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		<title>Make a Good Mega Man Level Contest - User contributions [en]</title>
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		<updated>2026-05-08T23:39:50Z</updated>
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	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Surfboard_Showdown&amp;diff=28365</id>
		<title>Surfboard Showdown</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Surfboard_Showdown&amp;diff=28365"/>
				<updated>2025-03-21T06:19:22Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: Reverted edits by 45.138.100.101 (talk) to last revision by Magnus Von Neto&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Levelinfo&lt;br /&gt;
|align=right&lt;br /&gt;
&amp;lt;!-- ===========Info============== --&amp;gt;&lt;br /&gt;
|title=Surfboard Showdown&lt;br /&gt;
|image=[[File:MAGMMLEZ-CH2-SurfboardShowdown.png|256px]]&lt;br /&gt;
|caption=Surf's up, dudes!&lt;br /&gt;
|game=''[[Make a Good Mega Man Level: Episode Zero]]''&lt;br /&gt;
|creator=[[CSketch]]&lt;br /&gt;
|rank=Chapter 2&lt;br /&gt;
|composer=Jake Kaufman&lt;br /&gt;
|artist=&lt;br /&gt;
&amp;lt;!-- ===========Stats============== --&amp;gt;&lt;br /&gt;
|collectables=[[File:CD.png]][[File:CD.png]]&amp;lt;br&amp;gt;046: The US Military&amp;lt;br&amp;gt;047: Knuckles the Echidna&lt;br /&gt;
|enemies=&lt;br /&gt;
*[[Bomb Flier]]&lt;br /&gt;
*[[Gobots]]&lt;br /&gt;
*[[Kouker Q]]&lt;br /&gt;
*[[La Jaba]]&lt;br /&gt;
*[[Screw Bomber]]&lt;br /&gt;
*[[Up'n'Down]]&lt;br /&gt;
*[[V]]&lt;br /&gt;
|gimmicks=&lt;br /&gt;
*[[Astro Switch]]&lt;br /&gt;
*[[Frost Sled]]&lt;br /&gt;
*[[Lever]]&lt;br /&gt;
|subbosses=&lt;br /&gt;
|bosses=&lt;br /&gt;
|other=&lt;br /&gt;
|music=Contra 4 - Stage 5, Ocean&lt;br /&gt;
|location=&lt;br /&gt;
|previous=[[Refurbished Pyramid]]&lt;br /&gt;
|next=[[Offshore Hangar Cluster]]&lt;br /&gt;
}}&lt;br /&gt;
'''Surfboard Showdown''' is the seventh level on the path to the [[Flame Chip]] in Chapter 2 of ''[[Make a Good Mega Man Level: Episode Zero]]''. In it, [[Zero]] proves his lack of common sense in his [[Energy Element]] hunt by surfing across an ocean and into a US military testing zone, where large warships are testing dangerous weapons in the open waters. The entire level takes place on a [[Frost Sled]], essentially acting as a very fast autoscroll level, but luckily Zero's mobility isn't hindered by his new ride.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
As a Frost Sled-centric stage, things are constantly on the move. However, the Frost Sled will slow down or speed up at various points, indicated each time with an audio cue and a background sign. Additionally, the mobility effects of any chips will still work, despite having no control over the way the screen scrolls. Many enemies can be either killed quickly with weapons like the [[Z-Burst]], or avoided entirely thanks to their small size.&lt;br /&gt;
&lt;br /&gt;
The first half of the stage takes Zero in and out of a series of caverns, with [[V]]s being a common obstacle on the ground while supported by flying enemies. Midway through one of these caves, [[Kouker Q]]s start dropping from holes in the ceiling, telegraphed by a set of harmless falling rocks. The surfboard slows down around them, making it easier to grab a nearby [[CD]] in plain sight. After going through the last of these caves, Zero arrives underneath a large green warship, with [[Bomb Potton]] bombs dropping from chutes and exploding on hitting the water. The bombs create shockwaves on either side, and dodging them is necessary as the surfboard slows down for a while. Eventually, it speeds back up, and the warship is destroyed after flipping a [[Lever]] on the way out.&lt;br /&gt;
&lt;br /&gt;
With one case of destruction of government property under his belt, Zero is taken through more caves before arriving at a small number of connected platforms. Staying on the top row of platforms is safer, but the bottom row has an M-Tank, some Bolts, and a CD. Shortly afterwards, another warship appears - this one painted red and dropping [[Solar Man]]'s [[Solar Blaze]]s. Like the bombs dropped by the first warship, the Solar Blazes split into two waves when hitting the ground or sea, and they come in small, medium, and large sizes - the larger they are, the harder they hit. After several seconds spent dodging the falling suns, the warship is also destroyed (this time by an [[Astro Switch]]) by Zero as he makes a quick getaway. Right after escaping the second warship, the level's Energy Element is found right in Zero's path.&lt;br /&gt;
&lt;br /&gt;
==Z-Phone Dialogue==&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Contact&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Transcript&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZPhoneWily.png]]&lt;br /&gt;
|Dr. Wily&lt;br /&gt;
|Surfboard Showdown?&lt;br /&gt;
You're out at that spot?! You probably want to get out of there! That's a designated military weapons testing zone!&lt;br /&gt;
&lt;br /&gt;
I don't think you can take whatever insanity ''they're'' up to. So... book it!&lt;br /&gt;
&lt;br /&gt;
If you can't, then just try to sneak by and not cause ANY destruction. Okay?&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZPhoneKrantz.png]]&lt;br /&gt;
|Agent Krantz&lt;br /&gt;
|'''Stern:''' Surfboard Showdown?&lt;br /&gt;
What are you '''''doing''''' out there?&lt;br /&gt;
&lt;br /&gt;
'''Zero:''' ...surfing?&lt;br /&gt;
&lt;br /&gt;
'''Stern:''' I don't know if you think this is some kind of joke, bub, but that right there is a '''''warship testing site.'''''&lt;br /&gt;
&lt;br /&gt;
Do you realize the trouble I could get in over you being there?&lt;br /&gt;
&lt;br /&gt;
'''Zero:''' If they were to apprehend me, it would likely be without my consciousness intact.&lt;br /&gt;
&lt;br /&gt;
Therefore, they would have no way of knowing you advised me to search for the Element.&lt;br /&gt;
&lt;br /&gt;
'''Stern:''' Tch!&lt;br /&gt;
&lt;br /&gt;
Well, if you want to stay alive, avoid the openings on those warships.&lt;br /&gt;
&lt;br /&gt;
I think they're testing different Robot Master weapon arrays on them.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZPhoneGalaxy.png]]&lt;br /&gt;
|Galaxy Man &lt;br /&gt;
|'''(CD #1):''' Past the first airship, there should be a boardwalk area where you can jump all over for collectibles!&lt;br /&gt;
Stay on the bottom of that zone to snag another CD before it whizzes by!&lt;br /&gt;
&lt;br /&gt;
'''(CD #2):''' Oh, early on when you're surfing along, you'll go into a little cave overhang place!&lt;br /&gt;
&lt;br /&gt;
If it looks like the path's gonna split, take the bottom path and get ready to snag it!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZPhoneKnives.png]]&lt;br /&gt;
|Knives&lt;br /&gt;
|'''Knives:''' Wow! US military testing site! Good choice, but I can't float on water.&lt;br /&gt;
And how do you date on a surfboard?? Maybe you could rent a yacht or something.&lt;br /&gt;
&lt;br /&gt;
But do you have money for that?? Does Dr. Wily have money for that??&lt;br /&gt;
&lt;br /&gt;
'''Zero:''' I would be fine with stealing money from Wily, but not for you.&lt;br /&gt;
&lt;br /&gt;
'''Knives:''' Ooh, so you have higher morals when we're dealing with me? I feel so respected!&lt;br /&gt;
&lt;br /&gt;
Well, when you rent the yacht, make sure it has gold toilets!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* By touching every 4x4 light blue background tile in the first half of the stage, Knuckles the Echidna will appear at around the halfway point. He can then be shot to send him falling offscreen - which is advised as he otherwise deals (minor) contact damage.&lt;br /&gt;
* It's possible to avoid the Frost Sled when respawning, allowing Zero to stand on the water (revealing it to be solid tiles and not actual water). However, as with any use of the Frost Sled, it's impossible to advance the screen without getting on it.&lt;br /&gt;
* This stage has Zero dropping in from the top of the screen instead of teleporting, similarly to the non-teleporting intros for Chapter 1's levels prior to [[Dr. Wily's Secret Bunker]].&lt;br /&gt;
* Surfboard Showdown is one of three levels in ''Episode Zero'' where Zero talks exclusively to [[Gilbert D. Stern|Agent Stern]] when he calls [[Roslyn Krantz|Agent Krantz]]'s [[Z-Phone]] number, the other two levels being [[Gusty Gorge]] and [[Vertical Vine Venture]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaGMMLEZ Chapter 2 Flame}}&lt;br /&gt;
{{MaGMMLEZ}}&lt;br /&gt;
[[Category:Make a Good Mega Man Level: Episode Zero Stages]] [[Category:Stages]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=User_talk:NES_Boy&amp;diff=27515</id>
		<title>User talk:NES Boy</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=User_talk:NES_Boy&amp;diff=27515"/>
				<updated>2025-03-04T20:12:05Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: Created page with &amp;quot;Do not document those on the wiki, especially since it's quite clear the information was obtained by datamining. They should not be in the game -snoruntpyro&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Do not document those on the wiki, especially since it's quite clear the information was obtained by datamining. They should not be in the game&lt;br /&gt;
-snoruntpyro&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Dr._Light%27s_Lab&amp;diff=27514</id>
		<title>Dr. Light's Lab</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Dr._Light%27s_Lab&amp;diff=27514"/>
				<updated>2025-03-04T20:11:20Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: Undo revision 27513 by SnoruntPyro (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LevelInfoAlt &lt;br /&gt;
&amp;lt;!-- ===========Info============== --&amp;gt;&lt;br /&gt;
|title= Dr. Light's Lab&lt;br /&gt;
|image= [[File:Lab.PNG|250px]]&lt;br /&gt;
|caption= &lt;br /&gt;
|game=''[[Make a Good Mega Man Level]]'' ''([[Make a Good Mega Man Level Remastered|Remastered]])''&amp;lt;br&amp;gt;''[[Make a Good Mega Man Level 2]]''&lt;br /&gt;
|creator=[[snoruntpyro]]&lt;br /&gt;
|composer= Toshihiko Horiyama (''Mega Man Powered Up'' music)&amp;lt;br&amp;gt;Ippo Yamada, Ryo Kawakami, Yu Shimoda, Hiroki Isogai, Manami Matsumae (Shop)&amp;lt;br&amp;gt;Jake Kaufman (Bright Man)&amp;lt;br&amp;gt;Nobuyoshi Suzuki (Volt Man the Assimilator)&amp;lt;br&amp;gt;Toby Fox (Volt Man the Cryptid)&amp;lt;br&amp;gt;PrincessZelda2020 (Shop remix{{1}}{{1R}})&amp;lt;br&amp;gt;[[MiniMacro]] (Towntown remix{{2}})&lt;br /&gt;
|artist= Capcom&amp;lt;br&amp;gt;[[ACESpark]] (outside){{2}}&lt;br /&gt;
|programmer=&lt;br /&gt;
&amp;lt;!-- ===========Stats============== --&amp;gt;&lt;br /&gt;
|elements=&lt;br /&gt;
|collectables = &lt;br /&gt;
|music = ''Mega Man Powered Up'' - Towntown Stage&amp;lt;br&amp;gt;'''After unlocking Wily Castle:''' ''Mega Man Powered Up'' - Stage Select Wily Version&amp;lt;br&amp;gt;'''Shop:''' ''Mega Man 10'' - Shop (Proto Man)&amp;lt;br&amp;gt;'''Bright Man:''' ''Shovel Knight: Plague of Shadows'' - Battling the Burrower&amp;lt;br&amp;gt;'''Volt Man the Assimilator:''' ''Dark Souls 3'' - Deacons of the Deep&amp;lt;br&amp;gt;'''Volt Man the Cryptid:''' ''Undertale'' - Amalgam&lt;br /&gt;
|bosses=&lt;br /&gt;
*[[Bright Man]]{{1}}{{1R}}&lt;br /&gt;
*[[Volt Man the Assimilator]]{{2}}&lt;br /&gt;
}}&lt;br /&gt;
'''Dr. Light's Lab''' is a recurring location in the ''Make a Good Mega Man Level'' series, serving as both a hub{{1}}{{1R}} and a small explorable area{{2}}. The laboratory of [[Doctor Thomas Light]], it serves as a home for both him and his robot &amp;quot;children&amp;quot;, [[Mega Man|Rock]] and [[Roll]].&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level (Remastered)''==&lt;br /&gt;
Dr. Light's Lab serves as the main hub of the game, with teleporters leading to the five tiers scattered across the building. Alongside these, however, are a number of features and NPCs to interact with.&lt;br /&gt;
&lt;br /&gt;
===Points of Interest===&lt;br /&gt;
====Dr. Light's Computer====&lt;br /&gt;
Dr. Light's computer helpfully displays the number of [[Energy Element]]s currently collected, as well as icons for defeating [[Bright Man]] and clearing [[The Arena|the Arena]]. Each Energy Element is displayed based on the stage's ranking (with the tier bosses making up the last four Elements on the third row, and the [[Wily Castle]] Elements making up the final row), allowing for an easy way of tracking what stages remain uncompleted. ''[[Make a Good Mega Man Level Remastered]]'' colour-codes each Element based on the tier that they come from.&lt;br /&gt;
&lt;br /&gt;
In ''MaGMML1R'', the Wily stages can be replayed after beating the game by talking to Dr. Light. If a Wily stage's floppy disk has been collected, the &amp;quot;Old Style&amp;quot; version of that Wily stage from the original ''[[Make a Good Mega Man Level]]'' can be played through (though the stage's original boss is replaced by that of the New Style version).&lt;br /&gt;
&lt;br /&gt;
====Cool Robots Room====&lt;br /&gt;
The Cool Robots Room is an attic that [[Guts Man]] dedicated as a hangout spot for all the &amp;quot;cool robots&amp;quot;. Initially, it only hosts Guts Man, but as the player progresses through the game, more characters will be added, including [[Galaxy Man]]{{1}}, [[Metal Man]], [[Oil Man]], Wind Man, [[Solar Man]], [[Crash Man]], Sheep Man, [[Air Man]], [[Ice Man]]{{1R}}, [[Plant Man]]{{1R}}, [[Bass]]{{1R}}, and raocow. After completing the game, the Bright Man battle can be accessed through the wall on the right side of the room. In the original ''Make a Good Mega Man Level'', the Arena is also unlocked and accessed from here; ''Remastered'' replaces it with a jukebox that can play music from the game's soundtrack.&lt;br /&gt;
&lt;br /&gt;
====Target Practice====&lt;br /&gt;
The basement houses numerous amounts of breakable targets to test Special Weapons on, along with an infinite supply of weapon energy refills. [[Bomb Man]], Auto{{1}}, Ice Man{{1}}, and eventually [[Quint]] inhabit this room.&lt;br /&gt;
&lt;br /&gt;
====Eddie's Shop====&lt;br /&gt;
:''Main article: [[Eddie's Shop]]&lt;br /&gt;
In a seedy corner of the lab, [[Eddie]] runs a hidden shop, and is ready and willing to sell Mega Man his wares in exchange for bolts. Purchasable items range from Extra Lives (of questionable value depending on the game version) and Tanks, to useful upgrades, and even a new [[Power Orb|Special Weapon]]{{1R}}.&lt;br /&gt;
&lt;br /&gt;
====Costume Shop{{1R}}====&lt;br /&gt;
To the right of the entrance to [[Tier 3 (MaGMML)|Tier 3]], Roll runs a [[Costumes|costume shop]]. Costumes of herself, [[Proto Man]], and Bass are available for purchase, as well as the ability to use [[Custom Costumes]] for a higher price.&lt;br /&gt;
&lt;br /&gt;
====The Arena====&lt;br /&gt;
:''Main article: [[The Arena]]''&lt;br /&gt;
After beating the game, the entrance to the Arena opens up in a part of the lab. In the original ''MaGMML'', it is accessed via the Cool Robots Room. In ''MaGMML1R'', however, it appears in a basement beneath the Target Practice room that is inaccessible beforehand.&lt;br /&gt;
 &lt;br /&gt;
====Boss Gallery{{1R}}====&lt;br /&gt;
In version 1.2 of ''MaGMML1R'', the basement beneath the Target Practice room also contains a Boss Gallery, from which every boss in the game (except Bright Man) can be faced, so long as that boss has been beaten at least once. While fighting a boss in this mode, E-Tanks and M-Tanks can be used infinitely.&lt;br /&gt;
&lt;br /&gt;
====Jukebox{{1R}}====&lt;br /&gt;
Upon clearing ''MaGMML1R'', a jukebox appears above Guts Man in the Cool Robots Room. This allows you to listen to every piece of music in the game. By default, 54 tracks are available, but eight more can be unlocked through different means.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!#&lt;br /&gt;
!Track Name&lt;br /&gt;
!Source&lt;br /&gt;
!Credits&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|01&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #B800B8;&amp;quot;|Intro (Part 1)&lt;br /&gt;
|Mega Man 4 - Intro (Part 1)&lt;br /&gt;
|COMPOSER: Minae Fujii&amp;lt;br&amp;gt;REMIXER: RushJet1&lt;br /&gt;
|-&lt;br /&gt;
|02&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #B800B8;&amp;quot;|Intro (Part 2)&lt;br /&gt;
|Mega Man 10 - Intro (Part 2)&lt;br /&gt;
|COMPOSER: Capcom&lt;br /&gt;
|-&lt;br /&gt;
|03&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #B800B8;&amp;quot;|Title Screen&lt;br /&gt;
|Mega Man 2 - Title Screen&lt;br /&gt;
|COMPOSER: Takashi Tateishi&amp;lt;br&amp;gt;REMIXER: RushJet1&lt;br /&gt;
|-&lt;br /&gt;
|04&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #B800B8;&amp;quot;|File Select&lt;br /&gt;
|Mega Man 10 - File Select&lt;br /&gt;
|COMPOSER: Capcom&lt;br /&gt;
|-&lt;br /&gt;
|05&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #B800B8;&amp;quot;|Options&lt;br /&gt;
|Mega Man 3 - Password&lt;br /&gt;
|COMPOSER: Capcom&amp;lt;br&amp;gt;REMIXER: RushJet1&lt;br /&gt;
|-&lt;br /&gt;
|06&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #B800B8;&amp;quot;|Victory&lt;br /&gt;
|Mega Man 4 - Victory&lt;br /&gt;
|COMPOSER: Capcom&amp;lt;br&amp;gt;REMIXER: RushJet1&lt;br /&gt;
|-&lt;br /&gt;
|07&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #B800B8;&amp;quot;|Game Over&lt;br /&gt;
|Mega Man 10 - Game Over&lt;br /&gt;
|COMPOSER: Capcom&lt;br /&gt;
|-&lt;br /&gt;
|08&lt;br /&gt;
|style=&amp;quot;background-color: #38B8F8;&amp;quot;|Dr. Light's Lab&lt;br /&gt;
|Mega Man Powered Up - Intro Stage&lt;br /&gt;
|COMPOSER: Toshihiko Horiyama&lt;br /&gt;
|-&lt;br /&gt;
|09&lt;br /&gt;
|style=&amp;quot;background-color: #38B8F8;&amp;quot;|Dr. Light's Lab (Panic)&lt;br /&gt;
|Mega Man Powered Up - Stage Select (Wily)&lt;br /&gt;
|COMPOSER: Toshihiko Horiyama&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|style=&amp;quot;background-color: #38B8F8;&amp;quot;|Eddie's Shop&lt;br /&gt;
|Mega Man 10 - Shop (Proto Man)&lt;br /&gt;
|COMPOSER: Capcom&amp;lt;br&amp;gt;REMIXER: PrincessZelda2020&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #707070;&amp;quot;|Tier 1 (The Sewers)&lt;br /&gt;
|Pokémon HeartGold &amp;amp; SoulSilver - Rocket Hideout&lt;br /&gt;
|COMPOSER: GameFreak&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #0000A8;&amp;quot;|Tier 2 (The City)&lt;br /&gt;
|Pokémon Black &amp;amp; White - Driftveil City&lt;br /&gt;
|COMPOSER: GameFreak&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|style=&amp;quot;background-color: #F078F8;&amp;quot;|Tier 3 (The Caverns)&lt;br /&gt;
|Mega Man 5 - Gravity Man&lt;br /&gt;
|COMPOSER: Mari Yamaguchi&amp;lt;br&amp;gt;REMIXER: TheLegendOfRenegade&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #009038;&amp;quot;|Tier 4 (The Lab)&lt;br /&gt;
|Xenoblade Chronicles - Galahad Fortress&lt;br /&gt;
|COMPOSER: Monolith Soft&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|style=&amp;quot;background-color: #F87060;&amp;quot;|Tier 5 (The Festival)&lt;br /&gt;
|Super Mario 3D World - World Bowser (Map)&lt;br /&gt;
|COMPOSER: Nintendo&amp;lt;br&amp;gt;REMIXER: Andre Ilham Saputra&lt;br /&gt;
|-&lt;br /&gt;
|16&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #707070;&amp;quot;|City War&lt;br /&gt;
|SWAT Cats - Season 1 &amp;amp; 2 Theme Song&lt;br /&gt;
|COMPOSER: Randall Crissman&amp;lt;br&amp;gt;REMIXER: Adam Remy&lt;br /&gt;
|-&lt;br /&gt;
|17&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #707070;&amp;quot;|Level&lt;br /&gt;
|Snake's Revenge - Jungle Base&lt;br /&gt;
|COMPOSER: Tsutomu Ogura&lt;br /&gt;
|-&lt;br /&gt;
|18&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #0000A8;&amp;quot;|Chroma Key&lt;br /&gt;
|Super Robot Wars D - Beyond the Time&lt;br /&gt;
|COMPOSER: Tetsuya Komuro&amp;lt;br&amp;gt;REMIXER: Banpresto&lt;br /&gt;
|-&lt;br /&gt;
|19&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #0000A8;&amp;quot;|Sunset Siege&lt;br /&gt;
|Gunstar Heroes - Empire - The Final Assault&lt;br /&gt;
|COMPOSER: Norio Hanzawa&lt;br /&gt;
|-&lt;br /&gt;
|20&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #0000A8;&amp;quot;|Midnight Snow&lt;br /&gt;
|Kirby's Adventure - Rainbow Resort&lt;br /&gt;
|COMPOSER: HAL Laboratory&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #0000A8;&amp;quot;|Sky Ziggurat&lt;br /&gt;
|Donkey Kong Land - Blimp Off&lt;br /&gt;
|COMPOSER: David Wise&lt;br /&gt;
|-&lt;br /&gt;
|22&lt;br /&gt;
|style=&amp;quot;background-color: #F078F8;&amp;quot;|Wily Combo&lt;br /&gt;
|Mega Man 7 - Walk the Invisible (Wily 3)&lt;br /&gt;
|COMPOSER: Toshihiko Horiyama&amp;lt;br&amp;gt;REMIXER: 8BitDanooct1&lt;br /&gt;
|-&lt;br /&gt;
|23&lt;br /&gt;
|style=&amp;quot;background-color: #F078F8;&amp;quot;|Napalm Forest &amp;amp; Caves&lt;br /&gt;
|Mega Man 5 - Napalm Man&lt;br /&gt;
|COMPOSER: Mari Yamaguchi&lt;br /&gt;
|-&lt;br /&gt;
|24&lt;br /&gt;
|style=&amp;quot;background-color: #F078F8;&amp;quot;|[https://www.youtube.com/watch?v=lM8b2z8RGDE Hard to See Land]&lt;br /&gt;
|Make a Good Mega Man Level Contest&lt;br /&gt;
|COMPOSER: ParmaJon's Brother&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
|style=&amp;quot;background-color: #F078F8;&amp;quot;|Maze of Death&lt;br /&gt;
|Mega Man 9 - Endless Attack&lt;br /&gt;
|COMPOSER: Capcom&lt;br /&gt;
|-&lt;br /&gt;
|26&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #009038;&amp;quot;|Under Construction&lt;br /&gt;
|Metal Armor Dragonar - Yume Iro Chaser&lt;br /&gt;
|COMPOSER: Kyohei Tsutsumi&amp;lt;br&amp;gt;REMIXER: Tsukikuro-Peercast&lt;br /&gt;
|-&lt;br /&gt;
|27&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #009038;&amp;quot;|Spiky Meltdown&lt;br /&gt;
|Free Stage 14&lt;br /&gt;
|COMPOSER: Kevin Phetsomphou&lt;br /&gt;
|-&lt;br /&gt;
|28&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #009038;&amp;quot;|Thunderclyffe Plant&lt;br /&gt;
|Megaman X: Variable Zero - Thunderclyffe Plant&lt;br /&gt;
|COMPOSER: Lamda&amp;lt;br&amp;gt;REMIXER: Threxx&lt;br /&gt;
|-&lt;br /&gt;
|29&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #009038;&amp;quot;|Research Facility&lt;br /&gt;
|Mega Man 9 - Flash in the Dark (Wily 1)&lt;br /&gt;
|COMPOSER: Capcom&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #009038;&amp;quot;|Research Facility (Miniboss)&lt;br /&gt;
|Mega Man 10 - Wily Stage Boss&lt;br /&gt;
|COMPOSER: Capcom&lt;br /&gt;
|-&lt;br /&gt;
|31&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #009038;&amp;quot;|Research Facility (Boss)&lt;br /&gt;
|Mega Man 9 - Wily Machine&lt;br /&gt;
|COMPOSER: Capcom&lt;br /&gt;
|-&lt;br /&gt;
|32&lt;br /&gt;
|style=&amp;quot;background-color: #F87060;&amp;quot;|Citadel Basement&lt;br /&gt;
|Mega Man 4 - Dr. Cossack's Citadel (Stages 3-4)&lt;br /&gt;
|COMPOSER: Minae Fujii&amp;lt;br&amp;gt;REMIXER: RushJet1&lt;br /&gt;
|-&lt;br /&gt;
|33&lt;br /&gt;
|style=&amp;quot;background-color: #F87060;&amp;quot;|Neon Gravity&lt;br /&gt;
|Take On Me&lt;br /&gt;
|COMPOSER: A-Ha&amp;lt;br&amp;gt;REMIXER: Cleemant Soa&lt;br /&gt;
|-&lt;br /&gt;
|34&lt;br /&gt;
|style=&amp;quot;background-color: #F87060;&amp;quot;|Neon Gravity (Boss)&lt;br /&gt;
|Ace Attorney Investigations: Miles Edgeworth - Lying Coldly&lt;br /&gt;
|COMPOSER: Capcom&lt;br /&gt;
|-&lt;br /&gt;
|35&lt;br /&gt;
|style=&amp;quot;background-color: #F87060;&amp;quot;|[https://www.youtube.com/watch?v=pdL_BxSsRJA Mega Man World]&lt;br /&gt;
|Super Mario World - Overworld&lt;br /&gt;
|COMPOSER: Koji Kondo&amp;lt;br&amp;gt;REMIXER: kumuhmuh&lt;br /&gt;
|-&lt;br /&gt;
|36&lt;br /&gt;
|style=&amp;quot;background-color: #F87060;&amp;quot;|Glass Man&lt;br /&gt;
|Free Stage 37&lt;br /&gt;
|COMPOSER: Kevin Phetsomphou&amp;lt;br&amp;gt;REMIXER: Warheart&lt;br /&gt;
|-&lt;br /&gt;
|37&lt;br /&gt;
|style=&amp;quot;background-color: #F87060;&amp;quot;|Glass Man (Boss)&lt;br /&gt;
|Mega Man 4 - Boss&lt;br /&gt;
|COMPOSER: Minae Fujii&amp;lt;br&amp;gt;REMIXER: RushJet1&lt;br /&gt;
|-&lt;br /&gt;
|38&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #707070;&amp;quot;|VS. Him&lt;br /&gt;
|Mega Man 10 - Boss&lt;br /&gt;
|COMPOSER: Capcom&lt;br /&gt;
|-&lt;br /&gt;
|39&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #0000A8;&amp;quot;|VS. Yoku Man&lt;br /&gt;
|Mega Man Unlimited - Boss&lt;br /&gt;
|COMPOSER: MegaPhilX&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
|style=&amp;quot;background-color: #F078F8;&amp;quot;|VS. Dagger Man&lt;br /&gt;
|Mega Man: Super Fighting Robot - Boss&lt;br /&gt;
|COMPOSER: Threxx&lt;br /&gt;
|-&lt;br /&gt;
|41&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #009038;&amp;quot;|VS. Justice Man&lt;br /&gt;
|Mega Man Rock Force - Boss&lt;br /&gt;
|COMPOSER: GoldwaterDLS&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #000000;&amp;quot;|Wily Castle (Map)&lt;br /&gt;
|Mega Man 7 - Wily Castle (Map)&lt;br /&gt;
|COMPOSER: Toshihiko Horiyama&lt;br /&gt;
|-&lt;br /&gt;
|43&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #000000;&amp;quot;|Cannon Deck&lt;br /&gt;
|Mega Man 7 - Wily Stage 1&lt;br /&gt;
|COMPOSER: Toshihiko Horiyama&lt;br /&gt;
|-&lt;br /&gt;
|44&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #000000;&amp;quot;|Incinerator Chute&lt;br /&gt;
|Mega Man 10 - Wily Stage 2&lt;br /&gt;
|COMPOSER: Capcom&lt;br /&gt;
|-&lt;br /&gt;
|45&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #000000;&amp;quot;|Be the Bigger Person&lt;br /&gt;
|Turok: Rage Wars GBC - BGM 2&lt;br /&gt;
|COMPOSER: Alberto Jose Gonzalez&lt;br /&gt;
|-&lt;br /&gt;
|46&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #000000;&amp;quot;|Be the Bigger Person (Old)&lt;br /&gt;
|Mibibli's Quest - Digitaland&lt;br /&gt;
|COMPOSER: Ryan Melmoth&lt;br /&gt;
|Unlockable. Collect the Floppy Disk in [[Be the Bigger Person]] to listen.&lt;br /&gt;
|-&lt;br /&gt;
|47&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #000000;&amp;quot;|[https://www.youtube.com/watch?v=audQhKNmEZo Hall of Fame]&lt;br /&gt;
|DuckTales Remastered - Mount Vesuvius&lt;br /&gt;
|COMPOSER: Jake Kaufman&amp;lt;br&amp;gt;REMIXER: MiniMacro&lt;br /&gt;
|-&lt;br /&gt;
|48&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #000000;&amp;quot;|[https://www.youtube.com/watch?v=sJhue52Vlhs Wily Stage Boss]&lt;br /&gt;
|Mega Man LL - Wily Stage Boss&lt;br /&gt;
|COMPOSER: LittleLamp100&amp;lt;br&amp;gt;REMIXER: MrKyurem&lt;br /&gt;
|-&lt;br /&gt;
|49&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #000000;&amp;quot;|[https://www.youtube.com/watch?v=WBItPUaqsCY Everything's Blowing Up]&lt;br /&gt;
|Mega Man LL - Wily Stages 3 &amp;amp; 4&lt;br /&gt;
|COMPOSER: LittleLamp100&lt;br /&gt;
|-&lt;br /&gt;
|50&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #000000;&amp;quot;|Everything's Blowing Up (Secret)&lt;br /&gt;
|Mamorukun Curse! - Great Tribulation (Sky Garden World)&lt;br /&gt;
|COMPOSER: Yousuke Yasui&lt;br /&gt;
|-&lt;br /&gt;
|51&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #000000;&amp;quot;|[https://www.youtube.com/watch?v=fw-L_4NvMJI Everything's Blowing Up (Boss)]&lt;br /&gt;
|Air Man ga Taosenai&lt;br /&gt;
|COMPOSER: Seramikarutitan&amp;lt;br&amp;gt;REMIXER: MrKyurem&lt;br /&gt;
|-&lt;br /&gt;
|52&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #000000;&amp;quot;|Flashback Database&lt;br /&gt;
|Mega Man X5 - Cyber Maze Core (Zero Stage 2)&lt;br /&gt;
|COMPOSER: Capcom&amp;lt;br&amp;gt;REMIXER: 40Nix&lt;br /&gt;
|-&lt;br /&gt;
|53&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #000000;&amp;quot;|VS. Wily Machine TROPHY&lt;br /&gt;
|Mega Man: Super Fighting Robot - Wily Capsule&lt;br /&gt;
|COMPOSER: Deathro&lt;br /&gt;
|-&lt;br /&gt;
|54&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #000000;&amp;quot;|VS. Zero&lt;br /&gt;
|Shovel Knight: Plague of Shadows - The Battle Within&lt;br /&gt;
|COMPOSER: Jake Kaufman&lt;br /&gt;
|-&lt;br /&gt;
|55&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #B800B8;&amp;quot;|Credits&lt;br /&gt;
|Mega Man 4 - Credits (Part 1)&lt;br /&gt;
|COMPOSER: Minae Fujii&amp;lt;br&amp;gt;REMIXER: RushJet1&lt;br /&gt;
|-&lt;br /&gt;
|56&lt;br /&gt;
|style=&amp;quot;background-color: #F89838;&amp;quot;|Arena Lobby&lt;br /&gt;
|Kirby's Return to Dream Land - Revenge of the Enemy&lt;br /&gt;
|COMPOSER: HAL Laboratory&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Unlockable. Clear [[The Arena]] to listen.&lt;br /&gt;
|-&lt;br /&gt;
|57&lt;br /&gt;
|style=&amp;quot;background-color: #F89838;&amp;quot;|Arena Lobby (Final)&lt;br /&gt;
|Kirby's Return to Dream Land - True Arena Lobby (Final 5)&lt;br /&gt;
|COMPOSER: HAL Laboratory&lt;br /&gt;
|-&lt;br /&gt;
|58&lt;br /&gt;
|style=&amp;quot;background-color: #F89838;&amp;quot;|The Impaler&lt;br /&gt;
|Dynamite Headdy - You're Izayoi&lt;br /&gt;
|COMPOSER: Treasure&lt;br /&gt;
|-&lt;br /&gt;
|59&lt;br /&gt;
|style=&amp;quot;background-color: #F89838;&amp;quot;|The Impaler (Phase 2)&lt;br /&gt;
|Dynamite Headdy - You're Izayoi&lt;br /&gt;
|COMPOSER: Treasure&lt;br /&gt;
|-&lt;br /&gt;
|60&lt;br /&gt;
|style=&amp;quot;background-color: #F89838;&amp;quot;|VS. Zero Soul&lt;br /&gt;
|Kirby Star Allies - Void Soul&lt;br /&gt;
|COMPOSER: HAL Laboratory&lt;br /&gt;
|-&lt;br /&gt;
|61&lt;br /&gt;
|style=&amp;quot;background-color: #38B8F8;&amp;quot;|VS. Bright Man&lt;br /&gt;
|Shovel Knight: Plague of Shadows - Battling the Burrower&lt;br /&gt;
|COMPOSER: Jake Kaufman&lt;br /&gt;
|Unlockable. Defeat [[Bright Man]] to listen.&lt;br /&gt;
|-&lt;br /&gt;
|62&lt;br /&gt;
|style=&amp;quot;color:#F8F8F8; background-color: #B800B8;&amp;quot;|Cheat Menu&lt;br /&gt;
|Sonic 3 &amp;amp; Knuckles - Competition Menu&lt;br /&gt;
|COMPOSER: Michael Jackson&amp;lt;br&amp;gt;REMIXER: 8bitdanooct1&lt;br /&gt;
|Unlockable. Unlock [[Cheat Mode]] to listen.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===NPCs===&lt;br /&gt;
The number of NPCs in the laboratory starts off small, but as more Energy Elements are gathered, more NPCs will appear in each area.&lt;br /&gt;
*Dr. Light (unlocked by default)&lt;br /&gt;
*Auto (unlocked by default)&lt;br /&gt;
*Bomb Man (unlocked by default)&lt;br /&gt;
*Roll (unlocked by default)&lt;br /&gt;
*Beat (unlocked by default)&lt;br /&gt;
*Tango (unlocked by default)&lt;br /&gt;
*Dr. Cossack (unlocked by default)&lt;br /&gt;
*Guts Man (unlocked by default)&lt;br /&gt;
*[[Cut Man]] (unlocked with 1 Element)&lt;br /&gt;
*[[Fire Man]] (unlocked with 2 Elements)&lt;br /&gt;
*Galaxy Man (unlocked with 3 Elements){{1}}&lt;br /&gt;
*[[Elec Man]] (unlocked with 4 Elements)&lt;br /&gt;
*Time Man (unlocked with 5 Elements)&lt;br /&gt;
*Ice Man (unlocked with 6 Elements)&lt;br /&gt;
*Oil Man (unlocked with 7 Elements)&lt;br /&gt;
*Metal Man (unlocked with 8 Elements)&lt;br /&gt;
*Charge Man (unlocked with 9 Elements)&lt;br /&gt;
*[[Gemini Man]] (unlocked with 10 Elements)&lt;br /&gt;
*Solar Man (unlocked with 11 Elements)&lt;br /&gt;
*Sheep Man (unlocked with 12 Elements)&lt;br /&gt;
*[[Top Man]] (unlocked with 13 Elements)&lt;br /&gt;
*Crash Man (unlocked with 14 Elements)&lt;br /&gt;
*Air Man (unlocked with 15 Elements)&lt;br /&gt;
*Bass (unlocked with 16 Elements)&lt;br /&gt;
*[[Centaur Man]] (unlocked with 17 Elements)&lt;br /&gt;
*[[Bubble Man]] (unlocked with 17 Elements)&lt;br /&gt;
*Plant Man (unlocked with 18 Elements)&lt;br /&gt;
*Plug Man (unlocked with 19 Elements)&lt;br /&gt;
*Concrete Man (in a Kalinka costume) (unlocked with 20 Elements)&lt;br /&gt;
*Snake Man (unlocked with 20 Elements)&lt;br /&gt;
*[[Stone Man]] (unlocked with 21 Elements)&lt;br /&gt;
*Wind Man (unlocked with 22 Elements)&lt;br /&gt;
*Quint (unlocked with 23 Elements)&lt;br /&gt;
*raocow (unlocked with 24 elements)&lt;br /&gt;
&lt;br /&gt;
In ''MaGMML1R'', playing with the Proto Mode [[Cheat Mode|cheat]] active will replace Concrete Man with Mega Man in a [[Splash Woman]] costume. He is replaced by Proto Man in a [[Wood Man]] costume when the Bass Mode cheat is active.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level 2''==&lt;br /&gt;
The lab has been noticeably downsized in [[Make a Good Mega Man Level 2|the second game]], with almost all the features it had in the previous game being removed. The only things that remain are a few NPCs, a sign explaining who the judges are, and the shop. Many of the areas from the previous game, such as the attic, are closed off. However, Eddie remains with his shop intact, and [[Reggae]] can be found just outside; talking to him will allow Mega Man to selectively enable and disable upgrades he has obtained.&lt;br /&gt;
&lt;br /&gt;
A variation of Dr. Light's Lab appears at the end of the [[The Arena|Mega Arena]] before fighting [[Volt Man the Assimilator]]. All of its NPCs are replaced with [[Volt Man]]. Attempting to leave the lab will trigger the fight against Volt Man the Assimilator. Notably, this is the only occasion in the second game where the Cool Robots Room is accessible, though there is nothing of interest there. The shop is also open, and it sells a free &amp;quot;Volt Upgrade&amp;quot;. However, it cannot be purchased due to having -1 bolts.&lt;br /&gt;
&lt;br /&gt;
===NPCs===&lt;br /&gt;
*Dr. Light&lt;br /&gt;
*Fire Man&lt;br /&gt;
*Ice Man&lt;br /&gt;
*Cut Man&lt;br /&gt;
*Reggae&lt;br /&gt;
*Tango&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level: Episode Zero''==&lt;br /&gt;
The laboratory can be seen in [[Mega City]], but it is closed to the public while simulation testing occurs inside, and cannot be accessed. After defeating [[SRARA Up n' Down]], Cut Man will appear outside the lab; talking to him causes him to comment that the testing was &amp;quot;[[Make a Good 24 Hour Mega Man Level|only supposed to take 24 hours]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hubs]][[Category:Make a Good Mega Man Level]][[Category:Make a Good Mega Man Level 2]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Dr._Light%27s_Lab&amp;diff=27513</id>
		<title>Dr. Light's Lab</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Dr._Light%27s_Lab&amp;diff=27513"/>
				<updated>2025-03-04T20:10:43Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: Reverted edits by NES Boy (talk) to last revision by Spin Attaxx&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LevelInfoAlt &lt;br /&gt;
&amp;lt;!-- ===========Info============== --&amp;gt;&lt;br /&gt;
|title= Dr. Light's Lab&lt;br /&gt;
|image= [[File:Lab.PNG|250px]]&lt;br /&gt;
|caption= &lt;br /&gt;
|game=''[[Make a Good Mega Man Level]]'' ''([[Make a Good Mega Man Level Remastered|Remastered]])''&amp;lt;br&amp;gt;''[[Make a Good Mega Man Level 2]]''&lt;br /&gt;
|creator=[[snoruntpyro]]&lt;br /&gt;
|composer= Toshihiko Horiyama (''Mega Man Powered Up'' music)&amp;lt;br&amp;gt;Ippo Yamada, Ryo Kawakami, Yu Shimoda, Hiroki Isogai, Manami Matsumae (Shop)&amp;lt;br&amp;gt;Jake Kaufman (Bright Man)&amp;lt;br&amp;gt;Nobuyoshi Suzuki (Volt Man the Assimilator)&amp;lt;br&amp;gt;Toby Fox (Volt Man the Cryptid)&amp;lt;br&amp;gt;PrincessZelda2020 (Shop remix{{1}}{{1R}})&amp;lt;br&amp;gt;[[MiniMacro]] (Towntown remix{{2}})&lt;br /&gt;
|artist= Capcom&amp;lt;br&amp;gt;[[ACESpark]] (outside){{2}}&lt;br /&gt;
|programmer=&lt;br /&gt;
&amp;lt;!-- ===========Stats============== --&amp;gt;&lt;br /&gt;
|elements=&lt;br /&gt;
|collectables = &lt;br /&gt;
|music = ''Mega Man Powered Up'' - Towntown Stage&amp;lt;br&amp;gt;'''After unlocking Wily Castle:''' ''Mega Man Powered Up'' - Stage Select Wily Version&amp;lt;br&amp;gt;'''Shop:''' ''Mega Man 10'' - Shop (Proto Man)&amp;lt;br&amp;gt;'''Bright Man:''' ''Shovel Knight: Plague of Shadows'' - Battling the Burrower&amp;lt;br&amp;gt;'''Volt Man the Assimilator:''' ''Dark Souls 3'' - Deacons of the Deep&amp;lt;br&amp;gt;'''Volt Man the Cryptid:''' ''Undertale'' - Amalgam&lt;br /&gt;
|bosses=&lt;br /&gt;
*[[Bright Man]]{{1}}{{1R}}&lt;br /&gt;
*[[Volt Man the Assimilator]]{{2}}&lt;br /&gt;
}}&lt;br /&gt;
'''Dr. Light's Lab''' is a recurring location in the ''Make a Good Mega Man Level'' series, serving as both a hub{{1}}{{1R}} and a small explorable area{{2}}. The laboratory of [[Doctor Thomas Light]], it serves as a home for both him and his robot &amp;quot;children&amp;quot;, [[Mega Man|Rock]] and [[Roll]].&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level (Remastered)''==&lt;br /&gt;
Dr. Light's Lab serves as the main hub of the game, with teleporters leading to the five tiers scattered across the building. Alongside these, however, are a number of features and NPCs to interact with.&lt;br /&gt;
&lt;br /&gt;
===Points of Interest===&lt;br /&gt;
====Dr. Light's Computer====&lt;br /&gt;
Dr. Light's computer helpfully displays the number of [[Energy Element]]s currently collected, as well as icons for defeating [[Bright Man]] and clearing [[The Arena|the Arena]]. Each Energy Element is displayed based on the stage's ranking (with the tier bosses making up the last four Elements on the third row, and the [[Wily Castle]] Elements making up the final row), allowing for an easy way of tracking what stages remain uncompleted. ''[[Make a Good Mega Man Level Remastered]]'' colour-codes each Element based on the tier that they come from.&lt;br /&gt;
&lt;br /&gt;
In ''MaGMML1R'', the Wily stages can be replayed after beating the game by talking to Dr. Light. If a Wily stage's floppy disk has been collected, the &amp;quot;Old Style&amp;quot; version of that Wily stage from the original ''[[Make a Good Mega Man Level]]'' can be played through (though the stage's original boss is replaced by that of the New Style version).&lt;br /&gt;
&lt;br /&gt;
====Cool Robots Room====&lt;br /&gt;
The Cool Robots Room is an attic that [[Guts Man]] dedicated as a hangout spot for all the &amp;quot;cool robots&amp;quot;. Initially, it only hosts Guts Man, but as the player progresses through the game, more characters will be added, including [[Galaxy Man]]{{1}}, [[Metal Man]], [[Oil Man]], Wind Man, [[Solar Man]], [[Crash Man]], Sheep Man, [[Air Man]], [[Ice Man]]{{1R}}, [[Plant Man]]{{1R}}, [[Bass]]{{1R}}, and raocow. After completing the game, the Bright Man battle can be accessed through the wall on the right side of the room. In the original ''Make a Good Mega Man Level'', the Arena is also unlocked and accessed from here; ''Remastered'' replaces it with a jukebox that can play music from the game's soundtrack.&lt;br /&gt;
&lt;br /&gt;
====Target Practice====&lt;br /&gt;
The basement houses numerous amounts of breakable targets to test Special Weapons on, along with an infinite supply of weapon energy refills. [[Bomb Man]], Auto{{1}}, Ice Man{{1}}, and eventually [[Quint]] inhabit this room.&lt;br /&gt;
&lt;br /&gt;
====Eddie's Shop====&lt;br /&gt;
:''Main article: [[Eddie's Shop]]&lt;br /&gt;
In a seedy corner of the lab, [[Eddie]] runs a hidden shop, and is ready and willing to sell Mega Man his wares in exchange for bolts. Purchasable items range from Extra Lives (of questionable value depending on the game version) and Tanks, to useful upgrades, and even a new [[Power Orb|Special Weapon]]{{1R}}.&lt;br /&gt;
&lt;br /&gt;
====Costume Shop{{1R}}====&lt;br /&gt;
To the right of the entrance to [[Tier 3 (MaGMML)|Tier 3]], Roll runs a [[Costumes|costume shop]]. Costumes of herself, [[Proto Man]], and Bass are available for purchase, as well as the ability to use [[Custom Costumes]] for a higher price.&lt;br /&gt;
&lt;br /&gt;
====The Arena====&lt;br /&gt;
:''Main article: [[The Arena]]''&lt;br /&gt;
After beating the game, the entrance to the Arena opens up in a part of the lab. In the original ''MaGMML'', it is accessed via the Cool Robots Room. In ''MaGMML1R'', however, it appears in a basement beneath the Target Practice room that is inaccessible beforehand.&lt;br /&gt;
 &lt;br /&gt;
====Boss Gallery{{1R}}====&lt;br /&gt;
In version 1.2 of ''MaGMML1R'', the basement beneath the Target Practice room also contains a Boss Gallery, from which every boss in the game (except Bright Man) can be faced, so long as that boss has been beaten at least once. While fighting a boss in this mode, E-Tanks and M-Tanks can be used infinitely.&lt;br /&gt;
&lt;br /&gt;
===NPCs===&lt;br /&gt;
The number of NPCs in the laboratory starts off small, but as more Energy Elements are gathered, more NPCs will appear in each area.&lt;br /&gt;
*Dr. Light (unlocked by default)&lt;br /&gt;
*Auto (unlocked by default)&lt;br /&gt;
*Bomb Man (unlocked by default)&lt;br /&gt;
*Roll (unlocked by default)&lt;br /&gt;
*Beat (unlocked by default)&lt;br /&gt;
*Tango (unlocked by default)&lt;br /&gt;
*Dr. Cossack (unlocked by default)&lt;br /&gt;
*Guts Man (unlocked by default)&lt;br /&gt;
*[[Cut Man]] (unlocked with 1 Element)&lt;br /&gt;
*[[Fire Man]] (unlocked with 2 Elements)&lt;br /&gt;
*Galaxy Man (unlocked with 3 Elements){{1}}&lt;br /&gt;
*[[Elec Man]] (unlocked with 4 Elements)&lt;br /&gt;
*Time Man (unlocked with 5 Elements)&lt;br /&gt;
*Ice Man (unlocked with 6 Elements)&lt;br /&gt;
*Oil Man (unlocked with 7 Elements)&lt;br /&gt;
*Metal Man (unlocked with 8 Elements)&lt;br /&gt;
*Charge Man (unlocked with 9 Elements)&lt;br /&gt;
*[[Gemini Man]] (unlocked with 10 Elements)&lt;br /&gt;
*Solar Man (unlocked with 11 Elements)&lt;br /&gt;
*Sheep Man (unlocked with 12 Elements)&lt;br /&gt;
*[[Top Man]] (unlocked with 13 Elements)&lt;br /&gt;
*Crash Man (unlocked with 14 Elements)&lt;br /&gt;
*Air Man (unlocked with 15 Elements)&lt;br /&gt;
*Bass (unlocked with 16 Elements)&lt;br /&gt;
*[[Centaur Man]] (unlocked with 17 Elements)&lt;br /&gt;
*[[Bubble Man]] (unlocked with 17 Elements)&lt;br /&gt;
*Plant Man (unlocked with 18 Elements)&lt;br /&gt;
*Plug Man (unlocked with 19 Elements)&lt;br /&gt;
*Concrete Man (in a Kalinka costume) (unlocked with 20 Elements)&lt;br /&gt;
*Snake Man (unlocked with 20 Elements)&lt;br /&gt;
*[[Stone Man]] (unlocked with 21 Elements)&lt;br /&gt;
*Wind Man (unlocked with 22 Elements)&lt;br /&gt;
*Quint (unlocked with 23 Elements)&lt;br /&gt;
*raocow (unlocked with 24 elements)&lt;br /&gt;
&lt;br /&gt;
In ''MaGMML1R'', playing with the Proto Mode [[Cheat Mode|cheat]] active will replace Concrete Man with Mega Man in a [[Splash Woman]] costume. He is replaced by Proto Man in a [[Wood Man]] costume when the Bass Mode cheat is active.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level 2''==&lt;br /&gt;
The lab has been noticeably downsized in [[Make a Good Mega Man Level 2|the second game]], with almost all the features it had in the previous game being removed. The only things that remain are a few NPCs, a sign explaining who the judges are, and the shop. Many of the areas from the previous game, such as the attic, are closed off. However, Eddie remains with his shop intact, and [[Reggae]] can be found just outside; talking to him will allow Mega Man to selectively enable and disable upgrades he has obtained.&lt;br /&gt;
&lt;br /&gt;
A variation of Dr. Light's Lab appears at the end of the [[The Arena|Mega Arena]] before fighting [[Volt Man the Assimilator]]. All of its NPCs are replaced with [[Volt Man]]. Attempting to leave the lab will trigger the fight against Volt Man the Assimilator. Notably, this is the only occasion in the second game where the Cool Robots Room is accessible, though there is nothing of interest there. The shop is also open, and it sells a free &amp;quot;Volt Upgrade&amp;quot;. However, it cannot be purchased due to having -1 bolts.&lt;br /&gt;
&lt;br /&gt;
===NPCs===&lt;br /&gt;
*Dr. Light&lt;br /&gt;
*Fire Man&lt;br /&gt;
*Ice Man&lt;br /&gt;
*Cut Man&lt;br /&gt;
*Reggae&lt;br /&gt;
*Tango&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level: Episode Zero''==&lt;br /&gt;
The laboratory can be seen in [[Mega City]], but it is closed to the public while simulation testing occurs inside, and cannot be accessed. After defeating [[SRARA Up n' Down]], Cut Man will appear outside the lab; talking to him causes him to comment that the testing was &amp;quot;[[Make a Good 24 Hour Mega Man Level|only supposed to take 24 hours]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hubs]][[Category:Make a Good Mega Man Level]][[Category:Make a Good Mega Man Level 2]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_Remastered&amp;diff=27512</id>
		<title>Make a Good Mega Man Level Remastered</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_Remastered&amp;diff=27512"/>
				<updated>2025-03-04T20:10:37Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: Reverted edits by NES Boy (talk) to last revision by Evie&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfo&lt;br /&gt;
|title=Make a Good Mega Man Level Remastered&lt;br /&gt;
|image=[[File:MaGMML1RTitle.png|Make a Good Mega Man Level Remastered|256px]]&lt;br /&gt;
|developer=[[snoruntpyro]]&lt;br /&gt;
|publisher=&lt;br /&gt;
|director=&lt;br /&gt;
|producer=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=snoruntpyro / [[ACESpark]] / [[Spin Attaxx]] / [[an absolute loser]] / [[cheez8|Cheez]] / [[Smedis2]] / [[The Stove Guy]] / [[PhazonMotherBrain]] / [[Fabian]] / [[ThatEntityGirl]] / [[NaOH]]&lt;br /&gt;
|artist=[[MiniMacro]] / [[Cresh]] / ACESpark / [[CSketch]] / Spin Attaxx / The Stove Guy / [[Sodacoma]] / [[E-Clare]] / [[Enjl]] / [[M-Jacq]] / [[Phusion]]&lt;br /&gt;
|writer=&lt;br /&gt;
|composer=MiniMacro&lt;br /&gt;
|series=Mega Man (Classic)&lt;br /&gt;
|platforms=PC&lt;br /&gt;
|releasedate=May 23, 2019&lt;br /&gt;
|rerelease=&lt;br /&gt;
|version=1.2&lt;br /&gt;
|genre=Action / Platform&lt;br /&gt;
|modes=&lt;br /&gt;
|media=[//drive.google.com/file/d/1bUkYQ_mh7Xd0D7fLWX5LxlChRAJMrqy1 Digital download] ([//www.dropbox.com/s/m6fe1yeixonwcbg/MaGMML1_Remastered_v1.2.zip mirror])&lt;br /&gt;
|input=Keyboard&lt;br /&gt;
}}&lt;br /&gt;
'''''Make a Good Mega Man Level Remastered''''', also known as '''''MaGMML1R''''', is a remake of the original ''[[Make a Good Mega Man Level]]'' game, using an improved Mega Engine in GameMaker: Studio (as opposed to the Game Maker 8.0-based Blyka's Engine). Among the enhancements made to the original include a framerate of 60FPS, more accurate enemy behaviour, the infinite lives system used by ''[[Make a Good Mega Man Level 2]]'', the addition of costumes of [[Roll]] and [[Bass]] alongside [[Proto Man]] (as well as the option to use [[Custom Costumes]]), and a higher level of polish. The remake also features redesigned hubs and Wily stages, with bosses having revamped attack patterns (or, in some cases, replaced with brand new bosses).&lt;br /&gt;
 &lt;br /&gt;
The game was [https://www.youtube.com/watch?v=fYrxyHXkoqw&amp;amp;feature=youtu.be revealed] on May 23rd, 2018 (the second anniversary of ''MaGMML1''), and was released exactly one year later on May 23rd, 2019, on the third anniversary. However, due to the long development cycle of the remaster, it did not ship with ''Episode Zero'', an interquel between ''MaGMML'' and ''MaGMML2'', as initially planned. ''Episode Zero'' would then be split off and expanded into its own game, ''[[Make a Good Mega Man Level: Episode Zero]]'', which released a little over a year after ''MaGMML1R''.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
The story remains largely unchanged from the original game; a festival is held in Mega City to celebrate the peace since [[Doctor Albert W. Wily|Dr. Wily]]'s last plot, Dr. Wily announces yet another plan to take over the world, [[Mega Man]] sets out to collect 24 [[Energy Element]]s to break the barrier around [[Wily Castle|Wily's castle]], cue the defeat of Wily and [[Zero|some weird red thing]]. A few minor differences are present, however; no mention is made of Wily reviving fangame Robot Masters this time around, and in fact, [[Justice Man|one such Robot Master]] is retconned into being a replica.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
Gameplay is essentially the same as a typical NES classic ''Mega Man'' game. The game runs at 60 FPS and gameplay is much cleaner due to the revised Mega Engine. Mega Man starts the game with a full arsenal already in hand. As per usual, the goal of each stage is to get to the end and claim the Energy Element. Each level is placed in a tier based on how high of a score it got and a hub world is used to connect them all, with each tier having four levels each and a boss fight based on a fangame boss (except for Tier 5).&lt;br /&gt;
 &lt;br /&gt;
=== Weapons ===&lt;br /&gt;
All weapons (save for [[Power Orb]]) are available at the beginning of the game.&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Weapon&lt;br /&gt;
!Original Robot Master&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MetalBladeIcon1R.png]]&lt;br /&gt;
|[[Metal Blade]]&lt;br /&gt;
|[[Metal Man]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GeminiLaserIcon1R.png]]&lt;br /&gt;
|[[Gemini Laser]]&lt;br /&gt;
|[[Gemini Man]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SolarBlazeIcon1R.png]]&lt;br /&gt;
|[[Solar Blaze]]&lt;br /&gt;
|[[Solar Man]]&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TopSpinIcon1R.png]]&lt;br /&gt;
|[[Top Spin]]&lt;br /&gt;
|[[Top Man]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ThunderWoolIcon1R.png]]&lt;br /&gt;
|[[Thunder Wool]]&lt;br /&gt;
|[[Sheep Man]]&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BlackHoleBombIcon1R.png]]&lt;br /&gt;
|[[Black Hole Bomb]]&lt;br /&gt;
|[[Galaxy Man]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PharaohShotIcon1R.png]]&lt;br /&gt;
|[[Pharaoh Shot]]&lt;br /&gt;
|[[Pharaoh Man]]&lt;br /&gt;
|''[[Mega Man 4]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagicCardIcon1R.png]]&lt;br /&gt;
|[[Magic Card]]&lt;br /&gt;
|[[Magic Man]]&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushCoilIcon.png]]&lt;br /&gt;
|[[Rush Coil]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushJetIcon.png]]&lt;br /&gt;
|[[Rush Jet]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 4]]'' (Variant)&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMMLR Icon9.png]]&lt;br /&gt;
|[[Power Orb]]&lt;br /&gt;
|[[Glass Man]]&lt;br /&gt;
|''Make a Good Mega Man Level Remastered''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
[[File:MaGMML1R GlassManLevel.png|thumb|right|250px|The first place entry, Glass Man.]]&lt;br /&gt;
The first contest garnered a total of twenty entries, and the ranking of the levels is nearly identical in the remake (with the exception of Midnight Snow and Sunset Siege, whose places have been switched).&lt;br /&gt;
 &lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*[[Objective: Vain Space|'''20th''': Objective: Vain Space]]&lt;br /&gt;
*[[City War|'''19th''': City War]]&lt;br /&gt;
*[[Level|'''18th''': Level]]&lt;br /&gt;
*[[The Quickening|'''17th:''' The Quickening]]&lt;br /&gt;
*[[Chroma Key|'''16th:''' Chroma Key]]&lt;br /&gt;
*[[Sunset Siege|'''15th:''' Sunset Siege]]&lt;br /&gt;
*[[Midnight Snow|'''14th:''' Midnight Snow]]&lt;br /&gt;
*[[Sky Ziggurat|'''13th:''' Sky Ziggurat]]&lt;br /&gt;
*[[Wily Combo|'''12th:''' Wily Combo]]&lt;br /&gt;
*[[Napalm Forest and Caves|'''11th:''' Napalm Forest and Caves]]&lt;br /&gt;
|&lt;br /&gt;
*[[Hard to See Land|'''10th:''' Hard to See Land]]&lt;br /&gt;
*[[Maze of Death|'''9th:''' Maze of Death]]&lt;br /&gt;
*[[Under Construction|'''8th:''' Under Construction]]&lt;br /&gt;
*[[Spiky Meltdown|'''7th:''' Spiky Meltdown]]&lt;br /&gt;
*[[Thunderclyffe Plant|'''6th:''' Thunderclyffe Plant]]&lt;br /&gt;
*[[Research Facility|'''5th:''' Research Facility]]&lt;br /&gt;
*[[Citadel Basement|'''4th:''' Citadel Basement]]&lt;br /&gt;
*[[NEON GRAVITY|'''3rd:''' NEON GRAVITY]]&lt;br /&gt;
*[[Mega Man World|'''2nd:''' Mega Man World]]&lt;br /&gt;
*[[Glass Man (stage)|'''1st:''' Glass Man]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hub ==  &lt;br /&gt;
The game is set entirely in [[Dr. Light's Lab]]. As more Energy Elements are collected, more Robot Masters show up as NPCs.&lt;br /&gt;
 &lt;br /&gt;
=== Areas ===&lt;br /&gt;
* [[Tier 1 (MaGMML)|Tier 1]]&lt;br /&gt;
* [[Tier 2 (MaGMML)|Tier 2]]&lt;br /&gt;
* [[Tier 3 (MaGMML)|Tier 3]]&lt;br /&gt;
* [[Tier 4 (MaGMML)|Tier 4]]&lt;br /&gt;
* [[Tier 5 (MaGMML)|Tier 5]]&lt;br /&gt;
* [[Wily Castle|Dr. Wily Stages - Wily Castle]]&lt;br /&gt;
* [[Eddie's Shop]]&lt;br /&gt;
* [[The Arena]]&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
As a remake, every enemy from the original is present and accounted for; however, the Wily stages also use enemies that didn't exist in ''MaGMML1'''s devkit.&lt;br /&gt;
