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		<title>Make a Good Mega Man Level Contest - User contributions [en]</title>
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		<id>http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_3&amp;diff=24195</id>
		<title>Make a Good Mega Man Level 3</title>
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				<updated>2024-08-14T04:30:41Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: &lt;/p&gt;
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&lt;div&gt;{{GameInfo&lt;br /&gt;
|title=Make a Good Mega Man Level 3&lt;br /&gt;
|image=[[File:3TitleScreen.png|Make a Good Mega Man Level 3|256px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=[[snoruntpyro]]&lt;br /&gt;
|publisher= &lt;br /&gt;
|director=[[Mick Galbani]], [[ACESpark]]&lt;br /&gt;
|producer=&lt;br /&gt;
|designer= Sprites Inc.&lt;br /&gt;
|programmer=&lt;br /&gt;
|artist= &lt;br /&gt;
|writer=&lt;br /&gt;
|composer=[[DeltaMudkip]] / MiniMacro / Dark's Tunes&lt;br /&gt;
|series=Mega Man Classic&lt;br /&gt;
|platforms=PC&lt;br /&gt;
|releasedate=Jun 9, 2024&lt;br /&gt;
|rerelease=&lt;br /&gt;
|version=1.061&lt;br /&gt;
|genre=Action / Platform &lt;br /&gt;
|modes=&lt;br /&gt;
|media=[https://drive.google.com/file/d/15h48KqrTRI0gEyxRnqByv_4dLti7PHOd/view?usp=sharing Digital download] ([https://www.mediafire.com/file/fuih7gfhlhxxjru/Make+a+Good+Mega+Man+Level+3+v1.05.zip mirror])&lt;br /&gt;
|input=Keyboard / Controller&lt;br /&gt;
|music=&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Thank you, everyone, for your incredible patience over the years. Please enjoy the game - and here's to the end of an era!|snoruntpyro|on release day}}&lt;br /&gt;
&lt;br /&gt;
'''''Make a Good Mega Man Level 3''''' (or '''''MaGMML3''''' for short) is the third installment in the ''Make a Good Mega Man Level'' series, co-hosted by [[Mick Galbani]] and [[ACESpark]]. Like its predecessors, the game features community-created levels submitted as part of a level design contest. The contest is judged by Mick Galbani, ACESpark, [[Flashman85]], [[Pachy]], and [[Shinryu]]. Several elements from ''MaGMML2'', including [[costumes]] and [[the Pit of Pits]], have returned in ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
The 2018 contest officially began on September 22, with November 25 being the submission deadline. The public beta for the [[Megamix Engine]], which serves as the basis for ''MaGMML3''&amp;lt;nowiki&amp;gt;'&amp;lt;/nowiki&amp;gt;s engine, was released on July 11th, while its official full release was on September 15th, a week before the submission period. The full game was finally released on June 9th, 2024.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
At home, [[Mega Man]] and his family are relaxing at home, where they see a commercial announcing the Sixth Worldwide Sponsored Robot Tournament, hosted by a man named [[Ernest Will]]. Realizing straight away that &amp;quot;Ernest&amp;quot; is a barely disguised [[Doctor Albert W. Wily|Dr. Wily]], Mega Man enters the tournament to determine what the evil scientist is planning.&lt;br /&gt;
&lt;br /&gt;
Upon arriving, he and all the other entrants are tasked with earning a [[Tier Rank]] from each of the tournament's fifteen gauntlets, with the finalists facing off against each other in Ernest Stadium for the grand prize. As Mega Man proceeds through the tournament, he comes across several other prominent competitors: the battle-hungry [[Hunter Woman]], the down to earth construction robot [[Forge Woman]], the bored challenge-seeking speedster [[Presto]], the unintelligible [[Element Man]], and the well-intentioned but vindictive [[Cerberus Man]]. Also present is Mega Man's old rival, [[Bass]], who barely tolerates the event and only wants to fight Mega Man as soon as possible.&lt;br /&gt;
&lt;br /&gt;
Shortly after beginning the tournament, Wily reveals himself to Mega Man and [[Doctor Thomas Light|Dr. Light]] to reveal that his plot with the [[Wily Star II]] had been hijacked by an imposter, and that he organized the tournament in hopes of drawing them out. The three agree on a truce to stop the mastermind. Sometime later, the culprit reveals himself to the group as [[Doctor Reginald Regal|Dr. Regal]], a man obsessed with the concept of evil. Although he attempts numerous times to derail the tournament – first by erasing Mega Man with the Reality Core, then by taking it over with his robots – events never work in his favor, and he is consistently humiliated by his own actions.&lt;br /&gt;
&lt;br /&gt;
By the time Mega Man has secured his spot in the finals, Dr. Regal plays his last hand: a &amp;quot;hostage&amp;quot; situation involving who he mistakenly believes to be Mega Man's family. When this too fails to work, Regal retreats to his fortress, prompting Dr. Wily and Mega Man to briefly team up to demolish the fortress and stop Regal for good. Mega Man eventually confronts Regal in his [[Regal Machine|ultimate war machine]], but emerges the victor, while Regal himself is ejected by his own portal to parts unknown. With the threat neutralized, Mega Man and Wily return to the tournament.&lt;br /&gt;
&lt;br /&gt;
At the awards ceremony, the finalists are named as Mega Man, Forge Woman, Cerberus Man, Hunter Woman, Bass, Element Man, Presto, and an unknown eighth finalist. Bass publically accuses Mega Man of using fake Tier Ranks to enter, but after his ranks are checked and declared to be legitimate, Bass angrily yells at Ernest before the latter disqualifies him. When the other finalists argue about the tournament being rigged, Dr. Wily unveils himself but declares that the prize is real, before sending them to the [[Wily Stadium]] – the true location of the tournament finals. Mega Man makes his way to the Final Gauntlet, but is ambushed by Bass, who reveals that Dr. Wily had planned to humiliate Mega Man in front of the world by framing him as a cheater, only to abort the plan at the last moment. After being defeated, Bass opens a path to the Final Gauntlet so that Mega Man can defeat Wily.&lt;br /&gt;
&lt;br /&gt;
After defeating the other finalists (including an encounter with the eighth finalist, revealed to be [[Proto Man]]), Mega Man reaches Dr. Wily in the center of the stadium. Wily admits that he abandoned his plan after stopping Dr. Regal due to how cheap it would have been, and that he'd rather triumph through clever scheming and his own genius. Operating [[Wily Machine SPIRE|his most powerful machine yet]], Mega Man and Wily do battle, with the Blue Bomber coming out on top once again. However, the crowd cheers for both men. Dr. Light walks onto the field and explains Wily has always been a good showman, admitting defeat in that regard. Energized by this revelation and concession by his lifelong rival, Wily vows to keep the world entertained by doing similar feats of spectacle, with Mega Man agreeing to that to uphold everlasting peace.&lt;br /&gt;
&lt;br /&gt;
Following the tournament's climax, the event enters an encore period as Wily resumes the Ernest Will identity. Once Mega Man has fully completed every gauntlet, Dr. Regal uses the head of his decoy Wily to attract the hero's attention to his latest scheme: to unearth an ancient evil from the [[Tier X (MaGMML3)|Grey Isles]], a region of space-time where the laws of reality are in flux, which he hopes will be as strong as the Reality Core. Traveling to the Grey Isles, Mega Man passes various trials designed to keep intruders away from where the evil sleeps, the [[Shrine of Nebula]]. After entering the Shrine, Mega Man confronts Dr. Regal as he awakens [[Nebula Grey]], an incarnation of evil who was sealed away millennia ago. However, due to his exposure to human radio and TV broadcasts, Nebula Grey has renounced his evil ways, much to the dismay of Dr. Regal who is sent away sulking. However, due to the Shrine of Nebula's security systems, Nebula Grey is forced to fight Mega Man to burn off his Dark Power to trick the system into thinking he's been resealed, so the both of them can escape. Nebula Grey takes on a smaller form so he can explore the world, while Mega Man reflects on how much the world has changed.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
During the development of ''[[Make a Good Mega Man Level 2|MaGMML2]]'', host [[snoruntpyro]] made the decision that she would not host the next contest, citing the stresses of hosting and a desire to participate in the next contest as reasons for stepping down. Mick Galbani, a community favorite for the position, stepped up to host ''MaGMML3''. Planning for the third game began even before the second game was released, and a community feedback poll following the release of ''MaGMML2'' was used to inform some of the planning for ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
On October 29, 2017, ACESpark was invited to co-host and judge ''MaGMML3'', based on the overwhelmingly positive response to his contributions to the second game. Applications for the remaining three judge slots were announced on November 6, 2017.&amp;lt;ref&amp;gt;http://magmmlcontest.com/forum/showthread.php?tid=70&amp;lt;/ref&amp;gt; In Stage 1 of the application process, applicants were given three weeks to judge the seven [[MaGMML3 Judge Application Levels|''MaGMML3'' Judge Application Levels]], providing written comments and rating the levels based on a rubric. Of the 19 applicants, 11 moved on to Stage 2, where they submitted a sample of their Mega Man level design ability—either a level designed specifically for the application, or one they had already created. The submission deadline for Stage 2 was December 23, 2017; within 24 hours, Stage 2 applicants received a notification of the results, accompanied by brief comments on why they were or were not selected. At the same time, it was announced to the public that [[Flashman85]], [[Pachy]], and [[Shinryu]] would be judging ''MaGMML3'' alongside Mick Galbani and ACESpark.&lt;br /&gt;
&lt;br /&gt;
On August 24, 2018, the [https://docs.google.com/document/d/18mbHMqCaFaKAyO8ZBeHOFnm-BgraUA4skLEQdKst2p8 contest rules] were announced, along with every previous and current main series judge offering recommendations for the upcoming submissions. Notable rule changes include:&lt;br /&gt;
*The submission period has been extended by an undetermined amount. (announced on Discord only)&lt;br /&gt;
*The late submission period has been drastically reduced to 7 days.&lt;br /&gt;
*Minor edits of devkit levels, such as [[Ancient Tomb]], are no longer permitted.&lt;br /&gt;
*Noble Nickels have been replaced with Trickster Tokens, for which the per-level limit is still 5.&lt;br /&gt;
*Scoring is once again out of 100, with Creativity losing half of its original weight. Its 15 points were distributed evenly between Design, Fun, and Aesthetics.&lt;br /&gt;
&lt;br /&gt;
On September 15, 2018, the devkit was released and the contest dates were announced.&lt;br /&gt;
&lt;br /&gt;
On September 22, 2018, the submission form opened to the public, officially marking the opening of the contest.&lt;br /&gt;
&lt;br /&gt;
On November 26, 2018, the deadline for submissions passed, though this was followed by a grace period where late submissions/resubmissions were accepted at the cost of a score penalty, the percentage of which increased with each day. This grace period ended at 11:59 EST on December 2, 2018.&lt;br /&gt;
&lt;br /&gt;
On May 23, 2024, [[Shinryu]] uploaded the [https://youtube.com/PDsbxXFmIx4?si=h34FibSS-BKNATOQ game's release date trailer] on his YouTube channel, confirming its release date to be on June 9th of the same year.&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
A total of 176 valid entries were submitted, with an additional 14 being excluded or pulled for various reasons. This makes ''Make a Good Mega Man Level 3'' the largest ''MaGMML'' contest to date.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*[[A piece of cake, but with aesthetics]]&lt;br /&gt;
*[[Abandoned Mine (MaGMML3)|Abandoned Mine]]&lt;br /&gt;
*[[Access Corridor Alpha]]&lt;br /&gt;
*[[Air man's ultimate weapon]]&lt;br /&gt;
*[[Akudama Empire Mothership]]&lt;br /&gt;
*[[Alpine Weather Institute]]&lt;br /&gt;
*[[Alraune Woman (stage)|Alraune Woman]]&lt;br /&gt;
*[[An Ice Cave in Russia]]&lt;br /&gt;
*[[An Underwater Adventure? Wow!]]&lt;br /&gt;
*[[Arcade Archives]]&lt;br /&gt;
*[[Arcane Man -Chaos Tower- (CERN HQ Remains)]]&lt;br /&gt;
*[[Assault Hunt]]&lt;br /&gt;
*[[Bakery Man]]&lt;br /&gt;
*[[Ballade's Square of Doom]]&lt;br /&gt;
*[[Banshee Woman (stage)|Banshee Woman]]&lt;br /&gt;
*[[Beat the Security System]]&lt;br /&gt;
*[[Beet Man (stage)|Beet Man]]&lt;br /&gt;
*[[Blizzard Resort]]&lt;br /&gt;
*[[Bold and Trash]]&lt;br /&gt;
*[[Boost Man (stage)|Boost Man]]&lt;br /&gt;
*[[Bright Man Remix]]&lt;br /&gt;
*[[Cable Woman (stage)|Cable Woman]]&lt;br /&gt;
*[[Call Me Ishmael]]&lt;br /&gt;
*[[Cassette Man (stage)|Cassette Man]]&lt;br /&gt;
*[[Chaos Light City]]&lt;br /&gt;
*[[Checkmate]]&lt;br /&gt;
*[[Chemical Industry]]&lt;br /&gt;
*[[Cloud Nine]]&lt;br /&gt;
*[[CrashMan Simulator]]&lt;br /&gt;
*[[Creatively Named Level]]&lt;br /&gt;
*[[Crest Man (stage)|Crest Man]]&lt;br /&gt;
*[[Crosshair Aware]]&lt;br /&gt;
*[[Crystal Tower]]&lt;br /&gt;
*[[Cursed Darkness]]&lt;br /&gt;
*[[Cutman's New Warehouse]]&lt;br /&gt;
*[[Cycle Facility]]&lt;br /&gt;
*[[Damp Ruins]]&lt;br /&gt;
*[[Dangan Factory]]&lt;br /&gt;
*[[Dark Castle]]&lt;br /&gt;
*[[Decoy Man (stage)|Decoy Man]]&lt;br /&gt;
*[[Devil Factory]]&lt;br /&gt;
*[[DISCHARGEEEE]]&lt;br /&gt;
*[[Disobedience of Superior Machines]]&lt;br /&gt;
*[[Doorkman]]&lt;br /&gt;
*[[Dunes of Discharge]]&lt;br /&gt;
*[[Escape From the Wily City]]&lt;br /&gt;
*[[Evil Energy Facility]]&lt;br /&gt;
*[[Explosives Factory]]&lt;br /&gt;
*[[Fairly Unfocused Newcomer's Bosses And Gimmicks Stage]]&lt;br /&gt;
*[[Falling System Core]]&lt;br /&gt;
*[[Fight, Kikkoman! For Everlasting Sauce!]]&lt;br /&gt;
*[[Flamboyant Castle]]&lt;br /&gt;
*[[Foo Man (stage)|Foo Man]]&lt;br /&gt;
*[[Forgotten Factory]]&lt;br /&gt;
*[[Frenzy Reactor]]&lt;br /&gt;
*[[Froggy Gravity]]&lt;br /&gt;
*[[Fruit Forest]]&lt;br /&gt;
*[[Geek Man (stage)|Geek Man]]&lt;br /&gt;
*[[Get Wet, Get Wild]]&lt;br /&gt;
*[[Gilded Man (stage)|Gilded Man]]&lt;br /&gt;
|&lt;br /&gt;
*[[Girder Man Stage]]&lt;br /&gt;
*[[Glass Factory]]&lt;br /&gt;
*[[Glitched up Beta]]&lt;br /&gt;
*[[Glitz Woman (stage)|Glitz Woman]]&lt;br /&gt;
*[[Grand Fire Palace]]&lt;br /&gt;
*[[Grassy Plains]]&lt;br /&gt;
*[[Gravaqua2o]]&lt;br /&gt;
*[[Gravity Wumbo]]&lt;br /&gt;
*[[Gross Incandescence]]&lt;br /&gt;
*[[Guitar Man (stage)|Guitar Man]]&lt;br /&gt;
*[[Hazard Hydro]]&lt;br /&gt;
*[[Hit the Jackpot!]]&lt;br /&gt;
*[[Hornet Man got a new Stage]]&lt;br /&gt;
*[[House of Fun]]&lt;br /&gt;
*[[Hunter Tower]]&lt;br /&gt;
*[[I Hope I Lose: A Grand Tale]]&lt;br /&gt;
*[[Identity Man (stage)|Identity Man]]&lt;br /&gt;
*[[Interspatial Compression]]&lt;br /&gt;
*[[Irrigation Irritation]]&lt;br /&gt;
*[[It Was Rated Arr]]&lt;br /&gt;
*[[Judgement Man (stage)|Judgement Man]]&lt;br /&gt;
*[[Just a Water Level]]&lt;br /&gt;
*[[Lost Caverns of Jungata]]&lt;br /&gt;
*[[Luminous Tower Ascent]]&lt;br /&gt;
*[[Mafia Man's Gambling Palace]]&lt;br /&gt;
*[[Malware Man]]&lt;br /&gt;
*[[Magmatic Panic]]&lt;br /&gt;
*[[mechanical factory]]&lt;br /&gt;
*[[Mediocre Oil Level]]&lt;br /&gt;
*[[Mega Man DEV]]&lt;br /&gt;
*[[Metal Man Steals Other People's Conveyors]]&lt;br /&gt;
*[[Metall Man's Metall Factory]]&lt;br /&gt;
*[[Military Training Grounds]]&lt;br /&gt;
*[[Mine exploration]]&lt;br /&gt;
*[[Mint Candy Matrix]]&lt;br /&gt;
*[[Mirror Woman (stage)|Mirror Woman]]&lt;br /&gt;
*[[My First Megamix Level uwu xd lmao (dab)]]&lt;br /&gt;
*[[Ninja of the Night]]&lt;br /&gt;
*[[Not Delivering On Promises]]&lt;br /&gt;
*[[Nowhere yet everywhere: When the world may loop]]&lt;br /&gt;
*[[Operation: Narcissistic Stratosphere]]&lt;br /&gt;
*[[Outer Reaches]]&lt;br /&gt;
*[[Pick Your Poison]]&lt;br /&gt;
*[[Pipe Man (stage)|Pipe Man]]&lt;br /&gt;
*[[Plataform Hijinks]]&lt;br /&gt;
*[[Poudrin Man (stage)|Poudrin Man]]&lt;br /&gt;
*[[Propeller Woman in the City in the Clouds]]&lt;br /&gt;
*[[Pumpkin Patches]]&lt;br /&gt;
*[[QuintsMetFactory]]&lt;br /&gt;
*[[Radium Man (stage)|Radium Man]]&lt;br /&gt;
*[[Rec Man (stage)|Rec Man]]&lt;br /&gt;
*[[Red Mountain]]&lt;br /&gt;
*[[Revenge of Tricastle]]&lt;br /&gt;
*[[Robogarden]]&lt;br /&gt;
*[[Rockbound Facility]]&lt;br /&gt;
*[[Rock Fortress]]&lt;br /&gt;
*[[Ruins of a Forbidden Kingdom]]&lt;br /&gt;
*[[Secluded Terminal]]&lt;br /&gt;
*[[Shape Woman (stage)|Shape Woman]]&lt;br /&gt;
*[[Skull Sans Megatale 4]]&lt;br /&gt;
|&lt;br /&gt;
*[[Skull Secret Zone]]&lt;br /&gt;
*[[Sludge Man (stage)|Sludge Man]]&lt;br /&gt;
*[[Solar Inferno]]&lt;br /&gt;
*[[Somewhere Underground]]&lt;br /&gt;
*[[Sparks and Sockets]]&lt;br /&gt;
*[[Spectrum Science]]&lt;br /&gt;
*[[Stalks, Shoots, and Leaves]]&lt;br /&gt;
*[[Stalling for time]]&lt;br /&gt;
*[[Step on the Gas]]&lt;br /&gt;
*[[Stolen Citadel]]&lt;br /&gt;
*[[Sulfurific Abyss]]&lt;br /&gt;
*[[Superheavy Samurai Big BenK]]&lt;br /&gt;
*[[Suzy Love]]&lt;br /&gt;
*[[Technical Support]]&lt;br /&gt;
*[[Teetering Over the Edge]]&lt;br /&gt;
*[[Temple of Light and Dark]]&lt;br /&gt;
*[[The Actual Rock Man]]&lt;br /&gt;
*[[The Cave Level That Exists]]&lt;br /&gt;
*[[The Haymay Trials]]&lt;br /&gt;
*[[The Heist]]&lt;br /&gt;
*[[The hero as remixed]]&lt;br /&gt;
*[[The Invincible Robot Army! Featuring Shoe Man!]]&lt;br /&gt;
*[[The King's Lair]]&lt;br /&gt;
*[[The Level Equivalent of An Old Man Rambling at You]]&lt;br /&gt;
*[[The Return Of Veteran Z]]&lt;br /&gt;
*[[The Stormscraper]]&lt;br /&gt;
*[[The Warped Void]]&lt;br /&gt;
*[[Thermal Tundra]]&lt;br /&gt;
*[[Top Man 2: Spin or Go Home]]&lt;br /&gt;
*[[Tower of Dimentions]]&lt;br /&gt;
*[[Toxic Trouble]]&lt;br /&gt;
*[[Trailblazer]]&lt;br /&gt;
*[[Treading The Wily Sewer System]]&lt;br /&gt;
*[[Trouble in the Fortress]]&lt;br /&gt;
*[[Undead Fortress]]&lt;br /&gt;
*[[Ultimate Level]]&lt;br /&gt;
*[[Underground Runaround]]&lt;br /&gt;
*[[Unguarded Treasure]]&lt;br /&gt;
*[[Up Down All Around]]&lt;br /&gt;
*[[Walk-in Freezer]]&lt;br /&gt;
*[[Water Level? Ice Level?]]&lt;br /&gt;
*[[Weapon Data Center]]&lt;br /&gt;
*[[Western Railway]]&lt;br /&gt;
*[[wet]]&lt;br /&gt;
*[[Wide Joepen]]&lt;br /&gt;
*[[Wily in space (Roll's rescue)]]&lt;br /&gt;
*[[Wily Rooms Of Weapons]]&lt;br /&gt;
*[[Wily's Haunted Castle]]&lt;br /&gt;
*[[Wilys Redemption]]&lt;br /&gt;
*[[Wily's Well-fortified Room]]&lt;br /&gt;
*[[Where no met has gone before]]&lt;br /&gt;
*[[Working in the Rain]]&lt;br /&gt;
*[[Worthless Man]]&lt;br /&gt;
*[[X6Meme]]&lt;br /&gt;
*[[Y.M.C.A.]]&lt;br /&gt;
*[[You Don't Know the Drill]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Unranked Entries===&lt;br /&gt;
* [[Worthless Man]] was not ranked in the contest, as the level contained flashing lights that triggered migraines in both one of the judges, [[ACESpark]], and his proxy player, Loyana, preventing the former from giving the level a score.&lt;br /&gt;
&lt;br /&gt;
===Excluded Entries===&lt;br /&gt;
*&amp;quot;QuintsMoonBase&amp;quot;, &amp;quot;Black Terminus&amp;quot; and &amp;quot;Chase Sequence&amp;quot; were all pulled by their creators and replaced with new levels.&lt;br /&gt;
**&amp;quot;4'33&amp;quot;&amp;quot; was also pulled by its creator, though they did not submit a new level in its place.&lt;br /&gt;
*&amp;quot;Thrilling&amp;quot;, &amp;quot;*NEW* EPIC BATTLE ROYALE MODE IN MEGA MAN!&amp;quot;, &amp;quot;A Mess of a Stage&amp;quot;, &amp;quot;USM&amp;quot;, and &amp;quot;Cardinal Man III&amp;quot; were excluded for being troll levels. In addition, &amp;quot;USM&amp;quot; contained written NSFW content, &amp;quot;*NEW* EPIC BATTLE ROYALE MODE IN MEGA MAN!&amp;quot; contained a threatening message aimed at the judges, and &amp;quot;Cardinal Man III&amp;quot; contained areas prone to significant performance issues (e.g. slowdown).&lt;br /&gt;
**The creator of &amp;quot;USM&amp;quot; has released [https://www.dropbox.com/s/1fx6q59vc2kim1p/USM.exe?dl=0 a download of this entry for the devkit], along with [https://www.youtube.com/watch?v=lf6R0c9A47k a video thorough detailing the entry and its easter eggs].&lt;br /&gt;
*&amp;quot;Curse of the Statuettes&amp;quot; was excluded for containing horribly broken screen transitions that were impossible to fix.&lt;br /&gt;
*&amp;quot;Boundless Network&amp;quot; and &amp;quot;Warehouse of Breakthroughs&amp;quot; were both excluded for containing custom or modified weapons (Boundless Network replaced the weapons system with a Battle Network chip weapon system, and Warehouse of Breakthroughs limited the player to a modified Break Dash).&lt;br /&gt;
*&amp;quot;22 Short Screens Without Sniper Joes&amp;quot; was excluded for containing an explicit drug reference (an image of Kermit the Frog snorting rows of cocaine).&lt;br /&gt;
*&amp;quot;Turbo Trickery Tower&amp;quot; was excluded for a high level of difficulty deemed malicious, with fundamental alterations necessary for the level to be accessible for the game's target audience.&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
On November 23, 2017, the poll for the game's weapon set was opened, lasting for 2 weeks until it was closed on December 7, 2017.&lt;br /&gt;
===Default Weapons===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Weapon&lt;br /&gt;
!Original Robot Master&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SparkChaserIcon.png]]&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|[[Terra]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LaserTridentIconColouredT.png]]&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WaterShieldIconColouredT.png]]&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|Pump Man&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TornadoBlowIconColouredT.png]]&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|Tornado Man&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ThunderBeamIcon.png]]&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|[[Elec Man]]&lt;br /&gt;
|''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagneticShockwaveIcon.png]]&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|Onslaught&lt;br /&gt;
|''Marvel vs. Capcom: Clash of Super Heroes''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IceWallIcon.png]]&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|Cold Man&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreakDashIconColouredT.png]]&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|Pluto&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushCoilIcon.png]]&lt;br /&gt;
|[[Rush Coil]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushJetIcon.png]]&lt;br /&gt;
|[[Rush Jet]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 4]] (Variant)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushBikeIcon.png]]&lt;br /&gt;
|[[Rush Bike]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagnetBeamIcon.png]]&lt;br /&gt;
|[[Magnet Beam]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Parallel Weapons===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Weapon&lt;br /&gt;
!Original Robot Master&lt;br /&gt;
!Replaces&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TreasureTrackerIcon.png]]&lt;br /&gt;
|Treasure Tracker&lt;br /&gt;
|[[Treasure Man]]&lt;br /&gt;
|Spark Chaser&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HeroGuitarIcon.png]]&lt;br /&gt;
|Hero Guitar&lt;br /&gt;
|[[Guitar Man]]&lt;br /&gt;
|Laser Trident&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GlitzAegisIcon.png]]&lt;br /&gt;
|Glitz Aegis&lt;br /&gt;
|[[Glitz Woman]]&lt;br /&gt;
|Water Shield&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PropellerCrownIcon.png]]&lt;br /&gt;
|Propeller Crown&lt;br /&gt;
|[[Royal Man]]&lt;br /&gt;
|Tornado Blow&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ThermalBlastIcon.png]]&lt;br /&gt;
|Thermal Blast&lt;br /&gt;
|[[Thermal Man]]&lt;br /&gt;
|Thunder Beam&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LastJudgementIcon.png]] &lt;br /&gt;
|Last Judgement&lt;br /&gt;
|[[Judgement Man]]&lt;br /&gt;
|Magnetic Shockwave&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MafiaGoonIcon.png]]&lt;br /&gt;
|Mafia Goon&lt;br /&gt;
|[[Mafia Man]]&lt;br /&gt;
|Ice Wall&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CastleRushIcon.png]]&lt;br /&gt;
|Castle Rush&lt;br /&gt;
|[[Rook Man]]&lt;br /&gt;
|Break Dash&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DivineBeamIcon.png]]&lt;br /&gt;
|Divine Beam&lt;br /&gt;
|[[Aether Man]]&lt;br /&gt;
|Magnet Beam&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Contest Weapons===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weapon&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Robot Master&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MixTapeIcon.png]]&lt;br /&gt;
|[[Mix Tape]]&lt;br /&gt;
|[[Cassette Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LanternFlareIcon.png]]&lt;br /&gt;
|[[Lantern Flare]]&lt;br /&gt;
|[[Lantern Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PrismaticLaserIcon.png]]&lt;br /&gt;
|[[Prismatic Laser]]&lt;br /&gt;
|[[Prism Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BeetTillerIcon.png]]&lt;br /&gt;
|[[Beet Tiller]]&lt;br /&gt;
|[[Beet Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RecCanIcon.png]]&lt;br /&gt;
|[[Rec Can]]&lt;br /&gt;
|[[Rec Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BansheeWailIcon.png]]&lt;br /&gt;
|[[Banshee Wail]]&lt;br /&gt;
|[[Banshee Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PropellerVortexIcon.png]]&lt;br /&gt;
|[[Propeller Vortex]]&lt;br /&gt;
|[[Propeller Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ElectroCableIcon.png]]&lt;br /&gt;
|[[Electro Cable]]&lt;br /&gt;
|[[Cable Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TrackShoesIcon.png]]&lt;br /&gt;
|[[Track Shoes]]&lt;br /&gt;
|[[Shoe Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RoyalGuardIcon.png]]&lt;br /&gt;
|[[Royal Guard]]&lt;br /&gt;
|[[King Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BaitBobberIcon.png]]&lt;br /&gt;
|[[Bait Bobber]]&lt;br /&gt;
|[[Reel Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PowerLineIcon.png]]&lt;br /&gt;
|[[Power Line]]&lt;br /&gt;
|[[Static Man]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hub==&lt;br /&gt;
The hub of the third game is even larger than the second. Rather than a festival hosted outside Dr. Light's Lab, it takes place within a large sprawling area, with the &amp;quot;Hub&amp;quot; itself being &amp;quot;Victor Heights&amp;quot;, an inn where most of the story happens. Tiers can only be accessed by usage of the Brochure to travel to each Tier's Bus Stop. &lt;br /&gt;
This game's equivalent to &amp;quot;Chateau Chevaleresque&amp;quot; is the [[Magic Card Casino]] run by Magic Man, which not only hosts various NPCs to talk to, but offers a variety minigames for Bolts.&lt;br /&gt;
===Areas===&lt;br /&gt;
* [[Victor Heights]]&lt;br /&gt;
* [[Magic Card Casino]]&lt;br /&gt;
* [[The Arena|Limestone Pagoda]]&lt;br /&gt;
* [[Tier 1 (MaGMML3)|Tier 1 - Old Wily Fortress]]&lt;br /&gt;
* [[Tier 2 (MaGMML3)|Tier 2 - The Scrapyard]]&lt;br /&gt;
* [[Tier 3 (MaGMML3)|Tier 3 - The Sewers]]&lt;br /&gt;
* [[Tier 4 (MaGMML3)|Tier 4 - Sheriff's Jailhouse]]&lt;br /&gt;
* [[Tier 5 (MaGMML3)|Tier 5 - Gravity Gift Shop]]&lt;br /&gt;
* [[Tier 6 (MaGMML3)|Tier 6 - Cryo Laboratory]]&lt;br /&gt;
* [[Tier 7 (MaGMML3)|Tier 7 - Pine Forest]]&lt;br /&gt;
* [[Tier 8 (MaGMML3)|Tier 8 - Costume Party]]&lt;br /&gt;
* [[Tier 9 (MaGMML3)|Tier 9 - The Taste Collective]]&lt;br /&gt;
* [[Tier 10 (MaGMML3)|Tier 10 - The Rave]]&lt;br /&gt;
* [[Tier 11 (MaGMML3)|Tier 11 - Grand Library]]&lt;br /&gt;
* [[Tier 12 (MaGMML3)|Tier 12 - Power Factory]]&lt;br /&gt;
* [[Tier 13 (MaGMML3)|Tier 13 - Movie Theater]]&lt;br /&gt;
* [[Tier 14 (MaGMML3)|Tier 14 - World-Class Gym]]&lt;br /&gt;
* [[Tier 15 (MaGMML3)|Tier 15 - Festival Grounds]]&lt;br /&gt;
* [[Wily Stadium|Tier W - Wily Stadium]]&lt;br /&gt;
* [[Tier X (MaGMML3)|Tier X- The Grey Isles]]&lt;br /&gt;
* [[NEO Pit of Pits]]&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
===Devkit Enemies===&lt;br /&gt;
====New====&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* [[Ace Manbow]]&lt;br /&gt;
* [[Adamski]]&lt;br /&gt;
* [[Alabell]]&lt;br /&gt;
* [[Arigock G]]&lt;br /&gt;
* [[Armaroid]]&lt;br /&gt;
* [[Baby Flies]]&lt;br /&gt;
* [[Ballonboo]]&lt;br /&gt;
* [[Bari III]]&lt;br /&gt;
* [[Big Stomper]]&lt;br /&gt;
* [[Bikky Bomb]]&lt;br /&gt;
* [[Biree Spark]]&lt;br /&gt;
* [[Birdy]]&lt;br /&gt;
* [[Bokazurah]]&lt;br /&gt;
* [[Boostun]]&lt;br /&gt;
* [[Bombomboy]]&lt;br /&gt;
* [[Bomb Potton]]&lt;br /&gt;
* [[Bubukan MK-II]]&lt;br /&gt;
* [[Bunby Catcher]]&lt;br /&gt;
* [[Byouz]]&lt;br /&gt;
* [[Camouflametall]]&lt;br /&gt;
* [[Cannon Roader]]&lt;br /&gt;
* [[Cargou Q]]&lt;br /&gt;
* [[Chainsoar]]&lt;br /&gt;
* [[Chuckmagnet]]&lt;br /&gt;
* [[Chunco]]&lt;br /&gt;
* [[Classical Cannon]]&lt;br /&gt;
* [[Cyorown]]&lt;br /&gt;
* [[Darspider]]&lt;br /&gt;
* [[Deispider]]&lt;br /&gt;
* [[Detarnayappa]]&lt;br /&gt;
* [[Diarn]]&lt;br /&gt;
* [[Docbaton]]&lt;br /&gt;
|&lt;br /&gt;
* [[Dockalocker]]&lt;br /&gt;
* [[Doncatch]]&lt;br /&gt;
* [[Elecit]]&lt;br /&gt;
* [[Fankurow]]&lt;br /&gt;
* [[Feeber]]&lt;br /&gt;
* [[Fire Totem]]&lt;br /&gt;
* [[Flower Presenter]]&lt;br /&gt;
* [[Fooley]]&lt;br /&gt;
* [[Fukuhorn]]&lt;br /&gt;
* [[Furaibon]]&lt;br /&gt;
* [[G.S.Q]]&lt;br /&gt;
* [[Gagabyoall]]&lt;br /&gt;
* [[Garinkou]]&lt;br /&gt;
* [[Giant Springer]]&lt;br /&gt;
* [[Glooper]]&lt;br /&gt;
* [[Gobots]]&lt;br /&gt;
* [[Gunner Joe]]&lt;br /&gt;
* [[Haiker N]]&lt;br /&gt;
* [[Hammerfall]]&lt;br /&gt;
* [[Handoo]]&lt;br /&gt;
* [[Hell Metall DX]]&lt;br /&gt;
* [[Hoohoo]]&lt;br /&gt;
* [[Hornet Racer]]&lt;br /&gt;
* [[Illusian]]&lt;br /&gt;
* [[Jump Roller]]&lt;br /&gt;
* [[Kakinbatank]]&lt;br /&gt;
* [[Kaminari Kogoro]]&lt;br /&gt;
* [[Kaona Geeno]]&lt;br /&gt;
* [[Kintot]]&lt;br /&gt;
* [[Ladder Press]]&lt;br /&gt;
* [[La Jaba]]&lt;br /&gt;
* [[L.E.C]]&lt;br /&gt;
|&lt;br /&gt;
* [[Little Pachipachi]]&lt;br /&gt;
* [[Machine Gun Joe]]&lt;br /&gt;
* [[Malmet]]&lt;br /&gt;
* [[Mecha Pitchan]]&lt;br /&gt;
* [[Merserker]]&lt;br /&gt;
* [[Metall|Metall β]]&lt;br /&gt;
* [[Metall Sniper]]&lt;br /&gt;
* [[Minoan]]&lt;br /&gt;
* [[Molmole]]&lt;br /&gt;
* [[Monkikki]]&lt;br /&gt;
* [[Morning Joe]]&lt;br /&gt;
* [[Neo Heli Metall]]&lt;br /&gt;
* [[New Classical Cannon]]&lt;br /&gt;
* [[Nibul]]&lt;br /&gt;
* [[Nombrellan]]&lt;br /&gt;
* [[Numetall]]&lt;br /&gt;
* [[Octone]]&lt;br /&gt;
* [[Okosutobon]]&lt;br /&gt;
* [[Oshitsu Osarettsu]]&lt;br /&gt;
* [[Ou-Ou]]&lt;br /&gt;
* [[Palm Hopper]]&lt;br /&gt;
* [[Parocket]]&lt;br /&gt;
* [[Pickelman Dada]]&lt;br /&gt;
* [[Pikashu]]&lt;br /&gt;
* [[Piledan]]&lt;br /&gt;
* [[Pointan]]&lt;br /&gt;
* [[Popo Heli]]&lt;br /&gt;
* [[Press'n]]&lt;br /&gt;
* [[Returning Machine Gun Joe]]&lt;br /&gt;
* [[R Suzy]]&lt;br /&gt;
* [[Sakrets]]&lt;br /&gt;
* [[Scissascissor]]&lt;br /&gt;
|&lt;br /&gt;
* [[Searchy]]&lt;br /&gt;
* [[Sepa Roader]]&lt;br /&gt;
* [[Shaboan]]&lt;br /&gt;
* [[Shadow Clone]]&lt;br /&gt;
* [[Shield Attacker RX]]&lt;br /&gt;
* [[Shield Attacker TRL]]&lt;br /&gt;
* [[Shield Guard]]&lt;br /&gt;
* [[Shotom]]&lt;br /&gt;
* [[Shrimparge 91]]&lt;br /&gt;
* [[Shuhorn]]&lt;br /&gt;
* [[Sibul]]&lt;br /&gt;
* [[Smaplar]]&lt;br /&gt;
* [[Snippscissor]]&lt;br /&gt;
* [[Sola 0]]&lt;br /&gt;
* [[Soshi Breaker]]&lt;br /&gt;
* [[Spin Cutter]]&lt;br /&gt;
* [[Sprinklan]]&lt;br /&gt;
* [[Stegorus]]&lt;br /&gt;
* [[Swallowegg]]&lt;br /&gt;
* [[Swim Ball]]&lt;br /&gt;
* [[Tamp]]&lt;br /&gt;
* [[Telly X]]&lt;br /&gt;
* [[Tel Tel]]&lt;br /&gt;
* [[Tomsmort]]&lt;br /&gt;
* [[Tropish]]&lt;br /&gt;
* [[Tsurare Stamp]]&lt;br /&gt;
* [[Turbo Roader]]&lt;br /&gt;
* [[Twin Shooter S]]&lt;br /&gt;
* [[Wall Blaster]]&lt;br /&gt;
* [[Waltriot]]&lt;br /&gt;
* [[Wandering Head]]&lt;br /&gt;
* [[Yonbain]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Returning====&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* [[Apache Joe]]&lt;br /&gt;
* [[Atomic Chicken]]&lt;br /&gt;
* [[Au-Au]]&lt;br /&gt;
* [[Baby Metall]]&lt;br /&gt;
* [[Batabattan]]&lt;br /&gt;
* [[Batton]]&lt;br /&gt;
* [[Battonton]]&lt;br /&gt;
* [[B Bitter]]&lt;br /&gt;
* [[Beak]]&lt;br /&gt;
* [[Ben K]]&lt;br /&gt;
* [[Big Eye]]&lt;br /&gt;
* [[Big Fish]]&lt;br /&gt;
* [[Big Telly]]&lt;br /&gt;
* [[Bikky]]&lt;br /&gt;
* [[Biree]]&lt;br /&gt;
* [[Biribaree]]&lt;br /&gt;
* [[Blader]]&lt;br /&gt;
* [[Blocky]]&lt;br /&gt;
* [[Bolton and Nutton]]&lt;br /&gt;
* [[Bomb Flier]]&lt;br /&gt;
* [[Bombier]]&lt;br /&gt;
* [[Bomb Thrown]]&lt;br /&gt;
* [[Bomber Pepe]]&lt;br /&gt;
* [[Bombomb]]&lt;br /&gt;
* [[Bounder]]&lt;br /&gt;
* [[Brain Break]]&lt;br /&gt;
* [[Brown]]&lt;br /&gt;
* [[Bubukan]]&lt;br /&gt;
* [[Butterdroid]]&lt;br /&gt;
* [[Camon]]&lt;br /&gt;
* [[Cannon Joe]]&lt;br /&gt;
* [[Cannopeller]]&lt;br /&gt;
* [[Caricarry]]&lt;br /&gt;
* [[Choker Oh]]&lt;br /&gt;
* [[Claw]]&lt;br /&gt;
* [[Cocco]]&lt;br /&gt;
* [[Colton]]&lt;br /&gt;
* [[Corocoro]]&lt;br /&gt;
* [[Crabbot]]&lt;br /&gt;
* [[Crazy Cannon]]&lt;br /&gt;
* [[Crazy Razy]]&lt;br /&gt;
* [[Croaker]]&lt;br /&gt;
* [[Crystal Joe]]&lt;br /&gt;
* [[Curlinger]]&lt;br /&gt;
* [[Cutting Wheel]]&lt;br /&gt;
* [[Cyber Gabyoall]]&lt;br /&gt;
* [[Dachone]]&lt;br /&gt;
* [[Dachone Ltd. Ed.]]&lt;br /&gt;
* [[Dada]]&lt;br /&gt;
* [[Docron]]&lt;br /&gt;
* [[Dompan]]&lt;br /&gt;
* [[Drillun]]&lt;br /&gt;
* [[Elec'n]]&lt;br /&gt;
* [[Electric Gabyoall]]&lt;br /&gt;
|&lt;br /&gt;
* [[Fan Fiend]]&lt;br /&gt;
* [[Fatool]]&lt;br /&gt;
* [[Fire Boy]]&lt;br /&gt;
* [[Fire Telly]]&lt;br /&gt;
* [[Flea]]&lt;br /&gt;
* [[Flying Shell]]&lt;br /&gt;
* [[Foojeen]]&lt;br /&gt;
* [[Gabgyo]]&lt;br /&gt;
* [[Gachappon]]&lt;br /&gt;
* [[Garyoby]]&lt;br /&gt;
* [[Giree]]&lt;br /&gt;
* [[Graviton]]&lt;br /&gt;
* [[Gremlin]]&lt;br /&gt;
* [[Gyoraibo]]&lt;br /&gt;
* [[Gyotot]]&lt;br /&gt;
* [[Haehaey]]&lt;br /&gt;
* [[Hammer Joe]]&lt;br /&gt;
* [[Hari Harry]]&lt;br /&gt;
* [[Have &amp;quot;Su&amp;quot; Bee]]&lt;br /&gt;
* [[Heli Buton]]&lt;br /&gt;
* [[Helipon]]&lt;br /&gt;
* [[Hirarian 427]]&lt;br /&gt;
* [[Hologran]]&lt;br /&gt;
* [[Hopps]]&lt;br /&gt;
* [[Hotchkiss'n]]&lt;br /&gt;
* [[Hothead]]&lt;br /&gt;
* [[Imorm]]&lt;br /&gt;
* [[Irucan]]&lt;br /&gt;
* [[Jamacy]]&lt;br /&gt;
* [[Jet Bomb]]&lt;br /&gt;
* [[Jet Buton]]&lt;br /&gt;
* [[Jumbig]]&lt;br /&gt;
* [[Junk Golem]]&lt;br /&gt;
* [[Katonbyon]]&lt;br /&gt;
* [[Kemumakin]]&lt;br /&gt;
* [[Killer Bullet]]&lt;br /&gt;
* [[Komasaburo]]&lt;br /&gt;
* [[Kouker Q]]&lt;br /&gt;
* [[Lightning Lord]]&lt;br /&gt;
* [[Lyric]]&lt;br /&gt;
* [[M-422A]]&lt;br /&gt;
* [[M-445]]&lt;br /&gt;
* [[Mag Fly]]&lt;br /&gt;
* [[Mantan]]&lt;br /&gt;
* [[Mechakkero]]&lt;br /&gt;
* [[Metall]]&lt;br /&gt;
* [[Metall Cannon]]&lt;br /&gt;
* [[Metall Dance]]&lt;br /&gt;
* [[Metall EX]]&lt;br /&gt;
* [[Metall K1000]]&lt;br /&gt;
* [[Metall Mommy]]&lt;br /&gt;
* [[Metall Run and Gun]]&lt;br /&gt;
|&lt;br /&gt;
* [[Metall Swim]]&lt;br /&gt;
* [[Mizzile]]&lt;br /&gt;
* [[Mole]]&lt;br /&gt;
* [[Molier]]&lt;br /&gt;
* [[Mono Roader]]&lt;br /&gt;
* [[Monking]]&lt;br /&gt;
* [[Mousubeil]]&lt;br /&gt;
* [[Neo Metall]]&lt;br /&gt;
* [[New Shield Attacker]]&lt;br /&gt;
* [[New Shotman]]&lt;br /&gt;
* [[Nitron]]&lt;br /&gt;
* [[Nobita]]&lt;br /&gt;
* [[Octoboss]]&lt;br /&gt;
* [[Octoper OA]]&lt;br /&gt;
* [[Octopus Battery]]&lt;br /&gt;
* [[Pakatto 24]]&lt;br /&gt;
* [[Pandeeta]]&lt;br /&gt;
* [[Parasyu]]&lt;br /&gt;
* [[Peat]]&lt;br /&gt;
* [[Pelicanu]]&lt;br /&gt;
* [[Peng]]&lt;br /&gt;
* [[Penpen]]&lt;br /&gt;
* [[Penpen EV]]&lt;br /&gt;
* [[Peterchy]]&lt;br /&gt;
* [[Petit Devil]]&lt;br /&gt;
* [[Petit Snakey]]&lt;br /&gt;
* [[Pickelman Bull]]&lt;br /&gt;
* [[Picket Man]]&lt;br /&gt;
* [[Pierobot]]&lt;br /&gt;
* [[Pierrobug]]&lt;br /&gt;
* [[Pipi]]&lt;br /&gt;
* [[Piriparee]]&lt;br /&gt;
* [[Pole]]&lt;br /&gt;
* [[Pooker]]&lt;br /&gt;
* [[Potton]]&lt;br /&gt;
* [[Power Muscler]]&lt;br /&gt;
* [[Power Slam]]&lt;br /&gt;
* [[Propeller Eye]]&lt;br /&gt;
* [[Prop-Top]]&lt;br /&gt;
* [[Pukapelly]]&lt;br /&gt;
* [[Pukapucker]]&lt;br /&gt;
* [[Puyoyon]]&lt;br /&gt;
* [[Rabbiton]]&lt;br /&gt;
* [[Rackaser]]&lt;br /&gt;
* [[Ratton]]&lt;br /&gt;
* [[Rembakun]]&lt;br /&gt;
* [[Returning Monking]]&lt;br /&gt;
* [[Returning Sniper Joe]]&lt;br /&gt;
* [[Rider Joe]]&lt;br /&gt;
* [[Ring Ring]]&lt;br /&gt;
* [[Robo-Rabbit]]&lt;br /&gt;
* [[Rock Thrown]]&lt;br /&gt;
|&lt;br /&gt;
* [[Rounder]]&lt;br /&gt;
* [[Sasoreenu]]&lt;br /&gt;
* [[Scworm]]&lt;br /&gt;
* [[Screw Bomber]]&lt;br /&gt;
* [[Sea Mine]]&lt;br /&gt;
* [[Shield Attacker]]&lt;br /&gt;
* [[Shield Attacker GTR]]&lt;br /&gt;
* [[Shigaraky]]&lt;br /&gt;
* [[Shrink]]&lt;br /&gt;
* [[Skeleton Joe]]&lt;br /&gt;
* [[Skullmet]]&lt;br /&gt;
* [[Skull Walker]]&lt;br /&gt;
* [[Sniper Armor]]&lt;br /&gt;
* [[Sniper Joe]]&lt;br /&gt;
* [[Sonic Bill]]&lt;br /&gt;
* [[Space Metall]]&lt;br /&gt;
* [[Spine]]&lt;br /&gt;
* [[Spring Face Bomb]]&lt;br /&gt;
* [[Spring Head]]&lt;br /&gt;
* [[SRU-21/P]]&lt;br /&gt;
* [[Subeil]]&lt;br /&gt;
* [[Submarine Flier]]&lt;br /&gt;
* [[Sumatran]]&lt;br /&gt;
* [[Suzy G]]&lt;br /&gt;
* [[Super Ball Machine Jr.]]&lt;br /&gt;
* [[SW-525]]&lt;br /&gt;
* [[Swallown]]&lt;br /&gt;
* [[Taban]]&lt;br /&gt;
* [[Tadahou]]&lt;br /&gt;
* [[Tackle Fire]]&lt;br /&gt;
* [[Taketento]]&lt;br /&gt;
* [[Tatebo]]&lt;br /&gt;
* [[Tatepakkan]]&lt;br /&gt;
* [[Teck]]&lt;br /&gt;
* [[Telly]]&lt;br /&gt;
* [[Togehero]]&lt;br /&gt;
* [[Tondeall]]&lt;br /&gt;
* [[Tom Boy]]&lt;br /&gt;
* [[Toss Machine]]&lt;br /&gt;
* [[Totem Polen]]&lt;br /&gt;
* [[Tsuranattori]]&lt;br /&gt;
* [[Twin Cannon]]&lt;br /&gt;
* [[Twin Roader]]&lt;br /&gt;
* [[Up'n'Down]]&lt;br /&gt;
* [[V]]&lt;br /&gt;
* [[Walking Bomb]]&lt;br /&gt;
* [[Wall Blaster II]]&lt;br /&gt;
* [[Wander Bell]]&lt;br /&gt;
* [[Watcher]]&lt;br /&gt;
* [[Yaffu]]&lt;br /&gt;
* [[Yambow]]&lt;br /&gt;
* [[Yudon]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Minibosses==&lt;br /&gt;
===Devkit Minibosses===&lt;br /&gt;
====New====&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GiantMetallCannon.png|center]]&lt;br /&gt;
|[[Giant Metall Cannon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gundrill.png|center]]&lt;br /&gt;
|[[Gundrill]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hyoey.png|center]]&lt;br /&gt;
|[[Hyoey]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tyhorn.png|center]]&lt;br /&gt;
|[[Tyhorn]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TKhamen.png|center]]&lt;br /&gt;
|[[T. Khamen]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MadGrinder.png|center]]&lt;br /&gt;
|[[Mad Grinder]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ShirokumachineGTV.png|center]]&lt;br /&gt;
|[[Shirokumachine GTV]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TruckJoe.png|center]]&lt;br /&gt;
|[[Truck Joe]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MelodyResponseCannon.png|center]]&lt;br /&gt;
|[[Melody Response Cannon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BeeBlader.png|center]]&lt;br /&gt;
|[[Bee Blader]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Combiloid.png|center]]&lt;br /&gt;
|[[Combiloid]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DocKumo.png|center]]&lt;br /&gt;
|[[Doc Kumo]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KnuckleDuster.png|center]]&lt;br /&gt;
|[[Knuckle Duster]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OctoGenerator.png|center]]&lt;br /&gt;
|[[Octo Generator]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stompy.png|center]]&lt;br /&gt;
|[[Stompy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TwinShooterG.png|center]]&lt;br /&gt;
|[[Twin Shooter G]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ChangkeyDragon.png|center]]&lt;br /&gt;
|[[Changkey Dragon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hanabiran.png|center]]&lt;br /&gt;
|[[Hanabiran]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Paozo.png|center]]&lt;br /&gt;
|[[Paozo]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StoneHead.png|center]]&lt;br /&gt;
|[[Stone Head]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Octobulb.png|center]]&lt;br /&gt;
|[[Octobulb]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuzakAndFenix.png|center]]&lt;br /&gt;
|[[Suzak &amp;amp; Fenix]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TheKeeper.png|center]]&lt;br /&gt;
|[[The Keeper]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tricastle.png|center]]&lt;br /&gt;
|[[Tricastle]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|}&lt;br /&gt;
====Returning====&lt;br /&gt;
* [[Big Snakey]]&lt;br /&gt;
* [[Escaroo]]&lt;br /&gt;
* [[Gamarn and Gamadayu]]&lt;br /&gt;
* [[Giant Metall]]&lt;br /&gt;
* [[Gorilla Tank]]&lt;br /&gt;
* [[Hot Dog]]&lt;br /&gt;
* [[Kabatoncue]]&lt;br /&gt;
* [[Lantern Fish]]&lt;br /&gt;
* [[Metall Potton]]&lt;br /&gt;
* [[Moby]]&lt;br /&gt;
* [[Octoboss]]&lt;br /&gt;
* [[Octoper OA]]&lt;br /&gt;
* [[Penpen Maker]]&lt;br /&gt;
* [[Squidon]]&lt;br /&gt;
* [[Tama]]&lt;br /&gt;
* [[Whopper]]&lt;br /&gt;
&lt;br /&gt;
===Entry Minibosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TSmasher.png|center]]&lt;br /&gt;
|[[Stompy|T. Smasher]]&lt;br /&gt;
|[[Toxic Trouble]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lyric.png|center]]&lt;br /&gt;
|[[Lyric|THE ULTIMATE LYRIC]]&lt;br /&gt;
|[[Teetering Over the Edge]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SchrodingersCatWeakPoint.png|center]]&amp;lt;br&amp;gt;[[File:SchrodingersCat.png|center]]&lt;br /&gt;
|[[Tama|Schrodinger's Cat]]&lt;br /&gt;
|[[Arcane Man -Chaos Tower- (CERN HQ Remains)]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HadouronCore.png|center]]&lt;br /&gt;
|[[Hadouron Core]]&lt;br /&gt;
|[[Arcane Man -Chaos Tower- (CERN HQ Remains)]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Megakkero.png|center]]&lt;br /&gt;
|[[Mechakkero|Megakkero]]&lt;br /&gt;
|[[Top Man 2: Spin or Go Home]]&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmicks==&lt;br /&gt;
===Devkit Gimmicks===&lt;br /&gt;
Every single devkit gimmick from ''[[Make a Good Mega Man Level]]'' and ''[[Make a Good Mega Man Level 2]]'' returns.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuickLightingIcon.png|center]] [[File:QuickLightingNormalIcon.png|center]]&lt;br /&gt;
|[[Quick Lighting]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireSpike.png|center]]&lt;br /&gt;
|[[Fire Spike]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icicle.png|center]]&lt;br /&gt;
|[[Icicle]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuperCutterRevenge.png|center]]&lt;br /&gt;
|[[Super Cutter Revenge]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KamegoroTornadoSpawner.png|center]]&lt;br /&gt;
|[[Kamegoro Tornado Spawner]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TrainShakeIcon.png|center]]&lt;br /&gt;
|[[Train Shake]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AnglePlatform.png|center]]&lt;br /&gt;
|[[Angle Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FluorescentBulb.png|center]]&lt;br /&gt;
|[[Fluorescent Bulb]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FusePlatform.png|center]]&lt;br /&gt;
|[[Fuse Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GutsHover.png|center]]&lt;br /&gt;
|[[Guts Hover]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HunterPlatform.png|center]]&lt;br /&gt;
|[[Hunter Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoveHover.png|center]]&lt;br /&gt;
|[[Move Hover]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Napalm.png|center]]&lt;br /&gt;
|[[Napalm]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BubbleFloor.png|center]]&lt;br /&gt;
|[[Bubble Floor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GirderSmall.png|center]] [[File:GirderMedium.png|center]] [[File:GirderLarge.png|center]]&lt;br /&gt;
|[[Girder]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kamapot.png|center]]&lt;br /&gt;
|[[Kamapot]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MercuryBlock.png|center]]&lt;br /&gt;
|[[Mercury Block]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Landmine.png|center]]&lt;br /&gt;
|[[Landmine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RoomLowGravityIcon.png|center]]&lt;br /&gt;
|[[Room Low Gravity]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TyhornPlatform.png|center]]&lt;br /&gt;
|[[Tyhorn Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:UranusPlatform.png|center]] [[File:UranusPlatformWilyStar.png|center]]&lt;br /&gt;
|[[Uranus Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VenusWaterfall.png|center]]&lt;br /&gt;
|[[Venus Waterfall]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ControllableLift.png|center]]&lt;br /&gt;
|[[Controllable Lift]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkMachine.png|center]]&lt;br /&gt;
|[[Junk Machine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkMagnet.png|center]]&lt;br /&gt;
|[[Junk Magnet]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkPlatform.png|center]]&lt;br /&gt;
|[[Junk Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RevealingTilesIcon.png|center]]&lt;br /&gt;
|[[Revealing Tiles]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroSwitch.png|center]]&lt;br /&gt;
|[[Astro Switch]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroDoor.png|center]]&lt;br /&gt;
|[[Astro Door]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkullElevator.png|center]]&lt;br /&gt;
|[[Skull Elevator]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkullSwitch.png|center]]&lt;br /&gt;
|[[Skull Switch]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TenguWindIcon.png|center]]&lt;br /&gt;
|[[Tengu Wind]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroWallIcon.png|center]]&lt;br /&gt;
|[[Astro Wall]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CFTFConveyor.png|center]]&lt;br /&gt;
|[[Conveyor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DanganPlatform.png|center]]&lt;br /&gt;
|[[Dangan Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KonroPlatform.png|center]]&lt;br /&gt;
|[[Konro Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OilSlick.png|center]]&lt;br /&gt;
|[[Oil Slick]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SwitchBall.png|center]]&lt;br /&gt;
|[[Switch Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SwitchBlock.png|center]]&lt;br /&gt;
|[[Switch Block]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CopterPlatform.png|center]]&lt;br /&gt;
|[[Copter Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GravityLiftIcon.png|center]]&lt;br /&gt;
|[[Gravity Lift]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HanabiranClockArm.png|center]]&lt;br /&gt;
|[[Hanabiran Clock Arm]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HornetRoll.png|center]]&lt;br /&gt;
|[[Hornet Roll]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JewelPlatform.png|center]]&lt;br /&gt;
|[[Jewel Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagmaBeam.png|center]]&lt;br /&gt;
|[[Magma Beam]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wily4Laser.png|center]]&lt;br /&gt;
|[[Wily 4 Laser]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BladeManSeesaw.png|center]]&lt;br /&gt;
|[[Blade Man Seesaw]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CommandoMine.png|center]]&lt;br /&gt;
|[[Commando Mine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NitroTruck.png|center]]&amp;lt;br&amp;gt;[[File:NitroTruckLarge.png|center]]&lt;br /&gt;
|[[Nitro Truck]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NitroTruckSignal.png|center]]&lt;br /&gt;
|[[Nitro Truck Signal]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SheepConveyor.png|center]]&lt;br /&gt;
|[[Sheep Conveyor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SheepPlatform.png|center]]&lt;br /&gt;
|[[Sheep Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrikeManSoccerBall.png|center]]&lt;br /&gt;
|[[Strike Man Soccer Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TackleFireDispenser.png|center]]&lt;br /&gt;
|[[Tackle Fire Dispenser]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
&lt;br /&gt;
===Devkit Bosses===&lt;br /&gt;
Every single devkit boss from ''[[Make a Good Mega Man Level 2]]'' returns, as well as [[Quick Man]] from ''[[Make a Good 24 Hour Mega Man Level]]''.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MM1_CutMan.png|center]]&lt;br /&gt;
|[[Cut Man]]&lt;br /&gt;
|[[Cutman's New Warehouse]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GutsMan.png|center]]&lt;br /&gt;
|[[Guts Man]]&lt;br /&gt;
|[[Rec Man (stage)|Rec Man]]&amp;lt;br&amp;gt;[[NEO Pit of Pits]] (Guts Man on Ice)&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Mix Tape]]&lt;br /&gt;
|''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 IceMan.png|center]]&lt;br /&gt;
|[[Ice Man]]&lt;br /&gt;
|[[Walk-in Freezer]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Electro Cable]]&lt;br /&gt;
|''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BombMan.png|center]]&lt;br /&gt;
|[[Bomb Man]]&lt;br /&gt;
|[[Rec Man (stage)|Rec Man]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireMan.png|center]]&lt;br /&gt;
|[[Fire Man]]&lt;br /&gt;
|[[NEO Pit of Pits]] (A Level my Sister Created)&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Banshee Wail]]&lt;br /&gt;
|''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AirMan.png|center]]&lt;br /&gt;
|[[Air Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BubbleMan.png|center]]&lt;br /&gt;
|[[Bubble Man]]&lt;br /&gt;
|[[The Cave Level That Exists]]&amp;lt;br&amp;gt;[[Creatively Named Level]]&amp;lt;br&amp;gt;[[Water Level? Ice Level?]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 FlashMan.png|center]]&lt;br /&gt;
|[[Flash Man]]&lt;br /&gt;
|[[CrashMan Simulator]]&amp;lt;br&amp;gt;[[Creatively Named Level]]&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HeatMan.png|center]]&lt;br /&gt;
|[[Heat Man]]&lt;br /&gt;
|[[Rec Man (stage)|Rec Man]]&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 WoodMan.png|center]]&lt;br /&gt;
|[[Wood Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 PicopicoKun.png|center]]&lt;br /&gt;
|[[Picopico-kun]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GutsDozer.png|center]]&lt;br /&gt;
|[[Guts Dozer]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BooBeam.png|center]]&lt;br /&gt;
|[[Boobeam Trap]]&lt;br /&gt;
|[[I Hope I Lose: A Grand Tale]]&lt;br /&gt;
|User Determined&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Enker.png|center]]&lt;br /&gt;
|[[Enker]]&lt;br /&gt;
|[[A piece of cake, but with aesthetics]]&amp;lt;br&amp;gt;[[Temple of Light and Dark]]&amp;lt;br&amp;gt;[[Hunter Tower]]&amp;lt;br&amp;gt;[[Escape From the Wily City]]&amp;lt;br&amp;gt;[[Rec Man (stage)|Rec Man]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HardMan.png|center]]&lt;br /&gt;
|[[Hard Man]]&lt;br /&gt;
|[[Rec Man (stage)|Rec Man]]&amp;lt;br&amp;gt;[[Somewhere Underground]]&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Spark.png|center]]&lt;br /&gt;
|[[Spark Man]]&lt;br /&gt;
|[[Bright Man Remix]]&amp;lt;br&amp;gt;[[Frenzy Reactor]]&amp;lt;br&amp;gt;[[Treading The Wily Sewer System]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 KamegoroMaker.png|center]]&lt;br /&gt;
|[[Kamegoro Maker]]&lt;br /&gt;
|[[An Underwater Adventure? Wow!]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Tornado Blow]]&amp;lt;br&amp;gt;[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DynaMan.png|center]]&lt;br /&gt;
|[[Dyna Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&lt;br /&gt;
|''Mega Man (DOS)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SonicMan.png|center]]&lt;br /&gt;
|[[Sonic Man]]&lt;br /&gt;
|[[Glitched up Beta]]&amp;lt;br&amp;gt;[[The Cave Level That Exists]]&amp;lt;br&amp;gt;[[Creatively Named Level]]&amp;lt;br&amp;gt;[[Skull Secret Zone]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''Mega Man (DOS)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DustMan.png|center]]&lt;br /&gt;
|[[Dust Man]]&lt;br /&gt;
|[[A piece of cake, but with aesthetics]]&amp;lt;br&amp;gt;[[Rec Man (stage)|Rec Man]]&amp;lt;br&amp;gt;[[Pick Your Poison]]&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 4]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 MetallDaddy.png|center]]&lt;br /&gt;
|[[Metall Daddy]]&lt;br /&gt;
|[[You Don't Know the Drill]]&amp;lt;br&amp;gt;[[Where no met has gone before]]&amp;lt;br&amp;gt;[[Military Training Grounds]]&amp;lt;br&amp;gt;[[Wily in space (Roll's rescue)]]&amp;lt;br&amp;gt;[[Underground Runaround]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Banshee Wail]]&lt;br /&gt;
|''[[Mega Man 4]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GiantSuzy.png|center]]&lt;br /&gt;
|[[Giant Suzy]]&lt;br /&gt;
|[[Hunter Tower]]&amp;lt;br&amp;gt;[[The Return of Veteran Z]]&amp;lt;br&amp;gt;[[Suzy Love]]&amp;lt;br&amp;gt;[[Fairly Unfocused Newcomer's Bosses And Gimmicks Stage]]&amp;lt;br&amp;gt;[[Wide Joepen]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|''[[Mega Man III]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Punk.png|center]]&lt;br /&gt;
|[[Punk]]&lt;br /&gt;
|[[Hunter Tower]]&amp;lt;br&amp;gt;[[The Heist]]&amp;lt;br&amp;gt;[[Rec Man (stage)|Rec Man]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|''[[Mega Man III]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IronBall.png|center]]&lt;br /&gt;
|[[Iron Ball]]&lt;br /&gt;
|[[Hunter Tower]]&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man: The Wily Wars]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GyroMan.png|center]]&lt;br /&gt;
|[[Gyro Man]]&lt;br /&gt;
|[[Teetering Over the Edge]]&amp;lt;br&amp;gt;[[The Stormscraper]]&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 StoneMan.png|center]]&lt;br /&gt;
|[[Stone Man]]&lt;br /&gt;
|[[Mine exploration]]&amp;lt;br&amp;gt;[[Rec Man (stage)|Rec Man]]&amp;lt;br&amp;gt;[[Somewhere Underground]]&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DarkMan4.png|center]]&lt;br /&gt;
|[[Dark Man 4]]&lt;br /&gt;
|[[Grand Fire Palace]]&amp;lt;br&amp;gt;[[Doorkman]]&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Ballade.png|center]]&lt;br /&gt;
|[[Ballade]]&lt;br /&gt;
|[[Ballade's Square of Doom]]&amp;lt;br&amp;gt;[[Hunter Tower]]&amp;lt;br&amp;gt;[[Rec Man (stage)|Rec Man]]&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HunterA.png|center]]&lt;br /&gt;
|[[Hunter Type A]]&lt;br /&gt;
|[[Hunter Tower]]&amp;lt;br&amp;gt;[[Fairly Unfocused Newcomer's Bosses And Gimmicks Stage]]&amp;lt;br&amp;gt;[[Technical Support]]&amp;lt;br&amp;gt;[[Nowhere yet everywhere: When the world may loop]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Banshee Wail]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HunterB.png|center]]&lt;br /&gt;
|[[Hunter Type B]]&lt;br /&gt;
|[[Hunter Tower]]&amp;lt;br&amp;gt;[[Up Down All Around]]&amp;lt;br&amp;gt;[[Wily's Well-fortified Room]]&amp;lt;br&amp;gt;[[Technical Support]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Blizzard.png|center]]&lt;br /&gt;
|[[Blizzard Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 YamatoMan.png|center]]&lt;br /&gt;
|[[Yamato Man]]&lt;br /&gt;
|[[Rec Man (stage)|Rec Man]]&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Rounder2.png|center]]&lt;br /&gt;
|[[Rounder II]]&lt;br /&gt;
|[[Stolen Citadel]]&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 PowerPiston.png|center]]&lt;br /&gt;
|[[Power Piston]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Mercury.png|center]]&lt;br /&gt;
|[[Mercury]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Saturn.png|center]]&lt;br /&gt;
|[[Saturn]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Uranus.png|center]]&lt;br /&gt;
|[[Uranus]]&lt;br /&gt;
|[[Rockbound Facility]]&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GreyDevil.png|center]]&lt;br /&gt;
|[[Grey Devil]]&lt;br /&gt;
|[[Cycle Facility]]&amp;lt;br&amp;gt;[[Toxic Trouble]]&amp;lt;br&amp;gt;[[House of Fun]]&amp;lt;br&amp;gt;[[Chemical Industry]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Dangan.png|center]]&lt;br /&gt;
|[[Dangan Man]]&lt;br /&gt;
|[[Dangan Factory]]&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Ice Wall]]&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Oil.png|center]]&lt;br /&gt;
|[[Oil Man]]&lt;br /&gt;
|[[Mediocre Oil Level]]&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SplashWoman.png|center]]&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|[[The Haymay Trials]]&amp;lt;br&amp;gt;[[Call Me Ishmael]]&amp;lt;br&amp;gt;[[Gravaqua2o]]&amp;lt;br&amp;gt;[[Hazard Hydro]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HornetMan.png|center]]&lt;br /&gt;
|[[Hornet Man]]&lt;br /&gt;
|[[The Level Equivalent of An Old Man Rambling at You]]&amp;lt;br&amp;gt;[[Hornet Man got a new Stage]]&amp;lt;br&amp;gt;[[Rec Man (stage)|Rec Man]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SharkPreview.png|center]]&lt;br /&gt;
|[[Mega Mech Shark]]&lt;br /&gt;
|[[Damp Ruins]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Tornado Blow]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HoneyWoman.png|center]]&lt;br /&gt;
|[[Honey Woman]]&lt;br /&gt;
|[[The Haymay Trials]]&amp;lt;br&amp;gt;[[Trouble in the Fortress]]&amp;lt;br&amp;gt;[[Creatively Named Level]]&amp;lt;br&amp;gt;[[Hornet Man got a new Stage]]&amp;lt;br&amp;gt;[[Rec Man (stage)|Rec Man]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|''[[Mega Man 9]]'' ''(Unused Boss)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 CommandoMan.png|center]]&lt;br /&gt;
|[[Commando Man]]&lt;br /&gt;
|[[The Return of Veteran Z]]&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SolarMan.png|center]]&lt;br /&gt;
|[[Solar Man]]&lt;br /&gt;
|[[Frenzy Reactor]]&amp;lt;br&amp;gt;[[Rec Man (stage)|Rec Man]]&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Robot Masters ===&lt;br /&gt;
The growth of the contest for the third go-around brought a '''significantly''' larger cast of Robot Masters. Only Robot Masters with actual boss fights are listed here, so Robot Masters such as [[Fruit Forest|Citrus Man]] are not listed.&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA; text-align:center;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:OldMan.png]]&amp;lt;br&amp;gt;[[Combust Man|Old Man]]&lt;br /&gt;
|[[File:DischargeMan.png]]&amp;lt;br&amp;gt;[[Discharge Man]]&lt;br /&gt;
|[[File:DecoyMan.png]]&amp;lt;br&amp;gt;[[Decoy Man]]&lt;br /&gt;
|[[File:ArcaneMan.png]]&amp;lt;br&amp;gt;[[Arcane Man]]&lt;br /&gt;
|[[File:AetherMan.png]]&amp;lt;br&amp;gt;[[Aether Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:StallWoman.png]]&amp;lt;br&amp;gt;[[Stall Woman]]&lt;br /&gt;
|[[File:ShapeWoman.png]]&amp;lt;br&amp;gt;[[Shape Woman]]&lt;br /&gt;
|[[File:IdentityMan.png]]&amp;lt;br&amp;gt;[[Identity Man]]&lt;br /&gt;
|[[File:AssaultMan.png]]&amp;lt;br&amp;gt;[[Assault Man]]&lt;br /&gt;
|[[File:RoyalMan.png]]&amp;lt;br&amp;gt;[[Royal Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:SkullSans.png]]&amp;lt;br&amp;gt;[[Skull Sans]]&lt;br /&gt;
|[[File:SolaireMan.png]]&amp;lt;br&amp;gt;[[Solaire Man]]&lt;br /&gt;
|[[File:PoudrinMan.png]]&amp;lt;br&amp;gt;[[Poudrin Man]]&lt;br /&gt;
|[[File:LunarWoman.png]]&amp;lt;br&amp;gt;[[Lunar Woman]]&lt;br /&gt;
|[[File:CelestialWoman.png]]&amp;lt;br&amp;gt;[[Celestial Woman]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:MirrorWoman.png]]&amp;lt;br&amp;gt;[[Mirror Woman]]&lt;br /&gt;
|[[File:FooMan.png]]&amp;lt;br&amp;gt;[[Foo Man]]&lt;br /&gt;
|[[File:GlitchWoman.png]]&amp;lt;br&amp;gt;[[Glitch Woman]]&lt;br /&gt;
|[[File:ThermalMan.png]]&amp;lt;br&amp;gt;[[Thermal Man]]&lt;br /&gt;
|[[File:GirderMan.png]]&amp;lt;br&amp;gt;[[Girder Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:MoogerMan.png|center]][[Mooger Man]]&lt;br /&gt;
|[[File:TokenWoman.png]]&amp;lt;br&amp;gt;[[Token Woman]]&lt;br /&gt;
|[[File:RockMan.png]]&amp;lt;br&amp;gt;[[Rock Man]]&lt;br /&gt;
|[[File:RecMan.png]]&amp;lt;br&amp;gt;[[Rec Man]]&lt;br /&gt;
|[[File:AlrauneWoman.png]]&amp;lt;br&amp;gt;[[Alraune Woman]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:HexMan.png]]&amp;lt;br&amp;gt;[[Hex Man]]&lt;br /&gt;
|[[File:SludgeMan.png]]&amp;lt;br&amp;gt;[[Sludge Man]]&lt;br /&gt;
|[[File:GeekMan.png]]&amp;lt;br&amp;gt;[[Geek Man]]&lt;br /&gt;
|[[File:GuitarMan.png]]&amp;lt;br&amp;gt;[[Guitar Man]]&lt;br /&gt;
|[[File:TreasureMan.png]]&amp;lt;br&amp;gt;[[Treasure Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:MetallMan.png]]&amp;lt;br&amp;gt;[[Metall Man]]&lt;br /&gt;
|[[File:WoodManNice.png]]&amp;lt;br&amp;gt;[[Wood Man Nice]]&lt;br /&gt;
|[[File:LanternMan.png]]&amp;lt;br&amp;gt;[[Lantern Man]]&lt;br /&gt;
|[[File:SniperMan.png]]&amp;lt;br&amp;gt;[[Sniper Man]]&lt;br /&gt;
|[[File:GlitzWoman.png]]&amp;lt;br&amp;gt;[[Glitz Woman]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:BoostMan.png]]&amp;lt;br&amp;gt;[[Boost Man]]&lt;br /&gt;
|[[File:PrismWoman.png]]&amp;lt;br&amp;gt;[[Prism Woman]]&lt;br /&gt;
|[[File:MaGMML3 CableWoman.png]]&amp;lt;br&amp;gt;[[Cable Woman]]&lt;br /&gt;
|[[File:BansheeWoman.png]]&amp;lt;br&amp;gt;[[Banshee Woman]]&lt;br /&gt;
|[[File:PropellerWoman.png]]&amp;lt;br&amp;gt;[[Propeller Woman]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:PipeMan.png]]&amp;lt;br&amp;gt;[[Pipe Man]]&lt;br /&gt;
|[[File:RookMan.png]]&amp;lt;br&amp;gt;[[Rook Man]]&lt;br /&gt;
|[[File:MafiaMan.png]]&amp;lt;br&amp;gt;[[Mafia Man]]&lt;br /&gt;
|[[File:ShoeMan.png]]&amp;lt;br&amp;gt;[[Shoe Man]]&lt;br /&gt;
|[[File:BeetManSprite.png]]&amp;lt;br&amp;gt;[[Beet Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:CassetteMan.png]]&amp;lt;br&amp;gt;[[Cassette Man]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Modified Devkit Robot Masters===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA; text-align:center;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:RockmanNoConstancyQuickMan.png]]&amp;lt;br&amp;gt;[[Quick Man|Rockman No Constancy Quickman]]&lt;br /&gt;
|[[File:BeeManSprite.png]]&amp;lt;br&amp;gt;[[Hornet Man|Bee Man]]&lt;br /&gt;
|[[File:PerfectSolarMan.png]]&amp;lt;br&amp;gt;[[Solar Man|Perfect Solar Man]]&lt;br /&gt;
|[[File:DarkerMan.png]]&amp;lt;br&amp;gt;[[Dark Man 4|Darker Man]]&lt;br /&gt;
|[[File:DarkEnker.png]]&amp;lt;br&amp;gt;[[Enker|Dark Enker]]&lt;br /&gt;
|[[File:MinerMan.png]]&amp;lt;br&amp;gt;[[Bomb Man|Miner Man]]&lt;br /&gt;
|[[File:SplashWoman.png]]&amp;lt;br&amp;gt;[[Splash Woman|Splash Woman Overdrive]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:MetalSprite.png]]&amp;lt;br&amp;gt;[[Metal Man|Metal Man Overdrive]]&lt;br /&gt;
|[[File:VeteranZ.png]]&amp;lt;br&amp;gt;[[Flash Man|Veteran Z]]&lt;br /&gt;
|[[File:AirDabMan.png]]&amp;lt;br&amp;gt;[[Air Man|Air Dab Man]]&lt;br /&gt;
|[[File:GildedMan.png]]&amp;lt;br&amp;gt;[[Yamato Man|Gilded Man]]&lt;br /&gt;
|[[File:GlassManC.png]]&amp;lt;br&amp;gt;[[Crash Man|Glass Man C]]&lt;br /&gt;
|[[File:ScorchManV1.png]]&amp;lt;br&amp;gt;[[Dangan Man|Scorch Man V1]]&lt;br /&gt;
|[[File:RadiumMan.png]]&amp;lt;br&amp;gt;[[Pharaoh Man|Radium Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:TopManGreen.png]]&amp;lt;br&amp;gt;[[Top Man|Top Man Green]]&lt;br /&gt;
|[[File:BakeryManTheta.png]]&amp;lt;br&amp;gt;[[Pharaoh Man|Bakery Man Theta]]&lt;br /&gt;
|[[File:BakeryManDelta.png]]&amp;lt;br&amp;gt;[[Saturn|Bakery Man Delta]]&lt;br /&gt;
|[[File:BakeryManOmega.png]]&amp;lt;br&amp;gt;[[Punk|Bakery Man Omega]]&lt;br /&gt;
|[[File:BarrageMan.png]]&amp;lt;br&amp;gt;[[Metal Man|Barrage Man]]&lt;br /&gt;
|[[File:BlackoutMan.png]]&amp;lt;br&amp;gt;[[Dyna Man|Blackout Man]]&lt;br /&gt;
|[[File:BomberJoe.png]]&amp;lt;br&amp;gt;[[Crash Man|Bomber Joe]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:CaptainNGutsMan.png]]&amp;lt;br&amp;gt;[[Guts Man|Captain N Guts Man]]&lt;br /&gt;
|[[File:MetoolWoman.png]]&amp;lt;br&amp;gt;[[Stone Man|Metool Woman]]&lt;br /&gt;
|[[File:MicroQuickMan.png]]&amp;lt;br&amp;gt;[[Quick Man|Micro Quick Man]]&lt;br /&gt;
|[[File:TemporalMan.png]]&amp;lt;br&amp;gt;[[Flash Man|Temporal Man]]&lt;br /&gt;
|[[File:TempuraMan.png]]&amp;lt;br&amp;gt;[[Flash Man|Tempura Man]]&lt;br /&gt;
|[[File:FakeCycle.png]]&amp;lt;br&amp;gt;[[Quick Man|Fake Cycle]]&lt;br /&gt;
|[[File:DoltMan.png]]&amp;lt;br&amp;gt;[[Dust Man|Dolt Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:BlueCrashMan.png]]&amp;lt;br&amp;gt;[[Crash Man|Blue Crash Man, But With 29 Health]]&lt;br /&gt;
|[[File:QuickMontage.png]]&amp;lt;br&amp;gt;[[Quick Man|Quick Montage]]&lt;br /&gt;
|[[File:JudgementMan.png]]&amp;lt;br&amp;gt;[[Commando Man|Judgement Man]]&lt;br /&gt;
|[[File:PharaohManDark.png]]&amp;lt;br&amp;gt;[[Pharaoh Man|Pharaoh Man in the Dark]]&lt;br /&gt;
|[[File:PottedPlantMan.png]]&amp;lt;br&amp;gt;[[Plant Man|Potted Plant Man]]&lt;br /&gt;
|[[File:CrestMan.png]]&amp;lt;br&amp;gt;[[Bubble Man|Crest Man]]&lt;br /&gt;
|[[File:SparkManFlipBlue.png]][[File:SparkManFlipRed.png]]&amp;lt;br&amp;gt;[[Spark Man|Spark Man Flip]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:MaGMML3_BlueBomberMan.png]]&amp;lt;br&amp;gt;[[Blue Bomber Man]]&lt;br /&gt;
|[[File:GravityMan.png]]&amp;lt;br&amp;gt;[[Gravity Man|Gravity Man Supreme]]&lt;br /&gt;
||[[File:YamatoManW.png]]&amp;lt;br&amp;gt;[[Yamato Man W]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Entry Bosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA; text-align:center;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:RedDevil.png]]&amp;lt;br&amp;gt;[[Grey Devil|Red Devil]]&lt;br /&gt;
|[[File:QuintsMetMachinePhase1.png]]&amp;lt;br&amp;gt;[[Quint's Met Machine]]&lt;br /&gt;
|[[File:ZTank.png]]&amp;lt;br&amp;gt;[[Guts Dozer|Z-Tank]]&lt;br /&gt;
|[[File:48HEmpressElysia.png]]&amp;lt;br&amp;gt;[[Namonaki Robo]]&lt;br /&gt;
|[[File:DEV.png]]&amp;lt;br&amp;gt;[[D.E.V]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:EggCarrier.png]]&amp;lt;br&amp;gt;[[Mega Mech Shark|Egg Carrier]]&lt;br /&gt;
|[[File:Digitiger.png]]&amp;lt;br&amp;gt;[[Digitiger]]&lt;br /&gt;
|[[File:Heavy.png]]&amp;lt;br&amp;gt;[[Heavy]]&lt;br /&gt;
|[[File:MechaSonic.png]]&amp;lt;br&amp;gt;[[Mecha Sonic]]&lt;br /&gt;
|[[File:MasterHand.png]]&amp;lt;br&amp;gt;[[Master Hand]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:IndestructiballLasers.png]]&amp;lt;br&amp;gt;[[Iron Ball|The InDestructiBall]]&lt;br /&gt;
|[[File:GutsDozerNeo.png]]&amp;lt;br&amp;gt;[[Guts Dozer|Guts Dozer Neo]]&lt;br /&gt;
|[[File:Fracture.png]]&amp;lt;br&amp;gt;[[Fracture]]&lt;br /&gt;
|[[File:CrystalCore.png]]&amp;lt;br&amp;gt;[[Crystal Core]]&lt;br /&gt;
|[[File:JoJoJoe.png]]&amp;lt;br&amp;gt;[[JoJo Joe]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:CopyRobot.png]]&amp;lt;br&amp;gt;[[Copy Robot]]&lt;br /&gt;
|[[File:SYSTEMCORE.png]]&amp;lt;br&amp;gt;[[SYSTEMCORE.EXE]]&lt;br /&gt;
|[[File:Vanguardroid.png]]&amp;lt;br&amp;gt;[[Vanguardroid]]&lt;br /&gt;
|[[File:Ornstein.png]][[File:Smough.png]]&amp;lt;br&amp;gt;[[Ornstein &amp;amp; Smough]]&lt;br /&gt;
|[[File:Gwyndolin.png]]&amp;lt;br&amp;gt;[[Gwyndolin]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:BattleWindows.png]]&amp;lt;br&amp;gt;[[Battle Windows]]&lt;br /&gt;
|[[File:28DevilCores.png]]&amp;lt;br&amp;gt;[[28 Devil Cores]]&lt;br /&gt;
|[[File:ReflectBlockLarge.png]]&amp;lt;br&amp;gt;[[Super Block]]&lt;br /&gt;
|[[File:DustDevil.png]]&amp;lt;br&amp;gt;[[Dust Devil]]&lt;br /&gt;
|[[File:CompressJoe.png]]&amp;lt;br&amp;gt;[[Compress Joe]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:AdultWish.png]]&amp;lt;br&amp;gt;[[Adult Wish]]&lt;br /&gt;
|[[File:ReflectBlockLarge.png]]&amp;lt;br&amp;gt;[[Super Block]]&lt;br /&gt;
|[[File:Hodenki.png]]&amp;lt;br&amp;gt;[[Hodenki]]&lt;br /&gt;
|[[File:JunkHunk.png]]&amp;lt;br&amp;gt;[[Junk Hunk]]&lt;br /&gt;
|[[File:BenK.png]]&amp;lt;br&amp;gt;[[Yamato Man|Superheavy Samurai Big Ben K]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:heints.png]]&amp;lt;br&amp;gt;[[heints]]&lt;br /&gt;
|[[File:GhostLight.png]]&amp;lt;br&amp;gt;[[Ghost Light]]&lt;br /&gt;
|[[File:Kine.png]]&amp;lt;br&amp;gt;[[Kine]]&lt;br /&gt;
|[[File:SuperLightningLord.png]]&amp;lt;br&amp;gt;[[Super Lightning Lord]]&lt;br /&gt;
|[[File:Atlas.png]]&amp;lt;br&amp;gt;[[Atlas]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:ZombieDevil.png]]&amp;lt;br&amp;gt;[[Zombie Devil]]&lt;br /&gt;
|[[File:SovereignMachine.png]]&amp;lt;br&amp;gt;[[Sovereign Machine]]&lt;br /&gt;
|[[File:MagnetManSF.png]]&amp;lt;br&amp;gt;[[Magnet Man SF]]&lt;br /&gt;
|[[File:Bucky.png]]&amp;lt;br&amp;gt;[[Bucky]]&lt;br /&gt;
|[[File:TrainTrioRed.png]][[File:TrainTrioYellow.png]][[File:TrainTrioGreen.png]]&amp;lt;br&amp;gt;[[Train Trio]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:RailwayTeam.png]]&amp;lt;br&amp;gt;[[Railway Team]]&lt;br /&gt;
|[[File:Dennis.png]]&amp;lt;br&amp;gt;[[Dennis|Dennis Returns]]&lt;br /&gt;
|[[File:ChokerOhmega.png]]&amp;lt;br&amp;gt;[[Choker Ohmega]]&lt;br /&gt;
|[[File:BluePowerPiston.png]]&amp;lt;br&amp;gt;[[Power Piston|Blue Power Piston]]&lt;br /&gt;
|[[File:PrismDevil.png]]&amp;lt;br&amp;gt;[[Prism Devil]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:Necrozma.png]]&amp;lt;br&amp;gt;[[Necrozma]]&lt;br /&gt;
|[[File:BeamStack.png]]&amp;lt;br&amp;gt;[[Beam Stack]]&lt;br /&gt;
|[[File:BeamStackMK2.png]]&amp;lt;br&amp;gt;[[Beam Stack MK2]]&lt;br /&gt;
|[[File:DarkMatterCapsule.png]]&amp;lt;br&amp;gt;[[Dark Matter Capsule]]&lt;br /&gt;
|[[File:DarkWyvern.png]]&amp;lt;br&amp;gt;[[Dark Wyvern]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:Cosmos.png]]&amp;lt;br&amp;gt;[[Cosmos]]&lt;br /&gt;
|[[File:JoezyRed.png]][[File:JoezyGreen.png]]&amp;lt;br&amp;gt;[[Joezy Brothers]]&lt;br /&gt;
|[[File:AtlantisBlue.png]]&amp;lt;br&amp;gt;[[Atlantis]]&lt;br /&gt;
|[[File:FloatingPoint.png]]&amp;lt;br&amp;gt;[[Floating Point]]&lt;br /&gt;
|[[File:BlizzardBehemoth.png]]&amp;lt;br&amp;gt;[[Blizzard Behemoth]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:BubbleCrab.png]]&amp;lt;br&amp;gt;[[Bubble Crab]]&lt;br /&gt;
|[[File:GrandTellowSprite.png]]&amp;lt;br&amp;gt;[[Grand Tellow]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tier Bosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RegularJoe.png|center]]&lt;br /&gt;
|[[Regular Joe]]&lt;br /&gt;
|[[Tier 1 (MaGMML3)|Tier 1 - Old Wily Fortress]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Royal Guard]]&lt;br /&gt;
|Oh Joes! (A Proto Man Adventure)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RepairMan.png|center]]&lt;br /&gt;
|[[Repair Man]]&lt;br /&gt;
|[[Tier 2 (MaGMML3)|Tier 2 - Junkyard]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|Mega Man Rocks!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MuscleJuggler.png|center]]&lt;br /&gt;
|[[Muscle Juggler]]&lt;br /&gt;
|[[Tier 3 (MaGMML3)|Tier 3 - Sewers]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|Rocman X / Thunder Blast Man&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MadMan.png|center]]&lt;br /&gt;
|[[Mad Man]]&lt;br /&gt;
|[[Tier 4 (MaGMML3)|Tier 4 - Jailhouse]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|Mega Man 42&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PuzzleMan.png|center]]&lt;br /&gt;
|[[Puzzle Man]]&lt;br /&gt;
|[[Tier 5 (MaGMML3)|Tier 5 - Gift Shop]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|Mega Man: Indonesian Artifact&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IceBuster.png|center]]&lt;br /&gt;
|[[Ice Buster]]&lt;br /&gt;
|[[Tier 6 (MaGMML3)|Tier 6 - Cryo Lab]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|Quint's Revenge&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BokiLamira.png|center]]&lt;br /&gt;
|[[Boki Lamira]]&lt;br /&gt;
|[[Tier 7 (MaGMML3)|Tier 7 - Fine Pine]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|Copy Kitty&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MirageMan.png|center]]&lt;br /&gt;
|[[Mirage Man]]&lt;br /&gt;
|[[Tier 8 (MaGMML3)|Tier 8 - Costumes]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Banshee Wail]]&lt;br /&gt;
|Mega Man Sunrise&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PyreMan.png|center]]&amp;lt;br&amp;gt;[[File:PyreWoman.png|center]]&lt;br /&gt;
|[[Pyre Duo]]&lt;br /&gt;
|[[Tier 9 (MaGMML3)|Tier 9 - Food Court]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|Mega Man Revolution / Mega Man Revolution Remix&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SoundMan.png|center]]&lt;br /&gt;
|[[Sound Man]]&lt;br /&gt;
|[[Tier 10 (MaGMML3)|Tier 10 - The Rave]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Mix Tape]]&lt;br /&gt;
|Mega Man: Dr. Wily's Final Attack&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WizardMan.png|center]]&lt;br /&gt;
|[[Wizard Man]]&lt;br /&gt;
|[[Tier 11 (MaGMML3)|Tier 11 - Library]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Banshee Wail]]&lt;br /&gt;
|Mega Man SFR (Super Fighting Robot)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ControlMan.png|center]]&amp;lt;br&amp;gt;[[File:MaGMMLTron.png|center]]&lt;br /&gt;
|[[Control Man]]&lt;br /&gt;
|[[Tier 12 (MaGMML3)|Tier 12 - Power Plant]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|Ring Man in the Castle&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DeathMan.png|center]]&lt;br /&gt;
|[[Death Man]]&lt;br /&gt;
|[[Tier 13 (MaGMML3)|Tier 13 - Theater]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Electric Cable]]&lt;br /&gt;
|Mega Man Rock Force&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PunchDonkey.png|center]]&lt;br /&gt;
|[[Punch Donkey]]&lt;br /&gt;
|[[Tier 14 (MaGMML3|Tier 14 - World Gym]]&lt;br /&gt;
|[[Ice Wall]], [[Track Shoes]] (Phase 1)&amp;lt;br&amp;gt;[[Ice Wall]], [[Prismatic Laser]] (Phase 2)&lt;br /&gt;
|Mega Man Dongs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stadium Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Location&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RegalMachine.png|center]]&lt;br /&gt;
|[[Regal Machine]]&lt;br /&gt;
|[[Chaos Assault]]&lt;br /&gt;
|[[Mega Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FalconRock.png|center]]&lt;br /&gt;
|[[Falcon Rock]]&lt;br /&gt;
|[[Cross Armada]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NekoMan.png|center]]&lt;br /&gt;
|[[Neko Man]]&lt;br /&gt;
|[[Armory Catastrophe]]&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KoukerQuge.png|center]]&lt;br /&gt;
|[[Kouker Quge]]&lt;br /&gt;
|[[Be The Smaller Person]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MetildaMcBossface.png|center]]&lt;br /&gt;
|[[Metilda McBossface]]&lt;br /&gt;
|[[The Level with a Met Pun]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TengenTophammer.png|center]]&lt;br /&gt;
|[[Tengen Tophammer]]&lt;br /&gt;
|[[The Bronze Yard]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SWN001Bass.gif|center]][[file:KillerBass.png|center]]&lt;br /&gt;
|[[Bass]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Break Dash]], [[Banshee Wail]] (Phase 1)&amp;lt;br&amp;gt;[[Ice Wall]], [[Bait Bobber]] (Phase 2)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HunterWoman.png|center]]&lt;br /&gt;
|[[Hunter Woman]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Presto.png|center]]&lt;br /&gt;
|[[Presto]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CerberusMan.png|center]]&lt;br /&gt;
|[[Cerberus Man]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ElementMan.png|center]]&lt;br /&gt;
|[[Element Man]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Laser Trident]], [[Track Shoes]] (Starting Mode)&amp;lt;br&amp;gt;[[Break Dash]], [[Track Shoes]] (Zephyr Mode)&amp;lt;br&amp;gt;[[Break Dash]], [[Lantern Flare]] (Wood Mode)&amp;lt;br&amp;gt;[[Water Shield]], [[Banshee Wail]] (Fire Mode)&amp;lt;br&amp;gt;[[Magnetic Shockwave]], [[Beet Tiller]] (Electric Mode)&amp;lt;br&amp;gt;[[Thunder Beam]], [[Power Line]] (Water Mode)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ForgeWoman.png|center]]&lt;br /&gt;
|[[Forge Woman]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Royal Guard]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyMachineSPIRE.png|center]]&lt;br /&gt;
|[[Wily Machine SPIRE]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Laser Trident]], [[Track Shoes]] (Phase 1)&amp;lt;br&amp;gt;[[Magnetic Shockwave]], [[Power Line]] (Mini Wily Machines)&amp;lt;br&amp;gt;[[Water Shield]], [[Prismatic Laser]] (Phase 2)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyJetFront.png|center]]&lt;br /&gt;
|[[Wily Jet]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Mix Tape]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tier X Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Location&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KingLeonis.png|center]]&lt;br /&gt;
|[[King Leonis]]&lt;br /&gt;
|[[Ancient Wastelands Gate]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stronger.png|center]]&lt;br /&gt;
|[[Stronger]]&lt;br /&gt;
|[[Erm... Watt the Shock!]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Track Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GEORGE.png|center]]&lt;br /&gt;
|[[GEORGE]]&lt;br /&gt;
|[[Smashed Into Pieces]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Mix Tape]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SmallFrySwarm.png|center]]&lt;br /&gt;
|[[Small Fry Swarm]]&lt;br /&gt;
|[[Sparkling Shrimp Stew]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:EyeOfBtdnhan.png|center]]&lt;br /&gt;
|[[Eye of Btd'nhan]]&lt;br /&gt;
|[[Olive Bomber]]&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diabolico.png|center]]&lt;br /&gt;
|[[Diabolico]]&lt;br /&gt;
|[[HI-R@SE B0TANIX]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QueenOfHearts.png|center]]&lt;br /&gt;
|[[Queen of Hearts]]&lt;br /&gt;
|[[Mega Man In Wonderland]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NoteWoman.png|center]]&lt;br /&gt;
|[[Note Woman]]&lt;br /&gt;
|[[Note Woman (stage)|Note Woman]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Banshee Wail]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MistMan.png|center]]&lt;br /&gt;
|[[Mist Man]]&lt;br /&gt;
|[[Genie's Alley]]&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BowlMan.png|center]]&lt;br /&gt;
|[[Bowl Man]]&lt;br /&gt;
|[[Genie's Alley]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Track Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Onox.png|center]]&lt;br /&gt;
|[[Onox]]&lt;br /&gt;
|[[Secret to No One]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Royal Guard]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ThermaeMan.png|center]] [[File:ThermaeManPhase2.png|center]]&lt;br /&gt;
|[[Thermae Man]]&lt;br /&gt;
|[[Thermae Man (stage)|Thermae Man]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Swaduron.png|center]]&lt;br /&gt;
|[[Swaduron]]&lt;br /&gt;
|[[Big Ugly Mess 2: Acting Unwise]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Impresaria.png|center]]&lt;br /&gt;
|[[Impresaria]]&lt;br /&gt;
|[[Hollow Elysium]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VoltManTheAnnihilator.png|center]]&lt;br /&gt;
|[[Volt Man the Annihilator]]&lt;br /&gt;
|[[Return to Universe City V]]&lt;br /&gt;
|TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shrine of Nebula Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Location&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FrostLord.png|center]]&lt;br /&gt;
|[[Frost Lord]]&lt;br /&gt;
|[[Shrine of Nebula]] (1st Floor - Mixed and Matched)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GearyDragon.png|center]]&lt;br /&gt;
|[[Changkey Dragon|Geary Dragon]]&lt;br /&gt;
|[[Shrine of Nebula]] (1st Floor - Rusted Cog Keep)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:E101B.png|center]]&lt;br /&gt;
|[[Hyoey|E101B]]&lt;br /&gt;
|[[Shrine of Nebula]] (2nd Floor - Windy &amp;amp; Ripply Deck)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Takyusha.png|center]]&lt;br /&gt;
|[[Takyusha]]&lt;br /&gt;
|[[Shrine of Nebula]] (2nd Floor - Run Shoot Think Live)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LavenderHouseSuzy.png|center]] [[File:LavenderHouseSuzyCore.png|center]]&lt;br /&gt;
|[[Giant Suzy|Lavender House Suzy]]&lt;br /&gt;
|[[Shrine of Nebula]] (2nd Floor - The House of Eyes)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CatStaticLightningBrusher.png|center]]&lt;br /&gt;
|[[Cat Static Lightning Brusher]]&lt;br /&gt;
|[[Shrine of Nebula]] (3rd Floor - Fuzzy Lifting Drinks)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MessageBox.png|center]]&lt;br /&gt;
|[[Hopeful Sign]]&lt;br /&gt;
|[[Shrine of Nebula]] (3rd Floor - Cliff of Power)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SpaceHyoey.png|center]]&lt;br /&gt;
|[[Hyoey|Space Hyoey]]&lt;br /&gt;
|[[Shrine of Nebula]] (3rd Floor - Gravity of the Situation)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GamarnAndGamoriyu.png|center]]&lt;br /&gt;
|[[Gamarn and Gamadayu|Gamoriyu]]&lt;br /&gt;
|[[Shrine of Nebula]] (3rd Floor - Frog Sign - Wily Toad)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HardGamarnAndHardGamadayu.png|center]]&lt;br /&gt;
|[[Gamarn and Gamadayu|Hard Gamarn and Hard Gamadayu]]&lt;br /&gt;
|[[Shrine of Nebula]] (3rd Floor - The Hardest Level)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HardSplash.png|center]]&lt;br /&gt;
|[[Hard Splash]]&lt;br /&gt;
|[[Shrine of Nebula]] (3rd Floor - The Hardest Level)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FaceOfVAN.png|center]]&lt;br /&gt;
|[[Face Of VAN]]&lt;br /&gt;
|[[Shrine of Nebula]] (4th Floor - Shade Spam)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ShadeSpam.png|center]]&lt;br /&gt;
|[[Shade Spam]]&lt;br /&gt;
|[[Shrine of Nebula]] (4th Floor - Shade Spam)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NadirDevil.png|center]]&lt;br /&gt;
|[[Nadir Devil]]&lt;br /&gt;
|[[Shrine of Nebula]] (4th Floor - Nadir of the Crawling Chaos)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TheodoreThunderdunkOwnerOfTheThundervaleThunderdome.png|center]]&lt;br /&gt;
|[[Theodore Thunderdunk: Owner of the Thundervale Thunderdome]]&lt;br /&gt;
|[[Shrine of Nebula]] (4th Floor - eSports Championship at the Thunderdome)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Octosniper.png|center]]&lt;br /&gt;
|[[Octosniper]]&lt;br /&gt;
|[[Shrine of Nebula]] (4th Floor - Before Alterna)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BigPets2.png|center]]&lt;br /&gt;
|[[Big Pets 2: This Time, He Has An Axe]]&lt;br /&gt;
|[[Shrine of Nebula]] (5th Floor - Cuts and Scraps)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MechaSpearManFull.png|center]]&lt;br /&gt;
|[[Mecha Spear Man]]&lt;br /&gt;
|[[Shrine of Nebula]] (5th Floor - Defeat the Mecha Spear Man!)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TopDummy.png|center]]&lt;br /&gt;
|[[Top Dummy]]&lt;br /&gt;
|[[Shrine of Nebula]] (5th Floor - Shock Chaser)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GharialMan.png|center]]&lt;br /&gt;
|[[Gharial Man]]&lt;br /&gt;
|[[Shrine of Nebula]] (5th Floor - The Chomp Attacker)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReturningFlashArmor.png|center]]&lt;br /&gt;
|[[Returning Flash Armor]]&lt;br /&gt;
|[[Shrine of Nebula]] (5th Floor - Sniper Armor Certified)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GreatCore.png|center]]&lt;br /&gt;
|[[Great Core]]&lt;br /&gt;
|[[Shrine of Nebula]] (5th Floor - MM8Rushidus)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PillarOfNebula.png|center]]&lt;br /&gt;
|[[Nebula Grey|Pillar of Nebula]]&lt;br /&gt;
|[[Shrine of Nebula]] (6th Floor)&lt;br /&gt;
|[[Mega Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NebulaGrey.png|center]]&lt;br /&gt;
|[[Nebula Grey]]&lt;br /&gt;
|[[Shrine of Nebula]] (6th Floor)&lt;br /&gt;
|[[Mega Buster]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Location&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SprDreadnought_ACESpark_4.png|center]]&lt;br /&gt;
|[[Dreadnought]]&lt;br /&gt;
|[[Space Crusade]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:UsagiWoman.png|center]]&lt;br /&gt;
|[[Usagi Woman]]&lt;br /&gt;
|[[Just a Judge Level]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plantsprite.png|center]]&lt;br /&gt;
|[[Hyper Plant Man]]&lt;br /&gt;
|[[Just a Judge Level]]&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagnumMan.png|center]]&lt;br /&gt;
|[[Magnum Man]]&lt;br /&gt;
|[[Magnum Man (Stage)|Magnum Man]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReelMan.png|center]]&lt;br /&gt;
|[[Reel Man]]&lt;br /&gt;
|[[Reel Man (Stage)|Reel Man]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Royal Guard]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KingMan.png|center]]&lt;br /&gt;
|[[King Man]]&lt;br /&gt;
|[[King Man (Stage)|King Man]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NamahageMan.png|center]]&lt;br /&gt;
|[[Namahage Man]]&lt;br /&gt;
|[[Tier 11 (MaGMML3)|Tier 11 - Grand Library]]&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StaticMan.png|center]]&lt;br /&gt;
|[[Static Man]]&lt;br /&gt;
|[[Static Man (Stage)|Static Man]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SlushMan.png|center]]&lt;br /&gt;
|[[Slush Man]]&lt;br /&gt;
|[[Tier 13 (MaGMML3)|Tier 13 - Movie Theater]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreakManSprite.png|center]]&lt;br /&gt;
|[[Break Man]]&lt;br /&gt;
|[[The Arena|Colosseum of Cohorts Arena]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FakeMan.png|center]]&lt;br /&gt;
|[[Fake Man]]&lt;br /&gt;
|[[The Arena|Masters' Mausoleum Arena]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3_Terra.png|center]]&lt;br /&gt;
|[[Terra]]&lt;br /&gt;
|[[The Arena|Masters' Mausoleum Arena]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CWU-01P.png|center]]&lt;br /&gt;
|[[CWU-01P]]&lt;br /&gt;
|[[The Arena|Skull Caverns Arena]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:YellowDevilSprite.png|center]]&lt;br /&gt;
|[[Tetris Devil]]&lt;br /&gt;
|[[The Arena|Skull Caverns Arena]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GammaSprite.png|center]]&lt;br /&gt;
|[[Gamma]]&lt;br /&gt;
|[[The Arena|Ghosts of Yamato Arena]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2 AlterMan.png|center]][[File:MaGMML3_AlterMan.png|center]]&lt;br /&gt;
|[[Alter Man]]&lt;br /&gt;
|[[The Arena|Judges' Choice Arena]]&lt;br /&gt;
|[[Break Dash]], [[Banshee Wail]] (Phase 1)&amp;lt;br&amp;gt;[[Ice Wall]], [[Mix Tape]] (Phase 2)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LavaStoneMan.png|center]]&lt;br /&gt;
|[[Stone Man|Lava Stone Man]]&lt;br /&gt;
|Boss Gallery&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VacantAvatar.png|center]]&lt;br /&gt;
|[[Vacant Avatar]]&lt;br /&gt;
|[[The Arena|The True Arena]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Mix Tape]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ErnestMachineSPIRE.png|center]][[File:ErnestJetFront.png|center]]&lt;br /&gt;
|[[Ernest Will]]&lt;br /&gt;
|[[The Arena|The True Arena]]&lt;br /&gt;
|[[Laser Trident]], [[Track Shoes]] (Ernest Machine SPIRE Phase 1)&amp;lt;br&amp;gt;[[Magnetic Shockwave]], [[Power Line]] (Mini Ernest Machines)&amp;lt;br&amp;gt;[[Water Shield]], [[Prismatic Laser]] (Ernest Machine SPIRE Phase 2)&amp;lt;br&amp;gt;[[Tornado Blow]], [[Mix Tape]] (Ernest Jet)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SheepMan.png|center]]&lt;br /&gt;
|[[Sheep Man]]&lt;br /&gt;
|[[NEO Pit of Pits]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Break Dash]]&amp;lt;br&amp;gt;[[Lantern Flare]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&amp;lt;br&amp;gt;[[Track Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagicMan.png|center]]&lt;br /&gt;
|[[Magic Man]]&lt;br /&gt;
|[[Magic Card Casino]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[http://magmmlcontest.com/forum/showthread.php?tid=1315 Devkit Release Announcement]&lt;br /&gt;
*[https://docs.google.com/document/d/18mbHMqCaFaKAyO8ZBeHOFnm-BgraUA4skLEQdKst2p8/edit#heading=h.yrkdelxjt2eb MAGMML3 Rules]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLOAMF_ipmHUfgCL2rM5BBnmhWPGla7WOl MAGMML3 Tutorials]&lt;br /&gt;
*[https://docs.google.com/document/d/1Ong3etCO-ArqUAXCEO4k4tFdTebUgpXUTshFhAxaQ68/edit Level Design Tips and Tricks]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Make a Good Mega Man Level 3]]&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Costumes&amp;diff=23635</id>
		<title>Costumes</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Costumes&amp;diff=23635"/>
				<updated>2024-07-20T01:35:32Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: /* List of Costumes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:''For user-made costumes, see [[Custom Costumes]].''&lt;br /&gt;
'''Costumes''' are purchasable unlockables in the ''MaGMML'' series, that change [[Mega Man|Mega Man's]] appearance. Aside from a few exceptions, they are purely cosmetic and offer no gameplay differences and/or advantages.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level''==&lt;br /&gt;
Only a single costume can be found in the original ''[[Make a Good Mega Man Level]]'' game — the [[Proto Man]] costume, purchasable from [[Eddie's Shop]] from the beginning for a paltry 50 bolts. It does ''not'' change any dialogue (even the player's name), unlike in future installments.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level Remastered''==&lt;br /&gt;
[[Roll]] runs a costume shop located right under [[Tier 5 (MaGMML)|Tier 5]]. Costumes of Proto Man, Roll, and [[Bass]] are available for 50 bolts each, as well as the [[Custom Costumes]] option for 200 bolts. The costumes now change dialogue containing Mega Man's name, with the exception of [[Justice Man|Holo-Justice Man]]'s pre-fight dialogue.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level 2''==&lt;br /&gt;
Costumes not only return from the first game, but are greatly expanded upon. Roll runs a costume shop located between [[Tier 4 (MaGMML2)|Tier 4]] and [[Tier 5 (MaGMML2)|Tier 5]], where the player can go at any time to purchase a costume or equip one they have already purchased. Some skins cannot use the [[Alternate Weapons|alternate weapon set]], due to not having the necessary sprites. In the Costume Shop, which costumes can and cannot use the alternate weapons are denoted by a [[Haunt Pumpkin|pumpkin icon]] in the lower right corner of the skin display. When the Proto Man Mode and/or Bass Mode [[Cheat Mode|cheats]] are active, the Costume Shop will be closed off, preventing the use of costumes.&lt;br /&gt;
&lt;br /&gt;
Many costumes are locked off and require fulfilling an extra condition before they become available for purchase. After showing [[Knight Man]] 35 [[Noble Nickel]]s, a [[Lightning Lord]] known as the &amp;quot;Costume Lord&amp;quot; will appear outside the Costume Shop. When spoken to, it will offer a random hint towards unlocking a costume that hasn't been unlocked yet (if one exists).&lt;br /&gt;
&lt;br /&gt;
The game itself is inconsistent on whether the costumes are simply that — costumes — or actually changing the player into the character in question. When reentering the costume shop, Roll will greet the player with the costume's name in scare quotes as if she's merely playing along; on the other hand, if Mega Man wears a costume that matches the identity of an NPC, that NPC will disappear while wearing that costume. For example, equipping [[Hornet Man]]'s costume will make Hornet Man disappear from [[Tier 3 (MaGMML2)|Tier 3]]. The exceptions to this are [[Metall|Met]] and [[Doctor Thomas Light|Dr. Light]], who still appear in [[Tier 10 (MaGMML2)|Tier 10]] and the lab, respectively. Additionally, wearing any costume other than Mega Man (with or without his helmet) causes him to appear near the entrance to Tier 3. The exception to this is Roll, in which case Rock will run the costume shop in her absence.&lt;br /&gt;
&lt;br /&gt;
Due to a bug, defeating [[Wily Machine SWORD]] in the [[Reality Core]] stage will automatically remove the player's costume, reverting them to Mega Man. This does not happen if the player battles Wily Machine SWORD via the Boss Gallery in the [[Dojo]].&lt;br /&gt;
&lt;br /&gt;
Many costumes provide unique dialogue with certain NPCs. A good amount of them also change the sprites for utilities, such as the [[Rush Coil]], [[Rush Jet]], and [[Sakugarne]]. They still function identically, however.&lt;br /&gt;
&lt;br /&gt;
Several of the game's costumes were created via community submissions; perhaps unsurprisingly, a sizeable chunk of them are Mega Man edits of varying complexity.&lt;br /&gt;
&lt;br /&gt;
===List of Costumes===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;font-size: 100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;4%&amp;quot; |&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Costume&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Bolt Cost&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |[[Alternate Weapons|Alter Weapons?]]&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Unlock Condition&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Purchase Quote&lt;br /&gt;
! width=&amp;quot;26%&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_megaman.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mega Man]]&lt;br /&gt;
|N/A&lt;br /&gt;
|{{y}}&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_protoman.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Proto Man]]&lt;br /&gt;
|150&lt;br /&gt;
|{{y}}&lt;br /&gt;
|N/A&lt;br /&gt;
|''Ah, how did that tune go again?''&lt;br /&gt;
|When Proto Man enters a level, his famous whistle briefly plays, a la ''[[Mega Man 10]]''. His Proto Coil and Proto Jet from the same game replace Rush.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_bass.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bass]]&lt;br /&gt;
|100&lt;br /&gt;
|{{y}}&lt;br /&gt;
|N/A&lt;br /&gt;
|''Of all the--Oh okay, fine, suit yourself. So to speak.''&lt;br /&gt;
|Bass has unique dialogue when battling [[Cheat Man]]. Treble replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_roll.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Roll]]&lt;br /&gt;
|200&lt;br /&gt;
|{{y}}&lt;br /&gt;
|N/A&lt;br /&gt;
|''Oh, you want to be me? Well, who wouldn't? Though, I guess that means I'll have to be you. Oh, my.''&lt;br /&gt;
|While using this costume, Rock takes over the shop in Roll's absence. He can be talked to for a few pieces of dialogue. Roll also has unique dialogue with Kalinka, Proto Man, [[Ice Man]], and [[Oil Man]]. Tango replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_drlight.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Dr. Light]]&lt;br /&gt;
|250&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Collect all the entry [[Energy Element|Energy Elements]] and talk to Dr. Light.&lt;br /&gt;
|''You want to be Dad? Well, I won't judge...''&lt;br /&gt;
|Rush Coil is replaced with the Proto Coil, and Rush Jet is replaced with a modified Item-2.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_rush.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Rush]]&lt;br /&gt;
|300&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat [[The Moon]], [[Birdo]], and [[Glass Man]]. This can be achieved either through their secret &amp;quot;levels&amp;quot; in [[Tier 10 (MaGMML2)|Tier 10]], or through battling them in [[The Arena|The True Arena]].&lt;br /&gt;
|''A dog is man's best friend, and they're always so carefree. I don't blame you for wanting to be one.''&lt;br /&gt;
|The Sakugarne is replaced with a spring that causes Rush to resemble ''[[Mega Man 5]]'''s Rush Coil, and the Rush Coil and Rush Jet are both replaced with Mega Man. When Rush enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;BARK, WOOF!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_rockmanhair.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Mega Man (Hair)&lt;br /&gt;
|600&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 50 [[Noble Nickel|Noble Nickels]], then talk to [[Knight Man]].&lt;br /&gt;
|''Be careful going out like that; I've found out the hard way they don't make shampoo for robots.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_megamanquestion.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Mega Man?&lt;br /&gt;
|100&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 50 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''Are you sure about this? Well, if you really want to feel smug...''&lt;br /&gt;
|Rush Coil and Rush Jet replace Rush with a new character called “Allegro”, who dons the same evil glare and scarf that Mega? has. Mega? changes the &amp;quot;READY&amp;quot; text to &amp;quot;ON THE SCENE!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_copyrock.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Rockman CX&lt;br /&gt;
|3&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 50 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''So, wait, you're going to don the look of your ripoff? A ripoff of a ripoff?''&lt;br /&gt;
|The Rush Coil is replaced with the Proto Coil, and the Rush Jet is replaced by the Floor item from the costume's namesake ROM hack. Rockman CX has unique dialogue with Cheat Man, Bass, and Mega Man.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_doropie.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Doropie&lt;br /&gt;
|600&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Collect at least 50 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''Good choice! I approve of the cut of her gib. I mean, tunic.''&lt;br /&gt;
|Doropie is a witch who debuted in the Mega Man clone ''The Krion Conquest'', a game for the NES. Her Rush Jet is replaced with a broom. When starting a level, the intro says &amp;quot;GET READY!&amp;quot; instead of &amp;quot;READY&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_rokkochan.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Rokko Chan&lt;br /&gt;
|300&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 50 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''Stylish! Makes me wonder why I don't get out more.''&lt;br /&gt;
|While wearing this costume, Rush Coil is replaced with the Proto Coil and Rush Jet is replaced with the Beetle Jet. Rokko Chan has unique dialogue with [[Jet Man]].&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_alterman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Alter Man]]&lt;br /&gt;
|100&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 170 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''The appearance of a true winner! Though, it looks a bit... freaky.''&lt;br /&gt;
|Rush Coil and Rush Jet will have Alter Man's eyes when he uses them.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_hornetman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Hornet Man]]&lt;br /&gt;
|250&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat Alter Man in [[Identity Crisis]].&lt;br /&gt;
|''Wanting to relive Identity Crisis everywhere, huh?''&lt;br /&gt;
|Hornet Man has a unique sprite for the Rush Coil and the Rush Jet, replacing them with a [[Flower Presenter]] and a Margherita projectile. Hornet Man uses his own palette when the [[Hornet Chaser]] is equipped instead of the default.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_brightman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Bright Man]]&lt;br /&gt;
|250&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat Alter Man in Identity Crisis.&lt;br /&gt;
|''Wanting to relive Identity Crisis everywhere, huh?''&lt;br /&gt;
|Bright Man has a unique sprite for the Rush Coil, Rush Jet, and Sakugarne, which are replaced by a [[Dompan]], [[Totem Polen]], and a [[Battan]], respectively. Bright Man uses his own palette when the [[Flash Stopper]] is equipped instead of the default. Talking to Magma Man in [[Tier 4 (MaGMML2)|Tier 4]] as Bright Man causes him to respond with unique dialogue.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_cutman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Cut Man]]&lt;br /&gt;
|350&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Clear the [[The Arena|Arena]].&lt;br /&gt;
|''A true classic. One could say it's cutti...no, I'm not saying that.''&lt;br /&gt;
|Cut Man has a unique sprite for the Rush Coil, Rush Jet, and Sakugarne, which are replaced by a [[Flea]], two [[Blader|Bladers]] and a [[Giant Suzy]], respectively.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_beck.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Beck&lt;br /&gt;
|200&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Find the secret dev room in [[Forgotten Fortress]].&lt;br /&gt;
|''People seem to laugh at this costume. I don't really know why.''&lt;br /&gt;
|Beck is the protagonist of ''Mighty No. 9'', a game made by Keiji Inafune, who worked on most ''Mega Man'' games. Rush Coil and Rush Jet are replaced with Proto Coil and Item-2, respectively.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_met.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Metall]]&lt;br /&gt;
|200&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Purchase every upgrade from [[Eddie's Shop]].&lt;br /&gt;
|''Good choice -- Metalls are just so adorable!''&lt;br /&gt;
|Rush Coil, Rush Jet and Sakugarne are replaced while wearing the costume, with Rush Coil being a [[Watcher]], Rush Jet being a [[Guts Lift]], and Sakugarne being a [[Pickelman Dada]].&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_joe.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Joe Man]]&lt;br /&gt;
|150&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat Joe Man R.&lt;br /&gt;
|''I feel like I'm seeing these guys everywhere these days.''&lt;br /&gt;
|Rush Coil and Rush Jet will have a [[Sniper Joe|Sniper Joe]]'s eye when Joe Man uses them.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_quint.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Quint]]&lt;br /&gt;
|150&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Enter [[Tier X (MaGMML2)|Tier X]].&lt;br /&gt;
|''Oh, it's you, but from the future. Don't fulfill any stable time-loops by going back in time like this!''&lt;br /&gt;
|Rush Coil and Rush Jet spawn a Rush that resembles Quint, having a green color scheme, sunglasses, and a crescent-shaped headpiece.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_sonic.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Sonic&lt;br /&gt;
|300&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Clear the [[The Arena|Mega Arena]].&lt;br /&gt;
|''Is it just me, or have we seen this guy at some point before?''&lt;br /&gt;
|Sonic's Sakugarne is a spring from his home series, while Rush Coil and Rush Jet are replaced with Knuckles.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_marisa.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Marisa&lt;br /&gt;
|350&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat [[Cirno]] with only the [[Mega Buster]].&lt;br /&gt;
|''A cute appearance! I feel like I've seen her and some icy person hanging around the festival.''&lt;br /&gt;
|Marisa Kirisame is one of the main protagonists of the ''Touhou'' series by ZUN. Notably, she is also the protagonist of MegaMari, a Touhou fangame that plays similarly to the ''Mega Man'' games. Marisa's Rush Jet is replaced with a broom, different from the one Doropie uses. Marisa has unique dialogue with Cirno.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_karrotman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Karrot Man&lt;br /&gt;
|250&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Clear 8 [[Challenge Tent|challenges]].&lt;br /&gt;
|''A creative choice. Carrots are always good for your eyes. Even robot eyes.''&lt;br /&gt;
|Karrot Man is the avatar of Sprites Inc member [[Karakato]], one of the artists who worked on the game. Karrot Man's buster is modified to shoot carrots: uncharged shoots a small carrot, mid-level charge shoots three small carrots, and full charge shoots a large one. Karrot Man's Rush Coil spawns a bunny instead of Rush, and Rush Jet spawns a carrot for him to ride. When starting a level, the intro says &amp;quot;GOOD FOR YOUR EYES!&amp;quot; instead of &amp;quot;READY&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_davwin.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Davwin Armanios|Davwin]]&lt;br /&gt;
|350&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat [[Seven Force]] with only the Mega Buster.&lt;br /&gt;
|''Ah, you are a good judge of costume quality. (Get it? Hee hee.)''&lt;br /&gt;
|Davwin is the avatar/fursona of [[ACESpark]], judge of ''MaGMML2'' and owner of Sprites, Inc. Davwin has unique sprites for Rush Coil and Rush Jet, which spawn his companion, Patch. Davwin has unique dialogue with Tango, [[Yellow Devil]], [[Uranus]], and Pluto. When starting a level, &amp;quot;READY&amp;quot; is replaced with &amp;quot;BARK, WOOF&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_bsd.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Cut Man?&lt;br /&gt;
|300&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Clear [[Escape Sequence]].&lt;br /&gt;
|''Uhh... I didn't even know we had this one in stock. Yikes.''&lt;br /&gt;
|Cut Man?, referred to as &amp;quot;Cut Man&amp;quot; by NPCs and &amp;quot;Bad Scizzors Cutman&amp;quot; by others, is the protagonist of the ''[[Mega Man 2]]'' ROM hack ''Cutman's Bad Scizzors Day''. Cut Man? has unique dialogue with Cut Man, Dr. Light (who gains a new sprite), Cheat Man and the displays outside Roll's shop. Roll will also express a bit of fear if you return to her shop in this costume. Starting a level as Cut Man? replaces &amp;quot;READY&amp;quot; with &amp;quot;LOZAR&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_meirl.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |me_irl&lt;br /&gt;
|100&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Get smashed by a [[Compactor]].&lt;br /&gt;
|''Same.''&lt;br /&gt;
|me_irl's Rush Jet and Rush Coil are similarly squished, and his Sakugarne has Rush's face on it. When starting a level, &amp;quot;READY&amp;quot; is replaced with &amp;quot;HE'S HERE...&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_breakman.png|C_breakman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Break Man]]&lt;br /&gt;
|150&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Clear 28 challenges.&lt;br /&gt;
|''Ooooh, I wonder who could be under that '''mysterious''' mask~?''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_saiyanrockman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Super Saiyan Mega Man&lt;br /&gt;
|999&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Defeat Knight Man.&lt;br /&gt;
|''I'm not sure if that hairstyle suits you, but I won't judge your choices.''&lt;br /&gt;
|Rush Jet and Rush Coil both gain Super Saiyan hair.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_zero.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Zero]]&lt;br /&gt;
|999&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Defeat [[Absolute ZERO]].&lt;br /&gt;
|''W-what? Who is this guy? I feel... menaced.''&lt;br /&gt;
|Zero always retains the same sprite. His standing sprite is the same as his jumping, sliding, climbing, damage, and looking up sprites. The only change it makes is changing colors for the weapons and facing different directions. Zero has unique sprites for Rush Jet and Rush Coil, being (similar to Zero himself) poorly made sprites of a smiley blob and a spring. Sakugarne also sports &amp;quot;eyes&amp;quot; similar to Zero. When starting a level, &amp;quot;READY&amp;quot; is replaced with &amp;quot;HE'S HERE...&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level: Episode Zero''==&lt;br /&gt;
Only two costumes are available, and both can be purchased from [[Reggae]] in [[Dr. Wily's Secret Bunker]] for 250 bolts each. One of these is the Hooded Costume, Zero's hooded disguise in ''Make a Good Mega Man Level 2'', and the other is the Original Costume, which gives Zero his original ''Mega Man X'' series design and uses his sprites from ''Mega Man Xtreme 2''. When starting a new game, the option to start with the Original Costume is provided, while a code can allow the player to start with the Hooded Costume; in either case, the default costume (known as the Hasty Costume) becomes available for purchase in their place.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good 48 Hour Mega Man Level''==&lt;br /&gt;
In ''[[Make a Good 48 Hour Mega Man Level]]'', costumes can be purchased and equipped from Double Action Boutique, a shop run by [[Bol'o and Nu'o]] on the [[SS Elroy]]. However, the shop is inaccessible until at least 7 [[Energy Element]]s have been obtained. None of the available costumes are locked, though the selection is mostly made up of returning ''MaGMML2'' costumes, with only two brand new ones.&lt;br /&gt;
&lt;br /&gt;
Unlike past games, ''MaG48HMML'' is more definitive with costumes being nothing more than costumes – in addition to Proto Man referring to the player in scare quotes if they're wearing a costume (and Bass calling out the player if talked to while using the Bass costume), the conclusion to the Bootcamp Graduation [[Sidequests|sidequest]] has the player's character tell [[Sarge]] that they're really Mega Man if they happen to be wearing a costume. Additionally, altered dialogue in response to costumes is scarce compared to ''MaGMML2'' beyond altered pronouns and physical descriptors. There are a few exceptions to the rule – the Mega Man (Hair) and Rock costumes share the same dialog pools as the default Mega Man costume (as both represent Mega Man), while using the Roll costume will prompt Rock to take her place in Dr. Light's cabin, complete with alternate dialogue.&lt;br /&gt;
&lt;br /&gt;
In addition to altered Rush utilities and palettes, ''MaG48HMML'''s costumes have unique [[Mega Buster]] graphics; however, their hitboxes aren't changed despite how big or small they may be.&lt;br /&gt;
&lt;br /&gt;
The Proto Man Mode and Bass Mode cheats once again disable costumes; although Double Action Boutique can still be accessed for the Love Survivor sidequest, costumes cannot even be purchased. Additionally, save files with either cheat active will replace the costume total icon with Proto Man/Bass's head while giving credit for all costumes, regardless of how many have actually been bought. This allows &amp;quot;pure&amp;quot; Proto Man/Bass Mode files to achieve 100% completion without buying costumes.&lt;br /&gt;
&lt;br /&gt;
===List of Costumes===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;font-size: 100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;4%&amp;quot; |&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Costume&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Bolt Cost&lt;br /&gt;
! width=&amp;quot;26%&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_megaman.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mega Man]]&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_protoman.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Proto Man]]&lt;br /&gt;
|100&lt;br /&gt;
|When Proto Man enters a level (with a handful of exceptions), his famous whistle briefly plays. His Proto Coil and Proto Jet from the same game replace Rush. In Tier 11, Proto Man will wear a Mega Man costume while this costume is active.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_bass.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bass]]&lt;br /&gt;
|100&lt;br /&gt;
|Bass has unique dialogue when spoken to on the SS Elroy. Treble replaces Rush. The Mega Buster uses enemy bullet graphics, as well as Bass's charge shot from ''[[Mega Man 7]]'' and the arcade games.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_roll.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Roll]]&lt;br /&gt;
|100&lt;br /&gt;
|While using this costume, Rock replaces Roll in Dr. Light's cabin. He can be talked to for a few pieces of dialogue. Tango replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_rockmanhair.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Mega Man (Hair)&lt;br /&gt;
|50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_rock.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Rock&lt;br /&gt;
|50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_breakman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Break Man]]&lt;br /&gt;
|100&lt;br /&gt;
|Like Proto Man, entering a level as Break Man plays his whistle. He retains the Proto Coil and Proto Jet. In Tier 11, Proto Man will wear a helmetless Mega Man costume while this costume is active.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_cutman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Cut Man]]&lt;br /&gt;
|100&lt;br /&gt;
|Cut Man's Rush Coil and Rush Jet are replaced by a Flea and two Bladers, as in ''MaGMML2'', though they now use a blue palette. When using a Charge Shot (represented as a large Rolling Cutter), Cut Man will throw it instead of shooting it.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_met.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Metall]]&lt;br /&gt;
|100&lt;br /&gt;
|Rush Coil becomes a Watcher, and Rush Jet becomes a Guts Lift. Both utilities now use a green palette. Uncharged Mega Buster shots resemble enemy bullets.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_maestro.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Maestro&lt;br /&gt;
|100&lt;br /&gt;
|Maestro is the main character and default player avatar in the fangame ''Mega Man 8-bit Deathmatch''. As in that game, they use Rush instead of more unique utilities.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:CustomCostumesIcon.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Custom Costumes]]&lt;br /&gt;
|200&lt;br /&gt;
|[[Cirno]] is included in the game's Costume folder as an example of Custom Costumes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level 3''==&lt;br /&gt;
The Costume Shop, run by [[Maker Man]], is located on the second floor Plaza of the [[Victor Heights]] hotel. The number of costumes available has expanded greatly from ''MaGMML2''; to that end, the Proto Man, Bass, and Roll costumes are now available by default without needing to be bought. The option to use Custom Costumes is also available at the start, although it still needs to be purchased for 200 bolts. Like Double Action Boutique in ''MaG48HMML'', the shop has a side area filled with gimmicks and nooks that can be used to see a costume's various animations. Below Maker Man is a mirror that will trigger a unique dialogue box depending on the current costume.&lt;br /&gt;
&lt;br /&gt;
The Costume Lord returns as a hint system for unlocking costumes, but it will not appear until Mega Man has earned six [[Tier Rank]]s. Pirate Man in Tier 8 also has dialogue for each costume.&lt;br /&gt;
&lt;br /&gt;
===List of Costumes===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;font-size: 100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;4%&amp;quot; |&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Costume&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Bolt Cost&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Unlock Condition&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Mirror Quote&lt;br /&gt;
! width=&amp;quot;26%&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_megaman.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Mega Man]]&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|''Na na na na... super fighting robot! Na na na na... me me me!''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_rockmanhair.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Mega Man (Hair)&lt;br /&gt;
|50&lt;br /&gt;
|Return Cut Man's Rolling Cutter to him in [[Tier 15 (MaGMML3)|Tier 15]].&lt;br /&gt;
|''It's nice to feel the gentle breeze of the hotel air conditioner in my hair, but sometimes I miss greasing it back.''&lt;br /&gt;
|As in ''MaG48HMML'', this costume is considered the same as Mega Man in dialogue.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_rock.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Rock&lt;br /&gt;
