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		<id>http://magmmlcontest.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Samario</id>
		<title>Make a Good Mega Man Level Contest - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://magmmlcontest.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Samario"/>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php/Special:Contributions/Samario"/>
		<updated>2026-04-26T12:09:29Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.29.1</generator>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Template:Damagetable24H&amp;diff=4087</id>
		<title>Template:Damagetable24H</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Template:Damagetable24H&amp;diff=4087"/>
				<updated>2018-04-22T12:27:14Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: reinclude the rest of the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icon0.png|M.Buster]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:WaterWaveIcon.png|W.Wave|link=Water Wave]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:TimeSlowIcon.png|T.Slow|link=Time Slow]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:SuperArmIcon.png|S.Arm|link=Super Arm]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:ChillSpikeIcon.png|C.Spike|link=Chill Spike]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona1.gif|H.Chaser|link=Hornet Chaser]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona2.gif|J.Satellite|link=Jewel Satellite]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona3.gif|G.Buster|link=Grab Buster]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona4.gif|T.Blade|link=Triple Blade]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona9.png|W.Adaptor|link=Wire Adaptor]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona10.png|S.Arrow|link=Super Arrow]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona5.gif|F.Stopper|link=Flash Stopper]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona6.gif|S.Claw|link=Slash Claw]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona7.gif|W.Cutter|link=Wheel Cutter]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona8.png|Sakugarne|link=Sakugarne]][[File:2Iconb8.png|M.Blast|link=Match Blast]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:PakkaJoeIcon.png|Skeletup n' Pakkajoe|link=Skeletup n' Pakkajoe]]&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| {{{buster|}}}&lt;br /&gt;
| {{{water|}}}&lt;br /&gt;
| {{{time|}}}&lt;br /&gt;
| {{{super|}}}&lt;br /&gt;
| {{{chill|}}}&lt;br /&gt;
| {{{hornet|}}}&lt;br /&gt;
| {{{jewel|}}}&lt;br /&gt;
| {{{grab|}}}&lt;br /&gt;
| {{{triple|}}}&lt;br /&gt;
| {{{wire|}}}&lt;br /&gt;
| {{{arrow|}}}&lt;br /&gt;
| {{{flash|}}}&lt;br /&gt;
| {{{slash|}}}&lt;br /&gt;
| {{{wheel|}}}&lt;br /&gt;
| {{{sakugarne|}}}&lt;br /&gt;
| {{{pakkajoe|}}}&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |'''Other Notes'''&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |{{{notes}}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Damagetable24H&lt;br /&gt;
| buster = 0/0/0&lt;br /&gt;
| water = 0&lt;br /&gt;
| time = N&lt;br /&gt;
| super = N&lt;br /&gt;
| chill = 0&lt;br /&gt;
| hornet = 0&lt;br /&gt;
| jewel = 0&lt;br /&gt;
| grab = 0&lt;br /&gt;
| triple = 0&lt;br /&gt;
| wire = 0&lt;br /&gt;
| arrow = 0&lt;br /&gt;
| slash = 0&lt;br /&gt;
| wheel = 0&lt;br /&gt;
| sakugarne = 0&lt;br /&gt;
| flash = N&lt;br /&gt;
| notes = None&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Example:&lt;br /&gt;
{{Damagetable24H&lt;br /&gt;
| buster = 1/2/3&lt;br /&gt;
| water = 4&lt;br /&gt;
| time = Y&lt;br /&gt;
| super = 3&lt;br /&gt;
| chill = 2&lt;br /&gt;
| hornet = 1&lt;br /&gt;
| jewel = 1&lt;br /&gt;
| grab = 1&lt;br /&gt;
| triple = 0&lt;br /&gt;
| wire = 7&lt;br /&gt;
| arrow = 3&lt;br /&gt;
| slash = 1&lt;br /&gt;
| wheel = 1&lt;br /&gt;
| sakugarne = 1&lt;br /&gt;
| flash = Y&lt;br /&gt;
| pakkajoe = 24&lt;br /&gt;
| notes = Time Slow and Flash Stopper both drain health.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates]]&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:ClipCapIt-180422-132606.PNG&amp;diff=4086</id>
		<title>File:ClipCapIt-180422-132606.PNG</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:ClipCapIt-180422-132606.PNG&amp;diff=4086"/>
				<updated>2018-04-22T12:26:08Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: This file was uploaded from the clipboard (Category:Clipboard upload).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This file was uploaded from the clipboard ([[Category:Clipboard upload]]).&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Template:Damagetable24H&amp;diff=4085</id>
		<title>Template:Damagetable24H</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Template:Damagetable24H&amp;diff=4085"/>
				<updated>2018-04-22T12:25:30Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: add joe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icon0.png|M.Buster]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:WaterWaveIcon.png|W.Wave|link=Water Wave]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:TimeSlowIcon.png|T.Slow|link=Time Slow]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:SuperArmIcon.png|S.Arm|link=Super Arm]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:ChillSpikeIcon.png|C.Spike|link=Chill Spike]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona1.gif|H.Chaser|link=Hornet Chaser]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona2.gif|J.Satellite|link=Jewel Satellite]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona3.gif|G.Buster|link=Grab Buster]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona4.gif|T.Blade|link=Triple Blade]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona9.png|W.Adaptor|link=Wire Adaptor]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona10.png|S.Arrow|link=Super Arrow]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona5.gif|F.Stopper|link=Flash Stopper]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona6.gif|S.Claw|link=Slash Claw]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona7.gif|W.Cutter|link=Wheel Cutter]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona8.png|Sakugarne|link=Sakugarne]][[File:2Iconb8.png|M.Blast|link=Match Blast]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:PakkaJoeIcon.png|Skeletup n' Pakkajoe|link=Skeletup n' Pakkajoe]]&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| {{{buster|}}}&lt;br /&gt;
| {{{water|}}}&lt;br /&gt;
| {{{time|}}}&lt;br /&gt;
| {{{super|}}}&lt;br /&gt;
| {{{chill|}}}&lt;br /&gt;
| {{{hornet|}}}&lt;br /&gt;
| {{{jewel|}}}&lt;br /&gt;
| {{{grab|}}}&lt;br /&gt;
| {{{triple|}}}&lt;br /&gt;
| {{{wire|}}}&lt;br /&gt;
| {{{arrow|}}}&lt;br /&gt;
| {{{flash|}}}&lt;br /&gt;
| {{{slash|}}}&lt;br /&gt;
| {{{wheel|}}}&lt;br /&gt;
| {{{sakugarne|}}}&lt;br /&gt;
| {{{pakkajoe|}}}&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |'''Other Notes'''&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |{{{notes}}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:PakkaJoeIcon.png&amp;diff=4084</id>
		<title>File:PakkaJoeIcon.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:PakkaJoeIcon.png&amp;diff=4084"/>
				<updated>2018-04-22T12:24:17Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_2&amp;diff=3725</id>
		<title>Make a Good Mega Man Level 2</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_2&amp;diff=3725"/>
				<updated>2018-03-26T20:31:28Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: Fix typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfo &lt;br /&gt;
|title= Make a Good Mega Man Level&lt;br /&gt;
|image= [[File:MaGMML2Title.png|Make a Good Mega Man Level|256px]]&lt;br /&gt;
|caption= Make a Good Mega Man Level 2 Logo&lt;br /&gt;
|developer= [[SnoruntPyro]]&lt;br /&gt;
|publisher= &lt;br /&gt;
|director= [[SnoruntPyro]]&lt;br /&gt;
|producer= &lt;br /&gt;
|designer= Sprites Inc.&lt;br /&gt;
|programmer= [[WreckingPrograms]] / [[SnoruntPyro]] / [[Renhoek]] / [[The Stove Guy]]] / [[ACESpark]] / [[Entity1037]] / [[NaOH]] / [[Zieldak]]&lt;br /&gt;
|artist= [[ACESpark]] / [[Enjl]] / [[The Stove Guy]] / [[m9m]] / [[MiniMacro]] / [[NaOH]] / [[M-Jacq]] / E-Clare / [[CreshMan]] / [[Renhoek]]&lt;br /&gt;
|writer= &lt;br /&gt;
|composer= [[CosmicGem]] / [[MiniMacro]] / [[m9m]]&lt;br /&gt;
|series= Mega Man Classic&lt;br /&gt;
|platforms= PC&lt;br /&gt;
|releasedate= &lt;br /&gt;
|rerelease= &lt;br /&gt;
|version= &lt;br /&gt;
|genre = Action / Platform &lt;br /&gt;
|modes= &lt;br /&gt;
|media = Digital download&lt;br /&gt;
|input = &lt;br /&gt;
|music = &lt;br /&gt;
}}&lt;br /&gt;
{{quote|They started out as Mario contests, in both SMW and SMBX. One day I was drunk enough to be all like 'hahaha let's do that but with mega man!!' and the rest is history.|SnoruntPyro, on the contest|}}&lt;br /&gt;
&lt;br /&gt;
'''Make a Good Mega Man Level Contest 2''', or MaGMML2 for short, is the much more ambitious sequel event to ''[[Make a Good Mega Man Level]]'', once again ran by [[SnoruntPyro]]. Like its predecessor, the premise of the contest was to build a Mega Man-style stage in Game Maker in an engine filled with premade assets. Unlike last time, [[WreckingProgram]]'s ''Mega Engine'', used with Game Maker 8.1 rather than 8.0, was used, and a team of programmers including [[The Stove Guy]], [[Renhoek]], [[ACESpark]], [[Entity1037]], and [[SnoruntPyro]] was assembled to build the devkit, allowing for a vastly expanded array of assets and a far more stable engine in general. The engine was made public unlike last time and boasted nearly every asset from the classic first six Mega Man games and then some.&lt;br /&gt;
&lt;br /&gt;
The contest was judged by [[SnoruntPyro]] (the host of the contest), [[JupiHornet]] (a former moderator of the SMBX forums and former co-owner of the Geometry Dash Forums), [[Enjl]] (an active member of the SMBX forums and friend of Pyro), [[Garirry]] (active member of Sprites Inc. and participant in ''Mega Man Endless''), and [[ACESpark]] (owner of Sprites Inc., confirmed furry and possibly British). When the contest's submission period came to a close, the final total was 81 levels, just over four times the amount of entries from the original contest.&lt;br /&gt;
&lt;br /&gt;
The submission period closed on February 19th, 2017, with an extra nine days where users could submit levels late for a penalty to their averaged score (however, none ended up affecting anyone's score). The game was compiled and put together in a good enough state for Mega Man player [[Flashman85]] to stream the results once again on May 20th and 21st, 2017. The game boasts a much larger hub than the previous one, featuring an actual festival with carnival-y tents and numerous skyscrapers and buildings by Dr. Light's Lab.&lt;br /&gt;
&lt;br /&gt;
The game was finally released on October 1st, 2017, after some delays. While the contest itself was ran in Game Maker 8.1, the final game was released in Game Maker Studio, as porting became necessary as the game became too big for 8.1 itself to even handle it.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
The game begins with exposition from Dr. Light about the nature of the festival and how much bigger it is than [[Make a Good Mega Man Level|the first festival]]. The contest nature of the game is made clear by Dr. Light as he explains the various submissions as 'simulations' submitted as tributes to Mega Man in a celebration of the 30th anniversary since his first victory against Dr. Wily. Dr. Light and Mega Man expect that Dr. Wily will intervene, but there is currently no sign of him. After some more chat, Dr. Light lets Mega Man explore the festival on his own and gather more Energy Elements.&lt;br /&gt;
 &lt;br /&gt;
After a short period of time, Mega Man finds a note on the ground in the hub, telling him to go to  [[Chateau Chevaleresque]] for some info. Once there, he meets a [[Zero|mysterious cloaked figure]], who begins to ponder about the power of the simulations and warning Mega Man that something can go wrong, before leaving. Dr. Light also discovers an increase in space debris, and sends Rush to tell Mega Man this.&lt;br /&gt;
 &lt;br /&gt;
After two more encounters with the cloaked figure, each increasingly frustrating Mega Man due to the cloaked man being &amp;quot;extra&amp;quot; as the kids nowadays would say, things climax. Once 65 Energy Elements are collected, [[Dr. Wily]] reveals himself and unveils his newest fortress, the [[Wily Star II]]. He claims that the new fortress has the power to destroy reality, and he once again dares Mega Man to even get up to the fortress. Dr. Light discovers that the forcefield prevents [[Rush|Rush Space]] from getting through, but the cloaked figure intervenes. He explains that in the presence of each other, the Energy Elements will cause violent reactions, and are somewhat sentient in following the wishes of the holder. He and Mega Man use this to create a superpowered space ship to fly to the Wily Star, and Mega Man soon chases after Wily.&lt;br /&gt;
 &lt;br /&gt;
After fighting through five stages, Mega Man corners Wily, but Wily reveals the [[Reality Core]], his device that can scramble reality. Mega Man attempts to sabotage it, but it is protected, and Wily decides to activate it, scrambling the world. Mega Man finds himself in a void, but Dr. Light is able to contact him and explain the situation. Mega Man then sets out to find several energy hotspots, which turn out to be areas based on the simulations. Soon, Mega Man is able to make it back to the fortress through the scrambled reality, and confront Wily. Wily battles Mega Man in the [[Wily Machine SWORD]], before being defeated and deciding to take drastic measures. He activates the Reality Core once again, and warps the both of them to a mysterious place, where he tries to use the core's power to summon an evil version of Mega Man, but accidentally summons [[megaman sprite game|the Mega Man seen in ''Megaman Sprite Game'']] instead. ''Sprite Game'' Mega Man, confused and insulted, blasts off Wily after he tries to order him around, but winds up battling Mega Man anyway. Once defeated, he gets sucked back to his home dimension, and the dimension Mega Man is in begins to collapse. Mega Man tries to teleport away, but finds out that teleportation is disabled.&lt;br /&gt;
 &lt;br /&gt;
Mega Man is taken out by the dimension collapsing, and Dr. Light loses his signal, getting very concerned. However, the Energy Elements react, and revive Mega Man and create an even more powerful spaceship, and they all chase after Wily once again. Once defeating Wily in his [[Wily Core|escape pod]], the Reality Core fails to function, and begins to melt down. Dr. Wily slams his machine into Mega Man in a last ditch move, but the Reality Core explodes and unscrambles reality, taking Wily with it. He somehow survives. Mega Man is teleported back to the Wily Star II, where he escapes on the space bike just before the Wily Star is wiped from existence with the Reality Core's meltdown.&lt;br /&gt;
 &lt;br /&gt;
Once Mega Man returns to Earth, Dr. Light congratulates him, and says that now that that is over, the festival is in full swing. Mega Man is then challenged by the cloaked figure to obtain every Energy Element. If this is done, then Mega Man starts shaking as all of the Energy Elements fly to [[Tier 10 (MaGMML2)|Tier 10]]. Mega Man chases after them, and meets up with [[Launch Man &amp;amp; Shuttle Man (boss)|Launch Man]]. The two observe every Energy Element converging in the sky, before spiraling and opening a mysterious portal to [[Tier X (MaGMML2)|Tier X]]. Mega Man hops on Launch Man's back and they both warp through the portal. Mega Man then collects every Element in the unknown maze, unsealing the door to the final challenge, [[Null and Void]].&lt;br /&gt;
 &lt;br /&gt;
Once Mega Man fights through Null and Void, he meets up with the cloaked figure for the last time, with Mega Man expressing clear exasperation and confusion as to how the cloaked figure got up here. The cloaked figure reveals his true intentions - he wanted to have a proper battle with Mega Man after their last duel was cut short, and he has created a [[Absolute ZERO|gigantic robot]] for Mega Man to fight in the &amp;quot;ultimate battle&amp;quot;. As the robot is slowly taken out and defeated, the cloaked figure reveals himself to be [[Zero]] from MaGMML1, who survived the castle's explosion. He reveals that he wanted to have a proper duel with Mega Man after the decoy fight from the last festival, but he decided to take action against Dr. Wily first once he knew he was going to do something. He also reveals that he discovered Tier X and created Null and Void with the power of the Energy Elements. Satisfied with himself, Zero claims that he has seen everything in life, and he ascends to the heavens, leaving the final Energy Element as he warps away. Mega Man returns from the portal back to home.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Gameplay is obviously like a typical Mega Man Classic game, with quality of life additions like quick weapon switching, a slide button, a charging up progress bar, and input display. Like MaGMML1, eight weapons were voted in to be Mega Man's default arsenal, along with four utility weapons. The main goal of each stage is to get the Energy Element (or multiple of them) at the end of each entry, and getting enough Energy Elements will, like MaGMML1, unlock Wily's Castle and a slew of other bonus features. There is also a new collectible similar to Dragon Coins from ''Super Mario World'', the [[Noble Nickel]]s. There can be up to five at any stage, and collecting certain numbers of them and taking them to [[Knight Man]] will grant numerous rewards. Also returning from MaGMML1 are purchasable upgrades and costumes, but now they are much larger in number.&lt;br /&gt;
