px solid #006727; -moz-border-radius:7px; width:75%; text-align:center; font-size:11px&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#008000&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;-moz-border-radius:3px;&amp;quot;| ''[[Tier 1 (MaGMML)|&amp;lt;font color=&amp;quot;white&amp;quot; style=&amp;quot;font-size:13.5px; font-family:arial, sans-serif;&amp;quot;&amp;gt;Make a Good Mega Man Level - Tier 1&amp;lt;/font&amp;gt;]]''&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=#737373 style=&amp;quot;font-size:12px; -moz-border-radius:3px;&amp;quot;| Entry Stages&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#A6A6A6| [[Objective: Vain Space]] • [[City War]] • [[Level]] • [[The Quickening]]&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=#737373 style=&amp;quot;font-size:12px; -moz-border-radius:3px;&amp;quot;| Tier Bosses&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#A6A6A6| [[Jolt Man]]{{1}} • [[Him]]{{1R}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=User:ThatOneEnder&amp;diff=10592</id>
		<title>User:ThatOneEnder</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=User:ThatOneEnder&amp;diff=10592"/>
				<updated>2019-06-13T22:33:08Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ThatOneEnder is a finna master at everything he does. [[Gigavolt Man]]? Masterpiece! The Magnum Opus of MaGMML2! Forget that finna Tier 10! With [[Gigavolt Man]], we have OCs that originally appeared on Miiverse from the great friend of ThatOneEnder whose name won't said for obvious reasons. His biggest regret is not putting that one ladder collision box in that one part of [[Gigavolt Man]] and not making [[Gigavolt Man]] an actual boss. Did he already mention he made the best Tier 2 level, [[Gigavolt Man]]? 'cause he did. Also, I hate speaking in the third person. Hi there. It's me, ThatOneEnder speaking here. This is the part where I actually make a real wiki page.&lt;br /&gt;
&lt;br /&gt;
Also, in [[Make a Good 24 Hour Mega Man Level]] I made the last place level [[Nauseous Greenhouse]]. it was ok&lt;br /&gt;
&lt;br /&gt;
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Discord: ThatOneEnder#6186&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
banned from magmml3 like a boss, ebic gamer style.&lt;br /&gt;
This page is very professional, I swear.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NOTE FROM ENDER, roughly a year after this page was made or so, lmao&lt;br /&gt;
Hey y'all, I completely forgot that this page existed.&lt;br /&gt;
Apparently y'all sure didn't. I don't think I wrote a lot of this and a lot of this is from randos, though I do remember writing one or two things here, specially the pyro being a fraud thing or something. Weird ass in joke, I believe that was. Hell I know, at this damn point. Do know that a lot of this wasn't written by me, as I made this as a shitpost, where everyone can destroy the page besides the main, wiki part of it. I only made the main side bar part a bit of the original shitpost story thing but a large chunk of everything else was not me. &lt;br /&gt;
&lt;br /&gt;
Sorry, I guess.&lt;br /&gt;
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&lt;br /&gt;
{{People}}&lt;br /&gt;
[[Category:Contest Participants]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
===''Make a Good Mega Man Level 1's entire page but it is fully free to vandalize at your heart's content:''===&lt;br /&gt;
{{GameInfo&lt;br /&gt;
|title= Make a Good Mega Man Level Except Nobody is going to download the orinigal one once the remastered version is realeased&lt;br /&gt;
|image= [[File:CoptarManIcon.png|Make a failure]]&lt;br /&gt;
|caption= what a fraud &lt;br /&gt;
|developer= [[SnoruntPyro|pumpkaboo]]&lt;br /&gt;
|publisher= The Nintendo Stamp of Approval &lt;br /&gt;
|director= Steven Spielberg &lt;br /&gt;
|producer= King Dedede&lt;br /&gt;
|designer= like 20 people or something i guess lol&lt;br /&gt;
|programmer= Blyka/SnoruntPyro/Hacker from Cyberchase&lt;br /&gt;
|artist= Leonardo Dica- wait no i meant da Vinci&lt;br /&gt;
|writer= Jesus Christ&lt;br /&gt;
|composer= Wolfgang Amadeus Mozart&lt;br /&gt;
|series= Mega Man (X)&lt;br /&gt;
|platforms= Atari 6900, Nintendo 23456789101112131415DS &lt;br /&gt;
|releasedate= when japan was here (-70,000 BC)&lt;br /&gt;
|rerelease= May 23, 20XX&lt;br /&gt;
|version= 5. Just 21.&lt;br /&gt;
|genre = Action Visual Novel / Horror / Nightcore / Platformer&lt;br /&gt;
|modes= zero fucking dies mode&lt;br /&gt;
|media = [//drive.google.com/open?id=0BwNgH5m8BAUzNzBpR2RnV2dXd2s Digital download] ([//www.mediafire.com/?iqq2aa5at3umv4a mirror])&lt;br /&gt;
|input = Keyboard. Controller support is for bad games sorry&lt;br /&gt;
}}&lt;br /&gt;
{{quote|WE SHOULD HAVE STOPPED WHILE AHEAAAAAAAD|[[SnoruntPyro]] on the contest|}}&lt;br /&gt;
{{quote|Is it just me or is this Wiki ridiculously phallic?|[[Duvi0]]|}}&lt;br /&gt;
{{quote|You amuse me.|[[Mick Galbani]], the judgemaster|}}&lt;br /&gt;
{{quote|Boiling Colgate is in the air|[[MrKyurem]]|}}&lt;br /&gt;
{{quote|Hey i'm new to this thing so i'm a mexican 13 yr old that- oh hi mark|[[YoshoDude]], a dumbass boi|}}&lt;br /&gt;
 &lt;br /&gt;
'''Make a Good Mega Man Level''', also known as ''MaGMML'' and ''MaGMML1'' and ''MaG MAMMAL WON'' and ''MAG MULL UON'' and ''MagMoll' and [[Fire Man|Magma Man]], is the first in the ''MaGMML'' series, taking place from 1872-2001. The premise, inspired by the ''Danganronpa'' contests from Talkhaus, was to try and build the best level in a Kirby engine that the contestants could, with this being accomplished with a modified Bloke's Engine, put together in Windows 98 Pro. Being the first in the series, there were quite a few stinks, such as a very stinky put together rubric taken directly from ''Dark Souls'', and the game being in Sonic's Engine rather than the Ultra Engine. Also, unlike its successors, the devkit was request-only out of paranoia that the MaGMML1 engine would become the basis for a ton of crappy, low effort fangames that just used all the assets it had and nothing else. Needless to say, this was perfectly valid to worry about, seeing as the only successful fangame made out of a MaGMML devkit is ''Power Muscler''. The contest had 20 entries overall, split into 20 tiers of 1 level each, with 45 Wily stages by the judges and Tier Bosses. The contest was judged by [[SnoruntPyro]], [[Cheez8]], [[Duvi0]], [[Mick Galbani]], [[MrKyurem]], [[Centaur Man]], [[Zatsupachi|Kichona]], [[qazcake|Nagito Komaeda]], [[Doctor Novakaine|A Nidoking]], [[Crystal Joe]], [[Crystal Man|Christopher Manson]], [[Magnetic Shockwave|Tigger]], and &amp;lt;big&amp;gt;[[JupiHornet|'''''JUPI''''']]&amp;lt;/big&amp;gt;. Only Mick Galbani and Tigger were willing to judge all of the staged.&lt;br /&gt;
 &lt;br /&gt;
A rebreak of the game, now officially titled MaGMML1: The Dumpster Fire Resturns, was [https://www.youtube.com/watch?v=fYrxyHXkoqw&amp;amp;feature=youtu.be revealed] on the zeroth anniversary of MaGMML5 (4/20/69). Its release date is the 4th of July but it has been mentioned by [[SnoruntPyro|a fraud]] that it sucks. Along with this, nothing was teased at, but all that has been officially shown is something. Things to note as revealed in the trailer are the new farts completely remade from scratch, a new Tier 1 boss (the Tier 777 boss has also been stated to be replaced as well), a fortress boss from MEGA ARM 02, the game being made in a better version of the MaGMML2 engine, and a new costume shop that has [[Proto Man|Sanct]], [[Bass|A Fish]], [[Roll|Rock]], and [[Super Arm|Mike Wazowski]], where as in the original all that could be bought was five USD worth of [[Null and Void|Pac-Man]] pencil toppers.&lt;br /&gt;
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&amp;lt;b&amp;gt;SUB TO MY FORTNITE YOUTUBE CHANEL&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When you pop in this game, the first thing you notice is the poor edging on Woody, the main character of the movie and the character you control in the game. The ''[[Door Man|Toy Story]]'' movie was done with Silicon Graphics computers, and the instruction booklet says the game's graphics were created with the same 3D computer models that were used in the making of the blockbuster movie. We don't know, however, if the game actually used Silicon Graphics computers. If SGI computers were involved, we suspect they were only used for character animation, because the backgrounds do not have the detailed quality graphics of ''[[Gemini Laser|Donkey Kong Country]]''. Did you know that nobody reads anything that's like, 2/3 in?? As any good devoted game player knows, ''Donkey Kong Country'' was created with Silicon Graphics computers, and doesn't have edging problems. What's even more strange is that Woody is the only character with edging problems; all the other characters look great. The game's packaging box advertises &amp;quot;An intensely 3D experience&amp;quot;, but that statement is a bit misleading, because the gameplay, although varied, is often two-dimensional.&lt;br /&gt;
&lt;br /&gt;
== The Story: Also Known as the Beginning to the End ==&lt;br /&gt;
WILEY SAID THE N-WORD&lt;br /&gt;
&amp;lt;s&amp;gt;The game begins with a traditional intro cutscene explaining that since it had been months since [[Doctor Albert W. Wily|Dr. Wily]]'s last defeat. That is all that is normal about this god-forsaken plot. After the events of Mega Man 10, Wily's last defeat, things went reaaaaly wrong. Somehow -- now, don't ``&amp;quot;&amp;quot;&amp;quot;quote&amp;quot;&amp;quot;&amp;quot;`` me on this, ok? -- 5 universes combined into one. Despite this, the citizens of of Mega City, a city whose name was thought up in 20 seconds by some crazy dude or something i dunno, lived from this disaster. They, sadly, were the only ones. All hope was gone. &lt;br /&gt;
&lt;br /&gt;
However.&lt;br /&gt;
&lt;br /&gt;
The five heroes of these Universes...&lt;br /&gt;
* Waluigi, the blue bomber&lt;br /&gt;
* Waluigi, the plumber&lt;br /&gt;
* Waluigi&lt;br /&gt;
* Waluigi the Hedgehog&lt;br /&gt;
* Waluigi the Waluigi&lt;br /&gt;
Combined forces. After much repair to the world -- no -- The UNIVERSE was saved thanks to these heroes. &lt;br /&gt;
100 years have pasted since then.&lt;br /&gt;
&lt;br /&gt;
When these universes cu&lt;br /&gt;
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[this space is for rent, but has been rented by a retared kid.]&lt;br /&gt;
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Hello welcome to mcdongal what do you want.&lt;br /&gt;
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&amp;lt;small&amp;gt;Dude you where suppoed to edit the page and reply. not epic.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
bined, one thing that wasn't realized that everyone became immortal.&lt;br /&gt;
So, they made the best out of it.&lt;br /&gt;
The best contest in the universe was held, to give these heroes a new challenge for the first time in 100 years.&lt;br /&gt;
Mega Man X happens too but he dies lol&lt;br /&gt;
&lt;br /&gt;
Hey, who struck me through?&lt;br /&gt;
&lt;br /&gt;
Dagnabbit, it must have been Enity.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;E&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===''' ---REAL STORY--- '''===&lt;br /&gt;
&lt;br /&gt;
no one: Is on fire&lt;br /&gt;
&lt;br /&gt;
Wily: LET'S FIX THAT&lt;br /&gt;
&lt;br /&gt;
Everything: now on fire&lt;br /&gt;
&lt;br /&gt;
Mega Man: oH BOY IT'S WILY OCLOCK&lt;br /&gt;
&lt;br /&gt;
willy: gET ME TEH MCGUFFNS&lt;br /&gt;
&lt;br /&gt;
mgea mne: ok&lt;br /&gt;
&lt;br /&gt;
wahwee: NOW WITH THE MCGUFFINS I WILL NEVER DIE&lt;br /&gt;
&lt;br /&gt;
mag e men: pew&lt;br /&gt;
&lt;br /&gt;
weewee: OH NO I DIED, but WAIT NOT REALLY&lt;br /&gt;
&lt;br /&gt;
meg amen: oh no who could have seen this coming&lt;br /&gt;
&lt;br /&gt;
wiliy: behold my BEST CREATON&lt;br /&gt;
&lt;br /&gt;
mega nem: pew pew yayy i win&lt;br /&gt;
&lt;br /&gt;
weewoo: oh noooOOO I'LL BE BAK&lt;br /&gt;
&lt;br /&gt;
Everyone: yayyy&lt;br /&gt;
&lt;br /&gt;
magna am: yaaayy now leave me alone&lt;br /&gt;
&lt;br /&gt;
And thus, Magnetic Shockwave learned that he had crippling depression. And everyone lived happily ever after&lt;br /&gt;
&lt;br /&gt;
==Postgame==&lt;br /&gt;
After the five heroes complete the contest and learn about Mega Man's crippling depression (yes, we're going with both stories at the same time), they gain access to several goodies, including but not limited to:&lt;br /&gt;
*An art gallery consisting of 12 different pieces of concept art for Dagger Man, plus one picture of [[Chomp Man]] that left everyone who bought the game confused until [[Make a Good Mega Man Level 2|the sequel]] was released.&lt;br /&gt;
*25 minutes of the hit Steven Spielberg movie ''Foodfight!'', featuring Dex Dogtective and Daredevil &amp;lt;s&amp;gt;Daniel Page&amp;lt;/s&amp;gt; Dan.&lt;br /&gt;
*A large wooden sculpture of [[Break Dash|Snoopy]] that serves as Mega Man's psychiatrist, giving him Eye Sparkle bonuses.&lt;br /&gt;
*A new game mode, ''Pooh's Adventures of Make a Good Mega Man Level'', where Winnie the Pooh, Piglet, Tigger, Rabbit, and Eeyore greet the heroes near the beginning of the story, and appear to add dialogue in certain cutscenes. There is no actual change to the game's plot, and the ''Winnie the Pooh'' characters are not present outside of the aforementioned cutscenes.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
Gameplay is essentially the same as a typical competitive match in the Playstation 2 port of ''Marvel Vs. Capcom 2''. Being based on datamined assets from ''Super Mario Maker'', the game shares the most similarities with ''Mega Man 1'', and is the only ''officially licensed Daniel Page-endosed'' game that cat be beaten in under 4 hours, instead of taking 800 hours at minimum. Doropie starts the game with a full ''Ratchet and Clank: Up Your Arsenal'', Talked in by the Haus community. The goal of each stage is to get to the end and claim the [[Big Fish|fish]]. Each level is placed in a tier based on how high of a score it got and a hub world is used to connect them all with glue and duck tape, with each tier having 7 grand levels each and a boss fight based on a fangame boss (except for Tier 17).&lt;br /&gt;
 &lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Metal Blade&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Metal Man&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Megaman 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML Icon1.gif]]&lt;br /&gt;
|[[Metal Blade]]&lt;br /&gt;
|[[Metal Man]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML Icon1.gif]]&lt;br /&gt;