|50&lt;br /&gt;
|Clear the [[Wily Stadium]].&lt;br /&gt;
|''Dress for the job you want, not the job you have.''&lt;br /&gt;
|As in ''MaG48HMML'', this costume is considered the same as Mega Man in dialogue.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_protoman.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Proto Man]]&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|''Cool helmet: check. Cool scarf: check. Cool whistle: check. Functional shield: ...shoot.''&lt;br /&gt;
|In addition to the Proto Coil and Proto Jet, a bike with a (non-functioning) shield replaces Rush. Proto Man now teleports into a stage instantly, with a shorter version of his whistle playing. Talking to Proto Man while in this costume will have his name tag called &amp;quot;The Cooler Proto Man&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_breakman.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Break Man]]&lt;br /&gt;
|75&lt;br /&gt;
|Clear the Colosseum of Cohorts Arena.&lt;br /&gt;
|''Cool helmet: check. Cool scarf: check. Cool whistle: check. Functional shield: ...oh for crying out loud.''&lt;br /&gt;
|In addition to the Proto Coil and Proto Jet, a bike with a (non-functioning) shield replaces Rush. Break Man now teleports into a stage instantly, with a shorter version of his whistle playing. After collecting an Energy Element, Break Man will perform a victory pose before leaving. This costume is the only alternate option available for '''Proto Man Mode'''. Talking to Break Man in Tier 10 in this costume will have unique dialouge. &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_bass.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Bass]]&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|''Who's the best? YOU'RE the best!''&lt;br /&gt;
|Treble replaces Rush. The Mega Buster uses enemy bullet graphics, as well as Bass's charge shot from ''[[Mega Man 7]]'' and the arcade games; when charging, Bass flashes green.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_roll.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Roll]]&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|''Vintage outfits from 200X never go out of style.''&lt;br /&gt;
|Tango replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_drlightnew.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Doctor Thomas Light|Dr. Light]]&lt;br /&gt;
|150&lt;br /&gt;
|Purchase 30 Tanks from vending machines.&lt;br /&gt;
|''There IS a pacifist route through all the simulations... isn't there?''&lt;br /&gt;
|Rush Coil is replaced with an &amp;quot;Item-4&amp;quot;, Rush Jet is replaced with Item-2, and Rush Bike is replaced with an &amp;quot;Item-6&amp;quot;. Dr. Light's Charge Shot is the Hadouken, for which he has a unique set of frames.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_rush.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Rush]]&lt;br /&gt;
|150&lt;br /&gt;
|Travel from the entrance of the [[Victor Heights]] hotel to the other in under 10 seconds using [[Rush Bike]].&lt;br /&gt;
|''Hey! There's a dog on the other side of this window that looks just like me! RUFF! ARF! BORF?''&lt;br /&gt;
|Mega Man replaces Rush. When Rush enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;BARK, WOOF!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_quint.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Quint]]&lt;br /&gt;
|150&lt;br /&gt;
|Purchase all the [[Contest Weapon Data#Parallel Weapons|Parallel Weapons]] from [[Doc Robot]].&lt;br /&gt;
|''This mirror makes me look 37.426 years older than I really am.''&lt;br /&gt;
|The Sakugarne replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_cutman.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Cut Man]]&lt;br /&gt;
|75&lt;br /&gt;
|Purchase all Humor upgrades from the Lord of Much Joking.&lt;br /&gt;
|''Upon further reflection, I really do look sharp.''&lt;br /&gt;
|Rush Coil is replaced by a Flea and two Bladers. Rush Bike has a large [[Beak]] mounted on the front, with half a [[Super Cutter]] on the back. When using a Charge Shot (represented as a large Rolling Cutter), Cut Man will throw it instead of shooting it.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_flashman.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Flash Man]]&lt;br /&gt;
|100&lt;br /&gt;
|Screenshot the game (using either the F9, F12, or PrtScr keys). Alternatively, talk to Flash Man in Tier 15 after clearing the Wily Stadium.&lt;br /&gt;
|''Time, time, time! Ah, there's time enough at last.''&lt;br /&gt;
|Rush Coil is replaced by a [[Scworm]], Rush Jet by a [[Blocky]], and Rush Bike by a [[Crazy Cannon]].&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_met.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Metall]]&lt;br /&gt;
|75&lt;br /&gt;
|Collect 50 [[plushies]].&lt;br /&gt;
|''Cool helmet? Check. Feet? Check. Guess that's pretty much it.''&lt;br /&gt;
|Rush Coil becomes a Watcher, Rush Jet becomes a Guts Lift, and Rush Bike becomes a [[Metall K1000]] engine.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_kalinka.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Kalinka&lt;br /&gt;
|150&lt;br /&gt;
|Use Balance Stabilizer for 30 consecutive seconds.&lt;br /&gt;
|''Winter coat... check. Bazooka... check. I can't believe hotel security let me through...''&lt;br /&gt;
|Kalinka uses her older appearance from ''Rockman Xover''. [[Toad Man]] replaces Rush Coil, Drill Man replaces Rush Jet, and a miniature Cossack Catcher on wheels replaces Rush Bike. Kalinka uses her bazooka from the fangame ''OH JOES! (A Proto Man Adventure)''.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_sunstar.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Sunstar&lt;br /&gt;
|300&lt;br /&gt;
|Clear the Master's Mausoleum Arena.&lt;br /&gt;
|''This is a nice mirror. It makes me want to brush my teeth.''&lt;br /&gt;
|Sunstar is the final boss of the  Game Boy title ''Mega Man V''. Rush Coil is replaced with a gadget styled after Venus, Rush Jet with a jet styled after Jupiter, and Rush Bike with a bike styled after Mars.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_waltz.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Waltz&lt;br /&gt;
|250&lt;br /&gt;
|Clear the Skull Caverns Arena.&lt;br /&gt;
|''According to Dr. Wily's order, SOMEONE is getting disintegrated today.''&lt;br /&gt;
|Waltz is a character from  the Dreamwave Productions ''Mega Man'' comics. [[Reggae]] replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_vile.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Vile&lt;br /&gt;
|400&lt;br /&gt;
|Purchase 20 [[Cheat Mode|cheats]] from Eddie.&lt;br /&gt;
|''Hee hee hee. Aha ha ha ha ha ha ha ha! ...why am I practicing my evil laugh? I can't see my face through this helmet.''&lt;br /&gt;
|Vile is a recurring Maverick character from ''Mega Man X''. Rush Coil becomes a Frog Ride Armor, Rush Jet becomes a Hawk Ride Armor, and Rush Bike becomes a Ride Chaser.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_omega.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Omega&lt;br /&gt;
|400&lt;br /&gt;
|Enter [[Tier X (MaGMML3)|Tier X]].&lt;br /&gt;
|''This illusion is a false prophet. I am the one and only messiah here! Ha ha ha!''&lt;br /&gt;
|Zero's original body from ''Mega Man Zero''. Rush Coil becomes one of Tretista Kelverian's hounds, Rush Jet becomes Devilbat Schilt, and Rush Bike resembles Omega's armoured form. When Omega enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;WARE WA MESHIA NARI!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_ashe.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Ashe&lt;br /&gt;
|400&lt;br /&gt;
|Collect a lifetime total of 10,000 bolts.&lt;br /&gt;
|''It's on! I won't let the booty slip out of my hands this time!''&lt;br /&gt;
|Ashe is one of the playable characters in ''Mega Man ZX Advent''. Rush Coil becomes Vulturon the Condoroid, Rush Jet becomes Chronoforce the Xiphosuroid, and Rush Bike becomes Argoyle the Shisaroid.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_tron.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Tron Bonne&lt;br /&gt;
|400&lt;br /&gt;
|Complete the [[Toad Dummy]] sidequest.&lt;br /&gt;
|''I think I'll have curry rice today. Or maybe spaghetti? I can't decide! All I really want is *A* lunch.''&lt;br /&gt;
|Tron Bonne is a recurring character from ''Mega Man Legends''. Rush Coil and Rush Jet are replaced with Servbots, while Rush Bike is replaced with the Gustaff from ''The Misadventures of Tron Bonne''.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_bassEXE.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Bass.EXE&lt;br /&gt;
|400&lt;br /&gt;
|Defeat Bass using only the Mega Buster.&lt;br /&gt;
|''Who's the God of Destruction? YOU'RE the God of Destruction!''&lt;br /&gt;
|''Mega Man Battle Network'''s NetNavi counterpart of Bass. Gospel replaces Rush. When Bass.EXE enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;BATTLE ROUTINE SET&amp;quot;. This costume is the only alternate option available for '''Bass Mode'''.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_maestro.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Maestro&lt;br /&gt;
|75&lt;br /&gt;
|Earn one [[Tier Rank]].&lt;br /&gt;
|''This is a good look. Who would want to reprogram their display module to look like anyone else?''&lt;br /&gt;
|Maestro is the main character and default player avatar in the fangame ''Mega Man 8-bit Deathmatch''. As in that game, they use Rush instead of more unique utilities.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:MegaPonyPreview.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Mega Pony&lt;br /&gt;
|250&lt;br /&gt;
|Ride the [[Mecha Dragon]] kiddie ride in [[Tier 5 (MaGMML3)|Tier 5]] for 30 seconds.&lt;br /&gt;
|''If I fire point blank at your flank, will that leave a cutie mark?''&lt;br /&gt;
|Mega Pony is the main character of the fangame of the same name. Rush Coil is replaced by Applejack, Rush Jet is replaced by Fluttershy, and Rush Bike has Spike ride Mega Pony himself. He has a unique set of sprites when using [[Tornado Blow]]. When he enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;FOR EVERLASTING HARMONY!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_doropie.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Doropie&lt;br /&gt;
|250&lt;br /&gt;
|Use the Solar Siphon to fire a weapon without ammo 30 times.&lt;br /&gt;
|''I dunno... I think I look more like a Francesca.''&lt;br /&gt;
|Doropie is the main character of the Mega Man clone ''The Krion Conquest''. Rush Coil is replaced with Kagemaru, Rush Jet is replaced with the Broom spell, and Rush Bike transforms Doropie into her Phoenix spell. When starting a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;GET READY&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_sonicnew.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Sonic&lt;br /&gt;
|250&lt;br /&gt;
|Earn 25 achievements.&lt;br /&gt;
|''Hello everyone, I am Sonic the Hedgehog. The fastest. Thing. Alive.''&lt;br /&gt;
|Titular protagonist of Sega's ''Sonic the Hedgehog'' video game franchise. Rush Coil becomes Knuckles, Rush Jet becomes Tails, and Rush Bike becomes a Chaos Emerald that turns Sonic into Super Sonic. When Sonic enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;GOTTA GO FAST&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_marisa.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Marisa&lt;br /&gt;
|350&lt;br /&gt;
|Earn 50 achievements.&lt;br /&gt;
|''This outfit is a perfect memento of the tournament. Now let's go thrash some wily beasts!''&lt;br /&gt;
|Deuteragonist of ''Touhou Project''. Rush Coil becomes a mushroom, while Rush Jet and Rush Bike both become a flying broomstick.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:JustPachy_48H.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Pachy&lt;br /&gt;
|200&lt;br /&gt;
|Clear [[Just a Judge Level]] with both Energy Elements.&lt;br /&gt;
|''The original Recluse Woman.''&lt;br /&gt;
|Recurring character in the ''Touhou'' series, and antagonist of the fangame ''MegaMari''. Rush Coil is replaced with Koakuma, Rush Jet with her capsule from ''MegaMari'', and Rush Bike with a wheeled broomstick.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:CupheadSkinPreview.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Cuphead&lt;br /&gt;
|200&lt;br /&gt;
|Play each minigame in the [[Magic Card Casino]] at least once.&lt;br /&gt;
|''Good day for a swell battle!''&lt;br /&gt;
|Titular protagonist of Studio MDHR's ''Cuphead''. Rush Coil is replaced with a springboard from Werner Werman's boss fight, Rush Jet with the plane used in aerial bossfights, and Rush Bike with Werner Werman's tank. When Cuphead enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;WALLOP!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_boki.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Boki Lamira]]&lt;br /&gt;
|250&lt;br /&gt;
|Talk to every defeated Tier Boss in the Magic Card Casino.&lt;br /&gt;
|''Hey! Copying people is my schtick! Find some other schtick, you reflective sheet of glass!''&lt;br /&gt;
|Protagonist of ''Copy Kitty''. Rush Coil is replaced with a miniature Sun Virs, Rush Jet with a Flier Inensi, and Rush Bike with a bike styled after the Giga Denghrax.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_davwinnew.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Davwin Armanios|Davwin]]&lt;br /&gt;
|300&lt;br /&gt;
|Clear [[Space Crusade]] and [[Magnum Man (stage)|Magnum Man]].&lt;br /&gt;
|''Furry: confirmed. British: possibly.''&lt;br /&gt;
|ACESpark's avatar, originating from a webcomic known as ''Cosmic  Hero''. Davwin's companion Patch replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_karrotmannew.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Karrot Man&lt;br /&gt;
|300&lt;br /&gt;
|Clear [[Reel Man (stage)|Reel Man]], [[King Man (stage)|King Man]], and [[Static Man (stage)|Static Man]].&lt;br /&gt;
|''Carrots are good for your eyes. Unless they're used as projectiles. Then they're bad for your eyes.''&lt;br /&gt;
|Avatar of Karakato, a spriter for ''MaGMML3'' and the host for the ''Make a Good Mega Man Robot Master'' contest. Rush Coil is replaced with a robot rabbit, Rush Jet with a giant carrot, and Rush Bike with a cart filled with carrots. When Karrot Man enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;GOOD FOR YOUR EYES!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_roahmmythril.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[RoahmMythril]]&lt;br /&gt;
|300&lt;br /&gt;
|Fire the Mega Buster 10,000 times.&lt;br /&gt;
|''It's me, but with a shine. So it's better!''&lt;br /&gt;
|A Let's Player known for his &amp;quot;perfect runs&amp;quot; of ''Mega Man'' stages, who has done blind LPs of ''MaGMML'' and ''MaGMML2''. Rush Coil becomes a springboard styled after [[Jewel Man]], Rush Jet a crystal from Flash Man's stage, and Rush Bike a moped with Crystal Man elements. When RoahmMythril enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;RAWR I SAY!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_meirl.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |me_irl&lt;br /&gt;
|500&lt;br /&gt;
|Get smashed by a [[Compactor]].&lt;br /&gt;
|''it me''&lt;br /&gt;
|Rush is similarly squished. When starting a level, &amp;quot;READY&amp;quot; is replaced with &amp;quot;HE'S HERE...&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_altermannew.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Alter Man]]&lt;br /&gt;
|300&lt;br /&gt;
|Clear the Judges' Choice Arena.&lt;br /&gt;
|''Imitation is the sincerest form of flattery. Imitating someone's moveset is sincerely going to flatten them.''&lt;br /&gt;
|Rush Coil is replaced with part of [[Spiked-Wall Man]], Rush Jet with a tool resembling [[Boil Man]], and Rush Bike with a cycle motifed after [[Neon Man]]. By interacting with a stand that appears in the costume shop, this costume can optionally wear the cape Alter Man wears in his boss fight. Talking to Alter Man in Tier 15 in this costume will have unique dialouge.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:CassettePreview.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Cassette Man]]&lt;br /&gt;
|500&lt;br /&gt;
|Earn all 15 Tier Ranks.&lt;br /&gt;
|''We've come to the point in this album where those listening on cassette will need to sit down and turn over the tape. In fairness to those listeners, we will now take a few seconds before we begin Side 2. Thank you. Here's Side 2.''&lt;br /&gt;
|Rush Coil is replaced with a [[Subwoofer]], Rush Jet with a [[Frank]], and Rush Bike with a [[Peter]]. When using [[Mix Tape]], Cassette Man has special animations for firing and switching tape sides. Additionally, his colours will not change based on what side is currently in use; instead, the tape itself changes colours as in his boss fight, and the effect persists even when Mix Tape isn't the current weapon.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:CustomCostumesIcon.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Custom Costumes]]&lt;br /&gt;
|200&lt;br /&gt;
|N/A&lt;br /&gt;
|Varies with costumes.&lt;br /&gt;
|[[Cirno]], Mega Man (Wily Wars) and Roll (MM11) are included in the game's Costume folder as examples of Custom Costumes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Custom Costumes==&lt;br /&gt;
:''Main article: [[Custom Costumes]]''&lt;br /&gt;
Custom Costumes are a unique subset of costumes that are unlocked in ''MaGMML2'' by speaking to Knight Man after obtaining 100 Noble Nickels, in ''MaGMML1R'' by buying them at the Costume Shop for 200 bolts, in ''MaG48HMML'' by buying them at Double Action Boutique for 200 bolts and in ''MaGMML3'' by buying them at Maker Man's Costume Shop, also for 200 bolts. As the name implies, they can be either designed by the player themselves with the appropriate template, or downloaded from their respective page on the wiki.&lt;br /&gt;
&lt;br /&gt;
In ''MaGMML2'', Custom Costumes may or may not have access to alternate weapons and can have unique sprites for the Rush Coil, Rush Jet, and/or Sakugarne. They cannot be set to have unique &amp;quot;READY&amp;quot; sprites or dialogue with NPCs however. In ''MaGMML1R'', Custom Costumes can have unique Rush palettes, while from ''MaG48HMML'' onwards each utility may have a unique palette. ''MaG48HMML'' also introduces the option to use unique Mega Buster graphics. ''MaGMML3'' greatly expands the options available to Custom Costumes, including how fast their idle animation plays, the colour of their charge palette, and even the sound effects used for them via external sound files.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CostumeShop1R.png|Roll's costume shop in ''[[MaGMML1R]]''.&lt;br /&gt;
File:CostumeShop2.png|Roll's costume shop in ''[[MaGMML2]]''.&lt;br /&gt;
File:CostumeShopEZ.png|Reggae's shop in ''[[MaGMMLEZ]]''.&lt;br /&gt;
File:CostumeShop48h.png|Double Action Boutique in ''[[MaG48HMML]]''.&lt;br /&gt;
File:CostumeShop3.png|Maker Man's costume shop in ''[[MaGMML3]]''.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Prior to version 1.4 of ''MaGMML2'', the Cut Man and Rokko Chan costumes were unable to use Alter Weapons.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaGMML}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
{{MaGMMLEZ}}&lt;br /&gt;
{{MaG48HMML}}&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
[[Category:Costume]]&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level:_Chapter_Pepsi&amp;diff=23596</id>
		<title>Make a Good Mega Man Level: Chapter Pepsi</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level:_Chapter_Pepsi&amp;diff=23596"/>
				<updated>2024-07-18T13:43:45Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: /* Bosses */You can't use any chips in the final battle&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfo&lt;br /&gt;
|title=Make a Good Mega Man Level: Chapter Pepsi&lt;br /&gt;
|image=[[File:ChapterPepsiTitleScreen.png|Make a Good Mega Man Level: Chapter Pepsi|256px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=[[Scatman's World]]&lt;br /&gt;
|publisher=&lt;br /&gt;
|director=&lt;br /&gt;
|producer=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=&lt;br /&gt;
|writer=&lt;br /&gt;
|composer=&lt;br /&gt;
|series=Mega Man Classic&lt;br /&gt;
|platforms=PC&lt;br /&gt;
|releasedate=December 24, 2021&lt;br /&gt;
|rerelease=&lt;br /&gt;
|version=1.1&lt;br /&gt;
|genre=Action / Platform &lt;br /&gt;
|modes=&lt;br /&gt;
|media=[//onedrive.live.com/?authkey=%21AOVBjGN9bRlMKr0&amp;amp;id=D0CA72187D83C2DB%21767&amp;amp;cid=D0CA72187D83C2DB&amp;amp;parId=root&amp;amp;parQt=sharedby&amp;amp;o=OneUp Digital download]&lt;br /&gt;
|input=&lt;br /&gt;
|music=&lt;br /&gt;
}}&lt;br /&gt;
'''''Make a Good Mega Man Level: Chapter Pepsi''''' (also known as '''''MaGMML: Chapter Pepsi''''' for short) is an unofficial spinoff in the ''Make a Good Mega Man Level'' series, made by [[Scatman's World]].&lt;br /&gt;
The game takes place between the events of both ''[[Make a Good Mega Man Level: Episode Zero]]'' and ''[[Make a Good Mega Man Level 2]]'', and only features one level.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
Having dealt with [[SRARA]] and put a stop to their plans, [[Zero]] heads back to [[Mega City]]. However, his teleport back to the city does not go as planned, taking him to a city he doesn't immediately recognize. Discovering that he cannot complete the jump back to his intended destination, he opts to venture deeper into this city in hopes of finding someone who can fix his signal.&lt;br /&gt;
&lt;br /&gt;
Zero ends up finding a warehouse. Though reluctant at first, sudden rainfall causes Zero to search inside. His investigation leads him to a laboratory, where he becomes hopeful about finding a scientist to fix his signal. This hope get dashed as an experiment in the lab breaks free of its glass tube, and proceeds to attack Zero. Upon its defeat, the experiment explodes, engulfing the whole lab in flames.&lt;br /&gt;
&lt;br /&gt;
Recovering from the explosion, Zero takes note that the experiment appeared to take the form of a Pepsi logo. This is when he realizes where exactly he ended up: [[Pepsi Zero|Pepsi City]]. This dread is quickly replaced with a sense of gladness, as that means he's not that far from Mega City. This upbeat though is replaced with dread again when he discovers that the door he entered the lab through is locked, requiring him to delve deeper into the lab if he wants any chance of leaving. Finding more questions then he does answers, Zero eventually comes face-to-face with none other than [[Pepsi Man]].&lt;br /&gt;
&lt;br /&gt;
It is through this meeting that Zero discovers just what is going on: After their [[Pepsi Zero|first battle]], Pepsi Man looked into what the [[Energy Element]] they were fighting over actually was. Realizing he had squandered great power, he made it his mission to find another Energy Element, a goal he would eventually achieve. Initially intending to use its power to boost Pepsi production levels, Pepsi Man came up with another idea: Crush the Element to dust &amp;amp; use it as an ingredient. The result is a new flavor of Pepsi, potent enough that one can contains more energy than the Element that went towards making it. As a supposed act of generosity (or perhaps a power move), Pepsi Man offers Zero the first can of this new flavor, to which Zero pushes it away. Realizing that Pepsi Man has gone mad with power, Zero puts a stop to his plans before they cause serious damage.&lt;br /&gt;
&lt;br /&gt;
Just as Zero defeats him, Pepsi Man starts &amp;quot;glitching out&amp;quot; (as does the room they're in), and proceeds to absorb the Energy-Element-infused Pepsi, becoming more powerful than he was before. Zero tries fighting him, but just as he's about to deal the finishing blow, Pepsi Man overpowers Zero. Unable to move, Zero begins to wonder if this is it for him, until it dawns on him that perhaps the key to defeating Pepsi Man ''is'' to absorb the tainted Pepsi himself. Remembering that Pepsi can that he threw away, Zero exerts all his energy into finding that can. Drinking its contents, he is able to attain [[Zero#Zero Soul|a more powerful form]], and put a stop to Pepsi Man once &amp;amp; for all.&lt;br /&gt;
&lt;br /&gt;
On Pepsi Man's defeat, everything appears to &amp;quot;freeze&amp;quot;, and starts &amp;quot;glitching&amp;quot; severely, until eventually Zero gets ejected. Coming to his senses, Zero finds that not only is he wearing his hood, but he is also back in Mega City. Specifically, he is inside a tent, with a teleporter in front of him &amp;amp; [[Sophie Hyde|Dr. Hyde]], worried immensely about Zero's condition. Inspecting the teleporter, Zero realizes that his return to Pepsi City, and everything that transpired there, was all a simulation. He remembers that he actually did return to Mega City, and had decided to meet Hyde. There, he discovered that she had developed a new [[Tier_1_(MaGMML2)|memory-based simulation]]. He tries it out for himself, only for the simulation to seemingly corrupt from him using it, causing it to simulate a twisted version of his encounter with Pepsi Man.&lt;br /&gt;
&lt;br /&gt;
As Zero recovers, both he &amp;amp; Hyde wonder what could have caused the simulation to go rogue. This ponder is short-lived, as Zero remembers [[Mega Man]]. He bids Sophie adieu, as he leaves to find the Blue Bomber.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Gameplay is near identical to that of ''Episode Zero''. Zero retains his increased mobility compared to Mega Man. This includes dashing, air-dashing, &amp;amp; stomping.&lt;br /&gt;
In place of Special Weapons, Zero has three basic weapons; the [[Z-Buster]], a slow shot that can be aimed slightly up or down with no energy cost, the [[Z-Saber]], a close-quarters energy slash, and the [[Z-Burst]], a wide burst of piercing shots.&lt;br /&gt;
Zero also has access to Chips, which will not only alter his movement speeds but also enhance his weapons. Chips do not use ammunition, instead draining over time while in use. They can only be refilled by passing a checkpoint or by dying.&lt;br /&gt;
Zero also has a unique &amp;quot;[[Blank Drive|Drive]]&amp;quot; weapon, whose function changes greatly depending on the Chip he uses.&lt;br /&gt;
&lt;br /&gt;
''Chapter Pepsi'' has a few minor gameplay differences to ''Episode Zero''. Zero can also double-jump, an unlockable move in EZ that is available from the start in this game. The game also fully restores weapon ammo, in addition to Chip ammo, whenever you die &amp;amp; respawn. Only E-Tanks appear in this game, and only a maximum of one can be held.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
Zero has the same Weapons &amp;amp; Chips that he does in Episode Zero, all available from the start.&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Weapon&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZBusterIcon.png]]&lt;br /&gt;
|[[Z-Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZSaberIcon.png]]&lt;br /&gt;
|[[Z-Saber]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZBurstIcon.png]]&lt;br /&gt;
|[[Z-Burst]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BlankDriveIcon.png]]&lt;br /&gt;
|[[Blank Drive]]&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CutterChipIcon.png]]&lt;br /&gt;
|[[Cutter Chip]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FlameChipIcon.png]]&lt;br /&gt;
|[[Flame Chip]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IcicleChipIcon.png]]&lt;br /&gt;
|[[Icicle Chip]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZapChipIcon.png]]&lt;br /&gt;
|[[Zap Chip]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PsychoChipIcon.png]]&lt;br /&gt;
|[[Psycho Chip]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
||[[File:TheSpill_Smoke.png|center]]&lt;br /&gt;
|[[The Spill]]&lt;br /&gt;
|[[Flame Chip]] ([[Blank Drive]])&lt;br /&gt;
|-&lt;br /&gt;
||[[File:PepsiMan.png|center]]&lt;br /&gt;
|[[Pepsi Man]]&lt;br /&gt;
|[[Flame Chip]] ([[Blank Drive]])&lt;br /&gt;
|-&lt;br /&gt;
||[[File:NightmareKingPepsiMan.png|center]]&lt;br /&gt;
|[[Pepsi Man|Nightmare King Pepsi Man]]&lt;br /&gt;
|[[Flame Chip]] ([[Z-Saber]], [[Blank Drive]])&lt;br /&gt;
|-&lt;br /&gt;
||[[File:NightmareKingPepsiMan.png|center]]&lt;br /&gt;
|[[Pepsi Man|Nightmare King Pepsi Man]] (as Zero Soul)&lt;br /&gt;
|None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The game was originally called ''Episode Pepsi'', but was renamed to better reflect how short the game actually is.&lt;br /&gt;
* Unlike the official ''MaGMML'' games, ''Chapter Pepsi'' applies a palette shader across the whole screen in order to achieve a screen fade effect similar to those found on the NES games&lt;br /&gt;
** This is why the colours of various sprites (such as Zero himself) are not 100% identical to their EZ counterparts&lt;br /&gt;
** It is also the reason Zero's stomp trail is different, as the original trail would not have been compatible with the palette shader&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level:_Chapter_Pepsi&amp;diff=23587</id>
		<title>Make a Good Mega Man Level: Chapter Pepsi</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level:_Chapter_Pepsi&amp;diff=23587"/>
				<updated>2024-07-18T08:42:48Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfo&lt;br /&gt;
|title=Make a Good Mega Man Level: Chapter Pepsi&lt;br /&gt;
|image=[[File:ChapterPepsiTitleScreen.png|Make a Good Mega Man Level: Chapter Pepsi|256px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=[[Scatman's World]]&lt;br /&gt;
|publisher=&lt;br /&gt;
|director=&lt;br /&gt;
|producer=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=&lt;br /&gt;
|writer=&lt;br /&gt;
|composer=&lt;br /&gt;
|series=Mega Man Classic&lt;br /&gt;
|platforms=PC&lt;br /&gt;
|releasedate=December 24, 2021&lt;br /&gt;
|rerelease=&lt;br /&gt;
|version=1.1&lt;br /&gt;
|genre=Action / Platform &lt;br /&gt;
|modes=&lt;br /&gt;
|media=[//onedrive.live.com/?authkey=%21AOVBjGN9bRlMKr0&amp;amp;id=D0CA72187D83C2DB%21767&amp;amp;cid=D0CA72187D83C2DB&amp;amp;parId=root&amp;amp;parQt=sharedby&amp;amp;o=OneUp Digital download]&lt;br /&gt;
|input=&lt;br /&gt;
|music=&lt;br /&gt;
}}&lt;br /&gt;
'''''Make a Good Mega Man Level: Chapter Pepsi''''' (also known as '''''MaGMML: Chapter Pepsi''''' for short) is an unofficial spinoff in the ''Make a Good Mega Man Level'' series, made by [[Scatman's World]].&lt;br /&gt;
The game takes place between the events of both ''[[Make a Good Mega Man Level: Episode Zero]]'' and ''[[Make a Good Mega Man Level 2]]'', and only features one level.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
Having dealt with [[SRARA]] and put a stop to their plans, [[Zero]] heads back to [[Mega City]]. However, his teleport back to the city does not go as planned, taking him to a city he doesn't immediately recognize. Discovering that he cannot complete the jump back to his intended destination, he opts to venture deeper into this city in hopes of finding someone who can fix his signal.&lt;br /&gt;
&lt;br /&gt;
Zero ends up finding a warehouse. Though reluctant at first, sudden rainfall causes Zero to search inside. His investigation leads him to a laboratory, where he becomes hopeful about finding a scientist to fix his signal. This hope get dashed as an experiment in the lab breaks free of its glass tube, and proceeds to attack Zero. Upon its defeat, the experiment explodes, engulfing the whole lab in flames.&lt;br /&gt;
&lt;br /&gt;
Recovering from the explosion, Zero takes note that the experiment appeared to take the form of a Pepsi logo. This is when he realizes where exactly he ended up: [[Pepsi Zero|Pepsi City]]. This dread is quickly replaced with a sense of gladness, as that means he's not that far from Mega City. This upbeat though is replaced with dread again when he discovers that the door he entered the lab through is locked, requiring him to delve deeper into the lab if he wants any chance of leaving. Finding more questions then he does answers, Zero eventually comes face-to-face with none other than [[Pepsi Man]].&lt;br /&gt;
&lt;br /&gt;
It is through this meeting that Zero discovers just what is going on: After their [[Pepsi Zero|first battle]], Pepsi Man looked into what the [[Energy Element]] they were fighting over actually was. Realizing he had squandered great power, he made it his mission to find another Energy Element, a goal he would eventually achieve. Initially intending to use its power to boost Pepsi production levels, Pepsi Man came up with another idea: Crush the Element to dust &amp;amp; use it as an ingredient. The result is a new flavor of Pepsi, potent enough that one can contains more energy than the Element that went towards making it. As a supposed act of generosity (or perhaps a power move), Pepsi Man offers Zero the first can of this new flavor, to which Zero pushes it away. Realizing that Pepsi Man has gone mad with power, Zero puts a stop to his plans before they cause serious damage.&lt;br /&gt;
&lt;br /&gt;
Just as Zero defeats him, Pepsi Man starts &amp;quot;glitching out&amp;quot; (as does the room they're in), and proceeds to absorb the Energy-Element-infused Pepsi, becoming more powerful than he was before. Zero tries fighting him, but just as he's about to deal the finishing blow, Pepsi Man overpowers Zero. Unable to move, Zero begins to wonder if this is it for him, until it dawns on him that perhaps the key to defeating Pepsi Man ''is'' to absorb the tainted Pepsi himself. Remembering that Pepsi can that he threw away, Zero exerts all his energy into finding that can. Drinking its contents, he is able to attain [[Zero#Zero Soul|a more powerful form]], and put a stop to Pepsi Man once &amp;amp; for all.&lt;br /&gt;
&lt;br /&gt;
On Pepsi Man's defeat, everything appears to &amp;quot;freeze&amp;quot;, and starts &amp;quot;glitching&amp;quot; severely, until eventually Zero gets ejected. Coming to his senses, Zero finds that not only is he wearing his hood, but he is also back in Mega City. Specifically, he is inside a tent, with a teleporter in front of him &amp;amp; [[Sophie Hyde|Dr. Hyde]], worried immensely about Zero's condition. Inspecting the teleporter, Zero realizes that his return to Pepsi City, and everything that transpired there, was all a simulation. He remembers that he actually did return to Mega City, and had decided to meet Hyde. There, he discovered that she had developed a new [[Tier_1_(MaGMML2)|memory-based simulation]]. He tries it out for himself, only for the simulation to seemingly corrupt from him using it, causing it to simulate a twisted version of his encounter with Pepsi Man.&lt;br /&gt;
&lt;br /&gt;
As Zero recovers, both he &amp;amp; Hyde wonder what could have caused the simulation to go rogue. This ponder is short-lived, as Zero remembers [[Mega Man]]. He bids Sophie adieu, as he leaves to find the Blue Bomber.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Gameplay is near identical to that of ''Episode Zero''. Zero retains his increased mobility compared to Mega Man. This includes dashing, air-dashing, &amp;amp; stomping.&lt;br /&gt;
In place of Special Weapons, Zero has three basic weapons; the [[Z-Buster]], a slow shot that can be aimed slightly up or down with no energy cost, the [[Z-Saber]], a close-quarters energy slash, and the [[Z-Burst]], a wide burst of piercing shots.&lt;br /&gt;
Zero also has access to Chips, which will not only alter his movement speeds but also enhance his weapons. Chips do not use ammunition, instead draining over time while in use. They can only be refilled by passing a checkpoint or by dying.&lt;br /&gt;
Zero also has a unique &amp;quot;[[Blank Drive|Drive]]&amp;quot; weapon, whose function changes greatly depending on the Chip he uses.&lt;br /&gt;
&lt;br /&gt;
''Chapter Pepsi'' has a few minor gameplay differences to ''Episode Zero''. Zero can also double-jump, an unlockable move in EZ that is available from the start in this game. The game also fully restores weapon ammo, in addition to Chip ammo, whenever you die &amp;amp; respawn. Only E-Tanks appear in this game, and only a maximum of one can be held.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
Zero has the same Weapons &amp;amp; Chips that he does in Episode Zero, all available from the start.&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Weapon&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZBusterIcon.png]]&lt;br /&gt;
|[[Z-Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZSaberIcon.png]]&lt;br /&gt;
|[[Z-Saber]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZBurstIcon.png]]&lt;br /&gt;
|[[Z-Burst]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BlankDriveIcon.png]]&lt;br /&gt;
|[[Blank Drive]]&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CutterChipIcon.png]]&lt;br /&gt;
|[[Cutter Chip]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FlameChipIcon.png]]&lt;br /&gt;
|[[Flame Chip]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IcicleChipIcon.png]]&lt;br /&gt;
|[[Icicle Chip]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZapChipIcon.png]]&lt;br /&gt;
|[[Zap Chip]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PsychoChipIcon.png]]&lt;br /&gt;
|[[Psycho Chip]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Bosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The game was originally called ''Episode Pepsi'', but was renamed to better reflect how short the game actually is.&lt;br /&gt;
* Unlike the official ''MaGMML'' games, ''Chapter Pepsi'' applies a palette shader across the whole screen in order to achieve a screen fade effect similar to those found on the NES games&lt;br /&gt;
** This is why the colours of various sprites (such as Zero himself) are not 100% identical to their EZ counterparts&lt;br /&gt;
** It is also the reason Zero's stomp trail is different, as the original trail would not have been compatible with the palette shader&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Doctor_Reginald_Regal&amp;diff=23549</id>
		<title>Doctor Reginald Regal</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Doctor_Reginald_Regal&amp;diff=23549"/>
				<updated>2024-07-17T16:53:43Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TODO: get some key art for Regal --&amp;gt;&lt;br /&gt;
{{robotmaster&lt;br /&gt;
|name= [[File:RegalMug.png|left|Dr. Regal's Mugshot]][[File:RegalMug.png|right|Dr. Regal's Mugshot]] Dr. Reginald Regal[[File:NebulaLogo.png|center|Nebula Emblem]]&lt;br /&gt;
|image=[[File:DrRegalArt.png|275px|Artwork by Karakato]]&lt;br /&gt;
|caption=Artwork by '''Karakato'''&lt;br /&gt;
|script=Dr.リーガル&lt;br /&gt;
|romaji=Dokutā Rīgaru&lt;br /&gt;
|designer= &lt;br /&gt;
|gender=Male&lt;br /&gt;
|eyecolor = Green&lt;br /&gt;
|OffAppear=Mega Man Battle Network 4&amp;lt;br&amp;gt;Mega Man Battle Network 5&lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level 3|MaGMML3]] (NPC)&lt;br /&gt;
|appear2= &lt;br /&gt;
|sprite=[[File:DrRegalSprite.png]][[File:RegalScepterSprite.png|w/ Scepter]]&lt;br /&gt;
|}}&lt;br /&gt;
'''Doctor Reginald Regal''' is a major antagonist from the ''Mega Man Battle Network'' sub-series, and appears in ''[[Make a Good Mega Man Level 3]]'' as the game's primary antagonist. In the original ''Battle Network'' series, Dr. Regal is the son of Dr. Wily and the leader of the cyber-terrorist organization Nebula, with ambitions to create a world where humanity fully embraces evil. His appearance in the ''MaGMML'' series keeps much of this motivation intact, but gives him a much more comedic and inept persona while removing his relation to [[Doctor Albert W. Wily|Dr. Wily]] altogether.&lt;br /&gt;
&lt;br /&gt;
==MaGMML Series Appearances==&lt;br /&gt;
===Background===&lt;br /&gt;
According to [[Doctor Thomas Light|Dr. Light]], Dr. Regal was once a member of the Simulation Committee, and was known to perform experiments with the energy output of [[simulation]]s. At some point, his unethical experiments became known, and he was subsequently fired. After this, Regal disappeared, never letting go of his ambitions.&lt;br /&gt;
&lt;br /&gt;
Although he doesn't physically appear until ''MaGMML3'', that game retroactively reveals Dr. Regal was behind the events of ''[[Make a Good Mega Man Level 2]]'', having taken over [[Dr. Wily's Secret Bunker]] and stolen the [[Reality Core]] during Dr. Wily's vacation during ''[[Make a Good Mega Man Level: Episode Zero]]''. The Dr. Wily seen in the former is also revealed to have been a robot duplicate controlled by Dr. Regal from behind the scenes.&lt;br /&gt;
&lt;br /&gt;
===''Make a Good Mega Man Level 3''===&lt;br /&gt;
Dr. Regal makes his first physical appearance after [[Mega Man]] obtains five [[Tier Rank]]s. Shortly after making his introduction to Mega Man, Dr. Light, and [[Ernest Will]], he attempts to erase Mega Man from existence using a new Reality Core; however, it fails and bursts into confetti, causing him to portal away in embarrassment. His next appearance comes after Mega Man collects nine Tier Ranks; he reappears outside the [[Victor Heights]] hotel claiming to have &amp;quot;reinvented&amp;quot; himself, but quickly drops the new look after Mega Man and Ernest mock him for it. Regal announces his plans to sabotage Ernest's tournament by sending spy robots to infiltrate it, only for the scheme to fail when the lead robot is stuck and found by Ernest's security staff, preventing it from signalling the others. Defeated again, Regal retreats.&lt;br /&gt;
&lt;br /&gt;
After collecting thirteen Tier Ranks, Regal is seen wandering in a depressed state, and attempts to convince [[Cerberus Man]] to join him, only to get attacked by the Robot Master in disgust. He then attempts to manipulate [[Element Man]] into joining him and fails, enraging Element Man in the process. While telling Element Man to get away, Dr. Regal is inspired to begin a new scheme to kidnap Mega Man's loved ones.&lt;br /&gt;
&lt;br /&gt;
After collecting all fifteen Ranks, Dr. Regal leaves Mega Man a taunting limerick claiming to have kidnapped Mega Man's friends and family, although, as Light confirms, they're all safe and sound. When Mega Man confronts Dr. Regal, he reveals who he believes to be Mega Man's closest friends (a blue [[Pipi]], a crudely-drawn cardboard cutout of [[Eddie]], and Princess), before threatening to brainwash them into his evil minions. However, he is cut off by the arrival of Ernest in the [[Wily Jet]], and he escapes to his fortress. Mega Man and Dr. Wily [[Chaos Assault|team up to destroy the fortress]], and shortly afterwards Dr. Regal confronts the latter directly using the [[Regal Machine]], creating a dark portal to the far left before the battle commences. Mega Man emerges victorious, though before Dr. Regal can use his Regal Capsule, he is shot down by Ernest, swallowed by his own portal, and ejected to parts unknown, his plans thwarted for good.&lt;br /&gt;
&lt;br /&gt;
Dr. Regal is not seen again until the postgame; after collecting all 242 [[Energy Element]]s from the contest entries, he places the head of his Wily decoy outside Victor Heights to bait Mega Man. He reveals his newest plan: to unleash an ancient evil from [[Tier X (MaGMML3)| the Grey Isles]] that he'll use to spread evil and chaos across the world. Mega Man chases after him, and encounters him just as he prepares to enter the [[Shrine of Nebula]]. Once Mega Man arrives at the inner sanctum of the Shrine, Dr. Regal rants at Mega Man for spoiling his plans before revealing the sarcophagus of [[Nebula Grey]], an incarnation of hatred who was sealed away millennia ago. Regal successfully unseals the entity, forcing Mega Man to battle Nebula Grey as he awakens. Upon awakening, however, Nebula Grey announces to both him and Mega Man that he's renounced evil after experiencing human culture via radio broadcasts, causing Regal to throw a tantrum. Nebula Grey proceeds to teleport the despondent Regal back outside the Shrine for his safety, as Nebula Grey needs to duel Mega Man to burn off his excess Dark Power. After their duel, Nebula Grey notes to Mega Man that Regal left the island in tears, unable to cope with his latest failure, with Grey reflecting that Regal's attempts at villainy were always doomed to fail due to lacking the passion to commit to them, seemingly only trying to do evil acts for their own sake.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The throne that Dr. Regal rides around in during cutscenes is based on [https://megaman.fandom.com/wiki/LaserMan.EXE LaserMan.EXE], Regal's signature NetNavi in the ''Battle Network'' series.&lt;br /&gt;
*Regal is the only character in MAGMML3 with a unique text box.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
[[Category:Doctors|Reginald Regal]][[Category:Make a Good Mega Man Level 3]][[Category:MaGMML Original Characters]][[Category:Devteam Characters]]&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level:_Chapter_Pepsi&amp;diff=23520</id>
		<title>Make a Good Mega Man Level: Chapter Pepsi</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level:_Chapter_Pepsi&amp;diff=23520"/>
				<updated>2024-07-16T06:13:40Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''Make a Good Mega Man Level: Chapter Pepsi''''' is an unofficial spinoff in the ''Make a Good Mega Man Level'' series made by [[Scatman's World]], set in after the events of ''[[Make a Good Mega Man Level: Episode Zero]]'' and during the events of ''[[Make a Good Mega Man Level 2]]''. Game can be downloaded here: https://onedrive.live.com/?authkey=%21AOVBjGN9bRlMKr0&amp;amp;id=D0CA72187D83C2DB%21767&amp;amp;cid=D0CA72187D83C2DB&amp;amp;parId=root&amp;amp;parQt=sharedby&amp;amp;o=OneUp&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Gameplay is similiar to ''Episode Zero''. Players control Zero in gameplay similar to that of the canon Zero's in the ''Mega Man X'' games. Zero has increased mobility compared to Mega Man, being able to dash, air-dash, double-jump, and stomp. While he lacks Special Weapons, he has three weapons; the [[Z-Buster]], a slow shot that can be aimed slightly up or down with no energy cost, the [[Z-Saber]], a close-quarters energy slash, and the [[Z-Burst]], a wide burst of piercing shots. Additionally, he has five chips he can equip to alter each weapon, as well as use a unique &amp;quot;[[Blank Drive|Drive]]&amp;quot; weapon. Unlike the weapons (sans the Z-Buster), an equipped chip doesn't use ammunition, but drains energy over time, and can only be refilled by passing a checkpoint or by dying.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Weapon&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZBusterIcon.png]]&lt;br /&gt;
|[[Z-Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZSaberIcon.png]]&lt;br /&gt;
|[[Z-Saber]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZBurstIcon.png]]&lt;br /&gt;
|[[Z-Burst]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BlankDriveIcon.png]]&lt;br /&gt;
|[[Blank Drive]]&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CutterChipIcon.png]]&lt;br /&gt;
|[[Cutter Chip]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FlameChipIcon.png]]&lt;br /&gt;
|[[Flame Chip]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IcicleChipIcon.png]]&lt;br /&gt;
|[[Icicle Chip]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZapChipIcon.png]]&lt;br /&gt;
|[[Zap Chip]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PsychoChipIcon.png]]&lt;br /&gt;
|[[Psycho Chip]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Achievements&amp;diff=23479</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Achievements&amp;diff=23479"/>
				<updated>2024-07-14T00:54:30Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: /* List of Achievements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Achievements''', also known as '''challenges''', are a recurring feature in the ''MaGMML'' series. They are a set of rewards signifying the completion of specific challenges or milestones, ranging from completing a certain part of the game to more difficult and esoteric tasks. Earning every achievement is required to earn 100% completion.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level 2''==&lt;br /&gt;
In ''[[Make a Good Mega Man Level 2]]'', challenges can be seen in the main hub via the [[Challenge Tent]] after earning the VIP Pass from [[Knight Man]]. There, all completed and uncompleted challenges can be seen, with a description on what must be done to complete them; certain descriptions, however, are vaguely written to obfuscate spoilers for late game content. After the VIP Pass has been obtained, a notification will start appearing upon the completion of a challenge; any challenges completed successfully prior to obtaining the VIP Pass will still be valid, but will not display a notification. Completing eight challenges will unlock the Karrot Man [[Costumes|costume]], while completing twenty-eight challenges will unlock the Break Man costume.&lt;br /&gt;
&lt;br /&gt;
There are a total of 32 challenges to complete.&lt;br /&gt;
&lt;br /&gt;
===List of Challenges===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|No.&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Challenge&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Post-Clear Description&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A Worthy Reward...&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect every [[Energy Element]] in the submissions.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Open the mysterious portal.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Beat the game with 111 Energy Elements and open the portal to [[Tier X (MaGMML2)|Tier X]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Element Master&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect every single Energy Element.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect all 126 Energy Elements.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Power of Kings&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect every single [[Noble Nickel]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect all 220 Noble Nickels.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Challenger&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat [[Knight Man]] at [[Chateau Chevaleresque]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hand all 220 Noble Nickels to Knight Man and defeat him in battle.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |That Song...&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear the [[The Pit of Pits|Pit of Pits]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat [[Galaxy Man]] at the bottom of the Pit of Pits.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear all 120 rooms of the Pit of Pits and defeat Galaxy Man at the end.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |6&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Red Belt&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Challenge and clear [[The Arena]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Challenge the Arena, and defeat [[Gamma]] at the end.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |7&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Blue Belt&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Challenge and clear [[The Arena|The Mega Arena]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Challenge the Mega Arena, and defeat [[Volt Man the Assimilator|Volt Man, Assimilator of Souls]] at the end.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Black Belt&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Challenge and clear all arenas.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Challenge and clear [[The Arena|The True Arena]]...&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Scrooge McDuck&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hold a lot of bolts at once.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hold 1000 bolts at once.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A good place for farming bolts are the sections full of [[Pole Egg]]s in [[Forgotten Fortress]] and [[MegaLondo]].  A slower, but hands-free alternative involves standing underneath a [[Komasaburo]] and a [[Telly]] spawner right at the beginning of [[Colorful Hall]] with [[Jewel Satellite]] active.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Absolute Preparation&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Max out your E Tanks and M Tanks.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Max out your E Tanks and M Tanks. Easiest challenge.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The single fastest way to max out E-Tanks and M-Tanks is to go to [[Cardinal Man]], grab the Tanks hidden in the [[Destroyable Block]] next to the start point, and then exit and repeat the process.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |11&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |You Monster!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Pop all of the balloons.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Pop all of the balloons in the main hub and [[Tier 9 (MaGMML2)|Tier 9]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The balloon in Tier 2 near Clown Man does not count.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Special Worlds&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear the hub's secret levels.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear the two secret levels, [[City War]] and [[Twilight Lodge]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |13&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An Odd Sparkle...&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat the hub's secret bosses.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat the secret statues in [[Tier 10 (MaGMML2)|Tier 10]] - [[The Moon]], [[Birdo]] and [[Glass Man]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |These bosses are only available after clearing the [[Wily Star II]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Responsible Playing&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear a level while using the secret beverage.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear a level while using Knight Man's beer.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A good way to clear this challenge is to get the first Energy Element in [[Guts Man's Asteroid]] under the effects of the beer. Using a [[Skip Teleporter]] will invalidate the challenge.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Greed Mode&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Knock the jewel around enough.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Knock around the jewel in [[Tier 3 (MaGMML2)|Tier 3]] at least twenty times.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Only the [[Mega Buster]] can knock the jewel around; any other weapon will pass through it entirely.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |16&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Intense Training&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Beat up the test dummy enough.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Get over 30 DPS on the test dummy in the [[Dojo]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Triple Blade]] can reach 30 DPS by mashing right next to the dummy. Certain [[Contest Weapon Data|Contest Weapons]] can also easily break 30 DPS once they're unlocked.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tier 1 (MaGMML2)|Tier 1]] Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in Tier 1.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level in the Broken Simulation.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Using a Skip Teleporter does not count. This challenge can be earned with Super Mode. Recommended levels for this challenge include [[Cardinal Man]], [[Mix &amp;amp; Match]], and [[The Fall]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tier 2 (MaGMML2)|Tier 2]] Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in Tier 2.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level in the Sewers.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Using a Skip Teleporter does not count. This challenge can be earned with Super Mode. A recommended level for this challenge is [[Rush City]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |19&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tier 3 (MaGMML2)|Tier 3]] Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in Tier 3.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level in the Forest.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Using a Skip Teleporter does not count. This challenge can be earned with Super Mode. Recommended levels for this challenge include [[Combust Man (stage)|Combust Man]], [[Candy Panic]], and [[Forgotten Fortress]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tier 4 (MaGMML2)|Tier 4]] Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in Tier 4.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level in the Train Station.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Using a Skip Teleporter does not count. This challenge can be earned with Super Mode. Recommended levels for this challenge include [[Alien Temple]] and [[Enhanced Mobility]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |21&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tier 5 (MaGMML2)|Tier 5]] Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in Tier 5.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level in the Arcade.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |This challenge can be earned with Super Mode. Recommended levels for this challenge include [[A Mega Man for All Seasons]], [[AD 2101]], and [[Starman Recreation]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |22&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tier 6 (MaGMML2)|Tier 6]] Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in Tier 6.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level in the Battle Network.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |This challenge can be earned with Super Mode. A recommended level for this challenge is [[Changeable Caverns]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |23&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tier 7 (MaGMML2)|Tier 7]] Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in Tier 7.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level at McWily's.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |This challenge can be earned with Super Mode. Recommended levels for this challenge include [[Biplane Bay]], [[Blaze Man]], and [[Cossack's Other Citadel]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |24&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tier 8 (MaGMML2)|Tier 8]] Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in Tier 8.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level at the Grand Tower.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |This challenge can be earned with Super Mode. Recommended levels for this challenge include [[Aurora Man]] and [[Bond Man (stage)|Bond Man]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tier 9 (MaGMML2)|Tier 9]] Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in Tier 9.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level at the Festival Grounds.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Using a Skip Teleporter does not count. This challenge can be earned with Super Mode. A recommended level for this challenge is [[Guts Man's Asteroid]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |26&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tier 10 (MaGMML2)|Tier 10]] Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in Tier 10.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level at the Rainbow Road.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |This challenge can be earned with Super Mode. Recommended levels for this challenge include [[Komuso Temple]] and [[Cyber Man (stage)|Cyber Man]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |27&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Finale Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in the final stages.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level in the Wily Star II.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |This challenge can be earned with Super Mode. A recommended level for this challenge is [[Lever Oriental Enchanted]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |28&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |True Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in...&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level in Tier X.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |This challenge can be earned with Super Mode. A recommended level for this challenge is [[So Good]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |29&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Emptiness&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear every room in the true finale.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear all 24 rooms in the true final level, [[Null and Void (MaGMML2)|Null and Void]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Even if [[Mega Man]] exits Null and Void, the rooms will remain cleared, making this achievement easier to obtain.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Masochism&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear the last arena without spending weapon energy.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear the True Arena without spending weapon energy.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |This challenge can be earned with Super Mode. Weapons can still be used against [[Autobounce]] and when turned into a Robot Master against [[Wily Machine SWORD]] without failing the challenge, as both occurences give Mega Man infinite weapon ammo.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |31&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Fashionable&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Purchase every costume.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Unlock and purchase all 28 [[costumes]] for the Costume Shop.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Refer to the [[costumes]] page for how to unlock some of the costumes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |32&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Golden God!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |100% the game.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Achieved 100% completion in ''[[Make a Good Mega Man Level 2]]''!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level 3''==&lt;br /&gt;
Achievements return in ''[[Make a Good Mega Man Level 3]]'', and are now handled by [[Cart Man]]. A full list of achievements can be seen by speaking to him in the Trophy Room at the [[Victor Heights]] Bar &amp;amp; Buffet, or from the menu using the Achievement Booklet given to Mega Man after meeting Cart Man. As in ''MaGMML2'', each achievement comes with a description detailing the requirements to earn it, with some being censored prior to earning them to hide spoilers. Cart Man can also provide hints for achievements when spoken to in the Trophy Room.&lt;br /&gt;
&lt;br /&gt;
Achievements are now divided into bronze, silver, and gold categories, and portraits of their icons will appear throughout the Victor Heights hotel as they are won. Additionally, there is also a fourth achievement category named after the Major Arcana. For these, Cart Man will not give hints on how to unlock them; instead, they are given by the Curator of Divination in [[Tier X (MaGMML3)|Tier X]], who is found in the Shrine of Divination where each tarot achievement's icon is displayed.&lt;br /&gt;
&lt;br /&gt;
In total, there are 95 achievements to earn. Unlike in ''MaGMML2'', a notification for unlocked achievements will always appear after fulfilling their requirements, even before Mega Man can access the Trophy Room or the Achievement Booklet. The Sonic costume is unlocked after earning 25 achievements, and the Marisa costume is unlocked for earning 50 achievements.&lt;br /&gt;
&lt;br /&gt;
===List of Achievements===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|No.&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Achievement&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Category&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Post-Clear Description&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Getting Started&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bronze&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect your first [[Energy Element]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect your first Energy Element.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Steady Progress (20%)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bronze&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect 20% of all Energy Elements.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect 20% of all Energy Elements.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect 49 Energy Elements.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Getting There (40%)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bronze&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect 40% of all Energy Elements.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect 40% of all Energy Elements.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect 97 Energy Elements.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collectathon (60%)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect 60% of all Energy Elements.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect 60% of all Energy Elements.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect 146 Energy Elements.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Real Dedication (80%)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect 80% of all Energy Elements.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect 80% of all Energy Elements.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect 194 Energy Elements.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |6&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Master of the Elements&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gold&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect all Energy Elements.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect all Energy Elements.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect all 242 Energy Elements.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |7&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Token Taster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bronze&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect your first [[Trickster Token]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect your first Trickster Token.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Token Trainee (20%)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bronze&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect 20% of all Trickster Tokens.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect 20% of all Trickster Tokens.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect 114 Trickster Tokens.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Token Talker (40%)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bronze&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect 40% of all Trickster Tokens.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect 40% of all Trickster Tokens.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect 228 Trickster Tokens.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Token Tracer (60%)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect 60% of all Trickster Tokens.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect 60% of all Trickster Tokens.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect 341 Trickster Tokens.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |11&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Token Tenacity (80%)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect 80% of all Trickster Tokens.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect 80% of all Trickster Tokens.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect 455 Trickster Tokens.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Token Totalitarian&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gold&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect all Trickster Tokens.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect all Trickster Tokens.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect all 568 Trickster Tokens.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |13&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Golden God!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gold&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect all Energy Elements and Trickster Tokens.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect all Energy Elements and Trickster Tokens.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ruffian in the Rubble&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat ??? and claim the [[Tier 1 (MaGMML3)|Tier 1]] [[Tier Rank|Rank]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat [[Regular Joe]] and claim the Tier 1 Rank.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Scrapyard Tussle&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat ??? and claim the [[Tier 2 (MaGMML3)|Tier 2]] Rank.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat [[Repair Man]] and claim the Tier 2 Rank.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |16&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Losing Focus&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat ??? and claim the [[Tier 3 (MaGMML3)|Tier 3]] Rank.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat [[Muscle Juggler]] and claim the Tier 3 Rank.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Absolute Madman&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat ??? and claim the [[Tier 4 (MaGMML3)|Tier 4]] Rank.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat [[Mad Man]] and claim the Tier 4 Rank.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Master of Disguise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat ??? and claim the [[Tier 5 (MaGMML3)|Tier 5]] Rank.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat [[Puzzle Man]] and claim the Tier 5 Rank.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |19&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Legally Distinct Defeat&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat ??? and claim the [[Tier 6 (MaGMML3)|Tier 6]] Rank.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat [[Ice Buster]] and claim the Tier 1 Rank.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CTRL+C CTRL+V&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat ??? and claim the [[Tier 7 (MaGMML3)|Tier 7]] Rank.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat [[Boki Lamira]] and claim the Tier 7 Rank.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |21&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Visions of Another Self&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat ??? and claim the [[Tier 8 (MaGMML3)|Tier 8]] Rank.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat [[Mirage Man]] and claim the Tier 8 Rank.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |22&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Arson, Murder, and Carbohydrates&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat ??? and claim the [[Tier 9 (MaGMML3)|Tier 9]] Rank.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat the [[Pyre Duo]] and claim the Tier 9 Rank.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |23&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Perfect Sync&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat ??? and claim the [[Tier 10 (MaGMML3)|Tier 10]] Rank.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat [[Sound Man]] and claim the Tier 10 Rank.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |24&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Flashy Fanatic&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat ??? and claim the [[Tier 11 (MaGMML3)|Tier 11]] Rank.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat [[Wizard Man]] and claim the Tier 11 Rank.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Admirable Resourcefulness&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat ??? and claim the [[Tier 12 (MaGMML3)|Tier 12]] Rank.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat [[Control Man's]] MaGMMLtron and claim the Tier 12 Rank.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |26&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gruesome Fate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat ??? and claim the [[Tier 13 (MaGMML3)|Tier 13]] Rank.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat [[Death Man]] and claim the Tier 13 Rank.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |27&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Fight for the Title&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat ??? and claim the [[Tier 14 (MaGMML3)|Tier 14]] Rank.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat [[Punch Donkey]] and claim the Tier 14 Rank.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |28&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Conquering the Summit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Talk to [[Bright Man]] and claim the [[Tier 15 (MaGMML3)|Tier 15]] Rank.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Talk to Bright Man and claim the Tier 15 Rank.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Earning the Rank entails clearing every level within Tier 15, then speaking with Bright Man.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |29&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ernest's Finest Finalist&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect all 15 Ranks.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect all 15 Ranks.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Upstaged and Outsmarted&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bronze&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat the [[Regal Machine]] and destroy [[Doctor Reginald Regal|Dr. Regal's]] fortress.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear [[Chaos Assault]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |31&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Redeemed Onstage&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gold&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat [[Wily Machine SPIRE]] and win the 6th Worldwide Sponsored Robot Tournament!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Despite the description, this achievement is not awarded until defeating the [[Wily Jet]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |32&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Infinite Potential&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect all Energy Elements from the tournament grounds and enter [[Tier X (MaGMML3)|the Grey Isles]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |There are a maximum of 224 Energy Elements to find before Tier X.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |33&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A Well-Deserved Rest&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gold&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat [[Nebula Grey]] and beat the game, for REAL this time.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |34&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Absolute Preparation&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bronze&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Max out on ???.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Max out on E-Tanks, W-Tanks, and M-Tanks.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |35&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A Total Waste&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bronze&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |During a boss fight, ???.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |During a boss fight, use an E-Tank and then defeat the boss without getting hit.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |36&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Can Punter&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bronze&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kick the same ??? 100 times.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kick the same [[Rec Can]] 100 times.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A Rec Can can be kicked by sliding into it.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |37&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ultimate Spin of Destiny&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bronze&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Use ??? on a ??? while using ???.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Use Balance Stabilizer on a [[Daidine]] while using [[Propeller Vortex]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |38&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Greedier Mode&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shoot ??? 20 times without ???.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shoot the jewel in Tier 6 (Cryo Lab) 20 times without it hitting the ground.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |39&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Good Listener&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Listen to ??? in Tier 2 (Scrapyard).&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Listen to all of [[Tako Trash]]'s stories in Tier 2 (Scrapyard).&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |40&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Valued Customer&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bronze&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Buy ??? at the Food Court.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Buy something from each of the vendors at the Food Court.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |41&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Relics of Testing&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bronze&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Beat all the ???.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Beat all the legacy levels adapted from the [[MaGMML3 Judge Application Levels|MaGMML3 judge application test]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear the bonus levels [[Space Crusade]], [[Just a Judge Level]], and [[Magnum Man (stage)|Magnum Man]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |42&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Relics of Victory&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Beat all ???.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Beat all MaGMMRM levels and bosses.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear the bonus levels [[Reel Man (stage)|Reel Man]], [[King Man (stage)|King Man]], and [[Static Man (stage)|Static Man]], and defeat [[Namahage Man]] and [[Slush Man]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |43&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Porcelain Violence&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bronze&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Break 35 bottles in ???.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Break 35 bottles in Bottle Breaker.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |44&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |I Want a Free Phone&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bronze&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Stack at least 10 blocks in ???.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Stack at least 10 blocks in Big Pets Stacker.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |45&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Magnet Survivors&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bronze&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Survive in ??? for 45 seconds.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Survive in Magnet Climb for 45 seconds.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |46&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Art of the Apocalypse&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |In ???, achieve a high score of at least 4500 points with the ???.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |In Rift Wanderer, achieve a high score of at least 4500 points with the base weapon set.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |47&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Contest Weapon Graduation&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |In ???, achieve a high score of at least 4500 points with the ???.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |In Rift Wanderer, achieve a high score of at least 4500 points with the alternate weapon set.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |48&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Struggle Never Ends&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bronze&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Attempt ???.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Attempt the Pharaoh's Challenge.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |49&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |King of the Junk&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Visit ??? after claiming all of the Ranks and defeat ???.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Visit Tier 1 after claiming all of the Ranks and defeat Returning Regular Joe.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |50&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gift of Showmanship&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gold&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Challenge ??? to a duel and win!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Challenge [[Magic Man]] to a duel and win!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |51&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A Cure for Ennui&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gold&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat ???.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat [[Sheep Man]] at the 100th level of the [[NEO Pit of Pits]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |52&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Comfort in Suffocation&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat ???.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat the [[Vacant Avatar]] in the [[The Arena|True Arena]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |53&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |See You on the Flipside&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Obtain the ???.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Obtain the [[Contest Weapon Data]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |54&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shine of the Other Side&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Buy all the ???.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Buy all the [[Contest Weapon Data#Parallel Weapons|Parallel Weapons]] from [[Doc Robot]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |55&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Decked Out&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gold&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Buy all upgrades from [[Chance Man]] at the [[Magic Card Casino]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Buy all upgrades from Chance Man at the Magic Card Casino.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |56&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Fashion Connoisseur&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gold&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Unlock and buy all [[costumes]] from the Costume Shop.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Unlock and buy all costumes from the Costume Shop.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |57&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Laughs and Gaffs&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Buy all upgrades from the Lord of Much Joking.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Buy all upgrades from the Lord of Much Joking.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |58&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Jungle Climbing Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Buy all the CDs in the NEO Pit of Pits.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Buy all the CDs in the NEO Pit of Pits.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |59&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Game Shark&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gold&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Buy all [[Cheat Mode|cheats]] from [[Eddie]]'s Cheat Shop.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Buy all cheats from Eddie's Cheat Shop.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |60&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Miniboss Champion&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bronze&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat ??? and clear the Miniboss Arena.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat [[Break Man]] and clear the Miniboss Arena.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |61&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Robot Master Champion&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bronze&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat ??? and clear the Robot Master Arena.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat [[Terra]] and clear the Robot Master Arena.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |62&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Fortress Guardian Champion&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bronze&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat ??? and clear the Fortress Guardian Arena.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat the [[Yellow Devil|Tetris Devil]] and clear the Fortress Guardian Arena.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |63&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Judges' Choice Champion&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat ??? and clear the Judges' Choice Arena.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat [[Alter Man]] and clear the Judges' Choice Arena.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |64&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |True Champion&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gold&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat ??? and clear the True Arena.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat [[Ernest Will]] and clear the True Arena.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |65&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bolt Enjoyer&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bronze&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect 1000 bolts. Good job!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect 1000 bolts. Good job!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Checks for a lifetime total, not a current active bolt count.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |66&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bolt Appreciator&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect 3000 bolts. Can't get enough of those?&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect 3000 bolts. Can't get enough of those?&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Checks for a lifetime total, not a current active bolt count.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |67&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bolt Connoisseur&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gold&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect 10000 bolts. Can't satiate the hunger.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect 10000 bolts. Can't satiate the hunger.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Checks for a lifetime total, not a current active bolt count.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |68&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A Bot of Culture&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bronze&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Obtain 100 unique ???.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Obtain 100 unique [[plushies]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |69&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Monarch of Clutter&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Obtain 300 unique ???.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Obtain 300 unique plushies.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |70&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bathed in Cotton&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gold&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Obtain every ???.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Obtain all plushies.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |71&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Fish Fear Me&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gold&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete the ???.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete the [[Marine Compendium]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |72&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |0 - The Fool&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tarot&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Light something on fire with [[Lantern Flare]], then die to it.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Flammable hazards include [[Oil]], [[Oil Slick]]s, the [[grass]] in [[Pumpkin Patches]], and even the oil hex in [[Evil Energy Facility]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |73&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |I - The Magician&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tarot&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Use every Special Weapon, including Contest Weapons, while in a level.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |74&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |II - The High Priestess&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tarot&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Enter a boss door in a particularly fancy or stylish way.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Enter a boss door while using a weapon with unique animation frames, e.g. [[Break Dash]] or [[Track Shoes]]. This cannot be earned in [[Weapon Data Center]] or [[Hollow Elysium]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |75&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |III - The Empress&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tarot&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |With a single use of [[Beet Tiller]], sprout 3 beetroots.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |76&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |IV - The Emperor&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tarot&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |With [[Mix Tape]], defeat 10 enemies during a single time slow.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |77&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |V - The Hierophant&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tarot&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Beat a level with all upgrades disabled.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Energy Balancer, available by default, must also be disabled. Humor Word also counts as an upgrade. The 3stery Container does not need to be disabled.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |78&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VI - The Lovers&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tarot&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat a boss using their own Parallel Weapon or Contest Weapon.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Must used the weapon the entire fight. It is impossible to earn this achievement against [[Treasure Man]], [[Aether Man]], [[Prism Woman]], [[Cable Woman]], and [[Static Man]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |79&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VII - The Chariot&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tarot&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Keep an extremely long [[Power Line]] active for 15 seconds.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |80&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VIII - Justice&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tarot&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Use Revenge Burst to defeat a boss.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A Revenge Burst only needs to be the finishing blow; other weapons can be used to safely weaken a boss first.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |81&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |IX - The Hermit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tarot&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Climb a ladder in Tier 14 (World-Class Gym) for 30 seconds.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |This can also be earned with the moving ladder in [[The Greatest Show of All Time]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |82&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |X - Wheel of Fortune&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tarot&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Play the roulette game in the Magic Card Casino 10 times in a row.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |83&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |XI - Strength&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tarot&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat any boss in Tier 15 (Festival Grounds) without taking damage.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Boss Gallery can be used to earn this achievement without needing to go through a valid boss's level.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |84&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |XII - The Hanged Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tarot&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Die while hanging onto something with [[Electro Cable]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |85&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |XIII - Death&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tarot&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat a total of 10,000 enemies across the entire game.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |86&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |XIV - Temperance&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tarot&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Fall continuously for 20 seconds&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The easiest way to earn this is to fall from the top of Tier 15 while using Propeller Vortex to slow Mega Man's descent.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |87&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |XV - The Devil&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tarot&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Play the crane game in Tier 5 (Gravity Gift Shop) 10 times in a row.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |88&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |XVI - The Tower&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tarot&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Have the Skull Amulet activate 30 times across the entire game.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |89&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |XVII - The Stars&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tarot&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear 5 different rooms in the [[Shrine of Nebula]] using only the [[Mega Buster|Buster]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |90&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |XVIII - The Moon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tarot&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Across all levels, find 10 top-secret secrets.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |91&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |XIX - The Sun&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tarot&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Use an M-Tank while at 1 HP and with no ammo left for any Special Weapon.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |92&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |XX - Judgement&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tarot&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Absorb 100 bullets with [[Prismatic Laser]] in a single level.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |93&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |XXI - The World&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tarot&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Fulfill all requests and sidequests presented to you throughout the game.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |94&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Master of the Tarot&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tarot&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Master all of the Major Arcana of the tarot and restore the Shrine of Divination.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Requires talking to the Curator of Divination after earning all the other Tarot achievements.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |95&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Platinum God!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gold&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Earn all other Achievements and celebrate 100% completion of ''[[Make a Good Mega Man Level 3]]''!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]][[Category:Make a Good Mega Man Level 2]][[Category:Make a Good Mega Man Level 3]]&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Zero&amp;diff=23373</id>
		<title>Zero</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Zero&amp;diff=23373"/>
				<updated>2024-07-11T18:39:48Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: Changed the horrible meme line with a line that fits Zero's character&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#993D4F&lt;br /&gt;
|titletext=white&lt;br /&gt;
|name=[[File:ZeroMug.png|left|Zero Mug]][[File:ZeroMug.png|right|Zero Mug]]Zero&lt;br /&gt;
|image=[[File:ZeroArt.png|275px]]&lt;br /&gt;
|caption=Artwork by '''Spin Attaxx'''&lt;br /&gt;
|designer=[[snoruntpyro]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|eyecolor=N/A&lt;br /&gt;
|weapon=[[Z-Buster]]&amp;lt;br&amp;gt;[[Z-Saber]]&amp;lt;br&amp;gt;[[Z-Burst]]&amp;lt;br&amp;gt;[[Blank Drive]]&lt;br /&gt;
|hp=28&lt;br /&gt;
|occupation=Decoy Robot&lt;br /&gt;
|type=Laser&lt;br /&gt;
|affiliations=[[Doctor Albert W. Wily|Dr. Wily]] (formerly)&amp;lt;br&amp;gt;Himself&lt;br /&gt;
|stage=[[Flashback Database]]&lt;br /&gt;
|location=&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Final Boss)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level 2|MaGMML2]] (NPC, Costume)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]&lt;br /&gt;
|appear2= &lt;br /&gt;
|sprite=[[File:ZeroSprite.gif]][[File:ZeroCloakedSprite.gif|Hooded Zero]][[File:ZeroXtremeSprite.png|Xtreme Zero]]&lt;br /&gt;
|}}&lt;br /&gt;
{{Spoiler}}&lt;br /&gt;
{{quote|I... wish to use this power. To fight Mega Man. The real hero of our stories. I have to prove myself as a worthy opponent to him! On my terms of course... No Dr. Wily, or any foolishness like that...|Zero|[[Make a Good Mega Man Level: Episode Zero]]}}&lt;br /&gt;
&lt;br /&gt;
'''Zero''' is a joke character that first appeared in ''[[Make a Good Mega Man Level]]''. Created at the expense of the [http://megaman.wikia.com/wiki/Zero actual Zero], his existence pokes fun at the tendency for fan-games to include the real Zero as some form of ultimate threat, with one of the more infamous examples being ''Mega Man Unlimited''. Originally a hastily built decoy robot, built only to slow [[Mega Man]]'s escape from [[Wily Castle]], Zero reappears in ''[[Make a Good Mega Man Level 2]]'' as a major character, wearing a red cloak to conceal his identity. After gaining sentience and becoming angry at [[Doctor Albert W. Wily|Dr. Wily]] for using and discarding him, Zero helps [[Mega Man]] out throughout the game, revealing his true identity once Wily has been stopped and Mega Man has collected all the [[Energy Element]]s possible at that point. He built his [[Null and Void (MaGMML2)|own fortress]], which serves as one of the final challenges in the game.&lt;br /&gt;
&lt;br /&gt;
He is the protagonist and playable character of the interquel ''[[Make a Good Mega Man Level: Episode Zero]]'', where he boasts weapons and moves similar to his original counterpart.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level (Remastered)''==&lt;br /&gt;
Zero appears at the end of [[Flashback Database]] following [[Wily Machine TROPHY]]'s defeat, serving as the final boss. When the battle begins, a silhouette of the real Zero drops down and gradually grows darker as Dr. Wily backs away, before revealing itself to be the MaGMML version of Zero. &lt;br /&gt;
&lt;br /&gt;
During the battle, Zero slides back and forth across the floor, occasionally firing a slow projectile at Mega Man, but neither collision nor the projectile can deal any actual damage to him. Despite this, he has no specific weakness, only taking 1 point of damage from everything (except [[Top Spin]], which does nothing{{1}}), including charged Mega Buster shots. However, thanks to the properties of [[Solar Blaze]], hitting Zero with the big shot before it splits off will do two damage, making that technically his weakness.&lt;br /&gt;
&lt;br /&gt;
After being defeated, Zero drops the final Energy Element, and the castle begins to self destruct. Mega Man realizes that Zero was merely a decoy robot, and teleports away from the castle as usual.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level 2''==&lt;br /&gt;
Zero (as the Cloaked Man) first appears after obtaining at least 10 [[Energy Element]]s. He leaves a note for Mega Man to meet him at [[Chateau Chevaleresque]]. When [[Mega Man]] meets up with him, he discusses the power of the [[simulation]]s and asserts that he is not plotting anything, but people like [[Doctor Albert W. Wily|Dr. Wily]] could. He dodges the questions about his identity. When his spiel is over, he gives out an E-Tank and leaves. He appears again after getting 38 Energy Elements, repeating his thoughts about the simulations and how they could be used for evil. His last appearance before the [[Wily Star II]] appears is after getting at least 52 Energy Elements. He continues delivering a soliloquy on the power of the simulations while Mega Man gets audibly frustrated at him.&lt;br /&gt;
&lt;br /&gt;
After the Wily Star II appears and [[Doctor Thomas Light|Dr. Light]] tells Mega Man that using [[Rush]] is not an option due to its force field, Zero appears once again, offering his advice. After Mega Man gets frustrated with him, Zero explains that the Energy Elements can cause volatile reactions when there are a lot in one place (hinting at the opening of [[Tier X (MaGMML2)|Tier X]]), and that they could possibly use the power to get a spaceship that could sneak by Wily's forcefield undetected. Mega Man decides to roll with it, and it actually works. Zero then wishes Mega Man good luck, and is not seen again until Wily is defeated. After the credits roll, he appears outside of [[Dr. Light's Lab]] and challenges Mega Man to get all the Energy Elements.&lt;br /&gt;
&lt;br /&gt;
His last appearence is at the very end of the true final level, [[Null and Void (MaGMML2)|Null and Void]]. Here, he reveals that he was using Tier X and Null and Void as a base the whole time, to build an ultimate robot to challenge Mega Man to the greatest battle of all time. He explains that after his last meeting with Mega Man, he was inspired to have a true battle with him. He also explains that he was working on this before Dr. Wily began planning to attack the festival, and decided stopping Wily should be prioritized over the ultimate battle. He then summons his capsule containing [[Absolute ZERO]], and the battle then begins.&lt;br /&gt;
&lt;br /&gt;
After Absolute ZERO's defeat, he is revealed to have been piloting the robot with his cloak off, showing that he is truly Zero from the first game. He explains that after his first defeat, he hid himself while he repaired himself, and was able to help Mega Man thanks to him having access to Wily's plans, being a robot built by him. He then explains that now that the ultimate battle is complete, his purpose has been fulfilled, and his life is complete. He ascends to the heavens, accompanied by a rainbow and a completely normal sounding angelic choir. As he disappears into the aether, never to be seen again, he drops the final Energy Element.&lt;br /&gt;
&lt;br /&gt;
Collecting his last Energy Element also unlocks him as a costume. True to the original Zero, the costume only ever uses one frame of animation. He can also use the [[Alternate Weapons|Contest Weapon Data]].&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level: Episode Zero''==&lt;br /&gt;
In his most significant role to date, ''Make a Good Mega Man Level: Episode Zero'' features him as the protagonist and only playable character. Now sporting an actual spritesheet, Zero has a different playstyle from Mega Man, and moves very similarly to his main timeline counterpart in the ''Mega Man X'' and ''Mega Man Zero'' series with a dash/airdash ability. Players also have the option to start the game with a costume that gives Zero his traditional ''Mega Man X'' appearance; this costume, as well as one of his &amp;quot;Cloaked Figure&amp;quot; disguise in ''MaGMML2'', can also be bought from [[Dr. Wily's Secret Bunker]].&lt;br /&gt;
&lt;br /&gt;
''Episode Zero'' follows Zero's story in the interim between ''MaGMML1'' and ''MaGMML2'', with Zero surviving his battle with Mega Man and narrowly escaping the Wily Castle, only to be knocked offline. Waking up two weeks later, he is rediscovered by Dr. Wily, who upgrades him with the [[Z-Saber]] and [[Z-Burst]] and enlists him in his plan to develop the [[Reality Core]]. Along the way, he encounters [[SRARA]] in [[Mega City]], learns about Mega Man's heroics (and subsequently desires to be a hero himself), and is recruited by Agents [[Roslyn Krantz]] and [[Gilbert D. Stern]] to track down SRARA and stop their activities.&lt;br /&gt;
&lt;br /&gt;
Eventually, Dr. Wily disowns Zero after going mad with power and locking himself in his bunker, prompting Zero to abandon Wily and focus on defeating SRARA. A raid on [[S.R.A.R.A. HQ|their hidden base]] leads him to encounter [[Duo]] and follow SRARA into Tier X, where he learns of their plan to control reality. Together with Duo, he pursues the quartet to [[Null and Void (Episode Zero)|Null and Void]] and ultimately defeats them, as well as a resurrected [[Trio]]. After the battle, Zero persuades Duo to temporarily leave the contaminated Energy Elements in his care, so that he may use them to battle Mega Man once again and fulfill his purpose. After the credits, he relays his story to [[Knight Man]], before meeting Mega Man once again, leading into the events of ''MaGMML2''.&lt;br /&gt;
&lt;br /&gt;
==Zero Soul==&lt;br /&gt;
{{robotmaster&lt;br /&gt;
|titlebg=#8D83AB&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name=Zero Soul&lt;br /&gt;
|image=&lt;br /&gt;
|nickname=Soul of Souls{{1R}}&lt;br /&gt;
|designer=[[snoruntpyro]]&lt;br /&gt;
|programmer=snoruntpyro&lt;br /&gt;
|artist=snoruntpyro&lt;br /&gt;
|gender=Male&lt;br /&gt;
|eyecolor=Yellow{{1}}&amp;lt;br&amp;gt;Red{{1R}}&lt;br /&gt;
|hp=56&lt;br /&gt;
|at=&lt;br /&gt;
|type=Copy&lt;br /&gt;
|weak=None{{1}}&amp;lt;br&amp;gt;[[Thunder Wool]], [[Pharaoh Shot]]{{1R}}&lt;br /&gt;
|affiliations=Himself&lt;br /&gt;
|location=[[The Arena]]&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Superboss)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Cameo)&lt;br /&gt;
|sprite=[[File:MaGMML ZeroSoul.gif|MaGMML]] [[File:ZeroSoul1R.png|MaGMML1R]]&lt;br /&gt;
}}&lt;br /&gt;
'''Zero Soul''' is a powered-up incarnation of Zero that appears at the end of [[The Arena]] in the original ''Make a Good Mega Man Level'' and its remake. Bestowed with more power than before, he acts as a superboss and the game's final challenge.&lt;br /&gt;
&lt;br /&gt;
===''Make a Good Mega Man Level''===&lt;br /&gt;
Zero Soul appears as the end boss of the Arena, formed by Zero fusing with a trophy and gaining the power of all entries. In battle, he randomly selects from any of eleven attacks per phase, with ten of those attacks being a reference to some entry (how well it's related varies), and the last one being a generic projectile. Zero Soul starts with 56 health and sticks to the floor, chasing Mega Man, and when he gets to half health, he will drop a [[Yashichi]] and begin to float and chase vertically as well as horizontally.&lt;br /&gt;
&lt;br /&gt;
In his first phase, he will choose from these attacks:&lt;br /&gt;
* Shoots one bullet that goes to Mega Man's current position.&lt;br /&gt;
* Makes the background scroll down quickly for a few seconds. ([[Objective: Vain Space]])&lt;br /&gt;
* Shoots four arcing bombs that temporarily destroy the floor of the arena. ([[City War]])&lt;br /&gt;
* Shoots a shadow clone of Waltz that goes to Mega Man's current position. ([[Level]])&lt;br /&gt;
* Summons a few [[Telly|Tellies]]. ([[Chroma Key]])&lt;br /&gt;
* Summons an egg of a [[Pipi]]. ([[Midnight Snow]])&lt;br /&gt;
* Summons a temporary [[Screw Bomber]]. ([[Sky Ziggurat]])&lt;br /&gt;
* Summons three spreading shrapnel pieces of a [[Jet Bomb]]. ([[Sunset Siege]])&lt;br /&gt;
* Summons two [[Wanaan]]s that vaguely target Mega Man. ([[Wily Combo]])&lt;br /&gt;
* Summons two Napalm Bombs. ([[Napalm Forest and Caves]])&lt;br /&gt;
* Shoots a bouncing top. ([[Hard to See Land]])&lt;br /&gt;
&lt;br /&gt;
In his second phase, he will choose from these attacks:&lt;br /&gt;
* Shoots a bullet that bounces on the edge of the screen for a few seconds.&lt;br /&gt;
* Spawns a damaging [[Quick Laser]] at Mega Man's height. ([[The Quickening]])&lt;br /&gt;
* Creates a random assortment of [[Destroyable Block]]s. Infamous for being able to clip Zero Soul out of the arena sometimes. ([[Maze of Death]])&lt;br /&gt;
* Summons the arcing bullet used by [[Pandeeta]]. ([[Under Construction]])&lt;br /&gt;
* Summons a spike that arcs down and explodes into a asterisk pattern of bullets. ([[Spiky Meltdown]])&lt;br /&gt;
* Summons a thunderbolt that splits into two small electric balls when it hits the ground. ([[Thunderclyffe Plant]])&lt;br /&gt;
* Spawns a black ball that explodes into two smaller pink balls when it hits the ground that is also used by the Wily Capsule [[Wily Archives|Wily Archive]]. ([[Research Facility]])&lt;br /&gt;
* Summons a few [[Ring Ring]]s. ([[Citadel Basement]])&lt;br /&gt;
* Creates six [[Black Hole]]s for a short amount of time. ([[NEON GRAVITY]])&lt;br /&gt;
* Summons a few [[Monty G]]s. ([[Mega Man World]])&lt;br /&gt;
* Summons a falling crystal from the [[Crystal Generator]]. ([[Glass Man]])&lt;br /&gt;
&lt;br /&gt;
===''Make a Good Mega Man Level Remastered''===&lt;br /&gt;
Zero Soul reprises his original role as the end boss of the Arena, but has a recoloured sprite and new attack pattern. Unlike his original fight, Zero Soul uses original attacks alongside those based on entries. He also attacks in a set sequence, rather than choosing attacks at random.&lt;br /&gt;
&lt;br /&gt;
In his first phase, he uses the following attacks in descending order, repeating if necessary:&lt;br /&gt;
* Teleporting multiple times, before appearing at the top of the screen and summoning three waves of black holes; from which non-lethal [[Quick Laser]]s shoot downwards. Zero Soul will only use this attack once. ([[The Quickening]])&lt;br /&gt;
* Teleporting close to Mega Man, then flying towards him while using the Z-Saber. He will repeat this four times.&lt;br /&gt;
* Teleporting above Mega Man and following him, shrinking in size and releasing four spinning cutters while expanding. He will repeat this three times.&lt;br /&gt;
* Teleporting to the centre of the screen and transforming into a blob of paint. This blob then splits apart before multiple large paintdrops rain down from the top of the screen.&lt;br /&gt;
* Repeating the earlier Z-Saber dash attack, again doing so four times.&lt;br /&gt;
* Transforming into a small fireball and flying offscreen, causing seven giant fireballs to slowly fall from the top of the screen, each one appearing directly above Mega Man.&lt;br /&gt;
&lt;br /&gt;
When Zero Soul has 36 health or less, he will fly to the top of the screen and begin his second phase, again following a set pattern he will repeat:&lt;br /&gt;
* Creating three black holes from which dark-coloured Energy Elements fall; these split into eight spiraling projectiles on hitting the ground. The first black hole appears where Zero Soul is, the other two appear on either side of the screen.&lt;br /&gt;
* Summoning numerous shadow clones of Waltz that fly from one side of the screen to the other. ([[Level]])&lt;br /&gt;
* Teleporting numerous times, then performing the first phase's Z-Saber dash twice. Zero Soul follows this up with two Final Cutter moves that send a wave of energy out towards Mega Man.&lt;br /&gt;
* Teleporting to one side of the arena, then bobbing up and down as spiked [[Destroyable Block]]s are summoned at the other end before flying towards him. Five waves of blocks are summoned, at least one of which will clip Zero Soul offscreen. ([[Maze of Death]])&lt;br /&gt;
* After being pushed away during the last attack, Zero Soul falls from the sky headfirst directly above Mega Man. Upon landing, he creates shockwaves on either side of him.&lt;br /&gt;
* Summoning a [[Black Hole]] that pulls in Mega Man's attacks while shooting a large number of bullets in all directions. This Black Hole follows Zero Soul as he flies from left to right and vice versa. ([[NEON GRAVITY]])&lt;br /&gt;
* Flying in a clockwise pattern while frequently creating a pair of spinning tops that fly towards Mega Man after a delay. He will create up to 10 pairs. ([[Hard to See Land]])&lt;br /&gt;
* Performing the first phase's quad-cutter attack four times.&lt;br /&gt;
* Teleporting to the center of the screen and encasing himself in a [[Power Orb]], protecting him from all attacks. He then bounces around violently in an effort to crash into Mega Man before the Power Orb shatters. ([[Glass Man (stage)|Glass Man]])&lt;br /&gt;