&lt;br /&gt;
Like its predecessor, each level is placed in a tier based on how high of a score it got and a hub world is used to connect them all. The hub world is much bigger than in MaGMML1 thanks to the larger number of entries. Some new unlockables also enrich the experience - the game introduces the [[Contest Weapon Data]] to the series, a set of unlockable weapons based off of the lRobot Masters from submissions. It is also the first to have a large postgame, with [[Tier X (MaGMML2)|Tier X]] being unlocked once all Energy Elements outside of it are collected, and with many more bonus bosses to fight.&lt;br /&gt;
&lt;br /&gt;
===Default Weapons===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weapon&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Robot Master&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2icona1.gif]]&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|Hornet Man&lt;br /&gt;
|''Mega Man 9''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2icona2.gif]]&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|Jewel Man&lt;br /&gt;
|''Mega Man 9''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2icona3.gif]]&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|Mercury&lt;br /&gt;
|''Mega Man V''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2icona4.gif]]&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|Blade Man&lt;br /&gt;
|''Mega Man 10''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2icona5.gif]]&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|[[Bright Man]]&lt;br /&gt;
|''Mega Man 4''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2icona6.gif]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|Slash Man&lt;br /&gt;
|''Mega Man 7''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2icona7.gif]]&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|[[Nitro Man]]&lt;br /&gt;
|''Mega Man 10''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2icona8.png]]&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|[[Quint]]&lt;br /&gt;
|''Mega Man II''&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushCoilIcon.png]]&lt;br /&gt;
|[[Rush Coil]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''Mega Man 3''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushJetIcon.png]]&lt;br /&gt;
|[[Rush Jet]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''Mega Man 4 (Variant)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2icona9.png]]&lt;br /&gt;
|[[Wire Adaptor]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''Mega Man 4''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2icona10.png]]&lt;br /&gt;
|[[Super Arrow]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''Mega Man 5''&lt;br /&gt;
|}&lt;br /&gt;
===Contest Weapons===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weapon&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Robot Master&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2Iconb1.png]]&lt;br /&gt;
|[[Haunt Pumpkin]]&lt;br /&gt;
|[[Haunt Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2Iconb2.png]]&lt;br /&gt;
|[[Badge Barrier]]&lt;br /&gt;
|[[Sheriff Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2Iconb3.png]]&lt;br /&gt;
|[[Neapolitan Bomb]]&lt;br /&gt;
|[[Neapolitan Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2Iconb4.png]]&lt;br /&gt;
|[[Truffle Cluster]]&lt;br /&gt;
|[[Truffle Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2Iconb5.png]]&lt;br /&gt;
|[[Cyber Distorter]]&lt;br /&gt;
|[[Cyber Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2Iconb6.png]]&lt;br /&gt;
|[[Force Beam]]&lt;br /&gt;
|[[Force Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2Iconb7.png]]&lt;br /&gt;
|[[Hazard Trapper]]&lt;br /&gt;
|[[Quarantine Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2Iconb8.png]]&lt;br /&gt;
|[[Match Blast]]&lt;br /&gt;
|[[Match Man]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2Iconb11.png]]&lt;br /&gt;
|[[Launch Rocket]]&lt;br /&gt;
|[[Launch Man &amp;amp; Shuttle Man|Launch Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2Iconb12.png]]&lt;br /&gt;
|[[Shuttle Jet]]&lt;br /&gt;
|[[Launch Man &amp;amp; Shuttle Man|Shuttle Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2Iconb9.png]]&lt;br /&gt;
|[[Chomp Claw]]&lt;br /&gt;
|[[Chomp Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2Iconb10.png]]&lt;br /&gt;
|[[Carry]]&lt;br /&gt;
|N/A (from ''Mega Man: Dr. Wily's Revenge'')&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
[[File:Sheriff Feelings.png|thumb|right|Sheriff Man, the 11th place entry.]]&lt;br /&gt;
[[81|Eighty one]] levels were entered to the second contest, a little over quadruple the amount of the first contest.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*[[A Mega Man for All Seasons]]&lt;br /&gt;
*[[AD 2101]]&lt;br /&gt;
*[[Airflow Hubble]]&lt;br /&gt;
*[[Alien Temple]]&lt;br /&gt;
*[[Ancient Tomb]]&lt;br /&gt;
*[[Aurora Man]]&lt;br /&gt;
*[[Beneath Sand and Rock]]&lt;br /&gt;
*[[Biplane Bay]]&lt;br /&gt;
*[[Blaze Man]]&lt;br /&gt;
*[[Boil Man (stage)|Boil Man]]&lt;br /&gt;
*[[Bond Man (stage)|Bond Man]]&lt;br /&gt;
*[[Bouncy Castle]]&lt;br /&gt;
*[[But it Lacked the Depth to Convince Me That This Was Really Hell]]&lt;br /&gt;
*[[Candy Panic]]&lt;br /&gt;
*[[Cardinal Man]]&lt;br /&gt;
*[[Changeable Caverns]]&lt;br /&gt;
*[[Chomp Man (stage)|Chomp Man]]&lt;br /&gt;
*[[City Under Siege]]&lt;br /&gt;
*[[Colorful Hall]]&lt;br /&gt;
*[[Combust Man (stage)|Combust Man]]&lt;br /&gt;
*[[Conveyor Mayhem]]&lt;br /&gt;
*[[Cossack's Other Citadel]]&lt;br /&gt;
*[[Crystal Lab]]&lt;br /&gt;
*[[Cursor Curse]]&lt;br /&gt;
*[[Cyber Man (stage)|Cyber Man]]&lt;br /&gt;
*[[Donut Observation Center]]&lt;br /&gt;
*[[Dragon Lab Lair]]&lt;br /&gt;
*[[Duwang]]&lt;br /&gt;
*[[Elec Dam]]&lt;br /&gt;
*[[Enhanced Mobility]]&lt;br /&gt;
*[[Escape Sequence]]&lt;br /&gt;
*[[Force Man (stage)|Force Man]]&lt;br /&gt;
*[[Forgotten Fortress]]&lt;br /&gt;
*[[Fortified Lab]]&lt;br /&gt;
|&lt;br /&gt;
*[[Gigavolt Man]]&lt;br /&gt;
*[[Gunpowder Cellar]]&lt;br /&gt;
*[[Guts Man's Asteroid]]&lt;br /&gt;
*[[Haunt Man (stage)|Haunt Man]]&lt;br /&gt;
*[[Holy Crap, Mega Man Can Airslide?]]&lt;br /&gt;
*[[Identity Crisis]]&lt;br /&gt;
*[[Joe Destruction Co.]]&lt;br /&gt;
*[[Joe Man (stage)|Joe Man]]&lt;br /&gt;
*[[Jungle Base]]&lt;br /&gt;
*[[Just an Ice Level]]&lt;br /&gt;
*[[Komuso Temple]]&lt;br /&gt;
*[[Launch Man &amp;amp; Shuttle Man]]&lt;br /&gt;
*[[Lava Factory]]&lt;br /&gt;
*[[Maze of Significantly Less Death]]&lt;br /&gt;
*[[MegaLondo]]&lt;br /&gt;
*[[Misty Lake]]&lt;br /&gt;
*[[Mix &amp;amp; Match]]&lt;br /&gt;
*[[Mount Sabre]]&lt;br /&gt;
*[[Neapolitan Man (stage)|Neopolitan Man]]&lt;br /&gt;
*[[Neon Man (stage)|Neon Man]]&lt;br /&gt;
*[[Nitrogen Man]]&lt;br /&gt;
*[[Orbital Station]]&lt;br /&gt;
*[[Poorly Named Level]]&lt;br /&gt;
*[[Quarantine Woman (stage)|Quarantine Woman]]&lt;br /&gt;
*[[Quint Stage]]&lt;br /&gt;
*[[Quirky Unconsistent Incomprehensible Nonsensical Track]]&lt;br /&gt;
*[[Rad Gravity]]&lt;br /&gt;
*[[Ruined Lab]]&lt;br /&gt;
*[[Rush City]]&lt;br /&gt;
*[[Sector Upsilon 6]]&lt;br /&gt;
*[[Sheriff Man (stage)|Sheriff Man]]&lt;br /&gt;
*[[Shovel Knight]]&lt;br /&gt;
|&lt;br /&gt;
*[[SMB3]]&lt;br /&gt;
*[[Smed's Big Annoying Mess of a Level]]&lt;br /&gt;
*[[Snow Man]]&lt;br /&gt;
*[[Something Original]]&lt;br /&gt;
*[[Spiky Situation]]&lt;br /&gt;
*[[Starman Recreation]]&lt;br /&gt;
*[[Taco Man (stage)|Taco Man]]&lt;br /&gt;
*[[The Dampening]]&lt;br /&gt;
*[[The Fall]]&lt;br /&gt;
*[[The Stage Nobody Asked For]]&lt;br /&gt;
*[[Truffle Man (stage)|Truffle Man]]&lt;br /&gt;
*[[Volcanic Furnace]]&lt;br /&gt;
*[[Wily Coaster]]&lt;br /&gt;
*[[Wily Tower]]&lt;br /&gt;
*[[Yggdrasil]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hub ==	&lt;br /&gt;
[[File:MaGMML2Hub.png|thumb|right|250px||Part of the city, near Tier 7.]]	&lt;br /&gt;
The hub in the second game is much larger than the first game's. Instead of being confined to Dr. Light's Lab, it includes the lab and much of its surroundings, including an outdoor festival grounds and a part of Mega City. Light's Lab from the first game is accessible, and [[Eddie's Shop]] is still open, but most of the lab, including the attic, has been blocked off, and there are many boxes laying around. Outside of the lab, the whole hub is one straight line that has plenty of landmarks, including the ten Tiers, all placed around. The tier order is shuffled compared to the first game, for geographical and exploration reasons.&lt;br /&gt;
&lt;br /&gt;
Like MaGMML1, NPCs gradually show up as more Energy Elements are obtained. They appear all around the main hub and at [[Chataeu Chevalresque]], the game's equivalent to Dr. Light's attic. The bar is run by [[Knight Man]], and as expected, many NPCs such as defeated tier bosses show up. The player can also exchange [[Noble Nickel]]s here for rewards, as well as get tips for the remaining nickels via [[Crystal Man]]. Another landmark is the [[Dojo]], which houses all of the Arenas, plus revisits to the Wily Stages once they are clear.&lt;br /&gt;
&lt;br /&gt;
=== Areas ===&lt;br /&gt;
* [[Tier 1 (MaGMML2)|Tier 1: Broken Simulation]]&lt;br /&gt;
* [[Tier 2 (MaGMML2)|Tier 2: Sewers]]&lt;br /&gt;
* [[Tier 3 (MaGMML2)|Tier 3: Forest]]&lt;br /&gt;
* [[Tier 4 (MaGMML2)|Tier 4: Train Station]]&lt;br /&gt;
* [[Tier 5 (MaGMML2)|Tier 5: Arcade]]&lt;br /&gt;
* [[Tier 6 (MaGMML2)|Tier 6: Battle Network]]&lt;br /&gt;
* [[Tier 7 (MaGMML2)|Tier 7: McWily's]]&lt;br /&gt;
* [[Tier 8 (MaGMML2)|Tier 8: Grand Tower]]&lt;br /&gt;
* [[Tier 9 (MaGMML2)|Tier 9: Festival Grounds]]&lt;br /&gt;
* [[Tier 10 (MaGMML2)|Tier 10: Rainbow Road]]&lt;br /&gt;
* [[Wily Star II|Dr. Wily Stages - Wily Star II]]&lt;br /&gt;
* [[Tier X (MaGMML2)|Tier X]]&lt;br /&gt;
* [[Dr. Light's Lab]]&lt;br /&gt;
** [[Eddie's Shop]]&lt;br /&gt;
* [[Costume Shop]]&lt;br /&gt;
* [[Chateau Chevaleresque]]&lt;br /&gt;
* [[Dojo]]&lt;br /&gt;
* [[Challenge Tent]]&lt;br /&gt;
* [[The Pit of Pits]]&lt;br /&gt;
==Bosses==&lt;br /&gt;
=== Devkit Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Location&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MM1 CutMan.png|center]]&lt;br /&gt;
|[[Cut Man]]&lt;br /&gt;
|[[Pit of Pits]] (Dr. Wily's Cutting Edge Deja Vu)&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|''Mega Man''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GutsMan.png|center]]&lt;br /&gt;
|[[Guts Man]]&lt;br /&gt;
|[[Colorful Hall]]&lt;br /&gt;
|[[Sakugarne]], [[Flash Stopper]]&lt;br /&gt;
|''Mega Man''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MetalSprite.png|center]]&lt;br /&gt;
|[[Metal Man]]&lt;br /&gt;
|[[Candy Panic]]&lt;br /&gt;
|[[Jewel Satellite]], [[Wheel Cutter]]&lt;br /&gt;
|''Mega Man 2''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrashMan.png|center]]&lt;br /&gt;
|[[Crash Man]]&lt;br /&gt;
|[[Duwang]]&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|''Mega Man 2''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MechaDragon.png|center]]&lt;br /&gt;
|[[Mecha Dragon]]&lt;br /&gt;
|[[Dragon Lab Lair]], [[But It Lacked the Depth to Convince Me That This is Really Hell]], [[City Under Siege]], [[Sector Upsilon 6]]&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|''Mega Man 2''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2_VoltMan.png|center]]&lt;br /&gt;
|[[Volt Man]]&lt;br /&gt;
|[[Wily Tower]], [[Gigavolt Man]], [[Poorly Named Level]], [[Cursor Curse]], [[Null and Void]], [[Pit of Pits]] (My Cool New Boss Fight)&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|''Mega Man (DOS)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TopMan.png|center]]&lt;br /&gt;
|[[Top Man]]&lt;br /&gt;
|[[Quint Stage]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|''Mega Man 3''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GeminiMan.png|center]]&lt;br /&gt;
|[[Gemini Man]]&lt;br /&gt;
|&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|''Mega Man 3''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toadsprite.png|center]]&lt;br /&gt;
|[[Toad Man]]&lt;br /&gt;
|[[Biplane Bay]], [[Hardcore Parkour]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|''Mega Man 4''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PharaohMan.png|center]]&lt;br /&gt;
|[[Pharaoh Man]]&lt;br /&gt;
|&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|''Mega Man 4''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quint.png|center]]&lt;br /&gt;
|[[Quint]]&lt;br /&gt;
|[[Wily Tower]], [[Airflow Hubble]], [[Quint Stage]], [[Pit of Pits]] (Showdown at Dusk)&lt;br /&gt;
|[[Sakugarne]], [[Flash Stopper]]&lt;br /&gt;
|''Mega Man II''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GravityMan.png|center]]&lt;br /&gt;
|[[Gravity Man]]&lt;br /&gt;
|[[Sector Upsilon 6]], [[Inner Sanctum]]&lt;br /&gt;
|[[Jewel Satellite]] (Normal)&lt;br /&gt;
[[Super Arrow]] (Inner Sanctum)&lt;br /&gt;
|''Mega Man 5''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plantsprite.png|center]]&lt;br /&gt;
|[[Plant Man]]&lt;br /&gt;
|&lt;br /&gt;
|[[Triple Blade]], [[Grab Buster]]&lt;br /&gt;
|''Mega Man 6''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CentaurMan.png|center]]&lt;br /&gt;
|[[Centaur Man]]&lt;br /&gt;
|&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|''Mega Man 6''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2_KomusoMan.png|center]]&lt;br /&gt;
|[[Komuso Man]]&lt;br /&gt;
|[[Wily Tower]], [[A Mega Man for All Seasons]], [[Komuso Temple]], [[Null and Void]]&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|''Mega Man &amp;amp; Bass: Challenger from the Future''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SplashWoman.png|center]]&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|[[Pit of Pits]]&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|''Mega Man 9''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MM10_ChillMan.png|center]]&lt;br /&gt;
|[[Chill Man]]&lt;br /&gt;
|[[Cardinal Man]], [[Crystal Lab]], [[Nitrogen Man]]&lt;br /&gt;
|[[Jewel Satellite]], [[Wire Adaptor]]&lt;br /&gt;
|''Mega Man 10''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Minibosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Location&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DiscoBall.png|center]]&lt;br /&gt;
|[[Disco Ball]]&lt;br /&gt;
|[[Neon Man]]&lt;br /&gt;
|[[Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JoeMob.png|center]]&lt;br /&gt;
|[[Joe Mob]]&lt;br /&gt;
|[[Joe Man (stage)|Joe Man]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GiantMetall.png|center]]&lt;br /&gt;
|[[Giant Metall]]&lt;br /&gt;
|[[Ruined Lab]]&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BigFireTelly.png|center]]&lt;br /&gt;
|[[Big Fire Telly]]&lt;br /&gt;
|[[Conveyor Mayhem]]&lt;br /&gt;
|[[Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuperCannopeller.png|center]]&lt;br /&gt;
|[[Super Cannopeller]]&lt;br /&gt;
|[[Conveyor Mayhem]]&lt;br /&gt;
|[[Super Arrow]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GreenHotDog.png|center]]&lt;br /&gt;
|[[Green Hot Dog]]&lt;br /&gt;
|[[Rad Gravity]]&lt;br /&gt;
|HELP&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RedHotDog.png|center]]&lt;br /&gt;
|[[Red Hot Dog]]&lt;br /&gt;
|[[Rad Gravity]]&lt;br /&gt;
|HELP&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MushKing.png|center]]&lt;br /&gt;
|[[Mush King]]&lt;br /&gt;
|[[Truffle Man (stage)|Truffle Man]]&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TurboRoost.png|center]]&lt;br /&gt;
|[[Turbo Roost]]&lt;br /&gt;
|[[Launch Man &amp;amp; Shuttle Man (stage)|Launch Man &amp;amp; Shuttle Man]]&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AirDevil.png|center]]&lt;br /&gt;
|[[Air Devil]]&lt;br /&gt;
|[[Launch Man &amp;amp; Shuttle Man (stage)|Launch Man &amp;amp; Shuttle Man]]&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WarpAnomaly.png|center]]&lt;br /&gt;
|[[Warp Anomaly]]&lt;br /&gt;
|[[Cyber Man (stage)|Cyber Man]]&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HallMaster.png|center]]&lt;br /&gt;
|[[Hall Master]]&lt;br /&gt;
|[[Quarantine Woman (stage)|Quarantine Woman]]&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mixerlydia.png|center]]&lt;br /&gt;
|[[Mixerlydia]]&lt;br /&gt;
|[[Neopolitan Man (stage)|Neopolitan Man]]&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Robot Masters ===&lt;br /&gt;
The growth of the contest for the second goaround brought a significantly larger cast of Robot Masters. Only Robot Masters with actual boss fights are listed here, so Robot Masters such as [[Gigavolt Man]] and implied ones such as [[Aurora Man]] are not listed.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Special Weapon&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2 ColorMan.png|center]]&lt;br /&gt;
|[[Color Man]]&lt;br /&gt;
|[[Something Original]]&lt;br /&gt;
|[[Sakugarne]], [[Flash Stopper]]&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
||[[File:MaGMML2RChompManSprite.png|center]]&lt;br /&gt;
|[[Chomp Man]]&lt;br /&gt;
|[[Chomp Man (stage)|Chomp Man]]&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|[[Chomp Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2 CombustMan.png|center]]&lt;br /&gt;
|[[Combust Man]]&lt;br /&gt;
|[[Combust Man (stage)|Combust Man]]&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2 TacoMan sprite.png|center]]&lt;br /&gt;
