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		<id>http://magmmlcontest.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=CHAOS-FANTAZY</id>
		<title>Make a Good Mega Man Level Contest - User contributions [en]</title>
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		<updated>2026-07-13T13:46:17Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Roll&amp;diff=27640</id>
		<title>Roll</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Roll&amp;diff=27640"/>
				<updated>2025-03-11T21:17:46Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|name=[[File:Rollmug.png|left|Roll Mugshot]][[File:Rollmug.png|right|Roll Mugshot]]Roll&lt;br /&gt;
|image=[[File:RollMM9.jpg|200px|Roll]]&lt;br /&gt;
|caption=Artwork by Capcom&lt;br /&gt;
|number=DLN-002&lt;br /&gt;
|designer=Keiji Inafune&lt;br /&gt;
|script=ロール&lt;br /&gt;
|romaji=Rōru&lt;br /&gt;
|gender=Female&lt;br /&gt;
|eyecolor=Blue&lt;br /&gt;
|at= &lt;br /&gt;
|weapon=Roll Buster&amp;lt;br&amp;gt;Roll Swing&lt;br /&gt;
|hp=28&lt;br /&gt;
|affiliations= [[Doctor Thomas Light|Dr. Light]]&lt;br /&gt;
|occupation=Housekeeper&amp;lt;br&amp;gt;Shopkeeper&lt;br /&gt;
|OffAppear=Several games from the [http://megaman.wikia.com/wiki/Mega_Man_(series) Mega Man] Classic Series&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (NPC, Costume{{1R}})&amp;lt;br&amp;gt;[[Make a Good Mega Man Level 2|MaGMML2]] (NPC, Costume)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level 3|MaGMML3]] (NPC, Costume)&amp;lt;br&amp;gt;[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (NPC, Costume)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (cameo)&lt;br /&gt;
|sprite=[[File:DLN002Roll.gif|Sprite]] ‎&lt;br /&gt;
}}&lt;br /&gt;
'''Roll''' is a kind-hearted humanoid robot created by [[Dr. Light]], and the &amp;quot;little sister&amp;quot; of [[Mega Man]] and [[Proto Man]]. Built as a housekeeping robot, she helps around [[Dr. Light's Lab|Dr. Light's Laboratory]] by cleaning and cooking meals. As a prominent (if minor) character in the Classic series, Roll has appeared often in the ''Make a Good Mega Man Level'' games, in similarly minor roles.&lt;br /&gt;
&lt;br /&gt;
==''MaGMML'' Series Appearances==&lt;br /&gt;
===''[[Make a Good Mega Man Level]]'' ''([[Make a Good Mega Man Level Remastered|Remastered]])''===&lt;br /&gt;
In the original ''MaGMML'', Roll appears as an NPC in Dr. Light's Lab, where she reminds Mega Man to use his Special Weapons. After the main game is beaten, her dialogue changes to tell the player about the [[The Arena|Arena]] in the attic.&lt;br /&gt;
&lt;br /&gt;
In ''Remastered'', Roll runs the game's [[Costumes|costume shop]], much like in ''MaGMML2''. In addition to Proto Man, [[Bass]], and [[Custom Costumes|custom costume]] options, she also sells a costume of herself. Considering that dialogue boxes are altered to contain Roll's name, and that Mega Man takes her place as the shopkeeper when her costume is selected, it is less of a costume and more of a character swap. Regardless, she and the other costumes play identically to Mega Man.&lt;br /&gt;
&lt;br /&gt;
===''[[Make a Good Mega Man Level 2]]''===&lt;br /&gt;
Roll, for the first time in the series chronologically, appears as the owner and shopkeeper of the costume shop, located between [[Tier 4 (MaGMML2)|Tier 4]] and [[Tier 5 (MaGMML2)|Tier 5]]. Roll, much like in ''MaGMML1R'', sells a costume of herself inside the shop. Also like in ''MaGMML1R'', Mega Man runs the costume shop while she is gone, and she is treated as a different character when talking to NPCs. Roll notably has different dialogue from Mega Man when talking to Proto Man, Kalinka, [[Ice Man]], and [[Oil Man]].&lt;br /&gt;
&lt;br /&gt;
===''[[Make a Good Mega Man Level 3]]''===&lt;br /&gt;
Roll stays in the hotel room in [[Victor Heights]], where she explains the mechanics of the new [[Plushies|plushie]] collectibles.  She accepts spare capsules from Mega Man in exchange for new ones.&lt;br /&gt;
&lt;br /&gt;
Notably, while the Roll costume returns from previous ''MaGMML'' games, equipping it in this game does not cause Roll to change into Rock.&lt;br /&gt;
&lt;br /&gt;
===''[[Make a Good 48 Hour Mega Man Level]]''===&lt;br /&gt;
For the entire game, Roll stays in Dr. Light's cabin on the [[SS Elroy]] as an NPC, whose dialogue changes as the game progresses. A costume of her is sold inside Double Action Boutique, which is also said to receive its stock from her costume selling business, which has grown substantially since ''MaGMML2''. When the Roll costume is in use, she is replaced by Rock (who has his own dialogue in cutscenes and when talked to).&lt;br /&gt;
&lt;br /&gt;
===''[[Make a Good Mega Man Level: Episode Zero]]''===&lt;br /&gt;
Roll only makes a minor cameo appearance in the credits. She is seen talking to Dr. Light and Auto before running off through ''MaGMML2'''s festival grounds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
{{MaG48HMML}}&lt;br /&gt;
[[Category:Robot Masters]][[Category:Costume]]&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Toad_Dummy&amp;diff=24915</id>
		<title>Toad Dummy</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Toad_Dummy&amp;diff=24915"/>
				<updated>2024-09-26T02:06:39Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{gimmick&lt;br /&gt;
|align=right&lt;br /&gt;
|name=Toad Dummy&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|jname=&lt;br /&gt;
|script=&lt;br /&gt;
|romaji=&lt;br /&gt;
|altname=&lt;br /&gt;
|programmer=Unconfirmed{{2}}&amp;lt;br&amp;gt;[[Big Fish (user)|Big Fish]]{{EZ}}&lt;br /&gt;
|artist=Unconfirmed{{2}}&amp;lt;br&amp;gt;Big Fish{{EZ}}&lt;br /&gt;
|hp=1280{{2}}&amp;lt;br&amp;gt;200{{3}}&amp;lt;br&amp;gt;--{{EZ}}&lt;br /&gt;
|at=3 (contact){{EZ}}&lt;br /&gt;
|type=Damage&lt;br /&gt;
|location='''MaGMML: Episode Zero:'''&amp;lt;br&amp;gt;[[Mojo Dojo]]&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]]&amp;lt;br&amp;gt;[[Make a Good Mega Man Level 3|MaGMML3]]&amp;lt;br&amp;gt;[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:ToadDummy.png|MaGMML2]] [[File:ToadDummyMojoDojo.png|MaGMML: Episode Zero]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|lIfE iS bEsT wHeN nEeDlEsSlY dIfFiCuLt|Toad Dummy|[[Make a Good Mega Man Level 3]]}}&lt;br /&gt;
The '''Toad Dummy''' is a recurring gimmick in the ''Make a Good Mega Man Level'' series. It is a straw [[Toad Man]] dummy often used as a punching bag or for target practice.&lt;br /&gt;
&lt;br /&gt;
The Toad Dummy first appeared in ''[[Make a Good Mega Man Level 2]]'', where it hangs on the far right side of the [[Dojo]] as a simple training dummy. It returned to a greater degree in ''[[Make a Good Mega Man Level: Episode Zero]]'', where several Toad Dummies (now covered in sharp blades) were featured as a gimmick in the level [[Mojo Dojo]].&lt;br /&gt;
&lt;br /&gt;
In ''[[Make a Good Mega Man Level 3]]'', Toad Dummies appear as decoration in [[Tier 14 (MaGMML3)|Tier 14]], and another Toad Dummy appears in the [[Weapon Tutorials#Alter Playground|Alter Playground]], fulfilling its original role as target practice. By knocking down and speaking to the latter, Toad Dummies become hidden in each of the main fifteen tiers, beginning a sidequest that requires finding and destroying every single dummy. Another Toad Dummy will appear in the [[Victor Heights]] Trophy Room, and will give hints on each dummy's location when spoken to. After destroying all the dummies and speaking to the one in the Alter Playground, the Tron Bonne [[Costumes|costume]] will be unlocked; completing the sidequest is also needed to earn the XXI - The World achievement.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
A Toad Dummy is immobile, and cannot harm [[Mega Man]] in any way. In ''MaGMML2'', attacking the dummy will display Mega Man's current rate of damage per second. Reaching a score of 30 DPS or higher on the dummy is required to complete the Intense Training [[Achievements|challenge]]. After taking a total of 1280 damage, the dummy will explode and drop a [[Yashichi]].&lt;br /&gt;
&lt;br /&gt;
In ''MaGMML: Episode Zero'', Toad Dummies will inflict damage on [[Zero]] if he touches them, in a sharp contrast to their original appearance. Some of them hang in place from ceilings, but other dummies hang from rails and travel along them. A few Toad Dummies also drop down from above, akin to [[Crystal Generator]]s. Unlike in ''MaGMML2'', these Toad Dummies have infinite health, rendering them impossible to destroy.&lt;br /&gt;
&lt;br /&gt;
Toad Dummies in ''MaGMML3'' cannot inflict contact damage, and resume their role as punching bags for Special Weapons. Like ''MaGMML2'', Toad Dummies can be destroyed (and must be as part of their sidequest), but their total HP is considerably lower than before. When destroyed, a hidden Toad Dummy will drop either a large bolt worth 100 bolts, or a [[Plushies|plushie]] capsule, depending on the specific dummy. Other Toad Dummies will either drop only a small bolt or fall to the ground when destroyed.&lt;br /&gt;
&lt;br /&gt;
==Hidden Dummy Locations==&lt;br /&gt;
Each hidden Toad Dummy has its own damage table, rendering each of them vulnerable to certain weapons. Some are immune to most weapons, necessitating the use of a specific weapon to destroy them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;font-size:90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! width=&amp;quot;36pt&amp;quot; |Tier&lt;br /&gt;
! width=&amp;quot;500pt&amp;quot; |Location&lt;br /&gt;
! width=&amp;quot;256pt&amp;quot; |Screenshot&lt;br /&gt;
! width=&amp;quot;32pt&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Tier 1 (MaGMML3)|Tier 1]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Lying down in the drainage tunnel leading out of the tier.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|[[File:BreakDashIconColouredT.png|B.Dash|link=Break Dash]][[File:ElectroCableIcon.png|E.Cable|link=Electro Cable]][[File:BaitBobberIcon.png|B.Bobber|link=Bait Bobber]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Tier 2 (MaGMML3)|Tier 2]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Beside the [[Junk Golem]] NPC, buried within the scrap and recolored to match the area's terrain.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|[[File:ThunderBeamIcon.png|T.Beam|link=Thunder Beam]][[File:TrackShoesIcon.png|T.Shoes|link=Track Shoes]][[File:PowerLineIcon.png|P.Line|link=Power Line]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Tier 3 (MaGMML3)|Tier 3]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | In a secret room accessible via a hidden slide passage above the teleporter for [[The Return of Veteran Z]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|[[File:BaitBobberIcon.png|B.Bobber|link=Bait Bobber]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Tier 4 (MaGMML3)|Tier 4]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | In a jail cell in a secret room accessible via a slide passage to the right of [[ArcaneMan -CHAOS TOWER- (CERN HQ Remains)]].  A [[Drillun]] blocks the path to this dummy before this sidequest is started.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|[[File:PowerLineIcon.png|P.Line|link=Power Line]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Tier 5 (MaGMML3)|Tier 5]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Among the piles of items inside the crane game.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|[[File:BeetTillerIcon.png|B.Tiller|link=Beet Tiller]][[File:PowerLineIcon.png|P.Line|link=Power Line]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Tier 6 (MaGMML3)|Tier 5]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | At the very end of the tier, suspended above the drop back down to the start. Immune to all weapons except its weakness.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|[[File:RecCanIcon.png|R.Can|link=Rec Can]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Tier 7 (MaGMML3)|Tier 7]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Above the teleporter for [[Hazard Hydro]].  Although this ceiling appears solid before starting this sidequest, jumping into it with [[Rush Coil]] or similar utilities will reveal a hollow alcove where the dummy hides.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|[[File:BeetTillerIcon.png|B.Tiller|link=Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Tier 8 (MaGMML3)|Tier 8]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Standing on the teleporter for [[Technical Support]], wearing a costume of Richard from ''Kaeru no Tame ni Kane wa Naru''. It cannot take damage until it has been spoken to.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|[[File:RoyalGuardIcon.png|R.Guard|link=Royal Guard]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Tier 9 (MaGMML3)|Tier 9]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Behind a food stall right in front of the entrance to the Tier Boss.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|[[File:PrismaticLaserIcon.png|P.Laser|link=Prismatic Laser]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Tier 10 (MaGMML3)|Tier 10]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | In the vertical shaft at the far right of the tier, recolored to match the area's terrain.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|[[File:ElectroCableIcon.png|E.Cable|link=Electro Cable]][[File:TrackShoesIcon.png|T.Shoes|link=Track Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Tier 11 (MaGMML3)|Tier 11]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Directly above the entrance to the Tier Boss. It will be raised offscreen if not destroyed quickly enough.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|[[File:MixTapeIcon.png|M.Tape|link=Mix Tape]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Tier 12 (MaGMML3)|Tier 12]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Hanging from the underside of a [[Junk Platform]] at the far right of the tier, only spawning if the power conduit has been destroyed.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|[[File:ElectroCableIcon.png|E.Cable|link=Electro Cable]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Tier 13 (MaGMML3)|Tier 13]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Inside the popcorn machine at the concession stand.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|[[File:PrismaticLaserIcon.png|P.Laser|link=Prismatic Laser]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Tier 14 (MaGMML3)|Tier 14]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Hanging from the ceiling and moving from left to right upon entering the tier.  &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Tier 15 (MaGMML3)|Tier 15]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | To the right of [[The Invincible Robot Army! Featuring Shoe Man!]], hidden behind a banner such that only its feet are visible.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gimmicks]][[Category:Custom Gimmicks (MaGMML:EZ)]]&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Toad_Man&amp;diff=24905</id>
		<title>Toad Man</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Toad_Man&amp;diff=24905"/>
				<updated>2024-09-25T06:26:51Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#398C10&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name=[[File:Toadmugshot.png|left|Toad Man's mugshot]][[File:Toadmugshot.png|right|Toad Man's mugshot]]Toad Man&lt;br /&gt;
|image=[[File:Toad.png|300px|Artwork by Capcom]]&lt;br /&gt;
|caption=Artwork by Capcom&lt;br /&gt;
|script=トードマン&lt;br /&gt;
|romaji=Tōdoman&lt;br /&gt;
|number=DWN-026&lt;br /&gt;
|designer=Atsushi Ootsuka&lt;br /&gt;
|programmer=[[Renhoek]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|eyecolor=Red&lt;br /&gt;
|at=8 (contact)&amp;lt;br&amp;gt;8 (Rain Flush)&amp;lt;br&amp;gt;4 (contact, Bubble Base battle)&amp;lt;br&amp;gt;4 (Rain Flush, Bubble Base battle)&amp;lt;br&amp;gt;4 (bubble, Bubble Base battle)&lt;br /&gt;
|weapon=[[Rain Flush]]&lt;br /&gt;
|hp=28&lt;br /&gt;
|attack=&lt;br /&gt;
|type=Nature, Water&lt;br /&gt;
|weak=[[Slash Claw]], [[Sakugarne]]{{2}}&amp;lt;br&amp;gt;[[Break Dash]], [[Electro Cable]]{{3}}&amp;lt;br&amp;gt;[[Water Wave]], [[Jewel Satellite]], [[Slash Claw]]{{24H}}&amp;lt;br&amp;gt;[[Search Snake]]{{48H}}&amp;lt;br&amp;gt;[[Zap Chip]] ([[Blank Drive]]){{EZ}}&amp;lt;br&amp;gt;[[Thunder Wool]], [[Chill Spike]], [[Ice Slasher]]{{Megamix}}&lt;br /&gt;
|affiliations=Dr. Cossack&amp;lt;br&amp;gt;[[Doctor Albert W. Wily|Dr. Wily]] (formerly)&lt;br /&gt;
|stage=&lt;br /&gt;
|location='''MaGMML2:'''&amp;lt;br&amp;gt;[[Biplane Bay]]&amp;lt;br&amp;gt;[[Hardcore Parkour]]&amp;lt;br&amp;gt;'''MaG24HMML:'''&amp;lt;br&amp;gt;[[Air Trick]]&amp;lt;br&amp;gt;'''MaG48HMML:'''&amp;lt;br&amp;gt;[[Robot Recycling Center]]&amp;lt;br&amp;gt;[[Down the Drain]]&amp;lt;br&amp;gt;[[Twilight Fortress]]&amp;lt;br&amp;gt;[[Bunker 20XX]]&amp;lt;br&amp;gt;[[Toad Man's Underwater Sea Lab]]&amp;lt;br&amp;gt;'''MaGMML: Episode Zero:'''&amp;lt;br&amp;gt;[[Bubble Base]]&amp;lt;br&amp;gt;[[Lily Airpad]]&lt;br /&gt;
|occupation=Irrigation Robot&amp;lt;br&amp;gt;Combat Robot&lt;br /&gt;
|OffAppear=[[Mega Man 4]]&amp;lt;br&amp;gt;[[Mega Man IV]]&amp;lt;br&amp;gt;Mega Man (Game Gear)&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (NPC)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level 2|MaGMML2]] (Boss, NPC)&amp;lt;br&amp;gt;[[Make a Good 24 Hour Mega Man Level|MaG24HMML]] (Boss)&amp;lt;br&amp;gt;[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Boss, NPC)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Boss, NPC)&amp;lt;br&amp;gt;[[Megamix Engine]]&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:Toadsprite.png‎]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|GUESS WHO, FAT BOY?|Toad Man|[[Make a Good Mega Man Level: Episode Zero]].}}&lt;br /&gt;
'''Toad Man''' is a Robot Master from ''[[Mega Man 4]]''. He was an agricultural robot created by Dr. Cossack to bring rain to places suffering from droughts, only to be modified for combat by [[Doctor Albert W. Wily|Dr. Wily]] in order to defeat [[Mega Man]].&lt;br /&gt;
&lt;br /&gt;
As an NPC, Toad Man appears in ''[[Make a Good Mega Man Level]]'' in [[Tier 1 (MaGMML)|Tier 1]], and in ''[[Make a Good Mega Man Level 2]]'' in [[Tier 4 (MaGMML2)|Tier 4]]. In the latter, he also occasionally appears in the [[Dojo]], admiring the [[Toad Dummy|straw dummy]] of himself used as target practice. In ''[[Make a Good Mega Man Level: Episode Zero]]'', he appears at the start of [[Mojo Dojo]], and later appears in the completed Dojo in [[Mega City]], furious at his inability to beat the [[Mega Man]] simulation. In the latter game's end credits, a panicked Toad Man is seen jumping out of a Wargate into Dr. Cossack's Lab, where he is quickly pursued by [[Milk]] and [[Butter Nezumi]], who have followed him through the Wargate (thus explaining their presence in ''MaGMML2'').&lt;br /&gt;
&lt;br /&gt;
In ''MaGMML2'', Toad Man was included in the devkit as a premade boss. He appears in [[Hardcore Parkour]] and [[Biplane Bay]], and a modified version of him appears in [[Smed's Big Annoying Mess of a Level]] as a boss called [[Final Toad]]. He receives an upgrade in [[Hardcore Parkour]], equipping himself with the [[Sakugarne]], [[Wheel Cutter]], [[Wire Adaptor]], and [[Super Arrow]], becoming [[Toad Man's Revenge]]. After his stint in ''MaGMML2'', he appeared once again in ''[[Make a Good 24 Hour Mega Man Level]]'' as the boss of [[Air Trick]].&lt;br /&gt;
&lt;br /&gt;
Like all ''MaGMML2'' devkit bosses, Toad Man returns in the [[Megamix Engine]], and appears in the engine's Example Game, replacing [[Plant Man]] in the fifth Wily stage if the difficulty is set to Easy. Following the engine's release, he appears as a boss twice in ''MaGMML: Episode Zero''; once in a slightly modified form in [[Bubble Base]], and again in [[Lily Airpad]]. He also appears in ''[[Make a Good 48 Hour Mega Man Level]]'', in the entries [[Robot Recycling Center]] (in which there are four of him at once), [[Down the Drain]], [[Twilight Fortress]], [[Bunker 20XX]] (alongside [[Bomb Man]]), and [[Toad Man's Underwater Sea Lab]]; additionally, he serves a minor friendly role in the [[Weapon Tutorials]] as the host of the [[Rain Flush]] tutorial.&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
Toad Man raises his hands and does a short belly dance. When he completes this, a damaging screen-wide burst of acid rain will appear, damaging Mega Man. This can be stopped by damaging him at any point of the animation. After this, he will attempt to repeat the process. If Mega Man fires before he starts dancing, Toad Man will leap to his current location.&lt;br /&gt;
&lt;br /&gt;
In the ''MaGMML: Episode Zero'' level Bubble Base, Toad Man acts exactly the same, but will frequently shoot small bubbles that slowly travel along the ground.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
===Make a Good Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable1M&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|metal=2&lt;br /&gt;
|gemini=1&lt;br /&gt;
|solar=1&lt;br /&gt;
|top=1&lt;br /&gt;
|wool=4&lt;br /&gt;
|black=1&lt;br /&gt;
|phar=1/3&lt;br /&gt;
|magic=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level 2===&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
|buster=1/2/3&amp;lt;br&amp;gt;1/1/3&lt;br /&gt;
|hornet=1&amp;lt;br&amp;gt;2&lt;br /&gt;
|jewel=1&amp;lt;br&amp;gt;1&lt;br /&gt;
|grab=1&amp;lt;br&amp;gt;1&lt;br /&gt;
|triple=2&amp;lt;br&amp;gt;2&lt;br /&gt;
|flash=N&amp;lt;br&amp;gt;N&lt;br /&gt;
|slash=3&amp;lt;br&amp;gt;4&lt;br /&gt;
|wheel=2&amp;lt;br&amp;gt;2&lt;br /&gt;
|sakugarne=3&amp;lt;br&amp;gt;2&lt;br /&gt;
|wire=2&amp;lt;br&amp;gt;1&lt;br /&gt;
|arrow=2&amp;lt;br&amp;gt;2&lt;br /&gt;
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine.&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level 3===&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|spark=2&lt;br /&gt;
|laser=2&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=1&lt;br /&gt;
|thunder=2&lt;br /&gt;
|break=4&lt;br /&gt;
|magnetic=1&lt;br /&gt;
|ice=2&lt;br /&gt;
|tape=1/1/N&lt;br /&gt;
|lantern=1&lt;br /&gt;
|prismatic=1/2/3&lt;br /&gt;
|beet=1&lt;br /&gt;
|rec=1/1&lt;br /&gt;
|banshee=1&lt;br /&gt;
|propeller=1&lt;br /&gt;
|cable=4&lt;br /&gt;
|shoes=1&lt;br /&gt;
|royal=1&lt;br /&gt;
|bait=2/2&lt;br /&gt;
|power=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good 24 Hour Mega Man Level===&lt;br /&gt;
{{Damagetable24H&lt;br /&gt;
|buster=1/2/3&amp;lt;br&amp;gt;1/1/3&lt;br /&gt;
|water=4&amp;lt;br&amp;gt;N/A*&lt;br /&gt;
|time=N&amp;lt;br&amp;gt;N/A*&lt;br /&gt;
|super=N&amp;lt;br&amp;gt;1/1&lt;br /&gt;
|chill=2/1&amp;lt;br&amp;gt;1/4&lt;br /&gt;
|hornet=1&amp;lt;br&amp;gt;2&lt;br /&gt;
|jewel=4&amp;lt;br&amp;gt;1&lt;br /&gt;
|grab=1&amp;lt;br&amp;gt;1&lt;br /&gt;
|triple=3&amp;lt;br&amp;gt;2&lt;br /&gt;
|wire=1&amp;lt;br&amp;gt;1&lt;br /&gt;
|arrow=2&amp;lt;br&amp;gt;2&lt;br /&gt;
|flash=N&amp;lt;br&amp;gt;N&lt;br /&gt;
|slash=3&amp;lt;br&amp;gt;4&lt;br /&gt;
|wheel=1&amp;lt;br&amp;gt;2&lt;br /&gt;
|sakugarne=1&amp;lt;br&amp;gt;2&lt;br /&gt;
|pakkajoe=1&amp;lt;br&amp;gt;99&lt;br /&gt;
|notes=Top row is damage in ''MaG24HMML''; bottom row is damage from ''MaG24HMML'' and ''MaGMML2'' weapons in the Megamix Engine.&amp;lt;br&amp;gt;*Not in the current build of the Megamix Engine.&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good 48 Hour Mega Man Level===&lt;br /&gt;
{{Damagetable48H&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|flame=2&lt;br /&gt;
|rain=1&lt;br /&gt;
|spark=2&lt;br /&gt;
|snake=5&lt;br /&gt;
|tengu=1/2/1&lt;br /&gt;
|water=2&lt;br /&gt;
|concrete=3&lt;br /&gt;
|homing=2&lt;br /&gt;
|beat=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level: Episode Zero===&lt;br /&gt;
{{DamagetableEZ&lt;br /&gt;
|buster=2&lt;br /&gt;
|saber=2&lt;br /&gt;
|burst=2&lt;br /&gt;
|drive=8&lt;br /&gt;
|cutbuster=2&lt;br /&gt;
|cutsaber=2&lt;br /&gt;
|cutburst=2&lt;br /&gt;
|cutdrive=2&lt;br /&gt;
|flamebuster=2&lt;br /&gt;
|flamesaber=4&lt;br /&gt;
|flameburst=4&lt;br /&gt;
|flamedrive=4&lt;br /&gt;
|icebuster=2&lt;br /&gt;
|icesaber=2&lt;br /&gt;
|iceburst=2&lt;br /&gt;
|icedrive=2&lt;br /&gt;
|zapbuster=4&lt;br /&gt;
|zapsaber=6&lt;br /&gt;
|zapburst=8&lt;br /&gt;
|zapdrive=12&lt;br /&gt;
|psybuster=2&lt;br /&gt;
|psysaber=4&lt;br /&gt;
|psyburst=2&lt;br /&gt;
|psydrive=4&lt;br /&gt;
|notes=In Lily Airpad, all weapons deal 28 damage, except Giga Crush (which deals 34 damage).&lt;br /&gt;
}}&lt;br /&gt;
===Megamix Engine===&lt;br /&gt;
{{DamagetableM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|time=N&lt;br /&gt;
|stone=1&lt;br /&gt;
|plant=1&lt;br /&gt;
|block=1&lt;br /&gt;
|ice=4&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
==Trivia== &lt;br /&gt;
*[[File:PinkToadMan.png|right]] A pink version of Toad Man immune to everything but the Wheel Cutter exists in ''MaGMML2'''s data. It was intended to appear in [[Inner Sanctum]] as a midboss along with [[Gravity Man]], but was scrapped. However, it can still randomly appear during gameplay if the &amp;quot;Surprise Bosses&amp;quot; [[Cheat Mode|cheat]] is enabled.&lt;br /&gt;
* In Lily Airpad, the only attack [[Zero]] possesses that will not one-hit kill Toad Man is the icicles shot out from the [[Z-Saber|Icicle Saber]], which deal 14 damage.&lt;br /&gt;
* Toad Man's weakness to the [[Search Snake]] in ''MaG48HMML'' is a nod to his dislike of Snake Man, as stated in his CD Database entry in ''[[Mega Man &amp;amp; Bass]]''.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaGMML2 Tier 7}}&lt;br /&gt;
{{MaGMML2 Tier X}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
{{MaG24HMML}}&lt;br /&gt;
{{MaG48HMML Tier 2}}&lt;br /&gt;
{{MaG48HMML Tier 3}}&lt;br /&gt;
{{MaG48HMML Tier 7}}&lt;br /&gt;
{{MaG48HMML Tier 8}}&lt;br /&gt;
{{MaG48HMML Tier 9}}&lt;br /&gt;
{{MaG48HMML}}&lt;br /&gt;
{{MaGMMLEZ Chapter 2 Psycho}}&lt;br /&gt;
{{MaGMMLEZ Chapter 3}}&lt;br /&gt;
{{MaGMMLEZ}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]][[Category:Robot Masters]][[Category:Devkit Bosses]]&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Toad_Dummy&amp;diff=24904</id>
		<title>Toad Dummy</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Toad_Dummy&amp;diff=24904"/>
				<updated>2024-09-25T06:24:41Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: Clarified information regarding HP/&amp;quot;vulnerability&amp;quot; of certain incarnations of the Dummy.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{gimmick&lt;br /&gt;
|align=right&lt;br /&gt;
|name=Toad Dummy&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|jname=&lt;br /&gt;
|script=&lt;br /&gt;
|romaji=&lt;br /&gt;
|altname=&lt;br /&gt;
|programmer=Unconfirmed{{2}}&amp;lt;br&amp;gt;[[Big Fish (user)|Big Fish]]{{EZ}}&lt;br /&gt;
|artist=Unconfirmed{{2}}&amp;lt;br&amp;gt;Big Fish{{EZ}}&lt;br /&gt;
|hp=1280{{2}}&amp;lt;br&amp;gt;200{{3}}&amp;lt;br&amp;gt;--{{EZ}}&lt;br /&gt;
|at=3 (contact){{EZ}}&lt;br /&gt;
|type=Damage&lt;br /&gt;
|location='''MaGMML: Episode Zero:'''&amp;lt;br&amp;gt;[[Mojo Dojo]]&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]]&amp;lt;br&amp;gt;[[Make a Good Mega Man Level 3|MaGMML3]]&amp;lt;br&amp;gt;[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:ToadDummy.png|MaGMML2]] [[File:ToadDummyMojoDojo.png|MaGMML: Episode Zero]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|lIfE iS bEsT wHeN nEeDlEsSlY dIfFiCuLt|Toad Dummy|[[Make a Good Mega Man Level 3]]}}&lt;br /&gt;
The '''Toad Dummy''' is a recurring gimmick in the ''Make a Good Mega Man Level'' series. It is a straw [[Toad Man]] dummy often used as a punching bag or for target practice.&lt;br /&gt;
&lt;br /&gt;
The Toad Dummy first appeared in ''[[Make a Good Mega Man Level 2]]'', where it hangs on the far right side of the [[Dojo]] as a simple training dummy. It returned to a greater degree in ''[[Make a Good Mega Man Level: Episode Zero]]'', where several Toad Dummies (now covered in sharp blades) were featured as a gimmick in the level [[Mojo Dojo]].&lt;br /&gt;
&lt;br /&gt;
In ''[[Make a Good Mega Man Level 3]]'', Toad Dummies appear as decoration in [[Tier 14 (MaGMML3)|Tier 14]], and another Toad Dummy appears in the [[Weapon Tutorials#Alter Playground|Alter Playground]], fulfilling its original role as target practice. By knocking down and speaking to the latter, Toad Dummies become hidden in each of the main fifteen tiers, beginning a sidequest that requires finding and destroying every single dummy. Another Toad Dummy will appear in the [[Victor Heights]] Trophy Room, and will give hints on each dummy's location when spoken to. After destroying all the dummies and speaking to the one in the Alter Playground, the Tron Bonne [[Costumes|costume]] will be unlocked; completing the sidequest is also needed to earn the XXI - The World achievement.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
A Toad Dummy is immobile, and cannot harm [[Mega Man]] in any way. In ''MaGMML2'', attacking the dummy will display Mega Man's current rate of damage per second. Reaching a score of 30 DPS or higher on the dummy is required to complete the Intense Training [[Achievements|challenge]]. After taking a total of 1280 damage, the dummy will explode and drop a [[Yashichi]].&lt;br /&gt;
&lt;br /&gt;
In ''MaGMML: Episode Zero'', Toad Dummies will inflict damage on [[Zero]] if he touches them, in a sharp contrast to their original appearance. Some of them hang in place from ceilings, but other dummies hang from rails and travel along them. A few Toad Dummies also drop down from above, akin to [[Crystal Generator]]s. Unlike in ''MaGMML2'', these Toad Dummies have infinite health, rendering them impossible to destroy.&lt;br /&gt;
&lt;br /&gt;
Toad Dummies in ''MaGMML3'' cannot inflict contact damage, and resume their role as punching bags for Special Weapons. Like ''MaGMML2'', Toad Dummies can be destroyed (and must be as part of their sidequest), but their total HP is considerably lower than before. To accommodate destroying them, each of the dummies hidden across the tiers are vulnerable to certain weapons, although each one has a different damage table from another. When destroyed, a hidden Toad Dummy will drop either a large bolt worth 100 bolts, or a [[Plushies|plushie]] capsule, depending on the specific dummy. All other Toad Dummies will only either drop to the ground when broken, or drop a small bolt.&lt;br /&gt;
&lt;br /&gt;
[[Category:Gimmicks]][[Category:Custom Gimmicks (MaGMML:EZ)]]&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Toad_Dummy&amp;diff=24897</id>
		<title>Toad Dummy</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Toad_Dummy&amp;diff=24897"/>
				<updated>2024-09-25T03:51:49Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|They die; I get paid.|Toad Man regarding his Toad Dummies|[[Make a Good Mega Man Level 3]]}}&lt;br /&gt;
'''Toad Dummies''', also called '''Toad Dolls''', are inanimate training dummies stuffed with straw in the shape of [[Toad Man]].  They appear across multiple ''Make a Good Mega Man Level'' games, taking on a variety of roles.&lt;br /&gt;
&lt;br /&gt;
==Game Appearances==&lt;br /&gt;
===''[[Make a Good Mega Man Level 2]]''===&lt;br /&gt;
A Toad Dummy appears in the far right of the [[Dojo]]. Upon dealing damage to it, it displays the player's current DPS above its head.  Reaching 30 DPS or higher on this dummy is required to complete the Intense Training [[Achievements|Challenge]].&lt;br /&gt;
&lt;br /&gt;
===''[[Make a Good Mega Man Level:  Episode Zero]]''===&lt;br /&gt;
A variant of Toad Dummy stuffed with sharp blades instead of straw appears as a [[gimmick]] in [[Mojo Dojo]].  Hanging in place or along moving rails, they restrict [[Zero]]'s movement and deal damage to him on contact.  These Toad Dummies are also summoned by [[Yamato Man]] in his boss fight at the end of that level.&lt;br /&gt;
&lt;br /&gt;
===''[[Make a Good Mega Man Level 3]]''===&lt;br /&gt;
A Toad Dummy appears toward the bottom of the [[Weapon Tutorials#Alter Playground|Alter Playground]].  Dealing enough damage to this Toad Dummy will cause it to fall to the ground, at which point it can be spoken to.  One of its dialogue options prompts a &amp;quot;scavenger hunt&amp;quot; sidequest; a Toad Dummy will be hidden in each of the game's main fifteen Tiers, prompting [[Mega Man]] to find and destroy each.  During this sidequest, a Toad Dummy appears in the Trophy Room in [[Victor Heights]], providing hints as to the location of Toad Dummies that have not yet been destroyed.  Completing this sidequest and returning to speak to the Alter Playground Toad Dummy again unlocks the Tron Bonne [[Costumes|Costume]] and contributes towards the XXI - The World [[Achievements|Achievement]].&lt;br /&gt;
&lt;br /&gt;
The sharp blade-filled variant of the Toad Dummy also appears in [[Tier 14 (MaGMML3)|Tier 14]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Gimmicks]] [[Category:Custom Gimmicks (MaGMML:EZ)]]&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Yamato_Man&amp;diff=24896</id>
		<title>Yamato Man</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Yamato_Man&amp;diff=24896"/>
				<updated>2024-09-25T03:49:58Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#7D7F85&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name=[[File:YamatoManMugshot.png|left|Yamato Man's mugshot]][[File:YamatoManMugshot.png|right|Yamato Man's mugshot]]Yamato Man&lt;br /&gt;
|image=[[File:YamatoManArt.png|250px|Artwork by Capcom]]&lt;br /&gt;
|caption=Artwork by Capcom&lt;br /&gt;
|script=ヤマトマン&lt;br /&gt;
|romaji=Yamatoman&lt;br /&gt;
|number=DWN-048&lt;br /&gt;
|designer=Rai Ichikawa&lt;br /&gt;
|programmer=[[ACESpark]]{{3}}&amp;lt;br&amp;gt;[[Big Fish (user)|Big Fish]]{{EZ}}&lt;br /&gt;
|gender=Male&lt;br /&gt;
|eyecolor=Green&lt;br /&gt;
|at=4 (contact)&amp;lt;br&amp;gt;4 (Yamato Spear)&amp;lt;br&amp;gt;2 (spear rocks){{EZ}}&amp;lt;br&amp;gt;3 (Toad Doll){{EZ}}&amp;lt;br&amp;gt;2 (Silver Tomahawk){{EZ}}&amp;lt;br&amp;gt;3 (boulder){{EZ}}&amp;lt;br&amp;gt;4 (spinning spear, Tomahawk Man, boulder fragment, Toad Doll explosion){{EZ}}&lt;br /&gt;
|weapon=Yamato Spear&lt;br /&gt;
|hp=28 (Yamato Man)&amp;lt;br&amp;gt;1 (falling rock){{EZ}}&amp;lt;br&amp;gt;1 (rock fragment){{EZ}}&amp;lt;br&amp;gt;Infinite (Toad Doll){{EZ}}&amp;lt;br&amp;gt;Infinite (Tomahawk Man){{EZ}}&lt;br /&gt;
|attack= &lt;br /&gt;
|type=Cutter&lt;br /&gt;
|weak=[[Laser Trident]], [[Propeller Vortex]]{{3}}&amp;lt;br&amp;gt;[[Psycho Chip]] ([[Z-Saber]], [[Z-Burst]]){{EZ}}&amp;lt;br&amp;gt;[[Magic Card]], [[Super Arrow]], [[Tengu Blade]]{{Megamix}}&lt;br /&gt;
|affiliations=[[Doctor Albert W. Wily|Dr. Wily]] (formerly)&lt;br /&gt;
|stage=[[Mojo Dojo]]{{EZ}}&lt;br /&gt;
|location='''MaGMML: Episode Zero:'''&amp;lt;br&amp;gt;[[Mojo Dojo]]&lt;br /&gt;
|occupation=Combat Robot&lt;br /&gt;
|OffAppear=[[Mega Man 6]]&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]] (NPC)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level 2|MaGMML2]] (NPC)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level 3|MaGMML3]] (Boss)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Boss, NPC)&amp;lt;br&amp;gt;[[Megamix Engine]]&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:MaGMML3 YamatoMan.png‎]]&lt;br /&gt;
}}&lt;br /&gt;
'''Yamato Man''' is a Robot Master from ''[[Mega Man 6]]''. He was one of several robots to enter into the First Annual Robot Tournament, where he made it to the finals before being reprogrammed by [[Doctor Albert W. Wily|Dr. Wily]] under the guise of Mr. X. He is armed with lightweight armor that grants better mobility, as well as the armor-piercing Yamato Spear. The latter has the drawback of a limited supply of spearheads, thus he needs to recollect them manually.&lt;br /&gt;
&lt;br /&gt;
In the original ''[[Make a Good Mega Man Level]]'', he appears as an NPC in [[Tier 2 (MaGMML)|Tier 2]], and in ''[[Make a Good Mega Man Level 2]]'', he runs the [[Dojo]].&lt;br /&gt;
&lt;br /&gt;
Yamato Man is one of the devkit bosses present in the [[Megamix Engine]], and appears as a devkit boss in ''[[Make a Good Mega Man Level 3]]''.&lt;br /&gt;
&lt;br /&gt;
In ''[[Make a Good Mega Man Level: Episode Zero]]'', Yamato Man is a prominent character, appearing as the boss of the stage [[Mojo Dojo]]. After dueling [[Zero]], he becomes a [[Z-Phone]] contact and gives information and strategies when called during a boss fight. He also runs the Dojo in [[Mega City]] where Zero can refight bosses, and cameos in [[Entrance Succession]] as a member of the &amp;quot;Cool Robots Club&amp;quot;. He additionally makes one last appearance in the end credits, dueling Tomahawk Man and subsequently defeating him with a kick powerful enough to send him flying into a nearby forest.&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
===Devkit===&lt;br /&gt;
Yamato Man will perform one of two attacks at random, up to a maximum of two times in a row before using the other attack.&lt;br /&gt;
* Jumping into the air towards [[Mega Man]]'s location while firing a spreadshot of three spearheads downwards.&lt;br /&gt;
* Shooting his Yamato Spear's spearhead straight ahead, before running to pick it up once it hits a wall or Mega Man.&lt;br /&gt;
&lt;br /&gt;
===Mojo Dojo===&lt;br /&gt;
Yamato Man has a greatly expanded skillset, with more attacks than his devkit iteration. Although mostly chosen at random, he won't use the same attack twice in a row. His new attacks are:&lt;br /&gt;
* Jumping into the air and twirling his spear, before throwing it at Zero. Once it reaches a wall or the floor, it spins in place and kicks up rock fragments until Yamato Man runs over to pick it back up.&lt;br /&gt;
* Summoning Tomahawk Man, whom he then kicks into the air. While airborne, Tomahawk Man drops three Silver Tomahawks straight down.&lt;br /&gt;
* Jumping from one side of the arena to the other, dropping two [[Toad Dummy|Toad Dolls]] down into the arena. These dolls make dodging whatever his next attack is more difficult.&lt;br /&gt;
* After summoning two Toad Dolls and using one more attack afterwards, Yamato Man fires a spearhead straight ahead, sending the Toad Dolls into the opposite wall where they explode. While Yamato Man runs to pick the spearhead back up, a boulder falls from directly above Zero.&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! width=&amp;quot;1%&amp;quot; |Sprite&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |MaGMML Appearance(s)&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |Location(s)&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Description&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |Designer(s)&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |HP&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |Attack Damage&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[File:GildedMan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Gilded Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|''[[Make a Good Mega Man Level 3|MaGMML3]]''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[Gilded Man (stage)|Gilded Man]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|A robot clad in shiny golden armor that attacks by shooting rubies out of his sword. A misplaced hurtbox results in [[Laser Trident|his weakness]] passing harmlessly through him if fired from the ground level.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[RadRobot]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|28&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|4 (contact)&amp;lt;br&amp;gt;4 (ruby shot)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
===Make a Good Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable1M&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|metal=1&lt;br /&gt;
|gemini=2&lt;br /&gt;
|solar=2&lt;br /&gt;
|top=1&lt;br /&gt;
|wool=1&lt;br /&gt;
|black=1&lt;br /&gt;
|phar=1/3&lt;br /&gt;
|magic=4&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level 2{{Megamix}}===&lt;br /&gt;
{{Damagetable2M&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|hornet=2&lt;br /&gt;
|jewel=1&lt;br /&gt;
|grab=1&lt;br /&gt;
|triple=2&lt;br /&gt;
|flash=N&lt;br /&gt;
|slash=1&lt;br /&gt;
|wheel=1&lt;br /&gt;
|sakugarne=1&lt;br /&gt;
|wire=2&lt;br /&gt;
|arrow=4&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level 3===&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|spark=2&lt;br /&gt;
|laser=4&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=2&lt;br /&gt;
|thunder=1&lt;br /&gt;
|break=1&lt;br /&gt;
|magnetic=2&lt;br /&gt;
|ice=1&lt;br /&gt;
|tape=1/1/N&lt;br /&gt;
|lantern=2&lt;br /&gt;
|prismatic=1/2/3&lt;br /&gt;
|beet=2&lt;br /&gt;
|rec=1/1&lt;br /&gt;
|banshee=1&lt;br /&gt;
|propeller=4&lt;br /&gt;
|cable=1&lt;br /&gt;
|shoes=1&lt;br /&gt;
|royal=1&lt;br /&gt;
|bait=1/1&lt;br /&gt;
|power=1&lt;br /&gt;
|notes=Damage values are identical for Gilded Man.&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good 24 Hour Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable24HM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|super=1/1&lt;br /&gt;
|chill=1/2&lt;br /&gt;
|pakkajoe=99&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good 48 Hour Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable48HM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|flame=2&lt;br /&gt;
|rain=2&lt;br /&gt;
|spark=0&lt;br /&gt;
|snake=1&lt;br /&gt;
|tengu=4/4/4&lt;br /&gt;
|water=1&lt;br /&gt;
|concrete=1&lt;br /&gt;
|homing=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level: Episode Zero===&lt;br /&gt;
{{DamagetableEZ&lt;br /&gt;
|buster=1&lt;br /&gt;
|saber=1&lt;br /&gt;
|burst=1&lt;br /&gt;
|drive=7&lt;br /&gt;
|cutbuster=1&lt;br /&gt;
|cutsaber=1&lt;br /&gt;
|cutburst=1&lt;br /&gt;
|cutdrive=1&lt;br /&gt;
|flamebuster=1&lt;br /&gt;
|flamesaber=2&lt;br /&gt;
|flameburst=2&lt;br /&gt;
|flamedrive=3&lt;br /&gt;
|icebuster=1&lt;br /&gt;
|icesaber=1&lt;br /&gt;
|iceburst=2&lt;br /&gt;
|icedrive=2&lt;br /&gt;
|zapbuster=1&lt;br /&gt;
|zapsaber=1&lt;br /&gt;
|zapburst=2&lt;br /&gt;
|zapdrive=1&lt;br /&gt;
|psybuster=2&lt;br /&gt;
|psysaber=4&lt;br /&gt;
|psyburst=4&lt;br /&gt;
|psydrive=3&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Megamix Engine===&lt;br /&gt;
{{DamagetableM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|time=N&lt;br /&gt;
|stone=1&lt;br /&gt;
|plant=0&lt;br /&gt;
|block=1&lt;br /&gt;
|ice=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Yamato Man is the only Z-Phone contact to be fought as a boss, with everyone else remaining NPCs.&lt;br /&gt;
* In ''MaGMML: Episode Zero'', the dialogue box in the stage [[Mojo Dojo]] keeps changing Yamato Man's name in an odd gag, changing it to &amp;quot;Yamato Person&amp;quot;, &amp;quot;Yamato Dude&amp;quot;, &amp;quot;Yamato Bruh&amp;quot;, &amp;quot;Yamato Mad&amp;quot;, &amp;quot;Yamato Guy&amp;quot;, &amp;quot;Yam Man&amp;quot;, &amp;quot;Yamato Mode&amp;quot;, &amp;quot;Purple Man (Not Thanos)&amp;quot;, &amp;quot;Japan Man&amp;quot;, &amp;quot;I ran out of names&amp;quot;, &amp;quot;Yuhmato Man&amp;quot;, and &amp;quot;Yeetmato Man&amp;quot;.&lt;br /&gt;
* Yamato Man's weakness to [[Psycho Chip]] weaponry in ''MaGMML: Episode Zero'' is heavily hinted at in the Z-Phone conversation against the [[Psycho Golem]], where he claims that psychic-type opponents are &amp;quot;impossible to beat.&amp;quot;&lt;br /&gt;
* Notably, Yamato Man is one of the only two hub NPCs from the original ''Make a Good Mega Man Level'' game to be completely absent in ''[[Make a Good Mega Man Level Remastered]]'', the other being [[Galaxy Man]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
{{MaGMMLEZ Chapter 2 Other}}&lt;br /&gt;
{{MaGMMLEZ}}&lt;br /&gt;
[[Category:Robot Masters]][[Category:Devkit Bosses]][[Category:Bosses]][[Category:Make a Good Mega Man Level: Episode Zero]][[Category:Make a Good Mega Man Level: Episode Zero Bosses]]&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Dojo&amp;diff=24895</id>
		<title>Dojo</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Dojo&amp;diff=24895"/>
				<updated>2024-09-25T03:47:01Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: Tweaked page's language to link to Toad Dummy page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:MaGMML2-Dojo-1.png|frame|right|The exterior of the Dojo.]]&lt;br /&gt;
{{quote|Have you taken on the Dojo yet? Some of the challenges there are tough as nails!|Nail Man|}}&lt;br /&gt;
The '''Dojo''' is a location owned by [[Yamato Man]] in ''[[Make a Good Mega Man Level 2]]'', located between [[Tier 4 (MaGMML2)|Tier 4]] and the [[Challenge Tent]] in the main hub. The building reappears in ''[[Make a Good Mega Man Level: Episode Zero]]'' in a major capacity; first as the level [[Mojo Dojo]], then as a smaller building in [[Mega City]] unlocked on the former's completion.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level 2''==&lt;br /&gt;