* Teleporting to three areas, each time creating a pair of warped [[Telly]]s that follow Mega Man. ([[Chroma Key]])&lt;br /&gt;
&lt;br /&gt;
Upon defeating Zero Soul, he splits in half and lets out an ear-piercing scream, before exploding completely.&lt;br /&gt;
&lt;br /&gt;
===''Make a Good Mega Man Level: Episode Zero''===&lt;br /&gt;
When using the [[Blank Drive|Giga Crush]], Zero briefly transforms into Zero Soul (reusing his white appearance in ''Make a Good Mega Man Level Remastered'') as the weapon's explosions spread out across the screen (this isn't the case if either the Original Costume or Hooded Costume are used, as both costumes have different transformations for the Giga Crush). Notably, this marks Zero Soul's first appearance outside of an Arena setting.&lt;br /&gt;
&lt;br /&gt;
==Damage Tables==&lt;br /&gt;
===Make a Good Mega Man Level===&lt;br /&gt;
====Zero====&lt;br /&gt;
{{Damagetable1&lt;br /&gt;
|buster=1/1/1&lt;br /&gt;
|metal=1&lt;br /&gt;
|gemini=1&lt;br /&gt;
|solar=1&lt;br /&gt;
|top=0&lt;br /&gt;
|wool=1&lt;br /&gt;
|black=1&lt;br /&gt;
|phar=1/1/1&lt;br /&gt;
|magic=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Zero Soul====&lt;br /&gt;
{{Damagetable1&lt;br /&gt;
|buster=1/1/2&lt;br /&gt;
|metal=1&lt;br /&gt;
|gemini=1&lt;br /&gt;
|solar=1&lt;br /&gt;
|top=0&lt;br /&gt;
|wool=1&lt;br /&gt;
|black=1&lt;br /&gt;
|phar=1/1/1&lt;br /&gt;
|magic=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Make a Good Mega Man Level Remastered===&lt;br /&gt;
====Zero====&lt;br /&gt;
{{Damagetable1R&lt;br /&gt;
|buster=1/1/1&lt;br /&gt;
|metal=1&lt;br /&gt;
|gemini=1&lt;br /&gt;
|solar=1&lt;br /&gt;
|top=1&lt;br /&gt;
|wool=1&lt;br /&gt;
|black=1&lt;br /&gt;
|phar=1/1&lt;br /&gt;
|magic=1&lt;br /&gt;
|orb=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Zero Soul====&lt;br /&gt;
{{Damagetable1R&lt;br /&gt;
|buster=1/1/2&lt;br /&gt;
|metal=1&lt;br /&gt;
|gemini=1&lt;br /&gt;
|solar=1&lt;br /&gt;
|top=1&lt;br /&gt;
|wool=2&lt;br /&gt;
|black=1&lt;br /&gt;
|phar=1/2&lt;br /&gt;
|magic=1&lt;br /&gt;
|orb=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The majority of Zero's sprites are traced from the appearance of the real Zero in ''Mega Man Xtreme 2''.&lt;br /&gt;
* Zero Soul is a reference to the ''Kirby'' games' trend of including harder &amp;quot;Soul&amp;quot; versions of final bosses at the end of True Arenas. In addition to using the final music from ''Kirby: Planet Robobot''{{1}}/''Kirby Star Allies''{{1R}}, ''Remastered'' gives Zero Soul numerous shout-outs to Marx Soul, with shared attacks and an identical death sequence (complete with ear-piercing scream).&lt;br /&gt;
* A bug in the original ''Make a Good Mega Man Level'' with Zero Soul's Destroyable Block attack can cause him to clip offscreen if he's caught on a block. This is referenced in ''Remastered'', where he is intentionally pushed offscreen by such a block when using the attack.&lt;br /&gt;
* Because of the simple nature of his fight, Zero holds the honour of being the only Wily Castle boss to remain unchanged between the original ''Make a Good Mega Man Level'' and ''Remastered''.&lt;br /&gt;
* In ''Make a Good Mega Man Level Remastered'', Zero Soul's Destroyable Block attack will ordinarily never create blocks that the Power Orb can destroy, even if the player has unlocked the weapon. The only way such blocks can appear is by using the Power Orb Only [[Cheat Mode|cheat]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaGMML Wily Castle}}&lt;br /&gt;
{{MaGMML}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
{{MaGMMLEZ}}&lt;br /&gt;
[[Category:Robot Masters]][[Category:Playable Characters]][[Category:Fortress Guardian]][[Category:Bosses]][[Category:Final Bosses]][[Category:Arena Bosses]][[Category:Tier X (MaGMML2)]][[Category:Costume]][[Category:Make a Good Mega Man Level]][[Category:Make a Good Mega Man Level 2]][[Category:Make a Good Mega Man Level: Episode Zero]][[Category:Wily Castle]][[Category:Superbosses]][[Category:MaGMML Original Characters]][[Category:Make a Good Mega Man Level Bosses]][[Category:Make a Good Mega Man Level Remastered Bosses]]&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level:_Chapter_Pepsi&amp;diff=23372</id>
		<title>Make a Good Mega Man Level: Chapter Pepsi</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level:_Chapter_Pepsi&amp;diff=23372"/>
				<updated>2024-07-11T18:28:00Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: Created page with &amp;quot;'''''Make a Good Mega Man Level: Chapter Pepsi''''' is an unofficial spinoff in the ''Make a Good Mega Man Level'' series made by Scatman's World, set in after the events...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''Make a Good Mega Man Level: Chapter Pepsi''''' is an unofficial spinoff in the ''Make a Good Mega Man Level'' series made by [[Scatman's World]], set in after the events of ''[[Make a Good Mega Man Level: Episode Zero]]'' and during the events of ''[[Make a Good Mega Man Level 2]]''.&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Template:Contents&amp;diff=23371</id>
		<title>Template:Contents</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Template:Contents&amp;diff=23371"/>
				<updated>2024-07-11T18:22:29Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;;Mainline Contest Games&lt;br /&gt;
* ''[[Make a Good Mega Man Level]]'' ''[[Make a Good Mega Man Level Remastered|(Remastered)]]''&lt;br /&gt;
* ''[[Make a Good Mega Man Level 2]]''&lt;br /&gt;
* ''[[Make a Good Mega Man Level 3]]''&lt;br /&gt;
&lt;br /&gt;
;Sub Games&lt;br /&gt;
* ''[[MaGMML3 Judge Application Levels]]''&lt;br /&gt;
* ''[[Make a Good 24 Hour Mega Man Level]]''&lt;br /&gt;
* ''[[Make a Good 48 Hour Mega Man Level]]''&lt;br /&gt;
* ''[[Make a Good Mega Man Level: Episode Zero]]''&lt;br /&gt;
*''[[Make a Good Mega Man Level: Chapter Pepsi]]''&lt;br /&gt;
&lt;br /&gt;
;Hosts&lt;br /&gt;
* [[snoruntpyro]]&lt;br /&gt;
* [[Mick Galbani|Mick Galbani / Blackmore Darkwing]]&lt;br /&gt;
* [[ACESpark|ACESpark / Davwin]]&lt;br /&gt;
* [[ParmaJon]]&lt;br /&gt;
&lt;br /&gt;
;Main Characters&lt;br /&gt;
* [[Mega Man]]&lt;br /&gt;
* [[Doctor Thomas Light|Dr. Light]]&lt;br /&gt;
* [[Doctor_Albert_W._Wily|Dr. Wily]]&lt;br /&gt;
* [[Zero]]&lt;br /&gt;
* [[Roll]]&lt;br /&gt;
* [[Eddie]]&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Costumes&amp;diff=23370</id>
		<title>Costumes</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Costumes&amp;diff=23370"/>
				<updated>2024-07-11T18:00:28Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: /* List of Costumes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:''For user-made costumes, see [[Custom Costumes]].''&lt;br /&gt;
'''Costumes''' are purchasable unlockables in the ''MaGMML'' series, that change [[Mega Man|Mega Man's]] appearance. Aside from a few exceptions, they are purely cosmetic and offer no gameplay differences and/or advantages.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level''==&lt;br /&gt;
Only a single costume can be found in the original ''[[Make a Good Mega Man Level]]'' game — the [[Proto Man]] costume, purchasable from [[Eddie's Shop]] from the beginning for a paltry 50 bolts. It does ''not'' change any dialogue (even the player's name), unlike in future installments.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level Remastered''==&lt;br /&gt;
[[Roll]] runs a costume shop located right under [[Tier 5 (MaGMML)|Tier 5]]. Costumes of Proto Man, Roll, and [[Bass]] are available for 50 bolts each, as well as the [[Custom Costumes]] option for 200 bolts. The costumes now change dialogue containing Mega Man's name, with the exception of [[Justice Man|Holo-Justice Man]]'s pre-fight dialogue.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level 2''==&lt;br /&gt;
Costumes not only return from the first game, but are greatly expanded upon. Roll runs a costume shop located between [[Tier 4 (MaGMML2)|Tier 4]] and [[Tier 5 (MaGMML2)|Tier 5]], where the player can go at any time to purchase a costume or equip one they have already purchased. Some skins cannot use the [[Alternate Weapons|alternate weapon set]], due to not having the necessary sprites. In the Costume Shop, which costumes can and cannot use the alternate weapons are denoted by a [[Haunt Pumpkin|pumpkin icon]] in the lower right corner of the skin display. When the Proto Man Mode and/or Bass Mode [[Cheat Mode|cheats]] are active, the Costume Shop will be closed off, preventing the use of costumes.&lt;br /&gt;
&lt;br /&gt;
Many costumes are locked off and require fulfilling an extra condition before they become available for purchase. After showing [[Knight Man]] 35 [[Noble Nickel]]s, a [[Lightning Lord]] known as the &amp;quot;Costume Lord&amp;quot; will appear outside the Costume Shop. When spoken to, it will offer a random hint towards unlocking a costume that hasn't been unlocked yet (if one exists).&lt;br /&gt;
&lt;br /&gt;
The game itself is inconsistent on whether the costumes are simply that — costumes — or actually changing the player into the character in question. When reentering the costume shop, Roll will greet the player with the costume's name in scare quotes as if she's merely playing along; on the other hand, if Mega Man wears a costume that matches the identity of an NPC, that NPC will disappear while wearing that costume. For example, equipping [[Hornet Man]]'s costume will make Hornet Man disappear from [[Tier 3 (MaGMML2)|Tier 3]]. The exceptions to this are [[Metall|Met]] and [[Doctor Thomas Light|Dr. Light]], who still appear in [[Tier 10 (MaGMML2)|Tier 10]] and the lab, respectively. Additionally, wearing any costume other than Mega Man (with or without his helmet) causes him to appear near the entrance to Tier 3. The exception to this is Roll, in which case Rock will run the costume shop in her absence.&lt;br /&gt;
&lt;br /&gt;
Due to a bug, defeating [[Wily Machine SWORD]] in the [[Reality Core]] stage will automatically remove the player's costume, reverting them to Mega Man. This does not happen if the player battles Wily Machine SWORD via the Boss Gallery in the [[Dojo]].&lt;br /&gt;
&lt;br /&gt;
Many costumes provide unique dialogue with certain NPCs. A good amount of them also change the sprites for utilities, such as the [[Rush Coil]], [[Rush Jet]], and [[Sakugarne]]. They still function identically, however.&lt;br /&gt;
&lt;br /&gt;
Several of the game's costumes were created via community submissions; perhaps unsurprisingly, a sizeable chunk of them are Mega Man edits of varying complexity.&lt;br /&gt;
&lt;br /&gt;
===List of Costumes===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;font-size: 100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;4%&amp;quot; |&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Costume&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Bolt Cost&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |[[Alternate Weapons|Alter Weapons?]]&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Unlock Condition&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Purchase Quote&lt;br /&gt;
! width=&amp;quot;26%&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_megaman.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mega Man]]&lt;br /&gt;
|N/A&lt;br /&gt;
|{{y}}&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_protoman.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Proto Man]]&lt;br /&gt;
|150&lt;br /&gt;
|{{y}}&lt;br /&gt;
|N/A&lt;br /&gt;
|''Ah, how did that tune go again?''&lt;br /&gt;
|When Proto Man enters a level, his famous whistle briefly plays, a la ''[[Mega Man 10]]''. His Proto Coil and Proto Jet from the same game replace Rush.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_bass.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bass]]&lt;br /&gt;
|100&lt;br /&gt;
|{{y}}&lt;br /&gt;
|N/A&lt;br /&gt;
|''Of all the--Oh okay, fine, suit yourself. So to speak.''&lt;br /&gt;
|Bass has unique dialogue when battling [[Cheat Man]]. Treble replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_roll.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Roll]]&lt;br /&gt;
|200&lt;br /&gt;
|{{y}}&lt;br /&gt;
|N/A&lt;br /&gt;
|''Oh, you want to be me? Well, who wouldn't? Though, I guess that means I'll have to be you. Oh, my.''&lt;br /&gt;
|While using this costume, Rock takes over the shop in Roll's absence. He can be talked to for a few pieces of dialogue. Roll also has unique dialogue with Kalinka, Proto Man, [[Ice Man]], and [[Oil Man]]. Tango replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_drlight.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Dr. Light]]&lt;br /&gt;
|250&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Collect all the entry [[Energy Element|Energy Elements]] and talk to Dr. Light.&lt;br /&gt;
|''You want to be Dad? Well, I won't judge...''&lt;br /&gt;
|Rush Coil is replaced with the Proto Coil, and Rush Jet is replaced with a modified Item-2.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_rush.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Rush]]&lt;br /&gt;
|300&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat [[The Moon]], [[Birdo]], and [[Glass Man]]. This can be achieved either through their secret &amp;quot;levels&amp;quot; in [[Tier 10 (MaGMML2)|Tier 10]], or through battling them in [[The Arena|The True Arena]].&lt;br /&gt;
|''A dog is man's best friend, and they're always so carefree. I don't blame you for wanting to be one.''&lt;br /&gt;
|The Sakugarne is replaced with a spring that causes Rush to resemble ''[[Mega Man 5]]'''s Rush Coil, and the Rush Coil and Rush Jet are both replaced with Mega Man. When Rush enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;BARK, WOOF!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_rockmanhair.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Mega Man (Hair)&lt;br /&gt;
|600&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 50 [[Noble Nickel|Noble Nickels]], then talk to [[Knight Man]].&lt;br /&gt;
|''Be careful going out like that; I've found out the hard way they don't make shampoo for robots.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_megamanquestion.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Mega Man?&lt;br /&gt;
|100&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 50 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''Are you sure about this? Well, if you really want to feel smug...''&lt;br /&gt;
|Rush Coil and Rush Jet replace Rush with a new character called “Allegro”, who dons the same evil glare and scarf that Mega? has. Mega? changes the &amp;quot;READY&amp;quot; text to &amp;quot;ON THE SCENE!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_copyrock.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Rockman CX&lt;br /&gt;
|3&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 50 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''So, wait, you're going to don the look of your ripoff? A ripoff of a ripoff?''&lt;br /&gt;
|The Rush Coil is replaced with the Proto Coil, and the Rush Jet is replaced by the Floor item from the costume's namesake ROM hack. Rockman CX has unique dialogue with Cheat Man, Bass, and Mega Man.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_doropie.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Doropie&lt;br /&gt;
|600&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Collect at least 50 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''Good choice! I approve of the cut of her gib. I mean, tunic.''&lt;br /&gt;
|Doropie is a witch who debuted in the Mega Man clone ''The Krion Conquest'', a game for the NES. Her Rush Jet is replaced with a broom. When starting a level, the intro says &amp;quot;GET READY!&amp;quot; instead of &amp;quot;READY&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_rokkochan.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Rokko Chan&lt;br /&gt;
|300&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 50 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''Stylish! Makes me wonder why I don't get out more.''&lt;br /&gt;
|While wearing this costume, Rush Coil is replaced with the Proto Coil and Rush Jet is replaced with the Beetle Jet. Rokko Chan has unique dialogue with [[Jet Man]].&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_alterman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Alter Man]]&lt;br /&gt;
|100&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 170 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''The appearance of a true winner! Though, it looks a bit... freaky.''&lt;br /&gt;
|Rush Coil and Rush Jet will have Alter Man's eyes when he uses them.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_hornetman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Hornet Man]]&lt;br /&gt;
|250&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat Alter Man in [[Identity Crisis]].&lt;br /&gt;
|''Wanting to relive Identity Crisis everywhere, huh?''&lt;br /&gt;
|Hornet Man has a unique sprite for the Rush Coil and the Rush Jet, replacing them with a [[Flower Presenter]] and a Margherita projectile. Hornet Man uses his own palette when the [[Hornet Chaser]] is equipped instead of the default.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_brightman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Bright Man]]&lt;br /&gt;
|250&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat Alter Man in Identity Crisis.&lt;br /&gt;
|''Wanting to relive Identity Crisis everywhere, huh?''&lt;br /&gt;
|Bright Man has a unique sprite for the Rush Coil, Rush Jet, and Sakugarne, which are replaced by a [[Dompan]], [[Totem Polen]], and a [[Battan]], respectively. Bright Man uses his own palette when the [[Flash Stopper]] is equipped instead of the default. Talking to Magma Man in [[Tier 4 (MaGMML2)|Tier 4]] as Bright Man causes him to respond with unique dialogue.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_cutman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Cut Man]]&lt;br /&gt;
|350&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Clear the [[The Arena|Arena]].&lt;br /&gt;
|''A true classic. One could say it's cutti...no, I'm not saying that.''&lt;br /&gt;
|Cut Man has a unique sprite for the Rush Coil, Rush Jet, and Sakugarne, which are replaced by a [[Flea]], two [[Blader|Bladers]] and a [[Giant Suzy]], respectively.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_beck.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Beck&lt;br /&gt;
|200&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Find the secret dev room in [[Forgotten Fortress]].&lt;br /&gt;
|''People seem to laugh at this costume. I don't really know why.''&lt;br /&gt;
|Beck is the protagonist of ''Mighty No. 9'', a game made by Keiji Inafune, who worked on most ''Mega Man'' games. Rush Coil and Rush Jet are replaced with Proto Coil and Item-2, respectively.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_met.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Metall]]&lt;br /&gt;
|200&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Purchase every upgrade from [[Eddie's Shop]].&lt;br /&gt;
|''Good choice -- Metalls are just so adorable!''&lt;br /&gt;
|Rush Coil, Rush Jet and Sakugarne are replaced while wearing the costume, with Rush Coil being a [[Watcher]], Rush Jet being a [[Guts Lift]], and Sakugarne being a [[Pickelman Dada]].&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_joe.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Joe Man]]&lt;br /&gt;
|150&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat Joe Man R.&lt;br /&gt;
|''I feel like I'm seeing these guys everywhere these days.''&lt;br /&gt;
|Rush Coil and Rush Jet will have a [[Sniper Joe|Sniper Joe]]'s eye when Joe Man uses them.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_quint.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Quint]]&lt;br /&gt;
|150&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Enter [[Tier X (MaGMML2)|Tier X]].&lt;br /&gt;
|''Oh, it's you, but from the future. Don't fulfill any stable time-loops by going back in time like this!''&lt;br /&gt;
|Rush Coil and Rush Jet spawn a Rush that resembles Quint, having a green color scheme, sunglasses, and a crescent-shaped headpiece.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_sonic.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Sonic&lt;br /&gt;
|300&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Clear the [[The Arena|Mega Arena]].&lt;br /&gt;
|''Is it just me, or have we seen this guy at some point before?''&lt;br /&gt;
|Sonic's Sakugarne is a spring from his home series, while Rush Coil and Rush Jet are replaced with Knuckles.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_marisa.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Marisa&lt;br /&gt;
|350&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat [[Cirno]] with only the [[Mega Buster]].&lt;br /&gt;
|''A cute appearance! I feel like I've seen her and some icy person hanging around the festival.''&lt;br /&gt;
|Marisa Kirisame is one of the main protagonists of the ''Touhou'' series by ZUN. Notably, she is also the protagonist of MegaMari, a Touhou fangame that plays similarly to the ''Mega Man'' games. Marisa's Rush Jet is replaced with a broom, different from the one Doropie uses. Marisa has unique dialogue with Cirno.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_karrotman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Karrot Man&lt;br /&gt;
|250&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Clear 8 [[Challenge Tent|challenges]].&lt;br /&gt;
|''A creative choice. Carrots are always good for your eyes. Even robot eyes.''&lt;br /&gt;
|Karrot Man is the avatar of Sprites Inc member [[Karakato]], one of the artists who worked on the game. Karrot Man's buster is modified to shoot carrots: uncharged shoots a small carrot, mid-level charge shoots three small carrots, and full charge shoots a large one. Karrot Man's Rush Coil spawns a bunny instead of Rush, and Rush Jet spawns a carrot for him to ride. When starting a level, the intro says &amp;quot;GOOD FOR YOUR EYES!&amp;quot; instead of &amp;quot;READY&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_davwin.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Davwin Armanios|Davwin]]&lt;br /&gt;
|350&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat [[Seven Force]] with only the Mega Buster.&lt;br /&gt;
|''Ah, you are a good judge of costume quality. (Get it? Hee hee.)''&lt;br /&gt;
|Davwin is the avatar/fursona of [[ACESpark]], judge of ''MaGMML2'' and owner of Sprites, Inc. Davwin has unique sprites for Rush Coil and Rush Jet, which spawn his companion, Patch. Davwin has unique dialogue with Tango, [[Yellow Devil]], [[Uranus]], and Pluto. When starting a level, &amp;quot;READY&amp;quot; is replaced with &amp;quot;BARK, WOOF&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_bsd.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Cut Man?&lt;br /&gt;
|300&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Clear [[Escape Sequence]].&lt;br /&gt;
|''Uhh... I didn't even know we had this one in stock. Yikes.''&lt;br /&gt;
|Cut Man?, referred to as &amp;quot;Cut Man&amp;quot; by NPCs and &amp;quot;Bad Scizzors Cutman&amp;quot; by others, is the protagonist of the ''[[Mega Man 2]]'' ROM hack ''Cutman's Bad Scizzors Day''. Cut Man? has unique dialogue with Cut Man, Dr. Light (who gains a new sprite), Cheat Man and the displays outside Roll's shop. Roll will also express a bit of fear if you return to her shop in this costume. Starting a level as Cut Man? replaces &amp;quot;READY&amp;quot; with &amp;quot;LOZAR&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_meirl.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |me_irl&lt;br /&gt;
|100&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Get smashed by a [[Compactor]].&lt;br /&gt;
|''Same.''&lt;br /&gt;
|me_irl's Rush Jet and Rush Coil are similarly squished, and his Sakugarne has Rush's face on it. When starting a level, &amp;quot;READY&amp;quot; is replaced with &amp;quot;HE'S HERE...&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_breakman.png|C_breakman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Break Man]]&lt;br /&gt;
|150&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Clear 28 challenges.&lt;br /&gt;
|''Ooooh, I wonder who could be under that '''mysterious''' mask~?''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_saiyanrockman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Super Saiyan Mega Man&lt;br /&gt;
|999&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Defeat Knight Man.&lt;br /&gt;
|''I'm not sure if that hairstyle suits you, but I won't judge your choices.''&lt;br /&gt;
|Rush Jet and Rush Coil both gain Super Saiyan hair.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_zero.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Zero]]&lt;br /&gt;
|999&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Defeat [[Absolute ZERO]].&lt;br /&gt;
|''W-what? Who is this guy? I feel... menaced.''&lt;br /&gt;
|Zero always retains the same sprite. His standing sprite is the same as his jumping, sliding, climbing, damage, and looking up sprites. The only change it makes is changing colors for the weapons and facing different directions. Zero has unique sprites for Rush Jet and Rush Coil, being (similar to Zero himself) poorly made sprites of a smiley blob and a spring. Sakugarne also sports &amp;quot;eyes&amp;quot; similar to Zero. When starting a level, &amp;quot;READY&amp;quot; is replaced with &amp;quot;HE'S HERE...&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level: Episode Zero''==&lt;br /&gt;
Only two costumes are available, and both can be purchased from [[Reggae]] in [[Dr. Wily's Secret Bunker]] for 250 bolts each. One of these is the Hooded Costume, Zero's hooded disguise in ''Make a Good Mega Man Level 2'', and the other is the Original Costume, which gives Zero his original ''Mega Man X'' series design and uses his sprites from ''Mega Man Xtreme 2''. When starting a new game, the option to start with the Original Costume is provided, while a code can allow the player to start with the Hooded Costume; in either case, the default costume (known as the Hasty Costume) becomes available for purchase in their place.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good 48 Hour Mega Man Level''==&lt;br /&gt;
In ''[[Make a Good 48 Hour Mega Man Level]]'', costumes can be purchased and equipped from Double Action Boutique, a shop run by [[Bol'o and Nu'o]] on the [[SS Elroy]]. However, the shop is inaccessible until at least 7 [[Energy Element]]s have been obtained. None of the available costumes are locked, though the selection is mostly made up of returning ''MaGMML2'' costumes, with only two brand new ones.&lt;br /&gt;
&lt;br /&gt;
Unlike past games, ''MaG48HMML'' is more definitive with costumes being nothing more than costumes – in addition to Proto Man referring to the player in scare quotes if they're wearing a costume (and Bass calling out the player if talked to while using the Bass costume), the conclusion to the Bootcamp Graduation [[Sidequests|sidequest]] has the player's character tell [[Sarge]] that they're really Mega Man if they happen to be wearing a costume. Additionally, altered dialogue in response to costumes is scarce compared to ''MaGMML2'' beyond altered pronouns and physical descriptors. There are a few exceptions to the rule – the Mega Man (Hair) and Rock costumes share the same dialog pools as the default Mega Man costume (as both represent Mega Man), while using the Roll costume will prompt Rock to take her place in Dr. Light's cabin, complete with alternate dialogue.&lt;br /&gt;
&lt;br /&gt;
In addition to altered Rush utilities and palettes, ''MaG48HMML'''s costumes have unique [[Mega Buster]] graphics; however, their hitboxes aren't changed despite how big or small they may be.&lt;br /&gt;
&lt;br /&gt;
The Proto Man Mode and Bass Mode cheats once again disable costumes; although Double Action Boutique can still be accessed for the Love Survivor sidequest, costumes cannot even be purchased. Additionally, save files with either cheat active will replace the costume total icon with Proto Man/Bass's head while giving credit for all costumes, regardless of how many have actually been bought. This allows &amp;quot;pure&amp;quot; Proto Man/Bass Mode files to achieve 100% completion without buying costumes.&lt;br /&gt;
&lt;br /&gt;
===List of Costumes===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;font-size: 100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;4%&amp;quot; |&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Costume&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Bolt Cost&lt;br /&gt;
! width=&amp;quot;26%&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_megaman.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mega Man]]&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_protoman.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Proto Man]]&lt;br /&gt;
|100&lt;br /&gt;
|When Proto Man enters a level (with a handful of exceptions), his famous whistle briefly plays. His Proto Coil and Proto Jet from the same game replace Rush. In Tier 11, Proto Man will wear a Mega Man costume while this costume is active.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_bass.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bass]]&lt;br /&gt;
|100&lt;br /&gt;
|Bass has unique dialogue when spoken to on the SS Elroy. Treble replaces Rush. The Mega Buster uses enemy bullet graphics, as well as Bass's charge shot from ''[[Mega Man 7]]'' and the arcade games.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_roll.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Roll]]&lt;br /&gt;
|100&lt;br /&gt;
|While using this costume, Rock replaces Roll in Dr. Light's cabin. He can be talked to for a few pieces of dialogue. Tango replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_rockmanhair.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Mega Man (Hair)&lt;br /&gt;
|50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_rock.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Rock&lt;br /&gt;
|50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_breakman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Break Man]]&lt;br /&gt;
|100&lt;br /&gt;
|Like Proto Man, entering a level as Break Man plays his whistle. He retains the Proto Coil and Proto Jet. In Tier 11, Proto Man will wear a helmetless Mega Man costume while this costume is active.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_cutman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Cut Man]]&lt;br /&gt;
|100&lt;br /&gt;
|Cut Man's Rush Coil and Rush Jet are replaced by a Flea and two Bladers, as in ''MaGMML2'', though they now use a blue palette. When using a Charge Shot (represented as a large Rolling Cutter), Cut Man will throw it instead of shooting it.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_met.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Metall]]&lt;br /&gt;
|100&lt;br /&gt;
|Rush Coil becomes a Watcher, and Rush Jet becomes a Guts Lift. Both utilities now use a green palette. Uncharged Mega Buster shots resemble enemy bullets.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_maestro.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Maestro&lt;br /&gt;
|100&lt;br /&gt;
|Maestro is the main character and default player avatar in the fangame ''Mega Man 8-bit Deathmatch''. As in that game, they use Rush instead of more unique utilities.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:CustomCostumesIcon.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Custom Costumes]]&lt;br /&gt;
|200&lt;br /&gt;
|[[Cirno]] is included in the game's Costume folder as an example of Custom Costumes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level 3''==&lt;br /&gt;
The Costume Shop, run by [[Maker Man]], is located on the second floor Plaza of the [[Victor Heights]] hotel. The number of costumes available has expanded greatly from ''MaGMML2''; to that end, the Proto Man, Bass, and Roll costumes are now available by default without needing to be bought. The option to use Custom Costumes is also available at the start, although it still needs to be purchased for 200 bolts. Like Double Action Boutique in ''MaG48HMML'', the shop has a side area filled with gimmicks and nooks that can be used to see a costume's various animations. Below Maker Man is a mirror that will trigger a unique dialogue box depending on the current costume.&lt;br /&gt;
&lt;br /&gt;
The Costume Lord returns as a hint system for unlocking costumes, but it will not appear until Mega Man has earned six [[Tier Rank]]s. Pirate Man in Tier 8 also has dialogue for each costume.&lt;br /&gt;
&lt;br /&gt;
===List of Costumes===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;font-size: 100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;4%&amp;quot; |&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Costume&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Bolt Cost&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Unlock Condition&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Mirror Quote&lt;br /&gt;
! width=&amp;quot;26%&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_megaman.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Mega Man]]&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|''Na na na na... super fighting robot! Na na na na... me me me!''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_rockmanhair.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Mega Man (Hair)&lt;br /&gt;
|50&lt;br /&gt;
|Return Cut Man's Rolling Cutter to him in [[Tier 15 (MaGMML3)|Tier 15]].&lt;br /&gt;
|''It's nice to feel the gentle breeze of the hotel air conditioner in my hair, but sometimes I miss greasing it back.''&lt;br /&gt;
|As in ''MaG48HMML'', this costume is considered the same as Mega Man in dialogue.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_rock.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Rock&lt;br /&gt;
|50&lt;br /&gt;
|Clear the [[Wily Stadium]].&lt;br /&gt;
|''Dress for the job you want, not the job you have.''&lt;br /&gt;
|As in ''MaG48HMML'', this costume is considered the same as Mega Man in dialogue.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_protoman.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Proto Man]]&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|''Cool helmet: check. Cool scarf: check. Cool whistle: check. Functional shield: ...shoot.''&lt;br /&gt;
|In addition to the Proto Coil and Proto Jet, a bike with a (non-functioning) shield replaces Rush. Proto Man now teleports into a stage instantly, with a shorter version of his whistle playing. Talking to Proto Man while in this costume will have his name tag called &amp;quot;The Cooler Proto Man&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_breakman.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Break Man]]&lt;br /&gt;
|75&lt;br /&gt;
|Clear the Colosseum of Cohorts Arena.&lt;br /&gt;
|''Cool helmet: check. Cool scarf: check. Cool whistle: check. Functional shield: ...oh for crying out loud.''&lt;br /&gt;
|In addition to the Proto Coil and Proto Jet, a bike with a (non-functioning) shield replaces Rush. Break Man now teleports into a stage instantly, with a shorter version of his whistle playing. After collecting an Energy Element, Break Man will perform a victory pose before leaving. This costume is the only alternate option available for '''Proto Man Mode'''. Talking to Break Man in Tier 10 in this costume will have unique dialouge. &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_bass.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Bass]]&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|''Who's the best? YOU'RE the best!''&lt;br /&gt;
|Treble replaces Rush. The Mega Buster uses enemy bullet graphics, as well as Bass's charge shot from ''[[Mega Man 7]]'' and the arcade games; when charging, Bass flashes green.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_roll.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Roll]]&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|''Vintage outfits from 200X never go out of style.''&lt;br /&gt;
|Tango replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_drlightnew.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Doctor Thomas Light|Dr. Light]]&lt;br /&gt;
|150&lt;br /&gt;
|Purchase 30 Tanks from vending machines.&lt;br /&gt;
|''There IS a pacifist route through all the simulations... isn't there?''&lt;br /&gt;
|Rush Coil is replaced with an &amp;quot;Item-4&amp;quot;, Rush Jet is replaced with Item-2, and Rush Bike is replaced with an &amp;quot;Item-6&amp;quot;. Dr. Light's Charge Shot is the Hadouken, for which he has a unique set of frames.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_rush.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Rush]]&lt;br /&gt;
|150&lt;br /&gt;
|Travel from the entrance of the [[Victor Heights]] hotel to the other in under 10 seconds using [[Rush Bike]].&lt;br /&gt;
|''Hey! There's a dog on the other side of this window that looks just like me! RUFF! ARF! BORF?''&lt;br /&gt;
|Mega Man replaces Rush. When Rush enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;BARK, WOOF!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_quint.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Quint]]&lt;br /&gt;
|150&lt;br /&gt;
|Purchase all the [[Contest Weapon Data#Parallel Weapons|Parallel Weapons]] from [[Doc Robot]].&lt;br /&gt;
|''This mirror makes me look 37.426 years older than I really am.''&lt;br /&gt;
|The Sakugarne replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_cutman.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Cut Man]]&lt;br /&gt;
|75&lt;br /&gt;
|Purchase all Humor upgrades from the Lord of Much Joking.&lt;br /&gt;
|''Upon further reflection, I really do look sharp.''&lt;br /&gt;
|Rush Coil is replaced by a Flea and two Bladers. Rush Bike has a large [[Beak]] mounted on the front, with half a [[Super Cutter]] on the back. When using a Charge Shot (represented as a large Rolling Cutter), Cut Man will throw it instead of shooting it.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_flashman.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Flash Man]]&lt;br /&gt;
|100&lt;br /&gt;
|Screenshot the game (using either the F9, F12, or PrtScr keys). Alternatively, talk to Flash Man in Tier 15 after clearing the Wily Stadium.&lt;br /&gt;
|''Time, time, time! Ah, there's time enough at last.''&lt;br /&gt;
|Rush Coil is replaced by a [[Scworm]], Rush Jet by a [[Blocky]], and Rush Bike by a [[Crazy Cannon]].&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_met.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Metall]]&lt;br /&gt;
|75&lt;br /&gt;
|Collect 50 [[plushies]].&lt;br /&gt;
|''Cool helmet? Check. Feet? Check. Guess that's pretty much it.''&lt;br /&gt;
|Rush Coil becomes a Watcher, Rush Jet becomes a Guts Lift, and Rush Bike becomes a [[Metall K1000]] engine.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_kalinka.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Kalinka&lt;br /&gt;
|150&lt;br /&gt;
|Use Balance Stabilizer for 30 consecutive seconds.&lt;br /&gt;
|''Winter coat... check. Bazooka... check. I can't believe hotel security let me through...''&lt;br /&gt;
|Kalinka uses her older appearance from ''Rockman Xover''. [[Toad Man]] replaces Rush Coil, Drill Man replaces Rush Jet, and a miniature Cossack Catcher on wheels replaces Rush Bike. Kalinka uses her bazooka from the fangame ''OH JOES! (A Proto Man Adventure)''.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_sunstar.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Sunstar&lt;br /&gt;
|300&lt;br /&gt;
|Clear the Master's Mausoleum Arena.&lt;br /&gt;
|''This is a nice mirror. It makes me want to brush my teeth.''&lt;br /&gt;
|Sunstar is the final boss of the  Game Boy title ''Mega Man V''. Rush Coil is replaced with a gadget styled after Venus, Rush Jet with a jet styled after Jupiter, and Rush Bike with a bike styled after Mars.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_waltz.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Waltz&lt;br /&gt;
|250&lt;br /&gt;
|Clear the Skull Caverns Arena.&lt;br /&gt;
|''According to Dr. Wily's order, SOMEONE is getting disintegrated today.''&lt;br /&gt;
|Waltz is a character from  the Dreamwave Productions ''Mega Man'' comics. [[Reggae]] replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_vile.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Vile&lt;br /&gt;
|400&lt;br /&gt;
|Purchase 20 [[Cheat Mode|cheats]] from Eddie.&lt;br /&gt;
|''Hee hee hee. Aha ha ha ha ha ha ha ha! ...why am I practicing my evil laugh? I can't see my face through this helmet.''&lt;br /&gt;
|Vile is a recurring Maverick character from ''Mega Man X''. Rush Coil becomes a Frog Ride Armor, Rush Jet becomes a Hawk Ride Armor, and Rush Bike becomes a Ride Chaser.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_omega.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Omega&lt;br /&gt;
|400&lt;br /&gt;
|Enter [[Tier X (MaGMML3)|Tier X]].&lt;br /&gt;
|''This illusion is a false prophet. I am the one and only messiah here! Ha ha ha!''&lt;br /&gt;
|Zero's original body from ''Mega Man Zero''. Rush Coil becomes one of Tretista Kelverian's hounds, Rush Jet becomes Devilbat Schilt, and Rush Bike resembles Omega's armoured form. When Omega enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;WARE WA MESHIA NARI!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_ashe.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Ashe&lt;br /&gt;
|400&lt;br /&gt;
|Collect a lifetime total of 10,000 bolts.&lt;br /&gt;
|''It's on! I won't let the booty slip out of my hands this time!''&lt;br /&gt;
|Ashe is one of the playable characters in ''Mega Man ZX Advent''. Rush Coil becomes Vulturon the Condoroid, Rush Jet becomes Chronoforce the Xiphosuroid, and Rush Bike becomes Argoyle the Shisaroid.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_tron.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Tron Bonne&lt;br /&gt;
|400&lt;br /&gt;
|Complete the [[Toad Dummy]] sidequest.&lt;br /&gt;
|''I think I'll have curry rice today. Or maybe spaghetti? I can't decide! All I really want is *A* lunch.''&lt;br /&gt;
|Tron Bonne is a recurring character from ''Mega Man Legends''. Rush Coil and Rush Jet are replaced with Servbots, while Rush Bike is replaced with the Gustaff from ''The Misadventures of Tron Bonne''.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_bassEXE.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Bass.EXE&lt;br /&gt;
|400&lt;br /&gt;
|Defeat Bass using only the Mega Buster.&lt;br /&gt;
|''Who's the God of Destruction? YOU'RE the God of Destruction!''&lt;br /&gt;
|''Mega Man Battle Network'''s NetNavi counterpart of Bass. Gospel replaces Rush. When Bass.EXE enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;BATTLE ROUTINE SET&amp;quot;. This costume is the only alternate option available for '''Bass Mode'''.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_maestro.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Maestro&lt;br /&gt;
|75&lt;br /&gt;
|Earn one [[Tier Rank]].&lt;br /&gt;
|''This is a good look. Who would want to reprogram their display module to look like anyone else?''&lt;br /&gt;
|Maestro is the main character and default player avatar in the fangame ''Mega Man 8-bit Deathmatch''. As in that game, they use Rush instead of more unique utilities.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:MegaPonyPreview.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Mega Pony&lt;br /&gt;
|250&lt;br /&gt;
|Ride the [[Mecha Dragon]] kiddie ride in [[Tier 5 (MaGMML3)|Tier 5]] for 30 seconds.&lt;br /&gt;
|''If I fire point blank at your flank, will that leave a cutie mark?''&lt;br /&gt;
|Mega Pony is the main character of the fangame of the same name. Rush Coil is replaced by Applejack, Rush Jet is replaced by Fluttershy, and Rush Bike has Spike ride Mega Pony himself. He has a unique set of sprites when using [[Tornado Blow]]. When he enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;FOR EVERLASTING HARMONY!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_doropie.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Doropie&lt;br /&gt;
|250&lt;br /&gt;
|Use the Solar Siphon to fire a weapon without ammo 30 times.&lt;br /&gt;
|''I dunno... I think I look more like a Francesca.''&lt;br /&gt;
|Doropie is the main character of the Mega Man clone ''The Krion Conquest''. Rush Coil is replaced with Kagemaru, Rush Jet is replaced with the Broom spell, and Rush Bike transforms Doropie into her Phoenix spell. When starting a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;GET READY&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_sonicnew.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Sonic&lt;br /&gt;
|250&lt;br /&gt;
|Earn 25 achievements.&lt;br /&gt;
|''Hello everyone, I am Sonic the Hedgehog. The fastest. Thing. Alive.''&lt;br /&gt;
|Titular protagonist of Sega's ''Sonic the Hedgehog'' video game franchise. Rush Coil becomes Knuckles, Rush Jet becomes Tails, and Rush Bike becomes a Chaos Emerald that turns Sonic into Super Sonic. When Sonic enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;GOTTA GO FAST&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_marisa.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Marisa&lt;br /&gt;
|350&lt;br /&gt;
|Earn 50 achievements.&lt;br /&gt;
|''This outfit is a perfect memento of the tournament. Now let's go thrash some wily beasts!''&lt;br /&gt;
|Deuteragonist of ''Touhou Project''. Rush Coil becomes a mushroom, while Rush Jet and Rush Bike both become a flying broomstick.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:JustPachy_48H.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Pachy&lt;br /&gt;
|200&lt;br /&gt;
|Clear [[Just a Judge Level]] with both Energy Elements.&lt;br /&gt;
|''The original Recluse Woman.''&lt;br /&gt;
|Recurring character in the ''Touhou'' series, and antagonist of the fangame ''MegaMari''. Rush Coil is replaced with Koakuma, Rush Jet with her capsule from ''MegaMari'', and Rush Bike with a wheeled broomstick.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:CupheadSkinPreview.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Cuphead&lt;br /&gt;
|200&lt;br /&gt;
|Play each minigame in the [[Magic Card Casino]] at least once.&lt;br /&gt;
|''Good day for a swell battle!''&lt;br /&gt;
|Titular protagonist of Studio MDHD's ''Cuphead''. Rush Coil is replaced with a springboard from Werner Werman's boss fight, Rush Jet with the plane used in aerial bossfights, and Rush Bike with Werner Werman's tank. When Cuphead enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;WALLOP!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_boki.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Boki Lamira]]&lt;br /&gt;
|250&lt;br /&gt;
|Talk to every defeated Tier Boss in the Magic Card Casino.&lt;br /&gt;
|''Hey! Copying people is my schtick! Find some other schtick, you reflective sheet of glass!''&lt;br /&gt;
|Protagonist of ''Copy Kitty''. Rush Coil is replaced with a miniature Sun Virs, Rush Jet with a Flier Inensi, and Rush Bike with a bike styled after the Giga Denghrax.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_davwinnew.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Davwin Armanios|Davwin]]&lt;br /&gt;
|300&lt;br /&gt;
|Clear [[Space Crusade]] and [[Magnum Man (stage)|Magnum Man]].&lt;br /&gt;
|''Furry: confirmed. British: possibly.''&lt;br /&gt;
|ACESpark's avatar, originating from a webcomic known as ''Cosmic  Hero''. Davwin's companion Patch replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_karrotmannew.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Karrot Man&lt;br /&gt;
|300&lt;br /&gt;
|Clear [[Reel Man (stage)|Reel Man]], [[King Man (stage)|King Man]], and [[Static Man (stage)|Static Man]].&lt;br /&gt;
|''Carrots are good for your eyes. Unless they're used as projectiles. Then they're bad for your eyes.''&lt;br /&gt;
|Avatar of Karakato, a spriter for ''MaGMML3'' and the host for the ''Make a Good Mega Man Robot Master'' contest. Rush Coil is replaced with a robot rabbit, Rush Jet with a giant carrot, and Rush Bike with a cart filled with carrots. When Karrot Man enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;GOOD FOR YOUR EYES!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_roahmmythril.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[RoahmMythril]]&lt;br /&gt;
|300&lt;br /&gt;
|Fire the Mega Buster 10,000 times.&lt;br /&gt;
|''It's me, but with a shine. So it's better!''&lt;br /&gt;
|A Let's Player known for his &amp;quot;perfect runs&amp;quot; of ''Mega Man'' stages, who has done blind LPs of ''MaGMML'' and ''MaGMML2''. Rush Coil becomes a springboard styled after [[Jewel Man]], Rush Jet a crystal from Flash Man's stage, and Rush Bike a moped with Crystal Man elements. When RoahmMythril enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;RAWR I SAY!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_meirl.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |me_irl&lt;br /&gt;
|500&lt;br /&gt;
|Get smashed by a [[Compactor]].&lt;br /&gt;
|''it me''&lt;br /&gt;
|Rush is similarly squished. When starting a level, &amp;quot;READY&amp;quot; is replaced with &amp;quot;HE'S HERE...&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_altermannew.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Alter Man]]&lt;br /&gt;
|300&lt;br /&gt;
|Clear the Judges' Choice Arena.&lt;br /&gt;
|''Imitation is the sincerest form of flattery. Imitating someone's moveset is sincerely going to flatten them.''&lt;br /&gt;
|Rush Coil is replaced with part of [[Spiked-Wall Man]], Rush Jet with a tool resembling [[Boil Man]], and Rush Bike with a cycle motifed after [[Neon Man]]. By interacting with a stand that appears in the costume shop, this costume can optionally wear the cape Alter Man wears in his boss fight.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:CassettePreview.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Cassette Man]]&lt;br /&gt;
|500&lt;br /&gt;
|Earn all 15 Tier Ranks.&lt;br /&gt;
|''We've come to the point in this album where those listening on cassette will need to sit down and turn over the tape. In fairness to those listeners, we will now take a few seconds before we begin Side 2. Thank you. Here's Side 2.''&lt;br /&gt;
|Rush Coil is replaced with a [[Subwoofer]], Rush Jet with a [[Frank]], and Rush Bike with a [[Peter]]. When using [[Mix Tape]], Cassette Man has special animations for firing and switching tape sides. Additionally, his colours will not change based on what side is currently in use; instead, the tape itself changes colours as in his boss fight, and the effect persists even when Mix Tape isn't the current weapon.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:CustomCostumesIcon.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Custom Costumes]]&lt;br /&gt;
|200&lt;br /&gt;
|N/A&lt;br /&gt;
|Varies with costumes.&lt;br /&gt;
|[[Cirno]], Mega Man (Wily Wars) and Roll (MM11) are included in the game's Costume folder as examples of Custom Costumes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Custom Costumes==&lt;br /&gt;
:''Main article: [[Custom Costumes]]''&lt;br /&gt;
Custom Costumes are a unique subset of costumes that are unlocked in ''MaGMML2'' by speaking to Knight Man after obtaining 100 Noble Nickels, in ''MaGMML1R'' by buying them at the Costume Shop for 200 bolts, in ''MaG48HMML'' by buying them at Double Action Boutique for 200 bolts and in ''MaGMML3'' by buying them at Maker Man's Costume Shop, also for 200 bolts. As the name implies, they can be either designed by the player themselves with the appropriate template, or downloaded from their respective page on the wiki.&lt;br /&gt;
&lt;br /&gt;
In ''MaGMML2'', Custom Costumes may or may not have access to alternate weapons and can have unique sprites for the Rush Coil, Rush Jet, and/or Sakugarne. They cannot be set to have unique &amp;quot;READY&amp;quot; sprites or dialogue with NPCs however. In ''MaGMML1R'', Custom Costumes can have unique Rush palettes, while from ''MaG48HMML'' onwards each utility may have a unique palette. ''MaG48HMML'' also introduces the option to use unique Mega Buster graphics. ''MaGMML3'' greatly expands the options available to Custom Costumes, including how fast their idle animation plays, the colour of their charge palette, and even the sound effects used for them via external sound files.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CostumeShop1R.png|Roll's costume shop in ''[[MaGMML1R]]''.&lt;br /&gt;
File:CostumeShop2.png|Roll's costume shop in ''[[MaGMML2]]''.&lt;br /&gt;
File:CostumeShopEZ.png|Reggae's shop in ''[[MaGMMLEZ]]''.&lt;br /&gt;
File:CostumeShop48h.png|Double Action Boutique in ''[[MaG48HMML]]''.&lt;br /&gt;
File:CostumeShop3.png|Maker Man's costume shop in ''[[MaGMML3]]''.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Prior to version 1.4 of ''MaGMML2'', the Cut Man and Rokko Chan costumes were unable to use Alter Weapons.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaGMML}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
{{MaGMMLEZ}}&lt;br /&gt;
{{MaG48HMML}}&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
[[Category:Costume]]&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Costumes&amp;diff=23336</id>
		<title>Costumes</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Costumes&amp;diff=23336"/>
				<updated>2024-07-10T08:12:14Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: /* List of Costumes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:''For user-made costumes, see [[Custom Costumes]].''&lt;br /&gt;
'''Costumes''' are purchasable unlockables in the ''MaGMML'' series, that change [[Mega Man|Mega Man's]] appearance. Aside from a few exceptions, they are purely cosmetic and offer no gameplay differences and/or advantages.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level''==&lt;br /&gt;
Only a single costume can be found in the original ''[[Make a Good Mega Man Level]]'' game — the [[Proto Man]] costume, purchasable from [[Eddie's Shop]] from the beginning for a paltry 50 bolts. It does ''not'' change any dialogue (even the player's name), unlike in future installments.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level Remastered''==&lt;br /&gt;
[[Roll]] runs a costume shop located right under [[Tier 5 (MaGMML)|Tier 5]]. Costumes of Proto Man, Roll, and [[Bass]] are available for 50 bolts each, as well as the [[Custom Costumes]] option for 200 bolts. The costumes now change dialogue containing Mega Man's name, with the exception of [[Justice Man|Holo-Justice Man]]'s pre-fight dialogue.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level 2''==&lt;br /&gt;
Costumes not only return from the first game, but are greatly expanded upon. Roll runs a costume shop located between [[Tier 4 (MaGMML2)|Tier 4]] and [[Tier 5 (MaGMML2)|Tier 5]], where the player can go at any time to purchase a costume or equip one they have already purchased. Some skins cannot use the [[Alternate Weapons|alternate weapon set]], due to not having the necessary sprites. In the Costume Shop, which costumes can and cannot use the alternate weapons are denoted by a [[Haunt Pumpkin|pumpkin icon]] in the lower right corner of the skin display. When the Proto Man Mode and/or Bass Mode [[Cheat Mode|cheats]] are active, the Costume Shop will be closed off, preventing the use of costumes.&lt;br /&gt;
&lt;br /&gt;
Many costumes are locked off and require fulfilling an extra condition before they become available for purchase. After showing [[Knight Man]] 35 [[Noble Nickel]]s, a [[Lightning Lord]] known as the &amp;quot;Costume Lord&amp;quot; will appear outside the Costume Shop. When spoken to, it will offer a random hint towards unlocking a costume that hasn't been unlocked yet (if one exists).&lt;br /&gt;
&lt;br /&gt;
The game itself is inconsistent on whether the costumes are simply that — costumes — or actually changing the player into the character in question. When reentering the costume shop, Roll will greet the player with the costume's name in scare quotes as if she's merely playing along; on the other hand, if Mega Man wears a costume that matches the identity of an NPC, that NPC will disappear while wearing that costume. For example, equipping [[Hornet Man]]'s costume will make Hornet Man disappear from [[Tier 3 (MaGMML2)|Tier 3]]. The exceptions to this are [[Metall|Met]] and [[Doctor Thomas Light|Dr. Light]], who still appear in [[Tier 10 (MaGMML2)|Tier 10]] and the lab, respectively. Additionally, wearing any costume other than Mega Man (with or without his helmet) causes him to appear near the entrance to Tier 3. The exception to this is Roll, in which case Rock will run the costume shop in her absence.&lt;br /&gt;
&lt;br /&gt;
Due to a bug, defeating [[Wily Machine SWORD]] in the [[Reality Core]] stage will automatically remove the player's costume, reverting them to Mega Man. This does not happen if the player battles Wily Machine SWORD via the Boss Gallery in the [[Dojo]].&lt;br /&gt;
&lt;br /&gt;
Many costumes provide unique dialogue with certain NPCs. A good amount of them also change the sprites for utilities, such as the [[Rush Coil]], [[Rush Jet]], and [[Sakugarne]]. They still function identically, however.&lt;br /&gt;
&lt;br /&gt;
Several of the game's costumes were created via community submissions; perhaps unsurprisingly, a sizeable chunk of them are Mega Man edits of varying complexity.&lt;br /&gt;
&lt;br /&gt;
===List of Costumes===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;font-size: 100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;4%&amp;quot; |&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Costume&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Bolt Cost&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |[[Alternate Weapons|Alter Weapons?]]&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Unlock Condition&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Purchase Quote&lt;br /&gt;
! width=&amp;quot;26%&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_megaman.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mega Man]]&lt;br /&gt;
|N/A&lt;br /&gt;
|{{y}}&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_protoman.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Proto Man]]&lt;br /&gt;
|150&lt;br /&gt;
|{{y}}&lt;br /&gt;
|N/A&lt;br /&gt;
|''Ah, how did that tune go again?''&lt;br /&gt;
|When Proto Man enters a level, his famous whistle briefly plays, a la ''[[Mega Man 10]]''. His Proto Coil and Proto Jet from the same game replace Rush.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_bass.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bass]]&lt;br /&gt;
|100&lt;br /&gt;
|{{y}}&lt;br /&gt;
|N/A&lt;br /&gt;
|''Of all the--Oh okay, fine, suit yourself. So to speak.''&lt;br /&gt;
|Bass has unique dialogue when battling [[Cheat Man]]. Treble replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_roll.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Roll]]&lt;br /&gt;
|200&lt;br /&gt;
|{{y}}&lt;br /&gt;
|N/A&lt;br /&gt;
|''Oh, you want to be me? Well, who wouldn't? Though, I guess that means I'll have to be you. Oh, my.''&lt;br /&gt;
|While using this costume, Rock takes over the shop in Roll's absence. He can be talked to for a few pieces of dialogue. Roll also has unique dialogue with Kalinka, Proto Man, [[Ice Man]], and [[Oil Man]]. Tango replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_drlight.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Dr. Light]]&lt;br /&gt;
|250&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Collect all the entry [[Energy Element|Energy Elements]] and talk to Dr. Light.&lt;br /&gt;
|''You want to be Dad? Well, I won't judge...''&lt;br /&gt;
|Rush Coil is replaced with the Proto Coil, and Rush Jet is replaced with a modified Item-2.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_rush.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Rush]]&lt;br /&gt;
|300&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat [[The Moon]], [[Birdo]], and [[Glass Man]]. This can be achieved either through their secret &amp;quot;levels&amp;quot; in [[Tier 10 (MaGMML2)|Tier 10]], or through battling them in [[The Arena|The True Arena]].&lt;br /&gt;
|''A dog is man's best friend, and they're always so carefree. I don't blame you for wanting to be one.''&lt;br /&gt;
|The Sakugarne is replaced with a spring that causes Rush to resemble ''[[Mega Man 5]]'''s Rush Coil, and the Rush Coil and Rush Jet are both replaced with Mega Man. When Rush enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;BARK, WOOF!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_rockmanhair.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Mega Man (Hair)&lt;br /&gt;
|600&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 50 [[Noble Nickel|Noble Nickels]], then talk to [[Knight Man]].&lt;br /&gt;
|''Be careful going out like that; I've found out the hard way they don't make shampoo for robots.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_megamanquestion.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Mega Man?&lt;br /&gt;
|100&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 50 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''Are you sure about this? Well, if you really want to feel smug...''&lt;br /&gt;
|Rush Coil and Rush Jet replace Rush with a new character called “Allegro”, who dons the same evil glare and scarf that Mega? has. Mega? changes the &amp;quot;READY&amp;quot; text to &amp;quot;ON THE SCENE!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_copyrock.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Rockman CX&lt;br /&gt;
|3&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 50 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''So, wait, you're going to don the look of your ripoff? A ripoff of a ripoff?''&lt;br /&gt;
|The Rush Coil is replaced with the Proto Coil, and the Rush Jet is replaced by the Floor item from the costume's namesake ROM hack. Rockman CX has unique dialogue with Cheat Man, Bass, and Mega Man.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_doropie.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Doropie&lt;br /&gt;
|600&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Collect at least 50 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''Good choice! I approve of the cut of her gib. I mean, tunic.''&lt;br /&gt;
|Doropie is a witch who debuted in the Mega Man clone ''The Krion Conquest'', a game for the NES. Her Rush Jet is replaced with a broom. When starting a level, the intro says &amp;quot;GET READY!&amp;quot; instead of &amp;quot;READY&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_rokkochan.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Rokko Chan&lt;br /&gt;
|300&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 50 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''Stylish! Makes me wonder why I don't get out more.''&lt;br /&gt;
|While wearing this costume, Rush Coil is replaced with the Proto Coil and Rush Jet is replaced with the Beetle Jet. Rokko Chan has unique dialogue with [[Jet Man]].&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_alterman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Alter Man]]&lt;br /&gt;
|100&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 170 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''The appearance of a true winner! Though, it looks a bit... freaky.''&lt;br /&gt;
|Rush Coil and Rush Jet will have Alter Man's eyes when he uses them.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_hornetman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Hornet Man]]&lt;br /&gt;
|250&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat Alter Man in [[Identity Crisis]].&lt;br /&gt;
|''Wanting to relive Identity Crisis everywhere, huh?''&lt;br /&gt;
|Hornet Man has a unique sprite for the Rush Coil and the Rush Jet, replacing them with a [[Flower Presenter]] and a Margherita projectile. Hornet Man uses his own palette when the [[Hornet Chaser]] is equipped instead of the default.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_brightman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Bright Man]]&lt;br /&gt;
|250&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat Alter Man in Identity Crisis.&lt;br /&gt;
|''Wanting to relive Identity Crisis everywhere, huh?''&lt;br /&gt;
|Bright Man has a unique sprite for the Rush Coil, Rush Jet, and Sakugarne, which are replaced by a [[Dompan]], [[Totem Polen]], and a [[Battan]], respectively. Bright Man uses his own palette when the [[Flash Stopper]] is equipped instead of the default. Talking to Magma Man in [[Tier 4 (MaGMML2)|Tier 4]] as Bright Man causes him to respond with unique dialogue.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_cutman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Cut Man]]&lt;br /&gt;
|350&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Clear the [[The Arena|Arena]].&lt;br /&gt;
|''A true classic. One could say it's cutti...no, I'm not saying that.''&lt;br /&gt;
|Cut Man has a unique sprite for the Rush Coil, Rush Jet, and Sakugarne, which are replaced by a [[Flea]], two [[Blader|Bladers]] and a [[Giant Suzy]], respectively.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_beck.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Beck&lt;br /&gt;
|200&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Find the secret dev room in [[Forgotten Fortress]].&lt;br /&gt;
|''People seem to laugh at this costume. I don't really know why.''&lt;br /&gt;
|Beck is the protagonist of ''Mighty No. 9'', a game made by Keiji Inafune, who worked on most ''Mega Man'' games. Rush Coil and Rush Jet are replaced with Proto Coil and Item-2, respectively.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_met.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Metall]]&lt;br /&gt;
|200&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Purchase every upgrade from [[Eddie's Shop]].&lt;br /&gt;
|''Good choice -- Metalls are just so adorable!''&lt;br /&gt;
|Rush Coil, Rush Jet and Sakugarne are replaced while wearing the costume, with Rush Coil being a [[Watcher]], Rush Jet being a [[Guts Lift]], and Sakugarne being a [[Pickelman Dada]].&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_joe.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Joe Man]]&lt;br /&gt;
|150&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat Joe Man R.&lt;br /&gt;
|''I feel like I'm seeing these guys everywhere these days.''&lt;br /&gt;
|Rush Coil and Rush Jet will have a [[Sniper Joe|Sniper Joe]]'s eye when Joe Man uses them.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_quint.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Quint]]&lt;br /&gt;
|150&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Enter [[Tier X (MaGMML2)|Tier X]].&lt;br /&gt;
|''Oh, it's you, but from the future. Don't fulfill any stable time-loops by going back in time like this!''&lt;br /&gt;
|Rush Coil and Rush Jet spawn a Rush that resembles Quint, having a green color scheme, sunglasses, and a crescent-shaped headpiece.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_sonic.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Sonic&lt;br /&gt;
|300&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Clear the [[The Arena|Mega Arena]].&lt;br /&gt;
|''Is it just me, or have we seen this guy at some point before?''&lt;br /&gt;
|Sonic's Sakugarne is a spring from his home series, while Rush Coil and Rush Jet are replaced with Knuckles.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_marisa.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Marisa&lt;br /&gt;
|350&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat [[Cirno]] with only the [[Mega Buster]].&lt;br /&gt;
|''A cute appearance! I feel like I've seen her and some icy person hanging around the festival.''&lt;br /&gt;
|Marisa Kirisame is one of the main protagonists of the ''Touhou'' series by ZUN. Notably, she is also the protagonist of MegaMari, a Touhou fangame that plays similarly to the ''Mega Man'' games. Marisa's Rush Jet is replaced with a broom, different from the one Doropie uses. Marisa has unique dialogue with Cirno.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_karrotman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Karrot Man&lt;br /&gt;
|250&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Clear 8 [[Challenge Tent|challenges]].&lt;br /&gt;
|''A creative choice. Carrots are always good for your eyes. Even robot eyes.''&lt;br /&gt;
|Karrot Man is the avatar of Sprites Inc member [[Karakato]], one of the artists who worked on the game. Karrot Man's buster is modified to shoot carrots: uncharged shoots a small carrot, mid-level charge shoots three small carrots, and full charge shoots a large one. Karrot Man's Rush Coil spawns a bunny instead of Rush, and Rush Jet spawns a carrot for him to ride. When starting a level, the intro says &amp;quot;GOOD FOR YOUR EYES!&amp;quot; instead of &amp;quot;READY&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_davwin.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Davwin Armanios|Davwin]]&lt;br /&gt;
|350&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat [[Seven Force]] with only the Mega Buster.&lt;br /&gt;
|''Ah, you are a good judge of costume quality. (Get it? Hee hee.)''&lt;br /&gt;
|Davwin is the avatar/fursona of [[ACESpark]], judge of ''MaGMML2'' and owner of Sprites, Inc. Davwin has unique sprites for Rush Coil and Rush Jet, which spawn his companion, Patch. Davwin has unique dialogue with Tango, [[Yellow Devil]], [[Uranus]], and Pluto. When starting a level, &amp;quot;READY&amp;quot; is replaced with &amp;quot;BARK, WOOF&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_bsd.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Cut Man?&lt;br /&gt;
|300&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Clear [[Escape Sequence]].&lt;br /&gt;
|''Uhh... I didn't even know we had this one in stock. Yikes.''&lt;br /&gt;
|Cut Man?, referred to as &amp;quot;Cut Man&amp;quot; by NPCs and &amp;quot;Bad Scizzors Cutman&amp;quot; by others, is the protagonist of the ''[[Mega Man 2]]'' ROM hack ''Cutman's Bad Scizzors Day''. Cut Man? has unique dialogue with Cut Man, Dr. Light (who gains a new sprite), Cheat Man and the displays outside Roll's shop. Roll will also express a bit of fear if you return to her shop in this costume. Starting a level as Cut Man? replaces &amp;quot;READY&amp;quot; with &amp;quot;LOZAR&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_meirl.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |me_irl&lt;br /&gt;
|100&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Get smashed by a [[Compactor]].&lt;br /&gt;
|''Same.''&lt;br /&gt;
|me_irl's Rush Jet and Rush Coil are similarly squished, and his Sakugarne has Rush's face on it. When starting a level, &amp;quot;READY&amp;quot; is replaced with &amp;quot;HE'S HERE...&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_breakman.png|C_breakman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Break Man]]&lt;br /&gt;
|150&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Clear 28 challenges.&lt;br /&gt;
|''Ooooh, I wonder who could be under that '''mysterious''' mask~?''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_saiyanrockman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Super Saiyan Mega Man&lt;br /&gt;
|999&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Defeat Knight Man.&lt;br /&gt;
|''I'm not sure if that hairstyle suits you, but I won't judge your choices.''&lt;br /&gt;
|Rush Jet and Rush Coil both gain Super Saiyan hair.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_zero.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Zero]]&lt;br /&gt;
|999&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Defeat [[Absolute ZERO]].&lt;br /&gt;
|''W-what? Who is this guy? I feel... menaced.''&lt;br /&gt;
|Zero always retains the same sprite. His standing sprite is the same as his jumping, sliding, climbing, damage, and looking up sprites. The only change it makes is changing colors for the weapons and facing different directions. Zero has unique sprites for Rush Jet and Rush Coil, being (similar to Zero himself) poorly made sprites of a smiley blob and a spring. Sakugarne also sports &amp;quot;eyes&amp;quot; similar to Zero. When starting a level, &amp;quot;READY&amp;quot; is replaced with &amp;quot;HE'S HERE...&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level: Episode Zero''==&lt;br /&gt;
Only two costumes are available, and both can be purchased from [[Reggae]] in [[Dr. Wily's Secret Bunker]] for 250 bolts each. One of these is the Hooded Costume, Zero's hooded disguise in ''Make a Good Mega Man Level 2'', and the other is the Original Costume, which gives Zero his original ''Mega Man X'' series design and uses his sprites from ''Mega Man Xtreme 2''. When starting a new game, the option to start with the Original Costume is provided, while a code can allow the player to start with the Hooded Costume; in either case, the default costume (known as the Hasty Costume) becomes available for purchase in their place.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good 48 Hour Mega Man Level''==&lt;br /&gt;
In ''[[Make a Good 48 Hour Mega Man Level]]'', costumes can be purchased and equipped from Double Action Boutique, a shop run by [[Bol'o and Nu'o]] on the [[SS Elroy]]. However, the shop is inaccessible until at least 7 [[Energy Element]]s have been obtained. None of the available costumes are locked, though the selection is mostly made up of returning ''MaGMML2'' costumes, with only two brand new ones.&lt;br /&gt;
&lt;br /&gt;
Unlike past games, ''MaG48HMML'' is more definitive with costumes being nothing more than costumes – in addition to Proto Man referring to the player in scare quotes if they're wearing a costume (and Bass calling out the player if talked to while using the Bass costume), the conclusion to the Bootcamp Graduation [[Sidequests|sidequest]] has the player's character tell [[Sarge]] that they're really Mega Man if they happen to be wearing a costume. Additionally, altered dialogue in response to costumes is scarce compared to ''MaGMML2'' beyond altered pronouns and physical descriptors. There are a few exceptions to the rule – the Mega Man (Hair) and Rock costumes share the same dialog pools as the default Mega Man costume (as both represent Mega Man), while using the Roll costume will prompt Rock to take her place in Dr. Light's cabin, complete with alternate dialogue.&lt;br /&gt;
&lt;br /&gt;
In addition to altered Rush utilities and palettes, ''MaG48HMML'''s costumes have unique [[Mega Buster]] graphics; however, their hitboxes aren't changed despite how big or small they may be.&lt;br /&gt;
&lt;br /&gt;
The Proto Man Mode and Bass Mode cheats once again disable costumes; although Double Action Boutique can still be accessed for the Love Survivor sidequest, costumes cannot even be purchased. Additionally, save files with either cheat active will replace the costume total icon with Proto Man/Bass's head while giving credit for all costumes, regardless of how many have actually been bought. This allows &amp;quot;pure&amp;quot; Proto Man/Bass Mode files to achieve 100% completion without buying costumes.&lt;br /&gt;
&lt;br /&gt;
===List of Costumes===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;font-size: 100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;4%&amp;quot; |&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Costume&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Bolt Cost&lt;br /&gt;
! width=&amp;quot;26%&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_megaman.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mega Man]]&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_protoman.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Proto Man]]&lt;br /&gt;
|100&lt;br /&gt;
|When Proto Man enters a level (with a handful of exceptions), his famous whistle briefly plays. His Proto Coil and Proto Jet from the same game replace Rush. In Tier 11, Proto Man will wear a Mega Man costume while this costume is active.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_bass.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bass]]&lt;br /&gt;
|100&lt;br /&gt;
|Bass has unique dialogue when spoken to on the SS Elroy. Treble replaces Rush. The Mega Buster uses enemy bullet graphics, as well as Bass's charge shot from ''[[Mega Man 7]]'' and the arcade games.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_roll.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Roll]]&lt;br /&gt;
|100&lt;br /&gt;
|While using this costume, Rock replaces Roll in Dr. Light's cabin. He can be talked to for a few pieces of dialogue. Tango replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_rockmanhair.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Mega Man (Hair)&lt;br /&gt;
|50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_rock.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Rock&lt;br /&gt;
|50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_breakman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Break Man]]&lt;br /&gt;
|100&lt;br /&gt;
|Like Proto Man, entering a level as Break Man plays his whistle. He retains the Proto Coil and Proto Jet. In Tier 11, Proto Man will wear a helmetless Mega Man costume while this costume is active.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_cutman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Cut Man]]&lt;br /&gt;
|100&lt;br /&gt;
|Cut Man's Rush Coil and Rush Jet are replaced by a Flea and two Bladers, as in ''MaGMML2'', though they now use a blue palette. When using a Charge Shot (represented as a large Rolling Cutter), Cut Man will throw it instead of shooting it.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_met.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Metall]]&lt;br /&gt;
|100&lt;br /&gt;
|Rush Coil becomes a Watcher, and Rush Jet becomes a Guts Lift. Both utilities now use a green palette. Uncharged Mega Buster shots resemble enemy bullets.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_maestro.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Maestro&lt;br /&gt;
|100&lt;br /&gt;
|Maestro is the main character and default player avatar in the fangame ''Mega Man 8-bit Deathmatch''. As in that game, they use Rush instead of more unique utilities.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:CustomCostumesIcon.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Custom Costumes]]&lt;br /&gt;
|200&lt;br /&gt;
|[[Cirno]] is included in the game's Costume folder as an example of Custom Costumes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level 3''==&lt;br /&gt;
The Costume Shop, run by [[Maker Man]], is located on the second floor Plaza of the [[Victor Heights]] hotel. The number of costumes available has expanded greatly from ''MaGMML2''; to that end, the Proto Man, Bass, and Roll costumes are now available by default without needing to be bought. The option to use Custom Costumes is also available at the start, although it still needs to be purchased for 200 bolts. Like Double Action Boutique in ''MaG48HMML'', the shop has a side area filled with gimmicks and nooks that can be used to see a costume's various animations. Below Maker Man is a mirror that will trigger a unique dialogue box depending on the current costume.&lt;br /&gt;
&lt;br /&gt;
The Costume Lord returns as a hint system for unlocking costumes, but it will not appear until Mega Man has earned six [[Tier Rank]]s.&lt;br /&gt;
&lt;br /&gt;
===List of Costumes===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;font-size: 100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;4%&amp;quot; |&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Costume&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Bolt Cost&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Unlock Condition&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Mirror Quote&lt;br /&gt;
! width=&amp;quot;26%&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_megaman.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Mega Man]]&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|''Na na na na... super fighting robot! Na na na na... me me me!''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_rockmanhair.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Mega Man (Hair)&lt;br /&gt;
|50&lt;br /&gt;
|Return Cut Man's Rolling Cutter to him in [[Tier 15 (MaGMML3)|Tier 15]].&lt;br /&gt;
|''It's nice to feel the gentle breeze of the hotel air conditioner in my hair, but sometimes I miss greasing it back.''&lt;br /&gt;
|As in ''MaG48HMML'', this costume is considered the same as Mega Man in dialogue.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_rock.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Rock&lt;br /&gt;
|50&lt;br /&gt;
|Clear the [[Wily Stadium]].&lt;br /&gt;
|''Dress for the job you want, not the job you have.''&lt;br /&gt;
|As in ''MaG48HMML'', this costume is considered the same as Mega Man in dialogue.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_protoman.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Proto Man]]&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|''Cool helmet: check. Cool scarf: check. Cool whistle: check. Functional shield: ...shoot.''&lt;br /&gt;
|In addition to the Proto Coil and Proto Jet, a bike with a (non-functioning) shield replaces Rush. Proto Man now teleports into a stage instantly, with a shorter version of his whistle playing.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_breakman.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Break Man]]&lt;br /&gt;
|75&lt;br /&gt;
|Clear the Colosseum of Cohorts Arena.&lt;br /&gt;
|''Cool helmet: check. Cool scarf: check. Cool whistle: check. Functional shield: ...oh for crying out loud.''&lt;br /&gt;
|In addition to the Proto Coil and Proto Jet, a bike with a (non-functioning) shield replaces Rush. Break Man now teleports into a stage instantly, with a shorter version of his whistle playing. After collecting an Energy Element, Break Man will perform a victory pose before leaving. This costume is the only alternate option available for '''Proto Man Mode'''.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_bass.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Bass]]&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|''Who's the best? YOU'RE the best!''&lt;br /&gt;
|Treble replaces Rush. The Mega Buster uses enemy bullet graphics, as well as Bass's charge shot from ''[[Mega Man 7]]'' and the arcade games; when charging, Bass flashes green.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_roll.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Roll]]&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|''Vintage outfits from 200X never go out of style.''&lt;br /&gt;
|Tango replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_drlightnew.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Doctor Thomas Light|Dr. Light]]&lt;br /&gt;
|150&lt;br /&gt;
|Purchase 30 Tanks from vending machines.&lt;br /&gt;
|''There IS a pacifist route through all the simulations... isn't there?''&lt;br /&gt;
|Rush Coil is replaced with an &amp;quot;Item-4&amp;quot;, Rush Jet is replaced with Item-2, and Rush Bike is replaced with an &amp;quot;Item-6&amp;quot;. Dr. Light's Charge Shot is the Hadouken, for which he has a unique set of frames.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_rush.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Rush]]&lt;br /&gt;
|150&lt;br /&gt;
|Travel from the entrance of the [[Victor Heights]] hotel to the other in under 10 seconds using [[Rush Bike]].&lt;br /&gt;
|''Hey! There's a dog on the other side of this window that looks just like me! RUFF! ARF! BORF?''&lt;br /&gt;
|Mega Man replaces Rush. When Rush enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;BARK, WOOF!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_quint.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Quint]]&lt;br /&gt;
|150&lt;br /&gt;
|Purchase all the [[Contest Weapon Data#Parallel Weapons|Parallel Weapons]] from [[Doc Robot]].&lt;br /&gt;
|''This mirror makes me look 37.426 years older than I really am.''&lt;br /&gt;
|The Sakugarne replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_cutman.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Cut Man]]&lt;br /&gt;
|75&lt;br /&gt;
|Purchase all Humor upgrades from the Lord of Much Joking.&lt;br /&gt;
|''Upon further reflection, I really do look sharp.''&lt;br /&gt;
|Rush Coil is replaced by a Flea and two Bladers. Rush Bike has a large [[Beak]] mounted on the front, with half a [[Super Cutter]] on the back. When using a Charge Shot (represented as a large Rolling Cutter), Cut Man will throw it instead of shooting it.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_flashman.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Flash Man]]&lt;br /&gt;
|100&lt;br /&gt;
|Screenshot the game (using either the F9, F12, or PrtScr keys). Alternatively, talk to Flash Man in Tier 15 after clearing the Wily Stadium.&lt;br /&gt;
|''Time, time, time! Ah, there's time enough at last.''&lt;br /&gt;
|Rush Coil is replaced by a [[Scworm]], Rush Jet by a [[Blocky]], and Rush Bike by a [[Crazy Cannon]].&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_met.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Metall]]&lt;br /&gt;
|75&lt;br /&gt;
|Collect 50 [[plushies]].&lt;br /&gt;
|''Cool helmet? Check. Feet? Check. Guess that's pretty much it.''&lt;br /&gt;
|Rush Coil becomes a Watcher, Rush Jet becomes a Guts Lift, and Rush Bike becomes a [[Metall K1000]] engine.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_kalinka.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Kalinka&lt;br /&gt;
|150&lt;br /&gt;
|Use Balance Stabilizer for 30 consecutive seconds.&lt;br /&gt;
|''Winter coat... check. Bazooka... check. I can't believe hotel security let me through...''&lt;br /&gt;
|Kalinka uses her older appearance from ''Rockman Xover''. [[Toad Man]] replaces Rush Coil, Drill Man replaces Rush Jet, and a miniature Cossack Catcher on wheels replaces Rush Bike. Kalinka uses her bazooka from the fangame ''OH JOES! (A Proto Man Adventure)''.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_sunstar.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Sunstar&lt;br /&gt;
|300&lt;br /&gt;
|Clear the Master's Mausoleum Arena.&lt;br /&gt;
|''This is a nice mirror. It makes me want to brush my teeth.''&lt;br /&gt;
|Sunstar is the final boss of the  Game Boy title ''Mega Man V''. Rush Coil is replaced with a gadget styled after Venus, Rush Jet with a jet styled after Jupiter, and Rush Bike with a bike styled after Mars.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_waltz.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Waltz&lt;br /&gt;
|250&lt;br /&gt;
|Clear the Skull Caverns Arena.&lt;br /&gt;
|''According to Dr. Wily's order, SOMEONE is getting disintegrated today.''&lt;br /&gt;
|Waltz is a character from  the Dreamwave Productions ''Mega Man'' comics. [[Reggae]] replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_vile.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Vile&lt;br /&gt;
|400&lt;br /&gt;
|Purchase 20 [[Cheat Mode|cheats]] from Eddie.&lt;br /&gt;
|''Hee hee hee. Aha ha ha ha ha ha ha ha! ...why am I practicing my evil laugh? I can't see my face through this helmet.''&lt;br /&gt;
|Vile is a recurring Maverick character from ''Mega Man X''. Rush Coil becomes a Frog Ride Armor, Rush Jet becomes a Hawk Ride Armor, and Rush Bike becomes a Ride Chaser.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_omega.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Omega&lt;br /&gt;
|400&lt;br /&gt;
|Enter [[Tier X (MaGMML3)|Tier X]].&lt;br /&gt;
|''This illusion is a false prophet. I am the one and only messiah here! Ha ha ha!''&lt;br /&gt;
|Zero's original body from ''Mega Man Zero''. Rush Coil becomes one of Tretista Kelverian's hounds, Rush Jet becomes Devilbat Schilt, and Rush Bike resembles Omega's armoured form. When Omega enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;WARE WA MESHIA NARI!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_ashe.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Ashe&lt;br /&gt;
|400&lt;br /&gt;
|Collect a lifetime total of 10,000 bolts.&lt;br /&gt;
|''It's on! I won't let the booty slip out of my hands this time!''&lt;br /&gt;
|Ashe is one of the playable characters in ''Mega Man ZX Advent''. Rush Coil becomes Vulturon the Condoroid, Rush Jet becomes Chronoforce the Xiphosuroid, and Rush Bike becomes Argoyle the Shisaroid.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_tron.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Tron Bonne&lt;br /&gt;
|400&lt;br /&gt;
|Complete the [[Toad Dummy]] sidequest.&lt;br /&gt;
|''I think I'll have curry rice today. Or maybe spaghetti? I can't decide! All I really want is *A* lunch.''&lt;br /&gt;
|Tron Bonne is a recurring character from ''Mega Man Legends''. Rush Coil and Rush Jet are replaced with Servbots, while Rush Bike is replaced with the Gustaff from ''The Misadventures of Tron Bonne''.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_bassEXE.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Bass.EXE&lt;br /&gt;
|400&lt;br /&gt;
|Defeat Bass using only the Mega Buster.&lt;br /&gt;
|''Who's the God of Destruction? YOU'RE the God of Destruction!''&lt;br /&gt;
|''Mega Man Battle Network'''s NetNavi counterpart of Bass. Gospel replaces Rush. When Bass.EXE enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;BATTLE ROUTINE SET&amp;quot;. This costume is the only alternate option available for '''Bass Mode'''.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_maestro.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Maestro&lt;br /&gt;
|75&lt;br /&gt;
|Earn one [[Tier Rank]].&lt;br /&gt;
|''This is a good look. Who would want to reprogram their display module to look like anyone else?''&lt;br /&gt;
|Maestro is the main character and default player avatar in the fangame ''Mega Man 8-bit Deathmatch''. As in that game, they use Rush instead of more unique utilities.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:MegaPonyPreview.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Mega Pony&lt;br /&gt;
|250&lt;br /&gt;
|Ride the [[Mecha Dragon]] kiddie ride in [[Tier 5 (MaGMML3)|Tier 5]] for 30 seconds.&lt;br /&gt;
|''If I fire point blank at your flank, will that leave a cutie mark?''&lt;br /&gt;
|Mega Pony is the main character of the fangame of the same name. Rush Coil is replaced by Applejack, Rush Jet is replaced by Fluttershy, and Rush Bike has Spike ride Mega Pony himself. He has a unique set of sprites when using [[Tornado Blow]]. When he enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;FOR EVERLASTING HARMONY!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_doropie.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Doropie&lt;br /&gt;
|250&lt;br /&gt;
|Use the Solar Siphon to fire a weapon without ammo 30 times.&lt;br /&gt;
|''I dunno... I think I look more like a Francesca.''&lt;br /&gt;
|Doropie is the main character of the Mega Man clone ''The Krion Conquest''. Rush Coil is replaced with Kagemaru, Rush Jet is replaced with the Broom spell, and Rush Bike transforms Doropie into her Phoenix spell. When starting a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;GET READY&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_sonicnew.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Sonic&lt;br /&gt;
|250&lt;br /&gt;
|Earn 25 achievements.&lt;br /&gt;
|''Hello everyone, I am Sonic the Hedgehog. The fastest. Thing. Alive.''&lt;br /&gt;
|Titular protagonist of Sega's ''Sonic the Hedgehog'' video game franchise. Rush Coil becomes Knuckles, Rush Jet becomes Tails, and Rush Bike becomes a Chaos Emerald that turns Sonic into Super Sonic. When Sonic enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;GOTTA GO FAST&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_marisa.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Marisa&lt;br /&gt;
|350&lt;br /&gt;
|Earn 50 achievements.&lt;br /&gt;
|''This outfit is a perfect memento of the tournament. Now let's go thrash some wily beasts!''&lt;br /&gt;
|Deuteragonist of ''Touhou Project''. Rush Coil becomes a mushroom, while Rush Jet and Rush Bike both become a flying broomstick.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:JustPachy_48H.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Pachy&lt;br /&gt;
|200&lt;br /&gt;
|Clear [[Just a Judge Level]] with both Energy Elements.&lt;br /&gt;
|''The original Recluse Woman.''&lt;br /&gt;
|Recurring character in the ''Touhou'' series, and antagonist of the fangame ''MegaMari''. Rush Coil is replaced with Koakuma, Rush Jet with her capsule from ''MegaMari'', and Rush Bike with a wheeled broomstick.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:CupheadSkinPreview.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Cuphead&lt;br /&gt;
|200&lt;br /&gt;
|Play each minigame in the [[Magic Card Casino]] at least once.&lt;br /&gt;
|''Good day for a swell battle!''&lt;br /&gt;
|Titular protagonist of Studio MDHD's ''Cuphead''. Rush Coil is replaced with a springboard from Werner Werman's boss fight, Rush Jet with the plane used in aerial bossfights, and Rush Bike with Werner Werman's tank. When Cuphead enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;WALLOP!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_boki.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Boki Lamira]]&lt;br /&gt;
|250&lt;br /&gt;
|Talk to every defeated Tier Boss in the Magic Card Casino.&lt;br /&gt;
|''Hey! Copying people is my schtick! Find some other schtick, you reflective sheet of glass!''&lt;br /&gt;
|Protagonist of ''Copy Kitty''. Rush Coil is replaced with a miniature Sun Virs, Rush Jet with a Flier Inensi, and Rush Bike with a bike styled after the Giga Denghrax.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_davwinnew.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Davwin Armanios|Davwin]]&lt;br /&gt;
|300&lt;br /&gt;
|Clear [[Space Crusade]] and [[Magnum Man (stage)|Magnum Man]].&lt;br /&gt;
|''Furry: confirmed. British: possibly.''&lt;br /&gt;
|ACESpark's avatar, originating from a webcomic known as ''Cosmic  Hero''. Davwin's companion Patch replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_karrotmannew.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Karrot Man&lt;br /&gt;
|300&lt;br /&gt;
|Clear [[Reel Man (stage)|Reel Man]], [[King Man (stage)|King Man]], and [[Static Man (stage)|Static Man]].&lt;br /&gt;
|''Carrots are good for your eyes. Unless they're used as projectiles. Then they're bad for your eyes.''&lt;br /&gt;
|Avatar of Karakato, a spriter for ''MaGMML3'' and the host for the ''Make a Good Mega Man Robot Master'' contest. Rush Coil is replaced with a robot rabbit, Rush Jet with a giant carrot, and Rush Bike with a cart filled with carrots. When Karrot Man enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;GOOD FOR YOUR EYES!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_roahmmythril.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[RoahmMythril]]&lt;br /&gt;
|300&lt;br /&gt;
|Fire the Mega Buster 10,000 times.&lt;br /&gt;
|''It's me, but with a shine. So it's better!''&lt;br /&gt;
|A Let's Player known for his &amp;quot;perfect runs&amp;quot; of ''Mega Man'' stages, who has done blind LPs of ''MaGMML'' and ''MaGMML2''. Rush Coil becomes a springboard styled after [[Jewel Man]], Rush Jet a crystal from Flash Man's stage, and Rush Bike a moped with Crystal Man elements. When RoahmMythril enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;RAWR I SAY!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_meirl.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |me_irl&lt;br /&gt;
|500&lt;br /&gt;
|Get smashed by a [[Compactor]].&lt;br /&gt;
|''it me''&lt;br /&gt;
|Rush is similarly squished. When starting a level, &amp;quot;READY&amp;quot; is replaced with &amp;quot;HE'S HERE...&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_altermannew.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Alter Man]]&lt;br /&gt;
|300&lt;br /&gt;
|Clear the Judges' Choice Arena.&lt;br /&gt;
|''Imitation is the sincerest form of flattery. Imitating someone's moveset is sincerely going to flatten them.''&lt;br /&gt;
|Rush Coil is replaced with part of [[Spiked-Wall Man]], Rush Jet with a tool resembling [[Boil Man]], and Rush Bike with a cycle motifed after [[Neon Man]]. By interacting with a stand that appears in the costume shop, this costume can optionally wear the cape Alter Man wears in his boss fight.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:CassettePreview.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Cassette Man]]&lt;br /&gt;
|500&lt;br /&gt;
|Earn all 15 Tier Ranks.&lt;br /&gt;
|''We've come to the point in this album where those listening on cassette will need to sit down and turn over the tape. In fairness to those listeners, we will now take a few seconds before we begin Side 2. Thank you. Here's Side 2.''&lt;br /&gt;
|Rush Coil is replaced with a [[Subwoofer]], Rush Jet with a [[Frank]], and Rush Bike with a [[Peter]]. When using [[Mix Tape]], Cassette Man has special animations for firing and switching tape sides. Additionally, his colours will not change based on what side is currently in use; instead, the tape itself changes colours as in his boss fight, and the effect persists even when Mix Tape isn't the current weapon.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:CustomCostumesIcon.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Custom Costumes]]&lt;br /&gt;
|200&lt;br /&gt;
|N/A&lt;br /&gt;
|Varies with costumes.&lt;br /&gt;
|[[Cirno]], Mega Man (Wily Wars) and Roll (MM11) are included in the game's Costume folder as examples of Custom Costumes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Custom Costumes==&lt;br /&gt;
:''Main article: [[Custom Costumes]]''&lt;br /&gt;
Custom Costumes are a unique subset of costumes that are unlocked in ''MaGMML2'' by speaking to Knight Man after obtaining 100 Noble Nickels, in ''MaGMML1R'' by buying them at the Costume Shop for 200 bolts, in ''MaG48HMML'' by buying them at Double Action Boutique for 200 bolts and in ''MaGMML3'' by buying them at Maker Man's Costume Shop, also for 200 bolts. As the name implies, they can be either designed by the player themselves with the appropriate template, or downloaded from their respective page on the wiki.&lt;br /&gt;
&lt;br /&gt;
In ''MaGMML2'', Custom Costumes may or may not have access to alternate weapons and can have unique sprites for the Rush Coil, Rush Jet, and/or Sakugarne. They cannot be set to have unique &amp;quot;READY&amp;quot; sprites or dialogue with NPCs however. In ''MaGMML1R'', Custom Costumes can have unique Rush palettes, while from ''MaG48HMML'' onwards each utility may have a unique palette. ''MaG48HMML'' also introduces the option to use unique Mega Buster graphics. ''MaGMML3'' greatly expands the options available to Custom Costumes, including how fast their idle animation plays, the colour of their charge palette, and even the sound effects used for them via external sound files.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CostumeShop1R.png|Roll's costume shop in ''[[MaGMML1R]]''.&lt;br /&gt;
File:CostumeShop2.png|Roll's costume shop in ''[[MaGMML2]]''.&lt;br /&gt;
File:CostumeShopEZ.png|Reggae's shop in ''[[MaGMMLEZ]]''.&lt;br /&gt;
File:CostumeShop48h.png|Double Action Boutique in ''[[MaG48HMML]]''.&lt;br /&gt;
File:CostumeShop3.png|Maker Man's costume shop in ''[[MaGMML3]]''.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Prior to version 1.4 of ''MaGMML2'', the Cut Man and Rokko Chan costumes were unable to use Alter Weapons.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaGMML}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
{{MaGMMLEZ}}&lt;br /&gt;
{{MaG48HMML}}&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
[[Category:Costume]]&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Costumes&amp;diff=23335</id>
		<title>Costumes</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Costumes&amp;diff=23335"/>
				<updated>2024-07-10T08:11:09Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: /* List of Costumes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:''For user-made costumes, see [[Custom Costumes]].''&lt;br /&gt;
'''Costumes''' are purchasable unlockables in the ''MaGMML'' series, that change [[Mega Man|Mega Man's]] appearance. Aside from a few exceptions, they are purely cosmetic and offer no gameplay differences and/or advantages.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level''==&lt;br /&gt;
Only a single costume can be found in the original ''[[Make a Good Mega Man Level]]'' game — the [[Proto Man]] costume, purchasable from [[Eddie's Shop]] from the beginning for a paltry 50 bolts. It does ''not'' change any dialogue (even the player's name), unlike in future installments.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level Remastered''==&lt;br /&gt;
[[Roll]] runs a costume shop located right under [[Tier 5 (MaGMML)|Tier 5]]. Costumes of Proto Man, Roll, and [[Bass]] are available for 50 bolts each, as well as the [[Custom Costumes]] option for 200 bolts. The costumes now change dialogue containing Mega Man's name, with the exception of [[Justice Man|Holo-Justice Man]]'s pre-fight dialogue.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level 2''==&lt;br /&gt;
Costumes not only return from the first game, but are greatly expanded upon. Roll runs a costume shop located between [[Tier 4 (MaGMML2)|Tier 4]] and [[Tier 5 (MaGMML2)|Tier 5]], where the player can go at any time to purchase a costume or equip one they have already purchased. Some skins cannot use the [[Alternate Weapons|alternate weapon set]], due to not having the necessary sprites. In the Costume Shop, which costumes can and cannot use the alternate weapons are denoted by a [[Haunt Pumpkin|pumpkin icon]] in the lower right corner of the skin display. When the Proto Man Mode and/or Bass Mode [[Cheat Mode|cheats]] are active, the Costume Shop will be closed off, preventing the use of costumes.&lt;br /&gt;
&lt;br /&gt;
Many costumes are locked off and require fulfilling an extra condition before they become available for purchase. After showing [[Knight Man]] 35 [[Noble Nickel]]s, a [[Lightning Lord]] known as the &amp;quot;Costume Lord&amp;quot; will appear outside the Costume Shop. When spoken to, it will offer a random hint towards unlocking a costume that hasn't been unlocked yet (if one exists).&lt;br /&gt;
&lt;br /&gt;
The game itself is inconsistent on whether the costumes are simply that — costumes — or actually changing the player into the character in question. When reentering the costume shop, Roll will greet the player with the costume's name in scare quotes as if she's merely playing along; on the other hand, if Mega Man wears a costume that matches the identity of an NPC, that NPC will disappear while wearing that costume. For example, equipping [[Hornet Man]]'s costume will make Hornet Man disappear from [[Tier 3 (MaGMML2)|Tier 3]]. The exceptions to this are [[Metall|Met]] and [[Doctor Thomas Light|Dr. Light]], who still appear in [[Tier 10 (MaGMML2)|Tier 10]] and the lab, respectively. Additionally, wearing any costume other than Mega Man (with or without his helmet) causes him to appear near the entrance to Tier 3. The exception to this is Roll, in which case Rock will run the costume shop in her absence.&lt;br /&gt;
&lt;br /&gt;
Due to a bug, defeating [[Wily Machine SWORD]] in the [[Reality Core]] stage will automatically remove the player's costume, reverting them to Mega Man. This does not happen if the player battles Wily Machine SWORD via the Boss Gallery in the [[Dojo]].&lt;br /&gt;
&lt;br /&gt;
Many costumes provide unique dialogue with certain NPCs. A good amount of them also change the sprites for utilities, such as the [[Rush Coil]], [[Rush Jet]], and [[Sakugarne]]. They still function identically, however.&lt;br /&gt;
&lt;br /&gt;
Several of the game's costumes were created via community submissions; perhaps unsurprisingly, a sizeable chunk of them are Mega Man edits of varying complexity.&lt;br /&gt;
&lt;br /&gt;
===List of Costumes===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;font-size: 100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;4%&amp;quot; |&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Costume&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Bolt Cost&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |[[Alternate Weapons|Alter Weapons?]]&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Unlock Condition&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Purchase Quote&lt;br /&gt;
! width=&amp;quot;26%&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_megaman.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mega Man]]&lt;br /&gt;
|N/A&lt;br /&gt;
|{{y}}&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_protoman.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Proto Man]]&lt;br /&gt;
|150&lt;br /&gt;
|{{y}}&lt;br /&gt;
|N/A&lt;br /&gt;
|''Ah, how did that tune go again?''&lt;br /&gt;
|When Proto Man enters a level, his famous whistle briefly plays, a la ''[[Mega Man 10]]''. His Proto Coil and Proto Jet from the same game replace Rush.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_bass.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bass]]&lt;br /&gt;
|100&lt;br /&gt;
|{{y}}&lt;br /&gt;
|N/A&lt;br /&gt;
|''Of all the--Oh okay, fine, suit yourself. So to speak.''&lt;br /&gt;
|Bass has unique dialogue when battling [[Cheat Man]]. Treble replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_roll.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Roll]]&lt;br /&gt;
|200&lt;br /&gt;
|{{y}}&lt;br /&gt;
|N/A&lt;br /&gt;
|''Oh, you want to be me? Well, who wouldn't? Though, I guess that means I'll have to be you. Oh, my.''&lt;br /&gt;
|While using this costume, Rock takes over the shop in Roll's absence. He can be talked to for a few pieces of dialogue. Roll also has unique dialogue with Kalinka, Proto Man, [[Ice Man]], and [[Oil Man]]. Tango replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_drlight.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Dr. Light]]&lt;br /&gt;
|250&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Collect all the entry [[Energy Element|Energy Elements]] and talk to Dr. Light.&lt;br /&gt;
|''You want to be Dad? Well, I won't judge...''&lt;br /&gt;
|Rush Coil is replaced with the Proto Coil, and Rush Jet is replaced with a modified Item-2.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_rush.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Rush]]&lt;br /&gt;
|300&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat [[The Moon]], [[Birdo]], and [[Glass Man]]. This can be achieved either through their secret &amp;quot;levels&amp;quot; in [[Tier 10 (MaGMML2)|Tier 10]], or through battling them in [[The Arena|The True Arena]].&lt;br /&gt;
|''A dog is man's best friend, and they're always so carefree. I don't blame you for wanting to be one.''&lt;br /&gt;
|The Sakugarne is replaced with a spring that causes Rush to resemble ''[[Mega Man 5]]'''s Rush Coil, and the Rush Coil and Rush Jet are both replaced with Mega Man. When Rush enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;BARK, WOOF!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_rockmanhair.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Mega Man (Hair)&lt;br /&gt;
|600&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 50 [[Noble Nickel|Noble Nickels]], then talk to [[Knight Man]].&lt;br /&gt;
|''Be careful going out like that; I've found out the hard way they don't make shampoo for robots.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_megamanquestion.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Mega Man?&lt;br /&gt;
|100&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 50 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''Are you sure about this? Well, if you really want to feel smug...''&lt;br /&gt;
|Rush Coil and Rush Jet replace Rush with a new character called “Allegro”, who dons the same evil glare and scarf that Mega? has. Mega? changes the &amp;quot;READY&amp;quot; text to &amp;quot;ON THE SCENE!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_copyrock.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Rockman CX&lt;br /&gt;
|3&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 50 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''So, wait, you're going to don the look of your ripoff? A ripoff of a ripoff?''&lt;br /&gt;
|The Rush Coil is replaced with the Proto Coil, and the Rush Jet is replaced by the Floor item from the costume's namesake ROM hack. Rockman CX has unique dialogue with Cheat Man, Bass, and Mega Man.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_doropie.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Doropie&lt;br /&gt;
|600&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Collect at least 50 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''Good choice! I approve of the cut of her gib. I mean, tunic.''&lt;br /&gt;
|Doropie is a witch who debuted in the Mega Man clone ''The Krion Conquest'', a game for the NES. Her Rush Jet is replaced with a broom. When starting a level, the intro says &amp;quot;GET READY!&amp;quot; instead of &amp;quot;READY&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_rokkochan.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Rokko Chan&lt;br /&gt;
|300&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 50 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''Stylish! Makes me wonder why I don't get out more.''&lt;br /&gt;
|While wearing this costume, Rush Coil is replaced with the Proto Coil and Rush Jet is replaced with the Beetle Jet. Rokko Chan has unique dialogue with [[Jet Man]].&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_alterman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Alter Man]]&lt;br /&gt;
|100&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 170 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''The appearance of a true winner! Though, it looks a bit... freaky.''&lt;br /&gt;
|Rush Coil and Rush Jet will have Alter Man's eyes when he uses them.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_hornetman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Hornet Man]]&lt;br /&gt;
|250&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat Alter Man in [[Identity Crisis]].&lt;br /&gt;
|''Wanting to relive Identity Crisis everywhere, huh?''&lt;br /&gt;
|Hornet Man has a unique sprite for the Rush Coil and the Rush Jet, replacing them with a [[Flower Presenter]] and a Margherita projectile. Hornet Man uses his own palette when the [[Hornet Chaser]] is equipped instead of the default.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_brightman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Bright Man]]&lt;br /&gt;
|250&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat Alter Man in Identity Crisis.&lt;br /&gt;
|''Wanting to relive Identity Crisis everywhere, huh?''&lt;br /&gt;
|Bright Man has a unique sprite for the Rush Coil, Rush Jet, and Sakugarne, which are replaced by a [[Dompan]], [[Totem Polen]], and a [[Battan]], respectively. Bright Man uses his own palette when the [[Flash Stopper]] is equipped instead of the default. Talking to Magma Man in [[Tier 4 (MaGMML2)|Tier 4]] as Bright Man causes him to respond with unique dialogue.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_cutman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Cut Man]]&lt;br /&gt;
|350&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Clear the [[The Arena|Arena]].&lt;br /&gt;
|''A true classic. One could say it's cutti...no, I'm not saying that.''&lt;br /&gt;
|Cut Man has a unique sprite for the Rush Coil, Rush Jet, and Sakugarne, which are replaced by a [[Flea]], two [[Blader|Bladers]] and a [[Giant Suzy]], respectively.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_beck.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Beck&lt;br /&gt;
|200&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Find the secret dev room in [[Forgotten Fortress]].&lt;br /&gt;
|''People seem to laugh at this costume. I don't really know why.''&lt;br /&gt;
|Beck is the protagonist of ''Mighty No. 9'', a game made by Keiji Inafune, who worked on most ''Mega Man'' games. Rush Coil and Rush Jet are replaced with Proto Coil and Item-2, respectively.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_met.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Metall]]&lt;br /&gt;
|200&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Purchase every upgrade from [[Eddie's Shop]].&lt;br /&gt;
|''Good choice -- Metalls are just so adorable!''&lt;br /&gt;
|Rush Coil, Rush Jet and Sakugarne are replaced while wearing the costume, with Rush Coil being a [[Watcher]], Rush Jet being a [[Guts Lift]], and Sakugarne being a [[Pickelman Dada]].&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_joe.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Joe Man]]&lt;br /&gt;
|150&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat Joe Man R.&lt;br /&gt;
|''I feel like I'm seeing these guys everywhere these days.''&lt;br /&gt;
|Rush Coil and Rush Jet will have a [[Sniper Joe|Sniper Joe]]'s eye when Joe Man uses them.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_quint.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Quint]]&lt;br /&gt;
|150&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Enter [[Tier X (MaGMML2)|Tier X]].&lt;br /&gt;
|''Oh, it's you, but from the future. Don't fulfill any stable time-loops by going back in time like this!''&lt;br /&gt;
|Rush Coil and Rush Jet spawn a Rush that resembles Quint, having a green color scheme, sunglasses, and a crescent-shaped headpiece.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_sonic.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Sonic&lt;br /&gt;
|300&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Clear the [[The Arena|Mega Arena]].&lt;br /&gt;
|''Is it just me, or have we seen this guy at some point before?''&lt;br /&gt;
|Sonic's Sakugarne is a spring from his home series, while Rush Coil and Rush Jet are replaced with Knuckles.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_marisa.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Marisa&lt;br /&gt;
|350&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat [[Cirno]] with only the [[Mega Buster]].&lt;br /&gt;
|''A cute appearance! I feel like I've seen her and some icy person hanging around the festival.''&lt;br /&gt;
|Marisa Kirisame is one of the main protagonists of the ''Touhou'' series by ZUN. Notably, she is also the protagonist of MegaMari, a Touhou fangame that plays similarly to the ''Mega Man'' games. Marisa's Rush Jet is replaced with a broom, different from the one Doropie uses. Marisa has unique dialogue with Cirno.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_karrotman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Karrot Man&lt;br /&gt;
|250&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Clear 8 [[Challenge Tent|challenges]].&lt;br /&gt;
|''A creative choice. Carrots are always good for your eyes. Even robot eyes.''&lt;br /&gt;