|[[Taco Man]]&lt;br /&gt;
|[[Taco Man (stage)|Taco Man]]&lt;br /&gt;
|[[Triple Blade]], [[Flash Stopper]]&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2RNeonManSprite.png|center]]&lt;br /&gt;
|[[Neon Man]]&lt;br /&gt;
|[[Neon Man (stage)|Neon Man]]&lt;br /&gt;
|[[Wheel Cutter]], [[Wire Adaptor]]&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TopMan.png|center]]&lt;br /&gt;
|[[Romhack Top Man]]&lt;br /&gt;
|[[Holy Crap, Mega Man Can Air Slide?]]&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2RJoeManSprite.png|center]]&lt;br /&gt;
|[[Joe Man]]&lt;br /&gt;
|[[Joe Man (stage)|Joe Man]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2RJoeManSprite.png|center]]&lt;br /&gt;
|[[Joe Man|Joe Man R]]&lt;br /&gt;
|[[Joe Man (stage)|Joe Man]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MatchMan.png|center]]&lt;br /&gt;
|[[Match Man]]&lt;br /&gt;
|[[Gunpowder Cellar]]&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|[[Match Blast]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2RForceManSprite.png|center]]&lt;br /&gt;
|[[Force Man]]&lt;br /&gt;
|[[Force Man (stage)|Force Man]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|[[Force Beam]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrusherJoe.png|center]]&lt;br /&gt;
|[[Crusher Joe]]&lt;br /&gt;
|[[Conveyor Mayhem]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2RBondManSprite.png|center]]&lt;br /&gt;
|[[Bond Man]]&lt;br /&gt;
|[[Bond Man (stage)|Bond Man]]&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2RTruffleManSprite.png|center]]&lt;br /&gt;
|[[Truffle Man]]&lt;br /&gt;
|[[Truffle Man (stage)|Truffle Man]]&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|[[Truffle Cluster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2RSheriffManSprite.png|center]]&lt;br /&gt;
|[[Sheriff Man]]&lt;br /&gt;
|[[Sheriff Man (stage)|Sheriff Man]]&lt;br /&gt;
|[[Super Arrow]], [[Slash Claw]], [[Grab Buster]]&lt;br /&gt;
|[[Badge Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2RBoilManSprite.png|center]]&lt;br /&gt;
|[[Boil Man]]&lt;br /&gt;
|[[Boil Man (stage)|Boil Man]]&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2RLaunchManSprite.png|center]][[File:MaGMML2RShuttleManSprite.png|center]]&lt;br /&gt;
|[[Launch Man &amp;amp; Shuttle Man]]&lt;br /&gt;
|[[Launch Man &amp;amp; Shuttle Man (stage)|Launch Man &amp;amp; Shuttle Man]]&lt;br /&gt;
|[[Jewel Satellite]] (Launch Man)&lt;br /&gt;
[[Super Arrow]] (Shuttle Man)&lt;br /&gt;
|[[Launch Rocket]] (Launch)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shuttle Jet]] (Shuttle)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2RCyberManSprite.png|center]]&lt;br /&gt;
|[[Cyber Man]]&lt;br /&gt;
|[[Cyber Man (stage)|Cyber Man]]&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|[[Cyber Distorter]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quarantine Preview.png|center]]&lt;br /&gt;
|[[Quarantine Woman]]&lt;br /&gt;
|[[Quarantine Woman (stage)|Quarantine Woman]]&lt;br /&gt;
|[[Grab Buster]], [[Slash Claw]], [[Flash Stopper]]&lt;br /&gt;
|[[Hazard Trapper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2RNeapolitanManSprite.png|center]]&lt;br /&gt;
|[[Neapolitan Man]]&lt;br /&gt;
|[[Neapolitan Man (stage)|Neopolitan Man]]&lt;br /&gt;
|[[Grab Buster]], [[Flash Stopper]]&lt;br /&gt;
|[[Neapolitan Bomb]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HauntMan.png|center]]&lt;br /&gt;
|[[Haunt Man]]&lt;br /&gt;
|[[Haunt Man (stage)|Haunt Man]]&lt;br /&gt;
|[[Slash Claw]] &amp;gt; [[Triple Blade]] &amp;gt; [[Hornet Chaser]]&lt;br /&gt;
|[[Haunt Pumpkin]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2RSpikedWallManSprite.png|center]]&lt;br /&gt;
|[[Spiked-Wall Man]]&lt;br /&gt;
|[[The Stage Nobody Asked For]]&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2 AlterMan.png|center]]&lt;br /&gt;
|[[Alter Man]]&lt;br /&gt;
|[[Identity Crisis]]&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Entry Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Location&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2_Crator.png|center]]&lt;br /&gt;
|[[Crator]]&lt;br /&gt;
|[[Yggdrasil]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2_Cream.png|center]]&lt;br /&gt;
|[[Cream]]&lt;br /&gt;
|[[Yggdrasil]]&lt;br /&gt;
|[[Mega Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2_Kichona.png|center]]&lt;br /&gt;
|[[Kichona]]&lt;br /&gt;
|[[Yggdrasil]]&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BowserSprite.png|center]]&lt;br /&gt;
|[[Bowser]]&lt;br /&gt;
|[[SMB3]]&lt;br /&gt;
|[[Super Arrow]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alien.png|center]]&lt;br /&gt;
|[[Alien]]&lt;br /&gt;
|[[Alien Temple]]&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BossWhopper.png|center]]&lt;br /&gt;
|[[Boss Whopper]]&lt;br /&gt;
|[[Orbital Station]]&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CATS.png|center]]&lt;br /&gt;
|[[CATS]]&lt;br /&gt;
|[[AD 2101]]&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cursor.png|center]]&lt;br /&gt;
|[[Cursor]]&lt;br /&gt;
|[[Cursor Curse]]&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TheKid.png|center]]&lt;br /&gt;
|[[The Kid]]&lt;br /&gt;
|[[Spiky Situation]]&lt;br /&gt;
|HELP&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DocRobot.png|center]]&lt;br /&gt;
|[[Doc Robot]]&lt;br /&gt;
|[[Ruined Lab]]&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KomusoManSmed.png|center]]&lt;br /&gt;
|[[Komuso Man?]]&lt;br /&gt;
|[[Smed's Big Annoying Mess of a Level]]&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toadsprite.png|center]]&lt;br /&gt;
|[[Final Toad]]&lt;br /&gt;
|[[Smed's Big Annoying Mess of a Level]]&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NapalmMan.png|center]]&lt;br /&gt;
|[[Napalm Man]]&lt;br /&gt;
|[[Conveyor Mayhem]]&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2_BoundingCrash.png|center]]&lt;br /&gt;
|[[Boundin' Crash Man]]&lt;br /&gt;
|[[Bouncy Castle]]&lt;br /&gt;
|[[Sakugarne]], [[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CirnoMisty.png|center]]&lt;br /&gt;
|[[Cirno]]&lt;br /&gt;
|[[Misty Lake]]&lt;br /&gt;
|[[Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DonutX.png|center]]&lt;br /&gt;
|[[Donut X]]&lt;br /&gt;
|[[Donut Observation Center]]&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GroovityMan.png|center]]&lt;br /&gt;
|[[Groovity Man]]&lt;br /&gt;
|[[Rad Gravity]]&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CaptainViridian.png|center]]&lt;br /&gt;
|[[Captain Viridian]]&lt;br /&gt;
|[[Sector Upsilon 6]]&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kelbesque.png|center]]&lt;br /&gt;
|[[Kelbesque]]&lt;br /&gt;
|[[Mount Sabre]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GutsManDuo.png|center]]&lt;br /&gt;
|[[Guts Man Duo]]&lt;br /&gt;
|[[Guts Man's Asteroid]]&lt;br /&gt;
|[[Flash Stopper]], [[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:8CentipederTower.png|center]]&lt;br /&gt;
|[[8 Centipeder Tower]]&lt;br /&gt;
|[[Beneath Sand &amp;amp; Rock]]&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PharaohMan.png|center]]&lt;br /&gt;
|[[Pharaoh Man's Revenge]]&lt;br /&gt;
|[[The Stage Nobody Asked For]]&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Hidden Entry Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Location&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Creesh.png|center]]&lt;br /&gt;
|[[Gangly Crash Man]]&lt;br /&gt;
|[[Forgotten Fortress]]&lt;br /&gt;
|[[Wire Adaptor]], [[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AirDabsule.png|center]]&lt;br /&gt;
|[[Air Capsule]]&lt;br /&gt;
|[[Boil Man]]&lt;br /&gt;
|[[Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dennis.png|center]]&lt;br /&gt;
|[[Dennis]]&lt;br /&gt;
|[[Launch Man &amp;amp; Shuttle Man]]&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Tier Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Tier&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2-Milk-Sprite.png|32px|center]][[File:MaGMML2-S-Milk-Sprite.png|32px|center]]&lt;br /&gt;
|[[Milk|Milk/Strawberry Milk]]&lt;br /&gt;
|Tier 1&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|''Mega Man Square Root of Negative One''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2 OmbudsMan.png|center]]&lt;br /&gt;
|[[Ombuds Man]]&lt;br /&gt;
|Tier 2&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|''Mega Man 42''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2TDoorManSprite.png|center]]&lt;br /&gt;
|[[Door Man]]&lt;br /&gt;
|Tier 3&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|''Mega Man Rocks!''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2TScorchZookSprite.png|center]][[File:MaGMML2TScorchSunriseSprite.png|center]]&lt;br /&gt;
|[[The Scorching Duo]]&lt;br /&gt;
|Tier 4&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|''Mega Man Sunrise'' &amp;amp; ''Zook Hero Z''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2TLordElewoofroSprite.png|center]]&lt;br /&gt;
|[[Lord Elewoofro]]&lt;br /&gt;
|Tier 5&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|''Dr. Wily's Final Attack''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2TCheatManSprite.png|center]]&lt;br /&gt;
|[[Cheat Man]]&lt;br /&gt;
|Tier 6&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|''Mega Man CX''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2TFutureSprite.png|center]]&lt;br /&gt;
|[[Future|Ghost of Christmas Future]]&lt;br /&gt;
|Tier 7&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|''Megaman's Christmas Carol''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2TJetManSprite.png|center]]&lt;br /&gt;
|[[Jet Man]]&lt;br /&gt;
|Tier 8&lt;br /&gt;
|[[Super Arrow]]&amp;lt;br&amp;gt;[[Wire Adaptor]]&lt;br /&gt;
|''Rokko Chan''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2_ButterNezumi.png|center]]&lt;br /&gt;
|[[Butter Nezumi]]&lt;br /&gt;
|Tier 9&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|''Nezumi Man''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fortress Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;| &lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Level&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wily0 Vanguard.png]]&lt;br /&gt;
|[[Vanguard]]&lt;br /&gt;
|[[Outer Space]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wily1_MechaBubble.png]]&lt;br /&gt;
|[[Mecha Bubble Man]]&lt;br /&gt;
|[[Water Ducts]]&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wily2_JupiBoss.png]]&lt;br /&gt;
|[[Btd'nhan]]&lt;br /&gt;
|[[Classic Castle]]&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wily3 Ripling.png]]&lt;br /&gt;
|[[Riplings]]&lt;br /&gt;
|[[Lever Oriental Enchanted]]&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AutoBounce.png]]&lt;br /&gt;
|[[Autobounce]]&lt;br /&gt;
|[[Inner Sanctum]]&lt;br /&gt;
|Varies&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wily5_SevenForce1_BarbarianForce.png]]&lt;br /&gt;
|[[Seven Force]]&lt;br /&gt;
|[[Unobtainium Mine]]&lt;br /&gt;
|Varies&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wily6 WilyMachine.png]]&lt;br /&gt;
|[[Wily Machine SWORD]]&lt;br /&gt;
|[[Reality Core]]&lt;br /&gt;
|[[Super Arrow]] / [[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wily6 MegaManSpriteGame.png]]&lt;br /&gt;
|[[megaman sprite game]]&lt;br /&gt;
|[[Reality Core]]&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wily6 WilyCore.png]]&lt;br /&gt;
|[[Wily Core]]&lt;br /&gt;
|[[Reality Core]]&lt;br /&gt;
|[[Mega Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The famous wizard and only girl on the internet [[NaOH]] accurately predicted that this contest would have [[81|eighty-one]] entries.&lt;br /&gt;
* The contest has 2 levels devoted to replicating aspects of VVVVVV; this includes its gimmicks, aesthetics, and music. Those entries are [[Maze of Significantly Less Death]] and [[Sector Upsilon 6]].&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
[[Category:Games]][[Category:Make a Good Mega Man Level 2]]&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Galaxy_Man&amp;diff=3174</id>
		<title>Galaxy Man</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Galaxy_Man&amp;diff=3174"/>
				<updated>2018-03-07T18:37:26Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: galaxy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#3CBBFB&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name= Galaxy Man&lt;br /&gt;
|image=[[File:VsGalaxyMan.png]]&lt;br /&gt;
|caption= &lt;br /&gt;
|script= &lt;br /&gt;
|romaji = &lt;br /&gt;
|number= &lt;br /&gt;
|designer= [[SnoruntPyro]]&lt;br /&gt;
|programmer= [[SnoruntPyro]]&lt;br /&gt;
|gender= ?&lt;br /&gt;
|eyecolor =&lt;br /&gt;
|at=&lt;br /&gt;
|weapon= &lt;br /&gt;
|hp= 116&lt;br /&gt;
|attack=&lt;br /&gt;
|type=Unknown&lt;br /&gt;
|weak=[[Hornet Chaser]], [[Super Arrow]]&lt;br /&gt;
|affiliations=&lt;br /&gt;
|stage=&lt;br /&gt;
|location=[[Pit of Pits]]&lt;br /&gt;
|occupation=Pit of Pits Operator&lt;br /&gt;
|OffAppear= Mega Man 9&lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]]&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=&lt;br /&gt;
}}&lt;br /&gt;
''Galaxy Man'' is an optional superboss in ''[[Make a Good Mega Man Level 2]]''. It is unique in that it is the only fight in the game where you have full horizontal and vertical movement, while still being able to fire in both directions, as well as being the only boss with a horizontal healthbar.&lt;br /&gt;
&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 		0.33/2/3&lt;br /&gt;
| hornet = 		2&lt;br /&gt;
| jewel = 		1&lt;br /&gt;
| grab = 		1&lt;br /&gt;
| triple = 		0.33**&lt;br /&gt;
| slash = 		1&lt;br /&gt;
| wheel = 		0.5&lt;br /&gt;
| sakugarne = 	        1*&lt;br /&gt;
| wire = 		1*&lt;br /&gt;
| arrow = 		2&lt;br /&gt;
| flash = 		N***&lt;br /&gt;
| notes = 		* Weapons are unusable during the fight&amp;lt;br&amp;gt;** Damage output used to be 3 in earlier versions, but was reduced&amp;lt;br&amp;gt;*** Flash Stopper still stops Galaxy's bullets, leading to usually unavoidable situations&amp;lt;br&amp;gt;The boss is completely immune to all Alter weapons.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:ClipCapIt-180307-183053.PNG&amp;diff=3173</id>
		<title>File:ClipCapIt-180307-183053.PNG</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:ClipCapIt-180307-183053.PNG&amp;diff=3173"/>
				<updated>2018-03-07T18:30:52Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: This file was uploaded from the clipboard (Category:Clipboard upload).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This file was uploaded from the clipboard ([[Category:Clipboard upload]]).&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:VsGalaxyMan.png&amp;diff=3172</id>
		<title>File:VsGalaxyMan.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:VsGalaxyMan.png&amp;diff=3172"/>
				<updated>2018-03-07T18:27:32Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:Volt_man_assimilator.PNG&amp;diff=3171</id>
		<title>File:Volt man assimilator.PNG</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:Volt_man_assimilator.PNG&amp;diff=3171"/>
				<updated>2018-03-07T18:22:04Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: Samario uploaded a new version of File:Volt man assimilator.PNG&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:SamarioIcon.png&amp;diff=3077</id>
		<title>File:SamarioIcon.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:SamarioIcon.png&amp;diff=3077"/>
				<updated>2018-03-06T23:31:48Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: Samario uploaded a new version of File:SamarioIcon.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Samario judge icon - MaGMML3 judge app reviews&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Template:JudgeComment3App&amp;diff=3068</id>
		<title>Template:JudgeComment3App</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Template:JudgeComment3App&amp;diff=3068"/>
				<updated>2018-03-06T19:53:53Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: add icon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style = &amp;quot;width: 80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot;| Judge Applicants' Comments&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
| [[File:PachyIcon.png|Pachy]] Pachy [[File:PachyIcon.png|Pachy]] : {{{pachyscore|}}} / 100&lt;br /&gt;
|- class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; &lt;br /&gt;
| {{{pachy|}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
| [[File:SamarioIcon.png|Samario]] Samario [[File:SamarioIcon.png|Samario]] : {{{samarioscore|}}} / 100&lt;br /&gt;
|- class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; &lt;br /&gt;
| {{{samario|}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
| [[File:M-JacqIcon.png|M-Jacq]] M-Jacq [[File:M-JacqIcon.png|M-Jacq]] : {{{m-jacqscore|}}} / 100&lt;br /&gt;
|- class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; &lt;br /&gt;
| {{{m-jacq|}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
| [[File:Pkjudge.png|Space for rent]] PK [[File:Pkjudge.png|PK]] : {{{pkscore|}}} / 100&lt;br /&gt;
|- class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; &lt;br /&gt;
| {{{pk|}}}&lt;br /&gt;
&amp;lt;!-- unused, not enough reviews to fill the space&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
| [[File:PlaceholderIcon.png|Space for rent]] Space for rent [[File:PlaceholderIcon.png|Space for rent]] : {{{acescore|}}} / 100&lt;br /&gt;
|- class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; &lt;br /&gt;
| {{{rent2|}}}&lt;br /&gt;
|- &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Use:&lt;br /&gt;