The Dojo is where [[the Arena]], Mega Arena, and True Arena are located, as well as a Boss Gallery, where the player can battle any boss of their choosing without having to play through their stage. At the far right end is a [[Toad Dummy]] along with an infinitely respawning Weapon Energy capsule, where the player can test out their weapons as well as know the general DPS of each one. Reaching 30 DPS or higher on the dummy is the objective of a Challenge.&lt;br /&gt;
&lt;br /&gt;
Once the [[Wily Star II]] is cleared, [[Dr. Wily]] moves into the Dojo and takes up residence in a separate room initially blocked off by Tomahawk Man, which allows the player to replay any of the six Wily Star II stages.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[File:MaGMML2-Dojo-2.png|frame|none|alt=Phase 2|Inside the Dojo.]]&lt;br /&gt;
| [[File:MaGMML2-Dojo-3.png|frame|none|alt=Phase 3|The Toad Man training dummy allows the player to test out their weapons.]]&lt;br /&gt;
| [[File:MaGMML2-Dojo-4.png|frame|none|alt=Phase 4|After clearing the Wily Star II, Dr. Wily moves in.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level: Episode Zero''==&lt;br /&gt;
The Dojo in Mega City is initially found under construction when [[Zero]] revisits the city in search of [[Energy Element]]s, although no further progress is made on its completion for a fair portion of the game. Once enough Energy Elements are collected in Chapter 2's levels, it is revealed that [[Mojo Dojo|a much larger, much more dangerous Dojo]] on the outskirts of Mega City is having issues with haywire robots and the construction workers being unable to meet  [[Yamato Man|their client's]] rather absurd demands. Zero makes his way through the perilous building and eventually confronts Yamato Man. After some clearing up of things, the two engage in a friendly duel for the Energy Element powering the haywire robots. Cheered up by the duel despite his loss, Yamato Man becomes motivated to simply fire the construction workers and finish the Dojo himself.&lt;br /&gt;
&lt;br /&gt;
After the Energy Element is relinquished by Yamato Man, the Dojo in Mega City will be suddenly completed upon entering the city again. Inside, Yamato Man is seen standing next the game's Boss Gallery, and can be conversed with for more info on the [[simulation]] technology used in said Boss Gallery. Tomahawk Man can be found standing on a raised platform to the left of the entrance/exit. Talking with Tomahawk Man reveals that said platform blocks a door to a room containing all of ''MaGMML2'''s simulation teleporters, currently unused due to the simulations not yet being programmed in. Lastly, Toad Man can be found to the right of the Boss Gallery, expressing deep frustration at his inability to beat the [[Mega Man]] &amp;quot;fight&amp;quot; from [[Explosive Freefall]], complete with a (somewhat misquoted) ''Breaking Bad'' reference.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The Boss Gallery was programmed to use the versions of bosses as they appeared in their respective Arenas; thus, fighting the bosses of [[Yggdrasil]] ([[Crator]], [[Cream]], and [[Kichona]]) in the Boss Gallery accessed significantly nerfed versions of their original incarnations, from when they were still being considered to be placed in the Mega Arena before ultimately being cut. This was changed in the 1.3.0 update, in which bosses in the Boss Gallery are their regular versions, with certain exceptions ([[Door Man]] still has only 1 health bar, and [[Holo Wily]] as well as both versions of [[Air Man]] in [[Mario Land]] are still fought as Mega Man).&lt;br /&gt;
*The [[Hall Master]], [[Knight Man]], [[Milk|Strawberry Milk]], and all devkit mini-bosses are the only bosses to not be accessible through the Boss Gallery.&lt;br /&gt;
*It is actually possible to destroy the Toad Dummy, although it will take a while, as it has 1280 hit points. Destroying the dummy results in it exploding and leaving a Yashichi behind.&lt;br /&gt;
*[[Toad Man]] sometimes appears on the right wall next to his dummy. Destroying the dummy causes him to say &amp;quot;RIP straw me&amp;quot; or &amp;quot;and it's gone&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hubs]][[Category:Make a Good Mega Man Level 2]][[Category:Make a Good Mega Man Level: Episode Zero]]&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Gimmick&amp;diff=24894</id>
		<title>Gimmick</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Gimmick&amp;diff=24894"/>
				<updated>2024-09-25T03:45:39Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: Changed name of &amp;quot;Toad Doll&amp;quot; gimmick for consistency with new pages.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:MaGMML2-4-NeapolitanMan.png|thumb|right|250px|An example of a gimmick; [[Neapolitan Man (stage)|Neapolitan Man]]'s [[Wafer Platform]]s in ''[[MaGMML2]]''.]]&lt;br /&gt;
'''Gimmicks''' are a type of obstacle used to enhance a level and provide a challenge in a way enemies often can't. Unlike enemies, gimmicks come in all sorts of varieties; some are little more than fancy types of platform, others can radically affect progression through a level. In the ''Mega Man'' franchise, gimmicks are often (though not always) themed around the stage's aesthetic and that of the Robot Master; for instance, [[Nitro Man]]'s stage features [[Nitro Truck]]s that try to ram into [[Mega Man]], but can be jumped on and used as fast-travel through a long stretch of a level (and shooting a traffic light stops them from appearing).&lt;br /&gt;
&lt;br /&gt;
The series has a vast swathe of gimmicks across each game, and a majority of these have been carried over into each contest's devkit. Notably, as of the current build of the [[Megamix Engine]], the only missing gimmick from the NES games is Star Man's meteors from ''[[Mega Man 5]]''.&lt;br /&gt;
&lt;br /&gt;
Like with enemies and bosses, some custom gimmicks have featured in the ''MaGMML'' series's myriad entries. Some are adaptations of another game's gimmick, while others are brand new ones reminiscent of the classic gimmicks.&lt;br /&gt;
&lt;br /&gt;
More information on each gimmick's specific behavior and appearances can be found on their own pages.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== List of gimmicks ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | '''Devkit'''&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | '''Entry'''&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc80&amp;quot; | '''Fortress'''&lt;br /&gt;
| style=&amp;quot;background-color:#df9fdf&amp;quot; | '''Postgame'''&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;font-size: 90%&amp;quot;&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Gimmick&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Origin Game&lt;br /&gt;
! width=&amp;quot;10%&amp;quot;|''[[Make a Good Mega Man Level]] ([[Make a Good Mega Man Level Remastered|Remastered]])''&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |''[[Make a Good Mega Man Level 2]]''&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |''[[Make a Good 24 Hour Mega Man Level]]''&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |''[[MaGMML3 Judge Application Levels]]''&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |''[[Make a Good 48 Hour Mega Man Level]]''&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |''[[Make a Good Mega Man Level 3]]''&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Acid Drop]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Acid Wave]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Air Tiki]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Alerton]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Angle Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man IV]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Astro Door]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 8]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Astro Switch]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 8]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Astro Wall]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Auto Scroller]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|style=&amp;quot;background-color:#ffcc80&amp;quot; |{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot;|{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot;|{{y}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot;|{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot;|{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot;|{{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Ball 'N' Chain]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Super Mario World''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; |{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; |{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Ball Bouncer]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Freedom Planet''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Ballade Missile]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man IV]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Barrel]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Battan]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Battery Lift]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Beehive]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#df9fdf&amp;quot; |{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bell Ringer]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 8]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[BG Laser]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Black Hole]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML1]]''&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Blade]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#df9fdf&amp;quot; |{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Blade Man Seesaw]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Block Train]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Boost Pad]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Boubou]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 8]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bounce Switch SD]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#df9fdf&amp;quot; |{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bouncy Tile]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Brightman Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Building Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bubble Floor]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bubble Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Cartridge Block]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[CD Launcher]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Chasing Burst]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Chill Man Block]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Closing Door]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Cloud Platform (MM2)]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|style=&amp;quot;background-color:#ffcc80&amp;quot; |{{n}}{{1}}&amp;lt;br&amp;gt;{{y}}{{1R}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Cloud Platform (MM3)]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Clown Box]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 8]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Commando Mine]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Compactor]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Concrete Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Concrete Weight]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#df9fdf&amp;quot; |{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Controllable Lift]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 7]]''&lt;br /&gt;
|style=&amp;quot;background-color:#ffcc80&amp;quot; |{{n}}{{1}}&amp;lt;br&amp;gt;{{y}}{{1R}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Conveyor]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Copter Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Cossack Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Cossack Snow]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Count Bomb]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man III]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Crash Lift]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Crate]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Freedom Planet''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Crosshair]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Mega Man: Super Fighting Robot''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Crystal Generator]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Cursor Block]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Daidine]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Damage Spark]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Dangan Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Darkman Block]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Dark Room]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Destroyable Block]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML1]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Donut Block]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Super Mario Bros. 3''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#df9fdf&amp;quot; |{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Drill Boulder]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Drop Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Dustman Block]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Easy Cube]]&amp;lt;ref name=&amp;quot;Megamix&amp;quot;&amp;gt;Only used in the [[Megamix Engine]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man Powered Up]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Easy Platform]]&amp;lt;ref name=&amp;quot;Megamix&amp;quot;&amp;gt;Only used in the [[Megamix Engine]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Elec Block]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Elec Water]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Electro Block]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Evi Lift]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Explosive Wall]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Falling Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Falling Tower]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Fan]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Fire Block]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Fire Pillar]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Fire Spike]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Fire Wave]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
|style=&amp;quot;background-color:#ffcc80&amp;quot; | {{n}}{{1}}&amp;lt;br&amp;gt;{{y}}{{1R}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Flicker Enemy]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Flip Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Floor Light]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 7]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Fluorescent Bulb]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man IV]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Flying Capsule]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Contra''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Foot Holder]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Fork Block]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|style=&amp;quot;background-color:#ffcc80&amp;quot; | {{n}}{{1}}&amp;lt;br&amp;gt;{{y}}{{1R}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Frog Switch]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Wario Land 4''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Frost Sled]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 8]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Funny Field]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Fuse Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man IV]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[G Cannon Head]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Galaxy Man Portal]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Ghosty]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Girder]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Glass Blower]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Glass Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Glue]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Glue Drop]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Golem (Mount Sabre)|Golem]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Crystalis''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Gravity Change]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Mega Man: Super Fighting Robot''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Gravity Flip]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|style=&amp;quot;background-color:#ffcc80&amp;quot; | {{n}}{{1}}&amp;lt;br&amp;gt;{{y}}{{1R}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Gravity Lift]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Guts Hover]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man IV]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Guts Lift]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Hanabiran Clock Arm]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Hand Wall]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Hazard Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Hornet Roll]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Hover]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Hunter Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man IV]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Ibaroid]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Ice Drop]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Ice Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Icicle]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Ink]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Jet Lily]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Jewel Chest]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Wario Land 4''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Jewel Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Junk Block]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Junk Machine]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 7]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Junk Magnet]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 7]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Junk Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 7]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Kamapot]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Kamegoro Tornado Spawner]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Key Barrier]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Komuso Mine]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Konro Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Landmine]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Laser Runner]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Lever]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Lightning Strike]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Lock Pool]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Low Gravity]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Magic Man Box]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Magma Beam]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Magnet]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ffcc80&amp;quot; |{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Magnet Machine]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Magnet Shield]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ffcc80&amp;quot; |{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mario Spinning Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#df9fdf&amp;quot; |{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Maze Warp]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc80&amp;quot; |{{n}}{{1}}&amp;lt;br&amp;gt;{{y}}{{1R}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; |{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Melt Block]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mercury Block]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Meteor]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Move Hover]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man IV]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mush Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mutant Vine]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Napalm]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man IV]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Needle Press]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Needle Suzy]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Neon Gravity Switch]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML1]]''&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Nitrogen Steam]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Nitro Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Nitro Truck]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Nitro Truck Signal]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Oil]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Oil Slick]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man Powered Up]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[ON/OFF Switch]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Super Mario World''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pacifist Door]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML1]]''&lt;br /&gt;
|style=&amp;quot;background-color:#ffcc80&amp;quot; |{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; |{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pepsi Can]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Pepsiman''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Petit Snakey Pillar]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pike]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaG48HMML]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ffcc80&amp;quot; |{{y}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Plantman Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pole Egg]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pontoon Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Press]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Push Wave]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Freedom Planet''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Quick Laser]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Quick Lighting]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Quicksand]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Rail Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Freedom Planet''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Rail Spark]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Reflect Block]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Revealing Tiles]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 7]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Ringman Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Rising Lava]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; |{{y}}&amp;lt;ref name=&amp;quot;Custom&amp;quot;&amp;gt;Only appears via custom spawner code execution.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Rocket]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Rocket Sled]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ffcc80&amp;quot; |{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Rock Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man IV]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Rolling Drill]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Room Low Gravity]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Rotating Block]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Super Mario World''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; |{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Rotating Spike Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Rotator Turret]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Sandstorm]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Saw Blade]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Screen Wrap]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Screw Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Freedom Planet''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Scrolling Tiles]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Season Crystal]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Securan]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Security Box]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Shadow Gimmick]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Shadow Turret]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaG48HMML]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Sheep Block]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Sheep Conveyor]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Sheep Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Shift]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Ship Core]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Shock Block]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Shuponpon]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 8]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Sideway Elevator]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Sign (Mega Man 8)]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 8]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Skewer]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Super Mario World''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; |{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Skull Elevator]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 8]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Skull Shocker]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Skull Switch]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 8]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Snake Block]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Super Mario World''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; |{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Space Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Spark Ball]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Sparkman Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Speed Field]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Spike Ball]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ffcc80&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Spike Ball (Orbital Station)]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Splash Woman Water Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Spotlight]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Mega Man X2''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Spotlight Block]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Spring]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Starman]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Super Mario Bros.''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Sticky Wall]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Strike Man Soccer Ball]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Submarine]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; |{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Super Arm Block]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Super Cutter]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Super Cutter Revenge]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Super Switch]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Swinging Claw]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Super Mario Maker 2''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Switch Ball]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man Powered Up]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Switch Block]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man Powered Up]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Switch Water]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Tackle Fire Dispenser]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Teckyun]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Tengu Wind]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 8]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; |{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Thunder Striker]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Thunder Trap]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Thwomp]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Super Mario Bros. 3''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#df9fdf&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Time Block]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Toad Dummy]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Toad Rain]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Tomahawk Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Top Lift]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Top Spinner]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Tornado Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Train Shake]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Transmogrifier Weapons System]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Tyhorn Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Uranus Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Up'n'Down Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Venus Waterfall]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Wafer Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Walljump Wall]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Wanaan]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Wanaan Snake]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Warp Block]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Water Block]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man Powered Up]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Waterfall]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Wave Man Jetski]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Wave Man Warp]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Wave Steam]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Web Barrier]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Web Fence]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Web Pendulum]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Wily 4 Laser]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Wind]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Windmill Wheel]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Wood Block]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[X Block]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[X Platform]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Yoku Block]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Yoku Block|Yoku Spike]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
{{MaG24HMML}}&lt;br /&gt;
{{MaG48HMML}}&lt;br /&gt;
{{MaGMML3Tier?}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Toad_Dummy&amp;diff=24893</id>
		<title>Toad Dummy</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Toad_Dummy&amp;diff=24893"/>
				<updated>2024-09-25T03:44:51Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: Created page with &amp;quot;{{quote|They die; I get paid.|Toad Man regarding his Toad Dummies|Make a Good Mega Man Level 3}} '''Toad Dummies''' are inanimate training dummies built to resemble Toad M...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|They die; I get paid.|Toad Man regarding his Toad Dummies|[[Make a Good Mega Man Level 3]]}}&lt;br /&gt;
'''Toad Dummies''' are inanimate training dummies built to resemble Toad Man.  They appear in several different Make a Good Mega Man Level games, taking on a variety of roles.&lt;br /&gt;
&lt;br /&gt;
==Game Appearances==&lt;br /&gt;
===''[[Make a Good Mega Man Level 2]]''===&lt;br /&gt;
A Toad Dummy appears in the far right of the [[Dojo]]. Upon dealing damage to it, it displays the player's current DPS above its head.  Reaching 30 DPS or higher on this dummy is required to complete the Intense Training [[Achievements|Challenge]].&lt;br /&gt;
&lt;br /&gt;
===''[[Make a Good Mega Man Level:  Episode Zero]]''===&lt;br /&gt;
A variant of Toad Dummy stuffed with sharp blades appears as a [[gimmick]] in [[Mojo Dojo]].  Hanging in place or along moving rails, they restrict [[Zero]]'s movement and deal damage to him on contact.  These Toad Dummies are also summoned by [[Yamato Man]] in his boss fight at the end of that level.&lt;br /&gt;
&lt;br /&gt;
===''[[Make a Good Mega Man Level 3]]''===&lt;br /&gt;
A Toad Dummy appears toward the bottom of the [[Weapon Tutorials#Alter Playground|Alter Playground]].  Dealing enough damage to this Toad Dummy will cause it to fall to the ground, at which point it can be spoken to.  One of its dialogue options prompts a &amp;quot;scavenger hunt&amp;quot; sidequest; a Toad Dummy will be hidden in each of the game's main fifteen Tiers, prompting [[Mega Man]] to find and destroy each.  During this sidequest, a Toad Dummy appears in the Trophy Room in [[Victor Heights]], providing hints as to the location of Toad Dummies that have not yet been destroyed.  Completing this sidequest and returning to speak to the Alter Playground Toad Dummy again unlocks the Tron Bonne [[Costumes|Costume]] and contributes towards the XXI - The World [[Achievements|Achievement]].&lt;br /&gt;
&lt;br /&gt;
The sharp blade-filled variant of the Toad Dummy also appears in [[Tier 14 (MaGMML3)|Tier 14]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Gimmicks]] [[Category:Custom Gimmicks (MaGMML:EZ)]]&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=List_of_fangame_references_in_MaGMML&amp;diff=24591</id>
		<title>List of fangame references in MaGMML</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=List_of_fangame_references_in_MaGMML&amp;diff=24591"/>
				<updated>2024-09-08T21:18:29Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In addition to referencing the official ''Mega Man'' games, '''the ''MaGMML'' series has featured numerous references to other ''Mega Man'' fangames'''. These range from minor throwaway details, to characters from those games appearing as tier bosses, to (in some rare cases) their plots directly influencing that of a ''MaGMML'' game. Each game is listed in alphabetical order; also included are ROM hacks and ''Mega Man''-esque games that range from professional to indie.&lt;br /&gt;
&lt;br /&gt;
==Fangames==&lt;br /&gt;
===''Eddie's World''===&lt;br /&gt;
* Ocean Gal and Cooler Drill Man's head appear as collectible plushies in ''MaGMML3''.&lt;br /&gt;
* The MaGMMLtron's shadow [[Gabgyo]] attack homages a similar attack [[Control Man]] uses with regular Gabgyos in this game.&lt;br /&gt;
&lt;br /&gt;
===''Mega Man 42''===&lt;br /&gt;
* [[Ombuds Man]], one of the game's eight Robot Masters, appears in ''[[Make a Good Mega Man Level 2]]'' as the boss of [[Tier 2 (MaGMML2)|Tier 2]]. He also has a cameo in ''MaGMML: Episode Zero'''s ending, as one of the patrons of [[Chateau Chevaleresque]].&lt;br /&gt;
* In ''[[Make a Good Mega Man Level: Episode Zero]]'', the [[Doctor Albert W. Wily|Dr. Wily]] begging montage in the Robot Museum features a scene depicting the game's final boss arena (which is identical to that of [[Mega Man 1|the original ''Mega Man'']]). In the scene, [[Mega Man]] is equipped with the Color Glob, the weakness of the Wily UFO.&lt;br /&gt;
* [[Mad Man]], another of the Robot Masters, appears as the boss of [[Tier 4 (MaGMML3)|Tier 4]] in ''[[Make a Good Mega Man Level 3]]''. He also appears as a collectable plush, along with Ombuds Man.&lt;br /&gt;
&lt;br /&gt;
===''Mega Man 8-Bit Deathmatch''===&lt;br /&gt;
* Maestro, the main character and default avatar, appears in ''[[Make a Good 48 Hour Mega Man Level]]'' and ''[[Make a Good Mega Man Level 3]]'' as a purchasable [[Costumes|costume]].&lt;br /&gt;
* The final boss theme of ''MaGMML: Episode Zero'' remixes part of the [[Trio|Evil Robot]]'s theme from Chapter 8, among other tracks.&lt;br /&gt;
* The plushie for the Genesis Unit in ''MaGMML3'' mentions Alpha, Beta, and Gamma formations, alluding to the tactics used by the Genesis Unit during their boss fight.&lt;br /&gt;
&lt;br /&gt;
===''Mega Man ARM 2''===&lt;br /&gt;
* [[Him]], the boss of Wily Stage 3, appears in ''[[Make a Good Mega Man Level Remastered]]'' as the boss of [[Tier 1 (MaGMML)|Tier 1]], replacing [[Jolt Man]] from the original. He returns as a collectable plushie in ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
===''Mega Man's Christmas Carol'' series===&lt;br /&gt;
* [[Future]], one of the three Robot Masters from the original ''Mega Man's Christmas Carol'', appears in ''MaGMML2'' as the boss of [[Tier 7 (MaGMML2)|Tier 7]]. Past from the same game appears in the same tier as an NPC.&lt;br /&gt;
* ''MaGMML2'' contains a few bosses from ''Mega Man's Christmas Carol 2'' as NPCs: Scrooge appears in [[Tier 5 (MaGMML2)|Tier 5]], and Tiny Tim and Bob Cratchit appear in Tier 7.&lt;br /&gt;
* The secret level [[Twilight Lodge]] (accessed from Tier 7) is taken directly from ''[http://sprites-inc.co.uk/thread-1805.html Mega Man's Christmas Thingy]'', a game which was created in a single day using the ''MaGMML2'' engine and content planned for the then-in-development ''Mega Man's Christmas Carol 3'', including a brand new boss, [[Wishing Star]]. Ultimately, ''Mega Man's Christmas Carol 3'' used very little from Twilight Lodge, though Wishing Star makes a cameo in the game's credits (with his game of origin cited as ''Make a Good Mega Man Level 2'' rather than ''Mega Man's Christmas Thingy''), as well as Bass's epilogue.&lt;br /&gt;
* Jacob Marley from the first game appears in as an NPC in [[Tier 2 (MaGMML3)|Tier 2]] of ''MaGMML3''. Past also appears as a member of the tabletop game group in that tier, as does Wishing Star.&lt;br /&gt;
* Future, Tiny Tim's Sibling Horde and Saint appear as collectable plushies in ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
===''Mega Man: The Dark Resistence''===&lt;br /&gt;
* Storm Man appears in ''MaGMML2'' as one of the patrons of Chateau Chevaleresque.&lt;br /&gt;
&lt;br /&gt;
===''Mega Man: Dongs''===&lt;br /&gt;
* [[Punch Donkey]] appears as the boss of [[Tier 14 (MaGMML3)|Tier 14]] in ''MaGMML3''. He appears as an NPC at the Magic Card Casino after being defeated. He also shows up as a collectible plush. &lt;br /&gt;
&lt;br /&gt;
===''Mega Man: Dr. Wily's Final Attack''===&lt;br /&gt;
* [[Lord Elewoofro]] appears in ''MaGMML2'' as the boss of [[Tier 5 (MaGMML2)|Tier 5]]. Unusually, he is ''not'' a boss in his source game, but instead gives Mega Man a random recovery item when using the Special Attack weapon, thus his tier boss fight is entirely original (with the music used for his source game's Wily Machine battle reused for his fight).&lt;br /&gt;
* [[Sound Man]] appears in ''MaGMML3'' as the boss of [[Tier 10 (MaGMML3)|Tier 10]], and as an NPC at the Magic Card Casino after being defeated. Both him and Lord Elewoofro appear as collectable plushies as well.&lt;br /&gt;
&lt;br /&gt;
===''Mega Man Eternal''===&lt;br /&gt;
* [[Jolt Man]], one of the game's eight Robot Masters, appears in the original ''[[Make a Good Mega Man Level]]'' as the boss of [[Tier 1 (MaGMML)|Tier 1]]. In ''MaGMML1R'', he is replaced by [[Him]] and is otherwise completely absent. Posters of Jolt Man (with a moustache as &amp;quot;El Jolto&amp;quot;) also appear in the background of ''MaGMML2'''s [[Tier 4 (MaGMML2)|Tier 4]].&lt;br /&gt;
&lt;br /&gt;
=== ''Mega Man Final 3: The Legacy Lives On'' ===&lt;br /&gt;
* [[Cyber Man]]'s stage is adapted as a level in ''MaGMML2''. Cyber Man himself reappears as an NPC and a plush in ''MaGMML3'', although he is credited as debuting in ''MaGMML2''.&lt;br /&gt;
&lt;br /&gt;
=== ''Mega Man: Infamous Intent'' === &lt;br /&gt;
* Storm Man states he is looking forward to the release of this game in ''MaGMML2'', a joke about the game's cancellation.&lt;br /&gt;
&lt;br /&gt;
===''Mega Man RAM''===&lt;br /&gt;
* Creamery Man appears as an NPC at Victor Heights' bar in ''MaGMML3''.&lt;br /&gt;
* Anthro Sheep Man and Spiral Man appear as collectable plushies in ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
===''Mega Man: Revenge of the Fallen''===&lt;br /&gt;
* In the original ''MaGMML'', [[Knight Man]] ponders if he is eligible to be a tier boss, given his role in this game. ''MaGMML1R'' rewrites his dialogue to instead be a call forward to him running Chateau Chevaleresque in ''MaGMML2''.&lt;br /&gt;
* In ''MaGMML: Episode Zero'', the Dr. Wily begging montage in the Robot Museum features a scene depicting ''Revenge of the Fallen''&amp;lt;nowiki&amp;gt;'&amp;lt;/nowiki&amp;gt;s final battle (which resembles ''[[Mega Man 6]]''&amp;lt;nowiki&amp;gt;'&amp;lt;/nowiki&amp;gt;s with added background tiles). In it, Mega Man is equipped with the Star Crash, the weakness of the Wily Capsule.&lt;br /&gt;
&lt;br /&gt;
===''Mega Man Revolution''===&lt;br /&gt;
* In ''MaGMML: Episode Zero'', the Dr. Wily begging montage in the Robot Museum features a scene depicting ''Revolution'''s Wily battle, with [[Mega Man]] equipped with the Fire Seeker (the Wily Capsule's weakness). Very briefly, the bullet shot at Wily by Dr. Remir as he reveals his true colours can be seen flying towards Wily, but the scene replays before it can actually strike.&lt;br /&gt;
* Pyre Man and Pyre Woman appear as the boss of [[Tier 9 (MaGMML3)|Tier 9]] in ''MaGMML3''. They also appear as collectable plushies, along with Gaton Me.&lt;br /&gt;
* Haste Man appears as an NPC in [[Tier 11 (MaGMML3)|Tier 11]] of ''MaGMML3''.&lt;br /&gt;
* Cryo Man appears as an NPC in Tier 6 of ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
===''Mega Man Rock Force''===&lt;br /&gt;
* [[Justice Man]], the main antagonist of the game, appears in both ''MaGMML'' and ''MaGMML1R'' as the boss of [[Tier 4 (MaGMML)|Tier 4]]. In the former, he is resurrected by Dr. Wily to fight Mega Man, but in the latter, Mega Man instead fights a holographic replica of him (and Justice Man himself remains dead). His dialogue in ''1R'' is lifted verbatim from the final battle of ''Rock Force'', and doesn't change to account for [[costumes]]. Justice Man also has a [[CD]] in ''MaGMML: Episode Zero'', and is featured in two separate statues in the Robot Museum.&lt;br /&gt;
* ''MaGMML2'' makes several references to Knight Man &amp;quot;having it in him&amp;quot;, a reference to a comment [[Plant Man]] makes about him (and his ability to act) in the ending of ''Rock Force''.&lt;br /&gt;
* In ''MaGMML: Episode Zero'', the Dr. Wily begging montage in the Robot Museum features a scene depicting ''Rock Force'''s final battle, with Justice Man appearing instead of Dr. Wily, and [[Mega Man]] being equipped with the Shock Gauntlet (Justice Man's weakness). The scene is inaccurate to ''Rock Force'' itself, which concluded with Justice Man's destruction without him ever begging for mercy.&lt;br /&gt;
* The ending of ''Rock Force'' and the anullment of the Robot Expiration Date law is brought up in ''MaGMML: Episode Zero'', with the Robot Museum being the revamped version briefly seen during the ending and statues in the museum mentioning the basic plot of ''Rock Force''. Additionally, [[SRARA]]'s integrated circuits are strongly implied via [[S.R.A.R.A. HQ]] to be the same kind Justice Man had, with them suffering the same defect that almost drove him to insanity.&lt;br /&gt;
* In ''MaGMML: Episode Zero'''s Robot Museum, four of the game's Robot Masters (Crypt Man, Virus Man, Boom Man (née Fuse Man), and Shock Man) are depicted as statues below Justice Man and four ''[[Mega Man 9]]'' Robot Masters, symbolising both games' struggle against anti-robot legislation.&lt;br /&gt;
* [[Death Man]], the last Robot Master encountered before Justice Man, appears as the boss of [[Tier 13 (MaGMML3)|Tier 13]] in ''MaGMML3''.&lt;br /&gt;
* Shock Man, Charade Man, Circuit Man, Crypt Man, Fish Man, and War Man appear as NPCs in ''MaGMML3''. Death Man, Justice Man, and the Thrill Bomb appear as collectable plushies.&lt;br /&gt;
&lt;br /&gt;
===''Mega Man ROCKS!''===&lt;br /&gt;
* [[Door Man]], one of the game's eight Robot Masters, appears in ''MaGMML2'' as the boss of [[Tier 3 (MaGMML2)|Tier 3]]. He also makes a cameo appearance in ''MaGMML: Episode Zero'''s ending, where he is seen arguing with [[Saturn]]. He returns as an NPC in ''MaGMML3'', as well as a collectable plush.&lt;br /&gt;