|Karrot Man is the avatar of Sprites Inc member [[Karakato]], one of the artists who worked on the game. Karrot Man's buster is modified to shoot carrots: uncharged shoots a small carrot, mid-level charge shoots three small carrots, and full charge shoots a large one. Karrot Man's Rush Coil spawns a bunny instead of Rush, and Rush Jet spawns a carrot for him to ride. When starting a level, the intro says &amp;quot;GOOD FOR YOUR EYES!&amp;quot; instead of &amp;quot;READY&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_davwin.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Davwin Armanios|Davwin]]&lt;br /&gt;
|350&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat [[Seven Force]] Mine]] with only the Mega Buster.&lt;br /&gt;
|''Ah, you are a good judge of costume quality. (Get it? Hee hee.)''&lt;br /&gt;
|Davwin is the avatar/fursona of [[ACESpark]], judge of ''MaGMML2'' and owner of Sprites, Inc. Davwin has unique sprites for Rush Coil and Rush Jet, which spawn his companion, Patch. Davwin has unique dialogue with Tango, [[Yellow Devil]], [[Uranus]], and Pluto. When starting a level, &amp;quot;READY&amp;quot; is replaced with &amp;quot;BARK, WOOF&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_bsd.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Cut Man?&lt;br /&gt;
|300&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Clear [[Escape Sequence]].&lt;br /&gt;
|''Uhh... I didn't even know we had this one in stock. Yikes.''&lt;br /&gt;
|Cut Man?, referred to as &amp;quot;Cut Man&amp;quot; by NPCs and &amp;quot;Bad Scizzors Cutman&amp;quot; by others, is the protagonist of the ''[[Mega Man 2]]'' ROM hack ''Cutman's Bad Scizzors Day''. Cut Man? has unique dialogue with Cut Man, Dr. Light (who gains a new sprite), Cheat Man and the displays outside Roll's shop. Roll will also express a bit of fear if you return to her shop in this costume. Starting a level as Cut Man? replaces &amp;quot;READY&amp;quot; with &amp;quot;LOZAR&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_meirl.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |me_irl&lt;br /&gt;
|100&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Get smashed by a [[Compactor]].&lt;br /&gt;
|''Same.''&lt;br /&gt;
|me_irl's Rush Jet and Rush Coil are similarly squished, and his Sakugarne has Rush's face on it. When starting a level, &amp;quot;READY&amp;quot; is replaced with &amp;quot;HE'S HERE...&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_breakman.png|C_breakman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Break Man]]&lt;br /&gt;
|150&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Clear 28 challenges.&lt;br /&gt;
|''Ooooh, I wonder who could be under that '''mysterious''' mask~?''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_saiyanrockman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Super Saiyan Mega Man&lt;br /&gt;
|999&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Defeat Knight Man.&lt;br /&gt;
|''I'm not sure if that hairstyle suits you, but I won't judge your choices.''&lt;br /&gt;
|Rush Jet and Rush Coil both gain Super Saiyan hair.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_zero.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Zero]]&lt;br /&gt;
|999&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Defeat [[Absolute ZERO]].&lt;br /&gt;
|''W-what? Who is this guy? I feel... menaced.''&lt;br /&gt;
|Zero always retains the same sprite. His standing sprite is the same as his jumping, sliding, climbing, damage, and looking up sprites. The only change it makes is changing colors for the weapons and facing different directions. Zero has unique sprites for Rush Jet and Rush Coil, being (similar to Zero himself) poorly made sprites of a smiley blob and a spring. Sakugarne also sports &amp;quot;eyes&amp;quot; similar to Zero. When starting a level, &amp;quot;READY&amp;quot; is replaced with &amp;quot;HE'S HERE...&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level: Episode Zero''==&lt;br /&gt;
Only two costumes are available, and both can be purchased from [[Reggae]] in [[Dr. Wily's Secret Bunker]] for 250 bolts each. One of these is the Hooded Costume, Zero's hooded disguise in ''Make a Good Mega Man Level 2'', and the other is the Original Costume, which gives Zero his original ''Mega Man X'' series design and uses his sprites from ''Mega Man Xtreme 2''. When starting a new game, the option to start with the Original Costume is provided, while a code can allow the player to start with the Hooded Costume; in either case, the default costume (known as the Hasty Costume) becomes available for purchase in their place.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good 48 Hour Mega Man Level''==&lt;br /&gt;
In ''[[Make a Good 48 Hour Mega Man Level]]'', costumes can be purchased and equipped from Double Action Boutique, a shop run by [[Bol'o and Nu'o]] on the [[SS Elroy]]. However, the shop is inaccessible until at least 7 [[Energy Element]]s have been obtained. None of the available costumes are locked, though the selection is mostly made up of returning ''MaGMML2'' costumes, with only two brand new ones.&lt;br /&gt;
&lt;br /&gt;
Unlike past games, ''MaG48HMML'' is more definitive with costumes being nothing more than costumes – in addition to Proto Man referring to the player in scare quotes if they're wearing a costume (and Bass calling out the player if talked to while using the Bass costume), the conclusion to the Bootcamp Graduation [[Sidequests|sidequest]] has the player's character tell [[Sarge]] that they're really Mega Man if they happen to be wearing a costume. Additionally, altered dialogue in response to costumes is scarce compared to ''MaGMML2'' beyond altered pronouns and physical descriptors. There are a few exceptions to the rule – the Mega Man (Hair) and Rock costumes share the same dialog pools as the default Mega Man costume (as both represent Mega Man), while using the Roll costume will prompt Rock to take her place in Dr. Light's cabin, complete with alternate dialogue.&lt;br /&gt;
&lt;br /&gt;
In addition to altered Rush utilities and palettes, ''MaG48HMML'''s costumes have unique [[Mega Buster]] graphics; however, their hitboxes aren't changed despite how big or small they may be.&lt;br /&gt;
&lt;br /&gt;
The Proto Man Mode and Bass Mode cheats once again disable costumes; although Double Action Boutique can still be accessed for the Love Survivor sidequest, costumes cannot even be purchased. Additionally, save files with either cheat active will replace the costume total icon with Proto Man/Bass's head while giving credit for all costumes, regardless of how many have actually been bought. This allows &amp;quot;pure&amp;quot; Proto Man/Bass Mode files to achieve 100% completion without buying costumes.&lt;br /&gt;
&lt;br /&gt;
===List of Costumes===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;font-size: 100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;4%&amp;quot; |&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Costume&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Bolt Cost&lt;br /&gt;
! width=&amp;quot;26%&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_megaman.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mega Man]]&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_protoman.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Proto Man]]&lt;br /&gt;
|100&lt;br /&gt;
|When Proto Man enters a level (with a handful of exceptions), his famous whistle briefly plays. His Proto Coil and Proto Jet from the same game replace Rush. In Tier 11, Proto Man will wear a Mega Man costume while this costume is active.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_bass.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bass]]&lt;br /&gt;
|100&lt;br /&gt;
|Bass has unique dialogue when spoken to on the SS Elroy. Treble replaces Rush. The Mega Buster uses enemy bullet graphics, as well as Bass's charge shot from ''[[Mega Man 7]]'' and the arcade games.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_roll.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Roll]]&lt;br /&gt;
|100&lt;br /&gt;
|While using this costume, Rock replaces Roll in Dr. Light's cabin. He can be talked to for a few pieces of dialogue. Tango replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_rockmanhair.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Mega Man (Hair)&lt;br /&gt;
|50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_rock.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Rock&lt;br /&gt;
|50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_breakman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Break Man]]&lt;br /&gt;
|100&lt;br /&gt;
|Like Proto Man, entering a level as Break Man plays his whistle. He retains the Proto Coil and Proto Jet. In Tier 11, Proto Man will wear a helmetless Mega Man costume while this costume is active.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_cutman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Cut Man]]&lt;br /&gt;
|100&lt;br /&gt;
|Cut Man's Rush Coil and Rush Jet are replaced by a Flea and two Bladers, as in ''MaGMML2'', though they now use a blue palette. When using a Charge Shot (represented as a large Rolling Cutter), Cut Man will throw it instead of shooting it.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_met.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Metall]]&lt;br /&gt;
|100&lt;br /&gt;
|Rush Coil becomes a Watcher, and Rush Jet becomes a Guts Lift. Both utilities now use a green palette. Uncharged Mega Buster shots resemble enemy bullets.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_maestro.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Maestro&lt;br /&gt;
|100&lt;br /&gt;
|Maestro is the main character and default player avatar in the fangame ''Mega Man 8-bit Deathmatch''. As in that game, they use Rush instead of more unique utilities.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:CustomCostumesIcon.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Custom Costumes]]&lt;br /&gt;
|200&lt;br /&gt;
|[[Cirno]] is included in the game's Costume folder as an example of Custom Costumes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level 3''==&lt;br /&gt;
The Costume Shop, run by [[Maker Man]], is located on the second floor Plaza of the [[Victor Heights]] hotel. The number of costumes available has expanded greatly from ''MaGMML2''; to that end, the Proto Man, Bass, and Roll costumes are now available by default without needing to be bought. The option to use Custom Costumes is also available at the start, although it still needs to be purchased for 200 bolts. Like Double Action Boutique in ''MaG48HMML'', the shop has a side area filled with gimmicks and nooks that can be used to see a costume's various animations. Below Maker Man is a mirror that will trigger a unique dialogue box depending on the current costume.&lt;br /&gt;
&lt;br /&gt;
The Costume Lord returns as a hint system for unlocking costumes, but it will not appear until Mega Man has earned six [[Tier Rank]]s.&lt;br /&gt;
&lt;br /&gt;
===List of Costumes===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;font-size: 100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;4%&amp;quot; |&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Costume&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Bolt Cost&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Unlock Condition&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Mirror Quote&lt;br /&gt;
! width=&amp;quot;26%&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_megaman.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Mega Man]]&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|''Na na na na... super fighting robot! Na na na na... me me me!''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_rockmanhair.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Mega Man (Hair)&lt;br /&gt;
|50&lt;br /&gt;
|Return Cut Man's Rolling Cutter to him in [[Tier 15 (MaGMML3)|Tier 15]].&lt;br /&gt;
|''It's nice to feel the gentle breeze of the hotel air conditioner in my hair, but sometimes I miss greasing it back.''&lt;br /&gt;
|As in ''MaG48HMML'', this costume is considered the same as Mega Man in dialogue.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_rock.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Rock&lt;br /&gt;
|50&lt;br /&gt;
|Clear the [[Wily Stadium]].&lt;br /&gt;
|''Dress for the job you want, not the job you have.''&lt;br /&gt;
|As in ''MaG48HMML'', this costume is considered the same as Mega Man in dialogue.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_protoman.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Proto Man]]&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|''Cool helmet: check. Cool scarf: check. Cool whistle: check. Functional shield: ...shoot.''&lt;br /&gt;
|In addition to the Proto Coil and Proto Jet, a bike with a (non-functioning) shield replaces Rush. Proto Man now teleports into a stage instantly, with a shorter version of his whistle playing.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_breakman.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Break Man]]&lt;br /&gt;
|75&lt;br /&gt;
|Clear the Colosseum of Cohorts Arena.&lt;br /&gt;
|''Cool helmet: check. Cool scarf: check. Cool whistle: check. Functional shield: ...oh for crying out loud.''&lt;br /&gt;
|In addition to the Proto Coil and Proto Jet, a bike with a (non-functioning) shield replaces Rush. Break Man now teleports into a stage instantly, with a shorter version of his whistle playing. After collecting an Energy Element, Break Man will perform a victory pose before leaving. This costume is the only alternate option available for '''Proto Man Mode'''.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_bass.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Bass]]&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|''Who's the best? YOU'RE the best!''&lt;br /&gt;
|Treble replaces Rush. The Mega Buster uses enemy bullet graphics, as well as Bass's charge shot from ''[[Mega Man 7]]'' and the arcade games; when charging, Bass flashes green.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_roll.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Roll]]&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|''Vintage outfits from 200X never go out of style.''&lt;br /&gt;
|Tango replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_drlightnew.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Doctor Thomas Light|Dr. Light]]&lt;br /&gt;
|150&lt;br /&gt;
|Purchase 30 Tanks from vending machines.&lt;br /&gt;
|''There IS a pacifist route through all the simulations... isn't there?''&lt;br /&gt;
|Rush Coil is replaced with an &amp;quot;Item-4&amp;quot;, Rush Jet is replaced with Item-2, and Rush Bike is replaced with an &amp;quot;Item-6&amp;quot;. Dr. Light's Charge Shot is the Hadouken, for which he has a unique set of frames.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_rush.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Rush]]&lt;br /&gt;
|150&lt;br /&gt;
|Travel from the entrance of the [[Victor Heights]] hotel to the other in under 10 seconds using [[Rush Bike]].&lt;br /&gt;
|''Hey! There's a dog on the other side of this window that looks just like me! RUFF! ARF! BORF?''&lt;br /&gt;
|Mega Man replaces Rush. When Rush enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;BARK, WOOF!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_quint.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Quint]]&lt;br /&gt;
|150&lt;br /&gt;
|Purchase all the [[Contest Weapon Data#Parallel Weapons|Parallel Weapons]] from [[Doc Robot]].&lt;br /&gt;
|''This mirror makes me look 37.426 years older than I really am.''&lt;br /&gt;
|The Sakugarne replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_cutman.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Cut Man]]&lt;br /&gt;
|75&lt;br /&gt;
|Purchase all Humor upgrades from the Lord of Much Joking.&lt;br /&gt;
|''Upon further reflection, I really do look sharp.''&lt;br /&gt;
|Rush Coil is replaced by a Flea and two Bladers. Rush Bike has a large [[Beak]] mounted on the front, with half a [[Super Cutter]] on the back. When using a Charge Shot (represented as a large Rolling Cutter), Cut Man will throw it instead of shooting it.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_flashman.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Flash Man]]&lt;br /&gt;
|100&lt;br /&gt;
|Screenshot the game (using either the F9, F12, or PrtScr keys). Alternatively, talk to Flash Man in Tier 15 after clearing the Wily Stadium.&lt;br /&gt;
|''Time, time, time! Ah, there's time enough at last.''&lt;br /&gt;
|Rush Coil is replaced by a [[Scworm]], Rush Jet by a [[Blocky]], and Rush Bike by a [[Crazy Cannon]].&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_met.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Metall]]&lt;br /&gt;
|75&lt;br /&gt;
|Collect 50 [[plushies]].&lt;br /&gt;
|''Cool helmet? Check. Feet? Check. Guess that's pretty much it.''&lt;br /&gt;
|Rush Coil becomes a Watcher, Rush Jet becomes a Guts Lift, and Rush Bike becomes a [[Metall K1000]] engine.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_kalinka.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Kalinka&lt;br /&gt;
|150&lt;br /&gt;
|Use Balance Stabilizer for 30 consecutive seconds.&lt;br /&gt;
|''Winter coat... check. Bazooka... check. I can't believe hotel security let me through...''&lt;br /&gt;
|Kalinka uses her older appearance from ''Rockman Xover''. [[Toad Man]] replaces Rush Coil, Drill Man replaces Rush Jet, and a miniature Cossack Catcher on wheels replaces Rush Bike. Kalinka uses her bazooka from the fangame ''OH JOES! (A Proto Man Adventure)''.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_sunstar.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Sunstar&lt;br /&gt;
|300&lt;br /&gt;
|Clear the Master's Mausoleum Arena.&lt;br /&gt;
|''This is a nice mirror. It makes me want to brush my teeth.''&lt;br /&gt;
|Sunstar is the final boss of the  Game Boy title ''Mega Man V''. Rush Coil is replaced with a gadget styled after Venus, Rush Jet with a jet styled after Jupiter, and Rush Bike with a bike styled after Mars.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_waltz.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Waltz&lt;br /&gt;
|250&lt;br /&gt;
|Clear the Skull Caverns Arena.&lt;br /&gt;
|''According to Dr. Wily's order, SOMEONE is getting disintegrated today.''&lt;br /&gt;
|Waltz is a character from  the Dreamwave Productions ''Mega Man'' comics. [[Reggae]] replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_vile.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Vile&lt;br /&gt;
|400&lt;br /&gt;
|Purchase 20 [[Cheat Mode|cheats]] from Eddie.&lt;br /&gt;
|''Hee hee hee. Aha ha ha ha ha ha ha ha! ...why am I practicing my evil laugh? I can't see my face through this helmet.''&lt;br /&gt;
|Vile is a recurring Maverick character from ''Mega Man X''. Rush Coil becomes a Frog Ride Armor, Rush Jet becomes a Hawk Ride Armor, and Rush Bike becomes a Ride Chaser.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_omega.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Omega&lt;br /&gt;
|400&lt;br /&gt;
|Enter [[Tier X (MaGMML3)|Tier X]].&lt;br /&gt;
|''This illusion is a false prophet. I am the one and only messiah here! Ha ha ha!''&lt;br /&gt;
|Zero's original body from ''Mega Man Zero''. Rush Coil becomes one of Tretista Kelverian's hounds, Rush Jet becomes Devilbat Schilt, and Rush Bike resembles Omega's armoured form. When Omega enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;WARE WA MESHIA NARI!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_ashe.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Ashe&lt;br /&gt;
|400&lt;br /&gt;
|Collect a lifetime total of 10,000 bolts.&lt;br /&gt;
|''It's on! I won't let the booty slip out of my hands this time!''&lt;br /&gt;
|Ashe is one of the playable characters in ''Mega Man ZX Advent''. Rush Coil becomes Vulturon the Condoroid, Rush Jet becomes Chronoforce the Xiphosuroid, and Rush Bike becomes Argoyle the Shisaroid.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_tron.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Tron Bonne&lt;br /&gt;
|400&lt;br /&gt;
|Complete the [[Toad Dummy]] sidequest.&lt;br /&gt;
|''I think I'll have curry rice today. Or maybe spaghetti? I can't decide! All I really want is *A* lunch.''&lt;br /&gt;
|Tron Bonne is a recurring character from ''Mega Man Legends''. Rush Coil and Rush Jet are replaced with Servbots, while Rush Bike is replaced with the Gustaff from ''The Misadventures of Tron Bonne''.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_bassEXE.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Bass.EXE&lt;br /&gt;
|400&lt;br /&gt;
|Defeat Bass using only the Mega Buster.&lt;br /&gt;
|''Who's the God of Destruction? YOU'RE the God of Destruction!''&lt;br /&gt;
|''Mega Man Battle Network'''s NetNavi counterpart of Bass. Gospel replaces Rush. When Bass.EXE enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;BATTLE ROUTINE SET&amp;quot;. This costume is the only alternate option available for '''Bass Mode'''.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_maestro.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Maestro&lt;br /&gt;
|75&lt;br /&gt;
|Earn one [[Tier Rank]].&lt;br /&gt;
|''This is a good look. Who would want to reprogram their display module to look like anyone else?''&lt;br /&gt;
|Maestro is the main character and default player avatar in the fangame ''Mega Man 8-bit Deathmatch''. As in that game, they use Rush instead of more unique utilities.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:MegaPonyPreview.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Mega Pony&lt;br /&gt;
|250&lt;br /&gt;
|Ride the [[Mecha Dragon]] kiddie ride in [[Tier 5 (MaGMML3)|Tier 5]] for 30 seconds.&lt;br /&gt;
|''If I fire point blank at your flank, will that leave a cutie mark?''&lt;br /&gt;
|Mega Pony is the main character of the fangame of the same name. Rush Coil is replaced by Applejack, Rush Jet is replaced by Fluttershy, and Rush Bike has Spike ride Mega Pony himself. He has a unique set of sprites when using [[Tornado Blow]]. When he enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;FOR EVERLASTING HARMONY!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_doropie.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Doropie&lt;br /&gt;
|250&lt;br /&gt;
|Use the Solar Siphon to fire a weapon without ammo 30 times.&lt;br /&gt;
|''I dunno... I think I look more like a Francesca.''&lt;br /&gt;
|Doropie is the main character of the Mega Man clone ''The Krion Conquest''. Rush Coil is replaced with Kagemaru, Rush Jet is replaced with the Broom spell, and Rush Bike transforms Doropie into her Phoenix spell. When starting a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;GET READY&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_sonicnew.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Sonic&lt;br /&gt;
|250&lt;br /&gt;
|Earn 25 achievements.&lt;br /&gt;
|''Hello everyone, I am Sonic the Hedgehog. The fastest. Thing. Alive.''&lt;br /&gt;
|Titular protagonist of Sega's ''Sonic the Hedgehog'' video game franchise. Rush Coil becomes Knuckles, Rush Jet becomes Tails, and Rush Bike becomes a Chaos Emerald that turns Sonic into Super Sonic. When Sonic enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;GOTTA GO FAST&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_marisa.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Marisa&lt;br /&gt;
|350&lt;br /&gt;
|Earn 50 achievements.&lt;br /&gt;
|''This outfit is a perfect memento of the tournament. Now let's go thrash some wily beasts!''&lt;br /&gt;
|Deuteragonist of ''Touhou Project''. Rush Coil becomes a mushroom, while Rush Jet and Rush Bike both become a flying broomstick.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:JustPachy_48H.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Pachy&lt;br /&gt;
|200&lt;br /&gt;
|Clear [[Just a Judge Level]] with both Energy Elements.&lt;br /&gt;
|''The original Recluse Woman.''&lt;br /&gt;
|Recurring character in the ''Touhou'' series, and antagonist of the fangame ''MegaMari''. Rush Coil is replaced with Koakuma, Rush Jet with her capsule from ''MegaMari'', and Rush Bike with a wheeled broomstick.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:CupheadSkinPreview.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Cuphead&lt;br /&gt;
|200&lt;br /&gt;
|Play each minigame in the [[Magic Card Casino]] at least once.&lt;br /&gt;
|''Good day for a swell battle!''&lt;br /&gt;
|Titular protagonist of Studio MDHD's ''Cuphead''. Rush Coil is replaced with a springboard from Werner Werman's boss fight, Rush Jet with the plane used in aerial bossfights, and Rush Bike with Werner Werman's tank. When Cuphead enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;WALLOP!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_boki.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Boki Lamira]]&lt;br /&gt;
|250&lt;br /&gt;
|Talk to every defeated Tier Boss in the Magic Card Casino.&lt;br /&gt;
|''Hey! Copying people is my schtick! Find some other schtick, you reflective sheet of glass!''&lt;br /&gt;
|Protagonist of ''Copy Kitty''. Rush Coil is replaced with a miniature Sun Virs, Rush Jet with a Flier Inensi, and Rush Bike with a bike styled after the Giga Denghrax.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_davwinnew.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Davwin Armanios|Davwin]]&lt;br /&gt;
|300&lt;br /&gt;
|Clear [[Space Crusade]] and [[Magnum Man (stage)|Magnum Man]].&lt;br /&gt;
|''Furry: confirmed. British: possibly.''&lt;br /&gt;
|ACESpark's avatar, originating from a webcomic known as ''Cosmic  Hero''. Davwin's companion Patch replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_karrotmannew.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Karrot Man&lt;br /&gt;
|300&lt;br /&gt;
|Clear [[Reel Man (stage)|Reel Man]], [[King Man (stage)|King Man]], and [[Static Man (stage)|Static Man]].&lt;br /&gt;
|''Carrots are good for your eyes. Unless they're used as projectiles. Then they're bad for your eyes.''&lt;br /&gt;
|Avatar of Karakato, a spriter for ''MaGMML3'' and the host for the ''Make a Good Mega Man Robot Master'' contest. Rush Coil is replaced with a robot rabbit, Rush Jet with a giant carrot, and Rush Bike with a cart filled with carrots. When Karrot Man enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;GOOD FOR YOUR EYES!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_roahmmythril.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[RoahmMythril]]&lt;br /&gt;
|300&lt;br /&gt;
|Fire the Mega Buster 10,000 times.&lt;br /&gt;
|''It's me, but with a shine. So it's better!''&lt;br /&gt;
|A Let's Player known for his &amp;quot;perfect runs&amp;quot; of ''Mega Man'' stages, who has done blind LPs of ''MaGMML'' and ''MaGMML2''. Rush Coil becomes a springboard styled after [[Jewel Man]], Rush Jet a crystal from Flash Man's stage, and Rush Bike a moped with Crystal Man elements. When RoahmMythril enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;RAWR I SAY!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_meirl.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |me_irl&lt;br /&gt;
|500&lt;br /&gt;
|Get smashed by a [[Compactor]].&lt;br /&gt;
|''it me''&lt;br /&gt;
|Rush is similarly squished. When starting a level, &amp;quot;READY&amp;quot; is replaced with &amp;quot;HE'S HERE...&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_altermannew.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Alter Man]]&lt;br /&gt;
|300&lt;br /&gt;
|Clear the Judges' Choice Arena.&lt;br /&gt;
|''Imitation is the sincerest form of flattery. Imitating someone's moveset is sincerely going to flatten them.''&lt;br /&gt;
|Rush Coil is replaced with part of [[Spiked-Wall Man]], Rush Jet with a tool resembling [[Boil Man]], and Rush Bike with a cycle motifed after [[Neon Man]]. By interacting with a stand that appears in the costume shop, this costume can optionally wear the cape Alter Man wears in his boss fight.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:CassettePreview.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Cassette Man]]&lt;br /&gt;
|500&lt;br /&gt;
|Earn all 15 Tier Ranks.&lt;br /&gt;
|''We've come to the point in this album where those listening on cassette will need to sit down and turn over the tape. In fairness to those listeners, we will now take a few seconds before we begin Side 2. Thank you. Here's Side 2.''&lt;br /&gt;
|Rush Coil is replaced with a [[Subwoofer]], Rush Jet with a [[Frank]], and Rush Bike with a [[Peter]]. When using [[Mix Tape]], Cassette Man has special animations for firing and switching tape sides. Additionally, his colours will not change based on what side is currently in use; instead, the tape itself changes colours as in his boss fight, and the effect persists even when Mix Tape isn't the current weapon.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:CustomCostumesIcon.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Custom Costumes]]&lt;br /&gt;
|200&lt;br /&gt;
|N/A&lt;br /&gt;
|Varies with costumes.&lt;br /&gt;
|[[Cirno]], Mega Man (Wily Wars) and Roll (MM11) are included in the game's Costume folder as examples of Custom Costumes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Custom Costumes==&lt;br /&gt;
:''Main article: [[Custom Costumes]]''&lt;br /&gt;
Custom Costumes are a unique subset of costumes that are unlocked in ''MaGMML2'' by speaking to Knight Man after obtaining 100 Noble Nickels, in ''MaGMML1R'' by buying them at the Costume Shop for 200 bolts, in ''MaG48HMML'' by buying them at Double Action Boutique for 200 bolts and in ''MaGMML3'' by buying them at Maker Man's Costume Shop, also for 200 bolts. As the name implies, they can be either designed by the player themselves with the appropriate template, or downloaded from their respective page on the wiki.&lt;br /&gt;
&lt;br /&gt;
In ''MaGMML2'', Custom Costumes may or may not have access to alternate weapons and can have unique sprites for the Rush Coil, Rush Jet, and/or Sakugarne. They cannot be set to have unique &amp;quot;READY&amp;quot; sprites or dialogue with NPCs however. In ''MaGMML1R'', Custom Costumes can have unique Rush palettes, while from ''MaG48HMML'' onwards each utility may have a unique palette. ''MaG48HMML'' also introduces the option to use unique Mega Buster graphics. ''MaGMML3'' greatly expands the options available to Custom Costumes, including how fast their idle animation plays, the colour of their charge palette, and even the sound effects used for them via external sound files.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CostumeShop1R.png|Roll's costume shop in ''[[MaGMML1R]]''.&lt;br /&gt;
File:CostumeShop2.png|Roll's costume shop in ''[[MaGMML2]]''.&lt;br /&gt;
File:CostumeShopEZ.png|Reggae's shop in ''[[MaGMMLEZ]]''.&lt;br /&gt;
File:CostumeShop48h.png|Double Action Boutique in ''[[MaG48HMML]]''.&lt;br /&gt;
File:CostumeShop3.png|Maker Man's costume shop in ''[[MaGMML3]]''.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Prior to version 1.4 of ''MaGMML2'', the Cut Man and Rokko Chan costumes were unable to use Alter Weapons.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaGMML}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
{{MaGMMLEZ}}&lt;br /&gt;
{{MaG48HMML}}&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
[[Category:Costume]]&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Break_Man&amp;diff=23317</id>
		<title>Break Man</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Break_Man&amp;diff=23317"/>
				<updated>2024-07-09T17:51:51Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: Something I just discovered&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#678E77&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name=[[File:BreakManMugshot.png|left|Break Man's mugshot]][[File:BreakManMugshot.png|right|Break Man's mugshot]]Break Man&lt;br /&gt;
|image=[[File:BreakManArt.png|230px]]&lt;br /&gt;
|caption=Artwork by Capcom&lt;br /&gt;
|script=ブレイクマン&lt;br /&gt;
|romaji=Bureikuman&lt;br /&gt;
|number=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=&lt;br /&gt;
|gender=Male&lt;br /&gt;
|eyecolor=Blue&lt;br /&gt;
|at=&lt;br /&gt;
|weapon=&lt;br /&gt;
|hp=28&lt;br /&gt;
|attack= &lt;br /&gt;
|type=Shield&lt;br /&gt;
|weak=&lt;br /&gt;
|affiliations=[[Doctor Albert W. Wily|Dr. Wily]]&lt;br /&gt;
|stage=&lt;br /&gt;
|location=[[The Arena|The Minor Boss Arena]]&lt;br /&gt;
|occupation=Combat Robot&lt;br /&gt;
|OffAppear=[[Mega Man 3]]&amp;lt;br&amp;gt;[[Mega Man: The Wily Wars]]&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Costume)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level 3|MaGMML3]] (Boss)&amp;lt;br&amp;gt;[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Costume)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:BreakManSprite.png‎]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Break Man''' is a Robot Master from ''[[Mega Man 3]]''. A strange robot that served [[Doctor Albert W. Wily|Dr. Wily]], he is a robot shrouded in mystery. Some say he was the robot from which all [[Sniper Joe]]s are descended; others say he is Dr. Wily's silent bodyguard, watching over him from the shadows. [[Doctor Thomas Light|So-called experts]], however, will tell you Break Man doesn't really exist, and he's just [[Proto Man]] in a silly helmet going by a different name.&lt;br /&gt;
&lt;br /&gt;
In ''[[Make a Good Mega Man Level 2]]'', Break Man appears as an unlockable costume, becoming available after completing 28 [[Challenge Tent|challenges]] (typically making him one of the last costumes to be unlocked). He returns as an unlockable costume in ''[[Make a Good 48 Hour Mega Man Level]]'', purchasable at the Double Action Boutique at the cost of 100 bolts. &lt;br /&gt;
&lt;br /&gt;
Break Man is currently slated to appear more prominently in ''[[Make a Good Mega Man Level 3]]'' as the end boss of the [[The Arena|Minor Boss Arena]], boasting a vastly improved attack range from his original ''Mega Man 3'' battle.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*If Break Man is defeated while using the Proto Man or Break Man Costume, he will turn into Dark Man 4 instead of dropping his helmet.&lt;br /&gt;
&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
[[Category:Robot Masters]][[Category:Costume]][[Category:Bosses]][[Category:Arena Bosses]]&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Challenge_Tent&amp;diff=23258</id>
		<title>Challenge Tent</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Challenge_Tent&amp;diff=23258"/>
				<updated>2024-07-08T09:20:43Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:MaGMML2-Challenge_Tent_1.png|250px|right|The exterior of the Challenge Tent.]]&lt;br /&gt;
{{quote|You see, I felt so, err, PASSIONATE and EXPLOSIVE! about the festival that I decided to set up this tent to, well, challenge visitors.|Trinitro Man|}}&lt;br /&gt;
The Challenge Tent is a location owned by Trinitro Man in ''[[Make a Good Mega Man Level 2]]'', located between the [[Dojo]] and [[Tier 3 (MaGMML2)|Tier 3]] in the main hub. The Challenge Tent is unlocked by obtaining the VIP Pass from [[Knight Man]] after collecting 20 [[Noble Nickel|Noble Nickels]].&lt;br /&gt;
In ''[[Make a Good Mega Man Level 3]]'', challenges return as Achievements, and unlocked by talking to [[Cart Man]].&lt;br /&gt;
The descriptions of the challenges change slightly from before and after the player clears them.&lt;br /&gt;
&lt;br /&gt;
==List of Challenges==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''No.'''&lt;br /&gt;
!'''Challenge'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
!'''Post-Clear Description'''&lt;br /&gt;
!'''Comment'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A Worthy Reward...&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect every [[Energy Element]] in the submissions.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Open the mysterious portal.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Beat the game with 111 Energy Elements and open the portal to [[Tier X (MaGMML2)|Tier X]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Element Master&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect every single Energy Element.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect all 126 Energy Elements.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Power of Kings&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect every single Noble Nickel.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect all 220 Noble Nickels.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Challenger&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat Knight Man at [[Chateau Chevaleresque]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hand all 220 Noble Nickels to Knight Man and defeat him in battle.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |That Song...&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear the [[Pit of Pits]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat [[Galaxy Man]] at the bottom of the Pit of Pits.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear all 120 rooms of the Pit of Pits and defeat Galaxy Man at the end.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |6&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Red Belt&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Challenge and clear [[The Arena]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Challenge the Arena, and defeat [[Gamma]] at the end.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |7&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Blue Belt&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Challenge and clear [[The Arena|The Mega Arena]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Challenge the Mega Arena, and defeat [[Volt Man the Assimilator|Volt Man, Assimilator of Souls]] at the end.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Black Belt&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Challenge and clear all arenas.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Challenge and clear [[The Arena|The True Arena]]...&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Scrooge McDuck&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hold a lot of bolts at once.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hold 1000 bolts at once.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Good places for farming bolts are the sections full of [[Pole Egg|Pole Eggs]] in [[Forgotten Fortress]] and [[MegaLondo]], as you can destroy large swathes of them with a single charged shot.  A slower, but hands-free alternative involves standing underneath a [[Komasaburo]] and a [[Telly]] spawner right at the beginning of [[Colorful Hall]] with [[Jewel Satellite]] on.  Be sure to purchase the Converter from the shop, as it will speed the process along greatly.  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Absolute Preparation&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Max out your E Tanks and M Tanks.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Max out your E Tanks and M Tanks. Easiest challenge.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The single fastest way to max out E Tanks and M Tanks is to go to the Tier 1 level [[Cardinal Man]], grab the Tanks hidden in the [[Destroyable Block]] next to the start point, and then exit and repeat the process.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |11&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |You Monster!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Pop all of the balloons.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Pop all of the balloons in the main hub and Tier 9.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The balloon in Tier 2 near Clown Man does not count.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Special Worlds&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear the hub's secret levels.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear the two secret levels, [[City War]] and [[Twilight Lodge]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |13&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An Odd Sparkle...&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat the hub's secret bosses.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat the secret statues in Tier 10 - [[The Moon]], [[Birdo]] and [[Glass Man]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |These bosses are only available after beating [[Wily Star II]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Responsible Playing&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear a level while using the secret beverage.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear a level while using Knight Man's beer.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A good way to clear this challenge is to get the first Energy Element in [[Guts Man's Asteroid]] under the effects of the beer. Using a [[Skip Teleporter]] will invalidate the challenge.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Greed Mode&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Knock the jewel around enough.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Knock around the jewel in Tier 3 at least twenty times.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Only the [[Mega Buster]] can knock the jewel around; any other weapon will pass through it entirely.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |16&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Intense Training&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Beat up the test dummy enough.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Get over 30 DPS on the test dummy in the Dojo.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Triple Blade can reach 30 DPS by mashing right next to the dummy. Certain [[Alternate Weapons|alternate weapons]] can also easily break 30 DPS once they're unlocked.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tier 1 (MaGMML2)|Tier 1]] Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in Tier 1.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level in the Broken Simulation.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Using a Skip Teleporter does not count. Players can just use Super Mode to obtain this achievement easily. &amp;lt;br&amp;gt; Recommended levels for this challenge include [[Cardinal Man]], [[Mix &amp;amp; Match]], and [[The Fall]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tier 2 (MaGMML2)|Tier 2]] Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in Tier 2.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level in the Sewers.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Using a Skip Teleporter does not count. Players can just use Super Mode to obtain this achievement easily. &amp;lt;br&amp;gt; A recommended level for this challenge is [[Rush City]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |19&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tier 3 (MaGMML2)|Tier 3]] Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in Tier 3.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level in the Forest.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Using a Skip Teleporter does not count. Players can just use Super Mode to obtain this achievement easily. &amp;lt;br&amp;gt; Recommended levels for this challenge include [[Combust Man (stage)|Combust Man]], [[Candy Panic]], and [[Forgotten Fortress]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tier 4 (MaGMML2)|Tier 4]] Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in Tier 4.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level in the Train Station.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Using a Skip Teleporter does not count. Players can just use Super Mode to obtain this achievement easily. &amp;lt;br&amp;gt; Recommended levels for this challenge include [[Alien Temple]] and [[Enhanced Mobility]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |21&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tier 5 (MaGMML2)|Tier 5]] Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in Tier 5.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level in the Arcade.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Players can just use Super Mode to obtain this achievement easily. &amp;lt;br&amp;gt; Recommended levels for this challenge include [[A Mega Man for All Seasons]], [[AD 2101]], and [[Starman Recreation]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |22&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tier 6 (MaGMML2)|Tier 6]] Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in Tier 6.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level in the Battle Network.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Players can just use Super Mode to obtain this achievement easily. &amp;lt;br&amp;gt; A recommended level for this challenge is [[Changeable Caverns]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |23&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tier 7 (MaGMML2)|Tier 7]] Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in Tier 7.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level at McWily's.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Players can just use Super Mode to obtain this achievement easily. &amp;lt;br&amp;gt; Recommended levels for this challenge include [[Biplane Bay]], [[Blaze Man]], and [[Cossack's Other Citadel]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |24&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tier 8 (MaGMML2)|Tier 8]] Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in Tier 8.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level at the Grand Tower.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Players can just use Super Mode to obtain this achievement easily. &amp;lt;br&amp;gt; Recommended levels for this challenge include [[Aurora Man]] and [[Bond Man (stage)|Bond Man]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tier 9 (MaGMML2)|Tier 9]] Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in Tier 9.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level at the Festival Grounds.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Using a Skip Teleporter does not count. Players can just use Super Mode to obtain this achievement easily. &amp;lt;br&amp;gt; A recommended level for this challenge is [[Guts Man's Asteroid]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |26&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tier 10 (MaGMML2)|Tier 10]] Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in Tier 10.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level at the Rainbow Road.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Players can just use Super Mode to obtain this achievement easily. &amp;lt;br&amp;gt; Recommended levels for this challenge include [[Komuso Temple]] and [[Cyber Man (stage)|Cyber Man]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |27&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Finale Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in the final stages.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level in the Wily Star II.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Players can just use Super Mode to obtain this achievement easily. &amp;lt;br&amp;gt; A recommended level for this challenge is [[Lever Oriental Enchanted]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |28&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |True Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in...&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level in Tier X.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Players can just use Super Mode to obtain this achievement easily. &amp;lt;br&amp;gt; A recommended level for this challenge is [[So Good]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |29&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Emptiness&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear every room in the true finale.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear all 24 rooms in the true final level, [[Null and Void (MaGMML2)|Null and Void]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Even if [[Mega Man]] exits Null and Void, the rooms will remain cleared, making this achievement easier to obtain.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Masochism&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear the last arena without spending weapon energy.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear the True Arena without spending weapon energy.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Players can just use Super Mode to obtain this achievement easily. Players are allowed to use weapons against [[Autobounce]] and when turned into a Robot Master against [[Wily Machine SWORD]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |31&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Fashionable&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Purchase every costume.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Unlock and purchase all 28 [[costumes]] for the Costume Shop.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Refer to the [[costumes]] page for how to unlock some of the costumes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |32&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Golden God!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |100% the game.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Achieved 100% completion in ''[[Make a Good Mega Man Level 2]]''!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sound Room==&lt;br /&gt;
[[File:MaGMML2-Challenge_Tent_2.png|256px|right]]&lt;br /&gt;
The Sound Room features all the tracks used in the game. When the player selects a track, it will play throughout the entire main hub until entering a tier. Each song is unlocked after clearing a certain challenge.&lt;br /&gt;
&lt;br /&gt;
==Sound List==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Song'''&lt;br /&gt;
!'''Origin'''&lt;br /&gt;
!'''Composer'''&lt;br /&gt;
!'''Remixer'''&lt;br /&gt;
!'''Unlock Requirement'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Title Screen&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 4 - Title Screen&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Minae Fujii&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Unlocked from the start&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Menu&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMMLC2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Unlocked from the start&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Cheat Menu&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Sonic 3 &amp;amp; Knuckles - Competiton Menu&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Michael Jackson&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |8bitdanooct1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 32.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Main Hub&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Paper Mario: Sticker Star - Decalburg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Intelligent Systems?&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bulby&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Unlocked from the start&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Light's Lab&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man Powered Up - Intro Stage&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Capcom?&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Unlocked from the start&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Capcom Logo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Various - Capcom Logo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Capcom?&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Unlocked from the start&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tier 1 (Fakeout)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 17.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tier 1 (Ruined Simulation)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 17.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Milk + Bouncy Castle (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Teenage Mutant Ninja Turtles - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jun Funahashi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 17.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tier 2 (Sewers)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 18.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Ombuds Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 42 - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Dan Butler&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 18.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tier 3 (Forest)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 19.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tier Boss Intro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Uforia - Hebe in the Parallel Area&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Noboyuk&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 19.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Door Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man Rocks! - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Eric Ruth&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 19.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tier 4 (Subway)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 20.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. The Scorch Men&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man Sunrise - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 20.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tier 5 (Arcade)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 21.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Lord Elewoofro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Ninja Warriors - Final Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hiroyuki Iwatsuki&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Robert Hansson&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 21.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tier 6 (Battle Network)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 22.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Cheat Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |EarthBound - New Age Retro Hippie&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |K. Suzuki + H. Tanaka&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Himajin Zenkaku&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 22.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tier 7 (McWily's)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 23.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Future + Twilight Lodge (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man's Christmas Carol - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mykola Leontovych&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Joseph Collins&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 23.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tier 8 (Grand Tower)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 24.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Jet Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rokko Chan - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |ASAGEN&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 24.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tier 9 (Festival Grounds)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Nezumiman - Usagi's Stage&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Fish Meat Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 25.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Butter Nezumi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Nezumiman - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Fish Meat Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 25.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tier 10 (Rainbow Road)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VLDC9 - Best World&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S.N.N.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 26.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tier X&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Xenoblade Chronicles - Mechonis Field&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Monolith Soft&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 28.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Eddie's Shop&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 10 - Shop (Proto Man)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yu Shimoda&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Unlocked from the start&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Costume Shop&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Palamedes 2 - BGM 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kiyohiro Sada, Grosan Fukushm&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Unlocked from the start&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Arena - Rest Area&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 8.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Arena Battle&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |F-Zero - Illusion&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kenji Hikita&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |betasword&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 8.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Pit of Pits - Entrance&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 5.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Pit of Pits&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 5.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 6.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Boss (MM2)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 2 - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Takashi Tateishi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 6.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Boss (MM3)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 3 - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yasuaki Fujita&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 6.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Boss (MM4)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 4 - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Minae Fujii&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 6.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Boss (MM6)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 6 - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yuko Takehara&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 6.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Boss (MM8)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rockman 8 FC - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shusaku Uchiyama&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mend&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 6.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Boss (MM9)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 9 - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |IntiCreates&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 6.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Boss (MM10)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 10 - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hiroki Isogai&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 6.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |City War&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |SWAT Cats - Season 1 &amp;amp; 2 Theme&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Randall Crissman&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Adam Remy&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 31.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Twilight Lodge&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Franz Xaver Gruber&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Joseph Collins&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 31.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |THE ENDLESS VOID&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Super Mario 64 - Endless Staircase&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Koji Kondo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 31.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Suspicious, Suspicious...&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mario &amp;amp; Luigi: Dream Team - Neo Bowser Castle's Illusion&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yoko Shimomura&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 31.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. The Moon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Take On Me&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A-Ha&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Cleemant Soa&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 31.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Birdo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Super Mario World - Athletic Level&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Koji Kondo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |rakohus&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 31.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Glass Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Free Stage 37&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |kevvviiinnn&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 31.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Gamma&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 3 - Wily Stages 5 + 6&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Capcom?&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 8.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Volt Man the Assimilator&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Dark Souls 3 - Deacons of the Deep&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Nobuyoshi Suzuki&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 8.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Volt Man the Cryptid&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |UNDERTALE - Amalgam&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Toby Fox&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 8.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Real Final Boss? Yeah&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kirby: Planet Robobot - P.R.O.G.R.A.M&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hirokazu Ando&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 8.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Triumphant Fanfare!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kirby Super Star - Game Clear&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jun Ishikawa&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |PureSabe&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 8.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Various Entries&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 9 - Galaxy Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |IntiCreates&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 11.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Various Entries&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 4 - Pharaoh Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Minae Fujii&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 11.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Cardinal Man + Just an Ice Level&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MegaMari - Cirno Stage&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |NKZ&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |40Nix&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 11.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Cardinal Man (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Doraemon GB - Final Stage&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |PureSabe&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 11.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily Tower&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 10 - Wily Stage 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hiroki Isogai and Ippo Yamada&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily Tower (Volt Man)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 10 - Fortress Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hiroki Isogai and Ippo Yamada&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily Tower (Komuso Man)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 10 - Wily Machine&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ryo Kawakami&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily Tower (Quint)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 8-Bit Deathmatch - Temporanomaly&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Freeman&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Airflow Hubble&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |UnOpened&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Sonata Arctica&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |AozoraOrigami&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Airflow Hubble (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Lufia: The Legend Returns - Enchancement&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yasunori Shiono&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yggdrasil&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Valkyrie Profile - Mission to Deep Space&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Motoi Sakuraba&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Crator&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Castlevania: Order of Ecclesia - Sorrow's Distortion&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yasuhjro Ichihashi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Cream&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Castlevania: Order of Ecclesia - Dissonant Courage&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Michiru Yamane&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Kichona&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Castlevania: Order of Ecclesia - Blackmore Battle&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Michiru Yamane&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rush City&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Earthworm Jim - Snot a Problem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tommy Tallarico&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gigavolt Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rockman World 1 - Elec Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Manami Matsumae&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gigavolt Man (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 1 - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Manami Matsumae&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |LegendOfRenegade&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Colorful Hall&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Sonic 4: Episode 1- Mad Gear Zone Act 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jun Senoue&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Warheart&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Colorful Hall (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Binding of Isaac: Rebirth - Hericide&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ridiculon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |optosi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Something Original&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 1 - Cut Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Manami Matsumae&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Something Original (Before Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 1- Guts Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Manami Matsumae&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Chomp Man + Jungle Base&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Contra - Jungle&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kazuki Muraoka&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hidenori Maezawa&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 15.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |SMB3 (Overworld)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Super Mario Bros. 3 - Athletic&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Koji Kondo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 15.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |SMB3 (Path Splits)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Super Mario Bros. 3 - Airship&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Koji Kondo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 15.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Bowser&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Super Mario Bros. 3 - Bowser&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Koji Kondo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 15.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MegaLondo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Dark Souls - Ornstein and Smough&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Motoi Sakuraba&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Lamda&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 15.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Combust Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |TheCartridgeTilter&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 15.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Dampening&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 2 - Bubble Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Takashi Tateishi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 15.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Dampening (Puzzle Room)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Pokemon Crystal - Theme of Eusine&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Junichi Masuda&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 15.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Taco Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Satan&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 15.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Candy Panic&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yoshi's Island - Overworld&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Koji Kondo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |JiYoshi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 15.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Candy Panic (Cave)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yoshi's Island - Underground&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Koji Kondo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tar&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 15.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Candy Panic (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man X - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Makoto Tomozawa&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Dars&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 15.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Forgotten Fortress&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man IFI - Famous Stage 4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Deathro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 15.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Forgotten Fortress (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 2 - Crash Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Takashi Tateishi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 15.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Joe Destruction Co.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 3 DOS Expansion - Dyna Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kackebango&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 9.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Neon Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Expand Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |HertzDevil&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 9.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Orbital Station&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |DuckTales - The Moon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hiroshige Tonomura&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 9.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shovel Knight (Plains)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shovel Knight - Plains of Passage&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jake Kaufman&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 9.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shovel Knight (Explodatorium)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shovel Knight - Explodatorium&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jake Kaufman&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 9.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shovel Knight (Lost City)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shovel Knight - Lost City&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jake Kaufman&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 9.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shovel Knight (Iron Whale)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shovel Knight - Iron Whale&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jake Kaufman&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 9.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shovel Knight (Lich Yard)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shovel Knight - Lich Yard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jake Kaufman&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 9.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shovel Knight (Stranded Ship)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shovel Knight - Stranded Ship&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jake Kaufman&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 9.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shovel Knight (Tower of Fate)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shovel Knight - Tower of Fate 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jake Kaufman&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 9.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Poorly Named Level&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shadow of the Ninja - Stage 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Iku Mizutani&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 9.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Enhanced Mobility&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rockman 6 Complete Works - Mr. X Stages&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yuko Takehara&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Naoto Tanaka&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 9.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Holy Crap, Mega Man Can Airslide?!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Super Robot Wars - Silver Fallen Angel&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Banpresto&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tsukikuro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 12.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Holy Crap, Mega Man Can Airslide?! (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wagyan Land 2 - Final Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Namco&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tsukikuro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 12.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Maze of Signficantly Less Death, Sector Upsilon 6 (Secret)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VVVVVV - Predestined Fate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |SoulEye&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 12.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Volcanic Furnace&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rokko Chan - Volcano Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |ASAGEN&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 12.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Elec Dam&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Stage 12 (Free Song)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |kevvviiinnn&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MelonadeM&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 12.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Quint Stage&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rockman World 2 - Wily Station&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kenji Yamazaki&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tpcool&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 12.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Quint Stage (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rockman World 2 - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kenji Yamazaki&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tpcool&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 12.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A Mega Man For All Seasons (Fall)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 2 - Bubble Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Takashi Tateishi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |ZSaber&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 12.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A Mega Man For All Seasons (Winter)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 2 - Bubble Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Takashi Tateishi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |ZSaber&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 12.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A Mega Man For All Seasons (Spring)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 2 - Bubble Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Takashi Tateishi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |ZSaber&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 12.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A Mega Man For All Seasons (Summer)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 2 - Bubble Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Takashi Tateishi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |ZSaber&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 12.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A Mega Man For All Seasons (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 2 - Bubble Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Takashi Tateishi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |ZSaber&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 12.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |AD 2101&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Zero Wing - Open Your Eyes (Stage 1)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tatsuya Uemura&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 12.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |AD 2101 (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Zero Wing - All Your Base Are Belong To Us (Intro)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tatsuya Uemura&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 12.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Starman Recreation&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 5- Star Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mari Yamaguchi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 12.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily Coaster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Sonic 2 - Chemical Plant Zone&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Masato Nakamura&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bulby&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 14.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Changeable Caverns&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man X - Armored Armadillo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Makoto Tomozawa&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |TheMartianGeek&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 14.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Joe Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man ZX - Overload&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |IntiCreates&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |ZeroJanitor&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 14.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Joe Man (Alt)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Dr. Robotnik's Mean Bean Machine - 2 Player VS. Theme&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Masanobu Tsukamoto&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |8bitdanooct1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 14.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Crystal Lab&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Deep Space&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 14.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Crystal Lab (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Creepy Castle - Major Battle&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 14.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Nitrogen Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RRThiel + MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 14.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Nitrogen Man (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kirby: Planet Robobot - Vs. Core Kabula&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hirokazu Ando&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 14.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Duwang&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |JoJo's Bizarre Adventure: Diamond is Unbreakable - Great Days (Opening 3)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |K. Aoki + D. Hasegawa&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Musikage&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 14.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Duwang (Ending)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Initial D - Running in the 90s&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Maurizio DeJorio&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Max Coveri&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 14.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Lava Factory&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gradius 3 (SNES) - Lucky Zone&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Konami Kukeiha Club&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wally Chantek&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 14.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Biplane Bay&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Donkey Kong Country - Gangplank Galleon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |David Wise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |gouje0864&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 16.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Blaze Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Blaze Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |HertzDevil&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 16.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gunpowder Cellar&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Binding of Isaac - Cellar&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Danny Baranoswky&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Etalify&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 16.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Cursor Curse&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Little Samson - Golem's Theme&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kazuhide Sasuga&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 16.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Cossack's Other Citadel&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 4 - Cossack's Citadel Stages 1 + 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Minae Fujii&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 16.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Fortified Lab&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ikari no Yousai 2 - BGM 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tsukasa Tawada&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 16.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Spiky Situation&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 4 - Wily Stages 3 + 4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Minae Fujii&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ryo Kawakami&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 16.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Spiky Situation (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Final Fantasy Mystic Quest - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ryuji Sasai&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tsukikuro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 16.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Spiky Situation (Touch the Entrance)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Cytus - Entrance&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |ICE&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 16.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ruined Lab&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 3 - Wily Stages 1 + 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yasuaki Fujita&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 16.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ruined Lab (Part 2)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 3 - Wily Stages 3 + 4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yasuaki Fujita&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 16.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ruined Lab (Miniboss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 3 - Wily Stage Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yasuaki Fujita&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 16.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ruined Lab (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 3 - Doc Robot&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yasuaki Fujita&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 16.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |But It Lacked the Depth To Convince Me That This Is Really Hello Kitty&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Corpse Party - Ray of Hope&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mao Hamamoto&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |SiivaGunner&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 7.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Force Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |HertzDevil&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 7.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Smed's Big Annoying Mess of a Level&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rockman DX3 - Stage Theme&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jason&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 7.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Smed's Big Annoying Mess of a Level (Miniboss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rockman DX3 - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jason&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 7.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Smed's Big Annoying Mess of a Level (Final Toad)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rockman DX3 - Sigma&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jason&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 7.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Conveyor Mayhem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 3 - Shadow Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yasuaki Fujita&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 7.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Conveyor Mayhem (Boss, Pinch Mode)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 3 - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yasuaki Fujita&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1, Thoron&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 7.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Aurora Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 9.5 - Aurora Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 7.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bouncy Castle&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Cocoron - Stage Theme 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Takashi Tateishi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 7.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |City Under Siege&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |This Is How The Wind Shifts - Massachusetts&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silverstein&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |gouje0864&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 7.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |City Under Siege (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rockman 7 FC - Wily Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Toshihiko Horiyama&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mend&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 7.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Escape Sequence&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rockman World 5 - Wily Star&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kouji Murata&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 7.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bond Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |World 1-2 - One Shot, One Kill&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Manami Matsumae&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Let's 8Bit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 7.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Misty Lake (Stage Start)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 2- Boss Selected&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Takashi Tateishi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Misty Lake&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Sonic 3D Blast - Diamond Dust Zone Act 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tatsuyuki Maeda&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |8bitdanooct1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Misty Lake (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Touhou Mother - Cirno's Unfounded Revenge&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |NKZ&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |notencore&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Donut Observation Center&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Augmented Emotions&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Drozerix&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Donut Observation Center (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man X6 - Blaze Heatnix&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Naoto Tanaka&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |ZeroJanitor&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rad Gravity (Intro)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 4 - Boss Selected&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Minae Fujii&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rad Gravity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 5 - Gravity Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mari Yamaguchi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rad Gravity (Kamek)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yoshi's Island - Kamek's Theme&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Koji Kondo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rad Gravity (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 5 - Gravity Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mari Yamaguchi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Sector Upsilon 6&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver Surfer - Title Screen&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tim Follin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Sector Upsilon 6 (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VVVVVV - Potential for Anything&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |SoulEye&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Truffle Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mount Sabre&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Crystalis - Mount Sabre&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yoko Osaka&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mount Sabre (Cave)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Crystalis - Cave Theme 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yoko Osaka&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mount Sabre (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Crystalis - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yoko Osaka&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Guts Man's Asteroid&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 9 - We're the Robots!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |IntiCreates&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Sheriff Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Western Wilderness of Calamity Jane&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Spriter Gors&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Sheriff Man (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 11 Album - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Xavier 'mv' Dang&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Boil Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Boil Man (Air Dabsule)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Air Man ga Taosenai&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Seramikarutitan&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MrKyurem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Komuso Temple&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 6 - Knight Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yuko Takehara&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Launch Man &amp;amp; Shuttle Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Phantom Breaker - Stage 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Abo Takeshi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Cyber Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man Final 3 - Cyber Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mark Carroll&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RedBlupi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Cyber Man (Cyber)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man Final 3 - Legacy&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mark Carroll&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RedBlupi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Beneath Sand and Rock&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Donkey Kong Country - Fear Factory&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |David Wise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bulby&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. 8 Centipeder Tower&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Animal Crossing - Go K.K. Rider!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kazumi Totaka&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bulby&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Quarantine Woman&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |NaOH&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Quarantine Woman (Siren)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Quarantine Woman (Miniboss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |NaOH&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Neapolitan Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Free Stage 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MelonadeM&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Haunt Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Scythe Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kackebango&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Haunt Man (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Freeman&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Stage Nobody Asked For (Intro)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 2 - Boss Selected&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Freeman&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Stage Nobody Asked For&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 10 - Wily Stage 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ryo Kawakami&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |8bitdanooct1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Stage Nobody Asked For (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man Infamous Intent - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Threxx + littlelamp100&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Stage Nobody Asked For (Superboss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kirby Super Star Ultra - The Strongest Warrior in the Galaxy&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jun Ishikawa&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |8bitdanooct1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Identity Crisis (Intro)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Identity Crisis (Hornet)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 9 - Hornet Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |IntiCreates&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Identity Crisis (Jewel)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 9 - Jewel Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |IntiCreates&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Identity Crisis (Nitro)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 10 - Nitro Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Manami Matsumae&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Identity Crisis (Bright)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 4 - Bright Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Minae Fujii&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Identity Crisis&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Identity Crisis (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MegaMari - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |NKZ&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |4ONix&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Outer Space&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mininli's Quest - Thursday&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ryan Melmoth&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily Star II Intro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MelonadeM&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily Star II, Stage 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jazz Jackrabbit 2 - Medivo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Alexander Brandon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |worldpeace&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily Star II, Stage 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Thunderforce IV - Metal Squad&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Toshiharu Yamanishi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tsukikuro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily Star II, Stage 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kirby: Planet Robobot - P.R.O.G.R.A.M.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hirokazu Ando&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Son_of_Ender25&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily Star II, Stage 4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Azuke Striker Gunvolt - Garden&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |IntiCreates&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CWUO1P Fakeout&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 1 - Wily Stage Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Manami Matsumae&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily Star II Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily Star II, Stage 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gunstar Heroes - Last Party on the Moon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Norio Hanzawa&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Seven Force&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gunstar Heroes - Theme of Seven Force&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Norio Hanzawa&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeated Seven Force!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gunstar Heroes - Stage Clear&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Norio Hanzawa&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily Star II, Stage 6 (Opening)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Stove Guy&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The World Crumbles&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Pokemon Diamond and Pearl - Cataclysm!!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Junichi Masuda&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily Star II, Stage 6&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |La Mulana - Giant's Cry&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Naramura&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS Holo Dragon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 2 - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Takashi Tateishi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS Chimerabot&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 4 - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Minae Fujii&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Wily Machine SWORD&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Sonic Mania - Ruby Illusions&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tee Lopes&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Mega Man Sprite Game&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shovel Knight: Spectre of Torment - Embraced by Darkness&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jake Kaufman&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Wily Core&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kirby: Planet Robobot -  Mind in a PROGRAM&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hirokazu Ando&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily Star Explodes!!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kirby Super Star - Escape the Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jun Ishikawa&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |PureSabe&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Credits&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kirby and the Rainbow Curse - Staff Roll&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |HAL Laboratory&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Goblins n' Ghasts&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ghosts n' Goblins (C64) - Main Theme&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mark Cooksey&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Instant Remedy&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Goblins n' Ghasts (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ghouls n' Ghosts - The Execution Place&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tamayo Kawamoto&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yuzo Koshiro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Swiss Hotel&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 9 - We're the Robots!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |IntiCreates&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |PrincessZelda2020&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mario Land&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Super Mario World - Athletic&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Koji Kondo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bulby&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mario Land (Castle)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Super Mario World - Castle&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Koji Kondo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mario Land (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Super Mario World - VS. Bowser&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Koji Kondo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Coyote Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |McDonald's Treasure Land Adventure - Train Ride&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Treasure&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Coyote Man (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |McDonald's Treasure Land Adventure - Final Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Treasure&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Deep Thoughts&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gimmick! - Aporia&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Masashi Kageyama&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |SiivaGunner&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Deep Thoughts (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mother 3 - Rock and Roll (Spicy)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shogo Sakai&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Himanjin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Metallic Ocean&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man LL - Wily 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |littlelamp100&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Zieldak&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |So Good&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |UNDERTALE - So Sorry&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Toby Fox&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Quickening 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Castlevania II: Belmont's Revenge - New Messiah&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hidehiro Funauchi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Star Road&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mario Kart 8 - Rainbow Road&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Various&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hardcore Parkour&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Free Stage 15&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |kevvviiinnn&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |JIR-O&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hardcore Parkour (Sunset)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 2 - Wily Stages 1 + 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Takashi Tateishi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hardcore Parkour (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Touhou 15 - Pure Furies Whereabouts of the Heart&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |ZUN&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |HertzDevil&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Null and Void&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Fortress 2 Blue - The Profound&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 29.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Theme of Zero&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Pokemon Omega Ruby and Alpha Sapphire - Encounter! Zinnia&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Junichi Masuda&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 29.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Absolute ZERO (Phase 1 + 2)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man X5 - X VS. Zero&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Naoto Tanaka&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 29.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Absolute ZERO (Transfer)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gokujou Parodius - Theme of Pentarou X&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Konami Kukeiha Club&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 29.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Absolute ZERO (Phase 3)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Sexy Parodius - Toilet Penguin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mayuko Kageshita&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 29.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Absolute ZERO (Phase 4)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Daisy Bell&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Edward M. Favor&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Thrill Show X + ACESpark&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 29.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |True Credits (1/2)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Sonic Mania - Friends&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |HyperPotions&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 29.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |True Credits (2/2)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Pokemon Omega Ruby and Alpha Sapphire - The Lament of Falling Stars&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Junichi Masuda&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 29.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Galaxy Man's Lemonade Stand&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 9 - Galaxy Man (GORDON FREEMAN)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |IntiCreates&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |McMaNGOSalt&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 5.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Metroid: Zero Mission&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Metroid - Brinstar&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hirokazu Tanaka&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 5.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Pit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kid Icarus - Underworld&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hirokazu Tanaka&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 5.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Galaxy Man Battle&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 9 - Galaxy Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |IntiCreates&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RRThiel&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 5.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Knight Man Battle (Phase 1)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Sonic 3 &amp;amp; Knuckles - The Doomsday Zone&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |SEGA&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |8bitdanooct1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 4.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Knight Man Battle (Phase 2)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Spark the Electric Jester - Ultimate Final Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Falk Au Yeong&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 4.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Victory!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 3 - Victory&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yasuaki Fujita&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 32.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mount Sabre (Ending)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Crystalis - Overworld&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yoko Osaka&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 32.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of Achievements==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2}}{{MaGMML3}}&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Challenge_Tent&amp;diff=23227</id>
		<title>Challenge Tent</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Challenge_Tent&amp;diff=23227"/>
				<updated>2024-07-07T11:44:36Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:MaGMML2-Challenge_Tent_1.png|250px|right|The exterior of the Challenge Tent.]]&lt;br /&gt;
{{quote|You see, I felt so, err, PASSIONATE and EXPLOSIVE! about the festival that I decided to set up this tent to, well, challenge visitors.|Trinitro Man|}}&lt;br /&gt;
The Challenge Tent is a location owned by Trinitro Man in ''[[Make a Good Mega Man Level 2]]'', located between the [[Dojo]] and [[Tier 3 (MaGMML2)|Tier 3]] in the main hub. The Challenge Tent is unlocked by obtaining the VIP Pass from [[Knight Man]] after collecting 20 [[Noble Nickel|Noble Nickels]].&lt;br /&gt;
In ''[[Make a Good Mega Man Level 3]]'', challenges return as Achievements, and unlocked by talking to [[Cart Man]]&lt;br /&gt;
The descriptions of the challenges change slightly from before and after the player clears them.&lt;br /&gt;
&lt;br /&gt;
==List of Challenges==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''No.'''&lt;br /&gt;
!'''Challenge'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
!'''Post-Clear Description'''&lt;br /&gt;