pachy &amp;amp; pachyscore&lt;br /&gt;
samario &amp;amp; samarioscore&lt;br /&gt;
m-jacq &amp;amp; m-jacqscore&lt;br /&gt;
pk &amp;amp; pkscore&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:SamarioIcon.png&amp;diff=3067</id>
		<title>File:SamarioIcon.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:SamarioIcon.png&amp;diff=3067"/>
				<updated>2018-03-06T19:50:50Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: Samario judge icon - MaGMML3 judge app reviews&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Samario judge icon - MaGMML3 judge app reviews&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Avoidance_Cherry&amp;diff=2627</id>
		<title>Avoidance Cherry</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Avoidance_Cherry&amp;diff=2627"/>
				<updated>2018-02-22T18:08:08Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: comment back out&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#FFFFFF&lt;br /&gt;
|titletext = #AFAFAF&lt;br /&gt;
|name= Avoidance Cherry aka Touch the Entrance&lt;br /&gt;
|image=[[File:MaGMML2-BOSS-AvoidanceCherry.png|256px]]&lt;br /&gt;
|caption= The actual cherry is the pure white one in the middle&lt;br /&gt;
|script=&lt;br /&gt;
|romaji = &lt;br /&gt;
|number= &lt;br /&gt;
|gender= N/A&lt;br /&gt;
|at=&lt;br /&gt;
|weapon= &lt;br /&gt;
|hp=28 (101 second survival)&lt;br /&gt;
|attack=&lt;br /&gt;
|type = Avoidance&lt;br /&gt;
|affiliations=&lt;br /&gt;
|stage=[[Spiky Situation]]&lt;br /&gt;
|location=&lt;br /&gt;
|occupation= &lt;br /&gt;
|OffAppear= Unknown&lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]]&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=&lt;br /&gt;
}}&lt;br /&gt;
Avoidance Cherry (also known as Touch the Entrance in the sound test) is the alternate boss within [[Spiky Situation]], the 28th ranked entry to [[Make a Good Mega Man Level 2]].&lt;br /&gt;
It is unique in that it is the only main-game boss in MaGMML2 to be timed, as well as the only boss period to disable firing and the start menu within the duration of the fight.&lt;br /&gt;
As such, it is considered an &amp;quot;endurance&amp;quot; boss, as the only way to win against it is to survive its attacks.&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
Uniquely, the Cherry's attacks are all synced to the (non-looping) backing track, so all fixed attacks can be memorised and dodged.&lt;br /&gt;
However, as is normal with the avoidance bosses that Avoidance Cherry takes inspiration from, there is a large amount of RNG within its attacks - this is what lead it to being restricted from the Arena.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
All of the fixed patterns are shown in [https://www.youtube.com/watch?v=QxCGMP4aPWc| this video,] but there is a large amount of randomness involved, which will have to be dealt with between attempts.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 0/0/0&lt;br /&gt;
| hornet = 0&lt;br /&gt;
| jewel = 0&lt;br /&gt;
| grab = 0&lt;br /&gt;
| triple = 0&lt;br /&gt;
| slash = 0&lt;br /&gt;
| wheel = 0&lt;br /&gt;
| sakugarne = 0&lt;br /&gt;
| wire = 0&lt;br /&gt;
| arrow = 0&lt;br /&gt;
| flash = N&lt;br /&gt;
| notes = Damage values would be irrelevant regardless as firing is disabled during the survival.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- (128up put stuff here please thanks) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Tier 7}}&lt;br /&gt;
[[Category:Bosses]][[Category:Tier 7]][[Category:Make a Good Mega Man Level 2]]&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Avoidance_Cherry&amp;diff=2626</id>
		<title>Avoidance Cherry</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Avoidance_Cherry&amp;diff=2626"/>
				<updated>2018-02-22T18:07:46Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: video&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#FFFFFF&lt;br /&gt;
|titletext = #AFAFAF&lt;br /&gt;
|name= Avoidance Cherry aka Touch the Entrance&lt;br /&gt;
|image=[[File:MaGMML2-BOSS-AvoidanceCherry.png|256px]]&lt;br /&gt;
|caption= The actual cherry is the pure white one in the middle&lt;br /&gt;
|script=&lt;br /&gt;
|romaji = &lt;br /&gt;
|number= &lt;br /&gt;
|gender= N/A&lt;br /&gt;
|at=&lt;br /&gt;
|weapon= &lt;br /&gt;
|hp=28 (101 second survival)&lt;br /&gt;
|attack=&lt;br /&gt;
|type = Avoidance&lt;br /&gt;
|affiliations=&lt;br /&gt;
|stage=[[Spiky Situation]]&lt;br /&gt;
|location=&lt;br /&gt;
|occupation= &lt;br /&gt;
|OffAppear= Unknown&lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]]&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=&lt;br /&gt;
}}&lt;br /&gt;
Avoidance Cherry (also known as Touch the Entrance in the sound test) is the alternate boss within [[Spiky Situation]], the 28th ranked entry to [[Make a Good Mega Man Level 2]].&lt;br /&gt;
It is unique in that it is the only main-game boss in MaGMML2 to be timed, as well as the only boss period to disable firing and the start menu within the duration of the fight.&lt;br /&gt;
As such, it is considered an &amp;quot;endurance&amp;quot; boss, as the only way to win against it is to survive its attacks.&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
Uniquely, the Cherry's attacks are all synced to the (non-looping) backing track, so all fixed attacks can be memorised and dodged.&lt;br /&gt;
However, as is normal with the avoidance bosses that Avoidance Cherry takes inspiration from, there is a large amount of RNG within its attacks - this is what lead it to being restricted from the Arena.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
All of the fixed patterns are shown in [https://www.youtube.com/watch?v=QxCGMP4aPWc| this video,] but there is a large amount of randomness involved, which will have to be dealt with between attempts.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 0/0/0&lt;br /&gt;
| hornet = 0&lt;br /&gt;
| jewel = 0&lt;br /&gt;
| grab = 0&lt;br /&gt;
| triple = 0&lt;br /&gt;
| slash = 0&lt;br /&gt;
| wheel = 0&lt;br /&gt;
| sakugarne = 0&lt;br /&gt;
| wire = 0&lt;br /&gt;
| arrow = 0&lt;br /&gt;
| flash = N&lt;br /&gt;
| notes = Damage values would be irrelevant regardless as firing is disabled during the survival.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
(128up put stuff here please thanks) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Tier 7}}&lt;br /&gt;
[[Category:Bosses]][[Category:Tier 7]][[Category:Make a Good Mega Man Level 2]]&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Coptar_Man&amp;diff=2203</id>
		<title>Coptar Man</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Coptar_Man&amp;diff=2203"/>
				<updated>2018-02-12T23:44:17Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: add shiny new review box&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LevelInfoAlt&lt;br /&gt;
|align= right&lt;br /&gt;
&amp;lt;!-- ===========Info============== --&amp;gt;&lt;br /&gt;
|title= Coptar Man&lt;br /&gt;
|image=[[File:CoptarManIcon.png]]&lt;br /&gt;
|caption= Flawless spelling and game design since 2017.&lt;br /&gt;
|game=[[MaGMML3 Judge Application Levels]]&lt;br /&gt;
|creator= [[Mick Galbani]]&lt;br /&gt;
|composer= Ippo Yamada&lt;br /&gt;
|artist=&lt;br /&gt;
|programmer = &lt;br /&gt;
&amp;lt;!-- ===========Stats============== --&amp;gt;&lt;br /&gt;
|elements = 1&lt;br /&gt;
|collectables = &lt;br /&gt;
|enemies = &lt;br /&gt;
* Apache Joe&lt;br /&gt;
* Bubukan&lt;br /&gt;
* Fire Boy&lt;br /&gt;
* Heli Buton&lt;br /&gt;
* Magfly&lt;br /&gt;
* Metall&lt;br /&gt;
* Jet Bomb&lt;br /&gt;
* Proptop&lt;br /&gt;
* Snakey&lt;br /&gt;
* Tondeall&lt;br /&gt;
|subbosses =&lt;br /&gt;
|bosses = &lt;br /&gt;
|other = &lt;br /&gt;
|music = Mega Man 9 - Tornado Man&lt;br /&gt;
|location =&lt;br /&gt;
|previous = [[Midnight Man]]&lt;br /&gt;
|next = [[X Factory]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Coptar Man, Coptar Man / Doing the things a Coptar can / What's a Coptar? / It's not important / Coptar Man / Proptops and snakes / Invisible spikes / These are a few of the things he likes / But does his level make me say 'yikes?' / Certainly so. / Coptar Man.|[[M-Jacq]]'s review application|}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
'''Coptar Man''' is the second level in the [[MaGMML3 Judge Application Levels]].  Devised in &amp;quot;honor&amp;quot; of some of the previous contests' worst entries, such as [[City War]] and [[Snow Man]], it is characterized by its tile misalignments that result in invisible spikes, as well as an improperly looped song.  Mick Galbani devised the level as a stress test for prospective judges, as anyone who lacked the ability to both beat the level and write a review on it without &amp;quot;degenerating into a frothing rage&amp;quot; would likely conduct themselves poorly in an actual contest.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
==Judge Applicants' Reviews==&lt;br /&gt;
{{JudgeComment3App&lt;br /&gt;
|pachyscore = 4&lt;br /&gt;
|pachy = Oh no, where did we go wrong...?&lt;br /&gt;
&lt;br /&gt;
Enemies on the first screen, invisible walls, spikes that are misplaced to where they appear to be, platforms that you can fall straight through...&lt;br /&gt;
&lt;br /&gt;
Everything seems to be placed randomly with no thoughts to them, the fans aren't placed strategically to provide any legitimate challenge. The terrain is absolutely messy and there are spikes just scattered around for no reason. Enemy selection has no continuity to it, one screen there's a Skelly Joe, the next screen there's a Snakey, and next there're the jumpy guys. Speaking of Snakey, they're all placed right at the bottom of the stage so you can't shoot them without using weapons, making the experience extra atrocious.&lt;br /&gt;
&lt;br /&gt;
Did I mention there are invisible blocks everywhere? The graphics actively misguides you to the point you have to use Wheel Cutter throughout to determine where solid grounds actually are. On top of that, there appears to be some instances where utilities are required to get over tall walls.&lt;br /&gt;
&lt;br /&gt;
Lastly, the &amp;quot;puzzle&amp;quot; to get the Energy Element is completely trial-and-error since you cannot tell where the spikes&lt;br /&gt;
are. There are also no checkpoints so if you fail that, it's time to redo the whole stage again.&lt;br /&gt;
&lt;br /&gt;
Oh and, the music is not properly looped...&lt;br /&gt;
&lt;br /&gt;
also what are do even a &amp;quot;coptar&amp;quot; even?&lt;br /&gt;
|samarioscore = 1&lt;br /&gt;
|samario = What is this? When your first reaction is &amp;quot;Wha-- What am I LOOKING at?!&amp;quot;, the expectations aren't really set very high.&amp;lt;br /&amp;gt;&lt;br /&gt;
To get the positive out of the way, at the *very* end of the level there's a single glimmer of a gimmick, with the magnet enemy being usable to align yourself with the path to the Energy Element.&amp;lt;br /&amp;gt;&lt;br /&gt;
That's the only positive. The rest of the level is littered with what seems to be signs of a zero-effort submission;&amp;lt;br /&amp;gt;&lt;br /&gt;
Upside-down fans with blow direction reversed compared to their orientation litter the entire stage, placed without any thought to &amp;quot;stage design&amp;quot;.&amp;lt;br /&amp;gt;&lt;br /&gt;
The design, if you can even call it that, seems to be blocks and enemies placed at complete random.&amp;lt;br /&amp;gt;&lt;br /&gt;
Compounding this, the stage has a severe problem with fake spikes, fake blocks, invisible blocks, and invisible spikes; I'm fairly sure the auto-tiler wasn't removed for MaGMML3, so...?&amp;lt;br /&amp;gt;&lt;br /&gt;
There isn't a single checkpoint in the entire level, which makes dying to said invisible spikes extremely frustrating, especially with the forced weapon usage due to the broken collision.&amp;lt;br /&amp;gt;&lt;br /&gt;
To top it all off, the music doesn't even loop properly.&lt;br /&gt;
|m-jacqscore = 0&lt;br /&gt;
|m-jacq = (to the tune of “Particle Man”)&amp;lt;br /&amp;gt;&lt;br /&gt;
Coptar Man, Coptar Man&amp;lt;br /&amp;gt;&lt;br /&gt;
Doing the things a coptar can&amp;lt;br /&amp;gt;&lt;br /&gt;
What’s a coptar?&amp;lt;br /&amp;gt;&lt;br /&gt;
It’s not important&amp;lt;br /&amp;gt;&lt;br /&gt;
Coptar Man&amp;lt;br /&amp;gt;&lt;br /&gt;
Prop-Tops and snakes, invisible spikes,&amp;lt;br /&amp;gt;&lt;br /&gt;
These are a few of the things he likes&amp;lt;br /&amp;gt;&lt;br /&gt;
So does his level make me say “Yikes” ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Totally, yes&amp;lt;br /&amp;gt;&lt;br /&gt;
Coptar Man&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Cardinal Man, Cardinal Man&amp;lt;br /&amp;gt;&lt;br /&gt;
He’s the big bro of Coptar Man&amp;lt;br /&amp;gt;&lt;br /&gt;
But Rbade came first, so Cardinal wins,&amp;lt;br /&amp;gt;&lt;br /&gt;
Cardinal Man&amp;lt;br /&amp;gt;&lt;br /&gt;
(accordion solo)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MaGMML3Tier?}}&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Template:JudgeComment3App&amp;diff=2202</id>
		<title>Template:JudgeComment3App</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Template:JudgeComment3App&amp;diff=2202"/>
				<updated>2018-02-12T23:43:06Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: not in my userpage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style = &amp;quot;width: 80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot;| Judge Applicants' Comments&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
| [[File:PachyIcon.png|Pachy]] Pachy [[File:PachyIcon.png|Pachy]] : {{{pachyscore|}}} / 100&lt;br /&gt;
|- class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; &lt;br /&gt;
| {{{pachy|}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
| [[File:PlaceholderIcon.png|Samario]] Samario [[File:PlaceholderIcon.png|Samario]] : {{{samarioscore|}}} / 100&lt;br /&gt;
|- class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; &lt;br /&gt;
| {{{samario|}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
| [[File:M-JacqIcon.png|M-Jacq]] M-Jacq [[File:M-JacqIcon.png|M-Jacq]] : {{{m-jacqscore|}}} / 100&lt;br /&gt;
|- class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; &lt;br /&gt;
| {{{m-jacq|}}}&lt;br /&gt;
&amp;lt;!-- unused, not enough reviews to fill the space&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
| [[File:PlaceholderIcon.png|Space for rent]] Space for rent[[File:PlaceholderIcon.png|Space for rent]] : {{{garirryscore|}}} / 100&lt;br /&gt;
|- class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; &lt;br /&gt;
| {{{rent1|}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
| [[File:PlaceholderIcon.png|Space for rent]] Space for rent [[File:PlaceholderIcon.png|Space for rent]] : {{{acescore|}}} / 100&lt;br /&gt;
|- class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; &lt;br /&gt;
| {{{rent2|}}}&lt;br /&gt;
|- &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Look for samario, samarioscore, m-jacq, m-jacqscore, pachy, pachyscore&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=User:Samario&amp;diff=2201</id>
		<title>User:Samario</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=User:Samario&amp;diff=2201"/>
				<updated>2018-02-12T23:42:50Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: Samario moved page User:Samario to Template:JudgeComment3App: because it looks weird being in my userpage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Template:JudgeComment3App]]&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Template:JudgeComment3App&amp;diff=2200</id>
		<title>Template:JudgeComment3App</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Template:JudgeComment3App&amp;diff=2200"/>
				<updated>2018-02-12T23:42:49Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: Samario moved page User:Samario to Template:JudgeComment3App: because it looks weird being in my userpage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style = &amp;quot;width: 80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot;| Judge Applicants' Comments&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
| [[File:PachyIcon.png|Pachy]] Pachy [[File:PachyIcon.png|Pachy]] : {{{pachyscore|}}} / 100&lt;br /&gt;
|- class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; &lt;br /&gt;
| {{{pachy|}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
| [[File:PlaceholderIcon.png|Samario]] Samario [[File:PlaceholderIcon.png|Samario]] : {{{samarioscore|}}} / 100&lt;br /&gt;
|- class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; &lt;br /&gt;
| {{{samario|}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
| [[File:M-JacqIcon.png|M-Jacq]] M-Jacq [[File:M-JacqIcon.png|M-Jacq]] : {{{m-jacqscore|}}} / 100&lt;br /&gt;
|- class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; &lt;br /&gt;
| {{{m-jacq|}}}&lt;br /&gt;
&amp;lt;!-- unused, not enough reviews to fill the space&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
| [[File:PlaceholderIcon.png|Space for rent]] Space for rent[[File:PlaceholderIcon.png|Space for rent]] : {{{garirryscore|}}} / 100&lt;br /&gt;
|- class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; &lt;br /&gt;
| {{{rent1|}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
| [[File:PlaceholderIcon.png|Space for rent]] Space for rent [[File:PlaceholderIcon.png|Space for rent]] : {{{acescore|}}} / 100&lt;br /&gt;
|- class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; &lt;br /&gt;
| {{{rent2|}}}&lt;br /&gt;
|- &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Yes, I'm using my user page as a sandbox.&lt;br /&gt;