* In ''MaGMML: Episode Zero'', the Dr. Wily begging montage in the Robot Museum features a scene depicting ''ROCKS!'''s final battle, with [[Mega Man]] equipped with the Police Shield (the Wily UFO's weakness).&lt;br /&gt;
* [[Repair Man]], one of the game's eight Robot Masters, appears in ''MaGMML3'' as the boss of [[Tier 2 (MaGMML3)|Tier 2]], as well as a collectable plush.&lt;br /&gt;
* Anchor Man, Hit Man, Fire Man and Police Man appear as NPCs in ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
===''Mega Man: Square Root of Negative One''===&lt;br /&gt;
* [[Milk]], one of the game's eight Robot Masters, appears in ''MaGMML2'' as the boss of [[Tier 1 (MaGMML2)|Tier 1]]. It also makes a cameo in ''MaGMML: Episode Zero'''s ending, where it emerges from a Wargate in Dr. Cossack's laboratory, and as a collectable plushie in ''MaGMML3''.&lt;br /&gt;
* Thomas appears as an NPC in [[Tier 5 (MaGMML)|Tier 5]] of ''MaGMML'' and ''MaGMML1R''. raocow, the secret secondary player character, also appears in both games as an NPC in the attic of [[Dr. Light's Lab]].&lt;br /&gt;
* [[Bright Man]] uses the game's Special Weapons in his second phase in both ''MaGMML'' and ''MaGMML1R''. In the latter, not only do the weapons act more like they do in ''Square Root of Negative One'', but Bright Man also uses their palettes and icons.&lt;br /&gt;
* In ''MaGMML: Episode Zero'', the Dr. Wily begging montage in the Robot Museum features a scene depicting ''Square Root of Negative One'''s final battle, with [[Mega Man]] equipped with the Milk Spray (the Wily Capsule's weakness).&lt;br /&gt;
* In ''MaGMML: Episode Zero'', [[Unununium]] is capable of summoning one of ''Square Root of Negative One'''s Robot Masters for one of its attacks. The possible four it can summon are Illuminati, Angry Sun, Toss Tortoise, and Doodlebob.&lt;br /&gt;
&lt;br /&gt;
===''Mega Man Sunrise''===&lt;br /&gt;
* Scorch Man, one of the game's eight Robot Masters, appears in ''MaGMML2'' alongside Fire Magician from the bootleg ''Zook Hero Z'' as the boss of [[Tier 4 (MaGMML2)|Tier 4]]; collectively, they are known as [[The Scorching Duo]], though ''Mega Man Sunrise'''s boss music is used.&lt;br /&gt;
* In ''MaGMML: Episode Zero'', the Dr. Wily begging montage in the Robot Museum features a scene depicting ''Sunrise'''s final battle. While ''Sunrise'' is monochrome like the Game Boy games, the scene is depicted in ''Episode Zero'' in full colour (though the tiles retain the greenish-yellow palette). In it, Mega Man is equipped with the Wily Capsule's weakness, the Trance Wrecker, using a coloured palette provided by [[Cruise Elroy]].&lt;br /&gt;
* [[Mirage Man]] appears as the boss of Tier 8 in ''MaGMML3''. He appears as an NPC in the Magic Card Casino after being defeated. He also shows up as a collectible plush, along with Scorch Man and Trance.&lt;br /&gt;
* Sound Man, Circuit Man, Kunai Man, Valve Man and Scorch Man appear as NPCs in ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
===''Mega Man: Super Fighting Robot''===&lt;br /&gt;
* The [[Gravity Change]] object present in devkits since the original ''MaGMML'' is taken directly from ''Super Fighting Robot'''s fourth Wily stage, complete with their original graphics.&lt;br /&gt;
* [[Dagger Man]], one of the game's eight Robot Masters, appears in the original ''MaGMML'' as the boss of [[Tier 2 (MaGMML)|Tier 2]], and in ''MaGMML1R'' as the boss of [[Tier 3 (MaGMML)|Tier 3]]. He also appears as an NPC in Tier 5 of ''MaGMML2''.&lt;br /&gt;
* The [[Wily Machine TROPHY]] fight in both ''MaGMML'' and ''MaGMML1R'' uses the Wily Capsule's battle music from this game for all three phases.&lt;br /&gt;
* In ''MaGMML: Episode Zero'', the Dr. Wily begging montage in the Robot Museum features a scene depicting ''Super Fighting Robot'''s final battle, with [[Mega Man]] equipped with the Zap Barrier (the Wily Capsule's weakness).&lt;br /&gt;
* [[Wizard Man]] appears as the boss of Tier 11 of ''MaGMML3''. &lt;br /&gt;
* Leaf Man, Dagger Man, Soak Man, and Coal Man appear as NPCs in ''MaGMML3''. Dagger Man, Wizard Man and Anti-Mega Bulwark appear as collectable plushies.&lt;br /&gt;
&lt;br /&gt;
===''Mega Man Unlimited''===&lt;br /&gt;
* Canonically, the [[Zero]] seen throughout the ''MaGMML'' series is a hastily rebuilt version of the Z-Prototype, which in the ''MaGMML'' timeline was irreparably damaged following the final battle of ''Unlimited''.&lt;br /&gt;
* [[Yoku Man]], a &amp;quot;public domain&amp;quot; ninth Robot Master, appears as the boss of [[Tier 3 (MaGMML)|Tier 3]] in the original ''MaGMML'', and of [[Tier 2 (MaGMML)|Tier 2]] in ''MaGMML1R''. He also appears as an NPC in Chateau Chevaleresque in ''MaGMML2'', and in [[Tier 5 (MAaGMML3)|Tier 5]] in ''MaGMML3''. Additionally, he also appears as a plushie in ''MaGMML3''.&lt;br /&gt;
* Several of ''Unlimited'''s Robot Masters appear as NPCs in ''MaGMML2'': In addition to the aforementioned Yoku Man, Glue Man appears in Chateau Chevaleresque, Yo-Yo Man stands outside it, Trinitro Man manages the [[Challenge Tent]], Nail Man appears outside the [[Dojo]], Rainbow Man appears in Tier 5, and Comet Woman appears in Tier 8.&lt;br /&gt;
* Rainbow Man's stage is recreated in the [[The Pit of Pits|Pit of Pits]] mini-stage &amp;quot;A light challenge.&amp;quot;.&lt;br /&gt;
* In ''MaGMML: Episode Zero'', the Dr. Wily begging montage in the Robot Museum features a scene depicting ''Unlimited'''s Wily Machine battle, with [[Mega Man]] equipped with the Yo-Yo Cutter (the Wily Walker's weakness). Notably, Wily does not beg in ''Unlimited'' itself; instead, his UFO flies away when the Wily Walker is destroyed and the floor collapses, leading into the final stage.&lt;br /&gt;
&lt;br /&gt;
===''Mega Man: Witter's Domination''===&lt;br /&gt;
* Slizer and Diamond Man appears as NPC in ''MaGMML3'', at the bar and outside the hotel, respectively. Slizer also appears as a plush.&lt;br /&gt;
&lt;br /&gt;
=== ''Mega Man Y+1'' ===&lt;br /&gt;
* Melon Man appears as a poster in the background of Tier 4 in ''MaGMML2''. He also appears as an NPC in [[Misty Lake]].&lt;br /&gt;
&lt;br /&gt;
===''OH JOES! (A Proto Man Adventure)''===&lt;br /&gt;
* A [[Sniper Joe]] in [[Tier 8 (MaG48HMML)|Tier 8]] of ''MaG48HMML'' reads a &amp;quot;Choose Your Joe Adventure&amp;quot; book that loosely describes the game's events; in addition to a Joe stealing [[Proto Man]]'s shield, the latter can make use of the [[Laser Trident]] and Skull Barrier, both of which are part of his arsenal in the game.&lt;br /&gt;
* [[Regular Joe]], the final Sniper Joe encountered in the game, appears as the boss of [[Tier 1 (MaGMML3)|Tier 1]] of ''MaGMML3''. He also appears as a collectable plush.&lt;br /&gt;
&lt;br /&gt;
===''Proto Man's Return''===&lt;br /&gt;
* Part of the game's final boss theme is incorporated into Triolingo, the final boss track of ''MaGMML: Episode Zero''.&lt;br /&gt;
&lt;br /&gt;
===''Quint's Revenge''===&lt;br /&gt;
* [[Ice Buster]] appears as the boss of Tier 6 in ''MaGMML3''.&lt;br /&gt;
* Blue Devil appears as an NPC in ''MaGMML3''. &lt;br /&gt;
* Me Gado and Blue Devil both appear as collectible plushies in ''MaGMML3''. &lt;br /&gt;
&lt;br /&gt;
===''Ring Man in the Castle''===&lt;br /&gt;
* Ring Man makes a cameo in ''MaGMML: Episode Zero'''s ending as a homage to this game; Dr. Cossack's laboratory is also styled after its appearance in the game's intro.&lt;br /&gt;
* [[Control Man]] appears as the boss of Tier 12 in ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
===''Rockman Infinity''===&lt;br /&gt;
* Dr. Vinegar appears as a collectable plushie in ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
===''SuperDanny'' series. ===&lt;br /&gt;
* Super Danny appears as a plushie (along with his Dark Fusion form) and as an NPC in [[Tier 15 (MaGMML3)|Tier 15]] in ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
===''Super Mega Man 3''===&lt;br /&gt;
* Alto appears as a collectable plushie in ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
===''Skull Man In: Scooby Doc 4: The Destroyer (Featuring Atsushi Onita)''===&lt;br /&gt;
* Skull Man's CD in ''MaGMML: Episode Zero'' alludes to the game's events, mentioning Skull Man's Wargate hopping to fight in other worlds. Skull Man himself also makes a cameo in the game's ending alongside Dr. Cossack and Ring Man in the former's laboratory, where the three witness a Wargate opening up.&lt;br /&gt;
* Wargates, the extradimensional portals used to enter and exit boss fights, are evoked multiple times in ''MaGMML: Episode Zero''. [[SRARA Joe]] uses one in an attack mimicking a similar attack used by Giga Joe in ''Scooby Doc 4'', a Wargate CD exists, and [[SRARA Met]] reveals they started appearing as a result of the aftermath of ''Sonic the Hedgehog/Mega Man: Worlds Collide''. It also reveals Dr. Wily created the [[Reality Core]] by studying the reality-warping energy the Wargates emit.&lt;br /&gt;
* When calling [[Knives]] in [[Lily Airpad]], she will allude to [[Toad Man]]'s death at the paws of Scooby Doc during ''Scooby Doc 4'''s climax, which Toad Man survived in the ''MaGMML'' timeline.&lt;br /&gt;
* Unununium can summon one of the game's bosses to use in a tag team alongside a ''Mega Man: Square Root of Negative One'' boss. The four it can summon are Thomas (not to be confused with the ''Square Root of Negative One'' Thomas), Non-Human, Taurus, and Slam Man.&lt;br /&gt;
* Ford Taurus and Scooby Doc himself show up as collectable plushies in ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
===''Tackle Fire With A Gun''===&lt;br /&gt;
* The eponymous Tackle Fire with a Gun appears as a plushie in ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
==ROM hacks==&lt;br /&gt;
&lt;br /&gt;
===''Mega Man Indonesian Artifact''===&lt;br /&gt;
* [[Puzzle Man]] is the boss of Tier 5 in ''MaGMML3'', as well as an NPC in the Magic Card casino (after being defeated) and as a plushie. Tier 5 itself resembles Puzzle Man's level.&lt;br /&gt;
* Frozen Man and Note Woman appear as NPCs in ''MaGMML3'' as well, in [[Victor_Heights#.5B2F.5D_Plaza|Victor Heights' second floor]] and [[Tier 10 (MaGMML3)|Tier 10]] respectively.&lt;br /&gt;
&lt;br /&gt;
===''Rockman 4 Minus Infinity''===&lt;br /&gt;
* The recurring Skull Amulet upgrade that protects Mega Man from a single lethal hit is lifted from this game.&lt;br /&gt;
* In ''MaGMML2'', Skull Man references using the Hell Wheel, his Special Weapon in ''Rockman 4 Minus Infinity'', to move around.&lt;br /&gt;
* In both the original ''MaGMML'' and ''MaGMML2'', [[The Arena]] uses Illusion from ''F-Zero Climax'' as the music, the same track ''Minus Infinity'' uses for its arena (though ''MaGMML'' uses the original track, and ''MaGMML2'' uses a custom 8-bit remix).&lt;br /&gt;
* The sixth and final Wily stage of ''MaGMML2'', [[Reality Core]], is based on Wily 3 from this game: both stages are giant mazes made up of previous stages, and are focused on finding bosses and destroying hotspots to unlock the final area.&lt;br /&gt;
* The ''MaGMML: Episode Zero'' level [[Stormy Spire]] acts as a homage to Cossack Stage 4, and features a similar looping circular stage design focused on reaching North, South, East, and West terminals to proceed. The level also includes custom [[Super Ball Machine Jr.]]s that act identically to their counterparts in ''Minus Infinity''.&lt;br /&gt;
&lt;br /&gt;
===''Rockman CX''===&lt;br /&gt;
* [[Cheat Man]], one of the game's eight Robot Masters, appears as the boss of [[Tier 6 (MaGMML2)|Tier 6]] in ''MaGMML2'', and is fought again during [[Deep Thoughts]]. He also appears outside Dr. Light's Lab after achieving 100% completion, and will access the Cheat Menu when talked to.&lt;br /&gt;
* Rockman CX appears as an unlockable costume, and will trigger unique dialogue when worn while fighting Cheat Man. He returns as a plushie in ''MaGMML3''.&lt;br /&gt;
* In ''MaG48HMML'', a Brainga enemy from Cheat Man's stage appears in the Captain's wheelhouse after defeating [[Pirate Man]], and will unlock the Cheat Menu for all save files when spoken to.&lt;br /&gt;
&lt;br /&gt;
==''Mega Man''-likes==&lt;br /&gt;
&lt;br /&gt;
===''Copy Kitty''===&lt;br /&gt;
* [[Boki Lamira]] appears as the Tier 7 boss in ''MaGMML3'', moving to the Magic Card Casino as an NPC when defeated. Talking to all other tier bosses there unlocks a costume of Boki. Additionally, plushies of her, Savant, Makyrooni and Yoggval can be found.&lt;br /&gt;
&lt;br /&gt;
===''Gravity Circuit''===&lt;br /&gt;
* Kai, the game's protagonist, appears as a plushie in ''MaGMML3''.&lt;br /&gt;
* Power Circuit appears among the myriad Robot Master-based attacks [[Sheep Man]] can use as the boss of the [[Neo Pit of Pits]].&lt;br /&gt;
&lt;br /&gt;
===''The Krion Conquest''===&lt;br /&gt;
* Doropie appears in ''MaGMML2'' as an unlockable costume.&lt;br /&gt;
* The unnamed Round 5 samurai boss appears in ''MaG48HMML'' (where it is incorrectly named &amp;quot;Empress Elysia&amp;quot; after the game's main antagonist and final boss) as a hidden boss in [[Mystic Museum]] (albeit as a [[Punk]] reskin).&lt;br /&gt;
* Statues of enemies from ''The Krion Conquest'' appear in [[Tier 7 (MaG48HMML)|Tier 7]] of ''MaG48HMML''.&lt;br /&gt;
* The level [[Akudama Empire Mothership]] in ''MaGMML3'' is styled off the game.&lt;br /&gt;
&lt;br /&gt;
===''MegaMari''===&lt;br /&gt;
* Marisa Kirisame appears in ''MaGMML2'' as an unlockable costume. She and [[Cirno]] appear in the same game as NPCs in [[Tier 9 (MaGMML2)|Tier 9]]; the latter also appears as a packed-in [[Custom Costumes|custom costume]] in ''MaG48HMML''.&lt;br /&gt;
* The Pit of Pits stage &amp;quot;Stairway to Nether&amp;quot; in ''MaGMML2'' directly references Konpaku Youmu's stage. This area also appears in ''MaGMML: Episode Zero'''s [[Construction of Constructions]].&lt;br /&gt;
&lt;br /&gt;
===''Nezumiman''===&lt;br /&gt;
* [[Butter Nezumi]], one of the game's eight bosses, appears as the boss of [[Tier 9 (MaGMML2)|Tier 9]] in ''MaGMML2''. He also makes a cameo appearance in ''MaGMML: Episode Zero'''s ending, where he emerges from a Wargate in Dr. Cossack's Laboratory moments after Milk.&lt;br /&gt;
* Delay Nezumi, another boss from the game, appears as an NPC in [[Tier 4 (MaGMML3)|Tier 4]] of MaGMML3 in one of the cells. True to his name, he has a long pause in the middle of his dialogue.&lt;br /&gt;
* Nezumi Man, his fully clothed appearance at the end of the game, Butter Nezumi and Ice Nezumi appear as plushies in ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
===''Rokko-Chan''===&lt;br /&gt;
* [[Jet Man]], one of the game's six bosses, appears as the boss of [[Tier 8 (MaGMML2)|Tier 8]] in ''MaGMML2''. Accordingly, he returns as a collectable plushie in ''MaGMML3''.&lt;br /&gt;
* Rokko-Chan appears in ''MaGMML2'' as an NPC that wanders the hub world, and can usually be encountered outside Tier 8. She also appears in the same game as an unlockable costume.&lt;br /&gt;
&lt;br /&gt;
[[Category:MaGMML Trivia]][[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=X6Meme&amp;diff=24211</id>
		<title>X6Meme</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=X6Meme&amp;diff=24211"/>
				<updated>2024-08-15T06:28:21Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Levelinfo &lt;br /&gt;
|align=right&lt;br /&gt;
&amp;lt;!-- ===========Info============== --&amp;gt;&lt;br /&gt;
|title=X6Meme&lt;br /&gt;
|rank=175th&lt;br /&gt;
|image=[[File:MaGMML3-175-X6Meme.png|256px]]&lt;br /&gt;
|caption=Spikes? Glitchy graphics? Yeah, that's ''never'' a good sign....&lt;br /&gt;
|game=''[[Make a Good Mega Man Level 3]]''&lt;br /&gt;
|creator=[[It the it]]&lt;br /&gt;
|composer=Ippo Yamada, Naoto Tanaka, Akari Kaida (originals)&amp;lt;br&amp;gt;ZeroJanitor, MiniMacro Sound (remixes)&lt;br /&gt;
&amp;lt;!-- ===========Scores============== --&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Judge Order Reminder: &lt;br /&gt;
MaGMML1: 1: Pyro, 2: Cheez, 3: Duiv0, 4: Mick/Blackmore, 5: Mr Kyurem&lt;br /&gt;
MaGMML2: 1: Pyro, 2: Jupi, 3: Enjl, 4: Garirry, 5: ACESpark&lt;br /&gt;
MaG24HMML: 1: ParmaJon, 2: MiniMacro, 3: CreshMan&lt;br /&gt;
MaG48HMML: 1: ParmaJon, 2: PKWeegee, 3: M-Jacq, 4: Freems&lt;br /&gt;
MaGMML3: 1: Mick, 2: Shinryu, 3: Pacchy, 4: Flashman85, 5:ACESpark&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|gamenum=3&lt;br /&gt;
|judge1=13&lt;br /&gt;
|judge2=9&lt;br /&gt;
|judge3=37&lt;br /&gt;
|judge4=19&lt;br /&gt;
|judge5=26&lt;br /&gt;
|totalscore=15.6&lt;br /&gt;
&amp;lt;!-- ===========Stats============== --&amp;gt;&lt;br /&gt;
|elements=1&lt;br /&gt;
|collectables=[[File:TricksterTokenSpade.png]]&lt;br /&gt;
|enemies=&lt;br /&gt;
*[[Batton]]&lt;br /&gt;
*[[Battonton]]&lt;br /&gt;
*[[Bombomb]]&lt;br /&gt;
*[[Crazy Cannon]]&lt;br /&gt;
*[[Crazy Razy]]&lt;br /&gt;
*[[Flower Presenter]]&lt;br /&gt;
*[[Flying Shell]]&lt;br /&gt;
*[[Giree]]&lt;br /&gt;
*[[Gremlin]]&lt;br /&gt;
*[[Hothead]]&lt;br /&gt;
*[[Killer Bullet]]&lt;br /&gt;
*[[Machine Gun Joe]]&lt;br /&gt;
*[[Metall]]&lt;br /&gt;
*[[Petit Devil]] (green, yellow)&lt;br /&gt;
*[[Pickelman Bull]]&lt;br /&gt;
*[[Power Muscler]]&lt;br /&gt;
*[[Returning Sniper Joe]]&lt;br /&gt;
*[[Scissascissor]]&lt;br /&gt;
*[[Shield Guard]]&lt;br /&gt;
*[[Sniper Joe]]&lt;br /&gt;
*[[Spine]]&lt;br /&gt;
*[[Spring Head]]&lt;br /&gt;
*[[Telly X]]&lt;br /&gt;
*[[Walking Bomb]]&lt;br /&gt;
*[[Wall Blaster]]&lt;br /&gt;
|gimmicks=&lt;br /&gt;
*[[Astro Door]]&lt;br /&gt;
*[[Auto Scroller]]&lt;br /&gt;
*[[Chill Man Block]]&lt;br /&gt;
*[[Junk Magnet]]&lt;br /&gt;
*[[Press]]&lt;br /&gt;
*[[Switch Ball]]&lt;br /&gt;
|bosses=&lt;br /&gt;
*[[Mecha Dragon]]&lt;br /&gt;
|other=&lt;br /&gt;
*25% late penalty.&lt;br /&gt;
|music='''Part 1:''' Mega Man 10 - Silent Rain&amp;lt;br&amp;gt;'''Part 2:''' Mega Man X6 - Blaze Heatnix&amp;lt;br&amp;gt;'''Boss:''' Mega Man &amp;amp; Bass - Boss&lt;br /&gt;
|location=[[Tier 1 (MaGMML3)|Tier 1]]&lt;br /&gt;
|next=[[CrashMan Simulator]]&lt;br /&gt;
}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{quote|I have a bad feeling about this...|Volt Man|just before the most difficult part of the level}}&lt;br /&gt;
'''X6Meme''' is the 175th and last place entry in ''[[Make a Good Mega Man Level 3]]''. This extremely difficult level starts with an icy section with several pits and many enemies, ending in a deliberately mistiled section just before a long drop. The level then proceeds into a long rising autoscrolling section with difficult platforming while even more enemies try to knock [[Mega Man]] down.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
The Trickster Token is located in a fake lava pit after the vertical climb.  To find it, use [[Ice Wall]] over the lava pits you see; if the Ice Wall falls into the pit (and does not sit atop the lava), the lava is fake, and the Token will be found there.&lt;br /&gt;
{{NeedsStrategy}}&lt;br /&gt;
&lt;br /&gt;
==Skip Status==&lt;br /&gt;
X6Meme was made skippable due to its extremely high difficulty (especially the vertical autoscrolling section), in addition to its obscurely hidden Trickster Token.&lt;br /&gt;
&lt;br /&gt;
==Judge Comments==&lt;br /&gt;
{{JudgeComment3&lt;br /&gt;
|mick=Full disclosure: Unlike the previous major MaGMML contests, we had measures in place that allowed us to remove levels from the running entirely. If a majority of the judges agreed it broke one of the major rules, it would be cut. Otherwise, all five of us had to *unanimously* agree that it warranted removal-and we're all very different people, so that's genuinely hard to get. That I could *legitimately* beat it 100%-no need for debug cheats-saved it from a majority vote against 'truly unreasonable difficulty', and I've seen enough fledgling creators make abhorrently terrible stuff to figure that X6Meme-despite the name-is a genuine effort, so it couldn't get a unanimous exclusion vote. Thus, it's sitting here, albeit in dead last.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Does that mean the level is truly worth playing? Well... I Didn't think I'd ever say this, but now I'm craving Snake Donuts. Certainly, I would've preferred them to what's here. The level's opening section does it no favours already, with pixel-perfect jumps on ice with Bombombombs, Machine Gun Joes, and Gabyoalls, all of which have little-to-nothing to do with X6. Needless to say, busting out special weapons is a far better choice to make, here. That's followed by a long falling section with the level's graphics deliberately breaking down-which I'll admit, that's at least a cool visual.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
But then we get to the big '&amp;quot;&amp;quot;&amp;quot;&amp;quot;&amp;quot;&amp;quot;'highlight'&amp;quot;&amp;quot;&amp;quot;&amp;quot;&amp;quot;&amp;quot;' of this level, the upwards autoscroll. And... gyagh... words do not adequately describe how utterly and thoroughly unreasonable and downright miserable that section actually is. If, by some miracle, you're reading this review before playing this level? Take the judge panel's advice-especially the fact that this was nearly cut from the contest entirely: use the skip, save your sanity. This entire, several-minute-long section was unbelievably awful, and it completely overtakes the rest of the level just by virtue of being that bloody awful.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
I just... gyah! I am craving Snake Donuts, legitimately! The original Blaze Heatnix was better than this. And X6 was certainly way more interesting than this-because the rest of the level isn't interesting, or even super worth talking about.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Well, one other thing is worth talking about, the aesthetic in the Energy Element room is awful and doesn't communicate pits very well, which has caused at least one death and subsequent unnecessary rematch. Otherwise, though... ugh. Just, ugh. I wouldn't say this is my least favourite level, as the Mecha Dragon on tiny ice blocks was at least somewhat cool. But... yeesh, what a miserable experience.&lt;br /&gt;
|mickscore=13&lt;br /&gt;
|mgdesign=3&lt;br /&gt;
|mgfun=1&lt;br /&gt;
|mgcreativity=0&lt;br /&gt;
|mgaesthetics=2&lt;br /&gt;
|mgfunctionality=7&lt;br /&gt;
|shin=[[File:MaGMML3-X6MemeComic.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
I was all set to leave my review as that picture above and call it a day, since this is one of those rare occurrences where I felt a full review wasn't completely necessary. All of this stage's issues are glaringly obvious, to the point where it's very easy to see why this level ended up where it did in the rankings.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
That being said, I don't want to be completely unthorough with this review, either. So on that note, here's a list of this level's biggest issues:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
- The haphazard tile placement makes the stage itself look like a jumbled mess. There's even a spot where spikes are used as background details, of all things.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
- Enemy placement feels more like an afterthought than anything. At least, up until you get to the auto-scroll segment, where they become far more of a nuisance due to the sheer hectic nature of that section.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
- There are gaps leading up to the boss that you can't jump across without utilities.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
- Mecha Dragon's fight is made much worse due to the limited space you have to avoid his fireballs, along with the floor being entirely spikes.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
- Given that the last screen is basically a giant pit, it's very easy to accidentally fall in when you first enter the room. And of course, dying here means re-fighting the Mecha Dragon.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
I think that pretty much covers it. There is a potential argument to be made that this stage isn't really a genuine effort, but rather was submitted to the contest as a joke (on account of its name, among other obvious factors with the level design listed above). Even if that was the case, however, I'm firmly in the camp that level design like this shouldn't get a pass simply for being under the &amp;quot;it's a joke&amp;quot; umbrella.&lt;br /&gt;
|shinscore=9&lt;br /&gt;
|sdesign=1&lt;br /&gt;
|sfun=1&lt;br /&gt;
|screativity=1&lt;br /&gt;
|saesthetics=1&lt;br /&gt;
|sfunctionality=5&lt;br /&gt;
|pachy=Blaze Heatnix :fire: :bird:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Well there is certainly a clear inspiration from one of X6's most infamous levels.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Annoying and tedious auto-scrolling sections, filled to the brim with equally annoying respawning enemies and instant-death hazards.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prepare for a bad time if you plan to buster-only this, as some parts during the tower climb essentially lead to dead ends with impossible jumps. A lot of the platforms are very narrow, too, so you bet you're gonna get knocked straight into the non-rising lava of death from one stray bullet.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
For a double whammy, let's also introduce puzzles into this--puzzles with no prior introduction on how they work, nonetheless.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Then when you reach the Mecha Dragon boss, it's just a very underwhelming climax. The boss AI remains unchanged; the fireballs from the dragon are fairly simple to dodge, even with limited space; and if you get knocked off the platforms, there are spikes that serve as safety beds, as these aren't MM1 spikes.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The token does not exist.&lt;br /&gt;
|pachyscore=37&lt;br /&gt;
|pdesign=7&lt;br /&gt;
|pfun=5&lt;br /&gt;
|pcreativity=9&lt;br /&gt;
|paesthetics=12&lt;br /&gt;
|pfunctionality=4&lt;br /&gt;
|flashman=As a blind judge, determining whether a level is an honest attempt or an exclusion-worthy troll is a matter of interpreting what the level tells me about itself. This level tells me, unquestionably, that it is purposefully terrible for a laugh at the expense of the player.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Why is X6 meme-worthy? Because of its notoriously bad design choices. So what possible best-case scenario would have this ending up as a *good* level? It doesn't help that there's a reference to MaGMML2's Snow Man, a verified troll level.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The repetitious challenges are pure pain:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
- Small, icy platforms surrounded by pits that are barely close enough to jump across unassisted, swarmed by speedy Spines and the most notoriously difficult version of Sniper Joe.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
- A messy autoscrolling sequence subjecting the player to 3 minutes (the length of an entire NES Mega Man level!) of instant death at the slightest mistake, culminating in an out-of-nowhere puzzle gimmick that's guaranteed to get players killed before they figure out what's going on.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
- An incredibly missable token found *after* the interminable autoscrolling sequence. Recall that none of the game's secret-finding upgrades were implemented when these levels were created.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
- Following the boss fight, a cruel fake-out where the floor is secretly a bottomless pit, requiring the player to freeze immediately or die and refight the boss.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
There's no way anyone playtested this. A buster-only run is absolutely ludicrous, yet special weapons make the horizontal stretches utterly pointless. Problematic construction is patently obvious in the last couple screens.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
I argued strongly to have this excluded. Obviously it's still here. Basic functionality, decent aesthetics, some original ideas, and actually thoughtful weapon refills are worth a few points, but I'd just as soon give this a 0.&lt;br /&gt;
|flashmanscore=19&lt;br /&gt;
|fmdesign=2&lt;br /&gt;
|fmfun=0&lt;br /&gt;
|fmcreativity=4&lt;br /&gt;
|fmaesthetics=7&lt;br /&gt;
|fmfunctionality=6&lt;br /&gt;
|ace=There was actually a debate amongst the panel whether or not this was a deliberate troll attempt. We'd already Yeeted out a couple of stages that we think crossed the line.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The debate came down to whether or not we thought this was intentionally malicious or just plain incompetent.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
I think the latter, for what it's worth. It was a long debate, though. Even if it isn't a troll... it also isn't playable.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
But a few choice changes might've made it even remotely playable - namely, some specifical infinite-ammo weapons, one or two more wider platforms to remove most of the pixel-perfect jumps, and removing that MM1 enemy, Flying Shell, who is frankly just absurd in a level like this, resulting in it being a right pain in the tail even long after it's gone off screen.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
That, and a 'puzzle' [imagine me making finger quotes when I say this] at the end of the vertical climb that's timed and franky impossible to parse until after several deaths because the switches appear long before the 'puzzle' itself.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
It's obvious this level is designed around the weaponset. I don't mind stages doing that. But when stages do that, they need to make that more obvious from the get-go.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Infinite ammo on certain weapons absolutely puts the player into that mindset.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
But this stage starts off with lots of impossible jumps, tons of Joes and pit enemies... Yet I found it doesn't really sink in what it expects until the climb and the absurd amount of ammo lying at the start.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The climb is obviously the worst part of the stage, and for reasons I explained earlier.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
After that the final corridor and boss is like, what-ever man.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
I think if the few things I mentioned had been implemented it might've been playable. I went in afterwards with the debug command that gave infinite ammo, and it was playable, more or less.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
So yeah, utterly incompetent. Utterly devoid of fun. Not much more needed to be said. Awful level, really...&lt;br /&gt;
|acescore=26&lt;br /&gt;
|asdesign=8&lt;br /&gt;
|asfun=4&lt;br /&gt;
|ascreativity=5&lt;br /&gt;
|asaesthetics=4&lt;br /&gt;
|asfunctionality=5&lt;br /&gt;
}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* As the name of the level implies, the main section is heavily inspired by ''Mega Man X6'', specifically the infamous autoscrolling segments in Blaze Heatnix's stage.&lt;br /&gt;
* Even without late penalties, X6Meme would've still gotten last place, with an raw score of 20.80 landing it right below [[Glitched up Beta]] ([[CrashMan Simulator]]'s unpenalized score being 24.00).&lt;br /&gt;
* Owing to its status as the lowest-ranked entry (and therefore the one most likely to be played first), Fragile Man is present as an NPC outside X6Meme until the level is cleared as a warning to new players.&lt;br /&gt;
* Not counting [[Nauseous Greenhouse]], X6Meme is the first, and so far only, last place ''MaGMML'' entry to be a seemingly genuine attempt at a level. [[Objective: Vain Space]] was only made to round out ''MaGMML1'''s entry count to 20, [[Snow Man]] was a joke level submitted by [[CosmicGem]] under [[CoinMaster|an alt account]], and [[Space Pipes]] deliberately abused the late submission penalty to get last place.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaGMML3 Tier 1}}&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
[[Category:Stages]][[Category:Make a Good Mega Man Level 3 Stages]][[Category:Tier 1 (MaGMML3)]][[Category:Make a Good Mega Man Level 3 Entries]][[Category:Tier 1 Stages]]&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=MaGMML-tron&amp;diff=24210</id>
		<title>MaGMML-tron</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=MaGMML-tron&amp;diff=24210"/>
				<updated>2024-08-15T05:57:29Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: Redirected page to Control Man&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Control Man]]&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Control_Man&amp;diff=24209</id>
		<title>Control Man</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Control_Man&amp;diff=24209"/>
				<updated>2024-08-15T05:50:08Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#717171&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name=Control Man&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|script=&lt;br /&gt;
|romaji=&lt;br /&gt;
|number=&lt;br /&gt;
|programmer=&lt;br /&gt;
|artist=&lt;br /&gt;
|gender=Male&lt;br /&gt;
|eyecolor=Black&lt;br /&gt;
|at=&lt;br /&gt;
|weapon=&lt;br /&gt;
|hp=28&amp;lt;br&amp;gt;56 (MaGMML-tron)&lt;br /&gt;
|attack=&lt;br /&gt;
|type=&lt;br /&gt;
|weak=&lt;br /&gt;
|affiliations=[[Doctor Albert W. Wily|Dr. Wily]]&lt;br /&gt;
|stage=&lt;br /&gt;
|location=[[Tier 12 (MaGMML3)]]&lt;br /&gt;
|occuptaion=&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Boss, NPC)&lt;br /&gt;
|appear2=''Ring Man in the Castle''&lt;br /&gt;
|sprite=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|I can directly interface with all the machines here, so I don't need to lift a finger to sort things out. Makes up for not having weapons, if you can believe it.|Control Man|[[Make a Good Mega Man Level 3]]}}&lt;br /&gt;
&lt;br /&gt;
'''Control Man''' is a Robot Master from the fangame ''Ring Man in the Castle''. He appears in ''[[Make a Good Mega Man Level 3]]'' as a Tier Boss, with a completely new fight where he combines several machines from previous ''Make a Good Mega Man Level'' games to form a massive battle mecha known as '''MaGMML-tron'''.&lt;br /&gt;
&lt;br /&gt;
==Game Appearances==&lt;br /&gt;
===''Ring Man in the Castle''===&lt;br /&gt;
Control Man appears as the boss of the second stage, transporting equipment out of the abandoned Wily Castle when he comes into conflict with [[Ring Man]].  In battle, he flies around the top of the screen on a Mechazaurus platform while controlling [[Beak]]s and crush traps to fight against Ring Man.&lt;br /&gt;
&lt;br /&gt;
===''[[Make a Good Mega Man Level 3]]''===&lt;br /&gt;
Control Man appears as the boss of [[Tier 12 (MaGMML3)|Tier 12]], the Power Factory.  7 [[Energy Element]]s from the tier are required to challenge him.  After using his abilities to sort out a power outage caused by [[Mega Man]] destroying a power conduit on his way in, he explains that his appointment as tier boss has made him see he can interface with many more machines than he'd realized, and creates MaGMML-tron as a demonstration of his newfound abilities.&lt;br /&gt;
&lt;br /&gt;
The MaGMML-tron will always perform the following attacks in order, returning to the start once complete:&lt;br /&gt;
* [[Vanguard]] will charge up before firing a volley of four energy blasts aimed at Mega Man, followed closely by two arrow-shaped homing projectiles.  It then repeats this attack after a short delay.&lt;br /&gt;
* The MaGMML-tron lands on the ground, letting [[Neon Glass Birdo on a Guts Lift]] fire two bouncing glass eggs.  Once both eggs have exploded, it rises back into the air.&lt;br /&gt;
* Vanguard will again charge up before firing a volley of energy blasts, this time spread out to cover a wide area.&lt;br /&gt;
* [[Shadow Gacha]] spits two capsules, creating two shadow [[Gabgyo]]s that swim erratically down towards Mega Man, leaving damaging afterimage trails.&lt;br /&gt;
* [[Shadow Gacha]] spits another two capsules, creating two shadow [[Riplings]].  One detaches its blades and spins while the other teleports to the bottom-left corner of the screen and moves to the bottom-right.  As it does this, the MaGMML-tron rises into the air, giving Mega Man space to jump over the Ripling.&lt;br /&gt;
* The MaGMML-tron swoops to the left side of the screen. &lt;br /&gt;
* The [[Cloud Devil]] launches two small cloud enemies. These enemies move to the right, each firing a lightning bolt downward that explode into small sparks.  Upon reaching the right side of the screen, the clouds of these enemies dissipate and their remaining eyes bound off to the left.&lt;br /&gt;
* The MaGMML-tron lands on the ground, letting [[Changkey Master]] fire a [[Changkey]] projectile that trails across the ground and heats the ground beneath MaGMML-tron, rendering it a hazard for this attack.  Meanwhile, the hand from [[Sea King: The Aftermath]] will extend and attempt to crush Mega Man, and [[Seven Force]] will launch three destructible ground-trailing sawblades and fire energy projectiles at Mega Man from its eye.&lt;br /&gt;
* The MaGMML-tron rises up into the air, firing a string of tornadoes from [[Air Capsule]] and an additional sawblade from Seven Force.&lt;br /&gt;
* The MaGMML-tron swoops back to the right side of the screen.&lt;br /&gt;
&lt;br /&gt;
Upon being reduced to 14 health, most machines comprising the MaGMML-tron will fall off of it; the now-inactive Shadow Gacha and Cloud Devil remain in the arena as platforms, as [[Junk Platforms]] pile up on either side of the arena to form walls.  The MaGMML-tron heals to 16 health and begins to move in a manner similar to [[Autobounce]], ricocheting around the room and occasionally launching an attack at Mega Man.  In this state, it is rendered invincible by a small machine tethered to it; Mega Man must damage this machine until it turns red, rendering the MaGMML-tron vulnerable.&lt;br /&gt;
&lt;br /&gt;
For each 4 health the MaGMML-tron loses, it will switch to a new attack it has not yet used, indicated by the images of the boss coalescing around it:&lt;br /&gt;
&lt;br /&gt;
* [[Autobounce]]:  Launches the arm of [[Wily Machine TROPHY]] at Mega Man. The MaGMML-tron will always use this attack first.&lt;br /&gt;
* [[Doc Robot]] and [[Hard Man]] (As seen in [[Ghost of Mega Man 3]]):  Launches a Hard Knuckle straight down that bursts into a ground-trailing projectile on impact with the ground.&lt;br /&gt;
* [[Giga Count]]:  Launches a string of explosions in the four cardinal directions, telegraphed by lines coming from the MaGMML-tron.&lt;br /&gt;
* [[Psycho Golem]]:  Lobs a spread of five energy projectiles that arc into the air before falling down.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/2&lt;br /&gt;
|spark=1&lt;br /&gt;
|laser=3&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=1&lt;br /&gt;
|thunder=0&lt;br /&gt;
|magnetic=2&lt;br /&gt;
|ice=1&lt;br /&gt;
|break=1&lt;br /&gt;
|tape=1/1/Y&lt;br /&gt;
|lantern=1&lt;br /&gt;
|prismatic=3/6/10&lt;br /&gt;
|beet=1&lt;br /&gt;
|rec=1/1&lt;br /&gt;
|banshee=1&lt;br /&gt;
|propeller=2&lt;br /&gt;
|cable=0&lt;br /&gt;
|shoes=0&lt;br /&gt;
|royal=1&lt;br /&gt;
|bait=1&lt;br /&gt;
|power=0&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* MaGMML-tron's name is a portmanteau of &amp;quot;''MaGMML''&amp;quot; and &amp;quot;Voltron,&amp;quot; in reference to its nature as a machine created by combining several other smaller machines.&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Tier_12_(MaGMML3)&amp;diff=24133</id>
		<title>Tier 12 (MaGMML3)</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Tier_12_(MaGMML3)&amp;diff=24133"/>
				<updated>2024-08-11T23:23:47Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: Created page with &amp;quot;{{LevelInfoAlt  &amp;lt;!-- ===========Info============== --&amp;gt; |title=Power Plant |image= |caption= |game=''Make a Good Mega Man Level 3'' |creator= |artist= |composer= |programme...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LevelInfoAlt &lt;br /&gt;
&amp;lt;!-- ===========Info============== --&amp;gt;&lt;br /&gt;
|title=Power Plant&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|game=''[[Make a Good Mega Man Level 3]]''&lt;br /&gt;
|creator=&lt;br /&gt;
|artist=&lt;br /&gt;
|composer=&lt;br /&gt;
|programmer=&lt;br /&gt;
&amp;lt;!-- ===========Stats============== --&amp;gt;&lt;br /&gt;
|elements=14&lt;br /&gt;
|collectables=44&lt;br /&gt;
|tierrank=&lt;br /&gt;
|music=MaGMML3 - Zap, Crackle, Pop&amp;lt;br&amp;gt;'''Static Room:''' Phoenix Wright: Justice For All - Investigation - Middle 2002&amp;lt;br&amp;gt;'''Boss:''' MaGMML3 - CONTROL Alt Delete&lt;br /&gt;
|bosses=&lt;br /&gt;
*[[MaGMML-tron]]&lt;br /&gt;
|previous=[[Tier 11 (MaGMML3)|Tier 11]]&lt;br /&gt;
|next=[[Tier 13 (MaGMML3)|Tier 13]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Watch us make our very own power. How? It's a secret!|Travel Brochure description|[[Make a Good Mega Man Level 3]]}}&lt;br /&gt;
The '''Power Plant''' is the twelfth Tier in ''[[Make a Good Mega Man Level 3]]''.&lt;br /&gt;
&lt;br /&gt;
This tier has the levels ranked from 46th to 35th. To unlock the Tier Boss, at least 7 [[Energy Element]]s from the tier's [[simulation]]s are required.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Rank&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Creator&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Score&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Elements&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Trickster Tokens&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Skippable?&lt;br /&gt;
|-&lt;br /&gt;
|46th&lt;br /&gt;
|[[Sludge Man (stage|Sludge Man]]&lt;br /&gt;
|[[SCMidna]]&lt;br /&gt;
|67.20 / 100&lt;br /&gt;
|[[File:Element.png]]&lt;br /&gt;
|[[File:TricksterTokenSpade.png]][[File:TricksterTokenClub.png]][[File:TricksterTokenHeart.png]]&lt;br /&gt;
|[[File:TokenSkip.png]]&lt;br /&gt;
|-&lt;br /&gt;
|45th&lt;br /&gt;
|[[Undead Fortress]]&lt;br /&gt;
|[[ThatEntityGirl]]&lt;br /&gt;
|67.30 / 100&lt;br /&gt;
|[[File:Element.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|44th&lt;br /&gt;
|[[Geek Man]]&lt;br /&gt;
|[[SVNrenga]]&lt;br /&gt;
|67.60 / 100&lt;br /&gt;
|[[File:Element.png]]&lt;br /&gt;
|[[File:TricksterTokenSpade.png]][[File:TricksterTokenClub.png]][[File:TricksterTokenHeart.png]][[File:TricksterTokenDiamond.png]][[File:TricksterTokenStar.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|43rd&lt;br /&gt;
|[[Somewhere Underground]]&lt;br /&gt;
|[[gone-sovereign]]&lt;br /&gt;
|67.80 / 100&lt;br /&gt;
|[[File:Element.png]]&lt;br /&gt;
|[[File:TricksterTokenSpade.png]][[File:TricksterTokenClub.png]][[File:TricksterTokenHeart.png]][[File:TricksterTokenDiamond.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|42nd&lt;br /&gt;
|[[Nowhere yet everywhere: When the world may loop]]&lt;br /&gt;
|[[Juiceman Jimmy]]&lt;br /&gt;
|68.20 / 100&lt;br /&gt;
|[[File:Element.png]]&lt;br /&gt;
|[[File:TricksterTokenSpade.png]][[File:TricksterTokenClub.png]][[File:TricksterTokenHeart.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|41st&lt;br /&gt;
|[[Guitar Man (stage)|Guitar Man]]&lt;br /&gt;
|[[MystSvin]]&lt;br /&gt;
|69.00 / 100&lt;br /&gt;
|[[File:Element.png]]&lt;br /&gt;
|[[File:TricksterTokenSpade.png]][[File:TricksterTokenClub.png]][[File:TricksterTokenHeart.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|40th&lt;br /&gt;
|[[Explosives Factory]]&lt;br /&gt;
|[[MarsJenkar]]&lt;br /&gt;
|69.20 / 100&lt;br /&gt;
|[[File:Element.png]]&lt;br /&gt;
|[[File:TricksterTokenSpade.png]][[File:TricksterTokenClub.png]][[File:TricksterTokenHeart.png]][[File:TricksterTokenDiamond.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|39th&lt;br /&gt;
|[[Western Railway]]&lt;br /&gt;
|[[Spade_Magnes]]&lt;br /&gt;
|69.40 / 100&lt;br /&gt;
|[[File:Element.png]]&lt;br /&gt;
|[[File:TricksterTokenSpade.png]][[File:TricksterTokenClub.png]][[File:TricksterTokenHeart.png]][[File:TricksterTokenDiamond.png]][[File:TricksterTokenStar.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|38th&lt;br /&gt;
|[[Secluded Terminal]]&lt;br /&gt;
|[[Quantix]]&lt;br /&gt;
|69.60 / 100&lt;br /&gt;
|[[File:Element.png]]&lt;br /&gt;
|[[File:TricksterTokenSpade.png]][[File:TricksterTokenClub.png]][[File:TricksterTokenHeart.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|36th&lt;br /&gt;
|[[It Was Rated Arr]]&lt;br /&gt;
|[[TruffledToad]]&lt;br /&gt;
|69.80 / 100&lt;br /&gt;
|[[File:Element.png]]&lt;br /&gt;