|[[Gemini Laser| Gemini Metal Blade: Metal Blade 2: Links Aventure]]&lt;br /&gt;
|[[Metal Man]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML Icon1.gif]]&lt;br /&gt;
|[[Black Hole Bomb|Black Hole Metal Blade: Metal Blade 3 &amp;amp; Knuckles]]&lt;br /&gt;
|[[Metal Man]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML Icon1.gif]]&lt;br /&gt;
|[[Magic Card|Magic Metal Blade: Metal Blade 4 Episode 1]]&lt;br /&gt;
|[[Metal Man]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML Icon1.gif]]&lt;br /&gt;
|[[Pharaoh Shot|Pharoh Metal Blade: Metal Blade 4 Episode 2]]&lt;br /&gt;
|[[Metal Man]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML Icon4.gif]]&lt;br /&gt;
|[[Top Spin|This weapon is garbage: Metal Blade 5]]&lt;br /&gt;
|[[Metal Man]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML Icon1.gif]]&lt;br /&gt;
|[[Thunder Wool|Thunder Metal Blade: Metal Blade 6: I've run out of ideas]]&lt;br /&gt;
|[[Metal Man]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML Icon1.gif]]&lt;br /&gt;
|[[Solar Blaze|Solar Metal Blade: Metal Blade 7: here's the mf tea]]&lt;br /&gt;
|[[Metal Man]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StoveGuyIcon.png]]&lt;br /&gt;
|[[Chill Spike|Double Clap]]&lt;br /&gt;
|[[Match Man|Pewpiepie]]&lt;br /&gt;
|''[[Switch Ball|Meme Review]]''&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML Icon1.gif]]&lt;br /&gt;
|[[Wheel Cutter|Metal Blade 8: The Metal Bladeing]]&lt;br /&gt;
|[[Metal Man]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML Icon1.gif]]&lt;br /&gt;
|[[Doc Kumo|sANS UNDERTALE]]&lt;br /&gt;
|[[Metal Man|Metalgalovania]]&lt;br /&gt;
|''[[Die Sign|Make A Good Metal Man Contest 8]]''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
[[File:GlassManSnip.PNG|thumb|right|250px|Here's a level it's ok i guess]]&lt;br /&gt;
The first contest garnered a total of 957 entries. all of them being late additions and made by the judges in disguise because every1 plaes fortnut nowdays. &lt;br /&gt;
 &lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*[[Chroma Key|Chroma Spam]]&lt;br /&gt;
*[[Citadel Basement|Where's Rail Hunter?]]&lt;br /&gt;
*[[City War|Collateral Damage]]&lt;br /&gt;
*[[Glass Man (stage)|Glass Balls]]&lt;br /&gt;
*[[Hard to See Land|Hard to Play Land]]&lt;br /&gt;
*[[Level|Bulleted List]]&lt;br /&gt;
*[[Maze of Death|hello. i feel the need to ping @ Garirrry to tell him of how much Despair his level caused me. it drained me of my heart and soul.]]&lt;br /&gt;
*[[Mega Man World|Soncs Lost OwOrld]]&lt;br /&gt;
*[[Midnight Snow|Peaceful Slumber]]&lt;br /&gt;
*[[Napalm Forest and Caves|Napalm Man Won the Suit]]&lt;br /&gt;
|&lt;br /&gt;
*[[NEON GRAVITY|ALL CAPITAL LETTERS]]&lt;br /&gt;
*[[Objective: Vain Space|Holy Shit! Is That a Motherfucking MaGLX Reference?!]]&lt;br /&gt;
*[[Research Facility|Damn, Albert! Back at it again with the Weapons Archives?]]&lt;br /&gt;
*[[Sky Ziggurat|Two Paths, One Destination]]&lt;br /&gt;
*[[Spiky Meltdown|Mega Man Gets a Jump Scare at the End]]&lt;br /&gt;
*[[Sunset Siege|number 15 Sunset Heights]]&lt;br /&gt;
*[[The Quickening|bth this level's sequel is the level that made me the most mad i even been. -Yoshodude]]&lt;br /&gt;
*[[Thunderclyffe Plant|Where's the Cliff?]]&lt;br /&gt;
*[[Under Construction|Spiky Situation Arriving Shortly]]&lt;br /&gt;
*[[Wily Combo|McWily's before McWily's]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hub ==  &lt;br /&gt;
The game is set entirely in [[Dr. Light's Lab]]. As more Energy Elements are collected, more Zeros show up.WITH ALWSO MOER PIENAPPLEZ APPEARINGGG&lt;br /&gt;
 &lt;br /&gt;
=== Areas ===&lt;br /&gt;
* [[Tier 1 (MaGMML)|bup man]]&lt;br /&gt;
* [[Tier 2 (MaGMML)|Gen 5 Pokemon music? Good choice.]]&lt;br /&gt;
* [[Tier 3 (MaGMML)|Roahm's castle of beauty]]&lt;br /&gt;
* [[Tier 4 (MaGMML)|like it is a factory or something? idk what this one is supposed to be]]&lt;br /&gt;
* [[Tier 5 (MaGMML)|Thomas The Tank Engine consumes all.]]&lt;br /&gt;
* [[Wily Castle|mm11 gear fortress is best castle, but this is a game before mm11 so why did i do this]]&lt;br /&gt;
* [[Eddie's Shop|AND EDDIE CONSUMES MORE]]&lt;br /&gt;
* [[The Arena|DK's Dong, because it is Very Hard]]&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
=== Minibosses ===&lt;br /&gt;
''MaGMML1'' has ten thousand minibosses, one of which appears in 3.141592 variations in its stage.&lt;br /&gt;
 &lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Level&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WanderBell.png|center]]&lt;br /&gt;
|Wander Bell&lt;br /&gt;
|[[Force Man|Pakatto 24s]]&lt;br /&gt;
|Torch Arm&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyArchives.png|center]]&lt;br /&gt;
|[[Top Spin|Top Tapper #1]]&lt;br /&gt;
|[[Research Facility]]&lt;br /&gt;
|[[Black Hole Bomb]] (CWU-01P)&lt;br /&gt;
[[Gemini Laser]] (Boobeam Trap)&lt;br /&gt;
&lt;br /&gt;
[[Metal Blade]] (Needle Harry)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyArchives.png|center]]&lt;br /&gt;
|[[Wheel Cutter|Top Tapper #2]]&lt;br /&gt;
|[[Research Facility]]&lt;br /&gt;
|[[Black Hole Bomb]] (Kalinka)&lt;br /&gt;
[[Gemini Laser]] (Dark Dizzy 3)&lt;br /&gt;
&lt;br /&gt;
[[Metal Blade]] (Burn Dinorex)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TheMoon.gif|center]]&lt;br /&gt;
|[[The Moon|Moon Prism Power, Make Up!]]&lt;br /&gt;
|[[NEON GRAVITY]]&lt;br /&gt;
|[[Slash Claw|JoJokes]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ronrez.gif|center]]&lt;br /&gt;
|[[Ronrez]]&lt;br /&gt;
|[[Mega Man World]]&lt;br /&gt;
|[[Galaxy Man|Shot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beak.png|center]]&lt;br /&gt;
|AAAAAAAAAAAAAAAAA&lt;br /&gt;
|ender's world of things&lt;br /&gt;
|all of existance&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dachone.png|center]]&lt;br /&gt;
|[[Dachone]]&lt;br /&gt;
|[[But It Lacked the Depth to Convince Me That This is Really Hell|Bear in the Big Blue House]]&lt;br /&gt;
|[[Disco Ball|Become dog and jump up]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Robot Masters ===&lt;br /&gt;
''MaGMML1'' features a grandtastic total of zero Robot Masters, from all 18932643 stages. i hope they all won&lt;br /&gt;
 &lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Level&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Special Weapon&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GlassMan.png]]&lt;br /&gt;
|[[Glass Man]]&lt;br /&gt;
|[[Glass Man (stage)|Glass Man]]&lt;br /&gt;
|[[Gemini Laser|Glass Laser]]&lt;br /&gt;
|Unown&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plantsprite.png]]&lt;br /&gt;
|Grass Man&lt;br /&gt;
|[[Fortified Lab]]&lt;br /&gt;
|[[Thunder Beam|Dynamo Tendril]]&lt;br /&gt;
|[[Chomp Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2_OmbudsMan.png]]&lt;br /&gt;
|Class Man&lt;br /&gt;
|[[X Factory]]&lt;br /&gt;
|[[Water Shield|Danger Wrap]]&lt;br /&gt;
|[[Force Beam|Tropical Hazard]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DiscoBall.png]]&lt;br /&gt;
|Mass Man&lt;br /&gt;
|[[Enhanced Mobility|Glove and Boots]]&lt;br /&gt;
|[[CATS|Rap Rat]]&lt;br /&gt;
|[[Skip Teleporter|Joke]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HallMaster.png]]&lt;br /&gt;
|Crass Man&lt;br /&gt;
|[[Objective: Vain Space|Grass Way Plains]]&lt;br /&gt;
|[[Combust Man (stage)|Bluster Marx]]&lt;br /&gt;
|[[Truffle Cluster|Lickitung's Shoelace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OffendedMegaMan.png]]&lt;br /&gt;
|Ass Man&lt;br /&gt;
|[[Bouncy Castle]]&lt;br /&gt;
|[[Donut X|Ring Boomerang]]&lt;br /&gt;
|[[Black Hole Bomb|Black Hole Butthole]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Entry Bosses ===&lt;br /&gt;
Aside from [[Glass Man]], there are 34.5 times 2 times 1000 other entry bosses.&lt;br /&gt;
 &lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Fame&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Devil&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Leaks&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyArchives.png|center]]&lt;br /&gt;
|[[Holy Crap, Mega Man Can Airslide?|Top Tapper #3]]&lt;br /&gt;
|[[Magnum Man (Stage)|Ravenholme]]&lt;br /&gt;
|[[Absolute ZERO|Win]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GravityMachine.gif|center]]&lt;br /&gt;
|[[Laser Trident|Groove Machine]]&lt;br /&gt;
|[[NEON GRAVITY]]&lt;br /&gt;
|[[Gamma|Loss]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Birdo.gif|center]]&lt;br /&gt;
|[[Chimerabot 5|Birdo]]&lt;br /&gt;
|[[Air Man|Birdo]]&lt;br /&gt;
|[[Metal Blade|Birdo]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tier Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Tier&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML Tier Joltman.gif|center]]&lt;br /&gt;
|[[Something Original|Sonichu but Bright Man]]&lt;br /&gt;
|[[Tier 1 (MaGMML)|Tier 1]]&lt;br /&gt;
|[[Gemini Laser]]&lt;br /&gt;
|[[Goblins n' Ghasts|''The Bible'']]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DaggerMan.png|center]]&lt;br /&gt;
|[[Dagger Man|edgy fuck wad]]&lt;br /&gt;
|[[Tier 2 (MaGMML)|Tier 2]]&lt;br /&gt;
|[[Magic Card]]&lt;br /&gt;
|[[Guts Man's Asteroid|''mega man sUPER FIGHTING ROOOOBOT: MEEEGA MAAAN'']]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:YokuMan.png|center]]&lt;br /&gt;
|[[Tier 6 (MaGMML2)|public domain]]&lt;br /&gt;
|[[Tier 3 (MaGMML)|Tier 3]]&lt;br /&gt;
|[[Pharaoh Shot]]&lt;br /&gt;
|[[Yoku Man|''Ah, how exquisite to see you again. You can never escape my image, for I am a public domain character.'']]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JusticeMan.png|center]]&lt;br /&gt;
|[[Snow Man|THERE IS NO JUSTICE IN THIS WORLD]]&lt;br /&gt;
|[[Tier 4 (MaGMML)|Tier 4]]&lt;br /&gt;
|[[Metal Blade]]&lt;br /&gt;
|[[Force Man|''Mega Man: Rocks the Dragon with way too much Force Man'']]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BowserSprite.png|center]]&lt;br /&gt;
|[[AD 2101|Nice of the princess to invite us to a picnic, eh luigi?]]&lt;br /&gt;
|[[Tier 10 (MaGMML2)|Tier 5]]&lt;br /&gt;
|[[Flash Stopper|Time Yeeter]]&lt;br /&gt;
|[[Mario Land|''I hope she makes losta Spaggeti!'']]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beak.png|center]]&lt;br /&gt;
|[[Swiss Hotel|That one boss from mm2's Wiley stage 3]]&lt;br /&gt;
|[[Metallic Ocean|Tier 6]]&lt;br /&gt;
|[[Wheel Cutter|Item-3]]&lt;br /&gt;
|''Pac &amp;amp; Roll Remix''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NapalmMan.png|center]]&lt;br /&gt;
|[[City Under Siege|Did you all carpool?]]&lt;br /&gt;
|[[Tier 1 (MaGMML2)|Tier 7]]&lt;br /&gt;
|[[Super Arrow|Centaur Arrow]]&lt;br /&gt;
|''Ladybug''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML_Tier_Joltman.gif|center]]&lt;br /&gt;
|[[CATS|Why are you here again??]]&lt;br /&gt;
|[[Tier 8 (MaGMML2)|Tier 8]]&lt;br /&gt;
|[[Sakugarne|Intellectual dishonesty]]&lt;br /&gt;
|[[Misty Lake|''Touhou 14: Double Dealing Character'']]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DuviIcon.png|center]]&lt;br /&gt;
|[[Duvi0|Oh no, it is him,,,]]&lt;br /&gt;
|[[Tier 9 (MaGMML2)|Tier 9]]&lt;br /&gt;
|[[Tier 7 (MaGMML2)|I would order a Wily Combo from Wendy's.]]&lt;br /&gt;
|[[Wily Combo|''Wily Combo'']]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuintMugshot.png|center]]&lt;br /&gt;
|[[Quint|Quint's Head]]&lt;br /&gt;
|[[Quirky Unconsistent Incomprehensible Nonsensical Track|Tier Quint]]&lt;br /&gt;
|[[Sakugarne|Just his head]]&lt;br /&gt;
|[[Quint Stage|''Ya thought i was gonna say honk, huh? Well tough luck. Wait...i did say it tho. DANGIT!'']]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Voltboss.png‎|center]]&lt;br /&gt;
|[[Volt Man|one game too early for this good boy but hey close enough]]&lt;br /&gt;
|[[Tier X (MaGMML2)|Tier X]]&lt;br /&gt;
|[[Universe City V|big, good boy]]&lt;br /&gt;
|[[Gigavolt Man|''Gigavolt Man'']]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KnightManSuperSaiyan.png|center]]&lt;br /&gt;
|[[megaman sprite game|Goku]]&lt;br /&gt;
|[[Tier 4 (MaGMML2)|Dragon Ball Z]]&lt;br /&gt;
|[[Spark Chaser|A fucking Lazer]]&lt;br /&gt;
|[[megaman sprite game|''Wait no thi- this is Knight Man.... Damnit'']]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fortress Bosses ===&lt;br /&gt;
There are no bosses at all in the fortress stages bc the judges couldn't be bothered, except for [[Inner Sanctum|Wily Stage -1]], which has [[Seven Force|Eleven Force]].&lt;br /&gt;
 &lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Level&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GhostofMegaMan3.gif|center]]&lt;br /&gt;
|[[Ghost of Mega Man 3|3 spooky 5 me]]&lt;br /&gt;
|[[The Pit of Pits|The Stage Everybody Asked For But No One Got Anyway]]&lt;br /&gt;
|[[Thunder Wool|Woolly Wool]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nosferatu.png|center]]&lt;br /&gt;
|[[Cheat Man|Unused Boss]]&lt;br /&gt;
|[[Just an Ice Level|Chili Inferno]]&lt;br /&gt;
|[[Tom Boy|Ground Hunter]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eddy.png|center]]&lt;br /&gt;
|[[Eddie|Eddy from Edie, Eddie and Eddy]]&lt;br /&gt;
|[[Guts Man's Asteroid|Peach Creek]]&lt;br /&gt;
|Concrete Shot&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lordelewoofro.png‎|center]]&lt;br /&gt;
|[[Lord Elewoofro|Shit Tier Captain Planet]]&lt;br /&gt;
|[[Yggdrasil|Bad Scrabble Hand World Tree]]&lt;br /&gt;
|[[Pollution Park|All your powers combined]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:UnbeatableAirMan.png|center]]&lt;br /&gt;
|[[Air Capsule|Air Man but big boi]]&lt;br /&gt;
|[[MrKyurem's Stage]]&lt;br /&gt;
|[[Force Beam|Halitosis Beam]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TrophyMachine.gif|center]]&lt;br /&gt;
|[[Trophy Machine|Goldmember of the Oscars]]&lt;br /&gt;
|[[Final Stage]]&lt;br /&gt;
|[[Pharaoh Man]] (Phase 1)&lt;br /&gt;
[[CosmicGem|LaserMan.EXE]] (Phase 2)&lt;br /&gt;
&lt;br /&gt;
[[Volt Boss|Triad Thunder]] (Phase 3)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pkjudge.png|center]]&lt;br /&gt;
|[[PKWeegee|@PK]]&lt;br /&gt;
|[[Final Stage]]&lt;br /&gt;
|Getting pinged&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Extra Bosses===&lt;br /&gt;
These bosses are fought post-game, after the main storyline. They can both erase your sanity.&lt;br /&gt;
 &lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Level&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BrightMan.gif|center]]&lt;br /&gt;
|[[Bright Man|El Jolto, but Mega Man 4]]&lt;br /&gt;
|[[Dr. Light's Lab|Dr. Rright's Meth Lab]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PyroIcon.png|center]]&lt;br /&gt;
|[[Zero|SnoruntPyro, setting the tone for this page a little too well]]&lt;br /&gt;
|[[Inner Sanctum|Inner Sanctum]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Unlike its successors, the weapon poll Sucked.&lt;br /&gt;