===Original Devkit Enemies===&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* [[Batabattan]]&lt;br /&gt;
* [[Batton]]&lt;br /&gt;
* [[Beak]]&lt;br /&gt;
* [[Big Eye]]&lt;br /&gt;
* [[Big Fish]]&lt;br /&gt;
* [[Bikky]]&lt;br /&gt;
* [[Blader]]&lt;br /&gt;
* [[Blocky]]&lt;br /&gt;
* [[Bolton and Nutton]]&lt;br /&gt;
* [[Bomb Flier]]&lt;br /&gt;
* [[Bomb Thrown]]&lt;br /&gt;
* [[Bomber Pepe]]&lt;br /&gt;
* [[Bombomb]]&lt;br /&gt;
* [[Cannon]]&lt;br /&gt;
* [[Cannon Joe]]&lt;br /&gt;
* [[Chibee]]&lt;br /&gt;
* [[Claw]]&lt;br /&gt;
* [[Crabbot]]&lt;br /&gt;
* [[Crazy Cannon]]&lt;br /&gt;
* [[Crazy Razy]]&lt;br /&gt;
* [[Croaker]]&lt;br /&gt;
* [[Curlinger]]&lt;br /&gt;
* [[Dada]]&lt;br /&gt;
* [[Docron]]&lt;br /&gt;
* [[Elec'n]]&lt;br /&gt;
* [[Fan Fiend]]&lt;br /&gt;
* [[Fire Telly]]&lt;br /&gt;
* [[Flea]]&lt;br /&gt;
* [[Flying Shell]]&lt;br /&gt;
* [[Gabgyo]]&lt;br /&gt;
|&lt;br /&gt;
* [[Gachappon]]&lt;br /&gt;
* [[Garyoby]]&lt;br /&gt;
* [[Giree]]&lt;br /&gt;
* [[Gyotot]]&lt;br /&gt;
* [[Haehaey]]&lt;br /&gt;
* [[Hammer Joe]]&lt;br /&gt;
* [[Hari Harry]]&lt;br /&gt;
* [[Have &amp;quot;Su&amp;quot; Bee]]&lt;br /&gt;
* [[Helipon]]&lt;br /&gt;
* [[Hologran]]&lt;br /&gt;
* [[Hothead]]&lt;br /&gt;
* [[Imorm]]&lt;br /&gt;
* [[Jamacy]]&lt;br /&gt;
* [[Jet Bomb]]&lt;br /&gt;
* [[Jet Buton]]&lt;br /&gt;
* [[Jumbig]]&lt;br /&gt;
* [[Killer Bullet]]&lt;br /&gt;
* [[Komasaburo]]&lt;br /&gt;
* [[Kouker Q]]&lt;br /&gt;
* [[Lyric]]&lt;br /&gt;
* [[M-422A]]&lt;br /&gt;
* [[M-445]]&lt;br /&gt;
* [[Mag Fly]]&lt;br /&gt;
* [[Mantan]]&lt;br /&gt;
* [[Mechakkero]]&lt;br /&gt;
* [[Metall]]&lt;br /&gt;
* [[Metall K1000]]&lt;br /&gt;
* [[Metall Swim]]&lt;br /&gt;
* [[Mizzile]]&lt;br /&gt;
* [[Mole]]&lt;br /&gt;
|&lt;br /&gt;
* [[Molier]]&lt;br /&gt;
* [[Mono Roader]]&lt;br /&gt;
* [[Monking]]&lt;br /&gt;
* [[Mousubeil]]&lt;br /&gt;
* [[Neo Metall]]&lt;br /&gt;
* [[New Shotman]]&lt;br /&gt;
* [[Nobita]]&lt;br /&gt;
* [[Octopus Battery]]&lt;br /&gt;
* [[Pakatto 24]]&lt;br /&gt;
* [[Pandeeta]]&lt;br /&gt;
* [[Parasyu]]&lt;br /&gt;
* [[Pelicanu]]&lt;br /&gt;
* [[Peng]]&lt;br /&gt;
* [[Penpen]]&lt;br /&gt;
* [[Peterchy]]&lt;br /&gt;
* [[Petit Snakey]]&lt;br /&gt;
* [[Pickelman Bull]]&lt;br /&gt;
* [[Picket Man]]&lt;br /&gt;
* [[Pierobot]]&lt;br /&gt;
* [[Pipi]]&lt;br /&gt;
* [[Pole]]&lt;br /&gt;
* [[Potton]]&lt;br /&gt;
* [[Power Muscler]]&lt;br /&gt;
* [[Prop-Top]]&lt;br /&gt;
* [[Pukapelly]]&lt;br /&gt;
* [[Ratton]]&lt;br /&gt;
* [[Returning Monking]]&lt;br /&gt;
* [[Returning Sniper Joe]]&lt;br /&gt;
* [[Ring Ring]]&lt;br /&gt;
* [[Screw Bomber]]&lt;br /&gt;
|&lt;br /&gt;
* [[Scworm]]&lt;br /&gt;
* [[Sea Mine]]&lt;br /&gt;
* [[Shield Attacker]]&lt;br /&gt;
* [[Shigaraky]]&lt;br /&gt;
* [[Shrink]]&lt;br /&gt;
* [[Skeleton Joe]]&lt;br /&gt;
* [[Skullmet]]&lt;br /&gt;
* [[Sniper Armor]]&lt;br /&gt;
* [[Sniper Joe]]&lt;br /&gt;
* [[Spine]]&lt;br /&gt;
* [[Spring Head]]&lt;br /&gt;
* [[Subeil]]&lt;br /&gt;
* [[Sumatran]]&lt;br /&gt;
* [[Super Ball Machine Jr.]]&lt;br /&gt;
* [[Suzy G]]&lt;br /&gt;
* [[Taban]]&lt;br /&gt;
* [[Tackle Fire]]&lt;br /&gt;
* [[Taketento]]&lt;br /&gt;
* [[Telly]]&lt;br /&gt;
* [[Togehero]]&lt;br /&gt;
* [[Tondeall]]&lt;br /&gt;
* [[Tom Boy]]&lt;br /&gt;
* [[Up'n'Down]]&lt;br /&gt;
* [[Walking Bomb]]&lt;br /&gt;
* [[Watcher]]&lt;br /&gt;
* [[Yambow]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Original Custom Enemies===&lt;br /&gt;
* [[Big Stomper]]&lt;br /&gt;
* [[Blocky (Everything's Blowing Up)‏]]&lt;br /&gt;
* [[Cactton]]&lt;br /&gt;
* [[Charlie]]&lt;br /&gt;
* [[Cloud Bomber]]&lt;br /&gt;
* [[Egg]]&lt;br /&gt;
* [[Gagabyoall]]&lt;br /&gt;
* [[Goombot 156]]&lt;br /&gt;
* [[Hammer Joe (Mega Man World)]]&lt;br /&gt;
* [[Koopoid]]&lt;br /&gt;
* [[Monty G]]&lt;br /&gt;
* [[Munchoid]]&lt;br /&gt;
* [[R Suzy]]&lt;br /&gt;
* [[Trappon F]]&lt;br /&gt;
* [[Vitreous]]&lt;br /&gt;
&lt;br /&gt;
===New Enemies===&lt;br /&gt;
* [[Apache Joe]]&lt;br /&gt;
* [[Biree]]&lt;br /&gt;
* [[Camon]]&lt;br /&gt;
* [[Camouflametall]]&lt;br /&gt;
* [[Colton]]&lt;br /&gt;
* [[Dachone]]&lt;br /&gt;
* [[Illusian]]&lt;br /&gt;
* [[Lightning Lord]]&lt;br /&gt;
* [[Nitron]]&lt;br /&gt;
* [[Tatebo]]&lt;br /&gt;
* [[Wall Blaster II]]&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
===Devkit Minibosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Locations&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HotDog.png|center]]&lt;br /&gt;
|[[Hot Dog]]&lt;br /&gt;
|[[Chroma Key]]&amp;lt;br&amp;gt;[[Thunderclyffe Plant]]&amp;lt;br&amp;gt;[[Be the Bigger Person]]&amp;lt;br&amp;gt;[[Flashback Database]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LanternFish.png|center]]&lt;br /&gt;
|[[Lantern Fish]]&lt;br /&gt;
|[[Napalm Forest and Caves]]&amp;lt;br&amp;gt;[[Maze of Death]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BigSnakey.png|center]]&lt;br /&gt;
|[[Big Snakey]]&lt;br /&gt;
|[[Chroma Key]]&amp;lt;br&amp;gt;[[Wily Combo]]&amp;lt;br&amp;gt;[[Maze of Death]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PenpenMaker.png|center]]&lt;br /&gt;
|[[Penpen Maker]]&lt;br /&gt;
|[[Midnight Snow]]&amp;lt;br&amp;gt;[[Cannon Deck]]&amp;lt;br&amp;gt;[[Flashback Database]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tama.png|center]]&lt;br /&gt;
|[[Tama]]&lt;br /&gt;
|[[Spiky Meltdown]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Entry Minibosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyArchives.png|center]]&lt;br /&gt;
|[[Wily Archives|Wily Archives #1]]&lt;br /&gt;
|[[Research Facility]]&lt;br /&gt;
|[[Thunder Wool]] ([[Yellow Devil]])&lt;br /&gt;
[[Magic Card]] ([[Mecha Dragon]])&lt;br /&gt;
&lt;br /&gt;
[[Top Spin]]/[[Power Orb]] ([[Kamegoro Maker]])&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyArchives.png|center]]&lt;br /&gt;
|[[Wily Archives|Wily Archives #2]]&lt;br /&gt;
|[[Research Facility]]&lt;br /&gt;
|[[Black Hole Bomb]] (Cossack Catcher)&lt;br /&gt;
[[Gemini Laser]] (Dark Man 3)&lt;br /&gt;
 &lt;br /&gt;
[[Metal Blade]] (Mechazaurus)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TheMoon.gif|center]]&lt;br /&gt;
|[[The Moon]]&lt;br /&gt;
|[[NEON GRAVITY]]&lt;br /&gt;
|[[Solar Blaze]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ronrez.gif|center]]&lt;br /&gt;
|[[Ronrez]]&lt;br /&gt;
|[[Mega Man World]]&lt;br /&gt;
|[[Thunder Wool]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Robot Masters ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Weakness&lt;br /&gt;
!Special Weapon&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GlassMan.png]]&lt;br /&gt;
|[[Glass Man]]&lt;br /&gt;
|[[Glass Man (stage)|Glass Man]]&lt;br /&gt;
|[[Gemini Laser]]/[[Power Orb]]&lt;br /&gt;
|[[Power Orb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Entry Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyArchives.png|center]]&lt;br /&gt;
|[[Wily Archives|Wily Archives #3]]&lt;br /&gt;
|[[Research Facility]]&lt;br /&gt;
|[[Magic Card]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GravityMachine.gif|center]]&lt;br /&gt;
|[[Gravity Machine]]&lt;br /&gt;
|[[NEON GRAVITY]]&lt;br /&gt;
|[[Black Hole Bomb]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Birdo.gif|center]]&lt;br /&gt;
|[[Birdo]]&lt;br /&gt;
|[[Mega Man World]]&lt;br /&gt;
|[[Metal Blade]]&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
=== Tier Bosses ===&lt;br /&gt;
All of the Tier bosses use vastly different attacks from the original; additionally, two of them have swapped places, and [[Jolt Man|one]] is replaced entirely.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Tier&lt;br /&gt;
!Weakness&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Him.png|center]]&lt;br /&gt;
|[[Him]]&lt;br /&gt;
|[[Tier 1 (MaGMML)|Tier 1]]&lt;br /&gt;
|[[Solar Blaze]]&lt;br /&gt;
|''Mega Man ARM 2''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:YokuMan.png|center]]&lt;br /&gt;
|[[Yoku Man]]&lt;br /&gt;
|[[Tier 2 (MaGMML)|Tier 2]]&lt;br /&gt;
|[[Gemini Laser]]&lt;br /&gt;
|''Mega Man Unlimited''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DaggerMan.png|center]]&lt;br /&gt;
|[[Dagger Man]]&lt;br /&gt;
|[[Tier 3 (MaGMML)|Tier 3]]&lt;br /&gt;
|[[Magic Card]]&lt;br /&gt;
|''Mega Man Super Fighting Robot''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JusticeMan.png|center]]&lt;br /&gt;
|[[Justice Man]]&lt;br /&gt;
|[[Tier 4 (MaGMML)|Tier 4]]&lt;br /&gt;
|[[Thunder Wool]]&lt;br /&gt;
|''Mega Man: Rock Force''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fortress Bosses ===&lt;br /&gt;
All of the Wily Castle bosses have revamped designs and attacks (though [[Ghost of Mega Man 3|two]] [[Shadow Morpher|bosses]] have been replaced with brand new bosses).&lt;br /&gt;
 &lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ScuttleCannon.png|center]]&lt;br /&gt;
|[[Scuttle Cannon]]&lt;br /&gt;
|[[Cannon Deck]]&lt;br /&gt;
|[[Magic Card]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ChangkeyMaster1R.png|center]]&lt;br /&gt;
|[[Changkey Master]]&lt;br /&gt;
|[[Dr. Wily's Incinerator Chute]]&lt;br /&gt;
|[[Top Spin]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ShadowGacha.png|center]]&lt;br /&gt;
|[[Shadow Gacha]]&lt;br /&gt;
|[[Be the Bigger Person]]&lt;br /&gt;
|[[Metal Blade]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NeonGlassBirdo1R.png|center]]&lt;br /&gt;
|[[Neon Glass Birdo on a Guts Lift]]&lt;br /&gt;
|[[Hall of Fame]]&lt;br /&gt;
|[[Solar Blaze]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AirCapsule1R.png|center]]&lt;br /&gt;
|[[Air Capsule]]&lt;br /&gt;
|[[Everything's Blowing Up]]&lt;br /&gt;
|[[Thunder Wool]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyMachineTROPHY1R_1.png|center]]&lt;br /&gt;
|[[Wily Machine TROPHY]]&lt;br /&gt;
|[[Flashback Database]]&lt;br /&gt;
|[[Pharaoh Shot]] (Phase 1)&amp;lt;br&amp;gt;[[Gemini Laser]] (Phase 2)&amp;lt;br&amp;gt;[[Thunder Wool]]/[[Power Orb]] (Phase 3)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZeroSprite.gif|center]]&lt;br /&gt;
|[[Zero]]&lt;br /&gt;
|[[Flashback Database]]&lt;br /&gt;
|None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Extra Bosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BrightMan.gif|center]]&lt;br /&gt;
|[[Bright Man]]&lt;br /&gt;
|[[Dr. Light's Lab]]&lt;br /&gt;
|[[Pharaoh Shot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TheImpaler.png|center]]&lt;br /&gt;
|[[The Impaler]]&lt;br /&gt;
|[[The Arena]]&lt;br /&gt;
|[[Thunder Wool]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZeroSoul1R.png|center]]&lt;br /&gt;
|[[Zero#Zero Soul|Zero Soul]]&lt;br /&gt;
|[[The Arena]]&lt;br /&gt;
|[[Thunder Wool]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This game features the following references to ''[[Make a Good Mega Man Level 2]]'':&lt;br /&gt;
** In the [[Tier 2 (MaGMML)|Tier 2]] hub, [[Knight Man]] mentions [[Chateau Chevaleresque|wanting to open a new business in the city]].&lt;br /&gt;
** At the end of the game, Dr. Cossack will talk about improved future festivals. Specifically, he mentions working on simulation technology and how it will potentially lead to a larger festival. Additionally, when speaking to [[Doctor Thomas Light|Dr. Light]], he mentions that he found complete blueprints of Dr. Wily's castle within transmissions, and loaded them into simulations with Dr. Cossack's help.&lt;br /&gt;
* Despite the images in the intro (which were reused from ''[[Mega Man 4]]'' and ''[[Mega Man 10]]'' in the original game) being replaced with original artwork, the design of the Wily Castle is still reused from ''Mega Man 10'', rather than replaced with an original design. The path layout shown between stages is new, however.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML}}&lt;br /&gt;
{{DISPLAYTITLE:''Make a Good Mega Man Level Remastered''}}&lt;br /&gt;
[[Category:Games]] [[Category:Make a Good Mega Man Level Remastered]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Template:MaGMML&amp;diff=27511</id>
		<title>Template:MaGMML</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Template:MaGMML&amp;diff=27511"/>
				<updated>2025-03-04T20:10:28Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: Reverted edits by NES Boy (talk) to last revision by Evie&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show&amp;quot; data-collapsetext=&amp;quot;Hide&amp;quot; align=center style=&amp;quot;background: #F0F8FF; border: 2px solid #C00000; -moz-border-radius:7px; width:75%; text-align:center; font-size:11px&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#E40000&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;-moz-border-radius:3px;&amp;quot;| ''[[Make a Good Mega Man Level|&amp;lt;font color=&amp;quot;white&amp;quot; style=&amp;quot;font-size:13.5px; font-family:arial, sans-serif;&amp;quot;&amp;gt;Make a Good Mega Man Level&amp;lt;/font&amp;gt;]] &amp;lt;font color=&amp;quot;white&amp;quot; style=&amp;quot;font-size:13.5px; font-family:arial, sans-serif;&amp;quot;&amp;gt;(&amp;lt;/font&amp;gt;[[Make a Good Mega Man Level Remastered|&amp;lt;font color=&amp;quot;white&amp;quot; style=&amp;quot;font-size:13.5px; font-family:arial, sans-serif;&amp;quot;&amp;gt;Remastered&amp;lt;/font&amp;gt;]]&amp;lt;font color=&amp;quot;white&amp;quot; style=&amp;quot;font-size:13.5px; font-family:arial, sans-serif;&amp;quot;&amp;gt;)&amp;lt;/font&amp;gt;''&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=#FFC0C0 style=&amp;quot;font-size:12px; -moz-border-radius:3px;&amp;quot;| Characters&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#EEE1E0| [[Mega Man]] ([[Costumes#Make_a_Good_Mega_Man_Level|Costumes]]) • [[Doctor Thomas Light|Dr. Light]] • [[Doctor Albert W. Wily|Dr. Wily]] • [[Eddie]] • [[Zero]]&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=#FFC0C0 style=&amp;quot;font-size:12px; -moz-border-radius:3px;&amp;quot;| Entry Stages&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#EEE1E0| [[Chroma Key]] • [[Citadel Basement]] • [[City War]] • [[Glass Man (stage)|Glass Man]] • [[Hard to See Land]] • [[Level]] • [[Maze of Death]] • [[Mega Man World]] • [[Midnight Snow]] • [[Napalm Forest and Caves]] • [[NEON GRAVITY]] • [[Objective: Vain Space]] • [[Research Facility]] • [[Sky Ziggurat]] • [[Spiky Meltdown]] • [[Sunset Siege]] • [[The Quickening]] • [[Thunderclyffe Plant]] • [[Under Construction]] • [[Wily Combo]]&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=#FFC0C0 style=&amp;quot;font-size:12px; -moz-border-radius:3px;&amp;quot;| [[Wily Castle]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#EEE1E0| [[Cannon Deck]] • [[Dr. Wily's Incinerator Chute]] • [[Be the Bigger Person]] • [[Hall of Fame]] • [[Everything's Blowing Up]] • [[Flashback Database]]&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=#FFC0C0 style=&amp;quot;font-size:12px; -moz-border-radius:3px;&amp;quot;| Special Weapons&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#EEE1E0| [[Mega Buster]] • [[Metal Blade]] • [[Gemini Laser]] • [[Solar Blaze]] • [[Top Spin]] • [[Thunder Wool]] • [[Pharaoh Shot]] • [[Black Hole Bomb]] • [[Magic Card]] • [[Power Orb]]{{1R}} • [[Rush Coil]] • [[Rush Jet]]&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=#FFC0C0 style=&amp;quot;font-size:12px; -moz-border-radius:3px;&amp;quot;| Locations&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#EEE1E0| [[Tier 1 (MaGMML)|Tier 1]] • [[Tier 2 (MaGMML)|Tier 2]] • [[Tier 3 (MaGMML)|Tier 3]] • [[Tier 4 (MaGMML)|Tier 4]] • [[Tier 5 (MaGMML)|Tier 5]] • [[Wily Castle]] • [[Dr. Light's Lab]] • [[Eddie's Shop]] • [[The Arena]]&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=#FFC0C0 style=&amp;quot;font-size:12px; -moz-border-radius:3px;&amp;quot;| Tier Bosses&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#EEE1E0| [[Jolt Man]]{{1}} • [[Him]]{{1R}} • [[Dagger Man]] • [[Yoku Man]] • [[Justice Man]]&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=#FFC0C0 style=&amp;quot;font-size:12px; -moz-border-radius:3px;&amp;quot;| Other Bosses&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#EEE1E0| '''Entry Bosses'''&amp;lt;br&amp;gt;[[Wily Archives]] • [[The Moon|Moon]] • [[Gravity Machine]] • [[Ronrez]] • [[Birdo]] • [[Glass Man]]&amp;lt;br&amp;gt;'''Fortress Bosses'''&amp;lt;br&amp;gt;[[Ghost of Mega Man 3]]{{1}} • [[Scuttle Cannon]]{{1R}} • [[Changkey Master]] • [[Shadow Morpher]]{{1}} • [[Shadow Gacha]]{{1R}} • [[Neon Glass Birdo on a Guts Lift]] • [[Air Capsule]] • [[Wily Machine TROPHY]] • [[Zero]]&amp;lt;br&amp;gt;'''Optional Bosses'''&amp;lt;br&amp;gt;[[Bright Man]] • [[The Impaler]]{{1R}} • [[Zero|Zero Soul]]&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:MaGMML1 Navboxes|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Hall_Master&amp;diff=21463</id>
		<title>Hall Master</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Hall_Master&amp;diff=21463"/>
				<updated>2024-06-07T04:40:36Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: Reverted edits by 172.56.40.7 (talk) to last revision by SirRufflecuss&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{enemy&lt;br /&gt;
|name= Hall Master&lt;br /&gt;
|image= &lt;br /&gt;
|caption= &lt;br /&gt;
|jname=&lt;br /&gt;
|script=&lt;br /&gt;
|romaji=&lt;br /&gt;
|altname= &lt;br /&gt;
|designer= &lt;br /&gt;
|programmer= [[NaOH]]&lt;br /&gt;
|artist=&lt;br /&gt;
|hp = 41&lt;br /&gt;
|at= 7 (contact)&lt;br /&gt;
|weak= [[Flash Stopper]], [[Sakugarne]]&lt;br /&gt;
|stage=[[Quarantine Woman (stage)|Quarantine Woman]]&lt;br /&gt;
|location=[[Quarantine Woman (stage)|Quarantine Woman]]&lt;br /&gt;
|OffAppear= &lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Midboss)&lt;br /&gt;
|appear= &lt;br /&gt;
|appear2= &lt;br /&gt;
|sprite=[[File:HallMaster.png]]&lt;br /&gt;
}}&lt;br /&gt;
'''Hall Master''' is a midboss in ''[[Make a Good Mega Man Level 2]]''. It is a gigantic, skinny brown arm (whether or not the arm belongs to a larger creature is unknown to most people) with mushrooms growing out of it. It appears near the end of the level [[Quarantine Woman (stage)|Quarantine Woman]], with one appearing as a midboss in the boss corridor, and another appearing in the boss room before being destroyed by [[Quarantine Woman]] herself.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Hall Master will slowly crawl to the other side of the room, flipping its direction vertically shortly after entering, and constantly changing its vertical position once it reaches the other end of the room. Once defeated, it will drop a 1-Up.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 1/1/3&lt;br /&gt;
| hornet = 2&lt;br /&gt;
| jewel = 1&lt;br /&gt;
| grab = 1&lt;br /&gt;
| triple = 1&lt;br /&gt;
| slash = 1&lt;br /&gt;
| wheel = 2&lt;br /&gt;
| sakugarne = 4&lt;br /&gt;
| wire = 1&lt;br /&gt;
| arrow = 2&lt;br /&gt;
| flash = Y&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Hall Master's name seems to be derived from Wallmaster, an enemy from the ''Legend of Zelda'' video game series that grabs the player character and sends them back to the beginning of the area they were found in.&lt;br /&gt;
*Hall Master is one of the few bosses from entries to be excluded from the [[The Arena|Mega Arena]]. Unlike the bosses from [[Yggdrasil]], [[Pharaoh Man's Revenge]], or [[Joe Man|Joe Man R]], who were excluded for balance reasons, Hall Master was excluded due to the hard-coded nature of the fight not allowing the player to teleport into their room. As a result, it's also one of the few bosses to be excluded from the Boss Gallery.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Entry Bosses}}&lt;br /&gt;
{{MaGMML2 Tier 10}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]][[Category:Midbosses]][[Category:Make a Good Mega Man Level 2]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Truffle_Man&amp;diff=21462</id>
		<title>Truffle Man</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Truffle_Man&amp;diff=21462"/>
				<updated>2024-06-07T04:40:33Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: Reverted edits by 172.56.40.7 (talk) to last revision by SRWB&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#398C10&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name= [[File:Trufmug.png|left|]][[File:Trufmug.png|right|]] Truffle Man&lt;br /&gt;
|image=[[File:MaGMML2-TruffleManArt.png|270px|Artwork by Karakato]]&lt;br /&gt;
|caption= Artwork by '''TEHTACOMAN12321'''&lt;br /&gt;
|script=トリュフマン&lt;br /&gt;
|romaji=Toryufuman&lt;br /&gt;
|number= &lt;br /&gt;
|designer=[[lung_]]&lt;br /&gt;
|programmer=lung_&lt;br /&gt;
|artist=lung_&lt;br /&gt;
|gender= Male&lt;br /&gt;
|eyecolor = Green&lt;br /&gt;
|at=&lt;br /&gt;
|weapon=[[Truffle Cluster]]&lt;br /&gt;
|hp=28&lt;br /&gt;
|attack=&lt;br /&gt;
|type = Nature, Explosive&lt;br /&gt;
|weak= [[Wheel Cutter]]&lt;br /&gt;
|affiliations=&lt;br /&gt;
|stage=[[Truffle Man (stage)|Truffle Man]]&lt;br /&gt;
|location=&lt;br /&gt;
|occupation=&lt;br /&gt;
|OffAppear= &lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Boss)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite={{MirrorDiv |mirror=[[File:MaGMML2RTruffleManSprite.png]]}}&lt;br /&gt;
}}&lt;br /&gt;
'''Truffle Man''' is a boss in ''[[Make a Good Mega Man Level 2]]'', who appears at the end of [[Truffle Man (stage)|his namesake level]].&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
Truffle Man will randomly use one of the following attacks:&lt;br /&gt;
*Jump to [[Mega Man]]'s location.&lt;br /&gt;
*Jump away from Mega Man.&lt;br /&gt;
*Shoot 3 buster shots at Mega Man.&lt;br /&gt;
*Plant a set of mines that create a column of small explosions. These mines can be destroyed safely using [[Wheel Cutter]], but not with [[Hazard Trapper]].&lt;br /&gt;
The mines can be laid down in the following patterns:&lt;br /&gt;
*Two on each side adjacent to the raised area in the center of the room.&lt;br /&gt;
*Four in the center of the room, covering the central raised area completely.&lt;br /&gt;
*Three at the leftmost and rightmost sides of the room.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
|buster=1/2/3&lt;br /&gt;
|hornet=1&lt;br /&gt;
|jewel=1&lt;br /&gt;
|grab=1&lt;br /&gt;
|triple=1&lt;br /&gt;
|flash=N&lt;br /&gt;
|slash=1&lt;br /&gt;
|wheel=3&lt;br /&gt;
|sakugarne=2&lt;br /&gt;
|wire=1&lt;br /&gt;
|arrow=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Of all the ''MaGMML2'' Robot Masters to get [[Alternate Weapons|Alter Weapons]] (that weren't [[Carry|taken from pre-existing games]]), Truffle Man is the only one to go completely unmentioned in ''[[Make a Good Mega Man Level: Episode Zero]]''. Everyone else either got [[Wafer Wagon|a new boss fight]], [[Alter Archive|an appearance in a boss fight]], a [[CD]] profile, a cameo in the end credits, or [[Force Guard|a boss homaging them]]. Must've been a bad season for mushrooms...&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaGMML2 Entry Bosses}}&lt;br /&gt;
{{MaGMML2 Tier 9}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
[[Category:Bosses]][[Category:Robot Masters]][[Category:Tier 9 (MaGMML2)]][[Category:Make a Good Mega Man Level 2 Bosses]][[Category:MaGMML Original Characters]][[Category:Entry Characters (MaGMML2)]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Alter_Archive&amp;diff=21461</id>
		<title>Alter Archive</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Alter_Archive&amp;diff=21461"/>
				<updated>2024-06-07T04:40:30Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: Reverted edits by 172.56.40.7 (talk) to last revision by Mysterion-svin&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#8D83AB&lt;br /&gt;
|titletext= #FFFFFF&lt;br /&gt;
|name= [[File:AlterArchivesMugshot.png|left]][[File:AlterArchivesMugshot.png|right]]Alter Archive&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|script=アルターアーカイブ&lt;br /&gt;
|romaji=Arutā Ākaibu&lt;br /&gt;
|number=&lt;br /&gt;
|designer=[[Spin Attaxx]]&lt;br /&gt;
|programmer=[[Spin Attaxx]], [[PhazonMotherBrain]]&lt;br /&gt;
|artist=[[Spin Attaxx]]&lt;br /&gt;
|gender=None&lt;br /&gt;
|eyecolor=&lt;br /&gt;
|at=5 (contact)&amp;lt;br&amp;gt;3 (Hazard Trapper)&amp;lt;br&amp;gt;3 (Badge Barrier)&amp;lt;br&amp;gt;3 (Match Blast)&amp;lt;br&amp;gt;8 (sludge wave)&lt;br /&gt;
|weapon=&lt;br /&gt;
|hp=28 (total)&amp;lt;br&amp;gt;10 (individual)&lt;br /&gt;
|attack=&lt;br /&gt;
|type=Copy&lt;br /&gt;
|weak=[[Cutter Chip]]/[[Psycho Chip]] (Quarantine Woman)&amp;lt;br&amp;gt;[[Cutter Chip]] (Sheriff Man)&amp;lt;br&amp;gt;[[Icicle Chip]] (Match Man)&lt;br /&gt;
|affiliations=&lt;br /&gt;
|stage=[[Null and Void (Episode Zero)|Null and Void]]&lt;br /&gt;
|location=&lt;br /&gt;
|occupation=&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Boss)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:WilyArchives.png]]&lt;br /&gt;
}}&lt;br /&gt;
The '''Alter Archive''' is a boss from ''[[Make a Good Mega Man Level: Episode Zero]]''. It is a database containing the Special Weapon data of three Robot Masters from ''[[Make a Good Mega Man Level 2]]''; [[Quarantine Woman]], [[Sheriff Man]], and [[Match Man]]. It appears as the boss of [[Spin Attaxx]] and [[PhazonMotherBrain]]'s room on the seventh and final floor of [[Null and Void (Episode Zero)|Null and Void]].&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
The Alter Archive consists of three data pods, which each attack with the weapon and pattern of a ''MaGMML2''-original Robot Master. What Robot Master is currently active is shown on the monitor at the top of the screen.&lt;br /&gt;
* Quarantine Woman's data pod fires Hazard Trapper globs at the upper left wall, then towards the ground after a short pause. Immediately afterwards, it rides a large sludge wave towards the left before retreating back into the background. The Hazard Trapper slides up and down surfaces.&lt;br /&gt;
* Sheriff Man's data pod surrounds itself with the Badge Barrier and moves to the left wall, where it shoots each badge out at [[Zero]]. It surrounds itself again before jumping into the air and running towards Zero, before shooting the Badge Barrier again and retreating.&lt;br /&gt;
* Match Man's data pod charges towards Zero, stops at a wall, then jumps to Zero's location before firing two Match Blast waves outwards after hitting the ground. It repeats this once before moving to the middle of the screen, jumping up, and creating multiple fire waves that cover the entire screen, with the only safe spot being directly under the pod.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
===Quarantine Woman===&lt;br /&gt;
{{DamagetableEZ&lt;br /&gt;
|buster=1&lt;br /&gt;
|saber=1&lt;br /&gt;
|burst=1&lt;br /&gt;
|drive=7&lt;br /&gt;
|cutbuster=2&lt;br /&gt;
|cutsaber=4&lt;br /&gt;
|cutburst=2&lt;br /&gt;
|cutdrive=3&lt;br /&gt;
|flamebuster=1&lt;br /&gt;
|flamesaber=1&lt;br /&gt;
|flameburst=1&lt;br /&gt;
|flamedrive=1&lt;br /&gt;
|icebuster=1&lt;br /&gt;
|icesaber=1&lt;br /&gt;
|iceburst=1&lt;br /&gt;
|icedrive=1&lt;br /&gt;
|zapbuster=0&lt;br /&gt;
|zapsaber=0&lt;br /&gt;
|zapburst=0&lt;br /&gt;
|zapdrive=0&lt;br /&gt;
|psybuster=2&lt;br /&gt;
|psysaber=4&lt;br /&gt;
|psyburst=3&lt;br /&gt;
|psydrive=3&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Sheriff Man===&lt;br /&gt;
{{DamagetableEZ&lt;br /&gt;
|buster=2&lt;br /&gt;
|saber=2&lt;br /&gt;
|burst=2&lt;br /&gt;
|drive=8&lt;br /&gt;
|cutbuster=2.5&lt;br /&gt;
|cutsaber=3&lt;br /&gt;
|cutburst=4&lt;br /&gt;
|cutdrive=4&lt;br /&gt;
|flamebuster=1&lt;br /&gt;
|flamesaber=2&lt;br /&gt;
|flameburst=2&lt;br /&gt;
|flamedrive=2&lt;br /&gt;
|icebuster=1&lt;br /&gt;
|icesaber=2&lt;br /&gt;
|iceburst=2&lt;br /&gt;
|icedrive=2&lt;br /&gt;
|zapbuster=1&lt;br /&gt;
|zapsaber=2&lt;br /&gt;
|zapburst=2&lt;br /&gt;
|zapdrive=2&lt;br /&gt;
|psybuster=2&lt;br /&gt;
|psysaber=2&lt;br /&gt;
|psyburst=1&lt;br /&gt;
|psydrive=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Match Man===&lt;br /&gt;
{{DamagetableEZ&lt;br /&gt;
|buster=1&lt;br /&gt;
|saber=1&lt;br /&gt;
|burst=1&lt;br /&gt;
|drive=7&lt;br /&gt;
|cutbuster=2&lt;br /&gt;
|cutsaber=2&lt;br /&gt;
|cutburst=1&lt;br /&gt;
|cutdrive=1&lt;br /&gt;
|flamebuster=1&lt;br /&gt;
|flamesaber=1&lt;br /&gt;
|flameburst=1&lt;br /&gt;
|flamedrive=1&lt;br /&gt;
|icebuster=2&lt;br /&gt;
|icesaber=3&lt;br /&gt;
|iceburst=4&lt;br /&gt;
|icedrive=4&lt;br /&gt;
|zapbuster=1&lt;br /&gt;
|zapsaber=1&lt;br /&gt;
|zapburst=1&lt;br /&gt;
|zapdrive=1&lt;br /&gt;
|psybuster=2&lt;br /&gt;
|psysaber=2&lt;br /&gt;
|psyburst=1&lt;br /&gt;
|psydrive=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The name &amp;quot;Alter Archive&amp;quot; is derived from the [[Alternate Weapons|Alter Weapons]] it uses.&lt;br /&gt;
* [[Glass Man]] was originally intended to be included in the Alter Archive, and would have attacked with his [[Power Orb]], but he was replaced with Sheriff Man due to time constraints.&lt;br /&gt;
* The Alter Archive has 80 background lights; these correspond to ''MaGMML2'''s entries (excluding [[Bouncy Castle]]), and three are lit up to mark the placement of each of the three Robot Masters' original levels.&lt;br /&gt;
* The Alter Archive is the only boss from Null and Void (not counting the final bosses) to be faced in [[The Ultimate Choice]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaGMMLEZ Chapter 3}}&lt;br /&gt;
{{MaGMMLEZ}}&lt;br /&gt;
[[Category:Bosses]][[Category:Make a Good Mega Man Level: Episode Zero Bosses]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Gyro_Man&amp;diff=21460</id>
		<title>Gyro Man</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Gyro_Man&amp;diff=21460"/>
				<updated>2024-06-07T04:40:27Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: Reverted edits by 172.56.40.7 (talk) to last revision by 75.55.159.148&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming}}&lt;br /&gt;
{{robotmaster&lt;br /&gt;
|titlebg=#5B693C&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name=[[File:GyroManMugshot.png|left|Gyro Man's mugshot]][[File:GyroManMugshot.png|right|Gyro Man's mugshot]]Gyro Man&lt;br /&gt;
|image=[[File:GyroManArt.png|250px|Artwork by Capcom]]&lt;br /&gt;
|caption=Artwork by Capcom&lt;br /&gt;
|script=ジャイロマン&lt;br /&gt;
|romaji=Jairoman&lt;br /&gt;
|number=DWN-036&lt;br /&gt;
|designer=Katsunari Oguri&lt;br /&gt;
|programmer=[[ACESpark]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|eyecolor=Blue&lt;br /&gt;
|at=4 (contact)&amp;lt;br&amp;gt;5 (Gyro Attack)&lt;br /&gt;
|weapon=Gyro Attack&lt;br /&gt;
|hp=28&lt;br /&gt;
|attack= &lt;br /&gt;
|type=Wind, Cutter&lt;br /&gt;
|weak=[[Tornado Blow]]{{3}}&amp;lt;br&amp;gt;[[Rain Flush]]{{48H}}&amp;lt;br&amp;gt;[[Thunder Wool]], [[Hornet Chaser]], [[Wire Adapter]], [[Plant Barrier]]{{Megamix}}&lt;br /&gt;
|affiliations=[[Doctor Albert W. Wily|Dr. Wily]]&lt;br /&gt;
|stage=&lt;br /&gt;
|location='''MaG48HMML:'''&amp;lt;br&amp;gt;[[Oh No]]&amp;lt;br&amp;gt;[[Robot Recycling Center]]&amp;lt;br&amp;gt;[[Braving New Depths]]&lt;br /&gt;
|occupation=Combat Robot&lt;br /&gt;
|OffAppear=[[Mega Man 5]]&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (NPC)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level Remastered|MaGMML1R]] (NPC)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level 3|MaGMML3]] (Boss)&amp;lt;br&amp;gt;[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Boss)&amp;lt;br&amp;gt;[[Megamix Engine]]&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:MaGMML3 GyroMan.png‎]]&lt;br /&gt;
}}&lt;br /&gt;
'''Gyro Man''' is a Robot Master from ''[[Mega Man 5]]''. [[Doctor Albert W. Wily|Dr. Wily]] had intended to give him a more advanced flying device, but ultimately went for a cost-saving propeller. While [[Dark Man 4]] was impersonating [[Proto Man]], Wily had Gyro Man take over a hanging garden to gain cash via the admission fee, but because nothing works out for him in life, attendance dropped once he took over.&lt;br /&gt;
&lt;br /&gt;
He appears in ''[[Make a Good Mega Man Level 2]]'' as an NPC in [[Tier 9 (MaGMML2)|Tier 9]], standing next to the entrance to [[Tier 10 (MaGMML2)|Tier 10]]. Because the entrance is to the left of [[Dr. Light's Lab]], he helpfully informs [[Mega Man]] that continuing onwards risks spoiling the highest-ranking stages.&lt;br /&gt;
&lt;br /&gt;
Gyro Man is one of the devkit bosses present in the [[Megamix Engine]], and is therefore set to appear as such in ''[[Make a Good Mega Man Level 3]]''. He also appears in ''[[Make a Good Mega Man Level Remastered]]'' as an NPC in [[Tier 3 (MaGMML)|Tier 3]].&lt;br /&gt;
&lt;br /&gt;
He makes his debut as a boss in ''[[Make a Good 48 Hour Mega Man Level]]'', appearing as the boss of [[Oh No]], [[Robot Recycling Center]] and [[Braving New Depths]]. He also appears in a reskinned form in [[Mega Man Saves Canada from the Evil Clutches of]].&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
Gyro Man will randomly pick between one of two attacks:&lt;br /&gt;
*Throw a propeller at [[Mega Man]], which initially moves forward, but will move upward if Mega Man is over it, or downward if Mega Man is under it. Initially, Gyro Man has a 2/3 chance of using this attack; this goes down to 1/3 when he uses the attack once.&lt;br /&gt;
*Fly up in the air and drop a propeller that will initially move downward, and move forward once it reaches the same vertical height as Mega Man. Once Gyro Man is above the screen, he will drop down onto Mega Man. Initially, Gyro Man has a 1/3 chance of using this attack; this goes up to 2/3 when he uses the above attack once.&lt;br /&gt;
&lt;br /&gt;
==Custom Variants==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! width=&amp;quot;1%&amp;quot; |Sprite&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |MaGMML Appearance(s)&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Location(s)&lt;br /&gt;
! width=&amp;quot;13%|Description&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |Designer(s)&lt;br /&gt;
! width=&amp;quot;14%&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[File:48HStPetersburg.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|The City of St. Petersburg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|''[[Make a Good 48 Hour Mega Man Level|MaG48HMML]]''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[Mega Man Saves Canada from the Evil Clutches of]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|The City of St. Petersburg, apparently.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[MiniMacro]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Reduced to 1 hitpoint.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
===Make a Good Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable1M&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|metal=1&lt;br /&gt;
|gemini=2&lt;br /&gt;
|solar=1&lt;br /&gt;
|top=1&lt;br /&gt;
|wool=4&lt;br /&gt;
|black=1&lt;br /&gt;
|phar=1/3&lt;br /&gt;
|magic=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level 2{{Megamix}}===&lt;br /&gt;
{{Damagetable2M&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|hornet=5&lt;br /&gt;
|jewel=1&lt;br /&gt;
|grab=1&lt;br /&gt;
|triple=2&lt;br /&gt;
|flash=N&lt;br /&gt;
|slash=1&lt;br /&gt;
|wheel=1&lt;br /&gt;
|sakugarne=2&lt;br /&gt;
|wire=4&lt;br /&gt;
|arrow=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level 3===&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|spark=2&lt;br /&gt;
|laser=1&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=7&lt;br /&gt;
|thunder=2&lt;br /&gt;
|break=1&lt;br /&gt;
|magnetic=1&lt;br /&gt;
|ice=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good 24 Hour Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable24HM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|super=1/1&lt;br /&gt;
|chill=1/2&lt;br /&gt;
|pakkajoe=99&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good 48 Hour Mega Man Level===&lt;br /&gt;
{{Damagetable48H&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|flame=2&lt;br /&gt;
|rain=4&lt;br /&gt;
|spark=2&lt;br /&gt;
|snake=1&lt;br /&gt;
|tengu=1/3/1&lt;br /&gt;
|water=1&lt;br /&gt;
|concrete=2&lt;br /&gt;
|homing=2&lt;br /&gt;
|beat=1&lt;br /&gt;
|notes=Damage values are identical for The City of St. Petersburg.&lt;br /&gt;
}}&lt;br /&gt;
===Megamix Engine===&lt;br /&gt;
{{DamagetableM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|time=N&lt;br /&gt;
|stone=1&lt;br /&gt;
|plant=4&lt;br /&gt;
|block=1&lt;br /&gt;
|ice=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
{{MaG48HMML Tier 2}}&lt;br /&gt;
{{MaG48HMML Tier 4}}&lt;br /&gt;
{{MaG48HMML Tier 11}}&lt;br /&gt;
{{MaG48HMML}}&lt;br /&gt;
[[Category:Robot Masters]][[Category:Devkit Bosses]][[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Future&amp;diff=21459</id>
		<title>Future</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Future&amp;diff=21459"/>
				<updated>2024-06-07T04:40:22Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: Reverted edits by 172.56.40.7 (talk) to last revision by Spin Attaxx&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#3E3949&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name=[[File:FutureMugshot.gif|left|Future's mugshot]][[File:FutureMugshot.gif|right|Future's mugshot]] Ghost of Christmas Future&lt;br /&gt;
|image=[[File:FutureArt.png|250px|Artwork by ACESpark]]&lt;br /&gt;
|caption=Artwork by '''ACESpark'''&lt;br /&gt;
|script=ゴーストオブクリスマスフューチャー&lt;br /&gt;
|romaji=Gōsuto obu Kurisumasu Fuyūchā&lt;br /&gt;
|number=CDN-003&lt;br /&gt;
|designer=[[ACESpark]]&lt;br /&gt;
|programmer=[[The Stove Guy]]&lt;br /&gt;
|artist=ACESpark&lt;br /&gt;
|gender= Male&lt;br /&gt;
|eyecolor=Red&lt;br /&gt;
|at= &lt;br /&gt;
|weapon=Twinkle Buster (Mega Man's Christmas Carol)&amp;lt;br&amp;gt;Future Scythe (Mega Man's Christmas Carol Remix)&lt;br /&gt;
|hp=28&lt;br /&gt;
|type=Shadow&lt;br /&gt;
|weak=[[Hornet Chaser]]&lt;br /&gt;
|affiliations=[[Doctor Thomas Light|Dr. Light]]&lt;br /&gt;
|stage=&lt;br /&gt;
|location=[[Tier 7 (MaGMML2)]]&lt;br /&gt;
|occupation= Museum Curator&amp;lt;br&amp;gt;McWily's Worker&lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]] (Boss, NPC)&lt;br /&gt;
|appear2= ''Mega Man's Christmas Carol (Remix)''&lt;br /&gt;
|sprite={{MirrorDiv |mirror=[[File:MaGMML2TFutureSprite.png]]}}&lt;br /&gt;
}}&lt;br /&gt;
{{quote|WHY DO YOU JEST?! I AM DEATH! I AM YOUR END! I AM FUTURE!|Future|obviously unhappy about what his new job is doing to his publicity}}&lt;br /&gt;
&lt;br /&gt;
The '''Ghost of Christmas Future''', also known simply as '''Future''', originally known as '''Macabre Man''', is a boss from the Sprites INC fangame ''Mega Man's Christmas Carol'', and its remake, ''Mega Man's Christmas Carol Remix''. Modeled after the Ghost of Christmas Yet to Come from the Charles Dickens book ''A Christmas Carol'' (albeit with a different, less clunky name), he was originally created by [[Doctor Thomas Light|Dr. Light]] to serve as a curator for the Victorian Museum in England, but was later modified for combat.&lt;br /&gt;
&lt;br /&gt;
Future appears in ''[[Make a Good Mega Man Level 2]]'', where he serves as a tier boss. Unlike most tier bosses, his attack pattern is mostly the same as his previous appearances, though he does have some new attacks.&lt;br /&gt;
&lt;br /&gt;
==Game Appearances==&lt;br /&gt;
===''Mega Man's Christmas Carol (Remix)''===&lt;br /&gt;
Future is one of the four main Robot Masters. By the game's nature, he has no stage, and [[Mega Man]] goes straight to his boss fight, during which he floats in the air and summons numerous spinning scythes to attack. Additionally, a red scythe will occassionally appear, which tracks Mega Man between regular pauses before self-destructing. Though he tends to stay out of the [[Mega Buster]]'s range, he will sometimes float lower to the ground, where he can be more easily damaged. He is weak to the Candy Cane, the weapon of Past, while the Twinkle Buster he gives is the weakness of Present.&lt;br /&gt;
&lt;br /&gt;
In ''Mega Man's Christmas Carol Remix'', Future attacks in the same way, but now occasionally teleports around the arena while throwing his own scythe as a boomerang.  A timer in the background counts down from 44 seconds; if Future isn't killed before it reaches zero, he will eschew his scythe summoning for teleporting at random while throwing his scythe at Mega Man. Instead of the Twinkle Buster, Mega Man obtains the Future Scythe, which acts as a boomerang projectile.&lt;br /&gt;
&lt;br /&gt;
===''[[Make a Good Mega Man Level 2]]''===&lt;br /&gt;
Future appears as the boss of [[Tier 7 (MaGMML2)|Tier 7]], McWily's. He appears shortly after destroying the apparant tier boss, [[Pepsi Man]], stating that nobody fights during his shift. However, he grows enraged at Mega Man, believing he arrived to mock him for working at McWily's, and swiftly breaks his own rules in pursuit of vengeance.&lt;br /&gt;
&lt;br /&gt;
Future has a random attack pattern. After blocking off the boss gate with flames, he will float back and forth at a height that [[Mega Man]] cannot reach, while summoning blue scythe projectiles that home in on Mega Man. At certain points, Future will stop to use one of the following attacks before he continues floating:&lt;br /&gt;
* Summon four homing scythes at once.&lt;br /&gt;
* Throw his own scythe, which returns to Future like a boomerang. He may throw the scythe a second time before his pattern continues.&lt;br /&gt;
* Summon an hourglass, and slow Mega Man down temporarily.&lt;br /&gt;
The height that Future floats at changes at certain points throughout the fight, which gives Mega Man an opportunity to attack. Once Future's health reaches 0, several flames will erupt from his body, which can still hurt Mega Man. If these flames are avoided, Future will explode and drop the [[Energy Element]]. After his defeat, Future appears as an NPC in [[Chateau Chevaleresque]].&lt;br /&gt;
&lt;br /&gt;
====Pre-Battle Dialogue====&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
 ! Character !! Dialogue&lt;br /&gt;
 {{Alternating rows table section|es=background:#f0f0f0;&lt;br /&gt;
 |{{!}} {{!!}} ''(Pepsi Man stands by the other side of the screen)''&lt;br /&gt;
 |{{!}}'''Mega Man'''{{!!}} Wait a minute. Who are you?&lt;br /&gt;
 |{{!}}'''Pepsi Man'''{{!!}} I have been awaiting your arrival. My name is Pepsi Man.&lt;br /&gt;
 |{{!}}'''Mega Man'''{{!!}} Pepsi? I don't know. I am not really into that. I definitely prefer Coc-&lt;br /&gt;
 |{{!}}'''Pepsi Man'''{{!!}} WHAT!? How dare you deny the best Cola to ever exist in the universe?! I am going to wash your sinful preferences off of your circuit with phosphoric acid.&lt;br /&gt;
 |{{!}}{{!!}}''(Mega Man 3's boss music starts playing and a healthbar appears, before being abruptly halted by a flying scythe which instantly kills Pepsi Man. Future fades in.)''&lt;br /&gt;
 |{{!}}'''Future'''{{!!}} There will be no fighting during my shift!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;...&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Oh, it is you Mega Man.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Are you here so that you can taunt me for working at Mc Wilys?{{sic}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;To laugh at the one reduced to this menial labour!?!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I was classically trained! A literacy star! You would mock me!?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;WHY DO YOU JEST?! I AM DEATH! I AM YOUR END! I AM FUTURE!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;DEATH! KILL! DESTROY! MURDER! EXTERMINATE! EXTERMINATE! EXTERMINATE!!!!&lt;br /&gt;
 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 1/1/2&lt;br /&gt;
| hornet = 2.5&lt;br /&gt;
| jewel = 1&lt;br /&gt;
| grab = 1&lt;br /&gt;
| triple = 1&lt;br /&gt;
| flash = N&lt;br /&gt;
| slash = 1&lt;br /&gt;
| wheel = 2&lt;br /&gt;
| sakugarne = 1&lt;br /&gt;
| wire = 2&lt;br /&gt;
| arrow = 2&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Future is a homage to Death (also known as the Grim Reaper) from the ''Castlevania'' series, with whom he shares a similar &amp;quot;multiple small spinning scythes&amp;quot; attack. When dying in ''Mega Man's Christmas Carol Remix'', he makes the same death scream and flame explosion as defeated bosses in ''Akumajou Densetsu'' (the Famicom version of ''Castlevania III: Dracula's Curse''). While the fire effect is absent from his ''Make a Good Mega Man Level 2'' appearance, his dying flame attack uses the same graphics.&lt;br /&gt;
* In the pre-release version of ''MaGMML2'' (as seen in [[Flashman85|Flashman85's]] initial streams of the contest results), Future's battle theme was the boss theme from the original Flash version of ''Mega Man's Christmas Carol''. In the final game, his battle theme is instead the theme for the fight against the Light Devil from ''Mega Man's Christmas Carol 2'', which was re-used in ''Mega Man's Christmas Carol Remix'' as the standard boss theme. Both themes are NES-styled renditions of the song &amp;quot;Carol of the Bells&amp;quot;.&lt;br /&gt;
* To date, Future is the only tier boss in a ''Make a Good Mega Man Level'' game that can harm and/or kill the player even after being defeated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Tier 7}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
[[Category:Bosses]][[Category:Robot Masters]][[Category:Tier Bosses]][[Category:Tier 7 (MaGMML2)]][[Category:Make a Good Mega Man Level 2 Bosses]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Chibee&amp;diff=21458</id>
		<title>Chibee</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Chibee&amp;diff=21458"/>
				<updated>2024-06-07T04:40:17Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: Reverted edits by 172.56.40.7 (talk) to last revision by Spin Attaxx&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{enemy&lt;br /&gt;
|name=Chibee&lt;br /&gt;
|image=[[File:Chibee.png|230px|Artwork by Capcom]]&lt;br /&gt;
|caption=Artwork by Capcom&lt;br /&gt;
|jname=&lt;br /&gt;
|script=チビィ&lt;br /&gt;
|romaji=Chibi&lt;br /&gt;
|altname=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=[[ThatEntityGirl]]&lt;br /&gt;
|artist=&lt;br /&gt;
|hp=1&lt;br /&gt;
|at=3 (contact)&lt;br /&gt;
|weak=&lt;br /&gt;
|category=Cluster, Flying, Nature&lt;br /&gt;
|location='''MaGMML2:'''&amp;lt;br&amp;gt;[[A Mega Man for All Seasons]]&amp;lt;br&amp;gt;[[Reality Core]]&amp;lt;br&amp;gt;[[The Pit of Pits]]&amp;lt;br&amp;gt;[[Null and Void (MaGMML2)|Null and Void]]&amp;lt;br&amp;gt;'''MaG48HMML:'''&amp;lt;br&amp;gt;[[Pandora's Parlor]]&amp;lt;br&amp;gt;'''MaGMML: Episode Zero:'''&amp;lt;br&amp;gt;[[Abandoned Lab]]&lt;br /&gt;
|OffAppear=[[Mega Man 3]]&amp;lt;br&amp;gt;[[Mega Man II]]&amp;lt;br&amp;gt;[[Mega Man: The Wily Wars]]&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)&amp;lt;br&amp;gt;[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)&amp;lt;br&amp;gt;[[Megamix Engine]]&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite={{MirrorDiv|mirror=[[File:ChibeeSprite.png]]}}&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Little bees that fly towards the player, these are usually dropped by have su bee|Note in Chibee's code|[[Megamix Engine]]}}&lt;br /&gt;
'''Chibee''' is an enemy from ''[[Mega Man 3]]''. It is a small bee robot designed to gather climate data. They are primarily found alongside [[Have &amp;quot;Su&amp;quot; Bee]], which carries beehives containing a quintet of Chibees.&lt;br /&gt;
&lt;br /&gt;
Chibee was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'' contest, but it didn't appear anywhere in that game.&lt;br /&gt;
&lt;br /&gt;
Chibee returned in ''[[Make a Good Mega Man Level 2]]'', where it made appearances independent of Have &amp;quot;Su&amp;quot; Bee in the entry [[A Mega Man for All Seasons]], the Wily stage [[Reality Core]], the [[The Pit of Pits|Pit of Pits]] sub-levels &amp;quot;Lyrickrolled&amp;quot; and &amp;quot;Rise to the Challenge&amp;quot;, and in [[Null and Void (MaGMML2)|Null and Void]]. It made further independent appearances in the ''[[Make a Good Mega Man Level: Episode Zero]]'' level [[Abandoned Lab]], and in ''[[Make a Good 48 Hour Mega Man Level]]'' as one of numerous enemies [[Don Atetemino]] can summon.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Chibees will quickly home in on [[Mega Man]]. Unlike most enemies that do this, Chibees take a noticeable amount of time to turn around when Mega Man quickly changes his position.&lt;br /&gt;
&lt;br /&gt;
==Related Enemies==&lt;br /&gt;
*[[Have &amp;quot;Su&amp;quot; Bee]]&lt;br /&gt;
*[[Beehive]]&lt;br /&gt;
*[[Beek]]&lt;br /&gt;
*[[Beenader Joe]]&lt;br /&gt;
*[[Literally Just a Bee]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 3 Enemies]][[Category:Cluster Enemies]][[Category:Flying Enemies]][[Category:Nature Enemies]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Duwang&amp;diff=21457</id>
		<title>Duwang</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Duwang&amp;diff=21457"/>
				<updated>2024-06-07T04:40:13Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: Reverted edits by 172.56.40.7 (talk) to last revision by SirRufflecuss&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Levelinfo&lt;br /&gt;
|align=right&lt;br /&gt;
&amp;lt;!-- ===========Info============== --&amp;gt;&lt;br /&gt;
|rank=37th&lt;br /&gt;
|image=[[file:Duwang4.PNG|250px]]&lt;br /&gt;
|caption=Get a feeling so complicated&lt;br /&gt;
|game=''[[Make a Good Mega Man Level 2]]''&lt;br /&gt;
|creator=[[QuestMark]]&lt;br /&gt;
|composer=Maurizio Dejorio, K. Aoki + D Hisegawa&lt;br /&gt;
|artist=&lt;br /&gt;
|programmer=&lt;br /&gt;
&amp;lt;!-- ===========Scores============== --&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Judge Order Reminder:&lt;br /&gt;
MaGMML1: 1: Pyro, 2: Cheez, 3: Duiv0, 4: Mick/Blackmore, 5: Mr Kyurem&lt;br /&gt;
MaGMML2: 1: Pyro, 2: Jupi, 3: Enjl, 4: Garirry, 5: ACESpark&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|gamenum=2&lt;br /&gt;
|judge1=34&lt;br /&gt;
|judge2=29&lt;br /&gt;
|judge3=27&lt;br /&gt;
|judge4=40&lt;br /&gt;
|judge5=19&lt;br /&gt;
|totalscore=29.8&lt;br /&gt;
&amp;lt;!-- ===========Stats============== --&amp;gt;&lt;br /&gt;
|elements=1&lt;br /&gt;
|collectables=[[File:Nickel.png|Underneath the power tower -- Diamond is unbreakable!]][[File:Nickel.png|Love Jojo underneath the power tower.]][[File:Nickel.png|Under the radio tower, the truth of this world can be known.]]&lt;br /&gt;
|enemies=&lt;br /&gt;
*[[Batabattan]]&lt;br /&gt;
*[[Batton]]&lt;br /&gt;
*[[Bombomb]]&lt;br /&gt;
*[[Bomb Flier]]&lt;br /&gt;
*[[Brain Break]]&lt;br /&gt;
*[[Cannopeller]]&lt;br /&gt;
*[[Crazy Cannon]]&lt;br /&gt;
*[[Curlinger]]&lt;br /&gt;
*[[Fan Fiend]]&lt;br /&gt;
*[[Hammer Joe]]&lt;br /&gt;
*[[Metall Run and Gun]]&lt;br /&gt;
*[[Metall Swim]]&lt;br /&gt;
*[[Pandeeta]]&lt;br /&gt;
*[[Power Muscler]]&lt;br /&gt;
*[[Skeleton Joe]]&lt;br /&gt;
*[[Spine]]&lt;br /&gt;
*[[Sniper Joe]]&lt;br /&gt;
*[[Tatepakkan]]&lt;br /&gt;
*[[Walking Bomb]]&lt;br /&gt;
|gimmicks=&lt;br /&gt;
*[[Conveyor]] (MM2)&lt;br /&gt;
*[[Hand Wall]]&lt;br /&gt;
*[[Plantman Platform]]&lt;br /&gt;
|subbosses=&lt;br /&gt;
|bosses=&lt;br /&gt;
*[[Crash Man]]&lt;br /&gt;
|music=Diamond Is Unbreakable - Great Days&amp;lt;br&amp;gt;'''Crash Man:''' Initial D - Running in the '90s&lt;br /&gt;
|location=[[Tier 6 (MaGMML2)|Tier 6]]&lt;br /&gt;
|previous=[[Nitrogen Man]]&lt;br /&gt;
|next=[[Lava Factory]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|What a beautiful Duwang! chew|Yoshikage Kira|hidden room.}}&lt;br /&gt;
'''Duwang''' is the 37th place level in ''[[Make A Good Mega Man Level 2]]''. The stage is one giant reference to ''JoJo's Bizarre Adventure''; specifically the fourth part, ''Diamond Is Unbreakable''. &lt;br /&gt;
&lt;br /&gt;
The stage can be accurately divided into three sections: the streets, the sky, and the alley.  The streets are populated with enemies, especially Spines. It also contains a few pits with Bombombs. The sky section is full of Plant Man platforms, as well as Cannopellers and Bomb Fliers. The final section in this is the alley, where you will die if you look to the left.&lt;br /&gt;
&lt;br /&gt;
==Strategy== &lt;br /&gt;
The first part of this stage, the streets, can be almost entirely passed through with the use of the Jewel Satellite. The only thing you'll need to watch out for is the Tatepakkans. However, before you reach the first Tatepakkan, the level goes up a bit, and there is a drop to the area with the Tatepakkans. Instead of jumping down and completing this part of the level normally, you can use a Super Arrow to pass over the rest of the street segment.&lt;br /&gt;