Look for samario, samarioscore, m-jacq, m-jacqscore, pachy, pachyscore&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Template:JudgeComment3App&amp;diff=2199</id>
		<title>Template:JudgeComment3App</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Template:JudgeComment3App&amp;diff=2199"/>
				<updated>2018-02-12T23:29:09Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: not all from judges&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style = &amp;quot;width: 80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot;| Judge Applicants' Comments&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
| [[File:PachyIcon.png|Pachy]] Pachy [[File:PachyIcon.png|Pachy]] : {{{pachyscore|}}} / 100&lt;br /&gt;
|- class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; &lt;br /&gt;
| {{{pachy|}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
| [[File:PlaceholderIcon.png|Samario]] Samario [[File:PlaceholderIcon.png|Samario]] : {{{samarioscore|}}} / 100&lt;br /&gt;
|- class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; &lt;br /&gt;
| {{{samario|}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
| [[File:M-JacqIcon.png|M-Jacq]] M-Jacq [[File:M-JacqIcon.png|M-Jacq]] : {{{m-jacqscore|}}} / 100&lt;br /&gt;
|- class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; &lt;br /&gt;
| {{{m-jacq|}}}&lt;br /&gt;
&amp;lt;!-- unused, not enough reviews to fill the space&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
| [[File:PlaceholderIcon.png|Space for rent]] Space for rent[[File:PlaceholderIcon.png|Space for rent]] : {{{garirryscore|}}} / 100&lt;br /&gt;
|- class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; &lt;br /&gt;
| {{{rent1|}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
| [[File:PlaceholderIcon.png|Space for rent]] Space for rent [[File:PlaceholderIcon.png|Space for rent]] : {{{acescore|}}} / 100&lt;br /&gt;
|- class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; &lt;br /&gt;
| {{{rent2|}}}&lt;br /&gt;
|- &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Yes, I'm using my user page as a sandbox.&lt;br /&gt;
Look for samario, samarioscore, m-jacq, m-jacqscore, pachy, pachyscore&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Template:JudgeComment3App&amp;diff=2198</id>
		<title>Template:JudgeComment3App</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Template:JudgeComment3App&amp;diff=2198"/>
				<updated>2018-02-12T23:26:57Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style = &amp;quot;width: 80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot;| Judge Comments&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
| [[File:PachyIcon.png|Pachy]] Pachy [[File:PachyIcon.png|Pachy]] : {{{pachyscore|}}} / 100&lt;br /&gt;
|- class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; &lt;br /&gt;
| {{{pachy|}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
| [[File:PlaceholderIcon.png|Samario]] Samario [[File:PlaceholderIcon.png|Samario]] : {{{samarioscore|}}} / 100&lt;br /&gt;
|- class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; &lt;br /&gt;
| {{{samario|}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
| [[File:M-JacqIcon.png|M-Jacq]] M-Jacq [[File:M-JacqIcon.png|M-Jacq]] : {{{m-jacqscore|}}} / 100&lt;br /&gt;
|- class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; &lt;br /&gt;
| {{{m-jacq|}}}&lt;br /&gt;
&amp;lt;!-- unused, not enough reviews to fill the space&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
| [[File:PlaceholderIcon.png|Space for rent]] Space for rent[[File:PlaceholderIcon.png|Space for rent]] : {{{garirryscore|}}} / 100&lt;br /&gt;
|- class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; &lt;br /&gt;
| {{{rent1|}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
| [[File:PlaceholderIcon.png|Space for rent]] Space for rent [[File:PlaceholderIcon.png|Space for rent]] : {{{acescore|}}} / 100&lt;br /&gt;
|- class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; &lt;br /&gt;
| {{{rent2|}}}&lt;br /&gt;
|- &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Yes, I'm using my user page as a sandbox.&lt;br /&gt;
Look for samario, samarioscore, m-jacq, m-jacqscore, pachy, pachyscore&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Template:JudgeComment3App&amp;diff=2197</id>
		<title>Template:JudgeComment3App</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Template:JudgeComment3App&amp;diff=2197"/>
				<updated>2018-02-12T23:18:34Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: sandbox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style = &amp;quot;width: 80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot;| Judge Comments&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
| [[File:PachyIcon.png|Pachy]] Pachy [[File:PachyIcon.png|Pachy]] : {{{pachyscore|}}} / 100&lt;br /&gt;
|- class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; &lt;br /&gt;
| {{{pachy|}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
| [[File:PlaceholderIcon.png|Samario]] Samario [[File:PlaceholderIcon.png|Samario]] : {{{samarioscore|}}} / 100&lt;br /&gt;
|- class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; &lt;br /&gt;
| {{{samario|}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
| [[File:M-JacqIcon.png|M-Jacq]] M-Jacq [[File:M-JacqIcon.png|M-Jacq]] : {{{mjacqscore|}}} / 100&lt;br /&gt;
|- class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; &lt;br /&gt;
| {{{mjacq|}}}&lt;br /&gt;
&amp;lt;!-- unused, not enough reviews to fill the space&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
| [[File:PlaceholderIcon.png|Space for rent]] Space for rent[[File:PlaceholderIcon.png|Space for rent]] : {{{garirryscore|}}} / 100&lt;br /&gt;
|- class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; &lt;br /&gt;
| {{{rent1|}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
| [[File:PlaceholderIcon.png|Space for rent]] Space for rent [[File:PlaceholderIcon.png|Space for rent]] : {{{acescore|}}} / 100&lt;br /&gt;
|- class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; &lt;br /&gt;
| {{{rent2|}}}&lt;br /&gt;
|- &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Yes, I'm using my user page as a sandbox.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:M-JacqIcon.png&amp;diff=2196</id>
		<title>File:M-JacqIcon.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:M-JacqIcon.png&amp;diff=2196"/>
				<updated>2018-02-12T23:16:10Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: Icon of M-Jacq, a MaGMML2 submitter and MaGMML3 judge applicant.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Icon of M-Jacq, a MaGMML2 submitter and MaGMML3 judge applicant.&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:PachyIcon.png&amp;diff=2195</id>
		<title>File:PachyIcon.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:PachyIcon.png&amp;diff=2195"/>
				<updated>2018-02-12T23:11:06Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: Icon of Pachy, a MaGMML3 judge applicant (and MaGMML3 judge).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Icon of Pachy, a MaGMML3 judge applicant (and MaGMML3 judge).&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:PlaceholderIcon.png&amp;diff=2194</id>
		<title>File:PlaceholderIcon.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:PlaceholderIcon.png&amp;diff=2194"/>
				<updated>2018-02-12T23:06:54Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: A placeholder icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A placeholder icon.&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Avoidance_Cherry&amp;diff=2018</id>
		<title>Avoidance Cherry</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Avoidance_Cherry&amp;diff=2018"/>
				<updated>2018-01-06T15:53:48Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: yes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#FFFFFF&lt;br /&gt;
|titletext = #AFAFAF&lt;br /&gt;
|name= Avoidance Cherry aka Touch the Entrance&lt;br /&gt;
|image=[[File:MaGMML2-BOSS-AvoidanceCherry.png|256px]]&lt;br /&gt;
|caption= The actual cherry is the pure white one in the middle&lt;br /&gt;
|script=&lt;br /&gt;
|romaji = &lt;br /&gt;
|number= &lt;br /&gt;
|gender= N/A&lt;br /&gt;
|at=&lt;br /&gt;
|weapon= &lt;br /&gt;
|hp=28 (101 second survival)&lt;br /&gt;
|attack=&lt;br /&gt;
|type = Avoidance&lt;br /&gt;
|affiliations=&lt;br /&gt;
|stage=[[Spiky Situation]]&lt;br /&gt;
|location=&lt;br /&gt;
|occupation= &lt;br /&gt;
|OffAppear= Unknown&lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]]&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=&lt;br /&gt;
}}&lt;br /&gt;
Avoidance Cherry (also known as Touch the Entrance in the sound test) is the alternate boss within [[Spiky Situation]], the 28th ranked entry to [[Make a Good Mega Man Level 2]].&lt;br /&gt;
It is unique in that it is the only main-game boss in MaGMML2 to be timed, as well as the only boss period to disable firing and the start menu within the duration of the fight.&lt;br /&gt;
As such, it is considered an &amp;quot;endurance&amp;quot; boss, as the only way to win against it is to survive its attacks.&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
Uniquely, the Cherry's attacks are all synced to the (non-looping) backing track, so all fixed attacks can be memorised and dodged.&lt;br /&gt;
However, as is normal with the avoidance bosses that Avoidance Cherry takes inspiration from, there is a large amount of RNG within its attacks - this is what lead it to being restricted from the Arena.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 0/0/0&lt;br /&gt;
| hornet = 0&lt;br /&gt;
| jewel = 0&lt;br /&gt;
| grab = 0&lt;br /&gt;
| triple = 0&lt;br /&gt;
| slash = 0&lt;br /&gt;
| wheel = 0&lt;br /&gt;
| sakugarne = 0&lt;br /&gt;
| wire = 0&lt;br /&gt;
| arrow = 0&lt;br /&gt;
| flash = N&lt;br /&gt;
| notes = Damage values would be irrelevant regardless as firing is disabled during the survival.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Did you know?==&lt;br /&gt;
&lt;br /&gt;
(128up put stuff here please thanks) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Tier 7}}&lt;br /&gt;
[[Category:Robot Master]][[Category:Tier 7]][[Category:Make a Good Mega Man Level 2]]&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:MaGMML2-BOSS-AvoidanceCherry.png&amp;diff=2017</id>
		<title>File:MaGMML2-BOSS-AvoidanceCherry.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:MaGMML2-BOSS-AvoidanceCherry.png&amp;diff=2017"/>
				<updated>2018-01-06T15:45:16Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: Avoidance Cherry&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Avoidance Cherry&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Custom_Costumes&amp;diff=1489</id>
		<title>Custom Costumes</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Custom_Costumes&amp;diff=1489"/>
				<updated>2017-11-30T21:25:56Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: even if she does have the sprites in the sheet, the settings mean she can't actually use them&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Custom Costumes''' are optional [[Costumes]] that are created by the MaGMML Community for [[Make a Good Mega Man Level 2]]. These costumes are not included in the main game but can be downloaded and added to the shop.  Custom Costumes are unlocked after collecting 100 Noble Nickels.&lt;br /&gt;
&lt;br /&gt;
==How to Add a Custom Costume==&lt;br /&gt;
1. In the MaGMML2 game folder, locate the &amp;quot;skins&amp;quot; folder. If this folder doesn't exist, you can create it yourself, or go into the skin select menu in game (it’s Roll's mirror in the costume shop).&lt;br /&gt;
&lt;br /&gt;
2. Click on the file to download the costume you'd like to use.&lt;br /&gt;
&lt;br /&gt;
3. Place the file into the skins folder.&lt;br /&gt;
&lt;br /&gt;
4. Head into Roll's costume shop and press up in front of the mirror, you should see your skin listed in the menu!&lt;br /&gt;
&lt;br /&gt;
==List of Costumes==&lt;br /&gt;
===Mega Man Series Costumes===&lt;br /&gt;
&amp;lt;!--Nothing should go here. This is an encompassing descriptor for the Mega Man section.  Please put skins under their respective series---&amp;gt;&lt;br /&gt;
====Mega Man (Classic) Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MegamanBBaPeview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/f/f0/Megaman_Bad_Box_Art.png BBA Mega Man]&lt;br /&gt;
| X&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Fabián'''&lt;br /&gt;
|Bad Box Art Mega Man&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Fan-(MM_Strategy)-Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/3/30/Fan-%28MM-Strategy%29.png Fan]&lt;br /&gt;
| X&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''geno2925 + DragonFaku'''&lt;br /&gt;
|Fan from Rockman Strategy&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:R-SHADOW.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/f/f2/Rockman_Shadow.png Rockman Shadow]&lt;br /&gt;
| X&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''geno2925 + DragonFaku'''&lt;br /&gt;
|R-Shadow from ''Rockman &amp;amp; Forte: Mirai kara no Chōsensha''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Quick_Man_Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/7/71/Quick_Man.png Quick Man]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Beed28 + Fabián'''&lt;br /&gt;
|Quick Man from ''Mega Man 2''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Toad_Man_Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/0/02/Toad_Man_Costume.png Toad Man]&lt;br /&gt;
| X&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Fabián'''&lt;br /&gt;
|Toad Man from ''Mega Man 4''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mega Man X Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:X-Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/370390343650115585/X.png Mega Man X]&lt;br /&gt;
| X&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rhythm'''&lt;br /&gt;
|X sprite based on Capcom's 30th Anniversary poster&lt;br /&gt;
|}&lt;br /&gt;
====Mega Man ZX Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Model_a_preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/4/4a/Model_a.png Model A]&lt;br /&gt;
| X&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade + Csketch + Fabián'''&lt;br /&gt;
|Model a Biometal from ''Mega Man ZX Advent''&lt;br /&gt;
|}&lt;br /&gt;
====Mega Man Fanon Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Quarantine Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/379454258996576258/Quarantine_Woman.png Quarantine Woman]&lt;br /&gt;
| X&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Some Loser'''&lt;br /&gt;
|MaGMML2-exclusive character from [[Quarantine Woman (stage)|the level of the same name]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MaGMML2-Milk-Sprite.png|30px]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/9/92/Milk.png Milk]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Beed28'''&lt;br /&gt;
|[[Milk]] from ''Mega Man: Square Root of Negative One''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MaGMML2-S-Milk-Sprite.png|30px]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/4/4c/Strawberry_Milk.png Strawberry Milk]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Beed28'''&lt;br /&gt;
|Milk's powered up form exclusive to ''MaGMML2''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:ResetManPreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/376197562824130564/Reset_Man.png Reset Man]&lt;br /&gt;
| X&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
|Flawed prototype from the fan-comic MS Paint Masterpieces.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:RhythmPreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/215987035058470912/385800200490450947/Rhythm.png Rhythm]&lt;br /&gt;
| X&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rhythm &amp;amp; [[MegaVile]]'''&lt;br /&gt;
|Antagonist from sprite comic ''Bass Comic Adventures''.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other Series Costumes===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Cirno_preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/7/70/Cirno.png Cirno]&lt;br /&gt;
| X&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Fabián'''&lt;br /&gt;
| Stage 2 boss from ''Touhou 6: Embodiment of Scarlet Devil''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:cream_prev.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://drive.google.com/open?id=0B3ms6bA5tuiuaTYyb2xxaHNiYjg Cream]&lt;br /&gt;
| X&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Zatsupachi'''&lt;br /&gt;
| A character from Zatsupachi's Cutezome Mythos&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bigboss-sprite.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://drive.google.com/open?id=0BwvnrMrs2OdfV0pINVBVVmthdk0 Naked Snake]&lt;br /&gt;
| X&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Lizardcommando'''&lt;br /&gt;
| The main hero from ''Metal Gear Solid 3: Snake Eater''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[https://docs.google.com/document/d/1XFy-vjfmO0gzZLWvASIFhgTiEmlTAlhYvauYFUw85CU/edit Custom Costumes Tutorial]&lt;br /&gt;
*[https://drive.google.com/open?id=0B4_v79W7qhZQVG9MYkJKTTVpY1U Costume Setup Sheet]&lt;br /&gt;
*[https://drive.google.com/open?id=0B4_v79W7qhZQdTc3Q19MRThaZkk Costume Template]&lt;br /&gt;
*[http://magmmlcontest.com/wiki/index.php?title=File:Custom_Skin_Alter.png Costume Template (Alter Compatible)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Costume]]&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Custom_Costumes&amp;diff=1483</id>