* Make a Good Mega Man Level is ok i guess i  hope i win tm&lt;br /&gt;
* reeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee- no thats a dead meme.&lt;br /&gt;
* the reason why Pyrie (yes i made a nickname for SnoruntPyro, Fuck off) Set the tone of this page too well because its an refernce to her opinion on Inner Sanctum which looks like: &amp;quot;hello. i feel the need to ping @Garirrry to tell him of how much Despair his level caused me. it drained me of my heart and soul. i was trapped in my room for weeks, weakened by lack of nourishment, having to knaw on a plastic, empty casing of a water bottle. my feet bled as they were dry from lack of good. every time a spike pierced me on the arrow ride to misery, i felt a sharp sting inside of my heart, and my eyes became more bloodshot. as i continued to hear the godforsaken music of the hellscape, i knew that when my utterly sinful soul, being dragged down to purgatory, would be tormented for the rest of eternity, hearing that eight bit chiptune, piercing my skin and my heart. wily stage 4. inner sanctum. the level, that caused my internal apocalypse&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Notice ==&lt;br /&gt;
* Have fun, and thanks for StuperMakrio for this dumb idea. This has no rules to it, so go shitpost on this page to your hearts content!&lt;br /&gt;
* Don't destroy anything above the MaGMML1 page though, that is the only rule. lol. Also, don't destroy this item on the notice list.&lt;br /&gt;
* please&lt;br /&gt;
* gigavolt should have fucking lost&lt;br /&gt;
* Nah, gigavolt for life. chroma key shouldve lost tho&lt;br /&gt;
&lt;br /&gt;
[[Category:Memes]]&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=User:Snessy_the_duck&amp;diff=10591</id>
		<title>User:Snessy the duck</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=User:Snessy_the_duck&amp;diff=10591"/>
				<updated>2019-06-13T21:23:26Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;honk&lt;br /&gt;
&lt;br /&gt;
===MaGMML2's page but you can shitpost as much as you want which is a concept which is totally not stolen from ThatOneEnder===&lt;br /&gt;
{{GameInfo &lt;br /&gt;
|title= Make a Good Mega Man Level&lt;br /&gt;
|image= [[File:MaGMML2Title.png|Make a Good Mega Man Level|256px]]&lt;br /&gt;
|caption= Make a Good Mega Man Level 2 Logo&lt;br /&gt;
|developer= [[SnoruntPyro]]&lt;br /&gt;
|publisher= Daniel Page&lt;br /&gt;
|director= [[SnoruntPyro]]&lt;br /&gt;
|producer= Inafking&lt;br /&gt;
|designer= Sprites Inc.&lt;br /&gt;
|programmer= OwO?&lt;br /&gt;
|artist= Bob Ross&lt;br /&gt;
|writer= William Shakespeare&lt;br /&gt;
|composer= Me_IRL&lt;br /&gt;
|series= Mgea Mnaaaaaaaaaaaaaaaaaaaaa&lt;br /&gt;
|platforms= Nintendo Switch, OUYA, Game.com&lt;br /&gt;
|releasedate= Oct 1, 2XXXXXXXXXXXXXx&lt;br /&gt;
|rerelease= never&lt;br /&gt;
|version= 6,66&lt;br /&gt;
|genre = Action / Platform &lt;br /&gt;
|modes= &lt;br /&gt;
|media = None&lt;br /&gt;
|input = &lt;br /&gt;
|music = &lt;br /&gt;
}}&lt;br /&gt;
{{quote|They started out as dab contests, in both The Great Giana Sisters and Mario Editor. One day I was drunk and the rest is history.|SnoruntPyro, on the contest|}}&lt;br /&gt;
&lt;br /&gt;
'''Make a Good Mega Man Level Contest 69''', or MaGMML69 for short, is the much more ambitious sequel event to ''[[Make a Good Mega Man Level]]'', once again ran by [[SnoruntPyro]]. Like its predecessor, the premise of the contest was to build a Mega Man-style stage in Game Maker in an engine filled with premade assets. Unlike last time, [[WreckingPrograms|WreckingPrograms']] ''Mega Engine'', used with Adobe Shockwave rather than YouTube, was used, and a team of programmers including [[The Stove Guy]], [[Renhoek]], [[ACESpark]], [[Entity1037]], and [[SnoruntPyro]] was assembled to hastily slap together the devkit, allowing for a vastly decreased array of assets and a far jankier engine in general. The engine was made top secret unlike last time and boasted nearly every asset from the first two classic Mega Man DOS games and then some.&lt;br /&gt;
&lt;br /&gt;
The contest was judged by [[SnoruntPyro]] (some random guy), [[JupiHornet]] (a former moderator of the Super Mario Forever forums and former co-owner of the Minecraft Hunger Games Forums), [[Enjl|EnjI]] (an active member of the Super Mario Flash forums and friend of pewdiepie), [[Garirry]] (active member of something and participant in ''Mega Man Eternal''), and [[ACESpark]] (owner of Discount tSR, confirmed furry and possibly god). When the contest's submission period came to a close, the final total was 7 levels, just over 3 billion times the amount of entries from the original contest.&lt;br /&gt;
&lt;br /&gt;
The submission period closed on March 4th, 2016, with an extra 621 days where users could submit levels late for a disqualification (however, it ended up affecting everyone's score). The game was compiled and put together in 5 minutes by a 4 year old for Mega Man player [[Flashman85|oh joes]] to stream the results once again at some point. The interactive video software boasts a much smaller hub than the previous one, featuring no actual festival with carnival-y tents and numerous skyscrapers and buildings by Dr. Light's Lab, instead simply taking place in Eddie's dumpster.&lt;br /&gt;
&lt;br /&gt;
The game was finally released on October 1st, 2XXXXXXXXXXXXXXXXXXXXX, after some delays. While the contest itself was ran in Adobe Flash, the final game was released in Scratch 0.05, as porting became necessary as the game became too big for the universe itself to even handle it.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
DR. WILLY DABBED ON MEGA MAN&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; The game begins with exposition from Dr. Doppler about the nature of the festival and how much smoler it is than [[Make a Good Mega Man Level|the first festival]]. The contest nature of the game is made clear by DOC as he explains the various submissions as 'simulations' submitted as tributes to Mega Man in a celebration of the 485674th anniversary since his 8464th loss against Dr. Waaaaahweeeeeey. Dr. Right and Dr. Left expect that Doc Robot will intervene, but then Wahwee is found dead. After some more chat, Dr. Light lets Mega Man explore the festival on his own and gather more Energy Elements.&lt;br /&gt;
 &lt;br /&gt;
After a short period of time, Mega Man finds a note on the ground in the hub, telling him to go to  [[Chateau Chevaleresque|Coin Spitoon]] for some info. Once there, he yeets on a [[Zero|mysterious cloaked figure]], who begins to ponder about the power of the simulations and warning Mega Man that something can go wrong, before leaving. Dr. Light also discovers an increase in space debris, and sends Rush to tell Mega Man this.&lt;br /&gt;
 &lt;br /&gt;
After two more encounters with the cloaked figure, each increasingly frustrating Mega Man due to the cloaked man being &amp;quot;extra&amp;quot; as the kids nowadays would say, things climax. Once 65 Energy Elements are collected, [[Dr. Wily]] reveals himself and unveils his newest fortress, the [[Wily Star II]]. He claims that the new fortress has the power to Spew infinite puns, and he once again dares Mega Man to even get up to the fortress. Dr. Light discovers that the forcefield prevents [[Rush|Rush Space]] from getting through, but the cloaked figure intervenes. He explains that in the presence of each other, the Energy Elements will cause violent reactions, and are somewhat sentient in following the wishes of the holder. He and Mega Man use this to create a superpowered space ship to fly to the Wily Star, and Mega Man soon chases after Wily.&lt;br /&gt;
 &lt;br /&gt;
After fighting through five stages, Mega Man corners Wily, but Wily reveals the [[Reality Core]], his device that can scramble reality. Mega Man attempts to sabotage it, but it is protected, and Wily decides to activate it, scrambling the world. Mega Man finds himself in a void, but Dr. Light is able to contact him and explain the situation. Mega Man then sets out to find several energy hotspots, which turn out to be areas based on the simulations. Soon, Mega Man is able to make it back to the fortress through the scrambled reality, and confront Wily. Wily battles Mega Man in the [[Wily Machine SWORD]], before being defeated and deciding to take drastic measures. He activates the Reality Core once again, and warps the both of them to a mysterious place, where he tries to use the core's power to summon an evil version of Mega Man, but accidentally summons [[megaman sprite game|the Mega Man seen in ''Megaman Sprite Game'']] instead. ''Sprite Game'' Mega Man, confused and insulted, blasts off Wily after he tries to order him around, but winds up battling Mega Man anyway. Once defeated, he gets sucked back to his home dimension, and the dimension Mega Man is in begins to collapse. Mega Man tries to teleport away, but finds out that teleportation is disabled.&lt;br /&gt;
 &lt;br /&gt;
Mega Man is taken out by the dimension collapsing, and Dr. Light loses his signal, getting very concerned. However, the Energy Elements react, and revive Mega Man and create an even more powerful spaceship, and they all chase after Wily once again. Once defeating Wily in his [[Wily Core|escape pod]], the Reality Core fails to function, and begins to melt down. Dr. Wily slams his machine into Mega Man in a last ditch move, but the Reality Core explodes and unscrambles reality, taking Wily with it. He somehow survives. Mega Man is teleported back to the Wily Star II, where he escapes on the space bike just before the Wily Star is wiped from existence with the Reality Core's meltdown.&lt;br /&gt;
 &lt;br /&gt;
Once Mega Man returns to Earth, Dr. Light congratulates him, and says that now that that is over, the festival is in full swing. Mega Man is then challenged by the cloaked figure to obtain every Energy Element. If this is done, then Mega Man starts shaking as all of the Energy Elements fly to [[Tier 10 (MaGMML2)|Tier 10]]. Mega Man chases after them, and meets up with [[Launch Man &amp;amp; Shuttle Man (boss)|Launch Man]]. The two observe every Energy Element converging in the sky, before spiraling and opening a mysterious portal to [[Tier X (MaGMML2)|Tier X]]. Mega Man hops on Launch Man's back and they both warp through the portal. Mega Man then collects every Element in the unknown maze, unsealing the door to the final challenge, [[Null and Void]].&lt;br /&gt;
 &lt;br /&gt;
Once Mega Man fights through Null and Void, he meets up with the cloaked figure for the last time, with Mega Man expressing clear exasperation and confusion as to how the cloaked figure got up here. The cloaked figure reveals his true intentions - he wanted to have a proper battle with Mega Man after their last duel was cut short, and he has created a [[Absolute ZERO|gigantic robot]] for Mega Man to fight in the &amp;quot;ultimate battle&amp;quot;. As the robot is slowly taken out and defeated, the cloaked figure reveals himself to be [[Zero]] from MaGMML1, who survived the castle's explosion. He reveals that he wanted to have a proper duel with Mega Man after the decoy fight from the last festival, but he decided to take action against Dr. Wily first once he knew he was going to do something. He also reveals that he discovered Tier X and created Null and Void with the power of the Energy Elements. Satisfied with himself, Zero claims that he has seen everything in life, and he ascends to the heavens, leaving the final Energy Element as he warps away. Mega Man returns from the portal back to home.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Gameplay is obviously like a typical Mega Man X game, starting with 1/4 health, but with no dashing, no charging, no wall jump and double damage. Like MaGMML1, no weapons were voted in to be X's default arsenal, along with no utility weapons. The main goal of each stage is to get the Energy Element (or multiple of them) at the end of each entry, and getting enough Energy Elements will, like MaGMML1, unlock Sigma's Castle and a slew of other bonus features. There is also a new collectible similar to Dragon Coins from ''Kaizo Mario World'', the [[Noble Nickel|Dummy Dimes]]. There can be up to five at any stage, and collecting certain numbers of them and taking them to [[Knight Man]] will grant numerous rewards. Also returning from MaGMML1 are purchasable upgrades and costumes, but now they are much larger in number.&lt;br /&gt;
&lt;br /&gt;
Like its predecessor, each level is placed in a tier based on how high of a score it got and a hub world is used to connect them all. The hub world is much bigger than in MaGMML1 thanks to the larger number of entries. Some new unlockables also enrich the experience - the game introduces the [[Contest Weapon Data]] to the series, a set of unlockable weapons based off of the l Mavricks from submissions. It is also the OVER NINE-THOUSANDTH to have a large postgame, with [[Tier X (MaGMML2)|Tier X]] being unlocked once all Energy Elements outside of it are collected, and with many more bonus bosses to fight.&lt;br /&gt;
&lt;br /&gt;
===Default Weapons===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|wea pon&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Doofus&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|uh&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2icona1.gif]]&lt;br /&gt;
|[[Bee Blader|Chornet Haser]]&lt;br /&gt;
|J U P I&lt;br /&gt;
|''Mega Man 1001''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2icona2.gif]]&lt;br /&gt;
|[[Vitreous|Jew Sat]]&lt;br /&gt;
|Roahm&lt;br /&gt;
|''Mega Man 2 2''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2icona3.gif]]&lt;br /&gt;
|[[Brown|Gab Bruster]]&lt;br /&gt;
|The cure to all things&lt;br /&gt;
|''Mega Man X''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2icona4.gif]]&lt;br /&gt;
|[[Acid Drop|Driple Plade]]&lt;br /&gt;
|Blade Man&lt;br /&gt;
|''Mega Man DOS 3''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2icona5.gif]]&lt;br /&gt;
|[[Yoku Man|Epilepsy]]&lt;br /&gt;
|[[Jolt Man]]&lt;br /&gt;
|''Mega Man Eternal''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2icona6.gif]]&lt;br /&gt;
|[[Knight Man|Sash Caw]]&lt;br /&gt;
|Vegeta&lt;br /&gt;
|''Dragon Ball Z''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2icona7.gif]]&lt;br /&gt;
|[[Glooper|wheel smith]]&lt;br /&gt;
|[[Quick Man]]&lt;br /&gt;
|''Mega Man 2 3''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2icona8.png]]&lt;br /&gt;
|[[Egg|Sack Garnek]]&lt;br /&gt;
|[[Quintboi]]&lt;br /&gt;