!'''Comment'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A Worthy Reward...&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect every [[Energy Element]] in the submissions.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Open the mysterious portal.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Beat the game with 111 Energy Elements and open the portal to [[Tier X (MaGMML2)|Tier X]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Element Master&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect every single Energy Element.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect all 126 Energy Elements.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Power of Kings&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect every single Noble Nickel.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Collect all 220 Noble Nickels.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Challenger&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat Knight Man at [[Chateau Chevaleresque]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hand all 220 Noble Nickels to Knight Man and defeat him in battle.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |That Song...&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear the [[Pit of Pits]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat [[Galaxy Man]] at the bottom of the Pit of Pits.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear all 120 rooms of the Pit of Pits and defeat Galaxy Man at the end.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |6&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Red Belt&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Challenge and clear [[The Arena]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Challenge the Arena, and defeat [[Gamma]] at the end.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |7&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Blue Belt&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Challenge and clear [[The Arena|The Mega Arena]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Challenge the Mega Arena, and defeat [[Volt Man the Assimilator|Volt Man, Assimilator of Souls]] at the end.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Black Belt&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Challenge and clear all arenas.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Challenge and clear [[The Arena|The True Arena]]...&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Scrooge McDuck&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hold a lot of bolts at once.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hold 1000 bolts at once.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Good places for farming bolts are the sections full of [[Pole Egg|Pole Eggs]] in [[Forgotten Fortress]] and [[MegaLondo]], as you can destroy large swathes of them with a single charged shot.  A slower, but hands-free alternative involves standing underneath a [[Komasaburo]] and a [[Telly]] spawner right at the beginning of [[Colorful Hall]] with [[Jewel Satellite]] on.  Be sure to purchase the Converter from the shop, as it will speed the process along greatly.  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Absolute Preparation&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Max out your E Tanks and M Tanks.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Max out your E Tanks and M Tanks. Easiest challenge.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The single fastest way to max out E Tanks and M Tanks is to go to the Tier 1 level [[Cardinal Man]], grab the Tanks hidden in the [[Destroyable Block]] next to the start point, and then exit and repeat the process.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |11&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |You Monster!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Pop all of the balloons.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Pop all of the balloons in the main hub and Tier 9.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The balloon in Tier 2 near Clown Man does not count.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Special Worlds&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear the hub's secret levels.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear the two secret levels, [[City War]] and [[Twilight Lodge]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |13&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |An Odd Sparkle...&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat the hub's secret bosses.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeat the secret statues in Tier 10 - [[The Moon]], [[Birdo]] and [[Glass Man]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |These bosses are only available after beating [[Wily Star II]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Responsible Playing&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear a level while using the secret beverage.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear a level while using Knight Man's beer.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A good way to clear this challenge is to get the first Energy Element in [[Guts Man's Asteroid]] under the effects of the beer. Using a [[Skip Teleporter]] will invalidate the challenge.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Greed Mode&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Knock the jewel around enough.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Knock around the jewel in Tier 3 at least twenty times.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Only the [[Mega Buster]] can knock the jewel around; any other weapon will pass through it entirely.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |16&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Intense Training&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Beat up the test dummy enough.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Get over 30 DPS on the test dummy in the Dojo.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Triple Blade can reach 30 DPS by mashing right next to the dummy. Certain [[Alternate Weapons|alternate weapons]] can also easily break 30 DPS once they're unlocked.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tier 1 (MaGMML2)|Tier 1]] Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in Tier 1.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level in the Broken Simulation.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Using a Skip Teleporter does not count. Players can just use Super Mode to obtain this achievement easily. &amp;lt;br&amp;gt; Recommended levels for this challenge include [[Cardinal Man]], [[Mix &amp;amp; Match]], and [[The Fall]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tier 2 (MaGMML2)|Tier 2]] Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in Tier 2.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level in the Sewers.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Using a Skip Teleporter does not count. Players can just use Super Mode to obtain this achievement easily. &amp;lt;br&amp;gt; A recommended level for this challenge is [[Rush City]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |19&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tier 3 (MaGMML2)|Tier 3]] Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in Tier 3.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level in the Forest.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Using a Skip Teleporter does not count. Players can just use Super Mode to obtain this achievement easily. &amp;lt;br&amp;gt; Recommended levels for this challenge include [[Combust Man (stage)|Combust Man]], [[Candy Panic]], and [[Forgotten Fortress]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tier 4 (MaGMML2)|Tier 4]] Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in Tier 4.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level in the Train Station.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Using a Skip Teleporter does not count. Players can just use Super Mode to obtain this achievement easily. &amp;lt;br&amp;gt; Recommended levels for this challenge include [[Alien Temple]] and [[Enhanced Mobility]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |21&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tier 5 (MaGMML2)|Tier 5]] Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in Tier 5.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level in the Arcade.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Players can just use Super Mode to obtain this achievement easily. &amp;lt;br&amp;gt; Recommended levels for this challenge include [[A Mega Man for All Seasons]], [[AD 2101]], and [[Starman Recreation]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |22&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tier 6 (MaGMML2)|Tier 6]] Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in Tier 6.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level in the Battle Network.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Players can just use Super Mode to obtain this achievement easily. &amp;lt;br&amp;gt; A recommended level for this challenge is [[Changeable Caverns]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |23&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tier 7 (MaGMML2)|Tier 7]] Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in Tier 7.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level at McWily's.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Players can just use Super Mode to obtain this achievement easily. &amp;lt;br&amp;gt; Recommended levels for this challenge include [[Biplane Bay]], [[Blaze Man]], and [[Cossack's Other Citadel]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |24&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tier 8 (MaGMML2)|Tier 8]] Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in Tier 8.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level at the Grand Tower.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Players can just use Super Mode to obtain this achievement easily. &amp;lt;br&amp;gt; Recommended levels for this challenge include [[Aurora Man]] and [[Bond Man (stage)|Bond Man]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tier 9 (MaGMML2)|Tier 9]] Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in Tier 9.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level at the Festival Grounds.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Using a Skip Teleporter does not count. Players can just use Super Mode to obtain this achievement easily. &amp;lt;br&amp;gt; A recommended level for this challenge is [[Guts Man's Asteroid]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |26&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Tier 10 (MaGMML2)|Tier 10]] Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in Tier 10.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level at the Rainbow Road.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Players can just use Super Mode to obtain this achievement easily. &amp;lt;br&amp;gt; Recommended levels for this challenge include [[Komuso Temple]] and [[Cyber Man (stage)|Cyber Man]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |27&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Finale Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in the final stages.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level in the Wily Star II.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Players can just use Super Mode to obtain this achievement easily. &amp;lt;br&amp;gt; A recommended level for this challenge is [[Lever Oriental Enchanted]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |28&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |True Mastery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage Run any level in...&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |No Damage at least one level in Tier X.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Players can just use Super Mode to obtain this achievement easily. &amp;lt;br&amp;gt; A recommended level for this challenge is [[So Good]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |29&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Emptiness&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear every room in the true finale.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear all 24 rooms in the true final level, [[Null and Void (MaGMML2)|Null and Void]].&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Even if [[Mega Man]] exits Null and Void, the rooms will remain cleared, making this achievement easier to obtain.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Masochism&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear the last arena without spending weapon energy.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Clear the True Arena without spending weapon energy.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Players can just use Super Mode to obtain this achievement easily. Players are allowed to use weapons against [[Autobounce]] and when turned into a Robot Master against [[Wily Machine SWORD]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |31&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Fashionable&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Purchase every costume.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Unlock and purchase all 28 [[costumes]] for the Costume Shop.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Refer to the [[costumes]] page for how to unlock some of the costumes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |32&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Golden God!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |100% the game.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Achieved 100% completion in ''[[Make a Good Mega Man Level 2]]''!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sound Room==&lt;br /&gt;
[[File:MaGMML2-Challenge_Tent_2.png|256px|right]]&lt;br /&gt;
The Sound Room features all the tracks used in the game. When the player selects a track, it will play throughout the entire main hub until entering a tier. Each song is unlocked after clearing a certain challenge.&lt;br /&gt;
&lt;br /&gt;
==Sound List==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Song'''&lt;br /&gt;
!'''Origin'''&lt;br /&gt;
!'''Composer'''&lt;br /&gt;
!'''Remixer'''&lt;br /&gt;
!'''Unlock Requirement'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Title Screen&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 4 - Title Screen&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Minae Fujii&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Unlocked from the start&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Menu&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMMLC2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Unlocked from the start&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Cheat Menu&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Sonic 3 &amp;amp; Knuckles - Competiton Menu&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Michael Jackson&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |8bitdanooct1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 32.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Main Hub&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Paper Mario: Sticker Star - Decalburg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Intelligent Systems?&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bulby&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Unlocked from the start&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Light's Lab&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man Powered Up - Intro Stage&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Capcom?&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Unlocked from the start&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Capcom Logo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Various - Capcom Logo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Capcom?&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Unlocked from the start&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tier 1 (Fakeout)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 17.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tier 1 (Ruined Simulation)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 17.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Milk + Bouncy Castle (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Teenage Mutant Ninja Turtles - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jun Funahashi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 17.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tier 2 (Sewers)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 18.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Ombuds Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 42 - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Dan Butler&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 18.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tier 3 (Forest)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 19.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tier Boss Intro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Uforia - Hebe in the Parallel Area&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Noboyuk&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 19.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Door Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man Rocks! - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Eric Ruth&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 19.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tier 4 (Subway)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 20.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. The Scorch Men&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man Sunrise - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 20.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tier 5 (Arcade)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 21.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Lord Elewoofro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Ninja Warriors - Final Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hiroyuki Iwatsuki&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Robert Hansson&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 21.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tier 6 (Battle Network)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 22.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Cheat Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |EarthBound - New Age Retro Hippie&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |K. Suzuki + H. Tanaka&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Himajin Zenkaku&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 22.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tier 7 (McWily's)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 23.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Future + Twilight Lodge (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man's Christmas Carol - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mykola Leontovych&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Joseph Collins&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 23.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tier 8 (Grand Tower)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 24.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Jet Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rokko Chan - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |ASAGEN&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 24.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tier 9 (Festival Grounds)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Nezumiman - Usagi's Stage&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Fish Meat Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 25.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Butter Nezumi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Nezumiman - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Fish Meat Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 25.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tier 10 (Rainbow Road)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VLDC9 - Best World&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S.N.N.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 26.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tier X&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Xenoblade Chronicles - Mechonis Field&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Monolith Soft&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 28.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Eddie's Shop&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 10 - Shop (Proto Man)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yu Shimoda&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Unlocked from the start&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Costume Shop&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Palamedes 2 - BGM 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kiyohiro Sada, Grosan Fukushm&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Unlocked from the start&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Arena - Rest Area&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 8.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Arena Battle&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |F-Zero - Illusion&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kenji Hikita&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |betasword&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 8.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Pit of Pits - Entrance&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 5.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Pit of Pits&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 5.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 6.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Boss (MM2)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 2 - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Takashi Tateishi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 6.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Boss (MM3)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 3 - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yasuaki Fujita&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 6.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Boss (MM4)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 4 - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Minae Fujii&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 6.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Boss (MM6)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 6 - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yuko Takehara&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 6.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Boss (MM8)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rockman 8 FC - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shusaku Uchiyama&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mend&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 6.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Boss (MM9)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 9 - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |IntiCreates&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 6.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Boss (MM10)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 10 - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hiroki Isogai&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 6.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |City War&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |SWAT Cats - Season 1 &amp;amp; 2 Theme&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Randall Crissman&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Adam Remy&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 31.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Twilight Lodge&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Franz Xaver Gruber&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Joseph Collins&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 31.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |THE ENDLESS VOID&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Super Mario 64 - Endless Staircase&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Koji Kondo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 31.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Suspicious, Suspicious...&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mario &amp;amp; Luigi: Dream Team - Neo Bowser Castle's Illusion&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yoko Shimomura&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 31.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. The Moon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Take On Me&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A-Ha&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Cleemant Soa&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 31.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Birdo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Super Mario World - Athletic Level&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Koji Kondo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |rakohus&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 31.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Glass Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Free Stage 37&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |kevvviiinnn&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 31.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Gamma&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 3 - Wily Stages 5 + 6&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Capcom?&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 8.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Volt Man the Assimilator&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Dark Souls 3 - Deacons of the Deep&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Nobuyoshi Suzuki&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 8.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Volt Man the Cryptid&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |UNDERTALE - Amalgam&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Toby Fox&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 8.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Real Final Boss? Yeah&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kirby: Planet Robobot - P.R.O.G.R.A.M&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hirokazu Ando&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 8.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Triumphant Fanfare!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kirby Super Star - Game Clear&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jun Ishikawa&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |PureSabe&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 8.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Various Entries&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 9 - Galaxy Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |IntiCreates&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 11.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Various Entries&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 4 - Pharaoh Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Minae Fujii&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 11.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Cardinal Man + Just an Ice Level&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MegaMari - Cirno Stage&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |NKZ&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |40Nix&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 11.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Cardinal Man (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Doraemon GB - Final Stage&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |PureSabe&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 11.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily Tower&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 10 - Wily Stage 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hiroki Isogai and Ippo Yamada&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily Tower (Volt Man)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 10 - Fortress Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hiroki Isogai and Ippo Yamada&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily Tower (Komuso Man)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 10 - Wily Machine&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ryo Kawakami&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily Tower (Quint)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 8-Bit Deathmatch - Temporanomaly&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Freeman&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Airflow Hubble&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |UnOpened&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Sonata Arctica&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |AozoraOrigami&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Airflow Hubble (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Lufia: The Legend Returns - Enchancement&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yasunori Shiono&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yggdrasil&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Valkyrie Profile - Mission to Deep Space&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Motoi Sakuraba&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Crator&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Castlevania: Order of Ecclesia - Sorrow's Distortion&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yasuhjro Ichihashi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Cream&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Castlevania: Order of Ecclesia - Dissonant Courage&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Michiru Yamane&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Kichona&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Castlevania: Order of Ecclesia - Blackmore Battle&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Michiru Yamane&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rush City&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Earthworm Jim - Snot a Problem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tommy Tallarico&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gigavolt Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rockman World 1 - Elec Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Manami Matsumae&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gigavolt Man (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 1 - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Manami Matsumae&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |LegendOfRenegade&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Colorful Hall&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Sonic 4: Episode 1- Mad Gear Zone Act 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jun Senoue&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Warheart&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Colorful Hall (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Binding of Isaac: Rebirth - Hericide&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ridiculon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |optosi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Something Original&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 1 - Cut Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Manami Matsumae&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Something Original (Before Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 1- Guts Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Manami Matsumae&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Chomp Man + Jungle Base&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Contra - Jungle&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kazuki Muraoka&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hidenori Maezawa&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 15.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |SMB3 (Overworld)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Super Mario Bros. 3 - Athletic&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Koji Kondo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 15.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |SMB3 (Path Splits)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Super Mario Bros. 3 - Airship&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Koji Kondo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 15.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Bowser&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Super Mario Bros. 3 - Bowser&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Koji Kondo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 15.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MegaLondo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Dark Souls - Ornstein and Smough&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Motoi Sakuraba&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Lamda&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 15.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Combust Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |TheCartridgeTilter&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 15.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Dampening&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 2 - Bubble Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Takashi Tateishi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 15.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Dampening (Puzzle Room)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Pokemon Crystal - Theme of Eusine&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Junichi Masuda&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 15.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Taco Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Satan&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 15.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Candy Panic&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yoshi's Island - Overworld&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Koji Kondo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |JiYoshi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 15.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Candy Panic (Cave)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yoshi's Island - Underground&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Koji Kondo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tar&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 15.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Candy Panic (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man X - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Makoto Tomozawa&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Dars&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 15.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Forgotten Fortress&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man IFI - Famous Stage 4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Deathro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 15.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Forgotten Fortress (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 2 - Crash Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Takashi Tateishi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 15.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Joe Destruction Co.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 3 DOS Expansion - Dyna Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kackebango&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 9.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Neon Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Expand Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |HertzDevil&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 9.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Orbital Station&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |DuckTales - The Moon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hiroshige Tonomura&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 9.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shovel Knight (Plains)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shovel Knight - Plains of Passage&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jake Kaufman&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 9.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shovel Knight (Explodatorium)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shovel Knight - Explodatorium&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jake Kaufman&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 9.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shovel Knight (Lost City)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shovel Knight - Lost City&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jake Kaufman&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 9.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shovel Knight (Iron Whale)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shovel Knight - Iron Whale&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jake Kaufman&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 9.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shovel Knight (Lich Yard)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shovel Knight - Lich Yard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jake Kaufman&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 9.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shovel Knight (Stranded Ship)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shovel Knight - Stranded Ship&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jake Kaufman&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 9.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shovel Knight (Tower of Fate)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shovel Knight - Tower of Fate 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jake Kaufman&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 9.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Poorly Named Level&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shadow of the Ninja - Stage 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Iku Mizutani&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 9.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Enhanced Mobility&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rockman 6 Complete Works - Mr. X Stages&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yuko Takehara&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Naoto Tanaka&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 9.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Holy Crap, Mega Man Can Airslide?!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Super Robot Wars - Silver Fallen Angel&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Banpresto&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tsukikuro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 12.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Holy Crap, Mega Man Can Airslide?! (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wagyan Land 2 - Final Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Namco&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tsukikuro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 12.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Maze of Signficantly Less Death, Sector Upsilon 6 (Secret)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VVVVVV - Predestined Fate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |SoulEye&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 12.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Volcanic Furnace&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rokko Chan - Volcano Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |ASAGEN&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 12.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Elec Dam&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Stage 12 (Free Song)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |kevvviiinnn&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MelonadeM&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 12.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Quint Stage&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rockman World 2 - Wily Station&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kenji Yamazaki&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tpcool&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 12.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Quint Stage (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rockman World 2 - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kenji Yamazaki&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tpcool&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 12.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A Mega Man For All Seasons (Fall)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 2 - Bubble Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Takashi Tateishi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |ZSaber&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 12.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A Mega Man For All Seasons (Winter)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 2 - Bubble Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Takashi Tateishi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |ZSaber&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 12.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A Mega Man For All Seasons (Spring)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 2 - Bubble Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Takashi Tateishi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |ZSaber&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 12.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A Mega Man For All Seasons (Summer)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 2 - Bubble Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Takashi Tateishi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |ZSaber&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 12.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |A Mega Man For All Seasons (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 2 - Bubble Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Takashi Tateishi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |ZSaber&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 12.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |AD 2101&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Zero Wing - Open Your Eyes (Stage 1)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tatsuya Uemura&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 12.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |AD 2101 (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Zero Wing - All Your Base Are Belong To Us (Intro)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tatsuya Uemura&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 12.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Starman Recreation&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 5- Star Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mari Yamaguchi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 12.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily Coaster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Sonic 2 - Chemical Plant Zone&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Masato Nakamura&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bulby&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 14.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Changeable Caverns&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man X - Armored Armadillo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Makoto Tomozawa&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |TheMartianGeek&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 14.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Joe Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man ZX - Overload&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |IntiCreates&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |ZeroJanitor&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 14.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Joe Man (Alt)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Dr. Robotnik's Mean Bean Machine - 2 Player VS. Theme&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Masanobu Tsukamoto&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |8bitdanooct1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 14.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Crystal Lab&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Deep Space&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 14.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Crystal Lab (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Creepy Castle - Major Battle&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 14.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Nitrogen Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RRThiel + MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 14.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Nitrogen Man (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kirby: Planet Robobot - Vs. Core Kabula&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hirokazu Ando&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 14.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Duwang&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |JoJo's Bizarre Adventure: Diamond is Unbreakable - Great Days (Opening 3)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |K. Aoki + D. Hasegawa&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Musikage&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 14.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Duwang (Ending)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Initial D - Running in the 90s&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Maurizio DeJorio&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Max Coveri&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 14.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Lava Factory&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gradius 3 (SNES) - Lucky Zone&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Konami Kukeiha Club&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wally Chantek&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 14.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Biplane Bay&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Donkey Kong Country - Gangplank Galleon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |David Wise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |gouje0864&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 16.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Blaze Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Blaze Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |HertzDevil&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 16.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gunpowder Cellar&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Binding of Isaac - Cellar&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Danny Baranoswky&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Etalify&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 16.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Cursor Curse&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Little Samson - Golem's Theme&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kazuhide Sasuga&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 16.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Cossack's Other Citadel&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 4 - Cossack's Citadel Stages 1 + 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Minae Fujii&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 16.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Fortified Lab&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ikari no Yousai 2 - BGM 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tsukasa Tawada&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 16.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Spiky Situation&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 4 - Wily Stages 3 + 4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Minae Fujii&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ryo Kawakami&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 16.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Spiky Situation (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Final Fantasy Mystic Quest - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ryuji Sasai&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tsukikuro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 16.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Spiky Situation (Touch the Entrance)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Cytus - Entrance&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |ICE&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 16.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ruined Lab&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 3 - Wily Stages 1 + 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yasuaki Fujita&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 16.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ruined Lab (Part 2)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 3 - Wily Stages 3 + 4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yasuaki Fujita&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 16.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ruined Lab (Miniboss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 3 - Wily Stage Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yasuaki Fujita&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 16.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ruined Lab (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 3 - Doc Robot&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yasuaki Fujita&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 16.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |But It Lacked the Depth To Convince Me That This Is Really Hello Kitty&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Corpse Party - Ray of Hope&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mao Hamamoto&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |SiivaGunner&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 7.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Force Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |HertzDevil&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 7.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Smed's Big Annoying Mess of a Level&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rockman DX3 - Stage Theme&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jason&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 7.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Smed's Big Annoying Mess of a Level (Miniboss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rockman DX3 - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jason&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 7.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Smed's Big Annoying Mess of a Level (Final Toad)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rockman DX3 - Sigma&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jason&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 7.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Conveyor Mayhem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 3 - Shadow Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yasuaki Fujita&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 7.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Conveyor Mayhem (Boss, Pinch Mode)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 3 - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yasuaki Fujita&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1, Thoron&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 7.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Aurora Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 9.5 - Aurora Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 7.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bouncy Castle&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Cocoron - Stage Theme 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Takashi Tateishi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 7.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |City Under Siege&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |This Is How The Wind Shifts - Massachusetts&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silverstein&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |gouje0864&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 7.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |City Under Siege (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rockman 7 FC - Wily Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Toshihiko Horiyama&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mend&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 7.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Escape Sequence&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rockman World 5 - Wily Star&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kouji Murata&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 7.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bond Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |World 1-2 - One Shot, One Kill&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Manami Matsumae&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Let's 8Bit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 7.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Misty Lake (Stage Start)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 2- Boss Selected&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Takashi Tateishi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Misty Lake&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Sonic 3D Blast - Diamond Dust Zone Act 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tatsuyuki Maeda&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |8bitdanooct1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Misty Lake (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Touhou Mother - Cirno's Unfounded Revenge&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |NKZ&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |notencore&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Donut Observation Center&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Augmented Emotions&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Drozerix&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Donut Observation Center (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man X6 - Blaze Heatnix&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Naoto Tanaka&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |ZeroJanitor&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rad Gravity (Intro)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 4 - Boss Selected&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Minae Fujii&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rad Gravity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 5 - Gravity Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mari Yamaguchi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rad Gravity (Kamek)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yoshi's Island - Kamek's Theme&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Koji Kondo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rad Gravity (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 5 - Gravity Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mari Yamaguchi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Sector Upsilon 6&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Silver Surfer - Title Screen&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tim Follin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Sector Upsilon 6 (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VVVVVV - Potential for Anything&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |SoulEye&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Truffle Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mount Sabre&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Crystalis - Mount Sabre&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yoko Osaka&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mount Sabre (Cave)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Crystalis - Cave Theme 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yoko Osaka&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mount Sabre (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Crystalis - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yoko Osaka&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Guts Man's Asteroid&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 9 - We're the Robots!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |IntiCreates&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Sheriff Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Western Wilderness of Calamity Jane&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Spriter Gors&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Sheriff Man (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 11 Album - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Xavier 'mv' Dang&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 13.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Boil Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Boil Man (Air Dabsule)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Air Man ga Taosenai&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Seramikarutitan&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MrKyurem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Komuso Temple&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 6 - Knight Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yuko Takehara&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Launch Man &amp;amp; Shuttle Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Phantom Breaker - Stage 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Abo Takeshi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Cyber Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man Final 3 - Cyber Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mark Carroll&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RedBlupi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Cyber Man (Cyber)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man Final 3 - Legacy&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mark Carroll&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RedBlupi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Beneath Sand and Rock&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Donkey Kong Country - Fear Factory&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |David Wise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bulby&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. 8 Centipeder Tower&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Animal Crossing - Go K.K. Rider!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kazumi Totaka&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bulby&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Quarantine Woman&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |NaOH&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Quarantine Woman (Siren)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Quarantine Woman (Miniboss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |NaOH&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Neapolitan Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Free Stage 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MelonadeM&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Haunt Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Scythe Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kackebango&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Haunt Man (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Freeman&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Stage Nobody Asked For (Intro)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 2 - Boss Selected&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Freeman&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Stage Nobody Asked For&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 10 - Wily Stage 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ryo Kawakami&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |8bitdanooct1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Stage Nobody Asked For (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man Infamous Intent - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Threxx + littlelamp100&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Stage Nobody Asked For (Superboss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kirby Super Star Ultra - The Strongest Warrior in the Galaxy&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jun Ishikawa&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |8bitdanooct1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Identity Crisis (Intro)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Identity Crisis (Hornet)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 9 - Hornet Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |IntiCreates&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Identity Crisis (Jewel)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 9 - Jewel Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |IntiCreates&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Identity Crisis (Nitro)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 10 - Nitro Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Manami Matsumae&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Identity Crisis (Bright)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 4 - Bright Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Minae Fujii&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Identity Crisis&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Identity Crisis (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MegaMari - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |NKZ&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |4ONix&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Outer Space&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mininli's Quest - Thursday&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ryan Melmoth&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily Star II Intro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MelonadeM&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily Star II, Stage 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jazz Jackrabbit 2 - Medivo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Alexander Brandon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |worldpeace&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily Star II, Stage 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Thunderforce IV - Metal Squad&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Toshiharu Yamanishi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tsukikuro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily Star II, Stage 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kirby: Planet Robobot - P.R.O.G.R.A.M.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hirokazu Ando&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Son_of_Ender25&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily Star II, Stage 4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Azuke Striker Gunvolt - Garden&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |IntiCreates&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CWUO1P Fakeout&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 1 - Wily Stage Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Manami Matsumae&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily Star II Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily Star II, Stage 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gunstar Heroes - Last Party on the Moon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Norio Hanzawa&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Seven Force&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gunstar Heroes - Theme of Seven Force&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Norio Hanzawa&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Defeated Seven Force!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gunstar Heroes - Stage Clear&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Norio Hanzawa&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MiniMacro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily Star II, Stage 6 (Opening)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |MaGMML2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |CosmicGem&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Stove Guy&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The World Crumbles&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Pokemon Diamond and Pearl - Cataclysm!!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Junichi Masuda&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily Star II, Stage 6&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |La Mulana - Giant's Cry&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Naramura&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS Holo Dragon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 2 - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Takashi Tateishi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS Chimerabot&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 4 - Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Minae Fujii&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Wily Machine SWORD&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Sonic Mania - Ruby Illusions&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tee Lopes&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Mega Man Sprite Game&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shovel Knight: Spectre of Torment - Embraced by Darkness&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jake Kaufman&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |VS. Wily Core&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kirby: Planet Robobot -  Mind in a PROGRAM&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hirokazu Ando&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Wily Star Explodes!!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kirby Super Star - Escape the Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Jun Ishikawa&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |PureSabe&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 30.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Credits&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kirby and the Rainbow Curse - Staff Roll&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |HAL Laboratory&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Goblins n' Ghasts&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ghosts n' Goblins (C64) - Main Theme&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mark Cooksey&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Instant Remedy&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Goblins n' Ghasts (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ghouls n' Ghosts - The Execution Place&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tamayo Kawamoto&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yuzo Koshiro&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Swiss Hotel&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 9 - We're the Robots!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |IntiCreates&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |PrincessZelda2020&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mario Land&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Super Mario World - Athletic&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Koji Kondo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bulby&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mario Land (Castle)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Super Mario World - Castle&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Koji Kondo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mario Land (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Super Mario World - VS. Bowser&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Koji Kondo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Coyote Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |McDonald's Treasure Land Adventure - Train Ride&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Treasure&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Coyote Man (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |McDonald's Treasure Land Adventure - Final Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Treasure&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Deep Thoughts&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gimmick! - Aporia&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Masashi Kageyama&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |SiivaGunner&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Deep Thoughts (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mother 3 - Rock and Roll (Spicy)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shogo Sakai&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Himanjin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Metallic Ocean&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man LL - Wily 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |littlelamp100&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Zieldak&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |So Good&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |UNDERTALE - So Sorry&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Toby Fox&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |The Quickening 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Castlevania II: Belmont's Revenge - New Messiah&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hidehiro Funauchi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Star Road&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mario Kart 8 - Rainbow Road&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Various&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hardcore Parkour&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Free Stage 15&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |kevvviiinnn&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |JIR-O&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hardcore Parkour (Sunset)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 2 - Wily Stages 1 + 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Takashi Tateishi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hardcore Parkour (Boss)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Touhou 15 - Pure Furies Whereabouts of the Heart&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |ZUN&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |HertzDevil&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Null and Void&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Fortress 2 Blue - The Profound&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |???&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 29.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Theme of Zero&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Pokemon Omega Ruby and Alpha Sapphire - Encounter! Zinnia&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Junichi Masuda&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 29.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Absolute ZERO (Phase 1 + 2)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man X5 - X VS. Zero&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Naoto Tanaka&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 29.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Absolute ZERO (Transfer)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Gokujou Parodius - Theme of Pentarou X&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Konami Kukeiha Club&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 29.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Absolute ZERO (Phase 3)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Sexy Parodius - Toilet Penguin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mayuko Kageshita&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 29.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Absolute ZERO (Phase 4)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Daisy Bell&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Edward M. Favor&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Thrill Show X + ACESpark&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 29.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |True Credits (1/2)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Sonic Mania - Friends&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |HyperPotions&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 29.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |True Credits (2/2)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Pokemon Omega Ruby and Alpha Sapphire - The Lament of Falling Stars&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Junichi Masuda&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 29.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Galaxy Man's Lemonade Stand&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 9 - Galaxy Man (GORDON FREEMAN)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |IntiCreates&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |McMaNGOSalt&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 5.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Metroid: Zero Mission&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Metroid - Brinstar&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hirokazu Tanaka&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 5.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Pit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Kid Icarus - Underworld&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hirokazu Tanaka&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 5.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Galaxy Man Battle&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 9 - Galaxy Man&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |IntiCreates&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RRThiel&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 5.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Knight Man Battle (Phase 1)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Sonic 3 &amp;amp; Knuckles - The Doomsday Zone&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |SEGA&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |8bitdanooct1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 4.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Knight Man Battle (Phase 2)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Spark the Electric Jester - Ultimate Final Boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Falk Au Yeong&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 4.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Victory!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mega Man 3 - Victory&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yasuaki Fujita&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |RushJet1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 32.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Mount Sabre (Ending)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Crystalis - Overworld&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Yoko Osaka&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Complete Challenge 32.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2}}&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Compactor&amp;diff=22847</id>
		<title>Compactor</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Compactor&amp;diff=22847"/>
				<updated>2024-07-05T22:25:03Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{gimmick&lt;br /&gt;
|align=right&lt;br /&gt;
|name=Compactor&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|jname=&lt;br /&gt;
|script=&lt;br /&gt;
|romaji=&lt;br /&gt;
|altname=&lt;br /&gt;
|programmer=Unconfirmed&lt;br /&gt;
|artist=&lt;br /&gt;
|hp=&lt;br /&gt;
|at=&lt;br /&gt;
|type=Damage, Platform&lt;br /&gt;
|location='''MaGMML2:'''&amp;lt;br&amp;gt;[[Gigavolt Man]]&amp;lt;br&amp;gt;[[Blaze Man]]&amp;lt;br&amp;gt;[[Cyber Man (stage)|Cyber Man]]&amp;lt;br&amp;gt;[[Identity Crisis]]&amp;lt;br&amp;gt;[[Nightwalk Castle]]&amp;lt;br&amp;gt;[[The Pit of Pits]]&amp;lt;br&amp;gt;'''MaG48HMML:'''&amp;lt;br&amp;gt;[[Cosmological Factory]]&amp;lt;br&amp;gt;[[A Waste of Space]]&amp;lt;br&amp;gt;[[Flamecrush Forest]]&amp;lt;br&amp;gt;[[Oh No! More Compactors]]&amp;lt;br&amp;gt;[[Pandora's Parlor]]&lt;br /&gt;
|OffAppear=[[Mega Man 10]]&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]]&amp;lt;br&amp;gt;[[Make a Good 48 Hour Mega Man Level|MaG48HMML]]&amp;lt;br&amp;gt;[[Megamix Engine]]&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:Compactor.png]]&lt;br /&gt;
}}&lt;br /&gt;
The '''Compactor''' is a gimmick from ''[[Mega Man 10]]'', found in the second Wily Castle stage. It is a large compactor that effortlessly crushes anything beneath it.&lt;br /&gt;
&lt;br /&gt;
Compactors were first available in the devkit for ''[[Make a Good Mega Man Level 2]]'', and appeared in the entries [[Gigavolt Man]], [[Blaze Man]], [[Cyber Man (stage)|Cyber Man]], and [[Identity Crisis]], as well as the [[Tier X (MaGMML2)|Tier X]] stage [[Nightwalk Castle]], and the [[The Pit of Pits|Pit of Pits]] sublevel &amp;quot;Trash Dash&amp;quot;. They appeared again in ''[[Make a Good 48 Hour Mega Man Level]]'', in the stages [[Cosmological Factory]], [[A Waste of Space]], [[Flamecrush Forest]], [[Oh No! More Compactors]], and [[Pandora's Parlor]]. They also appear in ''[[Make a Good Mega Man Level 3]]'' in the stage [[Hunter Tower]].&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Compactors move up and down at regular intervals, pausing for a while after moving. Any entities that are between a Compactor and solid objects or terrain will be crushed and destroyed. By flipping them upside down in the room editor, Compactors that move down instead of up can be used.&lt;br /&gt;
&lt;br /&gt;
Compactors have two creation code variables:&lt;br /&gt;
* alarmTime - Sets the number of frames that pass before a Compactor pushes down (or up, if it is upside down).&lt;br /&gt;
* mySpeed - Sets the speed a Compactor moves at.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In ''Make a Good Mega Man Level 2'' and ''3'', getting crushed by a Compactor is needed to unlock the &amp;quot;Me IRL&amp;quot; [[Costumes|costume]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Gimmicks]][[Category:Devkit Gimmicks (MaGMML2)]][[Category:Mega Man 10 Gimmicks]]&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_3&amp;diff=22843</id>
		<title>Make a Good Mega Man Level 3</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_3&amp;diff=22843"/>
				<updated>2024-07-05T13:16:04Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: /* Other Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{GameInfo&lt;br /&gt;
|title=Make a Good Mega Man Level 3&lt;br /&gt;
|image=[[File:3TitleScreen.png|Make a Good Mega Man Level 3|256px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=[[snoruntpyro]]&lt;br /&gt;
|publisher= &lt;br /&gt;
|director=[[Mick Galbani]], [[ACESpark]]&lt;br /&gt;
|producer=&lt;br /&gt;
|designer= Sprites Inc.&lt;br /&gt;
|programmer=&lt;br /&gt;
|artist= &lt;br /&gt;
|writer=&lt;br /&gt;
|composer=[[DeltaMudkip]] / MiniMacro / Dark's Tunes&lt;br /&gt;
|series=Mega Man Classic&lt;br /&gt;
|platforms=PC&lt;br /&gt;
|releasedate=Jun 9, 2024&lt;br /&gt;
|rerelease=&lt;br /&gt;
|version=1.04&lt;br /&gt;
|genre=Action / Platform &lt;br /&gt;
|modes=&lt;br /&gt;
|media=&lt;br /&gt;
|input=Keyboard / Controller&lt;br /&gt;
|music=&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Thank you, everyone, for your incredible patience over the years. Please enjoy the game - and here's to the end of an era!|snoruntpyro|on release day}}&lt;br /&gt;
&lt;br /&gt;
'''''Make a Good Mega Man Level 3''''' (or '''''MaGMML3''''' for short) is the third installment in the ''Make a Good Mega Man Level'' series, co-hosted by [[Mick Galbani]] and [[ACESpark]]. Like its predecessors, the game features community-created levels submitted as part of a level design contest. The contest is judged by Mick Galbani, ACESpark, [[Flashman85]], [[Pachy]], and [[Shinryu]]. Several elements from ''MaGMML2'', including [[costumes]] and [[the Pit of Pits]], have returned in ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
The 2018 contest officially began on September 22, with November 25 being the submission deadline. Participants are encouraged to join the [https://discordapp.com/invite/SEHjShy official ''MaGMML3'' Discord] for discussions and updates. The public beta for the [[Megamix Engine]], which serves as the basis for ''MaGMML3''&amp;lt;nowiki&amp;gt;'&amp;lt;/nowiki&amp;gt;s engine, was released on July 11th, while its official full release was on September 15th, a week before the submission period. The full game was finally released on June 9th, 2024.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
At home, [[Mega Man]] and family are flipping through TV channels until they stop at one with &amp;quot;Ernest Will&amp;quot; announcing the &amp;quot;6th Worldwide Sponsored Robot Tournament&amp;quot;. Across 15 tiers, robots of all kind can compete for a chance to enter &amp;quot;Ernest Stadium&amp;quot; and win insane cash prize. Realizing its [[Dr. Wily]] in an oblivious disguise, Mega Man is forced to enter to find out what the doctor is planning.&lt;br /&gt;
&lt;br /&gt;
Arriving at Victor Heights, Mega Man slowly meets each of his competitors: the battle hungry warrior bot [[Hunter Woman]], an arrogant speedster and daredevil [[Presto]], the grounded union worker bot [[Forge Woman]], the scrapyard fighter bot [[Cerberus Man]], and unintelligible dark horse weather bot [[Element Man]].&lt;br /&gt;
&lt;br /&gt;
After clearing 1 Tier, Wily drops the Ernest disguise to Light and Mega Man to reveal that the events of the last game were perpetuated by someone else who stole his Reality Core. He formed the current tournament to lure out the culprit, and asks for a truce with Mega Man to catch them.&lt;br /&gt;
&lt;br /&gt;
Clearing 5 Tiers has the culprit reveal himself: [[Dr. Regal|Dr. Reginald Regal]], a madman whose obsessions with the simulations had himself kicked out of the committee. Regal reveals he made the Wily decoy to keep everyone's eyes off him. When he tries to use the Reality Core to erase Mega Man, it turns into confetti and quickly flees. Each subsequent cutscene reveals himself to be rather incompetent and unoriginal without meaningfully adding to the ideas he takes from, his attempt to hijack the contest being foiled by his own poor design, and attempt to team up with Cerberus Man ending with the scrap bot mauling him.&lt;br /&gt;
&lt;br /&gt;
After clearing all 15 Tiers, Regal plays his last hand, a &amp;quot;hostage&amp;quot; situation involving a Pipi mistaken for [[Beat]], a cardboard cutout of Eddie mistaken for the real one, and a disqualified competitor named [[Princess]] mistaken for Roll, prompting Wily and Mega Man to team up briefly in order to get Dr. Regal out of the picture before the finals of the tournament. When Regal summons a fortress to hide within, the two storm his fortress and tear it apart, with Regal's [[Regal Machine|ultimate war machine]] being quickly destroyed and Regal himself banished to an unknown location. With the threat put out of commission, the final ceremonies for the tournament begin.&lt;br /&gt;
&lt;br /&gt;
During the final ceremonies, one of the finalists, [[Bass]], claims Mega Man cheated because some of the [[Tier Rank|Tier Ranks]] he obtained were illegitimate ([[Regular Joe]] finding the Rank in the trash, Dr. Vicious and Dr. Hyenaman - and by extension [[Ice Buster]] - acting as a substitute due to Ignorance being frozen, the Tier 7 Boss not even being there - [[Boki Lamira]] arrived as a regular challenger for the Rank). &amp;quot;Ernest&amp;quot; checks Mega Man's ranks, but states they're legitimate before disqualifying Bass. When the other finalists complain about the Tournament being rigged, Wily drops the disguise and states the prize is real, waiting for them within his &amp;quot;Wily Stadium&amp;quot;. As Mega Man travels through the gauntlet, he runs into Bass again, who while fighting him reveals that Mega Man was supposed to be disqualified and humiliated because of the way he obtained the Ranks, but Wily backed out at the last moment.&lt;br /&gt;
&lt;br /&gt;
After defeating the other finalists and having one last chat with [[Proto Man]] (who forfeits to Mega Man), Mega Man reaches Wily in the center of Wily Stadium. Wily reveals that while he did originally plan to humiliate Mega Man, Wily realized while the two of them were fighting Regal that his original plan was too cheap and wanted to challenge him fairly. Operating [[Wily Machine SPIRE|his most powerful machine yet]], Mega Man and Wily do battle, with the Blue Bomber coming out on top. However, the crowd cheers for both. Dr. Light walks onto the field and explains Wily always was a good showman, admitting defeat in that regard. Realizing people actually love him because of this, and that he has something he's superior to Dr. Light at, he vows to keep the world entertained by doing similar feats of spectacle, with Mega Man agreeing to that to uphold everlasting peace.&lt;br /&gt;
&lt;br /&gt;
After Mega Man collects every Energy Element from the 15 basic Tiers and Wily Stadium, Dr. Regal uses his Wily decoy's head to attract Mega Man's attention to his latest scheme: to unearth an ancient evil from the [[Tier X (MaGMML3)|Grey Isles]], a region of space-time where the laws of reality are in flux, which he hopes will be as strong as the Reality Core. Traveling to the Grey Isles, Mega Man passes various trials designed to keep intruders away from where the evil sleeps, the [[Shrine of Nebula]]. After entering the Shrine, Mega Man confronts Regal as he awakens [[Nebula Grey]], an incarnation of evil who was sealed away millennia ago. However, due to its exposure to human radio and TV broadcasts, Nebula Grey has renounced its evil ways, much to the dismay of Dr. Regal who is sent away sulking. However, due to the Shrine of Nebula's security systems, Nebula Grey is forced to fight Mega Man to burn off its Dark Power to trick the system into thinking it's been put to rest again, so the both of them can leave the Shrine. After Mega Man defeats Nebula Grey, it takes on a smaller form so it can explore the world.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
During the development of ''[[Make a Good Mega Man Level 2|MaGMML2]]'', host [[snoruntpyro]] made the decision that she would not host the next contest, citing the stresses of hosting and a desire to participate in the next contest as reasons for stepping down. Mick Galbani, a community favorite for the position, stepped up to host ''MaGMML3''. Planning for the third game began even before the second game was released, and a community feedback poll following the release of ''MaGMML2'' was used to inform some of the planning for ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
On October 29, 2017, ACESpark was invited to co-host and judge ''MaGMML3'', based on the overwhelmingly positive response to his contributions to the second game. Applications for the remaining three judge slots were announced on November 6, 2017.&amp;lt;ref&amp;gt;http://magmmlcontest.com/forum/showthread.php?tid=70&amp;lt;/ref&amp;gt; In Stage 1 of the application process, applicants were given three weeks to judge the seven [[MaGMML3 Judge Application Levels|''MaGMML3'' Judge Application Levels]], providing written comments and rating the levels based on a rubric. Of the 19 applicants, 11 moved on to Stage 2, where they submitted a sample of their Mega Man level design ability—either a level designed specifically for the application, or one they had already created. The submission deadline for Stage 2 was December 23, 2017; within 24 hours, Stage 2 applicants received a notification of the results, accompanied by brief comments on why they were or were not selected. At the same time, it was announced to the public that [[Flashman85]], [[Pachy]], and [[Shinryu]] would be judging ''MaGMML3'' alongside Mick Galbani and ACESpark.&lt;br /&gt;
&lt;br /&gt;
On August 24, 2018, the [https://docs.google.com/document/d/18mbHMqCaFaKAyO8ZBeHOFnm-BgraUA4skLEQdKst2p8 contest rules] were announced, along with every previous and current main series judge offering recommendations for the upcoming submissions. Notable rule changes include:&lt;br /&gt;
*The submission period has been extended by an undetermined amount. (announced on Discord only)&lt;br /&gt;
*The late submission period has been drastically reduced to 7 days.&lt;br /&gt;
*Minor edits of devkit levels, such as [[Ancient Tomb]], are no longer permitted.&lt;br /&gt;
*Noble Nickels have been replaced with Trickster Tokens, for which the per-level limit is still 5.&lt;br /&gt;
*Scoring is once again out of 100, with Creativity losing half of its original weight. Its 15 points were distributed evenly between Design, Fun, and Aesthetics.&lt;br /&gt;
&lt;br /&gt;
On September 15, 2018, the devkit was released and the contest dates were announced.&lt;br /&gt;
&lt;br /&gt;
On September 22, 2018, the submission form opened to the public, officially marking the opening of the contest.&lt;br /&gt;
&lt;br /&gt;
On November 26, 2018, the deadline for submissions passed, though this was followed by a grace period where late submissions/resubmissions were accepted at the cost of a score penalty, the percentage of which increased with each day. This grace period ended at 11:59 EST on December 2, 2018.&lt;br /&gt;
&lt;br /&gt;
On May 23, 2024, [[Shinryu]] uploaded the [https://youtube.com/PDsbxXFmIx4?si=h34FibSS-BKNATOQ game's release date trailer] on his YouTube channel, confirming its release date to be on June 9th of the same year.&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
A total of 176 valid entries were submitted, with an additional 14 being excluded or pulled for various reasons. This makes ''Make a Good Mega Man Level 3'' the largest ''MaGMML'' contest to date.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*[[A piece of cake, but with aesthetics]]&lt;br /&gt;
*[[Abandoned Mine (MaGMML3)|Abandoned Mine]]&lt;br /&gt;
*[[Access Corridor Alpha]]&lt;br /&gt;
*[[Air man's ultimate weapon]]&lt;br /&gt;
*[[Akudama Empire Mothership]]&lt;br /&gt;
*[[Alpine Weather Institute]]&lt;br /&gt;
*[[Alraune Woman (stage)|Alraune Woman]]&lt;br /&gt;
*[[An Ice Cave in Russia]]&lt;br /&gt;
*[[An Underwater Adventure? Wow!]]&lt;br /&gt;
*[[Arcade Archives]]&lt;br /&gt;
*[[Arcane Man -Chaos Tower- (CERN HQ Remains)]]&lt;br /&gt;
*[[Assault Hunt]]&lt;br /&gt;
*[[Bakery Man]]&lt;br /&gt;
*[[Ballade's Square of Doom]]&lt;br /&gt;
*[[Banshee Woman (stage)|Banshee Woman]]&lt;br /&gt;
*[[Beat the Security System]]&lt;br /&gt;
*[[Beet Man (stage)|Beet Man]]&lt;br /&gt;
*[[Blizzard Resort]]&lt;br /&gt;
*[[Bold and Trash]]&lt;br /&gt;
*[[Boost Man (stage)|Boost Man]]&lt;br /&gt;
*[[Bright Man Remix]]&lt;br /&gt;
*[[Cable Woman (stage)|Cable Woman]]&lt;br /&gt;
*[[Call Me Ishmael]]&lt;br /&gt;
*[[Cassette Man (stage)|Cassette Man]]&lt;br /&gt;
*[[Chaos Light City]]&lt;br /&gt;
*[[Checkmate]]&lt;br /&gt;
*[[Chemical Industry]]&lt;br /&gt;
*[[Cloud Nine]]&lt;br /&gt;
*[[CrashMan Simulator]]&lt;br /&gt;
*[[Creatively Named Level]]&lt;br /&gt;
*[[Crest Man (stage)|Crest Man]]&lt;br /&gt;
*[[Crosshair Aware]]&lt;br /&gt;
*[[Crystal Tower]]&lt;br /&gt;
*[[Cursed Darkness]]&lt;br /&gt;
*[[Cutman's New Warehouse]]&lt;br /&gt;
*[[Cycle Facility]]&lt;br /&gt;
*[[Damp Ruins]]&lt;br /&gt;
*[[Dangan Factory]]&lt;br /&gt;
*[[Dark Castle]]&lt;br /&gt;
*[[Decoy Man (stage)|Decoy Man]]&lt;br /&gt;
*[[Devil Factory]]&lt;br /&gt;
*[[DISCHARGEEEE]]&lt;br /&gt;
*[[Disobedience of Superior Machines]]&lt;br /&gt;
*[[Doorkman]]&lt;br /&gt;
*[[Dunes of Discharge]]&lt;br /&gt;
*[[Escape From the Wily City]]&lt;br /&gt;
*[[Evil Energy Facility]]&lt;br /&gt;
*[[Explosives Factory]]&lt;br /&gt;
*[[Fairly Unfocused Newcomer's Bosses And Gimmicks Stage]]&lt;br /&gt;
*[[Falling System Core]]&lt;br /&gt;
*[[Fight, Kikkoman! For Everlasting Sauce!]]&lt;br /&gt;
*[[Flamboyant Castle]]&lt;br /&gt;
*[[Foo Man (stage)|Foo Man]]&lt;br /&gt;
*[[Forgotten Factory]]&lt;br /&gt;
*[[Frenzy Reactor]]&lt;br /&gt;
*[[Froggy Gravity]]&lt;br /&gt;
*[[Fruit Forest]]&lt;br /&gt;
*[[Geek Man (stage)|Geek Man]]&lt;br /&gt;
*[[Get Wet, Get Wild]]&lt;br /&gt;
*[[Gilded Man (stage)|Gilded Man]]&lt;br /&gt;
|&lt;br /&gt;
*[[Girder Man Stage]]&lt;br /&gt;
*[[Glass Factory]]&lt;br /&gt;
*[[Glitched up Beta]]&lt;br /&gt;
*[[Glitz Woman (stage)|Glitz Woman]]&lt;br /&gt;
*[[Grand Fire Palace]]&lt;br /&gt;
*[[Grassy Plains]]&lt;br /&gt;
*[[Gravaqua2o]]&lt;br /&gt;
*[[Gravity Wumbo]]&lt;br /&gt;
*[[Gross Incandescence]]&lt;br /&gt;
*[[Guitar Man (stage)|Guitar Man]]&lt;br /&gt;
*[[Hazard Hydro]]&lt;br /&gt;
*[[Hit the Jackpot!]]&lt;br /&gt;
*[[Hornet Man got a new Stage]]&lt;br /&gt;
*[[House of Fun]]&lt;br /&gt;
*[[Hunter Tower]]&lt;br /&gt;
*[[I Hope I Lose: A Grand Tale]]&lt;br /&gt;
*[[Identity Man (stage)|Identity Man]]&lt;br /&gt;
*[[Interspatial Compression]]&lt;br /&gt;
*[[Irrigation Irritation]]&lt;br /&gt;
*[[It Was Rated Arr]]&lt;br /&gt;
*[[Judgement Man (stage)|Judgement Man]]&lt;br /&gt;
*[[Just a Water Level]]&lt;br /&gt;
*[[Lost Caverns of Jungata]]&lt;br /&gt;
*[[Luminous Tower Ascent]]&lt;br /&gt;
*[[Mafia Man's Gambling Palace]]&lt;br /&gt;
*[[Malware Man]]&lt;br /&gt;
*[[Magmatic Panic]]&lt;br /&gt;
*[[mechanical factory]]&lt;br /&gt;
*[[Mediocre Oil Level]]&lt;br /&gt;
*[[Mega Man DEV]]&lt;br /&gt;
*[[Metal Man Steals Other People's Conveyors]]&lt;br /&gt;
*[[Metall Man's Metall Factory]]&lt;br /&gt;
*[[Military Training Grounds]]&lt;br /&gt;
*[[Mine exploration]]&lt;br /&gt;
*[[Mint Candy Matrix]]&lt;br /&gt;
*[[Mirror Woman (stage)|Mirror Woman]]&lt;br /&gt;
*[[My First Megamix Level uwu xd lmao (dab)]]&lt;br /&gt;
*[[Ninja of the Night]]&lt;br /&gt;
*[[Not Delivering on Promises]]&lt;br /&gt;
*[[Nowhere yet everywhere: When the world may loop]]&lt;br /&gt;
*[[Operation: Narcissistic Stratosphere]]&lt;br /&gt;
*[[Outer Reaches]]&lt;br /&gt;
*[[Pick Your Poison]]&lt;br /&gt;
*[[Pipe Man (stage)|Pipe Man]]&lt;br /&gt;
*[[Plataform Hijinks]]&lt;br /&gt;
*[[Poudrin Man (stage)|Poudrin Man]]&lt;br /&gt;
*[[Propeller Woman in the City in the Clouds]]&lt;br /&gt;
*[[Pumpkin Patches]]&lt;br /&gt;
*[[QuintsMetFactory]]&lt;br /&gt;
*[[Radium Man (stage)|Radium Man]]&lt;br /&gt;
*[[Rec Man (stage)|Rec Man]]&lt;br /&gt;
*[[Red Mountain]]&lt;br /&gt;
*[[Revenge of Tricastle]]&lt;br /&gt;
*[[Robogarden]]&lt;br /&gt;
*[[Rockbound Facility]]&lt;br /&gt;
*[[Rock Fortress]]&lt;br /&gt;
*[[Ruins of a Forbidden Kingdom]]&lt;br /&gt;
*[[Secluded Terminal]]&lt;br /&gt;
*[[Shape Woman (stage)|Shape Woman]]&lt;br /&gt;
*[[Skull Sans Megatale 4]]&lt;br /&gt;
|&lt;br /&gt;
*[[Skull Secret Zone]]&lt;br /&gt;
*[[Sludge Man (stage)|Sludge Man]]&lt;br /&gt;
*[[Solar Inferno]]&lt;br /&gt;
*[[Somewhere Underground]]&lt;br /&gt;
*[[Sparks and Sockets]]&lt;br /&gt;
*[[Spectrum Science]]&lt;br /&gt;
*[[Stalks, Shoots, and Leaves]]&lt;br /&gt;
*[[Stalling for time]]&lt;br /&gt;
*[[Step on the Gas]]&lt;br /&gt;
*[[Stolen Citadel]]&lt;br /&gt;
*[[Sulfurific Abyss]]&lt;br /&gt;
*[[Superheavy Samurai Big BenK]]&lt;br /&gt;
*[[Suzy Love]]&lt;br /&gt;
*[[Technical Support]]&lt;br /&gt;
*[[Teetering Over the Edge]]&lt;br /&gt;
*[[Temple of Light and Dark]]&lt;br /&gt;
*[[The Actual Rock Man]]&lt;br /&gt;
*[[The Cave Level That Exists]]&lt;br /&gt;
*[[The Haymay Trials]]&lt;br /&gt;
*[[The Heist]]&lt;br /&gt;
*[[The hero as remixed]]&lt;br /&gt;
*[[The Invincible Robot Army! Featuring Shoe Man!]]&lt;br /&gt;
*[[The King's Lair]]&lt;br /&gt;
*[[The Level Equivalent of An Old Man Rambling at You]]&lt;br /&gt;
*[[The Return Of Veteran Z]]&lt;br /&gt;
*[[The Stormscraper]]&lt;br /&gt;
*[[The Warped Void]]&lt;br /&gt;
*[[Thermal Tundra]]&lt;br /&gt;
*[[Top Man 2: Spin or Go Home]]&lt;br /&gt;
*[[Tower of Dimentions]]&lt;br /&gt;
*[[Toxic Trouble]]&lt;br /&gt;
*[[Trailblazer]]&lt;br /&gt;
*[[Treading The Wily Sewer System]]&lt;br /&gt;
*[[Trouble in the Fortress]]&lt;br /&gt;
*[[Undead Fortress]]&lt;br /&gt;
*[[Ultimate Level]]&lt;br /&gt;
*[[Underground Runaround]]&lt;br /&gt;
*[[Unguarded Treasure]]&lt;br /&gt;
*[[Up Down All Around]]&lt;br /&gt;
*[[Walk-in Freezer]]&lt;br /&gt;
*[[Water Level? Ice Level?]]&lt;br /&gt;
*[[Weapon Data Center]]&lt;br /&gt;
*[[Western Railway]]&lt;br /&gt;
*[[wet]]&lt;br /&gt;
*[[Wide Joepen]]&lt;br /&gt;
*[[Wily in space (Roll's rescue)]]&lt;br /&gt;
*[[Wily Rooms Of Weapons]]&lt;br /&gt;
*[[Wily's Haunted Castle]]&lt;br /&gt;
*[[Wilys Redemption]]&lt;br /&gt;
*[[Wily's Well-fortified Room]]&lt;br /&gt;
*[[Where no met has gone before]]&lt;br /&gt;
*[[Working in the Rain]]&lt;br /&gt;
*[[Worthless Man]]&lt;br /&gt;
*[[X6Meme]]&lt;br /&gt;
*[[Y.M.C.A.]]&lt;br /&gt;
*[[You Don't Know the Drill]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Disqualified Entries===&lt;br /&gt;
* [[Worthless Man]] was not ranked in the contest, as the level contained flashing lights that triggered migraines in both one of the judges, [[ACESpark]], and his proxy player, Loyana, preventing the former from giving the level a score.&lt;br /&gt;
&lt;br /&gt;
===Excluded Entries===&lt;br /&gt;
*&amp;quot;QuintsMoonBase&amp;quot;, &amp;quot;Black Terminus&amp;quot; and &amp;quot;Chase Sequence&amp;quot; were all pulled by their creators and replaced with new levels.&lt;br /&gt;
**&amp;quot;4'33&amp;quot;&amp;quot; was also pulled by its creator, though they did not submit a new level in its place.&lt;br /&gt;
*&amp;quot;Thrilling&amp;quot;, &amp;quot;*NEW* EPIC BATTLE ROYALE MODE IN MEGA MAN!&amp;quot;, &amp;quot;A Mess of a Stage&amp;quot;, &amp;quot;USM&amp;quot;, and &amp;quot;Cardinal Man III&amp;quot; were excluded for being troll levels. In addition, &amp;quot;USM&amp;quot; contained written NSFW content, &amp;quot;*NEW* EPIC BATTLE ROYALE MODE IN MEGA MAN!&amp;quot; contained a threatening message aimed at the judges, and &amp;quot;Cardinal Man III&amp;quot; contained areas prone to significant performance issues (e.g. slowdown).&lt;br /&gt;
**The creator of &amp;quot;USM&amp;quot; has released [https://www.dropbox.com/s/1fx6q59vc2kim1p/USM.exe?dl=0 a download of this entry for the devkit], along with [https://www.youtube.com/watch?v=lf6R0c9A47k a video thorough detailing the entry and its easter eggs].&lt;br /&gt;
*&amp;quot;Curse of the Statuettes&amp;quot; was excluded for containing horribly broken screen transitions that were impossible to fix.&lt;br /&gt;
*&amp;quot;Boundless Network&amp;quot; and &amp;quot;Warehouse of Breakthroughs&amp;quot; were both excluded for containing custom or modified weapons (Boundless Network replaced the weapons system with a Battle Network chip weapon system, and Warehouse of Breakthroughs limited the player to a modified Break Dash).&lt;br /&gt;
*&amp;quot;22 Short Screens Without Sniper Joes&amp;quot; was excluded for containing an explicit drug reference (an image of Kermit the Frog snorting rows of cocaine).&lt;br /&gt;
*&amp;quot;Turbo Trickery Tower&amp;quot; was excluded for a high level of difficulty deemed malicious, with fundamental alterations necessary for the level to be accessible for the game's target audience.&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
On November 23, 2017, the poll for the game's weapon set was opened, lasting for 2 weeks until it was closed on December 7, 2017.&lt;br /&gt;
===Default Weapons===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Weapon&lt;br /&gt;
!Original Robot Master&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SparkChaserIcon.png]]&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|[[Terra]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LaserTridentIconColouredT.png]]&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WaterShieldIconColouredT.png]]&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|Pump Man&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TornadoBlowIconColouredT.png]]&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|Tornado Man&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ThunderBeamIcon.png]]&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|[[Elec Man]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagneticShockwaveIcon.png]]&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|Onslaught&lt;br /&gt;
|''Marvel vs. Capcom''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IceWallIcon.png]]&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|Cold Man&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreakDashIconColouredT.png]]&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|Pluto&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushCoilIcon.png]]&lt;br /&gt;
|[[Rush Coil]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushJetIcon.png]]&lt;br /&gt;
|[[Rush Jet]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 4]] (Variant)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushBikeIcon.png]]&lt;br /&gt;
|[[Rush Bike]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagnetBeamIcon.png]]&lt;br /&gt;
|[[Magnet Beam]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Contest Weapons===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weapon&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Robot Master&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MixTapeIcon.png]]&lt;br /&gt;
|[[Mix Tape]]&lt;br /&gt;
|[[Cassette Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LanternFlareIcon.png]]&lt;br /&gt;
|[[Lantern Flare]]&lt;br /&gt;
|[[Lantern Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PrismaticLaserIcon.png]]&lt;br /&gt;
|[[Prismatic Laser]]&lt;br /&gt;
|[[Prism Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BeetTillerIcon.png]]&lt;br /&gt;
|[[Beet Tiller]]&lt;br /&gt;
|[[Beet Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RecCanIcon.png]]&lt;br /&gt;
|[[Rec Can]]&lt;br /&gt;
|[[Rec Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BansheeWailIcon.png]]&lt;br /&gt;
|[[Banshee Wail]]&lt;br /&gt;
|[[Banshee Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PropellerVortexIcon.png]]&lt;br /&gt;
|[[Propeller Vortex]]&lt;br /&gt;
|[[Propeller Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ElectroCableIcon.png]]&lt;br /&gt;
|[[Electro Cable]]&lt;br /&gt;
|[[Cable Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TrackShoesIcon.png]]&lt;br /&gt;
|[[Track Shoes]]&lt;br /&gt;
|[[Shoe Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RoyalGuardIcon.png]]&lt;br /&gt;
|[[Royal Guard]]&lt;br /&gt;
|[[King Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BaitBobberIcon.png]]&lt;br /&gt;
|[[Bait Bobber]]&lt;br /&gt;
|[[Reel Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PowerLineIcon.png]]&lt;br /&gt;
|[[Power Line]]&lt;br /&gt;
|[[Static Man]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hub==&lt;br /&gt;
The hub of the third game is even larger than the second. Rather than a festival hosted outside Dr. Light's Lab, it takes place within a large sprawling area, with the &amp;quot;Hub&amp;quot; itself being &amp;quot;Victor Heights&amp;quot;, an inn where most of the story happens. Tiers can only be accessed by usage of the Brochure to travel to each Tier's Bus Stop. &lt;br /&gt;
This game's equivalent to &amp;quot;Chateau Chevaleresque&amp;quot; is the [[Magic Card Casino]] run by Magic Man, which not only hosts various NPCs to talk to, but offers a variety minigames for Bolts.&lt;br /&gt;
===Areas===&lt;br /&gt;
* [[Victor Heights]]&lt;br /&gt;
* [[Magic Card Casino]]&lt;br /&gt;
* [[The Arena|Limestone Pagoda]]&lt;br /&gt;
* [[Tier 1 (MaGMML3)|Tier 1 - Old Wily Fortress]]&lt;br /&gt;
* [[Tier 2 (MaGMML3)|Tier 2 - The Scrapyard]]&lt;br /&gt;
* [[Tier 3 (MaGMML3)|Tier 3 - The Sewers]]&lt;br /&gt;
* [[Tier 4 (MaGMML3)|Tier 4 - Sheriff's Jailhouse]]&lt;br /&gt;
* [[Tier 5 (MaGMML3)|Tier 5 - Gravity Gift Shop]]&lt;br /&gt;
* [[Tier 6 (MaGMML3)|Tier 6 - Cryo Laboratory]]&lt;br /&gt;
* [[Tier 7 (MaGMML3)|Tier 7 - Pine Forest]]&lt;br /&gt;
* [[Tier 8 (MaGMML3)|Tier 8 - Costume Party]]&lt;br /&gt;
* [[Tier 9 (MaGMML3)|Tier 9 - The Taste Collective]]&lt;br /&gt;
* [[Tier 10 (MaGMML3)|Tier 10 - The Rave]]&lt;br /&gt;
* [[Tier 11 (MaGMML3)|Tier 11 - Grand Library]]&lt;br /&gt;
* [[Tier 12 (MaGMML3)|Tier 12 - Power Factory]]&lt;br /&gt;
* [[Tier 13 (MaGMML3)|Tier 13 - Movie Theater]]&lt;br /&gt;
* [[Tier 14 (MaGMML3)|Tier 14 - World-Class Gym]]&lt;br /&gt;
* [[Tier 15 (MaGMML3)|Tier 15 - Festival Grounds]]&lt;br /&gt;
* [[Wily Stadium|Tier W - Wily Stadium]]&lt;br /&gt;
* [[Tier X (MaGMML3)|Tier X- The Grey Isles]]&lt;br /&gt;
* [[NEO Pit of Pits]]&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
===Devkit Enemies===&lt;br /&gt;
====New====&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* [[Ace Manbow]]&lt;br /&gt;
* [[Adamski]]&lt;br /&gt;
* [[Alabell]]&lt;br /&gt;
* [[Arigock G]]&lt;br /&gt;
* [[Armaroid]]&lt;br /&gt;
* [[Baby Flies]]&lt;br /&gt;
* [[Ballonboo]]&lt;br /&gt;
* [[Bari III]]&lt;br /&gt;
* [[Big Stomper]]&lt;br /&gt;
* [[Bikky Bomb]]&lt;br /&gt;
* [[Biree Spark]]&lt;br /&gt;
* [[Birdy]]&lt;br /&gt;
* [[Bokazurah]]&lt;br /&gt;
* [[Boostun]]&lt;br /&gt;
* [[Bombomboy]]&lt;br /&gt;
* [[Bomb Potton]]&lt;br /&gt;
* [[Bubukan MK-II]]&lt;br /&gt;
* [[Bunby Catcher]]&lt;br /&gt;
* [[Byouz]]&lt;br /&gt;
* [[Camouflametall]]&lt;br /&gt;
* [[Cannon Roader]]&lt;br /&gt;
* [[Cargou Q]]&lt;br /&gt;
* [[Chainsoar]]&lt;br /&gt;
* [[Chuckmagnet]]&lt;br /&gt;
* [[Chunco]]&lt;br /&gt;
* [[Classical Cannon]]&lt;br /&gt;
* [[Cyorown]]&lt;br /&gt;
* [[Darspider]]&lt;br /&gt;
* [[Deispider]]&lt;br /&gt;
* [[Detarnayappa]]&lt;br /&gt;
* [[Diarn]]&lt;br /&gt;
* [[Docbaton]]&lt;br /&gt;
|&lt;br /&gt;
* [[Dockalocker]]&lt;br /&gt;
* [[Doncatch]]&lt;br /&gt;
* [[Elecit]]&lt;br /&gt;
* [[Fankurow]]&lt;br /&gt;
* [[Feeber]]&lt;br /&gt;
* [[Fire Totem]]&lt;br /&gt;
* [[Flower Presenter]]&lt;br /&gt;
* [[Fooley]]&lt;br /&gt;
* [[Fukuhorn]]&lt;br /&gt;
* [[Furaibon]]&lt;br /&gt;
* [[G.S.Q]]&lt;br /&gt;
* [[Gagabyoall]]&lt;br /&gt;
* [[Garinkou]]&lt;br /&gt;
* [[Giant Springer]]&lt;br /&gt;
* [[Glooper]]&lt;br /&gt;
* [[Gobots]]&lt;br /&gt;
* [[Gunner Joe]]&lt;br /&gt;
* [[Haiker N]]&lt;br /&gt;
* [[Hammerfall]]&lt;br /&gt;
* [[Handoo]]&lt;br /&gt;
* [[Hell Metall DX]]&lt;br /&gt;
* [[Hoohoo]]&lt;br /&gt;
* [[Hornet Racer]]&lt;br /&gt;
* [[Illusian]]&lt;br /&gt;
* [[Jump Roller]]&lt;br /&gt;
* [[Kakinbatank]]&lt;br /&gt;
* [[Kaminari Kogoro]]&lt;br /&gt;
* [[Kaona Geeno]]&lt;br /&gt;
* [[Kintot]]&lt;br /&gt;
* [[Ladder Press]]&lt;br /&gt;
* [[La Jaba]]&lt;br /&gt;
* [[L.E.C]]&lt;br /&gt;
|&lt;br /&gt;
* [[Little Pachipachi]]&lt;br /&gt;
* [[Machine Gun Joe]]&lt;br /&gt;
* [[Malmet]]&lt;br /&gt;
* [[Mecha Pitchan]]&lt;br /&gt;
* [[Merserker]]&lt;br /&gt;
* [[Metall|Metall β]]&lt;br /&gt;
* [[Metall Sniper]]&lt;br /&gt;
* [[Minoan]]&lt;br /&gt;
* [[Molmole]]&lt;br /&gt;
* [[Monkikki]]&lt;br /&gt;
* [[Morning Joe]]&lt;br /&gt;
* [[Neo Heli Metall]]&lt;br /&gt;
* [[New Classical Cannon]]&lt;br /&gt;
* [[Nibul]]&lt;br /&gt;
* [[Nombrellan]]&lt;br /&gt;
* [[Numetall]]&lt;br /&gt;
* [[Octone]]&lt;br /&gt;
* [[Okosutobon]]&lt;br /&gt;
* [[Oshitsu Osarettsu]]&lt;br /&gt;
* [[Ou-Ou]]&lt;br /&gt;
* [[Palm Hopper]]&lt;br /&gt;
* [[Parocket]]&lt;br /&gt;
* [[Pickelman Dada]]&lt;br /&gt;
* [[Pikashu]]&lt;br /&gt;
* [[Piledan]]&lt;br /&gt;
* [[Pointan]]&lt;br /&gt;
* [[Popo Heli]]&lt;br /&gt;
* [[Press'n]]&lt;br /&gt;
* [[Returning Machine Gun Joe]]&lt;br /&gt;
* [[R Suzy]]&lt;br /&gt;
* [[Sakrets]]&lt;br /&gt;
* [[Scissascissor]]&lt;br /&gt;
|&lt;br /&gt;
* [[Searchy]]&lt;br /&gt;
* [[Sepa Roader]]&lt;br /&gt;
* [[Shaboan]]&lt;br /&gt;
* [[Shadow Clone]]&lt;br /&gt;
* [[Shield Attacker RX]]&lt;br /&gt;
* [[Shield Attacker TRL]]&lt;br /&gt;
* [[Shield Guard]]&lt;br /&gt;
* [[Shotom]]&lt;br /&gt;
* [[Shrimparge 91]]&lt;br /&gt;
* [[Shuhorn]]&lt;br /&gt;
* [[Sibul]]&lt;br /&gt;
* [[Smaplar]]&lt;br /&gt;
* [[Snippscissor]]&lt;br /&gt;
* [[Sola 0]]&lt;br /&gt;
* [[Soshi Breaker]]&lt;br /&gt;
* [[Spin Cutter]]&lt;br /&gt;
* [[Sprinklan]]&lt;br /&gt;
* [[Stegorus]]&lt;br /&gt;
* [[Swallowegg]]&lt;br /&gt;
* [[Swim Ball]]&lt;br /&gt;
* [[Tamp]]&lt;br /&gt;
* [[Telly X]]&lt;br /&gt;
* [[Tel Tel]]&lt;br /&gt;
* [[Tomsmort]]&lt;br /&gt;
* [[Tropish]]&lt;br /&gt;
* [[Tsurare Stamp]]&lt;br /&gt;
* [[Turbo Roader]]&lt;br /&gt;
* [[Twin Shooter S]]&lt;br /&gt;
* [[Wall Blaster]]&lt;br /&gt;
* [[Waltriot]]&lt;br /&gt;
* [[Wandering Head]]&lt;br /&gt;
* [[Yonbain]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Returning====&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* [[Apache Joe]]&lt;br /&gt;
* [[Atomic Chicken]]&lt;br /&gt;
* [[Au-Au]]&lt;br /&gt;
* [[Baby Metall]]&lt;br /&gt;
* [[Batabattan]]&lt;br /&gt;
* [[Batton]]&lt;br /&gt;
* [[Battonton]]&lt;br /&gt;
* [[B Bitter]]&lt;br /&gt;
* [[Beak]]&lt;br /&gt;
* [[Ben K]]&lt;br /&gt;
* [[Big Eye]]&lt;br /&gt;
* [[Big Fish]]&lt;br /&gt;
* [[Big Telly]]&lt;br /&gt;
* [[Bikky]]&lt;br /&gt;
* [[Biree]]&lt;br /&gt;
* [[Biribaree]]&lt;br /&gt;
* [[Blader]]&lt;br /&gt;
* [[Blocky]]&lt;br /&gt;
* [[Bolton and Nutton]]&lt;br /&gt;
* [[Bomb Flier]]&lt;br /&gt;
* [[Bombier]]&lt;br /&gt;
* [[Bomb Thrown]]&lt;br /&gt;
* [[Bomber Pepe]]&lt;br /&gt;
* [[Bombomb]]&lt;br /&gt;
* [[Bounder]]&lt;br /&gt;
* [[Brain Break]]&lt;br /&gt;
* [[Brown]]&lt;br /&gt;
* [[Bubukan]]&lt;br /&gt;
* [[Butterdroid]]&lt;br /&gt;
* [[Camon]]&lt;br /&gt;
* [[Cannon Joe]]&lt;br /&gt;
* [[Cannopeller]]&lt;br /&gt;
* [[Caricarry]]&lt;br /&gt;
* [[Choker Oh]]&lt;br /&gt;
* [[Claw]]&lt;br /&gt;
* [[Cocco]]&lt;br /&gt;
* [[Colton]]&lt;br /&gt;
* [[Corocoro]]&lt;br /&gt;
* [[Crabbot]]&lt;br /&gt;
* [[Crazy Cannon]]&lt;br /&gt;
* [[Crazy Razy]]&lt;br /&gt;
* [[Croaker]]&lt;br /&gt;
* [[Crystal Joe]]&lt;br /&gt;
* [[Curlinger]]&lt;br /&gt;
* [[Cutting Wheel]]&lt;br /&gt;
* [[Cyber Gabyoall]]&lt;br /&gt;
* [[Dachone]]&lt;br /&gt;
* [[Dachone Ltd. Ed.]]&lt;br /&gt;
* [[Dada]]&lt;br /&gt;
* [[Docron]]&lt;br /&gt;
* [[Dompan]]&lt;br /&gt;
* [[Drillun]]&lt;br /&gt;
* [[Elec'n]]&lt;br /&gt;
* [[Electric Gabyoall]]&lt;br /&gt;
|&lt;br /&gt;
* [[Fan Fiend]]&lt;br /&gt;
* [[Fatool]]&lt;br /&gt;
* [[Fire Boy]]&lt;br /&gt;
* [[Fire Telly]]&lt;br /&gt;
* [[Flea]]&lt;br /&gt;
* [[Flying Shell]]&lt;br /&gt;
* [[Foojeen]]&lt;br /&gt;
* [[Gabgyo]]&lt;br /&gt;
* [[Gachappon]]&lt;br /&gt;
* [[Garyoby]]&lt;br /&gt;
* [[Giree]]&lt;br /&gt;
* [[Graviton]]&lt;br /&gt;
* [[Gremlin]]&lt;br /&gt;
* [[Gyoraibo]]&lt;br /&gt;
* [[Gyotot]]&lt;br /&gt;
* [[Haehaey]]&lt;br /&gt;
* [[Hammer Joe]]&lt;br /&gt;
* [[Hari Harry]]&lt;br /&gt;
* [[Have &amp;quot;Su&amp;quot; Bee]]&lt;br /&gt;
* [[Heli Buton]]&lt;br /&gt;
* [[Helipon]]&lt;br /&gt;
* [[Hirarian 427]]&lt;br /&gt;
* [[Hologran]]&lt;br /&gt;
* [[Hopps]]&lt;br /&gt;
* [[Hotchkiss'n]]&lt;br /&gt;
* [[Hothead]]&lt;br /&gt;
* [[Imorm]]&lt;br /&gt;
* [[Irucan]]&lt;br /&gt;
* [[Jamacy]]&lt;br /&gt;
* [[Jet Bomb]]&lt;br /&gt;
* [[Jet Buton]]&lt;br /&gt;
* [[Jumbig]]&lt;br /&gt;
* [[Junk Golem]]&lt;br /&gt;
* [[Katonbyon]]&lt;br /&gt;
* [[Kemumakin]]&lt;br /&gt;
* [[Killer Bullet]]&lt;br /&gt;
* [[Komasaburo]]&lt;br /&gt;
* [[Kouker Q]]&lt;br /&gt;
* [[Lightning Lord]]&lt;br /&gt;
* [[Lyric]]&lt;br /&gt;
* [[M-422A]]&lt;br /&gt;
* [[M-445]]&lt;br /&gt;
* [[Mag Fly]]&lt;br /&gt;
* [[Mantan]]&lt;br /&gt;
* [[Mechakkero]]&lt;br /&gt;
* [[Metall]]&lt;br /&gt;
* [[Metall Cannon]]&lt;br /&gt;
* [[Metall Dance]]&lt;br /&gt;
* [[Metall EX]]&lt;br /&gt;
* [[Metall K1000]]&lt;br /&gt;
* [[Metall Mommy]]&lt;br /&gt;
* [[Metall Run and Gun]]&lt;br /&gt;
|&lt;br /&gt;
* [[Metall Swim]]&lt;br /&gt;
* [[Mizzile]]&lt;br /&gt;
* [[Mole]]&lt;br /&gt;
* [[Molier]]&lt;br /&gt;
* [[Mono Roader]]&lt;br /&gt;
* [[Monking]]&lt;br /&gt;
* [[Mousubeil]]&lt;br /&gt;
* [[Neo Metall]]&lt;br /&gt;
* [[New Shield Attacker]]&lt;br /&gt;
* [[New Shotman]]&lt;br /&gt;
* [[Nitron]]&lt;br /&gt;
* [[Nobita]]&lt;br /&gt;
* [[Octoboss]]&lt;br /&gt;
* [[Octoper OA]]&lt;br /&gt;
* [[Octopus Battery]]&lt;br /&gt;
* [[Pakatto 24]]&lt;br /&gt;
* [[Pandeeta]]&lt;br /&gt;
* [[Parasyu]]&lt;br /&gt;
* [[Peat]]&lt;br /&gt;
* [[Pelicanu]]&lt;br /&gt;
* [[Peng]]&lt;br /&gt;
* [[Penpen]]&lt;br /&gt;
* [[Penpen EV]]&lt;br /&gt;
* [[Peterchy]]&lt;br /&gt;
* [[Petit Devil]]&lt;br /&gt;
* [[Petit Snakey]]&lt;br /&gt;
* [[Pickelman Bull]]&lt;br /&gt;
* [[Picket Man]]&lt;br /&gt;
* [[Pierobot]]&lt;br /&gt;
* [[Pierrobug]]&lt;br /&gt;
* [[Pipi]]&lt;br /&gt;
* [[Piriparee]]&lt;br /&gt;
* [[Pole]]&lt;br /&gt;
* [[Pooker]]&lt;br /&gt;
* [[Potton]]&lt;br /&gt;
* [[Power Muscler]]&lt;br /&gt;
* [[Power Slam]]&lt;br /&gt;
* [[Propeller Eye]]&lt;br /&gt;
* [[Prop-Top]]&lt;br /&gt;
* [[Pukapelly]]&lt;br /&gt;
* [[Pukapucker]]&lt;br /&gt;
* [[Puyoyon]]&lt;br /&gt;
* [[Rabbiton]]&lt;br /&gt;
* [[Rackaser]]&lt;br /&gt;
* [[Ratton]]&lt;br /&gt;
* [[Rembakun]]&lt;br /&gt;
* [[Returning Monking]]&lt;br /&gt;
* [[Returning Sniper Joe]]&lt;br /&gt;
* [[Rider Joe]]&lt;br /&gt;
* [[Ring Ring]]&lt;br /&gt;
* [[Robo-Rabbit]]&lt;br /&gt;
* [[Rock Thrown]]&lt;br /&gt;
|&lt;br /&gt;
* [[Rounder]]&lt;br /&gt;
* [[Sasoreenu]]&lt;br /&gt;
* [[Scworm]]&lt;br /&gt;
* [[Screw Bomber]]&lt;br /&gt;
* [[Sea Mine]]&lt;br /&gt;
* [[Shield Attacker]]&lt;br /&gt;
* [[Shield Attacker GTR]]&lt;br /&gt;
* [[Shigaraky]]&lt;br /&gt;
* [[Shrink]]&lt;br /&gt;
* [[Skeleton Joe]]&lt;br /&gt;
* [[Skullmet]]&lt;br /&gt;
* [[Skull Walker]]&lt;br /&gt;
* [[Sniper Armor]]&lt;br /&gt;
* [[Sniper Joe]]&lt;br /&gt;
* [[Sonic Bill]]&lt;br /&gt;
* [[Space Metall]]&lt;br /&gt;
* [[Spine]]&lt;br /&gt;
* [[Spring Face Bomb]]&lt;br /&gt;
* [[Spring Head]]&lt;br /&gt;
* [[SRU-21/P]]&lt;br /&gt;
* [[Subeil]]&lt;br /&gt;
* [[Submarine Flier]]&lt;br /&gt;
* [[Sumatran]]&lt;br /&gt;
* [[Suzy G]]&lt;br /&gt;
* [[Super Ball Machine Jr.]]&lt;br /&gt;
* [[SW-525]]&lt;br /&gt;
* [[Swallown]]&lt;br /&gt;
* [[Taban]]&lt;br /&gt;
* [[Tadahou]]&lt;br /&gt;
* [[Tackle Fire]]&lt;br /&gt;
* [[Taketento]]&lt;br /&gt;
* [[Tatebo]]&lt;br /&gt;
* [[Tatepakkan]]&lt;br /&gt;
* [[Teck]]&lt;br /&gt;
* [[Telly]]&lt;br /&gt;
* [[Togehero]]&lt;br /&gt;
* [[Tondeall]]&lt;br /&gt;
* [[Tom Boy]]&lt;br /&gt;
* [[Toss Machine]]&lt;br /&gt;