		<title>Custom Costumes</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Custom_Costumes&amp;diff=1483"/>
				<updated>2017-11-30T15:18:49Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: weapon info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Custom Costumes''' are optional [[Costumes]] that are created by the MaGMML Community for [[Make a Good Mega Man Level 2]]. These costumes are not included in the main game but can be downloaded and added to the shop.  Custom Costumes are unlocked after collecting 100 Noble Nickels.&lt;br /&gt;
&lt;br /&gt;
==How to Add a Custom Costume==&lt;br /&gt;
1. In the MaGMML2 game folder, locate the &amp;quot;skins&amp;quot; folder. If this folder doesn't exist, you can create it yourself, or go into the skin select menu in game (it’s Roll's mirror in the costume shop).&lt;br /&gt;
&lt;br /&gt;
2. Click on the file to download the costume you'd like to use.&lt;br /&gt;
&lt;br /&gt;
3. Place the file into the skins folder.&lt;br /&gt;
&lt;br /&gt;
4. Head into Roll's costume shop and press up in front of the mirror, you should see your skin listed in the menu!&lt;br /&gt;
&lt;br /&gt;
==List of Costumes==&lt;br /&gt;
===Mega Man Series Costumes===&lt;br /&gt;
&amp;lt;!--Nothing should go here. This is an encompassing descriptor for the Mega Man section.  Please put skins under their respective series---&amp;gt;&lt;br /&gt;
====Mega Man (Classic) Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MegamanBBaPeview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/f/f0/Megaman_Bad_Box_Art.png BBA Mega Man]&lt;br /&gt;
| X&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Fabián'''&lt;br /&gt;
|Bad Box Art Mega Man&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Fan-(MM_Strategy)-Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/3/30/Fan-%28MM-Strategy%29.png Fan]&lt;br /&gt;
| X&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''geno2925 + DragonFaku'''&lt;br /&gt;
|Fan from Rockman Strategy&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:R-SHADOW.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/f/f2/Rockman_Shadow.png Rockman Shadow]&lt;br /&gt;
| X&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''geno2925 + DragonFaku'''&lt;br /&gt;
|R-Shadow from ''Rockman &amp;amp; Forte: Mirai kara no Chōsensha''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Quick_Man_Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/7/71/Quick_Man.png Quick Man]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Beed28 + Fabián'''&lt;br /&gt;
|Quick Man from ''Mega Man 2''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Toad_Man_Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/0/02/Toad_Man_Costume.png Toad Man]&lt;br /&gt;
| X&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Fabián'''&lt;br /&gt;
|Toad Man from ''Mega Man 4''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mega Man X Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:X-Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/370390343650115585/X.png Mega Man X]&lt;br /&gt;
| X&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rhythm'''&lt;br /&gt;
|X sprite based on Capcom's 30th Anniversary poster&lt;br /&gt;
|}&lt;br /&gt;
====Mega Man ZX Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Model_a_preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/4/4a/Model_a.png Model A]&lt;br /&gt;
| X&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade + Csketch + Fabián'''&lt;br /&gt;
|Model a Biometal from ''Mega Man ZX Advent''&lt;br /&gt;
|}&lt;br /&gt;
====Mega Man Fanon Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Quarantine Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/379454258996576258/Quarantine_Woman.png Quarantine Woman]&lt;br /&gt;
| X&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Some Loser'''&lt;br /&gt;
|MaGMML2-exclusive character from [[Quarantine Woman (stage)|the level of the same name]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MaGMML2-Milk-Sprite.png|30px]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/9/92/Milk.png Milk]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Beed28'''&lt;br /&gt;
|[[Milk]] from ''Mega Man: Square Root of Negative One''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MaGMML2-S-Milk-Sprite.png|30px]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/4/4c/Strawberry_Milk.png Strawberry Milk]&lt;br /&gt;
| ✔&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Beed28'''&lt;br /&gt;
|Milk's powered up form exclusive to ''MaGMML2''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:ResetManPreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/376197562824130564/Reset_Man.png Reset Man]&lt;br /&gt;
| X&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
|Flawed prototype from the fan-comic MS Paint Masterpieces.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:RhythmPreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/215987035058470912/385800200490450947/Rhythm.png Rhythm]&lt;br /&gt;
| X&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rhythm &amp;amp; [[MegaVile]]'''&lt;br /&gt;
|Antagonist from sprite comic ''Bass Comic Adventures''.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other Series Costumes===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Cirno_preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/7/70/Cirno.png Cirno]&lt;br /&gt;
| X&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Fabián'''&lt;br /&gt;
| Stage 2 boss from ''Touhou 6: Embodiment of Scarlet Devil''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:cream_prev.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://drive.google.com/open?id=0B3ms6bA5tuiuaTYyb2xxaHNiYjg Cream]&lt;br /&gt;
| X&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Zatsupachi'''&lt;br /&gt;
| A character from Zatsupachi's Cutezome Mythos&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bigboss-sprite.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://drive.google.com/open?id=0BwvnrMrs2OdfV0pINVBVVmthdk0 Naked Snake]&lt;br /&gt;
| X&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Lizardcommando'''&lt;br /&gt;
| The main hero from ''Metal Gear Solid 3: Snake Eater''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[https://docs.google.com/document/d/1XFy-vjfmO0gzZLWvASIFhgTiEmlTAlhYvauYFUw85CU/edit Custom Costumes Tutorial]&lt;br /&gt;
*[https://drive.google.com/open?id=0B4_v79W7qhZQdTc3Q19MRThaZkk Costume Template]&lt;br /&gt;
*[https://drive.google.com/open?id=0B4_v79W7qhZQVG9MYkJKTTVpY1U Costume Setup Sheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Costume]]&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Stone_Butterfly&amp;diff=1104</id>
		<title>Stone Butterfly</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Stone_Butterfly&amp;diff=1104"/>
				<updated>2017-11-19T21:50:45Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: Add note about one-hit kill&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#696540&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name= Stone Butterfly&lt;br /&gt;
|image=[[File:sb.png]]&lt;br /&gt;
|caption= &amp;quot;Feel Invisible Matter...&amp;quot;&lt;br /&gt;
|script= &lt;br /&gt;
|romaji = &lt;br /&gt;
|number= &lt;br /&gt;
|designer= Zatsupachi&lt;br /&gt;
|programmer= Zatsupachi&lt;br /&gt;
|gender=  &lt;br /&gt;
|eyecolor =  &lt;br /&gt;
|at=&lt;br /&gt;
|weapon= Light-sensing Shock Parasite(the hitbox)&lt;br /&gt;
|hp=90&lt;br /&gt;
|attack=&lt;br /&gt;
|type = &lt;br /&gt;
|weak=&lt;br /&gt;
|affiliations=&lt;br /&gt;
|stage=[[Null and Void]]&lt;br /&gt;
|location=&lt;br /&gt;
|occupation= &lt;br /&gt;
|OffAppear= &lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]]&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''An unknown manifestation of mankind's hatred. It comes to destroy all human life in order to save the world from them.''&lt;br /&gt;
&lt;br /&gt;
This boss appears at the end of Zatsupachi's Null and Void room.&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
Survive for 90 seconds.&lt;br /&gt;
The hitbox's size is only 2x2 pixels(the red part).&lt;br /&gt;
Also the bullets themselves only register collisions in their darker shades with the sprite.&lt;br /&gt;
&lt;br /&gt;
The last 22 seconds will have at least one aimed bullet, and this pattern will become faster as it nears 0.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 0/∞*/0&lt;br /&gt;
| hornet = 0&lt;br /&gt;
| jewel = 0&lt;br /&gt;
| grab = 0&lt;br /&gt;
| triple = 0&lt;br /&gt;
| slash = 0&lt;br /&gt;
| wheel = 0&lt;br /&gt;
| sakugarne = 0&lt;br /&gt;
| wire = 0&lt;br /&gt;
| arrow = 0&lt;br /&gt;
| flash = N&lt;br /&gt;
| notes = *Due to how the boss is programmed, hitting the hitbox in the top-right corner of the screen with a half-charged shot will OHKO the boss, allowing you to leave even though their pattern isn't finished. Internally, it's meant to take 0 damage. This doesn't seem to work in the boss gallery.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Tier X}}&lt;br /&gt;
[[Category:Tier X]][[Category:Tier X Mid Stage Boss]][[Category:Make a Good Mega Man Level 2]]&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=MegaLondo&amp;diff=1081</id>
		<title>MegaLondo</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=MegaLondo&amp;diff=1081"/>
				<updated>2017-11-16T21:48:54Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: copy paste error fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--&lt;br /&gt;
Memes preserved for posterity:&lt;br /&gt;
git gud ya casuls&lt;br /&gt;
[[File:Welcome.jpg|frame|right|players who have beaten the level welcome a newcomer]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{Levelinfo &lt;br /&gt;
|align= right&lt;br /&gt;
&amp;lt;!-- ===========Info============== --&amp;gt;&lt;br /&gt;
|title= MegaLondo&lt;br /&gt;
|rank = 64th&lt;br /&gt;
|image= [[File:MaGMML2-64-MegaLondo.png]]&lt;br /&gt;
|caption= The beginning of pain.&lt;br /&gt;
|game=[[Make a Good Mega Man Level 2]]&lt;br /&gt;
|creator= Lamda&lt;br /&gt;
|composer= &lt;br /&gt;
|artist= &lt;br /&gt;
|programmer = &lt;br /&gt;
&amp;lt;!-- ===========Scores============== --&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Judge Order Reminder: &lt;br /&gt;
MaGMML1: 1: Pyro, 2: Cheez, 3: Duiv0, 4: Mick/Blackmore, 5: Mr Kyurem&lt;br /&gt;
MaGMML2: 1: Pyro, 2: Jupi, 3: Enjl, 4: Garirry, 5: ACESpark&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|gamenum = 2&lt;br /&gt;
|judge1 = 27&lt;br /&gt;
|judge2 = 26&lt;br /&gt;
|judge3 = 18&lt;br /&gt;
|judge4 = 20&lt;br /&gt;
|judge5 = 21&lt;br /&gt;
|totalscore = 22.4&lt;br /&gt;
&amp;lt;!-- ===========Stats============== --&amp;gt;&lt;br /&gt;
|elements = 1&lt;br /&gt;
|collectables = &lt;br /&gt;
|enemies = &lt;br /&gt;
* Some of them&lt;br /&gt;
|subbosses = &lt;br /&gt;
|bosses =&lt;br /&gt;
* None&lt;br /&gt;
|other = &lt;br /&gt;
* Skippable&lt;br /&gt;
|music = &lt;br /&gt;
|location = Tier 3&lt;br /&gt;
|previous = [[SMB3]]&lt;br /&gt;
|next = [[Combust Man]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|YOU DIED|In-game level popup|which you will be seeing often.}}&lt;br /&gt;
==Overview==&lt;br /&gt;
MegaLondo is the third Tier 3 level in '''Make a Good Mega Man Level 2''', which makes heavy use of Dark Souls references, and is also very difficult.&lt;br /&gt;
==Strategy==&lt;br /&gt;
Learning the stage seems to be the only way to do this.&lt;br /&gt;
==Skip Status==&lt;br /&gt;
This level was deemed skippable by the judges, likely due to the extreme difficulty of the stage and multiple &amp;quot;gotcha&amp;quot; moments, as well as the drought of checkpoints.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
wip&lt;br /&gt;
{{JudgeComment2&lt;br /&gt;
|pyro = YOU DIED. also more lag issues reeeeeeee. I feel like there's some reference I'm missing in this level, with like, the level title, and how for some reason the level rates you with meme numbers as you're going through it? Idk.&lt;br /&gt;
I'm not really sure about this level - there's parts about it that I like and parts about it that I reeeeallly don't like. I hate all of the times I have to squeeze between the spikes, they are like the most stressful obstacles ever and I haaaatte them. The spike drop is pretty bullroar too, you barely have enough time to react to get alll the way to the left before you die.&lt;br /&gt;
And of course, lag issues.&lt;br /&gt;
On the other hand, I like how the Crazy Cannons are used as obstacles rather than enemies, I like how the time bombs are used, and the gemini egg sections are surprisingly not that bad, mostly because charge shots in this game can pierce through them.&lt;br /&gt;
It's kind of a mixed bag overall; there's some good in it, but the bad is just...really bad :T&lt;br /&gt;
|pyroscore = 27&lt;br /&gt;
|jupi = It's called Cardinal Man, but where are the cardinals? :thinking:&lt;br /&gt;
|jupiscore = 5&lt;br /&gt;
|enjl = This was fun until I figured out you can actually reach any of the exits.&lt;br /&gt;
|enjlscore = 4&lt;br /&gt;
|garirry = No.&lt;br /&gt;
|garirryscore = 1&lt;br /&gt;
|ace = [[File:MaGMML2-CardinalComic.png]]&lt;br /&gt;
|acescore = 3&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Tier 3}}&lt;br /&gt;
[[Category:Make a Good Mega Man Level 2 Stages]][[Category:Tier 3 Stages]][[Category:Skippable Levels]][[Category:Stages without Collectables]]&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=MegaLondo&amp;diff=1079</id>
		<title>MegaLondo</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=MegaLondo&amp;diff=1079"/>
				<updated>2017-11-16T21:36:17Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: No emems please&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--&lt;br /&gt;
Memes preserved for posterity:&lt;br /&gt;
git gud ya casuls&lt;br /&gt;
[[File:Welcome.jpg|frame|right|players who have beaten the level welcome a newcomer]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{Levelinfo &lt;br /&gt;
|align= right&lt;br /&gt;
&amp;lt;!-- ===========Info============== --&amp;gt;&lt;br /&gt;
|title= MegaLondo&lt;br /&gt;
|rank = 64th&lt;br /&gt;
|image= [[File:MaGMML2-64-MegaLondo.png]]&lt;br /&gt;
|caption= The beginning of pain.&lt;br /&gt;
|game=[[Make a Good Mega Man Level 2]]&lt;br /&gt;
|creator= Lamda&lt;br /&gt;
|composer= &lt;br /&gt;
|artist= &lt;br /&gt;
|programmer = &lt;br /&gt;
&amp;lt;!-- ===========Scores============== --&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Judge Order Reminder: &lt;br /&gt;
MaGMML1: 1: Pyro, 2: Cheez, 3: Duiv0, 4: Mick/Blackmore, 5: Mr Kyurem&lt;br /&gt;
MaGMML2: 1: Pyro, 2: Jupi, 3: Enjl, 4: Garirry, 5: ACESpark&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|gamenum = 2&lt;br /&gt;
|judge1 = 27&lt;br /&gt;
|judge2 = 26&lt;br /&gt;
|judge3 = 18&lt;br /&gt;
|judge4 = 20&lt;br /&gt;
|judge5 = 21&lt;br /&gt;
|totalscore = 22.4&lt;br /&gt;
&amp;lt;!-- ===========Stats============== --&amp;gt;&lt;br /&gt;
|elements = 1&lt;br /&gt;
|collectables = &lt;br /&gt;
|enemies = &lt;br /&gt;
* Some of them&lt;br /&gt;
|subbosses = &lt;br /&gt;
|bosses =&lt;br /&gt;
* Chill Man&lt;br /&gt;
|other = &lt;br /&gt;
* Skippable&lt;br /&gt;
|music = &lt;br /&gt;
|location = Tier 3&lt;br /&gt;
|previous = [[SMB3]]&lt;br /&gt;
|next = [[Combust Man]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|YOU DIED|In-game level popup|which you will be seeing often.}}&lt;br /&gt;
==Overview==&lt;br /&gt;
MegaLondo is the third Tier 3 level in '''Make a Good Mega Man Level 2''', which makes heavy use of Dark Souls references, and is also very difficult.&lt;br /&gt;
==Strategy==&lt;br /&gt;
Learning the stage seems to be the only way to do this.&lt;br /&gt;
==Skip Status==&lt;br /&gt;
This level was deemed skippable by the judges, likely due to the extreme difficulty of the stage and multiple &amp;quot;gotcha&amp;quot; moments, as well as the drought of checkpoints.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
wip&lt;br /&gt;
{{JudgeComment2&lt;br /&gt;
|pyro = YOU DIED. also more lag issues reeeeeeee. I feel like there's some reference I'm missing in this level, with like, the level title, and how for some reason the level rates you with meme numbers as you're going through it? Idk.&lt;br /&gt;
I'm not really sure about this level - there's parts about it that I like and parts about it that I reeeeallly don't like. I hate all of the times I have to squeeze between the spikes, they are like the most stressful obstacles ever and I haaaatte them. The spike drop is pretty bullroar too, you barely have enough time to react to get alll the way to the left before you die.&lt;br /&gt;
And of course, lag issues.&lt;br /&gt;
On the other hand, I like how the Crazy Cannons are used as obstacles rather than enemies, I like how the time bombs are used, and the gemini egg sections are surprisingly not that bad, mostly because charge shots in this game can pierce through them.&lt;br /&gt;
It's kind of a mixed bag overall; there's some good in it, but the bad is just...really bad :T&lt;br /&gt;
|pyroscore = 27&lt;br /&gt;
|jupi = It's called Cardinal Man, but where are the cardinals? :thinking:&lt;br /&gt;
|jupiscore = 5&lt;br /&gt;
|enjl = This was fun until I figured out you can actually reach any of the exits.&lt;br /&gt;
|enjlscore = 4&lt;br /&gt;
|garirry = No.&lt;br /&gt;
|garirryscore = 1&lt;br /&gt;
|ace = [[File:MaGMML2-CardinalComic.png]]&lt;br /&gt;
|acescore = 3&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Tier 3}}&lt;br /&gt;