&lt;br /&gt;
In the sky, you have to get across large pits using plant man platforms whilst avoiding enemies. The level requires you at points to shoot multiple Plant Man platforms from one platform, and also requires you to backtrack a bit to shoot some other platforms.&lt;br /&gt;
&lt;br /&gt;
[[File:Duwang2.PNG|thumb|none|alt=|Make sure to jump down this gap for the Nobel Nickels.]]&lt;br /&gt;
&lt;br /&gt;
Once you finish that, you enter the alleyway. The sign on the wall attempts to warn the player: you are not to face left at any point while going through this section. If you do look left, you will hear a sound, then a set of ghost hands will appear from the left and kill the player. This can make certain enemies hard or impossible to kill if you aren't using certain special weapons. &lt;br /&gt;
&lt;br /&gt;
The boss is not mandatory, and you receive no reward for beating him. There is no reason to fight the boss anyway, as the energy element is right in front of the boss, and the boss does absolutely nothing apart from look left and right on the spot.&lt;br /&gt;
&lt;br /&gt;
==Judge Comments==&lt;br /&gt;
{{JudgeComment2&lt;br /&gt;
|pyro = is this memes. Pretty good level! The aesthetics are pretty weird and definitely not something I've seen in Mega Man before :V. The design isn't THE BEST EVER but I like some of the ideas present. I like how Spines are used in the first section, and there are some kinda neat setups with the Plantman platforms in the second section. I don't like some of the enemy placement in the second section tho, there's enemies like Crazy Cannons that just seem placed to waste your time rather than actually provide a challenge. The third section is interesting (and REALLY stressful) but I think the gimmick is badly introduced. I didn't get what the sign meant until my second playthrough, so on the first playthrough I was just trying to get through the section as fast as possible and getting extremely paranoid of the death wall coming out of nowhere. It's an interesting stipulation when you get it, though, and it affected my playstyle personally quite a lot. So, while it's not perfect, the level has some interesting ideas, and it's a good level overall. Also that meme room, smh&lt;br /&gt;
|pyroscore = 34&lt;br /&gt;
|spdesign = 9&lt;br /&gt;
|spfun = 7&lt;br /&gt;
|spcreativity = 9&lt;br /&gt;
|spaesthetics = 4&lt;br /&gt;
|spfunction = 5&lt;br /&gt;
|spskip = No&lt;br /&gt;
|jupi = Picture this: you're just strolling through a city, shooting a bunch of enemies, admiring the cool graphics, and minding your own business, and then OH MAN A GIANT WALL OF HANDS COMES OUT OF NOWHERE AND KILLS YOU INSTANTLY AAAAAAAAA. That's what happened to me in the second half of the stage. The first time I played this I had no clue what caused that to happen, but the second time I noticed the picture on the wall and realized that it happens whenever you press the left arrow. A text sign saying &amp;quot;don't look back&amp;quot; or something similar would have been nice. Also, some of the Plant Man platforms in the aerial secton despawned, so I had to use Rush Jet. Maybe add a few &amp;quot;safe&amp;quot; platforms in case that happens, like count bombs.&lt;br /&gt;
|jupiscore = 29&lt;br /&gt;
|jhdesign = 5&lt;br /&gt;
|jhfun = 5&lt;br /&gt;
|jhcreativity = 15&lt;br /&gt;
|jhaesthetics = 3&lt;br /&gt;
|jhfunction = 1&lt;br /&gt;
|enjl = Probably the most memorable thing about this level is the section of death hands. Only for the hands. Loving those. My favourite section to play through, however, was the platforming section. While it doesn't do anything particularly innovative I like how it makes you shoot a long distance to activate a platform or take down a foe. The first section suffers a lot from the background and the no-left-section has some spam issues near the end and ends up getting rather repetitive. I'm not a big fan of this level's visuals.&lt;br /&gt;
|enjlscore = 27&lt;br /&gt;
|endesign = 7&lt;br /&gt;
|enfun = 5&lt;br /&gt;
|encreativity = 9&lt;br /&gt;
|enaesthetics = 1&lt;br /&gt;
|enfunction = 5&lt;br /&gt;
|enskip = No&lt;br /&gt;
|garirry = I really enjoyed playing this stage. The level design is very solid, and the ideas behind it are very interesting. I also like the aesthetics and music used in this stage. However, there are quite a bit of problems. The section with the creepy grey hands thing is confusing and I have no idea what causes them to trigger. Aside from that, the visuals, although as mentioned previously, look good, it still feels a bit nauseating just looking at all this blend of colours. And finally, the Noble Nickels didn't need to be where they are. To conclude, this is definitely one great level, but it has some issues.&lt;br /&gt;
|garirryscore = 40&lt;br /&gt;
|gadesign = 11&lt;br /&gt;
|gafun = 8&lt;br /&gt;
|gacreativity = 12&lt;br /&gt;
|gaaesthetics = 4&lt;br /&gt;
|gafunction = 5&lt;br /&gt;
|gadesignnote = It's pretty okay. Nothing too spectacular, some sections are a bit rough, but the design is fairly solid. Really liked some sections there.&lt;br /&gt;
|gafunnote = I really enjoyed this one. Nothing too spectacular, but it's good. The weird grey hands section thingy was horrifying though.&lt;br /&gt;
|gacreativitynote = I really liked the concept here. Not sure if there's a reference there but I liked how it was done.&lt;br /&gt;
|gaaestheticsnote = Ouch, the visuals are a bit nauseating. Music is good, but I gotta have to penalise for that.&lt;br /&gt;
|gafunctionnote = Works just fine.&lt;br /&gt;
|ace = I.. what. The hell. I don't... even... if I could leave the review there, I would. I have no idea what was going on and at this point I'm afraid to ask. &lt;br /&gt;
This was... creative? I guess? The idea here was actually fine. But your implementation killed it. &lt;br /&gt;
That is single handedly the WORST gimmick introduction to an instant-death mechanic I've come across. Yikes. It took me so many attempts to even figure out what was going on. What was looking like a decent, if unoriginal level, was just killed stone dead by that gimmick, my word, you need to find a way to explain it better. I don't mind dying to figure out a gimmick... but when your playthrough comes to a complete dead stop because it's bungled so badly, it's a big problem. I was stuck here for a significant level of time. &lt;br /&gt;
And, no, I do not think the background details are enough to understand it, because there are arrows EVERYWHERE ELSE in the level. What is one more background arrow supposed to mean? The new element was also fairly glitchy too. &lt;br /&gt;
Yeesh. &lt;br /&gt;
As for the new tileset, it was, in a word, hideous, from the colour palette, to the shading, to the new elements to... what-ever that scary thing was at the end of the stage was. And even then you have tiles that clearly should be animated that weren't.. and the cloud's just appear without any indication you're going to a cloudy area... and... yes, it's all very ugly. &lt;br /&gt;
Oh, and those Nickels?... and why the heck did you put them all in the same room? What was the point?&lt;br /&gt;
There is one highlight to this stage - the bit in the clouds. I there was some really good implementation of the Plant Man platforms. But... the rest? &lt;br /&gt;
I'll say it again: Yeesh.&lt;br /&gt;
|acescore = 19&lt;br /&gt;
|asdesign = 4&lt;br /&gt;
|asfun = 3&lt;br /&gt;
|ascreativity = 8&lt;br /&gt;
|asaesthetics = 1&lt;br /&gt;
|asfunction = 3&lt;br /&gt;
|asskip = No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia== &lt;br /&gt;
*&amp;quot;Holy crap, is that a motherfrickin' ''JoJo'' reference?!&amp;quot;:&lt;br /&gt;
**The level is set in Morioh, the town that ''Diamond is Unbreakable'' takes place in. The bright colour pallete is derived from the equally psychedelic artstyle used for the 2016 anime adaptation.&lt;br /&gt;
**The level's name comes from the 'Duwang' scanlation of ''Diamond is Unbreakable'', infamous among the JoJo fandom for its poor English and low-quality scans. 'Duwang' is the mistranslated name of Morioh used in those scanlations.&lt;br /&gt;
**The level's theme is an 8-bit remix of the third opening theme for the anime adaption of ''Diamond is Unbreakable'', 'Great Days'.&lt;br /&gt;
**The lighthouse is a reference to the ending credits of the season. &lt;br /&gt;
**The tower that one has to jump down in order to get to the Noble Nickel room is a reference to &amp;quot;Superfly&amp;quot;, an enemy Stand in that part which is also a telephone tower.&lt;br /&gt;
**The Noble Nickel room contains a picture of the main antagonist of ''Diamond is Unbreakable'', Yoshikage Kira, from the previously mentioned scanlation. &lt;br /&gt;
**The Walking Bomb is a reference to Sheer Heart Attack, one of Kira's bombs (essentially a heatseeking indestructable bomb).&lt;br /&gt;
**The Pepsi sign is a reference to the Pepsi sign that gets struck by lightning at the beginning of the penultimate arc.&lt;br /&gt;
**The alley section is a reference to the Ghost Alley, a location in ''Diamond is Unbreakable''. It loops infinitely until you proceed a certain way, and if one looks back while leaving, many ghost hands will appear from the alley and drag them away. &lt;br /&gt;
**The boss room is a reference to the villain of that part, Yoshikage Kira (pictured in the Noble Nickel room). Crash Man has similar powers to Kira, creating bombs. &lt;br /&gt;
**The ambulance at the end reflects Kira's ultimate fate, being run over by an ambulance.&lt;br /&gt;
**The location of the boss room, at the end of the ghost alley, also references Kira's fate.&lt;br /&gt;
**The 'To Be Continued...' arrow under the floor in the boss room is a reference to when a chapter or episode ends in a cliffhanger for the next episode.&lt;br /&gt;
*The boss room contains a character named Takumi and an 8-bit remix of 'Running in the 90s', which are references to the anime ''Initial D''.&lt;br /&gt;
* The Ghost Alley portion of the stage features a graffiti image of Shantae's head in homage to Entity1037, who provided coding assistance for the stage.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
[[File:Duwang5.png|thumb|none|alt=|This is what happens if you face left.]][[File:Duwang6.png|thumb|none|alt=|The boss room]][[File:Duwang3.PNG|thumb|none|alt=|The Noble Nickel room]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Tier 6}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
[[Category:Make a Good Mega Man Level 2]][[Category:Stages]][[Category:Make a Good Mega Man Level 2 Stages]][[Category:Tier 6 (MaGMML2)]][[Category:Make a Good Mega Man Level 2 Entries]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Lord_Elewoofro&amp;diff=21456</id>
		<title>Lord Elewoofro</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Lord_Elewoofro&amp;diff=21456"/>
				<updated>2024-06-07T04:40:01Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: Reverted edits by 172.56.40.7 (talk) to last revision by Spin Attaxx&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#404362&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name=[[File:ElewooFroMug.png|left|Lord Elewoofro Mugshot]][[File:ElewooFroMug.png|right|Lord Elewoofro Mugshot]]Lord Elewoofro&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|script=ロードエレウーッフロ&lt;br /&gt;
|romaji=Rōdo Ereūfuro&lt;br /&gt;
|number=&lt;br /&gt;
|designer=[[TheSkipper1995]]&lt;br /&gt;
|programmer=[[ACESpark]]&lt;br /&gt;
|artist=[[TheSkipper1995]]&amp;lt;br&amp;gt;[[ACESpark]]{{2}}&lt;br /&gt;
|gender=Male&lt;br /&gt;
|eyecolor=&lt;br /&gt;
|at=&lt;br /&gt;
|weapon=&lt;br /&gt;
|hp=28&lt;br /&gt;
|attack=&lt;br /&gt;
|type=Space, Electric, Nature, Freeze&lt;br /&gt;
|weak=[[Sakugarne]], [[Super Arrow]]&lt;br /&gt;
|affiliations=Bryan Man&lt;br /&gt;
|stage=&lt;br /&gt;
|location=[[Tier 5 (MaGMML2)]]&lt;br /&gt;
|occupation=God&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Boss)&lt;br /&gt;
|appear2=''Mega Man: Dr. Wily's Final Attack''&lt;br /&gt;
|sprite={{MirrorDiv| mirror=[[File:Lordelewoofro.png‎]]}}&lt;br /&gt;
}}&lt;br /&gt;
'''Lord Elewoofro''' is a character from the fangame ''Mega Man: Dr. Wily's Final Attack''. The character, who appears to have the head of [[Elec Man]], the body of [[Wood Man]], and the arms of Frost Man, is a powerful deity who can be summoned by various means, though it appears to have a connection with the name, &amp;quot;Bryan&amp;quot;. Sometimes he will provide his aid to those that summon him, other times he will thrash out in anger.&lt;br /&gt;
&lt;br /&gt;
Lord Elewoofro appears in ''[[Make a Good Mega Man Level 2]]'' as a tier boss. Here, he is portrayed as a vengeful deity, angry about former followers being swayed towards &amp;quot;false idols&amp;quot; from other fangames. Because he wasn't a boss in his original game, his attack pattern is thus entirely original. &lt;br /&gt;
&lt;br /&gt;
==Game Appearances==&lt;br /&gt;
===''Mega Man: Dr. Wily's Final Attack''===&lt;br /&gt;
Lord Elewoofro appears when [[Mega Man]] uses the Special Attack weapon (obtained from the hidden boss Bryan Man). In a similar manner to [[Eddie]], he will drop a random recovery item before disappearing.&lt;br /&gt;
&lt;br /&gt;
===''[[Make a Good Mega Man Level 2]]''===&lt;br /&gt;
Lord Elewoofro serves a more major role as the boss of [[Tier 5 (MaGMML2)|Tier 5]], the Arcade. [[Mega Man]] stumbles upon a [[Sniper Joe]] (known as &amp;quot;Acolyte Joe&amp;quot;) attempting to summon Lord Elewoofro into the world, before noticing Mega Man mid-incantation. Having screwed up the ritual, the Joe flees for his life before Lord Elewoofro appears, declaring that the deity will be full of hate and anger. He's proven right as Mega Man is forced to engage Lord Elewoofro in battle.&lt;br /&gt;
&lt;br /&gt;
Lord Elewoofro initially attacks by dropping three fake versions of one kind of item, as a nod to his original role in ''Mega Man: Dr. Wily's Final Attack''. Which item type he'll attack with is chosen at random:&lt;br /&gt;
* Three fake E-Tanks with skulls on them that explode into a spread of three projectiles when Mega Man gets too close, or eight projectiles in all directions if he shoots them instead.&lt;br /&gt;
* Three fake 1-Ups that spring to life and walk around erratically when they hit the ground. These can destroyed.&lt;br /&gt;
* Three skull-motifed Large Health Energy pickups that bounce around the room. These are able to be destroyed.&lt;br /&gt;
&lt;br /&gt;
Afterwards, Lord Elewoofro will use one of three attacks, based on which of them was used last (if the first attack was used before, then the second attack is used; if the last attack used was the second attack, then the third attack is used, etc.) The attack he will use can be determined by the colour of the sparks he creates prior to using each attack:&lt;br /&gt;
* If yellow sparks, he will dive down and fire a [[Thunder Beam]] at Mega Man three times. This can be dodged by sliding.&lt;br /&gt;
* If green sparks, he will circle around the screen while surrounded by a Leaf Shield (but with three leaves instead of four), and eventually fire the leaves outwards. Lord Elewoofro does this at least three times.&lt;br /&gt;
* If blue sparks, he will throw ice chunks that burst into an Ice Wave that goes directly for Mega Man. Lord Elewoofro dives down during this attack, which gives Mega Man a chance to attack.&lt;br /&gt;
&lt;br /&gt;
All throughout the battle, Lord Elewoofro hovers in the air while moving back and forth across the screen, forcing Mega Man to jump to be able to reach him.&lt;br /&gt;
&lt;br /&gt;
====Pre-Battle Dialogue====&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
 ! Character !! Dialogue&lt;br /&gt;
 {{Alternating rows table section|es=background:#f0f0f0;&lt;br /&gt;
 | {{!}} {{!!}}''(Acolyte Joe stands by the middle of the arena)''&lt;br /&gt;
 | {{!}}'''Acolyte Joe'''{{!!}}By the name of the flashing Bryan... We the underdwellers, call upon you, our Lord, to bless us with bounty of...&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;''(Acolyte Joe faces Mega Man)''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;...Is that Mega Man?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Oh no. I just said that mid-incantation. Lord Elewoofro will come into this world full of hate and anger! RUN!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;''(Acolyte Joe jumps offscreen, as Lord Elewoofro instantiates.)''&lt;br /&gt;
 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
|buster=1/1/2&lt;br /&gt;
|hornet=0&lt;br /&gt;
|jewel=1&lt;br /&gt;
|grab=0&lt;br /&gt;
|triple=3&lt;br /&gt;
|flash=N&lt;br /&gt;
|slash=2&lt;br /&gt;
|wheel=0&lt;br /&gt;
|sakugarne=4&lt;br /&gt;
|wire=2&lt;br /&gt;
|arrow=4&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Lord Elewoofro is one of two tier bosses in ''MaGMML2'' who don't appear anywhere other than their boss fight, the other being [[Jet Man]].&lt;br /&gt;
* Lord Elewoofro's appearance stems from Elec Man, Wood Man, and Frost Man being the three favourite Robot Masters of the person on whom Bryan Man is based.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaGMML2 Tier 5}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
[[Category:Bosses]][[Category:Tier Bosses]][[Category:Robot Masters]][[Category:Make a Good Mega Man Level 2 Bosses]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Alien&amp;diff=21455</id>
		<title>Alien</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Alien&amp;diff=21455"/>
				<updated>2024-06-07T04:39:55Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: Reverted edits by 172.56.40.7 (talk) to last revision by Mysterion-svin&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#404362&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name= [[File:AlienMugshot.png|left]][[File:AlienMugshot.png|right]]Alien&lt;br /&gt;
|image=[[File:MaGMML2AlienArt.png|Modified Capcom Artwork by Karakato]]&lt;br /&gt;
|caption=Modified Capcom Artwork by '''Karakato'''&lt;br /&gt;
|script=&lt;br /&gt;
|romaji =&lt;br /&gt;
|number=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer= BizzareIdeaMan&lt;br /&gt;
|gender=&lt;br /&gt;
|eyecolor = Varies&lt;br /&gt;
|at= 4 (contact), 2 (meteors), 4 (mine), 2 (blue energy balls), 2 (green energy balls)&lt;br /&gt;
|weapon=&lt;br /&gt;
|hp=28&lt;br /&gt;
|attack=&lt;br /&gt;
|type = Space&lt;br /&gt;
|weak=[[Flash Stopper]], [[Sakugarne]]&lt;br /&gt;
|affiliations=&lt;br /&gt;
|stage=[[Alien Temple]]&lt;br /&gt;
|location=&lt;br /&gt;
|occupation=&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]] (Boss)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite={{MirrorDiv |mirror=[[File:Alien.png]]}}&lt;br /&gt;
}}&lt;br /&gt;
'''Alien''', also known as '''Rainbow Alien''', is a boss from ''[[Make a Good Mega Man Level 2]]''. It is a color-changing alien identical in appearance to the alien hologram from ''[[Mega Man 2]]''. Alien appears as the main focus of the level [[Alien Temple]].&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
Alien will constantly teleport around the room, randomly selecting one of the following attacks after each teleport:&lt;br /&gt;
*Summon four yellow meteors that fall from the top of the screen.&lt;br /&gt;
*Fire a red mine that lingers briefly before creating a large cluster of explosions.&lt;br /&gt;
*Shoot three blue energy balls at [[Mega Man]].&lt;br /&gt;
*Shoot a spread of four green energy balls.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 1/2/3&lt;br /&gt;
| hornet = 2&lt;br /&gt;
| jewel = 1&lt;br /&gt;
| grab = 1&lt;br /&gt;
| triple = 2&lt;br /&gt;
| slash = 1&lt;br /&gt;
| wheel = 2&lt;br /&gt;
| sakugarne = 3&lt;br /&gt;
| wire = 1&lt;br /&gt;
| arrow = 2&lt;br /&gt;
| flash = Y&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Entry Bosses}}&lt;br /&gt;
{{MaGMML2 Tier 4}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
[[Category:Bosses]][[Category:Make a Good Mega Man Level 2]][[Category:Tier 4 (MaGMML2)]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Ombuds_Man&amp;diff=21454</id>
		<title>Ombuds Man</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Ombuds_Man&amp;diff=21454"/>
				<updated>2024-06-07T04:39:53Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: Reverted edits by 172.56.40.7 (talk) to last revision by Spin Attaxx&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#7D7F85&lt;br /&gt;
|titletext = #ffffff&lt;br /&gt;
|name= [[File:MM42OmbudsManMug.png|left]][[File:MM42OmbudsManMug.png|right]]Ombuds Man&lt;br /&gt;
|image= [[File:Om+Buds.jpg|287px|Artwork by Servadac]]&lt;br /&gt;
|caption=Artwork by '''Servadac'''&lt;br /&gt;
|script=オンブズマン&lt;br /&gt;
|romaji=Onbuzuman&lt;br /&gt;
|number= DWN-427&lt;br /&gt;
|designer=Servadac&lt;br /&gt;
|programmer=[[snoruntpyro]], [[The Stove Guy]]&lt;br /&gt;
|artist=Servadac&lt;br /&gt;
|gender= Male&lt;br /&gt;
|eyecolor=Black&lt;br /&gt;
|at=4 (contact)&amp;lt;br&amp;gt;4 (falling rocks)&amp;lt;br&amp;gt;2 (Paper Slash)&lt;br /&gt;
|weapon= Paper Slash&lt;br /&gt;
|hp=28&lt;br /&gt;
|attack= &lt;br /&gt;
|type=Cutter&lt;br /&gt;
|weak=[[Triple Blade]]&lt;br /&gt;
|affiliations=[[Doctor Albert W. Wily|Dr. Wily]]&lt;br /&gt;
|stage=&lt;br /&gt;
|location=[[Tier 2 (MaGMML2)]]&lt;br /&gt;
|occupation=Bureaucrat&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]] (Boss, NPC)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (cameo)&lt;br /&gt;
|appear2=''Mega Man 42''&lt;br /&gt;
|sprite=[[File:MaGMML2_OmbudsMan.png]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|...what is an Ombuds?|Mega Man|confused as everybody on their first visit.|}}&lt;br /&gt;
'''Ombuds Man''' is a Robot Master from the fangame ''Mega Man 42''. He is a Robot Master built to handle paperwork and other bureaucratic affairs, before eventually allying himself with [[Doctor Albert W. Wily|Dr. Wily]]. He appears as the boss of [[Tier 2 (MaGMML2)|Tier 2]] in ''[[Make a Good Mega Man Level 2]]'', with an upgraded pattern from his original game.&lt;br /&gt;
&lt;br /&gt;
==Game Appearances==&lt;br /&gt;
===''Mega Man 42''===&lt;br /&gt;
Ombuds Man is one of the eight Robot Masters. His stage takes place in an office building that either [[Mega Man]] or Mega Girl ([[Roll]]) must climb in order to reach the boss. His attacks consists of his signature Paper Slash move, which fires a triple spreadshot of paper, one forward and two at 45 degree angles, and slamming his fist on the ground, producing falling debris from the ceiling.&lt;br /&gt;
&lt;br /&gt;
He is weak to the Color Glob, Art Man's Special Weapon, and his Paper Slash weapon is the weakness of Zombie Man.&lt;br /&gt;
&lt;br /&gt;
===''[[Make a Good Mega Man Level 2]]''===&lt;br /&gt;
Ombuds Man appears as the boss of Tier 2, the Sewers. After a brief bit of dialogue with Mega Man, where he admits to not even knowing what an Ombuds is, calling it &amp;quot;an enigma of life&amp;quot;, he challenges him to battle. &lt;br /&gt;
&lt;br /&gt;
Ombuds Man's abilities have been significantly ramped up from his original battle. In addition to retaining all of his original attacks, he has gained a good amount of new moves as listed below.&lt;br /&gt;
&lt;br /&gt;
* Ombuds Man tosses a printer on the ground, which can be destroyed. This printer fires paper shots straight forward.&lt;br /&gt;
* Ombuds Man walks around and jumps, firing a single piece of paper forward.&lt;br /&gt;
* Ombuds Man fires a paper slash straight up. The sideways papers arc downwards. He proceeds to adjust his tie, and teleport to another location. When he teleports, a paper slash is fired to the left and right of him. &lt;br /&gt;
&lt;br /&gt;
After his defeat, he will appear at [[Chateau Chevaleresque]] as an NPC. &lt;br /&gt;
&lt;br /&gt;
====Pre-Battle Dialogue====&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
 ! Character !! Dialogue&lt;br /&gt;
 {{Alternating rows table section|es=background:#f0f0f0;&lt;br /&gt;
 |{{!}}'''Mega Man'''{{!!}} Uhh... a business man in the sewer? What...?&lt;br /&gt;
 |{{!}}'''Ombuds Man'''{{!!}} Ahh, you've finally arrived!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I was wondering when you would show up, Mega Man. I've grown quite impatient down here.&lt;br /&gt;
 |{{!}}'''Mega Man'''{{!!}} Who are you and why did you think it was a good idea to bring formal wear into a sewer?&lt;br /&gt;
 |{{!}}'''Ombuds Man'''{{!!}} Ahh, you don't remember me... I am ''Ombuds Man!''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If I recall correctly, I am from one of your earlier adventures, so I am not surprised I have been forgotten.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As for why I wear such attire, it is simply business. Do not question what needs to be done. &lt;br /&gt;
 |{{!}}'''Mega Man'''{{!!}} ... What is an Ombuds?&lt;br /&gt;
 |{{!}}'''Ombuds Man'''{{!!}} Ah, the quintessential question - for even I cannot deliver you an answer. It is simply an enigma of life.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;But now, we must do battle - it is destiny that we must.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I'm getting quite disgusted by this sewer either way, so it would be preferred if this was taken care of quickly.&lt;br /&gt;
 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===''[[Make a Good Mega Man Level: Episode Zero]]''===&lt;br /&gt;
While he doesn't return as a boss or even an NPC, Ombuds Man makes a surprise cameo appearance in ''Episode Zero'''s end credits. He is seen in the Chateau Chevaleresque standing next to [[Napalm Man]], and the two seem perfectly content not saying a single word to each other.&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 1/1/3&lt;br /&gt;
| hornet = 1&lt;br /&gt;
| jewel = 2&lt;br /&gt;
| grab = 1&lt;br /&gt;
| triple = 4&lt;br /&gt;
| flash = N&lt;br /&gt;
| slash = 1&lt;br /&gt;
| wheel = 1&lt;br /&gt;
| sakugarne = 2&lt;br /&gt;
| wire = 1&lt;br /&gt;
| arrow = 2&lt;br /&gt;
| notes = Destroying the falling debris can actually yield drops.&lt;br /&gt;
}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* An ''ombudsman'' is an appointed official whose duty is to investigate complaints, generally on behalf of individuals such as consumers or taxpayers, against institutions such as companies and government departments.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaGMML2 Tier 2}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
[[Category:Robot Masters]][[Category:Bosses]][[Category:Tier Bosses]][[Category:Tier 2 (MaGMML2)]][[Category:Make a Good Mega Man Level 2 Bosses]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Yggdrasil&amp;diff=21453</id>
		<title>Yggdrasil</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Yggdrasil&amp;diff=21453"/>
				<updated>2024-06-07T04:39:50Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: Reverted edits by 172.56.40.7 (talk) to last revision by Spin Attaxx&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Levelinfo&lt;br /&gt;
|align=right&lt;br /&gt;
&amp;lt;!-- ===========Info============== --&amp;gt;&lt;br /&gt;
|title=Yggdrasil&lt;br /&gt;
|rank=72nd&lt;br /&gt;
|image=[[File:MaGMML2-72-Yggdrasil.png|256px]]&lt;br /&gt;
|caption=&amp;quot;Sorry, am I interrupting you guys? Can you give me directions?&amp;quot;&lt;br /&gt;
|game=''[[Make a Good Mega Man Level 2]]''&lt;br /&gt;
|creator=[[Zatsupachi]]&lt;br /&gt;
|composer=Motoi Sakuraba, Michiru Yamane, Yasuhiro Ichihashi&lt;br /&gt;
|artist=Zatsupachi&lt;br /&gt;
|programmer=Zatsupachi&lt;br /&gt;
&amp;lt;!-- ===========Scores============== --&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Judge Order Reminder:&lt;br /&gt;
MaGMML2: 1: Pyro, 2: Jupi, 3: Enjl, 4: Garirry, 5: ACESpark&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|gamenum=2&lt;br /&gt;
|judge1=25&lt;br /&gt;
|judge2=24&lt;br /&gt;
|judge3=5&lt;br /&gt;
|judge4=18&lt;br /&gt;
|judge5=4&lt;br /&gt;
|totalscore=15.2&lt;br /&gt;
&amp;lt;!-- ===========Stats============== --&amp;gt;&lt;br /&gt;
|elements=3&lt;br /&gt;
|collectables=&lt;br /&gt;
|enemies=&lt;br /&gt;
*[[Bombomb]]&lt;br /&gt;
*[[Rabbit]]&lt;br /&gt;
*[[Sear]]&lt;br /&gt;
*[[Super Joe]]&lt;br /&gt;
*[[Wild Gunner]]&lt;br /&gt;
|gimmicks=&lt;br /&gt;
*[[Quick Laser]] (drain, instant-kill)&lt;br /&gt;
*[[Screen Wrap]]&lt;br /&gt;
*[[Yoku Block]]&lt;br /&gt;
|subbosses=&lt;br /&gt;
|bosses=&lt;br /&gt;
*[[Crator]]&lt;br /&gt;
*[[Cream]]&lt;br /&gt;
*[[Kichona]]&lt;br /&gt;
|other=&lt;br /&gt;
*[[File:Skip.png]] [[Skip Teleporter|Skippable]]&lt;br /&gt;
*[[File:EnjlLeastFav.png]] [[Enjl]]'s Least Favorite&lt;br /&gt;
*[[File:AceLeastFav.png]] [[ACESpark]]'s Least Favorite&lt;br /&gt;
|music=Valkyrie Profile - Mission to Deep Space&amp;lt;br&amp;gt;'''Crator:''' Castlevania: Order of Ecclesia - Sorrow's Distortion&amp;lt;br&amp;gt;'''Cream:''' Castlevania: Order of Ecclesia - Dissonant Courage&amp;lt;br&amp;gt;'''Kichona:''' Castlevania: Order of Ecclesia - Prediction of Insanity&lt;br /&gt;
|location=[[Tier 2 (MaGMML2)|Tier 2]]&lt;br /&gt;
|previous=[[Airflow Hubble]] &lt;br /&gt;
|next=[[Rush City]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Yggdrasil, the world tree! As a robot with woodland heritage, I really appreciate this level, even if the judges didn't!|[[Wood Man]]|commenting on Yggdrasil}}&lt;br /&gt;
'''Yggdrasil''' is the 72nd place entry of ''[[Make a Good Mega Man Level 2]]''. Named after [https://en.wikipedia.org/wiki/Yggdrasil the sacred tree from Norse cosmology], it is a maze-like stage with a pseudo-3D perspective, multiple exits, and a non-Euclidean [[Screen Wrap|screen wrapping]] gimmick, and (at around 92 screens) is one of the larger levels in the contest. The level also features three characters from [[Zatsupachi]]'s original series, ''Cutezome Mythos'', all of whom are (very quickly) introduced early on before acting as the bosses of each separate path.&lt;br /&gt;
&lt;br /&gt;
While the level is mostly open-ended, it is primarily divided into a &amp;quot;blue&amp;quot; path focused on [[Quick Laser]]s and a &amp;quot;green&amp;quot; path focused on [[Yoku Block]]s, as well as a small &amp;quot;pink&amp;quot; path that branches off from the former two. However, the pink path cannot be completed without first collecting the Energy Elements from the blue and green paths in previous playthroughs. Fortunately, there exist teleporters throughout the level that can take [[Mega Man]] to other areas, including a pair that will take him to the end of the opposite path.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
The level starts off with a featureless stretch of terrain, before [[Mega Man]] walks in on the Cutezome trio infodumping to themselves, apparently oblivious to his presence. The text will scroll by faster than most players will be able to read it, but almost nothing important is discussed beyond the three splitting up to different parts of the level to man three terminals. Once they walk offscreen, Mega Man comes to a choice between two ladders; one leading up into a blue area, the other down into a green area.&lt;br /&gt;
&lt;br /&gt;
===Blue Path – Crator===&lt;br /&gt;
A series of Quick Lasers blocked by walls appear to foreshadow the main threat of the path, but deceptively, all the lasers from this point are instant death, instead of the drain variants seen in the first screen. However, the [[Flash Stopper]] can be used to temporarily freeze their countdowns and get past them safely. Quickly kill the [[Super Joe]] above with a Charge Shot or Special Weapons, then run left before a set of criss-crossing Quick Lasers shoot from the walls and ceiling. What follows is a gauntlet of screens Mega Man must run through before lasers block off passages, forcing him to commit suicide. The screen wrap is often involved in avoiding the lasers, with one screen having lasers that move slightly quicker than Mega Man, forcing him to loop around from the left and pop out to the right. In the midst of this gauntlet is a breather room with a checkpoint.&lt;br /&gt;
&lt;br /&gt;
The screen after the checkpoint is a confusing screen wrap maze, again filled with lasers that will block off paths. Moving onto the next screen requires crossing through the middle-right screen boundary; the Flash Stopper is a useful tool for temporarily freezing the lasers and bypassing the maze altogether. However, two apparent screen wrap points (both on the bottom corners of the screen) are really death pits, so avoid falling down them if at all possible. Taking the left ladder upwards, meanwhile, leads to a small alcove with an E-Tank, which loops back around to the checkpoint. A pair of [[Wild Gunner]]s and [[Sear]]s bombard Mega Man with their attacks on the next screen; though the latter are easily dealt with, the former are best killed by using the [[Jewel Satellite]] to reflect their spamshots back at them. A split path guarded by a Super Joe soon appears; one a drop down to the pink path, the other a continuation of the blue path.&lt;br /&gt;
&lt;br /&gt;
By continuing the blue path, there are more Quick Laser challenges to run through, again using screen wrapping to some degree. One notable screen within this path features a Super Joe, but no lasers; Mega Man can reach the left side of the screen by jumping over some spikes in the bottom right, or he can slide to the bottom and find a [[Yashichi]] guarded by two [[Bombomb]]s. Another has a horizontal laser on the bottom and two vertical lasers right next to each other; without using the Flash Stopper, Mega Man must carefully jump through a screen wrap point to warp himself onto the other side of the lasers. This is harder than it looks, as he can easily clip into the floor and die if he jumps the wrong way. After that screen, keep moving no matter what; a set of lasers come down from the top and bottom of the screen, trying to block off each platform. Guarding a set of ladders are a series of [[Rabbit]]s; the bottom two are a branching pathway to the pink path (again involving outrunning Quick Lasers), while the top two lead to a teleporter that warps Mega Man to the end of the green path. Just beyond the four ladders, meanwhile, is the door to the blue path's boss, [[Crator]].&lt;br /&gt;
&lt;br /&gt;
===Green Path – Cream===&lt;br /&gt;
After a short drop that telegraphs the use of Yoku Blocks and spikes, a short set of Yoku Block puzzles over pits occur. The second of these acts as an introduction to the screen wrapping gimmick, since the only way to proceed is to fall down the pit and onto a platform in the top-left of the screen. The screen directly afterwards features a ladder and a pit on the left; against all sound logic and reason, '''do not''' take the ladder downwards, as it warps Mega Man to the top of the screen (and onto a set of spikes). Instead, either drop down the pit while avoiding the spikes, or jump from the last Yoku Block while holding up to climb an invisible ladder that wraps to the bottom of the screen, ''then'' take the pit. Shortly afterwards is an empty screen that serves as a checkpoint. &lt;br /&gt;
&lt;br /&gt;
In the next room, Yoku Blocks in a more complex series of patterns appear; however, the screen has screen wrapping, so it's easier to wrap around to the top and stick to the right before the blocks allow a way forward. A Super Joe and Wild Gunner appear here; as on the blue path, it's wise to use the Jewel Satellite to block their danmaku shots rather than trying to dodge them normally. A ladder to the pink path appears on the top, while the green path continues on a ladder down below. Taking the lower ladder leads to a room with Yoku Blocks over spikes. Though the tileset obfuscates it a little, there is a slide passage on the left that wraps around to the right. Not long afterwards is a screen with an advancing maze of Yoku Blocks, but by staying as close to the top layer of blocks as possible, it can be easily crossed. Right before the next checkpoint is a screen with Yoku Blocks arranged in a smiley face, and an E-Tank on a high ledge impossible to reach without using a utility like the [[Rush Jet]].&lt;br /&gt;
&lt;br /&gt;
The screen below has a choice of three paths to drop down, although the rightmost one requires the Rush Jet or Super Arrow to reach. On the bottom left of the screen below, jumping over the spikes to the left leads to a secret area with a Yashichi, which wraps back around to the checkpoint. Jumping to the right side of the screen on either the top or bottom corners leads to the final part of the path. Both the upper and lower paths contain a long section of tricky Yoku Block patterns over spikes and a bottomless pit, with a decoy block on the lower path, and a block that appears directly above Mega Man on the upper path. Using Rush Jet to fly past all the blocks is advised if possible. The very last part of the path contains three ladders before [[Cream]]'s door, two of which go down to a teleporter that warps Mega Man to the area just before Crator. The upper ladder leads to a series of Yoku Block puzzles that act as an alternate way of reaching the pink path; many of which require the [[Wheel Cutter]] to scale.&lt;br /&gt;
&lt;br /&gt;
===Pink Path – Kichona===&lt;br /&gt;
Accessing the pink path requires going through at least the first half of either the blue or green paths first. The ends of both paths also feature ladders to pathways towards the end of the pink path, but taking them is largely not recommended as getting to them wastes time. Instead, the blue path is the quickest way to reach the pink path thanks to its lack of time-consuming enemies and Yoku Blocks. Regardless of the path taken, both are mostly the same, with multiple platforms over a pit, while enemies try to knock Mega Man off with their multiple shots. The Jewel Satellite remains the weapon of choice here. Both paths also have secret shortcuts via transparent ladders (with the top path hiding its behind a fake spike). Taking them leads to an area with spikes that need to be scaled with either the Super Arrow or Wheel Cutter; going left from here takes Mega Man to a large, non-functioning portal with an M-Tank.&lt;br /&gt;
&lt;br /&gt;
Both paths eventually meet up in a long vertical area filled with ladders, with [[Kichona]]'s boss door lying in a small screen to the right. If Mega Man hasn't defeated both Crator and Cream in prior playthroughs, the door will not open for him. Back in the large vertical area, a small room close to the large portal contains a smaller portal with four ? Cans. This portal will take Mega Man back to the start of the level with no quick way to return, as the &amp;quot;late&amp;quot; entrances to the pink path found right at the end of the blue and green paths are intended to be one-way, preventing Mega Man from going back through them to reach the necessary boss.&lt;br /&gt;
&lt;br /&gt;
==Skip Status==&lt;br /&gt;
Yggdrasil was made skippable as a result of its long and confusing level design (in particular, the screen wrap is janky, lacks a visual indicator, and is often inconsistently used), and overall high level of difficulty from both the stage itself and all three bosses. Said bosses were also explicitly banned from the [[The Arena|Mega Arena]], as each of them are fast, deal large amounts of damage (up to and including one-hit kills), are immune to most weapons, and (in Kichona's case) can heal themselves.&lt;br /&gt;
&lt;br /&gt;
==Judge Comments==&lt;br /&gt;
{{JudgeComment2&lt;br /&gt;
|pyro=WHY&lt;br /&gt;
|pyroscore=25&lt;br /&gt;
|spdesign=2&lt;br /&gt;
|spfun=3&lt;br /&gt;
|spcreativity=15&lt;br /&gt;
|spaesthetics=4&lt;br /&gt;
|spfunction=1&lt;br /&gt;
|spskip=Yes&lt;br /&gt;
|jupi=I'm gonna be honest, what did I just play? No one is gonna be able to beat this without dying several times unless they've already memorized the stage. The Force Beam sections were cheap and there was nothing showing were the lasers would come from. Some of the Yoku block sections were cool, but there was a jump in one of them that REQUIRED Rush Jet or Super Arrow to get across. The enemies flood the screen with projectiles and you're almost guaranteed to get hit by them unless you know where they all are. In some sections, there are instant warps and pits next to each other with no distinction between the two. This is all very unfortunate, because the stage is creative and looks really cool! You have to design your levels with other players in mind!&lt;br /&gt;
|jupiscore=24&lt;br /&gt;
|jhdesign=1&lt;br /&gt;
|jhfun=2&lt;br /&gt;
|jhcreativity=15&lt;br /&gt;
|jhaesthetics=4&lt;br /&gt;
|jhfunction=2&lt;br /&gt;
|enjl=Usually in my reviews, if a level fails at something I try to isolate this point of failure and give feedback and ideas on how to iron it out to make the level better. In this review, I will omit the latter part, because if all of the level's issues were ironed out, the level would be a completely different level. This level's issues basically boil down to fundamental principles of game design and it manages to fail in terms of clarity, fairness, difficulty curve, guidance, boss design and consistency alike. This level basically asks the player to fully understand how the level is laid out, where every trap lies, how to deal with the incredibly powerful and spammy enemies, and how to fight each of the 3 bosses and in which order to fight them before they even start playing. I'm trying hard to find a redeemable aspect of this level, and I'm sorry, but I can't find one.&lt;br /&gt;
|enjlscore=5&lt;br /&gt;
|endesign=0&lt;br /&gt;
|enfun=1&lt;br /&gt;
|encreativity=2&lt;br /&gt;
|enaesthetics=1&lt;br /&gt;
|enfunction=1&lt;br /&gt;
|enskip=Yes&lt;br /&gt;
|garirry=Okay, there's just so much wrong with this level. Let's start with the basics, the boss sprites are bad, and their designs remind me of very bad OCs. Also, their dialogue is hard to read and scrolls way too fast. Then, the level itself isn't even that good, in fact, far from it. The Yoku Blocks and Quick Lasers are often unpredictable and hard to get through. The placement of overpowered enemies is absolutely awful. Not to mention the boss fights are cheap and random. Then comes the main problem: this level is extremely buggy. I'm often not even sure where the collisions are, the whole warp to the other side of the screen thing is hardly working, and there are plenty of graphical bugs. I honestly can't say anything else. I liked the music choices but it's just so bad!&lt;br /&gt;
|garirryscore=18&lt;br /&gt;
|gadesign=3&lt;br /&gt;
|gafun=3&lt;br /&gt;
|gacreativity=7&lt;br /&gt;
|gaaesthetics=4&lt;br /&gt;
|gafunction=1&lt;br /&gt;
|gadesignnote=Uhhhhhhhhh... what? The level design is honestly pretty shit. Most enemies are unavoidable, lasers are unexpected, and there's more. It's bad.&lt;br /&gt;
|gafunnote=It was irritating. A little fun, but it gets old really, really fast.&lt;br /&gt;
|gacreativitynote=I kinda liked the ideas here... but it just doesn't really seem to work right.&lt;br /&gt;
|gaaestheticsnote=Music is good, graphics are ok.&lt;br /&gt;
|gafunctionnote=Okay no, I can't forgive this. You don't know where the collisions are, the dialogue is fucked, and everything else is just so glitchy.&lt;br /&gt;
|ace=That was among the least enjoyable Mega Man experiences I have ever had. Worse than half the nonsense zero effort rom hacks of Rockman 2, more unplayable than those garbage mobile phone ports, more annoying than the Upon a Star OVA, and yes, worse than X7 and its stupid face. I will gladly fight Flame Hyenard again and again, with full sound, rather than play this stage again. Hell I'd happily go through X7 with all the sound replaced with Flame Hyenard vocal cues. My friends, any Let's Players - if you are going to skip any level in this contest - make it this one. I cannot understate how un-fun this stage was. I was stuck in this level for over an hour on my first passes, and I hated every minute of it.&lt;br /&gt;
&lt;br /&gt;
Are ya ready kids? Settle in, this is the long one. This level does not start off well. We get walls of text (I know, sorry), from 3 random characters, that speed by so quickly the player does not have a chance to even read them. Going up, with the blue segment, we have Quick Man Lasers. The fact they're introduced safely seems like a positive. Wait a few seconds though on the screen with the Sniper Joe though - and suddenly lasers. There is no indication at all that this room is going to be dangerous, especially since there is a newly introduced enemy in this room, that will stump the player the first time they see it.&lt;br /&gt;
&lt;br /&gt;
Home to this stage is a original{{sic}} warping gimmick - and at first the rules seem obvious - go off the edge of the screen and you'll warp to the other side. This is a lovely idea!&lt;br /&gt;
But,,{{sic}} it turns out there are NO rules to this gimmick. At all. The rules to this thing change between rooms. Sometimes you can walk into somewhere complete innocuous{{sic}} and you'll warp elsewhere. Sometimes logical spots for warps don't have them. Outside of trial and error, there is no way to tell where you'll end up with this gimmick, and whether or not you'll be led to a pit.&lt;br /&gt;
I haven't even mentioned the enemy set yet. They're so bad. We are not playing Touhou, Mega Man actually has a HUGE hitbox, and more to the point  bullet hell shoot em up games actually have PATTERNS to the masses of projectiles... not just total RNG like this.&lt;br /&gt;
&lt;br /&gt;
I eventually reached the first of the three bosses, the boss with the sword. Its damage output is nuts, it can and will pull off attacks when it feels like it with little to no warning, and is completely invincible whilst making these attacks. The only good option to beating him is to use his weakness, he is so far off the power scale that buster-only is practically unbeatable.&lt;br /&gt;
&lt;br /&gt;
That was one route. Of three. Oh no.&lt;br /&gt;
The green route, uses Yoku blocks. The main issue with this route is the sheer number of traps and &amp;quot;gotcha&amp;quot; moments placed along the screens, usually on long horizontal corridors. Outside of trial and error, it is impossible to gauge where you are supposed to jump to next, since the platform you are on vanishes just as the one you are supposed to jump to appears. If this is the first route you go to, then this route also introduces you to the screen wrapping gimmick in a manner that is completely at odds with sensible gimmick introduction: You are in the middle of crossing a Yoku blocks{{sic}}, and have to just hope something saves you from falling into a pit of spikes.&lt;br /&gt;
&lt;br /&gt;
This might be a good to state this: It is really difficult to tell what is and isn't a spike in this level. And as nifty as the level looks at first it is incredibly hard to tell where is solid at a glance, thanks to the isometric pattern.&lt;br /&gt;
&lt;br /&gt;
As we reach the boss of this area, another issue becomes apparent: Bullet spam much? There does not seem to be much rhyme or reason behind this boss, it was rather dreadful, and this point it might be one of the worst submitted boss fights in the contest.&lt;br /&gt;
&lt;br /&gt;
Finally there is the pink route. Which might as well not exist - many paths either have no gimmick other than awful enemy placement and bullets flying everywhere, or are poor mans{{sic}} versions of the other routes. The boss to this section is the only tolerable one - barely. She is invincible for far too much of the battle, and heals herself. But she's doable and at least the player is giving some warning before her attacks, even if it isn't much. None of these bosses should turn up in the arena.&lt;br /&gt;
&lt;br /&gt;
So your stage is going to be memorable.&lt;br /&gt;
For the wrong reasons, but hey, at least people can say &amp;quot;Oh yes, MaGMML2, that had that Yggdrasil stage? Man, I never want to see that level again.&amp;quot;&lt;br /&gt;
&amp;quot;{{sic}}&lt;br /&gt;
|acescore=4&lt;br /&gt;
|asdesign=0&lt;br /&gt;
|asfun=0&lt;br /&gt;
|ascreativity=4&lt;br /&gt;
|asaesthetics=0&lt;br /&gt;
|asfunction=0&lt;br /&gt;
|asskip=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Yggdrasil was designed and created in less than a week due to procrastination on Zatsupachi's part; this also left him without much time to properly balance the three bosses' difficulty.&lt;br /&gt;
* So far, Yggdrasil is the only multi-Element level in the ''MaGMML'' series where one Energy Element is inaccessible without collecting another in the stage first (as the door to Kichona won't open without first collecting Crator and Cream's Energy Elements).&lt;br /&gt;
* [[ACESpark]] later stated in a video released in late 2017 that he no longer considered Yggdrasil his least favorite level, clarifying in 2020 that [[Sector Upsilon 6]] had taken its place due to its overly long, confusing, and generally draining nature.&lt;br /&gt;
* Yggdrasil is the lowest-ranking stage in ''MaGMML2'' to feature custom bosses.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaGMML2 Tier 2}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
[[Category:Stages]][[Category:Make a Good Mega Man Level 2 Stages]][[Category:Tier 2 (MaGMML2)]][[Category:Skippable Levels]][[Category:Least Favorites]][[Category:Stages without Collectables]][[Category:Make a Good Mega Man Level 2 Entries]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Chomp_Man_(stage)&amp;diff=21452</id>
		<title>Chomp Man (stage)</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Chomp_Man_(stage)&amp;diff=21452"/>
				<updated>2024-06-07T04:39:48Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: Reverted edits by 172.56.40.7 (talk) to last revision by SirRufflecuss&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:''For article on the boss, see [[Chomp Man]].''&lt;br /&gt;
{{Levelinfo&lt;br /&gt;
|align=right&lt;br /&gt;
&amp;lt;!-- ===========Info============== --&amp;gt;&lt;br /&gt;
|title=Chomp Man&lt;br /&gt;
|rank=66th&lt;br /&gt;
|image=[[File:MaGMML2-66-ChompMan.png]]&lt;br /&gt;
|caption=I've definitely bitten off more than I can chew.&lt;br /&gt;
|game=''[[Make a Good Mega Man Level 2]]''&lt;br /&gt;
|creator=mabskmk&lt;br /&gt;
|composer=Kazuki Muraoka&lt;br /&gt;
&amp;lt;!-- ===========Scores============== --&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Judge Order Reminder:&lt;br /&gt;
MaGMML2: 1: Pyro, 2: Jupi, 3: Enjl, 4: Garirry, 5: ACESpark&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|gamenum=2&lt;br /&gt;
|judge1=22&lt;br /&gt;
|judge2=15&lt;br /&gt;
|judge3=16&lt;br /&gt;
|judge4=28&lt;br /&gt;
|judge5=21&lt;br /&gt;
|totalscore=20.4&lt;br /&gt;
&amp;lt;!-- ===========Stats============== --&amp;gt;&lt;br /&gt;
|elements=1&lt;br /&gt;
|collectables=[[File:Nickel.png|Use Sakugarne to bounce and reach it near start.]][[File:Nickel.png|In bomb-filled canopy.]][[File:Nickel.png|Land on yellow sheep blocks, careful not to get stuck forever.]][[File:Nickel.png|Keep Rush jet in reserve until moving platforms appear.]][[File:Nickel.png|Second bomb-filled canopy, fall down before door.]]&lt;br /&gt;
|enemies=&lt;br /&gt;
*[[Apache Joe]]&lt;br /&gt;
*[[Baby Metall]] (separate from [[Metall Mommy]])&lt;br /&gt;
*[[Biree]]&lt;br /&gt;
*[[Bomb Flier]]&lt;br /&gt;
*[[Bombier]]&lt;br /&gt;
*[[Brain Break]]&lt;br /&gt;
*[[Cannon]]&lt;br /&gt;
*[[Cannon Joe]]&lt;br /&gt;
*[[Garyoby]]&lt;br /&gt;
*[[Gyotot]]&lt;br /&gt;
*[[Haehaey]]&lt;br /&gt;
*[[Heli Buton]]&lt;br /&gt;
*[[Jet Bomb]]&lt;br /&gt;
*[[Jumbig]]&lt;br /&gt;
*[[Katonbyon]]&lt;br /&gt;
*[[Komasaburo]]&lt;br /&gt;
*[[Molier]]&lt;br /&gt;
*[[Returning Sniper Joe]]&lt;br /&gt;
*[[Rider Joe]]&lt;br /&gt;
*[[Sea Mine]]&lt;br /&gt;
*[[Shield Attacker GTR]]&lt;br /&gt;
*[[Sniper Armor]]&lt;br /&gt;
*[[Sniper Joe]]&lt;br /&gt;
*[[Submarine Flier]]&lt;br /&gt;
*[[Tatebo]]&lt;br /&gt;
*[[Telly]]&lt;br /&gt;
*[[Togehero]]&lt;br /&gt;
*[[Totem Polen]]&lt;br /&gt;
*[[Walking Bomb]]&lt;br /&gt;
*[[Wall Blaster II]]&lt;br /&gt;
|gimmicks=&lt;br /&gt;