|[[File:TricksterTokenSpade.png]][[File:TricksterTokenClub.png]][[File:TricksterTokenHeart.png]][[File:TricksterTokenDiamond.png]][[File:TricksterTokenStar.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|36th&lt;br /&gt;
|[[Metall Man's Metall Factory]]&lt;br /&gt;
|[[BetaSword]]&lt;br /&gt;
|70.00 / 100&lt;br /&gt;
|[[File:Element.png]]&lt;br /&gt;
|[[File:TricksterTokenSpade.png]][[File:TricksterTokenClub.png]][[File:TricksterTokenHeart.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|35th&lt;br /&gt;
|[[Gravity Wumbo]]&lt;br /&gt;
|[[Bucket]]&lt;br /&gt;
|70.40 / 100&lt;br /&gt;
|[[File:Element.png]]&lt;br /&gt;
|[[File:TricksterTokenSpade.png]][[File:TricksterTokenClub.png]][[File:TricksterTokenHeart.png]][[File:TricksterTokenDiamond.png]][[File:TricksterTokenStar.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Secrets==&lt;br /&gt;
===The Static Room===&lt;br /&gt;
In the top-left corner of the tier, above [[Gravity Wumbo]] and hidden behind a secret passageway, is a treadmill.  Running on this treadmill causes the Sheep Man hatch to the left of [[Nowhere yet everywhere: When the world may loop]] to open, allowing access to a hidden room with Volt Man and a teleporter leading to a room where various robots under the guidance of [[Static Man]] are generating static electricity.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Creator&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Elements&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Trickster Tokens&lt;br /&gt;
|-&lt;br /&gt;
|[[Static Man (stage)|Static Man]]&lt;br /&gt;
|[[Big Fish]], [[CSketch]], [[rcrdcat]]&lt;br /&gt;
|[[File:Element.png]]&lt;br /&gt;
|[[File:TricksterTokenSpade.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Toad Dummy===&lt;br /&gt;
After initiating the [[Toad Dummy]] sidequest, Tier 12's Toad Dummy can be found hanging on the underside of one of the elevator platforms at the far right of the tier.  It can easily be destroyed by using [[Propeller Vortex]] while standing underneath it.&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Tier_10_(MaGMML3)&amp;diff=24000</id>
		<title>Tier 10 (MaGMML3)</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Tier_10_(MaGMML3)&amp;diff=24000"/>
				<updated>2024-08-06T01:03:54Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: /* Secrets */  Added Toad Dummy info.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LevelInfoAlt &lt;br /&gt;
&amp;lt;!-- ===========Info============== --&amp;gt;&lt;br /&gt;
|title=The Rave&lt;br /&gt;
|image=[[File:MaGMML3-Tier10.png|256px]]&lt;br /&gt;
|game=''[[Make a Good Mega Man Level 3]]''&lt;br /&gt;
|composer=[[MiniMacro]]&lt;br /&gt;
&amp;lt;!-- ===========Stats============== --&amp;gt;&lt;br /&gt;
|elements=14&lt;br /&gt;
|collectables=36&lt;br /&gt;
|tierrank=[[File:Tier10Rank.png]]&lt;br /&gt;
|music=MaGMML3 - Hit the Dancefloor!&amp;lt;br&amp;gt;'''Boss:''' Mega Man X7 - Underground Tunnel Base (MIDI/8-bit/First MIDI depending on player's choice)&lt;br /&gt;
|bosses=&lt;br /&gt;
*[[Sound Man]]&lt;br /&gt;
|previous=[[Tier 9 (MaGMML3)|Tier 9]]&lt;br /&gt;
|next=[[Tier 11 (MaGMML3)|Tier 11]]&lt;br /&gt;
}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
{{quote|Not liable for burst eardrums or receptors|Travel Brochure description|[[Make a Good Mega Man Level 3]]}}&lt;br /&gt;
'''The Rave''' is the tenth Tier in ''[[Make a Good Mega Man Level 3]]''. It is a nightclub where many robots gather for dancing. Each simulation teleporter is filled with [[Acid Man]]'s color-shifting acid and has two tubes that shift up and down depending on the kind of collectibles that you fully collect (left tube for [[Energy Element|Energy Elements]] and right tube for [[Trickster Token|Trickster Tokens]].&lt;br /&gt;
&lt;br /&gt;
This tier has the levels ranked from 70th to 59th. To unlock the Tier Boss, at least 7 [[Energy Element]]s from the tier's [[simulation]]s are required.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Rank&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Creator&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Score&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Elements&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Trickster Tokens&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Skippable?&lt;br /&gt;
|-&lt;br /&gt;
|70th&lt;br /&gt;
|[[Unguarded Treasure]]&lt;br /&gt;
|[[Darkness &amp;amp; Eleven]]&lt;br /&gt;
|60.80 / 100&lt;br /&gt;
|[[File:Element.png]]&lt;br /&gt;
|[[File:TricksterTokenSpade.png]][[File:TricksterTokenClub.png]][[File:TricksterTokenHeart.png]][[File:TricksterTokenDiamond.png]][[File:TricksterTokenStar.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|69th&lt;br /&gt;
|[[Interspatial Compression]]&lt;br /&gt;
|[[Grizonll]]&lt;br /&gt;
|60.99 / 100&lt;br /&gt;
|[[File:Element.png]]&lt;br /&gt;
|[[File:TricksterTokenSpade.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|68th&lt;br /&gt;
|[[Sulfurific Abyss]]&lt;br /&gt;
|[[Chiko]]&lt;br /&gt;
|61.20 / 100&lt;br /&gt;
|[[File:Element.png]]&lt;br /&gt;
|[[File:TricksterTokenSpade.png]][[File:TricksterTokenClub.png]][[File:TricksterTokenHeart.png]][[File:TricksterTokenDiamond.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|67th&lt;br /&gt;
|[[Judgement Man (stage)|Judgement Man]]&lt;br /&gt;
|[[DarthWiader]]&lt;br /&gt;
|61.40 / 100&lt;br /&gt;
|[[File:Element.png]]&lt;br /&gt;
|[[File:TricksterTokenSpade.png]][[File:TricksterTokenClub.png]][[File:TricksterTokenHeart.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|66th&lt;br /&gt;
|[[Hit the Jackpot!]]&lt;br /&gt;
|[[Karakato]]&lt;br /&gt;
|61.50 / 100&lt;br /&gt;
|[[File:Element.png]]&lt;br /&gt;
|[[File:TricksterTokenSpade.png]][[File:TricksterTokenClub.png]][[File:TricksterTokenHeart.png]][[File:TricksterTokenDiamond.png]][[File:TricksterTokenStar.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|65th&lt;br /&gt;
|[[Mine exploration]]&lt;br /&gt;
|[[Diegoso01]]&lt;br /&gt;
|61.60 / 100&lt;br /&gt;
|[[File:Element.png]]&lt;br /&gt;
|[[File:TricksterTokenSpade.png]][[File:TricksterTokenClub.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|64th&lt;br /&gt;
|[[Treading The Wily Sewer System]]&lt;br /&gt;
|[[michaelwave]]&lt;br /&gt;
|61.80 / 100&lt;br /&gt;
|[[File:Element.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|63rd&lt;br /&gt;
|[[Weapon Data Center]]&lt;br /&gt;
|[[8-BIT FAN]]&lt;br /&gt;
|62.00 / 100&lt;br /&gt;
|[[File:Element.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|62nd&lt;br /&gt;
|[[The Actual Rock Man]]&lt;br /&gt;
|[[PsychLantern]]&lt;br /&gt;
|62.20 / 100&lt;br /&gt;
|[[File:Element.png]]&lt;br /&gt;
|[[File:TricksterTokenSpade.png]][[File:TricksterTokenClub.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|61st&lt;br /&gt;
|[[Rec Man (stage)|Rec Man]]&lt;br /&gt;
|[[Gannio]]&lt;br /&gt;
|62.40 / 100&lt;br /&gt;
|[[File:Element.png]][[File:Element.png]]&lt;br /&gt;
|[[File:TricksterTokenSpade.png]][[File:TricksterTokenClub.png]][[File:TricksterTokenHeart.png]][[File:TricksterTokenDiamond.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|60th&lt;br /&gt;
|[[Superheavy Samurai Big BenK]]&lt;br /&gt;
|[[Gnief Fiar]]&lt;br /&gt;
|62.80 / 100&lt;br /&gt;
|[[File:Element.png]]&lt;br /&gt;
|[[File:TricksterTokenSpade.png]][[File:TricksterTokenClub.png]][[File:TricksterTokenHeart.png]][[File:TricksterTokenDiamond.png]][[File:TricksterTokenStar.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|59th&lt;br /&gt;
|[[Alraune Woman (stage)|Alraune Woman]]&lt;br /&gt;
|[[SilverEuropium]]&lt;br /&gt;
|63.20 / 100&lt;br /&gt;
|[[File:Element.png]]&lt;br /&gt;
|[[File:TricksterTokenSpade.png]][[File:TricksterTokenClub.png]][[File:TricksterTokenHeart.png]][[File:TricksterTokenDiamond.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Secrets==&lt;br /&gt;
===Two Ladders Room===&lt;br /&gt;
There's a sliding gap to the left of the Tank Machine that you can slide into that leads to a secret room with two long ladders, on top of those ladders there's a simulation called ''Ladder Hell'' that includes a massive amount of ladders. It is optional, as it does not contain any [[Energy Element|Energy Elements]] nor [[Trickster Token|Trickster Tokens]]&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Creator&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Elements&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Trickster Tokens&lt;br /&gt;
|-&lt;br /&gt;
|[[Ladder Hell]]&lt;br /&gt;
|[[CSketch]], [[Gannio]] &amp;amp; [[ACESpark]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Toad Dummy===&lt;br /&gt;
After initiating the [[Toad Dummy]] sidequest, Tier 10's Toad Dummy can be found in the vertical shaft at the far right of the Tier.  Similar to [[Tier 2 (MaGMML3)|The Scrapyard]]'s Dummy, it is recolored dark blue to camouflage against the background better.  The use of [[Track Shoes]] or [[Electric Cable]] is recommended to both climb the shaft and destroy the Dummy.&lt;br /&gt;
&lt;br /&gt;
==NPCs==&lt;br /&gt;
*[[Police Man]]&lt;br /&gt;
*[[Dark Moon]]&lt;br /&gt;
*[[Break Man]] (sliding gap next to the 69th simulation teleporter)&lt;br /&gt;
*[[Acid Man]]&lt;br /&gt;
*[[Bombomboy]] (Potted)&lt;br /&gt;
*[[Radium Man]]&lt;br /&gt;
*[[Solar Man]]&lt;br /&gt;
*[[Guitar Man]]&lt;br /&gt;
*[[Gemini Man]] (x3)&lt;br /&gt;
*[[Fracture]] (disguised as a [[Gemini Man]])&lt;br /&gt;
*[[Tune Woman]]&lt;br /&gt;
*[[Blue Crash Man w/ 29 HP]]&lt;br /&gt;
*[[Proto Eye]]&lt;br /&gt;
*[[Daidine]] (to the left of the 60th simulation teleporter)&lt;br /&gt;
*[[Miner Man]]&lt;br /&gt;
*[[Galaxy Man]]&lt;br /&gt;
*[[Astro Man]]&lt;br /&gt;
*[[Sound Man (Sunrise)]]&lt;br /&gt;
*[[Proto Man]] (after beating Tier boss)&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[Acid Man]] can be seen on top of the 68th simulation teleport dancing in sync with the background music depending on the music's pace.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaGMML3 Tier 10}}&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
[[Category:Tiers]][[Category:Tier 10 (MaGMML3)]][[Category:Make a Good Mega Man Level 3 Tiers]]&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Blyka&amp;diff=23970</id>
		<title>Blyka</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Blyka&amp;diff=23970"/>
				<updated>2024-08-03T22:49:19Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: Fixed broken links.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Blyka is a ''Mega Man'' fangame developer.  He is the owner of [https://blyka.legends-station.com/ Blyka's Door], which hosts the fangames he has produced.  He is also the producer of the self-titled &amp;quot;Blyka's Mega Man Engine,&amp;quot; which formed the basis of the engine used for the original ''[[Make a Good Mega Man Level]]'' contest.&lt;br /&gt;
&lt;br /&gt;
Blyka has been inactive in the Mega Man fanbase since 2017.  However, he continues to develop games alongside his brother under the name [https://www.dahku.com/ Dahku], with ambitions of eventually resuming development on his ''Mega Man Legends'' fangame, [https://tuttle.legends-station.com/ ''Tuttle's Legendary Travels''].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* One of Blyka's fangames, ''Mega Man Endless'', saw users submitting mini-stages for use in the final game, similar to the MaGMML series' own [[Pit of Pits]].  Some submissions to this game would go on to be developed into full-fledged levels entered into ''[[Make a Good Mega Man Level 2]]''.&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Blyka&amp;diff=23969</id>
		<title>Blyka</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Blyka&amp;diff=23969"/>
				<updated>2024-08-03T22:48:48Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: Created page with &amp;quot;Blyka is a ''Mega Man'' fangame developer.  He is the owner of [https://blyka.legends-station.com/ Blyka's Door], which hosts the fangames he has produced.  He is also the pro...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Blyka is a ''Mega Man'' fangame developer.  He is the owner of [https://blyka.legends-station.com/ Blyka's Door], which hosts the fangames he has produced.  He is also the producer of the self-titled &amp;quot;Blyka's Mega Man Engine,&amp;quot; which formed the basis of the engine used for the original [[''Make a Good Mega Man Level'']] contest.&lt;br /&gt;
&lt;br /&gt;
Blyka has been inactive in the Mega Man fanbase since 2017.  However, he continues to develop games alongside his brother under the name [https://www.dahku.com/ Dahku], with ambitions of eventually resuming development on his ''Mega Man Legends'' fangame, [https://tuttle.legends-station.com/ ''Tuttle's Legendary Travels''].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* One of Blyka's fangames, ''Mega Man Endless'', saw users submitting mini-stages for use in the final game, similar to the MaGMML series' own [[Pit of Pits]].  Some submissions to this game would go on to be developed into full-fledged levels entered into [[Make a Good Mega Man Level 2]].&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=GameStop_Duck&amp;diff=14194</id>
		<title>GameStop Duck</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=GameStop_Duck&amp;diff=14194"/>
				<updated>2021-01-20T15:27:54Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: Adding official art by Harbige12.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#7D7F85&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name=GameStop Duck&lt;br /&gt;
|image=[[File:GameStopDuckArt.png|300px|Artwork by Capcom]]&lt;br /&gt;
|caption=Art by Harbige12&lt;br /&gt;
|script=ゲームストップダック&lt;br /&gt;
|romaji=Gēmusutoppu Dakku&lt;br /&gt;
|number=&lt;br /&gt;
|designer=[[SnoruntPyro]]&lt;br /&gt;
|programmer=[[SnoruntPyro]]&lt;br /&gt;
|artist=[[Harbige12]]&lt;br /&gt;
|gender=&lt;br /&gt;
|eyecolor=Black&lt;br /&gt;
|at=3 (contact)&lt;br /&gt;
|weapon=&lt;br /&gt;
|hp=56&lt;br /&gt;
|attack= &lt;br /&gt;
|type=Cutter, Flame, Freeze&lt;br /&gt;
|weak=None&lt;br /&gt;
|affiliations=Themselves&lt;br /&gt;
|stage=&lt;br /&gt;
|location=[[The Ultimate Choice]]&lt;br /&gt;
|occupation=Legendary Warrior&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Superboss)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:GameStopDuck.png]]&lt;br /&gt;
}}&lt;br /&gt;
'''GameStop Duck''' is a boss from ''[[Make a Good Mega Man Level: Episode Zero]]'', and is the game's lone superboss. A mysterious being with a weapon shaped like a key, they are supposedly among the strongest fighters in the galaxy.&lt;br /&gt;
&lt;br /&gt;
GameStop Duck appears as the end foe of [[The Ultimate Choice]]'s highest difficulty, Soul Eraser; as such, they are unable to be challenged before clearing the game once. Defeating them will grant [[Zero]] their [[CD]] for the database.&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
{{NeedsStrategy}}&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{DamagetableEZ&lt;br /&gt;
|buster=1&lt;br /&gt;
|saber=1&lt;br /&gt;
|burst=1&lt;br /&gt;
|drive=7&lt;br /&gt;
|cutbuster=1&lt;br /&gt;
|cutsaber=1&lt;br /&gt;
|cutburst=1&lt;br /&gt;
|cutdrive=1&lt;br /&gt;
|flamebuster=1&lt;br /&gt;
|flamesaber=1&lt;br /&gt;
|flameburst=1&lt;br /&gt;
|flamedrive=1&lt;br /&gt;
|icebuster=1&lt;br /&gt;
|icesaber=1&lt;br /&gt;
|iceburst=1&lt;br /&gt;
|icedrive=1&lt;br /&gt;
|zapbuster=1&lt;br /&gt;
|zapsaber=1&lt;br /&gt;
|zapburst=1&lt;br /&gt;
|zapdrive=1&lt;br /&gt;
|psybuster=1&lt;br /&gt;
|psysaber=1&lt;br /&gt;
|psyburst=1&lt;br /&gt;
|psydrive=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* GameStop Duck is derived from a 2017 image macro, in which a duck is inside a GameStop store. This image was initially the icon for ''Episode Zero'''s Discord server, before it was replaced by another image... which also featured a duck.&lt;br /&gt;
* GameStop Duck has numerous references to the ''Kingdom Hearts'' series; in addition to using a Keyblade, they use the Lingering Will's battle music, as well as its Keyblade motorbike attack. It also briefly uses the Lingering Will's armour in the pre-fight cutscene.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaGMMLEZ}}&lt;br /&gt;
[[Category:Bosses]][[Category:Make a Good Mega Man Level: Episode Zero Bosses]][[Category:Superbosses]]&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:GameStopDuckArt.png&amp;diff=14193</id>
		<title>File:GameStopDuckArt.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:GameStopDuckArt.png&amp;diff=14193"/>
				<updated>2021-01-20T15:26:44Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: Official art of GameStop Duck by Harbige12.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Official art of GameStop Duck by Harbige12.&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Energy_Element&amp;diff=13456</id>
		<title>Energy Element</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Energy_Element&amp;diff=13456"/>
				<updated>2020-07-28T02:51:42Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: Rewriting page to accommodate new information from Episode Zero.  Needs further elaboration on all EE's feats so far.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ArchieEnergyElement.png|thumb|right|250px|This is what they're ''supposed'' to look like, but laziness took precedent.]]&lt;br /&gt;
&lt;br /&gt;
'''Energy Elements''' are collectible items in the ''Make a Good Mega Man Level'' series. They act as the end-of-level collectible in all ''MaGMML'' games to date. They are also used as the end-of-level marker in ''Mega Man Maker''.&lt;br /&gt;
&lt;br /&gt;
Energy Elements were first mentioned in ''[[Mega Man 3]]'', as extraterrestrial energy sources gathered to power [[Gamma]]; however, they never made a physical appearance in the game itself. In the ''MaGMML'' series, they use the appearance of the unnamed level ending orb from [[Mega Man 1|the original ''Mega Man'']] (Though said game's manual implies it is a Robot Master's &amp;quot;central core&amp;quot;). Collecting an Energy Element refills the player character's health and all weapon energy, and immediately teleports them out of the level.&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
Under normal circumstances, Energy Elements can be used to power highly advanced machines, such as Gamma or [[Wily Machine TROPHY]]. However, Energy Elements are highly impressionable by extraplanar energies, absorbing them and growing dramatically in power.  Under these circumstances, the owners of large quantities of Energy Elements can utilize them to manipulate the fabric of time and space, or create entirely new objects from their energy.  In the events of ''[[Make a Good Mega Man Level:  Episode Zero]]'', it is revealed that several Energy Elements had absorbed energies from the Super Genesis Wave that occurred at the end of the ''Worlds Collide'' arc of the Archie comics and become volatile.  These volatile Energy Elements were the reason for the opening of the Wargates seen previously in ''Scooby Doc 4'' and again in ''Episode Zero'' itself.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The entries [[Level]] and [[Mix &amp;amp; Match]] forgot to put Energy Elements at the end. They were put in post-judging.&lt;br /&gt;
* Previously in ''[[Make a Good Mega Man Level 2]]'', Zero postulated that Energy Elements were themselves sapient, and thus able to react to the whims of their owner.  This idea has since been stated to be false.&lt;br /&gt;
&lt;br /&gt;
[[Category:Make a Good Mega Man Level]][[Category:Make a Good Mega Man Level 2]][[Category:Make a Good 24 Hour Mega Man Level]][[Category:Make a Good Mega Man Level 3 Judge Application Levels]]&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Galaxy_Man&amp;diff=3214</id>
		<title>Galaxy Man</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Galaxy_Man&amp;diff=3214"/>
				<updated>2018-03-08T13:43:24Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#3CBBFB&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name= Galaxy Man&lt;br /&gt;
|image=[[File:VsGalaxyMan.png]]&lt;br /&gt;
|caption= &lt;br /&gt;
|script= &lt;br /&gt;
|romaji = &lt;br /&gt;
|number= &lt;br /&gt;
|designer= [[SnoruntPyro]]&lt;br /&gt;
|programmer= [[SnoruntPyro]]&lt;br /&gt;
|gender= Male&lt;br /&gt;
|eyecolor =Red&lt;br /&gt;
|at=&lt;br /&gt;
|weapon= [[Black Hole Bomb]]&lt;br /&gt;
|hp= 116&lt;br /&gt;
|attack=&lt;br /&gt;
|type=Unknown&lt;br /&gt;
|weak=[[Hornet Chaser]], [[Super Arrow]]&lt;br /&gt;
|affiliations=Dr. Light&lt;br /&gt;
|stage=&lt;br /&gt;
|location=[[Pit of Pits]]&lt;br /&gt;
|occupation=Space Travel R&amp;amp;D Robot&lt;br /&gt;
Pit of Pits Operator&lt;br /&gt;
|OffAppear= Mega Man 9&lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]]&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=&lt;br /&gt;
}}&lt;br /&gt;
''Galaxy Man'' is an optional superboss in ''[[Make a Good Mega Man Level 2]]''. It is unique in that it is the only fight in the game where you have full horizontal and vertical movement, while still being able to fire in both directions, as well as being the only boss with a horizontal healthbar.&lt;br /&gt;
&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 		0.33/2/3&lt;br /&gt;
| hornet = 		2&lt;br /&gt;
| jewel = 		1&lt;br /&gt;
| grab = 		1&lt;br /&gt;
| triple = 		0.33**&lt;br /&gt;
| slash = 		1&lt;br /&gt;
| wheel = 		0.5&lt;br /&gt;
| sakugarne = 	        1*&lt;br /&gt;
| wire = 		1*&lt;br /&gt;
| arrow = 		2&lt;br /&gt;
| flash = 		N***&lt;br /&gt;
| notes = 		* Weapons are unusable during the fight&amp;lt;br&amp;gt;** Damage output used to be 3 in earlier versions, but was reduced&amp;lt;br&amp;gt;*** Flash Stopper still stops Galaxy's bullets, leading to usually unavoidable situations&amp;lt;br&amp;gt;The boss is completely immune to all Alter weapons.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Neapolitan_Man&amp;diff=3056</id>
		<title>Neapolitan Man</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Neapolitan_Man&amp;diff=3056"/>
				<updated>2018-03-06T14:22:36Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: /* Damage Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{robotmaster&lt;br /&gt;
|titlebg=#FFCECE&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name= Neapolitan Man&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|script= &lt;br /&gt;
|romaji = &lt;br /&gt;
|number= &lt;br /&gt;
|designer=The pineapple lord who dominates and looms over us:&amp;lt;br&amp;gt;[[Mick Galbani]]&lt;br /&gt;
|programmer=  &lt;br /&gt;
|gender= Male&lt;br /&gt;
|eyecolor =&lt;br /&gt;
|at=&lt;br /&gt;
|weapon= [[Neapolitan Bomb]]&lt;br /&gt;
|hp=56&lt;br /&gt;
|attack=&lt;br /&gt;
|type = &lt;br /&gt;
|weak=[[Grab Buster]]&lt;br /&gt;
|affiliations=&lt;br /&gt;
|stage=[[Neapolitan Man(stage)]]&lt;br /&gt;
|location=&lt;br /&gt;
|occupation= &lt;br /&gt;
|OffAppear= &lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]]&amp;lt;br&amp;gt;(Boss)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Neapolitan Man is the boss that appears at the end of his namesake level [[Neapolitan Man (stage)]], which was in the 4th place. In the [[Reality Core]], he is fused with Quarantine Woman.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 1/1/3&lt;br /&gt;
| hornet = 1&lt;br /&gt;
| jewel = 1&lt;br /&gt;
| grab = 5&lt;br /&gt;
| triple = 1&lt;br /&gt;
| slash = 1&lt;br /&gt;
| wheel = 3&lt;br /&gt;
| sakugarne = 3&lt;br /&gt;
| wire = 1&lt;br /&gt;
| arrow = 1&lt;br /&gt;
| flash = N&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Tier 10}}&lt;br /&gt;
[[category:Stub articles]] [[category: Robot Master]]&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Dennis&amp;diff=3055</id>
		<title>Dennis</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Dennis&amp;diff=3055"/>
				<updated>2018-03-06T14:20:19Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#EAEA02&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name= Dennis&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|script= &lt;br /&gt;
|romaji = &lt;br /&gt;
|number= &lt;br /&gt;
|designer=Strfe&lt;br /&gt;
|programmer=  &lt;br /&gt;
|gender= Met&lt;br /&gt;
|eyecolor =&lt;br /&gt;
|at=&lt;br /&gt;
|weapon= &lt;br /&gt;
|hp=&lt;br /&gt;
|attack=&lt;br /&gt;
|type = &lt;br /&gt;
|weak=&lt;br /&gt;
|affiliations=&lt;br /&gt;
|stage=[[Launch Man &amp;amp; Shuttle Man(stage)]]&lt;br /&gt;
|location=&lt;br /&gt;
|occupation= &lt;br /&gt;
|OffAppear= &lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]]&amp;lt;br&amp;gt;(Optional Boss)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Cyber Man is the boss that appears in [[Launch Man &amp;amp; Shuttle Man(stage)|Launch Man &amp;amp; Shuttle Man]] as an optional miniboss guarding a Noble Nickel.  While initially appearing as a regular Metool, he winds up transforming into all the different variants of Metool included in the devkit at this time, each incrementally faster than the last, until he is defeated.  Upon his defeat, he will drop a key to the area of the same room containing the Noble Nickel, and a message written by Dennis about the fearsome power he had amassed.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 1/1/3&lt;br /&gt;
| hornet = 2&lt;br /&gt;
| jewel = 1&lt;br /&gt;
| grab = 1&lt;br /&gt;
| triple = 1&lt;br /&gt;
| slash = 1&lt;br /&gt;
| wheel = 2&lt;br /&gt;
| sakugarne = 4&lt;br /&gt;
| wire = 1&lt;br /&gt;
| arrow = 2&lt;br /&gt;
| flash = Y&lt;br /&gt;
| notes = Due to Dennis's transforming gimmick, in which most of his forms have only 1 HP, his weaknesses are not considered very useful.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Tier 10}}&lt;br /&gt;
[[category:Stub articles]]&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Launch_Man_%26_Shuttle_Man&amp;diff=3054</id>
		<title>Launch Man &amp; Shuttle Man</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Launch_Man_%26_Shuttle_Man&amp;diff=3054"/>
				<updated>2018-03-06T14:12:26Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#CECE24&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name= Launch Man &amp;amp; Shuttle Man&lt;br /&gt;
|image=[[File:launchshuttle.png|270px|Artwork by TEHTACOMAN12321 ]]&lt;br /&gt;
|caption= Artwork by '''[[TEHTACOMAN12321]]'''&lt;br /&gt;
|script= &lt;br /&gt;
|romaji = &lt;br /&gt;
|number= &lt;br /&gt;
|designer= Strife&lt;br /&gt;
|programmer=  &lt;br /&gt;
|gender= Male&lt;br /&gt;
|eyecolor = Red(Launch)&amp;lt;br&amp;gt;Yellow(Shuttle)&lt;br /&gt;
|at=&lt;br /&gt;
|weapon= [[Launch Rocket]] (Launch)&amp;lt;br&amp;gt; [[Shuttle Jet]] (Shuttle)&lt;br /&gt;
|hp=28 each&lt;br /&gt;
|attack=&lt;br /&gt;
|type = Rocket&lt;br /&gt;
|weak=[[Jewel Satellite]]/[[Wire Adapter]](Launch)&amp;lt;br&amp;gt;[[Super Arrow]](Shuttle)&lt;br /&gt;
|affiliations=&lt;br /&gt;
|stage=[[Launch Man &amp;amp; Shuttle Man(stage)]]&lt;br /&gt;
|location=&lt;br /&gt;
|occupation= &lt;br /&gt;
|OffAppear= &lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]]&amp;lt;br&amp;gt;(Boss)&amp;lt;br&amp;gt;([http://magmmlcontest.com/wiki/index.php?title=Tier_10_(MaGMML2) Tier 10] &amp;amp; [http://magmmlcontest.com/wiki/index.php?title=Tier_X_(MaGMML2) Tier X] NPC (Launch) )&amp;lt;br&amp;gt;[http://magmmlcontest.com/wiki/index.php?title=Tier_X_(MaGMML2) Tier X] NPC post 1.4 (Shuttle) )&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:launchshuttle2.png|100px]]&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
Launch Man &amp;amp; Shuttle Man are the bosses of [[Launch Man &amp;amp; Shuttle Man(stage)|their namesake stage]].&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
The duo follows a strict set pattern: &amp;lt;br&amp;gt;&lt;br /&gt;
1.Launch Man attempts to shot Mega Man with 5 waves of splitting bombs, while Shuttle Man flies off-screen.&amp;lt;br&amp;gt;&lt;br /&gt;
2.Shuttle Man launches a big fireball towards Mega Man, and flies off once again.&amp;lt;br&amp;gt;&lt;br /&gt;
3.Launch Man jumps to the other side of the screen and repeats the splitting bomb attack, with Shuttle Man trying to charge into you mid-attack.&amp;lt;br&amp;gt;&lt;br /&gt;
4.The duo launches into the sky (Shuttle Man will heal Launch Man by 3HP if he is alive), then pursuit Mega Man by going up and down on Mega Man's current Y-Axis. The attack will repeat 5 times (2 times up, 3 times down).&amp;lt;br&amp;gt;&lt;br /&gt;
5.The duo will pop up from the bottom-middle of the screen, with Launch Man jumping to the right side and Shuttle Man jumping onto the left side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This pattern will repeat infinitely until Launch Man is defeated. If he is defeated while Shuttle Man is still alive, Shuttle Man will simply fly off the screen. Defeating Shuttle Man first results in no change in Launch Man's pattern, he will simply continue fighting on his own, only performing all of his attacks.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Despite how threatening they might look at first, they follow a very strict pattern, so once you got their pattern down this battle isn't all that difficult.&amp;lt;br&amp;gt;&lt;br /&gt;
Launch Man's splitting bombs attack have a very obvious blind spot right under the bombs, so you can easily evade it. Shuttle Man's fireball is very easy to lure around and his charge attack can simply be jumped over, so just be cautious and you should be fine.&amp;lt;br&amp;gt;&lt;br /&gt;
Their vertical charge attack is the best time to counterattack, since the attack can simply be avoided by walking, and you can easily lure them into faceplanting into your Jewel Satellite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 1/2/3&amp;lt;br&amp;gt;2/4/6&lt;br /&gt;
| hornet = 2&amp;lt;br&amp;gt;2&lt;br /&gt;
| jewel = 3&amp;lt;br&amp;gt;3&lt;br /&gt;
| grab = 1&amp;lt;br&amp;gt;2&lt;br /&gt;
| triple = 2&amp;lt;br&amp;gt;2&lt;br /&gt;
| slash = 1&amp;lt;br&amp;gt;2&lt;br /&gt;
| wheel = 1&amp;lt;br&amp;gt;2&lt;br /&gt;
| sakugarne = 1&amp;lt;br&amp;gt;3&lt;br /&gt;
| wire = 3&amp;lt;br&amp;gt;2&lt;br /&gt;
| arrow = 1&amp;lt;br&amp;gt;4&lt;br /&gt;
| flash = N&amp;lt;br&amp;gt;N&lt;br /&gt;
| notes = Top column is for Launch, bottom is for Shuttle.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Energy_Element&amp;diff=3029</id>
		<title>Energy Element</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Energy_Element&amp;diff=3029"/>
				<updated>2018-03-05T05:06:19Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: /* Uses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ArchieEnergyElement.png|thumb|right|250px|This is what they're ''supposed'' to look like, but laziness took precedent.]]&lt;br /&gt;
&lt;br /&gt;
'''Energy Elements''' are collectible items in the ''Make a Good Mega Man Level'' series. They act as the end-of-level collectible in ''[[Make a Good Mega Man Level]]'', ''[[Make a Good Mega Man Level 2]]'', ''[[Make a Good 24 Hour Mega Man Level]]'', and the ''[[Make a Good Mega Man Level 3 Judge Application Levels]]''. They also are the end-of-level marker in ''Mega Man Maker''.&lt;br /&gt;
&lt;br /&gt;
The item itself looks identical to the unnamed level ending orb from ''[[Mega Man 1]]'', as the Energy Elements were only mentioned in ''[[Mega Man 3]]'' - they never actually appeared. Collecting an energy element refills health and all weapon energy and immediately teleports the player out of the level.&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
In small numbers, Energy Elements can be used to power machines like [[Gamma]].  However, when enough of them are gathered in one place, they can warp reality itself, opening portals to [[Tier_X_(MaGMML2)|spaces between dimensions]] and creating objects such as the spaceship [[Mega Man]] uses to infiltrate the [[Wily Star II]] in ''[[MaGMML2]]''. [[Zero]] postulates that the Energy Elements have some form of sentience, as, left uninhibited, they will act according to the whims of their owner.  He used them in this manner to create both [[Null and Void]] and [[Absolute ZERO]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The entries [[Level]] and [[Mix &amp;amp; Match]] forgot to put Energy Elements at the end. They were put in post-judging.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Make a Good Mega Man Level]][[Category:Make a Good Mega Man Level 2]][[Category:Make a Good 24 Hour Mega Man Level]][[Category:Make a Good Mega Man Level 3 Judge Application Levels]]&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Magnum_Man_(stage)&amp;diff=3004</id>
		<title>Magnum Man (stage)</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Magnum_Man_(stage)&amp;diff=3004"/>
				<updated>2018-03-04T20:23:30Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LevelInfoAlt&lt;br /&gt;
|align= right&lt;br /&gt;
&amp;lt;!-- ===========Info============== --&amp;gt;&lt;br /&gt;
|title= Magnum Man&lt;br /&gt;
|image= [[File:MagnumManScreen.png]]&lt;br /&gt;
|caption=Obligatory &amp;quot;Wild West&amp;quot; joke goes here.&lt;br /&gt;
|game=[[MaGMML3 Judge Application Levels]]&lt;br /&gt;
|creator= [[ACESpark]]&lt;br /&gt;
|composer= [[CosmicGem]] &amp;amp; [[MiniMacro]]&lt;br /&gt;
|artist=&lt;br /&gt;
|programmer = [[ACESpark]]&lt;br /&gt;
&amp;lt;!-- ===========Stats============== --&amp;gt;&lt;br /&gt;
|elements = 1&lt;br /&gt;
|collectables = 5&lt;br /&gt;
|enemies = &lt;br /&gt;
* Bandito&lt;br /&gt;
* Brown&lt;br /&gt;
* &amp;quot;Cactank&amp;quot;&lt;br /&gt;
* Sonic Bill&lt;br /&gt;
* Tondeall&lt;br /&gt;
* [Gun with legs?]&lt;br /&gt;
|subbosses =&lt;br /&gt;
|bosses = [[Magnum Man]]&lt;br /&gt;
|other = &lt;br /&gt;
|music = &lt;br /&gt;
|location =&lt;br /&gt;
|previous = [[Gate 303]]&lt;br /&gt;
|next = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
'''Magnum Man''' is the seventh and final of the [[MaGMML3 Judge Application Levels]].  [[ACESpark]] designed the level as a test to see if judges would be unduly kind to a level that had custom assets; as such, the level had minimal testing, and the result was predictably sloppy.  While many people believe the level to be a parody of [[Sheriff Man (stage)|Sheriff Man]]—Sheriff having no gimmick at all and Magnum having clunky and overbearing gimmicks—ACE had conceived Magnum Man before the events of ''[[MaGMML2]]'', and claims all resemblance is coincidental.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
{{JudgeComment3App&lt;br /&gt;
|pachyscore = 88&lt;br /&gt;
|pachy =&lt;br /&gt;
Wow, this is a very aesthetically-pleasing level! Along with well composed music, and custom assets, this feels genuinely&lt;br /&gt;
like a Megaman level.&lt;br /&gt;
&lt;br /&gt;
The stage does an excellent job at introductions, each new enemies are showcased by their own at the beginning in safe &lt;br /&gt;
environments, the first instance of the magnum gimmick is introduced in a way that allow player to experiment with it freely, &lt;br /&gt;
before testing them out on actual challenges. &lt;br /&gt;
&lt;br /&gt;
It is not entirely about the gimmicks, as there are also normal combat areas  in between, which is good to keep each of the &lt;br /&gt;
challenges diverse and interesting. Later on another new gimmick is brought into the mix, the springboard, while doesn't really &lt;br /&gt;
fit the whole wild west theme, does make for some unique platforming with its familiar yet very different behavior.&lt;br /&gt;
&lt;br /&gt;
The difficulty curve was done right, things begin simple and gradually become more difficult as it should. The extra challenges&lt;br /&gt;
with the gems are also within' reasonable difficulty from the rest of the level.&lt;br /&gt;
&lt;br /&gt;
Magnum Man himself is a very fun boss fight. His attacks are telegraphed and easy to learn, you can find a way to dodge most&lt;br /&gt;
of his attacks very quickly and consistently except! When right after his upward shots, he sometimes do a short hop instead of&lt;br /&gt;
leaping all the way into your position, causing you to slide faceplant into him. Otherwise, he's not all too tricky but the &lt;br /&gt;
battle is still engaging enough. (Also while you can't freeze Magnum Man himself with the Flash Stopper, you can freeze his&lt;br /&gt;
projectiles, creating amusing results)&lt;br /&gt;
&lt;br /&gt;
Though, there are still things I want to nitpick about. The level consists some annoying enemy placements. For example, there's one &lt;br /&gt;
room with the  tank enemy that requires very tight timing to get through unharmed without using special weapons; In the last room &lt;br /&gt;
just before the boss corridor, there is the little pistol guy that is hard to lure out to shoot it safely.&lt;br /&gt;
&lt;br /&gt;
Checkpoints are placed well, but they're not very clearly indicated as most of them put you right at the start of the session,&lt;br /&gt;
without an extra empty room. Not really a big deal, again, it's just a nitpick of mine.&lt;br /&gt;
&lt;br /&gt;
In the end, this is a very solid entry. It wouldn't be out-of-place in an official Megaman game, with how the graphics and music &lt;br /&gt;
as well as the level design go. A very polished and impressive level overall!&lt;br /&gt;
|samarioscore = TBA&lt;br /&gt;
|samario =&lt;br /&gt;
|m-jacqscore = 69&lt;br /&gt;
|m-jacq =&lt;br /&gt;
The Wild West aesthetics are flawless, the new enemies are cute, the gimmicks are cool, the platforming is challenging, the boss is fun, and yet…&lt;br /&gt;
Well, look at the robo-vaquero. When it was first introduced, I fawned over the cute Colton variant with a poncho and homing shots! When it started showing up in tandem with the other gimmicks, the novelty started to wear off. When it started shooting bullets through a wall and at an angle perpendicular to the muzzle… well, not to get all “grassy knoll” on you, but that’s not how guns work.&lt;br /&gt;
This is indicative of the stage’s larger problem: the individual assets are cool, but they actually detract from one another when used in tandem. The biggest offender here are the springs, which I don’t think were used well even once in the screen after their introduction. And… what exactly do big springs have to do with cowboys or guns?&lt;br /&gt;
It’s a shame, because the segments where the level takes one gimmick and runs with it are awesome. I love the room with the three guns right before the boss gate, for instance, and Magnum Man himself is an incredibly fun fight. But whenever the stage tries to use two or more elements at the same time, the quality takes a noticeable drop. A damn shame, given how great the individual pieces are.&lt;br /&gt;
|pkscore = 56&lt;br /&gt;
|pk =&lt;br /&gt;
Holy hello kitty, I knew the wild west was tough, but this is really tough. Now, I can clearly see that a lot of effort was put into original enemies, tilesets, and gimmicks. But all that effort can only carry you so far without a stage that is well designed. Even on the first screen, it becomes apparent that enemies will get thrown at you without any real warning. This can lead to some quite brutal sections, and that combined with the gimmicks can be very overwhelming.&lt;br /&gt;
But lets talk about the gimmicks, shall we? Firstly we have the giant guns that shoot bullets you can stand on. More often than not, I found myself either getting hit while standing on them, or in one section, I just got outright crushed while they collided with a wall. Then there are these weird bouncy springs. Not only did I clip through the ground once, but they are just not very well thought out in my opinion. Seeing them and immediately after having to do some precise jumps to avoid spikes seems like a harsh spike in difficulty.&lt;br /&gt;
The fight with Magnum Man is…pretty brutal as well. One of his moves becomes almost impossible to dodge if he manages to corner you even a bit, which happens more than you would like. His attacks generally come out really fast, and don’t give much time to react or even think.&lt;br /&gt;
Generally, the effort that went into the asthetics of this stage could have been put to better use in the level design department. No matter how good a stage looks, if it is frustrating to play, whats the point?&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MaGMML3Tier?}}&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:MagnumManScreen.png&amp;diff=3003</id>
		<title>File:MagnumManScreen.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:MagnumManScreen.png&amp;diff=3003"/>
				<updated>2018-03-04T19:56:30Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=X_Factory&amp;diff=2963</id>
		<title>X Factory</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=X_Factory&amp;diff=2963"/>
				<updated>2018-03-04T00:31:53Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Levelinfo &lt;br /&gt;
|align= right&lt;br /&gt;
&amp;lt;!-- ===========Info============== --&amp;gt;&lt;br /&gt;
|title= X Factory&lt;br /&gt;
|rank = 3rd&lt;br /&gt;
|image= [[File:XFactoryScreen.png]]&lt;br /&gt;
|caption= No wonder the judges found this level attractive.&lt;br /&gt;
|game=[[Make a Good 24 Hour Mega Man Level]], [[MaGMML3 Judge Application Levels]]&lt;br /&gt;
|creator= ACESpark&lt;br /&gt;
|composer= Konami Kukeiha Club/Shimoine&lt;br /&gt;
|artist= &lt;br /&gt;
|programmer = &lt;br /&gt;
&amp;lt;!-- ===========Scores============== --&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
REMEMBER TO UPDATE THIS FOR THE 24-HOUR JUDGES WHEN THE TEMPLATE IS UPDATED TO INCLUDE THEM&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|gamenum = 1&lt;br /&gt;
|judge1 = 94&lt;br /&gt;
|judge2 = 79&lt;br /&gt;
|judge3 = 76&lt;br /&gt;
|totalscore = 83&lt;br /&gt;
&amp;lt;!-- ===========Stats============== --&amp;gt;&lt;br /&gt;
|elements = 1&lt;br /&gt;
|collectables = &lt;br /&gt;
|enemies = &lt;br /&gt;
* Bitter B&lt;br /&gt;
* Crystal Joe&lt;br /&gt;
* Springhead&lt;br /&gt;
|subbosses = &lt;br /&gt;
|bosses =&lt;br /&gt;
|other = &lt;br /&gt;
|music = &amp;quot;Change Your Heart&amp;quot;&lt;br /&gt;
|location =&lt;br /&gt;
|previous =&lt;br /&gt;
[[Air Trick]] (MaG24MML)&lt;br /&gt;
[[Coptar Man]] (MaGMML3 Judge App) &lt;br /&gt;
|next =&lt;br /&gt;
[[Flooded Temple]] (MaG24MML)&lt;br /&gt;
[[Space Crusade]] (MaGMML3 Judge App)&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
'''X Factory''' is the third place level in the ''[[Make a Good 24 Hour Mega Man Level]]'' contest.  Receiving the enemies of Bitter B and Springhead and the gimmicks of Magnet Machines and X Platforms, ACESpark produced a difficult level where one must manipulate X Platforms while resisting the pull of Magnet Machines to proceed.  It was later inserted into the [[MaGMML3 Judge Application Levels]], also as the third level; at the time, ACE did so for the sake of having another level in the collection, but it proved to be a good test of prospective judges' responses to genuinely difficult levels (As opposed to, say, [[Coptar Man]], which features artificial difficulty).&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
TRANSCRIBING REVIEWS HERE, PUT THEM IN A JUDGE REVIEW TEMPLATE WHEN ONE IS AVAILABLE FOR MaG24HMML&lt;br /&gt;
&lt;br /&gt;
ParmaJon:&lt;br /&gt;
Wow, what a great level.  This level really understood how to use its box gimmicks and how to enchance them by using either gimmicks.  Especially the vertical section with the conveyer, I loved that.  The whole level sounds great, feels great, and I never had any real issue with the functionality.&lt;br /&gt;
&lt;br /&gt;
Yea, the levels a bit punishing but its a good concise level and a shining example of how to use the boxes objects really well.&lt;br /&gt;
&lt;br /&gt;
MiniMacro:&lt;br /&gt;
This level kind of dragged.  The checkpoints were placed too far apart for the amount of spikes that were here.  The autoscroller section was really good, as was the vertical drop section, but the rest of the level was kind of there, to be honest.  There wasn't much interesting or fun to play about the level, unfortunately.  There were a few spots I'd consider unfair, such as the magnet and X platform near the beginning over spikes where there is no room for error at all.  Another problem I have with that bit is that I wasn't really sure when the magnet would stop pulling, so I was really stressed about when to stop holding left.  Another issue I have with this level is how busy the background is.  It often is really detailed, more so than the foreground, and so the player can miss what they can jump on relatively easily.  All in all, this level is just &amp;quot;decent&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
CreshMan:&lt;br /&gt;
No super arm blocks.  For shame :(&lt;br /&gt;
&lt;br /&gt;