[[Category:Make a Good Mega Man Level 2 Stages]][[Category:Tier 3 Stages]][[Category:Skippable Levels]][[Category:Stages without Collectables]]&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:MaGMML2-64-MegaLondo.png&amp;diff=1077</id>
		<title>File:MaGMML2-64-MegaLondo.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:MaGMML2-64-MegaLondo.png&amp;diff=1077"/>
				<updated>2017-11-16T21:10:36Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: The beginning of the count-bomb/spike section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The beginning of the count-bomb/spike section.&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Combust_Man&amp;diff=1075</id>
		<title>Combust Man</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Combust_Man&amp;diff=1075"/>
				<updated>2017-11-16T21:03:15Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: more accurate wording&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#B22222&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name= Combust Man&lt;br /&gt;
|image= [[File:200px-CombustMan.png]]&lt;br /&gt;
|caption= Artwork by Crimson_Camisole&lt;br /&gt;
|script= &lt;br /&gt;
|romaji = &lt;br /&gt;
|number= &lt;br /&gt;
|designer= Crimson_Camisole &lt;br /&gt;
|programmer= Peterdun&lt;br /&gt;
|gender= Male&lt;br /&gt;
|eyecolor = Black&lt;br /&gt;
|at=&lt;br /&gt;
|weapon= &lt;br /&gt;
|hp=1&lt;br /&gt;
|attack=&lt;br /&gt;
|type = &lt;br /&gt;
|weak= Everything but [[Flash Stopper]]&lt;br /&gt;
|affiliations=&lt;br /&gt;
|stage=[[Combust Man]]&lt;br /&gt;
|location=&lt;br /&gt;
|occupation= &lt;br /&gt;
|OffAppear= &lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]]&amp;lt;br&amp;gt;(Boss)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite={{MirrorDiv |mirror=[[File:MaGMML2 CombustMan.png‎]]}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Combust Man is the boss of the 63rd place level [[Combust Man]]. As his name suggests, he is a fire Robot Master. In the [[Reality Core]], he is fused with Chomp Man. &lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
Combust Man is a joke boss that does nothing but stand there during his &amp;quot;boss fight&amp;quot;. He takes 28 damage from all types of damage, so a single shot from Mega Man's buster is all it takes to beat him. He quite literally lives up to his name.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 28/28/28&lt;br /&gt;
| hornet = 28&lt;br /&gt;
| jewel = 28&lt;br /&gt;
| grab = 28&lt;br /&gt;
| triple = 28&lt;br /&gt;
| slash = 28&lt;br /&gt;
| wheel = 28&lt;br /&gt;
| sakugarne = 28&lt;br /&gt;
| wire = 28&lt;br /&gt;
| arrow = 28&lt;br /&gt;
| flash = N&lt;br /&gt;
| notes = He technically doesn't have code that stops him if Flash Stopper is active. This however is because he has no code to begin with.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Tier 3}}&lt;br /&gt;
[[Category:Robot Master]]&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Wily_6&amp;diff=1074</id>
		<title>Wily 6</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Wily_6&amp;diff=1074"/>
				<updated>2017-11-16T18:11:53Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: Redirected page to Reality Core&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Reality Core]]&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Inner_Sanctum&amp;diff=1073</id>
		<title>Inner Sanctum</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Inner_Sanctum&amp;diff=1073"/>
				<updated>2017-11-16T18:10:34Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Levelinfo &lt;br /&gt;
|align= right&lt;br /&gt;
&amp;lt;!-- ===========Info============== --&amp;gt;&lt;br /&gt;
|title= Inner Sanctum&lt;br /&gt;
|image= [[File:MaGMML2_Wily4_climb.png]]&lt;br /&gt;
|game=[[Make a Good Mega Man Level 2]]&lt;br /&gt;
|creator= Garirry&lt;br /&gt;
|composer= IntiCreates/MiniMacro&lt;br /&gt;
|artist= MiniMacro/M Jaquelinae&lt;br /&gt;
&amp;lt;!-- ===========Stats============== --&amp;gt;&lt;br /&gt;
|elements = 1&lt;br /&gt;
|collectables = 5&lt;br /&gt;
|enemies = &lt;br /&gt;
* Taketento&lt;br /&gt;
* Skeleton Joe&lt;br /&gt;
* Telly&lt;br /&gt;
* Batton&lt;br /&gt;
* Crazy Cannon&lt;br /&gt;
* Colton&lt;br /&gt;
* Giree&lt;br /&gt;
* Shield Attacker&lt;br /&gt;
* Komasaburo&lt;br /&gt;
* Jamacy&lt;br /&gt;
* Sniper Joe&lt;br /&gt;
* Hammer Joe&lt;br /&gt;
* Tatepakkan&lt;br /&gt;
* Dachone&lt;br /&gt;
* Gamarn and Gamadayu&lt;br /&gt;
* Tadpole&lt;br /&gt;
* Spring Head&lt;br /&gt;
* Garyoby&lt;br /&gt;
* Electric Gabyoall&lt;br /&gt;
* Petit Devil&lt;br /&gt;
* Docron Hatch&lt;br /&gt;
* Ring Ring&lt;br /&gt;
* Rembakun&lt;br /&gt;
* Jet Bomb&lt;br /&gt;
* Rider Joe&lt;br /&gt;
* Lyric&lt;br /&gt;
|subbosses = [[Gravity Man]]&lt;br /&gt;
|bosses = [[Autobounce]]&lt;br /&gt;
|other = &lt;br /&gt;
|music = Pharmaceutical Lab - Azure Striker Gunvolt&lt;br /&gt;
|location = Wily Star II&lt;br /&gt;
|previous = [[Lever Oriental Enchanted]]&lt;br /&gt;
|next = [[Unobtainium Mine]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Inner Sanctum is the 4th Wily Stage in [[Make a Good Mega Man Level 2]]. It was created by Garirry.&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
The main gimmick of the level is the presence of certain power ups, which must be picked up and cannot be avoided. Picking up these power ups gives Mega Man infinite use of one weapon while disabling all of the others. After picking up this weapon power up, the player must do a challenge related to that weapons usage. &lt;br /&gt;
&lt;br /&gt;
Challenges revolving around the Mega Buster, Sakugarne, and Super Arrow are required to progress. A [[Hornet Chaser]] segment for a noble nickel is available by heading to the left at the beginning. One must also complete at least one of the sections revolving around one of these weapons: [[Slash Claw]], [[Wheel Cutter]], or [[Rush Jet]] (completing all three rewards the player with a nickel). After the Super Arrow section, one is required to either complete a [[Wire Adapter]] or [[Jewel Satellite]] challenge, based on the their orientation when they defeat Gravity Man. &lt;br /&gt;
&lt;br /&gt;
After completing the Jewel or Wire challenge, all weapons become unlocked and have infinite ammo. The user can then complete a [[Triple Blade]] or a [[Grab Buster]] segment, each containing a Noble Nickel, or proceed directly to the final segment, a Wave Bike section. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Early in development, this level was known as Throne Gate.&lt;br /&gt;
* So far, this is the only level in the entire contest that has been nerfed without obtaining a skip teleporter.&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Wily Star}}&lt;br /&gt;
[[Category:Make a Good Mega Man Level 2 Stages]]&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Absolute_Zero&amp;diff=885</id>
		<title>Absolute Zero</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Absolute_Zero&amp;diff=885"/>
				<updated>2017-11-06T16:14:26Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: Redirected page to Absolute ZERO&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Absolute ZERO]]&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Volt_Man&amp;diff=794</id>
		<title>Volt Man</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Volt_Man&amp;diff=794"/>
				<updated>2017-11-02T13:21:46Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: fix capitalisation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#8D83AB&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name= [[File:VoltMan Mug.png|left|Volt Man's mugshot]][[File:VoltMan Mug.png|right|Volt Man's mugshot]]Volt Man&lt;br /&gt;
|image=[[File:VoltManArt.png|230px]]&lt;br /&gt;
|caption= Volt Man art by [https://tsuki-no-michi.deviantart.com/ Tsuki-no-michi]&lt;br /&gt;
|script= &lt;br /&gt;
|romaji = &lt;br /&gt;
|number= &lt;br /&gt;
|designer= Stephen Rozner&lt;br /&gt;
Ace_Spark (Sprites Inc appearances)&lt;br /&gt;
|programmer= &lt;br /&gt;
|gender= Male&lt;br /&gt;
|eyecolor = Black&lt;br /&gt;
|at=&lt;br /&gt;
|weapon= Force Field&lt;br /&gt;
|hp=28&lt;br /&gt;
|attack= 7 (contact), 6 (Force Field)&lt;br /&gt;
|type = Electricity&lt;br /&gt;
|weak=[[Slash Claw]]&lt;br /&gt;
|affiliations= Dr Wily, CRORQ&lt;br /&gt;
|stage=[[Wily Tower]], [[Gigavolt Man]], [[Poorly Named Level]], [[Cursor Curse]], and [[Null and Void]]&lt;br /&gt;
|location=&lt;br /&gt;
|occupation= &lt;br /&gt;
|OffAppear= Mega Man (DOS)&lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]]&amp;lt;br&amp;gt;(Boss)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:MaGMML2 VoltMan.png ‎]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Volt Man is a boss from the DOS version of Mega Man for the PC. &lt;br /&gt;
In [[Make A Good Mega Man Level 2]] he appears as an NPC in Tier 9 and Tier 10. Furthermore, he also appears as a boss.&lt;br /&gt;
&lt;br /&gt;
Volt Man is notable for appearing the most out of any of the devkit bosses, appearing in six stages. He appears in the submissions [[Wily Tower]], [[Gigavolt Man]], [[Poorly Named Level]], and [[Cursor Curse]] (where he's accompanied by the Cursor spawning Tellies). He also appears as a boss in a [[Null and Void]] level that is based on his level from the PC games, as well as multiple times in SnoruntPyro's level for the Pit of Pits.&lt;br /&gt;
&lt;br /&gt;
A modified version of Volt Man, called [[Volt Man MK2]] appears in Tier X stage [[Nightwalk Castle]]. &lt;br /&gt;
&lt;br /&gt;
Volt Man is also featured at the end of the Mega Arena as the boss [[Volt Man the Assimilator]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 3/3/5&lt;br /&gt;
| hornet = 0&lt;br /&gt;
| jewel = 0&lt;br /&gt;
| grab = 1&lt;br /&gt;
| triple = 1&lt;br /&gt;
| slash = 6&lt;br /&gt;
| wheel = 1&lt;br /&gt;
| sakugarne = 3&lt;br /&gt;
| wire = 1&lt;br /&gt;
| arrow = 6&lt;br /&gt;
| flash = N&lt;br /&gt;
| notes = Slash Claw can penetrate his Force Field&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Tier 2}}&lt;br /&gt;
{{MaGMML2 Tier 4}}&lt;br /&gt;
{{MaGMML2 Tier 7}}&lt;br /&gt;
{{MaGMML2 Tier X}}&lt;br /&gt;
[[Category:Robot Masters]],[[Category:Tier 2]],[[Category:Tier 4]],[[Category:Tier 7]],[[Category:Tier X]][[Category:Devkit Bosses]]&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Null_%26_Void&amp;diff=741</id>
		<title>Null &amp; Void</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Null_%26_Void&amp;diff=741"/>
				<updated>2017-10-30T11:23:58Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: Redirected page to Null and Void&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Null and Void]]&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Absolute_ZERO&amp;diff=614</id>
		<title>Absolute ZERO</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Absolute_ZERO&amp;diff=614"/>
				<updated>2017-10-27T20:50:52Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: 00&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#8E8F23&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name= Absolute ZERO&lt;br /&gt;
|image=[[ File:MaGMML2-TF-AbsoluteZERO.png|Phase 1 of Absolute ZERO.]]&lt;br /&gt;
|caption= Phase 1 of Absolute ZERO.&lt;br /&gt;
|script= &lt;br /&gt;
|romaji = &lt;br /&gt;
|number= DWN-∞&lt;br /&gt;
|designer= &lt;br /&gt;
|programmer= ACE_Spark&lt;br /&gt;
|gender= Male&lt;br /&gt;
|eyecolor = Yellow&lt;br /&gt;
|at=&lt;br /&gt;
|weapon= Jolt Shocker&lt;br /&gt;
|hp= 28 x 4 (Null and Void)&amp;lt;br&amp;gt;&lt;br /&gt;
28 x 4 + 280 (True Arena)&lt;br /&gt;
|attack=&lt;br /&gt;
|type =&lt;br /&gt;
|weak=&lt;br /&gt;
Phase 1: [[Jewel Satellite]] &amp;amp; [[Triple Blade]]&amp;lt;br&amp;gt;&lt;br /&gt;
Phase 2: [[Wheel Cutter]]&amp;lt;br&amp;gt;&lt;br /&gt;
Phase 3: [[Slash Claw]]&amp;lt;br&amp;gt;&lt;br /&gt;
Phase 4: No weakness&amp;lt;br&amp;gt;&lt;br /&gt;
Phase 5: Charged [[Mega Buster]]&lt;br /&gt;
|affiliations=&lt;br /&gt;
|stage=Null and Void&lt;br /&gt;
|location=&lt;br /&gt;
|occupation=&lt;br /&gt;
|OffAppear= &lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level2|MaGMML2]]&amp;lt;br&amp;gt;(True Final Boss)&lt;br /&gt;
|appear2= [[Make a Good Mega Man Level]]&lt;br /&gt;
|sprite=&lt;br /&gt;
}}&lt;br /&gt;
{{quote|It shall be out of the question for yourself to avert me achieving one's goal, in the near future you, my current opponent will peregrinate to your sempiternal rest and indeed oneself will be inclined to exert the effort in this ultimate end and obliteration of all.|Absolute ZERO|throwing the thesaurus at the player.}}&lt;br /&gt;
Absolute ZERO is the true final boss of '''Make a Good Mega Man Level 2''', being something piloted by [[Zero]] from the first game.&lt;br /&gt;
&lt;br /&gt;
==Make a Good Mega Man Level 2 ==&lt;br /&gt;
Absolute ZERO is the true final boss of the second game, as well as the True Arena's last boss, where he gains a fifth form.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[File:MaGMML2-TF-AbsoluteZERO-1.png|frame|none|alt=Phase 2|Phase 2 of Absolute ZERO.]]&lt;br /&gt;
| [[File:MaGMML2-TF-AbsoluteZERO-2.png|frame|none|alt=Phase 3|Phase 3 of Absolute ZERO.]]&lt;br /&gt;
| [[File:MaGMML2-TF-AbsoluteZERO-3.png|frame|none|alt=Phase 4|Phase 4 of Absolute ZERO.]]&lt;br /&gt;
| [[File:MaGMML2-TF-AbsoluteZERO-4.png|frame|none|alt=Phase 5|Phase 5 of Absolute ZERO.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Damage Tables==&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 		1/1/2&lt;br /&gt;
| hornet = 		1&lt;br /&gt;
| jewel = 		2&lt;br /&gt;
| grab = 		1&lt;br /&gt;
| triple = 		2&lt;br /&gt;
| slash = 		1&lt;br /&gt;
| wheel = 		1&lt;br /&gt;
| sakugarne = 	0&lt;br /&gt;
| wire = 		0&lt;br /&gt;
| arrow = 		0&lt;br /&gt;
| flash = 		N&lt;br /&gt;
| notes = 		Phase 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 		1/1/2&lt;br /&gt;
| hornet = 		2&lt;br /&gt;
| jewel = 		1&lt;br /&gt;
| grab = 		1&lt;br /&gt;
| triple = 		1&lt;br /&gt;
| slash = 		1&lt;br /&gt;
| wheel = 		3&lt;br /&gt;
| sakugarne = 	0&lt;br /&gt;
| wire = 		0&lt;br /&gt;
| arrow = 		0&lt;br /&gt;
| flash = 		N&lt;br /&gt;
| notes = 		Phase 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 		1/1/3&lt;br /&gt;
| hornet = 		1&lt;br /&gt;
| jewel = 		1&lt;br /&gt;
| grab = 		1&lt;br /&gt;
| triple = 		1&lt;br /&gt;
| slash = 		3&lt;br /&gt;
| wheel = 		1&lt;br /&gt;
| sakugarne = 	0&lt;br /&gt;
| wire = 		0&lt;br /&gt;
| arrow = 		0&lt;br /&gt;
| flash = 		N&lt;br /&gt;
| notes = 		Phase 3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 		1/1/1&lt;br /&gt;
| hornet = 		1&lt;br /&gt;
| jewel = 		1&lt;br /&gt;
| grab = 		1&lt;br /&gt;
| triple = 		1&lt;br /&gt;
| slash = 		1&lt;br /&gt;
| wheel = 		1&lt;br /&gt;
| sakugarne = 	1&lt;br /&gt;
| wire = 		1&lt;br /&gt;
| arrow = 		1&lt;br /&gt;
| flash = 		N&lt;br /&gt;
| notes = 		Phase 4&lt;br /&gt;
}}&lt;br /&gt;
During this phase, all of Absolute ZERO's projectiles deal 0 damage, although they still provide hitstun.&lt;br /&gt;
&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 		1/1/2&lt;br /&gt;
| hornet = 		0&lt;br /&gt;
| jewel = 		0&lt;br /&gt;
| grab = 		0&lt;br /&gt;
| triple = 		0&lt;br /&gt;
| slash = 		0&lt;br /&gt;
| wheel = 		0&lt;br /&gt;
| sakugarne = 	0&lt;br /&gt;
| wire = 		0&lt;br /&gt;
| arrow = 		0&lt;br /&gt;
| flash = 		N&lt;br /&gt;
| notes = 		Phase 5&lt;br /&gt;
}}&lt;br /&gt;
During this phase, Absolute ZERO cannot hit the player, and self-destructs after an indeterminate amount of time.&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Tier X}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
[[category:Robot Master]][[category:Make a Good Mega Man Level 2]][[category:Tier Boss]]&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Null_and_Void_(MaGMML2)&amp;diff=613</id>
		<title>Null and Void (MaGMML2)</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Null_and_Void_(MaGMML2)&amp;diff=613"/>
				<updated>2017-10-27T20:50:24Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Levelinfo &lt;br /&gt;
|align= right&lt;br /&gt;
&amp;lt;!-- ===========Info============== --&amp;gt;&lt;br /&gt;
|title= Null and Void&lt;br /&gt;
|rank = N/A&lt;br /&gt;
|image= [[File:MaGMML2-TF-Nullandvoid.png]]&lt;br /&gt;
|caption= The beginning of the end.&lt;br /&gt;
|game=[[Make a Good Mega Man Level 2]]&lt;br /&gt;
|creator= Multiple&lt;br /&gt;
|composer= &amp;quot;???&amp;quot;&lt;br /&gt;
|artist= &lt;br /&gt;
|programmer = &lt;br /&gt;
&amp;lt;!-- ===========Scores============== --&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Judge Order Reminder: &lt;br /&gt;
MaGMML1: 1: Pyro, 2: Cheez, 3: Duiv0, 4: Mick/Blackmore, 5: Mr Kyurem&lt;br /&gt;
MaGMML2: 1: Pyro, 2: Jupi, 3: Enjl, 4: Garirry, 5: ACESpark&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|gamenum = 2&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|judge1 = &lt;br /&gt;
|judge2 = &lt;br /&gt;
|judge3 = &lt;br /&gt;
|judge4 = &lt;br /&gt;
|judge5 = &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|totalscore = Unranked&lt;br /&gt;
&amp;lt;!-- ===========Stats============== --&amp;gt;&lt;br /&gt;
|elements = 1&lt;br /&gt;
|collectables = 3 [[Noble Nickel]]s&lt;br /&gt;
|enemies = &lt;br /&gt;
* Again, likely the entire devkit's worth&lt;br /&gt;
|subbosses = [[Twin Cannons]]&amp;lt;br&amp;gt;[[Fire Man]]&amp;lt;br&amp;gt;[[Stone Butterfly]]&amp;lt;br&amp;gt;[[Copy Hologram]]&amp;lt;br&amp;gt;[[Literally Just A Bee]]&amp;lt;br&amp;gt;[[Die Sign]]&lt;br /&gt;
|bosses = [[Absolute ZERO]]&lt;br /&gt;
|other = &lt;br /&gt;
* True final stage&lt;br /&gt;
|music = Fortress 2 Blue - The Profound&lt;br /&gt;
|location = Tier X&lt;br /&gt;
|previous = &lt;br /&gt;
|next =&lt;br /&gt;
}}&lt;br /&gt;
{{quote|NULL AND VOID|The ready text|setting the mood for the true final stage.}}&lt;br /&gt;