|''Mega Man IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII''&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushCoilIcon.png]]&lt;br /&gt;
|[[Oil Slick|Crush Oil]]&lt;br /&gt;
|&lt;br /&gt;
|''Mega Man 3D''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushJetIcon.png]]&lt;br /&gt;
|[[Rush Bike|Rush B]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''Mega Man 42''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2icona9.png]]&lt;br /&gt;
|[[Elec Block|Wwww Wwwwwww]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''Mega Man W''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2icona10.png]]&lt;br /&gt;
|[[Blade|Superman dies in endgame 2]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''Mega Man 69 (that's the sex number XD)''&lt;br /&gt;
|}&lt;br /&gt;
===Contest Weapons===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weapon&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Dunce&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML Icon5.gif]]&lt;br /&gt;
|[[Thunder Wool]]&lt;br /&gt;
|[[Mega Man 10|Sheep Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML Icon5.gif]]&lt;br /&gt;
|[[Cloud Bomber|Wool Barrier]]&lt;br /&gt;
|[[Octoboss|Sheep Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML Icon5.gif]]&lt;br /&gt;
|[[Jet Buton|Wool Bomb]]&lt;br /&gt;
|[[Bounder|Sheep Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML Icon5.gif]]&lt;br /&gt;
|[[Baby Flies|Wool Cluster]]&lt;br /&gt;
|[[Water Shield|Sheep Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML Icon5.gif]]&lt;br /&gt;
|[[Gobots|Wool Distorter]]&lt;br /&gt;
|[[Doc Robot|Sheep Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ThunderBeamIcon.png]]&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|[[Gigavolt Man|Elec Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML Icon5.gif]]&lt;br /&gt;
|[[Trappon F|Wool Trapper]]&lt;br /&gt;
|[[Punk|Sheep Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML Icon5.gif]]&lt;br /&gt;
|[[Concrete Shot|Wool Blast]]&lt;br /&gt;
|[[Milk|Sheep Man]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML Icon5.gif]]&lt;br /&gt;
|[[Tel Tel|Launch Wool]]&lt;br /&gt;
|[[Hunter Type B|Sheep Man &amp;amp; Sheep Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML Icon5.gif]]&lt;br /&gt;
|[[Mario Land|Wool Jet]]&lt;br /&gt;
|[[Shield Attacker GTR|Sheep Man &amp;amp; Sheep Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML Icon5.gif]]&lt;br /&gt;
|[[Cloud Devil|Wool Claw]]&lt;br /&gt;
|[[Mercury|Sheep Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CarryIcon.png]]&lt;br /&gt;
|[[Cream|Carrie]]&lt;br /&gt;
|written by Stephen King&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
[[File:Sheriff Feelings.png|thumb|right|I Feel it.]]&lt;br /&gt;
[[I Hope I Win|Eighty one]] levels were entered to the second contest, a little over octuple the amount of the sixth contest.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*[[A Mega Man for All Seasons|Go Back in Time and Stop an Execution]]&lt;br /&gt;
*[[AD 2101|The Oldest Meme in History]]&lt;br /&gt;
*[[Airflow Hubble|Apache Hubble, Featuring Bad Guts Lifts]]&lt;br /&gt;
*[[Alien Temple|Boss Battle: The Level]]&lt;br /&gt;
*[[Ancient Tomb|You Stole Pharaoh Man and he is Angry About it]]&lt;br /&gt;
*[[Aurora Man|The Article For This Level was Made Almost Solely for a Steamed Hams Joke]]&lt;br /&gt;
*[[Beneath Sand and Rock|K.K. Slider's Sandbox]]&lt;br /&gt;
*[[Biplane Bay|GXSCC]]&lt;br /&gt;
*[[Blaze Man]] (I'm allowing someone else to make the joke because I can't think of one)&lt;br /&gt;
*[[Boil Man (stage)|Colgate]]&lt;br /&gt;
*[[Bond Man (stage)|Gabe Degrossi]]&lt;br /&gt;
*[[Bouncy Castle|ACESpark Throws Up]]&lt;br /&gt;
*[[But it Lacked the Depth to Convince Me That This Was Really Hell|Holy Smokes This Level Name is Long so Now I Have to Make This Name Long as Well to Match the Joke]]&lt;br /&gt;
*[[Candy Panic|Handy Manny]]&lt;br /&gt;
*[[Cardinal Man|Lots of Empty Space For Rush to Play in]]&lt;br /&gt;
*[[Changeable Caverns|Cavernous Changeability]]&lt;br /&gt;
*[[Chomp Man (stage)|Petey Piranha]]&lt;br /&gt;
*[[City Under Siege|City War: The Good Version]]&lt;br /&gt;
*[[Colorful Hall|Not the Level With Color Man]]&lt;br /&gt;
*[[Combust Man (stage)|Whoah, That Boss Died Immediately]]&lt;br /&gt;
*[[Conveyor Mayhem|Mayor Conveyhem]]&lt;br /&gt;
*[[Cossack's Other Citadel|Cossack Somehow Has the Budget to Make More Than One Citadel]]&lt;br /&gt;
*[[Crystal Lab|Chris and His Labrador Retreiver]]&lt;br /&gt;
*[[Cursor Curse|Cursor CUSS YOU FOWEWEH]] &lt;br /&gt;
*[[Cyber Man (stage)|A Fangame From Five Decades Ago]]&lt;br /&gt;
*[[Donut Observation Center|Homer Simpson Joke]]&lt;br /&gt;
*[[Dragon Lab Lair|The Level Where You Fight a Dragon and Nothing Else Substantial Happens]]&lt;br /&gt;
*[[Duwang|chew]]&lt;br /&gt;
*[[Elec Dam|Elec Darn]]&lt;br /&gt;
*[[Enhanced Mobility|Your Mobility is Actually the Same as it Always is]]&lt;br /&gt;
*[[Escape Sequence|Now THIS is the Level Where You Have Enhanced Mobility]]&lt;br /&gt;
*[[Force Man (stage)|Force Beams Are Not Inherently Bad, but Pakatto 24s Are]]&lt;br /&gt;
*[[Forgotten Fortress|Skinny Crash Man and His Great Big Maze]]&lt;br /&gt;
*[[Fortified Lab|The One With the Mines]]&lt;br /&gt;
|&lt;br /&gt;
*[[Gigavolt Man|Gigavolt Man Cheers You On as You Battle a Volt Man Who is Not of the Giga Variety]]&lt;br /&gt;
*[[Gunpowder Cellar|Guy Fawkes Day]]&lt;br /&gt;
*[[Guts Man's Asteroid|Mega Man Wrecks Everything and Dr. Light is Completely Apathetic About it]]&lt;br /&gt;
*[[Haunt Man (stage)|The Best Spook Level]]&lt;br /&gt;
*[[Holy Crap, Mega Man Can Airslide?|Jupi Gets Angry About Wasted Potential]]&lt;br /&gt;
*[[Identity Crisis|Identity Theft]]&lt;br /&gt;
*[[Joe Destruction Co.|MUSIC BY KACKEBANGO]]&lt;br /&gt;
*[[Joe Man (stage)|There's a Very Long Boss Fight at the End]]&lt;br /&gt;
*[[Jungle Base|There Are a Lot of Subeils, I Guess?]]&lt;br /&gt;
*[[Just an Ice Level|Pachy Makes a Nice Level]]&lt;br /&gt;
*[[Komuso Temple|Local Man Makes 9th Place with Devkit Assets and Good Design Alone]]&lt;br /&gt;
*[[Launch Man &amp;amp; Shuttle Man (stage)|Lunch And Shuffle]]&lt;br /&gt;
*[[Lava Factory|Another Level With an Energy Element Fake-Out]]&lt;br /&gt;
*[[Maze of Significantly Less Death|VVVVVV Reference #1]]&lt;br /&gt;
*[[MegaLondo|git gud]]&lt;br /&gt;
*[[Misty Lake|Penguins Everywhere]]&lt;br /&gt;
*[[Mix &amp;amp; Match|Default Tiles and No Element]]&lt;br /&gt;
*[[Mount Sabre|Apparently Crystalis is a VERY Good Game]]&lt;br /&gt;
*[[Neapolitan Man (stage)|We All Scream Very Loudly For Ice Cream]]&lt;br /&gt;
*[[Neon Man (stage)|Very Trippy Level]]&lt;br /&gt;
*[[Nitrogen Man|Wave Man Water Spouts Except They Freeze You]]&lt;br /&gt;
*[[Orbital Station|Whopper's Lair]]&lt;br /&gt;
*[[Poorly Named Level|Despite Your Efforts, Tornado Man Platforms Are Still Painful]]&lt;br /&gt;
*[[Quarantine Woman (stage)|The Story of How Mega Man Revealed Undercover Bioengineering Plans]]&lt;br /&gt;
*[[Quint Stage|Quint Stage, featuring Metal Man and Top Man]]&lt;br /&gt;
*[[Quirky Unconsistent Incomprehensible Nonsensical Track|An Acronym That isn't Actually Relevant to the Level Itself]]&lt;br /&gt;
*[[Rad Gravity|Nitro Man Smashes Into Everything: The Level]]&lt;br /&gt;
*[[Ruined Lab|Doc Robot Has Too Many Health Bars]]&lt;br /&gt;
*[[Rush City|City War's Creator Improves Slightly]]&lt;br /&gt;
*[[Sector Upsilon 6|VVVVVV Reference #2]]&lt;br /&gt;
*[[Sheriff Man (stage)|Woody's Roundup]]&lt;br /&gt;
*[[Shovel Knight|Butt Butt]]&lt;br /&gt;
|&lt;br /&gt;
*[[SMB3|Bowser's Pharaoh]]&lt;br /&gt;
*[[Smed's Big Annoying Mess of a Level|Skull Man is Too Busy to Kill, so Toad Man Does it for Him]]&lt;br /&gt;
*[[Snow Man|The Meme Level]]&lt;br /&gt;
*[[Something Original|Ironic Name]]&lt;br /&gt;
*[[Spiky Situation|I Wanna Be the Good Level Contest]]&lt;br /&gt;
*[[Starman Recreation|Star Man Turns Into a Grapefruit and Sadly Watches You]]&lt;br /&gt;
*[[Taco Man (stage)|Taco Man Plays a Video Game]]&lt;br /&gt;
*[[The Dampening|Twenty Five Different Gimmicks]]&lt;br /&gt;
*[[The Fall|There's Probably Less Than 10 Things That Can Hurt You]]&lt;br /&gt;
*[[The Stage Nobody Asked For|Dr. Wily Fails at Life]]&lt;br /&gt;
*[[Truffle Man (stage)|Joke About Super Mario Characters Using Hallucinogens]]&lt;br /&gt;
*[[Volcanic Furnace]] (See Blaze Man for explanation)&lt;br /&gt;
*[[Wily Coaster]] (See Blaze Man for explanation)&lt;br /&gt;
*[[Wily Tower|Devkit Royal Flush]]&lt;br /&gt;
*[[Yggdrasil|You Go in 12 Different Directions and Meet the Cutezomes and Stop Them. Why Do You Need to Stop Them?]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hub ==	&lt;br /&gt;
[[File:MaGMML2Hub.png|thumb|right|250px||Part of the city, near Tier 7.]]	&lt;br /&gt;
The hub in the second game is much larger than the first game's. Instead of being confined to Dr. Light's Lab, it includes the lab and much of its surroundings, including an outdoor festival grounds and a part of Mega City. Light's Lab from the first game is accessible, and [[Eddie's Shop]] is still open, but most of the lab, including the attic, has been blocked off, and there are many boxes laying around. Outside of the lab, the whole hub is one straight line that has plenty of landmarks, including the ten Tiers, all placed around. The tier order is shuffled compared to the first game, for geographical and exploration reasons.&lt;br /&gt;
&lt;br /&gt;
Like MaGMML1, NPCs gradually explode as Stupid coins are collected. They appear all around the main hub and at [[Chateau Chevaleresque]], the game's equivalent to Dr. Light's attic. The bar is run by [[Knight Man]], and as expected, many NPCs such as defeated tier bosses show up. The player can also exchange [[Noble Nickel]]s here for rewards, as well as get tips for the remaining nickels via [[Crystal Man]]. Another landmark is the [[Dojo]], which houses all of the Arenas, plus revisits to the Wily Stages once they are clear.&lt;br /&gt;
&lt;br /&gt;
=== Areas ===&lt;br /&gt;
* [[Tier 1 (MaGMML2)|Tier 111: Broken Simulation]]&lt;br /&gt;
* [[Tier 2 (MaGMML2)|Tier 222: lol heatman]]&lt;br /&gt;
* [[Tier 3 (MaGMML2)|Tier 333: FOREST FIRE]]&lt;br /&gt;
* [[Tier 4 (MaGMML2)|Tier 444: Subpar]]&lt;br /&gt;
* [[Tier 5 (MaGMML2)|Tier 555: Mediocrity]]&lt;br /&gt;
* [[Tier 6 (MaGMML2)|Tier 666: Battle Network]]&lt;br /&gt;
* [[Tier 7 (MaGMML2)|Tier 777: Wendy's]]&lt;br /&gt;
* [[Tier 8 (MaGMML2)|Tier 888: Grand Tower]]&lt;br /&gt;
* [[Tier 9 (MaGMML2)|Tier 69: unfair Fair]]&lt;br /&gt;
* [[Tier 10 (MaGMML2)|Tier 101: Rainbow Road]]&lt;br /&gt;
* [[Wily Star II|Dr. Wily Stages - Wily Star II]]&lt;br /&gt;
* [[Tier X (MaGMML2)|Tier XXX]]&lt;br /&gt;
* [[Dr. Light's Lab]]&lt;br /&gt;
** [[Eddie's Shop]]&lt;br /&gt;
* [[Costume Shop]]&lt;br /&gt;
* [[Chateau Chevaleresque]]&lt;br /&gt;
* [[Dojo]]&lt;br /&gt;
* [[Challenge Tent]]&lt;br /&gt;
* [[The Pit of Pits]]&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
=== Devkit Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Heritage&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Localization&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Soft Spot&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Point of Origin&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MM1 CutMan.png|center]]&lt;br /&gt;
|[[Cut Man]]&lt;br /&gt;
|[[Pit of Pits]] (Dr. Wily's Cutting Edge Deja Vu)&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|''Mega Man''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GutsMan.png|center]]&lt;br /&gt;
|[[Guts Man]]&lt;br /&gt;
|[[Colorful Hall]]&lt;br /&gt;
|[[Sakugarne]]&amp;lt;br&amp;gt;[[Flash Stopper]]&lt;br /&gt;
|''Mega Man''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MetalSprite.png|center]]&lt;br /&gt;
|[[Metal Man]]&lt;br /&gt;
|[[Candy Panic]]&lt;br /&gt;
|[[Jewel Satellite]]&amp;lt;br&amp;gt;[[Wheel Cutter]]&lt;br /&gt;
|''Mega Man 2''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrashMan.png|center]]&lt;br /&gt;
|[[Crash Man]]&lt;br /&gt;
|[[Duwang]]&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|''Mega Man 2''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MechaDragon.png|center]]&lt;br /&gt;
|[[Mecha Dragon| I'm Everywhere]]&lt;br /&gt;
|[[Dragon Lab Lair]], [[But It Lacked the Depth to Convince Me That This is Really Hell]], [[City Under Siege]], [[Sector Upsilon 6]]&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|''Mega Man 2''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2_VoltMan.png|center]]&lt;br /&gt;
|[[Volt Man|I'm Everywhere 2]]&lt;br /&gt;
|[[Wily Tower]], [[Gigavolt Man]], [[Poorly Named Level]], [[Cursor Curse]], [[Null and Void]], [[Pit of Pits]] (My Cool New Boss Fight)&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|''Mega Man (H)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TopMan.png|center]]&lt;br /&gt;
|[[Top Man]]&lt;br /&gt;
|[[Quint Stage]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|''Mega Man 3''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GeminiMan.png|center]]&lt;br /&gt;
|[[Gemini Man]]&lt;br /&gt;
|&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|''Mega Man 3''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toadsprite.png|center]]&lt;br /&gt;
|[[Toad Man]]&lt;br /&gt;
|[[Biplane Bay]], [[Hardcore Parkour]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|''Mega Man 4''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PharaohMan.png|center]]&lt;br /&gt;
|[[Pharaoh Man]]&lt;br /&gt;
|&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|''Mega Man 4''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quint.png|center]]&lt;br /&gt;
|[[Quint]]&lt;br /&gt;
|[[Wily Tower]], [[Airflow Hubble]], [[Quint Stage]], [[Pit of Pits]] (Showdown at Dusk)&lt;br /&gt;
|[[Sakugarne]]&amp;lt;br&amp;gt;[[Flash Stopper]]&lt;br /&gt;
|''Mega Man II''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GravityMan.png|center]]&lt;br /&gt;
|[[Gravity Man]]&lt;br /&gt;
|[[Sector Upsilon 6]], [[Inner Sanctum]]&lt;br /&gt;
|[[Jewel Satellite]] (Normal)&amp;lt;br&amp;gt;[[Super Arrow]] (Inner Sanctum)&lt;br /&gt;
|''Mega Man 5''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plantsprite.png|center]]&lt;br /&gt;
|[[Plant Man]]&lt;br /&gt;
|&lt;br /&gt;
|[[Triple Blade]]&amp;lt;br&amp;gt;[[Grab Buster]]&lt;br /&gt;
|''Mega Man 6''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CentaurMan.png|center]]&lt;br /&gt;
|[[Centaur Man]]&lt;br /&gt;
|&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|''Mega Man 6''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2_KomusoMan.png|center]]&lt;br /&gt;
|[[Komuso Man]]&lt;br /&gt;