*[[Ballade Missile]]&lt;br /&gt;
*[[Count Bomb]]&lt;br /&gt;
*[[Crash Lift]]&lt;br /&gt;
*[[Dustman Block]]&lt;br /&gt;
*[[Elec Block]]&lt;br /&gt;
*[[Fan]]&lt;br /&gt;
*[[Fork Block]]&lt;br /&gt;
*[[Magnet Machine]]&lt;br /&gt;
*[[Sheep Block]]&lt;br /&gt;
*[[Toad Rain]]&lt;br /&gt;
*[[Wanaan]]&lt;br /&gt;
|subbosses=&lt;br /&gt;
*[[Whopper]]&lt;br /&gt;
|bosses=&lt;br /&gt;
*[[Chomp Man]]&lt;br /&gt;
|other=&lt;br /&gt;
*[[File:Skip.png]] [[Skip Teleporter|Skippable]]&lt;br /&gt;
|music=Contra - Jungle&lt;br /&gt;
|location=[[Tier 3 (MaGMML2)|Tier 3]]&lt;br /&gt;
|previous=[[Something Original]]&lt;br /&gt;
|next=[[SMB3]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|There's an insane amount of enemies spammed everywhere that just make you die over and over and make it basically impossible to do this level buster only.|[[SnoruntPyro]]|excerpt from judge comment.}}&lt;br /&gt;
'''Chomp Man''' is the 66th place level in ''[[Make a Good Mega Man Level 2]]''. It is a jungle-themed stage that uses a huge plethora of gimmicks, and an even bigger plethora of enemies.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
As early as the second room in the stage, [[Mega Man]] faces a room filled with Wanaans, Walking Bombs, Cannons, and Jet Bombs, plus a Sniper Joe and a Bombier. The platform that the second Cannon is perched on holds the first Noble Nickel. The following room is a series of Count Bombs above a bottomless pit, accompanied by a Haehaey, a Gyotot, Jet Bombs, and two Apache Joes. After this is a room almost shaped like a staircase, featuring Walking Bombs, Bombiers, Wanaans, a Returning Sniper Joe, a Garyoby, a Jet Bomb, a Molier, a Katonbyon, and a Tatebo, with a group of horizontal Count Bombs at the end. After climbing up the ladder in a single empty room, Mega Man faces groups of Cannon Joes and Jet Bombs, plus a Cannon, a Bombier, a Walking Bomb, a Wanaan, and a Jumbig. Mega Man must then traverse a room partially submerged in water, surrounded by Sea Mines, with the additional threats of a Katonbyon, a Walking Bomb, a Submarine Flier, a Jet Bomb, a Rider Joe, and a Totem Polen. The room above this has a group of Count Bombs to jump across, with a Wall Blaster II, a Totem Polen, and an Apache Joe making the jumps more dangerous. The Count Bomb at the bottom right, right next to the Wall Blaster II, has the second Noble Nickel right above it.&lt;br /&gt;
&lt;br /&gt;
In the next room, after surviving Jet Bombs, Wanaans, Walking Bombs, a Tatebo, a Katonbyon, a Molier, and a Jumbig, Mega Man must jump across two Fork Blocks while avoiding a Wall Blaster II. After another empty room is a room with a Garyoby, a Sniper Joe, a Shield Attacker GTR, Jet Bomb debris, and a magnet, which can send Mega Man into the pit on the right side of the room.&lt;br /&gt;
&lt;br /&gt;
Shooting away Ballade Missiles and Dust Blocks while also minding a single Baby Metall, a Fork Block, a Komasaburo, and a Brain Break, Mega Man must step on the blue and red Sheep Man blocks, sliding through the passageway the red blocks create so he can make it past the yellow spiked blocks. Making it to the bottom and avoiding Fork Blocks, a Biree, a Brain Break, and Tellies, Mega Man must loop over to the top area, shooting away Ballade Missiles and watching out for a Fork Block, a Tatebo, another Biree, another Brain Break, an Elec Block, and a Baby Metall. He shouldn't step on the green Sheep Man blocks yet; doing so will force him to throw himself on spikes. Instead, he should slide through the passageway below him, which will take him to a place where he can safely step on the yellow Sheep Man blocks and get rid of them. Mega Man can then loop back around again, stepping on the green Sheep Man blocks. This will finally allow him to collect the third Noble Nickel, and exit the room after getting rid of some more Ballade Missiles and Dust Blocks, as well as the Tatebo, a Komasaburo, and a Wall Blaster II.&lt;br /&gt;
&lt;br /&gt;
Now finding himself in the rain, Mega Man must watch out for a Returning Sniper Joe, a Katonbyon, and a Walking Bomb before confronting a [[Whopper]]. Past the Whopper is a long group of Crash Lifts, with the rain still affecting Mega Man's jumps. Also guarding the path in this room is a group consisting of Togeheros, Apache Joes, and Cloud Fliers. One pair of Crash Lifts can be ridden to obtain the fourth Noble Nickel. The room above this consists of climbing up and down while avoiding Cannon Joes. The room after this holds a Sniper Armor, a Walking Bomb, and a pair of Wanaans. Using a utility to take the path on the top left leads to the final Noble Nickel, guarded by a Cannon Joe. After climbing up the ladder to take the upper path and traversing one more group of Count Bombs while avoiding a Sniper Joe and a Heli Buton, Mega Man finally reaches the boss gate, at which point the only remaining obstacle is [[Chomp Man]] himself.&lt;br /&gt;
&lt;br /&gt;
==Skip Status==&lt;br /&gt;
This level was deemed skippable by the judges, due to its extremely cluttered nature.&lt;br /&gt;
&lt;br /&gt;
==Judge Comments==&lt;br /&gt;
{{JudgeComment2&lt;br /&gt;
|pyro = Holy crap, calm down with the enemy placement. There's an insane amount of enemies spammed everywhere that just make you die over and over and make it basically impossible to do this level buster only. It also REALLY doesn't help that the enemies that ARE spammed are some of the most annoying enemies in the engine - Sniper and Apache Joes. The Apache Joes have a horrendous tendency to jumpscare you and dunk you into pits, and Sniper Joes are just Sniper Joes - obnoxious, beefy time-wasters. And on top of the enemy spam there's just some seriously bafflingly designed rooms, like the room with the Sheep Man blocks. It's an okay concept, but you can easily get stuck if you go in the wrong order and there's just so many enemies dumped everywhere that it's difficult to even navigate the maze. And for a level called 'Chomp Man', you'd think there would be more Wanaans, but nope there's like three! And to top it all off, there's actually a pretty good boss fight at the end?!?! It's polished and pretty okay, even if the chomp attack is unfair sometimes. It's like the level and the boss were made by two different people.&lt;br /&gt;
|pyroscore = 22&lt;br /&gt;
|spdesign = 5&lt;br /&gt;
|spfun = 4&lt;br /&gt;
|spcreativity = 7&lt;br /&gt;
|spaesthetics = 2&lt;br /&gt;
|spfunction = 4&lt;br /&gt;
|spskip = Yes&lt;br /&gt;
|jupi = I'm sorry but that level was a complete disaster. You used so many gimmicks but they were all executed very poorly, and this level clearly wasn't designed with other players in mind. After a while I got really tired of getting cheap shotted by the Copter Joes, specifically the ones over the count bombs. The part with the Sheep Man blocks was the worst, because if you don't do it correctly you can find yourself trapped WITH NO WAY OUT OTHER THAN TO USE THE SUPER ARROW. If you run out of Super Arrow and have no M Tanks on you, whoops! Too bad, you have to press the suicide key (2) and restart the section. The only salvageable thing about this level was the boss, which was a fun fight, although it took some learning. The rest of the level was just...bad. Get your levels tested by other people before you submit them!!!&lt;br /&gt;
|jupiscore = 15&lt;br /&gt;
|jhdesign = 1&lt;br /&gt;
|jhfun = 0&lt;br /&gt;
|jhcreativity = 12&lt;br /&gt;
|jhaesthetics = 2&lt;br /&gt;
|jhfunction = 0&lt;br /&gt;
|enjl = This level feels rather messy. It feels like somebody took a level and condensed it, jumbled it up to the point where it's overwhelming and the player will have a lot of trouble dodging every obstacle and proceeding in the level. There are also ideas which only briefly make an appearance and are never seen again. I also managed to get softlocked in this level. The level needs a lot of work. I think a good place to start is by introducing features one-by-one rather than dunking them all on the first screen, which allows you to ramp up the difficulty and add more features in a more controlled and less hectic environment. The boss of this level looks adorable, but I felt like his hitboxes were slightly too big.&lt;br /&gt;
|enjlscore = 16&lt;br /&gt;
|endesign = 2&lt;br /&gt;
|enfun = 3&lt;br /&gt;
|encreativity = 5&lt;br /&gt;
|enaesthetics = 2&lt;br /&gt;
|enfunction = 4&lt;br /&gt;
|enskip = No&lt;br /&gt;
|garirry = I have many mixed feelings about this one. While I liked the stage layout, the level design was awful. The main issue is that there is a serious overabundance of enemies, which are also often placed poorly. Of course, this makes the stage very frustrating. On the bright side, I like how this stage looks, and as mentioned earlier, I liked the general stage layout and some sections of the level.&lt;br /&gt;
|garirryscore = 28&lt;br /&gt;
|gadesign = 4&lt;br /&gt;
|gafun = 5&lt;br /&gt;
|gacreativity = 10&lt;br /&gt;
|gaaesthetics = 4&lt;br /&gt;
|gafunction = 5&lt;br /&gt;
|gadesignnote = I'm not sure how to look at the level design in this level. Obstacle placement is excellent, there is very few issues involving obstacles and other parts of the level. Despite this, the enemy placement is awful. There are way too many enemies around, many of them are either shielded or throw hard-to-avoid projectiles, and it's just overall hard to get through the level without draining all your life quickly.&lt;br /&gt;
|gafunnote = I mostly enjoyed this level. However, most parts involving enemy spam or bad enemy placement just suck. So I dunno, the main level was awesome, but the bad enemy design ruins certain parts of it.&lt;br /&gt;
|gacreativitynote = I really appreciate the design creativity of this level. While the theme itself is nothing new, the level design was handled with much creativity. Also custom boss so that's nice.&lt;br /&gt;
|gaaestheticsnote = Very very beautiful is all I have to say. Also music choice is pretty good.&lt;br /&gt;
|gafunctionnote = Works just fine.&lt;br /&gt;
|ace = I don't see what's so Chompy about this level. If anything, this stage has a fetish for Missiles and Apache Joe. Anyway, yokes, this is a level with some really nice gimmick usage, absolutely ruined by it's enemy placement and selection.&lt;br /&gt;
&lt;br /&gt;
Your first few screens, the ones with nothing but enemies - are absolute trash. They're really not very fun at all, as you are simply swamped with enemies. Strangely the further you get into the stage, the better the stage becomes.&lt;br /&gt;
&lt;br /&gt;
Any segment without the enemy spam, I think is really good!&lt;br /&gt;
&lt;br /&gt;
The stage doesnt work graphically either, half of the tilesets don't really match. I see what you were intending, but a lot of these don't work together.&lt;br /&gt;
&lt;br /&gt;
This may end up being a controversial opinion, but your final few Count Bomb screens, as well as your use of Crash Man Platforms were pretty fun, and the Sheep Man block area would've been good had there simply not been 500 baddies over-running the place. These few moments in the level do not make up for the fact that many other areas are slogs.&lt;br /&gt;
&lt;br /&gt;
I was really surprised by having the Robot Master turn up. Considering how difficult his stage is - he is a complete pushover. His attacks are largely worthless. Still, the stage is better for having him turn up, than without him.&lt;br /&gt;
&lt;br /&gt;
Had the enemy spam been toned down, this level would've been pretty good, but the enemies just make this an awful experience to go through! And that is a real shame.&lt;br /&gt;
|acescore = 21&lt;br /&gt;
|asdesign = 7&lt;br /&gt;
|asfun = 2&lt;br /&gt;
|ascreativity = 6&lt;br /&gt;
|asaesthetics = 1&lt;br /&gt;
|asfunction = 5&lt;br /&gt;
|asskip = No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Tier 3}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
[[Category:Make a Good Mega Man Level 2]][[Category:Stages]][[Category:Make a Good Mega Man Level 2 Stages]][[Category:Tier 3 (MaGMML2)]][[Category:Skippable Levels]][[Category:Make a Good Mega Man Level 2 Entries]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Kichona&amp;diff=21451</id>
		<title>Kichona</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Kichona&amp;diff=21451"/>
				<updated>2024-06-07T04:39:46Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: Reverted edits by 172.56.40.7 (talk) to last revision by Spin Attaxx&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#8D83AB&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name= Kawaii Kichona Shofu&lt;br /&gt;
|image=[[File:Kichona artwork.jpg|200px]]&lt;br /&gt;
|caption= Concept art by Zatsupachi&lt;br /&gt;
|script= &lt;br /&gt;
|romaji = &lt;br /&gt;
|number=&lt;br /&gt;
|designer= Zatsupachi&lt;br /&gt;
|programmer= Zatsupachi&lt;br /&gt;
|gender= Female&lt;br /&gt;
|eyecolor = Light Blue&lt;br /&gt;
|at=&lt;br /&gt;
|weapon= Modified Tommy Gun, Syringe Sword&lt;br /&gt;
|hp=56&lt;br /&gt;
|attack=&lt;br /&gt;
|type = Swift&lt;br /&gt;
|weak=[[Wheel Cutter]]&lt;br /&gt;
|affiliations= [[Crator]]&amp;lt;br&amp;gt;[[Cream]]&lt;br /&gt;
|stage=[[Yggdrasil]]&lt;br /&gt;
|location=&lt;br /&gt;
|occupation= Lead Researcher, Army General&lt;br /&gt;
|OffAppear= &lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]]&lt;br /&gt;
|appear2= Cutezome Mythos&lt;br /&gt;
|sprite={{MirrorDiv |mirror=[[File:MaGMML2 Kichona.png]]}}&lt;br /&gt;
}}&lt;br /&gt;
{{quote|I assume [[Mega Man|you]]'ve beaten [[Cream]] and [[Crator]]. Don't worry they're not dead. The technology on Earth is rather inadequate to deal with even civilians. Now, let's see how you fight!|Kichona|[[Yggdrasil]].}}&lt;br /&gt;
'''Kichona''' is known by the Cutezome people as the purest descendant of the ancients.&lt;br /&gt;
She possesses nearly the same genetic configuration as the first Cutezomes.&lt;br /&gt;
The government implored her to give her genetic perfection to the next generation,&lt;br /&gt;
as the current generation of Cutezomes has had a decline on their genetics.&lt;br /&gt;
Due to deterioration through time, the Cutezome people are faced with more diseases and weaknesses.&lt;br /&gt;
&lt;br /&gt;
She possesses an extremely high IQ and is a proverbial 'chessmaster' in Zatsupachi's mythos.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
Half of Kichona's pattern was broken via oversight, as well&lt;br /&gt;
as her collision mask was set to [[Splash Woman]]'s.&lt;br /&gt;
&lt;br /&gt;
She still possesses certain abilities though:&lt;br /&gt;
&lt;br /&gt;
*Gun(4 damage) - She shoots her gun indiscriminately scattering bullets in a 90-degree(?) cone.&lt;br /&gt;
*Charge(bugged, supposed to be 10 damage) - She can heal 10 hp with this attack per 15(?) frames she is attached.&lt;br /&gt;
*Syringe Smack(14 damage) - She violently smacks the ground with her Syringe.&lt;br /&gt;
&lt;br /&gt;
She can at every other action parry your attacks, making her invulnerable for the time.&lt;br /&gt;
Sometimes you can make her cancel her next action, sometimes leading to a parry combo.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 2/2/6&lt;br /&gt;
| hornet = 0&lt;br /&gt;
| jewel = 0&lt;br /&gt;
| grab = 0&lt;br /&gt;
| triple = 6&lt;br /&gt;
| slash = 0&lt;br /&gt;
| wheel = 10&lt;br /&gt;
| sakugarne = 0&lt;br /&gt;
| wire = 0&lt;br /&gt;
| arrow = 0&lt;br /&gt;
| flash = N&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Kichona, [[Cream]] and [[Crator]] are the only main path bosses not featured in the Mega Arena.&lt;br /&gt;
*Ironically, despite Cutezomes being resistant to such cuts, Kichona takes sizable damage from the [[Triple Blade]] and the [[Wheel Cutter]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Entry Bosses}}&lt;br /&gt;
{{MaGMML2 Tier 2}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
[[Category:Bosses]][[Category:Tier 2 (MaGMML2)]][[Category:Main Path Boss]][[Category:Make a Good Mega Man Level 2]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Cream&amp;diff=21450</id>
		<title>Cream</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Cream&amp;diff=21450"/>
				<updated>2024-06-07T04:39:39Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: Reverted edits by 172.56.40.7 (talk) to last revision by SirRufflecuss&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#9B8A46&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name= [[File:Creamshot.png|left]]Cream O. Dall[[File:Creamshot.png|right]]&lt;br /&gt;
|image=[[File:Cream artwork.jpeg|200px]]&lt;br /&gt;
|caption= Concept by Zatsupachi&lt;br /&gt;
|script= &lt;br /&gt;
|romaji = Kurimu&lt;br /&gt;
|number= &lt;br /&gt;
|designer= Zatsupachi &lt;br /&gt;
|programmer= Zatsupachi &lt;br /&gt;
|gender= Female&lt;br /&gt;
|eyecolor = Blue&lt;br /&gt;
|at=&lt;br /&gt;
|weapon= Portable Omni-Weapons System(Cream Buster)&lt;br /&gt;
|hp=50&lt;br /&gt;
|attack=&lt;br /&gt;
|type = Missile, Impact&lt;br /&gt;
|weak=[[Mega Buster]]&lt;br /&gt;
|affiliations= [[Crator]]&amp;lt;br&amp;gt;[[Kichona]]&lt;br /&gt;
|stage=[[Yggdrasil]]&lt;br /&gt;
|location=&lt;br /&gt;
|occupation= Student, Historian&lt;br /&gt;
|OffAppear= &lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]] (Boss)&lt;br /&gt;
|appear2= Cutezome Mythos&lt;br /&gt;
|sprite={{MirrorDiv |mirror=[[File:MaGMML2 Cream.png ]]}}&lt;br /&gt;
}}&lt;br /&gt;
{{quote|I knew this was too easy, alright, let's do this!|Cream|[[Yggdrasil]].}}&lt;br /&gt;
'''Cream''' has similar to [[Crator]] as she too was also a part of Kichona's grand scheme.&lt;br /&gt;
However, unlike [[Crator]] it was not Kichona who foresought her &amp;quot;programming&amp;quot; and genetic modification.&lt;br /&gt;
Due to a faulty genetic configuration, this caused various parts of her body to irregularly grow.&lt;br /&gt;
Most notably her hair. Thankfully, [[Kichona]] found Cream with [[Crator]] and this genetic malfunction was corrected.&lt;br /&gt;
Due to Cream's body adapting, her hair will retain that length even if she cuts it.&lt;br /&gt;
Cream is a history buff, mostly because she hails from a family of archeologists.&lt;br /&gt;
&lt;br /&gt;
She is best equipped with ranged weaponry.&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
&lt;br /&gt;
She has various attacks, and likes to bounce around the arena.&lt;br /&gt;
&lt;br /&gt;
*Buster(4 small, 6 big): she randomly chooses which type to shoot.&lt;br /&gt;
*Dash(6 contact): she has contact damage when dashing.&lt;br /&gt;
*Explosive(8 rocket/grenade explosion, 2 grenade): she randomly chooses which type to shoot when she jumps.&lt;br /&gt;
*HAMMER!(28 contact, 4 debris): her insta-kill. She jumps in the air and slam the ground with a hammer.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 3/3/5&lt;br /&gt;
| hornet = 0&lt;br /&gt;
| jewel = 0&lt;br /&gt;
| grab = 0&lt;br /&gt;
| triple = 0&lt;br /&gt;
| slash = 0&lt;br /&gt;
| wheel = 0&lt;br /&gt;
| sakugarne = 0&lt;br /&gt;
| wire = 0&lt;br /&gt;
| arrow = 0&lt;br /&gt;
| flash = N&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
==Costume==&lt;br /&gt;
You will need 100 Noble Nickels to unlock custom skins.&lt;br /&gt;
There is a [[Custom Costumes#Other_Series_Costumes|custom skin]] somewhere out there by Zatsupachi...&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[Kichona]], Cream and [[Crator]] are the only main path bosses not featured in the Mega Arena.&lt;br /&gt;
*A glitch has been found that can skip the battle against Cream entirely: tip-toe into the boss door,and there will be a pixel-perfect space where you can stand and not trigger the boss battle.Shoot any projectiles into her hitbox and then activating the battle will instantly kill Cream. However, skipping Cream will give you [[Crator]]'s element.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Entry Bosses}}&lt;br /&gt;
{{MaGMML2 Tier 2}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
[[Category:Tier 2 (MaGMML2)]][[Category:Main Path Boss]][[Category:Make a Good Mega Man Level 2]][[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Airflow_Hubble&amp;diff=21449</id>
		<title>Airflow Hubble</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Airflow_Hubble&amp;diff=21449"/>
				<updated>2024-06-07T04:39:33Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: Reverted edits by 172.56.40.7 (talk) to last revision by Spin Attaxx&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Levelinfo&lt;br /&gt;
|align= right&lt;br /&gt;
&amp;lt;!-- ===========Info============== --&amp;gt;&lt;br /&gt;
|title=Airflow Hubble&lt;br /&gt;
|rank=73rd&lt;br /&gt;
|image=[[File:Hubble.png|250px]]&lt;br /&gt;
|caption=In one checkpoint I've lived all my life.&lt;br /&gt;
|game=''[[Make a Good Mega Man Level 2]]''&lt;br /&gt;
|creator=[[Concord_butterfly]]&lt;br /&gt;
|composer=Sonata Arctica (original)&lt;br /&gt;
AozoraOrigami (remix)&lt;br /&gt;
|artist=&lt;br /&gt;
|programmer=&lt;br /&gt;
&amp;lt;!-- ===========Scores============== --&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Judge Order Reminder:&lt;br /&gt;
MaGMML1: 1: Pyro, 2: Cheez, 3: Duiv0, 4: Mick/Blackmore, 5: Mr Kyurem&lt;br /&gt;
MaGMML2: 1: Pyro, 2: Jupi, 3: Enjl, 4: Garirry, 5: ACESpark&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|gamenum=2&lt;br /&gt;
|judge1=24&lt;br /&gt;
|judge2=18&lt;br /&gt;
|judge3=10&lt;br /&gt;
|judge4=14&lt;br /&gt;
|judge5=1&lt;br /&gt;
|totalscore=13.4&lt;br /&gt;
&amp;lt;!-- ===========Stats============== --&amp;gt;&lt;br /&gt;
|elements=1&lt;br /&gt;
|collectables=&lt;br /&gt;
|enemies=&lt;br /&gt;
*[[Apache Joe]]&lt;br /&gt;
*[[Battonton]]&lt;br /&gt;
*[[Bomb Thrown]]&lt;br /&gt;
*[[Bounder]]&lt;br /&gt;
*[[Cannon Joe]]&lt;br /&gt;
*[[Cannopeller]]&lt;br /&gt;
*[[Crystal Joe]]&lt;br /&gt;
*[[Dachone]]&lt;br /&gt;
*[[Fan Fiend]]&lt;br /&gt;
*[[Foojeen]]&lt;br /&gt;
*[[Giree]]&lt;br /&gt;
*[[Graviton]]&lt;br /&gt;
*[[Lyric]]&lt;br /&gt;
*[[Metall Mommy]]&lt;br /&gt;
*[[Mousubeil]]&lt;br /&gt;
*[[Petit Snakey]]&lt;br /&gt;
*[[Power Muscler]]&lt;br /&gt;
*[[Pukapelly]]&lt;br /&gt;
*[[Ring Ring]]&lt;br /&gt;
*[[Subeil]]&lt;br /&gt;
*[[Telly]]&lt;br /&gt;
*[[Wall Blaster II]]&lt;br /&gt;
*[[Yudon]]&lt;br /&gt;
|gimmicks=&lt;br /&gt;
*[[Darkman Block]]&lt;br /&gt;
*[[Destroyable Block]] ([[Mega Buster]])&lt;br /&gt;
*[[Fan]]&lt;br /&gt;
*[[Guts Lift]]&lt;br /&gt;
*[[Toad Rain]]&lt;br /&gt;
|subbosses=&lt;br /&gt;
*[[Gorilla Tank]]&lt;br /&gt;
*[[Metall Potton]]&lt;br /&gt;
|bosses=&lt;br /&gt;
*[[Quint]]&lt;br /&gt;
|other=&lt;br /&gt;
*[[File:Skip.png]] [[Skip Teleporter|Skippable]]&lt;br /&gt;
*[[File:GarirryLeastFav.png]] [[Garirry]]'s least favorite&lt;br /&gt;
|music=Unopened - Sonata Arctica (8bit)&lt;br /&gt;
|location=[[Tier 2 (MaGMML2)|Tier 2]]&lt;br /&gt;
|previous=[[Wily Tower]]&lt;br /&gt;
|next=[[Yggdrasil]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Contains no message|Sign at the start|showing this level's quality.}}&lt;br /&gt;
'''Airflow Hubble''' is the 73rd place entry in ''[[Make a Good Mega Man Level 2]]''. It contains [[Guts Lift]]s, numerous spikes, and only a single checkpoint halfway through the stage (not even in the boss hallway). It is notorious for its usage of respawning enemies (mostly [[Apache Joe]]s), Guts Lifts that attempt to hide their holes for dropping the player, and either very punishing situations or very questionable enemy placement.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
The stage will typically be too difficult for the average player, as well as most seasoned players. Thus, it is advised to skip it. Those that attempt it will NEED to use weapons to bypass certain sections. Two big offenders being the wall near the beginning, and the sections with Guts Lifts over spikes. The former requires either [[Super Arrow]] or [[Wheel Cutter]] to reach the top, and the latter needing [[Sakugarne]] for safety measures. Surprisingly, the stage gets easier once the checkpoint is actually reached. The stage gives up on the Guts Lifts for a fan section in the second half (not without one last one that's very tough though), and having an unmodified fight with [[Quint]] at the end. &lt;br /&gt;
&lt;br /&gt;
==Skip Status==&lt;br /&gt;
The level was made skippable due to its extremely rocky start, with spammed Apache Joes galore.&lt;br /&gt;
&lt;br /&gt;
==Judge Comments==&lt;br /&gt;
{{JudgeComment2&lt;br /&gt;
|pyro = A very, very meh level. A lot of the enemies placed here can be easily avoided, and there's large chunks of level where every challenge is just laughably skippable. There's this long vertical drop with a bunch of enemies that you can just find a hole in near the top and fall down the entire shaft and never get hit. There's a room with like 3 crystal joes that you can just get out of before they can fire. There's a Metall gumball machine miniboss that you can just snipe from a ladder with no danger whatsoever. The only real parts of the level that are threatening are the parts that are really obnoxious - the beginning part with Apache Joes and the part with the guts lifts. Apache Joe part speaks for itself, and the Guts Lift part just has annoying jumps due to Lyrics and weirdly placed drop lines. The fan part at the end is okay. Then there's a Quint fight and then the level's over. Uhh...yeah.&lt;br /&gt;
|pyroscore = 24&lt;br /&gt;
|spdesign = 5&lt;br /&gt;
|spfun = 5&lt;br /&gt;
|spcreativity = 5&lt;br /&gt;
|spaesthetics = 4&lt;br /&gt;
|spfunction = 5&lt;br /&gt;
|spskip = No&lt;br /&gt;
|jupi = This level was badly designed all the way through. At the beginning, you put like 3 Copter Joes, one of those missile guys, a line of Mets, and 2 of those laser-shooting space walkers...it's all too much and basically requires weapons, which isn't good. During the indoor portion, it's too hard to see the split in the Guts Man platform lines (it's not very visible, there are blue squares instead of black ones) when you're focusing on avoiding enemy attacks. Most of the fans weren't attached to any other blocks and looked out of place. The screen scrolls in the Quint boss fight because the StopScroll objects weren't placed correctly. Honestly, I don't think this level was designed with other players in mind. My advice to you would be to have other people test your level before you submit it!&lt;br /&gt;
&lt;br /&gt;
|jupiscore = 18&lt;br /&gt;
|jhdesign = 3&lt;br /&gt;
|jhfun = 1&lt;br /&gt;
|jhcreativity = 8&lt;br /&gt;
|jhaesthetics = 3&lt;br /&gt;
|jhfunction = 3&lt;br /&gt;
|enjl = I'm having serious issues taking this level seriously in any regard. It's so... random, inconsistent and messy. In some sections it doesn't even work properly with, for instance, the Met Dispenser despawning when you leave and re-enter the screen. Every element in this level looks to be placed with so little thought to gameplay that I have to wonder whether it was even tested at all. Enemies repeatedly respawn in places where you have to take a moment and concentrate, many obstacles are unfairly placed, others are completely useless. There's no flow, no coherency and overall I just didn't have fun playing through this stage.&lt;br /&gt;
&lt;br /&gt;
|enjlscore = 10&lt;br /&gt;
|endesign = 1&lt;br /&gt;
|enfun = 0&lt;br /&gt;
|encreativity = 3&lt;br /&gt;
|enaesthetics = 2&lt;br /&gt;
|enfunction = 4&lt;br /&gt;
|enskip = Yes&lt;br /&gt;
|garirry = Is this level even finished? I'm asking this because,  the level design is AWFUL. The amount of enemies there is is ridiculous and they happen to be perfectly placed in order to make the experience as uncomfortable as possible. Other than that, most of the level is extremely empty with overly long passages and dead ends, not to mention the forced weapon usage, as well as cases where weapon usage is optional but will let you skip over painful sections. Also, there is a severe lack of checkpoints. [] Why did this level need to happen? Even the most basic stuff like graphics seemed to go downhill after a few screens, not to mention the level is a bit buggy. This is an infuriating level to play through and it could have been much, MUCH better.&lt;br /&gt;
&lt;br /&gt;
|garirryscore = 14&lt;br /&gt;
|gadesign = 1&lt;br /&gt;
|gafun = 2&lt;br /&gt;
|gacreativity = 4&lt;br /&gt;
|gaaesthetics = 3&lt;br /&gt;
|gafunction = 4&lt;br /&gt;
|gadesignnote = What is this shit? There's so many enemies placed at random and inconvenient spots it's irritating as hell. Obstacles aren't any better. Forced weapon usage. I could go on.&lt;br /&gt;
|gafunnote = Man, this level gets annoying fast. There is some enjoyment but it's very limited.&lt;br /&gt;
|gacreativitynote = Eh. Nothing stood out at all here.&lt;br /&gt;
|gaaestheticsnote = I think it started well, then went downhill.&lt;br /&gt;
|gafunctionnote = Contains bugs.&lt;br /&gt;
|ace = [[File:MaGMML2-AirflowHubble.png|1000px]]&lt;br /&gt;
|acescore = 1&lt;br /&gt;
|asdesign = 0&lt;br /&gt;
|asfun = 0&lt;br /&gt;
|ascreativity = 0&lt;br /&gt;
|asaesthetics = 0&lt;br /&gt;
|asfunction = 1&lt;br /&gt;
|asskip = Yes&lt;br /&gt;
}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
*After the judging had finished, [[ACESpark]] had stated that &amp;quot;Looking back at it, even I don't think this deserves a 1&amp;quot;, stating he would assign it 3 additional points in a rejudging.&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Tier 2}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
[[Category:Make a Good Mega Man Level 2 Stages]][[Category:Tier 2 (MaGMML2)]][[Category:Stages without Collectables]][[Category:Skippable Levels]][[Category:Least Favorites]][[Category:Stages]][[Category:Make a Good Mega Man Level 2]][[Category:Make a Good Mega Man Level 2 Entries]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Milk&amp;diff=21448</id>
		<title>Milk</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Milk&amp;diff=21448"/>
				<updated>2024-06-07T04:39:26Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: Reverted edits by 172.56.40.7 (talk) to last revision by Spin Attaxx&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#366DA8&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name=Milk&lt;br /&gt;
|image=[[File:Milk_glass.jpg|230px]]&lt;br /&gt;
|script=ミルク&lt;br /&gt;
|romaji=Miruku&lt;br /&gt;
|number=AAH-003&lt;br /&gt;
|designer=[[snoruntpyro]]&lt;br /&gt;
|programmer=snoruntpyro&lt;br /&gt;
|gender=Genderless&lt;br /&gt;
|eyecolor=No eyes&lt;br /&gt;
|at=6 (contact)&amp;lt;br&amp;gt;5 (rainbow ring)&amp;lt;br&amp;gt;4 (normal ring)&amp;lt;br&amp;gt;4 (Milk Spray)&lt;br /&gt;
|weapon=Milk Spray, Milk Tornado&lt;br /&gt;
|hp=28&lt;br /&gt;
|type=Dairy&lt;br /&gt;
|weak=[[Grab Buster]]&lt;br /&gt;
|affiliations=[[Doctor Albert W. Wily|Dr. Wily]]&amp;lt;br&amp;gt;[[Butter Nezumi]]&lt;br /&gt;
|stage=&lt;br /&gt;
|location=[[Tier 1 (MaGMML2)]]&lt;br /&gt;
|occupation=Combat Robot&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Boss, NPC)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (cameo)&lt;br /&gt;
|appear2=''Mega Man: Square Root of Negative One''&lt;br /&gt;
|sprite=[[File:MaGMML2-Milk-Sprite.png|30px]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|GNEUSRCH!|Milk|}}&lt;br /&gt;
'''Milk''' is one of the ridiculous &amp;quot;Robot Masters&amp;quot; from the fangame ''Mega Man: Square Root of Negative One'', created by ''MaGMML'' creator [[snoruntpyro]]. It appears as a tier boss in ''[[Make a Good Mega Man Level 2]]'', at the end of Tier 1, the [[Tier 1 (MaGMML2)|Ruined Simulation]]. Unlike most tier bosses, Milk does not strictly gain new moves - instead, it uses a new pattern entirely, while losing some of its stupider, more useless moves from its home game.&lt;br /&gt;
&lt;br /&gt;
==Game Appearances==&lt;br /&gt;
===''Mega Man: Square Root of Negative One''===&lt;br /&gt;
Milk originally appears in this game as one of the eight Robot Masters. Its stage is a cyan recolor of [[Heat Man]]'s stage, with gimmicks such as [[Yoku Block]]s and pills that drain the player's health unless they are inside pools of milk. The fight against Milk itself is mostly an RNG-determined fight, though the incoming attack is telegraphed by how many particles come out of Milk. Milk will use attacks like spraying &amp;quot;milk pillars&amp;quot; (a recolor of Heat Man's flame pillars), shooting Cheerios in various ways, and spamming its Special Weapon, Milk Spray.&lt;br /&gt;
&lt;br /&gt;
Milk is weak to the Illuminati Tape, Illuminati's weapon, and will give Milk Spray (playing as [[Mega Man]]) or Milk Tornado (playing as raocow) once defeated. Both weapons focus on spamming low damage projectiles. The weapons are Hello's weaknesses.&lt;br /&gt;
&lt;br /&gt;
===''[[Make a Good Mega Man Level 2]]''===&lt;br /&gt;
Milk appears at the end of Tier 1, in an enclosed shrine to our lord and savior, the [[Up'n'Down]]. On entering the room, Milk has the appearance of various devkit bosses glitching out, with Mega Man commenting on it, before it explodes into its true form. It lets out a horrific battle cry of &amp;quot;GNEURSCH!&amp;quot;, before revealing itself as hostile and battling Mega Man.&lt;br /&gt;
&lt;br /&gt;
Milk will start attacking using rings which it fires in a cross pattern or in bursts of three rings at the same time on an angle. It will then summon many jets that shoot a stream of milk out (acting identically to [[Water Block]]s), before firing a ring burst. It will then fire a rainbow ring which will bounce around the arena while Milk is constantly jumping, trying to deal contact damage while Mega Man tries to avoid the ring. Finally, Milk fires a burst of rapid fire rings while sticking to the roof then slides to the other side and fires three Milk Sprays to the direction that Mega Man was while Milk was sliding. The pattern then repeats.&lt;br /&gt;
&lt;br /&gt;
After being defeated, Milk can be found as an NPC inside the [[Chateau Chevaleresque]].&lt;br /&gt;
&lt;br /&gt;
====Pre-Battle Dialogue====&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
 ! Character !! Dialogue&lt;br /&gt;
 {{Alternating rows table section|es=background:#f0f0f0;&lt;br /&gt;
 |{{!}}{{!!}} ''(A devkit boss flickers and spins in place, abruptly glitching and switching to other devkit bosses.)''&lt;br /&gt;
 |{{!}}'''Mega Man'''{{!!}} Sure. There may be 'some' bugs. What is going on here even?&lt;br /&gt;
 |{{!}}{{!!}} ''(The boss abruptly self-destructs, with Milk standing in its place.)''&lt;br /&gt;
 |{{!}}'''Mega Man'''{{!!}} WHAT?!&lt;br /&gt;
 |{{!}}'''Milk'''{{!!}} '''''GNEURSCH!'''''&lt;br /&gt;
 }}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Strawberry Milk====&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
{{robotmaster&lt;br /&gt;
|titlebg=#366DA8&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name=Strawberry Milk&lt;br /&gt;
|image=[[File:Strawberry_Milk.jpg|230px]]&lt;br /&gt;
|script=ストロベリーミルク&lt;br /&gt;
|romaji=Sutoroberī Miruku&lt;br /&gt;
|number=AAH-003&lt;br /&gt;
|designer=snoruntpyro&lt;br /&gt;
|programmer=snoruntpyro&lt;br /&gt;
|gender=Genderless&lt;br /&gt;
|eyecolor=No eyes&lt;br /&gt;
|at=4 (contact)&amp;lt;br&amp;gt;3 (normal ring)&amp;lt;br&amp;gt;2 (rainbow ring)&amp;lt;br&amp;gt;2 (Milk Spray)&lt;br /&gt;
|weapon=&lt;br /&gt;
|hp=28&lt;br /&gt;
|type=Dairy&lt;br /&gt;
|weak=Grab Buster&lt;br /&gt;
|affiliations=Dr. Wily&amp;lt;br&amp;gt;Butter Nezumi&lt;br /&gt;
|stage=&lt;br /&gt;
|location=Tier 1 (MaGMML2)&lt;br /&gt;
|occupation=Combat Robot&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Boss)&lt;br /&gt;
|sprite=[[File:MaGMML2-S-Milk-Sprite.png|30px]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|YOU... YOU KILL BUTTER NEZUMI... REVENGE...|Milk|}}&lt;br /&gt;
&lt;br /&gt;
Any time after defeating [[Butter Nezumi]], fighting Milk in Tier 1 (but not in [[the Arena]] or Boss Gallery) will trigger a special event where Milk transforms into '''Strawberry Milk''', a souped up version of the original boss.&lt;br /&gt;
&lt;br /&gt;
Besides the flavor change, Strawberry Milk features enhanced versions of all of its attacks. Strawberry Milk will fire rings in a spread pattern, covering more space in the arena. It also fires a two ring burst thrice in an angle. The rainbow ring, instead of bouncing, explodes into four rainbow rings, which will each also explode into four rings. The burst of rapid fire rings while sticking to the roof is also improved, covering more space, but the slide to the other side and the three Milk Sprays attack remains the same. Despite this, its ring projectiles are now able to be destroyed.&lt;br /&gt;
&lt;br /&gt;
=====Pre-Battle Dialogue=====&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
 ! Character !! Dialogue&lt;br /&gt;
 {{Alternating rows table section|es=background:#f0f0f0;&lt;br /&gt;
 |{{!}}{{!!}} ''(Milk instantly appears and screeches.)''&lt;br /&gt;
 |{{!}}'''Milk'''{{!!}} YOU... YOU KILL BUTTER NEZUMI... REVENGE...&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;POWER UP...&lt;br /&gt;
 |{{!}}{{!!}} ''(Milk jumps into the air and transforms into Strawberry Milk.)''&lt;br /&gt;
 |{{!}}'''Strawberry Milk'''{{!!}} '''''GNEURSCH!'''''&lt;br /&gt;
 }}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===''[[Make a Good Mega Man Level: Episode Zero]]''===&lt;br /&gt;
Milk makes a surprise cameo during the end credits. It is seen exiting out of a Wargate that had opened up in Dr. Cossack's Lab, where it quickly pursues [[Toad Man]], who had also come out of the Wargate.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
|buster=1/1/2&lt;br /&gt;
|hornet=1&lt;br /&gt;
|jewel=2&lt;br /&gt;
|grab=4&lt;br /&gt;
|triple=1&lt;br /&gt;
|flash=N&lt;br /&gt;
|slash=1&lt;br /&gt;
|wheel=1&lt;br /&gt;
|sakugarne=2&lt;br /&gt;
|wire=1&lt;br /&gt;
|arrow=2&lt;br /&gt;
|notes=The rainbow ring, while it can't be destroyed, can be used to gain health with the Grab Buster.&lt;br /&gt;
}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Milk emits the same screech as the [[Mecha Dragon]].&lt;br /&gt;
* Just like the boss theme in ''Square Root of Negative One'', Milk's boss theme (taken from the first NES ''Teenage Mutant Ninja Turtles'' game) lacks the intro part of the original song, instead starting directly at the loop point.&lt;br /&gt;
* Milk's cry of &amp;quot;GNEURSCH&amp;quot; is taken from the viral Bill Wurtz video &amp;quot;history of the entire world, i guess&amp;quot;, albeit misspelled (the original video spelled it as &amp;quot;gneurshk&amp;quot;).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaGMML2 Tier 1}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
[[Category:Bosses]][[Category:Robot Masters]][[Category:Tier Bosses]][[Category:Make a Good Mega Man Level 2 Bosses]][[Category:Tier 1 (MaGMML2)]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Wily_Tower&amp;diff=21447</id>
		<title>Wily Tower</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Wily_Tower&amp;diff=21447"/>
				<updated>2024-06-07T04:39:18Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: Reverted edits by 172.56.40.7 (talk) to last revision by Spin Attaxx&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Levelinfo&lt;br /&gt;
|align= right&lt;br /&gt;
&amp;lt;!-- ===========Info============== --&amp;gt;&lt;br /&gt;
|title=Wily Tower&lt;br /&gt;
|rank=74th&lt;br /&gt;
|image=[[File:WTower.PNG|250px]]&lt;br /&gt;
|caption=Press &amp;quot;2&amp;quot; to win!&lt;br /&gt;
|game=''[[Make a Good Mega Man Level 2]]''&lt;br /&gt;
|creator=[[Shidy]]&lt;br /&gt;
|composer=Inti Creates&lt;br /&gt;
|artist=&lt;br /&gt;
|programmer=&lt;br /&gt;
&amp;lt;!-- ===========Scores============== --&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Judge Order Reminder:&lt;br /&gt;
MaGMML1: 1: Pyro, 2: Cheez, 3: Duiv0, 4: Mick/Blackmore, 5: Mr Kyurem&lt;br /&gt;
MaGMML2: 1: Pyro, 2: Jupi, 3: Enjl, 4: Garirry, 5: ACESpark&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|gamenum=2&lt;br /&gt;
|judge1=13&lt;br /&gt;
|judge2=8&lt;br /&gt;
|judge3=6&lt;br /&gt;
|judge4=19&lt;br /&gt;
|judge5=12&lt;br /&gt;
|totalscore=11.6&lt;br /&gt;
&amp;lt;!-- ===========Stats============== --&amp;gt;&lt;br /&gt;
|elements=1&lt;br /&gt;
|collectables=&lt;br /&gt;
|enemies=&lt;br /&gt;
*[[Ben K]]&lt;br /&gt;
*[[Molier]]&lt;br /&gt;
*[[Pakatto 24]]&lt;br /&gt;
|gimmicks=&lt;br /&gt;
*[[Plantman Platform]]&lt;br /&gt;
*[[Rotating Spike Platform]]&lt;br /&gt;
|subbosses=&lt;br /&gt;
|bosses=&lt;br /&gt;
*[[Volt Man]]&lt;br /&gt;
*[[Komuso Man]]&lt;br /&gt;
*[[Quint]]&lt;br /&gt;
|other=&lt;br /&gt;
|music=Mega Man 10 - Abandoned Memory&lt;br /&gt;
|location=[[Tier 2 (MaGMML2)|Tier 2]]&lt;br /&gt;
|previous=[[Ancient Tomb]]&lt;br /&gt;
|next=[[Airflow Hubble]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|&amp;quot;What about the level?&amp;quot; &amp;quot;...level?&amp;quot;|[[ACESpark]]|in his Judge Comic for this level}}&lt;br /&gt;
'''Wily Tower''' is the 74th place level in ''[[Make a Good Mega Man Level 2]]''. Besides small sections in between, this level is mostly bosses. Hilariously, the creator of the level chose [[Volt Man]], [[Komuso Man]], and [[Quint]], the three most commonly used bosses in the development kit.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
In the first room, the player can either choose to go down a room and deal with a few Moliers or take out a Ben K and a Pakkato 24 to reach the boss door below immediately. The boss corridor is a fake lead-up, however, as there is a short spike drop awaiting the player that can be trivialized with Sakugarne. The first boss of this stage, Volt Man, has his weakness in the Slash Claw. It defeats him in merely five hits, dealing a whopping six damage per strike and even piercing his shield. For more daring players, he does have the same weakness in the Super Arrow, but you can hardly hit through his shield with it.&lt;br /&gt;
&lt;br /&gt;
A few rooms further, the player is presented a 1-Up to refill their Life Energy in preparation for the next boss. Be careful grabbing it, however, as the lava immediately behind it is an instant death. Behind the second door lies a Komuso Man fight, also taken straight out of the development kit. Komuso Man's Weakness is the Grab Buster, which can also conveniently heal the player while fighting him. If his clones are hit with a shot though, it's rendered ineffective, so it's advised to only shoot him while he is preparing an attack.&lt;br /&gt;
&lt;br /&gt;
The final section heavily revolves around ladders used in conjunction with the platforms found in Plant Man's Stage. These can easily be opened by any weapon to open your path upward, to the final boss of the level. After one tricky spike jump, it is time to fight Quint. Quint, quite ironically, has his biggest weakness in Sakugarne, dealing four damage per hit.  Due to the nature of the invincibility frames of bosses in this stage, it is advised to always make a big hop on him when using this strategy. If you opt to go for a safer way, however, Quint also takes two damage from Triple Blade, Wheel Cutter and Super Arrow and can thus be fought on long range as well. Upon his defeat, he drops the stage's Energy Element.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 3/3/5&amp;lt;br&amp;gt;1/1/3&amp;lt;br&amp;gt;1/2/3&lt;br /&gt;
| hornet = 0&amp;lt;br&amp;gt;0&amp;lt;br&amp;gt;1&lt;br /&gt;
| jewel = 0&amp;lt;br&amp;gt;0&amp;lt;br&amp;gt;1&lt;br /&gt;
| grab = 1&amp;lt;br&amp;gt;4&amp;lt;br&amp;gt;1&lt;br /&gt;
| triple = 1&amp;lt;br&amp;gt;1&amp;lt;br&amp;gt;2&lt;br /&gt;
| slash = 6&amp;lt;br&amp;gt;2&amp;lt;br&amp;gt;1&lt;br /&gt;
| wheel = 1&amp;lt;br&amp;gt;4&amp;lt;br&amp;gt;2&lt;br /&gt;
| sakugarne = 3&amp;lt;br&amp;gt;3&amp;lt;br&amp;gt;4&lt;br /&gt;
| wire = 1&amp;lt;br&amp;gt;6&amp;lt;br&amp;gt;1&lt;br /&gt;
| arrow = 6&amp;lt;br&amp;gt;2&amp;lt;br&amp;gt;2&lt;br /&gt;
| flash = N&amp;lt;br&amp;gt;N&amp;lt;br&amp;gt;N&lt;br /&gt;
| notes = Damage Table is Volt Man, Komuso Man and Quint in order.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Judge Comments==&lt;br /&gt;
{{JudgeComment2&lt;br /&gt;
|pyro = I'm pretty sure there are about as many bosses in this level as there are enemies. Like all the screens in the level are completely featureless empty rooms. And then the occasional unmodified engine boss. ????????&lt;br /&gt;
|pyroscore = 13&lt;br /&gt;
|spdesign = 2&lt;br /&gt;
|spfun = 2&lt;br /&gt;
|spcreativity = 1&lt;br /&gt;
|spaesthetics = 3&lt;br /&gt;
|spfunction = 5&lt;br /&gt;
|spskip = No&lt;br /&gt;
|jupi = You could have done a lot better with the graphics instead of just using black backgrounds. The actual level was only about 40 seconds long, minus the bosses.&lt;br /&gt;
|jupiscore = 8&lt;br /&gt;
|jhdesign = 1&lt;br /&gt;
|jhfun = 3&lt;br /&gt;
|jhcreativity = 0&lt;br /&gt;
|jhaesthetics = 0&lt;br /&gt;
|jhfunction = 4&lt;br /&gt;
|enjl = I don't think I can give many points for a boss rush that's using just vanilla assets. The sections in between the bosses don't feel very planned or consistent, either, but more like filler areas to bridge the gaps between the bosses. This level also lacked testing, as one of the respawn points behave weirdly due to the boss door above it.&lt;br /&gt;
|enjlscore = 6&lt;br /&gt;
|endesign = 0&lt;br /&gt;
|enfun = 1&lt;br /&gt;
|encreativity = 0&lt;br /&gt;
|enaesthetics = 1&lt;br /&gt;
|enfunction = 4&lt;br /&gt;
|enskip = No&lt;br /&gt;
|garirry = Normally I like the idea of a stage like this, but this one just isn't that good. The level design is awful. Most of the level is either horrible enemy placement, long empty sections, or other fairly serious stage layout issues. Also, there's a pretty serious camera glitch here. Anyway, there's nothing else I can say here, it could've been much, much better.&lt;br /&gt;
|garirryscore = 19&lt;br /&gt;
|gadesign = 3&lt;br /&gt;
|gafun = 5&lt;br /&gt;
|gacreativity = 4&lt;br /&gt;
|gaaesthetics = 4&lt;br /&gt;
|gafunction = 3&lt;br /&gt;
|gadesignnote = Oh wow. Such design. Much fair. No seriously, it sucks. Pathetic enemy placement, bad obstacle placement, etc.&lt;br /&gt;
|gafunnote = It was okay at best. Wily Tower stages like this are pretty cool, but this one just felt uninteresting. &lt;br /&gt;
|gacreativitynote = It was okay at best. Wily Tower stages like this are pretty cool, but this one just felt uninteresting. &lt;br /&gt;
|gaaestheticsnote = It was meh.&lt;br /&gt;
|gafunctionnote = Massive camera glitch? No sir.&lt;br /&gt;
|ace = [[File:MaGMML2-WilyTowerComic.png]]&lt;br /&gt;
|acescore = 12&lt;br /&gt;
|asdesign = 2&lt;br /&gt;
|asfun = 6&lt;br /&gt;
|ascreativity = 1&lt;br /&gt;
|asaesthetics = 1&lt;br /&gt;
|asfunction = 2&lt;br /&gt;
|asskip = No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Upon using the self-destruct button in the room immediately after Volt Man, the game will erroneously respawn the player higher up in the same room, allowing them to skip the battle against Komuso Man entirely. This does not save any time for a speedrun on the level in and of itself, as self-destructing invalidates your run for precisely this reason, but a speedrun of the whole game could use this to save about 30 seconds in total.&lt;br /&gt;
* The &amp;quot;overused devkit boss royal flush&amp;quot; (as termed by [[ACESpark]] in his judge comic) appear as a group in the credits of ''[[Make a Good Mega Man Level: Episode Zero]]''. From left to right, the trio is even standing in the order that they are fought in this level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Tier 2}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
[[Category:Make a Good Mega Man Level 2]][[Category:Stages]][[Category:Make a Good Mega Man Level 2 Stages]][[Category:Tier 2 (MaGMML2)]][[Category:Stages without Collectables]][[Category:Make a Good Mega Man Level 2 Entries]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Quint&amp;diff=21446</id>
		<title>Quint</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Quint&amp;diff=21446"/>
				<updated>2024-06-07T04:39:16Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: Reverted edits by 172.56.40.7 (talk) to last revision by 75.55.159.148&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#B34124&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name=[[File:QuintMugshot.png|left|Quint's mugshot]][[File:QuintMugshot.png|right|Quint's mugshot]]Quint&lt;br /&gt;
|image=[[File:QuintArt.png ‎|200px|Artwork by Capcom]]&lt;br /&gt;
|caption=Artwork by Capcom&lt;br /&gt;
|script=クイント&lt;br /&gt;
|romaji=Kuinto&lt;br /&gt;
|number=SWN-000&lt;br /&gt;
|designer= &lt;br /&gt;
|programmer=[[Renhoek]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|eyecolor=Blue&lt;br /&gt;
|at=4 (contact)&amp;lt;br&amp;gt;2 (small rock)&amp;lt;br&amp;gt;2 (big rock)&amp;lt;br&amp;gt;4 (Sakugarne)&lt;br /&gt;
|weapon=[[Sakugarne]]&lt;br /&gt;
|hp=28&lt;br /&gt;
|attack=&lt;br /&gt;
|type=Swift&lt;br /&gt;
|weak=[[Flash Stopper]], [[Sakugarne]]{{2}}&amp;lt;br&amp;gt;[[Thunder Beam]]{{3}}&amp;lt;br&amp;gt;[[Concrete Shot]]{{48H}}&amp;lt;br&amp;gt;[[Thunder Wool]], [[Pharaoh Shot]], [[Ice Slasher]]{{Megamix}}&lt;br /&gt;
|affiliations=[[Doctor Thomas Light|Dr. Light]] (official games only)&amp;lt;br&amp;gt;[[Doctor Albert W. Wily|Dr. Wily]]&lt;br /&gt;
|stage=&lt;br /&gt;
|location='''MaGMML2:'''&amp;lt;br&amp;gt;[[Wily Tower]]&amp;lt;br&amp;gt;[[Airflow Hubble]]&amp;lt;br&amp;gt;[[Quint Stage]]&amp;lt;br&amp;gt;[[The Pit of Pits]]&amp;lt;br&amp;gt;'''MaG48HMML:'''&amp;lt;br&amp;gt;[[Space Pipes]]&amp;lt;br&amp;gt;[[Slipping Through Time]]&lt;br /&gt;
|occupation=Combat Robot&lt;br /&gt;
|OffAppear=[[Mega Man II]]&amp;lt;br&amp;gt;[[Mega Man V]]&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (NPC)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level 2|MaGMML2]] (Boss, NPC, Costume)&amp;lt;br&amp;gt;[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Boss)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (NPC)&amp;lt;br&amp;gt;[[Megamix Engine]]&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite={{MirrorDiv |mirror=[[File:Quint.png‎]]}}&lt;br /&gt;
}}&lt;br /&gt;
'''Quint''' is a boss from ''[[Mega Man II]]''. He is [[Mega Man]] from a peaceful future after being modified and brought back to the present by [[Doctor Albert W. Wily|Dr. Wily]]. In the ''MaGMML'' timeline, however, he eventually becomes his own entity via space-time shenanigans.&lt;br /&gt;
&lt;br /&gt;
Quint is first seen as an NPC in ''[[Make a Good Mega Man Level]]'', hiding in the target practice room under [[Dr. Light's Lab]]. Quint was later made available as a boss in the devkit for ''[[Make a Good Mega Man Level 2]]'', and he appears in the levels [[Wily Tower]], [[Airflow Hubble]], and [[Quint Stage]]. He also appears as a midboss in the [[The Pit of Pits|Pit of Pits]] stage &amp;quot;Showdown at Dusk&amp;quot;, as an NPC in [[Tier 10 (MaGMML2)|Tier 10]], and as a [[Costumes|costume]] unlocked by entering [[Tier X (MaGMML2)|Tier X]].&lt;br /&gt;
&lt;br /&gt;
Like all ''MaGMML2'' devkit bosses, Quint returns in the [[Megamix Engine]], and is planned to appear as a devkit boss for ''[[Make a Good Mega Man Level 3]]''. Before that game's release, however, he appeared in the ''[[Make a Good 48 Hour Mega Man Level]]'' entries [[Space Pipes]] and [[Slipping Through Time]].&lt;br /&gt;
&lt;br /&gt;
In ''[[Make a Good Mega Man Level: Episode Zero]]'', Quint (referred to as &amp;quot;Quirt&amp;quot; in-game) makes a cameo as an NPC in the level [[Entrance Succession]], hiding offscreen to the left of the &amp;quot;Cool Robots Club&amp;quot;. He can be talked to, but he does not say a single word, and instead emits the honk of a [[Nitro Truck]]. He is later again seen in the credits of ''Episode Zero'', standing in [[Chateau Chevaleresque]] with the other two members of the &amp;quot;overused devkit boss royal flush&amp;quot; from ''MaGMML2'', [[Volt Man]] and [[Komuso Man]].&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
Quint's boss fight has been immensely upgraded from the Game Boy games. He starts the fight by summoning his [[Sakugarne]] and mounting it. His pattern then begins with one of two attacks:&lt;br /&gt;
*Scatter four pieces of small debris twice.&lt;br /&gt;
*Scatter two pieces of large debris that each split into two pieces of small debris.&lt;br /&gt;