* [[Totem Polen]]&lt;br /&gt;
* [[Tsuranattori]]&lt;br /&gt;
* [[Twin Cannon]]&lt;br /&gt;
* [[Twin Roader]]&lt;br /&gt;
* [[Up'n'Down]]&lt;br /&gt;
* [[V]]&lt;br /&gt;
* [[Walking Bomb]]&lt;br /&gt;
* [[Wall Blaster II]]&lt;br /&gt;
* [[Wander Bell]]&lt;br /&gt;
* [[Watcher]]&lt;br /&gt;
* [[Yaffu]]&lt;br /&gt;
* [[Yambow]]&lt;br /&gt;
* [[Yudon]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Minibosses==&lt;br /&gt;
===Devkit Minibosses===&lt;br /&gt;
====New====&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GiantMetallCannon.png|center]]&lt;br /&gt;
|[[Giant Metall Cannon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gundrill.png|center]]&lt;br /&gt;
|[[Gundrill]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hyoey.png|center]]&lt;br /&gt;
|[[Hyoey]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tyhorn.png|center]]&lt;br /&gt;
|[[Tyhorn]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TKhamen.png|center]]&lt;br /&gt;
|[[T. Khamen]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MadGrinder.png|center]]&lt;br /&gt;
|[[Mad Grinder]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ShirokumachineGTV.png|center]]&lt;br /&gt;
|[[Shirokumachine GTV]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TruckJoe.png|center]]&lt;br /&gt;
|[[Truck Joe]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MelodyResponseCannon.png|center]]&lt;br /&gt;
|[[Melody Response Cannon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BeeBlader.png|center]]&lt;br /&gt;
|[[Bee Blader]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Combiloid.png|center]]&lt;br /&gt;
|[[Combiloid]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DocKumo.png|center]]&lt;br /&gt;
|[[Doc Kumo]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KnuckleDuster.png|center]]&lt;br /&gt;
|[[Knuckle Duster]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OctoGenerator.png|center]]&lt;br /&gt;
|[[Octo Generator]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stompy.png|center]]&lt;br /&gt;
|[[Stompy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TwinShooterG.png|center]]&lt;br /&gt;
|[[Twin Shooter G]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ChangkeyDragon.png|center]]&lt;br /&gt;
|[[Changkey Dragon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hanabiran.png|center]]&lt;br /&gt;
|[[Hanabiran]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Paozo.png|center]]&lt;br /&gt;
|[[Paozo]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StoneHead.png|center]]&lt;br /&gt;
|[[Stone Head]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Octobulb.png|center]]&lt;br /&gt;
|[[Octobulb]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuzakAndFenix.png|center]]&lt;br /&gt;
|[[Suzak &amp;amp; Fenix]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TheKeeper.png|center]]&lt;br /&gt;
|[[The Keeper]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tricastle.png|center]]&lt;br /&gt;
|[[Tricastle]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|}&lt;br /&gt;
====Returning====&lt;br /&gt;
* [[Big Snakey]]&lt;br /&gt;
* [[Escaroo]]&lt;br /&gt;
* [[Gamarn and Gamadayu]]&lt;br /&gt;
* [[Giant Metall]]&lt;br /&gt;
* [[Gorilla Tank]]&lt;br /&gt;
* [[Hot Dog]]&lt;br /&gt;
* [[Kabatoncue]]&lt;br /&gt;
* [[Lantern Fish]]&lt;br /&gt;
* [[Metall Potton]]&lt;br /&gt;
* [[Moby]]&lt;br /&gt;
* [[Octoboss]]&lt;br /&gt;
* [[Octoper OA]]&lt;br /&gt;
* [[Penpen Maker]]&lt;br /&gt;
* [[Squidon]]&lt;br /&gt;
* [[Tama]]&lt;br /&gt;
* [[Whopper]]&lt;br /&gt;
&lt;br /&gt;
===Entry Minibosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chonkbatank.png|center]]&lt;br /&gt;
|[[Kakinbatank|Chonkbatank]]&lt;br /&gt;
|[[Temple of Light and Dark]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Thunder Beam]]&amp;lt;br&amp;gt;[[Break Dash]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TSmasher.png|center]]&lt;br /&gt;
|[[Stompy|T. Smasher]]&lt;br /&gt;
|[[Toxic Trouble]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lyric.png|center]]&lt;br /&gt;
|[[Lyric|THE ULTIMATE LYRIC]]&lt;br /&gt;
|[[Teetering Over the Edge]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SchrodingersCatWeakPoint.png|center]]&amp;lt;br&amp;gt;[[File:SchrodingersCat.png|center]]&lt;br /&gt;
|[[Tama|Schrodinger's Cat]]&lt;br /&gt;
|[[Arcane Man -Chaos Tower- (CERN HQ Remains)]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HadouronCore.png|center]]&lt;br /&gt;
|[[Hadouron Core]]&lt;br /&gt;
|[[Arcane Man -Chaos Tower- (CERN HQ Remains)]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Megakkero.png|center]]&lt;br /&gt;
|[[Mechakkero|Megakkero]]&lt;br /&gt;
|[[Top Man 2: Spin or Go Home]]&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmicks==&lt;br /&gt;
===Devkit Gimmicks===&lt;br /&gt;
Every single devkit gimmick from ''[[Make a Good Mega Man Level]]'' and ''[[Make a Good Mega Man Level 2]]'' returns.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuickLightingIcon.png|center]] [[File:QuickLightingNormalIcon.png|center]]&lt;br /&gt;
|[[Quick Lighting]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireSpike.png|center]]&lt;br /&gt;
|[[Fire Spike]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icicle.png|center]]&lt;br /&gt;
|[[Icicle]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuperCutterRevenge.png|center]]&lt;br /&gt;
|[[Super Cutter Revenge]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KamegoroTornadoSpawner.png|center]]&lt;br /&gt;
|[[Kamegoro Tornado Spawner]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TrainShakeIcon.png|center]]&lt;br /&gt;
|[[Train Shake]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AnglePlatform.png|center]]&lt;br /&gt;
|[[Angle Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FluorescentBulb.png|center]]&lt;br /&gt;
|[[Fluorescent Bulb]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FusePlatform.png|center]]&lt;br /&gt;
|[[Fuse Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GutsHover.png|center]]&lt;br /&gt;
|[[Guts Hover]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HunterPlatform.png|center]]&lt;br /&gt;
|[[Hunter Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoveHover.png|center]]&lt;br /&gt;
|[[Move Hover]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Napalm.png|center]]&lt;br /&gt;
|[[Napalm]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BubbleFloor.png|center]]&lt;br /&gt;
|[[Bubble Floor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GirderSmall.png|center]] [[File:GirderMedium.png|center]] [[File:GirderLarge.png|center]]&lt;br /&gt;
|[[Girder]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kamapot.png|center]]&lt;br /&gt;
|[[Kamapot]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MercuryBlock.png|center]]&lt;br /&gt;
|[[Mercury Block]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Landmine.png|center]]&lt;br /&gt;
|[[Landmine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RoomLowGravityIcon.png|center]]&lt;br /&gt;
|[[Room Low Gravity]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TyhornPlatform.png|center]]&lt;br /&gt;
|[[Tyhorn Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:UranusPlatform.png|center]] [[File:UranusPlatformWilyStar.png|center]]&lt;br /&gt;
|[[Uranus Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VenusWaterfall.png|center]]&lt;br /&gt;
|[[Venus Waterfall]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ControllableLift.png|center]]&lt;br /&gt;
|[[Controllable Lift]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkMachine.png|center]]&lt;br /&gt;
|[[Junk Machine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkMagnet.png|center]]&lt;br /&gt;
|[[Junk Magnet]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkPlatform.png|center]]&lt;br /&gt;
|[[Junk Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RevealingTilesIcon.png|center]]&lt;br /&gt;
|[[Revealing Tiles]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroSwitch.png|center]]&lt;br /&gt;
|[[Astro Switch]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroDoor.png|center]]&lt;br /&gt;
|[[Astro Door]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkullElevator.png|center]]&lt;br /&gt;
|[[Skull Elevator]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkullSwitch.png|center]]&lt;br /&gt;
|[[Skull Switch]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TenguWindIcon.png|center]]&lt;br /&gt;
|[[Tengu Wind]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroWallIcon.png|center]]&lt;br /&gt;
|[[Astro Wall]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CFTFConveyor.png|center]]&lt;br /&gt;
|[[Conveyor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DanganPlatform.png|center]]&lt;br /&gt;
|[[Dangan Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KonroPlatform.png|center]]&lt;br /&gt;
|[[Konro Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OilSlick.png|center]]&lt;br /&gt;
|[[Oil Slick]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SwitchBall.png|center]]&lt;br /&gt;
|[[Switch Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SwitchBlock.png|center]]&lt;br /&gt;
|[[Switch Block]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CopterPlatform.png|center]]&lt;br /&gt;
|[[Copter Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GravityLiftIcon.png|center]]&lt;br /&gt;
|[[Gravity Lift]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HanabiranClockArm.png|center]]&lt;br /&gt;
|[[Hanabiran Clock Arm]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HornetRoll.png|center]]&lt;br /&gt;
|[[Hornet Roll]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JewelPlatform.png|center]]&lt;br /&gt;
|[[Jewel Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagmaBeam.png|center]]&lt;br /&gt;
|[[Magma Beam]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wily4Laser.png|center]]&lt;br /&gt;
|[[Wily 4 Laser]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BladeManSeesaw.png|center]]&lt;br /&gt;
|[[Blade Man Seesaw]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CommandoMine.png|center]]&lt;br /&gt;
|[[Commando Mine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NitroTruck.png|center]]&amp;lt;br&amp;gt;[[File:NitroTruckLarge.png|center]]&lt;br /&gt;
|[[Nitro Truck]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NitroTruckSignal.png|center]]&lt;br /&gt;
|[[Nitro Truck Signal]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SheepConveyor.png|center]]&lt;br /&gt;
|[[Sheep Conveyor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SheepPlatform.png|center]]&lt;br /&gt;
|[[Sheep Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrikeManSoccerBall.png|center]]&lt;br /&gt;
|[[Strike Man Soccer Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TackleFireDispenser.png|center]]&lt;br /&gt;
|[[Tackle Fire Dispenser]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
&lt;br /&gt;
===Devkit Bosses===&lt;br /&gt;
Every single devkit boss from ''[[Make a Good Mega Man Level 2]]'' returns, as well as [[Quick Man]] from ''[[Make a Good 24 Hour Mega Man Level]]''.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MM1_CutMan.png|center]]&lt;br /&gt;
|[[Cut Man]]&lt;br /&gt;
|[[Cutman's New Warehouse]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GutsMan.png|center]]&lt;br /&gt;
|[[Guts Man]]&lt;br /&gt;
|[[Rec Man]]&amp;lt;br&amp;gt;[[NEO Pit of Pits]] (Guts Man on Ice)&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Mix Tape]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 IceMan.png|center]]&lt;br /&gt;
|[[Ice Man]]&lt;br /&gt;
|[[Walk-in Freezer]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Electro Cable]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BombMan.png|center]]&lt;br /&gt;
|[[Bomb Man]]&lt;br /&gt;
|[[Rec Man]]&amp;lt;br&amp;gt;[[Explosives Factory]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireMan.png|center]]&lt;br /&gt;
|[[Fire Man]]&lt;br /&gt;
|[[NEO Pit of Pits]] (A Level my Sister Cleared)&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Banshee Wail]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AirMan.png|center]]&lt;br /&gt;
|[[Air Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BubbleMan.png|center]]&lt;br /&gt;
|[[Bubble Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 FlashMan.png|center]]&lt;br /&gt;
|[[Flash Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HeatMan.png|center]]&lt;br /&gt;
|[[Heat Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 WoodMan.png|center]]&lt;br /&gt;
|[[Wood Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 PicopicoKun.png|center]]&lt;br /&gt;
|[[Picopico-kun]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GutsDozer.png|center]]&lt;br /&gt;
|[[Guts Dozer]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BooBeam.png|center]]&lt;br /&gt;
|[[Boobeam Trap]]&lt;br /&gt;
|TBA&lt;br /&gt;
|User Determined&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Enker.png|center]]&lt;br /&gt;
|[[Enker]]&lt;br /&gt;
|[[A piece of cake, but with aesthetics]]&amp;lt;br&amp;gt;[[Temple of Light and Dark]]&amp;lt;br&amp;gt;[[Hunter Tower]]&amp;lt;br&amp;gt;[[Escape From the Wily City]]&amp;lt;br&amp;gt;[[Rec Man]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HardMan.png|center]]&lt;br /&gt;
|[[Hard Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Spark.png|center]]&lt;br /&gt;
|[[Spark Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 KamegoroMaker.png|center]]&lt;br /&gt;
|[[Kamegoro Maker]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Tornado Blow]]&amp;lt;br&amp;gt;[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DynaMan.png|center]]&lt;br /&gt;
|[[Dyna Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&lt;br /&gt;
|''Mega Man (DOS)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SonicMan.png|center]]&lt;br /&gt;
|[[Sonic Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|''Mega Man (DOS)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DustMan.png|center]]&lt;br /&gt;
|[[Dust Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 4]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 MetallDaddy.png|center]]&lt;br /&gt;
|[[Metall Daddy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 4]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GiantSuzy.png|center]]&lt;br /&gt;
|[[Giant Suzy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man III]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Punk.png|center]]&lt;br /&gt;
|[[Punk]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man III]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IronBall.png|center]]&lt;br /&gt;
|[[Iron Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man: The Wily Wars]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GyroMan.png|center]]&lt;br /&gt;
|[[Gyro Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 StoneMan.png|center]]&lt;br /&gt;
|[[Stone Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DarkMan4.png|center]]&lt;br /&gt;
|[[Dark Man 4]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Ballade.png|center]]&lt;br /&gt;
|[[Ballade]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HunterA.png|center]]&lt;br /&gt;
|[[Hunter Type A]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HunterB.png|center]]&lt;br /&gt;
|[[Hunter Type B]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Blizzard.png|center]]&lt;br /&gt;
|[[Blizzard Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 YamatoMan.png|center]]&lt;br /&gt;
|[[Yamato Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Rounder2.png|center]]&lt;br /&gt;
|[[Rounder II]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 PowerPiston.png|center]]&lt;br /&gt;
|[[Power Piston]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Mercury.png|center]]&lt;br /&gt;
|[[Mercury]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Saturn.png|center]]&lt;br /&gt;
|[[Saturn]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Uranus.png|center]]&lt;br /&gt;
|[[Uranus]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GreyDevil.png|center]]&lt;br /&gt;
|[[Grey Devil]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Dangan.png|center]]&lt;br /&gt;
|[[Dangan Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Ice Wall]]&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Oil.png|center]]&lt;br /&gt;
|[[Oil Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SplashWoman.png|center]]&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|[[The Haymay Trials]]&amp;lt;br&amp;gt;[[Call Me Ishmael]]&amp;lt;br&amp;gt;[[Gravaqua2o]]&amp;lt;br&amp;gt;[[Hazard Hydro]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HornetMan.png|center]]&lt;br /&gt;
|[[Hornet Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SharkPreview.png|center]]&lt;br /&gt;
|[[Mega Mech Shark]]&lt;br /&gt;
|[[Damp Ruins]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Tornado Blow]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HoneyWoman.png|center]]&lt;br /&gt;
|[[Honey Woman]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 9]]'' ''(Unused Boss)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 CommandoMan.png|center]]&lt;br /&gt;
|[[Commando Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SolarMan.png|center]]&lt;br /&gt;
|[[Solar Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Robot Masters ===&lt;br /&gt;
The growth of the contest for the third go-around brought a '''significantly''' larger cast of Robot Masters. Only Robot Masters with actual boss fights are listed here, so Robot Masters such as [[Fruit Forest|Citrus Man]] are not listed.&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA; text-align:center;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:OldMan.png]]&amp;lt;br&amp;gt;[[Combust Man|Old Man]]&lt;br /&gt;
|[[File:DischargeMan.png]]&amp;lt;br&amp;gt;[[Discharge Man]]&lt;br /&gt;
|[[File:DecoyMan.png]]&amp;lt;br&amp;gt;[[Decoy Man]]&lt;br /&gt;
|[[File:ArcaneMan.png]]&amp;lt;br&amp;gt;[[Arcane Man]]&lt;br /&gt;
|[[File:AetherMan.png]]&amp;lt;br&amp;gt;[[Aether Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[Stall Woman]]&lt;br /&gt;
|[[Shape Woman]]&lt;br /&gt;
|[[Identity Man]]&lt;br /&gt;
|[[Assault Man]]&lt;br /&gt;
|[[Royal Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[Skull Sans]]&lt;br /&gt;
|[[Solaire Man]]&lt;br /&gt;
|[[Poudrin Man]]&lt;br /&gt;
|[[Celestial Woman]]&lt;br /&gt;
|[[Lunar Woman]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[Mirror Woman]]&lt;br /&gt;
|[[Foo Man]]&lt;br /&gt;
|[[Glitch Woman]]&lt;br /&gt;
|[[Thermal Man]]&lt;br /&gt;
|[[Girder Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[Mooger Man]]&lt;br /&gt;
|[[Token Woman]]&lt;br /&gt;
|[[Rock Man]]&lt;br /&gt;
|[[Rec Man]]&lt;br /&gt;
|[[Alraune Woman]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[Hex Man]]&lt;br /&gt;
|[[Sludge Man]]&lt;br /&gt;
|[[Geek Man]]&lt;br /&gt;
|[[Guitar Man]]&lt;br /&gt;
|[[Treasure Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[Metall Man]]&lt;br /&gt;
|[[Wood Man Nice]]&lt;br /&gt;
|[[Lantern Man]]&lt;br /&gt;
|[[Sniper Man]]&lt;br /&gt;
|[[Glitz Woman]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[Boost Man]]&lt;br /&gt;
|[[Prism Woman]]&lt;br /&gt;
|[[Cable Woman]]&lt;br /&gt;
|[[Banshee Woman]]&lt;br /&gt;
|[[Propeller Woman]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[Pipe Man]]&lt;br /&gt;
|[[Rook Man]]&lt;br /&gt;
|[[Mafia Man]]&lt;br /&gt;
|[[File:ShoeMan.png]]&amp;lt;br&amp;gt;[[Shoe Man]]&lt;br /&gt;
|[[File:BeetManSprite.png]]&amp;lt;br&amp;gt;[[Beet Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:CassetteMan.png]]&amp;lt;br&amp;gt;[[Cassette Man]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Modified Devkit Robot Masters===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA; text-align:center;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:RockmanNoConstancyQuickMan.png]]&amp;lt;br&amp;gt;[[Quick Man|Rockman No Constancy Quickman]]&lt;br /&gt;
|[[File:BeeManSprite.png]]&amp;lt;br&amp;gt;[[Hornet Man|Bee Man]]&lt;br /&gt;
|[[File:PerfectSolarMan.png]]&amp;lt;br&amp;gt;[[Solar Man|Perfect Solar Man]]&lt;br /&gt;
|[[File:DarkerMan.png]]&amp;lt;br&amp;gt;[[Dark Man 4|Darker Man]]&lt;br /&gt;
|[[File:DarkEnker.png]]&amp;lt;br&amp;gt;[[Enker|Dark Enker]]&lt;br /&gt;
|[[File:MinerMan.png]]&amp;lt;br&amp;gt;[[Bomb Man|Miner Man]]&lt;br /&gt;
|[[File:SplashWoman.png]]&amp;lt;br&amp;gt;[[Splash Woman|Splash Woman Overdrive]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:MetalSprite.png]]&amp;lt;br&amp;gt;[[Metal Man|Metal Man Overdrive]]&lt;br /&gt;
|[[File:VeteranZ.png]]&amp;lt;br&amp;gt;[[Flash Man|Veteran Z]]&lt;br /&gt;
|[[File:AirDabMan.png]]&amp;lt;br&amp;gt;[[Air Man|Air Dab Man]]&lt;br /&gt;
|[[File:GildedMan.png]]&amp;lt;br&amp;gt;[[Yamato Man|Gilded Man]]&lt;br /&gt;
|[[File:GlassManC.png]]&amp;lt;br&amp;gt;[[Crash Man|Glass Man C]]&lt;br /&gt;
|[[File:ScorchManV1.png]]&amp;lt;br&amp;gt;[[Dangan Man|Scorch Man V1]]&lt;br /&gt;
|[[File:RadiumMan.png]]&amp;lt;br&amp;gt;[[Pharaoh Man|Radium Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:TopManGreen.png]]&amp;lt;br&amp;gt;[[Top Man|Top Man Green]]&lt;br /&gt;
|[[Pharaoh Man|Bakery Man Theta]]&lt;br /&gt;
|[[Saturn|Bakery Man Delta]]&lt;br /&gt;
|[[Punk|Bakery Man Omega]]&lt;br /&gt;
|[[Metal Man|Barrage Man]]&lt;br /&gt;
|[[Dyna Man|Blackout Man]]&lt;br /&gt;
|[[Crash Man|Bomber Joe]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[Guts Man|Captain N Guts Man]]&lt;br /&gt;
|[[Stone Man|Metool Woman]]&lt;br /&gt;
|[[Quick Man|Micro Quick Man]]&lt;br /&gt;
|[[Flash Man|Temporal Man]]&lt;br /&gt;
|[[Flash Man|Tempura Man]]&lt;br /&gt;
|[[Quick Man|Fake Cycle]]&lt;br /&gt;
|[[Dust Man|Dolt Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[Crash Man|Blue Crash Man, But With 29 Health]]&lt;br /&gt;
|[[Quick Man|Quick Montage]]&lt;br /&gt;
|[[Judgement Man]]&lt;br /&gt;
|[[Pharaoh Man|Pharaoh Man in the Dark]]&lt;br /&gt;
|[[Plant Man|Potted Plant Man]]&lt;br /&gt;
|[[Bubble Man|Crest Man]]&lt;br /&gt;
|[[Spark Man|Spark Man Flip]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:MaGMML3_BlueBomberMan.png]]&amp;lt;br&amp;gt;[[Blue Bomber Man]]&lt;br /&gt;
|[[Gravity Man|Gravity Man Supreme]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Entry Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RedDevil.png|center]]&lt;br /&gt;
|[[Grey Devil|Red Devil]]&lt;br /&gt;
|[[Toxic Trouble]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuintsMetMachinePhase1.png|center]]&lt;br /&gt;
|[[Quint's Met Machine]]&lt;br /&gt;
|[[QuintsMetFactory]]&lt;br /&gt;
|[[Laser Trident]], [[Power Line]] (Phase 1)&amp;lt;br&amp;gt;[[Water Shield]], [[Royal Guard]] (Phase 2)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZTank.png|center]]&lt;br /&gt;
|[[Guts Dozer|Z-Tank]]&lt;br /&gt;
|[[The Return of Veteran Z]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Namonaki Robo]]&lt;br /&gt;
|[[Akudama Empire Mothership]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Banshee Wail]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GrandTellowSprite.png|center]]&lt;br /&gt;
|[[Grand Tellow]]&lt;br /&gt;
|[[Irrigation Irritation]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tier Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Regular Joe]]&lt;br /&gt;
|[[Tier 1 (MaGMML3)|Tier 1 - Old Wily Fortress]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Royal Guard]]&lt;br /&gt;
|Oh Joes! (A Proto Man Adventure)&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Repair Man]]&lt;br /&gt;
|[[Tier 2 (MaGMML3)|Tier 2 - Junkyard]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|Mega Man Rocks!&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Muscle Juggler]]&lt;br /&gt;
|[[Tier 3 (MaGMML3)|Tier 3 - Sewers]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|Rocman X / Thunder Blast Man&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Mad Man]]&lt;br /&gt;
|[[Tier 4 (MaGMML3)|Tier 4 - Jailhouse]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|Mega Man 42&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Puzzle Man]]&lt;br /&gt;
|[[Tier 5 (MaGMML3)|Tier 5 - Gift Shop]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|Mega Man: Indonesian Artifact&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Ice Buster]]&lt;br /&gt;
|[[Tier 6 (MaGMML33|Tier 6 - Cryo Lab]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|Quint's Revenge&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Boki Lamira]]&lt;br /&gt;
|[[Tier 7 (MaGMML3)|Tier 7 - Fine Pine]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|Copy Kitty&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Mirage Man]]&lt;br /&gt;
|[[Tier 8 (MaGMML3)|Tier 8 - Costumes]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Banshee Wail]]&lt;br /&gt;
|Mega Man Sunrise&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Pyre Duo]]&lt;br /&gt;
|[[Tier 9 (MaGMML3)|Tier 9 - Food Court]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|Mega Man Revolution / Mega Man Revolution Remix&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Sound Man]]&lt;br /&gt;
|[[Tier 10 (MaGMML3)|Tier 10 - The Rave]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Mix Tape]]&lt;br /&gt;
|Mega Man: Dr. Wily's Final Attack&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Wizard Man]]&lt;br /&gt;
|[[Tier 11 (MaGMML3)|Tier 11 - Library]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Banshee Wail]]&lt;br /&gt;
|Mega Man SFR (Super Fighting Robot)&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Control Man]] &amp;amp; [[MaGMML-Tron]]&lt;br /&gt;
|[[Tier 12 (MaGMML3)|Tier 12 - Power Plant]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|Ring Man in the Castle &amp;amp; Make a Good Mega Man Level series&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Death Man]]&lt;br /&gt;
|[[Tier 13 (MaGMML3)|Tier 13 - Theater]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Electric Cable]]&lt;br /&gt;
|Mega Man Rock Force&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Punch Donkey]]&lt;br /&gt;
|[[Tier 14 (MaGMML3|Tier 14 - World Gym]]&lt;br /&gt;
|[[Ice Wall]], [[Track Shoes]] (Phase 1)&amp;lt;br&amp;gt;[[Ice Wall]], [[Prismatic Laser]] (Phase 2)&lt;br /&gt;
|Mega Man Dongs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stadium Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Location&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RegalMachine.png|center]]&lt;br /&gt;
|[[Regal Machine]]&lt;br /&gt;
|[[Chaos Assault]]&lt;br /&gt;
|[[Mega Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Falcon Rock]]&lt;br /&gt;
|[[Cross Armada]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Neko Man]]&lt;br /&gt;
|[[Armory Catastrophe]]&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Kouker Quge]]&lt;br /&gt;
|[[Be The Smaller Person]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Metilda McBossface]]&lt;br /&gt;
|[[The Level with a Met Pun]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tengen Tophammer]]&lt;br /&gt;
|[[The Bronze Yard]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SWN001Bass.gif|center]]&lt;br /&gt;
|[[Bass]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Break Dash]], [[Banshee Wail]] (Phase 1)&amp;lt;br&amp;gt;[[Ice Wall]], [[Bait Bobber]] (Phase 2)&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Hunter Woman]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Presto.png|center]]&lt;br /&gt;
|[[Presto]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Cerberus Man]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Element Man]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|Randomized&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Forge Woman]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Royal Guard]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Wily Machine SPIRE]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Laser Trident]], [[Track Shoes]] (Phase 1)&amp;lt;br&amp;gt;[[Magnetic Shockwave]], [[Power Line]] (Mini Wily Machines)&amp;lt;br&amp;gt;[[Water Shield]], [[Prismatic Laser]] (Phase 2)&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Wily Jet]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Mix Tape]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Location&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SprDreadnought ACESpark 4.png|center‎]]&lt;br /&gt;
|[[Dreadnought]]&lt;br /&gt;
|[[Space Crusade]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreakManSprite.png|center]]&lt;br /&gt;
|[[Break Man]]&lt;br /&gt;
|[[The Arena|Colosseum of Cohorts Arena]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Fake Man]]&lt;br /&gt;
|[[The Arena|Master's Mausoleum Arena]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3_Terra.png|center]]&lt;br /&gt;
|[[Terra]]&lt;br /&gt;
|[[The Arena|Master's Mausoleum Arena]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[CWU-01P]]&lt;br /&gt;
|[[The Arena|Skull Caverns Arena]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:YellowDevilSprite.png|center]]&lt;br /&gt;
|[[Tetris Devil]]&lt;br /&gt;
|[[The Arena|Skull Caverns Arena]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GammaSprite.png|center]]&lt;br /&gt;
|[[Gamma]]&lt;br /&gt;
|[[The Arena|Ghosts of Yamato Arena]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2 AlterMan.png|center]][[File:MaGMML3_AlterMan.png|center]]&lt;br /&gt;
|[[Alter Man]]&lt;br /&gt;
|[[The Arena|Judge's Choice Arena]]&lt;br /&gt;
|[[Break Dash]], [[Banshee Wail]] (Phase 1)&amp;lt;br&amp;gt;[[Ice Wall]], [[Mix Tape]] (Phase 2)&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Vacant Avatar]]&lt;br /&gt;
|[[The Arena|The True Arena]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Mix Tape]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Ernest Will]]&lt;br /&gt;
|[[The Arena|The True Arena]]&lt;br /&gt;
|[[Laser Trident]], [[Track Shoes]] (Ernest Machine SPIRE Phase 1)&amp;lt;br&amp;gt;[[Magnetic Shockwave]], [[Power Line]] (Mini Ernest Machines)&amp;lt;br&amp;gt;[[Water Shield]], [[Prismatic Laser]] (Ernest Machine SPIRE Phase 2)&amp;lt;br&amp;gt;[[Tornado Blow]], [[Mix Tape]] (Ernest Jet)&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Sheep Man]]&lt;br /&gt;
|[[NEO Pit of Pits]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Break Dash]]&amp;lt;br&amp;gt;[[Lantern Flare]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&amp;lt;br&amp;gt;[[Track Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magic Man]]&lt;br /&gt;
|[[Magic Card Casino]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[http://magmmlcontest.com/forum/showthread.php?tid=1315 Devkit Release Announcement]&lt;br /&gt;
*[https://docs.google.com/document/d/18mbHMqCaFaKAyO8ZBeHOFnm-BgraUA4skLEQdKst2p8/edit#heading=h.yrkdelxjt2eb MAGMML3 Rules]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLOAMF_ipmHUfgCL2rM5BBnmhWPGla7WOl MAGMML3 Tutorials]&lt;br /&gt;
*[https://docs.google.com/document/d/1Ong3etCO-ArqUAXCEO4k4tFdTebUgpXUTshFhAxaQ68/edit Level Design Tips and Tricks]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Make a Good Mega Man Level 3]]&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Costumes&amp;diff=22719</id>
		<title>Costumes</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Costumes&amp;diff=22719"/>
				<updated>2024-07-03T15:28:57Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: /* List of Costumes */ There is a page for the Custom Costumes. It doesn't supposed to be on the lidt&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:''For user-made costumes, see [[Custom Costumes]].''&lt;br /&gt;
'''Costumes''' are purchasable unlockables in the ''MaGMML'' series, that change [[Mega Man|Mega Man's]] appearance. Aside from a few exceptions, they are purely cosmetic and offer no gameplay differences and/or advantages.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level''==&lt;br /&gt;
Only a single costume can be found in the original ''[[Make a Good Mega Man Level]]'' game — the [[Proto Man]] costume, purchasable from [[Eddie's Shop]] from the beginning for a paltry 50 bolts. It does ''not'' change any dialogue (even the player's name), unlike in future installments.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level Remastered''==&lt;br /&gt;
[[Roll]] runs a costume shop located right under [[Tier 5 (MaGMML)|Tier 5]]. Costumes of Proto Man, Roll, and [[Bass]] are available for 50 bolts each, as well as the [[Custom Costumes]] option for 200 bolts. The costumes now change dialogue containing Mega Man's name, with the exception of [[Justice Man|Holo-Justice Man]]'s pre-fight dialogue.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level 2''==&lt;br /&gt;
Costumes not only return from the first game, but are greatly expanded upon. Roll runs a costume shop located between [[Tier 4 (MaGMML2)|Tier 4]] and [[Tier 5 (MaGMML2)|Tier 5]], where the player can go at any time to purchase a costume or equip one they have already purchased. Some skins cannot use the [[Alternate Weapons|alternate weapon set]], due to not having the necessary sprites. In the Costume Shop, which costumes can and cannot use the alternate weapons are denoted by a [[Haunt Pumpkin|pumpkin icon]] in the lower right corner of the skin display. When the Proto Man Mode and/or Bass Mode [[Cheat Mode|cheats]] are active, the Costume Shop will be closed off, preventing the use of costumes.&lt;br /&gt;
&lt;br /&gt;
Many costumes are locked off and require fulfilling an extra condition before they become available for purchase. After showing [[Knight Man]] 35 [[Noble Nickel]]s, a [[Lightning Lord]] known as the &amp;quot;Costume Lord&amp;quot; will appear outside the Costume Shop. When spoken to, it will offer a random hint towards unlocking a costume that hasn't been unlocked yet (if one exists).&lt;br /&gt;
&lt;br /&gt;
The game itself is inconsistent on whether the costumes are simply that — costumes — or actually changing the player into the character in question. When reentering the costume shop, Roll will greet the player with the costume's name in scare quotes as if she's merely playing along; on the other hand, if Mega Man wears a costume that matches the identity of an NPC, that NPC will disappear while wearing that costume. For example, equipping [[Hornet Man]]'s costume will make Hornet Man disappear from [[Tier 3 (MaGMML2)|Tier 3]]. The exceptions to this are [[Metall|Met]] and [[Doctor Thomas Light|Dr. Light]], who still appear in [[Tier 10 (MaGMML2)|Tier 10]] and the lab, respectively. Additionally, wearing any costume other than Mega Man (with or without his helmet) causes him to appear near the entrance to Tier 3. The exception to this is Roll, in which case Rock will run the costume shop in her absence.&lt;br /&gt;
&lt;br /&gt;
Due to a bug, defeating [[Wily Machine SWORD]] in the [[Reality Core]] stage will automatically remove the player's costume, reverting them to Mega Man. This does not happen if the player battles Wily Machine SWORD via the Boss Gallery in the [[Dojo]].&lt;br /&gt;
&lt;br /&gt;
Many costumes provide unique dialogue with certain NPCs. A good amount of them also change the sprites for utilities, such as the [[Rush Coil]], [[Rush Jet]], and [[Sakugarne]]. They still function identically, however.&lt;br /&gt;
&lt;br /&gt;
Several of the game's costumes were created via community submissions; perhaps unsurprisingly, a sizeable chunk of them are Mega Man edits of varying complexity.&lt;br /&gt;
&lt;br /&gt;
===List of Costumes===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;font-size: 100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;4%&amp;quot; |&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Costume&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Bolt Cost&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |[[Alternate Weapons|Alter Weapons?]]&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Unlock Condition&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Purchase Quote&lt;br /&gt;
! width=&amp;quot;26%&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_megaman.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mega Man]]&lt;br /&gt;
|N/A&lt;br /&gt;
|{{y}}&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_protoman.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Proto Man]]&lt;br /&gt;
|150&lt;br /&gt;
|{{y}}&lt;br /&gt;
|N/A&lt;br /&gt;
|''Ah, how did that tune go again?''&lt;br /&gt;
|When Proto Man enters a level, his famous whistle briefly plays, a la ''[[Mega Man 10]]''. His Proto Coil and Proto Jet from the same game replace Rush.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_bass.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bass]]&lt;br /&gt;
|100&lt;br /&gt;
|{{y}}&lt;br /&gt;
|N/A&lt;br /&gt;
|''Of all the--Oh okay, fine, suit yourself. So to speak.''&lt;br /&gt;
|Bass has unique dialogue when battling [[Cheat Man]]. Treble replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_roll.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Roll]]&lt;br /&gt;
|200&lt;br /&gt;
|{{y}}&lt;br /&gt;
|N/A&lt;br /&gt;
|''Oh, you want to be me? Well, who wouldn't? Though, I guess that means I'll have to be you. Oh, my.''&lt;br /&gt;
|While using this costume, Rock takes over the shop in Roll's absence. He can be talked to for a few pieces of dialogue. Roll also has unique dialogue with Kalinka, Proto Man, [[Ice Man]], and [[Oil Man]]. Tango replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_drlight.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Dr. Light]]&lt;br /&gt;
|250&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Collect all the entry [[Energy Element|Energy Elements]] and talk to Dr. Light.&lt;br /&gt;
|''You want to be Dad? Well, I won't judge...''&lt;br /&gt;
|Rush Coil is replaced with the Proto Coil, and Rush Jet is replaced with a modified Item-2.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_rush.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Rush]]&lt;br /&gt;
|300&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat [[The Moon]], [[Birdo]], and [[Glass Man]]. This can be achieved either through their secret &amp;quot;levels&amp;quot; in [[Tier 10 (MaGMML2)|Tier 10]], or through battling them in [[The Arena|The True Arena]].&lt;br /&gt;
|''A dog is man's best friend, and they're always so carefree. I don't blame you for wanting to be one.''&lt;br /&gt;
|The Sakugarne is replaced with a spring that causes Rush to resemble ''[[Mega Man 5]]'''s Rush Coil, and the Rush Coil and Rush Jet are both replaced with Mega Man. When Rush enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;BARK, WOOF!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_rockmanhair.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Mega Man (Hair)&lt;br /&gt;
|600&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 50 [[Noble Nickel|Noble Nickels]], then talk to [[Knight Man]].&lt;br /&gt;
|''Be careful going out like that; I've found out the hard way they don't make shampoo for robots.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_megamanquestion.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Mega Man?&lt;br /&gt;
|100&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 50 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''Are you sure about this? Well, if you really want to feel smug...''&lt;br /&gt;
|Rush Coil and Rush Jet replace Rush with a new character called “Allegro”, who dons the same evil glare and scarf that Mega? has. Mega? changes the &amp;quot;READY&amp;quot; text to &amp;quot;ON THE SCENE!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_copyrock.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Rockman CX&lt;br /&gt;
|3&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 50 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''So, wait, you're going to don the look of your ripoff? A ripoff of a ripoff?''&lt;br /&gt;
|The Rush Coil is replaced with the Proto Coil, and the Rush Jet is replaced by the Floor item from the costume's namesake ROM hack. Rockman CX has unique dialogue with Cheat Man, Bass, and Mega Man.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_doropie.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Doropie&lt;br /&gt;
|600&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Collect at least 50 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''Good choice! I approve of the cut of her gib. I mean, tunic.''&lt;br /&gt;
|Doropie is a witch who debuted in the Mega Man clone ''The Krion Conquest'', a game for the NES. Her Rush Jet is replaced with a broom. When starting a level, the intro says &amp;quot;GET READY!&amp;quot; instead of &amp;quot;READY&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_rokkochan.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Rokko Chan&lt;br /&gt;
|300&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 50 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''Stylish! Makes me wonder why I don't get out more.''&lt;br /&gt;
|While wearing this costume, Rush Coil is replaced with the Proto Coil and Rush Jet is replaced with the Beetle Jet. Rokko Chan has unique dialogue with [[Jet Man]].&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_alterman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Alter Man]]&lt;br /&gt;
|100&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 170 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''The appearance of a true winner! Though, it looks a bit... freaky.''&lt;br /&gt;
|Rush Coil and Rush Jet will have Alter Man's eyes when he uses them.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_hornetman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Hornet Man]]&lt;br /&gt;
|250&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat Alter Man in [[Identity Crisis]].&lt;br /&gt;
|''Wanting to relive Identity Crisis everywhere, huh?''&lt;br /&gt;
|Hornet Man has a unique sprite for the Rush Coil and the Rush Jet, replacing them with a [[Flower Presenter]] and a Margherita projectile. Hornet Man uses his own palette when the [[Hornet Chaser]] is equipped instead of the default.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_brightman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Bright Man]]&lt;br /&gt;
|250&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat Alter Man in Identity Crisis.&lt;br /&gt;
|''Wanting to relive Identity Crisis everywhere, huh?''&lt;br /&gt;
|Bright Man has a unique sprite for the Rush Coil, Rush Jet, and Sakugarne, which are replaced by a [[Dompan]], [[Totem Polen]], and a [[Battan]], respectively. Bright Man uses his own palette when the [[Flash Stopper]] is equipped instead of the default. Talking to Magma Man in [[Tier 4 (MaGMML2)|Tier 4]] as Bright Man causes him to respond with unique dialogue.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_cutman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Cut Man]]&lt;br /&gt;
|350&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Clear the [[The Arena|Arena]].&lt;br /&gt;
|''A true classic. One could say it's cutti...no, I'm not saying that.''&lt;br /&gt;
|Cut Man has a unique sprite for the Rush Coil, Rush Jet, and Sakugarne, which are replaced by a [[Flea]], two [[Blader|Bladers]] and a [[Giant Suzy]], respectively.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_beck.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Beck&lt;br /&gt;
|200&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Find the secret dev room in [[Forgotten Fortress]].&lt;br /&gt;
|''People seem to laugh at this costume. I don't really know why.''&lt;br /&gt;
|Beck is the protagonist of ''Mighty No. 9'', a game made by Keiji Inafune, who worked on most ''Mega Man'' games. Rush Coil and Rush Jet are replaced with Proto Coil and Item-2, respectively.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_met.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Metall]]&lt;br /&gt;
|200&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Purchase every upgrade from [[Eddie's Shop]].&lt;br /&gt;
|''Good choice -- Metalls are just so adorable!''&lt;br /&gt;
|Rush Coil, Rush Jet and Sakugarne are replaced while wearing the costume, with Rush Coil being a [[Watcher]], Rush Jet being a [[Guts Lift]], and Sakugarne being a [[Pickelman Dada]].&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_joe.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Joe Man]]&lt;br /&gt;
|150&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat Joe Man R.&lt;br /&gt;
|''I feel like I'm seeing these guys everywhere these days.''&lt;br /&gt;
|Rush Coil and Rush Jet will have a [[Sniper Joe|Sniper Joe]]'s eye when Joe Man uses them.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_quint.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Quint]]&lt;br /&gt;
|150&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Enter [[Tier X (MaGMML2)|Tier X]].&lt;br /&gt;
|''Oh, it's you, but from the future. Don't fulfill any stable time-loops by going back in time like this!''&lt;br /&gt;
|Rush Coil and Rush Jet spawn a Rush that resembles Quint, having a green color scheme, sunglasses, and a crescent-shaped headpiece.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_sonic.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Sonic&lt;br /&gt;
|300&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Clear the [[The Arena|Mega Arena]].&lt;br /&gt;
|''Is it just me, or have we seen this guy at some point before?''&lt;br /&gt;
|Sonic's Sakugarne is a spring from his home series, while Rush Coil and Rush Jet are replaced with Knuckles.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_marisa.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Marisa&lt;br /&gt;
|350&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat [[Cirno]] with only the [[Mega Buster]].&lt;br /&gt;
|''A cute appearance! I feel like I've seen her and some icy person hanging around the festival.''&lt;br /&gt;
|Marisa Kirisame is one of the main protagonists of the ''Touhou'' series by ZUN. Notably, she is also the protagonist of MegaMari, a Touhou fangame that plays similarly to the ''Mega Man'' games. Marisa's Rush Jet is replaced with a broom, different from the one Doropie uses. Marisa has unique dialogue with Cirno.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_karrotman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Karrot Man&lt;br /&gt;
|250&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Clear 8 [[Challenge Tent|challenges]].&lt;br /&gt;
|''A creative choice. Carrots are always good for your eyes. Even robot eyes.''&lt;br /&gt;
|Karrot Man is the avatar of Sprites Inc member [[Karakato]], one of the artists who worked on the game. Karrot Man's buster is modified to shoot carrots: uncharged shoots a small carrot, mid-level charge shoots three small carrots, and full charge shoots a large one. Karrot Man's Rush Coil spawns a bunny instead of Rush, and Rush Jet spawns a carrot for him to ride. When starting a level, the intro says &amp;quot;GOOD FOR YOUR EYES!&amp;quot; instead of &amp;quot;READY&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_davwin.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Davwin Armanios|Davwin]]&lt;br /&gt;
|350&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat [[Seven Force]] in either [[Unobtainium Mine]] or The True Arena with only the Mega Buster. Defeating it in the Boss Gallery will not work.&lt;br /&gt;
|''Ah, you are a good judge of costume quality. (Get it? Hee hee.)''&lt;br /&gt;
|Davwin is the avatar/fursona of [[ACESpark]], judge of ''MaGMML2'' and owner of Sprites, Inc. Davwin has unique sprites for Rush Coil and Rush Jet, which spawn his companion, Patch. Davwin has unique dialogue with Tango, [[Yellow Devil]], [[Uranus]], and Pluto. When starting a level, &amp;quot;READY&amp;quot; is replaced with &amp;quot;BARK, WOOF&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_bsd.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Cut Man?&lt;br /&gt;
|300&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Clear [[Escape Sequence]].&lt;br /&gt;
|''Uhh... I didn't even know we had this one in stock. Yikes.''&lt;br /&gt;
|Cut Man?, referred to as &amp;quot;Cut Man&amp;quot; by NPCs and &amp;quot;Bad Scizzors Cutman&amp;quot; by others, is the protagonist of the ''[[Mega Man 2]]'' ROM hack ''Cutman's Bad Scizzors Day''. Cut Man? has unique dialogue with Cut Man, Dr. Light (who gains a new sprite), Cheat Man and the displays outside Roll's shop. Roll will also express a bit of fear if you return to her shop in this costume. Starting a level as Cut Man? replaces &amp;quot;READY&amp;quot; with &amp;quot;LOZAR&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_meirl.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |me_irl&lt;br /&gt;
|100&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Get smashed by a [[Compactor]].&lt;br /&gt;
|''Same.''&lt;br /&gt;
|me_irl's Rush Jet and Rush Coil are similarly squished, and his Sakugarne has Rush's face on it. When starting a level, &amp;quot;READY&amp;quot; is replaced with &amp;quot;HE'S HERE...&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_breakman.png|C_breakman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Break Man]]&lt;br /&gt;
|150&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Clear 28 challenges.&lt;br /&gt;
|''Ooooh, I wonder who could be under that '''mysterious''' mask~?''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_saiyanrockman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Super Saiyan Mega Man&lt;br /&gt;
|999&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Defeat Knight Man.&lt;br /&gt;
|''I'm not sure if that hairstyle suits you, but I won't judge your choices.''&lt;br /&gt;
|Rush Jet and Rush Coil both gain Super Saiyan hair.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_zero.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Zero]]&lt;br /&gt;
|999&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Defeat [[Absolute ZERO]].&lt;br /&gt;
|''W-what? Who is this guy? I feel... menaced.''&lt;br /&gt;
|Zero always retains the same sprite. His standing sprite is the same as his jumping, sliding, climbing, damage, and looking up sprites. The only change it makes is changing colors for the weapons and facing different directions. Zero has unique sprites for Rush Jet and Rush Coil, being (similar to Zero himself) poorly made sprites of a smiley blob and a spring. Sakugarne also sports &amp;quot;eyes&amp;quot; similar to Zero. When starting a level, &amp;quot;READY&amp;quot; is replaced with &amp;quot;HE'S HERE...&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level: Episode Zero''==&lt;br /&gt;
Only two costumes are available, and both can be purchased from [[Reggae]] in [[Dr. Wily's Secret Bunker]] for 250 bolts each. One of these is the Hooded Costume, Zero's hooded disguise in ''Make a Good Mega Man Level 2'', and the other is the Original Costume, which gives Zero his original ''Mega Man X'' series design and uses his sprites from ''Mega Man Xtreme 2''. When starting a new game, the option to start with the Original Costume is provided, while a code can allow the player to start with the Hooded Costume; in either case, the default costume (known as the Hasty Costume) becomes available for purchase in their place.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good 48 Hour Mega Man Level''==&lt;br /&gt;
In ''[[Make a Good 48 Hour Mega Man Level]]'', costumes can be purchased and equipped from Double Action Boutique, a shop run by [[Bol'o and Nu'o]] on the [[SS Elroy]]. However, the shop is inaccessible until at least 7 [[Energy Element]]s have been obtained. None of the available costumes are locked, though the selection is mostly made up of returning ''MaGMML2'' costumes, with only two brand new ones.&lt;br /&gt;
&lt;br /&gt;
Unlike past games, ''MaG48HMML'' is more definitive with costumes being nothing more than costumes – in addition to Proto Man referring to the player in scare quotes if they're wearing a costume (and Bass calling out the player if talked to while using the Bass costume), the conclusion to the Bootcamp Graduation [[Sidequests|sidequest]] has the player's character tell [[Sarge]] that they're really Mega Man if they happen to be wearing a costume. Additionally, altered dialogue in response to costumes is scarce compared to ''MaGMML2'' beyond altered pronouns and physical descriptors. There are a few exceptions to the rule – the Mega Man (Hair) and Rock costumes share the same dialog pools as the default Mega Man costume (as both represent Mega Man), while using the Roll costume will prompt Rock to take her place in Dr. Light's cabin, complete with alternate dialogue.&lt;br /&gt;
&lt;br /&gt;
In addition to altered Rush utilities and palettes, ''MaG48HMML'''s costumes have unique [[Mega Buster]] graphics; however, their hitboxes aren't changed despite how big or small they may be.&lt;br /&gt;
&lt;br /&gt;
The Proto Man Mode and Bass Mode cheats once again disable costumes; although Double Action Boutique can still be accessed for the Love Survivor sidequest, costumes cannot even be purchased. Additionally, save files with either cheat active will replace the costume total icon with Proto Man/Bass's head while giving credit for all costumes, regardless of how many have actually been bought. This allows &amp;quot;pure&amp;quot; Proto Man/Bass Mode files to achieve 100% completion without buying costumes.&lt;br /&gt;
&lt;br /&gt;
===List of Costumes===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;font-size: 100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;4%&amp;quot; |&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Costume&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Bolt Cost&lt;br /&gt;
! width=&amp;quot;26%&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_megaman.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mega Man]]&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_protoman.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Proto Man]]&lt;br /&gt;
|100&lt;br /&gt;
|When Proto Man enters a level (with a handful of exceptions), his famous whistle briefly plays. His Proto Coil and Proto Jet from the same game replace Rush. In Tier 11, Proto Man will wear a Mega Man costume while this costume is active.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_bass.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bass]]&lt;br /&gt;
|100&lt;br /&gt;
|Bass has unique dialogue when spoken to on the SS Elroy. Treble replaces Rush. The Mega Buster uses enemy bullet graphics, as well as Bass's charge shot from ''[[Mega Man 7]]'' and the arcade games.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_roll.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Roll]]&lt;br /&gt;
|100&lt;br /&gt;
|While using this costume, Rock replaces Roll in Dr. Light's cabin. He can be talked to for a few pieces of dialogue. Tango replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_rockmanhair.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Mega Man (Hair)&lt;br /&gt;
|50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_rock.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Rock&lt;br /&gt;
|50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_breakman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Break Man]]&lt;br /&gt;
|100&lt;br /&gt;
|Like Proto Man, entering a level as Break Man plays his whistle. He retains the Proto Coil and Proto Jet. In Tier 11, Proto Man will wear a helmetless Mega Man costume while this costume is active.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_cutman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Cut Man]]&lt;br /&gt;
|100&lt;br /&gt;
|Cut Man's Rush Coil and Rush Jet are replaced by a Flea and two Bladers, as in ''MaGMML2'', though they now use a blue palette. When using a Charge Shot (represented as a large Rolling Cutter), Cut Man will throw it instead of shooting it.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_met.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Metall]]&lt;br /&gt;
|100&lt;br /&gt;
|Rush Coil becomes a Watcher, and Rush Jet becomes a Guts Lift. Both utilities now use a green palette. Uncharged Mega Buster shots resemble enemy bullets.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_maestro.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Maestro&lt;br /&gt;
|100&lt;br /&gt;
|Maestro is the main character and default player avatar in the fangame ''Mega Man 8-bit Deathmatch''. As in that game, they use Rush instead of more unique utilities.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:CustomCostumesIcon.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Custom Costumes]]&lt;br /&gt;
|200&lt;br /&gt;
|[[Cirno]] is included in the game's Costume folder as an example of Custom Costumes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level 3''==&lt;br /&gt;
The Costume Shop, run by [[Maker Man]], is located on the second floor Plaza of the [[Victor Heights]] hotel. The number of costumes available has expanded greatly from ''MaGMML2''; to that end, the Proto Man, Bass, and Roll costumes are now available by default without needing to be bought. The option to use Custom Costumes is also available at the start, although it still needs to be purchased for 200 bolts. Like Double Action Boutique in ''MaG48HMML'', the shop has a side area filled with gimmicks and nooks that can be used to see a costume's various animations. Below Maker Man is a mirror that will trigger a unique dialogue box depending on the current costume.&lt;br /&gt;
&lt;br /&gt;
The Costume Lord returns as a hint system for unlocking costumes, but it will not appear until Mega Man has earned six [[Tier Rank]]s.&lt;br /&gt;
&lt;br /&gt;
===List of Costumes===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;font-size: 100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;4%&amp;quot; |&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Costume&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Bolt Cost&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Unlock Condition&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Mirror Quote&lt;br /&gt;
! width=&amp;quot;26%&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_megaman.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Mega Man]]&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|''Na na na na... super fighting robot! Na na na na... me me me!''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_rockmanhair.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Mega Man (Hair)&lt;br /&gt;
|50&lt;br /&gt;
|Return Cut Man's Rolling Cutter to him in [[Tier 15 (MaGMML3)|Tier 15]].&lt;br /&gt;
|''It's nice to feel the gentle breeze of the hotel air conditioner in my hair, but sometimes I miss greasing it back.''&lt;br /&gt;
|As in ''MaG48HMML'', this costume is considered the same as Mega Man in dialogue.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_rock.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Rock&lt;br /&gt;
|50&lt;br /&gt;
|Clear the [[Wily Stadium]].&lt;br /&gt;
|''Dress for the job you want, not the job you have.''&lt;br /&gt;
|As in ''MaG48HMML'', this costume is considered the same as Mega Man in dialogue.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_protoman.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Proto Man]]&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|''Cool helmet: check. Cool scarf: check. Cool whistle: check. Functional shield: ...shoot.''&lt;br /&gt;
|In addition to the Proto Coil and Proto Jet, a bike with a (non-functioning) shield replaces Rush. Proto Man now teleports into a stage instantly, with a shorter version of his whistle playing.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_breakman.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Break Man]]&lt;br /&gt;
|75&lt;br /&gt;
|Clear the Colosseum of Cohorts Arena.&lt;br /&gt;
|''Cool helmet: check. Cool scarf: check. Cool whistle: check. Functional shield: ...oh for crying out loud.''&lt;br /&gt;
|In addition to the Proto Coil and Proto Jet, a bike with a (non-functioning) shield replaces Rush. Break Man now teleports into a stage instantly, with a shorter version of his whistle playing. After collecting an Energy Element, Break Man will perform a victory pose before leaving. This costume is the only alternate option available for Proto Man Mode.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_bass.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Bass]]&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|''Who's the best? YOU'RE the best!''&lt;br /&gt;
|Treble replaces Rush. The Mega Buster uses enemy bullet graphics, as well as Bass's charge shot from ''[[Mega Man 7]]'' and the arcade games; when charging, Bass flashes green.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_roll.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Roll]]&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|''Vintage outfits from 200X never go out of style.''&lt;br /&gt;
|Tango replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_drlightnew.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Doctor Thomas Light|Dr. Light]]&lt;br /&gt;
|150&lt;br /&gt;
|Purchase 30 Tanks from vending machines.&lt;br /&gt;
|''There IS a pacifist route through all the simulations... isn't there?''&lt;br /&gt;
|Rush Coil is replaced with an &amp;quot;Item-4&amp;quot;, Rush Jet is replaced with Item-2, and Rush Bike is replaced with an &amp;quot;Item-6&amp;quot;. Dr. Light's Charge Shot is the Hadouken, for which he has a unique set of frames.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_rush.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Rush]]&lt;br /&gt;
|150&lt;br /&gt;
|Travel from the entrance of the [[Victor Heights]] hotel to the other in under 10 seconds using [[Rush Bike]].&lt;br /&gt;
|''Hey! There's a dog on the other side of this window that looks just like me! RUFF! ARF! BORF?''&lt;br /&gt;
|Mega Man replaces Rush. When Rush enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;BARK, WOOF!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_quint.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Quint]]&lt;br /&gt;
|150&lt;br /&gt;
|Purchase all the [[Contest Weapon Data#Parallel Weapons|Parallel Weapons]] from [[Doc Robot]].&lt;br /&gt;
|''This mirror makes me look 37.426 years older than I really am.''&lt;br /&gt;
|The Sakugarne replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_cutman.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Cut Man]]&lt;br /&gt;
|75&lt;br /&gt;
|Purchase all Humor upgrades from the Lord of Much Joking.&lt;br /&gt;
|''Upon further reflection, I really do look sharp.''&lt;br /&gt;
|Rush Coil is replaced by a Flea and two Bladers. Rush Bike has a large [[Beak]] mounted on the front, with half a [[Super Cutter]] on the back. When using a Charge Shot (represented as a large Rolling Cutter), Cut Man will throw it instead of shooting it.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_flashman.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Flash Man]]&lt;br /&gt;
|100&lt;br /&gt;
|Screenshot the game (using either the F9, F12, or PrtScr keys). Alternatively, talk to Flash Man in Tier 15 after clearing the Wily Stadium.&lt;br /&gt;
|''Time, time, time! Ah, there's time enough at last.''&lt;br /&gt;
|Rush Coil is replaced by a [[Scworm]], Rush Jet by a [[Blocky]], and Rush Bike by a [[Crazy Cannon]].&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_met.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Metall]]&lt;br /&gt;
|75&lt;br /&gt;
|Collect 50 [[plushies]].&lt;br /&gt;
|''Cool helmet? Check. Feet? Check. Guess that's pretty much it.''&lt;br /&gt;
|Rush Coil becomes a Watcher, Rush Jet becomes a Guts Lift, and Rush Bike becomes a [[Metall K1000]] engine.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_kalinka.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Kalinka&lt;br /&gt;
|150&lt;br /&gt;
|Use Balance Stabilizer for 30 consecutive seconds.&lt;br /&gt;
|''Winter coat... check. Bazooka... check. I can't believe hotel security let me through...''&lt;br /&gt;
|Kalinka uses her older appearance from ''Rockman Xover''. [[Toad Man]] replaces Rush Coil, Drill Man replaces Rush Jet, and a miniature Cossack Catcher on wheels replaces Rush Bike. Kalinka uses her bazooka from the fangame ''OH JOES! (A Proto Man Adventure)''.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_sunstar.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Sunstar&lt;br /&gt;
|300&lt;br /&gt;
|Clear the Master's Mausoleum Arena.&lt;br /&gt;
|''This is a nice mirror. It makes me want to brush my teeth.''&lt;br /&gt;
|Rush Coil is replaced with a gadget styled after Venus, Rush Jet with a jet styled after Jupiter, and Rush Bike with a bike styled after Mars.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_waltz.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Waltz&lt;br /&gt;
|250&lt;br /&gt;
|Clear the Skull Caverns Arena.&lt;br /&gt;
|''According to Dr. Wily's order, SOMEONE is getting disintegrated today.''&lt;br /&gt;
|[[Reggae]] replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_vile.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Vile&lt;br /&gt;
|400&lt;br /&gt;
|Purchase 20 [[Cheat Mode|cheats]] from Eddie.&lt;br /&gt;
|''Hee hee hee. Aha ha ha ha ha ha ha ha! ...why am I practicing my evil laugh? I can't see my face through this helmet.''&lt;br /&gt;
|Rush Coil becomes a Frog Ride Armor, Rush Jet becomes a Hawk Ride Armor, and Rush Bike becomes a Ride Chaser.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_omega.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Omega&lt;br /&gt;
|400&lt;br /&gt;
|Enter [[Tier X (MaGMML3)|Tier X]].&lt;br /&gt;
|''This illusion is a false prophet. I am the one and only messiah here! Ha ha ha!''&lt;br /&gt;
|Rush Coil becomes one of Tretista Kelverian's hounds, Rush Jet becomes Devilbat Schilt, and Rush Bike resembles Omega's armoured form. When Omega enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;WARE WA MESHIA NARI!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_ashe.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Ashe&lt;br /&gt;
|400&lt;br /&gt;
|Collect a lifetime total of 10,000 bolts.&lt;br /&gt;
|''It's on! I won't let the booty slip out of my hands this time!''&lt;br /&gt;
|Rush Coil becomes Vulturon the Condoroid, Rush Jet becomes Chronoforce the Xiphosuroid, and Rush Bike becomes Argoyle the Shisaroid.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_tron.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Tron Bonne&lt;br /&gt;
|400&lt;br /&gt;
|Complete the [[Toad Dummy]] sidequest.&lt;br /&gt;
|''I think I'll have curry rice today. Or maybe spaghetti? I can't decide! All I really want is *A* lunch.''&lt;br /&gt;
|Rush Coil and Rush Jet are replaced with Servbots, while Rush Bike is replaced with the Gustaff from ''The Misadventures of Tron Bonne''.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_bassEXE.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Bass.EXE&lt;br /&gt;
|400&lt;br /&gt;
|Defeat Bass using only the Mega Buster.&lt;br /&gt;
|''Who's the God of Destruction? YOU'RE the God of Destruction!''&lt;br /&gt;
|Gospel replaces Rush. When Bass.EXE enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;BATTLE ROUTINE SET&amp;quot;. This costume is the only alternate option available for Bass Mode.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_maestro.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Maestro&lt;br /&gt;
|75&lt;br /&gt;
|Earn one [[Tier Rank]].&lt;br /&gt;
|''This is a good look. Who would want to reprogram their display module to look like anyone else?''&lt;br /&gt;
|Maestro is the main character and default player avatar in the fangame ''Mega Man 8-bit Deathmatch''. As in that game, they use Rush instead of more unique utilities.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:MegaPonyPreview.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Mega Pony&lt;br /&gt;
|250&lt;br /&gt;
|Ride the [[Mecha Dragon]] kiddie ride in [[Tier 5 (MaGMML3)|Tier 5]] for 30 seconds.&lt;br /&gt;
|''If I fire point blank at your flank, will that leave a cutie mark?''&lt;br /&gt;
|Mega Pony is the main character of the fangame of the same name. Rush Coil is replaced by Applejack, Rush Jet is replaced by Fluttershy, and Rush Bike has Spike ride Mega Pony himself. He has a unique set of sprites when using [[Tornado Blow]]. When he enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;FOR EVERLASTING HARMONY!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_doropie.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Doropie&lt;br /&gt;
|250&lt;br /&gt;
|Use the Solar Siphon to fire a weapon without ammo 30 times.&lt;br /&gt;
|''I dunno... I think I look more like a Francesca.''&lt;br /&gt;
|Doropie is the main character of the Mega Man clone ''The Krion Conquest''. Rush Coil is replaced with Kagemaru, Rush Jet is replaced with the Broom spell, and Rush Bike transforms Doropie into her Phoenix spell. When starting a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;GET READY&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_sonicnew.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Sonic&lt;br /&gt;
|250&lt;br /&gt;
|Earn 25 achievements.&lt;br /&gt;
|''Hello everyone, I am Sonic the Hedgehog. The fastest. Thing. Alive.''&lt;br /&gt;
|Rush Coil becomes Knuckles, Rush Jet becomes Tails, and Rush Bike becomes a Chaos Emerald that turns Sonic into Super Sonic. When Sonic enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;GOTTA GO FAST&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_marisa.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Marisa&lt;br /&gt;
|350&lt;br /&gt;
|Earn 50 achievements.&lt;br /&gt;
|''This outfit is a perfect memento of the tournament. Now let's go thrash some wily beasts!''&lt;br /&gt;
|Rush Coil becomes a mushroom, while Rush Jet and Rush Bike both become a flying broomstick.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:JustPachy_48H.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Pachy&lt;br /&gt;
|200&lt;br /&gt;
|Clear [[Just a Judge Level]] with both Energy Elements.&lt;br /&gt;
|''The original Recluse Woman.''&lt;br /&gt;
|Patchouli Knowledge is a recurring character in the ''Touhou'' series, and is the main antagonist of the fangame ''MegaMari''. Rush Coil is replaced with Koakuma, Rush Jet with her capsule from ''MegaMari'', and Rush Bike with a wheeled broomstick.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:CupheadSkinPreview.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Cuphead&lt;br /&gt;
|200&lt;br /&gt;
|Play each minigame in the [[Magic Card Casino]] at least once.&lt;br /&gt;
|''Good day for a swell battle!''&lt;br /&gt;
|Cuphead is the main character of the video game of the same name. Rush Coil is replaced with a springboard from Werner Werman's boss fight, Rush Jet with the plane used in aerial bossfights, and Rush Bike with Werner Werman's tank. When Cuphead enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;WALLOP!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_boki.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Boki Lamira]]&lt;br /&gt;
|250&lt;br /&gt;
|Talk to every defeated Tier Boss in the Magic Card Casino.&lt;br /&gt;
|''Hey! Copying people is my schtick! Find some other schtick, you reflective sheet of glass!''&lt;br /&gt;
|Rush Coil is replaced with a miniature Sun Virs, Rush Jet with a Flier Inensi, and Rush Bike with a bike styled after the Giga Denghrax.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_davwinnew.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Davwin Armanios|Davwin]]&lt;br /&gt;
|300&lt;br /&gt;
|Clear [[Space Crusade]] and [[Magnum Man (stage)|Magnum Man]].&lt;br /&gt;
|''Furry: confirmed. British: possibly.''&lt;br /&gt;
|Davwin's companion Patch replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_karrotmannew.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |Karrot Man&lt;br /&gt;
|300&lt;br /&gt;
|Clear [[Reel Man (stage)|Reel Man]], [[King Man (stage)|King Man]], and [[Static Man (stage)|Static Man]].&lt;br /&gt;
|''Carrots are good for your eyes. Unless they're used as projectiles. Then they're bad for your eyes.''&lt;br /&gt;
|Karrot Man is the avatar of Karakato, a spriter for ''MaGMML3'' and a judge for the ''Make a Good Robot Master'' contest. Rush Coil is replaced with a robot rabbit, Rush Jet with a giant carrot, and Rush Bike with a cart filled with carrots. When Karrot Man enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;GOOD FOR YOUR EYES!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_roahmmythril.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[RoahmMythril]]&lt;br /&gt;
|300&lt;br /&gt;
|Fire the Mega Buster 10,000 times.&lt;br /&gt;
|''It's me, but with a shine. So it's better!''&lt;br /&gt;
|RoahmMythril is a Let's Player known for his &amp;quot;perfect runs&amp;quot; of ''Mega Man'' stages, as well as for his Let's Plays of ''MaGMML'' and ''MaGMML2''. Rush Coil becomes a springboard styled after [[Jewel Man]], Rush Jet a crystal from Flash Man's stage, and Rush Bike a moped with Crystal Man elements. When RoahmMythril enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;RAWR I SAY!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_meirl.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |me_irl&lt;br /&gt;
|500&lt;br /&gt;
|Get smashed by a [[Compactor]].&lt;br /&gt;
|''it me''&lt;br /&gt;
|Rush is similarly squished. When starting a level, &amp;quot;READY&amp;quot; is replaced with &amp;quot;HE'S HERE...&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:C_altermannew.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Alter Man]]&lt;br /&gt;
|300&lt;br /&gt;
|Clear the Judges' Choice Arena.&lt;br /&gt;
|''Imitation is the sincerest form of flattery. Imitating someone's moveset is sincerely going to flatten them.''&lt;br /&gt;
|Rush Coil is replaced with part of [[Spiked-Wall Man]], Rush Jet with a tool resembling [[Boil Man]], and Rush Bike with a cycle motifed after [[Neon Man]]. By interacting with a stand that appears in the costume shop, this costume can optionally wear the cape Alter Man wears in his boss fight.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[File:CassettePreview.png]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Cassette Man]]&lt;br /&gt;
|500&lt;br /&gt;
|Earn all 15 Tier Ranks.&lt;br /&gt;
|''We've come to the point in this album where those listening on cassette will need to sit down and turn over the tape. In fairness to those listeners, we will now take a few seconds before we begin Side 2. Thank you. Here's Side 2.''&lt;br /&gt;
|Rush Coil is replaced with a [[Subwoofer]], Rush Jet with a [[Frank]], and Rush Bike with a [[Peter]]. When using [[Mix Tape]], Cassette Man has special animations for firing and switching tape sides. Additionally, his colours will not change based on what side is currently in use; instead, the tape itself changes colours as in his boss fight, and the effect persists even when Mix Tape isn't the current weapon.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Custom Costumes==&lt;br /&gt;
:''Main article: [[Custom Costumes]]''&lt;br /&gt;
Custom Costumes are a unique subset of costumes that are unlocked in ''MaGMML2'' by speaking to Knight Man after obtaining 100 Noble Nickels, in ''MaGMML1R'' by buying them at the Costume Shop for 200 bolts, in ''MaG48HMML'' by buying them at Double Action Boutique for 200 bolts and in ''MaGMML3'' by buying them at Maker Man's Costume Shop, also for 200 bolts. As the name implies, they can be either designed by the player themselves with the appropriate template, or downloaded from their respective page on the wiki.&lt;br /&gt;
&lt;br /&gt;
In ''MaGMML2'', Custom Costumes may or may not have access to alternate weapons and can have unique sprites for the Rush Coil, Rush Jet, and/or Sakugarne. They cannot be set to have unique &amp;quot;READY&amp;quot; sprites or dialogue with NPCs however. In ''MaGMML1R'', Custom Costumes can have unique Rush palettes, while from ''MaG48HMML'' onwards each utility may have a unique palette. ''MaG48HMML'' also introduces the option to use unique Mega Buster graphics. ''MaGMML3'' greatly expands the options available to Custom Costumes, including how fast their idle animation plays, the colour of their charge palette, and even the sound effects used for them via external sound files.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CostumeShop1R.png|Roll's costume shop in ''[[MaGMML1R]]''.&lt;br /&gt;
File:CostumeShop2.png|Roll's costume shop in ''[[MaGMML2]]''.&lt;br /&gt;
File:CostumeShopEZ.png|Reggae's shop in ''[[MaGMMLEZ]]''.&lt;br /&gt;
File:CostumeShop48h.png|Double Action Boutique in ''[[MaG48HMML]]''.&lt;br /&gt;
File:CostumeShop3.png|Maker Man's costume shop in ''[[MaGMML3]]''.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Prior to version 1.4 of ''MaGMML2'', the Cut Man and Rokko Chan costumes were unable to use Alter Weapons.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaGMML}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
{{MaGMMLEZ}}&lt;br /&gt;
{{MaG48HMML}}&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
[[Category:Costume]]&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Costumes&amp;diff=22666</id>
		<title>Costumes</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Costumes&amp;diff=22666"/>
				<updated>2024-07-02T17:19:50Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: Added some customes in 3, but ran into a little problem. Please help&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:''For user-made costumes, see [[Custom Costumes]].''&lt;br /&gt;
'''Costumes''' are purchasable unlockables in the ''MaGMML'' series, that change [[Mega Man|Mega Man's]] appearance. Aside from a few exceptions, they are purely cosmetic and offer no gameplay differences and/or advantages.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level''==&lt;br /&gt;
Only a single costume can be found in the original ''[[Make a Good Mega Man Level]]'' game — the [[Proto Man]] costume, purchasable from [[Eddie's Shop]] from the beginning for a paltry 50 bolts. It does ''not'' change any dialogue (even the player's name), unlike in future installments.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level Remastered''==&lt;br /&gt;
[[Roll]] runs a costume shop located right under [[Tier 5 (MaGMML)|Tier 5]]. Costumes of Proto Man, Roll, and [[Bass]] are available for 50 bolts each, as well as the [[Custom Costumes]] option for 200 bolts. The costumes now change dialogue containing Mega Man's name, with the exception of [[Justice Man|Holo-Justice Man]]'s pre-fight dialogue.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level 2''==&lt;br /&gt;
Costumes not only return from the first game, but are greatly expanded upon. Roll runs a costume shop located between [[Tier 4 (MaGMML2)|Tier 4]] and [[Tier 5 (MaGMML2)|Tier 5]], where the player can go at any time to purchase a costume or equip one they have already purchased. Some skins cannot use the [[Alternate Weapons|alternate weapon set]], due to not having the necessary sprites. In the Costume Shop, which costumes can and cannot use the alternate weapons are denoted by a [[Haunt Pumpkin|pumpkin icon]] in the lower right corner of the skin display. When the Proto Man Mode and/or Bass Mode [[Cheat Mode|cheats]] are active, the Costume Shop will be closed off, preventing the use of costumes.&lt;br /&gt;
&lt;br /&gt;
Many costumes are locked off and require fulfilling an extra condition before they become available for purchase. After showing [[Knight Man]] 35 [[Noble Nickel]]s, a [[Lightning Lord]] known as the &amp;quot;Costume Lord&amp;quot; will appear outside the Costume Shop. When spoken to, it will offer a random hint towards unlocking a costume that hasn't been unlocked yet (if one exists).&lt;br /&gt;
&lt;br /&gt;
The game itself is inconsistent on whether the costumes are simply that — costumes — or actually changing the player into the character in question. When reentering the costume shop, Roll will greet the player with the costume's name in scare quotes as if she's merely playing along; on the other hand, if Mega Man wears a costume that matches the identity of an NPC, that NPC will disappear while wearing that costume. For example, equipping [[Hornet Man]]'s costume will make Hornet Man disappear from [[Tier 3 (MaGMML2)|Tier 3]]. The exceptions to this are [[Metall|Met]] and [[Doctor Thomas Light|Dr. Light]], who still appear in [[Tier 10 (MaGMML2)|Tier 10]] and the lab, respectively. Additionally, wearing any costume other than Mega Man (with or without his helmet) causes him to appear near the entrance to Tier 3. The exception to this is Roll, in which case Rock will run the costume shop in her absence.&lt;br /&gt;
&lt;br /&gt;
Due to a bug, defeating [[Wily Machine SWORD]] in the [[Reality Core]] stage will automatically remove the player's costume, reverting them to Mega Man. This does not happen if the player battles Wily Machine SWORD via the Boss Gallery in the [[Dojo]].&lt;br /&gt;
&lt;br /&gt;
Many costumes provide unique dialogue with certain NPCs. A good amount of them also change the sprites for utilities, such as the [[Rush Coil]], [[Rush Jet]], and [[Sakugarne]]. They still function identically, however.&lt;br /&gt;
&lt;br /&gt;
Several of the game's costumes were created via community submissions; perhaps unsurprisingly, a sizeable chunk of them are Mega Man edits of varying complexity.&lt;br /&gt;
&lt;br /&gt;
===List of Costumes===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;font-size: 100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;4%&amp;quot; |&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Costume&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Bolt Cost&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |[[Alternate Weapons|Alter Weapons?]]&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Unlock Condition&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Purchase Quote&lt;br /&gt;
! width=&amp;quot;26%&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_megaman.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mega Man]]&lt;br /&gt;
|N/A&lt;br /&gt;
|{{y}}&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_protoman.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Proto Man]]&lt;br /&gt;
|150&lt;br /&gt;
|{{y}}&lt;br /&gt;
|N/A&lt;br /&gt;
|''Ah, how did that tune go again?''&lt;br /&gt;
|When Proto Man enters a level, his famous whistle briefly plays, a la ''[[Mega Man 10]]''. His Proto Coil and Proto Jet from the same game replace Rush.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_bass.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bass]]&lt;br /&gt;
|100&lt;br /&gt;
|{{y}}&lt;br /&gt;
|N/A&lt;br /&gt;
|''Of all the--Oh okay, fine, suit yourself. So to speak.''&lt;br /&gt;
|Bass has unique dialogue when battling [[Cheat Man]]. Treble replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_roll.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Roll]]&lt;br /&gt;
|200&lt;br /&gt;
|{{y}}&lt;br /&gt;
|N/A&lt;br /&gt;
|''Oh, you want to be me? Well, who wouldn't? Though, I guess that means I'll have to be you. Oh, my.''&lt;br /&gt;
|While using this costume, Rock takes over the shop in Roll's absence. He can be talked to for a few pieces of dialogue. Roll also has unique dialogue with Kalinka, Proto Man, [[Ice Man]], and [[Oil Man]]. Tango replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_drlight.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Dr. Light]]&lt;br /&gt;
|250&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Collect all the entry [[Energy Element|Energy Elements]] and talk to Dr. Light.&lt;br /&gt;
|''You want to be Dad? Well, I won't judge...''&lt;br /&gt;
|Rush Coil is replaced with the Proto Coil, and Rush Jet is replaced with a modified Item-2.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_rush.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Rush]]&lt;br /&gt;
|300&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat [[The Moon]], [[Birdo]], and [[Glass Man]]. This can be achieved either through their secret &amp;quot;levels&amp;quot; in [[Tier 10 (MaGMML2)|Tier 10]], or through battling them in [[The Arena|The True Arena]].&lt;br /&gt;
|''A dog is man's best friend, and they're always so carefree. I don't blame you for wanting to be one.''&lt;br /&gt;
|The Sakugarne is replaced with a spring that causes Rush to resemble ''[[Mega Man 5]]'''s Rush Coil, and the Rush Coil and Rush Jet are both replaced with Mega Man. When Rush enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;BARK, WOOF!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_rockmanhair.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Mega Man (Hair)&lt;br /&gt;
|600&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 50 [[Noble Nickel|Noble Nickels]], then talk to [[Knight Man]].&lt;br /&gt;
|''Be careful going out like that; I've found out the hard way they don't make shampoo for robots.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_megamanquestion.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Mega Man?&lt;br /&gt;
|100&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 50 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''Are you sure about this? Well, if you really want to feel smug...''&lt;br /&gt;
|Rush Coil and Rush Jet replace Rush with a new character called “Allegro”, who dons the same evil glare and scarf that Mega? has. Mega? changes the &amp;quot;READY&amp;quot; text to &amp;quot;ON THE SCENE!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_copyrock.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Rockman CX&lt;br /&gt;
|3&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 50 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''So, wait, you're going to don the look of your ripoff? A ripoff of a ripoff?''&lt;br /&gt;
|The Rush Coil is replaced with the Proto Coil, and the Rush Jet is replaced by the Floor item from the costume's namesake ROM hack. Rockman CX has unique dialogue with Cheat Man, Bass, and Mega Man.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_doropie.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Doropie&lt;br /&gt;
|600&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Collect at least 50 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''Good choice! I approve of the cut of her gib. I mean, tunic.''&lt;br /&gt;
|Doropie is a witch who debuted in the Mega Man clone ''The Krion Conquest'', a game for the NES. Her Rush Jet is replaced with a broom. When starting a level, the intro says &amp;quot;GET READY!&amp;quot; instead of &amp;quot;READY&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_rokkochan.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Rokko Chan&lt;br /&gt;
|300&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 50 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''Stylish! Makes me wonder why I don't get out more.''&lt;br /&gt;
|While wearing this costume, Rush Coil is replaced with the Proto Coil and Rush Jet is replaced with the Beetle Jet. Rokko Chan has unique dialogue with [[Jet Man]].&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_alterman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Alter Man]]&lt;br /&gt;
|100&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 170 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''The appearance of a true winner! Though, it looks a bit... freaky.''&lt;br /&gt;
|Rush Coil and Rush Jet will have Alter Man's eyes when he uses them.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_hornetman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Hornet Man]]&lt;br /&gt;
|250&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat Alter Man in [[Identity Crisis]].&lt;br /&gt;
|''Wanting to relive Identity Crisis everywhere, huh?''&lt;br /&gt;
|Hornet Man has a unique sprite for the Rush Coil and the Rush Jet, replacing them with a [[Flower Presenter]] and a Margherita projectile. Hornet Man uses his own palette when the [[Hornet Chaser]] is equipped instead of the default.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_brightman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Bright Man]]&lt;br /&gt;
|250&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat Alter Man in Identity Crisis.&lt;br /&gt;
|''Wanting to relive Identity Crisis everywhere, huh?''&lt;br /&gt;
|Bright Man has a unique sprite for the Rush Coil, Rush Jet, and Sakugarne, which are replaced by a [[Dompan]], [[Totem Polen]], and a [[Battan]], respectively. Bright Man uses his own palette when the [[Flash Stopper]] is equipped instead of the default. Talking to Magma Man in [[Tier 4 (MaGMML2)|Tier 4]] as Bright Man causes him to respond with unique dialogue.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_cutman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Cut Man]]&lt;br /&gt;
|350&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Clear the [[The Arena|Arena]].&lt;br /&gt;
|''A true classic. One could say it's cutti...no, I'm not saying that.''&lt;br /&gt;
|Cut Man has a unique sprite for the Rush Coil, Rush Jet, and Sakugarne, which are replaced by a [[Flea]], two [[Blader|Bladers]] and a [[Giant Suzy]], respectively.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_beck.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Beck&lt;br /&gt;
|200&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Find the secret dev room in [[Forgotten Fortress]].&lt;br /&gt;
|''People seem to laugh at this costume. I don't really know why.''&lt;br /&gt;
|Beck is the protagonist of ''Mighty No. 9'', a game made by Keiji Inafune, who worked on most ''Mega Man'' games. Rush Coil and Rush Jet are replaced with Proto Coil and Item-2, respectively.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_met.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Metall]]&lt;br /&gt;
|200&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Purchase every upgrade from [[Eddie's Shop]].&lt;br /&gt;
|''Good choice -- Metalls are just so adorable!''&lt;br /&gt;
|Rush Coil, Rush Jet and Sakugarne are replaced while wearing the costume, with Rush Coil being a [[Watcher]], Rush Jet being a [[Guts Lift]], and Sakugarne being a [[Pickelman Dada]].&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_joe.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Joe Man]]&lt;br /&gt;
|150&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat Joe Man R.&lt;br /&gt;
|''I feel like I'm seeing these guys everywhere these days.''&lt;br /&gt;
|Rush Coil and Rush Jet will have a [[Sniper Joe|Sniper Joe]]'s eye when Joe Man uses them.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_quint.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Quint]]&lt;br /&gt;
|150&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Enter [[Tier X (MaGMML2)|Tier X]].&lt;br /&gt;
|''Oh, it's you, but from the future. Don't fulfill any stable time-loops by going back in time like this!''&lt;br /&gt;
|Rush Coil and Rush Jet spawn a Rush that resembles Quint, having a green color scheme, sunglasses, and a crescent-shaped headpiece.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_sonic.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Sonic&lt;br /&gt;
|300&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Clear the [[The Arena|Mega Arena]].&lt;br /&gt;
|''Is it just me, or have we seen this guy at some point before?''&lt;br /&gt;
|Sonic's Sakugarne is a spring from his home series, while Rush Coil and Rush Jet are replaced with Knuckles.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_marisa.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Marisa&lt;br /&gt;
|350&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat [[Cirno]] with only the [[Mega Buster]].&lt;br /&gt;
|''A cute appearance! I feel like I've seen her and some icy person hanging around the festival.''&lt;br /&gt;
|Marisa Kirisame is one of the main protagonists of the ''Touhou'' series by ZUN. Notably, she is also the protagonist of MegaMari, a Touhou fangame that plays similarly to the ''Mega Man'' games. Marisa's Rush Jet is replaced with a broom, different from the one Doropie uses. Marisa has unique dialogue with Cirno.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_karrotman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Karrot Man&lt;br /&gt;
|250&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Clear 8 [[Challenge Tent|challenges]].&lt;br /&gt;
|''A creative choice. Carrots are always good for your eyes. Even robot eyes.''&lt;br /&gt;
|Karrot Man is the avatar of Sprites Inc member Karakato, one of the artists who worked on the game. Karrot Man's buster is modified to shoot carrots: uncharged shoots a small carrot, mid-level charge shoots three small carrots, and full charge shoots a large one. Karrot Man's Rush Coil spawns a bunny instead of Rush, and Rush Jet spawns a carrot for him to ride. When starting a level, the intro says &amp;quot;GOOD FOR YOUR EYES!&amp;quot; instead of &amp;quot;READY&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_davwin.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Davwin Armanios|Davwin]]&lt;br /&gt;
|350&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat [[Seven Force]] in either [[Unobtainium Mine]] or The True Arena with only the Mega Buster. Defeating it in the Boss Gallery will not work.&lt;br /&gt;
|''Ah, you are a good judge of costume quality. (Get it? Hee hee.)''&lt;br /&gt;
|Davwin is the avatar/fursona of [[ACESpark]], judge of ''MaGMML2'' and owner of Sprites, Inc. Davwin has unique sprites for Rush Coil and Rush Jet, which spawn his companion, Patch. Davwin has unique dialogue with Tango, [[Yellow Devil]], [[Uranus]], and Pluto. When starting a level, &amp;quot;READY&amp;quot; is replaced with &amp;quot;BARK, WOOF&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_bsd.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Cut Man?&lt;br /&gt;
|300&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Clear [[Escape Sequence]].&lt;br /&gt;
|''Uhh... I didn't even know we had this one in stock. Yikes.''&lt;br /&gt;
|Cut Man?, referred to as &amp;quot;Cut Man&amp;quot; by NPCs and &amp;quot;Bad Scizzors Cutman&amp;quot; by others, is the protagonist of the ''[[Mega Man 2]]'' ROM hack ''Cutman's Bad Scizzors Day''. Cut Man? has unique dialogue with Cut Man, Dr. Light (who gains a new sprite), Cheat Man and the displays outside Roll's shop. Roll will also express a bit of fear if you return to her shop in this costume. Starting a level as Cut Man? replaces &amp;quot;READY&amp;quot; with &amp;quot;LOZAR&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_meirl.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |me_irl&lt;br /&gt;
|100&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Get smashed by a [[Compactor]].&lt;br /&gt;
|''Same.''&lt;br /&gt;
|me_irl's Rush Jet and Rush Coil are similarly squished, and his Sakugarne has Rush's face on it. When starting a level, &amp;quot;READY&amp;quot; is replaced with &amp;quot;HE'S HERE...&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_breakman.png|C_breakman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Break Man]]&lt;br /&gt;
|150&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Clear 28 challenges.&lt;br /&gt;
|''Ooooh, I wonder who could be under that '''mysterious''' mask~?''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_saiyanrockman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Super Saiyan Mega Man&lt;br /&gt;
|999&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Defeat Knight Man.&lt;br /&gt;
|''I'm not sure if that hairstyle suits you, but I won't judge your choices.''&lt;br /&gt;
|Rush Jet and Rush Coil both gain Super Saiyan hair.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_zero.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Zero]]&lt;br /&gt;
|999&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Defeat [[Absolute ZERO]].&lt;br /&gt;
|''W-what? Who is this guy? I feel... menaced.''&lt;br /&gt;
|Zero always retains the same sprite. His standing sprite is the same as his jumping, sliding, climbing, damage, and looking up sprites. The only change it makes is changing colors for the weapons and facing different directions. Zero has unique sprites for Rush Jet and Rush Coil, being (similar to Zero himself) poorly made sprites of a smiley blob and a spring. Sakugarne also sports &amp;quot;eyes&amp;quot; similar to Zero. When starting a level, &amp;quot;READY&amp;quot; is replaced with &amp;quot;HE'S HERE...&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level: Episode Zero''==&lt;br /&gt;
Only two costumes are available, and both can be purchased from [[Reggae]] in [[Dr. Wily's Secret Bunker]] for 250 bolts each. One of these is the Hooded Costume, Zero's hooded disguise in ''Make a Good Mega Man Level 2'', and the other is the Original Costume, which gives Zero his original ''Mega Man X'' series design and uses his sprites from ''Mega Man Xtreme 2''. When starting a new game, the option to start with the Original Costume is provided, while a code can allow the player to start with the Hooded Costume; in either case, the default costume (known as the Hasty Costume) becomes available for purchase in their place.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good 48 Hour Mega Man Level''==&lt;br /&gt;
In ''[[Make a Good 48 Hour Mega Man Level]]'', costumes can be purchased and equipped from Double Action Boutique, a shop run by [[Bol'o and Nu'o]] on the [[SS Elroy]]. However, the shop is inaccessible until at least 7 [[Energy Element]]s have been obtained. None of the available costumes are locked, though the selection is mostly made up of returning ''MaGMML2'' costumes, with only two brand new ones.&lt;br /&gt;
&lt;br /&gt;
Unlike past games, ''MaG48HMML'' is more definitive with costumes being nothing more than costumes – in addition to Proto Man referring to the player in scare quotes if they're wearing a costume (and Bass calling out the player if talked to while using the Bass costume), the conclusion to the Bootcamp Graduation [[Sidequests|sidequest]] has the player's character tell [[Sarge]] that they're really Mega Man if they happen to be wearing a costume. Additionally, altered dialogue in response to costumes is scarce compared to ''MaGMML2'' beyond altered pronouns and physical descriptors. There are a few exceptions to the rule – the Mega Man (Hair) and Rock costumes share the same dialog pools as the default Mega Man costume (as both represent Mega Man), while using the Roll costume will prompt Rock to take her place in Dr. Light's cabin, complete with alternate dialogue.&lt;br /&gt;
&lt;br /&gt;
In addition to altered Rush utilities and palettes, ''MaG48HMML'''s costumes have unique [[Mega Buster]] graphics; however, their hitboxes aren't changed despite how big or small they may be.&lt;br /&gt;
&lt;br /&gt;
The Proto Man Mode and Bass Mode cheats once again disable costumes; although Double Action Boutique can still be accessed for the Love Survivor sidequest, costumes cannot even be purchased. Additionally, save files with either cheat active will replace the costume total icon with Proto Man/Bass's head while giving credit for all costumes, regardless of how many have actually been bought. This allows &amp;quot;pure&amp;quot; Proto Man/Bass Mode files to achieve 100% completion without buying costumes.&lt;br /&gt;
&lt;br /&gt;
===List of Costumes===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;font-size: 100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;4%&amp;quot; |&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Costume&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Bolt Cost&lt;br /&gt;
! width=&amp;quot;26%&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_megaman.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mega Man]]&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_protoman.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Proto Man]]&lt;br /&gt;
|100&lt;br /&gt;
|When Proto Man enters a level (with a handful of exceptions), his famous whistle briefly plays. His Proto Coil and Proto Jet from the same game replace Rush. In Tier 11, Proto Man will wear a Mega Man costume while this costume is active.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_bass.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bass]]&lt;br /&gt;
|100&lt;br /&gt;
|Bass has unique dialogue when spoken to on the SS Elroy. Treble replaces Rush. The Mega Buster uses enemy bullet graphics, as well as Bass's charge shot from ''[[Mega Man 7]]'' and the arcade games.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_roll.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Roll]]&lt;br /&gt;
|100&lt;br /&gt;
|While using this costume, Rock replaces Roll in Dr. Light's cabin. He can be talked to for a few pieces of dialogue. Tango replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_rockmanhair.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Mega Man (Hair)&lt;br /&gt;
|50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_rock.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Rock&lt;br /&gt;
|50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_breakman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Break Man]]&lt;br /&gt;
|100&lt;br /&gt;
|Like Proto Man, entering a level as Break Man plays his whistle. He retains the Proto Coil and Proto Jet. In Tier 11, Proto Man will wear a helmetless Mega Man costume while this costume is active.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_cutman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Cut Man]]&lt;br /&gt;
|100&lt;br /&gt;
|Cut Man's Rush Coil and Rush Jet are replaced by a Flea and two Bladers, as in ''MaGMML2'', though they now use a blue palette. When using a Charge Shot (represented as a large Rolling Cutter), Cut Man will throw it instead of shooting it.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_met.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Metall]]&lt;br /&gt;
|100&lt;br /&gt;
|Rush Coil becomes a Watcher, and Rush Jet becomes a Guts Lift. Both utilities now use a green palette. Uncharged Mega Buster shots resemble enemy bullets.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_maestro.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Maestro&lt;br /&gt;
|100&lt;br /&gt;
|Maestro is the main character and default player avatar in the fangame ''Mega Man 8-bit Deathmatch''. As in that game, they use Rush instead of more unique utilities.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:CustomCostumesIcon.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Custom Costumes]]&lt;br /&gt;
|200&lt;br /&gt;
|[[Cirno]] is included in the game's Costume folder as an example of Custom Costumes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level 3''==&lt;br /&gt;
{{stub}}&lt;br /&gt;
The Costume Shop, run by [[Maker Man]], is located on the second floor Plaza of the [[Victor Heights]] hotel. The number of costumes available has expanded greatly from ''MaGMML2''; to that end, the Proto Man, Bass, and Roll costumes are now available by default without needing to be bought. The option to use Custom Costumes is also available at the start, although it still needs to be purchased for 200 bolts. Like Double Action Boutique in ''MaG48HMML'', the shop has a side area filled with gimmicks and nooks that can be used to see a costume's various animations. Below Maker Man is a mirror that will trigger a unique dialogue box depending on the current costume.&lt;br /&gt;
&lt;br /&gt;
The Costume Lord returns as a hint system for unlocking costumes, but it will not appear until Mega Man has earned six [[Tier Rank]]s.&lt;br /&gt;
&lt;br /&gt;
===List of Costumes===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;font-size: 100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;4%&amp;quot; |&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Costume&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Bolt Cost&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Unlock Condition&lt;br /&gt;
! width=&amp;quot;26%&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_megaman.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mega Man]]&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_protoman.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Proto Man]]&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_bass.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bass]]&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_roll.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Roll]]&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |TBA&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Flash Man]]&lt;br /&gt;
|100&lt;br /&gt;
| Screenshot the game&lt;br /&gt;
|-&lt;br /&gt;
==Custom Costumes==&lt;br /&gt;
:''Main article: [[Custom Costumes]]''&lt;br /&gt;
Custom Costumes are a unique subset of costumes that are unlocked in ''MaGMML2'' by speaking to Knight Man after obtaining 100 Noble Nickels, in ''MaGMML1R'' by buying them at the Costume Shop for 200 bolts, in ''MaG48HMML'' by buying them at Double Action Boutique for 200 bolts and in ''MaGMML3'' by buying them at Maker Man's Costume Shop, also for 200 bolts. As the name implies, they can be either designed by the player themselves with the appropriate template, or downloaded from their respective page on the wiki.&lt;br /&gt;
&lt;br /&gt;
In ''MaGMML2'', Custom Costumes may or may not have access to alternate weapons and can have unique sprites for the Rush Coil, Rush Jet, and/or Sakugarne. They cannot be set to have unique &amp;quot;READY&amp;quot; sprites or dialogue with NPCs however. In ''MaGMML1R'', Custom Costumes can have unique Rush palettes, while from ''MaG48HMML'' onwards each utility may have a unique palette. ''MaG48HMML'' also introduces the option to use unique Mega Buster graphics. ''MaGMML3'' greatly expands the options available to Custom Costumes, including how fast their idle animation plays, the colour of their charge palette, and even the sound effects used for them via external sound files.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CostumeShop1R.png|Roll's costume shop in ''[[MaGMML1R]]''.&lt;br /&gt;
File:CostumeShop2.png|Roll's costume shop in ''[[MaGMML2]]''.&lt;br /&gt;
File:CostumeShopEZ.png|Reggae's shop in ''[[MaGMMLEZ]]''.&lt;br /&gt;
File:CostumeShop48h.png|Double Action Boutique in ''[[MaG48HMML]]''.&lt;br /&gt;
File:CostumeShop3.png|Maker Man's costume shop in ''[[MaGMML3]]''.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Prior to version 1.4 of ''MaGMML2'', the Cut Man and Rokko Chan costumes were unable to use Alter Weapons.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaGMML}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
{{MaGMMLEZ}}&lt;br /&gt;
{{MaG48HMML}}&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
[[Category:Costume]]&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_3&amp;diff=22405</id>
		<title>Make a Good Mega Man Level 3</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_3&amp;diff=22405"/>
				<updated>2024-06-29T17:47:13Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: /* Other Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{GameInfo&lt;br /&gt;
|title=Make a Good Mega Man Level 3&lt;br /&gt;
|image=[[File:3TitleScreen.png|Make a Good Mega Man Level 3|256px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer= [[snoruntpyro]]&lt;br /&gt;
|publisher= &lt;br /&gt;
|director= [[Mick Galbani]], [[ACESpark]]&lt;br /&gt;
|producer=&lt;br /&gt;
|designer= Sprites Inc.&lt;br /&gt;
|programmer=&lt;br /&gt;
|artist= &lt;br /&gt;
|writer=&lt;br /&gt;
|composer= [[DeltaMudkip]] / MiniMacro / Dark's Tunes&lt;br /&gt;
|series=Mega Man Classic&lt;br /&gt;
|platforms=PC&lt;br /&gt;
|releasedate=Jun 9, 2024&lt;br /&gt;
|rerelease=&lt;br /&gt;
|version=1.04&lt;br /&gt;
|genre=Action / Platform &lt;br /&gt;
|modes=&lt;br /&gt;
|media=&lt;br /&gt;
|input=Keyboard / Controller&lt;br /&gt;
|music=&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Thank you, everyone, for your incredible patience over the years. Please enjoy the game - and here's to the end of an era!|SnoruntPyro, on game's release day.|}}&lt;br /&gt;
&lt;br /&gt;
'''''Make a Good Mega Man Level 3''''' (or '''''MaGMML3''''' for short) is the third installment in the ''Make a Good Mega Man Level'' series, co-hosted by [[Mick Galbani]] and [[ACESpark]]. Like its predecessors, the game features community-created levels submitted as part of a level design contest. The contest is judged by Mick Galbani, ACESpark, [[Flashman85]], [[Pachy]], and [[Shinryu]]. Several elements from ''MaGMML2'', including [[costumes]] and [[the Pit of Pits]], have returned in ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
The 2018 contest officially began on September 22, with November 25 being the submission deadline. Participants are encouraged to join the [https://discordapp.com/invite/SEHjShy official ''MaGMML3'' Discord] for discussions and updates. The public beta for the [[Megamix Engine]], which serves as the basis for ''MaGMML3''&amp;lt;nowiki&amp;gt;'&amp;lt;/nowiki&amp;gt;s engine, was released on July 11th, while its official full release was on September 15th, a week before the submission period. The full game was finally released on June 9th, 2024.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
At home, [[Mega Man]] and family are flipping through TV channels until they stop at one with &amp;quot;Ernest Will&amp;quot; announcing the &amp;quot;6th Worldwide Sponsored Robot Tournament&amp;quot;. Across 15 tiers, robots of all kind can compete for a chance to enter &amp;quot;Ernest Stadium&amp;quot; and win insane cash prize. Realizing its [[Dr. Wily]] in an oblivious disguise, Mega Man is forced to enter to find out what the doctor is planning.&lt;br /&gt;
&lt;br /&gt;
Arriving at Victor Heights, Mega Man slowly meets each of his competitors: the battle hungry warrior bot [[Hunter Woman]], an arrogant speedster and daredevil [[Presto]], the grounded union worker bot [[Forge Woman]], the scrapyard fighter bot [[Cerberus Man]], and unintelligible dark horse weather bot [[Element Man]].&lt;br /&gt;
&lt;br /&gt;
After clearing 1 Tier, Wily drops the Ernest disguise to Light and Mega Man to reveal that the events of the last game were perpetuated by someone else who stole his Reality Core. He formed the current tournament to lure out the culprit, and asks for a truce with Mega Man to catch them.&lt;br /&gt;
&lt;br /&gt;
Clearing 5 Tiers has the culprit reveal himself: [[Dr. Regal|Dr. Reginald Regal]], a madman whose obsessions with the simulations had himself kicked out of the committee. Regal reveals he made the Wily decoy to keep everyone's eyes off him. When he tries to use the Reality Core to erase Mega Man, it turns into confetti and quickly flees. Each subsequent cutscene reveals himself to be rather incompetent and unoriginal without meaningfully adding to the ideas he takes from, his attempt to hijack the contest being foiled by his own poor design, and attempt to team up with Cerberus Man ending with the scrap bot mauling him.&lt;br /&gt;
&lt;br /&gt;
After clearing all 15 Tiers, Regal plays his last hand, a &amp;quot;hostage&amp;quot; situation involving a Pipi mistaken for [[Beat]], a cardboard cutout of Eddie mistaken for the real one, and a disqualified competitor named [[Princess]] mistaken for Roll, prompting Wily and Mega Man to team up briefly in order to get Dr. Regal out of the picture before the finals of the tournament. When Regal summons a fortress to hide within, the two storm his fortress and tear it apart, with Regal's [[Regal Machine|ultimate war machine]] being quickly destroyed and Regal himself banished to an unknown location. With the threat put out of commission, the final ceremonies for the tournament begin.&lt;br /&gt;
&lt;br /&gt;
During the final ceremonies, one of the finalists, [[Bass]], claims Mega Man cheated because some of the [[Tier Rank|Tier Ranks]] he obtained were illegitimate ([[Regular Joe]] finding the Rank in the trash, Dr. Vicious and Dr. Hyenaman - and by extension [[Ice Buster]] - acting as a substitute due to Ignorance being frozen, the Tier 7 Boss not even being there - [[Boki Lamira]] arrived as a regular challenger for the Rank). &amp;quot;Ernest&amp;quot; checks Mega Man's ranks, but states they're legitimate before disqualifying Bass. When the other finalists complain about the Tournament being rigged, Wily drops the disguise and states the prize is real, waiting for them within his &amp;quot;Wily Stadium&amp;quot;. As Mega Man travels through the gauntlet, he runs into Bass again, who while fighting him reveals that Mega Man was supposed to be disqualified and humiliated because of the way he obtained the Ranks, but Wily backed out at the last moment.&lt;br /&gt;
&lt;br /&gt;
After defeating the other finalists and having one last chat with [[Proto Man]] (who forfeits to Mega Man), Mega Man reaches Wily in the center of Wily Stadium. Wily reveals that while he did originally plan to humiliate Mega Man, Wily realized while the two of them were fighting Regal that his original plan was too cheap and wanted to challenge him fairly. Operating [[Wily Machine SPIRE|his most powerful machine yet]], Mega Man and Wily do battle, with the Blue Bomber coming out on top. However, the crowd cheers for both. Dr. Light walks onto the field and explains Wily always was a good showman, admitting defeat in that regard. Realizing people actually love him because of this, and that he has something he's superior to Dr. Light at, he vows to keep the world entertained by doing similar feats of spectacle, with Mega Man agreeing to that to uphold everlasting peace.&lt;br /&gt;
&lt;br /&gt;
After Mega Man collects every Energy Element from the 15 basic Tiers and Wily Stadium, Dr. Regal uses his Wily decoy's head to attract Mega Man's attention to his latest scheme: to unearth an ancient evil from the [[Tier X (MaGMML3)|Grey Isles]], a region of space-time where the laws of reality are in flux, which he hopes will be as strong as the Reality Core. Traveling to the Grey Isles, Mega Man passes various trials designed to keep intruders away from where the evil sleeps, the [[Shrine of Nebula]]. After entering the Shrine, Mega Man confronts Regal as he awakens [[Nebula Grey]], an incarnation of evil who was sealed away millennia ago. However, due to its exposure to human radio and TV broadcasts, Nebula Grey has renounced its evil ways, much to the dismay of Dr. Regal who is sent away sulking. However, due to the Shrine of Nebula's security systems, Nebula Grey is forced to fight Mega Man to burn off its Dark Power to trick the system into thinking it's been put to rest again, so the both of them can leave the Shrine. After Mega Man defeats Nebula Grey, it takes on a smaller form so it can explore the world.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
During the development of ''[[Make a Good Mega Man Level 2|MaGMML2]]'', host [[snoruntpyro]] made the decision that she would not host the next contest, citing the stresses of hosting and a desire to participate in the next contest as reasons for stepping down. Mick Galbani, a community favorite for the position, stepped up to host ''MaGMML3''. Planning for the third game began even before the second game was released, and a community feedback poll following the release of ''MaGMML2'' was used to inform some of the planning for ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