|[[Wily Tower]], [[A Mega Man for All Seasons]], [[Komuso Temple]], [[Null and Void]]&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|''Mega Man &amp;amp; Bass: Challenger from the Future''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SplashWoman.png|center]]&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|[[Pit of Pits]]&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|''Mega Man 9''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MM10_ChillMan.png|center]]&lt;br /&gt;
|[[Chill Man]]&lt;br /&gt;
|[[Cardinal Man]], [[Crystal Lab]], [[Nitrogen Man]]&lt;br /&gt;
|[[Jewel Satellite]]&amp;lt;br&amp;gt;[[Wire Adaptor]]&lt;br /&gt;
|''Mega Man 10''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Minibosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|What's in a name?&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Florida&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|It's always Wire.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DiscoBall.png|center]]&lt;br /&gt;
|[[Disco Ball|Discoooooooo]]&lt;br /&gt;
|[[Neon Man (stage)|Neon Man]]&lt;br /&gt;
|[[Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JoeMob.png|center]]&lt;br /&gt;
|[[Joe Mob]]&lt;br /&gt;
|[[Joe Man (stage)|Joe Man]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GiantMetall.png|center]]&lt;br /&gt;
|[[Giant Metall|Super Nurse]]&lt;br /&gt;
|[[Ruined Lab]]&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BigFireTelly.png|center]]&lt;br /&gt;
|[[Big Fire Telly]]&lt;br /&gt;
|[[Conveyor Mayhem]]&lt;br /&gt;
|[[Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuperCannopeller.png|center]]&lt;br /&gt;
|[[Super Cannopeller]]&lt;br /&gt;
|[[Conveyor Mayhem]]&lt;br /&gt;
|[[Super Arrow]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GreenHotDog.png|center]]&lt;br /&gt;
|[[Green Hot Dog|Hotdog with relish]]&lt;br /&gt;
|[[Rad Gravity]]&lt;br /&gt;
|[[Hornet Chaser]]&amp;lt;br&amp;gt;[[Wheel Cutter]]&amp;lt;br&amp;gt;[[Super Arrow]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RedHotDog.png|center]]&lt;br /&gt;
|[[Red Hot Dog|Hotdog with ketchup]]&lt;br /&gt;
|[[Rad Gravity]]&lt;br /&gt;
|[[Hornet Chaser]]&amp;lt;br&amp;gt;[[Wheel Cutter]]&amp;lt;br&amp;gt;[[Super Arrow]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MushKing.png|center]]&lt;br /&gt;
|[[Mush King|A Mario powerup]]&lt;br /&gt;
|[[Truffle Man (stage)|Truffle Man]]&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TurboRoost.png|center]]&lt;br /&gt;
|[[Turbo Roost]]&lt;br /&gt;
|[[Launch Man &amp;amp; Shuttle Man (stage)|Launch Man &amp;amp; Shuttle Man]]&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AirDevil.png|center]]&lt;br /&gt;
|[[Air Devil|Can't defeat me either]]&lt;br /&gt;
|[[Launch Man &amp;amp; Shuttle Man (stage)|Launch Man &amp;amp; Shuttle Man]]&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WarpAnomaly.png|center]]&lt;br /&gt;
|[[Warp Anomaly]]&lt;br /&gt;
|[[Cyber Man (stage)|Cyber Man]]&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HallMaster.png|center]]&lt;br /&gt;
|[[Hall Master|IT'S JUST A BRANCH]]&lt;br /&gt;
|[[Quarantine Woman (stage)|Quarantine Woman]]&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mixerlydia.png|center]]&lt;br /&gt;
|[[Mixerlydia|potion mixer]]&lt;br /&gt;
|[[Neapolitan Man (stage)|Neapolitan Man]]&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Robot Masters ===&lt;br /&gt;
The growth of the contest for the second goaround brought a significantly larger cast of dunces. Nobody good is listed here, so masterpieces such as [[Gigavolt Man]] and ones such as [[Aurora Man]] are not listed.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;| |&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;| ||&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;| ||&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;| |_&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2 ColorMan.png|center]]&lt;br /&gt;
|[[Color Man]]&lt;br /&gt;
|[[Something Original]]&lt;br /&gt;
|[[Sakugarne]]&amp;lt;br&amp;gt;[[Flash Stopper]]&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
||[[File:MaGMML2RChompManSprite.png|center]]&lt;br /&gt;
|[[Chomp Man]]&lt;br /&gt;
|[[Chomp Man (stage)|Chomp Man]]&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|[[Chomp Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2 CombustMan.png|center]]&lt;br /&gt;
|[[Combust Man]]&lt;br /&gt;
|[[Combust Man (stage)|Combust Man]]&lt;br /&gt;
|All&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2 TacoMan sprite.png|center]]&lt;br /&gt;
|[[Taco Man]]&lt;br /&gt;
|[[Taco Man (stage)|Taco Man]]&lt;br /&gt;
|[[Triple Blade]]&amp;lt;br&amp;gt;[[Flash Stopper]]&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2RNeonManSprite.png|center]]&lt;br /&gt;
|[[Neon Man]]&lt;br /&gt;
|[[Neon Man (stage)|Neon Man]]&lt;br /&gt;
|[[Wheel Cutter]]&amp;lt;br&amp;gt;[[Wire Adaptor]]&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TopMan.png|center]]&lt;br /&gt;
|[[Romhack Top Man]]&lt;br /&gt;
|[[Holy Crap, Mega Man Can Air Slide?]]&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2RJoeManSprite.png|center]]&lt;br /&gt;
|[[Joe Man]]&lt;br /&gt;
|[[Joe Man (stage)|Joe Man]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2RJoeManSprite.png|center]]&lt;br /&gt;
|[[Joe Man|Joe Man R]]&lt;br /&gt;
|[[Joe Man (stage)|Joe Man]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MatchMan.png|center]]&lt;br /&gt;
|[[Match Man]]&lt;br /&gt;
|[[Gunpowder Cellar]]&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|[[Match Blast]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2RForceManSprite.png|center]]&lt;br /&gt;
|[[Force Man]]&lt;br /&gt;
|[[Force Man (stage)|Force Man]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|[[Force Beam]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrusherJoe.png|center]]&lt;br /&gt;
|[[Crusher Joe]]&lt;br /&gt;
|[[Conveyor Mayhem]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2RBondManSprite.png|center]]&lt;br /&gt;
|[[Bond Man]]&lt;br /&gt;
|[[Bond Man (stage)|Bond Man]]&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2RTruffleManSprite.png|center]]&lt;br /&gt;
|[[Truffle Man]]&lt;br /&gt;
|[[Truffle Man (stage)|Truffle Man]]&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|[[Truffle Cluster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2RSheriffManSprite.png|center]]&lt;br /&gt;
|[[Sheriff Man]]&lt;br /&gt;
|[[Sheriff Man (stage)|Sheriff Man]]&lt;br /&gt;
|[[Super Arrow]]&amp;lt;br&amp;gt;[[Slash Claw]]&amp;lt;br&amp;gt;[[Grab Buster]]&lt;br /&gt;
|[[Badge Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2RBoilManSprite.png|center]]&lt;br /&gt;
|[[Boil Man]]&lt;br /&gt;
|[[Boil Man (stage)|Boil Man]]&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2RLaunchManSprite.png|center]][[File:MaGMML2RShuttleManSprite.png|center]]&lt;br /&gt;
|[[Launch Man &amp;amp; Shuttle Man]]&lt;br /&gt;
|[[Launch Man &amp;amp; Shuttle Man (stage)|Launch Man &amp;amp; Shuttle Man]]&lt;br /&gt;
|[[Jewel Satellite]] (Launch Man)&amp;lt;br&amp;gt;[[Super Arrow]] (Shuttle Man)&lt;br /&gt;
|[[Launch Rocket]] (Launch)&amp;lt;br&amp;gt;[[Shuttle Jet]] (Shuttle)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2RCyberManSprite.png|center]]&lt;br /&gt;
|[[Cyber Man]]&lt;br /&gt;
|[[Cyber Man (stage)|Cyber Man]]&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|[[Cyber Distorter]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quarantine Preview.png|center]]&lt;br /&gt;
|[[Quarantine Woman]]&lt;br /&gt;
|[[Quarantine Woman (stage)|Quarantine Woman]]&lt;br /&gt;
|[[Grab Buster]]&amp;lt;br&amp;gt;[[Slash Claw]]&amp;lt;br&amp;gt;[[Flash Stopper]]&lt;br /&gt;
|[[Hazard Trapper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2RNeapolitanManSprite.png|center]]&lt;br /&gt;
|[[Neapolitan Man]]&lt;br /&gt;
|[[Neapolitan Man (stage)|Neapolitan Man]]&lt;br /&gt;
|[[Grab Buster]]&amp;lt;br&amp;gt;[[Flash Stopper]]&lt;br /&gt;
|[[Neapolitan Bomb]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HauntMan.png|center]]&lt;br /&gt;
|[[Haunt Man]]&lt;br /&gt;
|[[Haunt Man (stage)|Haunt Man]]&lt;br /&gt;
|[[Slash Claw]] &amp;gt; [[Triple Blade]] &amp;gt; [[Hornet Chaser]]&lt;br /&gt;
|[[Haunt Pumpkin]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2RSpikedWallManSprite.png|center]]&lt;br /&gt;
|[[Spiked-Wall Man]]&lt;br /&gt;
|[[The Stage Nobody Asked For]]&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2 AlterMan.png|center]]&lt;br /&gt;
|[[Alter Man]]&lt;br /&gt;
|[[Identity Crisis]]&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Entry Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Duh&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Mostly harmless&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|1000101010101010101&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2_Crator.png|center]]&lt;br /&gt;
|[[Crator|What did this boy do wrong?]]&lt;br /&gt;
|[[Yggdrasil]]&lt;br /&gt;
|Torch Arm&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2_Cream.png|center]]&lt;br /&gt;
|[[Cream|What did this girl do wrong?]]&lt;br /&gt;
|[[Yggdrasil]]&lt;br /&gt;
|Lemons&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2_Kichona.png|center]]&lt;br /&gt;
|[[Kichona|What did this bioengineer do wrong?]]&lt;br /&gt;
|[[Yggdrasil]]&lt;br /&gt;
|Spin Wheel&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BowserSprite.png|center]]&lt;br /&gt;
|[[Bowser]]&lt;br /&gt;
|[[SMB3]]&lt;br /&gt;
|[[Super Arrow]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alien.png|center]]&lt;br /&gt;
|[[Alien]]&lt;br /&gt;
|[[Alien Temple]]&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BossWhopper.png|center]]&lt;br /&gt;
|[[Whopper|Boss Whopper]]&lt;br /&gt;
|[[Orbital Station]]&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CATS.png|center]]&lt;br /&gt;
|[[CATS]]&lt;br /&gt;
|[[AD 2101]]&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cursor.png|center]]&lt;br /&gt;
|[[Cursor]]&lt;br /&gt;
|[[Cursor Curse]]&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TheKid.png|center]]&lt;br /&gt;
|[[The Kid]]&lt;br /&gt;
|[[Spiky Situation]]&lt;br /&gt;
|[[Slash Claw]]&amp;lt;br&amp;gt;[[Sakugarne]]&amp;lt;br&amp;gt;[[Wheel Cutter]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DocRobot.png|center]]&lt;br /&gt;
|[[Doc Robot]]&lt;br /&gt;
|[[Ruined Lab]]&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KomusoManSmed.png|center]]&lt;br /&gt;
|[[Komuso Man?]]&lt;br /&gt;
|[[Smed's Big Annoying Mess of a Level]]&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toadsprite.png|center]]&lt;br /&gt;
|[[Final Toad]]&lt;br /&gt;
|[[Smed's Big Annoying Mess of a Level]]&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NapalmMan.png|center]]&lt;br /&gt;
|[[Napalm Man]]&lt;br /&gt;
|[[Conveyor Mayhem]]&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2_BoundingCrash.png|center]]&lt;br /&gt;
|[[Boundin' Crash Man]]&lt;br /&gt;
|[[Bouncy Castle]]&lt;br /&gt;
|[[Sakugarne]]&amp;lt;br&amp;gt;[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CirnoMisty.png|center]]&lt;br /&gt;
|[[Cirno]]&lt;br /&gt;
|[[Misty Lake]]&lt;br /&gt;
|[[Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DonutX.png|center]]&lt;br /&gt;
|[[Donut X]]&lt;br /&gt;
|[[Donut Observation Center]]&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GroovityMan.png|center]]&lt;br /&gt;
|[[Groovity Man]]&lt;br /&gt;
|[[Rad Gravity]]&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CaptainViridian.png|center]]&lt;br /&gt;
|[[Captain Viridian]]&lt;br /&gt;
|[[Sector Upsilon 6]]&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kelbesque.png|center]]&lt;br /&gt;
|[[Kelbesque]]&lt;br /&gt;
|[[Mount Sabre]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GutsManDuo.png|center]]&lt;br /&gt;
|[[Guts Man Duo]]&lt;br /&gt;
|[[Guts Man's Asteroid]]&lt;br /&gt;
|[[Flash Stopper]]&amp;lt;br&amp;gt;[[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:8CentipederTower.png|center]]&lt;br /&gt;
|[[8 Centipeder Tower]]&lt;br /&gt;
|[[Beneath Sand and Rock]]&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PharaohMan.png|center]]&lt;br /&gt;
|[[Pharaoh Man's Revenge]]&lt;br /&gt;
|[[The Stage Nobody Asked For]]&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hidden Entry Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Location&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Creesh.png|center]]&lt;br /&gt;
|[[Gangly Crash Man]]&lt;br /&gt;
|[[Forgotten Fortress]]&lt;br /&gt;
|[[Wire Adaptor]]&amp;lt;br&amp;gt;[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AirDabsule.png|center]]&lt;br /&gt;
|[[Air Capsule]]&lt;br /&gt;
|[[Boil Man]]&lt;br /&gt;
|[[Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dennis.png|center]]&lt;br /&gt;
|[[Dennis]]&lt;br /&gt;
|[[Launch Man &amp;amp; Shuttle Man]]&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Tier Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Tier&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2-Milk-Sprite.png|32px|center]][[File:MaGMML2-S-Milk-Sprite.png|32px|center]]&lt;br /&gt;
|[[Milk|Milk/Strawberry Milk]]&lt;br /&gt;
|Tier 1&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|''Mega Man Square Root of Negative One''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2 OmbudsMan.png|center]]&lt;br /&gt;
|[[Ombuds Man]]&lt;br /&gt;
|Tier 2&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|''Mega Man 42''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2TDoorManSprite.png|center]]&lt;br /&gt;
|[[Door Man|You jerk]]&lt;br /&gt;
|Tier 3&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|''Mega Man Rocks!''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2TScorchZookSprite.png|center]][[File:MaGMML2TScorchSunriseSprite.png|center]]&lt;br /&gt;
|[[The Scorching Duo|Fangame and Bootleg]]&lt;br /&gt;
|Tier 4&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|''Mega Man Sunrise'' &amp;amp; ''Zook Hero Z''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2TLordElewoofroSprite.png|center]]&lt;br /&gt;
|[[Lord Elewoofro|Just a Special weapon]]&lt;br /&gt;
|Tier 5&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|''Dr. Wily's Final Attack''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2TCheatManSprite.png|center]]&lt;br /&gt;
|[[Cheat Man|HAXOR]]&lt;br /&gt;
|Tier 6&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|''Mega Man CX''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2TFutureSprite.png|center]]&lt;br /&gt;
|[[Future|Ghost of Christmas Future]]&lt;br /&gt;
|Tier 7&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|''Megaman's Christmas Carol''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2TJetManSprite.png|center]]&lt;br /&gt;
|[[Jet Man]]&lt;br /&gt;
|Tier 8&lt;br /&gt;
|[[Super Arrow]]&amp;lt;br&amp;gt;[[Wire Adaptor]]&lt;br /&gt;