After using one of these attacks, Quint will proceed to use one of the following attacks before his pattern repeats:&lt;br /&gt;
*Jump to Mega Man's position.&lt;br /&gt;
*Jump to Mega Man's position, and drop his Sakugarne when right over Mega Man, after which his Sakugarne will bounce back up, and Quint will get back on.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
===Make a Good Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable1M&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|metal=2&lt;br /&gt;
|gemini=2&lt;br /&gt;
|solar=1&lt;br /&gt;
|top=1&lt;br /&gt;
|wool=5&lt;br /&gt;
|black=1&lt;br /&gt;
|phar=2/4&lt;br /&gt;
|magic=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level 2===&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
|buster=1/2/3&amp;lt;br&amp;gt;1/1/3&lt;br /&gt;
|hornet=1&amp;lt;br&amp;gt;1&lt;br /&gt;
|jewel=1&amp;lt;br&amp;gt;2&lt;br /&gt;
|grab=1&amp;lt;br&amp;gt;2&lt;br /&gt;
|triple=2&amp;lt;br&amp;gt;2&lt;br /&gt;
|flash=Y&amp;lt;br&amp;gt;N&lt;br /&gt;
|slash=1&amp;lt;br&amp;gt;1&lt;br /&gt;
|wheel=2&amp;lt;br&amp;gt;2&lt;br /&gt;
|sakugarne=4&amp;lt;br&amp;gt;4&lt;br /&gt;
|wire=1&amp;lt;br&amp;gt;1&lt;br /&gt;
|arrow=2&amp;lt;br&amp;gt;2&lt;br /&gt;
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine.&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level 3===&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|spark=2&lt;br /&gt;
|laser=2&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=1&lt;br /&gt;
|thunder=4&lt;br /&gt;
|break=1&lt;br /&gt;
|magnetic=2&lt;br /&gt;
|ice=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good 24 Hour Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable24HM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|super=1/1&lt;br /&gt;
|chill=1/0&lt;br /&gt;
|pakkajoe=99&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good 48 Hour Mega Man Level===&lt;br /&gt;
{{Damagetable48H&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|flame=2&lt;br /&gt;
|rain=1&lt;br /&gt;
|spark=1&lt;br /&gt;
|snake=1&lt;br /&gt;
|tengu=2/2/0&lt;br /&gt;
|water=1&lt;br /&gt;
|concrete=4&lt;br /&gt;
|homing=2&lt;br /&gt;
|beat=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Megamix Engine===&lt;br /&gt;
{{DamagetableM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|time=N&lt;br /&gt;
|stone=1&lt;br /&gt;
|plant=1&lt;br /&gt;
|block=1&lt;br /&gt;
|ice=4&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* When playing as [[Roll]] in ''MaGMML2'', Quint will be referred to in the Arena as &amp;quot;Quart&amp;quot; - a reference to his gender-swapped equivalent in the hack ''Roll-Chan World 2''.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaGMML2 Tier 2}}&lt;br /&gt;
{{MaGMML2 Tier 5}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
{{MaG48HMML Tier 1}}&lt;br /&gt;
{{MaG48HMML Tier 8}}&lt;br /&gt;
{{MaG48HMML}}&lt;br /&gt;
[[Category:Robot Masters]][[Category:Bosses]][[Category:Devkit Bosses]][[Category:Costume]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Quarantine_Woman&amp;diff=21445</id>
		<title>Quarantine Woman</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Quarantine_Woman&amp;diff=21445"/>
				<updated>2024-06-07T04:39:11Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: Reverted edits by 172.56.40.7 (talk) to last revision by Spin Attaxx&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#3e3949&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name= [[File:Quarantinemugshot.png|left|]][[File:Quarantinemugshot.png|right|]]Quarantine Woman&lt;br /&gt;
|image=[[File:MaGMML2-QuarantineWomanArt.png|270px|Artwork by Karakato]]&lt;br /&gt;
|caption= Artwork by '''Karakato'''&lt;br /&gt;
|script=クオランティーンウーマン&lt;br /&gt;
|romaji=Kuorantīnūman&lt;br /&gt;
|number= &lt;br /&gt;
|designer=[[NaOH]]&lt;br /&gt;
|programmer=NaOH&lt;br /&gt;
|artist=Karakato &lt;br /&gt;
|gender= Female&lt;br /&gt;
|eyecolor = ???&lt;br /&gt;
|at=&lt;br /&gt;
|weapon= [[Hazard Trapper]]&lt;br /&gt;
|hp=28&lt;br /&gt;
|attack=&lt;br /&gt;
|type = Shadow&lt;br /&gt;
|weak= [[Flash Stopper]], [[Slash Claw]]&lt;br /&gt;
|affiliations=&lt;br /&gt;
|stage=[[Quarantine Woman (stage)|Quarantine Woman]]&lt;br /&gt;
|location=&lt;br /&gt;
|occupation=&lt;br /&gt;
|OffAppear= &lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]] (Boss)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (cameo)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite={{MirrorDiv |mirror=[[File:Quarantine_Preview.png ]]}}&lt;br /&gt;
}}&lt;br /&gt;
'''Quarantine Woman''' is a boss in ''[[Make a Good Mega Man Level 2]]'', appearing in [[Quarantine Woman (stage)|her namesake stage]].&lt;br /&gt;
&lt;br /&gt;
She reappears in the [[Reality Core]], fused with [[Neapolitan Man]] to create [[Chimerabot 3]].&lt;br /&gt;
&lt;br /&gt;
Quarantine Woman later appeared in ''[[Make a Good Mega Man Level: Episode Zero]]'', in two cameo appearances. The first, a non-physical cameo, was as part of the Special Weapon data for the [[Alter Archive]] boss in [[Null and Void (Episode Zero)|Null and Void]]. The second cameo sees the actual Quarantine Woman in the game's credits, standing in a line filled with other ''MaGMML2'' Robot Masters inside [[Mega City]]'s Robot Museum.&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
Quarantine Woman follows a simple pattern:&lt;br /&gt;
*Create a wave of a toxic substance and ride it to the other side of the room.&lt;br /&gt;
*Chase down [[Mega Man]] with a melee slash attack. If Mega Man gets close enough, she charges up her buster and fires seven [[Hazard Trapper|toxic blobs]] straight forward.&lt;br /&gt;
*Fire six toxic blobs at descending angles twice.&lt;br /&gt;
If Quarantine Woman is hit by [[Hornet Chaser]], the lights flash red and she shoots seven toxic blobs straight forward. This does not happen if she is hit by [[Haunt Pumpkin]].&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
|buster=1/1/2&lt;br /&gt;
|hornet=2&lt;br /&gt;
|jewel=1&lt;br /&gt;
|grab=3&lt;br /&gt;
|triple=1&lt;br /&gt;
|flash=Y&lt;br /&gt;
|slash=4&lt;br /&gt;
|wheel=1&lt;br /&gt;
|sakugarne=2&lt;br /&gt;
|wire=2&lt;br /&gt;
|arrow=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The graphics of her toxic wave attack is likely a reference to Hokusai's woodblock print ''The Great Wave off Kanagawa''.&lt;br /&gt;
*Quarantine Woman is the only female custom-made Robot Master in ''MaGMML2''.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaGMML2 Entry Bosses}}&lt;br /&gt;
{{MaGMML2 Tier 10}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
[[Category:Robot Masters]][[Category:Bosses]][[Category:Tier 10 (MaGMML2)]][[Category:Make a Good Mega Man Level 2 Bosses]][[Category:MaGMML Original Characters]][[Category:Entry Characters (MaGMML2)]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Water_Ducts&amp;diff=21444</id>
		<title>Water Ducts</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Water_Ducts&amp;diff=21444"/>
				<updated>2024-06-07T04:39:01Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: Reverted edits by 172.56.40.7 (talk) to last revision by Spin Attaxx&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Levelinfo&lt;br /&gt;
|align=right&lt;br /&gt;
&amp;lt;!-- ===========Info============== --&amp;gt;&lt;br /&gt;
|title=Water Ducts&lt;br /&gt;
|image=[[File:MaGMML2-Wily1-WaterDucts.png|256px]]&lt;br /&gt;
|rank=Wily Star II, Stage 1&lt;br /&gt;
|caption=The water here is bananas!&lt;br /&gt;
|game=''[[Make a Good Mega Man Level 2]]''&lt;br /&gt;
|creator=[[snoruntpyro]]&lt;br /&gt;
|composer=Robert Allen / Joshua Jensen / David Byrne / Brian Eno / Chris Frantz / Jerry Harrison / Tina Weymouth, Manami Matsumae/RushJet1&lt;br /&gt;
&amp;lt;!-- ===========Stats============== --&amp;gt;&lt;br /&gt;
|elements=1&lt;br /&gt;
|collectibles=&lt;br /&gt;
|enemies=&lt;br /&gt;
*[[Colton]]&lt;br /&gt;
*[[Imorm]]&lt;br /&gt;
*[[Lobstorch]]&lt;br /&gt;
*[[Pakatto 24]]&lt;br /&gt;
*[[Sea Mine]]&lt;br /&gt;
*[[Tadahou]]&lt;br /&gt;
*[[Vultive]]&lt;br /&gt;
|gimmicks=&lt;br /&gt;
*[[Auto Scroller]]&lt;br /&gt;
*[[Flip Platform]]&lt;br /&gt;
*[[Ghosty]]&lt;br /&gt;
*[[Pole Egg]]&lt;br /&gt;
*[[Press]] (Normal, Sideways)&lt;br /&gt;
*[[Reflect Block]]&lt;br /&gt;
*[[Shift]]&lt;br /&gt;
*[[Spring]]&lt;br /&gt;
|bosses=&lt;br /&gt;
*[[Mecha Bubble Man]]&lt;br /&gt;
|other=&lt;br /&gt;
|music=Jazz Jackrabbit - Medivo&amp;lt;br&amp;gt;'''With Flashman85 Cheat activated:''' Nathaniel &amp;quot;Gemini &amp;quot;Flashman85&amp;quot; Laser&amp;quot; Hoover - Once in a Lifetime&amp;lt;br&amp;gt;'''CWU-01P Fakeout:''' Mega Man 1 - Wily Stage Boss&lt;br /&gt;
|location=[[Wily Star II]]&lt;br /&gt;
|previous=[[Outer Space]]&lt;br /&gt;
|next=[[Classic Castle]]&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
'''Water Ducts''' is the first [[Wily Star II]] stage in ''[[Make a Good Mega Man Level 2]]''. It was created by [[snoruntpyro]].&lt;br /&gt;
&lt;br /&gt;
The main mechanics of the level are slamming upside-down Centaur Man water, horizontal [[Press|Presses]] from [[Conveyor Mayhem]], and autoscrolling segments. Several enemies in this level are taken from entry stages, such as [[Sheriff Man (stage)|Sheriff Man]]'s [[Vultive|Vultives]], [[Boil Man (stage)|Boil Man]]'s [[Lobstorch|Lobstorches]] or [[Haunt Man (stage)|Haunt Man]]'s [[Ghosty|Ghosties]]. It also utilizes invincible enemies as obstacles, as in [[Spiky Situation]].&lt;br /&gt;
&lt;br /&gt;
After a brief fakeout involving CWU-01P, the stage concludes against a fight with [[Mecha Bubble Man]], with Pyro's signature &amp;quot;random boss in a ride armour&amp;quot; aesthetic.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
{{NeedsStrategy}}&lt;br /&gt;
Use the utilities if you find a jump that's hard to time with the slamming water. Mecha Bubble's weakness is [[Hornet Chaser]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*This stage is based on the level [https://www.youtube.com/watch?v=8CR0WWi-lck &amp;quot;Subterranean Canal&amp;quot;], an entry into the eighth Vanilla Level Design Contest (VLDC8 for short) created by Worldpeace. The exact same music was used for Water Ducts and the gimmick with the smashing water was executed in a similar way.&lt;br /&gt;
*Visiting this stage with the [[Flashman85]] cheat active makes the stage music [https://www.youtube.com/watch?v=-fBhfQwGnO8&amp;amp;feature=youtu.be&amp;amp;t=1m27s better].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaGMML2 Wily Star}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
[[Category:Stages]][[Category:Make a Good Mega Man Level 2 Stages]][[Category:Wily Star II]][[Category:Fortress Stages]][[Category:Stages without Collectables]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Autobounce&amp;diff=21443</id>
		<title>Autobounce</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Autobounce&amp;diff=21443"/>
				<updated>2024-06-07T04:38:57Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: Reverted edits by 172.56.40.7 (talk) to last revision by SirRufflecuss&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#8D83AB&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name=[[File:AutobounceIcon.png|left]]Autobounce[[File:AutobounceIcon.png|right]]&lt;br /&gt;
|image=[[File:AutoBounce.png]]&lt;br /&gt;
|caption=&lt;br /&gt;
|script= &lt;br /&gt;
|romaji = &lt;br /&gt;
|number= &lt;br /&gt;
|designer= Garirry&amp;lt;br&amp;gt;ACESpark (sprite)&lt;br /&gt;
|programmer= Garirry&amp;lt;br&amp;gt;SnoruntPyro (additional attacks)&lt;br /&gt;
|gender= &lt;br /&gt;
|eyecolor = Varies&lt;br /&gt;
|at=&lt;br /&gt;
|weapon= &lt;br /&gt;
|hp=28&lt;br /&gt;
|attack=&lt;br /&gt;
|type = Copy&lt;br /&gt;
|weak= Varies&lt;br /&gt;
|affiliations=&lt;br /&gt;
|stage=[[Inner Sanctum]]&lt;br /&gt;
|location=&lt;br /&gt;
|occupation=&lt;br /&gt;
|OffAppear= &lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]] (Boss)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Autobounce''' is a boss in ''[[Make a Good Mega Man Level 2]]''. It appears at the end of the fourth [[Wily Star II]] stage, [[Inner Sanctum]].&lt;br /&gt;
&lt;br /&gt;
== Battle ==&lt;br /&gt;
[[File:AutoBounceForms.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
Autobounce, fittingly enough, spends the fight bouncing around the room. It is only vulnerable to one special weapon at a time, denoted by its current appearance and color scheme (which changes after the player lands a hit on it). It always starts vulnerable to [[Wheel Cutter]], but after that it changes its appearance at random. Autobounce telegraphs all of its attacks by flashing white and playing a sound effect; its attacks come out faster as it loses more health. Its attacks are as follows:&lt;br /&gt;
* [[Hornet Chaser]]: Shoots a trail of explosions that homes in on the player.&lt;br /&gt;
* [[Jewel Satellite]]: Shoots a [[Gemini Laser]] projectile at the nearest wall.&lt;br /&gt;
* [[Grab Buster]]: Shoots three Grab Buster shots in a line. These shots heal Autobounce for 2 HP if they connect.&lt;br /&gt;
* [[Triple Blade]]: Fires two blades into the air that then fall to the ground.&lt;br /&gt;
* [[Slash Claw]]: Releases a burst of energy surrounding it. In this form, Autobounce speeds up over time until it is hit.&lt;br /&gt;
* [[Wheel Cutter]]: Shoots two [[Metal Blade]] projectiles.&lt;br /&gt;
* [[Sakugarne]]: Releases two rocks from its head that break apart into two smaller rocks upon hitting the ground.&lt;br /&gt;
* [[Super Arrow]]: Shoots a buster shot that spreads into a wide arc upon hitting a wall, similar to [[Centaur Man]]'s attack.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 0/0/0&lt;br /&gt;
| hornet = 2&lt;br /&gt;
| jewel = 2&lt;br /&gt;
| grab = 2&lt;br /&gt;
| triple = 2&lt;br /&gt;
| slash = 2&lt;br /&gt;
| wheel = 2&lt;br /&gt;
| sakugarne = 2&lt;br /&gt;
| wire = 0&lt;br /&gt;
| arrow = 2&lt;br /&gt;
| flash = N&lt;br /&gt;
| notes = Alter weapons are disabled against Autobounce, and it is only vulnerable to one weapon at a time.&lt;br /&gt;
}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Autobounce originally had 56 HP instead of 28 HP, but weapons did 4 damage to it instead of 2. &lt;br /&gt;
* Autobounce's Grab Buster attack was nerfed in Version 1.3.0. Before this version, it fired an additional shot, and healed for 4 HP instead of 2.&lt;br /&gt;
* Because Autobounce is immune to the Mega Buster at all times, it is one of two bosses (alongside [[Wily Machine SWORD]]) in the [[The Arena|True Arena]] where using special weapons is allowed for the &amp;quot;Masochist&amp;quot; [[Challenge Tent|challenge]].&lt;br /&gt;
* During very early development, Autobounce used basic blank placeholder graphics that had no visual difference in the forms aside from the colors changing, making it hard to tell the form it's currently in. Its graphics were later created by [[ACESpark]], and designed to eradicate this issue.&lt;br /&gt;
* The boss also lacked attacks, and these were added late in development by [[SnoruntPyro]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Wily Star}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
[[Category:Bosses]][[Category:Fortress Guardian]][[Category:Wily Star]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Seven_Force&amp;diff=21442</id>
		<title>Seven Force</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Seven_Force&amp;diff=21442"/>
				<updated>2024-06-07T04:38:53Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: Reverted edits by 172.56.40.7 (talk) to last revision by Spin Attaxx&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#8D83AB&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name=[[file:sevenforcemugshot.png|left|Seven Force Arena Mugshot]][[file:sevenforcemugshot.png|right|Seven Force Arena Mugshot]]Seven Force&lt;br /&gt;
|image=[[file:sprSevenForce_Pilot_ACESpark_0.png|124px|Seven Force Pilot Core, Make a Good Mega Man Level 2]]&lt;br /&gt;
|caption=Seven Force's core, as seen in ''Make a Good Mega Man Level 2''&lt;br /&gt;
|designer=[[ACESpark]]&lt;br /&gt;
|programmer=[[ACESpark]]&lt;br /&gt;
|artist=[[ACESpark]]&lt;br /&gt;
|gender=Genderless&lt;br /&gt;
|hp=196 (total)&amp;lt;br&amp;gt;28 (each phase)&lt;br /&gt;
|eyecolor=Red&lt;br /&gt;
|type=Copy&lt;br /&gt;
|weak=Varies&lt;br /&gt;
|affiliations=[[Doctor Albert W. Wily|Dr. Wily]]&lt;br /&gt;
|stage=[[Unobtainium Mine]]&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Boss)&lt;br /&gt;
|appear2= &lt;br /&gt;
|sprite=&lt;br /&gt;
|}}&lt;br /&gt;
{{quote|ACESpark, you Evil Genius!|HatredElemental|[[https://www.youtube.com/watch?v=JIAwSu_GdrQ Make a Good Mega Man Level 2 Let's Play]]}}&lt;br /&gt;
&lt;br /&gt;
'''Seven Force''' is a boss in ''[[Make a Good Mega Man Level 2]]'', appearing at the end of the [[Wily Star II]] stage [[Unobtainium Mine]]. It is a machine that can transform into seven unique forms - each transformation has different moves, vitality, weaknesses and patterns. Despite being a seven phase boss fight, it is ironically not the longest fight in the game. It is based off the boss with the same name in ''Gunstar Heroes'' and ''Alien Soldier'' and is a tribute to those games, whilst being its own take on the subject and adapted to the ''Mega Man'' playstyle.&lt;br /&gt;
&lt;br /&gt;
== Battle ==&lt;br /&gt;
Seven Force shares similarities to the ''Alien Soldier'' version of Seven Force in that each Force is fought in sequence rather than chosen randomly. Should [[Mega Man]] die to any of these, he has the option to restart at the phase he was defeated at, at the cost of the [[Noble Nickel]] the boss is guarding. Only by defeating all seven Forces in one run can he obtain it; fortunately, [[Eddie]] appears with a large health refill every other Force. Defeating all the Forces using only the [[Mega Buster]] unlocks the [[Davwin Armanios|Davwin]] costume.&lt;br /&gt;
&lt;br /&gt;
===Barbarian Force===&lt;br /&gt;
[[File:Wily5 SevenForce1 BarbarianForce.png|thumb|left|Barbarian Force]]The fight starts with Barbarian Force, a force that is based visually off Soldier Force from the original ''Gunstar Heroes''. It is a humanoid shaped mech armed with throwing grenades, a spread shot, and a whirling flail at the end of its left arm. It chooses from these attacks randomly, but cannot pull off the same attack twice in a row.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Piranha Force===&lt;br /&gt;
[[File:Wily5 SevenForce2 PiranhaForce.png|thumb|right|Piranha Force]]Piranha Force is armed with a orb launcher, which fires bouncing shots that must be shot down, and releases two types of urchin: one that rolls about the screen, and another which rebounds off the wall. It will occasionally charge at Mega Man, which is when it releases the larger urchin. Unlike Barbarian Force, there is no RNG in the fight.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Solar Force===&lt;br /&gt;
[[File:Wily5 SevenForce3 SolarForce.png|thumb|left|Solar Force]]The third force, Solar Force is a pinwheel form, visually based off Urchin Force from the original ''Gunstar Heroes''. Its primary cause of attack is contact damage, although it does fire the occasional small pellet towards Mega Man. It rolls around the sides of the arena, changing hue when it prepares to ram Mega Man directly. There is limited RNG in when Solar decides to ram him, but there is plenty of warning given. This is regarded as the easiest of the Forces by the playerbase. This phase makes use of the [[Magnet Shield]] gimmick in the stage (as well as the [[Magnet]]s that attract/repel them), and is useful in helping jump over Solar Force should it decide to ram Mega Man from a horizontal position. The Magnet Shield can provide protection from Solar Force's projectiles, and there are three [[Plantman Platform]]s in the middle of the room that aid in dodging its attacks.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Falcon Force===&lt;br /&gt;
[[File:Wily5 SevenForce4-FalconForce.png|thumb|right|Falcon Force]]Falcon Force is a bird shaped force visually based off Eagle Force from the original ''Gunstar Heroes''. It is far more animated than its original counterpart. It attacks by releasing a massive volley of lasers in haphazard (but not random) directions and by firing off missiles, which explode into debris upon contact with the wall or being shot, similarly to [[Jet Bomb]]. This form is unique in having virtually no hit invulnerability. When it dives off screen, where it reappears is equal in distance to the screen to where Mega Man is, the further Mega Man is away from the middle of the screen, the further Falcon Force itself rises away from the middle, meaning the worst place to allow Falcon Force to dive is the middle of the screen itself. There is no RNG in this fight.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Lobster Force===&lt;br /&gt;
[[File:Wily5 SevenForce5 LobsterForce.png|thumb|left|Lobster Force]]Lobster Force shares similarities to the Crab Force from ''Gunstar Heroes''. It uses a wide variety of projectile attacks, including firing rockets from its claws, launching said claws at Mega Man, firing a rapid succession of smaller shots, creating a barrier that must either be dodged or shot down, and finally creating an urchin that rolls across the bottom of the screen attached to a rail. It chooses its attacks randomly, but cannot choose the same attack if it has already two different attacks beforehand. There are three Plantman Platforms in this room as well, which are necessary to stand on in order to hit it with the Mega Buster; however, it has the unique ability to close open platforms with the claw launch attack.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Devil Force===&lt;br /&gt;
[[File:Wily5 SevenForce6 DevilForce.png|thumb|right|Devil Force]]Devil Force is based off the [[Yellow Devil]]. Devil Force releases orbs from its lower half in a predetermined pattern. Once all orbs have been released, it crosses the screen and attacks using a spiked thread. There is no RNG in this fight. Unlike most Devil bosses, Devil Force is always open to damage, so it dies far quicker than is usual for a Devil boss.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Sakugarne Force===&lt;br /&gt;
[[File:Wily5 SevenForce7 SakugarneForce.png|thumb|left|Sakugarne Force]]The final Force, Sakugarne Force, takes the form of [[Quint]]'s [[Sakugarne|signature weapon]]. It bounces around the screen attempting to crush Mega Man, stopping periodically to release waves of rocks, much like the original Quint fight. After doing so, it will leap into the air and attempt to land directly atop Mega Man. There is no RNG in this fight. Like Solar, this form makes use of the Magnet Shield gimmick, which causes Mega Man to be constantly in a state of movement if he is facing away from the magnets. The Magnet Shield can provide protection from Sakugarne Force's rocks.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icon0.png|M.Buster|link=Mega Buster]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona1.gif|H.Chaser|link=Hornet Chaser]][[File:2Iconb1.png|H.Pumpkin|link=Haunt Pumpkin]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona2.gif|J.Satellite|link=Jewel Satellite]][[File:2Iconb2.png|B.Barrier|link=Badge Barrier]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona3.gif|G.Buster|link=Grab Buster]][[File:2Iconb3.png|N.Bomb|link=Neapolitan Bomb]][[File:2Iconb11.png|L.Rocket|link=Launch Rocket]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona4.gif|T.Blade|link=Triple Blade]][[File:2Iconb4.png|T.Cluster|link=Truffle Cluster]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona5.gif|F.Stopper|link=Flash Stopper]][[File:2Iconb5.png|C.Distorter|link=Cyber Distorter]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona6.gif|S.Claw|link=Slash Claw]][[File:2Iconb6.png|F.Beam|link=Force Beam]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona7.gif|W.Cutter|link=Wheel Cutter]][[File:2Iconb7.png|H.Trapper|link=Hazard Trapper]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona8.png|Sakugarne|link=Sakugarne]][[File:2Iconb8.png|M.Blast|link=Match Blast]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona9.png|W.Adaptor|link=Wire Adaptor]][[File:2Iconb9.png|C.Claw|link=Chomp Claw]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona10.png|S.Arrow|link=Super Arrow]]&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| [[File:BarbarianForceMugshot.png|Barbarian Force]]&lt;br /&gt;
| 1/1/3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| N&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| [[File:PiranhaForceMugshot.png|Piranha Force]]&lt;br /&gt;
| 1.5/1.5/3.5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| N&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| [[File:SolarForceMugshot.png|Solar Force]]&lt;br /&gt;
| 2/2/4&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| N&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| [[File:FalconForceMugshot.png|Falcon Force]]&lt;br /&gt;
| 2/2/4&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
| N&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| [[File:LobsterForceMugshot.png|Lobster Force]]&lt;br /&gt;
| 1.5/1.5/3.5&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| N&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| [[File:DevilForceMugshot.png|Devil Force]]&lt;br /&gt;
| 1/1/3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| N&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 14&lt;br /&gt;
| 1&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| [[File:SakugarneForceMugshot.png|Sakugarne Force]]&lt;br /&gt;
| 1/1/3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| N&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |'''Other Notes'''&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Development of Seven Force began during ''MaGMML2'''s entry period, and took most of the game's development period to create.&lt;br /&gt;
* During development of Seven Force, ACE considered having it be controlled by an internal pilot, similar to a Wily Machine.  He considered having it be controlled by [[Davwin Armanios|Davwin]], [[Quint]], and even Gunstar Green himself before ultimately deciding to simply make it its own independent machine.&lt;br /&gt;
* A tank form of Seven Force known as &amp;quot;Panther Force&amp;quot; was sprited, but ultimately scrapped and replaced with Devil Force. The battle would have been an autoscrolling section, with attacks roughly based on the cyberspace stage 3 tank boss from ''Contra Hard Corps''.&lt;br /&gt;
* In the boss corridor leading to Seven Force, seven statues of Robot Masters ([[Volt Man]], [[Crash Man]], [[Toad Man]], [[Komuso Man]], [[Gravity Man]], [[Top Man]], and [[Guts Man]]) can be seen, and as the player passes them, their colors become faded and they emit a ball of energy that quickly flies offscreen.  Shortly before the battle begins, the core of Seven Force can be seen with these balls of energy orbiting it, implying that each Force was inspired by one of the Robot Masters; however, ACE claims he did this effect solely because he thought it looked cool, and there is no correlation between them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Wily Star}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
[[Category:Bosses]][[Category:Fortress Guardian]][[Category:Devils]][[Category:Wily Star II]][[Category:Make a Good Mega Man Level 2]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Commando_Man&amp;diff=21193</id>
		<title>Commando Man</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Commando_Man&amp;diff=21193"/>
				<updated>2024-02-03T20:51:40Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: Reverted edits by Spin Attaxx (talk) to last revision by 75.55.159.148&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming}}&lt;br /&gt;
&lt;br /&gt;
{{robotmaster&lt;br /&gt;
|titlebg=#B07620&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name=[[File:CommandoManMugshot.png|left|Commando Man's mugshot]][[File:CommandoManMugshot.png|right|Commando Man's mugshot]]Commando Man&lt;br /&gt;
|image=[[File:CommandoManArt.png|300px]]&lt;br /&gt;
|caption=Artwork by Capcom&lt;br /&gt;
|script=コマンドマン&lt;br /&gt;
|romaji=Komando Man&lt;br /&gt;
|number=DWN-075&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=[[Spin Attaxx]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|eyecolor=Red&lt;br /&gt;
|at=&lt;br /&gt;
|weapon=Commando Bomb&lt;br /&gt;
|hp=28&lt;br /&gt;
|attack= &lt;br /&gt;
|type=Explosive&lt;br /&gt;
|weak=[[Break Dash]]{{3}}&amp;lt;br&amp;gt;[[Salt Water]], [[Tengu Blade]]{{48H}}&amp;lt;br&amp;gt;[[Metal Blade]], [[Wheel Cutter]], [[Plant Barrier]]{{Megamix}}&lt;br /&gt;
|affiliations=[[Doctor Albert W. Wily|Dr. Wily]] (formerly)&lt;br /&gt;
|stage=&lt;br /&gt;
|location='''MaG48HMML:'''&amp;lt;br&amp;gt;[[Commando Caverns]]&amp;lt;br&amp;gt;[[Orbital Assault]]&lt;br /&gt;
|occupation=Minesweeping Robot&lt;br /&gt;
|OffAppear=[[Mega Man 10]]&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (NPC)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level 3|MaGMML3]] (Boss)&amp;lt;br&amp;gt;[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Boss)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (NPC)&amp;lt;br&amp;gt;[[Megamix Engine]]&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:MaGMML3 CommandoMan.png‎]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|WHY ARE YOU DILLY-DALLYING AND TALKING TO ME, PRIVATE?! NOW, MOVE!!!|Commando Man|a motivational speaker for the ages, [[Make a Good Mega Man Level 2]]}}&lt;br /&gt;
'''Commando Man''' is a Robot Master from ''[[Mega Man 10]]''. Despite his tank-like appearance, Commando Man was designed for the peaceful purpose of clearing landmines with remote detonation techniques. However, he later became a pawn of [[Doctor Albert W. Wily|Dr. Wily]] for a time after contracting Roboenza.&lt;br /&gt;
&lt;br /&gt;
In ''[[Make a Good Mega Man Level 2]]'', he appears as an NPC in [[Tier 8 (MaGMML2)|Tier 8]], standing in between [[But It Lacked the Depth to Convince Me That This is Really Hell]] and [[Force Man (stage)|Force Man]]. He makes another appearance as an NPC in ''[[Make a Good Mega Man Level: Episode Zero]]'', this time located in the [[Chateau Chevaleresque]] in [[Mega City]].&lt;br /&gt;
&lt;br /&gt;
He will appear in ''[[Make a Good Mega Man Level 3]]'' as a devkit boss. He also appears in the [[Megamix Engine]]'s Example Game, replacing [[Chill Man]] in the fifth Wily stage if the difficulty is set to Hard.&lt;br /&gt;
&lt;br /&gt;
In the ''MaGMML'' series proper, he made his debut as a boss in ''[[Make a Good 48 Hour Mega Man Level]]'', where he appears as the boss of [[Commando Caverns]] and [[Orbital Assault]]. He also appears as a reskinned boss in [[Mystic Museum]].&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
Commando Man will randomly pick between one of 4 attacks:&lt;br /&gt;
*Stand in place and shoot a bomb. &lt;br /&gt;
*Perform a short jump while shooting a bomb.&lt;br /&gt;
*Perform a high jump, shoot a bomb, then create a quake upon landing that will knock Mega Man over if he's standing on the ground.&lt;br /&gt;
*Perform a short jump and punch the ground, creating a shockwave. This attack will only be used if &amp;quot;canWave&amp;quot; is set to true in Commando Man's creation code, or if the difficulty is set to Hard.&lt;br /&gt;
Commando Man's bombs will change their trajectory if [[Mega Man]] tries to jump over them or slide under them, and they create large shockwaves when they hit a surface.&lt;br /&gt;
&lt;br /&gt;
==Custom Variants==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! width=&amp;quot;1%&amp;quot; |Sprite&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |MaGMML Appearance(s)&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Location(s)&lt;br /&gt;
! width=&amp;quot;20%|Description&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |Designer(s)&lt;br /&gt;
&amp;lt;!--! width=&amp;quot;7%&amp;quot; |Notes--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[File:48HNotNapalmMan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Not Napalm Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|''[[Make a Good 48 Hour Mega Man Level|MaG48HMML]]''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[Mystic Museum]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|A robot from the bootleg game ''Rockman DX3'' with a shocking resemblance to Napalm Man.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[Shinryu]]&lt;br /&gt;
&amp;lt;!--| style=&amp;quot;text-align: center;&amp;quot;|--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
===Make a Good Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable1M&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|metal=4&lt;br /&gt;
|gemini=2&lt;br /&gt;
|solar=1&lt;br /&gt;
|top=0&lt;br /&gt;
|wool=1&lt;br /&gt;
|phar=1&lt;br /&gt;
|black=1&lt;br /&gt;
|magic=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level 2{{Megamix}}===&lt;br /&gt;
{{Damagetable2M&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|hornet=2&lt;br /&gt;
|jewel=2&lt;br /&gt;
|grab=1&lt;br /&gt;
|triple=2&lt;br /&gt;
|flash=N&lt;br /&gt;
|wheel=4&lt;br /&gt;
|slash=1&lt;br /&gt;
|sakugarne=2&lt;br /&gt;
|arrow=1&lt;br /&gt;
|wire=3&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level 3===&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|spark=2&lt;br /&gt;
|laser=2&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=1&lt;br /&gt;
|thunder=2&lt;br /&gt;
|break=5*&lt;br /&gt;
|magnetic=2&lt;br /&gt;
|ice=3&lt;br /&gt;
|notes=*Break Dash knocks away Commando Bombs.&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good 24 Hour Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable24HM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|super=1/1&lt;br /&gt;
|chill=1/1&lt;br /&gt;
|pakkajoe=99&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good 48 Hour Mega Man Level===&lt;br /&gt;
====Devkit====&lt;br /&gt;
{{Damagetable48H&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|flame=2&lt;br /&gt;
|rain=2&lt;br /&gt;
|spark=2&lt;br /&gt;
|snake=1&lt;br /&gt;
|tengu=1/2/4&lt;br /&gt;
|water=5&lt;br /&gt;
|concrete=1&lt;br /&gt;
|homing=1&lt;br /&gt;
|beat=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
====Not Napalm Man====&lt;br /&gt;
{{Damagetable48H&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|flame=1&lt;br /&gt;
|rain=1&lt;br /&gt;
|spark=4&lt;br /&gt;
|snake=2&lt;br /&gt;
|tengu=2/2/2&lt;br /&gt;
|water=1&lt;br /&gt;
|concrete=N/A*&lt;br /&gt;
|homing=1&lt;br /&gt;
|beat=1&lt;br /&gt;
|notes=*Weapon is disabled during the battle.&lt;br /&gt;
}}&lt;br /&gt;
===Megamix Engine===&lt;br /&gt;
{{DamagetableM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|time=N&lt;br /&gt;
|stone=1&lt;br /&gt;
|plant=6&lt;br /&gt;
|block=1&lt;br /&gt;
|ice=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
{{MaG48HMML Tier 6}}&lt;br /&gt;
{{MaG48HMML Tier 11}}&lt;br /&gt;
{{MaG48HMML}}&lt;br /&gt;
[[Category:Robot Masters]] [[Category:Devkit Bosses]] [[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Contest_Weapon_Data&amp;diff=20609</id>
		<title>Contest Weapon Data</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Contest_Weapon_Data&amp;diff=20609"/>
				<updated>2023-01-14T02:17:06Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Magmml2Alters.png|thumb|right|300px|The Contest Weapon set in ''MaGMML2''.]]&lt;br /&gt;
The '''Contest Weapon Data''', also known as '''alternate weapons''', or '''alter weapons''' for short, are a feature introduced in ''[[Make a Good Mega Man Level 2]]''. They are unique sets of unlockable Special Weapons that are typically based on the various Robot Masters showcased in the contest entries. Each weapon is designed and implemented by the devteam, and was not available for the entrants to use or test with during submission period; hence them being late-game unlockables.&lt;br /&gt;
&lt;br /&gt;
== ''Make a Good Mega Man Level 2'' ==&lt;br /&gt;
The Contest Weapon Data debuts in this game as an unlockable obtained by talking to Knight Man at the [[Chateau Chevaleresque]] upon having at least 170 Noble Nickels. He informs you about their use and gives you the ability to use them, along with the [[Alter Man]] [[Costumes|costume]]. The original and alternate weapon sets are mutually exclusive, and can be toggled between by pressing the Fire button on the pause menu. The Contest Weapons in this game are as follows:&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weapon&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Robot Master&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Replaces&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2Iconb1.png]] [[Haunt Pumpkin]]&lt;br /&gt;
|[[Haunt Man]]&lt;br /&gt;
|[[File:2icona1.gif]] [[Hornet Chaser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2Iconb2.png]] [[Badge Barrier]]&lt;br /&gt;
|[[Sheriff Man]]&lt;br /&gt;
|[[File:2icona2.gif]] [[Jewel Satellite]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2Iconb3.png]] [[Neapolitan Bomb]]&lt;br /&gt;
|[[Neapolitan Man]]&lt;br /&gt;
|[[File:2icona3.gif]] [[Grab Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2Iconb4.png]] [[Truffle Cluster]]&lt;br /&gt;
|[[Truffle Man]]&lt;br /&gt;
|[[File:2icona4.gif]] [[Triple Blade]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2Iconb5.png]] [[Cyber Distorter]]&lt;br /&gt;
|[[Cyber Man]]&lt;br /&gt;
|[[File:2icona5.gif]] [[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2Iconb6.png]] [[Force Beam]]&lt;br /&gt;
|[[Force Man]]&lt;br /&gt;
|[[File:2icona6.gif]] [[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2Iconb7.png]] [[Hazard Trapper]]&lt;br /&gt;
|[[Quarantine Woman]]&lt;br /&gt;
|[[File:2icona7.gif]] [[Wheel Cutter]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2Iconb8.png]] [[Match Blast]]&lt;br /&gt;
|[[Match Man]]&lt;br /&gt;
|[[File:2icona8.png]] [[Sakugarne]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2Iconb11.png]] [[Launch Rocket]]&lt;br /&gt;
|[[Launch Man &amp;amp; Shuttle Man|Launch Man]]&lt;br /&gt;
|[[File:RushCoilIcon.png]] [[Rush Coil]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2Iconb12.png]] [[Shuttle Jet]]&lt;br /&gt;
|[[Launch Man &amp;amp; Shuttle Man|Shuttle Man]]&lt;br /&gt;
|[[File:RushJetIcon.png]] [[Rush Jet]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2Iconb9.png]] [[Chomp Claw]]&lt;br /&gt;
|[[Chomp Man]]&lt;br /&gt;
|[[File:2icona9.png]] [[Wire Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2Iconb10.png]] [[Carry]]&lt;br /&gt;
|N/A&lt;br /&gt;
|[[File:2icona10.png]] [[Super Arrow]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each weapon acts as a fairly direct counterpart to a weapon in the original set, not only in terms of function but going so far as to share the same ammo count and weakness calculations. For example, [[Milk]] takes the same amount of damage from Neapolitan Bomb as it would take from the Grab Buster. [[Launch Rocket]] and [[Carry]] are the exceptions, as Carry cannot damage enemies, and Launch Rocket shares the same damage table as [[Grab Buster]] due to an oversight. &lt;br /&gt;
&lt;br /&gt;
Contest Weapons also face the same restrictions that are placed on the normal weapons for levels. For example, the only Contest Weapon that can be used in [[Quirky Unconsistent Incomprehensible Nonsensical Track]] is Force Beam, due to it restricting all but Slash Claw. Furthermore, they are entirely disabled in [[Escape Sequence]], [[Inner Sanctum]], and while you are transformed into another Robot Master in [[Identity Crisis]] and [[Reality Core]].&lt;br /&gt;
&lt;br /&gt;
Only certain costumes can use Contest Weapons, due to the presence of aiming frames for [[Cyber Distorter]]. The costumes that can use alternate weapons are as follows: [[Mega Man]] (default), Super Saiyan Mega Man, Hair, [[Roll]], [[Bass]], [[Proto Man]], Cut Man, Alter Man, Mega?, CX, Rokko Chan, and [[Zero]], along with certain [[Custom Costumes]] if a setting on the costume sheet is enabled. &lt;br /&gt;
&lt;br /&gt;
[[Destroyable Blocks]] are changed when Mega Man switches to the alternate set. They take on new sprites matching the alternate weapon corresponding to their corresponding normal weapon (Jewel Blocks will be replaced with Badge Blocks, for example). If Mega Man switches back to the default set, the blocks will also return to their default appearance. &lt;br /&gt;
&lt;br /&gt;
Switching to alternate weapons at any point during a playthrough of a stage forces you into an alternate leaderboard for speed runs, aptly named the &amp;quot;Alter Run&amp;quot; (or a cheat run if you're using those as well). This prevents you from registering times for normal, perfect, no-damage, buster-only, and no-death runs; however, they do not prevent you from clearing the [[Challenge Tent|Challenges]] for beating stages without taking damage.&lt;br /&gt;
&lt;br /&gt;
== ''Make a Good Mega Man Level Remastered'' ==&lt;br /&gt;
The Contest Weapons make their second appearance in the remake of the first ''MaGMML'' game, although there is only one available, purchased from [[Eddie's Shop]] for 300 bolts after obtaining all 24 [[Energy Element]]s in the entries.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!Weapon&lt;br /&gt;
!Original Robot Master&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMMLR Icon9.png]] [[Power Orb]]&lt;br /&gt;
|[[Glass Man]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Unlike the ''MaGMML2'' weapons, [[Power Orb]] takes up its own weapon slot in the menu, and is entirely distinct from the weapon set otherwise, sharing no traits or damage tables with any other weapon. There is also no limitation on what costumes can use it, nor does using the weapon lock the player out of any leaderboard category.&lt;br /&gt;
&lt;br /&gt;
Due to being its own weapon, Destroyable Blocks are unaffected by equipping Power Orb, and Destroyable Blocks for Power Orb do not appear except when using the Power Orb Only [[Cheat Mode|cheat]].&lt;br /&gt;
&lt;br /&gt;
== ''Make a Good Mega Man Level 3'' ==&lt;br /&gt;
Contest Weapons have been confirmed to return in ''[[Make a Good Mega Man Level 3]]'' by various promotional posts and the developers in the ''MaGMML3'' Discord. Additionally, the game introduces a second type of Contest Weapon, the '''Parallel Weapons''', which act as cosmetic upgrades to the original weapon set themed after Robot Masters who did not receive Contest Weapons, similar in functionality to the [[Rare Weapons]] from ''[[Make a Good 48 Hour Mega Man Level]]''.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Concepts for an alternate weapon for almost every Robot Master in ''MaGMML2'' were drafted before the list was trimmed and modified to suit the same archetypes as the default set of weapons.  This was done primarily for the sake of [[Cut Content|the scrapped Tier X level, Alter Man's Revenge]] - the original inspiration and intended method of obtaining for the contest weapons.&lt;br /&gt;
* [[Launch Rocket]] and [[Shuttle Jet]] were unavailable in ''MaGMML2'' at launch, instead being added in update 1.4.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
{{MaGMML}}&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:Magmml2Alters.png&amp;diff=20608</id>
		<title>File:Magmml2Alters.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:Magmml2Alters.png&amp;diff=20608"/>
				<updated>2023-01-14T01:39:36Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Alter_Weapons&amp;diff=20607</id>
		<title>Alter Weapons</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Alter_Weapons&amp;diff=20607"/>
				<updated>2023-01-13T21:58:47Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: Redirected page to Contest Weapon Data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT: [[Contest Weapon Data]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Contest_Weapon_Data&amp;diff=20605</id>
		<title>Contest Weapon Data</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Contest_Weapon_Data&amp;diff=20605"/>
				<updated>2023-01-13T21:58:11Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: SnoruntPyro moved page Alternate Weapons to Contest Weapon Data over redirect: actual name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Alternate weapons, alter weapons for short, are a feature added in ''[[Make a Good Mega Man Level 2]]''. They are, with one exception, special weapons and utilities that belong to the fanmade Robot Masters seen in various levels throughout the contest. &lt;br /&gt;
&lt;br /&gt;
== Unlocking == &lt;br /&gt;
&lt;br /&gt;
Alternate weapons are unlocked by talking to Knight Man at the [[Chateau Chevaleresque]] upon having at least 170 Noble Nickels. He informs you about their use and gives you the ability to use them, along with the [[Alter Man]] [[Costumes|costume]]. &lt;br /&gt;
&lt;br /&gt;
To use them, press the fire button on the weapons select screen while wearing the appropriate costume. The costumes that can use alternate weapons are as follows: [[Mega Man]] (default), Super Saiyan Mega Man, Hair, [[Roll]], [[Bass]], [[Proto Man]], Cut Man, Alter Man, Mega?, CX, Rokko Chan, and [[Zero]], along with certain [[Custom Costumes]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== List ==&lt;br /&gt;
&lt;br /&gt;
The Alternate weapons, when selected, replaces the standard 8 special weapons as well as Super Arrow and Wire Adapter. &lt;br /&gt;
&lt;br /&gt;
* [[Hornet Chaser]] is replaced with [[Haunt Pumpkin]]&lt;br /&gt;
* [[Jewel Satellite]] is replaced with [[Badge Barrier]]&lt;br /&gt;
* [[Grab Buster]] is replaced with [[Neapolitan Bomb]]&lt;br /&gt;
* [[Triple Blade]] is replaced with [[Truffle Cluster]]&lt;br /&gt;
* [[Flash Stopper]] is replaced with [[Cyber Distorter]]&lt;br /&gt;
* [[Slash Claw]] is replaced with [[Force Beam]]&lt;br /&gt;
* [[Wheel Cutter]] is replaced with [[Hazard Trapper]]&lt;br /&gt;
* [[Sakugarne]] is replaced with [[Match Blast]]&lt;br /&gt;
* [[Rush Coil]] is replaced with [[Launch Rocket]]&lt;br /&gt;
* [[Rush Jet]] is replaced with [[Shuttle Jet]]&lt;br /&gt;
* [[Wire Adapter]] is replaced with [[Chomp Claw]]&lt;br /&gt;
* [[Super Arrow]] is replaced with [[Carry]], sporting the color palette of [[Boil Man]].&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
Plans for an alternate weapon for almost every Robot Master in the contest were submitted before the list was trimmed and modified to suit the same archetypes as the default set of weapons.  This was done primarily for the sake of [[Cut Content|the scrapped Tier X level, Alter Man's Revenge]].&lt;br /&gt;
&lt;br /&gt;
An alternate weapon uses the same ammo count as its corresponding weapon. It also faces the same restrictions that are placed on the normal weapons for levels. For example, the only alternate weapon that can be used in [[Quirky Unconsistent Incomprehensible Nonsensical Track]] is Force Beam, due to it restricting all but Slash Claw. &lt;br /&gt;
&lt;br /&gt;
Weakness calculations for the alternate weapons are the same as they are for their corresponding normal weapon (for example, [[Milk]] takes the same amount of damage from Neapolitan Bomb as he would take from the Grab Buster).   [[Carry]] is the exception to this, as it cannot damage enemies. &lt;br /&gt;
&lt;br /&gt;
[[Destroyable Blocks]] are changed when Mega Man switches to the alternate set. They take on new sprites matching the alternate weapon corresponding to their corresponding normal weapon (Jewel Blocks will be replaced with Badge Blocks, for example). If Mega Man switches back to the default set, the blocks will also return to their default appearance. &lt;br /&gt;
&lt;br /&gt;
Switching to alternate weapons at any point during a playthrough of a stage forces you into an alternate leaderboard for speed runs, aptly named the &amp;quot;Alter Run&amp;quot; (or a cheat run if you're using those as well). This prevents you from registering times for normal, perfect, no-damage, buster-only, and no-death runs; however, they do not prevent you from clearing the [[Challenge Tent|Challenges]] for beating stages without taking damage.&lt;br /&gt;
&lt;br /&gt;
Alternate weapons cannot be used in [[Escape Sequence]], [[Inner Sanctum]] or while you are transformed into another Robot Master in [[Reality Core]] or [[Identity Crisis]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Alternate_Weapons&amp;diff=20606</id>
		<title>Alternate Weapons</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Alternate_Weapons&amp;diff=20606"/>
				<updated>2023-01-13T21:58:11Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: SnoruntPyro moved page Alternate Weapons to Contest Weapon Data over redirect: actual name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Contest Weapon Data]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_3&amp;diff=19494</id>
		<title>Make a Good Mega Man Level 3</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_3&amp;diff=19494"/>
				<updated>2021-10-22T04:03:06Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming}}&lt;br /&gt;
&lt;br /&gt;
[[File:Magmml3_Logo.png|350px|thumb|right|The logo for the contest.]]&lt;br /&gt;
'''''Make a Good Mega Man Level 3''''' (or ''MaGMML3'' for short) is the upcoming third installment in the ''Make a Good Mega Man Level'' series, co-hosted by [[Mick Galbani]] and [[ACESpark]]. Like its predecessors, the game will feature community-created levels submitted as part of a level design contest. The contest will be judged by Mick Galbani, ACESpark, [[Flashman85]], [[Pachy]], and [[Shinryu]]. Several elements from ''MaGMML2'', including [[costumes]] and [[the Pit of Pits]], are expected to return.&lt;br /&gt;
&lt;br /&gt;
The 2018 contest officially began on September 22, with November 25 being the submission deadline. Participants are encouraged to join the [https://discordapp.com/invite/SEHjShy official ''MaGMML3'' Discord] for discussions and updates. The public beta for the [[Megamix Engine]], which serves as the basis for ''MaGMML3''&amp;lt;nowiki&amp;gt;'&amp;lt;/nowiki&amp;gt;s engine, was released on July 11th, while its official full release was on September 15th, a week before the submission period.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
During the development of ''[[Make a Good Mega Man Level 2|MaGMML2]]'', host [[SnoruntPyro]] made the decision that she would not host the next contest, citing the stresses of hosting and a desire to participate in the next contest as reasons for stepping down. Mick Galbani, a community favorite for the position, stepped up to host ''MaGMML3''. Planning for the third game began even before the second game was released, and a community feedback poll following the release of ''MaGMML2'' was used to inform some of the planning for ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
On October 29, 2017, ACESpark was invited to co-host and judge ''MaGMML3'', based on the overwhelmingly positive response to his contributions to the second game. Applications for the remaining three judge slots were announced on November 6, 2017.&amp;lt;ref&amp;gt;http://magmmlcontest.com/forum/showthread.php?tid=70&amp;lt;/ref&amp;gt; In Stage 1 of the application process, applicants were given three weeks to judge the seven [[MaGMML3 Judge Application Levels|''MaGMML3'' Judge Application Levels]], providing written comments and rating the levels based on a rubric. Of the 19 applicants, 11 moved on to Stage 2, where they submitted a sample of their Mega Man level design ability—either a level designed specifically for the application, or one they had already created. The submission deadline for Stage 2 was December 23, 2017; within 24 hours, Stage 2 applicants received a notification of the results, accompanied by brief comments on why they were or were not selected. At the same time, it was announced to the public that [[Flashman85]], [[Pachy]], and [[Shinryu]] would be judging ''MaGMML3'' alongside Mick Galbani and ACESpark.&lt;br /&gt;
&lt;br /&gt;
On August 24, 2018, the [https://docs.google.com/document/d/18mbHMqCaFaKAyO8ZBeHOFnm-BgraUA4skLEQdKst2p8 contest rules] were announced, along with every previous and current main series judge offering recommendations for the upcoming submissions. Notable rule changes include:&lt;br /&gt;