On October 29, 2017, ACESpark was invited to co-host and judge ''MaGMML3'', based on the overwhelmingly positive response to his contributions to the second game. Applications for the remaining three judge slots were announced on November 6, 2017.&amp;lt;ref&amp;gt;http://magmmlcontest.com/forum/showthread.php?tid=70&amp;lt;/ref&amp;gt; In Stage 1 of the application process, applicants were given three weeks to judge the seven [[MaGMML3 Judge Application Levels|''MaGMML3'' Judge Application Levels]], providing written comments and rating the levels based on a rubric. Of the 19 applicants, 11 moved on to Stage 2, where they submitted a sample of their Mega Man level design ability—either a level designed specifically for the application, or one they had already created. The submission deadline for Stage 2 was December 23, 2017; within 24 hours, Stage 2 applicants received a notification of the results, accompanied by brief comments on why they were or were not selected. At the same time, it was announced to the public that [[Flashman85]], [[Pachy]], and [[Shinryu]] would be judging ''MaGMML3'' alongside Mick Galbani and ACESpark.&lt;br /&gt;
&lt;br /&gt;
On August 24, 2018, the [https://docs.google.com/document/d/18mbHMqCaFaKAyO8ZBeHOFnm-BgraUA4skLEQdKst2p8 contest rules] were announced, along with every previous and current main series judge offering recommendations for the upcoming submissions. Notable rule changes include:&lt;br /&gt;
*The submission period has been extended by an undetermined amount. (announced on Discord only)&lt;br /&gt;
*The late submission period has been drastically reduced to 7 days.&lt;br /&gt;
*Minor edits of devkit levels, such as [[Ancient Tomb]], are no longer permitted.&lt;br /&gt;
*Noble Nickels have been replaced with Trickster Tokens, for which the per-level limit is still 5.&lt;br /&gt;
*Scoring is once again out of 100, with Creativity losing half of its original weight. Its 15 points were distributed evenly between Design, Fun, and Aesthetics.&lt;br /&gt;
&lt;br /&gt;
On September 15, 2018, the devkit was released and the contest dates were announced.&lt;br /&gt;
&lt;br /&gt;
On September 22, 2018, the submission form opened to the public, officially marking the opening of the contest.&lt;br /&gt;
&lt;br /&gt;
On November 26, 2018, the deadline for submissions passed, though this was followed by a grace period where late submissions/resubmissions were accepted at the cost of a score penalty, the percentage of which increased with each day. This grace period ended at 11:59 EST on December 2, 2018.&lt;br /&gt;
&lt;br /&gt;
On May 23, 2024, [[Shinryu]] uploaded the [https://youtube.com/PDsbxXFmIx4?si=h34FibSS-BKNATOQ game's release date trailer] on his YouTube channel, confirming its release date to be on June 9th of the same year.&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
A total of 176 valid entries were submitted, with an additional 14 being excluded or pulled for various reasons. This makes ''Make a Good Mega Man Level 3'' the largest ''MaGMML'' contest to date.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*[[A piece of cake, but with aesthetics]]&lt;br /&gt;
*[[Abandoned Mine (MaGMML3)|Abandoned Mine]]&lt;br /&gt;
*[[Access Corridor Alpha]]&lt;br /&gt;
*[[Air man's ultimate weapon]]&lt;br /&gt;
*[[Akudama Empire Mothership]]&lt;br /&gt;
*[[Alpine Weather Institute]]&lt;br /&gt;
*[[Alraune Woman (stage)|Alraune Woman]]&lt;br /&gt;
*[[An Ice Cave in Russia]]&lt;br /&gt;
*[[An Underwater Adventure? Wow!]]&lt;br /&gt;
*[[Arcade Archives]]&lt;br /&gt;
*[[Arcane Man -Chaos Tower- (CERN HQ Remains)]]&lt;br /&gt;
*[[Assault Hunt]]&lt;br /&gt;
*[[Bakery Man]]&lt;br /&gt;
*[[Ballade's Square of Doom]]&lt;br /&gt;
*[[Banshee Woman (stage)|Banshee Woman]]&lt;br /&gt;
*[[Beat the Security System]]&lt;br /&gt;
*[[Beet Man (stage)|Beet Man]]&lt;br /&gt;
*[[Blizzard Resort]]&lt;br /&gt;
*[[Bold and Trash]]&lt;br /&gt;
*[[Boost Man (stage)|Boost Man]]&lt;br /&gt;
*[[Bright Man Remix]]&lt;br /&gt;
*[[Cable Woman (stage)|Cable Woman]]&lt;br /&gt;
*[[Call Me Ishmael]]&lt;br /&gt;
*[[Cassette Man (stage)|Cassette Man]]&lt;br /&gt;
*[[Chaos Light City]]&lt;br /&gt;
*[[Checkmate]]&lt;br /&gt;
*[[Chemical Industry]]&lt;br /&gt;
*[[Cloud Nine]]&lt;br /&gt;
*[[CrashMan Simulator]]&lt;br /&gt;
*[[Creatively Named Level]]&lt;br /&gt;
*[[Crest Man (stage)|Crest Man]]&lt;br /&gt;
*[[Crosshair Aware]]&lt;br /&gt;
*[[Crystal Tower]]&lt;br /&gt;
*[[Cursed Darkness]]&lt;br /&gt;
*[[Cutman's New Warehouse]]&lt;br /&gt;
*[[Cycle Facility]]&lt;br /&gt;
*[[Damp Ruins]]&lt;br /&gt;
*[[Dangan Factory]]&lt;br /&gt;
*[[Dark Castle]]&lt;br /&gt;
*[[Decoy Man (stage)|Decoy Man]]&lt;br /&gt;
*[[Devil Factory]]&lt;br /&gt;
*[[DISCHARGEEEE]]&lt;br /&gt;
*[[Disobedience of Superior Machines]]&lt;br /&gt;
*[[Doorkman]]&lt;br /&gt;
*[[Dunes of Discharge]]&lt;br /&gt;
*[[Escape From the Wily City]]&lt;br /&gt;
*[[Evil Energy Facility]]&lt;br /&gt;
*[[Explosives Factory]]&lt;br /&gt;
*[[Fairly Unfocused Newcomer's Bosses And Gimmicks Stage]]&lt;br /&gt;
*[[Falling System Core]]&lt;br /&gt;
*[[Fight, Kikkoman! For Everlasting Sauce!]]&lt;br /&gt;
*[[Flamboyant Castle]]&lt;br /&gt;
*[[Foo Man (stage)|Foo Man]]&lt;br /&gt;
*[[Forgotten Factory]]&lt;br /&gt;
*[[Frenzy Reactor]]&lt;br /&gt;
*[[Froggy Gravity]]&lt;br /&gt;
*[[Fruit Forest]]&lt;br /&gt;
*[[Geek Man (stage)|Geek Man]]&lt;br /&gt;
*[[Get Wet, Get Wild]]&lt;br /&gt;
*[[Gilded Man (stage)|Gilded Man]]&lt;br /&gt;
|&lt;br /&gt;
*[[Girder Man Stage]]&lt;br /&gt;
*[[Glass Factory]]&lt;br /&gt;
*[[Glitched up Beta]]&lt;br /&gt;
*[[Glitz Woman (stage)|Glitz Woman]]&lt;br /&gt;
*[[Grand Fire Palace]]&lt;br /&gt;
*[[Grassy Plains]]&lt;br /&gt;
*[[Gravaqua2o]]&lt;br /&gt;
*[[Gravity Wumbo]]&lt;br /&gt;
*[[Gross Incandescence]]&lt;br /&gt;
*[[Guitar Man (stage)|Guitar Man]]&lt;br /&gt;
*[[Hazard Hydro]]&lt;br /&gt;
*[[Hit the Jackpot!]]&lt;br /&gt;
*[[Hornet Man got a new Stage]]&lt;br /&gt;
*[[House of Fun]]&lt;br /&gt;
*[[Hunter Tower]]&lt;br /&gt;
*[[I Hope I Lose: A Grand Tale]]&lt;br /&gt;
*[[Identity Man (stage)|Identity Man]]&lt;br /&gt;
*[[Interspatial Compression]]&lt;br /&gt;
*[[Irrigation Irritation]]&lt;br /&gt;
*[[It Was Rated Arr]]&lt;br /&gt;
*[[Judgement Man (stage)|Judgement Man]]&lt;br /&gt;
*[[Just a Water Level]]&lt;br /&gt;
*[[Lost Caverns of Jungata]]&lt;br /&gt;
*[[Luminous Tower Ascent]]&lt;br /&gt;
*[[Mafia Man's Gambling Palace]]&lt;br /&gt;
*[[Malware Man]]&lt;br /&gt;
*[[Magmatic Panic]]&lt;br /&gt;
*[[mechanical factory]]&lt;br /&gt;
*[[Mediocre Oil Level]]&lt;br /&gt;
*[[Mega Man DEV]]&lt;br /&gt;
*[[Metal Man Steals Other People's Conveyors]]&lt;br /&gt;
*[[Metall Man's Metall Factory]]&lt;br /&gt;
*[[Military Training Grounds]]&lt;br /&gt;
*[[Mine exploration]]&lt;br /&gt;
*[[Mint Candy Matrix]]&lt;br /&gt;
*[[Mirror Woman (stage)|Mirror Woman]]&lt;br /&gt;
*[[My First Megamix Level uwu xd lmao (dab)]]&lt;br /&gt;
*[[Ninja of the Night]]&lt;br /&gt;
*[[Not Delivering on Promises]]&lt;br /&gt;
*[[Nowhere yet everywhere: When the world may loop]]&lt;br /&gt;
*[[Operation: Narcissistic Stratosphere]]&lt;br /&gt;
*[[Outer Reaches]]&lt;br /&gt;
*[[Pick Your Poison]]&lt;br /&gt;
*[[Pipe Man (stage)|Pipe Man]]&lt;br /&gt;
*[[Plataform Hijinks]]&lt;br /&gt;
*[[Poudrin Man (stage)|Poudrin Man]]&lt;br /&gt;
*[[Propeller Woman in the City in the Clouds]]&lt;br /&gt;
*[[Pumpkin Patches]]&lt;br /&gt;
*[[QuintsMetFactory]]&lt;br /&gt;
*[[Radium Man (stage)|Radium Man]]&lt;br /&gt;
*[[Rec Man (stage)|Rec Man]]&lt;br /&gt;
*[[Red Mountain]]&lt;br /&gt;
*[[Revenge of Tricastle]]&lt;br /&gt;
*[[Robogarden]]&lt;br /&gt;
*[[Rockbound Facility]]&lt;br /&gt;
*[[Rock Fortress]]&lt;br /&gt;
*[[Ruins of a Forbidden Kingdom]]&lt;br /&gt;
*[[Secluded Terminal]]&lt;br /&gt;
*[[Shape Woman (stage)|Shape Woman]]&lt;br /&gt;
*[[Skull Sans Megatale 4]]&lt;br /&gt;
|&lt;br /&gt;
*[[Skull Secret Zone]]&lt;br /&gt;
*[[Sludge Man (stage)|Sludge Man]]&lt;br /&gt;
*[[Solar Inferno]]&lt;br /&gt;
*[[Somewhere Underground]]&lt;br /&gt;
*[[Sparks and Sockets]]&lt;br /&gt;
*[[Spectrum Science]]&lt;br /&gt;
*[[Stalks, Shoots, and Leaves]]&lt;br /&gt;
*[[Stalling for time]]&lt;br /&gt;
*[[Step on the Gas]]&lt;br /&gt;
*[[Stolen Citadel]]&lt;br /&gt;
*[[Sulfurific Abyss]]&lt;br /&gt;
*[[Superheavy Samurai Big BenK]]&lt;br /&gt;
*[[Suzy Love]]&lt;br /&gt;
*[[Technical Support]]&lt;br /&gt;
*[[Teetering Over the Edge]]&lt;br /&gt;
*[[Temple of Light and Dark]]&lt;br /&gt;
*[[The Actual Rock Man]]&lt;br /&gt;
*[[The Cave Level That Exists]]&lt;br /&gt;
*[[The Haymay Trials]]&lt;br /&gt;
*[[The Heist]]&lt;br /&gt;
*[[The hero as remixed]]&lt;br /&gt;
*[[The Invincible Robot Army! Featuring Shoe Man!]]&lt;br /&gt;
*[[The King's Lair]]&lt;br /&gt;
*[[The Level Equivalent of An Old Man Rambling at You]]&lt;br /&gt;
*[[The Return Of Veteran Z]]&lt;br /&gt;
*[[The Stormscraper]]&lt;br /&gt;
*[[The Warped Void]]&lt;br /&gt;
*[[Thermal Tundra]]&lt;br /&gt;
*[[Top Man 2: Spin or Go Home]]&lt;br /&gt;
*[[Tower of Dimentions]]&lt;br /&gt;
*[[Toxic Trouble]]&lt;br /&gt;
*[[Trailblazer]]&lt;br /&gt;
*[[Treading The Wily Sewer System]]&lt;br /&gt;
*[[Trouble in the Fortress]]&lt;br /&gt;
*[[Undead Fortress]]&lt;br /&gt;
*[[Ultimate Level]]&lt;br /&gt;
*[[Underground Runaround]]&lt;br /&gt;
*[[Unguarded Treasure]]&lt;br /&gt;
*[[Up Down All Around]]&lt;br /&gt;
*[[Walk-in Freezer]]&lt;br /&gt;
*[[Water Level? Ice Level?]]&lt;br /&gt;
*[[Weapon Data Center]]&lt;br /&gt;
*[[Western Railway]]&lt;br /&gt;
*[[wet]]&lt;br /&gt;
*[[Wide Joepen]]&lt;br /&gt;
*[[Wily in space (Roll's rescue)]]&lt;br /&gt;
*[[Wily Rooms Of Weapons]]&lt;br /&gt;
*[[Wily's Haunted Castle]]&lt;br /&gt;
*[[Wilys Redemption]]&lt;br /&gt;
*[[Wily's Well-fortified Room]]&lt;br /&gt;
*[[Where no met has gone before]]&lt;br /&gt;
*[[Working in the Rain]]&lt;br /&gt;
*[[Worthless Man]]&lt;br /&gt;
*[[X6Meme]]&lt;br /&gt;
*[[Y.M.C.A.]]&lt;br /&gt;
*[[You Don't Know the Drill]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Disqualified Entries===&lt;br /&gt;
* [[Worthless Man]] was not ranked in the contest, as the level contained flashing lights that triggered migraines in both one of the judges, [[ACESpark]], and his proxy player, Loyana, preventing the former from giving the level a score.&lt;br /&gt;
&lt;br /&gt;
===Excluded Entries===&lt;br /&gt;
*&amp;quot;QuintsMoonBase&amp;quot;, &amp;quot;Black Terminus&amp;quot; and &amp;quot;Chase Sequence&amp;quot; were all pulled by their creators and replaced with new levels.&lt;br /&gt;
**&amp;quot;4'33&amp;quot;&amp;quot; was also pulled by its creator, though they did not submit a new level in its place.&lt;br /&gt;
*&amp;quot;Thrilling&amp;quot;, &amp;quot;*NEW* EPIC BATTLE ROYALE MODE IN MEGA MAN!&amp;quot;, &amp;quot;A Mess of a Stage&amp;quot;, &amp;quot;USM&amp;quot;, and &amp;quot;Cardinal Man III&amp;quot; were excluded for being troll levels. In addition, &amp;quot;USM&amp;quot; contained written NSFW content, &amp;quot;*NEW* EPIC BATTLE ROYALE MODE IN MEGA MAN!&amp;quot; contained a threatening message aimed at the judges, and &amp;quot;Cardinal Man III&amp;quot; contained areas prone to significant performance issues (e.g. slowdown).&lt;br /&gt;
**The creator of &amp;quot;USM&amp;quot; has released [https://www.dropbox.com/s/1fx6q59vc2kim1p/USM.exe?dl=0 a download of this entry for the devkit], along with [https://www.youtube.com/watch?v=lf6R0c9A47k a video thorough detailing the entry and its easter eggs].&lt;br /&gt;
*&amp;quot;Curse of the Statuettes&amp;quot; was excluded for containing horribly broken screen transitions that were impossible to fix.&lt;br /&gt;
*&amp;quot;Boundless Network&amp;quot; and &amp;quot;Warehouse of Breakthroughs&amp;quot; were both excluded for containing custom or modified weapons (Boundless Network replaced the weapons system with a Battle Network chip weapon system, and Warehouse of Breakthroughs limited the player to a modified Break Dash).&lt;br /&gt;
*&amp;quot;22 Short Screens Without Sniper Joes&amp;quot; was excluded for containing an explicit drug reference (an image of Kermit the Frog snorting rows of cocaine).&lt;br /&gt;
*&amp;quot;Turbo Trickery Tower&amp;quot; was excluded for a high level of difficulty deemed malicious, with fundamental alterations necessary for the level to be accessible for the game's target audience.&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
On November 23, 2017, the poll for the game's weapon set was opened, lasting for 2 weeks until it was closed on December 7, 2017.&lt;br /&gt;
===Default Weapons===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Weapon&lt;br /&gt;
!Original Robot Master&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SparkChaserIcon.png]]&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|[[Terra]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LaserTridentIconColouredT.png]]&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WaterShieldIconColouredT.png]]&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|Pump Man&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TornadoBlowIconColouredT.png]]&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|Tornado Man&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ThunderBeamIcon.png]]&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|[[Elec Man]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagneticShockwaveIcon.png]]&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|Onslaught&lt;br /&gt;
|''Marvel vs. Capcom''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IceWallIcon.png]]&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|Cold Man&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreakDashIconColouredT.png]]&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|Pluto&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushCoilIcon.png]]&lt;br /&gt;
|[[Rush Coil]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushJetIcon.png]]&lt;br /&gt;
|[[Rush Jet]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 4]] (Variant)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushBikeIcon.png]]&lt;br /&gt;
|[[Rush Bike]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagnetBeamIcon.png]]&lt;br /&gt;
|[[Magnet Beam]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Contest Weapons===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weapon&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Robot Master&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MixTapeIcon.png]]&lt;br /&gt;
|[[Mix Tape]]&lt;br /&gt;
|[[Cassette Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LanternFlareIcon.png]]&lt;br /&gt;
|[[Lantern Flare]]&lt;br /&gt;
|[[Lantern Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PrismaticLaserIcon.png]]&lt;br /&gt;
|[[Prismatic Laser]]&lt;br /&gt;
|[[Prism Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BeetTillerIcon.png]]&lt;br /&gt;
|[[Beet Tiller]]&lt;br /&gt;
|[[Beet Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RecCanIcon.png]]&lt;br /&gt;
|[[Rec Can]]&lt;br /&gt;
|[[Rec Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BansheeWailIcon.png]]&lt;br /&gt;
|[[Banshee Wail]]&lt;br /&gt;
|[[Banshee Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PropellerVortexIcon.png]]&lt;br /&gt;
|[[Propeller Vortex]]&lt;br /&gt;
|[[Propeller Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ElectroCableIcon.png]]&lt;br /&gt;
|[[Electro Cable]]&lt;br /&gt;
|[[Cable Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TrackShoesIcon.png]]&lt;br /&gt;
|[[Track Shoes]]&lt;br /&gt;
|[[Shoe Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RoyalGuardIcon.png]]&lt;br /&gt;
|[[Royal Guard]]&lt;br /&gt;
|[[King Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BaitBobberIcon.png]]&lt;br /&gt;
|[[Bait Bobber]]&lt;br /&gt;
|[[Reel Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PowerLineIcon.png]]&lt;br /&gt;
|[[Power Line]]&lt;br /&gt;
|[[Static Man]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hub==&lt;br /&gt;
The hub of the third game is even larger than the second. Rather than a festival hosted outside Dr. Light's Lab, it takes place within a large sprawling area, with the &amp;quot;Hub&amp;quot; itself being &amp;quot;Victor Heights&amp;quot;, an inn where most of the story happens. Tiers can only be accessed by usage of the Brochure to travel to each Tier's Bus Stop. &lt;br /&gt;
This game's equivalent to &amp;quot;Chateau Chevaleresque&amp;quot; is the [[Magic Card Casino]] run by Magic Man, which not only hosts various NPCs to talk to, but offers a variety minigames for Bolts.&lt;br /&gt;
===Areas===&lt;br /&gt;
* [[Victor Heights]]&lt;br /&gt;
* [[Magic Card Casino]]&lt;br /&gt;
* [[The Arena|Limestone Pagoda]]&lt;br /&gt;
* [[Tier 1 (MaGMML3)|Tier 1 - Old Wily Fortress]]&lt;br /&gt;
* [[Tier 2 (MaGMML3)|Tier 2 - The Scrapyard]]&lt;br /&gt;
* [[Tier 3 (MaGMML3)|Tier 3 - The Sewers]]&lt;br /&gt;
* [[Tier 4 (MaGMML3)|Tier 4 - Sheriff's Jailhouse]]&lt;br /&gt;
* [[Tier 5 (MaGMML3)|Tier 5 - Gravity Gift Shop]]&lt;br /&gt;
* [[Tier 6 (MaGMML3)|Tier 6 - Cryo Laboratory]]&lt;br /&gt;
* [[Tier 7 (MaGMML3)|Tier 7 - Pine Forest]]&lt;br /&gt;
* [[Tier 8 (MaGMML3)|Tier 8 - Costume Party]]&lt;br /&gt;
* [[Tier 9 (MaGMML3)|Tier 9 - The Taste Collective]]&lt;br /&gt;
* [[Tier 10 (MaGMML3)|Tier 10 - The Rave]]&lt;br /&gt;
* [[Tier 11 (MaGMML3)|Tier 11 - Grand Library]]&lt;br /&gt;
* [[Tier 12 (MaGMML3)|Tier 12 - Power Factory]]&lt;br /&gt;
* [[Tier 13 (MaGMML3)|Tier 13 - Movie Theater]]&lt;br /&gt;
* [[Tier 14 (MaGMML3)|Tier 14 - World-Class Gym]]&lt;br /&gt;
* [[Tier 15 (MaGMML3)|Tier 15 - Festival Grounds]]&lt;br /&gt;
* [[Wily Stadium|Tier W - Wily Stadium]]&lt;br /&gt;
* [[Tier X (MaGMML3)|Tier X- The Grey Isles]]&lt;br /&gt;
* [[NEO Pit of Pits]]&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
===Devkit Enemies===&lt;br /&gt;
====New====&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* [[Ace Manbow]]&lt;br /&gt;
* [[Adamski]]&lt;br /&gt;
* [[Alabell]]&lt;br /&gt;
* [[Arigock G]]&lt;br /&gt;
* [[Armaroid]]&lt;br /&gt;
* [[Baby Flies]]&lt;br /&gt;
* [[Ballonboo]]&lt;br /&gt;
* [[Bari III]]&lt;br /&gt;
* [[Big Stomper]]&lt;br /&gt;
* [[Bikky Bomb]]&lt;br /&gt;
* [[Biree Spark]]&lt;br /&gt;
* [[Birdy]]&lt;br /&gt;
* [[Bokazurah]]&lt;br /&gt;
* [[Boostun]]&lt;br /&gt;
* [[Bombomboy]]&lt;br /&gt;
* [[Bomb Potton]]&lt;br /&gt;
* [[Bubukan MK-II]]&lt;br /&gt;
* [[Bunby Catcher]]&lt;br /&gt;
* [[Byouz]]&lt;br /&gt;
* [[Camouflametall]]&lt;br /&gt;
* [[Cannon Roader]]&lt;br /&gt;
* [[Cargou Q]]&lt;br /&gt;
* [[Chainsoar]]&lt;br /&gt;
* [[Chuckmagnet]]&lt;br /&gt;
* [[Chunco]]&lt;br /&gt;
* [[Classical Cannon]]&lt;br /&gt;
* [[Cyorown]]&lt;br /&gt;
* [[Darspider]]&lt;br /&gt;
* [[Deispider]]&lt;br /&gt;
* [[Detarnayappa]]&lt;br /&gt;
* [[Diarn]]&lt;br /&gt;
* [[Docbaton]]&lt;br /&gt;
|&lt;br /&gt;
* [[Dockalocker]]&lt;br /&gt;
* [[Doncatch]]&lt;br /&gt;
* [[Elecit]]&lt;br /&gt;
* [[Fankurow]]&lt;br /&gt;
* [[Feeber]]&lt;br /&gt;
* [[Fire Totem]]&lt;br /&gt;
* [[Flower Presenter]]&lt;br /&gt;
* [[Fooley]]&lt;br /&gt;
* [[Fukuhorn]]&lt;br /&gt;
* [[Furaibon]]&lt;br /&gt;
* [[G.S.Q]]&lt;br /&gt;
* [[Gagabyoall]]&lt;br /&gt;
* [[Garinkou]]&lt;br /&gt;
* [[Giant Springer]]&lt;br /&gt;
* [[Glooper]]&lt;br /&gt;
* [[Gobots]]&lt;br /&gt;
* [[Gunner Joe]]&lt;br /&gt;
* [[Haiker N]]&lt;br /&gt;
* [[Hammerfall]]&lt;br /&gt;
* [[Handoo]]&lt;br /&gt;
* [[Hell Metall DX]]&lt;br /&gt;
* [[Hoohoo]]&lt;br /&gt;
* [[Hornet Racer]]&lt;br /&gt;
* [[Illusian]]&lt;br /&gt;
* [[Jump Roller]]&lt;br /&gt;
* [[Kakinbatank]]&lt;br /&gt;
* [[Kaminari Kogoro]]&lt;br /&gt;
* [[Kaona Geeno]]&lt;br /&gt;
* [[Kintot]]&lt;br /&gt;
* [[Ladder Press]]&lt;br /&gt;
* [[La Jaba]]&lt;br /&gt;
* [[L.E.C]]&lt;br /&gt;
|&lt;br /&gt;
* [[Little Pachipachi]]&lt;br /&gt;
* [[Machine Gun Joe]]&lt;br /&gt;
* [[Malmet]]&lt;br /&gt;
* [[Mecha Pitchan]]&lt;br /&gt;
* [[Merserker]]&lt;br /&gt;
* [[Metall|Metall β]]&lt;br /&gt;
* [[Metall Sniper]]&lt;br /&gt;
* [[Minoan]]&lt;br /&gt;
* [[Molmole]]&lt;br /&gt;
* [[Monkikki]]&lt;br /&gt;
* [[Morning Joe]]&lt;br /&gt;
* [[Neo Heli Metall]]&lt;br /&gt;
* [[New Classical Cannon]]&lt;br /&gt;
* [[Nibul]]&lt;br /&gt;
* [[Nombrellan]]&lt;br /&gt;
* [[Numetall]]&lt;br /&gt;
* [[Octone]]&lt;br /&gt;
* [[Okosutobon]]&lt;br /&gt;
* [[Oshitsu Osarettsu]]&lt;br /&gt;
* [[Ou-Ou]]&lt;br /&gt;
* [[Palm Hopper]]&lt;br /&gt;
* [[Parocket]]&lt;br /&gt;
* [[Pickelman Dada]]&lt;br /&gt;
* [[Pikashu]]&lt;br /&gt;
* [[Piledan]]&lt;br /&gt;
* [[Pointan]]&lt;br /&gt;
* [[Popo Heli]]&lt;br /&gt;
* [[Press'n]]&lt;br /&gt;
* [[Returning Machine Gun Joe]]&lt;br /&gt;
* [[R Suzy]]&lt;br /&gt;
* [[Sakrets]]&lt;br /&gt;
* [[Scissascissor]]&lt;br /&gt;
|&lt;br /&gt;
* [[Searchy]]&lt;br /&gt;
* [[Sepa Roader]]&lt;br /&gt;
* [[Shaboan]]&lt;br /&gt;
* [[Shadow Clone]]&lt;br /&gt;
* [[Shield Attacker RX]]&lt;br /&gt;
* [[Shield Attacker TRL]]&lt;br /&gt;
* [[Shield Guard]]&lt;br /&gt;
* [[Shotom]]&lt;br /&gt;
* [[Shrimparge 91]]&lt;br /&gt;
* [[Shuhorn]]&lt;br /&gt;
* [[Sibul]]&lt;br /&gt;
* [[Smaplar]]&lt;br /&gt;
* [[Snippscissor]]&lt;br /&gt;
* [[Sola 0]]&lt;br /&gt;
* [[Soshi Breaker]]&lt;br /&gt;
* [[Spin Cutter]]&lt;br /&gt;
* [[Sprinklan]]&lt;br /&gt;
* [[Stegorus]]&lt;br /&gt;
* [[Swallowegg]]&lt;br /&gt;
* [[Swim Ball]]&lt;br /&gt;
* [[Tamp]]&lt;br /&gt;
* [[Telly X]]&lt;br /&gt;
* [[Tel Tel]]&lt;br /&gt;
* [[Tomsmort]]&lt;br /&gt;
* [[Tropish]]&lt;br /&gt;
* [[Tsurare Stamp]]&lt;br /&gt;
* [[Turbo Roader]]&lt;br /&gt;
* [[Twin Shooter S]]&lt;br /&gt;
* [[Wall Blaster]]&lt;br /&gt;
* [[Waltriot]]&lt;br /&gt;
* [[Wandering Head]]&lt;br /&gt;
* [[Yonbain]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Returning====&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* [[Apache Joe]]&lt;br /&gt;
* [[Atomic Chicken]]&lt;br /&gt;
* [[Au-Au]]&lt;br /&gt;
* [[Baby Metall]]&lt;br /&gt;
* [[Batabattan]]&lt;br /&gt;
* [[Batton]]&lt;br /&gt;
* [[Battonton]]&lt;br /&gt;
* [[B Bitter]]&lt;br /&gt;
* [[Beak]]&lt;br /&gt;
* [[Ben K]]&lt;br /&gt;
* [[Big Eye]]&lt;br /&gt;
* [[Big Fish]]&lt;br /&gt;
* [[Big Telly]]&lt;br /&gt;
* [[Bikky]]&lt;br /&gt;
* [[Biree]]&lt;br /&gt;
* [[Biribaree]]&lt;br /&gt;
* [[Blader]]&lt;br /&gt;
* [[Blocky]]&lt;br /&gt;
* [[Bolton and Nutton]]&lt;br /&gt;
* [[Bomb Flier]]&lt;br /&gt;
* [[Bombier]]&lt;br /&gt;
* [[Bomb Thrown]]&lt;br /&gt;
* [[Bomber Pepe]]&lt;br /&gt;
* [[Bombomb]]&lt;br /&gt;
* [[Bounder]]&lt;br /&gt;
* [[Brain Break]]&lt;br /&gt;
* [[Brown]]&lt;br /&gt;
* [[Bubukan]]&lt;br /&gt;
* [[Butterdroid]]&lt;br /&gt;
* [[Camon]]&lt;br /&gt;
* [[Cannon Joe]]&lt;br /&gt;
* [[Cannopeller]]&lt;br /&gt;
* [[Caricarry]]&lt;br /&gt;
* [[Choker Oh]]&lt;br /&gt;
* [[Claw]]&lt;br /&gt;
* [[Cocco]]&lt;br /&gt;
* [[Colton]]&lt;br /&gt;
* [[Corocoro]]&lt;br /&gt;
* [[Crabbot]]&lt;br /&gt;
* [[Crazy Cannon]]&lt;br /&gt;
* [[Crazy Razy]]&lt;br /&gt;
* [[Croaker]]&lt;br /&gt;
* [[Crystal Joe]]&lt;br /&gt;
* [[Curlinger]]&lt;br /&gt;
* [[Cutting Wheel]]&lt;br /&gt;
* [[Cyber Gabyoall]]&lt;br /&gt;
* [[Dachone]]&lt;br /&gt;
* [[Dachone Ltd. Ed.]]&lt;br /&gt;
* [[Dada]]&lt;br /&gt;
* [[Docron]]&lt;br /&gt;
* [[Dompan]]&lt;br /&gt;
* [[Drillun]]&lt;br /&gt;
* [[Elec'n]]&lt;br /&gt;
* [[Electric Gabyoall]]&lt;br /&gt;
|&lt;br /&gt;
* [[Fan Fiend]]&lt;br /&gt;
* [[Fatool]]&lt;br /&gt;
* [[Fire Boy]]&lt;br /&gt;
* [[Fire Telly]]&lt;br /&gt;
* [[Flea]]&lt;br /&gt;
* [[Flying Shell]]&lt;br /&gt;
* [[Foojeen]]&lt;br /&gt;
* [[Gabgyo]]&lt;br /&gt;
* [[Gachappon]]&lt;br /&gt;
* [[Garyoby]]&lt;br /&gt;
* [[Giree]]&lt;br /&gt;
* [[Graviton]]&lt;br /&gt;
* [[Gremlin]]&lt;br /&gt;
* [[Gyoraibo]]&lt;br /&gt;
* [[Gyotot]]&lt;br /&gt;
* [[Haehaey]]&lt;br /&gt;
* [[Hammer Joe]]&lt;br /&gt;
* [[Hari Harry]]&lt;br /&gt;
* [[Have &amp;quot;Su&amp;quot; Bee]]&lt;br /&gt;
* [[Heli Buton]]&lt;br /&gt;
* [[Helipon]]&lt;br /&gt;
* [[Hirarian 427]]&lt;br /&gt;
* [[Hologran]]&lt;br /&gt;
* [[Hopps]]&lt;br /&gt;
* [[Hotchkiss'n]]&lt;br /&gt;
* [[Hothead]]&lt;br /&gt;
* [[Imorm]]&lt;br /&gt;
* [[Irucan]]&lt;br /&gt;
* [[Jamacy]]&lt;br /&gt;
* [[Jet Bomb]]&lt;br /&gt;
* [[Jet Buton]]&lt;br /&gt;
* [[Jumbig]]&lt;br /&gt;
* [[Junk Golem]]&lt;br /&gt;
* [[Katonbyon]]&lt;br /&gt;
* [[Kemumakin]]&lt;br /&gt;
* [[Killer Bullet]]&lt;br /&gt;
* [[Komasaburo]]&lt;br /&gt;
* [[Kouker Q]]&lt;br /&gt;
* [[Lightning Lord]]&lt;br /&gt;
* [[Lyric]]&lt;br /&gt;
* [[M-422A]]&lt;br /&gt;
* [[M-445]]&lt;br /&gt;
* [[Mag Fly]]&lt;br /&gt;
* [[Mantan]]&lt;br /&gt;
* [[Mechakkero]]&lt;br /&gt;
* [[Metall]]&lt;br /&gt;
* [[Metall Cannon]]&lt;br /&gt;
* [[Metall Dance]]&lt;br /&gt;
* [[Metall EX]]&lt;br /&gt;
* [[Metall K1000]]&lt;br /&gt;
* [[Metall Mommy]]&lt;br /&gt;
* [[Metall Run and Gun]]&lt;br /&gt;
|&lt;br /&gt;
* [[Metall Swim]]&lt;br /&gt;
* [[Mizzile]]&lt;br /&gt;
* [[Mole]]&lt;br /&gt;
* [[Molier]]&lt;br /&gt;
* [[Mono Roader]]&lt;br /&gt;
* [[Monking]]&lt;br /&gt;
* [[Mousubeil]]&lt;br /&gt;
* [[Neo Metall]]&lt;br /&gt;
* [[New Shield Attacker]]&lt;br /&gt;
* [[New Shotman]]&lt;br /&gt;
* [[Nitron]]&lt;br /&gt;
* [[Nobita]]&lt;br /&gt;
* [[Octoboss]]&lt;br /&gt;
* [[Octoper OA]]&lt;br /&gt;
* [[Octopus Battery]]&lt;br /&gt;
* [[Pakatto 24]]&lt;br /&gt;
* [[Pandeeta]]&lt;br /&gt;
* [[Parasyu]]&lt;br /&gt;
* [[Peat]]&lt;br /&gt;
* [[Pelicanu]]&lt;br /&gt;
* [[Peng]]&lt;br /&gt;
* [[Penpen]]&lt;br /&gt;
* [[Penpen EV]]&lt;br /&gt;
* [[Peterchy]]&lt;br /&gt;
* [[Petit Devil]]&lt;br /&gt;
* [[Petit Snakey]]&lt;br /&gt;
* [[Pickelman Bull]]&lt;br /&gt;
* [[Picket Man]]&lt;br /&gt;
* [[Pierobot]]&lt;br /&gt;
* [[Pierrobug]]&lt;br /&gt;
* [[Pipi]]&lt;br /&gt;
* [[Piriparee]]&lt;br /&gt;
* [[Pole]]&lt;br /&gt;
* [[Pooker]]&lt;br /&gt;
* [[Potton]]&lt;br /&gt;
* [[Power Muscler]]&lt;br /&gt;
* [[Power Slam]]&lt;br /&gt;
* [[Propeller Eye]]&lt;br /&gt;
* [[Prop-Top]]&lt;br /&gt;
* [[Pukapelly]]&lt;br /&gt;
* [[Pukapucker]]&lt;br /&gt;
* [[Puyoyon]]&lt;br /&gt;
* [[Rabbiton]]&lt;br /&gt;
* [[Rackaser]]&lt;br /&gt;
* [[Ratton]]&lt;br /&gt;
* [[Rembakun]]&lt;br /&gt;
* [[Returning Monking]]&lt;br /&gt;
* [[Returning Sniper Joe]]&lt;br /&gt;
* [[Rider Joe]]&lt;br /&gt;
* [[Ring Ring]]&lt;br /&gt;
* [[Robo-Rabbit]]&lt;br /&gt;
* [[Rock Thrown]]&lt;br /&gt;
|&lt;br /&gt;
* [[Rounder]]&lt;br /&gt;
* [[Sasoreenu]]&lt;br /&gt;
* [[Scworm]]&lt;br /&gt;
* [[Screw Bomber]]&lt;br /&gt;
* [[Sea Mine]]&lt;br /&gt;
* [[Shield Attacker]]&lt;br /&gt;
* [[Shield Attacker GTR]]&lt;br /&gt;
* [[Shigaraky]]&lt;br /&gt;
* [[Shrink]]&lt;br /&gt;
* [[Skeleton Joe]]&lt;br /&gt;
* [[Skullmet]]&lt;br /&gt;
* [[Skull Walker]]&lt;br /&gt;
* [[Sniper Armor]]&lt;br /&gt;
* [[Sniper Joe]]&lt;br /&gt;
* [[Sonic Bill]]&lt;br /&gt;
* [[Space Metall]]&lt;br /&gt;
* [[Spine]]&lt;br /&gt;
* [[Spring Face Bomb]]&lt;br /&gt;
* [[Spring Head]]&lt;br /&gt;
* [[SRU-21/P]]&lt;br /&gt;
* [[Subeil]]&lt;br /&gt;
* [[Submarine Flier]]&lt;br /&gt;
* [[Sumatran]]&lt;br /&gt;
* [[Suzy G]]&lt;br /&gt;
* [[Super Ball Machine Jr.]]&lt;br /&gt;
* [[SW-525]]&lt;br /&gt;
* [[Swallown]]&lt;br /&gt;
* [[Taban]]&lt;br /&gt;
* [[Tadahou]]&lt;br /&gt;
* [[Tackle Fire]]&lt;br /&gt;
* [[Taketento]]&lt;br /&gt;
* [[Tatebo]]&lt;br /&gt;
* [[Tatepakkan]]&lt;br /&gt;
* [[Teck]]&lt;br /&gt;
* [[Telly]]&lt;br /&gt;
* [[Togehero]]&lt;br /&gt;
* [[Tondeall]]&lt;br /&gt;
* [[Tom Boy]]&lt;br /&gt;
* [[Toss Machine]]&lt;br /&gt;
* [[Totem Polen]]&lt;br /&gt;
* [[Tsuranattori]]&lt;br /&gt;
* [[Twin Cannon]]&lt;br /&gt;
* [[Twin Roader]]&lt;br /&gt;
* [[Up'n'Down]]&lt;br /&gt;
* [[V]]&lt;br /&gt;
* [[Walking Bomb]]&lt;br /&gt;
* [[Wall Blaster II]]&lt;br /&gt;
* [[Wander Bell]]&lt;br /&gt;
* [[Watcher]]&lt;br /&gt;
* [[Yaffu]]&lt;br /&gt;
* [[Yambow]]&lt;br /&gt;
* [[Yudon]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Minibosses==&lt;br /&gt;
===Devkit Minibosses===&lt;br /&gt;
====New====&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GiantMetallCannon.png|center]]&lt;br /&gt;
|[[Giant Metall Cannon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gundrill.png|center]]&lt;br /&gt;
|[[Gundrill]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hyoey.png|center]]&lt;br /&gt;
|[[Hyoey]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tyhorn.png|center]]&lt;br /&gt;
|[[Tyhorn]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TKhamen.png|center]]&lt;br /&gt;
|[[T. Khamen]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MadGrinder.png|center]]&lt;br /&gt;
|[[Mad Grinder]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ShirokumachineGTV.png|center]]&lt;br /&gt;
|[[Shirokumachine GTV]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TruckJoe.png|center]]&lt;br /&gt;
|[[Truck Joe]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MelodyResponseCannon.png|center]]&lt;br /&gt;
|[[Melody Response Cannon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BeeBlader.png|center]]&lt;br /&gt;
|[[Bee Blader]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Combiloid.png|center]]&lt;br /&gt;
|[[Combiloid]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DocKumo.png|center]]&lt;br /&gt;
|[[Doc Kumo]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KnuckleDuster.png|center]]&lt;br /&gt;
|[[Knuckle Duster]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OctoGenerator.png|center]]&lt;br /&gt;
|[[Octo Generator]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stompy.png|center]]&lt;br /&gt;
|[[Stompy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TwinShooterG.png|center]]&lt;br /&gt;
|[[Twin Shooter G]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ChangkeyDragon.png|center]]&lt;br /&gt;
|[[Changkey Dragon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hanabiran.png|center]]&lt;br /&gt;
|[[Hanabiran]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Paozo.png|center]]&lt;br /&gt;
|[[Paozo]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StoneHead.png|center]]&lt;br /&gt;
|[[Stone Head]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Octobulb.png|center]]&lt;br /&gt;
|[[Octobulb]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuzakAndFenix.png|center]]&lt;br /&gt;
|[[Suzak &amp;amp; Fenix]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TheKeeper.png|center]]&lt;br /&gt;
|[[The Keeper]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tricastle.png|center]]&lt;br /&gt;
|[[Tricastle]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|}&lt;br /&gt;
====Returning====&lt;br /&gt;
* [[Big Snakey]]&lt;br /&gt;
* [[Escaroo]]&lt;br /&gt;
* [[Gamarn and Gamadayu]]&lt;br /&gt;
* [[Giant Metall]]&lt;br /&gt;
* [[Gorilla Tank]]&lt;br /&gt;
* [[Hot Dog]]&lt;br /&gt;
* [[Kabatoncue]]&lt;br /&gt;
* [[Lantern Fish]]&lt;br /&gt;
* [[Metall Potton]]&lt;br /&gt;
* [[Moby]]&lt;br /&gt;
* [[Octoboss]]&lt;br /&gt;
* [[Octoper OA]]&lt;br /&gt;
* [[Penpen Maker]]&lt;br /&gt;
* [[Squidon]]&lt;br /&gt;
* [[Tama]]&lt;br /&gt;
* [[Whopper]]&lt;br /&gt;
&lt;br /&gt;
===Entry Minibosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmicks==&lt;br /&gt;
===Devkit Gimmicks===&lt;br /&gt;
Every single devkit gimmick from ''[[Make a Good Mega Man Level]]'' and ''[[Make a Good Mega Man Level 2]]'' returns.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuickLightingIcon.png|center]] [[File:QuickLightingNormalIcon.png|center]]&lt;br /&gt;
|[[Quick Lighting]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireSpike.png|center]]&lt;br /&gt;
|[[Fire Spike]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icicle.png|center]]&lt;br /&gt;
|[[Icicle]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuperCutterRevenge.png|center]]&lt;br /&gt;
|[[Super Cutter Revenge]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KamegoroTornadoSpawner.png|center]]&lt;br /&gt;
|[[Kamegoro Tornado Spawner]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TrainShakeIcon.png|center]]&lt;br /&gt;
|[[Train Shake]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AnglePlatform.png|center]]&lt;br /&gt;
|[[Angle Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FluorescentBulb.png|center]]&lt;br /&gt;
|[[Fluorescent Bulb]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FusePlatform.png|center]]&lt;br /&gt;
|[[Fuse Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GutsHover.png|center]]&lt;br /&gt;
|[[Guts Hover]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HunterPlatform.png|center]]&lt;br /&gt;
|[[Hunter Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoveHover.png|center]]&lt;br /&gt;
|[[Move Hover]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Napalm.png|center]]&lt;br /&gt;
|[[Napalm]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BubbleFloor.png|center]]&lt;br /&gt;
|[[Bubble Floor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GirderSmall.png|center]] [[File:GirderMedium.png|center]] [[File:GirderLarge.png|center]]&lt;br /&gt;
|[[Girder]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kamapot.png|center]]&lt;br /&gt;
|[[Kamapot]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MercuryBlock.png|center]]&lt;br /&gt;
|[[Mercury Block]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Landmine.png|center]]&lt;br /&gt;
|[[Landmine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RoomLowGravityIcon.png|center]]&lt;br /&gt;
|[[Room Low Gravity]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TyhornPlatform.png|center]]&lt;br /&gt;
|[[Tyhorn Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:UranusPlatform.png|center]] [[File:UranusPlatformWilyStar.png|center]]&lt;br /&gt;
|[[Uranus Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VenusWaterfall.png|center]]&lt;br /&gt;
|[[Venus Waterfall]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ControllableLift.png|center]]&lt;br /&gt;
|[[Controllable Lift]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkMachine.png|center]]&lt;br /&gt;
|[[Junk Machine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkMagnet.png|center]]&lt;br /&gt;
|[[Junk Magnet]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkPlatform.png|center]]&lt;br /&gt;
|[[Junk Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RevealingTilesIcon.png|center]]&lt;br /&gt;
|[[Revealing Tiles]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroSwitch.png|center]]&lt;br /&gt;
|[[Astro Switch]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroDoor.png|center]]&lt;br /&gt;
|[[Astro Door]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkullElevator.png|center]]&lt;br /&gt;
|[[Skull Elevator]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkullSwitch.png|center]]&lt;br /&gt;
|[[Skull Switch]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TenguWindIcon.png|center]]&lt;br /&gt;
|[[Tengu Wind]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroWallIcon.png|center]]&lt;br /&gt;
|[[Astro Wall]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CFTFConveyor.png|center]]&lt;br /&gt;
|[[Conveyor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DanganPlatform.png|center]]&lt;br /&gt;
|[[Dangan Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KonroPlatform.png|center]]&lt;br /&gt;
|[[Konro Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OilSlick.png|center]]&lt;br /&gt;
|[[Oil Slick]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SwitchBall.png|center]]&lt;br /&gt;
|[[Switch Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SwitchBlock.png|center]]&lt;br /&gt;
|[[Switch Block]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CopterPlatform.png|center]]&lt;br /&gt;
|[[Copter Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GravityLiftIcon.png|center]]&lt;br /&gt;
|[[Gravity Lift]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HanabiranClockArm.png|center]]&lt;br /&gt;
|[[Hanabiran Clock Arm]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HornetRoll.png|center]]&lt;br /&gt;
|[[Hornet Roll]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JewelPlatform.png|center]]&lt;br /&gt;
|[[Jewel Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagmaBeam.png|center]]&lt;br /&gt;
|[[Magma Beam]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wily4Laser.png|center]]&lt;br /&gt;
|[[Wily 4 Laser]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BladeManSeesaw.png|center]]&lt;br /&gt;
|[[Blade Man Seesaw]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CommandoMine.png|center]]&lt;br /&gt;
|[[Commando Mine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NitroTruck.png|center]]&amp;lt;br&amp;gt;[[File:NitroTruckLarge.png|center]]&lt;br /&gt;
|[[Nitro Truck]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NitroTruckSignal.png|center]]&lt;br /&gt;
|[[Nitro Truck Signal]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SheepConveyor.png|center]]&lt;br /&gt;
|[[Sheep Conveyor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SheepPlatform.png|center]]&lt;br /&gt;
|[[Sheep Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrikeManSoccerBall.png|center]]&lt;br /&gt;
|[[Strike Man Soccer Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TackleFireDispenser.png|center]]&lt;br /&gt;
|[[Tackle Fire Dispenser]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
&lt;br /&gt;
===Devkit Bosses===&lt;br /&gt;
Every single devkit boss from ''[[Make a Good Mega Man Level 2]]'' returns, as well as [[Quick Man]] from ''[[Make a Good 24 Hour Mega Man Level]]''.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MM1_CutMan.png|center]]&lt;br /&gt;
|[[Cut Man]]&lt;br /&gt;
|[[Cutman's New Warehouse]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GutsMan.png|center]]&lt;br /&gt;
|[[Guts Man]]&lt;br /&gt;
|[[Rec Man]]&amp;lt;br&amp;gt;[[NEO Pit of Pits]] (Guts Man on Ice)&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Mix Tape]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 IceMan.png|center]]&lt;br /&gt;
|[[Ice Man]]&lt;br /&gt;
|[[Walk-in Freezer]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Electro Cable]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BombMan.png|center]]&lt;br /&gt;
|[[Bomb Man]]&lt;br /&gt;
|[[Rec Man]]&amp;lt;br&amp;gt;[[Explosives Factory]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireMan.png|center]]&lt;br /&gt;
|[[Fire Man]]&lt;br /&gt;
|[[NEO Pit of Pits]] (A Level my Sister Cleared)&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Banshee Wail]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AirMan.png|center]]&lt;br /&gt;
|[[Air Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BubbleMan.png|center]]&lt;br /&gt;
|[[Bubble Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 FlashMan.png|center]]&lt;br /&gt;
|[[Flash Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HeatMan.png|center]]&lt;br /&gt;
|[[Heat Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 WoodMan.png|center]]&lt;br /&gt;
|[[Wood Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 PicopicoKun.png|center]]&lt;br /&gt;
|[[Picopico-kun]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GutsDozer.png|center]]&lt;br /&gt;
|[[Guts Dozer]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BooBeam.png|center]]&lt;br /&gt;
|[[Boobeam Trap]]&lt;br /&gt;
|TBA&lt;br /&gt;
|User Determined&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Enker.png|center]]&lt;br /&gt;
|[[Enker]]&lt;br /&gt;
|[[A piece of cake, but with aesthetics]]&amp;lt;br&amp;gt;[[Temple of Light and Dark]]&amp;lt;br&amp;gt;[[Hunter Tower]]&amp;lt;br&amp;gt;[[Escape From the Wily City]]&amp;lt;br&amp;gt;[[Rec Man]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HardMan.png|center]]&lt;br /&gt;
|[[Hard Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Spark.png|center]]&lt;br /&gt;
|[[Spark Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 KamegoroMaker.png|center]]&lt;br /&gt;
|[[Kamegoro Maker]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Tornado Blow]]&amp;lt;br&amp;gt;[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DynaMan.png|center]]&lt;br /&gt;
|[[Dyna Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&lt;br /&gt;
|''Mega Man (DOS)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SonicMan.png|center]]&lt;br /&gt;
|[[Sonic Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|''Mega Man (DOS)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DustMan.png|center]]&lt;br /&gt;
|[[Dust Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 4]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 MetallDaddy.png|center]]&lt;br /&gt;
|[[Metall Daddy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 4]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GiantSuzy.png|center]]&lt;br /&gt;
|[[Giant Suzy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man III]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Punk.png|center]]&lt;br /&gt;
|[[Punk]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man III]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IronBall.png|center]]&lt;br /&gt;
|[[Iron Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man: The Wily Wars]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GyroMan.png|center]]&lt;br /&gt;
|[[Gyro Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 StoneMan.png|center]]&lt;br /&gt;
|[[Stone Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DarkMan4.png|center]]&lt;br /&gt;
|[[Dark Man 4]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Ballade.png|center]]&lt;br /&gt;
|[[Ballade]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HunterA.png|center]]&lt;br /&gt;
|[[Hunter Type A]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HunterB.png|center]]&lt;br /&gt;
|[[Hunter Type B]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Blizzard.png|center]]&lt;br /&gt;
|[[Blizzard Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 YamatoMan.png|center]]&lt;br /&gt;
|[[Yamato Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Rounder2.png|center]]&lt;br /&gt;
|[[Rounder II]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 PowerPiston.png|center]]&lt;br /&gt;
|[[Power Piston]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Mercury.png|center]]&lt;br /&gt;
|[[Mercury]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Saturn.png|center]]&lt;br /&gt;
|[[Saturn]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Uranus.png|center]]&lt;br /&gt;
|[[Uranus]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GreyDevil.png|center]]&lt;br /&gt;
|[[Grey Devil]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Dangan.png|center]]&lt;br /&gt;
|[[Dangan Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Ice Wall]]&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Oil.png|center]]&lt;br /&gt;
|[[Oil Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SplashWoman.png|center]]&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|[[The Haymay Trials]]&amp;lt;br&amp;gt;[[Call Me Ishmael]]&amp;lt;br&amp;gt;[[Gravaqua2o]]&amp;lt;br&amp;gt;[[Hazard Hydro]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HornetMan.png|center]]&lt;br /&gt;
|[[Hornet Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SharkPreview.png|center]]&lt;br /&gt;
|[[Mega Mech Shark]]&lt;br /&gt;
|[[Damp Ruins]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Tornado Blow]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HoneyWoman.png|center]]&lt;br /&gt;
|[[Honey Woman]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 9]]'' ''(Unused Boss)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 CommandoMan.png|center]]&lt;br /&gt;
|[[Commando Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SolarMan.png|center]]&lt;br /&gt;
|[[Solar Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Robot Masters ===&lt;br /&gt;
The growth of the contest for the third go-around brought a '''significantly''' larger cast of Robot Masters. Only Robot Masters with actual boss fights are listed here, so Robot Masters such as [[Fruit Forest|Citrus Man]] are not listed.&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
!Special Weapon&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CassetteMan.png|center]]&lt;br /&gt;
|[[Cassette Man]]&lt;br /&gt;
|[[Cassette Man (stage)|Cassette Man]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|[[Mix Tape]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BeetManSprite.png|center]]&lt;br /&gt;
|[[Beet Man]]&lt;br /&gt;
|[[Beet Man (stage)|Beet Man]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|[[Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ShoeMan.png|center]]&lt;br /&gt;
|[[Shoe Man]]&lt;br /&gt;
|[[The Invincible Robot Army! Featuring Shoe Man!]]&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|[[Track Shoes]]&lt;br /&gt;
|}&lt;br /&gt;
=== Entry Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GrandTellowSprite.png]]&lt;br /&gt;
|[[Grand Tellow]]&lt;br /&gt;
|[[Irrigation Irritation]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|}&lt;br /&gt;
=== Hidden Entry Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|}&lt;br /&gt;
=== Tier Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|}&lt;br /&gt;
=== Stadium Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Location&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RegalMachine.png|center]]&lt;br /&gt;
|[[Regal Machine]]&lt;br /&gt;
|[[Chaos Assault]]&lt;br /&gt;
|[[Mega Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Falcon Rock]]&lt;br /&gt;
|[[Cross Armada]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Neko Man]]&lt;br /&gt;
|[[Armory Catastrophe]]&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Kouker Quge]]&lt;br /&gt;
|[[Be The Smaller Person]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Metilda McBossface]]&lt;br /&gt;
|[[The Level with a Met Pun]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tengen Tophammer]]&lt;br /&gt;
|[[The Bronze Yard]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SWN001Bass.gif|center]]&lt;br /&gt;
|[[Bass]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Break Dash]], [[Banshee Wail]] (Phase 1)&amp;lt;br&amp;gt;[[Ice Wall]], [[Bait Bobber]] (Phase 2)&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Hunter Woman]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Presto.png|center]]&lt;br /&gt;
|[[Presto]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Cerberus Man]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Element Man]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|Randomized&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Forge Woman]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Royal Guard]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Wily Machine SPIRE]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Laser Trident]], [[Track Shoes]] (Phase 1)&amp;lt;br&amp;gt;[[Magnetic Shockwave]], [[Power Line]] (Mini Wily Machines)&amp;lt;br&amp;gt;[[Water Shield]], [[Prismatic Laser]] (Phase 2)&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Wily Jet]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Mix Tape]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Location&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SprDreadnought ACESpark 4.png|center‎]]&lt;br /&gt;
|[[Dreadnought]]&lt;br /&gt;
|[[Space Crusade]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreakManSprite.png|center]]&lt;br /&gt;
|[[Break Man]]&lt;br /&gt;
|[[The Arena|Colosseum of Cohorts Arena]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Fake Man]]&lt;br /&gt;
|[[The Arena|Master's Mausoleum Arena]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3_Terra.png|center]]&lt;br /&gt;
|[[Terra]]&lt;br /&gt;
|[[The Arena|Master's Mausoleum Arena]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[CWU-01P]]&lt;br /&gt;
|[[The Arena|Skull Caverns Arena]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:YellowDevilSprite.png|center]]&lt;br /&gt;
|[[Tetris Devil]]&lt;br /&gt;
|[[The Arena|Skull Caverns Arena]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GammaSprite.png|center]]&lt;br /&gt;
|[[Gamma]]&lt;br /&gt;
|[[The Arena|Ghosts of Yamato Arena]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2 AlterMan.png|center]]&amp;lt;br&amp;gt;[[File:MaGMML3_AlterMan.png|center]]&lt;br /&gt;
|[[Alter Man]]&lt;br /&gt;
|[[The Arena|Judge's Choice Arena]]&lt;br /&gt;
|[[Break Dash]], [[Banshee Wail]] (Phase 1)&amp;lt;br&amp;gt;[[Ice Wall]], [[Mix Tape]] (Phase 2)&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Sheep Man]]&lt;br /&gt;
|[[NEO Pit of Pits]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Break Dash]]&amp;lt;br&amp;gt;[[Lantern Flare]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&amp;lt;br&amp;gt;[[Track Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magic Man]]&lt;br /&gt;
|[[Magic Card Casino]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[http://magmmlcontest.com/forum/showthread.php?tid=1315 Devkit Release Announcement]&lt;br /&gt;
*[https://docs.google.com/document/d/18mbHMqCaFaKAyO8ZBeHOFnm-BgraUA4skLEQdKst2p8/edit#heading=h.yrkdelxjt2eb MAGMML3 Rules]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLOAMF_ipmHUfgCL2rM5BBnmhWPGla7WOl MAGMML3 Tutorials]&lt;br /&gt;
*[https://docs.google.com/document/d/1Ong3etCO-ArqUAXCEO4k4tFdTebUgpXUTshFhAxaQ68/edit Level Design Tips and Tricks]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Make a Good Mega Man Level 3]]&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_3&amp;diff=22403</id>
		<title>Make a Good Mega Man Level 3</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_3&amp;diff=22403"/>
				<updated>2024-06-29T17:25:18Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: /* Other Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{GameInfo&lt;br /&gt;
|title=Make a Good Mega Man Level 3&lt;br /&gt;
|image=[[File:3TitleScreen.png|Make a Good Mega Man Level 3|256px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer= [[snoruntpyro]]&lt;br /&gt;
|publisher= &lt;br /&gt;
|director= [[Mick Galbani]], [[ACESpark]]&lt;br /&gt;
|producer=&lt;br /&gt;
|designer= Sprites Inc.&lt;br /&gt;
|programmer=&lt;br /&gt;
|artist= &lt;br /&gt;
|writer=&lt;br /&gt;
|composer= [[DeltaMudkip]] / MiniMacro / Dark's Tunes&lt;br /&gt;
|series=Mega Man Classic&lt;br /&gt;
|platforms=PC&lt;br /&gt;
|releasedate=Jun 9, 2024&lt;br /&gt;
|rerelease=&lt;br /&gt;
|version=1.04&lt;br /&gt;
|genre=Action / Platform &lt;br /&gt;
|modes=&lt;br /&gt;
|media=&lt;br /&gt;
|input=Keyboard / Controller&lt;br /&gt;
|music=&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Thank you, everyone, for your incredible patience over the years. Please enjoy the game - and here's to the end of an era!|SnoruntPyro, on game's release day.|}}&lt;br /&gt;
&lt;br /&gt;
'''''Make a Good Mega Man Level 3''''' (or '''''MaGMML3''''' for short) is the third installment in the ''Make a Good Mega Man Level'' series, co-hosted by [[Mick Galbani]] and [[ACESpark]]. Like its predecessors, the game features community-created levels submitted as part of a level design contest. The contest is judged by Mick Galbani, ACESpark, [[Flashman85]], [[Pachy]], and [[Shinryu]]. Several elements from ''MaGMML2'', including [[costumes]] and [[the Pit of Pits]], have returned in ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
The 2018 contest officially began on September 22, with November 25 being the submission deadline. Participants are encouraged to join the [https://discordapp.com/invite/SEHjShy official ''MaGMML3'' Discord] for discussions and updates. The public beta for the [[Megamix Engine]], which serves as the basis for ''MaGMML3''&amp;lt;nowiki&amp;gt;'&amp;lt;/nowiki&amp;gt;s engine, was released on July 11th, while its official full release was on September 15th, a week before the submission period. The full game was finally released on June 9th, 2024.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
At home, [[Mega Man]] and family are flipping through TV channels until they stop at one with &amp;quot;Ernest Will&amp;quot; announcing the &amp;quot;6th Worldwide Sponsored Robot Tournament&amp;quot;. Across 15 tiers, robots of all kind can compete for a chance to enter &amp;quot;Ernest Stadium&amp;quot; and win insane cash prize. Realizing its [[Dr. Wily]] in an oblivious disguise, Mega Man is forced to enter to find out what the doctor is planning.&lt;br /&gt;
&lt;br /&gt;
Arriving at Victor Heights, Mega Man slowly meets each of his competitors: the battle hungry warrior bot [[Hunter Woman]], an arrogant speedster and daredevil [[Presto]], the grounded union worker bot [[Forge Woman]], the scrapyard fighter bot [[Cerberus Man]], and unintelligible dark horse weather bot [[Element Man]].&lt;br /&gt;
&lt;br /&gt;
After clearing 1 Tier, Wily drops the Ernest disguise to Light and Mega Man to reveal that the events of the last game were perpetuated by someone else who stole his Reality Core. He formed the current tournament to lure out the culprit, and asks for a truce with Mega Man to catch them.&lt;br /&gt;
&lt;br /&gt;
Clearing 5 Tiers has the culprit reveal himself: [[Dr. Regal|Dr. Reginald Regal]], a madman whose obsessions with the simulations had himself kicked out of the committee. Regal reveals he made the Wily decoy to keep everyone's eyes off him. When he tries to use the Reality Core to erase Mega Man, it turns into confetti and quickly flees. Each subsequent cutscene reveals himself to be rather incompetent and unoriginal without meaningfully adding to the ideas he takes from, his attempt to hijack the contest being foiled by his own poor design, and attempt to team up with Cerberus Man ending with the scrap bot mauling him.&lt;br /&gt;
&lt;br /&gt;
After clearing all 15 Tiers, Regal plays his last hand, a &amp;quot;hostage&amp;quot; situation involving a Pipi mistaken for [[Beat]], a cardboard cutout of Eddie mistaken for the real one, and a disqualified competitor named [[Princess]] mistaken for Roll, prompting Wily and Mega Man to team up briefly in order to get Dr. Regal out of the picture before the finals of the tournament. When Regal summons a fortress to hide within, the two storm his fortress and tear it apart, with Regal's [[Regal Machine|ultimate war machine]] being quickly destroyed and Regal himself banished to an unknown location. With the threat put out of commission, the final ceremonies for the tournament begin.&lt;br /&gt;
&lt;br /&gt;
During the final ceremonies, one of the finalists, [[Bass]], claims Mega Man cheated because some of the [[Tier Rank|Tier Ranks]] he obtained were illegitimate ([[Regular Joe]] finding the Rank in the trash, Dr. Vicious and Dr. Hyenaman - and by extension [[Ice Buster]] - acting as a substitute due to Ignorance being frozen, the Tier 7 Boss not even being there - [[Boki Lamira]] arrived as a regular challenger for the Rank). &amp;quot;Ernest&amp;quot; checks Mega Man's ranks, but states they're legitimate before disqualifying Bass. When the other finalists complain about the Tournament being rigged, Wily drops the disguise and states the prize is real, waiting for them within his &amp;quot;Wily Stadium&amp;quot;. As Mega Man travels through the gauntlet, he runs into Bass again, who while fighting him reveals that Mega Man was supposed to be disqualified and humiliated because of the way he obtained the Ranks, but Wily backed out at the last moment.&lt;br /&gt;
&lt;br /&gt;
After defeating the other finalists and having one last chat with [[Proto Man]] (who forfeits to Mega Man), Mega Man reaches Wily in the center of Wily Stadium. Wily reveals that while he did originally plan to humiliate Mega Man, Wily realized while the two of them were fighting Regal that his original plan was too cheap and wanted to challenge him fairly. Operating [[Wily Machine SPIRE|his most powerful machine yet]], Mega Man and Wily do battle, with the Blue Bomber coming out on top. However, the crowd cheers for both. Dr. Light walks onto the field and explains Wily always was a good showman, admitting defeat in that regard. Realizing people actually love him because of this, and that he has something he's superior to Dr. Light at, he vows to keep the world entertained by doing similar feats of spectacle, with Mega Man agreeing to that to uphold everlasting peace.&lt;br /&gt;
&lt;br /&gt;
After Mega Man collects every Energy Element from the 15 basic Tiers and Wily Stadium, Dr. Regal uses his Wily decoy's head to attract Mega Man's attention to his latest scheme: to unearth an ancient evil from the [[Tier X (MaGMML3)|Grey Isles]], a region of space-time where the laws of reality are in flux, which he hopes will be as strong as the Reality Core. Traveling to the Grey Isles, Mega Man passes various trials designed to keep intruders away from where the evil sleeps, the [[Shrine of Nebula]]. After entering the Shrine, Mega Man confronts Regal as he awakens [[Nebula Grey]], an incarnation of evil who was sealed away millennia ago. However, due to its exposure to human radio and TV broadcasts, Nebula Grey has renounced its evil ways, much to the dismay of Dr. Regal who is sent away sulking. However, due to the Shrine of Nebula's security systems, Nebula Grey is forced to fight Mega Man to burn off its Dark Power to trick the system into thinking it's been put to rest again, so the both of them can leave the Shrine. After Mega Man defeats Nebula Grey, it takes on a smaller form so it can explore the world.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
During the development of ''[[Make a Good Mega Man Level 2|MaGMML2]]'', host [[snoruntpyro]] made the decision that she would not host the next contest, citing the stresses of hosting and a desire to participate in the next contest as reasons for stepping down. Mick Galbani, a community favorite for the position, stepped up to host ''MaGMML3''. Planning for the third game began even before the second game was released, and a community feedback poll following the release of ''MaGMML2'' was used to inform some of the planning for ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
On October 29, 2017, ACESpark was invited to co-host and judge ''MaGMML3'', based on the overwhelmingly positive response to his contributions to the second game. Applications for the remaining three judge slots were announced on November 6, 2017.&amp;lt;ref&amp;gt;http://magmmlcontest.com/forum/showthread.php?tid=70&amp;lt;/ref&amp;gt; In Stage 1 of the application process, applicants were given three weeks to judge the seven [[MaGMML3 Judge Application Levels|''MaGMML3'' Judge Application Levels]], providing written comments and rating the levels based on a rubric. Of the 19 applicants, 11 moved on to Stage 2, where they submitted a sample of their Mega Man level design ability—either a level designed specifically for the application, or one they had already created. The submission deadline for Stage 2 was December 23, 2017; within 24 hours, Stage 2 applicants received a notification of the results, accompanied by brief comments on why they were or were not selected. At the same time, it was announced to the public that [[Flashman85]], [[Pachy]], and [[Shinryu]] would be judging ''MaGMML3'' alongside Mick Galbani and ACESpark.&lt;br /&gt;
&lt;br /&gt;
On August 24, 2018, the [https://docs.google.com/document/d/18mbHMqCaFaKAyO8ZBeHOFnm-BgraUA4skLEQdKst2p8 contest rules] were announced, along with every previous and current main series judge offering recommendations for the upcoming submissions. Notable rule changes include:&lt;br /&gt;
*The submission period has been extended by an undetermined amount. (announced on Discord only)&lt;br /&gt;
*The late submission period has been drastically reduced to 7 days.&lt;br /&gt;
*Minor edits of devkit levels, such as [[Ancient Tomb]], are no longer permitted.&lt;br /&gt;
*Noble Nickels have been replaced with Trickster Tokens, for which the per-level limit is still 5.&lt;br /&gt;
*Scoring is once again out of 100, with Creativity losing half of its original weight. Its 15 points were distributed evenly between Design, Fun, and Aesthetics.&lt;br /&gt;
&lt;br /&gt;
On September 15, 2018, the devkit was released and the contest dates were announced.&lt;br /&gt;
&lt;br /&gt;
On September 22, 2018, the submission form opened to the public, officially marking the opening of the contest.&lt;br /&gt;
&lt;br /&gt;
On November 26, 2018, the deadline for submissions passed, though this was followed by a grace period where late submissions/resubmissions were accepted at the cost of a score penalty, the percentage of which increased with each day. This grace period ended at 11:59 EST on December 2, 2018.&lt;br /&gt;
&lt;br /&gt;
On May 23, 2024, [[Shinryu]] uploaded the [https://youtube.com/PDsbxXFmIx4?si=h34FibSS-BKNATOQ game's release date trailer] on his YouTube channel, confirming its release date to be on June 9th of the same year.&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
A total of 176 valid entries were submitted, with an additional 14 being excluded or pulled for various reasons. This makes ''Make a Good Mega Man Level 3'' the largest ''MaGMML'' contest to date.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*[[A piece of cake, but with aesthetics]]&lt;br /&gt;
*[[Abandoned Mine (MaGMML3)|Abandoned Mine]]&lt;br /&gt;
*[[Access Corridor Alpha]]&lt;br /&gt;
*[[Air man's ultimate weapon]]&lt;br /&gt;
*[[Akudama Empire Mothership]]&lt;br /&gt;
*[[Alpine Weather Institute]]&lt;br /&gt;
*[[Alraune Woman (stage)|Alraune Woman]]&lt;br /&gt;
*[[An Ice Cave in Russia]]&lt;br /&gt;
*[[An Underwater Adventure? Wow!]]&lt;br /&gt;
*[[Arcade Archives]]&lt;br /&gt;
*[[Arcane Man -Chaos Tower- (CERN HQ Remains)]]&lt;br /&gt;
*[[Assault Hunt]]&lt;br /&gt;
*[[Bakery Man]]&lt;br /&gt;
*[[Ballade's Square of Doom]]&lt;br /&gt;
*[[Banshee Woman (stage)|Banshee Woman]]&lt;br /&gt;
*[[Beat the Security System]]&lt;br /&gt;
*[[Beet Man (stage)|Beet Man]]&lt;br /&gt;
*[[Blizzard Resort]]&lt;br /&gt;
*[[Bold and Trash]]&lt;br /&gt;
*[[Boost Man (stage)|Boost Man]]&lt;br /&gt;
*[[Bright Man Remix]]&lt;br /&gt;
*[[Cable Woman (stage)|Cable Woman]]&lt;br /&gt;
*[[Call Me Ishmael]]&lt;br /&gt;
*[[Cassette Man (stage)|Cassette Man]]&lt;br /&gt;
*[[Chaos Light City]]&lt;br /&gt;
*[[Checkmate]]&lt;br /&gt;
*[[Chemical Industry]]&lt;br /&gt;
*[[Cloud Nine]]&lt;br /&gt;
*[[CrashMan Simulator]]&lt;br /&gt;
*[[Creatively Named Level]]&lt;br /&gt;
*[[Crest Man (stage)|Crest Man]]&lt;br /&gt;
*[[Crosshair Aware]]&lt;br /&gt;
*[[Crystal Tower]]&lt;br /&gt;
*[[Cursed Darkness]]&lt;br /&gt;
*[[Cutman's New Warehouse]]&lt;br /&gt;
*[[Cycle Facility]]&lt;br /&gt;
*[[Damp Ruins]]&lt;br /&gt;
*[[Dangan Factory]]&lt;br /&gt;
*[[Dark Castle]]&lt;br /&gt;
*[[Decoy Man (stage)|Decoy Man]]&lt;br /&gt;
*[[Devil Factory]]&lt;br /&gt;
*[[DISCHARGEEEE]]&lt;br /&gt;
*[[Disobedience of Superior Machines]]&lt;br /&gt;
*[[Doorkman]]&lt;br /&gt;
*[[Dunes of Discharge]]&lt;br /&gt;
*[[Escape From the Wily City]]&lt;br /&gt;
*[[Evil Energy Facility]]&lt;br /&gt;
*[[Explosives Factory]]&lt;br /&gt;
*[[Fairly Unfocused Newcomer's Bosses And Gimmicks Stage]]&lt;br /&gt;
*[[Falling System Core]]&lt;br /&gt;
*[[Fight, Kikkoman! For Everlasting Sauce!]]&lt;br /&gt;
*[[Flamboyant Castle]]&lt;br /&gt;
*[[Foo Man (stage)|Foo Man]]&lt;br /&gt;
*[[Forgotten Factory]]&lt;br /&gt;
*[[Frenzy Reactor]]&lt;br /&gt;
*[[Froggy Gravity]]&lt;br /&gt;
*[[Fruit Forest]]&lt;br /&gt;
*[[Geek Man (stage)|Geek Man]]&lt;br /&gt;
*[[Get Wet, Get Wild]]&lt;br /&gt;
*[[Gilded Man (stage)|Gilded Man]]&lt;br /&gt;
|&lt;br /&gt;
*[[Girder Man Stage]]&lt;br /&gt;
*[[Glass Factory]]&lt;br /&gt;
*[[Glitched up Beta]]&lt;br /&gt;
*[[Glitz Woman (stage)|Glitz Woman]]&lt;br /&gt;
*[[Grand Fire Palace]]&lt;br /&gt;
*[[Grassy Plains]]&lt;br /&gt;
*[[Gravaqua2o]]&lt;br /&gt;
*[[Gravity Wumbo]]&lt;br /&gt;
*[[Gross Incandescence]]&lt;br /&gt;
*[[Guitar Man (stage)|Guitar Man]]&lt;br /&gt;
*[[Hazard Hydro]]&lt;br /&gt;
*[[Hit the Jackpot!]]&lt;br /&gt;
*[[Hornet Man got a new Stage]]&lt;br /&gt;
*[[House of Fun]]&lt;br /&gt;
*[[Hunter Tower]]&lt;br /&gt;
*[[I Hope I Lose: A Grand Tale]]&lt;br /&gt;
*[[Identity Man (stage)|Identity Man]]&lt;br /&gt;
*[[Interspatial Compression]]&lt;br /&gt;
*[[Irrigation Irritation]]&lt;br /&gt;
*[[It Was Rated Arr]]&lt;br /&gt;
*[[Judgement Man (stage)|Judgement Man]]&lt;br /&gt;
*[[Just a Water Level]]&lt;br /&gt;
*[[Lost Caverns of Jungata]]&lt;br /&gt;
*[[Luminous Tower Ascent]]&lt;br /&gt;
*[[Mafia Man's Gambling Palace]]&lt;br /&gt;
*[[Malware Man]]&lt;br /&gt;
*[[Magmatic Panic]]&lt;br /&gt;
*[[mechanical factory]]&lt;br /&gt;
*[[Mediocre Oil Level]]&lt;br /&gt;
*[[Mega Man DEV]]&lt;br /&gt;
*[[Metal Man Steals Other People's Conveyors]]&lt;br /&gt;
*[[Metall Man's Metall Factory]]&lt;br /&gt;
*[[Military Training Grounds]]&lt;br /&gt;
*[[Mine exploration]]&lt;br /&gt;
*[[Mint Candy Matrix]]&lt;br /&gt;
*[[Mirror Woman (stage)|Mirror Woman]]&lt;br /&gt;
*[[My First Megamix Level uwu xd lmao (dab)]]&lt;br /&gt;
*[[Ninja of the Night]]&lt;br /&gt;
*[[Not Delivering on Promises]]&lt;br /&gt;
*[[Nowhere yet everywhere: When the world may loop]]&lt;br /&gt;
*[[Operation: Narcissistic Stratosphere]]&lt;br /&gt;
*[[Outer Reaches]]&lt;br /&gt;
*[[Pick Your Poison]]&lt;br /&gt;
*[[Pipe Man (stage)|Pipe Man]]&lt;br /&gt;
*[[Plataform Hijinks]]&lt;br /&gt;
*[[Poudrin Man (stage)|Poudrin Man]]&lt;br /&gt;
*[[Propeller Woman in the City in the Clouds]]&lt;br /&gt;
*[[Pumpkin Patches]]&lt;br /&gt;
*[[QuintsMetFactory]]&lt;br /&gt;
*[[Radium Man (stage)|Radium Man]]&lt;br /&gt;
*[[Rec Man (stage)|Rec Man]]&lt;br /&gt;
*[[Red Mountain]]&lt;br /&gt;
*[[Revenge of Tricastle]]&lt;br /&gt;
*[[Robogarden]]&lt;br /&gt;
*[[Rockbound Facility]]&lt;br /&gt;
*[[Rock Fortress]]&lt;br /&gt;
*[[Ruins of a Forbidden Kingdom]]&lt;br /&gt;
*[[Secluded Terminal]]&lt;br /&gt;
*[[Shape Woman (stage)|Shape Woman]]&lt;br /&gt;
*[[Skull Sans Megatale 4]]&lt;br /&gt;
|&lt;br /&gt;
*[[Skull Secret Zone]]&lt;br /&gt;
*[[Sludge Man (stage)|Sludge Man]]&lt;br /&gt;
*[[Solar Inferno]]&lt;br /&gt;
*[[Somewhere Underground]]&lt;br /&gt;
*[[Sparks and Sockets]]&lt;br /&gt;
*[[Spectrum Science]]&lt;br /&gt;
*[[Stalks, Shoots, and Leaves]]&lt;br /&gt;
*[[Stalling for time]]&lt;br /&gt;
*[[Step on the Gas]]&lt;br /&gt;
*[[Stolen Citadel]]&lt;br /&gt;
*[[Sulfurific Abyss]]&lt;br /&gt;
*[[Superheavy Samurai Big BenK]]&lt;br /&gt;
*[[Suzy Love]]&lt;br /&gt;
*[[Technical Support]]&lt;br /&gt;
*[[Teetering Over the Edge]]&lt;br /&gt;
*[[Temple of Light and Dark]]&lt;br /&gt;
*[[The Actual Rock Man]]&lt;br /&gt;
*[[The Cave Level That Exists]]&lt;br /&gt;
*[[The Haymay Trials]]&lt;br /&gt;
*[[The Heist]]&lt;br /&gt;
*[[The hero as remixed]]&lt;br /&gt;
*[[The Invincible Robot Army! Featuring Shoe Man!]]&lt;br /&gt;
*[[The King's Lair]]&lt;br /&gt;
*[[The Level Equivalent of An Old Man Rambling at You]]&lt;br /&gt;
*[[The Return Of Veteran Z]]&lt;br /&gt;
*[[The Stormscraper]]&lt;br /&gt;
*[[The Warped Void]]&lt;br /&gt;
*[[Thermal Tundra]]&lt;br /&gt;
*[[Top Man 2: Spin or Go Home]]&lt;br /&gt;
*[[Tower of Dimentions]]&lt;br /&gt;
*[[Toxic Trouble]]&lt;br /&gt;
*[[Trailblazer]]&lt;br /&gt;
*[[Treading The Wily Sewer System]]&lt;br /&gt;
*[[Trouble in the Fortress]]&lt;br /&gt;
*[[Undead Fortress]]&lt;br /&gt;
*[[Ultimate Level]]&lt;br /&gt;
*[[Underground Runaround]]&lt;br /&gt;
*[[Unguarded Treasure]]&lt;br /&gt;
*[[Up Down All Around]]&lt;br /&gt;
*[[Walk-in Freezer]]&lt;br /&gt;
*[[Water Level? Ice Level?]]&lt;br /&gt;
*[[Weapon Data Center]]&lt;br /&gt;
*[[Western Railway]]&lt;br /&gt;
*[[wet]]&lt;br /&gt;
*[[Wide Joepen]]&lt;br /&gt;
*[[Wily in space (Roll's rescue)]]&lt;br /&gt;
*[[Wily Rooms Of Weapons]]&lt;br /&gt;
*[[Wily's Haunted Castle]]&lt;br /&gt;
*[[Wilys Redemption]]&lt;br /&gt;
*[[Wily's Well-fortified Room]]&lt;br /&gt;
*[[Where no met has gone before]]&lt;br /&gt;
*[[Working in the Rain]]&lt;br /&gt;
*[[Worthless Man]]&lt;br /&gt;
*[[X6Meme]]&lt;br /&gt;
*[[Y.M.C.A.]]&lt;br /&gt;
*[[You Don't Know the Drill]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Disqualified Entries===&lt;br /&gt;
* [[Worthless Man]] was not ranked in the contest, as the level contained flashing lights that triggered migraines in both one of the judges, [[ACESpark]], and his proxy player, Loyana, preventing the former from giving the level a score.&lt;br /&gt;
&lt;br /&gt;
===Excluded Entries===&lt;br /&gt;
*&amp;quot;QuintsMoonBase&amp;quot;, &amp;quot;Black Terminus&amp;quot; and &amp;quot;Chase Sequence&amp;quot; were all pulled by their creators and replaced with new levels.&lt;br /&gt;
**&amp;quot;4'33&amp;quot;&amp;quot; was also pulled by its creator, though they did not submit a new level in its place.&lt;br /&gt;
*&amp;quot;Thrilling&amp;quot;, &amp;quot;*NEW* EPIC BATTLE ROYALE MODE IN MEGA MAN!&amp;quot;, &amp;quot;A Mess of a Stage&amp;quot;, &amp;quot;USM&amp;quot;, and &amp;quot;Cardinal Man III&amp;quot; were excluded for being troll levels. In addition, &amp;quot;USM&amp;quot; contained written NSFW content, &amp;quot;*NEW* EPIC BATTLE ROYALE MODE IN MEGA MAN!&amp;quot; contained a threatening message aimed at the judges, and &amp;quot;Cardinal Man III&amp;quot; contained areas prone to significant performance issues (e.g. slowdown).&lt;br /&gt;
**The creator of &amp;quot;USM&amp;quot; has released [https://www.dropbox.com/s/1fx6q59vc2kim1p/USM.exe?dl=0 a download of this entry for the devkit], along with [https://www.youtube.com/watch?v=lf6R0c9A47k a video thorough detailing the entry and its easter eggs].&lt;br /&gt;
*&amp;quot;Curse of the Statuettes&amp;quot; was excluded for containing horribly broken screen transitions that were impossible to fix.&lt;br /&gt;
*&amp;quot;Boundless Network&amp;quot; and &amp;quot;Warehouse of Breakthroughs&amp;quot; were both excluded for containing custom or modified weapons (Boundless Network replaced the weapons system with a Battle Network chip weapon system, and Warehouse of Breakthroughs limited the player to a modified Break Dash).&lt;br /&gt;
*&amp;quot;22 Short Screens Without Sniper Joes&amp;quot; was excluded for containing an explicit drug reference (an image of Kermit the Frog snorting rows of cocaine).&lt;br /&gt;
*&amp;quot;Turbo Trickery Tower&amp;quot; was excluded for a high level of difficulty deemed malicious, with fundamental alterations necessary for the level to be accessible for the game's target audience.&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
On November 23, 2017, the poll for the game's weapon set was opened, lasting for 2 weeks until it was closed on December 7, 2017.&lt;br /&gt;
===Default Weapons===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Weapon&lt;br /&gt;
!Original Robot Master&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SparkChaserIcon.png]]&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|[[Terra]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LaserTridentIconColouredT.png]]&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WaterShieldIconColouredT.png]]&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|Pump Man&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TornadoBlowIconColouredT.png]]&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|Tornado Man&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ThunderBeamIcon.png]]&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|[[Elec Man]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagneticShockwaveIcon.png]]&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|Onslaught&lt;br /&gt;
|''Marvel vs. Capcom''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IceWallIcon.png]]&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|Cold Man&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreakDashIconColouredT.png]]&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|Pluto&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushCoilIcon.png]]&lt;br /&gt;
|[[Rush Coil]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushJetIcon.png]]&lt;br /&gt;
|[[Rush Jet]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 4]] (Variant)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushBikeIcon.png]]&lt;br /&gt;
|[[Rush Bike]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagnetBeamIcon.png]]&lt;br /&gt;
|[[Magnet Beam]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Contest Weapons===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weapon&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Robot Master&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MixTapeIcon.png]]&lt;br /&gt;
|[[Mix Tape]]&lt;br /&gt;
|[[Cassette Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LanternFlareIcon.png]]&lt;br /&gt;
|[[Lantern Flare]]&lt;br /&gt;
|[[Lantern Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PrismaticLaserIcon.png]]&lt;br /&gt;
|[[Prismatic Laser]]&lt;br /&gt;
|[[Prism Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BeetTillerIcon.png]]&lt;br /&gt;
|[[Beet Tiller]]&lt;br /&gt;
|[[Beet Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RecCanIcon.png]]&lt;br /&gt;
|[[Rec Can]]&lt;br /&gt;
|[[Rec Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BansheeWailIcon.png]]&lt;br /&gt;
|[[Banshee Wail]]&lt;br /&gt;
|[[Banshee Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PropellerVortexIcon.png]]&lt;br /&gt;
|[[Propeller Vortex]]&lt;br /&gt;
|[[Propeller Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ElectroCableIcon.png]]&lt;br /&gt;
|[[Electro Cable]]&lt;br /&gt;
|[[Cable Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TrackShoesIcon.png]]&lt;br /&gt;
|[[Track Shoes]]&lt;br /&gt;
|[[Shoe Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RoyalGuardIcon.png]]&lt;br /&gt;
|[[Royal Guard]]&lt;br /&gt;
|[[King Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BaitBobberIcon.png]]&lt;br /&gt;
|[[Bait Bobber]]&lt;br /&gt;
|[[Reel Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PowerLineIcon.png]]&lt;br /&gt;
|[[Power Line]]&lt;br /&gt;
|[[Static Man]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hub==&lt;br /&gt;
The hub of the third game is even larger than the second. Rather than a festival hosted outside Dr. Light's Lab, it takes place within a large sprawling area, with the &amp;quot;Hub&amp;quot; itself being &amp;quot;Victor Heights&amp;quot;, an inn where most of the story happens. Tiers can only be accessed by usage of the Brochure to travel to each Tier's Bus Stop. &lt;br /&gt;
This game's equivalent to &amp;quot;Chateau Chevaleresque&amp;quot; is the [[Magic Card Casino]] run by Magic Man, which not only hosts various NPCs to talk to, but offers a variety minigames for Bolts.&lt;br /&gt;
===Areas===&lt;br /&gt;
* [[Victor Heights]]&lt;br /&gt;
* [[Magic Card Casino]]&lt;br /&gt;
* [[The Arena|Limestone Pagoda]]&lt;br /&gt;
* [[Tier 1 (MaGMML3)|Tier 1 - Old Wily Fortress]]&lt;br /&gt;
* [[Tier 2 (MaGMML3)|Tier 2 - The Scrapyard]]&lt;br /&gt;
* [[Tier 3 (MaGMML3)|Tier 3 - The Sewers]]&lt;br /&gt;
* [[Tier 4 (MaGMML3)|Tier 4 - Sheriff's Jailhouse]]&lt;br /&gt;
* [[Tier 5 (MaGMML3)|Tier 5 - Gravity Gift Shop]]&lt;br /&gt;
* [[Tier 6 (MaGMML3)|Tier 6 - Cryo Laboratory]]&lt;br /&gt;
* [[Tier 7 (MaGMML3)|Tier 7 - Pine Forest]]&lt;br /&gt;
* [[Tier 8 (MaGMML3)|Tier 8 - Costume Party]]&lt;br /&gt;
* [[Tier 9 (MaGMML3)|Tier 9 - The Taste Collective]]&lt;br /&gt;
* [[Tier 10 (MaGMML3)|Tier 10 - The Rave]]&lt;br /&gt;
* [[Tier 11 (MaGMML3)|Tier 11 - Grand Library]]&lt;br /&gt;
* [[Tier 12 (MaGMML3)|Tier 12 - Power Factory]]&lt;br /&gt;
* [[Tier 13 (MaGMML3)|Tier 13 - Movie Theater]]&lt;br /&gt;
* [[Tier 14 (MaGMML3)|Tier 14 - World-Class Gym]]&lt;br /&gt;
* [[Tier 15 (MaGMML3)|Tier 15 - Festival Grounds]]&lt;br /&gt;
* [[Wily Stadium|Tier W - Wily Stadium]]&lt;br /&gt;
* [[Tier X (MaGMML3)|Tier X- The Grey Isles]]&lt;br /&gt;
* [[NEO Pit of Pits]]&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
===Devkit Enemies===&lt;br /&gt;
====New====&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* [[Ace Manbow]]&lt;br /&gt;
* [[Adamski]]&lt;br /&gt;
* [[Alabell]]&lt;br /&gt;
* [[Arigock G]]&lt;br /&gt;
* [[Armaroid]]&lt;br /&gt;
* [[Baby Flies]]&lt;br /&gt;
* [[Ballonboo]]&lt;br /&gt;
* [[Bari III]]&lt;br /&gt;
* [[Big Stomper]]&lt;br /&gt;
* [[Bikky Bomb]]&lt;br /&gt;
* [[Biree Spark]]&lt;br /&gt;
* [[Birdy]]&lt;br /&gt;
* [[Bokazurah]]&lt;br /&gt;
* [[Boostun]]&lt;br /&gt;
* [[Bombomboy]]&lt;br /&gt;
* [[Bomb Potton]]&lt;br /&gt;
* [[Bubukan MK-II]]&lt;br /&gt;
* [[Bunby Catcher]]&lt;br /&gt;
* [[Byouz]]&lt;br /&gt;
* [[Camouflametall]]&lt;br /&gt;
* [[Cannon Roader]]&lt;br /&gt;
* [[Cargou Q]]&lt;br /&gt;
* [[Chainsoar]]&lt;br /&gt;
* [[Chuckmagnet]]&lt;br /&gt;
* [[Chunco]]&lt;br /&gt;
* [[Classical Cannon]]&lt;br /&gt;
* [[Cyorown]]&lt;br /&gt;
* [[Darspider]]&lt;br /&gt;
* [[Deispider]]&lt;br /&gt;
* [[Detarnayappa]]&lt;br /&gt;
* [[Diarn]]&lt;br /&gt;
* [[Docbaton]]&lt;br /&gt;
|&lt;br /&gt;
* [[Dockalocker]]&lt;br /&gt;
* [[Doncatch]]&lt;br /&gt;
* [[Elecit]]&lt;br /&gt;
* [[Fankurow]]&lt;br /&gt;
* [[Feeber]]&lt;br /&gt;
* [[Fire Totem]]&lt;br /&gt;
* [[Flower Presenter]]&lt;br /&gt;
* [[Fooley]]&lt;br /&gt;
* [[Fukuhorn]]&lt;br /&gt;
* [[Furaibon]]&lt;br /&gt;
* [[G.S.Q]]&lt;br /&gt;
* [[Gagabyoall]]&lt;br /&gt;
* [[Garinkou]]&lt;br /&gt;
* [[Giant Springer]]&lt;br /&gt;
* [[Glooper]]&lt;br /&gt;
* [[Gobots]]&lt;br /&gt;
* [[Gunner Joe]]&lt;br /&gt;
* [[Haiker N]]&lt;br /&gt;
* [[Hammerfall]]&lt;br /&gt;
* [[Handoo]]&lt;br /&gt;
* [[Hell Metall DX]]&lt;br /&gt;
* [[Hoohoo]]&lt;br /&gt;
* [[Hornet Racer]]&lt;br /&gt;
* [[Illusian]]&lt;br /&gt;
* [[Jump Roller]]&lt;br /&gt;
* [[Kakinbatank]]&lt;br /&gt;
* [[Kaminari Kogoro]]&lt;br /&gt;
* [[Kaona Geeno]]&lt;br /&gt;
* [[Kintot]]&lt;br /&gt;
* [[Ladder Press]]&lt;br /&gt;
* [[La Jaba]]&lt;br /&gt;
* [[L.E.C]]&lt;br /&gt;
|&lt;br /&gt;
* [[Little Pachipachi]]&lt;br /&gt;
* [[Machine Gun Joe]]&lt;br /&gt;
* [[Malmet]]&lt;br /&gt;
* [[Mecha Pitchan]]&lt;br /&gt;
* [[Merserker]]&lt;br /&gt;
* [[Metall|Metall β]]&lt;br /&gt;
* [[Metall Sniper]]&lt;br /&gt;
* [[Minoan]]&lt;br /&gt;
* [[Molmole]]&lt;br /&gt;
* [[Monkikki]]&lt;br /&gt;
* [[Morning Joe]]&lt;br /&gt;
* [[Neo Heli Metall]]&lt;br /&gt;
* [[New Classical Cannon]]&lt;br /&gt;
* [[Nibul]]&lt;br /&gt;
* [[Nombrellan]]&lt;br /&gt;
* [[Numetall]]&lt;br /&gt;
* [[Octone]]&lt;br /&gt;
* [[Okosutobon]]&lt;br /&gt;
* [[Oshitsu Osarettsu]]&lt;br /&gt;
* [[Ou-Ou]]&lt;br /&gt;
* [[Palm Hopper]]&lt;br /&gt;
* [[Parocket]]&lt;br /&gt;
* [[Pickelman Dada]]&lt;br /&gt;
* [[Pikashu]]&lt;br /&gt;
* [[Piledan]]&lt;br /&gt;
* [[Pointan]]&lt;br /&gt;
* [[Popo Heli]]&lt;br /&gt;
* [[Press'n]]&lt;br /&gt;
* [[Returning Machine Gun Joe]]&lt;br /&gt;
* [[R Suzy]]&lt;br /&gt;
* [[Sakrets]]&lt;br /&gt;
* [[Scissascissor]]&lt;br /&gt;
|&lt;br /&gt;
* [[Searchy]]&lt;br /&gt;
* [[Sepa Roader]]&lt;br /&gt;
* [[Shaboan]]&lt;br /&gt;
* [[Shadow Clone]]&lt;br /&gt;
* [[Shield Attacker RX]]&lt;br /&gt;
* [[Shield Attacker TRL]]&lt;br /&gt;
* [[Shield Guard]]&lt;br /&gt;
* [[Shotom]]&lt;br /&gt;
* [[Shrimparge 91]]&lt;br /&gt;
* [[Shuhorn]]&lt;br /&gt;
* [[Sibul]]&lt;br /&gt;
* [[Smaplar]]&lt;br /&gt;
* [[Snippscissor]]&lt;br /&gt;
* [[Sola 0]]&lt;br /&gt;
* [[Soshi Breaker]]&lt;br /&gt;
* [[Spin Cutter]]&lt;br /&gt;
* [[Sprinklan]]&lt;br /&gt;
* [[Stegorus]]&lt;br /&gt;
* [[Swallowegg]]&lt;br /&gt;
* [[Swim Ball]]&lt;br /&gt;
* [[Tamp]]&lt;br /&gt;
* [[Telly X]]&lt;br /&gt;
* [[Tel Tel]]&lt;br /&gt;
* [[Tomsmort]]&lt;br /&gt;
* [[Tropish]]&lt;br /&gt;
* [[Tsurare Stamp]]&lt;br /&gt;
* [[Turbo Roader]]&lt;br /&gt;
* [[Twin Shooter S]]&lt;br /&gt;
* [[Wall Blaster]]&lt;br /&gt;
* [[Waltriot]]&lt;br /&gt;
* [[Wandering Head]]&lt;br /&gt;
* [[Yonbain]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Returning====&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* [[Apache Joe]]&lt;br /&gt;
* [[Atomic Chicken]]&lt;br /&gt;
* [[Au-Au]]&lt;br /&gt;
* [[Baby Metall]]&lt;br /&gt;
* [[Batabattan]]&lt;br /&gt;
* [[Batton]]&lt;br /&gt;
* [[Battonton]]&lt;br /&gt;
* [[B Bitter]]&lt;br /&gt;
* [[Beak]]&lt;br /&gt;
* [[Ben K]]&lt;br /&gt;
* [[Big Eye]]&lt;br /&gt;
* [[Big Fish]]&lt;br /&gt;
* [[Big Telly]]&lt;br /&gt;
* [[Bikky]]&lt;br /&gt;
* [[Biree]]&lt;br /&gt;
* [[Biribaree]]&lt;br /&gt;
* [[Blader]]&lt;br /&gt;
* [[Blocky]]&lt;br /&gt;
* [[Bolton and Nutton]]&lt;br /&gt;
* [[Bomb Flier]]&lt;br /&gt;
* [[Bombier]]&lt;br /&gt;
* [[Bomb Thrown]]&lt;br /&gt;
* [[Bomber Pepe]]&lt;br /&gt;
* [[Bombomb]]&lt;br /&gt;
* [[Bounder]]&lt;br /&gt;
* [[Brain Break]]&lt;br /&gt;
* [[Brown]]&lt;br /&gt;
* [[Bubukan]]&lt;br /&gt;
* [[Butterdroid]]&lt;br /&gt;
* [[Camon]]&lt;br /&gt;
* [[Cannon Joe]]&lt;br /&gt;
* [[Cannopeller]]&lt;br /&gt;
* [[Caricarry]]&lt;br /&gt;
* [[Choker Oh]]&lt;br /&gt;
* [[Claw]]&lt;br /&gt;
* [[Cocco]]&lt;br /&gt;
* [[Colton]]&lt;br /&gt;
* [[Corocoro]]&lt;br /&gt;
* [[Crabbot]]&lt;br /&gt;
* [[Crazy Cannon]]&lt;br /&gt;
* [[Crazy Razy]]&lt;br /&gt;
* [[Croaker]]&lt;br /&gt;
* [[Crystal Joe]]&lt;br /&gt;
* [[Curlinger]]&lt;br /&gt;
* [[Cutting Wheel]]&lt;br /&gt;
* [[Cyber Gabyoall]]&lt;br /&gt;
* [[Dachone]]&lt;br /&gt;
* [[Dachone Ltd. Ed.]]&lt;br /&gt;
* [[Dada]]&lt;br /&gt;
* [[Docron]]&lt;br /&gt;
* [[Dompan]]&lt;br /&gt;
* [[Drillun]]&lt;br /&gt;
* [[Elec'n]]&lt;br /&gt;
* [[Electric Gabyoall]]&lt;br /&gt;
|&lt;br /&gt;
* [[Fan Fiend]]&lt;br /&gt;
* [[Fatool]]&lt;br /&gt;
* [[Fire Boy]]&lt;br /&gt;
* [[Fire Telly]]&lt;br /&gt;
* [[Flea]]&lt;br /&gt;
* [[Flying Shell]]&lt;br /&gt;
* [[Foojeen]]&lt;br /&gt;
* [[Gabgyo]]&lt;br /&gt;
* [[Gachappon]]&lt;br /&gt;
* [[Garyoby]]&lt;br /&gt;
* [[Giree]]&lt;br /&gt;
* [[Graviton]]&lt;br /&gt;
* [[Gremlin]]&lt;br /&gt;
* [[Gyoraibo]]&lt;br /&gt;
* [[Gyotot]]&lt;br /&gt;
* [[Haehaey]]&lt;br /&gt;
* [[Hammer Joe]]&lt;br /&gt;
* [[Hari Harry]]&lt;br /&gt;
* [[Have &amp;quot;Su&amp;quot; Bee]]&lt;br /&gt;
* [[Heli Buton]]&lt;br /&gt;
* [[Helipon]]&lt;br /&gt;
* [[Hirarian 427]]&lt;br /&gt;
* [[Hologran]]&lt;br /&gt;
* [[Hopps]]&lt;br /&gt;
* [[Hotchkiss'n]]&lt;br /&gt;
* [[Hothead]]&lt;br /&gt;
* [[Imorm]]&lt;br /&gt;
* [[Irucan]]&lt;br /&gt;
* [[Jamacy]]&lt;br /&gt;
* [[Jet Bomb]]&lt;br /&gt;
* [[Jet Buton]]&lt;br /&gt;
* [[Jumbig]]&lt;br /&gt;
* [[Junk Golem]]&lt;br /&gt;
* [[Katonbyon]]&lt;br /&gt;
* [[Kemumakin]]&lt;br /&gt;
* [[Killer Bullet]]&lt;br /&gt;
* [[Komasaburo]]&lt;br /&gt;
* [[Kouker Q]]&lt;br /&gt;
* [[Lightning Lord]]&lt;br /&gt;
* [[Lyric]]&lt;br /&gt;
* [[M-422A]]&lt;br /&gt;
* [[M-445]]&lt;br /&gt;
* [[Mag Fly]]&lt;br /&gt;
* [[Mantan]]&lt;br /&gt;
* [[Mechakkero]]&lt;br /&gt;
* [[Metall]]&lt;br /&gt;
* [[Metall Cannon]]&lt;br /&gt;
* [[Metall Dance]]&lt;br /&gt;
* [[Metall EX]]&lt;br /&gt;
* [[Metall K1000]]&lt;br /&gt;
* [[Metall Mommy]]&lt;br /&gt;
* [[Metall Run and Gun]]&lt;br /&gt;
|&lt;br /&gt;
* [[Metall Swim]]&lt;br /&gt;
* [[Mizzile]]&lt;br /&gt;
* [[Mole]]&lt;br /&gt;
* [[Molier]]&lt;br /&gt;
* [[Mono Roader]]&lt;br /&gt;
* [[Monking]]&lt;br /&gt;
* [[Mousubeil]]&lt;br /&gt;
* [[Neo Metall]]&lt;br /&gt;
* [[New Shield Attacker]]&lt;br /&gt;
* [[New Shotman]]&lt;br /&gt;
* [[Nitron]]&lt;br /&gt;
* [[Nobita]]&lt;br /&gt;
* [[Octoboss]]&lt;br /&gt;
* [[Octoper OA]]&lt;br /&gt;
* [[Octopus Battery]]&lt;br /&gt;
* [[Pakatto 24]]&lt;br /&gt;
* [[Pandeeta]]&lt;br /&gt;
* [[Parasyu]]&lt;br /&gt;
* [[Peat]]&lt;br /&gt;
* [[Pelicanu]]&lt;br /&gt;
* [[Peng]]&lt;br /&gt;
* [[Penpen]]&lt;br /&gt;
* [[Penpen EV]]&lt;br /&gt;
* [[Peterchy]]&lt;br /&gt;
* [[Petit Devil]]&lt;br /&gt;
* [[Petit Snakey]]&lt;br /&gt;
* [[Pickelman Bull]]&lt;br /&gt;
* [[Picket Man]]&lt;br /&gt;
* [[Pierobot]]&lt;br /&gt;
* [[Pierrobug]]&lt;br /&gt;
* [[Pipi]]&lt;br /&gt;
* [[Piriparee]]&lt;br /&gt;
* [[Pole]]&lt;br /&gt;
* [[Pooker]]&lt;br /&gt;
* [[Potton]]&lt;br /&gt;
* [[Power Muscler]]&lt;br /&gt;
* [[Power Slam]]&lt;br /&gt;
* [[Propeller Eye]]&lt;br /&gt;
* [[Prop-Top]]&lt;br /&gt;
* [[Pukapelly]]&lt;br /&gt;
* [[Pukapucker]]&lt;br /&gt;
* [[Puyoyon]]&lt;br /&gt;
* [[Rabbiton]]&lt;br /&gt;
* [[Rackaser]]&lt;br /&gt;
* [[Ratton]]&lt;br /&gt;
* [[Rembakun]]&lt;br /&gt;
* [[Returning Monking]]&lt;br /&gt;
* [[Returning Sniper Joe]]&lt;br /&gt;
* [[Rider Joe]]&lt;br /&gt;
* [[Ring Ring]]&lt;br /&gt;
* [[Robo-Rabbit]]&lt;br /&gt;
* [[Rock Thrown]]&lt;br /&gt;
|&lt;br /&gt;
* [[Rounder]]&lt;br /&gt;
* [[Sasoreenu]]&lt;br /&gt;
* [[Scworm]]&lt;br /&gt;
* [[Screw Bomber]]&lt;br /&gt;
* [[Sea Mine]]&lt;br /&gt;
* [[Shield Attacker]]&lt;br /&gt;
* [[Shield Attacker GTR]]&lt;br /&gt;
* [[Shigaraky]]&lt;br /&gt;
* [[Shrink]]&lt;br /&gt;
* [[Skeleton Joe]]&lt;br /&gt;
* [[Skullmet]]&lt;br /&gt;
* [[Skull Walker]]&lt;br /&gt;
* [[Sniper Armor]]&lt;br /&gt;
* [[Sniper Joe]]&lt;br /&gt;
* [[Sonic Bill]]&lt;br /&gt;
* [[Space Metall]]&lt;br /&gt;
* [[Spine]]&lt;br /&gt;
* [[Spring Face Bomb]]&lt;br /&gt;
* [[Spring Head]]&lt;br /&gt;
* [[SRU-21/P]]&lt;br /&gt;
* [[Subeil]]&lt;br /&gt;
* [[Submarine Flier]]&lt;br /&gt;
* [[Sumatran]]&lt;br /&gt;
* [[Suzy G]]&lt;br /&gt;
* [[Super Ball Machine Jr.]]&lt;br /&gt;
* [[SW-525]]&lt;br /&gt;
* [[Swallown]]&lt;br /&gt;
* [[Taban]]&lt;br /&gt;
* [[Tadahou]]&lt;br /&gt;
* [[Tackle Fire]]&lt;br /&gt;
* [[Taketento]]&lt;br /&gt;
* [[Tatebo]]&lt;br /&gt;
* [[Tatepakkan]]&lt;br /&gt;
* [[Teck]]&lt;br /&gt;
* [[Telly]]&lt;br /&gt;
* [[Togehero]]&lt;br /&gt;
* [[Tondeall]]&lt;br /&gt;
* [[Tom Boy]]&lt;br /&gt;
* [[Toss Machine]]&lt;br /&gt;
* [[Totem Polen]]&lt;br /&gt;
* [[Tsuranattori]]&lt;br /&gt;
* [[Twin Cannon]]&lt;br /&gt;
* [[Twin Roader]]&lt;br /&gt;
* [[Up'n'Down]]&lt;br /&gt;
* [[V]]&lt;br /&gt;
* [[Walking Bomb]]&lt;br /&gt;
* [[Wall Blaster II]]&lt;br /&gt;
* [[Wander Bell]]&lt;br /&gt;
* [[Watcher]]&lt;br /&gt;
* [[Yaffu]]&lt;br /&gt;
* [[Yambow]]&lt;br /&gt;
* [[Yudon]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Minibosses==&lt;br /&gt;
===Devkit Minibosses===&lt;br /&gt;
====New====&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GiantMetallCannon.png|center]]&lt;br /&gt;
|[[Giant Metall Cannon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gundrill.png|center]]&lt;br /&gt;
|[[Gundrill]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hyoey.png|center]]&lt;br /&gt;
|[[Hyoey]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tyhorn.png|center]]&lt;br /&gt;
|[[Tyhorn]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TKhamen.png|center]]&lt;br /&gt;
|[[T. Khamen]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MadGrinder.png|center]]&lt;br /&gt;
|[[Mad Grinder]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ShirokumachineGTV.png|center]]&lt;br /&gt;
|[[Shirokumachine GTV]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TruckJoe.png|center]]&lt;br /&gt;
|[[Truck Joe]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MelodyResponseCannon.png|center]]&lt;br /&gt;
|[[Melody Response Cannon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BeeBlader.png|center]]&lt;br /&gt;
|[[Bee Blader]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Combiloid.png|center]]&lt;br /&gt;
|[[Combiloid]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DocKumo.png|center]]&lt;br /&gt;
|[[Doc Kumo]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KnuckleDuster.png|center]]&lt;br /&gt;
|[[Knuckle Duster]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OctoGenerator.png|center]]&lt;br /&gt;
|[[Octo Generator]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stompy.png|center]]&lt;br /&gt;
|[[Stompy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TwinShooterG.png|center]]&lt;br /&gt;
|[[Twin Shooter G]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ChangkeyDragon.png|center]]&lt;br /&gt;
|[[Changkey Dragon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hanabiran.png|center]]&lt;br /&gt;
|[[Hanabiran]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Paozo.png|center]]&lt;br /&gt;
|[[Paozo]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StoneHead.png|center]]&lt;br /&gt;
|[[Stone Head]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Octobulb.png|center]]&lt;br /&gt;
|[[Octobulb]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuzakAndFenix.png|center]]&lt;br /&gt;
|[[Suzak &amp;amp; Fenix]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TheKeeper.png|center]]&lt;br /&gt;
|[[The Keeper]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tricastle.png|center]]&lt;br /&gt;
|[[Tricastle]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|}&lt;br /&gt;
====Returning====&lt;br /&gt;
* [[Big Snakey]]&lt;br /&gt;
* [[Escaroo]]&lt;br /&gt;
* [[Gamarn and Gamadayu]]&lt;br /&gt;
* [[Giant Metall]]&lt;br /&gt;
* [[Gorilla Tank]]&lt;br /&gt;
* [[Hot Dog]]&lt;br /&gt;
* [[Kabatoncue]]&lt;br /&gt;
* [[Lantern Fish]]&lt;br /&gt;
* [[Metall Potton]]&lt;br /&gt;
* [[Moby]]&lt;br /&gt;
* [[Octoboss]]&lt;br /&gt;
* [[Octoper OA]]&lt;br /&gt;
* [[Penpen Maker]]&lt;br /&gt;
* [[Squidon]]&lt;br /&gt;
* [[Tama]]&lt;br /&gt;
* [[Whopper]]&lt;br /&gt;
&lt;br /&gt;
===Entry Minibosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmicks==&lt;br /&gt;
===Devkit Gimmicks===&lt;br /&gt;
Every single devkit gimmick from ''[[Make a Good Mega Man Level]]'' and ''[[Make a Good Mega Man Level 2]]'' returns.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuickLightingIcon.png|center]] [[File:QuickLightingNormalIcon.png|center]]&lt;br /&gt;
|[[Quick Lighting]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireSpike.png|center]]&lt;br /&gt;
|[[Fire Spike]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icicle.png|center]]&lt;br /&gt;
|[[Icicle]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuperCutterRevenge.png|center]]&lt;br /&gt;
|[[Super Cutter Revenge]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KamegoroTornadoSpawner.png|center]]&lt;br /&gt;
|[[Kamegoro Tornado Spawner]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TrainShakeIcon.png|center]]&lt;br /&gt;
|[[Train Shake]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AnglePlatform.png|center]]&lt;br /&gt;
|[[Angle Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FluorescentBulb.png|center]]&lt;br /&gt;
|[[Fluorescent Bulb]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FusePlatform.png|center]]&lt;br /&gt;
|[[Fuse Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GutsHover.png|center]]&lt;br /&gt;
|[[Guts Hover]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HunterPlatform.png|center]]&lt;br /&gt;
|[[Hunter Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoveHover.png|center]]&lt;br /&gt;
|[[Move Hover]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Napalm.png|center]]&lt;br /&gt;
|[[Napalm]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BubbleFloor.png|center]]&lt;br /&gt;
|[[Bubble Floor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GirderSmall.png|center]] [[File:GirderMedium.png|center]] [[File:GirderLarge.png|center]]&lt;br /&gt;
|[[Girder]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kamapot.png|center]]&lt;br /&gt;
|[[Kamapot]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MercuryBlock.png|center]]&lt;br /&gt;
|[[Mercury Block]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Landmine.png|center]]&lt;br /&gt;
|[[Landmine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RoomLowGravityIcon.png|center]]&lt;br /&gt;
|[[Room Low Gravity]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TyhornPlatform.png|center]]&lt;br /&gt;
|[[Tyhorn Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:UranusPlatform.png|center]] [[File:UranusPlatformWilyStar.png|center]]&lt;br /&gt;
|[[Uranus Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VenusWaterfall.png|center]]&lt;br /&gt;
|[[Venus Waterfall]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ControllableLift.png|center]]&lt;br /&gt;
|[[Controllable Lift]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkMachine.png|center]]&lt;br /&gt;
|[[Junk Machine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkMagnet.png|center]]&lt;br /&gt;
|[[Junk Magnet]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkPlatform.png|center]]&lt;br /&gt;
|[[Junk Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RevealingTilesIcon.png|center]]&lt;br /&gt;
|[[Revealing Tiles]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroSwitch.png|center]]&lt;br /&gt;
|[[Astro Switch]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroDoor.png|center]]&lt;br /&gt;
|[[Astro Door]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkullElevator.png|center]]&lt;br /&gt;
|[[Skull Elevator]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkullSwitch.png|center]]&lt;br /&gt;
|[[Skull Switch]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TenguWindIcon.png|center]]&lt;br /&gt;
|[[Tengu Wind]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroWallIcon.png|center]]&lt;br /&gt;
|[[Astro Wall]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CFTFConveyor.png|center]]&lt;br /&gt;
|[[Conveyor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DanganPlatform.png|center]]&lt;br /&gt;
|[[Dangan Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KonroPlatform.png|center]]&lt;br /&gt;
|[[Konro Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OilSlick.png|center]]&lt;br /&gt;
|[[Oil Slick]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SwitchBall.png|center]]&lt;br /&gt;
|[[Switch Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SwitchBlock.png|center]]&lt;br /&gt;
|[[Switch Block]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CopterPlatform.png|center]]&lt;br /&gt;
|[[Copter Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GravityLiftIcon.png|center]]&lt;br /&gt;
|[[Gravity Lift]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HanabiranClockArm.png|center]]&lt;br /&gt;
|[[Hanabiran Clock Arm]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HornetRoll.png|center]]&lt;br /&gt;
|[[Hornet Roll]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JewelPlatform.png|center]]&lt;br /&gt;
|[[Jewel Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagmaBeam.png|center]]&lt;br /&gt;
|[[Magma Beam]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wily4Laser.png|center]]&lt;br /&gt;
|[[Wily 4 Laser]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BladeManSeesaw.png|center]]&lt;br /&gt;
|[[Blade Man Seesaw]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CommandoMine.png|center]]&lt;br /&gt;
|[[Commando Mine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NitroTruck.png|center]]&amp;lt;br&amp;gt;[[File:NitroTruckLarge.png|center]]&lt;br /&gt;
|[[Nitro Truck]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NitroTruckSignal.png|center]]&lt;br /&gt;
|[[Nitro Truck Signal]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SheepConveyor.png|center]]&lt;br /&gt;
|[[Sheep Conveyor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SheepPlatform.png|center]]&lt;br /&gt;
|[[Sheep Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrikeManSoccerBall.png|center]]&lt;br /&gt;
|[[Strike Man Soccer Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TackleFireDispenser.png|center]]&lt;br /&gt;
|[[Tackle Fire Dispenser]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
&lt;br /&gt;
===Devkit Bosses===&lt;br /&gt;
Every single devkit boss from ''[[Make a Good Mega Man Level 2]]'' returns, as well as [[Quick Man]] from ''[[Make a Good 24 Hour Mega Man Level]]''.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MM1_CutMan.png|center]]&lt;br /&gt;
|[[Cut Man]]&lt;br /&gt;
|[[Cutman's New Warehouse]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GutsMan.png|center]]&lt;br /&gt;
|[[Guts Man]]&lt;br /&gt;
|[[Rec Man]]&amp;lt;br&amp;gt;[[NEO Pit of Pits]] (Guts Man on Ice)&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Mix Tape]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 IceMan.png|center]]&lt;br /&gt;
|[[Ice Man]]&lt;br /&gt;
|[[Walk-in Freezer]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Electro Cable]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BombMan.png|center]]&lt;br /&gt;
|[[Bomb Man]]&lt;br /&gt;
|[[Rec Man]]&amp;lt;br&amp;gt;[[Explosives Factory]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireMan.png|center]]&lt;br /&gt;
|[[Fire Man]]&lt;br /&gt;
|[[NEO Pit of Pits]] (A Level my Sister Cleared)&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Banshee Wail]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AirMan.png|center]]&lt;br /&gt;
|[[Air Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BubbleMan.png|center]]&lt;br /&gt;
|[[Bubble Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 FlashMan.png|center]]&lt;br /&gt;
|[[Flash Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HeatMan.png|center]]&lt;br /&gt;
|[[Heat Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 WoodMan.png|center]]&lt;br /&gt;
|[[Wood Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 PicopicoKun.png|center]]&lt;br /&gt;
|[[Picopico-kun]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GutsDozer.png|center]]&lt;br /&gt;
|[[Guts Dozer]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BooBeam.png|center]]&lt;br /&gt;
|[[Boobeam Trap]]&lt;br /&gt;
|TBA&lt;br /&gt;
|User Determined&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Enker.png|center]]&lt;br /&gt;
|[[Enker]]&lt;br /&gt;
|[[A piece of cake, but with aesthetics]]&amp;lt;br&amp;gt;[[Temple of Light and Dark]]&amp;lt;br&amp;gt;[[Hunter Tower]]&amp;lt;br&amp;gt;[[Escape From the Wily City]]&amp;lt;br&amp;gt;[[Rec Man]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HardMan.png|center]]&lt;br /&gt;
|[[Hard Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Spark.png|center]]&lt;br /&gt;
|[[Spark Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 KamegoroMaker.png|center]]&lt;br /&gt;
|[[Kamegoro Maker]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Tornado Blow]]&amp;lt;br&amp;gt;[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DynaMan.png|center]]&lt;br /&gt;
|[[Dyna Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&lt;br /&gt;
|''Mega Man (DOS)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SonicMan.png|center]]&lt;br /&gt;
|[[Sonic Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|''Mega Man (DOS)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DustMan.png|center]]&lt;br /&gt;
|[[Dust Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 4]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 MetallDaddy.png|center]]&lt;br /&gt;
|[[Metall Daddy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 4]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GiantSuzy.png|center]]&lt;br /&gt;
|[[Giant Suzy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man III]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Punk.png|center]]&lt;br /&gt;
|[[Punk]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man III]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IronBall.png|center]]&lt;br /&gt;
|[[Iron Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man: The Wily Wars]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GyroMan.png|center]]&lt;br /&gt;
|[[Gyro Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 StoneMan.png|center]]&lt;br /&gt;
|[[Stone Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DarkMan4.png|center]]&lt;br /&gt;
|[[Dark Man 4]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Ballade.png|center]]&lt;br /&gt;
|[[Ballade]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HunterA.png|center]]&lt;br /&gt;
|[[Hunter Type A]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HunterB.png|center]]&lt;br /&gt;
|[[Hunter Type B]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Blizzard.png|center]]&lt;br /&gt;
|[[Blizzard Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 YamatoMan.png|center]]&lt;br /&gt;
|[[Yamato Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Rounder2.png|center]]&lt;br /&gt;
|[[Rounder II]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 PowerPiston.png|center]]&lt;br /&gt;
|[[Power Piston]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Mercury.png|center]]&lt;br /&gt;
|[[Mercury]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Saturn.png|center]]&lt;br /&gt;
|[[Saturn]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Uranus.png|center]]&lt;br /&gt;
|[[Uranus]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GreyDevil.png|center]]&lt;br /&gt;
|[[Grey Devil]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Dangan.png|center]]&lt;br /&gt;
|[[Dangan Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Ice Wall]]&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Oil.png|center]]&lt;br /&gt;
|[[Oil Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SplashWoman.png|center]]&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|[[The Haymay Trials]]&amp;lt;br&amp;gt;[[Call Me Ishmael]]&amp;lt;br&amp;gt;[[Gravaqua2o]]&amp;lt;br&amp;gt;[[Hazard Hydro]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HornetMan.png|center]]&lt;br /&gt;
|[[Hornet Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SharkPreview.png|center]]&lt;br /&gt;
|[[Mega Mech Shark]]&lt;br /&gt;
|[[Damp Ruins]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Tornado Blow]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HoneyWoman.png|center]]&lt;br /&gt;
|[[Honey Woman]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 9]]'' ''(Unused Boss)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 CommandoMan.png|center]]&lt;br /&gt;
|[[Commando Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SolarMan.png|center]]&lt;br /&gt;
|[[Solar Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Robot Masters ===&lt;br /&gt;
The growth of the contest for the third go-around brought a '''significantly''' larger cast of Robot Masters. Only Robot Masters with actual boss fights are listed here, so Robot Masters such as [[Fruit Forest|Citrus Man]] are not listed.&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
!Special Weapon&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CassetteMan.png|center]]&lt;br /&gt;
|[[Cassette Man]]&lt;br /&gt;
|[[Cassette Man (stage)|Cassette Man]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|[[Mix Tape]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BeetManSprite.png|center]]&lt;br /&gt;
|[[Beet Man]]&lt;br /&gt;
|[[Beet Man (stage)|Beet Man]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|[[Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ShoeMan.png|center]]&lt;br /&gt;
|[[Shoe Man]]&lt;br /&gt;
|[[The Invincible Robot Army! Featuring Shoe Man!]]&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|[[Track Shoes]]&lt;br /&gt;
|}&lt;br /&gt;
=== Entry Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GrandTellowSprite.png]]&lt;br /&gt;
|[[Grand Tellow]]&lt;br /&gt;
|[[Irrigation Irritation]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|}&lt;br /&gt;
=== Hidden Entry Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|}&lt;br /&gt;
=== Tier Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|}&lt;br /&gt;
=== Stadium Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Location&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RegalMachine.png|center]]&lt;br /&gt;
|[[Regal Machine]]&lt;br /&gt;
|[[Chaos Assault]]&lt;br /&gt;
|[[Mega Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Falcon Rock]]&lt;br /&gt;
|[[Cross Armada]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Neko Man]]&lt;br /&gt;
|[[Armory Catastrophe]]&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Kouker Quge]]&lt;br /&gt;
|[[Be The Smaller Person]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Metilda McBossface]]&lt;br /&gt;
|[[The Level with a Met Pun]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tengen Tophammer]]&lt;br /&gt;
|[[The Bronze Yard]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SWN001Bass.gif|center]]&lt;br /&gt;
|[[Bass]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Break Dash]], [[Banshee Wail]] (Phase 1)&amp;lt;br&amp;gt;[[Ice Wall]], [[Bait Bobber]] (Phase 2)&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Hunter Woman]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Presto.png|center]]&lt;br /&gt;
|[[Presto]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Cerberus Man]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Element Man]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|Randomized&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Forge Woman]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Royal Guard]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Wily Machine SPIRE]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Laser Trident]], [[Track Shoes]] (Phase 1)&amp;lt;br&amp;gt;[[Magnetic Shockwave]], [[Power Line]] (Mini Wily Machines)&amp;lt;br&amp;gt;[[Water Shield]], [[Prismatic Laser]] (Phase 2)&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Wily Jet]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Mix Tape]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Location&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SprDreadnought ACESpark 4.png|center‎]]&lt;br /&gt;
|[[Dreadnought]]&lt;br /&gt;
|[[Space Crusade]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreakManSprite.png|center]]&lt;br /&gt;
|[[Break Man]]&lt;br /&gt;
|[[The Arena|Colosseum of Cohorts Arena]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Fake Man]]&lt;br /&gt;
|[[The Arena|Master's Mausoleum Arena]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3_Terra.png|center]]&lt;br /&gt;
|[[Terra]]&lt;br /&gt;
|[[The Arena|Master's Mausoleum Arena]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[CWU-01P]]&lt;br /&gt;
|[[The Arena|Skull Caverns Arena]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:YellowDevilSprite.png|center]]&lt;br /&gt;
|[[Tetris Devil]]&lt;br /&gt;
|[[The Arena|Skull Caverns Arena]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GammaSprite.png|center]]&lt;br /&gt;
|[[Gamma]]&lt;br /&gt;
|[[The Arena|Ghosts of Yamato Arena]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2 AlterMan.png|center]] [[File:MaGMML3_AlterMan.png|center]]&lt;br /&gt;
|[[Alter Man]]&lt;br /&gt;
|[[The Arena|Judge's Choice Arena]]&lt;br /&gt;
|[[Break Dash]], [[Banshee Wail]] (Phase 1)&amp;lt;br&amp;gt;[[Ice Wall]], [[Mix Tape]] (Phase 2)&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Sheep Man]]&lt;br /&gt;
|[[NEO Pit of Pits]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Break Dash]]&amp;lt;br&amp;gt;[[Lantern Flare]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&amp;lt;br&amp;gt;[[Track Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magic Man]]&lt;br /&gt;
|[[Magic Card Casino]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[http://magmmlcontest.com/forum/showthread.php?tid=1315 Devkit Release Announcement]&lt;br /&gt;
*[https://docs.google.com/document/d/18mbHMqCaFaKAyO8ZBeHOFnm-BgraUA4skLEQdKst2p8/edit#heading=h.yrkdelxjt2eb MAGMML3 Rules]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLOAMF_ipmHUfgCL2rM5BBnmhWPGla7WOl MAGMML3 Tutorials]&lt;br /&gt;
*[https://docs.google.com/document/d/1Ong3etCO-ArqUAXCEO4k4tFdTebUgpXUTshFhAxaQ68/edit Level Design Tips and Tricks]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Make a Good Mega Man Level 3]]&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_3&amp;diff=22250</id>
		<title>Make a Good Mega Man Level 3</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_3&amp;diff=22250"/>
				<updated>2024-06-26T17:39:11Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{GameInfo&lt;br /&gt;
|title=Make a Good Mega Man Level 3&lt;br /&gt;
|image=[[File:3TitleScreen.png|Make a Good Mega Man Level 3|256px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer= [[snoruntpyro]]&lt;br /&gt;
|publisher= &lt;br /&gt;
|director= [[Mick Galbani]], [[ACESpark]]&lt;br /&gt;
|producer=&lt;br /&gt;
|designer= Sprites Inc.&lt;br /&gt;
|programmer=&lt;br /&gt;
|artist= &lt;br /&gt;
|writer=&lt;br /&gt;
|composer= [[DeltaMudkip]] / MiniMacro / Dark's Tunes&lt;br /&gt;
|series=Mega Man Classic&lt;br /&gt;
|platforms=PC&lt;br /&gt;
|releasedate=Jun 9, 2024&lt;br /&gt;
|rerelease=&lt;br /&gt;
|version=1.04&lt;br /&gt;
|genre=Action / Platform &lt;br /&gt;
|modes=&lt;br /&gt;
|media=&lt;br /&gt;
|input=Keyboard / Controller&lt;br /&gt;
|music=&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Thank you, everyone, for your incredible patience over the years. Please enjoy the game - and here's to the end of an era!|SnoruntPyro, on game's release day.|}}&lt;br /&gt;
&lt;br /&gt;
'''''Make a Good Mega Man Level 3''''' (or '''''MaGMML3''''' for short) is the third and final installment in the ''Make a Good Mega Man Level'' series, co-hosted by [[Mick Galbani]] and [[ACESpark]]. Like its predecessors, the game features community-created levels submitted as part of a level design contest. The contest is judged by Mick Galbani, ACESpark, [[Flashman85]], [[Pachy]], and [[Shinryu]]. Several elements from ''MaGMML2'', including [[costumes]] and [[the Pit of Pits]], have returned in ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
The 2018 contest officially began on September 22, with November 25 being the submission deadline. Participants are encouraged to join the [https://discordapp.com/invite/SEHjShy official ''MaGMML3'' Discord] for discussions and updates. The public beta for the [[Megamix Engine]], which serves as the basis for ''MaGMML3''&amp;lt;nowiki&amp;gt;'&amp;lt;/nowiki&amp;gt;s engine, was released on July 11th, while its official full release was on September 15th, a week before the submission period. The full game was finally released on June 9th, 2024.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
At home, [[Mega Man]] and family are flipping through TV channels until they stop at one with &amp;quot;Ernest Will&amp;quot; announcing the &amp;quot;6th Worldwide Sponsored Robot Tournament&amp;quot;. Across 15 tiers, robots of all kind can compete for a chance to enter &amp;quot;Ernest Stadium&amp;quot; and win insane cash prize. Realizing its [[Dr. Wily]] in an oblivious disguise, Mega Man is forced to enter to find out what the doctor is planning.&lt;br /&gt;
&lt;br /&gt;
Arriving at Victor Heights, Mega Man slowly meets each of his competitors: the battle hungry warrior bot [[Hunter Woman]], an arrogant speedster and daredevil [[Presto]], the grounded union worker bot [[Forge Woman]], the scrapyard fighter bot [[Cerberus Man]], and unintelligible dark horse weather bot [[Element Man]].&lt;br /&gt;
&lt;br /&gt;
After clearing 1 Tier, Wily drops the Ernest disguise to Light and Mega Man to reveal that the events of the last game were perpetuated by someone else who stole his Reality Core. He formed the current tournament to lure out the culprit, and asks for a truce with Mega Man to catch them.&lt;br /&gt;
&lt;br /&gt;
Clearing 5 Tiers has the culprit reveal himself: [[Dr. Regal|Dr. Reginald Regal]], a madman whose obsessions with the simulations had himself kicked out of the committee. Regal reveals he made the Wily decoy to keep everyone's eyes off him. When he tries to use the Reality Core to erase Mega Man, it turns into confetti and quickly flees. Each subsequent cutscene reveals himself to be rather incompetent and unoriginal without meaningfully adding to the ideas he takes from, his attempt to hijack the contest being foiled by his own poor design, and attempt to team up with Cerberus Man ending with the scrap bot mauling him.&lt;br /&gt;
&lt;br /&gt;
After clearing all 15 Tiers, Regal plays his last hand, a &amp;quot;hostage&amp;quot; situation involving a Pipi mistaken for [[Beat]], a cardboard cutout of Eddie mistaken for the real one, and a disqualified competitor named [[Princess]] mistaken for Roll, prompting Wily and Mega Man to team up briefly in order to get Dr. Regal out of the picture before the finals of the tournament. When Regal summons a fortress to hide within, the two storm his fortress and tear it apart, with Regal's [[Regal Machine|ultimate war machine]] being quickly destroyed and Regal himself banished to an unknown location. With the threat put out of commission, the final ceremonies for the tournament begin.&lt;br /&gt;
&lt;br /&gt;
During the final ceremonies, one of the finalists, [[Bass]], claims Mega Man cheated because some of the [[Tier Rank|Tier Ranks]] he obtained were illegitimate ([[Regular Joe]] finding the Rank in the trash, Dr. Vicious and Dr. Hyenaman - and by extension [[Ice Buster]] - acting as a substitute due to Ignorance being frozen, the Tier 7 Boss not even being there - [[Boki Lamira]] arrived as a regular challenger for the Rank). &amp;quot;Ernest&amp;quot; checks Mega Man's ranks, but states they're legitimate before disqualifying Bass. When the other finalists complain about the Tournament being rigged, Wily drops the disguise and states the prize is real, waiting for them within his &amp;quot;Wily Stadium&amp;quot;. As Mega Man travels through the gauntlet, he runs into Bass again, who while fighting him reveals that Mega Man was supposed to be disqualified and humiliated because of the way he obtained the Ranks, but Wily backed out at the last moment.&lt;br /&gt;
&lt;br /&gt;
After defeating the other finalists and having one last chat with [[Proto Man]] (who forfeits to Mega Man), Mega Man reaches Wily in the center of Wily Stadium. Wily reveals that while he did originally plan to humiliate Mega Man, Wily realized while the two of them were fighting Regal that his original plan was too cheap and wanted to challenge him fairly. Operating [[Wily Machine SPIRE|his most powerful machine yet]], Mega Man and Wily do battle, with the Blue Bomber coming out on top. However, the crowd cheers for both. Dr. Light walks onto the field and explains Wily always was a good showman, admitting defeat in that regard. Realizing people actually love him because of this, and that he has something he's superior to Dr. Light at, he vows to keep the world entertained by doing similar feats of spectacle, with Mega Man agreeing to that to uphold everlasting peace.&lt;br /&gt;
&lt;br /&gt;
After Mega Man collects every Energy Element from the 15 basic Tiers and Wily Stadium, Dr. Regal uses his Wily decoy's head to attract Mega Man's attention to his latest scheme: to unearth an ancient evil from the [[Tier X (MaGMML3)|Grey Isles]], a region of space-time where the laws of reality are in flux, which he hopes will be as strong as the Reality Core. Traveling to the Grey Isles, Mega Man passes various trials designed to keep intruders away from where the evil sleeps, the [[Shrine of Nebula]]. After entering the Shrine, Mega Man confronts Regal as he awakens [[Nebula Grey]], an incarnation of evil who was sealed away millennia ago. However, due to its exposure to human radio and TV broadcasts, Nebula Grey has renounced its evil ways, much to the dismay of Dr. Regal who is sent away sulking. However, due to the Shrine of Nebula's security systems, Nebula Grey is forced to fight Mega Man to burn off its Dark Power to trick the system into thinking it's been put to rest again, so the both of them can leave the Shrine. After Mega Man defeats Nebula Grey, it takes on a smaller form so it can explore the world.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
During the development of ''[[Make a Good Mega Man Level 2|MaGMML2]]'', host [[snoruntpyro]] made the decision that she would not host the next contest, citing the stresses of hosting and a desire to participate in the next contest as reasons for stepping down. Mick Galbani, a community favorite for the position, stepped up to host ''MaGMML3''. Planning for the third game began even before the second game was released, and a community feedback poll following the release of ''MaGMML2'' was used to inform some of the planning for ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
On October 29, 2017, ACESpark was invited to co-host and judge ''MaGMML3'', based on the overwhelmingly positive response to his contributions to the second game. Applications for the remaining three judge slots were announced on November 6, 2017.&amp;lt;ref&amp;gt;http://magmmlcontest.com/forum/showthread.php?tid=70&amp;lt;/ref&amp;gt; In Stage 1 of the application process, applicants were given three weeks to judge the seven [[MaGMML3 Judge Application Levels|''MaGMML3'' Judge Application Levels]], providing written comments and rating the levels based on a rubric. Of the 19 applicants, 11 moved on to Stage 2, where they submitted a sample of their Mega Man level design ability—either a level designed specifically for the application, or one they had already created. The submission deadline for Stage 2 was December 23, 2017; within 24 hours, Stage 2 applicants received a notification of the results, accompanied by brief comments on why they were or were not selected. At the same time, it was announced to the public that [[Flashman85]], [[Pachy]], and [[Shinryu]] would be judging ''MaGMML3'' alongside Mick Galbani and ACESpark.&lt;br /&gt;
&lt;br /&gt;