This level had some really good use of the Mr. X platforms.  None of the puzzles ever felt like they took too long, and they were all creative.  However, in the beginning of the autoscroll screen, it's very easy to get killed by sliding under the first X platform and having the screen scroll too far to stand on it so you can move the other platform.  There is kind of a similar problem with the earlier screen with the fire shooter and the purple X platform, where you can blind drop into spikes, however the way the level is designed encoursges the player to stay on the platform so its less of an issue.  Checkpoint placement is kind of unforgiving due to the focus on instant death obstacles.  The spring enemies are not used too well, they are just kind of annoying and not too interesting.  The weapons (aside from SUPER ARM &amp;gt;:( ) were useful, so that is always nice.&lt;br /&gt;
&lt;br /&gt;
Also, the color choices on the tiles are.....interesting.....&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Alongside [[City War]], this level is one of only two levels to appear in two different ''MaGMML'' games.&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=X_Factory&amp;diff=2962</id>
		<title>X Factory</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=X_Factory&amp;diff=2962"/>
				<updated>2018-03-04T00:30:43Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: Created page with &amp;quot;{{Levelinfo  |align= right &amp;lt;!-- ===========Info============== --&amp;gt; |title= X Factory |rank = 3rd |image= File:XFactoryScreen.png |caption= No wonder the judges found this l...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Levelinfo &lt;br /&gt;
|align= right&lt;br /&gt;
&amp;lt;!-- ===========Info============== --&amp;gt;&lt;br /&gt;
|title= X Factory&lt;br /&gt;
|rank = 3rd&lt;br /&gt;
|image= [[File:XFactoryScreen.png]]&lt;br /&gt;
|caption= No wonder the judges found this level attractive.&lt;br /&gt;
|game=[[Make a Good 24 Hour Mega Man Level]], [[MaGMML3 Judge Application Levels]]&lt;br /&gt;
|creator= ACESpark&lt;br /&gt;
|composer= Konami Kukeiha Club/Shimoine&lt;br /&gt;
|artist= &lt;br /&gt;
|programmer = &lt;br /&gt;
&amp;lt;!-- ===========Scores============== --&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
REMEMBER TO UPDATE THIS FOR THE 24-HOUR JUDGES WHEN THE TEMPLATE IS UPDATED TO INCLUDE THEM&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|gamenum = 1&lt;br /&gt;
|judge1 = 94&lt;br /&gt;
|judge2 = 79&lt;br /&gt;
|judge3 = 76&lt;br /&gt;
|totalscore = 83&lt;br /&gt;
&amp;lt;!-- ===========Stats============== --&amp;gt;&lt;br /&gt;
|elements = 3&lt;br /&gt;
|collectables = &lt;br /&gt;
|enemies = &lt;br /&gt;
* Bitter B&lt;br /&gt;
* Crystal Joe&lt;br /&gt;
* Springhead&lt;br /&gt;
|subbosses = &lt;br /&gt;
|bosses =&lt;br /&gt;
|other = &lt;br /&gt;
|music = &amp;quot;Change Your Heart&amp;quot;&lt;br /&gt;
|location =&lt;br /&gt;
|previous =&lt;br /&gt;
[[Air Trick]] (MaG24MML)&lt;br /&gt;
[[Coptar Man]] (MaGMML3 Judge App) &lt;br /&gt;
|next =&lt;br /&gt;
[[Flooded Temple]] (MaG24MML)&lt;br /&gt;
[[Space Crusade]] (MaGMML3 Judge App)&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
'''X Factory''' is the third place level in the [[Make a Good 24 Hour Mega Man Level]] contest.  Receiving the enemies of Bitter B and Springhead and the gimmicks of Magnet Machines and X Platforms, ACESpark produced a difficult level where one must manipulate X Platforms while resisting the pull of Magnet Machines to proceed.  It was later inserted into the [[MaGMML3 Judge Application Levels]], also as the third level; at the time, ACE did so for the sake of having another level in the collection, but it proved to be a good test of prospective judges' responses to genuinely difficult levels (As opposed to, say, [[Coptar Man]], which features artificial difficulty).&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
TRANSCRIBING REVIEWS HERE, PUT THEM IN A JUDGE REVIEW TEMPLATE WHEN ONE IS AVAILABLE FOR MaG24HMML&lt;br /&gt;
&lt;br /&gt;
ParmaJon:&lt;br /&gt;
Wow, what a great level.  This level really understood how to use its box gimmicks and how to enchance them by using either gimmicks.  Especially the vertical section with the conveyer, I loved that.  The whole level sounds great, feels great, and I never had any real issue with the functionality.&lt;br /&gt;
&lt;br /&gt;
Yea, the levels a bit punishing but its a good concise level and a shining example of how to use the boxes objects really well.&lt;br /&gt;
&lt;br /&gt;
MiniMacro:&lt;br /&gt;
This level kind of dragged.  The checkpoints were placed too far apart for the amount of spikes that were here.  The autoscroller section was really good, as was the vertical drop section, but the rest of the level was kind of there, to be honest.  There wasn't much interesting or fun to play about the level, unfortunately.  There were a few spots I'd consider unfair, such as the magnet and X platform near the beginning over spikes where there is no room for error at all.  Another problem I have with that bit is that I wasn't really sure when the magnet would stop pulling, so I was really stressed about when to stop holding left.  Another issue I have with this level is how busy the background is.  It often is really detailed, more so than the foreground, and so the player can miss what they can jump on relatively easily.  All in all, this level is just &amp;quot;decent&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
CreshMan:&lt;br /&gt;
No super arm blocks.  For shame :(&lt;br /&gt;
&lt;br /&gt;
This level had some really good use of the Mr. X platforms.  None of the puzzles ever felt like they took too long, and they were all creative.  However, in the beginning of the autoscroll screen, it's very easy to get killed by sliding under the first X platform and having the screen scroll too far to stand on it so you can move the other platform.  There is kind of a similar problem with the earlier screen with the fire shooter and the purple X platform, where you can blind drop into spikes, however the way the level is designed encoursges the player to stay on the platform so its less of an issue.  Checkpoint placement is kind of unforgiving due to the focus on instant death obstacles.  The spring enemies are not used too well, they are just kind of annoying and not too interesting.  The weapons (aside from SUPER ARM &amp;gt;:( ) were useful, so that is always nice.&lt;br /&gt;
&lt;br /&gt;
Also, the color choices on the tiles are.....interesting.....&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Alongside [[City War]], this level is one of only two levels to appear in two different ''MaGMML'' games.&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:XFactoryScreen.png&amp;diff=2961</id>
		<title>File:XFactoryScreen.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:XFactoryScreen.png&amp;diff=2961"/>
				<updated>2018-03-04T00:02:14Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Star_Man&amp;diff=2801</id>
		<title>Star Man</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Star_Man&amp;diff=2801"/>
				<updated>2018-02-26T14:33:13Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Star Man is a robot master from Mega Man 5. His appearances in the MaGMML series have been limited to cameos in stages—most notably, [[Star Man Recreation]]. He can be found in [[Tier 10 (MaGMML2)|Tier 10]] in ''[[MaGMML2]]'', where he provides a poem of seemingly his own creation when prompted. A deformed Star Man also makes an appearance in the aforementioned stage. He is also seen at the end of [[Star Road]], where he was planned to have a boss battle, but it was ultimately cut due to time constraints. Despite being a minor character, the utility earned for defeating Star Man, the [[Super Arrow]], was featured in ''MaGMML2''.&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Star_Man&amp;diff=2800</id>
		<title>Star Man</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Star_Man&amp;diff=2800"/>
				<updated>2018-02-26T14:32:26Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Star Man is a robot master from Mega Man 5. His appearances in the MaGMML series have been limited to cameos in stages—most notably, [[Star Man Recreation]]. He can be found in Tier 10 in MAGMML2, where he provides a poem of seemingly his own creation when prompted. A deformed Star Man also makes an appearance in the aforementioned stage. He is also seen at the end of [[Star Road]], where he was planned to have a boss battle, but it was ultimately cut due to time constraints. Despite being a minor character, the utility earned for defeating Star Man, the [[Super Arrow]], was featured in ''[[MaGMML2]]''.&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=I_Feel_It&amp;diff=2778</id>
		<title>I Feel It</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=I_Feel_It&amp;diff=2778"/>
				<updated>2018-02-25T08:45:37Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: /* Make a Good Mega Man Level 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
[[File:Ifeelit.png|thumb|144px|right|The famous face of a famous image.]]&lt;br /&gt;
'''I Feel It''' is a meme within the MaGMML community. The meme refers to an oddly-proportioned sprite of [[Bass]] rotated on top of a Tornado Man platform from the fangame ''Mega Man 2.5D'', originally posted by [[Mick Galbani]]. The strange sprite, combined with the surreal descriptor of &amp;quot;I feel it&amp;quot; that got tagged with it along the way, was decidedly surreal and charming enough to become a meme.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===''[[Make a Good Mega Man Level 2]]''===&lt;br /&gt;
*When using the Bass [[Costumes|Costume]], his face is the same as I Feel It if he rotates on the Tornado Man platform.&lt;br /&gt;
*[[Joe Man (stage)|Joe Man]] - In the room with the Noble Nickel for defeating [[Joe Man|Joe Man R]], I Feel It supplies the background.&lt;br /&gt;
* The mini-level &amp;quot;Feelings&amp;quot; in [[The Pit of Pits]] features I Feel It on the Yoku Blocks that appear therein.&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
*&amp;quot;I Feel It&amp;quot; is an emoticon on the ''[[MaGMML Discord]]'', as well as the server's icon. A 16 bit version, :ifeelitevenmore:, is also available.&lt;br /&gt;
&lt;br /&gt;
[[Category:Memes]]&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Custom_Costumes&amp;diff=2052</id>
		<title>Custom Costumes</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Custom_Costumes&amp;diff=2052"/>
				<updated>2018-01-13T15:59:04Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: /* Other Series Costumes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Custom Costumes''' are optional [[Costumes]] that are created by the MaGMML Community for [[Make a Good Mega Man Level 2]]. These costumes are not included in the main game but can be downloaded and added to the shop.  Custom Costumes are unlocked after collecting 100 Noble Nickels.&lt;br /&gt;
&lt;br /&gt;
==How to Add a Custom Costume==&lt;br /&gt;
1. In the MaGMML2 game folder, locate the &amp;quot;skins&amp;quot; folder. If this folder doesn't exist, you can create it yourself, or go into the skin select menu in game (it’s Roll's mirror in the costume shop).&lt;br /&gt;
&lt;br /&gt;
2. Click on the file to download the costume you'd like to use.&lt;br /&gt;
&lt;br /&gt;
3. Place the file into the skins folder.&lt;br /&gt;
&lt;br /&gt;
4. Head into Roll's costume shop and press up in front of the mirror, you should see your skin listed in the menu!&lt;br /&gt;
&lt;br /&gt;
==List of Costumes==&lt;br /&gt;
===Mega Man Series Costumes===&lt;br /&gt;
&amp;lt;!--Nothing should go here. This is an encompassing descriptor for the Mega Man section.  Please put skins under their respective series---&amp;gt;&lt;br /&gt;
====Mega Man (Classic) Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MegamanBBaPeview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/f/f0/Megaman_Bad_Box_Art.png BBA Mega Man]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Fabián'''&lt;br /&gt;
| Bad Box Art Mega Man.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[file:BattleandMega.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/399219632105586700/Battle_and_Fighters_Mega_Man.png Battle and Fighters Mega Man]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| Mega Man skin primarily using sprites from ''Battle and Fighters''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Duo.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389246085694226434/Duo.png Duo]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| Duo from ''Mega Man 8''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Fan-(MM_Strategy)-Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/3/30/Fan-%28MM-Strategy%29.png Fan]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''geno2925, DragonFaku'''&lt;br /&gt;
| Fan from Rockman Strategy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Guts.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389243392086900738/Guts_Man.png Guts Man]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Rbade'''&lt;br /&gt;
| Guts Man from ''Mega Man''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Quick_Man_Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/7/71/Quick_Man.png Quick Man]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Beed28, Fabián'''&lt;br /&gt;
| Quick Man from ''Mega Man 2''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Ring.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/393055261259988992/Ring.png Ring Man]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Interessant and PKWeegee'''&lt;br /&gt;
| RingMan from ''Mega Man 4''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:R-SHADOW.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/f/f2/Rockman_Shadow.png Rockman Shadow]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''geno2925, DragonFaku'''&lt;br /&gt;
| R-Shadow from ''Rockman &amp;amp; Forte: Mirai kara no Chōsensha''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Toad_Man_Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/0/02/Toad_Man_Costume.png Toad Man]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Fabián'''&lt;br /&gt;
| Toad Man from ''Mega Man 4''.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mega Man X Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:X-Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/370390343650115585/X.png Mega Man X]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rhythm'''&lt;br /&gt;
| X sprite based on Capcom's 30th Anniversary poster.&lt;br /&gt;
|}&lt;br /&gt;
====Mega Man ZX Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Model_a_preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/4/4a/Model_a.png Model A]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade, Csketch, Fabián'''&lt;br /&gt;
| Grey using biometal model a from ''Mega Man ZX Advent''.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mega Man Fanon Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bob.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/375423474765791247/Bob.png Bob Anderson]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| Antagonist from ''Bob and George''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Cardinal_Man.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/388720251862515724/Cardinal_Man.png Cardinal Man]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| Hypothetical boss from [[Cardinal Man|the ''MaGMML2'' level of the same name]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:ChaosRokko.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389119284590149652/Chaos_Rokko.png Chaos Rokko]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| A dark recolor of Rokko Chan that can use alter weapons.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Constancy.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/366289798320881664/Constancy_Rockman.png Constancy Rockman]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| Recolor of Mega Man, based on the ROM hack ''Rockman no Constancy''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[file:DAVE.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/399219243310383114/DAVE.png DAVE]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| A Mega Man edit from the webcomic ''Mega''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Dragon Man Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/7/7e/Dragon_Man.png Dragon Man]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Nitro Striker, JUN0TheF0X'''&lt;br /&gt;
| Protagonist from the Rockman 7 FC sprite-hack, ''REVENGE!!''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Eldritchman.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/386935131405025280/Eldritch_Man.png Eldritch Man]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade, E-Clare'''&lt;br /&gt;
| H̴̷̸̨m̵̸̡̢͞.̴̢͢͢.͠͏̀.̴̵ ̸N̷̛͜͝o͜͏̵͡͝t̡̕͟ ̴͡r̨̀e͡a̸̸̡͢l̸͟͝͞ĺ̡̢͟͟y͘͡ ̵̸̧̛́t̵́͠͞o͢͡͏͞͡ ̷͜͢b̶e̶̛ ̵̴́͢h҉̸̀̕o̧̧͢͟͡n̷̨͞e̵̡͘͜ş̸͡͝t̶҉̛.̀̕͡&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:The Fastest Thing at Being an Asshole.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389241809538252831/Fastest_Thing_At_Being_An_Asshole.png The Fastest Thing at Being an Asshole]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Rbade'''&lt;br /&gt;
| Quick Man from ''megamanspritecomic''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Creesh.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/b/b5/Gangly_Crash_Man.png Gangly Crash Man]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''BBLIR'''&lt;br /&gt;
| Gangly Crash Man from ''Forgotten Fortress''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:George.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/375649609739010048/George.png George Anderson]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Rbade'''&lt;br /&gt;
| Protagonist from ''Bob and George''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:GigavoltMan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/390574801657528323/Gigavolt_man.png Gigavolt Man]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''ThatOneEnder, Mysterion-svin'''&lt;br /&gt;
| ''MaGMML2'' NPC-character from [[Gigavolt Man]] stage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Invisibleman.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389244190334386179/Invisible_Man.png Invisible Man]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Rbade'''&lt;br /&gt;
| A skin that is invisible.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Lanc.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/f/f8/Lance.png Lance]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''E-Clare, BBLIR'''&lt;br /&gt;
| Would-be superboss from the cancelled fangame ''Mega Man: Infamous Intent''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Legga.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/388543676671852546/Leggaman.png Legga Man]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Rbade'''&lt;br /&gt;
| A very strange multi-armed Mega Man edit.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MatchMan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/389507463243759616/Match_man.png Match Man]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Mysterion-svin'''&lt;br /&gt;
| ''MaGMML2'' character from [[Gunpowder Cellar]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MegaPonyPreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/8/82/MegaPonySkin.png Mega Pony]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''CHAOS_FANTAZY'''&lt;br /&gt;
| The eponymous (Get it?) protagonist of the ''Mega Man''/''MLP:  Friendship is Magic'' crossover fangame.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:megasprite.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389247408103751682/megaman.png megaman]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist of ''megamanspritecomic''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MaGMML2-Milk-Sprite.png|30px]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/9/92/Milk.png Milk]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Beed28'''&lt;br /&gt;
|[[Milk]] from ''Mega Man: Square Root of Negative One''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MaGMML2-S-Milk-Sprite.png|30px]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/4/4c/Strawberry_Milk.png Strawberry Milk]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Beed28'''&lt;br /&gt;
| Milk's powered up form exclusive to ''MaGMML2''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:OffendedMegaMan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/393842171100397579/Offended_Mega_man.png Offended Mega man]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Mysterion-svin'''&lt;br /&gt;
| Just a skin of Mega man, that don't look at the player. Perfectly fits for fighting [[Absolute ZERO]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Quarantine Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/379454258996576258/Quarantine_Woman.png Quarantine Woman]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Some Loser'''&lt;br /&gt;
| ''MaGMML2''-exclusive character from [[Quarantine Woman (stage)|the level of the same name]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Ran.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389251867764457482/Ran_Cossack.png Ran Cossack]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade, boberatu, Ran Cossack'''&lt;br /&gt;
| Commie-bot from ''Bob and George'' and some of its subcomics..&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Regard.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389311828578140160/Regardless_Woman.png Regardless Woman]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade, E-Clare'''&lt;br /&gt;
| Another horrorterror from the Special Multipurpose Sheet.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:ResetManPreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/376197562824130564/Reset_Man.png Reset Man]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| Flawed prototype from the fan-comic ''MS Paint Masterpieces''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:RhythmPreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/215987035058470912/385800200490450947/Rhythm.png Rhythm]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rhythm, MegaVile'''&lt;br /&gt;
| Antagonist from sprite comic ''Bass Comic Adventures''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Yes.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/e/e7/XTREME_Zero.png Extended Zero]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''SnoruntPyro, BBLIR'''&lt;br /&gt;
| art&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other Series Costumes===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Arthur.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389108020736425985/Arthur.png Sir Arthur]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist of ''Ghosts and Goblins''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Astro_Boy.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/367508426814783488/Astro_Boy.png Astro Boy]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The titular protagonist of ''Astro Boy''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Black_Mage.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/375846325998321674/Black_Mage.png Black Mage]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| One of the classes from ''Final Fantasy'', with references to the webcomic ''8-bit Theater''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:BRS.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389111769169395713/Black_Rock_Shooter.png Black Rock Shooter]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The titular character from ''Black Rock Shooter''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Cirno_preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/7/70/Cirno.png Cirno]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Fabián'''&lt;br /&gt;
| Stage 2 boss from ''Touhou 6: Embodiment of Scarlet Devil''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:cream_prev.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://drive.google.com/open?id=0B3ms6bA5tuiuaTYyb2xxaHNiYjg Cream]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''[[Zatsupachi]]'''&lt;br /&gt;
| A character from Zatsupachi's Cutezome Mythos.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:CupheadSkinPreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://i.imgur.com/1t1r0XT.png Cuphead]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''[[Cruise Elroy]]'''&lt;br /&gt;
| Titular protagonist of indie action platformer ''Cuphead''.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Django.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/368410015205425153/Django.png Django]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist of ''Boktai: The Sun is in Your Hand''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Mario.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389245423862415360/Mario.png Mario]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| For when you need Mario to kill Knight Man but Chateau Chevelresque keeps killing you in Mario Mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Konatan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389246585617514499/Mega_Kona-tan.png Mega Kona-tan]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist from ''Lucky Star'', appearing the way she did in ''Lucky Star: Net Idol Meister''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Miku.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389248734963302422/Miku.png Hatsune Miku]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The seventh ''Vocaloid''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bigboss-sprite.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://drive.google.com/open?id=0BwvnrMrs2OdfV0pINVBVVmthdk0 Naked Snake]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''[[Lizardcommando]]'''&lt;br /&gt;
| The main hero from ''Metal Gear Solid 3: Snake Eater''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Casshern.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389249997947797515/Neo_Human_Casshern.png Neo Human Casshern]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The titular protagonist of ''Neo Human Casshern''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:JustPachy.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/f/f8/Pachy.png Patchouli]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''[[Pachy]]'''&lt;br /&gt;
| Stage 4 boss from ''Touhou 6: Embodiment of Scarlet Devil''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Pulseman.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389250935710285825/Pulseman.png Pulseman]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade, N64Mario84'''&lt;br /&gt;
| The hero of ''Pulseman''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:QuotePreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/215987035058470912/400697273534775306/Quote.png Quote]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''MegaVile'''&lt;br /&gt;
| The silent protagonist of ''Cave Story''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Reimu_n.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/391629056438960148/Reimu.png Reimu]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''[[PKWeegee]]'''&lt;br /&gt;
| One of the main playable characters from the ''Touhou'' series&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Reisen_n.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://drive.google.com/open?id=1fcr96y46PVqbKELAa7g8DFIrVPdxNOC1 Reisen]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''[[Zatsupachi]]'''&lt;br /&gt;
| Stage 5 boss of ''Touhou 8: Imperishable Night''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Ryu.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/371778676230193154/Ryu.png Ryu]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| One of the protagonists of ''Street Fighter''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Samus.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/371664388282777610/Samus.png Samus Aran]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist of ''Metroid''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Shantae.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/371790950005211146/Shantae.png Shantae]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The main hero of ''Shantae''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Tia.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389253151779454981/Spiritia.png Spiritia Rosenburg]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade, SuperJustinBros'''&lt;br /&gt;
| The main hero of the first ''Rosenkreuzstilette'' game.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Kid.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389254591956516874/The_Kid.png The Kid]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist of ''I Wanna Be The Guy'', before he acquired the Large Gun.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Rocman.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/371485135679258624/Thunder_Blast_Man.png Thunder Blast Man]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist of ''Rocman X''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:VIVIT.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389256040429912085/VIVIT.png VIVIT]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist of ''Touhou'''s sister series, ''Seihou Project''.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[https://docs.google.com/document/d/1XFy-vjfmO0gzZLWvASIFhgTiEmlTAlhYvauYFUw85CU/edit Custom Costumes Tutorial]&lt;br /&gt;
*[https://drive.google.com/open?id=0B4_v79W7qhZQVG9MYkJKTTVpY1U Costume Setup Sheet]&lt;br /&gt;
*[https://drive.google.com/open?id=0B4_v79W7qhZQdTc3Q19MRThaZkk Costume Template]&lt;br /&gt;
*[http://magmmlcontest.com/wiki/images/a/ad/Custom_Skin_Alter.png Costume Template (Alter Compatible)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Costume]]&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Custom_Costumes&amp;diff=2025</id>
		<title>Custom Costumes</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Custom_Costumes&amp;diff=2025"/>
				<updated>2018-01-09T18:15:02Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: /* Mega Man Fanon Costumes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Custom Costumes''' are optional [[Costumes]] that are created by the MaGMML Community for [[Make a Good Mega Man Level 2]]. These costumes are not included in the main game but can be downloaded and added to the shop.  Custom Costumes are unlocked after collecting 100 Noble Nickels.&lt;br /&gt;
&lt;br /&gt;
==How to Add a Custom Costume==&lt;br /&gt;
1. In the MaGMML2 game folder, locate the &amp;quot;skins&amp;quot; folder. If this folder doesn't exist, you can create it yourself, or go into the skin select menu in game (it’s Roll's mirror in the costume shop).&lt;br /&gt;
&lt;br /&gt;
2. Click on the file to download the costume you'd like to use.&lt;br /&gt;
&lt;br /&gt;
3. Place the file into the skins folder.&lt;br /&gt;
&lt;br /&gt;
4. Head into Roll's costume shop and press up in front of the mirror, you should see your skin listed in the menu!&lt;br /&gt;
&lt;br /&gt;
==List of Costumes==&lt;br /&gt;
===Mega Man Series Costumes===&lt;br /&gt;
&amp;lt;!--Nothing should go here. This is an encompassing descriptor for the Mega Man section.  Please put skins under their respective series---&amp;gt;&lt;br /&gt;
====Mega Man (Classic) Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MegamanBBaPeview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/f/f0/Megaman_Bad_Box_Art.png BBA Mega Man]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Fabián'''&lt;br /&gt;
| Bad Box Art Mega Man.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[file:BattleandMega.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/399219632105586700/Battle_and_Fighters_Mega_Man.png Battle and Fighters Mega Man]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| Mega Man skin primarily using sprites from ''Battle and Fighters''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Duo.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389246085694226434/Duo.png Duo]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| Duo from ''Mega Man 8''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Fan-(MM_Strategy)-Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/3/30/Fan-%28MM-Strategy%29.png Fan]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''geno2925, DragonFaku'''&lt;br /&gt;
| Fan from Rockman Strategy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Guts.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389243392086900738/Guts_Man.png Guts Man]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Rbade'''&lt;br /&gt;
| Guts Man from ''Mega Man''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Ring.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/393055261259988992/Ring.png Ring Man]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Interessant and PKWeegee'''&lt;br /&gt;
| RingMan from ''Mega Man 4''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:R-SHADOW.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/f/f2/Rockman_Shadow.png Rockman Shadow]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''geno2925, DragonFaku'''&lt;br /&gt;
| R-Shadow from ''Rockman &amp;amp; Forte: Mirai kara no Chōsensha''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Quick_Man_Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/7/71/Quick_Man.png Quick Man]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Beed28, Fabián'''&lt;br /&gt;
| Quick Man from ''Mega Man 2''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Toad_Man_Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/0/02/Toad_Man_Costume.png Toad Man]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Fabián'''&lt;br /&gt;
| Toad Man from ''Mega Man 4''.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mega Man X Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:X-Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/370390343650115585/X.png Mega Man X]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rhythm'''&lt;br /&gt;
| X sprite based on Capcom's 30th Anniversary poster.&lt;br /&gt;
|}&lt;br /&gt;
====Mega Man ZX Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Model_a_preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/4/4a/Model_a.png Model A]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade, Csketch, Fabián'''&lt;br /&gt;
| Grey using biometal model a from ''Mega Man ZX Advent''.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mega Man Fanon Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bob.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/375423474765791247/Bob.png Bob Anderson]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| Antagonist from ''Bob and George''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Cardinal_Man.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/388720251862515724/Cardinal_Man.png Cardinal Man]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| Hypothetical boss from [[Cardinal Man|the ''MaGMML2'' level of the same name]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:ChaosRokko.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389119284590149652/Chaos_Rokko.png Chaos Rokko]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| A dark recolor of Rokko Chan that can use alter weapons.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Constancy.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/366289798320881664/Constancy_Rockman.png Constancy Rockman]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| Recolor of Mega Man, based on the ROM hack ''Rockman no Constancy''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[file:DAVE.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/399219243310383114/DAVE.png DAVE]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| A Mega Man edit from the webcomic ''Mega''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Dragon Man Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/7/7e/Dragon_Man.png Dragon Man]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Nitro Striker, JUN0TheF0X'''&lt;br /&gt;
| Protagonist from the Rockman 7 FC sprite-hack, ''REVENGE!!''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Eldritchman.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/386935131405025280/Eldritch_Man.png Eldritch Man]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade, E-Clare'''&lt;br /&gt;
| H̴̷̸̨m̵̸̡̢͞.̴̢͢͢.͠͏̀.̴̵ ̸N̷̛͜͝o͜͏̵͡͝t̡̕͟ ̴͡r̨̀e͡a̸̸̡͢l̸͟͝͞ĺ̡̢͟͟y͘͡ ̵̸̧̛́t̵́͠͞o͢͡͏͞͡ ̷͜͢b̶e̶̛ ̵̴́͢h҉̸̀̕o̧̧͢͟͡n̷̨͞e̵̡͘͜ş̸͡͝t̶҉̛.̀̕͡&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:The Fastest Thing at Being an Asshole.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389241809538252831/Fastest_Thing_At_Being_An_Asshole.png The Fastest Thing at Being an Asshole]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Rbade'''&lt;br /&gt;
| Quick Man from ''megamanspritecomic''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Creesh.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/b/b5/Gangly_Crash_Man.png Gangly Crash Man]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''BBLIR'''&lt;br /&gt;
| Gangly Crash Man from ''Forgotten Fortress''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:George.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/375649609739010048/George.png George Anderson]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Rbade'''&lt;br /&gt;
| Protagonist from ''Bob and George''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:GigavoltMan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/390574801657528323/Gigavolt_man.png Gigavolt Man]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''ThatOneEnder, Mysterion-svin'''&lt;br /&gt;
| ''MaGMML2'' NPC-character from [[Gigavolt Man]] stage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Invisibleman.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389244190334386179/Invisible_Man.png Invisible Man]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Rbade'''&lt;br /&gt;
| A skin that is invisible.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Legga.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/388543676671852546/Leggaman.png Legga Man]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Rbade'''&lt;br /&gt;
| A very strange multi-armed Mega Man edit.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MatchMan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/389507463243759616/Match_man.png Match Man]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Mysterion-svin'''&lt;br /&gt;
| ''MaGMML2'' character from [[Gunpowder Cellar]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MegaPonyPreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/8/82/MegaPonySkin.png Mega Pony]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''CHAOS_FANTAZY'''&lt;br /&gt;
| The eponymous (Get it?) protagonist of the ''Mega Man''/''MLP:  Friendship is Magic'' crossover fangame.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:megasprite.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389247408103751682/megaman.png megaman]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist of ''megamanspritecomic''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MaGMML2-Milk-Sprite.png|30px]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/9/92/Milk.png Milk]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Beed28'''&lt;br /&gt;
|[[Milk]] from ''Mega Man: Square Root of Negative One''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MaGMML2-S-Milk-Sprite.png|30px]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/4/4c/Strawberry_Milk.png Strawberry Milk]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Beed28'''&lt;br /&gt;
| Milk's powered up form exclusive to ''MaGMML2''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:OffendedMegaMan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/393842171100397579/Offended_Mega_man.png Offended Mega man]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Mysterion-svin'''&lt;br /&gt;
| Just a skin of Mega man, that don't look at the player. Perfectly fits for fighting [[Absolute ZERO]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Quarantine Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/379454258996576258/Quarantine_Woman.png Quarantine Woman]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Some Loser'''&lt;br /&gt;
| ''MaGMML2''-exclusive character from [[Quarantine Woman (stage)|the level of the same name]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Ran.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389251867764457482/Ran_Cossack.png Ran Cossack]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade, boberatu, Ran Cossack'''&lt;br /&gt;
| Commie-bot from ''Bob and George'' and some of its subcomics..&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Regard.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389311828578140160/Regardless_Woman.png Regardless Woman]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade, E-Clare'''&lt;br /&gt;
| Another horrorterror from the Special Multipurpose Sheet.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Lanc.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/f/f8/Lance.png Lance]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''E-Clare, BBLIR'''&lt;br /&gt;
| Would-be superboss from the cancelled fangame ''Mega Man: Infamous Intent''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:ResetManPreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/376197562824130564/Reset_Man.png Reset Man]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| Flawed prototype from the fan-comic ''MS Paint Masterpieces''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:RhythmPreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/215987035058470912/385800200490450947/Rhythm.png Rhythm]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rhythm, MegaVile'''&lt;br /&gt;
| Antagonist from sprite comic ''Bass Comic Adventures''.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other Series Costumes===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Arthur.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389108020736425985/Arthur.png Sir Arthur]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist of ''Ghosts and Goblins''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Astro_Boy.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/367508426814783488/Astro_Boy.png Astro Boy]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The titular protagonist of ''Astro Boy''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Black_Mage.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/375846325998321674/Black_Mage.png Black Mage]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| One of the classes from ''Final Fantasy'', with references to the webcomic ''8-bit Theater''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:BRS.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389111769169395713/Black_Rock_Shooter.png Black Rock Shooter]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The titular character from ''Black Rock Shooter''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Cirno_preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/7/70/Cirno.png Cirno]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Fabián'''&lt;br /&gt;
| Stage 2 boss from ''Touhou 6: Embodiment of Scarlet Devil''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:cream_prev.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://drive.google.com/open?id=0B3ms6bA5tuiuaTYyb2xxaHNiYjg Cream]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''[[Zatsupachi]]'''&lt;br /&gt;
| A character from Zatsupachi's Cutezome Mythos.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:CupheadSkinPreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://i.imgur.com/1t1r0XT.png Cuphead]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''[[Cruise Elroy]]'''&lt;br /&gt;
| Titular protagonist of indie action platformer ''Cuphead''.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Django.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/368410015205425153/Django.png Django]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist of ''Boktai: The Sun is in Your Hand''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Mario.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389245423862415360/Mario.png Mario]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| For when you need Mario to kill Knight Man but Chateau Chevelresque keeps killing you in Mario Mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Konatan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389246585617514499/Mega_Kona-tan.png Mega Kona-tan]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist from ''Lucky Star'', appearing the way she did in ''Lucky Star: Net Idol Meister''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Miku.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389248734963302422/Miku.png Hatsune Miku]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The seventh ''Vocaloid''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bigboss-sprite.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://drive.google.com/open?id=0BwvnrMrs2OdfV0pINVBVVmthdk0 Naked Snake]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''[[Lizardcommando]]'''&lt;br /&gt;