*The submission period has been extended by an undetermined amount. (announced on Discord only)&lt;br /&gt;
*The late submission period has been drastically reduced to 7 days.&lt;br /&gt;
*Minor edits of devkit levels, such as [[Ancient Tomb]], are no longer permitted.&lt;br /&gt;
*Noble Nickels have been replaced with Trickster Tokens, for which the per-level limit is still 5.&lt;br /&gt;
*Scoring is once again out of 100, with Creativity losing half of its original weight. Its 15 points were distributed evenly between Design, Fun, and Aesthetics.&lt;br /&gt;
&lt;br /&gt;
On September 15, 2018, the devkit was released and the contest dates were announced.&lt;br /&gt;
&lt;br /&gt;
On September 22, 2018, the submission form opened to the public, officially marking the opening of the contest.&lt;br /&gt;
&lt;br /&gt;
On November 26, 2018, the deadline for submissions passed, though this was followed by a grace period where late submissions/resubmissions were accepted at the cost of a score penalty, the percentage of which increased with each day. This grace period ended at 11:59 EST on December 2, 2018.&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
A total of 176 valid entries were submitted, with an additional 14 being excluded or pulled for various reasons. This makes ''Make a Good Mega Man Level 3'' the largest ''MaGMML'' contest to date.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*A piece of cake, but with aesthetics&lt;br /&gt;
*Abandoned Mine&lt;br /&gt;
*Access Corridor Alpha&lt;br /&gt;
*Air man's ultimate weapon&lt;br /&gt;
*Akudama Empire Mothership&lt;br /&gt;
*Alpine Weather Institute&lt;br /&gt;
*Alraune Woman&lt;br /&gt;
*An Ice Cave in Russia&lt;br /&gt;
*An Underwater Adventure? Wow!&lt;br /&gt;
*Arcade Archives&lt;br /&gt;
*ArcaneMan -Chaos Tower- [CERN HQ Remains]&lt;br /&gt;
*Assault Hunt&lt;br /&gt;
*Bakery Man&lt;br /&gt;
*Ballade's Square of Doom&lt;br /&gt;
*Banshee Woman&lt;br /&gt;
*Beat The Security System&lt;br /&gt;
*Beet Man&lt;br /&gt;
*Blizzard Resort&lt;br /&gt;
*Bold and Trash&lt;br /&gt;
*Boost Man&lt;br /&gt;
*Bright Man Remix&lt;br /&gt;
*Cable Woman&lt;br /&gt;
*Call Me Ishmael&lt;br /&gt;
*Cassette Man&lt;br /&gt;
*Chaos Light City&lt;br /&gt;
*Checkmate&lt;br /&gt;
*Chemical Industry&lt;br /&gt;
*Cloud Nine&lt;br /&gt;
*CrashMan Simulator&lt;br /&gt;
*Creatively Named Level&lt;br /&gt;
*Crest Man&lt;br /&gt;
*Crosshair Aware&lt;br /&gt;
*Crystal Tower&lt;br /&gt;
*Cursed Darkness&lt;br /&gt;
*Cutman's New Warehouse&lt;br /&gt;
*Cycle Facility&lt;br /&gt;
*Damp Ruins&lt;br /&gt;
*Dangan Factory&lt;br /&gt;
*Dark Castle&lt;br /&gt;
*Decoy Man&lt;br /&gt;
*Devil Factory&lt;br /&gt;
*DISCHARGEEEE&lt;br /&gt;
*Disobedience of Superior Machines&lt;br /&gt;
*Doorkman&lt;br /&gt;
*Dunes of Discharge&lt;br /&gt;
*Escape From the Wily City&lt;br /&gt;
*Evil Energy Facility&lt;br /&gt;
*Explosives Factory&lt;br /&gt;
*Fairly Unfocused Newcomer's Bosses And Gimmicks Stage&lt;br /&gt;
*Falling System Core&lt;br /&gt;
*Fight, Kikkoman! For Everlasting Sauce!&lt;br /&gt;
*Flamboyant Castle&lt;br /&gt;
*Foo Man&lt;br /&gt;
*Forgotten Factory&lt;br /&gt;
*Frenzy Reactor&lt;br /&gt;
*Froggy Gravity&lt;br /&gt;
*Fruit Forest&lt;br /&gt;
*Geek Man&lt;br /&gt;
*Get Wet, Get Wild&lt;br /&gt;
*Gilded Man&lt;br /&gt;
|&lt;br /&gt;
*Girder Man Stage&lt;br /&gt;
*Glass Factory&lt;br /&gt;
*Glitched up Beta&lt;br /&gt;
*Glitz Woman&lt;br /&gt;
*Grand Fire Palace&lt;br /&gt;
*Grassy Plains&lt;br /&gt;
*Gravauqa2o&lt;br /&gt;
*Gravity Wumbo&lt;br /&gt;
*Gross Incandescence&lt;br /&gt;
*Guitar Man&lt;br /&gt;
*Hazard Hydro&lt;br /&gt;
*Hit the Jackpot!&lt;br /&gt;
*Hornet Man got a new Stage&lt;br /&gt;
*House of Fun&lt;br /&gt;
*Hunter Tower&lt;br /&gt;
*I Hope I Lose: A Grand Tale&lt;br /&gt;
*Identity Man&lt;br /&gt;
*Interspatial Compression&lt;br /&gt;
*Irrigation Irritation&lt;br /&gt;
*It Was Rated Arr&lt;br /&gt;
*Judgement Man&lt;br /&gt;
*Just a Water Level&lt;br /&gt;
*Lost Caverns of Jungata&lt;br /&gt;
*Luminous Tower Ascent&lt;br /&gt;
*Mafia Man's Gambling Palace&lt;br /&gt;
*Malware Man&lt;br /&gt;
*Magmatic Panic&lt;br /&gt;
*mechanical factory&lt;br /&gt;
*Mediocre Oil Level&lt;br /&gt;
*Mega Man DEV&lt;br /&gt;
*Metal Man Steals Other People's Conveyors&lt;br /&gt;
*Metall Man's Metall Factory&lt;br /&gt;
*Military Training Grounds&lt;br /&gt;
*Mine exploration&lt;br /&gt;
*Mint Candy Matrix&lt;br /&gt;
*Mirror Woman&lt;br /&gt;
*My First Megamix Level uwu xd lmao &amp;gt;dab&amp;lt;&lt;br /&gt;
*Ninja of the Night&lt;br /&gt;
*Not Delivering on Promises&lt;br /&gt;
*Nowhere yet everywhere: When the world may loop&lt;br /&gt;
*Operation: Narcissistic Stratosphere&lt;br /&gt;
*Outer Reaches&lt;br /&gt;
*Pick Your Poison&lt;br /&gt;
*Pipe Man&lt;br /&gt;
*Plataform Hijinks&lt;br /&gt;
*PoudrinMan&lt;br /&gt;
*Propeller Woman in the City in the Clouds&lt;br /&gt;
*Pumpkin Patches&lt;br /&gt;
*QuintsMetFactory&lt;br /&gt;
*Radium Man&lt;br /&gt;
*Rec Man&lt;br /&gt;
*Red Mountain&lt;br /&gt;
*Revenge of Tricastle&lt;br /&gt;
*Robogarden&lt;br /&gt;
*Rockbound Facility&lt;br /&gt;
*Rock Fortress&lt;br /&gt;
*Ruins of a Forbidden Kingdom&lt;br /&gt;
*Secluded Terminal&lt;br /&gt;
*Shape Woman&lt;br /&gt;
*Skull Sans Megatale 4&lt;br /&gt;
|&lt;br /&gt;
*Skull Secret Zone&lt;br /&gt;
*Sludge Man&lt;br /&gt;
*Solar Inferno&lt;br /&gt;
*Somewhere Underground&lt;br /&gt;
*Sparks and Sockets&lt;br /&gt;
*Spectrum Science&lt;br /&gt;
*Stalks, Shoots, and Leaves&lt;br /&gt;
*Stalling for time&lt;br /&gt;
*Step on the Gas&lt;br /&gt;
*Stolen Citadel&lt;br /&gt;
*Sulfurific Abyss&lt;br /&gt;
*Superheavy Samurai Big BenK&lt;br /&gt;
*Suzy Love&lt;br /&gt;
*Technical Support&lt;br /&gt;
*Teetering Over the Edge&lt;br /&gt;
*Temple of Light and Dark&lt;br /&gt;
*The Actual Rock Man&lt;br /&gt;
*The Cave Level That Exists&lt;br /&gt;
*The Haymay Trials&lt;br /&gt;
*The Heist&lt;br /&gt;
*The hero as remixed&lt;br /&gt;
*The Invincible Robot Army! Featuring Shoe Man!&lt;br /&gt;
*The King's Lair&lt;br /&gt;
*The Level Equivalent of An Old Man Rambling at You&lt;br /&gt;
*The Return Of Veteran Z&lt;br /&gt;
*The Stormscraper&lt;br /&gt;
*The Warped Void&lt;br /&gt;
*Thermal Tundra&lt;br /&gt;
*Top Man 2: Spin or Go Home&lt;br /&gt;
*Tower of Dimentions&lt;br /&gt;
*Toxic Trouble&lt;br /&gt;
*Trailblazer&lt;br /&gt;
*Treading The Wily Sewer System&lt;br /&gt;
*Trouble in the Fortress&lt;br /&gt;
*Undead Fortress&lt;br /&gt;
*Ultimate Level&lt;br /&gt;
*Underground Runaround&lt;br /&gt;
*Unguarded Treasure&lt;br /&gt;
*Up Down All Around&lt;br /&gt;
*Walk-in Freezer&lt;br /&gt;
*Water Level? Ice Level?&lt;br /&gt;
*Weapon Data Center&lt;br /&gt;
*Western Railway&lt;br /&gt;
*wet&lt;br /&gt;
*Wide Joepen&lt;br /&gt;
*Wily in space (Roll's rescue)&lt;br /&gt;
*Wily Rooms Of Weapons&lt;br /&gt;
*Wily's Haunted Castle&lt;br /&gt;
*Wilys Redemption&lt;br /&gt;
*Wily's Well-fortified Room&lt;br /&gt;
*Where no met has gone before&lt;br /&gt;
*Working in the Rain&lt;br /&gt;
*Worthless Man&lt;br /&gt;
*X6Meme&lt;br /&gt;
*Y.M.C.A.&lt;br /&gt;
*You Don't Know The Drill&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Disqualified Entries===&lt;br /&gt;
* Worthless Man was not ranked in the contest, as the level contained flashing lights that triggered migranes in both one of the judges, [[ACESpark]], and his proxy player, Loyana, preventing the former from giving the level a score.&lt;br /&gt;
&lt;br /&gt;
===Excluded Entries===&lt;br /&gt;
*&amp;quot;QuintsMoonBase&amp;quot;, &amp;quot;Black Terminus&amp;quot; and &amp;quot;Chase Sequence&amp;quot; were all pulled by their creators and replaced with new levels.&lt;br /&gt;
**&amp;quot;4'33&amp;quot;&amp;quot; was also pulled by its creator, though they did not submit a new level.&lt;br /&gt;
*&amp;quot;Thrilling&amp;quot;, &amp;quot;*NEW* EPIC BATTLE ROYALE MODE IN MEGA MAN!&amp;quot;, &amp;quot;A Mess of a Stage&amp;quot;, &amp;quot;USM&amp;quot;, and &amp;quot;Cardinal Man III&amp;quot; were excluded for being troll levels. In addition, &amp;quot;USM&amp;quot; contained written NSFW content, &amp;quot;*NEW* EPIC BATTLE ROYALE MODE IN MEGA MAN!&amp;quot; contained a threatening message aimed at the judges, and &amp;quot;Cardinal Man III&amp;quot; contained areas prone to significant performance issues (e.g. slowdown).&lt;br /&gt;
**The creator of &amp;quot;USM&amp;quot; has released [https://www.dropbox.com/s/1fx6q59vc2kim1p/USM.exe?dl=0 a download of this entry for the devkit], along with [https://www.youtube.com/watch?v=lf6R0c9A47k a video thorough detailing the entry and its easter eggs].&lt;br /&gt;
*&amp;quot;Curse of the Statuettes&amp;quot; was excluded for containing horribly broken screen transitions that were impossible to fix.&lt;br /&gt;
*&amp;quot;Boundless Network&amp;quot; and &amp;quot;Warehouse of Breakthroughs&amp;quot; were both excluded for containing custom or modified weapons (Boundless Network replaced the weapons system with a Battle Network chip weapon system, and Warehouse of Breakthroughs limited the player to a modified Break Dash).&lt;br /&gt;
*&amp;quot;22 Short Screens Without Sniper Joes&amp;quot; was excluded for containing an explicit drug reference (an image of Kermit the Frog snorting rows of cocaine).&lt;br /&gt;
*&amp;quot;Turbo Trickery Tower&amp;quot; was excluded for a high level of difficulty deemed malicious, with fundamental alterations necessary for the level to be accessible for the game's target audience.&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
On November 23, 2017, the poll for the game's weapon set was opened, lasting for 2 weeks until it was closed on December 7, 2017.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Weapon&lt;br /&gt;
!Original Robot Master&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SparkChaserIcon.png]]&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|Terra&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LaserTridentIconColouredT.png]]&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WaterShieldIconColouredT.png]]&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|Pump Man&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TornadoBlowIconColouredT.png]]&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|Tornado Man&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ThunderBeamIcon.png]]&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|[[Elec Man]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagneticShockwaveIcon.png]]&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|Onslaught&lt;br /&gt;
|''Marvel vs. Capcom''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IceWallIcon.png]]&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|Cold Man&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreakDashIconColouredT.png]]&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|Pluto&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushCoilIcon.png]]&lt;br /&gt;
|[[Rush Coil]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushJetIcon.png]]&lt;br /&gt;
|[[Rush Jet]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 4]] (Variant)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushBikeIcon.png]]&lt;br /&gt;
|[[Rush Bike]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagnetBeamIcon.png]]&lt;br /&gt;
|[[Magnet Beam]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
===Devkit Enemies===&lt;br /&gt;
====New====&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* [[Ace Manbow]]&lt;br /&gt;
* [[Adamski]]&lt;br /&gt;
* [[Alabell]]&lt;br /&gt;
* [[Arigock G]]&lt;br /&gt;
* [[Armaroid]]&lt;br /&gt;
* [[Baby Flies]]&lt;br /&gt;
* [[Ballonboo]]&lt;br /&gt;
* [[Bari III]]&lt;br /&gt;
* [[Big Stomper]]&lt;br /&gt;
* [[Bikky Bomb]]&lt;br /&gt;
* [[Biree Spark]]&lt;br /&gt;
* [[Birdy]]&lt;br /&gt;
* [[Bokazurah]]&lt;br /&gt;
* [[Boostun]]&lt;br /&gt;
* [[Bombomboy]]&lt;br /&gt;
* [[Bomb Potton]]&lt;br /&gt;
* [[Bubukan MK-II]]&lt;br /&gt;
* [[Bunby Catcher]]&lt;br /&gt;
* [[Byouz]]&lt;br /&gt;
* [[Camouflametall]]&lt;br /&gt;
* [[Cannon Roader]]&lt;br /&gt;
* [[Cargou Q]]&lt;br /&gt;
* [[Chainsoar]]&lt;br /&gt;
* [[Chuckmagnet]]&lt;br /&gt;
* [[Chunco]]&lt;br /&gt;
* [[Classical Cannon]]&lt;br /&gt;
* [[Cyorown]]&lt;br /&gt;
* [[Darspider]]&lt;br /&gt;
* [[Deispider]]&lt;br /&gt;
* [[Detarnayappa]]&lt;br /&gt;
* [[Diarn]]&lt;br /&gt;
* [[Docbaton]]&lt;br /&gt;
|&lt;br /&gt;
* [[Dockalocker]]&lt;br /&gt;
* [[Doncatch]]&lt;br /&gt;
* [[Elecit]]&lt;br /&gt;
* [[Fankurow]]&lt;br /&gt;
* [[Feeber]]&lt;br /&gt;
* [[Fire Totem]]&lt;br /&gt;
* [[Flower Presenter]]&lt;br /&gt;
* [[Fooley]]&lt;br /&gt;
* [[Fukuhorn]]&lt;br /&gt;
* [[Furaibon]]&lt;br /&gt;
* [[G.S.Q]]&lt;br /&gt;
* [[Gagabyoall]]&lt;br /&gt;
* [[Garinkou]]&lt;br /&gt;
* [[Giant Springer]]&lt;br /&gt;
* [[Glooper]]&lt;br /&gt;
* [[Gobots]]&lt;br /&gt;
* [[Gunner Joe]]&lt;br /&gt;
* [[Haiker N]]&lt;br /&gt;
* [[Hammerfall]]&lt;br /&gt;
* [[Handoo]]&lt;br /&gt;
* [[Hell Metall DX]]&lt;br /&gt;
* [[Hoohoo]]&lt;br /&gt;
* [[Hornet Racer]]&lt;br /&gt;
* [[Illusian]]&lt;br /&gt;
* [[Jump Roller]]&lt;br /&gt;
* [[Kakinbatank]]&lt;br /&gt;
* [[Kaminari Kogoro]]&lt;br /&gt;
* [[Kaona Geeno]]&lt;br /&gt;
* [[Kintot]]&lt;br /&gt;
* [[Ladder Press]]&lt;br /&gt;
* [[La Jaba]]&lt;br /&gt;
* [[L.E.C]]&lt;br /&gt;
|&lt;br /&gt;
* [[Little Pachipachi]]&lt;br /&gt;
* [[Machine Gun Joe]]&lt;br /&gt;
* [[Malmet]]&lt;br /&gt;
* [[Mecha Pitchan]]&lt;br /&gt;
* [[Merserker]]&lt;br /&gt;
* [[Metall|Metall β]]&lt;br /&gt;
* [[Metall Sniper]]&lt;br /&gt;
* [[Minoan]]&lt;br /&gt;
* [[Molmole]]&lt;br /&gt;
* [[Monkikki]]&lt;br /&gt;
* [[Morning Joe]]&lt;br /&gt;
* [[Neo Heli Metall]]&lt;br /&gt;
* [[New Classical Cannon]]&lt;br /&gt;
* [[Nibul]]&lt;br /&gt;
* [[Nombrellan]]&lt;br /&gt;
* [[Numetall]]&lt;br /&gt;
* [[Octone]]&lt;br /&gt;
* [[Okosutobon]]&lt;br /&gt;
* [[Oshitsu Osarettsu]]&lt;br /&gt;
* [[Ou-Ou]]&lt;br /&gt;
* [[Palm Hopper]]&lt;br /&gt;
* [[Parocket]]&lt;br /&gt;
* [[Pickelman Dada]]&lt;br /&gt;
* [[Pikashu]]&lt;br /&gt;
* [[Piledan]]&lt;br /&gt;
* [[Pointan]]&lt;br /&gt;
* [[Popo Heli]]&lt;br /&gt;
* [[Press'n]]&lt;br /&gt;
* [[Returning Machine Gun Joe]]&lt;br /&gt;
* [[R Suzy]]&lt;br /&gt;
* [[Sakrets]]&lt;br /&gt;
* [[Scissascissor]]&lt;br /&gt;
|&lt;br /&gt;
* [[Searchy]]&lt;br /&gt;
* [[Sepa Roader]]&lt;br /&gt;
* [[Shaboan]]&lt;br /&gt;
* [[Shadow Clone]]&lt;br /&gt;
* [[Shield Attacker RX]]&lt;br /&gt;
* [[Shield Attacker TRL]]&lt;br /&gt;
* [[Shield Guard]]&lt;br /&gt;
* [[Shotom]]&lt;br /&gt;
* [[Shrimparge 91]]&lt;br /&gt;
* [[Shuhorn]]&lt;br /&gt;
* [[Sibul]]&lt;br /&gt;
* [[Smaplar]]&lt;br /&gt;
* [[Snippscissor]]&lt;br /&gt;
* [[Sola 0]]&lt;br /&gt;
* [[Soshi Breaker]]&lt;br /&gt;
* [[Spin Cutter]]&lt;br /&gt;
* [[Sprinklan]]&lt;br /&gt;
* [[Stegorus]]&lt;br /&gt;
* [[Swallowegg]]&lt;br /&gt;
* [[Swim Ball]]&lt;br /&gt;
* [[Tamp]]&lt;br /&gt;
* [[Telly X]]&lt;br /&gt;
* [[Tel Tel]]&lt;br /&gt;
* [[Tomsmort]]&lt;br /&gt;
* [[Tropish]]&lt;br /&gt;
* [[Tsurare Stamp]]&lt;br /&gt;
* [[Turbo Roader]]&lt;br /&gt;
* [[Twin Shooter S]]&lt;br /&gt;
* [[Wall Blaster]]&lt;br /&gt;
* [[Waltriot]]&lt;br /&gt;
* [[Wandering Head]]&lt;br /&gt;
* [[Yonbain]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Returning====&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* [[Apache Joe]]&lt;br /&gt;
* [[Atomic Chicken]]&lt;br /&gt;
* [[Au-Au]]&lt;br /&gt;
* [[Baby Metall]]&lt;br /&gt;
* [[Batabattan]]&lt;br /&gt;
* [[Batton]]&lt;br /&gt;
* [[Battonton]]&lt;br /&gt;
* [[B Bitter]]&lt;br /&gt;
* [[Beak]]&lt;br /&gt;
* [[Ben K]]&lt;br /&gt;
* [[Big Eye]]&lt;br /&gt;
* [[Big Fish]]&lt;br /&gt;
* [[Big Telly]]&lt;br /&gt;
* [[Bikky]]&lt;br /&gt;
* [[Biree]]&lt;br /&gt;
* [[Biribaree]]&lt;br /&gt;
* [[Blader]]&lt;br /&gt;
* [[Blocky]]&lt;br /&gt;
* [[Bolton and Nutton]]&lt;br /&gt;
* [[Bomb Flier]]&lt;br /&gt;
* [[Bombier]]&lt;br /&gt;
* [[Bomb Thrown]]&lt;br /&gt;
* [[Bomber Pepe]]&lt;br /&gt;
* [[Bombomb]]&lt;br /&gt;
* [[Bounder]]&lt;br /&gt;
* [[Brain Break]]&lt;br /&gt;
* [[Brown]]&lt;br /&gt;
* [[Bubukan]]&lt;br /&gt;
* [[Butterdroid]]&lt;br /&gt;
* [[Camon]]&lt;br /&gt;
* [[Cannon Joe]]&lt;br /&gt;
* [[Cannopeller]]&lt;br /&gt;
* [[Caricarry]]&lt;br /&gt;
* [[Choker Oh]]&lt;br /&gt;
* [[Claw]]&lt;br /&gt;
* [[Cocco]]&lt;br /&gt;
* [[Colton]]&lt;br /&gt;
* [[Corocoro]]&lt;br /&gt;
* [[Crabbot]]&lt;br /&gt;
* [[Crazy Cannon]]&lt;br /&gt;
* [[Crazy Razy]]&lt;br /&gt;
* [[Croaker]]&lt;br /&gt;
* [[Crystal Joe]]&lt;br /&gt;
* [[Curlinger]]&lt;br /&gt;
* [[Cutting Wheel]]&lt;br /&gt;
* [[Cyber Gabyoall]]&lt;br /&gt;
* [[Dachone]]&lt;br /&gt;
* [[Dachone Ltd. Ed.]]&lt;br /&gt;
* [[Dada]]&lt;br /&gt;
* [[Docron]]&lt;br /&gt;
* [[Dompan]]&lt;br /&gt;
* [[Drillun]]&lt;br /&gt;
* [[Elec'n]]&lt;br /&gt;
* [[Electric Gabyoall]]&lt;br /&gt;
|&lt;br /&gt;
* [[Fan Fiend]]&lt;br /&gt;
* [[Fatool]]&lt;br /&gt;
* [[Fire Boy]]&lt;br /&gt;
* [[Fire Telly]]&lt;br /&gt;
* [[Flea]]&lt;br /&gt;
* [[Flying Shell]]&lt;br /&gt;
* [[Foojeen]]&lt;br /&gt;
* [[Gabgyo]]&lt;br /&gt;
* [[Gachappon]]&lt;br /&gt;
* [[Garyoby]]&lt;br /&gt;
* [[Giree]]&lt;br /&gt;
* [[Graviton]]&lt;br /&gt;
* [[Gremlin]]&lt;br /&gt;
* [[Gyoraibo]]&lt;br /&gt;
* [[Gyotot]]&lt;br /&gt;
* [[Haehaey]]&lt;br /&gt;
* [[Hammer Joe]]&lt;br /&gt;
* [[Hari Harry]]&lt;br /&gt;
* [[Have &amp;quot;Su&amp;quot; Bee]]&lt;br /&gt;
* [[Heli Buton]]&lt;br /&gt;
* [[Helipon]]&lt;br /&gt;
* [[Hirarian 427]]&lt;br /&gt;
* [[Hologran]]&lt;br /&gt;
* [[Hopps]]&lt;br /&gt;
* [[Hotchkiss'n]]&lt;br /&gt;
* [[Hothead]]&lt;br /&gt;
* [[Imorm]]&lt;br /&gt;
* [[Irucan]]&lt;br /&gt;
* [[Jamacy]]&lt;br /&gt;
* [[Jet Bomb]]&lt;br /&gt;
* [[Jet Buton]]&lt;br /&gt;
* [[Jumbig]]&lt;br /&gt;
* [[Junk Golem]]&lt;br /&gt;
* [[Katonbyon]]&lt;br /&gt;
* [[Kemumakin]]&lt;br /&gt;
* [[Killer Bullet]]&lt;br /&gt;
* [[Komasaburo]]&lt;br /&gt;
* [[Kouker Q]]&lt;br /&gt;
* [[Lightning Lord]]&lt;br /&gt;
* [[Lyric]]&lt;br /&gt;
* [[M-422A]]&lt;br /&gt;
* [[M-445]]&lt;br /&gt;
* [[Mag Fly]]&lt;br /&gt;
* [[Mantan]]&lt;br /&gt;
* [[Mechakkero]]&lt;br /&gt;
* [[Metall]]&lt;br /&gt;
* [[Metall Cannon]]&lt;br /&gt;
* [[Metall Dance]]&lt;br /&gt;
* [[Metall EX]]&lt;br /&gt;
* [[Metall K1000]]&lt;br /&gt;
* [[Metall Mommy]]&lt;br /&gt;
* [[Metall Run and Gun]]&lt;br /&gt;
|&lt;br /&gt;
* [[Metall Swim]]&lt;br /&gt;
* [[Mizzile]]&lt;br /&gt;
* [[Mole]]&lt;br /&gt;
* [[Molier]]&lt;br /&gt;
* [[Mono Roader]]&lt;br /&gt;
* [[Monking]]&lt;br /&gt;
* [[Mousubeil]]&lt;br /&gt;
* [[Neo Metall]]&lt;br /&gt;
* [[New Shield Attacker]]&lt;br /&gt;
* [[New Shotman]]&lt;br /&gt;
* [[Nitron]]&lt;br /&gt;
* [[Nobita]]&lt;br /&gt;
* [[Octoboss]]&lt;br /&gt;
* [[Octoper OA]]&lt;br /&gt;
* [[Octopus Battery]]&lt;br /&gt;
* [[Pakatto 24]]&lt;br /&gt;
* [[Pandeeta]]&lt;br /&gt;
* [[Parasyu]]&lt;br /&gt;
* [[Peat]]&lt;br /&gt;
* [[Pelicanu]]&lt;br /&gt;
* [[Peng]]&lt;br /&gt;
* [[Penpen]]&lt;br /&gt;
* [[Penpen EV]]&lt;br /&gt;
* [[Peterchy]]&lt;br /&gt;
* [[Petit Devil]]&lt;br /&gt;
* [[Petit Snakey]]&lt;br /&gt;
* [[Pickelman Bull]]&lt;br /&gt;
* [[Picket Man]]&lt;br /&gt;
* [[Pierobot]]&lt;br /&gt;
* [[Pierrobug]]&lt;br /&gt;
* [[Pipi]]&lt;br /&gt;
* [[Piriparee]]&lt;br /&gt;
* [[Pole]]&lt;br /&gt;
* [[Pooker]]&lt;br /&gt;
* [[Potton]]&lt;br /&gt;
* [[Power Muscler]]&lt;br /&gt;
* [[Power Slam]]&lt;br /&gt;
* [[Propeller Eye]]&lt;br /&gt;
* [[Prop-Top]]&lt;br /&gt;
* [[Pukapelly]]&lt;br /&gt;
* [[Pukapucker]]&lt;br /&gt;
* [[Puyoyon]]&lt;br /&gt;
* [[Rabbiton]]&lt;br /&gt;
* [[Rackaser]]&lt;br /&gt;
* [[Ratton]]&lt;br /&gt;
* [[Rembakun]]&lt;br /&gt;
* [[Returning Monking]]&lt;br /&gt;
* [[Returning Sniper Joe]]&lt;br /&gt;
* [[Rider Joe]]&lt;br /&gt;
* [[Ring Ring]]&lt;br /&gt;
* [[Robo-Rabbit]]&lt;br /&gt;
* [[Rock Thrown]]&lt;br /&gt;
|&lt;br /&gt;
* [[Rounder]]&lt;br /&gt;
* [[Sasoreenu]]&lt;br /&gt;
* [[Scworm]]&lt;br /&gt;
* [[Screw Bomber]]&lt;br /&gt;
* [[Sea Mine]]&lt;br /&gt;
* [[Shield Attacker]]&lt;br /&gt;
* [[Shield Attacker GTR]]&lt;br /&gt;
* [[Shigaraky]]&lt;br /&gt;
* [[Shrink]]&lt;br /&gt;
* [[Skeleton Joe]]&lt;br /&gt;
* [[Skullmet]]&lt;br /&gt;
* [[Skull Walker]]&lt;br /&gt;
* [[Sniper Armor]]&lt;br /&gt;
* [[Sniper Joe]]&lt;br /&gt;
* [[Sonic Bill]]&lt;br /&gt;
* [[Space Metall]]&lt;br /&gt;
* [[Spine]]&lt;br /&gt;
* [[Spring Face Bomb]]&lt;br /&gt;
* [[Spring Head]]&lt;br /&gt;
* [[SRU-21/P]]&lt;br /&gt;
* [[Subeil]]&lt;br /&gt;
* [[Submarine Flier]]&lt;br /&gt;
* [[Sumatran]]&lt;br /&gt;
* [[Suzy G]]&lt;br /&gt;
* [[Super Ball Machine Jr.]]&lt;br /&gt;
* [[SW-525]]&lt;br /&gt;
* [[Swallown]]&lt;br /&gt;
* [[Taban]]&lt;br /&gt;
* [[Tadahou]]&lt;br /&gt;
* [[Tackle Fire]]&lt;br /&gt;
* [[Taketento]]&lt;br /&gt;
* [[Tatebo]]&lt;br /&gt;
* [[Tatepakkan]]&lt;br /&gt;
* [[Teck]]&lt;br /&gt;
* [[Telly]]&lt;br /&gt;
* [[Togehero]]&lt;br /&gt;
* [[Tondeall]]&lt;br /&gt;
* [[Tom Boy]]&lt;br /&gt;
* [[Toss Machine]]&lt;br /&gt;
* [[Totem Polen]]&lt;br /&gt;
* [[Tsuranattori]]&lt;br /&gt;
* [[Twin Cannon]]&lt;br /&gt;
* [[Twin Roader]]&lt;br /&gt;
* [[Up'n'Down]]&lt;br /&gt;
* [[V]]&lt;br /&gt;
* [[Walking Bomb]]&lt;br /&gt;
* [[Wall Blaster II]]&lt;br /&gt;
* [[Wander Bell]]&lt;br /&gt;
* [[Watcher]]&lt;br /&gt;
* [[Yaffu]]&lt;br /&gt;
* [[Yambow]]&lt;br /&gt;
* [[Yudon]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Minibosses==&lt;br /&gt;
===Devkit Minibosses===&lt;br /&gt;
====New====&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GiantMetallCannon.png|center]]&lt;br /&gt;
|[[Giant Metall Cannon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gundrill.png|center]]&lt;br /&gt;
|[[Gundrill]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hyoey.png|center]]&lt;br /&gt;
|[[Hyoey]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tyhorn.png|center]]&lt;br /&gt;
|[[Tyhorn]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TKhamen.png|center]]&lt;br /&gt;
|[[T. Khamen]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MadGrinder.png|center]]&lt;br /&gt;
|[[Mad Grinder]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ShirokumachineGTV.png|center]]&lt;br /&gt;
|[[Shirokumachine GTV]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TruckJoe.png|center]]&lt;br /&gt;
|[[Truck Joe]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MelodyResponseCannon.png|center]]&lt;br /&gt;
|[[Melody Response Cannon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BeeBlader.png|center]]&lt;br /&gt;
|[[Bee Blader]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Combiloid.png|center]]&lt;br /&gt;
|[[Combiloid]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DocKumo.png|center]]&lt;br /&gt;
|[[Doc Kumo]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KnuckleDuster.png|center]]&lt;br /&gt;
|[[Knuckle Duster]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OctoGenerator.png|center]]&lt;br /&gt;
|[[Octo Generator]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stompy.png|center]]&lt;br /&gt;
|[[Stompy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TwinShooterG.png|center]]&lt;br /&gt;
|[[Twin Shooter G]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ChangkeyDragon.png|center]]&lt;br /&gt;
|[[Changkey Dragon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hanabiran.png|center]]&lt;br /&gt;
|[[Hanabiran]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Paozo.png|center]]&lt;br /&gt;
|[[Paozo]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StoneHead.png|center]]&lt;br /&gt;
|[[Stone Head]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Octobulb.png|center]]&lt;br /&gt;
|[[Octobulb]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuzakAndFenix.png|center]]&lt;br /&gt;
|[[Suzak &amp;amp; Fenix]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TheKeeper.png|center]]&lt;br /&gt;
|[[The Keeper]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tricastle.png|center]]&lt;br /&gt;
|[[Tricastle]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|}&lt;br /&gt;
====Returning====&lt;br /&gt;
* [[Big Snakey]]&lt;br /&gt;
* [[Escaroo]]&lt;br /&gt;
* [[Gamarn and Gamadayu]]&lt;br /&gt;
* [[Giant Metall]]&lt;br /&gt;
* [[Gorilla Tank]]&lt;br /&gt;
* [[Hot Dog]]&lt;br /&gt;
* [[Kabatoncue]]&lt;br /&gt;
* [[Lantern Fish]]&lt;br /&gt;
* [[Metall Potton]]&lt;br /&gt;
* [[Moby]]&lt;br /&gt;
* [[Octoboss]]&lt;br /&gt;
* [[Octoper OA]]&lt;br /&gt;
* [[Penpen Maker]]&lt;br /&gt;
* [[Squidon]]&lt;br /&gt;
* [[Tama]]&lt;br /&gt;
* [[Whopper]]&lt;br /&gt;
&lt;br /&gt;
==Gimmicks==&lt;br /&gt;
===Devkit Gimmicks===&lt;br /&gt;
Every single devkit gimmmick from ''[[Make a Good Mega Man Level]]'' and ''[[Make a Good Mega Man Level 2]]'' returns.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuickLightingIcon.png|center]] [[File:QuickLightingNormalIcon.png|center]]&lt;br /&gt;
|[[Quick Lighting]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireSpike.png|center]]&lt;br /&gt;
|[[Fire Spike]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icicle.png|center]]&lt;br /&gt;
|[[Icicle]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuperCutterRevenge.png|center]]&lt;br /&gt;
|[[Super Cutter Revenge]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KamegoroTornadoSpawner.png|center]]&lt;br /&gt;
|[[Kamegoro Tornado Spawner]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TrainShakeIcon.png|center]]&lt;br /&gt;
|[[Train Shake]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AnglePlatform.png|center]]&lt;br /&gt;
|[[Angle Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FluorescentBulb.png|center]]&lt;br /&gt;
|[[Fluorescent Bulb]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FusePlatform.png|center]]&lt;br /&gt;
|[[Fuse Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GutsHover.png|center]]&lt;br /&gt;
|[[Guts Hover]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HunterPlatform.png|center]]&lt;br /&gt;
|[[Hunter Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoveHover.png|center]]&lt;br /&gt;
|[[Move Hover]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Napalm.png|center]]&lt;br /&gt;
|[[Napalm]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BubbleFloor.png|center]]&lt;br /&gt;
|[[Bubble Floor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GirderSmall.png|center]] [[File:GirderMedium.png|center]] [[File:GirderLarge.png|center]]&lt;br /&gt;
|[[Girder]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kamapot.png|center]]&lt;br /&gt;
|[[Kamapot]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MercuryBlock.png|center]]&lt;br /&gt;
|[[Mercury Block]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Landmine.png|center]]&lt;br /&gt;
|[[Landmine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RoomLowGravityIcon.png|center]]&lt;br /&gt;
|[[Room Low Gravity]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TyhornPlatform.png|center]]&lt;br /&gt;
|[[Tyhorn Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:UranusPlatform.png|center]] [[File:UranusPlatformWilyStar.png|center]]&lt;br /&gt;
|[[Uranus Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VenusWaterfall.png|center]]&lt;br /&gt;
|[[Venus Waterfall]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ControllableLift.png|center]]&lt;br /&gt;
|[[Controllable Lift]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkMachine.png|center]]&lt;br /&gt;
|[[Junk Machine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkMagnet.png|center]]&lt;br /&gt;
|[[Junk Magnet]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkPlatform.png|center]]&lt;br /&gt;
|[[Junk Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RevealingTilesIcon.png|center]]&lt;br /&gt;
|[[Revealing Tiles]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroSwitch.png|center]]&lt;br /&gt;
|[[Astro Switch]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroDoor.png|center]]&lt;br /&gt;
|[[Astro Door]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkullElevator.png|center]]&lt;br /&gt;
|[[Skull Elevator]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkullSwitch.png|center]]&lt;br /&gt;
|[[Skull Switch]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TenguWindIcon.png|center]]&lt;br /&gt;
|[[Tengu Wind]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroWallIcon.png|center]]&lt;br /&gt;
|[[Astro Wall]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CFTFConveyor.png|center]]&lt;br /&gt;
|[[Conveyor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DanganPlatform.png|center]]&lt;br /&gt;
|[[Dangan Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KonroPlatform.png|center]]&lt;br /&gt;
|[[Konro Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OilSlick.png|center]]&lt;br /&gt;
|[[Oil Slick]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SwitchBall.png|center]]&lt;br /&gt;
|[[Switch Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SwitchBlock.png|center]]&lt;br /&gt;
|[[Switch Block]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CopterPlatform.png|center]]&lt;br /&gt;
|[[Copter Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GravityLiftIcon.png|center]]&lt;br /&gt;
|[[Gravity Lift]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HanabiranClockArm.png|center]]&lt;br /&gt;
|[[Hanabiran Clock Arm]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HornetRoll.png|center]]&lt;br /&gt;
|[[Hornet Roll]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JewelPlatform.png|center]]&lt;br /&gt;
|[[Jewel Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagmaBeam.png|center]]&lt;br /&gt;
|[[Magma Beam]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wily4Laser.png|center]]&lt;br /&gt;
|[[Wily 4 Laser]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BladeManSeesaw.png|center]]&lt;br /&gt;
|[[Blade Man Seesaw]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CommandoMine.png|center]]&lt;br /&gt;
|[[Commando Mine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NitroTruck.png|center]]&amp;lt;br&amp;gt;[[File:NitroTruckLarge.png|center]]&lt;br /&gt;
|[[Nitro Truck]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NitroTruckSignal.png|center]]&lt;br /&gt;
|[[Nitro Truck Signal]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SheepConveyor.png|center]]&lt;br /&gt;
|[[Sheep Conveyor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SheepPlatform.png|center]]&lt;br /&gt;
|[[Sheep Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrikeManSoccerBall.png|center]]&lt;br /&gt;
|[[Strike Man Soccer Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TackleFireDispenser.png|center]]&lt;br /&gt;
|[[Tackle Fire Dispenser]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
&lt;br /&gt;
===Devkit Bosses===&lt;br /&gt;
Every single devkit boss from ''[[Make a Good Mega Man Level 2]]'' returns, as well as [[Quick Man]] from ''[[Make a Good 24 Hour Mega Man Level]]''.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 IceMan.png|center]]&lt;br /&gt;
|[[Ice Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BombMan.png|center]]&lt;br /&gt;
|[[Bomb Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireMan.png|center]]&lt;br /&gt;
|[[Fire Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AirMan.png|center]]&lt;br /&gt;
|[[Air Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BubbleMan.png|center]]&lt;br /&gt;
|[[Bubble Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 FlashMan.png|center]]&lt;br /&gt;
|[[Flash Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HeatMan.png|center]]&lt;br /&gt;
|[[Heat Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 WoodMan.png|center]]&lt;br /&gt;
|[[Wood Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 PicopicoKun.png|center]]&lt;br /&gt;
|[[Picopico-kun]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GutsDozer.png|center]]&lt;br /&gt;
|[[Guts Dozer]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BooBeam.png|center]]&lt;br /&gt;
|[[Boobeam Trap]]&lt;br /&gt;
|TBA&lt;br /&gt;
|User Determined&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Enker.png|center]]&lt;br /&gt;
|[[Enker]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HardMan.png|center]]&lt;br /&gt;
|[[Hard Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Spark.png|center]]&lt;br /&gt;
|[[Spark Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 KamegoroMaker.png|center]]&lt;br /&gt;
|[[Kamegoro Maker]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Tornado Blow]]&amp;lt;br&amp;gt;[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DynaMan.png|center]]&lt;br /&gt;
|[[Dyna Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&lt;br /&gt;
|''Mega Man (DOS)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SonicMan.png|center]]&lt;br /&gt;
|[[Sonic Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|''Mega Man (DOS)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DustMan.png|center]]&lt;br /&gt;
|[[Dust Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 4]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 MetallDaddy.png|center]]&lt;br /&gt;
|[[Metall Daddy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 4]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GiantSuzy.png|center]]&lt;br /&gt;
|[[Giant Suzy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man III]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Punk.png|center]]&lt;br /&gt;
|[[Punk]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man III]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IronBall.png|center]]&lt;br /&gt;
|[[Iron Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man: The Wily Wars]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GyroMan.png|center]]&lt;br /&gt;
|[[Gyro Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 StoneMan.png|center]]&lt;br /&gt;
|[[Stone Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DarkMan4.png|center]]&lt;br /&gt;
|[[Dark Man 4]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Ballade.png|center]]&lt;br /&gt;
|[[Ballade]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HunterA.png|center]]&lt;br /&gt;
|[[Hunter Type A]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HunterB.png|center]]&lt;br /&gt;
|[[Hunter Type B]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Blizzard.png|center]]&lt;br /&gt;
|[[Blizzard Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 YamatoMan.png|center]]&lt;br /&gt;
|[[Yamato Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Rounder2.png|center]]&lt;br /&gt;
|[[Rounder II]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 PowerPiston.png|center]]&lt;br /&gt;
|[[Power Piston]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Mercury.png|center]]&lt;br /&gt;
|[[Mercury]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Saturn.png|center]]&lt;br /&gt;
|[[Saturn]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Uranus.png|center]]&lt;br /&gt;
|[[Uranus]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GreyDevil.png|center]]&lt;br /&gt;
|[[Grey Devil]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Dangan.png|center]]&lt;br /&gt;
|[[Dangan Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Ice Wall]]&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Oil.png|center]]&lt;br /&gt;
|[[Oil Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HornetMan.png|center]]&lt;br /&gt;
|[[Hornet Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SharkPreview.png|center]]&lt;br /&gt;
|[[Mega Mech Shark]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HoneyWoman.png|center]]&lt;br /&gt;
|[[Honey Woman]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 9]]'' ''(Unused Boss)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 CommandoMan.png|center]]&lt;br /&gt;
|[[Commando Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SolarMan.png|center]]&lt;br /&gt;
|[[Solar Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Location&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreakManSprite.png|center]]&lt;br /&gt;
|[[Break Man]]&lt;br /&gt;
|[[The Arena|The Minor Boss Arena]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:YellowDevilSprite.png|center]]&lt;br /&gt;
|[[Yellow Devil]]&lt;br /&gt;
|[[The Arena|The Fortress Guardian Arena]]&lt;br /&gt;
|TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[http://magmmlcontest.com/forum/showthread.php?tid=1315 Devkit Release Announcement]&lt;br /&gt;
*[https://docs.google.com/document/d/18mbHMqCaFaKAyO8ZBeHOFnm-BgraUA4skLEQdKst2p8/edit#heading=h.yrkdelxjt2eb MAGMML3 Rules]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLOAMF_ipmHUfgCL2rM5BBnmhWPGla7WOl MAGMML3 Tutorials]&lt;br /&gt;
*[https://docs.google.com/document/d/1Ong3etCO-ArqUAXCEO4k4tFdTebUgpXUTshFhAxaQ68/edit Level Design Tips and Tricks]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Make a Good Mega Man Level 3]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Psycho_Chip&amp;diff=14661</id>
		<title>Psycho Chip</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Psycho_Chip&amp;diff=14661"/>
				<updated>2021-03-22T03:32:53Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapondata&lt;br /&gt;
|align= right&lt;br /&gt;
|imagebg= #FFFFFF&lt;br /&gt;
|name= [[File:PsychoChipIcon.png|left]][[File:PsychoChipIcon.png|right]]Psycho Chip&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|programmer=[[Gannio]]&lt;br /&gt;
|jname=&lt;br /&gt;
|script=サイコチップ&lt;br /&gt;
|romaji=Saiko Chippu&lt;br /&gt;
|boss=[[Baskette Ball]]&lt;br /&gt;
|eagainst=&lt;br /&gt;
|user=[[Zero]]&lt;br /&gt;
|at= &lt;br /&gt;
|cost=All units (approx. 56 seconds)&lt;br /&gt;
|capacity=1 or more uses&lt;br /&gt;
|type=Homing (Blank Drive)&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|appearances=[[Make a Good Mega Man Level: Episode Zero]]&lt;br /&gt;
|sprite=[[File:PsychoBusterWep.png|bottom|Psycho Buster]] [[File:PsychoSaberWep.png|bottom|Psycho Saber]] [[File:PsychoBurstWep.png|Psycho Burst]][[File:PsychoDriveWep.png|Psycho Drive]]&lt;br /&gt;
}}&lt;br /&gt;
The '''Psycho Chip''' is one of five elemental chips in ''[[Make a Good Mega Man Level: Episode Zero]]''. After being stolen from [[Sophie Hyde|Dr. Hyde]] by [[SRARA]], it is obtained by defeating [[Baskette Ball]] at the end of [[Space Jam]]. When equipped, [[Zero]]'s gravity is lowered, causing him to take longer to land from jumps than normal, even while stomping. His movement speed is also slightly lowered, though not to the extent of the [[Icicle Chip]]. It drains energy at the exact same rate as the [[Cutter Chip]], taking just under a minute to run out unless refilled at a checkpoint or after death.&lt;br /&gt;
&lt;br /&gt;
When equipped, it imbues Zero's weapons with a psychic element, giving each weapon new attributes:&lt;br /&gt;
* The [[Z-Buster]] becomes a purple shot that travels in a sine wave.&lt;br /&gt;
* The [[Z-Saber]] mostly functions the same, but can reflect projectiles as a large energy wave that flies forward, similarly to the Mirror Buster.&lt;br /&gt;
* The [[Z-Burst]] sends five low-gravity shots up into the air, which spread out as they fall.&lt;br /&gt;
* The [[Blank Drive]] fires a three-way spreadshot of large purple projectiles that home in on enemies.&lt;br /&gt;
&lt;br /&gt;
Against enemies, weapons equipped with the Psycho Chip have the following damage values:&lt;br /&gt;
* Bird: 3 (Z-Buster), 4 (Z-Saber, Z-Burst, Blank Drive)&lt;br /&gt;
* Cannons: 4 (Z-Buster), 5 (Z-Burst), 6 (Z-Saber, Blank Drive)&lt;br /&gt;
* Floating: 3 (Z-Buster), 4 (Z-Saber, Z-Burst, Blank Drive)&lt;br /&gt;
* Flying: 3 (Z-Buster), 4 (Z-Saber, Z-Burst, Blank Drive)&lt;br /&gt;
* Rocky: 3 (Z-Buster, Z-Saber, Blank Drive), 4 (Z-Burst)&lt;br /&gt;
* Shield Attackers: 2 (Z-Buster), 3 (Z-Saber, Z-Burst, Blank Drive)&lt;br /&gt;
* Shielded: 2 (Z-Buster), 3 (Z-Saber, Z-Burst, Blank Drive)&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Like with the other four Chapter 2 chips, it's possible for a player to complete Space Jam without picking up the Psycho Chip that drops from Baskette Ball. However, they will still receive the Psycho Chip, removing the need to replay the level all over again.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaGMMLEZ}}&lt;br /&gt;
[[Category:Weapons]][[Category:Make a Good Mega Man Level: Episode Zero Weapons]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Snoruntpyro&amp;diff=14532</id>
		<title>Snoruntpyro</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Snoruntpyro&amp;diff=14532"/>
				<updated>2021-03-06T04:58:11Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Magmml1rsnoruntpyro.png|right|MAGMML1R]]&lt;br /&gt;
[[File:PyroIcon.png|right|MAGMML2]]&lt;br /&gt;
'''snoruntpyro''' is a prominent figure in the history of the ''Make a Good Mega Man Level'' series. She is the creator of the series, and has played multiple significant roles in developing it.&lt;br /&gt;
&lt;br /&gt;
===Background Information===&lt;br /&gt;
Before creating the ''MaGMML'' series, SnoruntPyro also made several contributions to contests and fangames on SMW Central (A website focused primarily on ROM hacks for the video game ''Super Mario World'') and talkhaus (A forum focused around the YouTube user raocow). ''MaGMML'' was inspired by various level design contests held on these websites, and the name &amp;quot;Make a Good Mega Man Level&amp;quot; is based on contests held on the talkhaus forums named ''Make a Good Level'' (a level design contest with levels created in ''Super Mario World'') and ''Make a Good Level X'' (a similar level design contest focused on the ''Super Mario'' fangame/engine ''Super Mario Bros. X'', with the added gimmick of entrants having to base their levels off of a randomly-generated level name).&lt;br /&gt;
&lt;br /&gt;
===''[[Make a Good Mega Man Level]]''===&lt;br /&gt;
As the creator of ''Make a Good Mega Man Level'', SnoruntPyro served as the contest's host, one of the five judges, and a programmer. Being a judge and host, she also designed two of the Wily stages; specifically [[Cannon Deck]] and [[Flashback Database]].&lt;br /&gt;
&lt;br /&gt;
====Level rankings====&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!Judge Ranking&lt;br /&gt;
!Official Ranking&lt;br /&gt;
!Stage Name&lt;br /&gt;
!Creator&lt;br /&gt;
!Judge Score&lt;br /&gt;
!Note&lt;br /&gt;
|-&lt;br /&gt;
|#20&lt;br /&gt;
|#20&lt;br /&gt;
|[[Objective: Vain Space]]&lt;br /&gt;
|[[No Lynch]]&lt;br /&gt;
|8 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#19&lt;br /&gt;
|#18&lt;br /&gt;
|[[Level]]&lt;br /&gt;
|[[Kanna]]&lt;br /&gt;
|19 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#18&lt;br /&gt;
|#19&lt;br /&gt;
|[[City War]]&lt;br /&gt;
|[[qazcake]]&lt;br /&gt;
|22 / 100&lt;br /&gt;
|[[File:Magmml1rsnoruntpyroleastfav.png|left]] Least Favorite&lt;br /&gt;
|-&lt;br /&gt;
|#17&lt;br /&gt;
|#17&lt;br /&gt;
|[[The Quickening]]&lt;br /&gt;
|[[Zyglrox Odyssey]]&lt;br /&gt;
|35 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#16&lt;br /&gt;
|#13&lt;br /&gt;
|[[Sky Ziggurat]]&lt;br /&gt;
|[[MonkeyShrapnel]]&lt;br /&gt;
|46 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#15&lt;br /&gt;
|#14&lt;br /&gt;
|[[Sunset Siege]]&lt;br /&gt;
|[[Scorpio]]&lt;br /&gt;
|49 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|#13&lt;br /&gt;
|#16&lt;br /&gt;
|[[Chroma Key]]&lt;br /&gt;
|[[Gyra Solune]]&lt;br /&gt;
|58 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#15&lt;br /&gt;
|[[Midnight Snow]]&lt;br /&gt;
|[[blue kirby]]&lt;br /&gt;
|58 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#12&lt;br /&gt;
|#10&lt;br /&gt;
|[[Hard to See Land]]&lt;br /&gt;
|[[ParmaJon]]&lt;br /&gt;
|61 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#11&lt;br /&gt;
|#11&lt;br /&gt;
|[[Napalm Forest and Caves]]&lt;br /&gt;
|[[Thoron]]&lt;br /&gt;
|67 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
|#8&lt;br /&gt;
|[[Under Construction]]&lt;br /&gt;
|[[128-Up]]&lt;br /&gt;
|71 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
|#12&lt;br /&gt;
|[[Wily Combo]]&lt;br /&gt;
|[[Mitcheddar93]]&lt;br /&gt;
|72 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#8&lt;br /&gt;
|#7&lt;br /&gt;
|[[Spiky Meltdown]]&lt;br /&gt;
|[[The Stove Guy]]&lt;br /&gt;
|79 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
|#4&lt;br /&gt;
|[[Citadel Basement]]&lt;br /&gt;
|[[Entity1037]]&lt;br /&gt;
|86 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
|#5&lt;br /&gt;
|[[Research Facility]]&lt;br /&gt;
|[[WreckingGoomba]]&lt;br /&gt;
|88 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|#6&lt;br /&gt;
|[[Thunderclyffe Plant]]&lt;br /&gt;
|[[Lamda]]&lt;br /&gt;
|89 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|#3&lt;br /&gt;
|[[NEON GRAVITY]]&lt;br /&gt;
|[[Friendly Dictator]]&lt;br /&gt;
|90 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|#9&lt;br /&gt;
|[[Maze of Death]]&lt;br /&gt;
|[[Flashman85]]&lt;br /&gt;
|93 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|#1&lt;br /&gt;
|[[Glass Man (stage)|Glass Man]]&lt;br /&gt;
|[[RedBlupi]]&lt;br /&gt;
|94 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|#2&lt;br /&gt;
|[[Mega Man World]]&lt;br /&gt;
|[[kumuhmuh]]&lt;br /&gt;
|96 / 100&lt;br /&gt;
|[[File:Magmml1rsnoruntpyrofav.png|left]] Favorite&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===''[[Make a Good Mega Man Level 2]]''===&lt;br /&gt;
SnoruntPyro returned to develop ''[[Make a Good Mega Man Level 2]]'', reprising her role as a host, a judge, and a programmer, as well as a designer for multiple hub areas. Once again serving as a judge, she also designed stages for the [[Wily Star II]]; specifically [[Water Ducts]] and parts of [[Reality Core]]. She also made the [[Tier X (MaGMML2)|Tier X]] stage [[Swiss Hotel]]. On top of that, she made several rooms for [[Null and Void (MaGMML2)|Null and Void]], including making one room each for floors 1, 3, and 4 on her own, and working alongside [[MiniMacro]] to make a room on floor 2. Finally, she made the [[The Pit of Pits|Pit of Pits]] sub-levels &amp;quot;Epic Wrap Battle&amp;quot;, &amp;quot;Gambly Night&amp;quot;, &amp;quot;Metroid: Zero Mission&amp;quot;, &amp;quot;My Cool New Boss Fight&amp;quot;, &amp;quot;Night of Semiramis&amp;quot;, &amp;quot;Obscure Gameboy Gimmick&amp;quot;, &amp;quot;Skull Man Kills&amp;quot;, and &amp;quot;Typical Miniboss Fights&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Level rankings====&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!Judge Ranking&lt;br /&gt;
!Official Ranking&lt;br /&gt;
!Stage Name&lt;br /&gt;
!Creator&lt;br /&gt;
!Judge Score&lt;br /&gt;
!Note&lt;br /&gt;
|-&lt;br /&gt;
|#81&lt;br /&gt;
|#80&lt;br /&gt;
|[[Snow Man]]&lt;br /&gt;
|[[CoinMaster]]&lt;br /&gt;
|3 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|#79&lt;br /&gt;
|#77&lt;br /&gt;
|[[Mix &amp;amp; Match]]&lt;br /&gt;
|[[Zaealix]]&lt;br /&gt;
|10 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#76&lt;br /&gt;
|[[The Fall]]&lt;br /&gt;
|[[Willhart]]&lt;br /&gt;
|10 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#78&lt;br /&gt;
|#78&lt;br /&gt;
|[[Quirky Unconsistent Incomprehensible Nonsensical Track]]&lt;br /&gt;
|[[alex9000]]&lt;br /&gt;
|11 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#77&lt;br /&gt;
|#79&lt;br /&gt;
|[[Cardinal Man]]&lt;br /&gt;
|[[Rbade]]&lt;br /&gt;
|12 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|#75&lt;br /&gt;
|#75&lt;br /&gt;
|[[Ancient Tomb]]&lt;br /&gt;
|[[NinjaUmbreon]]&lt;br /&gt;
|13 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#74&lt;br /&gt;
|[[Wily Tower]]&lt;br /&gt;
|[[Shidy]]&lt;br /&gt;
|13 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
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|36 / 50&lt;br /&gt;
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|38 / 50&lt;br /&gt;
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|39 / 50&lt;br /&gt;
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|43 / 50&lt;br /&gt;
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|44 / 50&lt;br /&gt;
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|[[Cruise Elroy]]&lt;br /&gt;
|45 / 50&lt;br /&gt;
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||[[Haunt Man (stage)|Haunt Man]]&lt;br /&gt;
|[[Korby]] &amp;amp; [[Freeman]]&lt;br /&gt;
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|[[Mick Galbani|Blackmore_Darkwing]]&lt;br /&gt;
|48 / 50&lt;br /&gt;
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|[[File:PyroFav.png|left]] Favorite&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===''[[Make a Good 24 Hour Mega Man Level]]''===&lt;br /&gt;
While SnoruntPyro wasn't a host or judge for ''[[Make a Good 24 Hour Mega Man Level]]'', she was part of the development team, as well as a beta tester.&lt;br /&gt;
&lt;br /&gt;
===''[[Make a Good Mega Man Level 3]]''===&lt;br /&gt;
{{Upcoming}}&lt;br /&gt;
Before development on ''[[MaGMML2]]'' even ended, SnoruntPyro stated she would be stepping down from the role of host and judge for ''[[Make a Good Mega Man Level 3]]'', with the role of host being given to [[Mick Galbani]] (and later [[ACESpark]]). Despite this, she still serves as part of the development team for the game. SnoruntPyro is also a quality assurance checker for the Neo Pit of Pits mode.&lt;br /&gt;
&lt;br /&gt;
===''[[Make a Good Mega Man Level: Episode Zero]]''===&lt;br /&gt;
SnoruntPyro was the project director for ''[[Make a Good Mega Man Level: Episode Zero]]'', and the creator of several levels in the contest, namely [[Explosive Freefall]], [[Surveillance Canyon]], [[S.R.A.R.A. HQ]], [[Entrance to Tier X]], [[Looping Growth Garden]], and [[Code Landfill]].&lt;br /&gt;
&lt;br /&gt;
{{People}}&lt;br /&gt;
[[Category:Judges]]&lt;br /&gt;
[[Category:Hosts]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Snoruntpyro&amp;diff=14531</id>
		<title>Snoruntpyro</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Snoruntpyro&amp;diff=14531"/>
				<updated>2021-03-06T04:58:03Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Magmml1rsnoruntpyro.png|right|MAGMML1R]]&lt;br /&gt;
[[File:PyroIcon.png|right|MAGMML2]]&lt;br /&gt;
'''snoruntpyro''', is a prominent figure in the history of the ''Make a Good Mega Man Level'' series. She is the creator of the series, and has played multiple significant roles in developing it.&lt;br /&gt;
&lt;br /&gt;
===Background Information===&lt;br /&gt;
Before creating the ''MaGMML'' series, SnoruntPyro also made several contributions to contests and fangames on SMW Central (A website focused primarily on ROM hacks for the video game ''Super Mario World'') and talkhaus (A forum focused around the YouTube user raocow). ''MaGMML'' was inspired by various level design contests held on these websites, and the name &amp;quot;Make a Good Mega Man Level&amp;quot; is based on contests held on the talkhaus forums named ''Make a Good Level'' (a level design contest with levels created in ''Super Mario World'') and ''Make a Good Level X'' (a similar level design contest focused on the ''Super Mario'' fangame/engine ''Super Mario Bros. X'', with the added gimmick of entrants having to base their levels off of a randomly-generated level name).&lt;br /&gt;
&lt;br /&gt;
===''[[Make a Good Mega Man Level]]''===&lt;br /&gt;
As the creator of ''Make a Good Mega Man Level'', SnoruntPyro served as the contest's host, one of the five judges, and a programmer. Being a judge and host, she also designed two of the Wily stages; specifically [[Cannon Deck]] and [[Flashback Database]].&lt;br /&gt;
&lt;br /&gt;
====Level rankings====&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!Judge Ranking&lt;br /&gt;
!Official Ranking&lt;br /&gt;
!Stage Name&lt;br /&gt;
!Creator&lt;br /&gt;
!Judge Score&lt;br /&gt;
!Note&lt;br /&gt;
|-&lt;br /&gt;
|#20&lt;br /&gt;
|#20&lt;br /&gt;
|[[Objective: Vain Space]]&lt;br /&gt;
|[[No Lynch]]&lt;br /&gt;
|8 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#19&lt;br /&gt;
|#18&lt;br /&gt;
|[[Level]]&lt;br /&gt;
|[[Kanna]]&lt;br /&gt;
|19 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#18&lt;br /&gt;
|#19&lt;br /&gt;
|[[City War]]&lt;br /&gt;
|[[qazcake]]&lt;br /&gt;
|22 / 100&lt;br /&gt;
|[[File:Magmml1rsnoruntpyroleastfav.png|left]] Least Favorite&lt;br /&gt;
|-&lt;br /&gt;
|#17&lt;br /&gt;
|#17&lt;br /&gt;
|[[The Quickening]]&lt;br /&gt;
|[[Zyglrox Odyssey]]&lt;br /&gt;
|35 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#16&lt;br /&gt;
|#13&lt;br /&gt;
|[[Sky Ziggurat]]&lt;br /&gt;
|[[MonkeyShrapnel]]&lt;br /&gt;
|46 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#15&lt;br /&gt;