|''Rokko Chan''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2_ButterNezumi.png|center]]&lt;br /&gt;
|[[Butter Nezumi]]&lt;br /&gt;
|Tier 9&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|''Nezumi Man''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fortress Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;| &lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Level&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wily0 Vanguard.png|center]]&lt;br /&gt;
|[[Vanguard]]&lt;br /&gt;
|[[Outer Space]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wily1_MechaBubble.png|center]]&lt;br /&gt;
|[[Mecha Bubble Man]]&lt;br /&gt;
|[[Water Ducts]]&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wily2_JupiBoss.png|center]]&lt;br /&gt;
|[[Btd'nhan]]&lt;br /&gt;
|[[Classic Castle]]&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wily3 Ripling.png|center]]&lt;br /&gt;
|[[Riplings]]&lt;br /&gt;
|[[Lever Oriental Enchanted]]&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AutoBounce.png|center]]&lt;br /&gt;
|[[Autobounce]]&lt;br /&gt;
|[[Inner Sanctum]]&lt;br /&gt;
|Varies&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wily5 SevenForce1 BarbarianForce.png|center]]&lt;br /&gt;
|[[Seven Force]]&lt;br /&gt;
|[[Unobtainium Mine]]&lt;br /&gt;
|Varies&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Holodragon.png|center]]&lt;br /&gt;
|[[Holo Dragon]]&lt;br /&gt;
|[[Reality Core]]&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chimerabot1.png|center]]&lt;br /&gt;
|[[Chimerabot 1]]&lt;br /&gt;
|[[Reality Core]]&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chimerabot2.png|center]]&lt;br /&gt;
|[[Chimerabot 2]]&lt;br /&gt;
|[[Reality Core]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chimerabot3.png|center]]&lt;br /&gt;
|[[Chimerabot 3]]&lt;br /&gt;
|[[Reality Core]]&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chimerabot4.png|center]]&lt;br /&gt;
|[[Chimerabot 4]]&lt;br /&gt;
|[[Reality Core]]&lt;br /&gt;
|[[Grab Buster]]&amp;lt;br&amp;gt;[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chimerabot5.png|center]]&lt;br /&gt;
|[[Chimerabot 5]]&lt;br /&gt;
|[[Reality Core]]&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wily6 WilyMachine.png|center]]&lt;br /&gt;
|[[Wily Machine SWORD]]&lt;br /&gt;
|[[Reality Core]]&lt;br /&gt;
|[[Super Arrow]]&amp;lt;br&amp;gt;[[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wily6 MegaManSpriteGame.png|center]]&lt;br /&gt;
|[[megaman sprite game]]&lt;br /&gt;
|[[Reality Core]]&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wily6 WilyCore.png|center]]&lt;br /&gt;
|[[Wily Core]]&lt;br /&gt;
|[[Reality Core]]&lt;br /&gt;
|[[Mega Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The famous wizard and only girl on the internet [[NaOH]] accurately predicted that this contest would have [[81|eighty-one]] entries.&lt;br /&gt;
* The contest has 2 levels devoted to replicating aspects of VVVVVV; this includes its gimmicks, aesthetics, and music. Those entries are [[Maze of Significantly Less Death]] and [[Sector Upsilon 6]].&lt;br /&gt;
*no deleting entire pages on the wiki&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
[[Category:Games]][[Category:Make a Good Mega Man Level 2]]&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Bright_Man&amp;diff=10205</id>
		<title>Bright Man</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Bright_Man&amp;diff=10205"/>
				<updated>2019-05-27T00:47:56Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Since you're here, how about a friendly duel? I won't go easy on you, though! Huehuehue!|Bright Man|[[Make a Good Mega Man Level]].}}&lt;br /&gt;
{{robotmaster&lt;br /&gt;
|titlebg=#634C6E&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name= [[File:BrightManMugshot.png|left|Bright Man's Mugshot]][[File:BrightManMugshot.png|right|Bright Man's Mugshot]]Bright Man&lt;br /&gt;
|image=[[File:BrightManArt.png|270px|Artwork by Capcom]]&lt;br /&gt;
|caption= Artwork by Capcom&lt;br /&gt;
|script= ブライトマン&lt;br /&gt;
|romaji = Buraitoman&lt;br /&gt;
|number= DWN-025&lt;br /&gt;
|designer= Yoshitaka Enomoto&lt;br /&gt;
|programmer= [[SnoruntPyro]]&lt;br /&gt;
|gender= Male&lt;br /&gt;
|eyecolor=Green&lt;br /&gt;
|at=&lt;br /&gt;
|weapon= [[Flash Stopper]]&lt;br /&gt;
|hp= 56 (phase 1)&amp;lt;br&amp;gt;56 (phase 2)&lt;br /&gt;
|attack=&lt;br /&gt;
|type= Time, Electric&lt;br /&gt;
|weak=[[Pharaoh Shot]]&lt;br /&gt;
|affiliations= Dr. Cossack&amp;lt;br&amp;gt;[[Doctor Albert W. Wily|Dr. Wily]] (formerly)&lt;br /&gt;
|stage=&lt;br /&gt;
|location=[[Dr. Light's Lab]]&lt;br /&gt;
|occupation= Light Source Robot&amp;lt;br&amp;gt;The Smartest Robot Master&lt;br /&gt;
|OffAppear= Mega Man 4&amp;lt;br&amp;gt;Mega Man IV&amp;lt;br&amp;gt;Mega Man (Game Gear)&lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level|MaGMML1]][[Make a Good Mega Man Level Remastered|(R)]] (Superboss)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level 2|MaGMML2]] (Temporary Playable Character, Costume)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite= [[File:BrightMan.gif]]&lt;br /&gt;
}}&lt;br /&gt;
'''Bright Man''' is a boss from ''Mega Man 4''. Originally designed by Dr. Cossack to explore dark areas, he was later modified for combat when [[Doctor Albert W. Wily|Dr. Wily]] forced Cossack to work for him.&lt;br /&gt;
&lt;br /&gt;
Bright Man appears as a superboss in ''[[Make a Good Mega Man Level]]'' and [[Make a Good Mega Man Level Remastered|its remake]], found by walking through the right wall of the attic after completing all of the entry stages and Wily stages.&lt;br /&gt;
&lt;br /&gt;
Bright Man reappears in the ''[[Make a Good Mega Man Level 2]]'' entry [[Identity Crisis]], where he appears as one of four Robot Masters that [[Mega Man]] can transform into. He reappears in the Tier 9-10 section of [[Reality Core]] in a similar manner. Clearing Identity Crisis also unlocks Bright Man as a [[Costumes|Costume]].&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
===''Make a Good Mega Man Level''===&lt;br /&gt;
Bright Man will start by randomly choosing between the following attacks:&lt;br /&gt;
*Jump forward.&lt;br /&gt;
*Fire five small projectiles at descending angles.&lt;br /&gt;
*Summon three waves of energy (similar to those used by [[Jolt Man]]) that fall down from the top of the screen.&lt;br /&gt;
*Toss a small red orb into the air (similar to those shot by [[100 Watton]]) that explodes into a V-shaped spread of small sparks.&lt;br /&gt;
*Toss a large spark that bounces along the ground.&lt;br /&gt;
*Create an electric field around his bulb. If Bright Man is shot while the field is up, the projectile will be reflected back at [[Mega Man]].&lt;br /&gt;
When Bright Man's health reaches 28, his attack set changes:&lt;br /&gt;
*Jump forward.&lt;br /&gt;
*Summon a lightning bolt that drops down from the top of the screen and creates two electric orbs (one facing left and one facing right) that move along the ground.&lt;br /&gt;
*Fire three medium-sized sparks in a spiral formation.&lt;br /&gt;
*Fire a medium-sized spark that moves to the center of the screen, then splits into four smaller sparks.&lt;br /&gt;
*Fire four medium-sized sparks that float to the top of the screen, then fall down shortly after.&lt;br /&gt;
*Summon an electric tendril above him that splits into two electric orbs (one moving up and one moving down) that move along the floor/ceiling once they make contact with it.&lt;br /&gt;
When Bright Man's first pair of health bars has been depleted, he fills up a second pair and changes his attack set again:&lt;br /&gt;
*Jump forward.&lt;br /&gt;
*Fire a spread of eight sparks outwards.&lt;br /&gt;
*Summon a circle of fireballs that slowly move forward, then quickly fly towards Mega Man.&lt;br /&gt;
*Throw a bouncing ball patterned after a turtle shell.&lt;br /&gt;
*Fire a piece of tape forward. If Mega Man is hit by the tape, he will be temporarily frozen.&lt;br /&gt;
*Toss a pencil at an arc that explodes on contact.&lt;br /&gt;
*Fire a spread of three milk projectiles.&lt;br /&gt;
*Fire a pink fist forward.&lt;br /&gt;
*Fire a purple sound wave that bounces off walls twice.&lt;br /&gt;
*Toss a spread of five burning pieces of coal upwards at an arc.&lt;br /&gt;
When Bright Man's health reaches 14, his pattern will change to constantly jumping to Mega Man's position, dropping two medium-sized sparks each time he lands.&lt;br /&gt;
&lt;br /&gt;
===''Make a Good Mega Man Level Remastered''===&lt;br /&gt;
Bright Man will start by randomly choosing between the following attacks:&lt;br /&gt;
*Jump forward. While jumping, Bright Man may drop an electric orb that crawls along the floor, walls, and ceiling.&lt;br /&gt;
*Fire five small projectiles at descending angles.&lt;br /&gt;
*Summon three balls of electricity that fall down from the top of the screen.&lt;br /&gt;
*Toss a small red orb into the air that explodes into a fan-shaped spread of small sparks.&lt;br /&gt;
*Toss a large spark that bounces along the ground.&lt;br /&gt;
*Hold a lightbulb in front of him, freezing Mega Man shortly after. Bright Man will then fire the lightbulb forward, with the bulb exploding when it is near Mega Man.&lt;br /&gt;
When Bright Man's first health bar is down to 28 points, he changes his possible attacks to the following:&lt;br /&gt;
*Jump forward.&lt;br /&gt;
*Fire electric sparks to his left and right that move in sine waves.&lt;br /&gt;
*Summon a lightning bolt that splits horizontally into two surface-crawling electric orbs.&lt;br /&gt;
*Summon a yellow device that splits vertically into two surface-crawling electric orbs.&lt;br /&gt;
*Fire a spark that stops at the center of the screen, then splits into four smaller sparks that fly in cardinal directions.&lt;br /&gt;
*Fire a large spark that bounces off surfaces.&lt;br /&gt;
*Summon four sparks that move to the top of the screen, then fall down shortly after.&lt;br /&gt;
When Bright Man's first health bar has been depleted, he fills up a second health bar and changes his attack set again:&lt;br /&gt;
*Fire a spread of eight sparks outwards.&lt;br /&gt;
*Summon a circle of four fireballs that surrounds Bright Man, and has 5 HP. If the circle is not destroyed in time, Bright Man will shoot five fireballs straight forward.&lt;br /&gt;
*Throw a bouncing ball followed by a faster rolling ball, both patterned after a turtle shell. The balls will explode on contact with a wall.&lt;br /&gt;
*Fire three pieces of tape forward. If Mega Man is hit by the tape, he will be temporarily frozen. The time between firing the first and second pieces of tape is longer than the time between firing the second and third pieces of tape.&lt;br /&gt;
*Toss a pencil at an arc that explodes on contact.&lt;br /&gt;
*Fire three milk projectiles at different angles, then jump. Bright Man will repeat this four times before switching to another attack.&lt;br /&gt;
*Jump to the top of the room and fire a pink fist at Mega Man that slightly homes in on him.&lt;br /&gt;
*Fire a purple sound wave that bounces off walls twice.&lt;br /&gt;
*Toss a spread of five burning pieces of coal upwards at an arc.&lt;br /&gt;
When Bright Man's health reaches 14, his pattern will change to constantly jumping to Mega Man's position, dropping two medium-sized sparks each time he lands.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
===''Make a Good Mega Man Level''===&lt;br /&gt;
{{Damagetable1&lt;br /&gt;
| buster = 1/1/2&lt;br /&gt;
| metal = 1&lt;br /&gt;
| gemini = 1&lt;br /&gt;
| solar = 1&lt;br /&gt;
| top = 0&lt;br /&gt;
| wool = 1&lt;br /&gt;
| black = 1&lt;br /&gt;
| phar = 2/2/3&lt;br /&gt;
| magic= 1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
===''Make a Good Mega Man Level Remastered''===&lt;br /&gt;
{{Damagetable1R&lt;br /&gt;
| buster = 1/1/2&amp;lt;br&amp;gt;1/1/3&lt;br /&gt;
| metal = 1&amp;lt;br&amp;gt;2&lt;br /&gt;
| gemini = 1&amp;lt;br&amp;gt;2&lt;br /&gt;
| solar = 1&amp;lt;br&amp;gt;2&lt;br /&gt;
| top = 2&amp;lt;br&amp;gt;3&lt;br /&gt;
| wool = 1&amp;lt;br&amp;gt;2&lt;br /&gt;
| black = 1&amp;lt;br&amp;gt;2&lt;br /&gt;
| phar = 2/3&amp;lt;br&amp;gt;3/4&lt;br /&gt;
| magic= 1&amp;lt;br&amp;gt;2&lt;br /&gt;
| orb= 1&amp;lt;br&amp;gt;2&lt;br /&gt;
| notes = Top row is for first phase, bottom row is for second phase.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Eight of Bright Man's attacks in the second phase of his fight are based on weapons from ''Mega Man: Square Root of Negative One'', a fangame made by [[SnoruntPyro]] that Bright Man makes a cameo in.&lt;br /&gt;
**The exploding pencil attack is based on Pencil Bomb, Doodlebob's weapon.&lt;br /&gt;
**The flaming coal attack is based on Burning Coal, Thomas' weapon.&lt;br /&gt;
**The milk spread attack is based on Milk Spray, [[Milk|Milk's]] weapon.&lt;br /&gt;
**The fist attack is based on Robo Punch, [[Plant Man|Plant Man's]] weapon.&lt;br /&gt;
**The sound wave attack is based on Yahoo Barrage, Hello's weapon.&lt;br /&gt;
**The fire circle attack is based on Flame Shield, Angry Sun's weapon.&lt;br /&gt;
**The tape attack is based on Illuminati Tape, Illuminati's weapon.&lt;br /&gt;
**The bouncing ball attack is based on Rolling Turtle, Toss Tortoise's weapon.&lt;br /&gt;
*In ''MaGMML1R'', Bright Man leaps upward when defeated, and will do it again if something hits him before he lands. This can be seen if Bright Man is defeated by a charging Pharaoh Shot ball while above Mega Man; he will keep jumping until the Pharaoh Shot is either released or runs out of ammo.&lt;br /&gt;
*Bright Man is the only Robot Master from ''Mega Man 4'' who doesn't appear as an NPC in ''MaGMML2''. Instead, statues of him can be seen around the main hub.&lt;br /&gt;
&lt;br /&gt;
{{MaGMML}}&lt;br /&gt;
[[Category:Robot Masters]]&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Make a Good Mega Man Level]]&lt;br /&gt;
[[Category:Costumes]]&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Template:Damagetable1R&amp;diff=10188</id>
		<title>Template:Damagetable1R</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Template:Damagetable1R&amp;diff=10188"/>