| The main hero from ''Metal Gear Solid 3: Snake Eater''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Casshern.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389249997947797515/Neo_Human_Casshern.png Neo Human Casshern]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The titular protagonist of ''Neo Human Casshern''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:JustPachy.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/f/f8/Pachy.png Patchouli]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Pachy'''&lt;br /&gt;
| Stage 4 boss from ''Touhou 6: Embodiment of Scarlet Devil''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Pulseman.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389250935710285825/Pulseman.png Pulseman]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade, N64Mario84'''&lt;br /&gt;
| The hero of ''Pulseman''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Reimu_n.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/391629056438960148/Reimu.png Reimu]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''[[PKWeegee]]'''&lt;br /&gt;
| One of the main playable characters from the ''Touhou'' series&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Reisen_n.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://drive.google.com/open?id=1fcr96y46PVqbKELAa7g8DFIrVPdxNOC1 Reisen]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''[[Zatsupachi]]'''&lt;br /&gt;
| Stage 5 boss of ''Touhou 8: Imperishable Night''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Ryu.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/371778676230193154/Ryu.png Ryu]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| One of the protagonists of ''Street Fighter''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Samus.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/371664388282777610/Samus.png Samus Aran]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist of ''Metroid''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Shantae.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/371790950005211146/Shantae.png Shantae]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The main hero of ''Shantae''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Tia.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389253151779454981/Spiritia.png Spiritia Rosenburg]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade, SuperJustinBros'''&lt;br /&gt;
| The main hero of the first ''Rosenkreuzstilette'' game.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Kid.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389254591956516874/The_Kid.png The Kid]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist of ''I Wanna Be The Guy'', before he acquired the Large Gun.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Rocman.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/371485135679258624/Thunder_Blast_Man.png Thunder Blast Man]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist of ''Rocman X''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:VIVIT.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389256040429912085/VIVIT.png VIVIT]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist of ''Touhou'''s sister series, ''Seihou Project''.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[https://docs.google.com/document/d/1XFy-vjfmO0gzZLWvASIFhgTiEmlTAlhYvauYFUw85CU/edit Custom Costumes Tutorial]&lt;br /&gt;
*[https://drive.google.com/open?id=0B4_v79W7qhZQVG9MYkJKTTVpY1U Costume Setup Sheet]&lt;br /&gt;
*[https://drive.google.com/open?id=0B4_v79W7qhZQdTc3Q19MRThaZkk Costume Template]&lt;br /&gt;
*[http://magmmlcontest.com/wiki/images/a/ad/Custom_Skin_Alter.png Costume Template (Alter Compatible)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Costume]]&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Gunpowder_Cellar&amp;diff=1890</id>
		<title>Gunpowder Cellar</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Gunpowder_Cellar&amp;diff=1890"/>
				<updated>2017-12-15T06:56:29Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Levelinfo &lt;br /&gt;
|align= right&lt;br /&gt;
&amp;lt;!-- ===========Info============== --&amp;gt;&lt;br /&gt;
|title= Gunpowder Cellar&lt;br /&gt;
|rank = 32nd&lt;br /&gt;
|image= [[File:Gunpowder-Cellar.png]]&lt;br /&gt;
|caption=&lt;br /&gt;
|game=[[Make a Good Mega Man Level 2]]&lt;br /&gt;
|creator= [[Mysterion-svin]]&lt;br /&gt;
|composer= &lt;br /&gt;
|artist= &lt;br /&gt;
|programmer = &lt;br /&gt;
&amp;lt;!-- ===========Scores============== --&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Judge Order Reminder: &lt;br /&gt;
MaGMML1: 1: Pyro, 2: Cheez, 3: Duiv0, 4: Mick/Blackmore, 5: Mr Kyurem&lt;br /&gt;
MaGMML2: 1: Pyro, 2: Jupi, 3: Enjl, 4: Garirry, 5: ACESpark&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|gamenum = 2&lt;br /&gt;
|judge1 = 32&lt;br /&gt;
|judge2 = 33&lt;br /&gt;
|judge3 = 23&lt;br /&gt;
|judge4 = 32&lt;br /&gt;
|judge5 = 35&lt;br /&gt;
|totalscore = 31.0&lt;br /&gt;
&amp;lt;!-- ===========Stats============== --&amp;gt;&lt;br /&gt;
|elements = 1&lt;br /&gt;
|collectables = 1&lt;br /&gt;
|enemies = &lt;br /&gt;
* MM1 Met&lt;br /&gt;
* Screw Bomber&lt;br /&gt;
* Beak&lt;br /&gt;
* Telly&lt;br /&gt;
* Pickelman Bull&lt;br /&gt;
* Mousubeil&lt;br /&gt;
* Caricarry&lt;br /&gt;
|subbosses = &lt;br /&gt;
|bosses = [[Match Man]]&lt;br /&gt;
|other = &lt;br /&gt;
|music = The Binding of Isaac - Penance (Cellar Theme) 8-bit&lt;br /&gt;
|location = Tier 7&lt;br /&gt;
|previous = [[Blaze Man]]&lt;br /&gt;
|next = [[Cursor Curse ]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|...this is a stage that could have been good, but ultimately ends up being a frustrating mess.|Garirry|Judge Comment}}&lt;br /&gt;
==Overview==&lt;br /&gt;
'''Gunpowder Cellar''' is the 32th place entry in ''Make a Good Mega Man Level 2''. It's known for exploding barrels and rocks falling from the ceiling. &lt;br /&gt;
==Strategy==&lt;br /&gt;
Good luck.&lt;br /&gt;
&lt;br /&gt;
{{JudgeComment2&lt;br /&gt;
|pyro = Good level overall, though I do have a few issues with it. I'm not really sure if just having a ! sign was the best way to convey that rocks were going to fall at that spot, because it WILL catch you the first time you go through and it kept catching me because I kept thinking that the signs were decoration in my head. It doesn't help that they just seem to come out of the ceiling and there isn't really any logical hole or noticeable tube they'd come through. Other than that, the level was pretty good, though I kinda wish the barrels were used a bit more, like have them contain enemies or something. Some parts of the level felt a bit cluttered at times, namely the part where you have to grab the key, but most of it is pretty good. I like the boss fight, and it's learnable and fair, though I do think that the damage that the match oes to you is a bit much. Overall a solid level. ALSO I SAW THAT SMOL ISAAC&lt;br /&gt;
|pyroscore = 32&lt;br /&gt;
|jupi = You nailed down the 'abandoned basement' vibe pretty well, but this level was kinda lacking in terms of design. The bottom area was really cramped, same with the vertical section. It wasn't really clear that the key was INSIDE a barrel, which confused me and made me backtrack when I didn't need to. The boss was unfair because it was nearly impossible to telegraph its attacks, and its weakness (Grab Buster) is a very slow weapon that usually fails to hit the boss in time because of its many, MANY periods of invincibility. Overall, this level had some potential, but it just...kind of missed the mark :/&lt;br /&gt;
|jupiscore = 33&lt;br /&gt;
|enjl = I feel like this level got a bit carried away with its cellar theme there. The way this level is laid out makes the enemy positions not at all comfortable to deal with and the environment is overall claustrophobically cramped on many occasions. The matchstick boss is a neat idea considering the gunpowder theme and I like its pattern, though the final attack is something that the player can't predict unless they know it's coming. Overall I wish this level tried less to feel like a building and got more creative with its layout to compliment its enemy positions and not its general aesthetic.&lt;br /&gt;
|enjlscore = 23&lt;br /&gt;
|garirry = This level had potential to be good considering the fairly interesting idea for this stage, but there are so many issues that make it very mediocre. This stage fails at the basics of level design; every section is filled with too many enemies and obstacles that are nearly impossible to avoid. The fact that you need to stop to recharge your buster to destroy the barrels just makes this level more frustrating. The boss also has inconsistent attacks. So in short, this is a stage that could have been good, but ultimately ends up being a frustrating mess.&lt;br /&gt;
|garirryscore = 32&lt;br /&gt;
|ace = This was fun enough, if not spectacular.&lt;br /&gt;
&lt;br /&gt;
I guess my primary issues are a few 'this is irritating' moments. For example, this stage has an awful lot of areas where it isn't... actually obvious where to go. So many areas look like they should scroll to the next screen, but don't. It's rather annoying to travel up somewhere without say, a path, or even a reward for doing so.&lt;br /&gt;
There are also quite a few areas where you could've benefited from, say, sticking in another Nickel rather than... bolts. It's a bit of a bummer to work to get somewhere only for there to be almost nothing waiting for you. I appreciate the one you stuck in there though.&lt;br /&gt;
Final issue - this stage lets you spend the entire thing doing it buster only - up until the end which suddenly requires weapon usage. Erm.. why? Especially since it's on the main route. [POST JUDGING COMMENT: This was a glitch, and fixed post judging.]&lt;br /&gt;
&lt;br /&gt;
There is one really major missed opportunity here - A lack of cartoon gunpowder line? This stage could've benefited with a gimmick somewhat like that if only to boost this from 'just solid' to 'great'. Your new asset wasn't really pushed far enough to be memorable, but at least the stage was designed around the fact they don't respawn, so kudos to that.&lt;br /&gt;
&lt;br /&gt;
I liked most aspects of your Robot Master (I.. guess he's a Robot Master?), except for the fact he's randomly invincible whilst jumping. He doesn't look like he should be whilst doing that, and it's enough to throw the player off completely.&lt;br /&gt;
|acescore = 35&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Tier 7}}&lt;br /&gt;
[[Category:Make a Good Mega Man Level 2 Stages]][[Category:Tier 7 Stages]]&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=MaGMML2&amp;diff=1889</id>
		<title>MaGMML2</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=MaGMML2&amp;diff=1889"/>
				<updated>2017-12-15T02:54:59Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: Redirected page to Make a Good Mega Man Level 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Make a Good Mega Man Level 2]]&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Metal_Man&amp;diff=1888</id>
		<title>Metal Man</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Metal_Man&amp;diff=1888"/>
				<updated>2017-12-15T02:53:57Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#8D83AB&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name= [[File:Metalmugshot.png|left|Metal Man's mugshot]][[File:Metalmugshot.png|right|Metal Man's mugshot]]Metal Man&lt;br /&gt;
|image=[[File:CW-09-MetalMan-Art.jpg|230px]]&lt;br /&gt;
|caption= &lt;br /&gt;
|script= &lt;br /&gt;
|romaji = &lt;br /&gt;
|number= &lt;br /&gt;
|designer= Masanori Satou&lt;br /&gt;
|programmer= &lt;br /&gt;
|gender= Male&lt;br /&gt;
|eyecolor = Red&lt;br /&gt;
|at=&lt;br /&gt;
|weapon= [[Metal Blade]]&lt;br /&gt;
|hp=28&lt;br /&gt;
|attack= &lt;br /&gt;
|type = &lt;br /&gt;
|weak=[[Wheel Cutter]]&lt;br /&gt;
|affiliations= Dr Wily&lt;br /&gt;
|stage=[[Quint Stage]], [[Candy Panic]]&lt;br /&gt;
|location=&lt;br /&gt;
|occupation= Combat Robot&lt;br /&gt;
|OffAppear= Mega Man 2, Mega Man II, Super Adventure Rockman, Rockman Strategy&lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]]&amp;lt;br&amp;gt;(Boss)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:MetalSprite.png ‎]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|&amp;quot;Sorry, I'm absent, because someone decided to destroy my havoc-wreaking code and reprogram me for children. [[Doctor Thomas Light|Dr. Light]]! To compensate for this, I've left you a Metal Man instead.|Candy Man|in [[Candy Panic]].}}&lt;br /&gt;
Metal Man is a combat robot that first appeared in Mega Man 2 for the NES, then later in Mega Man II for the Gameboy. He is notable for his useful weapon, as well as being able to be two-hit killed by his own weapon (one hit on Normal Mode.) This is retained in his ''[[MaGMML2]]'' incarnation, with his weakness being the similar [[Wheel Cutter]] and his own reflected Metal Blades.  &lt;br /&gt;
&lt;br /&gt;
Metal Man appears in two levels in the game, [[Candy Panic]] where he appears as a boss, and [[Quint Stage]] where he appears as a mid-boss. He also appears as an NPC in front of the entrance to the [[Tier 1 (MaGMML2)|Tier 1]] hub.  &lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
&lt;br /&gt;
When the battle begins, Metal Man will appear to be running on the spot, most likely because his original incarnation was fought on conveyor belts and not plain ground.&lt;br /&gt;
If you keep enough distance from him, he will either;&lt;br /&gt;
&lt;br /&gt;
*Jump very high and throw three Metal Blades at you one after another.&lt;br /&gt;
*Jump decently high and throw two Metal Blades at you one after another.&lt;br /&gt;
*Jump very low and throw a single Metal Blade at you.&lt;br /&gt;
&lt;br /&gt;
Upon crossing about half the distance between you and him, he will jump away to the other side of the screen, and throw down a Metal Blade at you from the peak of his jump. &amp;lt;br&amp;gt;&lt;br /&gt;
This can be used to effectively lock him into jumping around by rapidly running back and forth through the arena.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 1/2/3&lt;br /&gt;
| hornet = 1&lt;br /&gt;
| jewel = 1&lt;br /&gt;
| grab = 1&lt;br /&gt;
| triple = 2&lt;br /&gt;
| slash = 1&lt;br /&gt;
| wheel = 8&lt;br /&gt;
| sakugarne = 3&lt;br /&gt;
| wire = 1&lt;br /&gt;
| arrow = 2&lt;br /&gt;
| flash = N&lt;br /&gt;
| notes = Shots reflected by Jewel Satellite/Badge Barrier do 28 damage to him, instantly killing him.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Tier 3}}&lt;br /&gt;
{{MaGMML2 Tier 5}}&lt;br /&gt;
[[Category:Robot Masters]],[[Category:Tier 5]],[[Category:Tier 3]],[[Category:Devkit Bosses]]&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_2&amp;diff=1874</id>
		<title>Make a Good Mega Man Level 2</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_2&amp;diff=1874"/>
				<updated>2017-12-13T07:43:26Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: /* Story */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfo &lt;br /&gt;
|title= Make a Good Mega Man Level&lt;br /&gt;
|image= [[File:MaGMML2Title.png|Make a Good Mega Man Level|256px]]&lt;br /&gt;
|caption= Make a Good Mega Man Level 2 Logo&lt;br /&gt;
|developer= [[SnoruntPyro]]&lt;br /&gt;
|publisher= &lt;br /&gt;
|director= [[SnoruntPyro]]&lt;br /&gt;
|producer= &lt;br /&gt;
|designer= Sprites Inc.&lt;br /&gt;
|programmer= [[WreckingPrograms]] / [[SnoruntPyro]] / [[Renhoek]] / [[The Stove Guy]]] / [[ACESpark]] / [[Entity1037]] / [[NaOH]] / [[Zieldak]]&lt;br /&gt;
|artist= [[ACESpark]] / [[Enjl]] / [[The Stove Guy]] / [[m9m]] / [[MiniMacro]] / [[NaOH]] / [[M-Jacq]] / E-Clare / [[CreshMan]] / [[Renhoek]]&lt;br /&gt;
|writer= &lt;br /&gt;
|composer= [[CosmicGem]] / [[MiniMacro]] / [[m9m]]&lt;br /&gt;
|series= Mega Man Classic&lt;br /&gt;
|platforms= PC&lt;br /&gt;
|releasedate= &lt;br /&gt;
|rerelease= &lt;br /&gt;
|version= &lt;br /&gt;
|genre = Action / Platform &lt;br /&gt;
|modes= &lt;br /&gt;
|media = Digital download&lt;br /&gt;
|input = &lt;br /&gt;
|music = &lt;br /&gt;
}}&lt;br /&gt;
{{quote|They started out as Mario contests, in both SMW and SMBX. One day I was drunk enough to be all like 'hahaha let's do that but with mega man!!' and the rest is history.|SnoruntPyro, on the contest|}}&lt;br /&gt;
&lt;br /&gt;
'''Make a Good Mega Man Level Contest 2''', or MaGMML2 for short, is the much more ambitious sequel event to ''[[Make a Good Mega Man Level]]'', once again ran by [[SnoruntPyro]]. Like its predecessor, the premise of the contest was to build a Mega Man-style stage in Game Maker in an engine filled with premade assets. Unlike last time, [[WreckingProgram]]'s ''Mega Engine'', used with Game Maker 8.1 rather than 8.0, was used, and a team of programmers including [[The Stove Guy]], [[Renhoek]], [[ACESpark]], [[Entity1037]], and [[SnoruntPyro]] was assembled to build the devkit, allowing for a vastly expanded array of assets and a far more stable engine in general. The engine was made public unlike last time and boasted nearly every asset from the classic first six Mega Man games and then some.&lt;br /&gt;
&lt;br /&gt;
The contest was judged by [[SnoruntPyro]] (the host of the contest), [[JupiHornet]] (a moderator of the SMBX forums and co-owner of the Geometry Dash Forums), [[Enjl]] (an active member of the SMBX forums and friend of Pyro), [[Garirry]] (active member of Sprites Inc. and participant in ''Mega Man Endless''), and [[ACESpark]] (owner of Sprites Inc., confirmed furry and possibly British). When the contest's submission period came to a close, the final total was 81 levels, just over four times the amount of entries from the original contest.&lt;br /&gt;
&lt;br /&gt;
The submission period closed on February 19th, 2017, with an extra nine days where users could submit levels late for a penalty to their averaged score (however, none ended up affecting anyone's score). The game was compiled and put together in a good enough state for Mega Man player [[Flashman85]] to stream the results once again on May 20th and 21st, 2017. The game boasts a much larger hub than the previous one, featuring an actual festival with carnival-y tents and numerous skyscrapers and buildings by Dr. Light's Lab.&lt;br /&gt;
&lt;br /&gt;
The game was finally released on October 1st, 2017, after some delays. While the contest itself was ran in Game Maker 8.1, the final game was released in Game Maker Studio, as porting became necessary as the game became too big for 8.1 itself to even handle it.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
The game begins with exposition from Dr. Light about the nature of the festival and how much bigger it is than [[Make a Good Mega Man Level|the first festival]]. The contest nature of the game is made clear by Dr. Light as he explains the various submissions as 'simulations' submitted as tributes to Mega Man in a celebration of the 30th anniversary since his first victory against Dr. Wily. Dr. Light and Mega Man expect that Dr. Wily will intervene, but there is currently no sign of him. After some more chat, Dr. Light lets Mega Man explore the festival on his own and gather more Energy Elements.&lt;br /&gt;
 &lt;br /&gt;
After a short period of time, Mega Man finds a note on the ground in the hub, telling him to go to  [[Chateau Chevaleresque]] for some info. Once there, he meets a [[Zero|mysterious cloaked figure]], who begins to ponder about the power of the simulations and warning Mega Man that something can go wrong, before leaving. Dr. Light also discovers an increase in space debris, and sends Rush to tell Mega Man this.&lt;br /&gt;
 &lt;br /&gt;
After two more encounters with the cloaked figure, each increasingly frustrating Mega Man due to the cloaked man being &amp;quot;extra&amp;quot; as the kids nowadays would say, things climax. Once 65 Energy Elements are collected, [[Dr. Wily]] reveals himself and unveils his newest fortress, the [[Wily Star II]]. He claims that the new fortress has the power to destroy reality, and he once again dares Mega Man to even get up to the fortress. Dr. Light discovers that the forcefield prevents [[Rush|Rush Space]] from getting through, but the cloaked figure intervenes. He explains that in the presence of each other, the Energy Elements will cause violent reactions, and are somewhat sentient in following the wishes of the holder. He and Mega Man use this to create a superpowered space ship to fly to the Wily Star, and Mega Man soon chases after Wily.&lt;br /&gt;
 &lt;br /&gt;
After fighting through five stages, Mega Man corners Wily, but Wily reveals the [[Reality Core]], his device that can scramble reality. Mega Man attempts to sabotage it, but it is protected, and Wily decides to activate it, scrambling the world. Mega Man finds himself in a void, but Dr. Light is able to contact him and explain the situation. Mega Man then sets out to find several energy hotspots, which turn out to be areas based on the simulations. Soon, Mega Man is able to make it back to the fortress through the scrambled reality, and confront Wily. Wily battles Mega Man in the [[Wily Machine SWORD]], before being defeated and deciding to take drastic measures. He activates the Reality Core once again, and warps the both of them to a mysterious place, where he tries to use the core's power to summon an evil version of Mega Man, but accidentally summons [[megaman sprite game|the Mega Man seen in ''Megaman Sprite Game'']] instead. ''Sprite Game'' Mega Man, confused and insulted, blasts off Wily after he tries to order him around, but winds up battling Mega Man anyway. Once defeated, he gets sucked back to his home dimension, and the dimension Mega Man is in begins to collapse. Mega Man tries to teleport away, but finds out that teleportation is disabled.&lt;br /&gt;
 &lt;br /&gt;
Mega Man is taken out by the dimension collapsing, and Dr. Light loses his signal, getting very concerned. However, the Energy Elements react, and revive Mega Man and create an even more powerful spaceship, and they all chase after Wily once again. Once defeating Wily in his [[Wily Core|escape pod]], the Reality Core fails to function, and begins to melt down. Dr. Wily slams his machine into Mega Man in a last ditch move, but the Reality Core explodes and unscrambles reality, taking Wily with it. He somehow survives. Mega Man is teleported back to the Wily Star II, where he escapes on the space bike just before the Wily Star is wiped from existence with the Reality Core's meltdown.&lt;br /&gt;
 &lt;br /&gt;
Once Mega Man returns to Earth, Dr. Light congratulates him, and says that now that that is over, the festival is in full swing. Mega Man is then challenged by the cloaked figure to obtain every Energy Element. If this is done, then Mega Man starts shaking as all of the Energy Elements fly to [[Tier 10 (MaGMML2)|Tier 10]]. Mega Man chases after them, and meets up with [[Launch Man]]. The two observe every Energy Element converging in the sky, before spiraling and opening a mysterious portal to [[Tier X (MaGMML2)|Tier X]]. Mega Man hops on Launch Man's back and they both warp through the portal. Mega Man then collects every Element in the unknown maze, unsealing the door to the final challenge, [[Null and Void]].&lt;br /&gt;
 &lt;br /&gt;
Once Mega Man fights through Null and Void, he meets up with the cloaked figure for the last time, with Mega Man expressing clear exasperation and confusion as to how the cloaked figure got up here. The cloaked figure reveals his true intentions - he wanted to have a proper battle with Mega Man after their last duel was cut short, and he has created a [[Absolute ZERO|gigantic robot]] for Mega Man to fight in the &amp;quot;ultimate battle&amp;quot;. As the robot is slowly taken out and defeated, the cloaked figure reveals himself to be [[Zero]] from MaGMML1, who survived the castle's explosion. He reveals that he wanted to have a proper duel with Mega Man after the decoy fight from the last festival, but he decided to take action against Dr. Wily first once he knew he was going to do something. He also reveals that he discovered Tier X and created Null and Void with the power of the Energy Elements. Satisfied with himself, Zero claims that he has seen everything in life, and he ascends to the heavens, leaving the final Energy Element as he warps away. Mega Man returns from the portal back to home.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Gameplay is obviously like a typical Mega Man Classic game, with quality of life additions like quick weapon switching, a slide button, a charging up progress bar, and input display. Like MaGMML1, eight weapons were voted in to be Mega Man's default arsenal, along with four utility weapons. The main goal of each stage is to get the Energy Element (or multiple of them) at the end of each entry, and getting enough Energy Elements will, like MaGMML1, unlock Wily's Castle and a slew of other bonus features. There is also a new collectible similar to Dragon Coins from ''Super Mario World'', the [[Noble Nickel]]s. There can be up to five at any stage, and collecting certain numbers of them and taking them to [[Knight Man]] will grant numerous rewards. Also returning from MaGMML1 are purchasable upgrades and costumes, but now they are much larger in number.&lt;br /&gt;
&lt;br /&gt;
Like its predecessor, each level is placed in a tier based on how high of a score it got and a hub world is used to connect them all. The hub world is much bigger than in MaGMML1 thanks to the larger number of entries. Some new unlockables also enrich the experience - the game introduces the [[Contest Weapon Data]] to the series, a set of unlockable weapons based off of the Robot Masters from submissions. It is also the first to have a large postgame, with [[Tier X (MaGMML2)|Tier X]] being unlocked once all Energy Elements outside of it are collected, and with many more bonus bosses to fight.&lt;br /&gt;
&lt;br /&gt;
===Default Weapons===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weapon&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Robot Master&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|[[Bright Man]]&lt;br /&gt;
|''Mega Man 4''&lt;br /&gt;
|-&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|Slash Man&lt;br /&gt;
|''Mega Man 7''&lt;br /&gt;
|-&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|Jewel Man&lt;br /&gt;
|''Mega Man 9''&lt;br /&gt;
|-&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|Hornet Man&lt;br /&gt;
|''Mega Man 9''&lt;br /&gt;
|-&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|Blade Man&lt;br /&gt;
|''Mega Man 10''&lt;br /&gt;
|-&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|[[Nitro Man]]&lt;br /&gt;
|''Mega Man 10''&lt;br /&gt;
|-&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|Mercury&lt;br /&gt;
|''Mega Man V''&lt;br /&gt;
|-&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|[[Quint]]&lt;br /&gt;
|''Mega Man II''&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Rush#Rush_Coil|Rush Coil]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''Mega Man 3''&lt;br /&gt;
|-&lt;br /&gt;
|[[Rush#Rush_Jet|Rush Jet]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''Mega Man 4 (Variant)''&lt;br /&gt;
|-&lt;br /&gt;
|[[Transport_items#Wire|Wire Adapter]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''Mega Man 4''&lt;br /&gt;
|-&lt;br /&gt;
|[[Transport_items#Super_Arrow|Super Arrow]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''Mega Man 5''&lt;br /&gt;
|}&lt;br /&gt;
===Alternate Weapons===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weapon&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Robot Master&lt;br /&gt;
|-&lt;br /&gt;
|[[Cyber Distorter]]&lt;br /&gt;
|[[Cyber Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Force Beam]]&lt;br /&gt;
|[[Force Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Badge Barrier]]&lt;br /&gt;
|[[Sheriff Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Haunt Pumpkin]]&lt;br /&gt;
|[[Haunt Man (Boss)|Haunt Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Truffle Cluster]]&lt;br /&gt;
|[[Truffle Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Hazard Trapper]]&lt;br /&gt;
|[[Quarantine Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Neapolitan Bomb]]&lt;br /&gt;
|[[Neapolitan Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Match Blast]]&lt;br /&gt;
|[[Match Man]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Rush#Rush_Coil|Rush Coil]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Rush#Rush_Jet|Rush Jet]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Chomp Claw]]&lt;br /&gt;
|[[Chomp Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Transport_items#Carry|Carry]]&lt;br /&gt;
|N/A (from ''Mega Man: Dr. Wily's Revenge'')&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hub ==	&lt;br /&gt;
[[File:MaGMML2Hub.png|thumb|right|250px||Part of the city, near Tier 7.]]	&lt;br /&gt;
The hub in the second game is much larger than the first game's. Instead of being confined to Dr. Light's Lab, it includes the lab and much of its surroundings, including an outdoor festival grounds and a part of Mega City. Light's Lab from the first game is accessible, and [[Eddie's Shop]] is still open, but most of the lab, including the attic, has been blocked off, and there are many boxes laying around. Outside of the lab, the whole hub is one straight line that has plenty of landmarks, including the ten Tiers, all placed around. The tier order is shuffled compared to the first game, for geographical and exploration reasons.&lt;br /&gt;
&lt;br /&gt;
Like MaGMML1, NPCs gradually show up as more Energy Elements are obtained. They appear all around the main hub and at [[Chataeu Chevalresque]], the game's equivalent to Dr. Light's attic. The bar is run by [[Knight Man]], and as expected, many NPCs such as defeated tier bosses show up. The player can also exchange [[Noble Nickel]]s here for rewards, as well as get tips for the remaining nickels via [[Crystal Man]]. Another landmark is the [[Dojo]], which houses all of the Arenas, plus revisits to the Wily Stages once they are clear.&lt;br /&gt;
&lt;br /&gt;
=== Areas ===&lt;br /&gt;
* [[Tier 1 (MaGMML2)|Tier 1: Broken Simulation]]&lt;br /&gt;
* [[Tier 2 (MaGMML2)|Tier 2: Sewers]]&lt;br /&gt;
* [[Tier 3 (MaGMML2)|Tier 3: Forest]]&lt;br /&gt;
* [[Tier 4 (MaGMML2)|Tier 4: Train Station]]&lt;br /&gt;
* [[Tier 5 (MaGMML2)|Tier 5: Arcade]]&lt;br /&gt;
* [[Tier 6 (MaGMML2)|Tier 6: Battle Network]]&lt;br /&gt;
* [[Tier 7 (MaGMML2)|Tier 7: McWily's]]&lt;br /&gt;
* [[Tier 8 (MaGMML2)|Tier 8: Grand Tower]]&lt;br /&gt;
* [[Tier 9 (MaGMML2)|Tier 9: Festival Grounds]]&lt;br /&gt;
* [[Tier 10 (MaGMML2)|Tier 10: Rainbow Road]]&lt;br /&gt;
* [[Wily Star II|Dr. Wily Stages - Wily Star II]]&lt;br /&gt;
* [[Tier X (MaGMML2)|Tier X]]&lt;br /&gt;
* [[Dr. Light's Lab]]&lt;br /&gt;
** [[Eddie's Shop]]&lt;br /&gt;
* [[Costume Shop]]&lt;br /&gt;
* [[Chateau Chevaleresque]]&lt;br /&gt;
* [[Dojo]]&lt;br /&gt;
* [[Challenge Tent]]&lt;br /&gt;
* [[The Pit of Pits]]&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
===Entry Middle Bosses===&lt;br /&gt;
These are original bosses that are encountered during the stages.&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[Air Devil]]&lt;br /&gt;
|Launch and Shuttle Man&lt;br /&gt;
|[[Jewel Satellite]] / [[Flash Stopper]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Telly|Big Fire Telly]]&lt;br /&gt;
|Conveyor Madness&lt;br /&gt;
|[[Transport_items#Wire|Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Disco Ball]]&lt;br /&gt;
|Neon Man&lt;br /&gt;
|[[Transport_items#Wire|Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Hall Master]]&lt;br /&gt;
|Quarantine Woman&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Met#Giant_Metall|Healthy Giant Metool]]&lt;br /&gt;
|Ruined Lab&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Hot Dog|Hot Dog Red &amp;amp; Green]]&lt;br /&gt;
|Rad Gravity&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[King Mush]]&lt;br /&gt;
|Truffle Man&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Komuso Man|Komuso Man 2]]&lt;br /&gt;
|Smed's Big Annoying Mess of a Level&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mixerlydia]]&lt;br /&gt;
|Neapolitan Man&lt;br /&gt;
|[[Flash Stopper]] / [[Wheel Cutter]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Sniper Joe|Mob Room]]&lt;br /&gt;
|Joe Man&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Super Cannopeller]]&lt;br /&gt;
|Conveyor Madness&lt;br /&gt;
|[[Transport_items#Super_Arrow|Super Arrow]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Turbo Roost]]&lt;br /&gt;
|Launch and Shuttle Man&lt;br /&gt;
|[[Flash Stopper]]  / [[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Big Snakey|Twin Big Snakey]]&lt;br /&gt;
|Ruined Lab&lt;br /&gt;
|[[Flash Stopper]]  / [[Sakugarne]] / [[Triple Blade]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Warp Anomaly]]&lt;br /&gt;
|Cyber Man&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Devkit Bosses===&lt;br /&gt;
These are the default bosses supplied with the Devkit for either editing purposes or straight placement in the stage. They were usually picked for variety in patterns and actions.&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[Cut Man]]&lt;br /&gt;
|'''Arena Only'''&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|''Mega Man''&lt;br /&gt;
|-&lt;br /&gt;
|[[Guts Man]]&lt;br /&gt;
|Colorful Hall&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|''Mega Man''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Man]]&lt;br /&gt;
|Quint Stage, Candy Panic&lt;br /&gt;
|[[Jewel Satellite]] / [[Wheel Cutter]]&lt;br /&gt;
|''Mega Man 2''&lt;br /&gt;
|-&lt;br /&gt;
|[[Crash Man]]&lt;br /&gt;
|Duwang&lt;br /&gt;
|[[Transport_items#Wire|Wire Adapter]]&lt;br /&gt;
|''Mega Man 2''&lt;br /&gt;
|-&lt;br /&gt;
|[[Gemini Man]]&lt;br /&gt;
|'''Arena Only'''&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|''Mega Man 3''&lt;br /&gt;
|-&lt;br /&gt;
|[[Top Man]]&lt;br /&gt;
|Quint Stage&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|''Mega Man 3''&lt;br /&gt;
|-&lt;br /&gt;
|[[Pharaoh Man]]&lt;br /&gt;
|'''Arena Only'''&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|''Mega Man 4''&lt;br /&gt;
|-&lt;br /&gt;
|[[Toad Man]]&lt;br /&gt;
|Biplane Bay&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|''Mega Man 4''&lt;br /&gt;
|-&lt;br /&gt;
|[[Gravity Man]]&lt;br /&gt;
|Sector Upsilon 6&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|''Mega Man 5''&lt;br /&gt;
|-&lt;br /&gt;
|[[Plant Man]]&lt;br /&gt;
|'''Arena Only'''&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|''Mega Man 6''&lt;br /&gt;
|-&lt;br /&gt;
|[[Centaur Man]]&lt;br /&gt;
|'''Arena Only'''&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|''Mega Man 6''&lt;br /&gt;
|-&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|'''Arena Only'''&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|''Mega Man 9''&lt;br /&gt;
|-&lt;br /&gt;
|[[Chill Man]]&lt;br /&gt;
|Crystal Lab, Cardinal Man, Nitrogen Man&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|''Mega Man 10''&lt;br /&gt;
|-&lt;br /&gt;
|[[Volt Man]]&lt;br /&gt;
|Cursor Curse, Poorly Named Level, Gigavolt Man, Wily Tower&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|''Mega Man PC''&lt;br /&gt;
|-&lt;br /&gt;
|[[Komuso Man]]&lt;br /&gt;
|Komuso Temple, Wily Tower, A Mega Man for All Seasons&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|''Rockman &amp;amp; Forte: Challenger from the Future''&lt;br /&gt;
|-&lt;br /&gt;
|[[Mecha Dragon]]&lt;br /&gt;
|But it Lacked the Depth, Dragon Lab Lair, City Under Siege, Sector Upsilon 6&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|''Mega Man 2''&lt;br /&gt;
|-&lt;br /&gt;
|[[Quint]]&lt;br /&gt;
|Quint Stage, Airflow Hubble, Wily Tower&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|''Mega Man II''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Entry Bosses===&lt;br /&gt;
''(For more details on these bosses, see the [[List of MaGMML2 Entry Bosses]])''&lt;br /&gt;
====Main Path Bosses====&lt;br /&gt;
These are original bosses that guard a level exit in some way.&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[Boil Man (Boss)|Boil Man]]&lt;br /&gt;
|[[Boil Man]]&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bond Man (Boss)|Bond Man]]&lt;br /&gt;
|[[Bond Man]]&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Whopper|Boss Whopper]]&lt;br /&gt;
|[[Orbital Station]]&lt;br /&gt;
|[[Hornet Chaser]] / [[Triple Blade]] / [[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Crash Man|Boundin' Crash Man]]&lt;br /&gt;
|[[Bouncy Castle]]&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bowser]]&lt;br /&gt;
|[[SMB3]]&lt;br /&gt;
|[[Transport_items#Super_Arrow|Super Arrow]] / [[Wheel Cutter]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Captain Viridian]]&lt;br /&gt;
|[[Sector Upsilon 6]]&lt;br /&gt;
|[[Grab Buster]] / [[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[CATS]]&lt;br /&gt;
|[[AD 2101]]&lt;br /&gt;
|[[Slash Claw]] / [[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[CentiPeder Tower]]&lt;br /&gt;
|[[Beneath Sand and Rock]]&lt;br /&gt;
|[[Transport_items#Super_Arrow|Super Arrow]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Chomp Man (Boss)|Chomp Man]]&lt;br /&gt;
|[[Chomp Man]]&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Cirno]]&lt;br /&gt;
|[[Misty Lake]]&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Color Man]]&lt;br /&gt;
|[[Something Original]]&lt;br /&gt;
|[[Sakugarne]] / [[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Combust Man (Boss)|Combust Man]]&lt;br /&gt;
|[[Combust Man]]&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Crator]]&lt;br /&gt;
|[[Yggdrasil]]&lt;br /&gt;
|[[Slash Claw]] / [[Triple Blade]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Cream]]&lt;br /&gt;
|[[Yggdrasil]]&lt;br /&gt;
|Mega Buster&lt;br /&gt;
|-&lt;br /&gt;
|[[Crusher Joe]]&lt;br /&gt;
|[[Conveyor Madness]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Cursor Boss]]&lt;br /&gt;
|[[Cursor Curse]]&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Cyber Man (Boss)|Cyber Man]]&lt;br /&gt;
|[[Cyber Man]]&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Doc Robot|Doc Robot MK2]]&lt;br /&gt;
|[[Ruined Lab]]&lt;br /&gt;
|[[Jewel Satellite]] / [[Transport_items#Super_Arrow|Super Arrow]] / [[Transport_items#Wire|Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Donut X]]&lt;br /&gt;
|[[Donut Observation Center]]&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Guts Man|Fake Guts Duo]]&lt;br /&gt;
|[[Guts Man's Asteroid]]&lt;br /&gt;
|[[Sakugarne]] / [[Slash Claw]] / [[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Toad Man|Final Toad]]&lt;br /&gt;
|[[Smed's Big Annoying Mess of a Level]]&lt;br /&gt;
|Mega Buster&lt;br /&gt;
|-&lt;br /&gt;
|[[Force Man (Boss)|Force Man]]&lt;br /&gt;
|[[Force Man]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Gravity Man|Groovity Man]]&lt;br /&gt;
|[[Rad Gravity]]&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Haunt Man (Boss)|Haunt Man (Knight)]]&lt;br /&gt;
|[[Haunt Man]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Haunt Man (Boss)|Haunt Man (Mage)]]&lt;br /&gt;
|[[Haunt Man]]&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Haunt Man (Boss)|Haunt Man]]&lt;br /&gt;
|[[Haunt Man]]&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Joe Man (Boss)|Joe Man]]&lt;br /&gt;
|[[Joe Man]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Kelbesque]]&lt;br /&gt;
|[[Mount Sabre]]&lt;br /&gt;
|[[Slash Claw]] / [[Transport_items#Wire|Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Kichona]]&lt;br /&gt;
|[[Yggdrasil]]&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Launch Man and Shuttle Man (Boss)|Launch Man]]&lt;br /&gt;
|[[Launch and Shuttle Man]]&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Launch Man and Shuttle Man (Boss)|Shuttle Man]]&lt;br /&gt;
|[[Launch and Shuttle Man]]&lt;br /&gt;
|[[Transport_items#Super_Arrow|Super Arrow]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Match Man]]&lt;br /&gt;
|[[Gunpowder Cellar]]&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Napalm Man|Napalm Man MK 2]]&lt;br /&gt;
|[[Conveyor Madness]]&lt;br /&gt;
|[[Wheel Cutter]] / [[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Neapolitan Man (Boss)|Neapolitan Man]]&lt;br /&gt;
|[[Neapolitan Man]]&lt;br /&gt;
|[[Grab Buster]] / [[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Neon Man (Boss)|Neon Man]]&lt;br /&gt;
|[[Neon Man]]&lt;br /&gt;
|[[Wheel Cutter]] / [[Transport_items#Wire|Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pharaoh Man|Pharaoh Man's Revenge]]&lt;br /&gt;
|[[The Stage Nobody Asked For]]&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Quarantine Woman (Boss)|Quarantine Woman]]&lt;br /&gt;
|[[Quarantine Woman]]&lt;br /&gt;
|[[Grab Buster]] / [[Slash Claw]] / [[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Alien]]&lt;br /&gt;
|[[Alien Temple]]&lt;br /&gt;
|[[Hornet Chaser]] / [[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Sheriff Man (Boss)|Sheriff Man]]&lt;br /&gt;
|[[Sheriff Man]]&lt;br /&gt;
|[[Transport_items#Super_Arrow|Super Arrow]] / [[Slash Claw]] / [[Grab Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Spiked-Wall Man]]&lt;br /&gt;
|[[The Stage Nobody Asked For]]&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Taco Man (Boss)|Taco Man]]&lt;br /&gt;
|[[Taco Man]]&lt;br /&gt;
|[[Triple Blade]] / [[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Kid]]&lt;br /&gt;
|[[Spiky Situation]]&lt;br /&gt;
|[[Wheel Cutter]] / [[Slash Claw]] / [[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Top Man|Top Man AS]]&lt;br /&gt;
|[[Holy Crap! Mega Man Can Air Slide!?]]&lt;br /&gt;
|[[Jewel Satellite]] / [[Wheel Cutter]] / [[Slash Claw]] / [[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Truffle Man (Boss)|Truffle Man]]&lt;br /&gt;
|[[Truffle Man]]&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Optional Bosses====&lt;br /&gt;
These are bosses that are not fought on the main level path.&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[Alter Man]]&lt;br /&gt;
|[[Identity Crisis]]&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Air Capsule|Air Capsule II]]&lt;br /&gt;
|[[Boil Man]]&lt;br /&gt;
|[[Transport_items#Wire|Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Avoidance Cherry]]&lt;br /&gt;
|[[Spiky Situation]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Dennis]]&lt;br /&gt;
|[[Launch and Shuttle Man]]&lt;br /&gt;
|[[Sakugarne]] / [[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Joe Man (Boss)|Joe Man R]]&lt;br /&gt;
|[[Joe Man]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Crash Man|Gangly Crash Man]]&lt;br /&gt;
|[[Forgotten Fortress]]&lt;br /&gt;
|[[Transport_items#Wire|Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other Bosses====&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[Wishing Star]]&lt;br /&gt;
|Twilight Lodge&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Moon]]&lt;br /&gt;
|Tier 10&lt;br /&gt;
|[[Super Arrow]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Glass Man]]&lt;br /&gt;
|Tier 10&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Birdo]]&lt;br /&gt;
|Tier 10&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Quick Man]]&lt;br /&gt;
|'''Arena Only'''&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Gamma]]&lt;br /&gt;
|'''Arena Boss'''&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Volt Man|Volt Man Zombies]]&lt;br /&gt;
|'''Arena Boss'''&lt;br /&gt;
|Buster&lt;br /&gt;
|-&lt;br /&gt;
|[[Volt Man Assimilator]]&lt;br /&gt;
|'''Arena Boss'''&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tier Bosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Tier&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[Milk]]&lt;br /&gt;
|Tier 1&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|''Mega Man Square Root of Negative One''&lt;br /&gt;
|-&lt;br /&gt;
|[[Ombuds Man]]&lt;br /&gt;
|Tier 2&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|''Mega Man 42''&lt;br /&gt;
|-&lt;br /&gt;
|[[Door Man]]&lt;br /&gt;
|Tier 3&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|''Mega Man Rocks!''&lt;br /&gt;
|-&lt;br /&gt;