|#14&lt;br /&gt;
|[[Sunset Siege]]&lt;br /&gt;
|[[Scorpio]]&lt;br /&gt;
|49 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|#13&lt;br /&gt;
|#16&lt;br /&gt;
|[[Chroma Key]]&lt;br /&gt;
|[[Gyra Solune]]&lt;br /&gt;
|58 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#15&lt;br /&gt;
|[[Midnight Snow]]&lt;br /&gt;
|[[blue kirby]]&lt;br /&gt;
|58 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#12&lt;br /&gt;
|#10&lt;br /&gt;
|[[Hard to See Land]]&lt;br /&gt;
|[[ParmaJon]]&lt;br /&gt;
|61 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#11&lt;br /&gt;
|#11&lt;br /&gt;
|[[Napalm Forest and Caves]]&lt;br /&gt;
|[[Thoron]]&lt;br /&gt;
|67 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
|#8&lt;br /&gt;
|[[Under Construction]]&lt;br /&gt;
|[[128-Up]]&lt;br /&gt;
|71 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
|#12&lt;br /&gt;
|[[Wily Combo]]&lt;br /&gt;
|[[Mitcheddar93]]&lt;br /&gt;
|72 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#8&lt;br /&gt;
|#7&lt;br /&gt;
|[[Spiky Meltdown]]&lt;br /&gt;
|[[The Stove Guy]]&lt;br /&gt;
|79 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
|#4&lt;br /&gt;
|[[Citadel Basement]]&lt;br /&gt;
|[[Entity1037]]&lt;br /&gt;
|86 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
|#5&lt;br /&gt;
|[[Research Facility]]&lt;br /&gt;
|[[WreckingGoomba]]&lt;br /&gt;
|88 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|#6&lt;br /&gt;
|[[Thunderclyffe Plant]]&lt;br /&gt;
|[[Lamda]]&lt;br /&gt;
|89 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|#3&lt;br /&gt;
|[[NEON GRAVITY]]&lt;br /&gt;
|[[Friendly Dictator]]&lt;br /&gt;
|90 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|#9&lt;br /&gt;
|[[Maze of Death]]&lt;br /&gt;
|[[Flashman85]]&lt;br /&gt;
|93 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|#1&lt;br /&gt;
|[[Glass Man (stage)|Glass Man]]&lt;br /&gt;
|[[RedBlupi]]&lt;br /&gt;
|94 / 100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|#2&lt;br /&gt;
|[[Mega Man World]]&lt;br /&gt;
|[[kumuhmuh]]&lt;br /&gt;
|96 / 100&lt;br /&gt;
|[[File:Magmml1rsnoruntpyrofav.png|left]] Favorite&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===''[[Make a Good Mega Man Level 2]]''===&lt;br /&gt;
SnoruntPyro returned to develop ''[[Make a Good Mega Man Level 2]]'', reprising her role as a host, a judge, and a programmer, as well as a designer for multiple hub areas. Once again serving as a judge, she also designed stages for the [[Wily Star II]]; specifically [[Water Ducts]] and parts of [[Reality Core]]. She also made the [[Tier X (MaGMML2)|Tier X]] stage [[Swiss Hotel]]. On top of that, she made several rooms for [[Null and Void (MaGMML2)|Null and Void]], including making one room each for floors 1, 3, and 4 on her own, and working alongside [[MiniMacro]] to make a room on floor 2. Finally, she made the [[The Pit of Pits|Pit of Pits]] sub-levels &amp;quot;Epic Wrap Battle&amp;quot;, &amp;quot;Gambly Night&amp;quot;, &amp;quot;Metroid: Zero Mission&amp;quot;, &amp;quot;My Cool New Boss Fight&amp;quot;, &amp;quot;Night of Semiramis&amp;quot;, &amp;quot;Obscure Gameboy Gimmick&amp;quot;, &amp;quot;Skull Man Kills&amp;quot;, and &amp;quot;Typical Miniboss Fights&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Level rankings====&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!Judge Ranking&lt;br /&gt;
!Official Ranking&lt;br /&gt;
!Stage Name&lt;br /&gt;
!Creator&lt;br /&gt;
!Judge Score&lt;br /&gt;
!Note&lt;br /&gt;
|-&lt;br /&gt;
|#81&lt;br /&gt;
|#80&lt;br /&gt;
|[[Snow Man]]&lt;br /&gt;
|[[CoinMaster]]&lt;br /&gt;
|3 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|#79&lt;br /&gt;
|#77&lt;br /&gt;
|[[Mix &amp;amp; Match]]&lt;br /&gt;
|[[Zaealix]]&lt;br /&gt;
|10 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#76&lt;br /&gt;
|[[The Fall]]&lt;br /&gt;
|[[Willhart]]&lt;br /&gt;
|10 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#78&lt;br /&gt;
|#78&lt;br /&gt;
|[[Quirky Unconsistent Incomprehensible Nonsensical Track]]&lt;br /&gt;
|[[alex9000]]&lt;br /&gt;
|11 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#77&lt;br /&gt;
|#79&lt;br /&gt;
|[[Cardinal Man]]&lt;br /&gt;
|[[Rbade]]&lt;br /&gt;
|12 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|#75&lt;br /&gt;
|#75&lt;br /&gt;
|[[Ancient Tomb]]&lt;br /&gt;
|[[NinjaUmbreon]]&lt;br /&gt;
|13 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#74&lt;br /&gt;
|[[Wily Tower]]&lt;br /&gt;
|[[Shidy]]&lt;br /&gt;
|13 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#74&lt;br /&gt;
|#59&lt;br /&gt;
|[[Forgotten Fortress]]&lt;br /&gt;
|[[BBLIR]]&lt;br /&gt;
|14 / 50&lt;br /&gt;
|[[File:PyroLeastFav.png|left]] Least Favorite&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|#72&lt;br /&gt;
|#61&lt;br /&gt;
|[[Taco Man (stage)| Taco Man]]&lt;br /&gt;
|[[SchuSlime64]]&lt;br /&gt;
|18 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#49&lt;br /&gt;
|[[Maze of Significantly Less Death]]&lt;br /&gt;
|[[MiniMacro]]&lt;br /&gt;
|18 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|#70&lt;br /&gt;
|#70&lt;br /&gt;
|[[Gigavolt Man]]&lt;br /&gt;
|[[ThatOneEnder]]&lt;br /&gt;
|19 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#69&lt;br /&gt;
|[[Dragon Lab Lair]]&lt;br /&gt;
|[[Natnatgaming101]]&lt;br /&gt;
|19 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#69&lt;br /&gt;
|#67&lt;br /&gt;
|[[Something Original]]&lt;br /&gt;
|[[IcyTower]]&lt;br /&gt;
|20 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#68&lt;br /&gt;
|#71&lt;br /&gt;
|[[Rush City]]&lt;br /&gt;
|[[qazcake]]&lt;br /&gt;
|21 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|#65&lt;br /&gt;
|#66&lt;br /&gt;
|[[Chomp Man (stage)|Chomp Man]]&lt;br /&gt;
|[[mabskmk]]&lt;br /&gt;
|22 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#60&lt;br /&gt;
|[[Candy Panic]]&lt;br /&gt;
|[[adrian09_01]]&lt;br /&gt;
|22 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#54&lt;br /&gt;
|[[Orbital Station]]&lt;br /&gt;
|[[RadzPower]]&lt;br /&gt;
|22 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|#61&lt;br /&gt;
|#68&lt;br /&gt;
|[[Colorful Hall]]&lt;br /&gt;
|[[Chingoku]]&lt;br /&gt;
|23 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#63&lt;br /&gt;
||[[Combust Man (stage)|Combust Man]]&lt;br /&gt;
|[[Peterdun]]&lt;br /&gt;
|23 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#58&lt;br /&gt;
|[[Alien Temple]]&lt;br /&gt;
|[[BizarreIdeaMan]]&lt;br /&gt;
|23 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#56&lt;br /&gt;
|[[Neon Man (stage)|Neon Man]]&lt;br /&gt;
|[[CreshMan]]&lt;br /&gt;
|23 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|#59&lt;br /&gt;
|#73&lt;br /&gt;
|[[Airflow Hubble]] &lt;br /&gt;
|[[Concord butterfly]]&lt;br /&gt;
|24 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#65&lt;br /&gt;
|[[SMB3]]&lt;br /&gt;
|[[lizardcommando]]&lt;br /&gt;
|24 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|#55&lt;br /&gt;
|#72&lt;br /&gt;
|[[Yggdrasil]] &lt;br /&gt;
|[[Zatsupachi]]&lt;br /&gt;
|25 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#55&lt;br /&gt;
||[[Jungle Base]]&lt;br /&gt;
|[[TheMegaFan19XX]]&lt;br /&gt;
|25 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#46&lt;br /&gt;
|[[Quint Stage]]&lt;br /&gt;
|[[Quintboi]]&lt;br /&gt;
|25 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#31&lt;br /&gt;
||[[Cursor Curse]]&lt;br /&gt;
|TheRetroDude&lt;br /&gt;
|25 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|#52&lt;br /&gt;
|#57&lt;br /&gt;
|[[Joe Destruction Co.]]&lt;br /&gt;
|[[TheYellowGrinch]]&lt;br /&gt;
|26 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#45&lt;br /&gt;
|[[A Mega Man for All Seasons]]&lt;br /&gt;
|[[Z-Saber]]&lt;br /&gt;
|26 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#43&lt;br /&gt;
|[[Starman Recreation]]&lt;br /&gt;
|[[KoreyBlue]]&lt;br /&gt;
|26 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|#50&lt;br /&gt;
|#64&lt;br /&gt;
|[[MegaLondo]]&lt;br /&gt;
|[[Lamda]]&lt;br /&gt;
|27 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#47&lt;br /&gt;
||[[Elec Dam]]&lt;br /&gt;
|[[MelonadeM]]&lt;br /&gt;
|27 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|#47&lt;br /&gt;
|#62&lt;br /&gt;
|[[The Dampening]]&lt;br /&gt;
|[[liquafool]]&lt;br /&gt;
|28 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#44&lt;br /&gt;
|[[AD 2101]]&lt;br /&gt;
|[[awd42]]&lt;br /&gt;
|28 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#38&lt;br /&gt;
|[[Nitrogen Man]]&lt;br /&gt;
|MugMan&lt;br /&gt;
|28 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|#45&lt;br /&gt;
|#51&lt;br /&gt;
|[[Enhanced Mobility]]&lt;br /&gt;
|[[Trainman177WS]]&lt;br /&gt;
|29 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#29&lt;br /&gt;
|[[Fortified Lab]]&lt;br /&gt;
|GransveldHakase&lt;br /&gt;
|29 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|#39&lt;br /&gt;
|#53&lt;br /&gt;
|[[Shovel Knight]]&lt;br /&gt;
|[[Dylan Labiuk]]&lt;br /&gt;
|30 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#48&lt;br /&gt;
|[[Volcanic Furnace]]&lt;br /&gt;
|[[User:Game Trooper|GameTrooper]]&lt;br /&gt;
|30 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#40&lt;br /&gt;
||[[Joe Man (stage)|Joe Man]]&lt;br /&gt;
|[[Zieldak]]&lt;br /&gt;
|30 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#39&lt;br /&gt;
|[[Crystal Lab]]&lt;br /&gt;
|Schmidkalkan&lt;br /&gt;
|30 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#26&lt;br /&gt;
|[[But It Lacked the Depth to Convince Me That This is Really Hell]]&lt;br /&gt;
|[[Phoba555]]&lt;br /&gt;
|30 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#20&lt;br /&gt;
|[[Escape Sequence]]&lt;br /&gt;
|[[DoctorNovakaine]]&lt;br /&gt;
|30 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#38&lt;br /&gt;
|#52&lt;br /&gt;
|[[Poorly Named Level]]&lt;br /&gt;
|[[Yoshiatom]]&lt;br /&gt;
|31 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|#34&lt;br /&gt;
|#36&lt;br /&gt;
|[[Lava Factory]]&lt;br /&gt;
|DuckSalmon&lt;br /&gt;
|32 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#34&lt;br /&gt;
|[[Biplane Bay]]&lt;br /&gt;
|tobyjoey&lt;br /&gt;
|32 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#32&lt;br /&gt;
|[[Gunpowder Cellar]]&lt;br /&gt;
|Mysterion-svin&lt;br /&gt;
|32 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#27&lt;br /&gt;
|[[Ruined Lab]]&lt;br /&gt;
|betasword&lt;br /&gt;
|32 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|#32&lt;br /&gt;
|#42&lt;br /&gt;
|[[Wily Coaster]]&lt;br /&gt;
|PrimePasta&lt;br /&gt;
|33 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#18&lt;br /&gt;
|[[Misty Lake]]&lt;br /&gt;
|[[notencore]]&lt;br /&gt;
|33 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|#30&lt;br /&gt;
|#37&lt;br /&gt;
|[[Duwang]]&lt;br /&gt;
|QuestMark&lt;br /&gt;
|34 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|[[Quarantine Woman (stage)|Quarantine Woman]]&lt;br /&gt;
|[[NaOH]]&lt;br /&gt;
|34 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|#26&lt;br /&gt;
|#41&lt;br /&gt;
|[[Changeable Caverns]]&lt;br /&gt;
|TheMartianGeek&lt;br /&gt;
|35 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#35&lt;br /&gt;
|[[Just an Ice Level]]&lt;br /&gt;
|[[Pachy]]&lt;br /&gt;
|35 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#33&lt;br /&gt;
|[[Blaze Man]]&lt;br /&gt;
|WanNyan&lt;br /&gt;
|35 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#28&lt;br /&gt;
|[[Spiky Situation]]&lt;br /&gt;
|128-Up&lt;br /&gt;
|35 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|#23&lt;br /&gt;
|#50&lt;br /&gt;
|[[Holy Crap, Mega Man Can Airslide?]]&lt;br /&gt;
|[[ParmaJon]]&lt;br /&gt;
|36 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#30&lt;br /&gt;
|[[Cossack's Other Citadel]]&lt;br /&gt;
|[[Big Fish (user)|Big Fish]]&lt;br /&gt;
|36 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#21&lt;br /&gt;
|[[City Under Siege]]&lt;br /&gt;
|[[gone-sovereign]]&lt;br /&gt;
|36 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#22&lt;br /&gt;
|#25&lt;br /&gt;
|[[Force Man (stage)|Force Man]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|37 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|#20&lt;br /&gt;
|#24&lt;br /&gt;
|[[Smed's Big Annoying Mess of a Level]]&lt;br /&gt;
|[[Smedis|Smedis2]]&lt;br /&gt;
|38 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#14&lt;br /&gt;
|[[Truffle Man (stage)|Truffle Man]]&lt;br /&gt;
|[[lung_]]&lt;br /&gt;
|38 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|#18&lt;br /&gt;
|#22&lt;br /&gt;
|[[Aurora Man]]&lt;br /&gt;
|[[SpoonyBardOL]]&lt;br /&gt;
|39 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
||[[Cyber Man (stage)|Cyber Man]]&lt;br /&gt;
|[[RedBlupi]]&lt;br /&gt;
|39 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|#16&lt;br /&gt;
|DSQ&lt;br /&gt;
|[[Bouncy Castle]]&lt;br /&gt;
|[[Beed28]]&lt;br /&gt;
|40 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#13&lt;br /&gt;
|[[Mount Sabre]]&lt;br /&gt;
|[[Kunosachiaka]]&lt;br /&gt;
|40 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|#14&lt;br /&gt;
|#23&lt;br /&gt;
||[[Conveyor Mayhem]]&lt;br /&gt;
|[[Thoron]]&lt;br /&gt;
|41 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#8&lt;br /&gt;
||[[Launch Man &amp;amp; Shuttle Man (stage)|Launch Man &amp;amp; Shuttle Man]]&lt;br /&gt;
|[[Strife]]&lt;br /&gt;
|41 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|#12&lt;br /&gt;
|#17&lt;br /&gt;
|[[Donut Observation Center]]&lt;br /&gt;
|[[LobsterKing]]&lt;br /&gt;
|42 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#16&lt;br /&gt;
|[[Rad Gravity]]&lt;br /&gt;
|[[Renhoek]]&lt;br /&gt;
|42 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|#10&lt;br /&gt;
|#19&lt;br /&gt;
|[[Bond Man (stage)|Bond Man]]&lt;br /&gt;
|[[TheSkipper1995]]&lt;br /&gt;
|43 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#15&lt;br /&gt;
|[[Sector Upsilon 6]]&lt;br /&gt;
|[[M-Jacq|M. Jacquelinae]]&lt;br /&gt;
|43 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|#8&lt;br /&gt;
|#12&lt;br /&gt;
|[[Guts Man's Asteroid]]&lt;br /&gt;
|[[Flashman85]]&lt;br /&gt;
|44 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
|[[Boil Man (stage)|Boil Man]]&lt;br /&gt;
|[[MrKyurem]]&lt;br /&gt;
|44 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|#6&lt;br /&gt;
|#11&lt;br /&gt;
|[[Sheriff Man (stage)|Sheriff Man]]&lt;br /&gt;
|[[Cruise Elroy]]&lt;br /&gt;
|45 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
|[[Komuso Temple]]&lt;br /&gt;
|[[Savordez]]&lt;br /&gt;
|45 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|#6&lt;br /&gt;
|[[Beneath Sand and Rock]]&lt;br /&gt;
|[[The Stove Guy]]&lt;br /&gt;
|46 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|#3&lt;br /&gt;
|#3&lt;br /&gt;
||[[Haunt Man (stage)|Haunt Man]]&lt;br /&gt;
|[[Korby]] &amp;amp; [[Freeman]]&lt;br /&gt;
|47 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|[[Identity Crisis]]&lt;br /&gt;
|[[Shinryu]]&lt;br /&gt;
|47 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|#4&lt;br /&gt;
|[[Neapolitan Man (stage)|Neapolitan Man]]&lt;br /&gt;
|[[Mick Galbani|Blackmore_Darkwing]]&lt;br /&gt;
|48 / 50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|#2&lt;br /&gt;
|[[The Stage Nobody Asked For]]&lt;br /&gt;
|[[Entity1037]]&lt;br /&gt;
|50 / 50&lt;br /&gt;
|[[File:PyroFav.png|left]] Favorite&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===''[[Make a Good 24 Hour Mega Man Level]]''===&lt;br /&gt;
While SnoruntPyro wasn't a host or judge for ''[[Make a Good 24 Hour Mega Man Level]]'', she was part of the development team, as well as a beta tester.&lt;br /&gt;
&lt;br /&gt;
===''[[Make a Good Mega Man Level 3]]''===&lt;br /&gt;
{{Upcoming}}&lt;br /&gt;
Before development on ''[[MaGMML2]]'' even ended, SnoruntPyro stated she would be stepping down from the role of host and judge for ''[[Make a Good Mega Man Level 3]]'', with the role of host being given to [[Mick Galbani]] (and later [[ACESpark]]). Despite this, she still serves as part of the development team for the game. SnoruntPyro is also a quality assurance checker for the Neo Pit of Pits mode.&lt;br /&gt;
&lt;br /&gt;
===''[[Make a Good Mega Man Level: Episode Zero]]''===&lt;br /&gt;
SnoruntPyro was the project director for ''[[Make a Good Mega Man Level: Episode Zero]]'', and the creator of several levels in the contest, namely [[Explosive Freefall]], [[Surveillance Canyon]], [[S.R.A.R.A. HQ]], [[Entrance to Tier X]], [[Looping Growth Garden]], and [[Code Landfill]].&lt;br /&gt;
&lt;br /&gt;
{{People}}&lt;br /&gt;
[[Category:Judges]]&lt;br /&gt;
[[Category:Hosts]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Mizzile&amp;diff=14237</id>
		<title>Mizzile</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Mizzile&amp;diff=14237"/>
				<updated>2021-01-27T18:09:31Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: &amp;quot;i don't need to show preview&amp;quot; does *that*&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{enemy&lt;br /&gt;
|name=Mizzile&lt;br /&gt;
|image=[[File:MizzileArt.png|230px|Artwork by Capcom]]&lt;br /&gt;
|caption=Artwork by Capcom&lt;br /&gt;
|jname=&lt;br /&gt;
|script=&lt;br /&gt;
|romaji=&lt;br /&gt;
|altname=Missile (Game Gear ''Mega Man'' manual)&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=[[Blyka]]{{1}}&amp;lt;br&amp;gt;[[SnoruntPyro]]{{2}}{{3}}&lt;br /&gt;
|artist=&lt;br /&gt;
|hp=60{{1}}&amp;lt;br&amp;gt;36{{2}}&amp;lt;br&amp;gt;10{{1R}}{{3}}&lt;br /&gt;
|at=1 (contact)&lt;br /&gt;
|weak=N/A{{1}}&amp;lt;br&amp;gt;[[Pharaoh Shot]]{{1R}}&amp;lt;br&amp;gt;[[Sakugarne]]{{2}}&amp;lt;br&amp;gt;[[Spark Chaser]], [[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]]{{3}}&amp;lt;br&amp;gt;[[Concrete Shot]]{{48H}}&amp;lt;br&amp;gt;[[Thunder Wool]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Power Stone]], [[Plant Barrier]], [[Block Dropper]]{{Megamix}}&lt;br /&gt;
|category=Flying&lt;br /&gt;
|location='''MaGMML(1R):'''&amp;lt;br&amp;gt;[[Napalm Forest and Caves]]&amp;lt;br&amp;gt;[[Everything's Blowing Up]]&amp;lt;br&amp;gt;[[Flashback Database]]{{1R}}&amp;lt;br&amp;gt;'''MaGMML2:'''&amp;lt;br&amp;gt;[[Poorly Named Level]]&amp;lt;br&amp;gt;[[Escape Sequence]]&amp;lt;br&amp;gt;[[Coyote Man (stage)|Coyote Man]]&amp;lt;br&amp;gt;[[The Pit of Pits]]&lt;br /&gt;
|OffAppear=[[Mega Man 5]]&amp;lt;br&amp;gt;[[Mega Man IV]]&amp;lt;br&amp;gt;Mega Man (Game Gear)&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:Mizzile.png]]&lt;br /&gt;
}}&lt;br /&gt;
'''Mizzile''' is an enemy from ''[[Mega Man 5]]''. It is a durable missile robot that hides in pits.&lt;br /&gt;
&lt;br /&gt;
Mizzile was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it appeared in the entry [[Napalm Forest and Caves]], as well as the Wily stage [[Everything's Blowing Up]]. In the engine, it has 60 health points. ''[[Make a Good Mega Man Level Remastered]]'' adds it to the redesigned [[Flashback Database]], and lowers its health to its Megamix value of 10.&lt;br /&gt;
&lt;br /&gt;
Mizzile returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Poorly Named Level]] and [[Escape Sequence]], as well as the [[Tier X (MaGMML2)|Tier X]] stage [[Coyote Man (stage)|Coyote Man]], and the [[The Pit of Pits|Pit of Pits]] sub-level &amp;quot;Cut Them Down To Size&amp;quot;. Its health value has been decreased to 36 (24 points less than before).&lt;br /&gt;
&lt;br /&gt;
Mizzile is included in the [[Megamix Engine]], and returns as a devkit enemy in ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''. Its health value has been decreased again, this time to 10 (26 points less than in ''MaGMML2'').&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Mizziles will hide at the bottom of the screen, only partially visible. When [[Mega Man]] gets close, they will propel themselves upward a certain distance, then slowly float back down.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
===Make a Good Mega Man Level===&lt;br /&gt;
{{Damagetable1&lt;br /&gt;
|buster=1/1/3&amp;lt;br&amp;gt;1/1/3&lt;br /&gt;
|metal=0&amp;lt;br&amp;gt;1&lt;br /&gt;
|gemini=0&amp;lt;br&amp;gt;1&lt;br /&gt;
|solar=0&amp;lt;br&amp;gt;2&lt;br /&gt;
|top=0&amp;lt;br&amp;gt;3&lt;br /&gt;
|wool=0&amp;lt;br&amp;gt;2&lt;br /&gt;
|black=0&amp;lt;br&amp;gt;3&lt;br /&gt;
|phar=0/0/0&amp;lt;br&amp;gt;1/5&lt;br /&gt;
|magic=0&amp;lt;br&amp;gt;2&lt;br /&gt;
|notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Make a Good Mega Man Level Remastered===&lt;br /&gt;
{{Damagetable1R&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|metal=1&lt;br /&gt;
|gemini=1&lt;br /&gt;
|solar=2&lt;br /&gt;
|top=3&lt;br /&gt;
|wool=1&lt;br /&gt;
|black=3&lt;br /&gt;
|phar=1/20&lt;br /&gt;
|magic=2&lt;br /&gt;
|orb=3&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Make a Good Mega Man Level 2===&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
|buster=1/1/3&amp;lt;br&amp;gt;1/1/3&lt;br /&gt;
|hornet=2&amp;lt;br&amp;gt;2&lt;br /&gt;
|jewel=1&amp;lt;br&amp;gt;1&lt;br /&gt;
|grab=1&amp;lt;br&amp;gt;1&lt;br /&gt;
|triple=1&amp;lt;br&amp;gt;1&lt;br /&gt;
|flash=Y&amp;lt;br&amp;gt;Y&lt;br /&gt;
|slash=1&amp;lt;br&amp;gt;1&lt;br /&gt;
|wheel=2&amp;lt;br&amp;gt;2&lt;br /&gt;
|sakugarne=4&amp;lt;br&amp;gt;4&lt;br /&gt;
|wire=1&amp;lt;br&amp;gt;6&lt;br /&gt;
|arrow=2&amp;lt;br&amp;gt;2&lt;br /&gt;
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine}}&lt;br /&gt;
===Make a Good Mega Man Level 3===&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|spark=3&lt;br /&gt;
|laser=1&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=6&lt;br /&gt;
|thunder=3&lt;br /&gt;
|magnetic=2&lt;br /&gt;
|ice=4&lt;br /&gt;
|break=2&lt;br /&gt;
|notes=}}&lt;br /&gt;
===Make a Good 24 Hour Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable24HM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|super=4/2&lt;br /&gt;
|chill=1/5&lt;br /&gt;
|pakkajoe=99&lt;br /&gt;
|notes=}}&lt;br /&gt;
===Make a Good 48 Hour Mega Man Level===&lt;br /&gt;
{{Damagetable48H&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|flame=2&lt;br /&gt;
|rain=2&lt;br /&gt;
|spark=0&lt;br /&gt;
|snake=2&lt;br /&gt;
|tengu=1/1/2&lt;br /&gt;
|water=2&lt;br /&gt;
|concrete=5&lt;br /&gt;
|homing=2&lt;br /&gt;
|notes=}}&lt;br /&gt;
===Megamix Engine===&lt;br /&gt;
{{DamagetableM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|time=Y&lt;br /&gt;
|stone=4&lt;br /&gt;
|plant=4&lt;br /&gt;
|block=4&lt;br /&gt;
|ice=2&lt;br /&gt;
|notes=}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In the ''MaGMML2'' devkit and [[Megamix Engine]], Mizzile's name is misspelled as &amp;quot;'''Mizzle'''&amp;quot;.&lt;br /&gt;
*Mizzile's health value in ''MaGMML1'' is the highest health value for a devkit enemy/midboss in ''MaGMML'' history (not counting enemies such as [[Spine]], who have health values such as 256 that are only used as placeholder HP).&lt;br /&gt;
**While its ''MaGMML2'' health value is lower, it still manages to be the highest proper health value for a devkit enemy/midboss in that game.&lt;br /&gt;
**The Megamix Engine is the first engine where Mizzile does not have the highest health of any devkit enemy/midboss in it, with the title now going to [[Combiloid]] (who, coincidentally, has a health value of 35; exactly one less health point than Mizzile had in ''MaGMML2'').&lt;br /&gt;
*''In Make a Good Mega Man Level'', one of Mizzile's sprites had its eyes closed. ''In Make a Good Mega Man Level 2'', both of its sprites have its eyes open.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 5 Enemies]][[Category:Flying Enemies]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Mizzile&amp;diff=14236</id>
		<title>Mizzile</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Mizzile&amp;diff=14236"/>
				<updated>2021-01-27T18:09:02Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: missing line break&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{enemy&lt;br /&gt;
|name=Mizzile&lt;br /&gt;
|image=[[File:MizzileArt.png|230px|Artwork by Capcom]]&lt;br /&gt;
|caption=Artwork by Capcom&lt;br /&gt;
|jname=&lt;br /&gt;
|script=&lt;br /&gt;
|romaji=&lt;br /&gt;
|altname=Missile (Game Gear ''Mega Man'' manual)&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=[[Blyka]]{{1}}&amp;lt;br&amp;gt;[[SnoruntPyro]]{{2}}{{3}}&lt;br /&gt;
|artist=&lt;br /&gt;
|hp=60{{1}}&amp;lt;br&amp;gt;36{{2}}&amp;lt;br&amp;gt;10{{1R}}{{3}}&lt;br /&gt;
|at=1 (contact)&lt;br /&gt;
|weak=N/A{{1}}&amp;lt;br&amp;gt;[[Pharaoh Shot]]{{1R}}&amp;lt;br&amp;gt;[[Sakugarne]]{{2}}&amp;lt;br&amp;gt;[[Spark Chaser]], [[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]]{{3}}&amp;lt;br&amp;gt;[[Concrete Shot]]{{48H}}&amp;lt;br&amp;gt;[[Thunder Wool]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Power Stone]], [[Plant Barrier]], [[Block Dropper]]{{Megamix}}&lt;br /&gt;
|category=Flying&lt;br /&gt;
|location='''MaGMML(1R):'''&amp;lt;br&amp;gt;[[Napalm Forest and Caves]]&amp;lt;br&amp;gt;[[Everything's Blowing Up]]&amp;lt;br&amp;gt;[[Flashback Database]]{{1R}}&amp;lt;brb&amp;gt;'''MaGMML2:'''&amp;lt;br&amp;gt;[[Poorly Named Level]]&amp;lt;br&amp;gt;[[Escape Sequence]]&amp;lt;br&amp;gt;[[Coyote Man (stage)|Coyote Man]]&amp;lt;br&amp;gt;[[The Pit of Pits]]&lt;br /&gt;
|OffAppear=[[Mega Man 5]]&amp;lt;br&amp;gt;[[Mega Man IV]]&amp;lt;br&amp;gt;Mega Man (Game Gear)&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:Mizzile.png]]&lt;br /&gt;
}}&lt;br /&gt;
'''Mizzile''' is an enemy from ''[[Mega Man 5]]''. It is a durable missile robot that hides in pits.&lt;br /&gt;
&lt;br /&gt;
Mizzile was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it appeared in the entry [[Napalm Forest and Caves]], as well as the Wily stage [[Everything's Blowing Up]]. In the engine, it has 60 health points. ''[[Make a Good Mega Man Level Remastered]]'' adds it to the redesigned [[Flashback Database]], and lowers its health to its Megamix value of 10.&lt;br /&gt;
&lt;br /&gt;
Mizzile returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Poorly Named Level]] and [[Escape Sequence]], as well as the [[Tier X (MaGMML2)|Tier X]] stage [[Coyote Man (stage)|Coyote Man]], and the [[The Pit of Pits|Pit of Pits]] sub-level &amp;quot;Cut Them Down To Size&amp;quot;. Its health value has been decreased to 36 (24 points less than before).&lt;br /&gt;
&lt;br /&gt;
Mizzile is included in the [[Megamix Engine]], and returns as a devkit enemy in ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''. Its health value has been decreased again, this time to 10 (26 points less than in ''MaGMML2'').&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Mizziles will hide at the bottom of the screen, only partially visible. When [[Mega Man]] gets close, they will propel themselves upward a certain distance, then slowly float back down.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
===Make a Good Mega Man Level===&lt;br /&gt;
{{Damagetable1&lt;br /&gt;
|buster=1/1/3&amp;lt;br&amp;gt;1/1/3&lt;br /&gt;
|metal=0&amp;lt;br&amp;gt;1&lt;br /&gt;
|gemini=0&amp;lt;br&amp;gt;1&lt;br /&gt;
|solar=0&amp;lt;br&amp;gt;2&lt;br /&gt;
|top=0&amp;lt;br&amp;gt;3&lt;br /&gt;
|wool=0&amp;lt;br&amp;gt;2&lt;br /&gt;
|black=0&amp;lt;br&amp;gt;3&lt;br /&gt;
|phar=0/0/0&amp;lt;br&amp;gt;1/5&lt;br /&gt;
|magic=0&amp;lt;br&amp;gt;2&lt;br /&gt;
|notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Make a Good Mega Man Level Remastered===&lt;br /&gt;
{{Damagetable1R&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|metal=1&lt;br /&gt;
|gemini=1&lt;br /&gt;
|solar=2&lt;br /&gt;
|top=3&lt;br /&gt;
|wool=1&lt;br /&gt;
|black=3&lt;br /&gt;
|phar=1/20&lt;br /&gt;
|magic=2&lt;br /&gt;
|orb=3&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Make a Good Mega Man Level 2===&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
|buster=1/1/3&amp;lt;br&amp;gt;1/1/3&lt;br /&gt;
|hornet=2&amp;lt;br&amp;gt;2&lt;br /&gt;
|jewel=1&amp;lt;br&amp;gt;1&lt;br /&gt;
|grab=1&amp;lt;br&amp;gt;1&lt;br /&gt;
|triple=1&amp;lt;br&amp;gt;1&lt;br /&gt;
|flash=Y&amp;lt;br&amp;gt;Y&lt;br /&gt;
|slash=1&amp;lt;br&amp;gt;1&lt;br /&gt;
|wheel=2&amp;lt;br&amp;gt;2&lt;br /&gt;
|sakugarne=4&amp;lt;br&amp;gt;4&lt;br /&gt;
|wire=1&amp;lt;br&amp;gt;6&lt;br /&gt;
|arrow=2&amp;lt;br&amp;gt;2&lt;br /&gt;
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine}}&lt;br /&gt;
===Make a Good Mega Man Level 3===&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|spark=3&lt;br /&gt;
|laser=1&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=6&lt;br /&gt;
|thunder=3&lt;br /&gt;
|magnetic=2&lt;br /&gt;
|ice=4&lt;br /&gt;
|break=2&lt;br /&gt;
|notes=}}&lt;br /&gt;
===Make a Good 24 Hour Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable24HM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|super=4/2&lt;br /&gt;
|chill=1/5&lt;br /&gt;
|pakkajoe=99&lt;br /&gt;
|notes=}}&lt;br /&gt;
===Make a Good 48 Hour Mega Man Level===&lt;br /&gt;
{{Damagetable48H&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|flame=2&lt;br /&gt;
|rain=2&lt;br /&gt;
|spark=0&lt;br /&gt;
|snake=2&lt;br /&gt;
|tengu=1/1/2&lt;br /&gt;
|water=2&lt;br /&gt;
|concrete=5&lt;br /&gt;
|homing=2&lt;br /&gt;
|notes=}}&lt;br /&gt;
===Megamix Engine===&lt;br /&gt;
{{DamagetableM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|time=Y&lt;br /&gt;
|stone=4&lt;br /&gt;
|plant=4&lt;br /&gt;
|block=4&lt;br /&gt;
|ice=2&lt;br /&gt;
|notes=}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In the ''MaGMML2'' devkit and [[Megamix Engine]], Mizzile's name is misspelled as &amp;quot;'''Mizzle'''&amp;quot;.&lt;br /&gt;
*Mizzile's health value in ''MaGMML1'' is the highest health value for a devkit enemy/midboss in ''MaGMML'' history (not counting enemies such as [[Spine]], who have health values such as 256 that are only used as placeholder HP).&lt;br /&gt;
**While its ''MaGMML2'' health value is lower, it still manages to be the highest proper health value for a devkit enemy/midboss in that game.&lt;br /&gt;
**The Megamix Engine is the first engine where Mizzile does not have the highest health of any devkit enemy/midboss in it, with the title now going to [[Combiloid]] (who, coincidentally, has a health value of 35; exactly one less health point than Mizzile had in ''MaGMML2'').&lt;br /&gt;
*''In Make a Good Mega Man Level'', one of Mizzile's sprites had its eyes closed. ''In Make a Good Mega Man Level 2'', both of its sprites have its eyes open.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 5 Enemies]][[Category:Flying Enemies]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_48_Hour_Mega_Man_Level&amp;diff=14073</id>
		<title>Make a Good 48 Hour Mega Man Level</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_48_Hour_Mega_Man_Level&amp;diff=14073"/>
				<updated>2020-12-23T21:07:05Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: this isn't true?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming}}&lt;br /&gt;
&lt;br /&gt;
'''Make a Good 48 Hour Mega Man Level''' is the upcoming sequel to ''[[Make a Good 24 Hour Mega Man Level]]''. Just like its predecessor, the contest centered around contestants randomly drawing a &amp;quot;box&amp;quot; with specified enemies and gimmicks available in the engine and then having to make a level using those box items in a specified amount of time. Three enemies and two gimmicks were provided in the box, and, as specified by the title, contestants had 48 hours to complete their level. The boxes were handled on Discord, with a bot randomly (Note: Some suspect that it is not actually random, and instead favors fire items and Venus Waterfalls) generating the boxes.&lt;br /&gt;
&lt;br /&gt;
The contest was conducted in an early version of the [[Megamix Engine]] as a beta test. Submissions opened on July 25th, 2018, with the bot shutting down on August 23rd, 2018, meaning that the final deadline was August 25th. It was hosted by head judge [[ParmaJon]], with [[M-Jacq]], [[Freeman]], and [[PKWeegee]] rounding out the judge panel. It garnered a final count of 107 valid submissions, a surprising increase from ''[[MaGMML2]]''.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
Yep, it's Mega Man.&lt;br /&gt;
&lt;br /&gt;
===Special Weapons===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weapon&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Robot Master&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SparkShockIcon.png]]&lt;br /&gt;
|[[Spark Shock]]&lt;br /&gt;
|[[Spark Man]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SearchSnakeIcon.png]]&lt;br /&gt;
|[[Search Snake]]&lt;br /&gt;
|Snake Man&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RainFlushIcon.png]]&lt;br /&gt;
|[[Rain Flush]]&lt;br /&gt;
|[[Toad Man]]&lt;br /&gt;
|''[[Mega Man 4]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ConcreteShotIcon.png]]&lt;br /&gt;
|[[Concrete Shot]]&lt;br /&gt;
|Concrete Man&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SaltWaterIcon.png]]&lt;br /&gt;
|[[Salt Water]]&lt;br /&gt;
|Neptune&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FlameMixerIcon.png]]&lt;br /&gt;
|[[Flame Mixer]]&lt;br /&gt;
|Konro Man&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HomingSniperIcon.png]]&lt;br /&gt;
|[[Homing Sniper]]&lt;br /&gt;
|Search Man&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TenguBladeIcon.png]]&lt;br /&gt;
|[[Tengu Blade]]&lt;br /&gt;
|Tengu Man&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushCoilIcon.png]]&lt;br /&gt;
|[[Rush Coil]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushJetIcon.png]]&lt;br /&gt;
|[[Rush Jet]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 4]] (Variant)''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
107 valid entries were submitted, plus 10 which were disqualified or pulled, making it the largest ''MaGMML'' contest at the time (though eventually surpassed by ''MaGMML3'').&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* [[A Waste of Space]]&lt;br /&gt;
* [[Abandoned Mine]]&lt;br /&gt;
* [[Air Labs]]&lt;br /&gt;
* [[Alpha-Omega]]&lt;br /&gt;
* [[Ancient Ziggurat]]&lt;br /&gt;
* [[Asinine Factory]]&lt;br /&gt;
* [[Base in the Boondocks]]&lt;br /&gt;
* [[blainz]]&lt;br /&gt;
* [[Braving New Depths]]&lt;br /&gt;
* [[Burning Bunker]]&lt;br /&gt;
* [[Bunker 20XX]]&lt;br /&gt;
* [[Cascade]]&lt;br /&gt;
* [[Caution Moving Parts]]&lt;br /&gt;
* [[Celestial Resort]]&lt;br /&gt;
* [[Central Computer]]&lt;br /&gt;
* [[Cloudy City]]&lt;br /&gt;
* [[Combustible Alien Variable Events]]&lt;br /&gt;
* [[Combustible Quagmire]]&lt;br /&gt;
* [[Combustion Castle]]&lt;br /&gt;
* [[Commando Cavern]]&lt;br /&gt;
* [[Copper Cave]]&lt;br /&gt;
* [[Cornerstone to Dominate]]&lt;br /&gt;
* [[Cosmological Factory]]&lt;br /&gt;
* [[Cossack's Playground]]&lt;br /&gt;
* [[Crashing in the Dark]]&lt;br /&gt;
* [[Cryonics Lab]]&lt;br /&gt;
|&lt;br /&gt;
* [[Curious Skymachine]]&lt;br /&gt;
* [[Cutting Edge Technology]]&lt;br /&gt;
* [[Darkwing City]]&lt;br /&gt;
* [[Deep Dark Temple]]&lt;br /&gt;
* [[Deep Within the Jungle]]&lt;br /&gt;
* [[Down the Drain]]&lt;br /&gt;
* [[Enkers Revengeance]]&lt;br /&gt;
* [[Exoplanet Everest]]&lt;br /&gt;
* [[Faint Flying Factory]]&lt;br /&gt;
* [[Fire Armed to the Beak]]&lt;br /&gt;
* [[Flamecrush Forest]]&lt;br /&gt;
* [[Flaming Fortress]]&lt;br /&gt;
* [[Flower Core]]&lt;br /&gt;
* [[Flowers and Thorns]]&lt;br /&gt;
* [[Footloose]]&lt;br /&gt;
* [[Forest Castle]]&lt;br /&gt;
* [[Fortified Base]]&lt;br /&gt;
* [[Frigid Inferno]]&lt;br /&gt;
* [[Frozen Lab]]&lt;br /&gt;
* [[Gettin' Out of Dogecity]]&lt;br /&gt;
* [[GraviMan INC.]]&lt;br /&gt;
* [[Hopping High Above Danger]]&lt;br /&gt;
* [[Ice Treatment Facility]]&lt;br /&gt;
* [[IHOPEIWIN]]&lt;br /&gt;
* [[Into the Furnace]]&lt;br /&gt;
* [[Just a Space Level]]&lt;br /&gt;
* [[Lasers and Platforms]]&lt;br /&gt;
|&lt;br /&gt;
* [[Lime and Lame]]&lt;br /&gt;
* [[Make a 48 Minute Mega Man Level]]&lt;br /&gt;
* [[Mega Man Saves Canada from the Evil Clutches Of]]&lt;br /&gt;
* [[Megatroid]]&lt;br /&gt;
* [[Minari Hydrospace Center]]&lt;br /&gt;
* [[Mmmmmmmmmmmmmmmmmoon Base]]&lt;br /&gt;
* [[Mystic Museum]]&lt;br /&gt;
* [[Obligatory Enemy Spam Level]]&lt;br /&gt;
* [[Oh No]]&lt;br /&gt;
* [[Oh No! More Compactors]]&lt;br /&gt;
* [[One Night in Xanadu]]&lt;br /&gt;
* [[Orbital Assault]]&lt;br /&gt;
* [[Ordinance with Lyrics]]&lt;br /&gt;
* [[Outer Excavation]]&lt;br /&gt;
* [[Perilous Mountain]]&lt;br /&gt;
* [[Pint House Power House]]&lt;br /&gt;
* [[Planet Xandlordus]]&lt;br /&gt;
* [[Realm of the Lich Lord]]&lt;br /&gt;
* [[Robot Recycling Center]]&lt;br /&gt;
* [[Rocky Blocky Cavern]]&lt;br /&gt;
* [[Running Down a Drain]]&lt;br /&gt;
* [[Saturn Fortress]]&lt;br /&gt;
* [[Scissors n' Shrimps]]&lt;br /&gt;
* [[Scrub City]]&lt;br /&gt;
* [[Seahorse City]]&lt;br /&gt;
* [[Short Base]]&lt;br /&gt;
* [[Short-Tempered Circuit]]&lt;br /&gt;
|&lt;br /&gt;
* [[Sleet Citadel]]&lt;br /&gt;
* [[Slipping Through Time]]&lt;br /&gt;
* [[Sonic Man's Spaceship]]&lt;br /&gt;
* [[Space Pipes]]&lt;br /&gt;
* [[Spicy Banana Bread Storehouse]]&lt;br /&gt;
* [[Spicy Top Action]]&lt;br /&gt;
* [[Stormy Towers]]&lt;br /&gt;
* [[Super Pipe World]]&lt;br /&gt;
* [[Taking a Dip]]&lt;br /&gt;
* [[Tesla Coil]]&lt;br /&gt;
* [[Toad Man's Underwater Sea Lab]]&lt;br /&gt;
* [[Tower]]&lt;br /&gt;
* [[The Abyss]]&lt;br /&gt;
* [[The Bouncy Octa Boom]]&lt;br /&gt;
* [[The End of Needle Man?!]]&lt;br /&gt;
* [[The Tiki Tiki Tiki Tiki Tiki Room]]&lt;br /&gt;
* [[Through the Crabacombs]]&lt;br /&gt;
* [[Twilight Fortress]]&lt;br /&gt;
* [[Untested Rush Job]]&lt;br /&gt;
* [[Void Quest]]&lt;br /&gt;
* [[Volcanic Facility]]&lt;br /&gt;
* [[Warehouse of Conveyors]]&lt;br /&gt;
* [[Water Park Sup]]&lt;br /&gt;
* [[Weapon Testing Facility]]&lt;br /&gt;
* [[Well Oiled Machine]]&lt;br /&gt;
* [[Wily Station]]&lt;br /&gt;
* [[Windy Conditions]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* This contest is the first contest to outright exclude some submitted levels from the final game.&lt;br /&gt;
** Not using box items and/or putting custom objects in a level were grounds for complete removal. Levels excluded for these offenses were &amp;quot;Chaos of the Factory&amp;quot;, &amp;quot;Air Woooosh&amp;quot;, &amp;quot;Do You Have the Guts to Conquer Gravity?&amp;quot;, and &amp;quot;Wasteland Beach&amp;quot;.&lt;br /&gt;
** Partnering up when both players already received a box is disallowed, as this would allow the pair to get up to six boxes. Box swapping in general is also disallowed, both offenses being prohibited under rule 2. &amp;quot;Chaos of the Stone&amp;quot; was excluded for violating this rule.&lt;br /&gt;
** The contest allowed resubmission of entirely new levels to replace previously submitted ones, as long as the submitter still had boxes left. Levels excluded because of resubmission were &amp;quot;Air Control&amp;quot;, &amp;quot;Platform Lab&amp;quot;, and &amp;quot;AAAAAA&amp;quot;.&lt;br /&gt;
** &amp;quot;Night Highway&amp;quot; was disqualified for being submitted too late.&lt;br /&gt;
** &amp;quot;Air Woooosh&amp;quot; and &amp;quot;thebestleveleverxdlmao&amp;quot; were excluded for being horrendously bad, low-hanging-fruit troll levels. &amp;quot;thebestleveleverxdlmao&amp;quot; also broke a minor rule that discouraged the usage of the placeholder tilesets.&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Piledan&amp;diff=14045</id>
		<title>Piledan</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Piledan&amp;diff=14045"/>
				<updated>2020-12-15T20:28:10Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: ?????&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{enemy&lt;br /&gt;
|name=Piledan&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|jname=&lt;br /&gt;
|script=パイルダン&lt;br /&gt;
|romaji=Pairudan&lt;br /&gt;
|altname=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=[[Fabian]]&lt;br /&gt;
|artist=&lt;br /&gt;
|hp=3 (Piledan)&amp;lt;br&amp;gt;4 (Piledan Bomber/Turret)&lt;br /&gt;
|at=3 (contact)&amp;lt;br&amp;gt;4 (bomb)&amp;lt;br&amp;gt;4 (bomb explosion)&amp;lt;br&amp;gt;2 (turret projectile)&lt;br /&gt;
|weak='''Piledan:'''&amp;lt;br&amp;gt;[[Tornado Blow]], [[Thunder Beam]]{{3}}&amp;lt;br&amp;gt;[[Concrete Shot]]{{48H}}&amp;lt;br&amp;gt;[[Hornet Chaser]], [[Power Stone]]{{Megamix}}&amp;lt;br&amp;gt;'''Piledan Bomber:'''&amp;lt;br&amp;gt;[[Spark Chaser]], [[Laser Trident]], [[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]]{{3}}&amp;lt;br&amp;gt;[[Concrete Shot]]{{48H}}&amp;lt;br&amp;gt;[[Thunder Wool]], [[Wire Adaptor]], [[Power Stone]], [[Block Dropper]]{{Megamix}}&amp;lt;br&amp;gt;'''Piledan Turret:'''&amp;lt;br&amp;gt;[[Tornado Blow]]{{3}}&amp;lt;br&amp;gt;[[Concrete Shot]]{{48H}}&amp;lt;br&amp;gt;[[Solar Blaze]]{{Megamix}}&lt;br /&gt;
|category=Floating (Piledan)&amp;lt;br&amp;gt;Flying, Shielded (Piledan Bomber)&amp;lt;br&amp;gt;Cannons (Piledan Turret)&lt;br /&gt;
|location=&lt;br /&gt;
|OffAppear=[[Mega Man 10]]&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)&amp;lt;br&amp;gt;[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:Piledan.png]]&lt;br /&gt;
}}&lt;br /&gt;
'''Piledan''' is an enemy from ''[[Mega Man 10]]''. It is a small floating robot that can plug itself into various machines.&lt;br /&gt;
&lt;br /&gt;
Piledan was first made available with the [[Megamix Engine]], and subsequently the devkits for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Piledans slowly float down towards the bottom of the screen in a wave pattern, but will plug themselves into specific machines embedded in the ground if they happen to be in their flight path. Though a Piledan can be destroyed before it can activate a machine, if they successfully connect to one, the machine will emerge and the Piledan's abilities will change.&lt;br /&gt;
&lt;br /&gt;
A Piledan Bomber flies up and down while slowly inching forwards. Every so often it will drop a bomb, which releases a harmful explosion on contact with the ground. The front of the machine is shielded, protecting it from harm from that angle.&lt;br /&gt;
&lt;br /&gt;
A Piledan Turret sits in place and periodically fires projectiles in a volley of four, alternating from the lower turret to the higher one. Unlike Piledan Bombers, Piledan Turrets lack any kind of shielding whatsoever and can be freely damaged.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
===Make a Good Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable1&lt;br /&gt;
|buster=1/1/3&amp;lt;br&amp;gt;1/1/3&amp;lt;br&amp;gt;1/1/3&lt;br /&gt;
|metal=1&amp;lt;br&amp;gt;1&amp;lt;br&amp;gt;1&lt;br /&gt;
|gemini=1&amp;lt;br&amp;gt;1&amp;lt;br&amp;gt;1&lt;br /&gt;
|solar=2&amp;lt;br&amp;gt;2&amp;lt;br&amp;gt;4&lt;br /&gt;
|top=3&amp;lt;br&amp;gt;3&amp;lt;br&amp;gt;3&lt;br /&gt;
|wool=0.5&amp;lt;br&amp;gt;2&amp;lt;br&amp;gt;0.5&lt;br /&gt;
|black=3&amp;lt;br&amp;gt;3&amp;lt;br&amp;gt;3&lt;br /&gt;
|phar=1/5&amp;lt;br&amp;gt;1/5&amp;lt;br&amp;gt;1/5&lt;br /&gt;
|magic=2&amp;lt;br&amp;gt;2&amp;lt;br&amp;gt;2&lt;br /&gt;
|notes=Damage is listed first for Piledan, then Pildan Bomber, then Piledan Turret.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Make a Good Mega Man Level 2{{Megamix}}===&lt;br /&gt;
{{Damagetable2M&lt;br /&gt;
|buster=1/1/3&amp;lt;br&amp;gt;1/1/3&amp;lt;br&amp;gt;1/1/3&lt;br /&gt;
|hornet=3&amp;lt;br&amp;gt;2&amp;lt;br&amp;gt;2&lt;br /&gt;
|jewel=1&amp;lt;br&amp;gt;1&amp;lt;br&amp;gt;1&lt;br /&gt;
|grab=1&amp;lt;br&amp;gt;1&amp;lt;br&amp;gt;1&lt;br /&gt;
|triple=1&amp;lt;br&amp;gt;1&amp;lt;br&amp;gt;1&lt;br /&gt;
|flash=Y&amp;lt;br&amp;gt;Y&amp;lt;br&amp;gt;Y&lt;br /&gt;
|slash=1&amp;lt;br&amp;gt;1&amp;lt;br&amp;gt;1&lt;br /&gt;
|wheel=2&amp;lt;br&amp;gt;2&amp;lt;br&amp;gt;2&lt;br /&gt;
|sakugarne=4&amp;lt;br&amp;gt;4&amp;lt;br&amp;gt;4&lt;br /&gt;
|wire=3&amp;lt;br&amp;gt;6&amp;lt;br&amp;gt;3&lt;br /&gt;
|arrow=2&amp;lt;br&amp;gt;2&amp;lt;br&amp;gt;2&lt;br /&gt;
|notes=Damage is listed first for Piledan, then Pildan Bomber, then Piledan Turret.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Make a Good Mega Man Level 3===&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3&amp;lt;br&amp;gt;1/1/3&amp;lt;br&amp;gt;1/1/3&lt;br /&gt;
|spark=1&amp;lt;br&amp;gt;3&amp;lt;br&amp;gt;1&lt;br /&gt;
|laser=1&amp;lt;br&amp;gt;2&amp;lt;br&amp;gt;1&lt;br /&gt;
|water=1&amp;lt;br&amp;gt;1&amp;lt;br&amp;gt;1&lt;br /&gt;
|tornado=5&amp;lt;br&amp;gt;6&amp;lt;br&amp;gt;4&lt;br /&gt;
|thunder=3&amp;lt;br&amp;gt;3&amp;lt;br&amp;gt;3&lt;br /&gt;
|magnetic=2&amp;lt;br&amp;gt;1&amp;lt;br&amp;gt;2&lt;br /&gt;
|ice=2&amp;lt;br&amp;gt;4&amp;lt;br&amp;gt;2&lt;br /&gt;
|break=2&amp;lt;br&amp;gt;2&amp;lt;br&amp;gt;2&lt;br /&gt;
|notes=Damage is listed first for Piledan, then Pildan Bomber, then Piledan Turret.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Make a Good 24 Hour Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable24HM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|super=4/2&lt;br /&gt;
|chill=1/5&lt;br /&gt;
|pakkajoe=99&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Make a Good 48 Hour Mega Man Level===&lt;br /&gt;
{{Damagetable48H&lt;br /&gt;
|buster=1/1/3&amp;lt;br&amp;gt;1/1/3&amp;lt;br&amp;gt;1/1/3&lt;br /&gt;
|flame=2&amp;lt;br&amp;gt;2&amp;lt;br&amp;gt;2&lt;br /&gt;
|rain=2&amp;lt;br&amp;gt;2&amp;lt;br&amp;gt;2&lt;br /&gt;
|spark=0&amp;lt;br&amp;gt;0&amp;lt;br&amp;gt;0&lt;br /&gt;
|snake=2&amp;lt;br&amp;gt;2&amp;lt;br&amp;gt;2&lt;br /&gt;
|tengu=1/1/2&amp;lt;br&amp;gt;1/1/2&amp;lt;br&amp;gt;1/1/2&lt;br /&gt;
|water=2&amp;lt;br&amp;gt;2&amp;lt;br&amp;gt;2&lt;br /&gt;
|concrete=3&amp;lt;br&amp;gt;5&amp;lt;br&amp;gt;3&lt;br /&gt;
|homing=2&amp;lt;br&amp;gt;2&amp;lt;br&amp;gt;2&lt;br /&gt;
|notes=Damage is listed first for Piledan, then Pildan Bomber, then Piledan Turret.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Megamix Engine===&lt;br /&gt;
{{DamagetableM&lt;br /&gt;
|buster=1/1/3&amp;lt;br&amp;gt;1/1/3&amp;lt;br&amp;gt;1/1/3&lt;br /&gt;
|time=Y&amp;lt;br&amp;gt;Y&amp;lt;br&amp;gt;Y&lt;br /&gt;
|stone=4&amp;lt;br&amp;gt;4&amp;lt;br&amp;gt;2&lt;br /&gt;
|plant=4&amp;lt;br&amp;gt;4&amp;lt;br&amp;gt;4&lt;br /&gt;
|block=2&amp;lt;br&amp;gt;4&amp;lt;br&amp;gt;2&lt;br /&gt;
|ice=2&amp;lt;br&amp;gt;2&amp;lt;br&amp;gt;2&lt;br /&gt;
|notes=Damage is listed first for Piledan, then Pildan Bomber, then Piledan Turret.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 10 Enemies]][[Category:Cannons]][[Category:Floating Enemies]][[Category:Flying Enemies]][[Category:Shielded Enemies]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Classical_Cannon&amp;diff=14044</id>
		<title>Classical Cannon</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Classical_Cannon&amp;diff=14044"/>
				<updated>2020-12-15T20:27:01Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: false information, reverting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{enemy&lt;br /&gt;
|name=Classical Cannon&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|jname=&lt;br /&gt;
|script=クラシカルキャノン&lt;br /&gt;
|romaji=Kurashikaru Kyanon&lt;br /&gt;
|altname=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=[[Fabian]]&lt;br /&gt;
|artist=&lt;br /&gt;
|hp=6&lt;br /&gt;
|at=4 (contact)&amp;lt;br&amp;gt;4 (ball)&amp;lt;br&amp;gt;4 (ball explosion)&lt;br /&gt;
|weak=[[Tornado Blow]]{{3}}&amp;lt;br&amp;gt;[[Concrete Shot]]{{48H}}&amp;lt;br&amp;gt;[[Solar Blaze]], [[Sakugarne]]{{Megamix}}&lt;br /&gt;
|category=Cannons&lt;br /&gt;
|location=&lt;br /&gt;
|OffAppear=[[Mega Man 9]]&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)&amp;lt;br&amp;gt;[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:ClassicalCannon.png]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|A cannon that aims gradually based on megaman's position, it shoots in fixed directions. It can be placed on ceilings if image_yscale is -1(if gravity points down)|Note in Classical Cannon's code|[[Megamix Engine]]}}&lt;br /&gt;
'''Classical Cannon''' is an enemy from ''[[Mega Man 9]]''. It is a cannon that can shoot explosive balls and aim within 90 degrees.&lt;br /&gt;
&lt;br /&gt;
Classical Cannon was first made available with the [[Megamix Engine]], and subsequently the devkits for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Classical Cannon attacks by shooting arcing cannonballs at regular intervals. These cannonballs will explode on contact with a solid object. It moves its barrel to track [[Mega Man]] based on his position, but is incapable of changing directions or aiming behind itself, meaning they are completely defenceless if he gets behind them. By flipping them upside down in the room editor, Classical Cannons can be placed onto ceilings.&lt;br /&gt;
&lt;br /&gt;
By default, Classical Cannons are green, but setting &amp;quot;col = #&amp;quot; in a Classical Cannon's creation code will change its color (1 makes it blue, 2 makes it yellow, 3 makes it red).&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
===Make a Good Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable1&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|metal=1&lt;br /&gt;
|gemini=1&lt;br /&gt;
|solar=4&lt;br /&gt;
|top=3&lt;br /&gt;
|wool=0.5&lt;br /&gt;
|black=3&lt;br /&gt;
|phar=1/5&lt;br /&gt;
|magic=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Make a Good Mega Man Level 2{{Megamix}}===&lt;br /&gt;
{{Damagetable2M&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|hornet=2&lt;br /&gt;
|jewel=1&lt;br /&gt;
|grab=1&lt;br /&gt;
|triple=1&lt;br /&gt;
|flash=Y&lt;br /&gt;
|slash=1&lt;br /&gt;
|wheel=2&lt;br /&gt;
|sakugarne=4&lt;br /&gt;
|wire=3&lt;br /&gt;
|arrow=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Make a Good Mega Man Level 3===&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|spark=1&lt;br /&gt;
|laser=1&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=4&lt;br /&gt;
|thunder=3&lt;br /&gt;
|magnetic=2&lt;br /&gt;
|ice=2&lt;br /&gt;
|break=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Make a Good 24 Hour Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable24HM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|super=4/2&lt;br /&gt;
|chill=1/5&lt;br /&gt;
|pakkajoe=99&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Make a Good 48 Hour Mega Man Level===&lt;br /&gt;
{{Damagetable48H&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|flame=2&lt;br /&gt;
|rain=2&lt;br /&gt;
|spark=0&lt;br /&gt;
|snake=2&lt;br /&gt;
|tengu=1/1/2&lt;br /&gt;
|water=2&lt;br /&gt;
|concrete=3&lt;br /&gt;
|homing=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Megamix Engine===&lt;br /&gt;
{{DamagetableM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|time=Y&lt;br /&gt;
|stone=2&lt;br /&gt;
|plant=4&lt;br /&gt;
|block=2&lt;br /&gt;
|ice=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related Enemies==&lt;br /&gt;
* [[New Classical Cannon]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 9 Enemies]][[Category:Cannons]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Sepa_Roader&amp;diff=14043</id>
		<title>Sepa Roader</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Sepa_Roader&amp;diff=14043"/>
				<updated>2020-12-15T20:25:46Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: false information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{enemy&lt;br /&gt;
|name=Sepa Roader&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|jname=&lt;br /&gt;
|script=セパローダー&lt;br /&gt;
|romaji=Sepa Rōdā&lt;br /&gt;
|altname=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=[[Fabian]]&lt;br /&gt;
|artist=&lt;br /&gt;
|hp=3&lt;br /&gt;
|at=3 (contact, Sepa Roader)&amp;lt;br&amp;gt;2 (contact, cannon)&amp;lt;br&amp;gt;2 (projectile)&lt;br /&gt;
|weak=[[Tornado Blow]], [[Thunder Beam]], [[Break Dash]]{{3}}&amp;lt;br&amp;gt;[[Search Snake]], [[Concrete Shot]]{{48H}}&amp;lt;br&amp;gt;[[Wheel Cutter]]{{Megamix}}&lt;br /&gt;
|category=Grounded&lt;br /&gt;
|location=&lt;br /&gt;
|OffAppear=[[Mega Man 10]]&lt;br /&gt;
|MaGMMLAppear=&lt;br /&gt;
|appear=&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:SepaRoader.png]]&lt;br /&gt;
}}&lt;br /&gt;
'''Sepa Roader''' is an enemy from ''[[Mega Man 10]]''. It is a [[Mono Roader]] with a cannon mounted on its head.&lt;br /&gt;
&lt;br /&gt;
Sepa Roader was first present in the [[Megamix Engine]], and subsequently the devkits for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Sepa Roader drives in one direction in a single-minded effort to ram into [[Mega Man]]. If destroyed, its cannon will fly away on a propeller while firing shots down at Mega Man. Alternatively, the cannon can be destroyed while still attached to the Sepa Roader, but this will cause the Sepa Roader to move even faster than before.&lt;br /&gt;