				<updated>2019-05-26T23:57:04Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: Made this a seperate template to prevent issues with pages that used the normal template for non-MaGMML1 situations&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icon0.png|M.Buster]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:MaGMML_Icon1.gif|M.Blade|link=Metal Blade]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:MaGMML_Icon2.gif|G.Laser|link=Gemini Laser]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:MaGMML_Icon3.gif|S.Blaze|link=Solar Blaze]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:MaGMML_Icon4.gif|T.Spin|link=Top Spin]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:MaGMML_Icon5.gif|T.Wool|link=Thunder Wool]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:MaGMML_Icon6.gif|B.H.Bomb|link=Black Hole Bomb]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:MaGMML_Icon7.gif|P.Shot|link=Pharaoh Shot]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:MaGMML_Icon8.gif|M.Card|link=Magic Card]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:MaGMMLR_Icon9.png|P.Orb|link=Power Orb]]&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| {{{buster|}}}&lt;br /&gt;
| {{{metal|}}}&lt;br /&gt;
| {{{gemini|}}}&lt;br /&gt;
| {{{solar|}}}&lt;br /&gt;
| {{{top|}}}&lt;br /&gt;
| {{{wool|}}}&lt;br /&gt;
| {{{black|}}}&lt;br /&gt;
| {{{phar|}}}&lt;br /&gt;
| {{{magic|}}}&lt;br /&gt;
| {{{orb|}}}&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |'''Other Notes'''&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |{{{notes}}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Damagetable1&lt;br /&gt;
| buster = 0/0/0&lt;br /&gt;
| metal= 0&lt;br /&gt;
| gemini= 0&lt;br /&gt;
| solar= 0&lt;br /&gt;
| top= 0&lt;br /&gt;
| wool= 0&lt;br /&gt;
| black= 0&lt;br /&gt;
| phar= 0&lt;br /&gt;
| magic= 0&lt;br /&gt;
| orb= 0&lt;br /&gt;
| notes= None&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Example:&lt;br /&gt;
{{Damagetable1R&lt;br /&gt;
| buster= 1/2/3&lt;br /&gt;
| metal= 2&lt;br /&gt;
| gemini= 1&lt;br /&gt;
| solar= 4&lt;br /&gt;
| top= 3&lt;br /&gt;
| wool= 1&lt;br /&gt;
| black= 1*&lt;br /&gt;
| phar= 3&lt;br /&gt;
| magic= 2&lt;br /&gt;
| orb= 8*&lt;br /&gt;
| notes= *Hits repeatedly due to boss lacking hit invincibility.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:MaGMMLR_Icon9.png&amp;diff=10187</id>
		<title>File:MaGMMLR Icon9.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:MaGMMLR_Icon9.png&amp;diff=10187"/>
				<updated>2019-05-26T23:56:10Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_Remastered&amp;diff=10184</id>
		<title>Make a Good Mega Man Level Remastered</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_Remastered&amp;diff=10184"/>
				<updated>2019-05-26T22:31:37Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: /* Extra Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UnderConstruction}}&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
{{GameInfo&lt;br /&gt;
|title= Make a Good Mega Man Level Remastered&lt;br /&gt;
|image= [[File:MaGMML1RTitle.png|Make a Good Mega Man Level Remastered|256px]]&lt;br /&gt;
|developer= [[SnoruntPyro]]&lt;br /&gt;
|publisher=&lt;br /&gt;
|director=&lt;br /&gt;
|producer=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=[[SnoruntPyro]]&lt;br /&gt;
|artist=&lt;br /&gt;
|writer=&lt;br /&gt;
|composer=&lt;br /&gt;
|series= Mega Man (Classic)&lt;br /&gt;
|platforms= PC&lt;br /&gt;
|releasedate= May 23, 2019&lt;br /&gt;
|rerelease=&lt;br /&gt;
|version= 1.0&lt;br /&gt;
|genre=Action / Platform&lt;br /&gt;
|modes=&lt;br /&gt;
|media=[//drive.google.com/file/d/1FbGmvOypJgDHiaSWFSCbXYA75MkUXSas Digital download] ([//www.dropbox.com/s/iro9bafnkmbnx7v mirror])&lt;br /&gt;
|input=Keyboard&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
'''''Make a Good Mega Man Level Remastered''''', also known as ''MaGMML1R'', is a remake of the original ''[[Make a Good Mega Man Level]]'' game, using an improved Mega Engine in GameMaker: Studio (as opposed to the Game Maker 8.0-based Blyka's Engine). Among the enhancements made to the original include a framerate of 60FPS, more accurate enemy behaviour, the infinite lives system used by ''[[Make a Good Mega Man Level 2]]'', the addition of costumes of [[Roll]], [[Bass]] alongside [[Proto Man]], as well as the option to use [[Custom Costumes]], and a higher level of polish. The remake also features redesigned hubs and Wily stages, with bosses having revamped attack patterns (or, in some cases, replaced with brand new bosses).&lt;br /&gt;
 &lt;br /&gt;
The game was [https://www.youtube.com/watch?v=fYrxyHXkoqw&amp;amp;feature=youtu.be revealed] on May 23rd, 2018 (the second anniversary of ''MaGMML1''), and was released exactly one year later on May 23rd, 2019, on the third anniversary. However, due to the long development cycle of the remaster, it did not ship with [[Episode Zero]], an interquel between ''MaGMML'' and ''MaGMML2'', as initially planned.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
The story remains largely unchanged from the original game; a festival is held to celebrate the peace since [[Doctor Albert W. Wily|Dr. Wily]]'s last plot, Dr. Wily announces yet another plan to take over the world, [[Mega Man]] sets out to collect 24 [[Energy Element]]s to break the barrier around [[Wily Castle|Wily's castle]], cue the defeat of Wily and [[Zero|some weird red thing]]. A few minor differences are present, however; no mention is made of Wily reviving fangame Robot Masters this time around, and in fact, [[Justice Man|one such Robot Master]] is retconned into being a replica.&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
As a remake, every enemy from the original is present and accounted for; however, the Wily stages also use enemies that didn't exist in ''MaGMML1'''s devkit.&lt;br /&gt;
===Original Devkit Enemies===&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* [[Batabattan]]&lt;br /&gt;
* [[Batton]]&lt;br /&gt;
* [[Beak]]&lt;br /&gt;
* [[Big Eye]]&lt;br /&gt;
* [[Big Fish]]&lt;br /&gt;
* [[Bikky]]&lt;br /&gt;
* [[Blader]]&lt;br /&gt;
* [[Blocky]]&lt;br /&gt;
* [[Bolton and Nutton]]&lt;br /&gt;
* [[Bomb Flier]]&lt;br /&gt;
* [[Bomb Thrown]]&lt;br /&gt;
* [[Bomber Pepe]]&lt;br /&gt;
* [[Bombomb]]&lt;br /&gt;
* [[Claw]]&lt;br /&gt;
* [[Crabbot]]&lt;br /&gt;
* [[Crazy Cannon]]&lt;br /&gt;
* [[Crazy Razy]]&lt;br /&gt;
* [[Croaker]]&lt;br /&gt;
* [[Curlinger]]&lt;br /&gt;
* [[Dada]]&lt;br /&gt;
* [[Docron]]&lt;br /&gt;
* [[Elec'n]]&lt;br /&gt;
* [[Fan Fiend]]&lt;br /&gt;
* [[Fire Telly]]&lt;br /&gt;
* [[Flea]]&lt;br /&gt;
* [[Flying Shell]]&lt;br /&gt;
* [[Gabgyo]]&lt;br /&gt;
* [[Gachappon]]&lt;br /&gt;
|&lt;br /&gt;
* [[Garyoby]]&lt;br /&gt;
* [[Giree]]&lt;br /&gt;
* [[Gyotot]]&lt;br /&gt;
* [[Killer Bullet]]&lt;br /&gt;
* [[Haehaey]]&lt;br /&gt;
* [[Hammer Joe]]&lt;br /&gt;
* [[Hari Harry]]&lt;br /&gt;
* [[Have &amp;quot;Su&amp;quot; Bee]]&lt;br /&gt;
* [[Helipon]]&lt;br /&gt;
* [[Hologran]]&lt;br /&gt;
* [[Hothead]]&lt;br /&gt;
* [[Imorm]]&lt;br /&gt;
* [[Jamacy]]&lt;br /&gt;
* [[Jet Bomb]]&lt;br /&gt;
* [[Jet Buton]]&lt;br /&gt;
* [[Jumbig]]&lt;br /&gt;
* [[Komasaburo]]&lt;br /&gt;
* [[Kouker Q]]&lt;br /&gt;
* [[Lyric]]&lt;br /&gt;
* [[M-422A]]&lt;br /&gt;
* [[M-445]]&lt;br /&gt;
* [[Mag Fly]]&lt;br /&gt;
* [[Mantan]]&lt;br /&gt;
* [[Mechakkero]]&lt;br /&gt;
* [[Metall]]&lt;br /&gt;
* [[Metall K1000]]&lt;br /&gt;
* [[Metall Swim]]&lt;br /&gt;
* [[Mizzile]]&lt;br /&gt;
|&lt;br /&gt;
* [[Mole]]&lt;br /&gt;
* [[Molier]]&lt;br /&gt;
* [[Mono Roader]]&lt;br /&gt;
* [[Monking]]&lt;br /&gt;
* [[Mousubeil]]&lt;br /&gt;
* [[Neo Metall]]&lt;br /&gt;
* [[New Shotman]]&lt;br /&gt;
* [[Nobita]]&lt;br /&gt;
* [[Octopus Battery]]&lt;br /&gt;
* [[Pakatto 24]]&lt;br /&gt;
* [[Pandeeta]]&lt;br /&gt;
* [[Parasyu]]&lt;br /&gt;
* [[Pelicanu]]&lt;br /&gt;
* [[Peng]]&lt;br /&gt;
* [[Peterchy]]&lt;br /&gt;
* [[Petit Snakey]]&lt;br /&gt;
* [[Pickelman Bull]]&lt;br /&gt;
* [[Picket Man]]&lt;br /&gt;
* [[Pierobot]]&lt;br /&gt;
* [[Pipi]]&lt;br /&gt;
* [[Pole]]&lt;br /&gt;
* [[Potton]]&lt;br /&gt;
* [[Power Muscler]]&lt;br /&gt;
* [[Prop-Top]]&lt;br /&gt;
* [[Pukapelly]]&lt;br /&gt;
* [[Ratton]]&lt;br /&gt;
* [[Returning Monking]]&lt;br /&gt;
* [[Returning Sniper Joe]]&lt;br /&gt;
|&lt;br /&gt;
* [[Ring Ring]]&lt;br /&gt;
* [[Scworm]]&lt;br /&gt;
* [[Screw Bomber]]&lt;br /&gt;
* [[Sea Mine]]&lt;br /&gt;
* [[Shield Attacker]]&lt;br /&gt;
* [[Shigaraky]]&lt;br /&gt;
* [[Shrink]]&lt;br /&gt;
* [[Skeleton Joe]]&lt;br /&gt;
* [[Skullmet]]&lt;br /&gt;
* [[Sniper Armor]]&lt;br /&gt;
* [[Sniper Joe]]&lt;br /&gt;
* [[Spine]]&lt;br /&gt;
* [[Spring Head]]&lt;br /&gt;
* [[Subeil]]&lt;br /&gt;
* [[Sumatran]]&lt;br /&gt;
* [[Suzy G]]&lt;br /&gt;
* [[Super Ball Machine Jr.]]&lt;br /&gt;
* [[Taban]]&lt;br /&gt;
* [[Tackle Fire]]&lt;br /&gt;
* [[Taketento]]&lt;br /&gt;
* [[Telly]]&lt;br /&gt;
* [[Togehero]]&lt;br /&gt;
* [[Tondeall]]&lt;br /&gt;
* [[Tom Boy]]&lt;br /&gt;
* [[Up'n'Down]]&lt;br /&gt;
* [[Walking Bomb]]&lt;br /&gt;
* [[Watcher]]&lt;br /&gt;
* [[Yambow]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Original Custom Enemies===&lt;br /&gt;
* [[Big Stomper]]&lt;br /&gt;
* [[Blocky (Everything's Blowing Up)‏]]&lt;br /&gt;
* [[Cactton]]&lt;br /&gt;
* [[Charlie]]&lt;br /&gt;
* [[Cloud Bomber]]&lt;br /&gt;
* [[Gagabyoall]]&lt;br /&gt;
* [[Goombot 156]]&lt;br /&gt;
* [[Hammer Joe (Mega Man World)]]&lt;br /&gt;
* [[Koopoid]]&lt;br /&gt;
* [[Monty G]]&lt;br /&gt;
* [[R Suzy]]&lt;br /&gt;
* [[Trappon F]]&lt;br /&gt;
* [[Vitreous]]&lt;br /&gt;
&lt;br /&gt;
===New Enemies===&lt;br /&gt;
* [[Apache Joe]]&lt;br /&gt;
* [[Biree]]&lt;br /&gt;
* [[Camouflametall]]&lt;br /&gt;
* [[Colton]]&lt;br /&gt;
* [[Dachone]]&lt;br /&gt;
* [[Illusian]]&lt;br /&gt;
* [[Tatebo]]&lt;br /&gt;
* [[Wall Blaster II]]&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
===Devkit Minibosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Locations&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HotDog.png|center]]&lt;br /&gt;
|[[Hot Dog]]&lt;br /&gt;
|[[Chroma Key]]&amp;lt;br&amp;gt;[[Thunderclyffe Plant]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LanternFish.png|center]]&lt;br /&gt;
|[[Lantern Fish]]&lt;br /&gt;
|[[Napalm Forest and Caves]]&amp;lt;br&amp;gt;[[Maze of Death]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BigSnakey.png|center]]&lt;br /&gt;
|[[Big Snakey]]&lt;br /&gt;
|[[Chroma Key]]&amp;lt;br&amp;gt;[[Wily Combo]]&amp;lt;br&amp;gt;[[Maze of Death]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PenpenMaker.png|center]]&lt;br /&gt;
|[[Penpen Maker]]&lt;br /&gt;
|[[Midnight Snow]]&amp;lt;br&amp;gt;[[Cannon Deck]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tama.png|center]]&lt;br /&gt;
|[[Tama]]&lt;br /&gt;
|[[Spiky Meltdown]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Entry Minibosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyArchives.png|center]]&lt;br /&gt;
|[[Wily Archives|Wily Archives #1]]&lt;br /&gt;
|[[Research Facility]]&lt;br /&gt;
|[[Thunder Wool]] (Yellow Devil)&lt;br /&gt;
[[Magic Card]] ([[Mecha Dragon]])&lt;br /&gt;
 &lt;br /&gt;
[[Top Spin]] ([[Kamegoro Maker]])&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyArchives.png|center]]&lt;br /&gt;
|[[Wily Archives|Wily Archives #2]]&lt;br /&gt;
|[[Research Facility]]&lt;br /&gt;
|[[Black Hole Bomb]] (Cossack Catcher)&lt;br /&gt;
[[Gemini Laser]] (Dark Man 3)&lt;br /&gt;
 &lt;br /&gt;
[[Metal Blade]] (Mechazaurus)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TheMoon.gif|center]]&lt;br /&gt;
|[[The Moon]]&lt;br /&gt;
|[[NEON GRAVITY]]&lt;br /&gt;
|[[Solar Blaze]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ronrez.gif|center]]&lt;br /&gt;
|[[Ronrez]]&lt;br /&gt;
|[[Mega Man World]]&lt;br /&gt;
|[[Pharaoh Shot]]&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
=== Robot Masters ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Weakness&lt;br /&gt;
!Special Weapon&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GlassMan.png]]&lt;br /&gt;
|[[Glass Man]]&lt;br /&gt;
|[[Glass Man (stage)|Glass Man]]&lt;br /&gt;
|[[Gemini Laser]]&lt;br /&gt;
|[[Power Orb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Entry Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyArchives.png|center]]&lt;br /&gt;
|[[Wily Archives|Wily Archives #3]]&lt;br /&gt;
|[[Research Facility]]&lt;br /&gt;
|[[Magic Card]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GravityMachine.gif|center]]&lt;br /&gt;
|[[Gravity Machine]]&lt;br /&gt;
|[[NEON GRAVITY]]&lt;br /&gt;
|[[Black Hole Bomb]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Birdo.gif|center]]&lt;br /&gt;
|[[Birdo]]&lt;br /&gt;
|[[Mega Man World]]&lt;br /&gt;
|[[Metal Blade]]&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
=== Tier Bosses ===&lt;br /&gt;
All of the Tier bosses use vastly different attacks from the original; additionally, two of them have swapped places, and [[Jolt Man|one]] is replaced entirely.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Tier&lt;br /&gt;
!Weakness&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Him.png|center]]&lt;br /&gt;
|[[Him]]&lt;br /&gt;
|[[Tier 1 (MaGMML)|Tier 1]]&lt;br /&gt;
|[[Solar Blaze]]&lt;br /&gt;
|''Mega Man ARM 2''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:YokuMan.png|center]]&lt;br /&gt;
|[[Yoku Man]]&lt;br /&gt;
|[[Tier 2 (MaGMML)|Tier 2]]&lt;br /&gt;
|[[Gemini Laser]]&lt;br /&gt;
|''Mega Man Unlimited''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DaggerMan.png|center]]&lt;br /&gt;
|[[Dagger Man]]&lt;br /&gt;
|[[Tier 3 (MaGMML)|Tier 3]]&lt;br /&gt;
|[[Magic Card]]&lt;br /&gt;
|''Mega Man Super Fighting Robot''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JusticeMan.png|center]]&lt;br /&gt;
|[[Justice Man]]&lt;br /&gt;
|[[Tier 4 (MaGMML)|Tier 4]]&lt;br /&gt;
|[[Top Spin]]&lt;br /&gt;
|''Mega Man: Rock Force''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fortress Bosses ===&lt;br /&gt;
All of the Wily Castle bosses have revamped designs and attacks (though two bosses have been replaced with brand new bosses).&lt;br /&gt;
 &lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ScuttleCannon.png|center]]&lt;br /&gt;
|[[Scuttle Cannon]]&lt;br /&gt;
|[[Cannon Deck]]&lt;br /&gt;
|[[Magic Card]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Changkey Master]]&lt;br /&gt;
|[[Dr. Wily's Incinerator Chute]]&lt;br /&gt;
|[[Top Spin]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Shadow Gacha]]&lt;br /&gt;
|[[Be the Bigger Person]]&lt;br /&gt;
|[[Metal Blade]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Neon Glass Birdo on a Guts Lift]]&lt;br /&gt;
|[[Hall of Fame]]&lt;br /&gt;
|[[Solar Blaze]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Air Capsule]]&lt;br /&gt;
|[[Everything's Blowing Up]]&lt;br /&gt;
|[[Thunder Wool]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Wily Machine TROPHY]]&lt;br /&gt;
|[[Flashback Database]]&lt;br /&gt;
|[[Pharaoh Shot]] (Phase 1)&amp;lt;br&amp;gt;[[Gemini Laser]] (Phase 2)&amp;lt;br&amp;gt;[[Thunder Wool]] (Phase 3)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZeroSprite.gif|center]]&lt;br /&gt;
|[[Zero]]&lt;br /&gt;
|[[Flashback Database]]&lt;br /&gt;