|Scorch Men&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(''[[Scorch Man (Sunrise)|Sunrise]]'' / ''[[Scorch Man(Zook Hero Z)|Zook Hero Z]]'')&amp;lt;/small&amp;gt;&lt;br /&gt;
|Tier 4&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|''Mega Man Sunrise'' &amp;amp; ''Zook Hero Z''&lt;br /&gt;
|-&lt;br /&gt;
|[[Lord Elewoofro]]&lt;br /&gt;
|Tier 5&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|''Dr. Wily's Final Attack''&lt;br /&gt;
|-&lt;br /&gt;
|[[Cheat Man]]&lt;br /&gt;
|Tier 6&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|''Mega Man CX''&lt;br /&gt;
|-&lt;br /&gt;
|[[Future|Ghost of Christmas Future]]&lt;br /&gt;
|Tier 7&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|''Megaman's Christmas Carol''&lt;br /&gt;
|-&lt;br /&gt;
|[[Jet Man]]&lt;br /&gt;
|Tier 8&lt;br /&gt;
|[[Transport_items#Super_Arrow|Super Arrow]]&amp;lt;br&amp;gt;[[Transport_items#Wire|Wire Adapter]]&lt;br /&gt;
|''Rokko Chan''&lt;br /&gt;
|-&lt;br /&gt;
|[[Butter Nezumi]]&lt;br /&gt;
|Tier 9&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|''Nezumi Man''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fortress Bosses===&lt;br /&gt;
&amp;lt;u&amp;gt;'''Wily Star II Mid Stage Bosses:'''&amp;lt;/u&amp;gt;&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[Super Dachone]]&lt;br /&gt;
|Stage 5&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mecha Dragon | Holo Dragon]]&lt;br /&gt;
|Stage 6&lt;br /&gt;
|[[Grab Buster]] / [[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Chimera Bot | Bondoe Chimera]]&lt;br /&gt;
|Stage 6&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Chimera Bot | Chombust Chimera]]&lt;br /&gt;
|Stage 6&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Chimera Bot | Neapolitine Chimera]]&lt;br /&gt;
|Stage 6&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Chimera Bot | Matchforce Chimera]]&lt;br /&gt;
|Stage 6&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Chimera Bot | Cybriff Chimera]]&lt;br /&gt;
|Stage 6&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;'''Wily Star II Bosses:'''&amp;lt;/u&amp;gt;&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[Vanguard]]&lt;br /&gt;
|Stage 0&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mecha Bubble]]&lt;br /&gt;
|Stage 1&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Btd'nhan]]&lt;br /&gt;
|Stage 2&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Riplings]]&lt;br /&gt;
|Stage 3&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Autobounce]]&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Varies&lt;br /&gt;
|-&lt;br /&gt;
|[[Seven Force | Seven Force - Barbarian Force]]&lt;br /&gt;
|Stage 5&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Seven Force | Seven Force - Piranha Force]]&lt;br /&gt;
|Stage 5&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Seven Force | Seven Force - Solar Force]]&lt;br /&gt;
|Stage 5&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Seven Force | Seven Force - Falcon Force]]&lt;br /&gt;
|Stage 5&lt;br /&gt;
|[[Grab Buster]] / [[Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Seven Force | Seven Force - Lobster Force]]&lt;br /&gt;
|Stage 5&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Seven Force | Seven Force - Devil Force]]&lt;br /&gt;
|Stage 5&lt;br /&gt;
|[[Hornet Chaser]] / [[Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Seven Force | Seven Force - Sakugarne Force]]&lt;br /&gt;
|Stage 5&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Wily Machine SWORD]]&lt;br /&gt;
|Stage 6&lt;br /&gt;
|[[Super Arrow]]/Varies&lt;br /&gt;
|-&lt;br /&gt;
|[[megaman sprite game]]&lt;br /&gt;
|Stage 6&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Wily Core]]&lt;br /&gt;
|Stage 6&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tier X Bosses===&lt;br /&gt;
&amp;lt;u&amp;gt;'''Tier X Mid Stage Bosses:'''&amp;lt;/u&amp;gt;&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[Air Man]]&lt;br /&gt;
|[[Mario World]]&lt;br /&gt;
|[[Jewel Satelite]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skullder]]&lt;br /&gt;
|[[Goblins N' Ghasts]]&lt;br /&gt;
|[[Slash Claw]] (1) / [[Grab Buster]] (2)&lt;br /&gt;
|-&lt;br /&gt;
|[[Copy Hologram]]&lt;br /&gt;
|[[Null &amp;amp; Void]]&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Die Sign]]&lt;br /&gt;
|[[Null &amp;amp; Void]]&lt;br /&gt;
|[[Super Arrow]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Fire Man]]&lt;br /&gt;
|[[Null &amp;amp; Void]]&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Literally Just a Bee]]&lt;br /&gt;
|[[Null &amp;amp; Void]]&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Twin Shooters]]&lt;br /&gt;
|[[Null &amp;amp; Void]]&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Stone Butterfly]]&lt;br /&gt;
|[[Null &amp;amp; Void]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;'''Tier X Bosses:'''&amp;lt;/u&amp;gt;&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[Coyote Man]]&lt;br /&gt;
|[[Coyote Man]]&lt;br /&gt;
|[[Wire Adapter]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Excalibur Man]]&lt;br /&gt;
|[[Goblins N' Ghasts]]&lt;br /&gt;
|[[Wheel Cutter]] / [[Sakugarne]] / [[Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Gigabgyo]]&lt;br /&gt;
|[[Metallic Ocean]]&lt;br /&gt;
|[[Slash Claw]] / [[Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Holo Wily]]&lt;br /&gt;
|[[Mario Land]]&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mega Air Man]]&lt;br /&gt;
|[[Mario Land]]&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ronrez]]&lt;br /&gt;
|[[Swiss Hotel]]&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Toad Man|Toad Man Revenge]]&lt;br /&gt;
|[[Hardcore Parkour]]&lt;br /&gt;
|[[Super Arrow]] / [[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Volt Man|Volt Man MK2]]&lt;br /&gt;
|[[Nightwalk Castle]]&lt;br /&gt;
|[[Grab Buster]] / [[Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Absolute Zero]]&lt;br /&gt;
|[[Null &amp;amp; Void]]&lt;br /&gt;
|[[Triple Blade]] (1) / [[Wheel Cutter]] (2) / [[Slash Claw]] (3) // None (4)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cheat Mode Bosses===&lt;br /&gt;
These are bosses which are only found using the Surprise Bosses [[Cheat Mode|cheat]].&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[Pink Toad Man]]&lt;br /&gt;
|[[Wheel Cutter]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Make a Good Mega Man Level 2]]&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_2&amp;diff=1873</id>
		<title>Make a Good Mega Man Level 2</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_2&amp;diff=1873"/>
				<updated>2017-12-13T07:38:20Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: /* Story */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfo &lt;br /&gt;
|title= Make a Good Mega Man Level&lt;br /&gt;
|image= [[File:MaGMML2Title.png|Make a Good Mega Man Level|256px]]&lt;br /&gt;
|caption= Make a Good Mega Man Level 2 Logo&lt;br /&gt;
|developer= [[SnoruntPyro]]&lt;br /&gt;
|publisher= &lt;br /&gt;
|director= [[SnoruntPyro]]&lt;br /&gt;
|producer= &lt;br /&gt;
|designer= Sprites Inc.&lt;br /&gt;
|programmer= [[WreckingPrograms]] / [[SnoruntPyro]] / [[Renhoek]] / [[The Stove Guy]]] / [[ACESpark]] / [[Entity1037]] / [[NaOH]] / [[Zieldak]]&lt;br /&gt;
|artist= [[ACESpark]] / [[Enjl]] / [[The Stove Guy]] / [[m9m]] / [[MiniMacro]] / [[NaOH]] / [[M-Jacq]] / E-Clare / [[CreshMan]] / [[Renhoek]]&lt;br /&gt;
|writer= &lt;br /&gt;
|composer= [[CosmicGem]] / [[MiniMacro]] / [[m9m]]&lt;br /&gt;
|series= Mega Man Classic&lt;br /&gt;
|platforms= PC&lt;br /&gt;
|releasedate= &lt;br /&gt;
|rerelease= &lt;br /&gt;
|version= &lt;br /&gt;
|genre = Action / Platform &lt;br /&gt;
|modes= &lt;br /&gt;
|media = Digital download&lt;br /&gt;
|input = &lt;br /&gt;
|music = &lt;br /&gt;
}}&lt;br /&gt;
{{quote|They started out as Mario contests, in both SMW and SMBX. One day I was drunk enough to be all like 'hahaha let's do that but with mega man!!' and the rest is history.|SnoruntPyro, on the contest|}}&lt;br /&gt;
&lt;br /&gt;
'''Make a Good Mega Man Level Contest 2''', or MaGMML2 for short, is the much more ambitious sequel event to ''[[Make a Good Mega Man Level]]'', once again ran by [[SnoruntPyro]]. Like its predecessor, the premise of the contest was to build a Mega Man-style stage in Game Maker in an engine filled with premade assets. Unlike last time, [[WreckingProgram]]'s ''Mega Engine'', used with Game Maker 8.1 rather than 8.0, was used, and a team of programmers including [[The Stove Guy]], [[Renhoek]], [[ACESpark]], [[Entity1037]], and [[SnoruntPyro]] was assembled to build the devkit, allowing for a vastly expanded array of assets and a far more stable engine in general. The engine was made public unlike last time and boasted nearly every asset from the classic first six Mega Man games and then some.&lt;br /&gt;
&lt;br /&gt;
The contest was judged by [[SnoruntPyro]] (the host of the contest), [[JupiHornet]] (a moderator of the SMBX forums and co-owner of the Geometry Dash Forums), [[Enjl]] (an active member of the SMBX forums and friend of Pyro), [[Garirry]] (active member of Sprites Inc. and participant in ''Mega Man Endless''), and [[ACESpark]] (owner of Sprites Inc., confirmed furry and possibly British). When the contest's submission period came to a close, the final total was 81 levels, just over four times the amount of entries from the original contest.&lt;br /&gt;
&lt;br /&gt;
The submission period closed on February 19th, 2017, with an extra nine days where users could submit levels late for a penalty to their averaged score (however, none ended up affecting anyone's score). The game was compiled and put together in a good enough state for Mega Man player [[Flashman85]] to stream the results once again on May 20th and 21st, 2017. The game boasts a much larger hub than the previous one, featuring an actual festival with carnival-y tents and numerous skyscrapers and buildings by Dr. Light's Lab.&lt;br /&gt;
&lt;br /&gt;
The game was finally released on October 1st, 2017, after some delays. While the contest itself was ran in Game Maker 8.1, the final game was released in Game Maker Studio, as porting became necessary as the game became too big for 8.1 itself to even handle it.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
The game begins with exposition from Dr. Light about the nature of the festival and how much bigger it is than [[Make a Good Mega Man Level|the first festival]]. The contest nature of the game is made clear by Dr. Light as he explains the various submissions as 'simulations' submitted as tributes to Mega Man in a celebration of the 30th anniversary since his first victory against Dr. Wily. Dr. Light and Mega Man expect that Dr. Wily will intervene, but there is currently no sign of him. After some more chat, Dr. Light lets Mega Man explore the festival on his own and gather more Energy Elements.&lt;br /&gt;
 &lt;br /&gt;
After a short period of time, Mega Man finds a note on the ground in the hub, telling him to go to Chataeu Chevalresque for some info. Once there, he meets a [[Zero|mysterious cloaked figure]], who begins to ponder about the power of the simulations and warning Mega Man that something can go wrong, before leaving. Dr. Light also discovers an increase in space debris, and sends Rush to tell Mega Man this.&lt;br /&gt;
 &lt;br /&gt;
After two more encounters with the cloaked figure, each increasingly frustrating Mega Man due to the cloaked man being &amp;quot;extra&amp;quot; as the kids nowadays would say, things climax. Once 65 Energy Elements are collected, [[Dr. Wily]] reveals himself and unveils his newest fortress, the [[Wily Star II]]. He claims that the new fortress has the power to destroy reality, and he once again dares Mega Man to even get up to the fortress. Dr. Light discovers that the forcefield prevents [[Rush|Rush Space]] from getting through, but the cloaked figure intervenes. He explains that in the presence of each other, the Energy Elements will cause violent reactions, and are somewhat sentient in following the wishes of the holder. He and Mega Man use this to create a superpowered space ship to fly to the Wily Star, and Mega Man soon chases after Wily.&lt;br /&gt;
 &lt;br /&gt;
After fighting through five stages, Mega Man corners Wily, but Wily reveals the [[Reality Core]], his device that can scramble reality. Mega Man attempts to sabotage it, but it is protected, and Wily decides to activate it, scrambling the world. Mega Man finds himself in a void, but Dr. Light is able to contact him and explain the situation. Mega Man then sets out to find several energy hotspots, which turn out to be areas based on the simulations. Soon, Mega Man is able to make it back to the fortress through the scrambled reality, and confront Wily. Wily battles Mega Man in the [[Wily Machine SWORD]], before being defeated and deciding to take drastic measures. He activates the Reality Core once again, and warps the both of them to a mysterious place, where he tries to use the core's power to summon an evil version of Mega Man, but summons [[Mega Man Sprite Game]]. Sprite Game, confused and insulted, blasts off Wily after he tries to order him around, and Sprite Game soon battles Mega Man. Once defeated, he gets sucked back to his home dimension, and the dimension Mega Man is in begins to collapse. Mega Man tries to teleport away, but finds out that teleportation is disabled.&lt;br /&gt;
 &lt;br /&gt;
Mega Man is taken out by the dimension collapsing, and Dr. Light loses his signal, getting very concerned. However, the Energy Elements react, and revive Mega Man and create an even more powerful spaceship, and they all chase after Wily once again. Once defeating Wily in his [[Wily Core|escape pod]], the Reality Core fails to function, and begins to melt down. Dr. Wily slams his machine into Mega Man in a last ditch move, but the Reality Core explodes and unscrambles reality, taking Wily with it. He somehow survives. Mega Man is teleported back to the Wily Star II, where he escapes on the space bike just before the Wily Star is wiped from existence with the Reality Core's meltdown.&lt;br /&gt;
 &lt;br /&gt;
Once Mega Man returns to Earth, Dr. Light congratulates him, and says that now that that is over, the festival is in full swing. Mega Man is then challenged by the cloaked figure to obtain every Energy Element. If this is done, then Mega Man starts shaking as all of the Energy Elements fly to Tier 10. Mega Man chases after them, and meets up with [[Launch Man]]. The two observe every Energy Element converging in the sky, before spiraling and opening a mysterious portal to [[Tier X (MaGMML2)]]. Mega Man hops on Launch Man's back and they both warp through the portal. Mega Man then collects every Element in the unknown maze, unsealing the door to the final challenge, [[Null and Void]].&lt;br /&gt;
 &lt;br /&gt;
Once Mega Man fights through Null and Void, he meets up with the cloaked figure for the last time, with Mega Man expressing clear exasperation and confusion as to how the cloaked figure got up here. The cloaked figure reveals his true intentions - he wanted to have a proper battle with Mega Man after their last duel was cut short, and he has created a [[Absolute ZERO|gigantic robot]] for Mega Man to fight in the &amp;quot;ultimate battle&amp;quot;. As the robot is slowly taken out and defeated, the cloaked figure reveals himself to be [[Zero]] from MaGMML1, who survived the castle's explosion. He reveals that he wanted to have a proper duel with Mega Man after the decoy fight from the last festival, but he decided to take action against Dr. Wily first once he knew he was going to do something. He also reveals that he discovered Tier X and created Null and Void with the power of the Energy Elements. Satisfied with himself, Zero claims that he has seen everything in life, and he ascends to the heavens, leaving the final Energy Element as he warps away. Mega Man returns from the portal back to home.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Gameplay is obviously like a typical Mega Man Classic game, with quality of life additions like quick weapon switching, a slide button, a charging up progress bar, and input display. Like MaGMML1, eight weapons were voted in to be Mega Man's default arsenal, along with four utility weapons. The main goal of each stage is to get the Energy Element (or multiple of them) at the end of each entry, and getting enough Energy Elements will, like MaGMML1, unlock Wily's Castle and a slew of other bonus features. There is also a new collectible similar to Dragon Coins from ''Super Mario World'', the [[Noble Nickel]]s. There can be up to five at any stage, and collecting certain numbers of them and taking them to [[Knight Man]] will grant numerous rewards. Also returning from MaGMML1 are purchasable upgrades and costumes, but now they are much larger in number.&lt;br /&gt;
&lt;br /&gt;
Like its predecessor, each level is placed in a tier based on how high of a score it got and a hub world is used to connect them all. The hub world is much bigger than in MaGMML1 thanks to the larger number of entries. Some new unlockables also enrich the experience - the game introduces the [[Contest Weapon Data]] to the series, a set of unlockable weapons based off of the Robot Masters from submissions. It is also the first to have a large postgame, with [[Tier X (MaGMML2)|Tier X]] being unlocked once all Energy Elements outside of it are collected, and with many more bonus bosses to fight.&lt;br /&gt;
&lt;br /&gt;
===Default Weapons===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weapon&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Robot Master&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|[[Bright Man]]&lt;br /&gt;
|''Mega Man 4''&lt;br /&gt;
|-&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|Slash Man&lt;br /&gt;
|''Mega Man 7''&lt;br /&gt;
|-&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|Jewel Man&lt;br /&gt;
|''Mega Man 9''&lt;br /&gt;
|-&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|Hornet Man&lt;br /&gt;
|''Mega Man 9''&lt;br /&gt;
|-&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|Blade Man&lt;br /&gt;
|''Mega Man 10''&lt;br /&gt;
|-&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|[[Nitro Man]]&lt;br /&gt;
|''Mega Man 10''&lt;br /&gt;
|-&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|Mercury&lt;br /&gt;
|''Mega Man V''&lt;br /&gt;
|-&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|[[Quint]]&lt;br /&gt;
|''Mega Man II''&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Rush#Rush_Coil|Rush Coil]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''Mega Man 3''&lt;br /&gt;
|-&lt;br /&gt;
|[[Rush#Rush_Jet|Rush Jet]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''Mega Man 4 (Variant)''&lt;br /&gt;
|-&lt;br /&gt;
|[[Transport_items#Wire|Wire Adapter]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''Mega Man 4''&lt;br /&gt;
|-&lt;br /&gt;
|[[Transport_items#Super_Arrow|Super Arrow]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''Mega Man 5''&lt;br /&gt;
|}&lt;br /&gt;
===Alternate Weapons===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weapon&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Robot Master&lt;br /&gt;
|-&lt;br /&gt;
|[[Cyber Distorter]]&lt;br /&gt;
|[[Cyber Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Force Beam]]&lt;br /&gt;
|[[Force Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Badge Barrier]]&lt;br /&gt;
|[[Sheriff Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Haunt Pumpkin]]&lt;br /&gt;
|[[Haunt Man (Boss)|Haunt Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Truffle Cluster]]&lt;br /&gt;
|[[Truffle Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Hazard Trapper]]&lt;br /&gt;
|[[Quarantine Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Neapolitan Bomb]]&lt;br /&gt;
|[[Neapolitan Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Match Blast]]&lt;br /&gt;
|[[Match Man]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Rush#Rush_Coil|Rush Coil]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Rush#Rush_Jet|Rush Jet]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Chomp Claw]]&lt;br /&gt;
|[[Chomp Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Transport_items#Carry|Carry]]&lt;br /&gt;
|N/A (from ''Mega Man: Dr. Wily's Revenge'')&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hub ==	&lt;br /&gt;
[[File:MaGMML2Hub.png|thumb|right|250px||Part of the city, near Tier 7.]]	&lt;br /&gt;
The hub in the second game is much larger than the first game's. Instead of being confined to Dr. Light's Lab, it includes the lab and much of its surroundings, including an outdoor festival grounds and a part of Mega City. Light's Lab from the first game is accessible, and [[Eddie's Shop]] is still open, but most of the lab, including the attic, has been blocked off, and there are many boxes laying around. Outside of the lab, the whole hub is one straight line that has plenty of landmarks, including the ten Tiers, all placed around. The tier order is shuffled compared to the first game, for geographical and exploration reasons.&lt;br /&gt;
&lt;br /&gt;
Like MaGMML1, NPCs gradually show up as more Energy Elements are obtained. They appear all around the main hub and at [[Chataeu Chevalresque]], the game's equivalent to Dr. Light's attic. The bar is run by [[Knight Man]], and as expected, many NPCs such as defeated tier bosses show up. The player can also exchange [[Noble Nickel]]s here for rewards, as well as get tips for the remaining nickels via [[Crystal Man]]. Another landmark is the [[Dojo]], which houses all of the Arenas, plus revisits to the Wily Stages once they are clear.&lt;br /&gt;
&lt;br /&gt;
=== Areas ===&lt;br /&gt;
* [[Tier 1 (MaGMML2)|Tier 1: Broken Simulation]]&lt;br /&gt;
* [[Tier 2 (MaGMML2)|Tier 2: Sewers]]&lt;br /&gt;
* [[Tier 3 (MaGMML2)|Tier 3: Forest]]&lt;br /&gt;
* [[Tier 4 (MaGMML2)|Tier 4: Train Station]]&lt;br /&gt;
* [[Tier 5 (MaGMML2)|Tier 5: Arcade]]&lt;br /&gt;
* [[Tier 6 (MaGMML2)|Tier 6: Battle Network]]&lt;br /&gt;
* [[Tier 7 (MaGMML2)|Tier 7: McWily's]]&lt;br /&gt;
* [[Tier 8 (MaGMML2)|Tier 8: Grand Tower]]&lt;br /&gt;
* [[Tier 9 (MaGMML2)|Tier 9: Festival Grounds]]&lt;br /&gt;
* [[Tier 10 (MaGMML2)|Tier 10: Rainbow Road]]&lt;br /&gt;
* [[Wily Star II|Dr. Wily Stages - Wily Star II]]&lt;br /&gt;
* [[Tier X (MaGMML2)|Tier X]]&lt;br /&gt;
* [[Dr. Light's Lab]]&lt;br /&gt;
** [[Eddie's Shop]]&lt;br /&gt;
* [[Costume Shop]]&lt;br /&gt;
* [[Chateau Chevaleresque]]&lt;br /&gt;
* [[Dojo]]&lt;br /&gt;
* [[Challenge Tent]]&lt;br /&gt;
* [[The Pit of Pits]]&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
===Entry Middle Bosses===&lt;br /&gt;
These are original bosses that are encountered during the stages.&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[Air Devil]]&lt;br /&gt;
|Launch and Shuttle Man&lt;br /&gt;
|[[Jewel Satellite]] / [[Flash Stopper]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Telly|Big Fire Telly]]&lt;br /&gt;
|Conveyor Madness&lt;br /&gt;
|[[Transport_items#Wire|Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Disco Ball]]&lt;br /&gt;
|Neon Man&lt;br /&gt;
|[[Transport_items#Wire|Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Hall Master]]&lt;br /&gt;
|Quarantine Woman&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Met#Giant_Metall|Healthy Giant Metool]]&lt;br /&gt;
|Ruined Lab&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Hot Dog|Hot Dog Red &amp;amp; Green]]&lt;br /&gt;
|Rad Gravity&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[King Mush]]&lt;br /&gt;
|Truffle Man&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Komuso Man|Komuso Man 2]]&lt;br /&gt;
|Smed's Big Annoying Mess of a Level&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mixerlydia]]&lt;br /&gt;
|Neapolitan Man&lt;br /&gt;
|[[Flash Stopper]] / [[Wheel Cutter]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Sniper Joe|Mob Room]]&lt;br /&gt;
|Joe Man&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Super Cannopeller]]&lt;br /&gt;
|Conveyor Madness&lt;br /&gt;
|[[Transport_items#Super_Arrow|Super Arrow]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Turbo Roost]]&lt;br /&gt;
|Launch and Shuttle Man&lt;br /&gt;
|[[Flash Stopper]]  / [[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Big Snakey|Twin Big Snakey]]&lt;br /&gt;
|Ruined Lab&lt;br /&gt;
|[[Flash Stopper]]  / [[Sakugarne]] / [[Triple Blade]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Warp Anomaly]]&lt;br /&gt;
|Cyber Man&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Devkit Bosses===&lt;br /&gt;
These are the default bosses supplied with the Devkit for either editing purposes or straight placement in the stage. They were usually picked for variety in patterns and actions.&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[Cut Man]]&lt;br /&gt;
|'''Arena Only'''&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|''Mega Man''&lt;br /&gt;
|-&lt;br /&gt;
|[[Guts Man]]&lt;br /&gt;
|Colorful Hall&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|''Mega Man''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Man]]&lt;br /&gt;
|Quint Stage, Candy Panic&lt;br /&gt;
|[[Jewel Satellite]] / [[Wheel Cutter]]&lt;br /&gt;
|''Mega Man 2''&lt;br /&gt;
|-&lt;br /&gt;
|[[Crash Man]]&lt;br /&gt;
|Duwang&lt;br /&gt;
|[[Transport_items#Wire|Wire Adapter]]&lt;br /&gt;
|''Mega Man 2''&lt;br /&gt;
|-&lt;br /&gt;
|[[Gemini Man]]&lt;br /&gt;
|'''Arena Only'''&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|''Mega Man 3''&lt;br /&gt;
|-&lt;br /&gt;
|[[Top Man]]&lt;br /&gt;
|Quint Stage&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|''Mega Man 3''&lt;br /&gt;
|-&lt;br /&gt;
|[[Pharaoh Man]]&lt;br /&gt;
|'''Arena Only'''&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|''Mega Man 4''&lt;br /&gt;
|-&lt;br /&gt;
|[[Toad Man]]&lt;br /&gt;
|Biplane Bay&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|''Mega Man 4''&lt;br /&gt;
|-&lt;br /&gt;
|[[Gravity Man]]&lt;br /&gt;
|Sector Upsilon 6&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|''Mega Man 5''&lt;br /&gt;
|-&lt;br /&gt;
|[[Plant Man]]&lt;br /&gt;
|'''Arena Only'''&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|''Mega Man 6''&lt;br /&gt;
|-&lt;br /&gt;
|[[Centaur Man]]&lt;br /&gt;
|'''Arena Only'''&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|''Mega Man 6''&lt;br /&gt;
|-&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|'''Arena Only'''&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|''Mega Man 9''&lt;br /&gt;
|-&lt;br /&gt;
|[[Chill Man]]&lt;br /&gt;
|Crystal Lab, Cardinal Man, Nitrogen Man&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|''Mega Man 10''&lt;br /&gt;
|-&lt;br /&gt;
|[[Volt Man]]&lt;br /&gt;
|Cursor Curse, Poorly Named Level, Gigavolt Man, Wily Tower&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|''Mega Man PC''&lt;br /&gt;
|-&lt;br /&gt;
|[[Komuso Man]]&lt;br /&gt;
|Komuso Temple, Wily Tower, A Mega Man for All Seasons&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|''Rockman &amp;amp; Forte: Challenger from the Future''&lt;br /&gt;
|-&lt;br /&gt;
|[[Mecha Dragon]]&lt;br /&gt;
|But it Lacked the Depth, Dragon Lab Lair, City Under Siege, Sector Upsilon 6&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|''Mega Man 2''&lt;br /&gt;
|-&lt;br /&gt;
|[[Quint]]&lt;br /&gt;
|Quint Stage, Airflow Hubble, Wily Tower&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|''Mega Man II''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Entry Bosses===&lt;br /&gt;
''(For more details on these bosses, see the [[List of MaGMML2 Entry Bosses]])''&lt;br /&gt;
====Main Path Bosses====&lt;br /&gt;
These are original bosses that guard a level exit in some way.&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[Boil Man (Boss)|Boil Man]]&lt;br /&gt;
|[[Boil Man]]&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bond Man (Boss)|Bond Man]]&lt;br /&gt;
|[[Bond Man]]&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Whopper|Boss Whopper]]&lt;br /&gt;
|[[Orbital Station]]&lt;br /&gt;
|[[Hornet Chaser]] / [[Triple Blade]] / [[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Crash Man|Boundin' Crash Man]]&lt;br /&gt;
|[[Bouncy Castle]]&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bowser]]&lt;br /&gt;
|[[SMB3]]&lt;br /&gt;
|[[Transport_items#Super_Arrow|Super Arrow]] / [[Wheel Cutter]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Captain Viridian]]&lt;br /&gt;
|[[Sector Upsilon 6]]&lt;br /&gt;
|[[Grab Buster]] / [[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[CATS]]&lt;br /&gt;
|[[AD 2101]]&lt;br /&gt;
|[[Slash Claw]] / [[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[CentiPeder Tower]]&lt;br /&gt;
|[[Beneath Sand and Rock]]&lt;br /&gt;
|[[Transport_items#Super_Arrow|Super Arrow]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Chomp Man (Boss)|Chomp Man]]&lt;br /&gt;
|[[Chomp Man]]&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Cirno]]&lt;br /&gt;
|[[Misty Lake]]&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Color Man]]&lt;br /&gt;
|[[Something Original]]&lt;br /&gt;
|[[Sakugarne]] / [[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Combust Man (Boss)|Combust Man]]&lt;br /&gt;
|[[Combust Man]]&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Crator]]&lt;br /&gt;
|[[Yggdrasil]]&lt;br /&gt;
|[[Slash Claw]] / [[Triple Blade]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Cream]]&lt;br /&gt;
|[[Yggdrasil]]&lt;br /&gt;
|Mega Buster&lt;br /&gt;
|-&lt;br /&gt;
|[[Crusher Joe]]&lt;br /&gt;
|[[Conveyor Madness]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Cursor Boss]]&lt;br /&gt;
|[[Cursor Curse]]&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Cyber Man (Boss)|Cyber Man]]&lt;br /&gt;
|[[Cyber Man]]&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Doc Robot|Doc Robot MK2]]&lt;br /&gt;
|[[Ruined Lab]]&lt;br /&gt;
|[[Jewel Satellite]] / [[Transport_items#Super_Arrow|Super Arrow]] / [[Transport_items#Wire|Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Donut X]]&lt;br /&gt;
|[[Donut Observation Center]]&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Guts Man|Fake Guts Duo]]&lt;br /&gt;
|[[Guts Man's Asteroid]]&lt;br /&gt;
|[[Sakugarne]] / [[Slash Claw]] / [[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Toad Man|Final Toad]]&lt;br /&gt;
|[[Smed's Big Annoying Mess of a Level]]&lt;br /&gt;
|Mega Buster&lt;br /&gt;
|-&lt;br /&gt;
|[[Force Man (Boss)|Force Man]]&lt;br /&gt;
|[[Force Man]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Gravity Man|Groovity Man]]&lt;br /&gt;
|[[Rad Gravity]]&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Haunt Man (Boss)|Haunt Man (Knight)]]&lt;br /&gt;
|[[Haunt Man]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Haunt Man (Boss)|Haunt Man (Mage)]]&lt;br /&gt;
|[[Haunt Man]]&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Haunt Man (Boss)|Haunt Man]]&lt;br /&gt;
|[[Haunt Man]]&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Joe Man (Boss)|Joe Man]]&lt;br /&gt;
|[[Joe Man]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Kelbesque]]&lt;br /&gt;
|[[Mount Sabre]]&lt;br /&gt;
|[[Slash Claw]] / [[Transport_items#Wire|Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Kichona]]&lt;br /&gt;
|[[Yggdrasil]]&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Launch Man and Shuttle Man (Boss)|Launch Man]]&lt;br /&gt;
|[[Launch and Shuttle Man]]&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Launch Man and Shuttle Man (Boss)|Shuttle Man]]&lt;br /&gt;
|[[Launch and Shuttle Man]]&lt;br /&gt;
|[[Transport_items#Super_Arrow|Super Arrow]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Match Man]]&lt;br /&gt;
|[[Gunpowder Cellar]]&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Napalm Man|Napalm Man MK 2]]&lt;br /&gt;
|[[Conveyor Madness]]&lt;br /&gt;
|[[Wheel Cutter]] / [[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Neapolitan Man (Boss)|Neapolitan Man]]&lt;br /&gt;
|[[Neapolitan Man]]&lt;br /&gt;
|[[Grab Buster]] / [[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Neon Man (Boss)|Neon Man]]&lt;br /&gt;
|[[Neon Man]]&lt;br /&gt;
|[[Wheel Cutter]] / [[Transport_items#Wire|Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pharaoh Man|Pharaoh Man's Revenge]]&lt;br /&gt;
|[[The Stage Nobody Asked For]]&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Quarantine Woman (Boss)|Quarantine Woman]]&lt;br /&gt;
|[[Quarantine Woman]]&lt;br /&gt;
|[[Grab Buster]] / [[Slash Claw]] / [[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Alien]]&lt;br /&gt;
|[[Alien Temple]]&lt;br /&gt;
|[[Hornet Chaser]] / [[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Sheriff Man (Boss)|Sheriff Man]]&lt;br /&gt;
|[[Sheriff Man]]&lt;br /&gt;
|[[Transport_items#Super_Arrow|Super Arrow]] / [[Slash Claw]] / [[Grab Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Spiked-Wall Man]]&lt;br /&gt;
|[[The Stage Nobody Asked For]]&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Taco Man (Boss)|Taco Man]]&lt;br /&gt;
|[[Taco Man]]&lt;br /&gt;
|[[Triple Blade]] / [[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Kid]]&lt;br /&gt;
|[[Spiky Situation]]&lt;br /&gt;
|[[Wheel Cutter]] / [[Slash Claw]] / [[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Top Man|Top Man AS]]&lt;br /&gt;
|[[Holy Crap! Mega Man Can Air Slide!?]]&lt;br /&gt;
|[[Jewel Satellite]] / [[Wheel Cutter]] / [[Slash Claw]] / [[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Truffle Man (Boss)|Truffle Man]]&lt;br /&gt;
|[[Truffle Man]]&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Optional Bosses====&lt;br /&gt;
These are bosses that are not fought on the main level path.&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[Alter Man]]&lt;br /&gt;
|[[Identity Crisis]]&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Air Capsule|Air Capsule II]]&lt;br /&gt;
|[[Boil Man]]&lt;br /&gt;
|[[Transport_items#Wire|Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Avoidance Cherry]]&lt;br /&gt;
|[[Spiky Situation]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Dennis]]&lt;br /&gt;
|[[Launch and Shuttle Man]]&lt;br /&gt;
|[[Sakugarne]] / [[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Joe Man (Boss)|Joe Man R]]&lt;br /&gt;
|[[Joe Man]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Crash Man|Gangly Crash Man]]&lt;br /&gt;
|[[Forgotten Fortress]]&lt;br /&gt;
|[[Transport_items#Wire|Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other Bosses====&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[Wishing Star]]&lt;br /&gt;
|Twilight Lodge&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Moon]]&lt;br /&gt;
|Tier 10&lt;br /&gt;
|[[Super Arrow]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Glass Man]]&lt;br /&gt;
|Tier 10&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Birdo]]&lt;br /&gt;
|Tier 10&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Quick Man]]&lt;br /&gt;
|'''Arena Only'''&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Gamma]]&lt;br /&gt;
|'''Arena Boss'''&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Volt Man|Volt Man Zombies]]&lt;br /&gt;
|'''Arena Boss'''&lt;br /&gt;
|Buster&lt;br /&gt;
|-&lt;br /&gt;
|[[Volt Man Assimilator]]&lt;br /&gt;
|'''Arena Boss'''&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tier Bosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Tier&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[Milk]]&lt;br /&gt;
|Tier 1&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|''Mega Man Square Root of Negative One''&lt;br /&gt;
|-&lt;br /&gt;
|[[Ombuds Man]]&lt;br /&gt;
|Tier 2&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|''Mega Man 42''&lt;br /&gt;
|-&lt;br /&gt;
|[[Door Man]]&lt;br /&gt;
|Tier 3&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|''Mega Man Rocks!''&lt;br /&gt;
|-&lt;br /&gt;
|Scorch Men&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(''[[Scorch Man (Sunrise)|Sunrise]]'' / ''[[Scorch Man(Zook Hero Z)|Zook Hero Z]]'')&amp;lt;/small&amp;gt;&lt;br /&gt;
|Tier 4&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|''Mega Man Sunrise'' &amp;amp; ''Zook Hero Z''&lt;br /&gt;
|-&lt;br /&gt;
|[[Lord Elewoofro]]&lt;br /&gt;
|Tier 5&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|''Dr. Wily's Final Attack''&lt;br /&gt;
|-&lt;br /&gt;
|[[Cheat Man]]&lt;br /&gt;
|Tier 6&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|''Mega Man CX''&lt;br /&gt;
|-&lt;br /&gt;
|[[Future|Ghost of Christmas Future]]&lt;br /&gt;
|Tier 7&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|''Megaman's Christmas Carol''&lt;br /&gt;
|-&lt;br /&gt;
|[[Jet Man]]&lt;br /&gt;
|Tier 8&lt;br /&gt;
|[[Transport_items#Super_Arrow|Super Arrow]]&amp;lt;br&amp;gt;[[Transport_items#Wire|Wire Adapter]]&lt;br /&gt;
|''Rokko Chan''&lt;br /&gt;
|-&lt;br /&gt;
|[[Butter Nezumi]]&lt;br /&gt;
|Tier 9&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|''Nezumi Man''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fortress Bosses===&lt;br /&gt;
&amp;lt;u&amp;gt;'''Wily Star II Mid Stage Bosses:'''&amp;lt;/u&amp;gt;&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[Super Dachone]]&lt;br /&gt;
|Stage 5&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mecha Dragon | Holo Dragon]]&lt;br /&gt;
|Stage 6&lt;br /&gt;
|[[Grab Buster]] / [[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Chimera Bot | Bondoe Chimera]]&lt;br /&gt;
|Stage 6&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Chimera Bot | Chombust Chimera]]&lt;br /&gt;
|Stage 6&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Chimera Bot | Neapolitine Chimera]]&lt;br /&gt;
|Stage 6&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Chimera Bot | Matchforce Chimera]]&lt;br /&gt;
|Stage 6&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Chimera Bot | Cybriff Chimera]]&lt;br /&gt;
|Stage 6&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;'''Wily Star II Bosses:'''&amp;lt;/u&amp;gt;&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[Vanguard]]&lt;br /&gt;
|Stage 0&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mecha Bubble]]&lt;br /&gt;
|Stage 1&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Btd'nhan]]&lt;br /&gt;
|Stage 2&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Riplings]]&lt;br /&gt;
|Stage 3&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Autobounce]]&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Varies&lt;br /&gt;
|-&lt;br /&gt;
|[[Seven Force | Seven Force - Barbarian Force]]&lt;br /&gt;
|Stage 5&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Seven Force | Seven Force - Piranha Force]]&lt;br /&gt;
|Stage 5&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Seven Force | Seven Force - Solar Force]]&lt;br /&gt;
|Stage 5&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Seven Force | Seven Force - Falcon Force]]&lt;br /&gt;
|Stage 5&lt;br /&gt;
|[[Grab Buster]] / [[Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Seven Force | Seven Force - Lobster Force]]&lt;br /&gt;
|Stage 5&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Seven Force | Seven Force - Devil Force]]&lt;br /&gt;
|Stage 5&lt;br /&gt;
|[[Hornet Chaser]] / [[Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Seven Force | Seven Force - Sakugarne Force]]&lt;br /&gt;
|Stage 5&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Wily Machine SWORD]]&lt;br /&gt;
|Stage 6&lt;br /&gt;
|[[Super Arrow]]/Varies&lt;br /&gt;
|-&lt;br /&gt;
|[[megaman sprite game]]&lt;br /&gt;
|Stage 6&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Wily Core]]&lt;br /&gt;
|Stage 6&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tier X Bosses===&lt;br /&gt;
&amp;lt;u&amp;gt;'''Tier X Mid Stage Bosses:'''&amp;lt;/u&amp;gt;&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[Air Man]]&lt;br /&gt;
|[[Mario World]]&lt;br /&gt;
|[[Jewel Satelite]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skullder]]&lt;br /&gt;
|[[Goblins N' Ghasts]]&lt;br /&gt;
|[[Slash Claw]] (1) / [[Grab Buster]] (2)&lt;br /&gt;
|-&lt;br /&gt;
|[[Copy Hologram]]&lt;br /&gt;
|[[Null &amp;amp; Void]]&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Die Sign]]&lt;br /&gt;
|[[Null &amp;amp; Void]]&lt;br /&gt;
|[[Super Arrow]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Fire Man]]&lt;br /&gt;
|[[Null &amp;amp; Void]]&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Literally Just a Bee]]&lt;br /&gt;
|[[Null &amp;amp; Void]]&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Twin Shooters]]&lt;br /&gt;
|[[Null &amp;amp; Void]]&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Stone Butterfly]]&lt;br /&gt;
|[[Null &amp;amp; Void]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;'''Tier X Bosses:'''&amp;lt;/u&amp;gt;&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[Coyote Man]]&lt;br /&gt;
|[[Coyote Man]]&lt;br /&gt;
|[[Wire Adapter]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Excalibur Man]]&lt;br /&gt;
|[[Goblins N' Ghasts]]&lt;br /&gt;
|[[Wheel Cutter]] / [[Sakugarne]] / [[Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Gigabgyo]]&lt;br /&gt;
|[[Metallic Ocean]]&lt;br /&gt;
|[[Slash Claw]] / [[Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Holo Wily]]&lt;br /&gt;
|[[Mario Land]]&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mega Air Man]]&lt;br /&gt;
|[[Mario Land]]&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ronrez]]&lt;br /&gt;
|[[Swiss Hotel]]&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Toad Man|Toad Man Revenge]]&lt;br /&gt;
|[[Hardcore Parkour]]&lt;br /&gt;
|[[Super Arrow]] / [[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Volt Man|Volt Man MK2]]&lt;br /&gt;
|[[Nightwalk Castle]]&lt;br /&gt;
|[[Grab Buster]] / [[Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Absolute Zero]]&lt;br /&gt;
|[[Null &amp;amp; Void]]&lt;br /&gt;
|[[Triple Blade]] (1) / [[Wheel Cutter]] (2) / [[Slash Claw]] (3) // None (4)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cheat Mode Bosses===&lt;br /&gt;
These are bosses which are only found using the Surprise Bosses [[Cheat Mode|cheat]].&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[Pink Toad Man]]&lt;br /&gt;
|[[Wheel Cutter]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Make a Good Mega Man Level 2]]&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Contest_Weapon_Data&amp;diff=1870</id>
		<title>Contest Weapon Data</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Contest_Weapon_Data&amp;diff=1870"/>
				<updated>2017-12-13T00:52:34Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Alternate weapons, alter weapons for short, are a feature added in ''[[Make a Good Mega Man Level 2]]''. They are, with one exception, special weapons and utilities that belong to the fanmade Robot Masters seen in various levels throughout the contest. &lt;br /&gt;
&lt;br /&gt;
== Unlocking == &lt;br /&gt;
&lt;br /&gt;
Alternate weapons are unlocked by talking to Knight Man at the [[Chateau Chevaleresque]] upon having at least 170 Noble Nickels. He informs you about their use and gives you the ability to use them, along with the [[Alter Man]] [[Costumes|costume]]. &lt;br /&gt;
&lt;br /&gt;
To use them, press the fire button on the weapons select screen while wearing the appropriate costume. The costumes that can use alternate weapons are as follows: Mega Man (default), Super Saiyan Mega Man, Hair, Roll, Bass, Proto Man, Cut Man, Alter Man, Mega?, CX, and Zero, along with certain [[Custom Costumes]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== List ==&lt;br /&gt;
&lt;br /&gt;
The Alternate weapons, when selected, replaces the standard 8 special weapons as well as Super Arrow and Wire Adapter. &lt;br /&gt;
&lt;br /&gt;
* [[Hornet Chaser]] is replaced with [[Haunt Pumpkin]]&lt;br /&gt;
* [[Jewel Satellite]] is replaced with [[Badge Barrier]]&lt;br /&gt;
* [[Grab Buster]] is replaced with [[Neapolitan Bomb]]&lt;br /&gt;
* [[Triple Blade]] is replaced with [[Truffle Cluster]]&lt;br /&gt;
* [[Flash Stopper]] is replaced with [[Cyber Distorter]]&lt;br /&gt;
* [[Slash Claw]] is replaced with [[Force Beam]]&lt;br /&gt;
* [[Wheel Cutter]] is replaced with [[Hazard Trapper]]&lt;br /&gt;
* [[Sakugarne]] is replaced with [[Match Blast]]&lt;br /&gt;
* [[Wire Adapter]] is replaced with [[Chomp Claw]]&lt;br /&gt;
* [[Super Arrow]] is replaced with [[Carry]], sporting the color palette of [[Boil Man (boss)|Boil Man]].&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
Plans for an alternate weapon for almost every Robot Master in the contest were submitted before the list was trimmed and modified to suit the same archetypes as the default set of weapons.  This was done primarily for the sake of [[Cut Content|the scrapped Tier X level, Alter Man's Revenge]].&lt;br /&gt;
&lt;br /&gt;
An alternate weapon uses the same ammo count as its corresponding weapon. It also faces the same restrictions restrictions that are placed on the normal weapons for levels. For example, the only alternate weapon that can be used in [[Quirky Unconsistent Incomprehensible Nonsensical Track]] is Force Beam, due to it restricting all but Slash Claw. &lt;br /&gt;