&lt;br /&gt;
By default, Sepa Roaders are green, but by setting col = 1 in a Sepa Roader's creation code, it will turn blue.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
===Make a Good Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable1&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|metal=1&lt;br /&gt;
|gemini=1&lt;br /&gt;
|solar=2&lt;br /&gt;
|top=3&lt;br /&gt;
|wool=0.5&lt;br /&gt;
|black=3&lt;br /&gt;
|phar=1/5&lt;br /&gt;
|magic=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Make a Good Mega Man Level 2{{Megamix}}===&lt;br /&gt;
{{Damagetable2M&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|hornet=2&lt;br /&gt;
|jewel=1&lt;br /&gt;
|grab=1&lt;br /&gt;
|triple=1&lt;br /&gt;
|flash=Y&lt;br /&gt;
|slash=1&lt;br /&gt;
|wheel=3&lt;br /&gt;
|sakugarne=4&lt;br /&gt;
|wire=3&lt;br /&gt;
|arrow=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Make a Good Mega Man Level 3===&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|spark=1&lt;br /&gt;
|laser=1&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=4&lt;br /&gt;
|thunder=3&lt;br /&gt;
|magnetic=2&lt;br /&gt;
|ice=2&lt;br /&gt;
|break=3&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Make a Good 24 Hour Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable24HM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|super=4/2&lt;br /&gt;
|chill=1/5&lt;br /&gt;
|pakkajoe=99&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Make a Good 48 Hour Mega Man Level===&lt;br /&gt;
{{Damagetable48H&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|flame=2&lt;br /&gt;
|rain=2&lt;br /&gt;
|spark=0&lt;br /&gt;
|snake=3&lt;br /&gt;
|tengu=1/1/2&lt;br /&gt;
|water=2&lt;br /&gt;
|concrete=3&lt;br /&gt;
|homing=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Megamix Engine===&lt;br /&gt;
{{DamagetableM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|time=Y&lt;br /&gt;
|stone=2&lt;br /&gt;
|plant=4&lt;br /&gt;
|block=2&lt;br /&gt;
|ice=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related Enemies==&lt;br /&gt;
*[[Mono Roader]]&lt;br /&gt;
*[[Camon]]&lt;br /&gt;
*[[Twin Roader]]&lt;br /&gt;
*[[Turbo Roader]]&lt;br /&gt;
*[[Cannon Roader]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 10 Enemies]][[Category:Grounded Enemies]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Shinryu&amp;diff=12582</id>
		<title>Shinryu</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Shinryu&amp;diff=12582"/>
				<updated>2020-04-05T14:27:36Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: wtf? why&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
'''Shinryu''' is a YouTuber known for his playthroughs of ''Mega Man'' fangames, and his often harsh criticisms towards them. For ''[[Make a Good Mega Man Level 2]]'', he submitted the entry [[Identity Crisis]], which scored first place and made him win the entire contest. He also produced two rooms for the [[The Pit of Pits|Pit of Pits]] and one room for [[Null and Void (MaGMML2)|Null and Void]], as well as coming up with the concept of [[Volt Man the Assimilator]].&lt;br /&gt;
&lt;br /&gt;
For ''[[Make a Good Mega Man Level 3]]'', Shinryu was selected to be one of the judges.&lt;br /&gt;
{{People}}&lt;br /&gt;
[[Category:Contest Participants]][[Category:Judges]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Quint&amp;diff=10800</id>
		<title>Quint</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Quint&amp;diff=10800"/>
				<updated>2019-06-30T22:39:17Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#B34124&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name= [[File:QuintMugshot.png|left|Quint's mugshot]][[File:QuintMugshot.png|right|Quint's mugshot]]Quint&lt;br /&gt;
|image=[[File:QuintArt.png ‎|200px|Artwork by Capcom]]&lt;br /&gt;
|caption= Artwork by Capcom&lt;br /&gt;
|script= クイント&lt;br /&gt;
|romaji = Kuinto&lt;br /&gt;
|number= SWN-000&lt;br /&gt;
|designer= &lt;br /&gt;
|programmer=[[Renhoek]]&lt;br /&gt;
|gender= Male&lt;br /&gt;
|eyecolor = Blue&lt;br /&gt;
|at=4 (contact)&amp;lt;br&amp;gt;2 (small rock)&amp;lt;br&amp;gt;2 (big rock)&amp;lt;br&amp;gt;4 (Sakugarne)&lt;br /&gt;
|weapon= [[Sakugarne]]&lt;br /&gt;
|hp=28&lt;br /&gt;
|attack=&lt;br /&gt;
|type = Swift&lt;br /&gt;
|weak= [[Flash Stopper]], [[Sakugarne]]{{2}}&amp;lt;br&amp;gt;[[Thunder Beam]]{{3}}&amp;lt;br&amp;gt;[[Concrete Shot]]{{48H}}&amp;lt;br&amp;gt;[[Thunder Wool]], [[Pharaoh Shot]], [[Ice Slasher]]{{Megamix}}&lt;br /&gt;
|affiliations=[[Doctor Thomas Light|Dr. Light]] (official games only)&amp;lt;br&amp;gt;[[Doctor Albert W. Wily|Dr. Wily]]&lt;br /&gt;
|stage=&lt;br /&gt;
|location=[[Wily Tower]]&amp;lt;br&amp;gt;[[Airflow Hubble]]&amp;lt;br&amp;gt;[[Quint Stage]]&amp;lt;br&amp;gt;[[Pit of Pits]]&lt;br /&gt;
|occupation=Combat Robot&lt;br /&gt;
|OffAppear= [[Mega Man II]]&amp;lt;br&amp;gt;[[Mega Man V]]&lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]] (Boss)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite={{MirrorDiv |mirror=[[File:Quint.png‎]]}}&lt;br /&gt;
}}&lt;br /&gt;
'''Quint''' is a boss from ''[[Mega Man II]]''. He is [[Mega Man]] from a peaceful future after being modified and brought back to the present by [[Doctor Albert W. Wily|Dr. Wily]]. In the ''Make a Good Mega Man Level'' timeline, however, he eventually becomes his own entity via space-time shenanigans.&lt;br /&gt;
&lt;br /&gt;
Quint was first made available as a boss in the devkit for ''[[Make a Good Mega Man Level 2]]'', and he appears in the levels [[Wily Tower]], [[Airflow Hubble]], and [[Quint Stage]]. He also appears as a midboss in the [[Pit of Pits]] stage &amp;quot;Showdown at Dusk&amp;quot;, and as an NPC in [[Tier 10 (MaGMML2)|Tier 10]].&lt;br /&gt;
&lt;br /&gt;
Like all ''MaGMML2'' devkit bosses, Quint returns in the [[Megamix Engine]], and is planned to appear as a devkit boss for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''.&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
Quint's boss fight in ''MaGMML2'' has been immensely upgraded from the Game Boy games. He starts the fight by summoning his [[Sakugarne]] and mounting it. His pattern then begins with one of two attacks:&lt;br /&gt;
*Scatter four pieces of small debris twice.&lt;br /&gt;
*Scatter two pieces of large debris that each split into two pieces of small debris.&lt;br /&gt;
After using one of these attacks, Quint will proceed to use one of the following attacks before his pattern repeats:&lt;br /&gt;
*Jump to Mega Man's position.&lt;br /&gt;
*Jump to Mega Man's position, and drop his Sakugarne when right over Mega Man, after which his Sakugarne will bounce back up, and Quint will get back on.&lt;br /&gt;
&lt;br /&gt;
==Damage Tables==&lt;br /&gt;
===Make a Good Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable1&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|metal=2&lt;br /&gt;
|gemini=2&lt;br /&gt;
|solar=1&lt;br /&gt;
|top=1&lt;br /&gt;
|wool=5&lt;br /&gt;
|black=1&lt;br /&gt;
|phar=2/4&lt;br /&gt;
|magic=1&lt;br /&gt;
|notes=}}&lt;br /&gt;
===Make a Good Mega Man Level 2===&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
|buster = 1/2/3&amp;lt;br&amp;gt;1/1/3&lt;br /&gt;
|hornet = 1&amp;lt;br&amp;gt;1&lt;br /&gt;
|jewel = 1&amp;lt;br&amp;gt;2&lt;br /&gt;
|grab = 1&amp;lt;br&amp;gt;2&lt;br /&gt;
|triple = 2&amp;lt;br&amp;gt;2&lt;br /&gt;
|flash = Y&amp;lt;br&amp;gt;N&lt;br /&gt;
|slash = 1&amp;lt;br&amp;gt;1&lt;br /&gt;
|wheel = 2&amp;lt;br&amp;gt;2&lt;br /&gt;
|sakugarne = 4&amp;lt;br&amp;gt;4&lt;br /&gt;
|wire = 1&amp;lt;br&amp;gt;1&lt;br /&gt;
|arrow = 2&amp;lt;br&amp;gt;2&lt;br /&gt;
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine}}&lt;br /&gt;
===Make a Good Mega Man Level 3===&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|spark=2&lt;br /&gt;
|laser=2&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=1&lt;br /&gt;
|thunder=4&lt;br /&gt;
|break=1&lt;br /&gt;
|magnetic=2&lt;br /&gt;
|ice=2&lt;br /&gt;
|notes=}}&lt;br /&gt;
===Make a Good 24 Hour Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable24HM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|super=1/1&lt;br /&gt;
|chill=1/0&lt;br /&gt;
|pakkajoe=99&lt;br /&gt;
|notes=}}&lt;br /&gt;
===Make a Good 48 Hour Mega Man Level===&lt;br /&gt;
{{Damagetable48H&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|flame=2&lt;br /&gt;
|rain=1&lt;br /&gt;
|spark=1&lt;br /&gt;
|snake=1&lt;br /&gt;
|tengu=2/2/0&lt;br /&gt;
|water=1&lt;br /&gt;
|concrete=4&lt;br /&gt;
|homing=2&lt;br /&gt;
|notes=}}&lt;br /&gt;
===Megamix Engine===&lt;br /&gt;
{{DamagetableM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|time=N&lt;br /&gt;
|stone=1&lt;br /&gt;
|plant=1&lt;br /&gt;
|block=1&lt;br /&gt;
|ice=4&lt;br /&gt;
|notes=}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
When playing as [[Roll]], Quint will be referred to in the Arena as &amp;quot;Quart&amp;quot; - a reference to his gender-swapped equivalent in the hack ''Roll-Chan World 2''.&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
{{MaGMML2 Tier 2}}&lt;br /&gt;
{{MaGMML2 Tier 5}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]][[Category:Robot Masters]][[Category:Devkit Bosses]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Template:Contents&amp;diff=10167</id>
		<title>Template:Contents</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Template:Contents&amp;diff=10167"/>
				<updated>2019-05-26T14:08:29Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;;Mainline Contest Games&lt;br /&gt;
* ''[[Make a Good Mega Man Level]]'' ''[[Make a Good Mega Man Level Remastered|(Remastered)]]''&lt;br /&gt;
* ''[[Make a Good Mega Man Level 2]]''&lt;br /&gt;
* ''[[Make a Good Mega Man Level 3]]''&lt;br /&gt;
&lt;br /&gt;
;Sub Games&lt;br /&gt;
* ''[[MaGMML3 Judge Application Levels]]''&lt;br /&gt;
* ''[[Make a Good 24 Hour Mega Man Level]]''&lt;br /&gt;
* ''[[Make a Good 48 Hour Mega Man Level]]''&lt;br /&gt;
&lt;br /&gt;
;Hosts&lt;br /&gt;
* [[SnoruntPyro]]&lt;br /&gt;
* [[Mick Galbani|Mick Galbani / Blackmore Darkwing]]&lt;br /&gt;
* [[ACESpark|ACESpark / Davwin]]&lt;br /&gt;
* [[ParmaJon]]&lt;br /&gt;
&lt;br /&gt;
;Main Characters&lt;br /&gt;
* [[Mega Man]]&lt;br /&gt;
* [[Doctor Thomas Light|Dr. Light]]&lt;br /&gt;
* [[Doctor_Albert_W._Wily|Dr. Wily]]&lt;br /&gt;
* [[Zero]]&lt;br /&gt;
* [[Roll]]&lt;br /&gt;
* [[Eddie]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=User:JJTA1211&amp;diff=9496</id>
		<title>User:JJTA1211</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=User:JJTA1211&amp;diff=9496"/>
				<updated>2019-01-18T20:04:09Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I can't play MaGMML 2 because I pressed the spacebar on all the controls here.&lt;br /&gt;
&lt;br /&gt;
Edit from snoruntpyro:&lt;br /&gt;
Go to your computer root folder &amp;gt; users &amp;gt; your user &amp;gt; (show hidden folders if necessary) &amp;gt; appdata &amp;gt; magmml2 main game &amp;gt; delete main.sav&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Pakatto_24&amp;diff=9177</id>
		<title>Pakatto 24</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Pakatto_24&amp;diff=9177"/>
				<updated>2018-12-17T14:33:26Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: I know you have good intentions putting this here but let’s not perpetrate this awful joke any more than necessary&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{enemy&lt;br /&gt;
|name=Pakatto 24&lt;br /&gt;
|image=[[File:Pakatto24Art.jpg|230px|Artwork by Capcom]]&lt;br /&gt;
|caption=Artwork by Capcom&lt;br /&gt;
|jname=&lt;br /&gt;
|script=パカット２４&lt;br /&gt;
|romaji=Pakatto 24&lt;br /&gt;
|altname=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=[[The Stove Guy]]&lt;br /&gt;
|artist=&lt;br /&gt;
|hp=1&lt;br /&gt;
|at=4 (contact)&amp;lt;br&amp;gt;2 (projectile)&lt;br /&gt;
|weak=&lt;br /&gt;
|category=Cannons, Shielded&lt;br /&gt;
|location='''MaGMML1:'''&amp;lt;br&amp;gt;[[Spiky Meltdown]]&amp;lt;br&amp;gt;'''MaGMML2:'''&amp;lt;br&amp;gt;[[Wily Tower]]&amp;lt;br&amp;gt;[[Gigavolt Man]]&amp;lt;br&amp;gt;[[Dragon Lab Lair]]&amp;lt;br&amp;gt;[[Force Man (stage)|Force Man]]&amp;lt;br&amp;gt;[[Boil Man (stage)|Boil Man]]&amp;lt;br&amp;gt;[[Water Ducts]]&amp;lt;br&amp;gt;[[Reality Core]]&amp;lt;br&amp;gt;[[Nightwalk Castle]]&amp;lt;br&amp;gt;[[Null and Void]]&lt;br /&gt;
|OffAppear=[[Mega Man 4]]&amp;lt;br&amp;gt;[[Mega Man III]]&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML1]] (Enemy)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:Pakatto24.png]]&lt;br /&gt;
}}&lt;br /&gt;
'''Pakatto 24''' is an enemy from ''[[Mega Man 4]]''. It is a fragile cannon protected by a shield, which it only opens for a brief second to attack.&lt;br /&gt;
&lt;br /&gt;
Pakatto 24 was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it appeared in the entry [[Spiky Meltdown]].&lt;br /&gt;
&lt;br /&gt;
Pakatto 24 returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Wily Tower]], [[Gigavolt Man]], [[Dragon Lab Lair]], [[Force Man (stage)|Force Man]], and [[Boil Man (stage)|Boil Man]], as well as the Wily stages [[Water Ducts]] and [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] level [[Nightwalk Castle]], and [[Null and Void]].&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Pakatto 24s typically only require one shot to take down, but the difficulty comes from getting in that one shot. Most of the time, it is protected by a shield that deflects most attacks, and it only opens it up at regular intervals to fire a single shot (before immediately slamming it down again). Weapons that bypass shields, such as the [[Black Hole Bomb]] or [[Laser Trident]], can negate much of Pakatto 24's annoyance, however.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 4 Enemies]][[Category:Cannons]][[Category:Shielded Enemies]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Enemy&amp;diff=9128</id>
		<title>Enemy</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Enemy&amp;diff=9128"/>
				<updated>2018-12-10T19:12:04Z</updated>
		
		<summary type="html">&lt;p&gt;SnoruntPyro: Bloated intro, fixed Suzy G and Neo Heli Metall errors, added 48h and 3 data I'm 100% sure about off the top of my head&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
{{UnderConstruction}}&lt;br /&gt;
[[File:MaGMML2-30-CossacksOtherCitadel.png|thumb|right|250px|A [[Totem Polen]] and three [[Garyoby]]s serving as enemies in [[Cossack's Other Citadel]] in ''[[MaGMML2]]''.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Enemies''' are a type of non-playable character in any video game. Usually, enemies are intended to impede or completely stop the player's progress, and act in such a way. This usually entails them moving around in specific patterns, shooting projectiles at the player, chasing the player around, or countering the player's attacks, among other things. In the ''Mega Man'', and by extension the ''MaGMML'', series, a wide variety of enemies, usually of a robotic variety, attack Mega Man on his quest to do whatever he's supposed to do. Mega Man must defeat enemies via damaging them with his [[Mega Buster]] or Special Weapons, and upon depleting any specific enemy's health points, they will usually explode and occasionally leave an item drop behind, such as a health recharging pickup.&lt;br /&gt;
&lt;br /&gt;
The series has seen an absolutely massive variety of enemies appear in all of the games, and as of ''[[MaG48HMML]]'', every enemy from the NES and Game Boy games, as well as ''[[Mega Man 9]]'' and ''[[Mega Man 10]]'', are available for use in the contest's devkit, along with some extra content from ''[[Mega Man 7]]'' and ''[[Mega Man 8]]''. The massive collection makes for well over 350 enemies for users to use when making ''MaGMML'' entries.&lt;br /&gt;
&lt;br /&gt;
On top of the pre-existing classic series enemies, a myriad of custom enemies have appeared throughout the series' life, either as part of an entry or as part of bonus content. Some enemies are ripped directly from other series such as the ''Super Mario'' games, while others are completely original to ''MaGMML''.&lt;br /&gt;
&lt;br /&gt;
[[Miniboss]]es and [[boss]]es are more powerful or &amp;quot;important&amp;quot; forms of enemies that have their own pages. More information on enemies' specific behavior and appearances can be found on their own pages.&lt;br /&gt;
&lt;br /&gt;
== List of enemies ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | '''Devkit'''&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | '''Entry'''&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;font-size: 90%&amp;quot;&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Enemy&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Origin Game&lt;br /&gt;
! width=&amp;quot;12.5%&amp;quot;|''[[Make a Good Mega Man Level]]''&lt;br /&gt;
! width=&amp;quot;12.5%&amp;quot; |''[[Make a Good Mega Man Level 2]]''&lt;br /&gt;
! width=&amp;quot;12.5%&amp;quot; |''[[Make a Good 24 Hour Mega Man Level]]''&lt;br /&gt;
! width=&amp;quot;12.5%&amp;quot; |''[[MaGMML3 Judge Application Levels]]''&lt;br /&gt;
! width=&amp;quot;12.5%&amp;quot; |''[[Make a Good 48 Hour Mega Man Level]]''&lt;br /&gt;
! width=&amp;quot;12.5%&amp;quot; |''[[Make a Good Mega Man Level 3]]''&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[100 Watton]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Ace Manbow]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Adamski]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Alabell]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Anemone]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Crystalis''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Apache Joe]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Arigock G]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Armaroid]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Atomic Chicken]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Au-Au]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Baby Flies]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Baby Metall]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Ballonboo]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bamboo Robbit]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML3 Judge Application Levels]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;stage2&amp;quot;&amp;gt;Appeared in a level from Stage 2 of Applications.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Banzai Bill]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Super Mario World''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bari III]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bat]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Crystalis''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Batabattan]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Batton]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Battonton]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[B Bitter]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Beach Koopa]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Super Mario World''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Beak]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Beek]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Beenader Joe]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Ben K]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;stage2&amp;quot;&amp;gt;Appeared in a level from Stage 2 of Applications.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Big Eye]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Big Fish]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}} {{1}}&amp;lt;br&amp;gt;{{y}} {{1R}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Big Stomper]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Big Telly]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 8]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bikky]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bikky Bomb]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Birdy]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Biree]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Biree Spark]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Biribaree]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Blader]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}} {{1}}&amp;lt;br&amp;gt; {{i}} {{1R}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Blocky]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;stage2&amp;quot;&amp;gt;Appeared in a level from Stage 2 of Applications.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Blocky (MrKyurem's Stage)]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML1]]''&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;fortress&amp;quot;&amp;gt;Only appeared in the Fortress.&amp;lt;/ref&amp;gt; {{1}}&amp;lt;br&amp;gt;{{i}} {{1R}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bokazurah]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bolton and Nutton]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bomber Pepe]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;stage2&amp;quot;&amp;gt;Appeared in a level from Stage 2 of Applications.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bomb Flier]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bombier]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bombomb]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bombomboy]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bomb Potton]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bomb Thrown]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Boomerang Joe]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Boostun]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bounder]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Brain Break]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Brown]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bubukan]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bubukan MK-II]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man III]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bullet Bill]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Super Mario Bros.''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bunby Catcher]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Butterdroid]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Byouz]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Cactton]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML1]]''&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Camon]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Camouflametall]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Cannon]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Cannon Joe]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Cannon Roader]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Cannopeller]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Cargou Q]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Caricarry]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Chainsoar]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Charlie]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML1]]''&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Chibee]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Choker Oh]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Chuckmagnet]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Chunco]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Classical Cannon]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Claw]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Cloud Bomber]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML1]]''&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Cocco]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Colton]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Corocoro]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Cone Cannon]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Crabbot]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Crawler Joe]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Crazy Cannon]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Crazy Peller]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Crazy Razy]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Croaker]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Crystal Joe]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Curlinger]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Cutting Wheel]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Cyber Gabyoall]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Cyorown]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 7]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Dachone]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;stage2&amp;quot;&amp;gt;Appeared in a level from Stage 2 of Applications.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Dachone Ltd. Ed.]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Dada]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Darspider]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Deispider]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Detarnayappa]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Diarn]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Docbaton]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Dockalocker]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Docron]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Dompan]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Doncatch]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Draygonian Archer]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Crystalis''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Draygonian Rusher]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Draygonian Soldier]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Crystalis''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Drillun]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man: Dr. Wily's Revenge]]''&amp;lt;ref name=&amp;quot;scrapped&amp;quot;&amp;gt;Enemy was scrapped during development.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Duper Star]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Elecit]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Elec'n]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Electric Gabyoall]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Fankurow]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Fat Hammer Bro]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Fatool]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Feeber]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Fire Boy]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Fire Camon]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Fire Cannopeller]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Fire Ratton]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Fire Telly]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Fire Totem]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Flip Bucket]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Flower Presenter]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Flame Joe]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Flying Shell]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}} {{1}}&amp;lt;br&amp;gt;{{i}} {{1R}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Foojeen]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Fooley]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Fukuhorn]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Furaibon]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Gabgyo]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Gachappon]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Gagabyoall]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Galoomba]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Super Mario World''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Garinkou]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Garyoby]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Giant Springer]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Giree]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Glooper]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Glue Devil]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Glue Telly]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Gobots]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 7]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Gohma]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Crystalis''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Goombot 156]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML1]]''&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[GNG Shield Attacker]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Grave Met]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Graviton]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Gremlin]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Grenader Joe]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[G.S.Q]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Gunner Joe]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man IV]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Gyoraibo]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Gyotot]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Haehaey]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Haiker N]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Hammer Bro]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Super Mario Bros.''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Hammerfall]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Hammer Joe]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Hammer Joe (Mega Man World)]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML1]]''&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Hammer Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Handoo]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Hardswerve]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Hari Harry]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Have &amp;quot;Su&amp;quot; Bee]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Hazmat Joe]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Heli Buton]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Helipon]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Hell Metall DX]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Hirarian 427]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Hologran]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Hoohoo]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Hopps]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;stage2&amp;quot;&amp;gt;Appeared in a level from Stage 2 of Applications.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Hornet Racer]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Hotchkiss'n]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Hothead]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;stage2&amp;quot;&amp;gt;Appeared in a level from Stage 2 of Applications.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Illusian]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Imorm]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Irucan]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Jamacy]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Jet Bomb]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Jet Buton]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Jumbig]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Jump Roller]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Jumping Piranha Plant]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Super Mario World''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Junk Golem]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Kakinbatank]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Kamaitachi]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Kaminari Kogoro]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 7]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Kaona Geeno]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Katonbyon]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Kemumakin]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 8]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Killer Bullet]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Kinojampu]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Kintot]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 7]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Komasaburo]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Koopa Hopper]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Koopa Joe]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Koopa Troopa (Mario Land)]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Super Mario Bros.''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Koopa Troopa (SMB3)]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Super Mario Bros.''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Koopoid]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML1]]''&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Kouker Q]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Ladder Press]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[La Jaba]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Lakitu]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Super Mario Bros.''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[LEC]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Lightning Lord]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Little Pachipachi]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Lobstorch]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Lyric]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[M-422A]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[M-445]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Machine Gun Joe]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mag Fly]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Malmet]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mantan]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mechakkero]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mecha Pitchan]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Medusa]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mega Met]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Merserker]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Met (Quarantine Woman)]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Metall]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Metall|Metall β]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Metall Cannon]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Metall Dance]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Metall DX]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Metall EX]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Metall Jump Winter]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Metall K1000]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Metall Mommy]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Metall Mommy Winter]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Metall Run and Gun]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;stage2&amp;quot;&amp;gt;Appeared in a level from Stage 2 of Applications.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Metall Sniper]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Metall Swim]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Metall Winter]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Metloon]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mettaur]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mini Robbit]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML3 Judge Application Levels]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;stage2&amp;quot;&amp;gt;Appeared in a level from Stage 2 of Applications.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Minoan]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Missquid]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mizzile]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mole]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Molier]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Molmole]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Monkikki]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Monking]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Monopellan]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 8]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mono Roader]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Monty G]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML1]]''&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Morning Joe]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mousubeil]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mummira]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mush Met]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mush Spine]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Neo Heli Metall]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Neo Metall]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Neon Shield Attacker]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[New Classical Cannon]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[New Shield Attacker]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[New Shotman]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Nibul]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Ninja Robbit]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML3 Judge Application Levels]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;stage2&amp;quot;&amp;gt;Appeared in a level from Stage 2 of Applications.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Nitron]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Nobita]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Nombrellan]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Numetall]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Octone]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Octopus Battery]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Okinoko]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Okosutobon]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Oshitsu Osarettsu]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Ou-Ou]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pakatto 24]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Palm Hopper]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pandeeta]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;stage2&amp;quot;&amp;gt;Appeared in a level from Stage 2 of Applications.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Parasyu]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Parazooka Troopa]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Parocket]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Peat]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pelicanu]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Peng]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Penpen]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Penpen EV]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 8]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Peterchy]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Petit Devil]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Petit Snakey]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;stage2&amp;quot;&amp;gt;Appeared in a level from Stage 2 of Applications.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pickelman Bull]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pickelman Dada]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man III]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Picket Man]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pierobot]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pierrobug]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pikashu]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Piledan]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Piriparee]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pipi]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pointan]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pole]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Polyp]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Crystalis''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pooker]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Popo Heli]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Potton]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Power Muscler]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Power Slam]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Press'n]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man IV]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Propeller Eye]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Prop-Top]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pukapelly]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pukapucker]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Puyoyon]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Rabbit]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Rabbiton]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 8]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Rackaser]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Ratton]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Rembakun]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Returning Machine Gun Joe]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Returning Monking]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Returning Sniper Joe]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Rider Joe]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Rifle Koopa]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Ring Ring]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Robo-Rabbit]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;stage2&amp;quot;&amp;gt;Appeared in a level from Stage 2 of Applications.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Rock Thrown]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Rong Rong]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Rounder]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[R Suzy]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
| style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Sakrets]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Sasoreenu]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Scissascissor]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Screw Bomber]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Scworm]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Sea Mine]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Sear]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Searchy]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Sepa Roader]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Serpent]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Crystalis''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Shaboan]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Shadow Clone]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Shield Attacker]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Shield Attacker GTR]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Shield Attacker RX]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Shield Attacker TRL]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Shield Guard]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man Powered Up]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Shield Guarder]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Shigaraky]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;stage2&amp;quot;&amp;gt;Appeared in a level from Stage 2 of Applications.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Shooter Joe]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Shotom]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Shrimparge 91]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Shrink]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Shuhorn]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Sibul]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Skelefellow]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Skeleton Joe]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[SK Met]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Skullmet]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Skull Walker]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Slime]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Crystalis''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Smaplar]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Sniper Armor]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Sniper Joe]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Snippscissor]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Snow Hawk]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Sola 0]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Sonic Bill]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Soshi Breaker]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Space Metall]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;stage2&amp;quot;&amp;gt;Appeared in a level from Stage 2 of Applications.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Specimen Fly]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Specimen Lichen]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Spin Cutter]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Spine]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Spring Head]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Spring Face Bomb]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Sprinklan]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Squidroid RGB]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[SRU-21/P]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Star Cannon]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Stegorus]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 7]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Subeil]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Submarine Flier]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Sumatran]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Super Ball Machine Jr.]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Super Joe]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Suzy G]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[SW-525]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Swallowegg]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Swallown]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Swim Ball]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Taban]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Tackle Fire]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Tadahou]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Taketento]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Tamp]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Tatebo]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Tatepakkan]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Teck]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Telly]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 2]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;stage2&amp;quot;&amp;gt;Appeared in a level from Stage 2 of Applications.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Telly X]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Telly XL]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Tel Tel]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 7]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Toad Joe]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Togehero]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Tom Boy]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Tomsmort]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Tondeall]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;stage2&amp;quot;&amp;gt;Appeared in a level from Stage 2 of Applications.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Totem Polen]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Toss Machine]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Trappon F]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML1]]''&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Tropish]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 9]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Tsurare Stamp]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Tsuranattori]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 7]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Turbo Roader]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 7]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Twin Cannon]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Twin Roader]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Twin Shooter S]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Up'n'Down]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[V]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Vitreous]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML1]]''&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Vultive]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Walking Bomb]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Wall Basher]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Wall Blaster]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 4]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Wall Blaster II]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Waltriot]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Wander Bell]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha‏‎]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|{{y}}&amp;lt;ref name=&amp;quot;stage2&amp;quot;&amp;gt;Appeared in a level from Stage 2 of Applications.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Wandering Head]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man V]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[War Goomba]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Watcher]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}} {{1}}&amp;lt;br&amp;gt;{{i}} {{1R}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Wheel Zombie]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Wild Gunner]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Yaffu]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 6]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Yambow]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 3]]''&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Yonbain]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 10]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Yudon]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[Mega Man 5]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
| style=&amp;quot;background-color:#b3ccff&amp;quot; | {{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Zombie]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''Crystalis''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|style=&amp;quot;background-color:#ccff66&amp;quot; | {{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Zomburg]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |''[[MaGMML2]]''&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{y}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{n}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|{{i}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
{{MaG24HMML}}&lt;br /&gt;
{{MaGMML3Tier?}}&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>SnoruntPyro</name></author>	</entry>

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