|None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Extra Bosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BrightMan.gif|center]]&lt;br /&gt;
|[[Bright Man]]&lt;br /&gt;
|[[Dr. Light's Lab]]&lt;br /&gt;
|[[Pharaoh Shot]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Impaler]]&lt;br /&gt;
|[[The Arena]]&lt;br /&gt;
|[[Thunder Wool]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Zero|Zero Soul]]&lt;br /&gt;
|[[The Arena]]&lt;br /&gt;
|[[Thunder Wool]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]] [[Category:Make a Good Mega Man Level Remastered]]&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Template:Recent_Updates&amp;diff=10182</id>
		<title>Template:Recent Updates</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Template:Recent_Updates&amp;diff=10182"/>
				<updated>2019-05-26T22:11:58Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*'''May 26th, 2019''' - ''Make a Good Mega Man Level Remastered'' has been released! This means that many ''Make a Good Mega Man Level'' articles will need to be updated with info about the remake, and speculative or future-tense content relating to the remake should be changed to present-tense (and updated if the information listed doesn't match up with the remake). This is especially important for pages related to Tier Bosses, fortress stages, and postgame content.&lt;br /&gt;
*'''August 26th, 2018''' - As of August 25th, all ''Make a Good 48 Hour Mega Man Level'' entries have been listed on the contest's page. ''This does not mean you should make pages for the entries.'' The judging period for the contest is not over, and pages for the entries in question could spoil details for the judges.&lt;br /&gt;
*'''April 25th, 2018''' - [[The Lab:Issue 1|New feature]]! This is a whenever-al spotlight on articles that need maintenance, from articles that need to be made, to articles that need to be expanded upon, and other things to that effect. If you're looking for articles to help edit, check it out! ~CWS&lt;br /&gt;
*'''March 20th, 2018''' - New wiki staff! Welcome [[User:Camwoodstock|Camwoodstock]] and [[User:UberCatSR|UberCatSR]] to the staff. In addition, several previously vulnerable pages have been protected, and dates have been added to the Recent Updates updates.&lt;br /&gt;
*'''October 16th, 2017''' - When adding new articles about levels or bosses, please check out the examples below for how we lay them out:&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Snow Man]], [[City War]], [[Jolt Man]], [[Alter Man]].&amp;lt;br&amp;gt;&lt;br /&gt;
:Feel free to copy and edit these for new articles.&lt;br /&gt;
*'''October 13th, 2017''' - Wiki's up! Time for editing!&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Template:MaGMML_Tier_4&amp;diff=10181</id>
		<title>Template:MaGMML Tier 4</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Template:MaGMML_Tier_4&amp;diff=10181"/>
				<updated>2019-05-26T22:04:21Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show&amp;quot; data-collapsetext=&amp;quot;Hide&amp;quot; align=center style=&amp;quot;background: #F0F8FF; border: 2px solid #4F2424; -moz-border-radius:7px; width:75%; text-align:center; font-size:11px&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#249F41&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;-moz-border-radius:3px;&amp;quot;| ''[[Make a Good Mega Man Level|&amp;lt;font color=&amp;quot;white&amp;quot; style=&amp;quot;font-size:13.5px; font-family:arial, sans-serif;&amp;quot;&amp;gt;Make a Good Mega Man Level - Tier 4&amp;lt;/font&amp;gt;]]''&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=#29B53D style=&amp;quot;font-size:12px; -moz-border-radius:3px;&amp;quot;| Entry Stages&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#7EE28C| [[Under Construction]] • [[Spiky Meltdown]] • [[Thunderclyffe Plant]] • [[Research Facility]]&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=#29B53D style=&amp;quot;font-size:12px; -moz-border-radius:3px;&amp;quot;| Bosses&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#7EE28C| [[Wily Archives]]&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=#29B53D style=&amp;quot;font-size:12px; -moz-border-radius:3px;&amp;quot;| Tier Boss&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#7EE28C| [[Justice Man]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Template:Recent_Updates&amp;diff=10179</id>
		<title>Template:Recent Updates</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Template:Recent_Updates&amp;diff=10179"/>
				<updated>2019-05-26T20:55:34Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*'''May 26th, 2019''' - ''Make a Good Mega Man Level Remastered'' has been released! This means that many ''Make a Good Mega Man Level'' articles will need to be updated to info about the remake, and speculative or future-tense content relating to the remake should be changed to present-tense (and updated if the information listed doesn't match up with the remake). This is especially important for pages related to Tier Bosses, fortress stages, and postgame content.&lt;br /&gt;
*'''August 26th, 2018''' - As of August 25th, all ''Make a Good 48 Hour Mega Man Level'' entries have been listed on the contest's page. ''This does not mean you should make pages for the entries.'' The judging period for the contest is not over, and pages for the entries in question could spoil details for the judges.&lt;br /&gt;
*'''April 25th, 2018''' - [[The Lab:Issue 1|New feature]]! This is a whenever-al spotlight on articles that need maintenance, from articles that need to be made, to articles that need to be expanded upon, and other things to that effect. If you're looking for articles to help edit, check it out! ~CWS&lt;br /&gt;
*'''March 20th, 2018''' - New wiki staff! Welcome [[User:Camwoodstock|Camwoodstock]] and [[User:UberCatSR|UberCatSR]] to the staff. In addition, several previously vulnerable pages have been protected, and dates have been added to the Recent Updates updates.&lt;br /&gt;
*'''October 16th, 2017''' - When adding new articles about levels or bosses, please check out the examples below for how we lay them out:&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Snow Man]], [[City War]], [[Jolt Man]], [[Alter Man]].&amp;lt;br&amp;gt;&lt;br /&gt;
:Feel free to copy and edit these for new articles.&lt;br /&gt;
*'''October 13th, 2017''' - Wiki's up! Time for editing!&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Wily_Machine_Arc&amp;diff=9789</id>
		<title>Wily Machine Arc</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Wily_Machine_Arc&amp;diff=9789"/>
				<updated>2019-02-28T18:44:36Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: Created page with &amp;quot;{{robotmaster |titlebg=#8D83AB |titletext=#FFFFFF |name=Wily Machine Arc |image= |caption= |script= |romaji= |number= |designer=  |programmer=ACESpark |gender= |eyecolor=...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#8D83AB&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name=Wily Machine Arc&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|script=&lt;br /&gt;
|romaji=&lt;br /&gt;
|number=&lt;br /&gt;
|designer= &lt;br /&gt;
|programmer=[[ACESpark]]&lt;br /&gt;
|gender=&lt;br /&gt;
|eyecolor=&lt;br /&gt;
|at=8 (Phase 1 contact)&amp;lt;br&amp;gt;4 (Star Crash, Rolling Cutter)&amp;lt;br&amp;gt;6 (Phase 2, Phase 3, and Phase 4 contact)&amp;lt;br&amp;gt;3 (Wheel Cutter)&amp;lt;br&amp;gt;5 (Super Arm rock)&lt;br /&gt;
|weapon=&lt;br /&gt;
|hp=112&lt;br /&gt;
|type=Copy&lt;br /&gt;
|weak=[[Water Wave]], [[Jewel Satellite]] (Phase 1)&amp;lt;br&amp;gt;[[Chill Spike]], [[Wheel Cutter]] (Phase 2)&amp;lt;br&amp;gt;[[Super Arm]], [[Triple Blade]], [[Slash Claw]] (Phase 3)&amp;lt;br&amp;gt;[[Time Slow]] (Phase 4)&lt;br /&gt;
|stage=[[Wily 3 (MaG24HMML)|Wily 3]]&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|MaGMMLAppear=[[Make a Good 24 Hour Mega Man Level|MaG24HMML]] (Boss)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:Wilystar.png|Phase 1]] [[File:Wilynitro.png|Phase 2]] [[File:Wilycut.png|Phase 3]] [[File:Wilyguts.png|Phase 4]]&lt;br /&gt;
}}&lt;br /&gt;
The '''Wily Machine Arc''' is the final boss of ''[[Make a Good 24 Hour Mega Man Level]]''. It is a Wily Machine-type mech with four forms, each resembling a Robot Master who's weak to one of the four Special Weapons available. It appears at the end of the Wily stage [[Wily 3 (MaG24HMML)|Wily 3]].&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
===Phase 1===&lt;br /&gt;
The Wily Machine Arc's first form is modeled after Star Man. It floats on the right side of the screen, using the following attack pattern:&lt;br /&gt;
*Fire two Star Crash rings in downward arcs that rise up to [[Mega Man|Mega Man's]] position.&lt;br /&gt;
*Fire a Star Crash that flies behind the Wily Machine Arc, then into Mega Man.&lt;br /&gt;
*Fire two Star Crash rings in downward arcs that rise up to Mega Man's position.&lt;br /&gt;
*Summon a Star Crash from the left side of the screen that flies towards Mega Man.&lt;br /&gt;
The layout of the room is best suited for [[Water Wave]], the only default special weapon the form takes damage from.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
The second form of the machine is modeled after [[Nitro Man]]. It drives back and forth at the bottom of the arena while firing [[Wheel Cutter]]s, climbing up the wall and dropping down when reaching it. The pattern consists of two fast drives with two Wheel Cutters thrown, followed by a slow drive with about seven Wheel Cutters thrown before the pattern repeats. The only default special weapon that damages this form is [[Chill Spike]]. After this form is defeated, a large health capsule is left behind for use before proceeding to the third form.&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
The third form is modeled after [[Cut Man]]. It stands on the right side of the screen, tossing cutters in the air that drop down on Mega Man and then slowly move in his direction. The only default weapon that can hurt the form is [[Super Arm]], and [[Super Arm Block]]s are scattered throughout the room to accommodate. In addition, a held Super Arm Block can block the thrown cutters. If there are no Super Arm Blocks left, another one will fall from the top of the screen.&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
The fourth and final form is modeled after [[Guts Man]]. It stands on the right side of the screen, rapidly throwing rocks of two different sizes. The only default weapon that affects this form is [[Time Slow]]. Uniquely, this form lacks invincibility frames.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icon0.png|M.Buster]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:WaterWaveIcon.png|W.Wave|link=Water Wave]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:TimeSlowIcon.png|T.Slow|link=Time Slow]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:SuperArmIcon.png|S.Arm|link=Super Arm]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:ChillSpikeIcon.png|C.Spike|link=Chill Spike]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona1.gif|H.Chaser|link=Hornet Chaser]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona2.gif|J.Satellite|link=Jewel Satellite]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona3.gif|G.Buster|link=Grab Buster]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona4.gif|T.Blade|link=Triple Blade]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona9.png|W.Adaptor|link=Wire Adaptor]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona10.png|S.Arrow|link=Super Arrow]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona5.gif|F.Stopper|link=Flash Stopper]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona6.gif|S.Claw|link=Slash Claw]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona7.gif|W.Cutter|link=Wheel Cutter]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona8.png|Sakugarne|link=Sakugarne]][[File:2Iconb8.png|M.Blast|link=Match Blast]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:24hicon0.png|Skeletup n' Pakkajoe|link=Skeletup n' Pakkajoe]]&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| [[File:WilyMachineArcMugshot1.png|Phase 1]]&lt;br /&gt;
|0/0/0&lt;br /&gt;
|3&lt;br /&gt;
|N&lt;br /&gt;
|0/0&lt;br /&gt;
|0/0&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|N/A*&lt;br /&gt;
|N/A*&lt;br /&gt;
|N&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0†&lt;br /&gt;
|N/A*&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| [[File:WilyMachineArcMugshot2.png|Phase 2]]&lt;br /&gt;
|0/0/0&lt;br /&gt;
|0&lt;br /&gt;
|N&lt;br /&gt;
|0/0&lt;br /&gt;
|2/5&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|N/A*&lt;br /&gt;
|N/A*&lt;br /&gt;
|N&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|0†&lt;br /&gt;
|N/A*&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| [[File:WilyMachineArcMugshot3.png|Phase 3]]&lt;br /&gt;
|0/0/0&lt;br /&gt;
|0&lt;br /&gt;
|N&lt;br /&gt;
|4/4&lt;br /&gt;
|0/0&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|4&lt;br /&gt;
|N/A*&lt;br /&gt;
|N/A*&lt;br /&gt;
|N&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|0†&lt;br /&gt;
|N/A*&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| [[File:WilyMachineArcMugshot4.png|Phase 4]]&lt;br /&gt;
|0/0/0&lt;br /&gt;
|0&lt;br /&gt;
|Y‡&lt;br /&gt;
|0/0&lt;br /&gt;
|0/0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|N/A*&lt;br /&gt;
|N/A*&lt;br /&gt;
|Y&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0†&lt;br /&gt;
|N/A*&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |'''Other Notes'''&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |*Disabled during the battle against the Wily Machine Arc.&amp;lt;br&amp;gt;†Match Blast is disabled during the battle, but Sakugarne is not.&amp;lt;br&amp;gt;‡Damage value for Time Slow buster shots is 1.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{MaG24HMML}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]][[Category:Make a Good 24 Hour Mega Man Level]][[Category:Fortress Guardian]][[Category:Final Bosses]]&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:Wilynitro.png&amp;diff=9788</id>
		<title>File:Wilynitro.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:Wilynitro.png&amp;diff=9788"/>
				<updated>2019-02-28T18:41:36Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:WilyMachineArcMugshot4.png&amp;diff=9787</id>
		<title>File:WilyMachineArcMugshot4.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:WilyMachineArcMugshot4.png&amp;diff=9787"/>
				<updated>2019-02-28T18:41:21Z</updated>
		
		<summary type="html">&lt;p&gt;Brash Buster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Brash Buster</name></author>	</entry>

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