&lt;br /&gt;
Weakness calculations for the alternate weapons are the same as they are for their corresponding normal weapon (for example, [[Milk]] takes the same amount of damage from Neapolitan Bomb as he would take from the Grab Buster).   [[Carry]] is the exception to this, as it cannot damage enemies. &lt;br /&gt;
&lt;br /&gt;
[[Destroyable Blocks]] are changed when Mega Man switches to the alternate set. They take on new sprites matching the alternate weapon corresponding to their corresponding normal weapon (Jewel Blocks will be replaced with Badge Blocks, for example). If Mega Man switches back to the default set, the blocks will also return to their default appearance. &lt;br /&gt;
&lt;br /&gt;
Switching to alternate weapons at any point during a playthrough of a stage forces you into an alternate leaderboard for speed runs, aptly named the &amp;quot;Alter Run&amp;quot; (or a cheat run if you're using those as well). This prevents you from registering times for normal, perfect, no-damage, buster-only, and no-death runs; however, they do not prevent you from clearing the [[Challenges]] for beating stages without taking damage.&lt;br /&gt;
&lt;br /&gt;
Alternate weapons cannot be used in [[Escape Sequence]], [[Inner Sanctum]] or while you are transformed into another Robot Master in [[Reality Core]] or [[Identity Crisis]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Chateau_Chevaleresque&amp;diff=1859</id>
		<title>Chateau Chevaleresque</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Chateau_Chevaleresque&amp;diff=1859"/>
				<updated>2017-12-11T22:04:31Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: /* Beer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Chateau.PNG|thumb|right|250px|Outside the Chateau]]&lt;br /&gt;
&lt;br /&gt;
Chateau Chevaleresque is a pub owned by Knight Man that appears in ''[[Make a Good Mega Man Level 2]]''. It is one of the central locations in the game, being an area where the player can get rewards in exchange for [[Noble Nickel]]s they have collected. It also serves as the equivalent to the [[Dr. Light's Lab|attic]] from the first game, being a place where many NPCs show up as Energy Elements are collected. The [[Zero|cloaked figure]] is first met here in a required cutscene.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
=== Knight Man ===&lt;br /&gt;
&lt;br /&gt;
Knight Man will give you bonuses whenever you talk to him after reaching a certain amount of Noble Nickels. He can also be fought after collecting all 220 Nickels. &lt;br /&gt;
&lt;br /&gt;
=== Beer ===&lt;br /&gt;
&lt;br /&gt;
Beer is located next to the bar and is a reward for 30 Nickels. Touching it distorts your vision until you enter the pause menu. Beating a level with this effect is needed for a [[Challenge Tent|Challenge]].&lt;br /&gt;
&lt;br /&gt;
=== Super Mode ===&lt;br /&gt;
After handing all 220 Noble Nickels to [[Knight Man]] and defeating him in battle, Super Mode can be accessed from his bar. It is activated and deactivated by touching the Noble Nickel floating above the bar.  Super Mode allows the player to toggle free-range flight by tapping the jump button in the air, removes the projectile limit for all special weapons, increases the power of your charged shot (Uncharged shots become half-charged shots, half-charged shots become fully charged shots, and the fully charged shot now explodes out in every direction), and reskins [[Jewel Satellite]] to resemble the Chaos Emeralds from the ''Sonic the Hedgehog'' series.&lt;br /&gt;
&lt;br /&gt;
=== Crystal Man ===&lt;br /&gt;
&lt;br /&gt;
Crystal Man is located in the basement. Paying him 20 bolts will cause him to give you a hint about the location of a Noble Nickel you do not have.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
* Bomb Man&lt;br /&gt;
* Yoku Man&lt;br /&gt;
* Storm Man&lt;br /&gt;
* Magic Man&lt;br /&gt;
* Freeze Man&lt;br /&gt;
* Compass Man&lt;br /&gt;
* Shade Man&lt;br /&gt;
* Knight Man&lt;br /&gt;
* Glue Man&lt;br /&gt;
* Grenade Man&lt;br /&gt;
* Crystal Man&lt;br /&gt;
* Nitro Man&lt;br /&gt;
* Shameless Plug Man&lt;br /&gt;
* Hyper Storm H&lt;br /&gt;
* [[Milk]] (after beating it)&lt;br /&gt;
* [[Ombuds Man]] (after beating him)&lt;br /&gt;
* [[Door Man]] (after beating him)&lt;br /&gt;
* [[Scorch Man]] (Sunrise, after beating him)&lt;br /&gt;
* [[Future]] (after beating him)&lt;br /&gt;
* [[Butter Nezumi]] (after beating him)&lt;br /&gt;
* [[Zero| Cloaked Figure]] (only before obtaining a few energy elements)&lt;br /&gt;
&lt;br /&gt;
More NPCs start appearing the further you progress in the game.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* [[Cheat Man]], [[Scorch Man]] (Zook Hero Z), [[Jet Man]] and [[Lord Elewoofro]] are the only tier bosses to never appear in the Chateau. Zook Hero Scorch Man appears in Tier 7, while Cheat Man appears next to the lab once you get 100% to give you [[Cheat Mode]]. Jet Man and Elewoofro do not appear anywhere outside their boss rooms.&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Chateau_Chevaleresque&amp;diff=1858</id>
		<title>Chateau Chevaleresque</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Chateau_Chevaleresque&amp;diff=1858"/>
				<updated>2017-12-11T21:59:37Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Chateau.PNG|thumb|right|250px|Outside the Chateau]]&lt;br /&gt;
&lt;br /&gt;
Chateau Chevaleresque is a pub owned by Knight Man that appears in ''[[Make a Good Mega Man Level 2]]''. It is one of the central locations in the game, being an area where the player can get rewards in exchange for [[Noble Nickel]]s they have collected. It also serves as the equivalent to the [[Dr. Light's Lab|attic]] from the first game, being a place where many NPCs show up as Energy Elements are collected. The [[Zero|cloaked figure]] is first met here in a required cutscene.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
=== Knight Man ===&lt;br /&gt;
&lt;br /&gt;
Knight Man will give you bonuses whenever you talk to him after reaching a certain amount of Noble Nickels. He can also be fought after collecting all 220 Nickels. &lt;br /&gt;
&lt;br /&gt;
=== Beer ===&lt;br /&gt;
&lt;br /&gt;
Beer is located next to the bar and is a reward for 30 Nickels. Touching it distorts your vision until you enter the pause menu. Beating a level with this effect is needed for a [[Challenges|Challenge]].&lt;br /&gt;
&lt;br /&gt;
=== Super Mode ===&lt;br /&gt;
After handing all 220 Noble Nickels to [[Knight Man]] and defeating him in battle, Super Mode can be accessed from his bar. It is activated and deactivated by touching the Noble Nickel floating above the bar.  Super Mode allows the player to toggle free-range flight by tapping the jump button in the air, removes the projectile limit for all special weapons, increases the power of your charged shot (Uncharged shots become half-charged shots, half-charged shots become fully charged shots, and the fully charged shot now explodes out in every direction), and reskins [[Jewel Satellite]] to resemble the Chaos Emeralds from the ''Sonic the Hedgehog'' series.&lt;br /&gt;
&lt;br /&gt;
=== Crystal Man ===&lt;br /&gt;
&lt;br /&gt;
Crystal Man is located in the basement. Paying him 20 bolts will cause him to give you a hint about the location of a Noble Nickel you do not have.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
* Bomb Man&lt;br /&gt;
* Yoku Man&lt;br /&gt;
* Storm Man&lt;br /&gt;
* Magic Man&lt;br /&gt;
* Freeze Man&lt;br /&gt;
* Compass Man&lt;br /&gt;
* Shade Man&lt;br /&gt;
* Knight Man&lt;br /&gt;
* Glue Man&lt;br /&gt;
* Grenade Man&lt;br /&gt;
* Crystal Man&lt;br /&gt;
* Nitro Man&lt;br /&gt;
* Shameless Plug Man&lt;br /&gt;
* Hyper Storm H&lt;br /&gt;
* [[Milk]] (after beating it)&lt;br /&gt;
* [[Ombuds Man]] (after beating him)&lt;br /&gt;
* [[Door Man]] (after beating him)&lt;br /&gt;
* [[Scorch Man]] (Sunrise, after beating him)&lt;br /&gt;
* [[Future]] (after beating him)&lt;br /&gt;
* [[Butter Nezumi]] (after beating him)&lt;br /&gt;
* [[Zero| Cloaked Figure]] (only before obtaining a few energy elements)&lt;br /&gt;
&lt;br /&gt;
More NPCs start appearing the further you progress in the game.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* [[Cheat Man]], [[Scorch Man]] (Zook Hero Z), [[Jet Man]] and [[Lord Elewoofro]] are the only tier bosses to never appear in the Chateau. Zook Hero Scorch Man appears in Tier 7, while Cheat Man appears next to the lab once you get 100% to give you [[Cheat Mode]]. Jet Man and Elewoofro do not appear anywhere outside their boss rooms.&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Cut_Content&amp;diff=1857</id>
		<title>Cut Content</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Cut_Content&amp;diff=1857"/>
				<updated>2017-12-11T21:55:46Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: /* Differences between results stream and public release */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Creating video games is a long and hard process, and some things are bound to end up being left on the cutting room floor, especially when there's a deadline to be met. Make A Good Mega Man Level series is no exception, and many things had to be cut for time.&lt;br /&gt;
&lt;br /&gt;
== Make A Good Mega Man Level ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Individual Stages ===&lt;br /&gt;
* [[Citadel Basement]] was planned to have a boss called &amp;quot;Rail Hunter&amp;quot;. This had to be scrapped due to time. &lt;br /&gt;
&lt;br /&gt;
=== Other Cut Content ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Make A Good Mega Man Level 2 ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Differences between results stream and public release===&lt;br /&gt;
On May of 2017 [[Flashman85]] was given an incomplete version of the game in order to announce the results and show off the levels via livestream. This incomplete version resembled the completed version for the most part, but still had a lot of noticeable differences. &lt;br /&gt;
&lt;br /&gt;
Content not in the results stream but added afterwards (such as the Clown Man NPC) should not be noted on this page. This is cut content, not added content.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* The battle with [[Scorch Man]] had the Scorch Man from Mega Man Eternal, as well as the one from Mega Man Sunrise. Furthermore, two other Robot Masters from Mega Man Eternal appeared as NPCs. Jolt Man could be found in [[Chateau Chevaleresque]] while Illusion Man could be found in [[Tier 5 (MaGMML2)|Tier 5]]. Following objections of Eternal's creator, Scorch Man was replaced with Scorch Man from Zook Hero Z, Jolt Man was replaced with Storm Man, while Illusion Man was just removed completely.&lt;br /&gt;
* The first tier's hub was originally green colored.&lt;br /&gt;
* Bad Scissors Day Cut Man unlocked for giving Knight Man enough Nickels. In the public release, he's unlocked from completing Escape Sequence while Doropie, Hair, Rokko Chan, Mega Man?, and Rockman CX are unlocked from Knight Man.&lt;br /&gt;
* The Mega Buster upgrade costed less. This was changed due it being deemed too powerful for its price at the time.&lt;br /&gt;
* Pepsi Man, instead of being the licensed character, was instead Pepsi Man from ''Mega Man FU: The Dankest Meme''. This was changed later when the devs decided they did not want to reference unreleased fan games. ''Mega Man FU'' was later cancelled.&lt;br /&gt;
&lt;br /&gt;
===Individual Stages ===&lt;br /&gt;
* RedBlupi stated there were a few things he wanted to implement in [[Cyber Man (Stage)|Cyber Man]] but couldn't due to the deadline. He wanted to implement a bonus stage similar to the one in ''Mega Man Final 3'', and he wanted to give [[Cyber Man]] an attack where he turns giant and tries to crush Mega Man with his fists.&lt;br /&gt;
* [[Inner Sanctum]]'s original name was &amp;quot;Throne Gate&amp;quot;. &lt;br /&gt;
** A pink [[Toad Man]] was originally going to be a miniboss in this stage, along with [[Gravity Man]]. It would only be able to be damaged by [[Wheel Cutter]]. This Toad Man can still appear with the Surprise Bosses [[Cheat Mode|cheat]] on. &lt;br /&gt;
* As stated at the end of the level, Shovel Knight was planned to be the boss of [[Shovel Knight|his titular level]]. This wasn't implemented due to the creator &amp;quot;had to prioritize other things in [their] life at the moment&amp;quot;.&lt;br /&gt;
* [[MegaLondo]] was originally conceived as a ''Castlevania'' stage with a Wily Dracula as the boss. Lambda stated that time restraints caused him to scrap that boss and he changed it to a ''Dark Souls'' themed level.&lt;br /&gt;
* [[Bouncy Castle]]'s original name was &amp;quot;Bouncy Calamity&amp;quot; during submission, but it was misnamed after the level was inserted.&lt;br /&gt;
** Additionally, when the level was in development, the bouncing effect used to be constant and more intense instead of occurring in set periods, this was changed as several people became nauseous when an initial beta of the level was offered for testing.&lt;br /&gt;
&lt;br /&gt;
====Other cut content from the game====&lt;br /&gt;
* Originally, [[Match Blast]] was to be themed after Boil Man. While this was changed, the color palette was reused for [[Carry]].&lt;br /&gt;
* There was planned to be a level where you play as [[Alter Man]], called Alter Man's Revenge. This would involve him fighting other Robot Masters and gaining their weapons, which would be how the player would unlock them in-game. Shinryu scrapped this due to time.&lt;br /&gt;
* Another planned way to unlock the alternate weapon set would be upon completion of the Pit of Pits. This was deemed too challenging, thus its now just a reward for Noble Nickels. &lt;br /&gt;
* Ryu and Duo were planned to be costumes, though were scrapped for time and not having all the sprites needed.&lt;br /&gt;
* A Chimerabot combining [[Haunt Man (Boss)|Haunt Man]] with Launch Man and Shuttle Man was planned, but the code was deemed too complex to work with. This was replaced with the Chimerabot that combines Joe Man and Bond Man.&lt;br /&gt;
* Rail Hunter was planned to be a statue boss, though this was scrapped. The statue that would have accessed this boss still remains in the Tier 10 hub.&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Contest_Weapon_Data&amp;diff=1855</id>
		<title>Contest Weapon Data</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Contest_Weapon_Data&amp;diff=1855"/>
				<updated>2017-12-11T20:37:14Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Alternate weapons, alter weapons for short, are a feature added in ''[[Make A Good Mega Man Level 2]]''. They are, with one exception, special weapons and utilities that belong to the bosses of certain stages. &lt;br /&gt;
&lt;br /&gt;
== Unlocking == &lt;br /&gt;
&lt;br /&gt;
Alternate weapons are unlocked by talking to Knight Man at the [[Chateau Chevaleresque]] upon having at least 170 Noble Nickels. He informs you about their use and gives you the ability to use them, along with the [[Alter Man]] [[Costumes|costume]]. &lt;br /&gt;
&lt;br /&gt;
To use them, press the fire button on the weapons select screen while wearing the appropriate costume. The costumes that can use alternate weapons are as follows: Mega Man (default), Super Saiyan Mega Man, Hair, Roll, Bass, Proto Man, Cut Man, Alter Man, Mega?, CX, and Zero, along with certain [[Custom Costumes]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== List ==&lt;br /&gt;
&lt;br /&gt;
The Alternate weapons, when selected, replaces the standard 8 special weapons as well as Super Arrow and Wire Adapter. &lt;br /&gt;
&lt;br /&gt;
* [[Hornet Chaser]] is replaced with [[Haunt Pumpkin]]&lt;br /&gt;
* [[Jewel Satellite]] is replaced with [[Badge Barrier]]&lt;br /&gt;
* [[Grab Buster]] is replaced with [[Neapolitan Bomb]]&lt;br /&gt;
* [[Triple Blade]] is replaced with [[Truffle Cluster]]&lt;br /&gt;
* [[Flash Stopper]] is replaced with [[Cyber Distorter]]&lt;br /&gt;
* [[Slash Claw]] is replaced with [[Force Beam]]&lt;br /&gt;
* [[Wheel Cutter]] is replaced with [[Hazard Trapper]]&lt;br /&gt;
* [[Sakugarne]] is replaced with [[Match Blast]]&lt;br /&gt;
* [[Wire Adapter]] is replaced with [[Chomp Claw]]&lt;br /&gt;
* [[Super Arrow]] is replaced with [[Carry]], sporting the color palette of [[Boil Man (boss)|Boil Man]].&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
Plans for an alternate weapon for almost every Robot Master in the contest were submitted before the list was trimmed and modified to suit the same archetypes as the default set of weapons.  This was done primarily for the sake of [[Cut Content|the scrapped Tier X level, Alter Man's Revenge]].&lt;br /&gt;
&lt;br /&gt;
An alternate weapon uses the same ammo count as its corresponding weapon. It also faces the same restrictions restrictions that are placed on the normal weapons for levels. For example, the only alternate weapon that can be used in [[Quirky Unconsistent Incomprehensible Nonsensical Track]] is Force Beam, due to it restricting all but Slash Claw. &lt;br /&gt;
&lt;br /&gt;
Weakness calculations for the alternate weapons are the same as they are for their corresponding normal weapon (for example, [[Milk]] takes the same amount of damage from Neapolitan Bomb as he would take from the Grab Buster).   [[Carry]] is the exception to this, as it cannot damage enemies. &lt;br /&gt;
&lt;br /&gt;
[[Destroyable Blocks]] are changed when Mega Man switches to the alternate set. They take on new sprites matching the alternate weapon corresponding to their corresponding normal weapon (Jewel Blocks will be replaced with Badge Blocks, for example). If Mega Man switches back to the default set, the blocks will also return to their default appearance. &lt;br /&gt;
&lt;br /&gt;
Switching to alternate weapons at any point during a playthrough of a stage forces you into an alternate leaderboard for speed runs, aptly named the &amp;quot;Alter Run&amp;quot; (or a cheat run if you're using those as well). This prevents you from registering times for normal, perfect, no-damage, buster-only, and no-death runs; however, they do not prevent you from clearing the [[Challenges]] for beating stages without taking damage.&lt;br /&gt;
&lt;br /&gt;
Alternate weapons cannot be used in [[Escape Sequence]], [[Inner Sanctum]] or while you are transformed into another Robot Master in [[Reality Core]] or [[Identity Crisis]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Custom_Costumes&amp;diff=1824</id>
		<title>Custom Costumes</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Custom_Costumes&amp;diff=1824"/>
				<updated>2017-12-10T06:40:37Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Custom Costumes''' are optional [[Costumes]] that are created by the MaGMML Community for [[Make a Good Mega Man Level 2]]. These costumes are not included in the main game but can be downloaded and added to the shop.  Custom Costumes are unlocked after collecting 100 Noble Nickels.&lt;br /&gt;
&lt;br /&gt;
==How to Add a Custom Costume==&lt;br /&gt;
1. In the MaGMML2 game folder, locate the &amp;quot;skins&amp;quot; folder. If this folder doesn't exist, you can create it yourself, or go into the skin select menu in game (it’s Roll's mirror in the costume shop).&lt;br /&gt;
&lt;br /&gt;
2. Click on the file to download the costume you'd like to use.&lt;br /&gt;
&lt;br /&gt;
3. Place the file into the skins folder.&lt;br /&gt;
&lt;br /&gt;
4. Head into Roll's costume shop and press up in front of the mirror, you should see your skin listed in the menu!&lt;br /&gt;
&lt;br /&gt;
==List of Costumes==&lt;br /&gt;
===Mega Man Series Costumes===&lt;br /&gt;
&amp;lt;!--Nothing should go here. This is an encompassing descriptor for the Mega Man section.  Please put skins under their respective series---&amp;gt;&lt;br /&gt;
====Mega Man (Classic) Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MegamanBBaPeview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/f/f0/Megaman_Bad_Box_Art.png BBA Mega Man]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Fabián'''&lt;br /&gt;
| Bad Box Art Mega Man.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Duo.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389246085694226434/Duo.png Duo]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| Duo from ''Mega Man 8''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Fan-(MM_Strategy)-Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/3/30/Fan-%28MM-Strategy%29.png Fan]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''geno2925, DragonFaku'''&lt;br /&gt;
| Fan from Rockman Strategy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Guts.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389243392086900738/Guts_Man.png Guts Man]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Rbade'''&lt;br /&gt;
| Guts Man from ''Mega Man''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:R-SHADOW.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/f/f2/Rockman_Shadow.png Rockman Shadow]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''geno2925, DragonFaku'''&lt;br /&gt;
| R-Shadow from ''Rockman &amp;amp; Forte: Mirai kara no Chōsensha''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Quick_Man_Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/7/71/Quick_Man.png Quick Man]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Beed28, Fabián'''&lt;br /&gt;
| Quick Man from ''Mega Man 2''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Toad_Man_Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/0/02/Toad_Man_Costume.png Toad Man]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Fabián'''&lt;br /&gt;
| Toad Man from ''Mega Man 4''.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mega Man X Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:X-Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/370390343650115585/X.png Mega Man X]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rhythm'''&lt;br /&gt;
| X sprite based on Capcom's 30th Anniversary poster.&lt;br /&gt;
|}&lt;br /&gt;
====Mega Man ZX Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Model_a_preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/4/4a/Model_a.png Model A]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade, Csketch, Fabián'''&lt;br /&gt;
| Model a Biometal from ''Mega Man ZX Advent''.&lt;br /&gt;
|}&lt;br /&gt;
====Mega Man Fanon Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bob.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/375423474765791247/Bob.png Bob Anderson]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| Antagonist from ''Bob and George''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Cardinal_Man.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/388720251862515724/Cardinal_Man.png Cardinal Man]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| Hypothetical boss from [[Cardinal Man|the ''MaGMML2'' level of the same name]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:ChaosRokko.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389119284590149652/Chaos_Rokko.png Chaos Rokko]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| A dark recolor of Rokko Chan that can use alter weapons.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Constancy.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/366289798320881664/Constancy_Rockman.png Constancy Rockman]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| Recolor of Mega Man, based on the ROM hack ''Rockman no Constancy''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Dragon Man Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/7/7e/Dragon_Man.png Dragon Man]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Nitro Striker, JUN0TheF0X'''&lt;br /&gt;
| Protagonist from the Rockman 7 FC sprite-hack, ''REVENGE!!''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Eldritchman.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/386935131405025280/Eldritch_Man.png Eldritch Man]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade, E-Clare'''&lt;br /&gt;
| H̴̷̸̨m̵̸̡̢͞.̴̢͢͢.͠͏̀.̴̵ ̸N̷̛͜͝o͜͏̵͡͝t̡̕͟ ̴͡r̨̀e͡a̸̸̡͢l̸͟͝͞ĺ̡̢͟͟y͘͡ ̵̸̧̛́t̵́͠͞o͢͡͏͞͡ ̷͜͢b̶e̶̛ ̵̴́͢h҉̸̀̕o̧̧͢͟͡n̷̨͞e̵̡͘͜ş̸͡͝t̶҉̛.̀̕͡&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:The Fastest Thing at Being an Asshole.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389241809538252831/Fastest_Thing_At_Being_An_Asshole.png The Fastest Thing at Being an Asshole]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Rbade'''&lt;br /&gt;
| Quick Man from ''megamanspritecomic''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:George.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/375649609739010048/George.png George Anderson]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Rbade'''&lt;br /&gt;
| Protagonist from ''Bob and George''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Invisibleman.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389244190334386179/Invisible_Man.png Invisible Man]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Rbade'''&lt;br /&gt;
| A skin that is invisible.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Legga.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/388543676671852546/Leggaman.png Legga Man]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Rbade'''&lt;br /&gt;
| A very strange multi-armed Mega Man edit.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MegaPonyPreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/8/82/MegaPonySkin.png Mega Pony]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''CHAOS_FANTAZY'''&lt;br /&gt;
| The eponymous (Get it?) protagonist of the ''Mega Man''/''MLP:  Friendship is Magic'' crossover fangame.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:megasprite.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389247408103751682/megaman.png megaman]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist of ''megamanspritecomic''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MaGMML2-Milk-Sprite.png|30px]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/9/92/Milk.png Milk]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Beed28'''&lt;br /&gt;
|[[Milk]] from ''Mega Man: Square Root of Negative One''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MaGMML2-S-Milk-Sprite.png|30px]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/4/4c/Strawberry_Milk.png Strawberry Milk]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Beed28'''&lt;br /&gt;
| Milk's powered up form exclusive to ''MaGMML2''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Quarantine Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/379454258996576258/Quarantine_Woman.png Quarantine Woman]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Some Loser'''&lt;br /&gt;
| ''MaGMML2''-exclusive character from [[Quarantine Woman (stage)|the level of the same name]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Ran.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389251867764457482/Ran_Cossack.png Ran Cossack]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade, boberatu, Ran Cossack'''&lt;br /&gt;
| Commie-bot from ''Bob and George'' and some of its subcomics..&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:ResetManPreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/376197562824130564/Reset_Man.png Reset Man]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| Flawed prototype from the fan-comic ''MS Paint Masterpieces''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:RhythmPreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/215987035058470912/385800200490450947/Rhythm.png Rhythm]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rhythm, MegaVile'''&lt;br /&gt;
| Antagonist from sprite comic ''Bass Comic Adventures''.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other Series Costumes===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Arthur.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389108020736425985/Arthur.png Sir Arthur]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist of ''Ghosts and Goblins''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Astro_Boy.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/367508426814783488/Astro_Boy.png Astro Boy]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The titular protagonist of ''Astro Boy''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Black_Mage.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/375846325998321674/Black_Mage.png Black Mage]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| One of the classes from ''Final Fantasy'', with references to the webcomic ''8-bit Theater''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:BRS.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389111769169395713/Black_Rock_Shooter.png Black Rock Shooter]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The titular character from ''Black Rock Shooter''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Cirno_preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/7/70/Cirno.png Cirno]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Fabián'''&lt;br /&gt;
| Stage 2 boss from ''Touhou 6: Embodiment of Scarlet Devil''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:cream_prev.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://drive.google.com/open?id=0B3ms6bA5tuiuaTYyb2xxaHNiYjg Cream]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''[[Zatsupachi]]'''&lt;br /&gt;
| A character from Zatsupachi's Cutezome Mythos.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:CupheadSkinPreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://i.imgur.com/1t1r0XT.png Cuphead]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''[[Cruise Elroy]]'''&lt;br /&gt;
| Titular protagonist of indie action platformer ''Cuphead''.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Django.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/368410015205425153/Django.png Django]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist of ''Boktai: The Sun is in Your Hand''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Mario.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389245423862415360/Mario.png Mario]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| For when you need Mario to kill Knight Man but Chateau Chevelresque keeps killing you in Mario Mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Konatan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389246585617514499/Mega_Kona-tan.png Mega Kona-tan]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist from ''Lucky Star'', appearing the way she did in ''Lucky Star: Net Idol Meister''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Miku.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389248734963302422/Miku.png Hatsune Miku]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The seventh ''Vocaloid''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bigboss-sprite.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://drive.google.com/open?id=0BwvnrMrs2OdfV0pINVBVVmthdk0 Naked Snake]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''[[Lizardcommando]]'''&lt;br /&gt;
| The main hero from ''Metal Gear Solid 3: Snake Eater''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Casshern.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389249997947797515/Neo_Human_Casshern.png Neo Human Casshern]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The titular protagonist of ''Neo Human Casshern''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:JustPachy.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/f/f8/Pachy.png Patchouli]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Pachy'''&lt;br /&gt;
| Stage 4 boss from ''Touhou 6: Embodiment of Scarlet Devil''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Pulseman.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389250935710285825/Pulseman.png Pulseman]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade, N64Mario84'''&lt;br /&gt;
| The hero of ''Pulseman''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Ryu.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/371778676230193154/Ryu.png Ryu]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| One of the protagonists of ''Street Fighter''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Samus.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/371664388282777610/Samus.png Samus Aran]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist of ''Metroid''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Shantae.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/371790950005211146/Shantae.png Shantae]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The main hero of ''Shantae''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Tia.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389253151779454981/Spiritia.png Spiritia Rosenburg]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade, SuperJustinBros'''&lt;br /&gt;
| The main hero of the first ''Rosenkreuzstilette'' game.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Kid.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389254591956516874/The_Kid.png The Kid]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist of ''I Wanna Be The Guy'', before he acquired the Large Gun.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Rocman.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/371485135679258624/Thunder_Blast_Man.png Thunder Blast Man]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist of ''Rocman X''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:VIVIT.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389256040429912085/VIVIT.png VIVIT]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist of ''Touhou'''s sister series, ''Seihou Project''.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[https://docs.google.com/document/d/1XFy-vjfmO0gzZLWvASIFhgTiEmlTAlhYvauYFUw85CU/edit Custom Costumes Tutorial]&lt;br /&gt;
*[https://drive.google.com/open?id=0B4_v79W7qhZQVG9MYkJKTTVpY1U Costume Setup Sheet]&lt;br /&gt;
*[https://drive.google.com/open?id=0B4_v79W7qhZQdTc3Q19MRThaZkk Costume Template]&lt;br /&gt;
*[http://magmmlcontest.com/wiki/images/a/ad/Custom_Skin_Alter.png Costume Template (Alter Compatible)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Costume]]&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:MegaPonySkin.png&amp;diff=1823</id>
		<title>File:MegaPonySkin.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:MegaPonySkin.png&amp;diff=1823"/>
				<updated>2017-12-10T06:37:58Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:MegaPonyPreview.png&amp;diff=1822</id>
		<title>File:MegaPonyPreview.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:MegaPonyPreview.png&amp;diff=1822"/>
				<updated>2017-12-10T06:37:42Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Custom_Costumes&amp;diff=1776</id>
		<title>Custom Costumes</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Custom_Costumes&amp;diff=1776"/>
				<updated>2017-12-09T10:05:12Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: /* Other Series Costumes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Custom Costumes''' are optional [[Costumes]] that are created by the MaGMML Community for [[Make a Good Mega Man Level 2]]. These costumes are not included in the main game but can be downloaded and added to the shop.  Custom Costumes are unlocked after collecting 100 Noble Nickels.&lt;br /&gt;
&lt;br /&gt;
==How to Add a Custom Costume==&lt;br /&gt;
1. In the MaGMML2 game folder, locate the &amp;quot;skins&amp;quot; folder. If this folder doesn't exist, you can create it yourself, or go into the skin select menu in game (it’s Roll's mirror in the costume shop).&lt;br /&gt;
&lt;br /&gt;
2. Click on the file to download the costume you'd like to use.&lt;br /&gt;
&lt;br /&gt;
3. Place the file into the skins folder.&lt;br /&gt;
&lt;br /&gt;
4. Head into Roll's costume shop and press up in front of the mirror, you should see your skin listed in the menu!&lt;br /&gt;
&lt;br /&gt;
==List of Costumes==&lt;br /&gt;
===Mega Man Series Costumes===&lt;br /&gt;
&amp;lt;!--Nothing should go here. This is an encompassing descriptor for the Mega Man section.  Please put skins under their respective series---&amp;gt;&lt;br /&gt;
====Mega Man (Classic) Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MegamanBBaPeview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/f/f0/Megaman_Bad_Box_Art.png BBA Mega Man]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Fabián'''&lt;br /&gt;
| Bad Box Art Mega Man.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Fan-(MM_Strategy)-Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/3/30/Fan-%28MM-Strategy%29.png Fan]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''geno2925, DragonFaku'''&lt;br /&gt;
| Fan from Rockman Strategy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:R-SHADOW.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/f/f2/Rockman_Shadow.png Rockman Shadow]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''geno2925, DragonFaku'''&lt;br /&gt;
| R-Shadow from ''Rockman &amp;amp; Forte: Mirai kara no Chōsensha''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Quick_Man_Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/7/71/Quick_Man.png Quick Man]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Beed28, Fabián'''&lt;br /&gt;
| Quick Man from ''Mega Man 2''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Toad_Man_Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/0/02/Toad_Man_Costume.png Toad Man]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Fabián'''&lt;br /&gt;
| Toad Man from ''Mega Man 4''.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mega Man X Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:X-Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/370390343650115585/X.png Mega Man X]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rhythm'''&lt;br /&gt;
| X sprite based on Capcom's 30th Anniversary poster.&lt;br /&gt;
|}&lt;br /&gt;
====Mega Man ZX Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Model_a_preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/4/4a/Model_a.png Model A]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade, Csketch, Fabián'''&lt;br /&gt;
| Model a Biometal from ''Mega Man ZX Advent''.&lt;br /&gt;
|}&lt;br /&gt;
====Mega Man Fanon Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Dragon Man Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/7/7e/Dragon_Man.png Dragon Man]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Nitro Striker, JUN0TheF0X'''&lt;br /&gt;
| Protagonist from the Rockman 7 FC sprite-hack, ''REVENGE!!''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MaGMML2-Milk-Sprite.png|30px]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/9/92/Milk.png Milk]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Beed28'''&lt;br /&gt;
|[[Milk]] from ''Mega Man: Square Root of Negative One''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MaGMML2-S-Milk-Sprite.png|30px]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/4/4c/Strawberry_Milk.png Strawberry Milk]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Beed28'''&lt;br /&gt;
| Milk's powered up form exclusive to ''MaGMML2''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Quarantine Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/379454258996576258/Quarantine_Woman.png Quarantine Woman]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Some Loser'''&lt;br /&gt;
| MaGMML2-exclusive character from [[Quarantine Woman (stage)|the level of the same name]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:ResetManPreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/376197562824130564/Reset_Man.png Reset Man]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| Flawed prototype from the fan-comic MS Paint Masterpieces.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:RhythmPreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/215987035058470912/385800200490450947/Rhythm.png Rhythm]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rhythm, MegaVile'''&lt;br /&gt;
| Antagonist from sprite comic ''Bass Comic Adventures''.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other Series Costumes===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Cirno_preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/7/70/Cirno.png Cirno]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Fabián'''&lt;br /&gt;
| Stage 2 boss from ''Touhou 6: Embodiment of Scarlet Devil''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:cream_prev.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://drive.google.com/open?id=0B3ms6bA5tuiuaTYyb2xxaHNiYjg Cream]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''[[Zatsupachi]]'''&lt;br /&gt;
| A character from Zatsupachi's Cutezome Mythos.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:CupheadSkinPreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://i.imgur.com/1t1r0XT.png Cuphead]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''[[Cruise Elroy]]'''&lt;br /&gt;
| Titular protagonist of indie action platformer ''Cuphead''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bigboss-sprite.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://drive.google.com/open?id=0BwvnrMrs2OdfV0pINVBVVmthdk0 Naked Snake]&lt;br /&gt;
| ✘&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''[[Lizardcommando]]'''&lt;br /&gt;
| The main hero from ''Metal Gear Solid 3: Snake Eater''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:JustPachy.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/f/f8/Pachy.png Patchouli]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Pachy'''&lt;br /&gt;
| Stage 4 boss from ''Touhou 6: Embodiment of Scarlet Devil''.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[https://docs.google.com/document/d/1XFy-vjfmO0gzZLWvASIFhgTiEmlTAlhYvauYFUw85CU/edit Custom Costumes Tutorial]&lt;br /&gt;
*[https://drive.google.com/open?id=0B4_v79W7qhZQVG9MYkJKTTVpY1U Costume Setup Sheet]&lt;br /&gt;
*[https://drive.google.com/open?id=0B4_v79W7qhZQdTc3Q19MRThaZkk Costume Template]&lt;br /&gt;
*[http://magmmlcontest.com/wiki/images/a/ad/Custom_Skin_Alter.png Costume Template (Alter Compatible)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Costume]]&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Universe_City_V&amp;diff=1773</id>
		<title>Universe City V</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Universe_City_V&amp;diff=1773"/>
				<updated>2017-12-08T22:23:44Z</updated>
		
		<summary type="html">&lt;p&gt;CHAOS-FANTAZY: Forgot about the New Shotman.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LevelInfoAlt&lt;br /&gt;
|align= right&lt;br /&gt;
&amp;lt;!-- ===========Info============== --&amp;gt;&lt;br /&gt;
|title= Universe City V&lt;br /&gt;
|image= &amp;lt;!-- [[File:Gate303Icon.png]] --&amp;gt;&lt;br /&gt;
|caption= &lt;br /&gt;
|game=[[MaGMML3 Judge Application Levels]]&lt;br /&gt;
|creator= [[Loyana]]&lt;br /&gt;
|composer= &lt;br /&gt;
|artist=&lt;br /&gt;
|programmer = [[ACESpark]]&lt;br /&gt;
&amp;lt;!-- ===========Stats============== --&amp;gt;&lt;br /&gt;
|elements = 1&lt;br /&gt;
|collectables = &lt;br /&gt;
|enemies = &lt;br /&gt;
* Volt Man&lt;br /&gt;
* New Shotman&lt;br /&gt;
|subbosses = [[Volt Man]]&lt;br /&gt;
|bosses = [[Volt Boss]]&lt;br /&gt;
|other = &lt;br /&gt;
|music = &lt;br /&gt;
|location =&lt;br /&gt;
|previous = [[Gate 303]]&lt;br /&gt;
|next = [[Magnum Man]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|It is just as they foretold.  The Volt Men...have returned.||}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
'''Universe City V''', sometimes unofficially referred to as Universe City V(olt), is the sixth level in the [[MaGMML3 Judge Application Levels]].  It was designed by [[Loyana]], a real-life friend of [[ACESpark]]'s, with programming assistance from ACE.  As such, it is one of the few MaGMML3 Judge Application Levels that was a legitimate attempt to make a good level.  While the level initially appears empty, it contains a [[Volt Man]] miniboss that dies in one hit, and then the true nature of the level reveals itself:  every enemy in it is Volt Man, using some variant of his original boss pattern as their only attack.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
* The Volt Men have various attack patterns, but no way to distinguish which does what.  Keep your distance before properly engaging them.&lt;br /&gt;
* Be wary of the Spark Man platforms, as they can and will crush you against the ceiling without warning.&lt;br /&gt;
&lt;br /&gt;
{{MaGMML3Tier?}}&lt;/div&gt;</summary>
		<author><name>CHAOS-FANTAZY</name></author>	</entry>

	</feed>