==Overview==&lt;br /&gt;
Null and Void is the true final stage in '''Make a Good Mega Man Level 2.''' Its main design centers around six floors with four rooms each.&amp;lt;br&amp;gt;&lt;br /&gt;
To descend each floor, one room out of the four presented on that floor must be cleared. Floors other than the first also feature a red-particle teleporter that allows them to return upwards a floor.&amp;lt;br&amp;gt;&lt;br /&gt;
After clearing six floors, the player finds themselves in a small chamber.&amp;lt;br&amp;gt;&lt;br /&gt;
A beam of rainbow light similar to the one that takes them to [[Tier 10]] is present in the middle, with the last three [[Noble Nickel]]s and the return teleporter to the right of the room.&amp;lt;br&amp;gt;&lt;br /&gt;
Taking the beam begins the fight against [[Absolute ZERO]], rewarding the player with the final [[Energy Element]] upon completion.&amp;lt;br&amp;gt;&lt;br /&gt;
The rooms themselves have been created by multiple people, in a manner similar to [[Wily 6]] and the [[Pit of Pits]].&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Strategy==&lt;br /&gt;
TODO&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{MaGMML2 Tier X}}&lt;br /&gt;
[[Category:Make a Good Mega Man Level 2 Stages]][[Category:Tier X Stages]]&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Template:MaGMML2_Tier_X&amp;diff=612</id>
		<title>Template:MaGMML2 Tier X</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Template:MaGMML2_Tier_X&amp;diff=612"/>
				<updated>2017-10-27T20:50:00Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show&amp;quot; data-collapsetext=&amp;quot;Hide&amp;quot; align=center style=&amp;quot;background: #000000; border: 2px solid #082063; -moz-border-radius:7px; width:75%; text-align:center; font-size:11px&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#000000 colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;-moz-border-radius:3px;&amp;quot;| ''[[Make a Good Mega Man Level 2|&amp;lt;font color=&amp;quot;white&amp;quot; style=&amp;quot;font-size:13.5px; font-family:arial, sans-serif;&amp;quot;&amp;gt;Make a Good Mega Man Level 2 - Tier X&amp;lt;/font&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#4B76F1&amp;quot; style=&amp;quot;font-size:12px; -moz-border-radius:3px;&amp;quot;| Stages&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#86A3F6&amp;quot;| [[Coyote Man (Stage)|Coyote Man]] • [[Deep Thoughts]] • [[Goblins N' Ghasts]] • [[Hardcore Parkour]] • [[Mario Land]] • [[Metallic Ocean]] • [[Nightwalk Castle]] • [[So Good]] • [[Star Road]] • [[Swiss Hotel]] • [[The Quickening 2]] • [[Wily Fortress VR]] • [[Null and Void]]            &lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#4B76F1&amp;quot; style=&amp;quot;font-size:12px; -moz-border-radius:3px;&amp;quot;| List of Bosses&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#86A3F6&amp;quot;| [[Coyote Man (Boss)|Coyote Man]] • [[Alter Man]] • [[Air Capsule]] • [[Chomp Man (Boss)|Chomp Man]] • [[Sheriff Man (Boss)|Sheriff Man]] • [[Cheat Man]] • [[Skullder]] • [[Excalibur Man]] • [[Toad Man]] • [[Toad Man|Toad Man's Revenge]] • [[Gigabgyo]] • [[Volt Man|Volt Man MK2]]  • [[Ronrez]] • [[Centipeder Tower]] &lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#4B76F1&amp;quot; style=&amp;quot;font-size:12px; -moz-border-radius:3px;&amp;quot;| Null N' Void Bosses&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#86A3F6&amp;quot;| [[Boundin' Crash Man]] • [[Napalm Man|Napalm Man Mk2]] • [[Disco Ball]] • [[Copy Hologram]] • [[Die Sign]] • [[Fire Man]] • [[Literally Just a Bee]] • [[Twin Shooters]] • [[Stone Butterfly]]&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#4B76F1&amp;quot; style=&amp;quot;font-size:12px; -moz-border-radius:3px;&amp;quot;| True Final Boss&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#86A3F6&amp;quot;| [[Absolute ZERO]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Absolute_ZERO&amp;diff=611</id>
		<title>Absolute ZERO</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Absolute_ZERO&amp;diff=611"/>
				<updated>2017-10-27T20:48:39Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: 0&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#8E8F23&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name= Absolute ZERO&lt;br /&gt;
|image=[[ File:MaGMML2-TF-AbsoluteZERO.png|Phase 1 of Absolute ZERO.]]&lt;br /&gt;
|caption= Phase 1 of Absolute ZERO.&lt;br /&gt;
|script= &lt;br /&gt;
|romaji = &lt;br /&gt;
|number= DWN-∞&lt;br /&gt;
|designer= &lt;br /&gt;
|programmer= ACE_Spark&lt;br /&gt;
|gender= Male&lt;br /&gt;
|eyecolor = Yellow&lt;br /&gt;
|at=&lt;br /&gt;
|weapon= Jolt Shocker&lt;br /&gt;
|hp= 28 x 4 (Null and Void)&amp;lt;br&amp;gt;&lt;br /&gt;
28 x 4 + 280 (True Arena)&lt;br /&gt;
|attack=&lt;br /&gt;
|type =&lt;br /&gt;
|weak=&lt;br /&gt;
Phase 1: [[Jewel Satellite]] &amp;amp; [[Triple Blade]]&amp;lt;br&amp;gt;&lt;br /&gt;
Phase 2: [[Wheel Cutter]]&amp;lt;br&amp;gt;&lt;br /&gt;
Phase 3: [[Slash Claw]]&amp;lt;br&amp;gt;&lt;br /&gt;
Phase 4: No weakness&amp;lt;br&amp;gt;&lt;br /&gt;
Phase 5: Charged [[Mega Buster]]&lt;br /&gt;
|affiliations=&lt;br /&gt;
|stage=Null and Void&lt;br /&gt;
|location=&lt;br /&gt;
|occupation=&lt;br /&gt;
|OffAppear= &lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level2|MaGMML2]]&amp;lt;br&amp;gt;(True Final Boss)&lt;br /&gt;
|appear2= [[Make a Good Mega Man Level]]&lt;br /&gt;
|sprite=&lt;br /&gt;
}}&lt;br /&gt;
{{quote|It shall be out of the question for yourself to avert me achieving one's goal, in the near future you, my current opponent will peregrinate to your sempiternal rest and indeed oneself will be inclined to exert the effort in this ultimate end and obliteration of all.|Absolute ZERO|throwing the thesaurus at the player.}}&lt;br /&gt;
Absolute ZERO is the true final boss of '''Make a Good Mega Man Level 2''', being something piloted by [[Zero]] from the first game.&lt;br /&gt;
&lt;br /&gt;
==Make a Good Mega Man Level 2 ==&lt;br /&gt;
Absolute ZERO is the true final boss of the second game.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[File:MaGMML2-TF-AbsoluteZERO-1.png|frame|none|alt=Phase 2|Phase 2 of Absolute ZERO.]]&lt;br /&gt;
| [[File:MaGMML2-TF-AbsoluteZERO-2.png|frame|none|alt=Phase 3|Phase 3 of Absolute ZERO.]]&lt;br /&gt;
| [[File:MaGMML2-TF-AbsoluteZERO-3.png|frame|none|alt=Phase 4|Phase 4 of Absolute ZERO.]]&lt;br /&gt;
| [[File:MaGMML2-TF-AbsoluteZERO-4.png|frame|none|alt=Phase 5|Phase 5 of Absolute ZERO.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Damage Tables==&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 		1/1/2&lt;br /&gt;
| hornet = 		1&lt;br /&gt;
| jewel = 		2&lt;br /&gt;
| grab = 		1&lt;br /&gt;
| triple = 		2&lt;br /&gt;
| slash = 		1&lt;br /&gt;
| wheel = 		1&lt;br /&gt;
| sakugarne = 	0&lt;br /&gt;
| wire = 		0&lt;br /&gt;
| arrow = 		0&lt;br /&gt;
| flash = 		N&lt;br /&gt;
| notes = 		Phase 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 		1/1/2&lt;br /&gt;
| hornet = 		2&lt;br /&gt;
| jewel = 		1&lt;br /&gt;
| grab = 		1&lt;br /&gt;
| triple = 		1&lt;br /&gt;
| slash = 		1&lt;br /&gt;
| wheel = 		3&lt;br /&gt;
| sakugarne = 	0&lt;br /&gt;
| wire = 		0&lt;br /&gt;
| arrow = 		0&lt;br /&gt;
| flash = 		N&lt;br /&gt;
| notes = 		Phase 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 		1/1/3&lt;br /&gt;
| hornet = 		1&lt;br /&gt;
| jewel = 		1&lt;br /&gt;
| grab = 		1&lt;br /&gt;
| triple = 		1&lt;br /&gt;
| slash = 		3&lt;br /&gt;
| wheel = 		1&lt;br /&gt;
| sakugarne = 	0&lt;br /&gt;
| wire = 		0&lt;br /&gt;
| arrow = 		0&lt;br /&gt;
| flash = 		N&lt;br /&gt;
| notes = 		Phase 3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 		1/1/1&lt;br /&gt;
| hornet = 		1&lt;br /&gt;
| jewel = 		1&lt;br /&gt;
| grab = 		1&lt;br /&gt;
| triple = 		1&lt;br /&gt;
| slash = 		1&lt;br /&gt;
| wheel = 		1&lt;br /&gt;
| sakugarne = 	1&lt;br /&gt;
| wire = 		1&lt;br /&gt;
| arrow = 		1&lt;br /&gt;
| flash = 		N&lt;br /&gt;
| notes = 		Phase 4&lt;br /&gt;
}}&lt;br /&gt;
During this phase, all of Absolute ZERO's projectiles deal 0 damage, although they still provide hitstun.&lt;br /&gt;
&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 		1/1/2&lt;br /&gt;
| hornet = 		0&lt;br /&gt;
| jewel = 		0&lt;br /&gt;
| grab = 		0&lt;br /&gt;
| triple = 		0&lt;br /&gt;
| slash = 		0&lt;br /&gt;
| wheel = 		0&lt;br /&gt;
| sakugarne = 	0&lt;br /&gt;
| wire = 		0&lt;br /&gt;
| arrow = 		0&lt;br /&gt;
| flash = 		N&lt;br /&gt;
| notes = 		Phase 5&lt;br /&gt;
}}&lt;br /&gt;
During this phase, Absolute ZERO cannot hit the player, and self-destructs after an indeterminate amount of time.&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Tier X}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
[[category:Robot Master]][[category:Make a Good Mega Man Level 2]][[category:Tier Boss]]&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:MaGMML2-TF-AbsoluteZERO-4.png&amp;diff=610</id>
		<title>File:MaGMML2-TF-AbsoluteZERO-4.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:MaGMML2-TF-AbsoluteZERO-4.png&amp;diff=610"/>
				<updated>2017-10-27T20:35:33Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: Absolute ZERO phase 5.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Absolute ZERO phase 5.&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:MaGMML2-TF-AbsoluteZERO-3.png&amp;diff=609</id>
		<title>File:MaGMML2-TF-AbsoluteZERO-3.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:MaGMML2-TF-AbsoluteZERO-3.png&amp;diff=609"/>
				<updated>2017-10-27T20:35:13Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: Absolute ZERO phase 4.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Absolute ZERO phase 4.&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:MaGMML2-TF-AbsoluteZERO-2.png&amp;diff=608</id>
		<title>File:MaGMML2-TF-AbsoluteZERO-2.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:MaGMML2-TF-AbsoluteZERO-2.png&amp;diff=608"/>
				<updated>2017-10-27T20:34:55Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: Absolute ZERO phase 3.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Absolute ZERO phase 3.&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:MaGMML2-TF-AbsoluteZERO-1.png&amp;diff=607</id>
		<title>File:MaGMML2-TF-AbsoluteZERO-1.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:MaGMML2-TF-AbsoluteZERO-1.png&amp;diff=607"/>
				<updated>2017-10-27T20:34:28Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: Absolute ZERO phase 2.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Absolute ZERO phase 2.&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:MaGMML2-TF-AbsoluteZERO.png&amp;diff=606</id>
		<title>File:MaGMML2-TF-AbsoluteZERO.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:MaGMML2-TF-AbsoluteZERO.png&amp;diff=606"/>
				<updated>2017-10-27T20:18:35Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: A screenshot of Absolute ZERO's first form.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A screenshot of Absolute ZERO's first form.&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Template:MaGMML2_Tier_X&amp;diff=597</id>
		<title>Template:MaGMML2 Tier X</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Template:MaGMML2_Tier_X&amp;diff=597"/>
				<updated>2017-10-27T17:22:55Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: Why N'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show&amp;quot; data-collapsetext=&amp;quot;Hide&amp;quot; align=center style=&amp;quot;background: #000000; border: 2px solid #082063; -moz-border-radius:7px; width:75%; text-align:center; font-size:11px&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#000000 colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;-moz-border-radius:3px;&amp;quot;| ''[[Make a Good Mega Man Level 2|&amp;lt;font color=&amp;quot;white&amp;quot; style=&amp;quot;font-size:13.5px; font-family:arial, sans-serif;&amp;quot;&amp;gt;Make a Good Mega Man Level 2 - Tier X&amp;lt;/font&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#4B76F1&amp;quot; style=&amp;quot;font-size:12px; -moz-border-radius:3px;&amp;quot;| Stages&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#86A3F6&amp;quot;| [[Coyote Man (Stage)|Coyote Man]] • [[Deep Thoughts]] • [[Goblins N' Ghasts]] • [[Hardcore Parkour]] • [[Mario Land]] • [[Metallic Ocean]] • [[Nightwalk Castle]] • [[So Good]] • [[Star Road]] • [[Swiss Hotel]] • [[The Quickening 2]] • [[Wily Fortress VR]] • [[Null and Void]]            &lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#4B76F1&amp;quot; style=&amp;quot;font-size:12px; -moz-border-radius:3px;&amp;quot;| List of Bosses&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#86A3F6&amp;quot;| [[Coyote Man (Boss)|Coyote Man]] • [[Alter Man]] • [[Air Capsule]] • [[Chomp Man (Boss)|Chomp Man]] • [[Sheriff Man (Boss)|Sheriff Man]] • [[Cheat Man]] • [[Skullder]] • [[Excalibur Man]] • [[Toad Man]] • [[Toad Man|Toad Man's Revenge]] • [[Gigabgyo]] • [[Volt Man|Volt Man MK2]]  • [[Ronrez]] • [[Centipeder Tower]] &lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#4B76F1&amp;quot; style=&amp;quot;font-size:12px; -moz-border-radius:3px;&amp;quot;| Null N' Void Bosses&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#86A3F6&amp;quot;| [[Boundin' Crash Man]] • [[Napalm Man|Napalm Man Mk2]] • [[Disco Ball]] • [[Copy Hologram]] • [[Die Sign]] • [[Fire Man]] • [[Literally Just a Bee]] • [[Twin Shooters]] • [[Stone Butterfly]]&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#4B76F1&amp;quot; style=&amp;quot;font-size:12px; -moz-border-radius:3px;&amp;quot;| True Final Boss&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#86A3F6&amp;quot;| [[Absolute Zero]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Null_and_Void_(MaGMML2)&amp;diff=596</id>
		<title>Null and Void (MaGMML2)</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Null_and_Void_(MaGMML2)&amp;diff=596"/>
				<updated>2017-10-27T17:22:01Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: * There's nothing left.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Levelinfo &lt;br /&gt;
|align= right&lt;br /&gt;
&amp;lt;!-- ===========Info============== --&amp;gt;&lt;br /&gt;
|title= Null and Void&lt;br /&gt;
|rank = N/A&lt;br /&gt;
|image= [[File:MaGMML2-TF-Nullandvoid.png]]&lt;br /&gt;
|caption= The beginning of the end.&lt;br /&gt;
|game=[[Make a Good Mega Man Level 2]]&lt;br /&gt;
|creator= Multiple&lt;br /&gt;
|composer= &amp;quot;???&amp;quot;&lt;br /&gt;
|artist= &lt;br /&gt;
|programmer = &lt;br /&gt;
&amp;lt;!-- ===========Scores============== --&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Judge Order Reminder: &lt;br /&gt;
MaGMML1: 1: Pyro, 2: Cheez, 3: Duiv0, 4: Mick/Blackmore, 5: Mr Kyurem&lt;br /&gt;
MaGMML2: 1: Pyro, 2: Jupi, 3: Enjl, 4: Garirry, 5: ACESpark&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|gamenum = 2&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|judge1 = &lt;br /&gt;
|judge2 = &lt;br /&gt;
|judge3 = &lt;br /&gt;
|judge4 = &lt;br /&gt;
|judge5 = &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|totalscore = Unranked&lt;br /&gt;
&amp;lt;!-- ===========Stats============== --&amp;gt;&lt;br /&gt;
|elements = 1&lt;br /&gt;
|collectables = 3 [[Noble Nickel]]s&lt;br /&gt;
|enemies = &lt;br /&gt;
* Again, likely the entire devkit's worth&lt;br /&gt;
|subbosses = [[Twin Cannons]]&amp;lt;br&amp;gt;[[Fire Man]]&amp;lt;br&amp;gt;[[Stone Butterfly]]&amp;lt;br&amp;gt;[[Copy Hologram]]&amp;lt;br&amp;gt;[[Literally Just A Bee]]&amp;lt;br&amp;gt;[[Die Sign]]&lt;br /&gt;
|bosses = [[Zero|Absolute ZERO]]&lt;br /&gt;
|other = &lt;br /&gt;
* True final stage&lt;br /&gt;
|music = Fortress 2 Blue - The Profound&lt;br /&gt;
|location = Tier X&lt;br /&gt;
|previous = &lt;br /&gt;
|next =&lt;br /&gt;
}}&lt;br /&gt;
{{quote|NULL AND VOID|The ready text|setting the mood for the true final stage.}}&lt;br /&gt;
==Overview==&lt;br /&gt;
Null and Void is the true final stage in '''Make a Good Mega Man Level 2.''' Its main design centers around six floors with four rooms each.&amp;lt;br&amp;gt;&lt;br /&gt;
To descend each floor, one room out of the four presented on that floor must be cleared. Floors other than the first also feature a red-particle teleporter that allows them to return upwards a floor.&amp;lt;br&amp;gt;&lt;br /&gt;
After clearing six floors, the player finds themselves in a small chamber.&amp;lt;br&amp;gt;&lt;br /&gt;
A beam of rainbow light similar to the one that takes them to [[Tier 10]] is present in the middle, with the last three [[Noble Nickel]]s and the return teleporter to the right of the room.&amp;lt;br&amp;gt;&lt;br /&gt;
Taking the beam begins the fight against [[Zero|Absolute ZERO]], rewarding the player with the final [[Energy Element]] upon completion.&amp;lt;br&amp;gt;&lt;br /&gt;
The rooms themselves have been created by multiple people, in a manner similar to [[Wily 6]] and the [[Pit of Pits]].&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Strategy==&lt;br /&gt;
TODO&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{MaGMML2 Tier X}}&lt;br /&gt;
[[Category:Make a Good Mega Man Level 2 Stages]][[Category:Tier X Stages]]&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:MaGMML2-TF-Nullandvoid.png&amp;diff=595</id>
		<title>File:MaGMML2-TF-Nullandvoid.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:MaGMML2-TF-Nullandvoid.png&amp;diff=595"/>
				<updated>2017-10-27T17:09:29Z</updated>
		
		<summary type="html">&lt;p&gt;Samario: NULL AND VOID&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;NULL AND VOID&lt;/div&gt;</summary>
		<author><name>Samario</name></author>	</entry>

	</feed>