On August 24, 2018, the [https://docs.google.com/document/d/18mbHMqCaFaKAyO8ZBeHOFnm-BgraUA4skLEQdKst2p8 contest rules] were announced, along with every previous and current main series judge offering recommendations for the upcoming submissions. Notable rule changes include:&lt;br /&gt;
*The submission period has been extended by an undetermined amount. (announced on Discord only)&lt;br /&gt;
*The late submission period has been drastically reduced to 7 days.&lt;br /&gt;
*Minor edits of devkit levels, such as [[Ancient Tomb]], are no longer permitted.&lt;br /&gt;
*Noble Nickels have been replaced with Trickster Tokens, for which the per-level limit is still 5.&lt;br /&gt;
*Scoring is once again out of 100, with Creativity losing half of its original weight. Its 15 points were distributed evenly between Design, Fun, and Aesthetics.&lt;br /&gt;
&lt;br /&gt;
On September 15, 2018, the devkit was released and the contest dates were announced.&lt;br /&gt;
&lt;br /&gt;
On September 22, 2018, the submission form opened to the public, officially marking the opening of the contest.&lt;br /&gt;
&lt;br /&gt;
On November 26, 2018, the deadline for submissions passed, though this was followed by a grace period where late submissions/resubmissions were accepted at the cost of a score penalty, the percentage of which increased with each day. This grace period ended at 11:59 EST on December 2, 2018.&lt;br /&gt;
&lt;br /&gt;
On May 23, 2024, [[Shinryu]] uploaded the [https://youtube.com/PDsbxXFmIx4?si=h34FibSS-BKNATOQ game's release date trailer] on his YouTube channel, confirming its release date to be on June 9th of the same year.&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
A total of 176 valid entries were submitted, with an additional 14 being excluded or pulled for various reasons. This makes ''Make a Good Mega Man Level 3'' the largest ''MaGMML'' contest to date.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*[[A piece of cake, but with aesthetics]]&lt;br /&gt;
*[[Abandoned Mine (MaGMML3)|Abandoned Mine]]&lt;br /&gt;
*[[Access Corridor Alpha]]&lt;br /&gt;
*[[Air man's ultimate weapon]]&lt;br /&gt;
*[[Akudama Empire Mothership]]&lt;br /&gt;
*[[Alpine Weather Institute]]&lt;br /&gt;
*[[Alraune Woman (stage)|Alraune Woman]]&lt;br /&gt;
*[[An Ice Cave in Russia]]&lt;br /&gt;
*[[An Underwater Adventure? Wow!]]&lt;br /&gt;
*[[Arcade Archives]]&lt;br /&gt;
*[[Arcane Man -Chaos Tower- (CERN HQ Remains)]]&lt;br /&gt;
*[[Assault Hunt]]&lt;br /&gt;
*[[Bakery Man]]&lt;br /&gt;
*[[Ballade's Square of Doom]]&lt;br /&gt;
*[[Banshee Woman (stage)|Banshee Woman]]&lt;br /&gt;
*[[Beat the Security System]]&lt;br /&gt;
*[[Beet Man (stage)|Beet Man]]&lt;br /&gt;
*[[Blizzard Resort]]&lt;br /&gt;
*[[Bold and Trash]]&lt;br /&gt;
*[[Boost Man (stage)|Boost Man]]&lt;br /&gt;
*[[Bright Man Remix]]&lt;br /&gt;
*[[Cable Woman (stage)|Cable Woman]]&lt;br /&gt;
*[[Call Me Ishmael]]&lt;br /&gt;
*[[Cassette Man (stage)|Cassette Man]]&lt;br /&gt;
*[[Chaos Light City]]&lt;br /&gt;
*[[Checkmate]]&lt;br /&gt;
*[[Chemical Industry]]&lt;br /&gt;
*[[Cloud Nine]]&lt;br /&gt;
*[[CrashMan Simulator]]&lt;br /&gt;
*[[Creatively Named Level]]&lt;br /&gt;
*[[Crest Man (stage)|Crest Man]]&lt;br /&gt;
*[[Crosshair Aware]]&lt;br /&gt;
*[[Crystal Tower]]&lt;br /&gt;
*[[Cursed Darkness]]&lt;br /&gt;
*[[Cutman's New Warehouse]]&lt;br /&gt;
*[[Cycle Facility]]&lt;br /&gt;
*[[Damp Ruins]]&lt;br /&gt;
*[[Dangan Factory]]&lt;br /&gt;
*[[Dark Castle]]&lt;br /&gt;
*[[Decoy Man (stage)|Decoy Man]]&lt;br /&gt;
*[[Devil Factory]]&lt;br /&gt;
*[[DISCHARGEEEE]]&lt;br /&gt;
*[[Disobedience of Superior Machines]]&lt;br /&gt;
*[[Doorkman]]&lt;br /&gt;
*[[Dunes of Discharge]]&lt;br /&gt;
*[[Escape From the Wily City]]&lt;br /&gt;
*[[Evil Energy Facility]]&lt;br /&gt;
*[[Explosives Factory]]&lt;br /&gt;
*[[Fairly Unfocused Newcomer's Bosses And Gimmicks Stage]]&lt;br /&gt;
*[[Falling System Core]]&lt;br /&gt;
*[[Fight, Kikkoman! For Everlasting Sauce!]]&lt;br /&gt;
*[[Flamboyant Castle]]&lt;br /&gt;
*[[Foo Man (stage)|Foo Man]]&lt;br /&gt;
*[[Forgotten Factory]]&lt;br /&gt;
*[[Frenzy Reactor]]&lt;br /&gt;
*[[Froggy Gravity]]&lt;br /&gt;
*[[Fruit Forest]]&lt;br /&gt;
*[[Geek Man (stage)|Geek Man]]&lt;br /&gt;
*[[Get Wet, Get Wild]]&lt;br /&gt;
*[[Gilded Man (stage)|Gilded Man]]&lt;br /&gt;
|&lt;br /&gt;
*[[Girder Man Stage]]&lt;br /&gt;
*[[Glass Factory]]&lt;br /&gt;
*[[Glitched up Beta]]&lt;br /&gt;
*[[Glitz Woman (stage)|Glitz Woman]]&lt;br /&gt;
*[[Grand Fire Palace]]&lt;br /&gt;
*[[Grassy Plains]]&lt;br /&gt;
*[[Gravaqua2o]]&lt;br /&gt;
*[[Gravity Wumbo]]&lt;br /&gt;
*[[Gross Incandescence]]&lt;br /&gt;
*[[Guitar Man (stage)|Guitar Man]]&lt;br /&gt;
*[[Hazard Hydro]]&lt;br /&gt;
*[[Hit the Jackpot!]]&lt;br /&gt;
*[[Hornet Man got a new Stage]]&lt;br /&gt;
*[[House of Fun]]&lt;br /&gt;
*[[Hunter Tower]]&lt;br /&gt;
*[[I Hope I Lose: A Grand Tale]]&lt;br /&gt;
*[[Identity Man (stage)|Identity Man]]&lt;br /&gt;
*[[Interspatial Compression]]&lt;br /&gt;
*[[Irrigation Irritation]]&lt;br /&gt;
*[[It Was Rated Arr]]&lt;br /&gt;
*[[Judgement Man (stage)|Judgement Man]]&lt;br /&gt;
*[[Just a Water Level]]&lt;br /&gt;
*[[Lost Caverns of Jungata]]&lt;br /&gt;
*[[Luminous Tower Ascent]]&lt;br /&gt;
*[[Mafia Man's Gambling Palace]]&lt;br /&gt;
*[[Malware Man]]&lt;br /&gt;
*[[Magmatic Panic]]&lt;br /&gt;
*[[mechanical factory]]&lt;br /&gt;
*[[Mediocre Oil Level]]&lt;br /&gt;
*[[Mega Man DEV]]&lt;br /&gt;
*[[Metal Man Steals Other People's Conveyors]]&lt;br /&gt;
*[[Metall Man's Metall Factory]]&lt;br /&gt;
*[[Military Training Grounds]]&lt;br /&gt;
*[[Mine exploration]]&lt;br /&gt;
*[[Mint Candy Matrix]]&lt;br /&gt;
*[[Mirror Woman (stage)|Mirror Woman]]&lt;br /&gt;
*[[My First Megamix Level uwu xd lmao (dab)]]&lt;br /&gt;
*[[Ninja of the Night]]&lt;br /&gt;
*[[Not Delivering on Promises]]&lt;br /&gt;
*[[Nowhere yet everywhere: When the world may loop]]&lt;br /&gt;
*[[Operation: Narcissistic Stratosphere]]&lt;br /&gt;
*[[Outer Reaches]]&lt;br /&gt;
*[[Pick Your Poison]]&lt;br /&gt;
*[[Pipe Man (stage)|Pipe Man]]&lt;br /&gt;
*[[Plataform Hijinks]]&lt;br /&gt;
*[[Poudrin Man (stage)|Poudrin Man]]&lt;br /&gt;
*[[Propeller Woman in the City in the Clouds]]&lt;br /&gt;
*[[Pumpkin Patches]]&lt;br /&gt;
*[[QuintsMetFactory]]&lt;br /&gt;
*[[Radium Man (stage)|Radium Man]]&lt;br /&gt;
*[[Rec Man (stage)|Rec Man]]&lt;br /&gt;
*[[Red Mountain]]&lt;br /&gt;
*[[Revenge of Tricastle]]&lt;br /&gt;
*[[Robogarden]]&lt;br /&gt;
*[[Rockbound Facility]]&lt;br /&gt;
*[[Rock Fortress]]&lt;br /&gt;
*[[Ruins of a Forbidden Kingdom]]&lt;br /&gt;
*[[Secluded Terminal]]&lt;br /&gt;
*[[Shape Woman (stage)|Shape Woman]]&lt;br /&gt;
*[[Skull Sans Megatale 4]]&lt;br /&gt;
|&lt;br /&gt;
*[[Skull Secret Zone]]&lt;br /&gt;
*[[Sludge Man (stage)|Sludge Man]]&lt;br /&gt;
*[[Solar Inferno]]&lt;br /&gt;
*[[Somewhere Underground]]&lt;br /&gt;
*[[Sparks and Sockets]]&lt;br /&gt;
*[[Spectrum Science]]&lt;br /&gt;
*[[Stalks, Shoots, and Leaves]]&lt;br /&gt;
*[[Stalling for time]]&lt;br /&gt;
*[[Step on the Gas]]&lt;br /&gt;
*[[Stolen Citadel]]&lt;br /&gt;
*[[Sulfurific Abyss]]&lt;br /&gt;
*[[Superheavy Samurai Big BenK]]&lt;br /&gt;
*[[Suzy Love]]&lt;br /&gt;
*[[Technical Support]]&lt;br /&gt;
*[[Teetering Over the Edge]]&lt;br /&gt;
*[[Temple of Light and Dark]]&lt;br /&gt;
*[[The Actual Rock Man]]&lt;br /&gt;
*[[The Cave Level That Exists]]&lt;br /&gt;
*[[The Haymay Trials]]&lt;br /&gt;
*[[The Heist]]&lt;br /&gt;
*[[The hero as remixed]]&lt;br /&gt;
*[[The Invincible Robot Army! Featuring Shoe Man!]]&lt;br /&gt;
*[[The King's Lair]]&lt;br /&gt;
*[[The Level Equivalent of An Old Man Rambling at You]]&lt;br /&gt;
*[[The Return Of Veteran Z]]&lt;br /&gt;
*[[The Stormscraper]]&lt;br /&gt;
*[[The Warped Void]]&lt;br /&gt;
*[[Thermal Tundra]]&lt;br /&gt;
*[[Top Man 2: Spin or Go Home]]&lt;br /&gt;
*[[Tower of Dimentions]]&lt;br /&gt;
*[[Toxic Trouble]]&lt;br /&gt;
*[[Trailblazer]]&lt;br /&gt;
*[[Treading The Wily Sewer System]]&lt;br /&gt;
*[[Trouble in the Fortress]]&lt;br /&gt;
*[[Undead Fortress]]&lt;br /&gt;
*[[Ultimate Level]]&lt;br /&gt;
*[[Underground Runaround]]&lt;br /&gt;
*[[Unguarded Treasure]]&lt;br /&gt;
*[[Up Down All Around]]&lt;br /&gt;
*[[Walk-in Freezer]]&lt;br /&gt;
*[[Water Level? Ice Level?]]&lt;br /&gt;
*[[Weapon Data Center]]&lt;br /&gt;
*[[Western Railway]]&lt;br /&gt;
*[[wet]]&lt;br /&gt;
*[[Wide Joepen]]&lt;br /&gt;
*[[Wily in space (Roll's rescue)]]&lt;br /&gt;
*[[Wily Rooms Of Weapons]]&lt;br /&gt;
*[[Wily's Haunted Castle]]&lt;br /&gt;
*[[Wilys Redemption]]&lt;br /&gt;
*[[Wily's Well-fortified Room]]&lt;br /&gt;
*[[Where no met has gone before]]&lt;br /&gt;
*[[Working in the Rain]]&lt;br /&gt;
*[[Worthless Man]]&lt;br /&gt;
*[[X6Meme]]&lt;br /&gt;
*[[Y.M.C.A.]]&lt;br /&gt;
*[[You Don't Know the Drill]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Disqualified Entries===&lt;br /&gt;
* [[Worthless Man]] was not ranked in the contest, as the level contained flashing lights that triggered migraines in both one of the judges, [[ACESpark]], and his proxy player, Loyana, preventing the former from giving the level a score.&lt;br /&gt;
&lt;br /&gt;
===Excluded Entries===&lt;br /&gt;
*&amp;quot;QuintsMoonBase&amp;quot;, &amp;quot;Black Terminus&amp;quot; and &amp;quot;Chase Sequence&amp;quot; were all pulled by their creators and replaced with new levels.&lt;br /&gt;
**&amp;quot;4'33&amp;quot;&amp;quot; was also pulled by its creator, though they did not submit a new level in its place.&lt;br /&gt;
*&amp;quot;Thrilling&amp;quot;, &amp;quot;*NEW* EPIC BATTLE ROYALE MODE IN MEGA MAN!&amp;quot;, &amp;quot;A Mess of a Stage&amp;quot;, &amp;quot;USM&amp;quot;, and &amp;quot;Cardinal Man III&amp;quot; were excluded for being troll levels. In addition, &amp;quot;USM&amp;quot; contained written NSFW content, &amp;quot;*NEW* EPIC BATTLE ROYALE MODE IN MEGA MAN!&amp;quot; contained a threatening message aimed at the judges, and &amp;quot;Cardinal Man III&amp;quot; contained areas prone to significant performance issues (e.g. slowdown).&lt;br /&gt;
**The creator of &amp;quot;USM&amp;quot; has released [https://www.dropbox.com/s/1fx6q59vc2kim1p/USM.exe?dl=0 a download of this entry for the devkit], along with [https://www.youtube.com/watch?v=lf6R0c9A47k a video thorough detailing the entry and its easter eggs].&lt;br /&gt;
*&amp;quot;Curse of the Statuettes&amp;quot; was excluded for containing horribly broken screen transitions that were impossible to fix.&lt;br /&gt;
*&amp;quot;Boundless Network&amp;quot; and &amp;quot;Warehouse of Breakthroughs&amp;quot; were both excluded for containing custom or modified weapons (Boundless Network replaced the weapons system with a Battle Network chip weapon system, and Warehouse of Breakthroughs limited the player to a modified Break Dash).&lt;br /&gt;
*&amp;quot;22 Short Screens Without Sniper Joes&amp;quot; was excluded for containing an explicit drug reference (an image of Kermit the Frog snorting rows of cocaine).&lt;br /&gt;
*&amp;quot;Turbo Trickery Tower&amp;quot; was excluded for a high level of difficulty deemed malicious, with fundamental alterations necessary for the level to be accessible for the game's target audience.&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
On November 23, 2017, the poll for the game's weapon set was opened, lasting for 2 weeks until it was closed on December 7, 2017.&lt;br /&gt;
===Default Weapons===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Weapon&lt;br /&gt;
!Original Robot Master&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SparkChaserIcon.png]]&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|[[Terra]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LaserTridentIconColouredT.png]]&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WaterShieldIconColouredT.png]]&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|Pump Man&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TornadoBlowIconColouredT.png]]&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|Tornado Man&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ThunderBeamIcon.png]]&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|[[Elec Man]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagneticShockwaveIcon.png]]&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|Onslaught&lt;br /&gt;
|''Marvel vs. Capcom''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IceWallIcon.png]]&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|Cold Man&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreakDashIconColouredT.png]]&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|Pluto&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushCoilIcon.png]]&lt;br /&gt;
|[[Rush Coil]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushJetIcon.png]]&lt;br /&gt;
|[[Rush Jet]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 4]] (Variant)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushBikeIcon.png]]&lt;br /&gt;
|[[Rush Bike]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagnetBeamIcon.png]]&lt;br /&gt;
|[[Magnet Beam]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Contest Weapons===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weapon&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Robot Master&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MixTapeIcon.png]]&lt;br /&gt;
|[[Mix Tape]]&lt;br /&gt;
|[[Cassette Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LanternFlareIcon.png]]&lt;br /&gt;
|[[Lantern Flare]]&lt;br /&gt;
|[[Lantern Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PrismaticLaserIcon.png]]&lt;br /&gt;
|[[Prismatic Laser]]&lt;br /&gt;
|[[Prism Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BeetTillerIcon.png]]&lt;br /&gt;
|[[Beet Tiller]]&lt;br /&gt;
|[[Beet Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RecCanIcon.png]]&lt;br /&gt;
|[[Rec Can]]&lt;br /&gt;
|[[Rec Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BansheeWailIcon.png]]&lt;br /&gt;
|[[Banshee Wail]]&lt;br /&gt;
|[[Banshee Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PropellerVortexIcon.png]]&lt;br /&gt;
|[[Propeller Vortex]]&lt;br /&gt;
|[[Propeller Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ElectroCableIcon.png]]&lt;br /&gt;
|[[Electro Cable]]&lt;br /&gt;
|[[Cable Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TrackShoesIcon.png]]&lt;br /&gt;
|[[Track Shoes]]&lt;br /&gt;
|[[Shoe Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RoyalGuardIcon.png]]&lt;br /&gt;
|[[Royal Guard]]&lt;br /&gt;
|[[King Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BaitBobberIcon.png]]&lt;br /&gt;
|[[Bait Bobber]]&lt;br /&gt;
|[[Reel Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PowerLineIcon.png]]&lt;br /&gt;
|[[Power Line]]&lt;br /&gt;
|[[Static Man]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hub==&lt;br /&gt;
The hub of the third game is even larger than the second. Rather than a festival hosted outside Dr. Light's Lab, it takes place within a large sprawling area, with the &amp;quot;Hub&amp;quot; itself being &amp;quot;Victor Heights&amp;quot;, an inn where most of the story happens. Tiers can only be accessed by usage of the Brochure to travel to each Tier's Bus Stop. &lt;br /&gt;
This game's equivalent to &amp;quot;Chateau Chevaleresque&amp;quot; is the [[Magic Card Casino]] run by Magic Man, which not only hosts various NPCs to talk to, but offers a variety minigames for Bolts.&lt;br /&gt;
===Areas===&lt;br /&gt;
* [[Victor Heights]]&lt;br /&gt;
* [[Magic Card Casino]]&lt;br /&gt;
* [[The Arena|Limestone Pagoda]]&lt;br /&gt;
* [[Tier 1 (MaGMML3)|Tier 1 - Old Wily Fortress]]&lt;br /&gt;
* [[Tier 2 (MaGMML3)|Tier 2 - The Scrapyard]]&lt;br /&gt;
* [[Tier 3 (MaGMML3)|Tier 3 - The Sewers]]&lt;br /&gt;
* [[Tier 4 (MaGMML3)|Tier 4 - Sheriff's Jailhouse]]&lt;br /&gt;
* [[Tier 5 (MaGMML3)|Tier 5 - Gravity Gift Shop]]&lt;br /&gt;
* [[Tier 6 (MaGMML3)|Tier 6 - Cryo Laboratory]]&lt;br /&gt;
* [[Tier 7 (MaGMML3)|Tier 7 - Pine Forest]]&lt;br /&gt;
* [[Tier 8 (MaGMML3)|Tier 8 - Costume Party]]&lt;br /&gt;
* [[Tier 9 (MaGMML3)|Tier 9 - The Taste Collective]]&lt;br /&gt;
* [[Tier 10 (MaGMML3)|Tier 10 - The Rave]]&lt;br /&gt;
* [[Tier 11 (MaGMML3)|Tier 11 - Grand Library]]&lt;br /&gt;
* [[Tier 12 (MaGMML3)|Tier 12 - Power Factory]]&lt;br /&gt;
* [[Tier 13 (MaGMML3)|Tier 13 - Movie Theater]]&lt;br /&gt;
* [[Tier 14 (MaGMML3)|Tier 14 - World-Class Gym]]&lt;br /&gt;
* [[Tier 15 (MaGMML3)|Tier 15 - Festival Grounds]]&lt;br /&gt;
* [[Wily Stadium|Tier W - Wily Stadium]]&lt;br /&gt;
* [[Tier X (MaGMML3)|Tier X- The Grey Isles]]&lt;br /&gt;
* [[NEO Pit of Pits]]&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
===Devkit Enemies===&lt;br /&gt;
====New====&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* [[Ace Manbow]]&lt;br /&gt;
* [[Adamski]]&lt;br /&gt;
* [[Alabell]]&lt;br /&gt;
* [[Arigock G]]&lt;br /&gt;
* [[Armaroid]]&lt;br /&gt;
* [[Baby Flies]]&lt;br /&gt;
* [[Ballonboo]]&lt;br /&gt;
* [[Bari III]]&lt;br /&gt;
* [[Big Stomper]]&lt;br /&gt;
* [[Bikky Bomb]]&lt;br /&gt;
* [[Biree Spark]]&lt;br /&gt;
* [[Birdy]]&lt;br /&gt;
* [[Bokazurah]]&lt;br /&gt;
* [[Boostun]]&lt;br /&gt;
* [[Bombomboy]]&lt;br /&gt;
* [[Bomb Potton]]&lt;br /&gt;
* [[Bubukan MK-II]]&lt;br /&gt;
* [[Bunby Catcher]]&lt;br /&gt;
* [[Byouz]]&lt;br /&gt;
* [[Camouflametall]]&lt;br /&gt;
* [[Cannon Roader]]&lt;br /&gt;
* [[Cargou Q]]&lt;br /&gt;
* [[Chainsoar]]&lt;br /&gt;
* [[Chuckmagnet]]&lt;br /&gt;
* [[Chunco]]&lt;br /&gt;
* [[Classical Cannon]]&lt;br /&gt;
* [[Cyorown]]&lt;br /&gt;
* [[Darspider]]&lt;br /&gt;
* [[Deispider]]&lt;br /&gt;
* [[Detarnayappa]]&lt;br /&gt;
* [[Diarn]]&lt;br /&gt;
* [[Docbaton]]&lt;br /&gt;
|&lt;br /&gt;
* [[Dockalocker]]&lt;br /&gt;
* [[Doncatch]]&lt;br /&gt;
* [[Elecit]]&lt;br /&gt;
* [[Fankurow]]&lt;br /&gt;
* [[Feeber]]&lt;br /&gt;
* [[Fire Totem]]&lt;br /&gt;
* [[Flower Presenter]]&lt;br /&gt;
* [[Fooley]]&lt;br /&gt;
* [[Fukuhorn]]&lt;br /&gt;
* [[Furaibon]]&lt;br /&gt;
* [[G.S.Q]]&lt;br /&gt;
* [[Gagabyoall]]&lt;br /&gt;
* [[Garinkou]]&lt;br /&gt;
* [[Giant Springer]]&lt;br /&gt;
* [[Glooper]]&lt;br /&gt;
* [[Gobots]]&lt;br /&gt;
* [[Gunner Joe]]&lt;br /&gt;
* [[Haiker N]]&lt;br /&gt;
* [[Hammerfall]]&lt;br /&gt;
* [[Handoo]]&lt;br /&gt;
* [[Hell Metall DX]]&lt;br /&gt;
* [[Hoohoo]]&lt;br /&gt;
* [[Hornet Racer]]&lt;br /&gt;
* [[Illusian]]&lt;br /&gt;
* [[Jump Roller]]&lt;br /&gt;
* [[Kakinbatank]]&lt;br /&gt;
* [[Kaminari Kogoro]]&lt;br /&gt;
* [[Kaona Geeno]]&lt;br /&gt;
* [[Kintot]]&lt;br /&gt;
* [[Ladder Press]]&lt;br /&gt;
* [[La Jaba]]&lt;br /&gt;
* [[L.E.C]]&lt;br /&gt;
|&lt;br /&gt;
* [[Little Pachipachi]]&lt;br /&gt;
* [[Machine Gun Joe]]&lt;br /&gt;
* [[Malmet]]&lt;br /&gt;
* [[Mecha Pitchan]]&lt;br /&gt;
* [[Merserker]]&lt;br /&gt;
* [[Metall|Metall β]]&lt;br /&gt;
* [[Metall Sniper]]&lt;br /&gt;
* [[Minoan]]&lt;br /&gt;
* [[Molmole]]&lt;br /&gt;
* [[Monkikki]]&lt;br /&gt;
* [[Morning Joe]]&lt;br /&gt;
* [[Neo Heli Metall]]&lt;br /&gt;
* [[New Classical Cannon]]&lt;br /&gt;
* [[Nibul]]&lt;br /&gt;
* [[Nombrellan]]&lt;br /&gt;
* [[Numetall]]&lt;br /&gt;
* [[Octone]]&lt;br /&gt;
* [[Okosutobon]]&lt;br /&gt;
* [[Oshitsu Osarettsu]]&lt;br /&gt;
* [[Ou-Ou]]&lt;br /&gt;
* [[Palm Hopper]]&lt;br /&gt;
* [[Parocket]]&lt;br /&gt;
* [[Pickelman Dada]]&lt;br /&gt;
* [[Pikashu]]&lt;br /&gt;
* [[Piledan]]&lt;br /&gt;
* [[Pointan]]&lt;br /&gt;
* [[Popo Heli]]&lt;br /&gt;
* [[Press'n]]&lt;br /&gt;
* [[Returning Machine Gun Joe]]&lt;br /&gt;
* [[R Suzy]]&lt;br /&gt;
* [[Sakrets]]&lt;br /&gt;
* [[Scissascissor]]&lt;br /&gt;
|&lt;br /&gt;
* [[Searchy]]&lt;br /&gt;
* [[Sepa Roader]]&lt;br /&gt;
* [[Shaboan]]&lt;br /&gt;
* [[Shadow Clone]]&lt;br /&gt;
* [[Shield Attacker RX]]&lt;br /&gt;
* [[Shield Attacker TRL]]&lt;br /&gt;
* [[Shield Guard]]&lt;br /&gt;
* [[Shotom]]&lt;br /&gt;
* [[Shrimparge 91]]&lt;br /&gt;
* [[Shuhorn]]&lt;br /&gt;
* [[Sibul]]&lt;br /&gt;
* [[Smaplar]]&lt;br /&gt;
* [[Snippscissor]]&lt;br /&gt;
* [[Sola 0]]&lt;br /&gt;
* [[Soshi Breaker]]&lt;br /&gt;
* [[Spin Cutter]]&lt;br /&gt;
* [[Sprinklan]]&lt;br /&gt;
* [[Stegorus]]&lt;br /&gt;
* [[Swallowegg]]&lt;br /&gt;
* [[Swim Ball]]&lt;br /&gt;
* [[Tamp]]&lt;br /&gt;
* [[Telly X]]&lt;br /&gt;
* [[Tel Tel]]&lt;br /&gt;
* [[Tomsmort]]&lt;br /&gt;
* [[Tropish]]&lt;br /&gt;
* [[Tsurare Stamp]]&lt;br /&gt;
* [[Turbo Roader]]&lt;br /&gt;
* [[Twin Shooter S]]&lt;br /&gt;
* [[Wall Blaster]]&lt;br /&gt;
* [[Waltriot]]&lt;br /&gt;
* [[Wandering Head]]&lt;br /&gt;
* [[Yonbain]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Returning====&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* [[Apache Joe]]&lt;br /&gt;
* [[Atomic Chicken]]&lt;br /&gt;
* [[Au-Au]]&lt;br /&gt;
* [[Baby Metall]]&lt;br /&gt;
* [[Batabattan]]&lt;br /&gt;
* [[Batton]]&lt;br /&gt;
* [[Battonton]]&lt;br /&gt;
* [[B Bitter]]&lt;br /&gt;
* [[Beak]]&lt;br /&gt;
* [[Ben K]]&lt;br /&gt;
* [[Big Eye]]&lt;br /&gt;
* [[Big Fish]]&lt;br /&gt;
* [[Big Telly]]&lt;br /&gt;
* [[Bikky]]&lt;br /&gt;
* [[Biree]]&lt;br /&gt;
* [[Biribaree]]&lt;br /&gt;
* [[Blader]]&lt;br /&gt;
* [[Blocky]]&lt;br /&gt;
* [[Bolton and Nutton]]&lt;br /&gt;
* [[Bomb Flier]]&lt;br /&gt;
* [[Bombier]]&lt;br /&gt;
* [[Bomb Thrown]]&lt;br /&gt;
* [[Bomber Pepe]]&lt;br /&gt;
* [[Bombomb]]&lt;br /&gt;
* [[Bounder]]&lt;br /&gt;
* [[Brain Break]]&lt;br /&gt;
* [[Brown]]&lt;br /&gt;
* [[Bubukan]]&lt;br /&gt;
* [[Butterdroid]]&lt;br /&gt;
* [[Camon]]&lt;br /&gt;
* [[Cannon Joe]]&lt;br /&gt;
* [[Cannopeller]]&lt;br /&gt;
* [[Caricarry]]&lt;br /&gt;
* [[Choker Oh]]&lt;br /&gt;
* [[Claw]]&lt;br /&gt;
* [[Cocco]]&lt;br /&gt;
* [[Colton]]&lt;br /&gt;
* [[Corocoro]]&lt;br /&gt;
* [[Crabbot]]&lt;br /&gt;
* [[Crazy Cannon]]&lt;br /&gt;
* [[Crazy Razy]]&lt;br /&gt;
* [[Croaker]]&lt;br /&gt;
* [[Crystal Joe]]&lt;br /&gt;
* [[Curlinger]]&lt;br /&gt;
* [[Cutting Wheel]]&lt;br /&gt;
* [[Cyber Gabyoall]]&lt;br /&gt;
* [[Dachone]]&lt;br /&gt;
* [[Dachone Ltd. Ed.]]&lt;br /&gt;
* [[Dada]]&lt;br /&gt;
* [[Docron]]&lt;br /&gt;
* [[Dompan]]&lt;br /&gt;
* [[Drillun]]&lt;br /&gt;
* [[Elec'n]]&lt;br /&gt;
* [[Electric Gabyoall]]&lt;br /&gt;
|&lt;br /&gt;
* [[Fan Fiend]]&lt;br /&gt;
* [[Fatool]]&lt;br /&gt;
* [[Fire Boy]]&lt;br /&gt;
* [[Fire Telly]]&lt;br /&gt;
* [[Flea]]&lt;br /&gt;
* [[Flying Shell]]&lt;br /&gt;
* [[Foojeen]]&lt;br /&gt;
* [[Gabgyo]]&lt;br /&gt;
* [[Gachappon]]&lt;br /&gt;
* [[Garyoby]]&lt;br /&gt;
* [[Giree]]&lt;br /&gt;
* [[Graviton]]&lt;br /&gt;
* [[Gremlin]]&lt;br /&gt;
* [[Gyoraibo]]&lt;br /&gt;
* [[Gyotot]]&lt;br /&gt;
* [[Haehaey]]&lt;br /&gt;
* [[Hammer Joe]]&lt;br /&gt;
* [[Hari Harry]]&lt;br /&gt;
* [[Have &amp;quot;Su&amp;quot; Bee]]&lt;br /&gt;
* [[Heli Buton]]&lt;br /&gt;
* [[Helipon]]&lt;br /&gt;
* [[Hirarian 427]]&lt;br /&gt;
* [[Hologran]]&lt;br /&gt;
* [[Hopps]]&lt;br /&gt;
* [[Hotchkiss'n]]&lt;br /&gt;
* [[Hothead]]&lt;br /&gt;
* [[Imorm]]&lt;br /&gt;
* [[Irucan]]&lt;br /&gt;
* [[Jamacy]]&lt;br /&gt;
* [[Jet Bomb]]&lt;br /&gt;
* [[Jet Buton]]&lt;br /&gt;
* [[Jumbig]]&lt;br /&gt;
* [[Junk Golem]]&lt;br /&gt;
* [[Katonbyon]]&lt;br /&gt;
* [[Kemumakin]]&lt;br /&gt;
* [[Killer Bullet]]&lt;br /&gt;
* [[Komasaburo]]&lt;br /&gt;
* [[Kouker Q]]&lt;br /&gt;
* [[Lightning Lord]]&lt;br /&gt;
* [[Lyric]]&lt;br /&gt;
* [[M-422A]]&lt;br /&gt;
* [[M-445]]&lt;br /&gt;
* [[Mag Fly]]&lt;br /&gt;
* [[Mantan]]&lt;br /&gt;
* [[Mechakkero]]&lt;br /&gt;
* [[Metall]]&lt;br /&gt;
* [[Metall Cannon]]&lt;br /&gt;
* [[Metall Dance]]&lt;br /&gt;
* [[Metall EX]]&lt;br /&gt;
* [[Metall K1000]]&lt;br /&gt;
* [[Metall Mommy]]&lt;br /&gt;
* [[Metall Run and Gun]]&lt;br /&gt;
|&lt;br /&gt;
* [[Metall Swim]]&lt;br /&gt;
* [[Mizzile]]&lt;br /&gt;
* [[Mole]]&lt;br /&gt;
* [[Molier]]&lt;br /&gt;
* [[Mono Roader]]&lt;br /&gt;
* [[Monking]]&lt;br /&gt;
* [[Mousubeil]]&lt;br /&gt;
* [[Neo Metall]]&lt;br /&gt;
* [[New Shield Attacker]]&lt;br /&gt;
* [[New Shotman]]&lt;br /&gt;
* [[Nitron]]&lt;br /&gt;
* [[Nobita]]&lt;br /&gt;
* [[Octoboss]]&lt;br /&gt;
* [[Octoper OA]]&lt;br /&gt;
* [[Octopus Battery]]&lt;br /&gt;
* [[Pakatto 24]]&lt;br /&gt;
* [[Pandeeta]]&lt;br /&gt;
* [[Parasyu]]&lt;br /&gt;
* [[Peat]]&lt;br /&gt;
* [[Pelicanu]]&lt;br /&gt;
* [[Peng]]&lt;br /&gt;
* [[Penpen]]&lt;br /&gt;
* [[Penpen EV]]&lt;br /&gt;
* [[Peterchy]]&lt;br /&gt;
* [[Petit Devil]]&lt;br /&gt;
* [[Petit Snakey]]&lt;br /&gt;
* [[Pickelman Bull]]&lt;br /&gt;
* [[Picket Man]]&lt;br /&gt;
* [[Pierobot]]&lt;br /&gt;
* [[Pierrobug]]&lt;br /&gt;
* [[Pipi]]&lt;br /&gt;
* [[Piriparee]]&lt;br /&gt;
* [[Pole]]&lt;br /&gt;
* [[Pooker]]&lt;br /&gt;
* [[Potton]]&lt;br /&gt;
* [[Power Muscler]]&lt;br /&gt;
* [[Power Slam]]&lt;br /&gt;
* [[Propeller Eye]]&lt;br /&gt;
* [[Prop-Top]]&lt;br /&gt;
* [[Pukapelly]]&lt;br /&gt;
* [[Pukapucker]]&lt;br /&gt;
* [[Puyoyon]]&lt;br /&gt;
* [[Rabbiton]]&lt;br /&gt;
* [[Rackaser]]&lt;br /&gt;
* [[Ratton]]&lt;br /&gt;
* [[Rembakun]]&lt;br /&gt;
* [[Returning Monking]]&lt;br /&gt;
* [[Returning Sniper Joe]]&lt;br /&gt;
* [[Rider Joe]]&lt;br /&gt;
* [[Ring Ring]]&lt;br /&gt;
* [[Robo-Rabbit]]&lt;br /&gt;
* [[Rock Thrown]]&lt;br /&gt;
|&lt;br /&gt;
* [[Rounder]]&lt;br /&gt;
* [[Sasoreenu]]&lt;br /&gt;
* [[Scworm]]&lt;br /&gt;
* [[Screw Bomber]]&lt;br /&gt;
* [[Sea Mine]]&lt;br /&gt;
* [[Shield Attacker]]&lt;br /&gt;
* [[Shield Attacker GTR]]&lt;br /&gt;
* [[Shigaraky]]&lt;br /&gt;
* [[Shrink]]&lt;br /&gt;
* [[Skeleton Joe]]&lt;br /&gt;
* [[Skullmet]]&lt;br /&gt;
* [[Skull Walker]]&lt;br /&gt;
* [[Sniper Armor]]&lt;br /&gt;
* [[Sniper Joe]]&lt;br /&gt;
* [[Sonic Bill]]&lt;br /&gt;
* [[Space Metall]]&lt;br /&gt;
* [[Spine]]&lt;br /&gt;
* [[Spring Face Bomb]]&lt;br /&gt;
* [[Spring Head]]&lt;br /&gt;
* [[SRU-21/P]]&lt;br /&gt;
* [[Subeil]]&lt;br /&gt;
* [[Submarine Flier]]&lt;br /&gt;
* [[Sumatran]]&lt;br /&gt;
* [[Suzy G]]&lt;br /&gt;
* [[Super Ball Machine Jr.]]&lt;br /&gt;
* [[SW-525]]&lt;br /&gt;
* [[Swallown]]&lt;br /&gt;
* [[Taban]]&lt;br /&gt;
* [[Tadahou]]&lt;br /&gt;
* [[Tackle Fire]]&lt;br /&gt;
* [[Taketento]]&lt;br /&gt;
* [[Tatebo]]&lt;br /&gt;
* [[Tatepakkan]]&lt;br /&gt;
* [[Teck]]&lt;br /&gt;
* [[Telly]]&lt;br /&gt;
* [[Togehero]]&lt;br /&gt;
* [[Tondeall]]&lt;br /&gt;
* [[Tom Boy]]&lt;br /&gt;
* [[Toss Machine]]&lt;br /&gt;
* [[Totem Polen]]&lt;br /&gt;
* [[Tsuranattori]]&lt;br /&gt;
* [[Twin Cannon]]&lt;br /&gt;
* [[Twin Roader]]&lt;br /&gt;
* [[Up'n'Down]]&lt;br /&gt;
* [[V]]&lt;br /&gt;
* [[Walking Bomb]]&lt;br /&gt;
* [[Wall Blaster II]]&lt;br /&gt;
* [[Wander Bell]]&lt;br /&gt;
* [[Watcher]]&lt;br /&gt;
* [[Yaffu]]&lt;br /&gt;
* [[Yambow]]&lt;br /&gt;
* [[Yudon]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Minibosses==&lt;br /&gt;
===Devkit Minibosses===&lt;br /&gt;
====New====&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GiantMetallCannon.png|center]]&lt;br /&gt;
|[[Giant Metall Cannon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gundrill.png|center]]&lt;br /&gt;
|[[Gundrill]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hyoey.png|center]]&lt;br /&gt;
|[[Hyoey]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tyhorn.png|center]]&lt;br /&gt;
|[[Tyhorn]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TKhamen.png|center]]&lt;br /&gt;
|[[T. Khamen]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MadGrinder.png|center]]&lt;br /&gt;
|[[Mad Grinder]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ShirokumachineGTV.png|center]]&lt;br /&gt;
|[[Shirokumachine GTV]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TruckJoe.png|center]]&lt;br /&gt;
|[[Truck Joe]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MelodyResponseCannon.png|center]]&lt;br /&gt;
|[[Melody Response Cannon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BeeBlader.png|center]]&lt;br /&gt;
|[[Bee Blader]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Combiloid.png|center]]&lt;br /&gt;
|[[Combiloid]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DocKumo.png|center]]&lt;br /&gt;
|[[Doc Kumo]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KnuckleDuster.png|center]]&lt;br /&gt;
|[[Knuckle Duster]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OctoGenerator.png|center]]&lt;br /&gt;
|[[Octo Generator]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stompy.png|center]]&lt;br /&gt;
|[[Stompy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TwinShooterG.png|center]]&lt;br /&gt;
|[[Twin Shooter G]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ChangkeyDragon.png|center]]&lt;br /&gt;
|[[Changkey Dragon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hanabiran.png|center]]&lt;br /&gt;
|[[Hanabiran]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Paozo.png|center]]&lt;br /&gt;
|[[Paozo]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StoneHead.png|center]]&lt;br /&gt;
|[[Stone Head]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Octobulb.png|center]]&lt;br /&gt;
|[[Octobulb]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuzakAndFenix.png|center]]&lt;br /&gt;
|[[Suzak &amp;amp; Fenix]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TheKeeper.png|center]]&lt;br /&gt;
|[[The Keeper]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tricastle.png|center]]&lt;br /&gt;
|[[Tricastle]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|}&lt;br /&gt;
====Returning====&lt;br /&gt;
* [[Big Snakey]]&lt;br /&gt;
* [[Escaroo]]&lt;br /&gt;
* [[Gamarn and Gamadayu]]&lt;br /&gt;
* [[Giant Metall]]&lt;br /&gt;
* [[Gorilla Tank]]&lt;br /&gt;
* [[Hot Dog]]&lt;br /&gt;
* [[Kabatoncue]]&lt;br /&gt;
* [[Lantern Fish]]&lt;br /&gt;
* [[Metall Potton]]&lt;br /&gt;
* [[Moby]]&lt;br /&gt;
* [[Octoboss]]&lt;br /&gt;
* [[Octoper OA]]&lt;br /&gt;
* [[Penpen Maker]]&lt;br /&gt;
* [[Squidon]]&lt;br /&gt;
* [[Tama]]&lt;br /&gt;
* [[Whopper]]&lt;br /&gt;
&lt;br /&gt;
===Entry Minibosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmicks==&lt;br /&gt;
===Devkit Gimmicks===&lt;br /&gt;
Every single devkit gimmick from ''[[Make a Good Mega Man Level]]'' and ''[[Make a Good Mega Man Level 2]]'' returns.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuickLightingIcon.png|center]] [[File:QuickLightingNormalIcon.png|center]]&lt;br /&gt;
|[[Quick Lighting]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireSpike.png|center]]&lt;br /&gt;
|[[Fire Spike]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icicle.png|center]]&lt;br /&gt;
|[[Icicle]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuperCutterRevenge.png|center]]&lt;br /&gt;
|[[Super Cutter Revenge]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KamegoroTornadoSpawner.png|center]]&lt;br /&gt;
|[[Kamegoro Tornado Spawner]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TrainShakeIcon.png|center]]&lt;br /&gt;
|[[Train Shake]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AnglePlatform.png|center]]&lt;br /&gt;
|[[Angle Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FluorescentBulb.png|center]]&lt;br /&gt;
|[[Fluorescent Bulb]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FusePlatform.png|center]]&lt;br /&gt;
|[[Fuse Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GutsHover.png|center]]&lt;br /&gt;
|[[Guts Hover]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HunterPlatform.png|center]]&lt;br /&gt;
|[[Hunter Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoveHover.png|center]]&lt;br /&gt;
|[[Move Hover]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Napalm.png|center]]&lt;br /&gt;
|[[Napalm]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BubbleFloor.png|center]]&lt;br /&gt;
|[[Bubble Floor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GirderSmall.png|center]] [[File:GirderMedium.png|center]] [[File:GirderLarge.png|center]]&lt;br /&gt;
|[[Girder]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kamapot.png|center]]&lt;br /&gt;
|[[Kamapot]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MercuryBlock.png|center]]&lt;br /&gt;
|[[Mercury Block]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Landmine.png|center]]&lt;br /&gt;
|[[Landmine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RoomLowGravityIcon.png|center]]&lt;br /&gt;
|[[Room Low Gravity]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TyhornPlatform.png|center]]&lt;br /&gt;
|[[Tyhorn Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:UranusPlatform.png|center]] [[File:UranusPlatformWilyStar.png|center]]&lt;br /&gt;
|[[Uranus Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VenusWaterfall.png|center]]&lt;br /&gt;
|[[Venus Waterfall]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ControllableLift.png|center]]&lt;br /&gt;
|[[Controllable Lift]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkMachine.png|center]]&lt;br /&gt;
|[[Junk Machine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkMagnet.png|center]]&lt;br /&gt;
|[[Junk Magnet]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkPlatform.png|center]]&lt;br /&gt;
|[[Junk Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RevealingTilesIcon.png|center]]&lt;br /&gt;
|[[Revealing Tiles]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroSwitch.png|center]]&lt;br /&gt;
|[[Astro Switch]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroDoor.png|center]]&lt;br /&gt;
|[[Astro Door]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkullElevator.png|center]]&lt;br /&gt;
|[[Skull Elevator]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkullSwitch.png|center]]&lt;br /&gt;
|[[Skull Switch]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TenguWindIcon.png|center]]&lt;br /&gt;
|[[Tengu Wind]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroWallIcon.png|center]]&lt;br /&gt;
|[[Astro Wall]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CFTFConveyor.png|center]]&lt;br /&gt;
|[[Conveyor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DanganPlatform.png|center]]&lt;br /&gt;
|[[Dangan Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KonroPlatform.png|center]]&lt;br /&gt;
|[[Konro Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OilSlick.png|center]]&lt;br /&gt;
|[[Oil Slick]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SwitchBall.png|center]]&lt;br /&gt;
|[[Switch Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SwitchBlock.png|center]]&lt;br /&gt;
|[[Switch Block]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CopterPlatform.png|center]]&lt;br /&gt;
|[[Copter Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GravityLiftIcon.png|center]]&lt;br /&gt;
|[[Gravity Lift]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HanabiranClockArm.png|center]]&lt;br /&gt;
|[[Hanabiran Clock Arm]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HornetRoll.png|center]]&lt;br /&gt;
|[[Hornet Roll]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JewelPlatform.png|center]]&lt;br /&gt;
|[[Jewel Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagmaBeam.png|center]]&lt;br /&gt;
|[[Magma Beam]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wily4Laser.png|center]]&lt;br /&gt;
|[[Wily 4 Laser]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BladeManSeesaw.png|center]]&lt;br /&gt;
|[[Blade Man Seesaw]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CommandoMine.png|center]]&lt;br /&gt;
|[[Commando Mine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NitroTruck.png|center]]&amp;lt;br&amp;gt;[[File:NitroTruckLarge.png|center]]&lt;br /&gt;
|[[Nitro Truck]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NitroTruckSignal.png|center]]&lt;br /&gt;
|[[Nitro Truck Signal]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SheepConveyor.png|center]]&lt;br /&gt;
|[[Sheep Conveyor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SheepPlatform.png|center]]&lt;br /&gt;
|[[Sheep Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrikeManSoccerBall.png|center]]&lt;br /&gt;
|[[Strike Man Soccer Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TackleFireDispenser.png|center]]&lt;br /&gt;
|[[Tackle Fire Dispenser]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
&lt;br /&gt;
===Devkit Bosses===&lt;br /&gt;
Every single devkit boss from ''[[Make a Good Mega Man Level 2]]'' returns, as well as [[Quick Man]] from ''[[Make a Good 24 Hour Mega Man Level]]''.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 IceMan.png|center]]&lt;br /&gt;
|[[Ice Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BombMan.png|center]]&lt;br /&gt;
|[[Bomb Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireMan.png|center]]&lt;br /&gt;
|[[Fire Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AirMan.png|center]]&lt;br /&gt;
|[[Air Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BubbleMan.png|center]]&lt;br /&gt;
|[[Bubble Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 FlashMan.png|center]]&lt;br /&gt;
|[[Flash Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HeatMan.png|center]]&lt;br /&gt;
|[[Heat Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 WoodMan.png|center]]&lt;br /&gt;
|[[Wood Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 PicopicoKun.png|center]]&lt;br /&gt;
|[[Picopico-kun]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GutsDozer.png|center]]&lt;br /&gt;
|[[Guts Dozer]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BooBeam.png|center]]&lt;br /&gt;
|[[Boobeam Trap]]&lt;br /&gt;
|TBA&lt;br /&gt;
|User Determined&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Enker.png|center]]&lt;br /&gt;
|[[Enker]]&lt;br /&gt;
|[[A piece of cake, but with aesthetics]]&amp;lt;br&amp;gt;[[Temple of Light and Dark]]&amp;lt;br&amp;gt;[[Hunter Tower]]&amp;lt;br&amp;gt;[[Escape From the Wily City]]&amp;lt;br&amp;gt;[[Rec Man]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HardMan.png|center]]&lt;br /&gt;
|[[Hard Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Spark.png|center]]&lt;br /&gt;
|[[Spark Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 KamegoroMaker.png|center]]&lt;br /&gt;
|[[Kamegoro Maker]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Tornado Blow]]&amp;lt;br&amp;gt;[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DynaMan.png|center]]&lt;br /&gt;
|[[Dyna Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&lt;br /&gt;
|''Mega Man (DOS)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SonicMan.png|center]]&lt;br /&gt;
|[[Sonic Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|''Mega Man (DOS)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DustMan.png|center]]&lt;br /&gt;
|[[Dust Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 4]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 MetallDaddy.png|center]]&lt;br /&gt;
|[[Metall Daddy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 4]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GiantSuzy.png|center]]&lt;br /&gt;
|[[Giant Suzy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man III]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Punk.png|center]]&lt;br /&gt;
|[[Punk]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man III]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IronBall.png|center]]&lt;br /&gt;
|[[Iron Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man: The Wily Wars]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GyroMan.png|center]]&lt;br /&gt;
|[[Gyro Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 StoneMan.png|center]]&lt;br /&gt;
|[[Stone Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DarkMan4.png|center]]&lt;br /&gt;
|[[Dark Man 4]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Ballade.png|center]]&lt;br /&gt;
|[[Ballade]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HunterA.png|center]]&lt;br /&gt;
|[[Hunter Type A]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HunterB.png|center]]&lt;br /&gt;
|[[Hunter Type B]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Blizzard.png|center]]&lt;br /&gt;
|[[Blizzard Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 YamatoMan.png|center]]&lt;br /&gt;
|[[Yamato Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Rounder2.png|center]]&lt;br /&gt;
|[[Rounder II]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 PowerPiston.png|center]]&lt;br /&gt;
|[[Power Piston]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Mercury.png|center]]&lt;br /&gt;
|[[Mercury]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Saturn.png|center]]&lt;br /&gt;
|[[Saturn]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Uranus.png|center]]&lt;br /&gt;
|[[Uranus]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GreyDevil.png|center]]&lt;br /&gt;
|[[Grey Devil]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Dangan.png|center]]&lt;br /&gt;
|[[Dangan Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Ice Wall]]&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Oil.png|center]]&lt;br /&gt;
|[[Oil Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SplashWoman.png|center]]&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|[[The Haymay Trials]]&amp;lt;br&amp;gt;[[Call Me Ishmael]]&amp;lt;br&amp;gt;[[Gravaqua2o]]&amp;lt;br&amp;gt;[[Hazard Hydro]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HornetMan.png|center]]&lt;br /&gt;
|[[Hornet Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SharkPreview.png|center]]&lt;br /&gt;
|[[Mega Mech Shark]]&lt;br /&gt;
|[[Damp Ruins]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Tornado Blow]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HoneyWoman.png|center]]&lt;br /&gt;
|[[Honey Woman]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 9]]'' ''(Unused Boss)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 CommandoMan.png|center]]&lt;br /&gt;
|[[Commando Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SolarMan.png|center]]&lt;br /&gt;
|[[Solar Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Robot Masters ===&lt;br /&gt;
The growth of the contest for the third go-around brought a '''significantly''' larger cast of Robot Masters. Only Robot Masters with actual boss fights are listed here, so Robot Masters such as [[Fruit Forest|Citrus Man]] are not listed.&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
!Special Weapon&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CassetteMan.png|center]]&lt;br /&gt;
|[[Cassette Man]]&lt;br /&gt;
|[[Cassette Man (stage)|Cassette Man]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|[[Mix Tape]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BeetManSprite.png|center]]&lt;br /&gt;
|[[Beet Man]]&lt;br /&gt;
|[[Beet Man (stage)|Beet Man]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|[[Beet Tiller]]&lt;br /&gt;
|}&lt;br /&gt;
=== Entry Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|}&lt;br /&gt;
=== Hidden Entry Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|}&lt;br /&gt;
=== Tier Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|}&lt;br /&gt;
=== Other Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Location&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreakManSprite.png|center]]&lt;br /&gt;
|[[Break Man]]&lt;br /&gt;
|[[The Arena|Colosseum of Cohorts Arena]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Fake Man]]&lt;br /&gt;
|[[The Arena|Master's Mausoleum Arena]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3_Terra.png|center]]&lt;br /&gt;
|[[Terra]]&lt;br /&gt;
|[[The Arena|Master's Mausoleum Arena]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[CWU-01P]]&lt;br /&gt;
|[[The Arena|Skull Caverns Arena]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:YellowDevilSprite.png|center]]&lt;br /&gt;
|[[Tetris Devil]]&lt;br /&gt;
|[[The Arena|Skull Caverns Arena]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Gamma]]&lt;br /&gt;
|[[The Arena|Ghosts of Yamato Arena]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2 AlterMan.png|center]]&lt;br /&gt;
|[[Alter Man]]&lt;br /&gt;
|[[The Arena|Judge's Choice Arena]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Sheep Man]]&lt;br /&gt;
|[[NEO Pit of Pits]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magic Man]]&lt;br /&gt;
|[[Magic Card Casino]]&lt;br /&gt;
|TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[http://magmmlcontest.com/forum/showthread.php?tid=1315 Devkit Release Announcement]&lt;br /&gt;
*[https://docs.google.com/document/d/18mbHMqCaFaKAyO8ZBeHOFnm-BgraUA4skLEQdKst2p8/edit#heading=h.yrkdelxjt2eb MAGMML3 Rules]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLOAMF_ipmHUfgCL2rM5BBnmhWPGla7WOl MAGMML3 Tutorials]&lt;br /&gt;
*[https://docs.google.com/document/d/1Ong3etCO-ArqUAXCEO4k4tFdTebUgpXUTshFhAxaQ68/edit Level Design Tips and Tricks]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Make a Good Mega Man Level 3]]&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_3&amp;diff=22143</id>
		<title>Make a Good Mega Man Level 3</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_3&amp;diff=22143"/>
				<updated>2024-06-24T15:18:41Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: /* Other Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Magmml3_Logo.png|350px|thumb|right|The logo for the contest.]]&lt;br /&gt;
'''''Make a Good Mega Man Level 3''''' (or '''''MaGMML3''''' for short) is the third installment in the ''Make a Good Mega Man Level'' series, co-hosted by [[Mick Galbani]] and [[ACESpark]]. Like its predecessors, the game features community-created levels submitted as part of a level design contest. The contest is judged by Mick Galbani, ACESpark, [[Flashman85]], [[Pachy]], and [[Shinryu]]. Several elements from ''MaGMML2'', including [[costumes]] and [[the Pit of Pits]], have returned in ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
The 2018 contest officially began on September 22, with November 25 being the submission deadline. Participants are encouraged to join the [https://discordapp.com/invite/SEHjShy official ''MaGMML3'' Discord] for discussions and updates. The public beta for the [[Megamix Engine]], which serves as the basis for ''MaGMML3''&amp;lt;nowiki&amp;gt;'&amp;lt;/nowiki&amp;gt;s engine, was released on July 11th, while its official full release was on September 15th, a week before the submission period. The full game was finally released on June 9th, 2024.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
At home, [[Mega Man]] and family are flipping through TV channels until they stop at one with &amp;quot;Ernest Will&amp;quot; announcing the &amp;quot;6th Worldwide Sponsored Robot Tournament&amp;quot;. Across 15 tiers, robots of all kind can compete for a chance to enter &amp;quot;Ernest Stadium&amp;quot; and win insane cash prize. Realizing its [[Dr. Wily]] in an oblivious disguise, Mega Man is forced to enter to find out what the doctor is planning.&lt;br /&gt;
&lt;br /&gt;
Arriving at Victor Heights, Mega Man slowly meets each of his competitors: the battle hungry warrior bot [[Hunter Woman]], an arrogant speedster and daredevil [[Presto]], the grounded union worker bot [[Forge Woman]], the scrapyard fighter bot [[Cerberus Man]], and unintelligible dark horse weather bot [[Element Man]].&lt;br /&gt;
&lt;br /&gt;
After clearing 1 Tier, Wily drops the Ernest disguise to Light and Mega Man to reveal that the events of the last game were perpetuated by someone else who stole his Reality Core. He formed the current tournament to lure out the culprit, and asks for a truce with Mega Man to catch them.&lt;br /&gt;
&lt;br /&gt;
Clearing 5 Tiers has the culprit reveal himself: [[Dr. Regal|Dr. Reginald Regal]], a madman whose obsessions with the simulations had himself kicked out of the committee. Regal reveals he made the Wily decoy to keep everyone's eyes off him. When he tries to use the Reality Core to erase Mega Man, it turns into confetti and quickly flees. Each subsequent cutscene reveals himself to be rather incompetent and unoriginal without meaningfully adding to the ideas he takes from, his attempt to hijack the contest being foiled by his own poor design, and attempt to team up with Cerberus Man ending with the scrap bot mauling him.&lt;br /&gt;
&lt;br /&gt;
After clearing all 15 Tiers, Regal plays his last hand, a &amp;quot;hostage&amp;quot; situation involving a Pipi mistaken for [[Beat]], a cardboard cutout of Eddie mistaken for the real one, and a disqualified competitor named [[Princess]] mistaken for Roll, prompting Wily and Mega Man to team up briefly in order to get Dr. Regal out of the picture before the finals of the tournament. When Regal summons a fortress to hide within, the two storm his fortress and tear it apart, with Regal's [[Regal Machine|ultimate war machine]] being quickly destroyed and Regal himself banished to an unknown location. With the threat put out of commission, the final ceremonies for the tournament begin.&lt;br /&gt;
&lt;br /&gt;
During the final ceremonies, one of the finalists, [[Bass]], claims Mega Man cheated because some of the [[Tier Rank|Tier Ranks]] he obtained were illegitimate ([[Regular Joe]] finding the Rank in the trash, Dr. Vicious and Dr. Hyenaman - and by extension [[Ice Buster]] - acting as a substitute due to Ignorance being frozen, the Tier 7 Boss not even being there - [[Boki Lamira]] arrived as a regular challenger for the Rank). &amp;quot;Ernest&amp;quot; checks Mega Man's ranks, but states they're legitimate before disqualifying Bass. When the other finalists complain about the Tournament being rigged, Wily drops the disguise and states the prize is real, waiting for them within his &amp;quot;Wily Stadium&amp;quot;. As Mega Man travels through the gauntlet, he runs into Bass again, who while fighting him reveals that Mega Man was supposed to be disqualified and humiliated because of the way he obtained the Ranks, but Wily backed out at the last moment.&lt;br /&gt;
&lt;br /&gt;
After defeating the other finalists and having one last chat with [[Proto Man]] (who forfeits to Mega Man), Mega Man reaches Wily in the center of Wily Stadium. Wily reveals that while he did originally plan to humiliate Mega Man, Wily realized while the two of them were fighting Regal that his original plan was too cheap and wanted to challenge him fairly. Operating [[Wily Machine SPIRE|his most powerful machine yet]], Mega Man and Wily do battle, with the Blue Bomber coming out on top. However, the crowd cheers for both. Dr. Light walks onto the field and explains Wily always was a good showman, admitting defeat in that regard. Realizing people actually love him because of this, and that he has something he's superior to Dr. Light at, he vows to keep the world entertained by doing similar feats of spectacle, with Mega Man agreeing to that to uphold everlasting peace.&lt;br /&gt;
&lt;br /&gt;
After Mega Man collects every Energy Element from the 15 basic Tiers and Wily Stadium, Dr. Regal uses his Wily decoy's head to attract Mega Man's attention to his latest scheme: to unearth an ancient evil from the [[Tier X (MaGMML3)|Grey Isles]], a region of space-time where the laws of reality are in flux, which he hopes will be as strong as the Reality Core. Traveling to the Grey Isles, Mega Man passes various trials designed to keep intruders away from where the evil sleeps, the [[Shrine of Nebula]]. After entering the Shrine, Mega Man confronts Regal as he awakens [[Nebula Grey]], an incarnation of evil who was sealed away millennia ago. However, due to its exposure to human radio and TV broadcasts, Nebula Grey has renounced its evil ways, much to the dismay of Dr. Regal who is sent away sulking. However, due to the Shrine of Nebula's security systems, Nebula Grey is forced to fight Mega Man to burn off its Dark Power to trick the system into thinking it's been put to rest again, so the both of them can leave the Shrine. After Mega Man defeats Nebula Grey, it takes on a smaller form so it can explore the world.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
During the development of ''[[Make a Good Mega Man Level 2|MaGMML2]]'', host [[snoruntpyro]] made the decision that she would not host the next contest, citing the stresses of hosting and a desire to participate in the next contest as reasons for stepping down. Mick Galbani, a community favorite for the position, stepped up to host ''MaGMML3''. Planning for the third game began even before the second game was released, and a community feedback poll following the release of ''MaGMML2'' was used to inform some of the planning for ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
On October 29, 2017, ACESpark was invited to co-host and judge ''MaGMML3'', based on the overwhelmingly positive response to his contributions to the second game. Applications for the remaining three judge slots were announced on November 6, 2017.&amp;lt;ref&amp;gt;http://magmmlcontest.com/forum/showthread.php?tid=70&amp;lt;/ref&amp;gt; In Stage 1 of the application process, applicants were given three weeks to judge the seven [[MaGMML3 Judge Application Levels|''MaGMML3'' Judge Application Levels]], providing written comments and rating the levels based on a rubric. Of the 19 applicants, 11 moved on to Stage 2, where they submitted a sample of their Mega Man level design ability—either a level designed specifically for the application, or one they had already created. The submission deadline for Stage 2 was December 23, 2017; within 24 hours, Stage 2 applicants received a notification of the results, accompanied by brief comments on why they were or were not selected. At the same time, it was announced to the public that [[Flashman85]], [[Pachy]], and [[Shinryu]] would be judging ''MaGMML3'' alongside Mick Galbani and ACESpark.&lt;br /&gt;
&lt;br /&gt;
On August 24, 2018, the [https://docs.google.com/document/d/18mbHMqCaFaKAyO8ZBeHOFnm-BgraUA4skLEQdKst2p8 contest rules] were announced, along with every previous and current main series judge offering recommendations for the upcoming submissions. Notable rule changes include:&lt;br /&gt;
*The submission period has been extended by an undetermined amount. (announced on Discord only)&lt;br /&gt;
*The late submission period has been drastically reduced to 7 days.&lt;br /&gt;
*Minor edits of devkit levels, such as [[Ancient Tomb]], are no longer permitted.&lt;br /&gt;
*Noble Nickels have been replaced with Trickster Tokens, for which the per-level limit is still 5.&lt;br /&gt;
*Scoring is once again out of 100, with Creativity losing half of its original weight. Its 15 points were distributed evenly between Design, Fun, and Aesthetics.&lt;br /&gt;
&lt;br /&gt;
On September 15, 2018, the devkit was released and the contest dates were announced.&lt;br /&gt;
&lt;br /&gt;
On September 22, 2018, the submission form opened to the public, officially marking the opening of the contest.&lt;br /&gt;
&lt;br /&gt;
On November 26, 2018, the deadline for submissions passed, though this was followed by a grace period where late submissions/resubmissions were accepted at the cost of a score penalty, the percentage of which increased with each day. This grace period ended at 11:59 EST on December 2, 2018.&lt;br /&gt;
&lt;br /&gt;
On May 23, 2024, [[Shinryu]] uploaded the [https://youtube.com/PDsbxXFmIx4?si=h34FibSS-BKNATOQ game's release date trailer] on his YouTube channel, confirming its release date to be on June 9th of the same year.&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
A total of 176 valid entries were submitted, with an additional 14 being excluded or pulled for various reasons. This makes ''Make a Good Mega Man Level 3'' the largest ''MaGMML'' contest to date.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*[[A piece of cake, but with aesthetics]]&lt;br /&gt;
*[[Abandoned Mine (MaGMML3)|Abandoned Mine]]&lt;br /&gt;
*[[Access Corridor Alpha]]&lt;br /&gt;
*[[Air man's ultimate weapon]]&lt;br /&gt;
*[[Akudama Empire Mothership]]&lt;br /&gt;
*[[Alpine Weather Institute]]&lt;br /&gt;
*[[Alraune Woman (stage)|Alraune Woman]]&lt;br /&gt;
*[[An Ice Cave in Russia]]&lt;br /&gt;
*[[An Underwater Adventure? Wow!]]&lt;br /&gt;
*[[Arcade Archives]]&lt;br /&gt;
*[[Arcane Man -Chaos Tower- (CERN HQ Remains)]]&lt;br /&gt;
*[[Assault Hunt]]&lt;br /&gt;
*[[Bakery Man]]&lt;br /&gt;
*[[Ballade's Square of Doom]]&lt;br /&gt;
*[[Banshee Woman (stage)|Banshee Woman]]&lt;br /&gt;
*[[Beat the Security System]]&lt;br /&gt;
*[[Beet Man (stage)|Beet Man]]&lt;br /&gt;
*[[Blizzard Resort]]&lt;br /&gt;
*[[Bold and Trash]]&lt;br /&gt;
*[[Boost Man (stage)|Boost Man]]&lt;br /&gt;
*[[Bright Man Remix]]&lt;br /&gt;
*[[Cable Woman (stage)|Cable Woman]]&lt;br /&gt;
*[[Call Me Ishmael]]&lt;br /&gt;
*[[Cassette Man (stage)|Cassette Man]]&lt;br /&gt;
*[[Chaos Light City]]&lt;br /&gt;
*[[Checkmate]]&lt;br /&gt;
*[[Chemical Industry]]&lt;br /&gt;
*[[Cloud Nine]]&lt;br /&gt;
*[[CrashMan Simulator]]&lt;br /&gt;
*[[Creatively Named Level]]&lt;br /&gt;
*[[Crest Man (stage)|Crest Man]]&lt;br /&gt;
*[[Crosshair Aware]]&lt;br /&gt;
*[[Crystal Tower]]&lt;br /&gt;
*[[Cursed Darkness]]&lt;br /&gt;
*[[Cutman's New Warehouse]]&lt;br /&gt;
*[[Cycle Facility]]&lt;br /&gt;
*[[Damp Ruins]]&lt;br /&gt;
*[[Dangan Factory]]&lt;br /&gt;
*[[Dark Castle]]&lt;br /&gt;
*[[Decoy Man (stage)|Decoy Man]]&lt;br /&gt;
*[[Devil Factory]]&lt;br /&gt;
*[[DISCHARGEEEE]]&lt;br /&gt;
*[[Disobedience of Superior Machines]]&lt;br /&gt;
*[[Doorkman]]&lt;br /&gt;
*[[Dunes of Discharge]]&lt;br /&gt;
*[[Escape From the Wily City]]&lt;br /&gt;
*[[Evil Energy Facility]]&lt;br /&gt;
*[[Explosives Factory]]&lt;br /&gt;
*[[Fairly Unfocused Newcomer's Bosses And Gimmicks Stage]]&lt;br /&gt;
*[[Falling System Core]]&lt;br /&gt;
*[[Fight, Kikkoman! For Everlasting Sauce!]]&lt;br /&gt;
*[[Flamboyant Castle]]&lt;br /&gt;
*[[Foo Man (stage)|Foo Man]]&lt;br /&gt;
*[[Forgotten Factory]]&lt;br /&gt;
*[[Frenzy Reactor]]&lt;br /&gt;
*[[Froggy Gravity]]&lt;br /&gt;
*[[Fruit Forest]]&lt;br /&gt;
*[[Geek Man (stage)|Geek Man]]&lt;br /&gt;
*[[Get Wet, Get Wild]]&lt;br /&gt;
*[[Gilded Man (stage)|Gilded Man]]&lt;br /&gt;
|&lt;br /&gt;
*[[Girder Man Stage]]&lt;br /&gt;
*[[Glass Factory]]&lt;br /&gt;
*[[Glitched up Beta]]&lt;br /&gt;
*[[Glitz Woman (stage)|Glitz Woman]]&lt;br /&gt;
*[[Grand Fire Palace]]&lt;br /&gt;
*[[Grassy Plains]]&lt;br /&gt;
*[[Gravaqua2o]]&lt;br /&gt;
*[[Gravity Wumbo]]&lt;br /&gt;
*[[Gross Incandescence]]&lt;br /&gt;
*[[Guitar Man (stage)|Guitar Man]]&lt;br /&gt;
*[[Hazard Hydro]]&lt;br /&gt;
*[[Hit the Jackpot!]]&lt;br /&gt;
*[[Hornet Man got a new Stage]]&lt;br /&gt;
*[[House of Fun]]&lt;br /&gt;
*[[Hunter Tower]]&lt;br /&gt;
*[[I Hope I Lose: A Grand Tale]]&lt;br /&gt;
*[[Identity Man (stage)|Identity Man]]&lt;br /&gt;
*[[Interspatial Compression]]&lt;br /&gt;
*[[Irrigation Irritation]]&lt;br /&gt;
*[[It Was Rated Arr]]&lt;br /&gt;
*[[Judgement Man (stage)|Judgement Man]]&lt;br /&gt;
*[[Just a Water Level]]&lt;br /&gt;
*[[Lost Caverns of Jungata]]&lt;br /&gt;
*[[Luminous Tower Ascent]]&lt;br /&gt;
*[[Mafia Man's Gambling Palace]]&lt;br /&gt;
*[[Malware Man]]&lt;br /&gt;
*[[Magmatic Panic]]&lt;br /&gt;
*[[mechanical factory]]&lt;br /&gt;
*[[Mediocre Oil Level]]&lt;br /&gt;
*[[Mega Man DEV]]&lt;br /&gt;
*[[Metal Man Steals Other People's Conveyors]]&lt;br /&gt;
*[[Metall Man's Metall Factory]]&lt;br /&gt;
*[[Military Training Grounds]]&lt;br /&gt;
*[[Mine exploration]]&lt;br /&gt;
*[[Mint Candy Matrix]]&lt;br /&gt;
*[[Mirror Woman (stage)|Mirror Woman]]&lt;br /&gt;
*[[My First Megamix Level uwu xd lmao (dab)]]&lt;br /&gt;
*[[Ninja of the Night]]&lt;br /&gt;
*[[Not Delivering on Promises]]&lt;br /&gt;
*[[Nowhere yet everywhere: When the world may loop]]&lt;br /&gt;
*[[Operation: Narcissistic Stratosphere]]&lt;br /&gt;
*[[Outer Reaches]]&lt;br /&gt;
*[[Pick Your Poison]]&lt;br /&gt;
*[[Pipe Man (stage)|Pipe Man]]&lt;br /&gt;
*[[Plataform Hijinks]]&lt;br /&gt;
*[[Poudrin Man (stage)|Poudrin Man]]&lt;br /&gt;
*[[Propeller Woman in the City in the Clouds]]&lt;br /&gt;
*[[Pumpkin Patches]]&lt;br /&gt;
*[[QuintsMetFactory]]&lt;br /&gt;
*[[Radium Man (stage)|Radium Man]]&lt;br /&gt;
*[[Rec Man (stage)|Rec Man]]&lt;br /&gt;
*[[Red Mountain]]&lt;br /&gt;
*[[Revenge of Tricastle]]&lt;br /&gt;
*[[Robogarden]]&lt;br /&gt;
*[[Rockbound Facility]]&lt;br /&gt;
*[[Rock Fortress]]&lt;br /&gt;
*[[Ruins of a Forbidden Kingdom]]&lt;br /&gt;
*[[Secluded Terminal]]&lt;br /&gt;
*[[Shape Woman (stage)|Shape Woman]]&lt;br /&gt;
*[[Skull Sans Megatale 4]]&lt;br /&gt;
|&lt;br /&gt;
*[[Skull Secret Zone]]&lt;br /&gt;
*[[Sludge Man (stage)|Sludge Man]]&lt;br /&gt;
*[[Solar Inferno]]&lt;br /&gt;
*[[Somewhere Underground]]&lt;br /&gt;
*[[Sparks and Sockets]]&lt;br /&gt;
*[[Spectrum Science]]&lt;br /&gt;
*[[Stalks, Shoots, and Leaves]]&lt;br /&gt;
*[[Stalling for time]]&lt;br /&gt;
*[[Step on the Gas]]&lt;br /&gt;
*[[Stolen Citadel]]&lt;br /&gt;
*[[Sulfurific Abyss]]&lt;br /&gt;
*[[Superheavy Samurai Big BenK]]&lt;br /&gt;
*[[Suzy Love]]&lt;br /&gt;
*[[Technical Support]]&lt;br /&gt;
*[[Teetering Over the Edge]]&lt;br /&gt;
*[[Temple of Light and Dark]]&lt;br /&gt;
*[[The Actual Rock Man]]&lt;br /&gt;
*[[The Cave Level That Exists]]&lt;br /&gt;
*[[The Haymay Trials]]&lt;br /&gt;
*[[The Heist]]&lt;br /&gt;
*[[The hero as remixed]]&lt;br /&gt;
*[[The Invincible Robot Army! Featuring Shoe Man!]]&lt;br /&gt;
*[[The King's Lair]]&lt;br /&gt;
*[[The Level Equivalent of An Old Man Rambling at You]]&lt;br /&gt;
*[[The Return Of Veteran Z]]&lt;br /&gt;
*[[The Stormscraper]]&lt;br /&gt;
*[[The Warped Void]]&lt;br /&gt;
*[[Thermal Tundra]]&lt;br /&gt;
*[[Top Man 2: Spin or Go Home]]&lt;br /&gt;
*[[Tower of Dimentions]]&lt;br /&gt;
*[[Toxic Trouble]]&lt;br /&gt;
*[[Trailblazer]]&lt;br /&gt;
*[[Treading The Wily Sewer System]]&lt;br /&gt;
*[[Trouble in the Fortress]]&lt;br /&gt;
*[[Undead Fortress]]&lt;br /&gt;
*[[Ultimate Level]]&lt;br /&gt;
*[[Underground Runaround]]&lt;br /&gt;
*[[Unguarded Treasure]]&lt;br /&gt;
*[[Up Down All Around]]&lt;br /&gt;
*[[Walk-in Freezer]]&lt;br /&gt;
*[[Water Level? Ice Level?]]&lt;br /&gt;
*[[Weapon Data Center]]&lt;br /&gt;
*[[Western Railway]]&lt;br /&gt;
*[[wet]]&lt;br /&gt;
*[[Wide Joepen]]&lt;br /&gt;
*[[Wily in space (Roll's rescue)]]&lt;br /&gt;
*[[Wily Rooms Of Weapons]]&lt;br /&gt;
*[[Wily's Haunted Castle]]&lt;br /&gt;
*[[Wilys Redemption]]&lt;br /&gt;
*[[Wily's Well-fortified Room]]&lt;br /&gt;
*[[Where no met has gone before]]&lt;br /&gt;
*[[Working in the Rain]]&lt;br /&gt;
*[[Worthless Man]]&lt;br /&gt;
*[[X6Meme]]&lt;br /&gt;
*[[Y.M.C.A.]]&lt;br /&gt;
*[[You Don't Know the Drill]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Disqualified Entries===&lt;br /&gt;
* [[Worthless Man]] was not ranked in the contest, as the level contained flashing lights that triggered migraines in both one of the judges, [[ACESpark]], and his proxy player, Loyana, preventing the former from giving the level a score.&lt;br /&gt;
&lt;br /&gt;
===Excluded Entries===&lt;br /&gt;
*&amp;quot;QuintsMoonBase&amp;quot;, &amp;quot;Black Terminus&amp;quot; and &amp;quot;Chase Sequence&amp;quot; were all pulled by their creators and replaced with new levels.&lt;br /&gt;
**&amp;quot;4'33&amp;quot;&amp;quot; was also pulled by its creator, though they did not submit a new level in its place.&lt;br /&gt;
*&amp;quot;Thrilling&amp;quot;, &amp;quot;*NEW* EPIC BATTLE ROYALE MODE IN MEGA MAN!&amp;quot;, &amp;quot;A Mess of a Stage&amp;quot;, &amp;quot;USM&amp;quot;, and &amp;quot;Cardinal Man III&amp;quot; were excluded for being troll levels. In addition, &amp;quot;USM&amp;quot; contained written NSFW content, &amp;quot;*NEW* EPIC BATTLE ROYALE MODE IN MEGA MAN!&amp;quot; contained a threatening message aimed at the judges, and &amp;quot;Cardinal Man III&amp;quot; contained areas prone to significant performance issues (e.g. slowdown).&lt;br /&gt;
**The creator of &amp;quot;USM&amp;quot; has released [https://www.dropbox.com/s/1fx6q59vc2kim1p/USM.exe?dl=0 a download of this entry for the devkit], along with [https://www.youtube.com/watch?v=lf6R0c9A47k a video thorough detailing the entry and its easter eggs].&lt;br /&gt;
*&amp;quot;Curse of the Statuettes&amp;quot; was excluded for containing horribly broken screen transitions that were impossible to fix.&lt;br /&gt;
*&amp;quot;Boundless Network&amp;quot; and &amp;quot;Warehouse of Breakthroughs&amp;quot; were both excluded for containing custom or modified weapons (Boundless Network replaced the weapons system with a Battle Network chip weapon system, and Warehouse of Breakthroughs limited the player to a modified Break Dash).&lt;br /&gt;
*&amp;quot;22 Short Screens Without Sniper Joes&amp;quot; was excluded for containing an explicit drug reference (an image of Kermit the Frog snorting rows of cocaine).&lt;br /&gt;
*&amp;quot;Turbo Trickery Tower&amp;quot; was excluded for a high level of difficulty deemed malicious, with fundamental alterations necessary for the level to be accessible for the game's target audience.&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
On November 23, 2017, the poll for the game's weapon set was opened, lasting for 2 weeks until it was closed on December 7, 2017.&lt;br /&gt;
===Default Weapons===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Weapon&lt;br /&gt;
!Original Robot Master&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SparkChaserIcon.png]]&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|[[Terra]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LaserTridentIconColouredT.png]]&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WaterShieldIconColouredT.png]]&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|Pump Man&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TornadoBlowIconColouredT.png]]&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|Tornado Man&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ThunderBeamIcon.png]]&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|[[Elec Man]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagneticShockwaveIcon.png]]&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|Onslaught&lt;br /&gt;
|''Marvel vs. Capcom''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IceWallIcon.png]]&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|Cold Man&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreakDashIconColouredT.png]]&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|Pluto&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushCoilIcon.png]]&lt;br /&gt;
|[[Rush Coil]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushJetIcon.png]]&lt;br /&gt;
|[[Rush Jet]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 4]] (Variant)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushBikeIcon.png]]&lt;br /&gt;
|[[Rush Bike]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagnetBeamIcon.png]]&lt;br /&gt;
|[[Magnet Beam]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Contest Weapons===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weapon&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Robot Master&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MixTapeIcon.png]]&lt;br /&gt;
|[[Mix Tape]]&lt;br /&gt;
|[[Cassette Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LanternFlareIcon.png]]&lt;br /&gt;
|[[Lantern Flare]]&lt;br /&gt;
|[[Lantern Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PrismaticLaserIcon.png]]&lt;br /&gt;
|[[Prismatic Laser]]&lt;br /&gt;
|[[Prism Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BeetTillerIcon.png]]&lt;br /&gt;
|[[Beet Tiller]]&lt;br /&gt;
|[[Beet Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RecCanIcon.png]]&lt;br /&gt;
|[[Rec Can]]&lt;br /&gt;
|[[Rec Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BansheeWailIcon.png]]&lt;br /&gt;
|[[Banshee Wail]]&lt;br /&gt;
|[[Banshee Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PropellerVortexIcon.png]]&lt;br /&gt;
|[[Propeller Vortex]]&lt;br /&gt;
|[[Propeller Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ElectroCableIcon.png]]&lt;br /&gt;
|[[Electro Cable]]&lt;br /&gt;
|[[Cable Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TrackShoesIcon.png]]&lt;br /&gt;
|[[Track Shoes]]&lt;br /&gt;
|[[Shoe Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RoyalGuardIcon.png]]&lt;br /&gt;
|[[Royal Guard]]&lt;br /&gt;
|[[King Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BaitBobberIcon.png]]&lt;br /&gt;
|[[Bait Bobber]]&lt;br /&gt;
|[[Reel Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PowerLineIcon.png]]&lt;br /&gt;
|[[Power Line]]&lt;br /&gt;
|[[Static Man]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hub==&lt;br /&gt;
The hub of the third game is even larger than the second. Rather than a festival hosted outside Dr. Light's Lab, it takes place within a large sprawling area, with the &amp;quot;Hub&amp;quot; itself being &amp;quot;Victor Heights&amp;quot;, an inn where most of the story happens. Tiers can only be accessed by usage of the Brochure to travel to each Tier's Bus Stop. &lt;br /&gt;
This game's equivalent to &amp;quot;Chateau Chevaleresque&amp;quot; is the [[Magic Card Casino]] run by Magic Man, which not only hosts various NPCs to talk to, but offers a variety minigames for Bolts.&lt;br /&gt;
===Areas===&lt;br /&gt;
* [[Victor Heights]]&lt;br /&gt;
* [[Magic Card Casino]]&lt;br /&gt;
* [[The Arena|Limestone Pagoda]]&lt;br /&gt;
* [[Tier 1 (MaGMML3)|Tier 1 - Old Wily Fortress]]&lt;br /&gt;
* [[Tier 2 (MaGMML3)|Tier 2 - The Scrapyard]]&lt;br /&gt;
* [[Tier 3 (MaGMML3)|Tier 3 - The Sewers]]&lt;br /&gt;
* [[Tier 4 (MaGMML3)|Tier 4 - Sheriff's Jailhouse]]&lt;br /&gt;
* [[Tier 5 (MaGMML3)|Tier 5 - Gravity Gift Shop]]&lt;br /&gt;
* [[Tier 6 (MaGMML3)|Tier 6 - Cryo Laboratory]]&lt;br /&gt;
* [[Tier 7 (MaGMML3)|Tier 7 - Pine Forest]]&lt;br /&gt;
* [[Tier 8 (MaGMML3)|Tier 8 - Costume Party]]&lt;br /&gt;
* [[Tier 9 (MaGMML3)|Tier 9 - The Taste Collective]]&lt;br /&gt;
* [[Tier 10 (MaGMML3)|Tier 10 - The Rave]]&lt;br /&gt;
* [[Tier 11 (MaGMML3)|Tier 11 - Grand Library]]&lt;br /&gt;
* [[Tier 12 (MaGMML3)|Tier 12 - Power Factory]]&lt;br /&gt;
* [[Tier 13 (MaGMML3)|Tier 13 - Movie Theater]]&lt;br /&gt;
* [[Tier 14 (MaGMML3)|Tier 14 - World-Class Gym]]&lt;br /&gt;
* [[Tier 15 (MaGMML3)|Tier 15 - Festival Grounds]]&lt;br /&gt;
* [[Wily Stadium|Tier W - Wily Stadium]]&lt;br /&gt;
* [[Tier X (MaGMML3)|Tier X- The Grey Isles]]&lt;br /&gt;
* [[NEO Pit of Pits]]&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
===Devkit Enemies===&lt;br /&gt;
====New====&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* [[Ace Manbow]]&lt;br /&gt;
* [[Adamski]]&lt;br /&gt;
* [[Alabell]]&lt;br /&gt;
* [[Arigock G]]&lt;br /&gt;
* [[Armaroid]]&lt;br /&gt;
* [[Baby Flies]]&lt;br /&gt;
* [[Ballonboo]]&lt;br /&gt;
* [[Bari III]]&lt;br /&gt;
* [[Big Stomper]]&lt;br /&gt;
* [[Bikky Bomb]]&lt;br /&gt;
* [[Biree Spark]]&lt;br /&gt;
* [[Birdy]]&lt;br /&gt;
* [[Bokazurah]]&lt;br /&gt;
* [[Boostun]]&lt;br /&gt;
* [[Bombomboy]]&lt;br /&gt;
* [[Bomb Potton]]&lt;br /&gt;
* [[Bubukan MK-II]]&lt;br /&gt;
* [[Bunby Catcher]]&lt;br /&gt;
* [[Byouz]]&lt;br /&gt;
* [[Camouflametall]]&lt;br /&gt;
* [[Cannon Roader]]&lt;br /&gt;
* [[Cargou Q]]&lt;br /&gt;
* [[Chainsoar]]&lt;br /&gt;
* [[Chuckmagnet]]&lt;br /&gt;
* [[Chunco]]&lt;br /&gt;
* [[Classical Cannon]]&lt;br /&gt;
* [[Cyorown]]&lt;br /&gt;
* [[Darspider]]&lt;br /&gt;
* [[Deispider]]&lt;br /&gt;
* [[Detarnayappa]]&lt;br /&gt;
* [[Diarn]]&lt;br /&gt;
* [[Docbaton]]&lt;br /&gt;
|&lt;br /&gt;
* [[Dockalocker]]&lt;br /&gt;
* [[Doncatch]]&lt;br /&gt;
* [[Elecit]]&lt;br /&gt;
* [[Fankurow]]&lt;br /&gt;
* [[Feeber]]&lt;br /&gt;
* [[Fire Totem]]&lt;br /&gt;
* [[Flower Presenter]]&lt;br /&gt;
* [[Fooley]]&lt;br /&gt;
* [[Fukuhorn]]&lt;br /&gt;
* [[Furaibon]]&lt;br /&gt;
* [[G.S.Q]]&lt;br /&gt;
* [[Gagabyoall]]&lt;br /&gt;
* [[Garinkou]]&lt;br /&gt;
* [[Giant Springer]]&lt;br /&gt;
* [[Glooper]]&lt;br /&gt;
* [[Gobots]]&lt;br /&gt;
* [[Gunner Joe]]&lt;br /&gt;
* [[Haiker N]]&lt;br /&gt;
* [[Hammerfall]]&lt;br /&gt;
* [[Handoo]]&lt;br /&gt;
* [[Hell Metall DX]]&lt;br /&gt;
* [[Hoohoo]]&lt;br /&gt;
* [[Hornet Racer]]&lt;br /&gt;
* [[Illusian]]&lt;br /&gt;
* [[Jump Roller]]&lt;br /&gt;
* [[Kakinbatank]]&lt;br /&gt;
* [[Kaminari Kogoro]]&lt;br /&gt;
* [[Kaona Geeno]]&lt;br /&gt;
* [[Kintot]]&lt;br /&gt;
* [[Ladder Press]]&lt;br /&gt;
* [[La Jaba]]&lt;br /&gt;
* [[L.E.C]]&lt;br /&gt;
|&lt;br /&gt;
* [[Little Pachipachi]]&lt;br /&gt;
* [[Machine Gun Joe]]&lt;br /&gt;
* [[Malmet]]&lt;br /&gt;
* [[Mecha Pitchan]]&lt;br /&gt;
* [[Merserker]]&lt;br /&gt;
* [[Metall|Metall β]]&lt;br /&gt;
* [[Metall Sniper]]&lt;br /&gt;
* [[Minoan]]&lt;br /&gt;
* [[Molmole]]&lt;br /&gt;
* [[Monkikki]]&lt;br /&gt;
* [[Morning Joe]]&lt;br /&gt;
* [[Neo Heli Metall]]&lt;br /&gt;
* [[New Classical Cannon]]&lt;br /&gt;
* [[Nibul]]&lt;br /&gt;
* [[Nombrellan]]&lt;br /&gt;
* [[Numetall]]&lt;br /&gt;
* [[Octone]]&lt;br /&gt;
* [[Okosutobon]]&lt;br /&gt;
* [[Oshitsu Osarettsu]]&lt;br /&gt;
* [[Ou-Ou]]&lt;br /&gt;
* [[Palm Hopper]]&lt;br /&gt;
* [[Parocket]]&lt;br /&gt;
* [[Pickelman Dada]]&lt;br /&gt;
* [[Pikashu]]&lt;br /&gt;
* [[Piledan]]&lt;br /&gt;
* [[Pointan]]&lt;br /&gt;
* [[Popo Heli]]&lt;br /&gt;
* [[Press'n]]&lt;br /&gt;
* [[Returning Machine Gun Joe]]&lt;br /&gt;
* [[R Suzy]]&lt;br /&gt;
* [[Sakrets]]&lt;br /&gt;
* [[Scissascissor]]&lt;br /&gt;
|&lt;br /&gt;
* [[Searchy]]&lt;br /&gt;
* [[Sepa Roader]]&lt;br /&gt;
* [[Shaboan]]&lt;br /&gt;
* [[Shadow Clone]]&lt;br /&gt;
* [[Shield Attacker RX]]&lt;br /&gt;
* [[Shield Attacker TRL]]&lt;br /&gt;
* [[Shield Guard]]&lt;br /&gt;
* [[Shotom]]&lt;br /&gt;
* [[Shrimparge 91]]&lt;br /&gt;
* [[Shuhorn]]&lt;br /&gt;
* [[Sibul]]&lt;br /&gt;
* [[Smaplar]]&lt;br /&gt;
* [[Snippscissor]]&lt;br /&gt;
* [[Sola 0]]&lt;br /&gt;
* [[Soshi Breaker]]&lt;br /&gt;
* [[Spin Cutter]]&lt;br /&gt;
* [[Sprinklan]]&lt;br /&gt;
* [[Stegorus]]&lt;br /&gt;
* [[Swallowegg]]&lt;br /&gt;
* [[Swim Ball]]&lt;br /&gt;
* [[Tamp]]&lt;br /&gt;
* [[Telly X]]&lt;br /&gt;
* [[Tel Tel]]&lt;br /&gt;
* [[Tomsmort]]&lt;br /&gt;
* [[Tropish]]&lt;br /&gt;
* [[Tsurare Stamp]]&lt;br /&gt;
* [[Turbo Roader]]&lt;br /&gt;
* [[Twin Shooter S]]&lt;br /&gt;
* [[Wall Blaster]]&lt;br /&gt;
* [[Waltriot]]&lt;br /&gt;
* [[Wandering Head]]&lt;br /&gt;
* [[Yonbain]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Returning====&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* [[Apache Joe]]&lt;br /&gt;
* [[Atomic Chicken]]&lt;br /&gt;
* [[Au-Au]]&lt;br /&gt;
* [[Baby Metall]]&lt;br /&gt;
* [[Batabattan]]&lt;br /&gt;
* [[Batton]]&lt;br /&gt;
* [[Battonton]]&lt;br /&gt;
* [[B Bitter]]&lt;br /&gt;
* [[Beak]]&lt;br /&gt;
* [[Ben K]]&lt;br /&gt;
* [[Big Eye]]&lt;br /&gt;
* [[Big Fish]]&lt;br /&gt;
* [[Big Telly]]&lt;br /&gt;
* [[Bikky]]&lt;br /&gt;
* [[Biree]]&lt;br /&gt;
* [[Biribaree]]&lt;br /&gt;
* [[Blader]]&lt;br /&gt;
* [[Blocky]]&lt;br /&gt;
* [[Bolton and Nutton]]&lt;br /&gt;
* [[Bomb Flier]]&lt;br /&gt;
* [[Bombier]]&lt;br /&gt;
* [[Bomb Thrown]]&lt;br /&gt;
* [[Bomber Pepe]]&lt;br /&gt;
* [[Bombomb]]&lt;br /&gt;
* [[Bounder]]&lt;br /&gt;
* [[Brain Break]]&lt;br /&gt;
* [[Brown]]&lt;br /&gt;
* [[Bubukan]]&lt;br /&gt;
* [[Butterdroid]]&lt;br /&gt;
* [[Camon]]&lt;br /&gt;
* [[Cannon Joe]]&lt;br /&gt;
* [[Cannopeller]]&lt;br /&gt;
* [[Caricarry]]&lt;br /&gt;
* [[Choker Oh]]&lt;br /&gt;
* [[Claw]]&lt;br /&gt;
* [[Cocco]]&lt;br /&gt;
* [[Colton]]&lt;br /&gt;
* [[Corocoro]]&lt;br /&gt;
* [[Crabbot]]&lt;br /&gt;
* [[Crazy Cannon]]&lt;br /&gt;
* [[Crazy Razy]]&lt;br /&gt;
* [[Croaker]]&lt;br /&gt;
* [[Crystal Joe]]&lt;br /&gt;
* [[Curlinger]]&lt;br /&gt;
* [[Cutting Wheel]]&lt;br /&gt;
* [[Cyber Gabyoall]]&lt;br /&gt;
* [[Dachone]]&lt;br /&gt;
* [[Dachone Ltd. Ed.]]&lt;br /&gt;
* [[Dada]]&lt;br /&gt;
* [[Docron]]&lt;br /&gt;
* [[Dompan]]&lt;br /&gt;
* [[Drillun]]&lt;br /&gt;
* [[Elec'n]]&lt;br /&gt;
* [[Electric Gabyoall]]&lt;br /&gt;
|&lt;br /&gt;
* [[Fan Fiend]]&lt;br /&gt;
* [[Fatool]]&lt;br /&gt;
* [[Fire Boy]]&lt;br /&gt;
* [[Fire Telly]]&lt;br /&gt;
* [[Flea]]&lt;br /&gt;
* [[Flying Shell]]&lt;br /&gt;
* [[Foojeen]]&lt;br /&gt;
* [[Gabgyo]]&lt;br /&gt;
* [[Gachappon]]&lt;br /&gt;
* [[Garyoby]]&lt;br /&gt;
* [[Giree]]&lt;br /&gt;
* [[Graviton]]&lt;br /&gt;
* [[Gremlin]]&lt;br /&gt;
* [[Gyoraibo]]&lt;br /&gt;
* [[Gyotot]]&lt;br /&gt;
* [[Haehaey]]&lt;br /&gt;
* [[Hammer Joe]]&lt;br /&gt;
* [[Hari Harry]]&lt;br /&gt;
* [[Have &amp;quot;Su&amp;quot; Bee]]&lt;br /&gt;
* [[Heli Buton]]&lt;br /&gt;
* [[Helipon]]&lt;br /&gt;
* [[Hirarian 427]]&lt;br /&gt;
* [[Hologran]]&lt;br /&gt;
* [[Hopps]]&lt;br /&gt;
* [[Hotchkiss'n]]&lt;br /&gt;
* [[Hothead]]&lt;br /&gt;
* [[Imorm]]&lt;br /&gt;
* [[Irucan]]&lt;br /&gt;
* [[Jamacy]]&lt;br /&gt;
* [[Jet Bomb]]&lt;br /&gt;
* [[Jet Buton]]&lt;br /&gt;
* [[Jumbig]]&lt;br /&gt;
* [[Junk Golem]]&lt;br /&gt;
* [[Katonbyon]]&lt;br /&gt;
* [[Kemumakin]]&lt;br /&gt;
* [[Killer Bullet]]&lt;br /&gt;
* [[Komasaburo]]&lt;br /&gt;
* [[Kouker Q]]&lt;br /&gt;
* [[Lightning Lord]]&lt;br /&gt;
* [[Lyric]]&lt;br /&gt;
* [[M-422A]]&lt;br /&gt;
* [[M-445]]&lt;br /&gt;
* [[Mag Fly]]&lt;br /&gt;
* [[Mantan]]&lt;br /&gt;
* [[Mechakkero]]&lt;br /&gt;
* [[Metall]]&lt;br /&gt;
* [[Metall Cannon]]&lt;br /&gt;
* [[Metall Dance]]&lt;br /&gt;
* [[Metall EX]]&lt;br /&gt;
* [[Metall K1000]]&lt;br /&gt;
* [[Metall Mommy]]&lt;br /&gt;
* [[Metall Run and Gun]]&lt;br /&gt;
|&lt;br /&gt;
* [[Metall Swim]]&lt;br /&gt;
* [[Mizzile]]&lt;br /&gt;
* [[Mole]]&lt;br /&gt;
* [[Molier]]&lt;br /&gt;
* [[Mono Roader]]&lt;br /&gt;
* [[Monking]]&lt;br /&gt;
* [[Mousubeil]]&lt;br /&gt;
* [[Neo Metall]]&lt;br /&gt;
* [[New Shield Attacker]]&lt;br /&gt;
* [[New Shotman]]&lt;br /&gt;
* [[Nitron]]&lt;br /&gt;
* [[Nobita]]&lt;br /&gt;
* [[Octoboss]]&lt;br /&gt;
* [[Octoper OA]]&lt;br /&gt;
* [[Octopus Battery]]&lt;br /&gt;
* [[Pakatto 24]]&lt;br /&gt;
* [[Pandeeta]]&lt;br /&gt;
* [[Parasyu]]&lt;br /&gt;
* [[Peat]]&lt;br /&gt;
* [[Pelicanu]]&lt;br /&gt;
* [[Peng]]&lt;br /&gt;
* [[Penpen]]&lt;br /&gt;
* [[Penpen EV]]&lt;br /&gt;
* [[Peterchy]]&lt;br /&gt;
* [[Petit Devil]]&lt;br /&gt;
* [[Petit Snakey]]&lt;br /&gt;
* [[Pickelman Bull]]&lt;br /&gt;
* [[Picket Man]]&lt;br /&gt;
* [[Pierobot]]&lt;br /&gt;
* [[Pierrobug]]&lt;br /&gt;
* [[Pipi]]&lt;br /&gt;
* [[Piriparee]]&lt;br /&gt;
* [[Pole]]&lt;br /&gt;
* [[Pooker]]&lt;br /&gt;
* [[Potton]]&lt;br /&gt;
* [[Power Muscler]]&lt;br /&gt;
* [[Power Slam]]&lt;br /&gt;
* [[Propeller Eye]]&lt;br /&gt;
* [[Prop-Top]]&lt;br /&gt;
* [[Pukapelly]]&lt;br /&gt;
* [[Pukapucker]]&lt;br /&gt;
* [[Puyoyon]]&lt;br /&gt;
* [[Rabbiton]]&lt;br /&gt;
* [[Rackaser]]&lt;br /&gt;
* [[Ratton]]&lt;br /&gt;
* [[Rembakun]]&lt;br /&gt;
* [[Returning Monking]]&lt;br /&gt;
* [[Returning Sniper Joe]]&lt;br /&gt;
* [[Rider Joe]]&lt;br /&gt;
* [[Ring Ring]]&lt;br /&gt;
* [[Robo-Rabbit]]&lt;br /&gt;
* [[Rock Thrown]]&lt;br /&gt;
|&lt;br /&gt;
* [[Rounder]]&lt;br /&gt;
* [[Sasoreenu]]&lt;br /&gt;
* [[Scworm]]&lt;br /&gt;
* [[Screw Bomber]]&lt;br /&gt;
* [[Sea Mine]]&lt;br /&gt;
* [[Shield Attacker]]&lt;br /&gt;
* [[Shield Attacker GTR]]&lt;br /&gt;
* [[Shigaraky]]&lt;br /&gt;
* [[Shrink]]&lt;br /&gt;
* [[Skeleton Joe]]&lt;br /&gt;
* [[Skullmet]]&lt;br /&gt;
* [[Skull Walker]]&lt;br /&gt;
* [[Sniper Armor]]&lt;br /&gt;
* [[Sniper Joe]]&lt;br /&gt;
* [[Sonic Bill]]&lt;br /&gt;
* [[Space Metall]]&lt;br /&gt;
* [[Spine]]&lt;br /&gt;
* [[Spring Face Bomb]]&lt;br /&gt;
* [[Spring Head]]&lt;br /&gt;
* [[SRU-21/P]]&lt;br /&gt;
* [[Subeil]]&lt;br /&gt;
* [[Submarine Flier]]&lt;br /&gt;
* [[Sumatran]]&lt;br /&gt;
* [[Suzy G]]&lt;br /&gt;
* [[Super Ball Machine Jr.]]&lt;br /&gt;
* [[SW-525]]&lt;br /&gt;
* [[Swallown]]&lt;br /&gt;
* [[Taban]]&lt;br /&gt;
* [[Tadahou]]&lt;br /&gt;
* [[Tackle Fire]]&lt;br /&gt;
* [[Taketento]]&lt;br /&gt;
* [[Tatebo]]&lt;br /&gt;
* [[Tatepakkan]]&lt;br /&gt;
* [[Teck]]&lt;br /&gt;
* [[Telly]]&lt;br /&gt;
* [[Togehero]]&lt;br /&gt;
* [[Tondeall]]&lt;br /&gt;
* [[Tom Boy]]&lt;br /&gt;
* [[Toss Machine]]&lt;br /&gt;
* [[Totem Polen]]&lt;br /&gt;
* [[Tsuranattori]]&lt;br /&gt;
* [[Twin Cannon]]&lt;br /&gt;
* [[Twin Roader]]&lt;br /&gt;
* [[Up'n'Down]]&lt;br /&gt;
* [[V]]&lt;br /&gt;
* [[Walking Bomb]]&lt;br /&gt;
* [[Wall Blaster II]]&lt;br /&gt;
* [[Wander Bell]]&lt;br /&gt;
* [[Watcher]]&lt;br /&gt;
* [[Yaffu]]&lt;br /&gt;
* [[Yambow]]&lt;br /&gt;
* [[Yudon]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Minibosses==&lt;br /&gt;
===Devkit Minibosses===&lt;br /&gt;
====New====&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GiantMetallCannon.png|center]]&lt;br /&gt;
|[[Giant Metall Cannon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gundrill.png|center]]&lt;br /&gt;
|[[Gundrill]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hyoey.png|center]]&lt;br /&gt;
|[[Hyoey]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tyhorn.png|center]]&lt;br /&gt;
|[[Tyhorn]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TKhamen.png|center]]&lt;br /&gt;
|[[T. Khamen]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MadGrinder.png|center]]&lt;br /&gt;
|[[Mad Grinder]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ShirokumachineGTV.png|center]]&lt;br /&gt;
|[[Shirokumachine GTV]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TruckJoe.png|center]]&lt;br /&gt;
|[[Truck Joe]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MelodyResponseCannon.png|center]]&lt;br /&gt;
|[[Melody Response Cannon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BeeBlader.png|center]]&lt;br /&gt;
|[[Bee Blader]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Combiloid.png|center]]&lt;br /&gt;
|[[Combiloid]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DocKumo.png|center]]&lt;br /&gt;
|[[Doc Kumo]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KnuckleDuster.png|center]]&lt;br /&gt;
|[[Knuckle Duster]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OctoGenerator.png|center]]&lt;br /&gt;
|[[Octo Generator]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stompy.png|center]]&lt;br /&gt;
|[[Stompy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TwinShooterG.png|center]]&lt;br /&gt;
|[[Twin Shooter G]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ChangkeyDragon.png|center]]&lt;br /&gt;
|[[Changkey Dragon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hanabiran.png|center]]&lt;br /&gt;
|[[Hanabiran]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Paozo.png|center]]&lt;br /&gt;
|[[Paozo]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StoneHead.png|center]]&lt;br /&gt;
|[[Stone Head]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Octobulb.png|center]]&lt;br /&gt;
|[[Octobulb]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuzakAndFenix.png|center]]&lt;br /&gt;
|[[Suzak &amp;amp; Fenix]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TheKeeper.png|center]]&lt;br /&gt;
|[[The Keeper]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tricastle.png|center]]&lt;br /&gt;
|[[Tricastle]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|}&lt;br /&gt;
====Returning====&lt;br /&gt;
* [[Big Snakey]]&lt;br /&gt;
* [[Escaroo]]&lt;br /&gt;
* [[Gamarn and Gamadayu]]&lt;br /&gt;
* [[Giant Metall]]&lt;br /&gt;
* [[Gorilla Tank]]&lt;br /&gt;
* [[Hot Dog]]&lt;br /&gt;
* [[Kabatoncue]]&lt;br /&gt;
* [[Lantern Fish]]&lt;br /&gt;
* [[Metall Potton]]&lt;br /&gt;
* [[Moby]]&lt;br /&gt;
* [[Octoboss]]&lt;br /&gt;
* [[Octoper OA]]&lt;br /&gt;
* [[Penpen Maker]]&lt;br /&gt;
* [[Squidon]]&lt;br /&gt;
* [[Tama]]&lt;br /&gt;
* [[Whopper]]&lt;br /&gt;
&lt;br /&gt;
===Entry Minibosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmicks==&lt;br /&gt;
===Devkit Gimmicks===&lt;br /&gt;
Every single devkit gimmick from ''[[Make a Good Mega Man Level]]'' and ''[[Make a Good Mega Man Level 2]]'' returns.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuickLightingIcon.png|center]] [[File:QuickLightingNormalIcon.png|center]]&lt;br /&gt;
|[[Quick Lighting]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireSpike.png|center]]&lt;br /&gt;
|[[Fire Spike]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icicle.png|center]]&lt;br /&gt;
|[[Icicle]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuperCutterRevenge.png|center]]&lt;br /&gt;
|[[Super Cutter Revenge]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KamegoroTornadoSpawner.png|center]]&lt;br /&gt;
|[[Kamegoro Tornado Spawner]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TrainShakeIcon.png|center]]&lt;br /&gt;
|[[Train Shake]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AnglePlatform.png|center]]&lt;br /&gt;
|[[Angle Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FluorescentBulb.png|center]]&lt;br /&gt;
|[[Fluorescent Bulb]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FusePlatform.png|center]]&lt;br /&gt;
|[[Fuse Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GutsHover.png|center]]&lt;br /&gt;
|[[Guts Hover]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HunterPlatform.png|center]]&lt;br /&gt;
|[[Hunter Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoveHover.png|center]]&lt;br /&gt;
|[[Move Hover]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Napalm.png|center]]&lt;br /&gt;
|[[Napalm]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BubbleFloor.png|center]]&lt;br /&gt;
|[[Bubble Floor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GirderSmall.png|center]] [[File:GirderMedium.png|center]] [[File:GirderLarge.png|center]]&lt;br /&gt;
|[[Girder]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kamapot.png|center]]&lt;br /&gt;
|[[Kamapot]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MercuryBlock.png|center]]&lt;br /&gt;
|[[Mercury Block]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Landmine.png|center]]&lt;br /&gt;
|[[Landmine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RoomLowGravityIcon.png|center]]&lt;br /&gt;
|[[Room Low Gravity]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TyhornPlatform.png|center]]&lt;br /&gt;
|[[Tyhorn Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:UranusPlatform.png|center]] [[File:UranusPlatformWilyStar.png|center]]&lt;br /&gt;
|[[Uranus Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VenusWaterfall.png|center]]&lt;br /&gt;
|[[Venus Waterfall]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ControllableLift.png|center]]&lt;br /&gt;
|[[Controllable Lift]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkMachine.png|center]]&lt;br /&gt;
|[[Junk Machine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkMagnet.png|center]]&lt;br /&gt;
|[[Junk Magnet]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkPlatform.png|center]]&lt;br /&gt;
|[[Junk Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RevealingTilesIcon.png|center]]&lt;br /&gt;
|[[Revealing Tiles]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroSwitch.png|center]]&lt;br /&gt;
|[[Astro Switch]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroDoor.png|center]]&lt;br /&gt;
|[[Astro Door]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkullElevator.png|center]]&lt;br /&gt;
|[[Skull Elevator]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkullSwitch.png|center]]&lt;br /&gt;
|[[Skull Switch]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TenguWindIcon.png|center]]&lt;br /&gt;
|[[Tengu Wind]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroWallIcon.png|center]]&lt;br /&gt;
|[[Astro Wall]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CFTFConveyor.png|center]]&lt;br /&gt;
|[[Conveyor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DanganPlatform.png|center]]&lt;br /&gt;
|[[Dangan Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KonroPlatform.png|center]]&lt;br /&gt;
|[[Konro Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OilSlick.png|center]]&lt;br /&gt;
|[[Oil Slick]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SwitchBall.png|center]]&lt;br /&gt;
|[[Switch Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SwitchBlock.png|center]]&lt;br /&gt;
|[[Switch Block]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CopterPlatform.png|center]]&lt;br /&gt;
|[[Copter Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GravityLiftIcon.png|center]]&lt;br /&gt;
|[[Gravity Lift]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HanabiranClockArm.png|center]]&lt;br /&gt;
|[[Hanabiran Clock Arm]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HornetRoll.png|center]]&lt;br /&gt;
|[[Hornet Roll]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JewelPlatform.png|center]]&lt;br /&gt;
|[[Jewel Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagmaBeam.png|center]]&lt;br /&gt;
|[[Magma Beam]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wily4Laser.png|center]]&lt;br /&gt;
|[[Wily 4 Laser]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BladeManSeesaw.png|center]]&lt;br /&gt;
|[[Blade Man Seesaw]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CommandoMine.png|center]]&lt;br /&gt;
|[[Commando Mine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NitroTruck.png|center]]&amp;lt;br&amp;gt;[[File:NitroTruckLarge.png|center]]&lt;br /&gt;
|[[Nitro Truck]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NitroTruckSignal.png|center]]&lt;br /&gt;
|[[Nitro Truck Signal]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SheepConveyor.png|center]]&lt;br /&gt;
|[[Sheep Conveyor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SheepPlatform.png|center]]&lt;br /&gt;
|[[Sheep Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrikeManSoccerBall.png|center]]&lt;br /&gt;
|[[Strike Man Soccer Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TackleFireDispenser.png|center]]&lt;br /&gt;
|[[Tackle Fire Dispenser]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
&lt;br /&gt;
===Devkit Bosses===&lt;br /&gt;
Every single devkit boss from ''[[Make a Good Mega Man Level 2]]'' returns, as well as [[Quick Man]] from ''[[Make a Good 24 Hour Mega Man Level]]''.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 IceMan.png|center]]&lt;br /&gt;
|[[Ice Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BombMan.png|center]]&lt;br /&gt;
|[[Bomb Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireMan.png|center]]&lt;br /&gt;
|[[Fire Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AirMan.png|center]]&lt;br /&gt;
|[[Air Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BubbleMan.png|center]]&lt;br /&gt;
|[[Bubble Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 FlashMan.png|center]]&lt;br /&gt;
|[[Flash Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HeatMan.png|center]]&lt;br /&gt;
|[[Heat Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 WoodMan.png|center]]&lt;br /&gt;
|[[Wood Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 PicopicoKun.png|center]]&lt;br /&gt;
|[[Picopico-kun]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GutsDozer.png|center]]&lt;br /&gt;
|[[Guts Dozer]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BooBeam.png|center]]&lt;br /&gt;
|[[Boobeam Trap]]&lt;br /&gt;
|TBA&lt;br /&gt;
|User Determined&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Enker.png|center]]&lt;br /&gt;
|[[Enker]]&lt;br /&gt;
|[[A piece of cake, but with aesthetics]]&amp;lt;br&amp;gt;[[Temple of Light and Dark]]&amp;lt;br&amp;gt;[[Hunter Tower]]&amp;lt;br&amp;gt;[[Escape From the Wily City]]&amp;lt;br&amp;gt;[[Rec Man]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HardMan.png|center]]&lt;br /&gt;
|[[Hard Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Spark.png|center]]&lt;br /&gt;
|[[Spark Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 KamegoroMaker.png|center]]&lt;br /&gt;
|[[Kamegoro Maker]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Tornado Blow]]&amp;lt;br&amp;gt;[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DynaMan.png|center]]&lt;br /&gt;
|[[Dyna Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&lt;br /&gt;
|''Mega Man (DOS)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SonicMan.png|center]]&lt;br /&gt;
|[[Sonic Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|''Mega Man (DOS)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DustMan.png|center]]&lt;br /&gt;
|[[Dust Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 4]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 MetallDaddy.png|center]]&lt;br /&gt;
|[[Metall Daddy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 4]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GiantSuzy.png|center]]&lt;br /&gt;
|[[Giant Suzy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man III]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Punk.png|center]]&lt;br /&gt;
|[[Punk]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man III]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IronBall.png|center]]&lt;br /&gt;
|[[Iron Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man: The Wily Wars]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GyroMan.png|center]]&lt;br /&gt;
|[[Gyro Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 StoneMan.png|center]]&lt;br /&gt;
|[[Stone Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DarkMan4.png|center]]&lt;br /&gt;
|[[Dark Man 4]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Ballade.png|center]]&lt;br /&gt;
|[[Ballade]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HunterA.png|center]]&lt;br /&gt;
|[[Hunter Type A]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HunterB.png|center]]&lt;br /&gt;
|[[Hunter Type B]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Blizzard.png|center]]&lt;br /&gt;
|[[Blizzard Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 YamatoMan.png|center]]&lt;br /&gt;
|[[Yamato Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Rounder2.png|center]]&lt;br /&gt;
|[[Rounder II]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 PowerPiston.png|center]]&lt;br /&gt;
|[[Power Piston]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Mercury.png|center]]&lt;br /&gt;
|[[Mercury]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Saturn.png|center]]&lt;br /&gt;
|[[Saturn]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Uranus.png|center]]&lt;br /&gt;
|[[Uranus]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GreyDevil.png|center]]&lt;br /&gt;
|[[Grey Devil]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Dangan.png|center]]&lt;br /&gt;
|[[Dangan Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Ice Wall]]&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Oil.png|center]]&lt;br /&gt;
|[[Oil Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SplashWoman.png|center]]&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|[[The Haymay Trials]]&amp;lt;br&amp;gt;[[Call Me Ishmael]]&amp;lt;br&amp;gt;[[Gravaqua2o]]&amp;lt;br&amp;gt;[[Hazard Hydro]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HornetMan.png|center]]&lt;br /&gt;
|[[Hornet Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SharkPreview.png|center]]&lt;br /&gt;
|[[Mega Mech Shark]]&lt;br /&gt;
|[[Damp Ruins]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Tornado Blow]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HoneyWoman.png|center]]&lt;br /&gt;
|[[Honey Woman]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 9]]'' ''(Unused Boss)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 CommandoMan.png|center]]&lt;br /&gt;
|[[Commando Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SolarMan.png|center]]&lt;br /&gt;
|[[Solar Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Robot Masters ===&lt;br /&gt;
The growth of the contest for the third go-around brought a significantly larger cast of Robot Masters. Only Robot Masters with actual boss fights are listed here, so Robot Masters such as Citrus Man are not listed.&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
!Special Weapon&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|}&lt;br /&gt;
=== Entry Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|}&lt;br /&gt;
=== Hidden Entry Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|}&lt;br /&gt;
=== Tier Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|}&lt;br /&gt;
=== Other Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Location&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreakManSprite.png|center]]&lt;br /&gt;
|[[Break Man]]&lt;br /&gt;
|[[The Arena|Colosseum of Cohorts Arena]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Fake Man]]&lt;br /&gt;
|[[The Arena|Master's Mausoleum Arena]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3_Terra.png|center]]&lt;br /&gt;
|[[Terra]]&lt;br /&gt;
|[[The Arena|Master's Mausoleum Arena]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[CWU-01P]]&lt;br /&gt;
|[[The Arena|Skull Caverns Arena]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:YellowDevilSprite.png|center]]&lt;br /&gt;
|[[Tetris Devil]]&lt;br /&gt;
|[[The Arena|Skull Caverns Arena]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Gamma]]&lt;br /&gt;
|[[The Arena|Ghosts of Yamato Arena]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2 AlterMan.png|center]]&lt;br /&gt;
|[[Alter Man]]&lt;br /&gt;
|[[The Arena|Judge's Choice Arena]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Sheep Man]]&lt;br /&gt;
|[[NEO Pit of Pits]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magic Man]]&lt;br /&gt;
|[[Magic Card Casino]]&lt;br /&gt;
|TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[http://magmmlcontest.com/forum/showthread.php?tid=1315 Devkit Release Announcement]&lt;br /&gt;
*[https://docs.google.com/document/d/18mbHMqCaFaKAyO8ZBeHOFnm-BgraUA4skLEQdKst2p8/edit#heading=h.yrkdelxjt2eb MAGMML3 Rules]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLOAMF_ipmHUfgCL2rM5BBnmhWPGla7WOl MAGMML3 Tutorials]&lt;br /&gt;
*[https://docs.google.com/document/d/1Ong3etCO-ArqUAXCEO4k4tFdTebUgpXUTshFhAxaQ68/edit Level Design Tips and Tricks]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Make a Good Mega Man Level 3]]&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=GameStop_Duck&amp;diff=13028</id>
		<title>GameStop Duck</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=GameStop_Duck&amp;diff=13028"/>
				<updated>2020-07-08T16:59:51Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: Created page with &amp;quot;GameStop Duck is the secret final boss of Make a Good Mega Man Level: Episode Zero . He fought at Soul Eraser difficulty in The Ultimate Choice.  ===Strategy===  ===Tr...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;GameStop Duck is the secret final boss of [[Make a Good Mega Man Level: Episode Zero ]]. He fought at Soul Eraser difficulty in [[The Ultimate Choice]].&lt;br /&gt;
&lt;br /&gt;
===Strategy===&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
* GameStop Duck is probably a refernce for the Discord server of EZ's picture, which is a duck.&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Dr._Wily%27s_Secret_Bunker&amp;diff=13027</id>
		<title>Dr. Wily's Secret Bunker</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Dr._Wily%27s_Secret_Bunker&amp;diff=13027"/>
				<updated>2020-07-08T16:54:26Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: /* The Ultimate Choice */ As for 1.1, the player can do a custom arena in the start of the game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Levelinfo&lt;br /&gt;
|align=right&lt;br /&gt;
&amp;lt;!-- ===========Info============== --&amp;gt;&lt;br /&gt;
|title=Dr. Wily's Secret Bunker&lt;br /&gt;
|image=[[File:MaGMMLEZ-CH1-DrWily'sSecretBunker.png|250px]]&lt;br /&gt;
|caption=The (Current) Center of Devious Scheming!&lt;br /&gt;
|game=''[[Make a Good Mega Man Level: Episode Zero]]''&lt;br /&gt;
|creator=[[SnoruntPyro]]&lt;br /&gt;
|rank=Chapter 1&lt;br /&gt;
|composer=Alexander Brandon, RRThiel&lt;br /&gt;
|artist=[[The Stove Guy]]&lt;br /&gt;
&amp;lt;!-- ===========Stats============== --&amp;gt;&lt;br /&gt;
|collectables=[[File:CD.png]][[File:CD.png]][[File:CD.png]][[File:CD.png]][[File:CD.png]][[File:CD.png]][[File:CD.png]][[File:CD.png]]&amp;lt;br&amp;gt;092: [[Illumina Alpha]]&amp;lt;br&amp;gt;093: [[Big Chungus]]&amp;lt;br&amp;gt; 094: [[Alter Archives]]&amp;lt;br&amp;gt; 099: [[Simulation Recon and Regulation Administration|SRARA]]&amp;lt;br&amp;gt; 100: [[Unununium]]&amp;lt;br&amp;gt; 101: [[Duo]]&amp;lt;br&amp;gt; 102: [[Trio]]&amp;lt;br&amp;gt; 103: [[GameStop Duck]]&lt;br /&gt;
|enemies=&lt;br /&gt;
|subbosses=&lt;br /&gt;
|bosses=&lt;br /&gt;
|other=&lt;br /&gt;
|music=Jazz Jackrabbit - Industrius&lt;br /&gt;
|location=&lt;br /&gt;
|previous=[[Vertical Hunger]]&lt;br /&gt;
|next=[[Mega City]]&lt;br /&gt;
}}&lt;br /&gt;
'''Dr. Wily's Secret Bunker''' is one of the hub areas in ''[[Make a Good Mega Man Level: Episode Zero]]''. The current base for [[Doctor Albert W. Wily|Dr. Wily]]'s latest schemes, [[Zero]] finally arrives after making his way through Chapter 1's stages, much to the doctor's surprise. Once inside, Wily tasks Zero with continuing to collect [[Energy Element]]s as a viable power source for his latest project, the [[Reality Core]], as Zero's crude base programming and rushed body will distance him from other Wily bots. Zero is then given a communications device, the [[Z-Phone]], and sent to figure out a lead.&lt;br /&gt;
&lt;br /&gt;
Once a ways into Chapter 2, Dr. Wily begins to vent frustrations at the roadblocks regarding the Reality Core, and decides to take &amp;quot;an evil vacation.&amp;quot; However, upon clearing 27 levels in Chapter 2 (the equivalent to three paths), tremors sound from the bunker and the Wily Bots (minus Reggae) make a break for it. Wily had suddenly returned, and with a newfound mania, begins making heavy progress on the Reality Core, shooing off Zero's services, no longer answering his phone, and leading Zero (after a moment of anger) to put focus into what he actually wanted to do; that being tracking down [[SRARA]] and making a name for himself as a hero. Once leaving the bunker, [[S.R.A.R.A. HQ]] is unlocked.&lt;br /&gt;
&lt;br /&gt;
After completing the game, the NPCs will return to the bunker, and Wily himself will open up his workshop and can be called again.&lt;br /&gt;
&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
===Dr. Wily's Workshop===&lt;br /&gt;
To check up on the Doctor's progress (when he isn't on vacation or locked the door and started cackling maniacally), stop by the Workshop to the far right of the ground floor.&lt;br /&gt;
&lt;br /&gt;
===The Ultimate Choice===&lt;br /&gt;
:''Main article: [[The Ultimate Choice]]''&lt;br /&gt;
To the far left on the lower floor, Mega Water S runs [[The Ultimate Choice]], the game's equivalent of [[The Arena]], where Zero can attempt boss rushes of various difficulties, with the prizes being bolts (and [[CD]]s at higher difficulties).  The player can also create their own custom arenas.&lt;br /&gt;
&lt;br /&gt;
===Reggae's Shop===&lt;br /&gt;
In place of [[Eddie]], Reggae runs a shop selling items and upgrades to Zero.&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FFFFFF; background-color: #222222;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FFFFFF; background-color: #222222;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FFFFFF; background-color: #222222;&amp;quot;|Bolts&lt;br /&gt;
!style=&amp;quot;color:#FFFFFF; background-color: #222222;&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Etank.png]]&lt;br /&gt;
|E-Tank&lt;br /&gt;
|15&lt;br /&gt;
|Adds an E-Tank to Zero's inventory, allowing for a one-time use on-demand health refill in the pause menu.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wtank.png]]&lt;br /&gt;
|W-Tank&lt;br /&gt;
|10&lt;br /&gt;
|Adds a W-Tank to Zero's inventory, allowing for a one-time use on-demand full refill of one weapon. This does not include Chip energy.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mtank.png]]&lt;br /&gt;
|M-Tank&lt;br /&gt;
|50&lt;br /&gt;
|Adds an M-Tank to Zero's inventory, allowing for a one-time use on-demand full refill of health and all weapon energy. This does not include Chip energy.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Zerocostume.png]]&lt;br /&gt;
|Hasty Costume&lt;br /&gt;
|250&lt;br /&gt;
|A costume of Zero's signature crudely-drawn ''MaGMML'' design. If the player's starting costume was Hasty Zero, this is already purchased.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Originalzerocostume.png]]&lt;br /&gt;
|Original Costume&lt;br /&gt;
|250&lt;br /&gt;
|A costume of Zero's original blueprints, similar to that of the ''Mega Man Xtreme'' games. If the player's starting costume was Original Zero, this is already purchased.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hoodedzerocostume.png]]&lt;br /&gt;
|Hooded Costume&lt;br /&gt;
|250&lt;br /&gt;
|A costume of Zero's hooded disguise from ''[[Make a Good Mega Man Level 2]]''. If the player inputted a secret code to use Hooded Zero as a starting costume, this is already purchased.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energysaver.png]]&lt;br /&gt;
|Energy Saver&lt;br /&gt;
|800&lt;br /&gt;
|Halves ammo consumption for the [[Z-Saber]], [[Z-Burst]], and [[Blank Drive]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Skullamuletzero.png]]&lt;br /&gt;
|Skull Amulet&lt;br /&gt;
|250&lt;br /&gt;
|If Zero has at least two points of health, a normally fatal blow will now leave him with only one point of health left.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earthgaizer.png]]&lt;br /&gt;
|Earth Gaizer&lt;br /&gt;
|300&lt;br /&gt;
|At full health, stomping on the ground will generate explosions capable of damaging enemies.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shoteraser.png]]&lt;br /&gt;
|Shot Eraser&lt;br /&gt;
|800&lt;br /&gt;
|The Z-Saber will now be capable of blocking projectiles.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DoubleJumpIcon.png]]&lt;br /&gt;
|Double Jump&lt;br /&gt;
|999&lt;br /&gt;
|Allows Zero to jump a second time in midair. Only purchasable after completing 27 Chapter 2 levels and unlocking [[S.R.A.R.A. HQ]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Prior to version 1.1 of ''Make a Good Mega Man Level: Episode Zero'', the bunker had much more basic tiling, using the same tiles as [[Stone Man]]'s stage from ''[[Mega Man 5]]''.&lt;br /&gt;
* Various Wily Machines are visible in the background of the bunker; specifically Wily Machine 6, Wily Machine 10, and [[Wily Machine SWORD]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Hubs]][[Category:Make a Good Mega Man Level: Episode Zero Stages]][[Category:Stages]]&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level:_Episode_Zero&amp;diff=12994</id>
		<title>Make a Good Mega Man Level: Episode Zero</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level:_Episode_Zero&amp;diff=12994"/>
				<updated>2020-07-06T05:37:57Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: /* Bosses */ Please add bosses please&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfo&lt;br /&gt;
|title=Make a Good Mega Man Level: Episode Zero&lt;br /&gt;
|image=[[File:MaGMMLEZTitle.png|Make a Good Mega Man Level: Episode Zero|256px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=[[SnoruntPyro]]&lt;br /&gt;
|publisher=&lt;br /&gt;
|director=[[SnoruntPyro]]&lt;br /&gt;
|producer=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=&lt;br /&gt;
|writer=&lt;br /&gt;
|composer=&lt;br /&gt;
|series=Mega Man Classic&lt;br /&gt;
|platforms=PC&lt;br /&gt;
|releasedate=June 26, 2020&lt;br /&gt;
|rerelease=&lt;br /&gt;
|version=1.0&lt;br /&gt;
|genre=Action / Platform &lt;br /&gt;
|modes=&lt;br /&gt;
|media=[//drive.google.com/file/d/19Lb6CKwI_mLdqZF_j6VkAh5NO7jnGgni Digital download] ([//www.dropbox.com/s/ym2ftfm3mjpgnes/MaGMML%20Episode%20Zero%20v1.00.zip mirror])&lt;br /&gt;
|input=&lt;br /&gt;
|music=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Make a Good Mega Man Level: Episode Zero''''' (also known as ''MaGMML: Episode Zero'' or ''MaGMML EZ ''for short)  is an interquel in the ''Make a Good Mega Man Level'' series, set in between ''[[Make a Good Mega Man Level]]'' and ''[[Make a Good Mega Man Level 2]]''. The game was originally intended to be part of ''[[Make a Good Mega Man Level Remastered]]'', but development issues on that game resulted in ''Episode Zero'' becoming its own game. Unlike past ''MaGMML'' projects, the game is not a contest, but rather a linear collaborative game with community-submitted levels and a greater emphasis on story.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
Divided into a three chapter structure, the story follows [[Zero]] after his first battle with [[Mega Man]], as he helps [[Doctor Albert W. Wily|Dr. Wily]] gather [[Energy Element]]s to aid his research in [[Reality Core|altering the fabric of reality]]. Along the way, Zero comes into conflict with a mysterious quartet of robots known as the Simulation Recon and Research Administration (SRARA). What little else is known about the story is that Agents Krantz and Stern from the Archie comics are expected to play a role, and the third chapter takes place in [[Tier X (MaGMML2)|Tier X]], with [[Null and Void (Episode Zero)|Null and Void]] being the final level.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Instead of Mega Man, players control Zero in gameplay similar to that of the canon Zero's in the ''Mega Man X'' games. Zero has increased mobility compared to Mega Man, being able to dash, air-dash, double-jump, and stomp. While he lacks Special Weapons, he has three weapons; the Z-Buster, a slow shot that can be aimed slightly up or down with no energy cost, the Z-Saber, a close-quarters energy slash, and the Z-Burst, a wide burst of piercing shots. Additionally, he has five chips he can equip to alter each weapon, as well as use a unique &amp;quot;Drive&amp;quot; weapon. Unlike the weapons (sans the Z-Buster), an equipped chip doesn't use ammunition, but drains energy over time, and can only be refilled by passing a checkpoint.&lt;br /&gt;
&lt;br /&gt;
==Entries==&lt;br /&gt;
In total, there are 62 entries/stages split across three chapters. Unlike other games in the ''MaGMML'' series, each one is unlocked and played through in a linear order (although Chapter 2 allows the player to choose which order to collect the chips in). The stages are listed below, in order:&lt;br /&gt;
&lt;br /&gt;
===Prologue===&lt;br /&gt;
*[[Explosive Freefall]]&lt;br /&gt;
&lt;br /&gt;
===Chapter 1: From Zero to... Zero===&lt;br /&gt;
*[[Surveillance Canyon]]&lt;br /&gt;
*[[Gusty Gorge]]&lt;br /&gt;
*[[Defeat the Giant Spear Man!]]&lt;br /&gt;
*[[Mega City]]&lt;br /&gt;
*[[Kingdom Crisis]]/[[Contra Base]] (split path)&lt;br /&gt;
*[[Lost Valley]]&lt;br /&gt;
*[[Twilight Terrace]]/[[Skyhigh Ridge]] (split path)&lt;br /&gt;
*[[Abandoned Lab]]&lt;br /&gt;
*[[Subterranean Stronghold]]&lt;br /&gt;
*[[Vertical Hunger]]&lt;br /&gt;
*[[Dr. Wily's Secret Bunker]]&lt;br /&gt;
&lt;br /&gt;
===Chapter 2: Searching Far and Wide===&lt;br /&gt;
====Flame Chip====&lt;br /&gt;
*[[Scorched Factory]]&lt;br /&gt;
*[[Hot Steps]]&lt;br /&gt;
*[[Recoil Recon]]&lt;br /&gt;
*[[Dispute Over Sawblades]]&lt;br /&gt;
*[[Scarlet Temple]]&lt;br /&gt;
*[[Refurbished Pyramid]]&lt;br /&gt;
*[[Surfboard Showdown]]&lt;br /&gt;
*[[Offshore Hangar Cluster]]&lt;br /&gt;
*[[Horizon Zero]]&lt;br /&gt;
&lt;br /&gt;
====Icicle Chip====&lt;br /&gt;
*[[Frosty Fields]]&lt;br /&gt;
*[[When Spikefalls Freeze Over]]&lt;br /&gt;
*[[Robot Ink Printing Facility]]&lt;br /&gt;
*[[Forgotten Fortress: The Lab]]&lt;br /&gt;
*[[Nocturnal Assault]]&lt;br /&gt;
*[[Springy Scaffolding]]&lt;br /&gt;
*[[BlocBunker]]&lt;br /&gt;
*[[Midnight Aurora]]&lt;br /&gt;
*[[Metropolitan Neapolitan]]&lt;br /&gt;
&lt;br /&gt;
====Zap Chip====&lt;br /&gt;
*[[Force Facility]]&lt;br /&gt;
*[[Pepsi Zero]]&lt;br /&gt;
*[[Entrance Succession]]&lt;br /&gt;
*[[Projectile Party!]]&lt;br /&gt;
*[[Volt Man Factory]]&lt;br /&gt;
*[[Lightningrod Lab]]&lt;br /&gt;
*[[Shocking Wacko Stage]]&lt;br /&gt;
*[[Out of Order]]&lt;br /&gt;
*[[Stormy Spire]]&lt;br /&gt;
&lt;br /&gt;
====Psycho Chip====&lt;br /&gt;
*[[The Red Woods]]&lt;br /&gt;
*[[Vertical Vine Venture]]&lt;br /&gt;
*[[String Theory]]&lt;br /&gt;
*[[Cursor Corruption]]&lt;br /&gt;
*[[Temporal Pillar]]&lt;br /&gt;
*[[Bubble Base]]&lt;br /&gt;
*[[Wicked Waterworks]]&lt;br /&gt;
*[[In the Flesh]]&lt;br /&gt;
*[[Space Jam]]&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
*[[Construction of Constructions]]&lt;br /&gt;
*[[Mojo Dojo]]&lt;br /&gt;
*[[S.R.A.R.A. HQ]]&lt;br /&gt;
&lt;br /&gt;
===Chapter 3: Point at the End of Reality===&lt;br /&gt;
*[[Entrance to Tier X]]&lt;br /&gt;
*[[Ghouls n' Ghasts]]&lt;br /&gt;
*[[Toxic Tunnels]]&lt;br /&gt;
*[[Looping Growth Garden]]&lt;br /&gt;
*[[Rainbow Ravine]]&lt;br /&gt;
*[[Shift Posting]]&lt;br /&gt;
*[[Psionic Space Station]]&lt;br /&gt;
*[[Ice Breaker]]&lt;br /&gt;
*[[Code Landfill]]&lt;br /&gt;
*[[Lily Airpad]]&lt;br /&gt;
*[[Null and Void (Episode Zero)|Null and Void]]&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
===Chapter 1 Minibosses===&lt;br /&gt;
For everyone's sake, this is going to only list chapter 1 until the spoiler period is over. Thanks in advance!&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Difficulty&lt;br /&gt;
|-&lt;br /&gt;
||[[File:Dangerous_duck.png|center]]&lt;br /&gt;
|[[Dangerous Duck]]&lt;br /&gt;
|[[Defeat the Giant Spear Man!]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pirahnabiran.png|center]]&lt;br /&gt;
|[[Piranhabiran]]&lt;br /&gt;
|[[Kingdom Crisis]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Contra_brain.png|center]]&lt;br /&gt;
|[[Gomeramos King]]&lt;br /&gt;
|[[Contra Base]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hanabiran.png|center]]&lt;br /&gt;
|[[Hanabiran]]&lt;br /&gt;
|[[Twilight Terrace]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GorillaTank.png|center]]&lt;br /&gt;
|[[Gorilla Tank]]&lt;br /&gt;
|[[Skyhigh Ridge]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tama.png|center]]&lt;br /&gt;
|[[Tama]]&lt;br /&gt;
|[[Skyhigh Ridge]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuzakAndFenix.png|center]]&lt;br /&gt;
|[[Suzak and Fenix]]&lt;br /&gt;
|[[Skyhigh Ridge]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TwinshooterG.png|center]]&lt;br /&gt;
|[[Twinshooter G]]&lt;br /&gt;
|[[Subterranean Stronghold]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chapter 1 Bosses===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Difficulty&lt;br /&gt;
|-&lt;br /&gt;
||[[File:Giant_spear_man.png|center]]&lt;br /&gt;
|[[Giant Spear Man]]&lt;br /&gt;
|[[Defeat the Giant Spear Man!]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SRARAupndown.png|center]]&lt;br /&gt;
|[[SRARA Up N' Down]]&lt;br /&gt;
|[[Mega City (Episode Zero)|Mega City]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|adding more later - cut&lt;br /&gt;
|[[Thwomp Man]]&lt;br /&gt;
|[[Kingdom Crisis]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Dethgerbis]]&lt;br /&gt;
|[[Contra Base]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HoneyWoman.png|center]]&lt;br /&gt;
|[[Honey Woman]]&lt;br /&gt;
|[[Twilight Terrace]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DocRobot.png|center]]&lt;br /&gt;
|[[Doc Robot Overloaded]]&lt;br /&gt;
|[[Abandoned Lab]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★★★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Punk.png|center]]&lt;br /&gt;
|[[Punk]]&lt;br /&gt;
|[[Subterranean Stronghold]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Boomer Kuwanger]]&lt;br /&gt;
|[[Vertical Hunger]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Giga Kwuangata]]&lt;br /&gt;
|[[Vertical Hunger]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chapter 2 Minibosses===&lt;br /&gt;
&lt;br /&gt;
===Chapter 2 Bosses===&lt;br /&gt;
&lt;br /&gt;
===Chapter 3 Minibbosses===&lt;br /&gt;
&lt;br /&gt;
===Chapter 3 Bosses===&lt;br /&gt;
&lt;br /&gt;
===Other Bosses===&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [https://docs.google.com/document/d/1ss2plLTKEYcttl6LRqJomHwHQgLL7B4S18cOOSwF1oE/edit What is Episode Zero?]&lt;br /&gt;
* [https://docs.google.com/document/d/1eGoAZzRX1JH8rGP6LVLlJAEmtk9T6O8zqP1MfjXtPTs/edit MaGMML: Episode Zero - Submission Guidelines]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level:_Episode_Zero&amp;diff=12889</id>
		<title>Make a Good Mega Man Level: Episode Zero</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level:_Episode_Zero&amp;diff=12889"/>
				<updated>2020-07-01T04:28:14Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: Undo revision 12835 by Spin Attaxx (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfo&lt;br /&gt;
|title=Make a Good Mega Man Level: Episode Zero&lt;br /&gt;
|image=[[File:MaGMMLEZTitle.png|Make a Good Mega Man Level: Episode Zero|256px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=[[SnoruntPyro]]&lt;br /&gt;
|publisher=&lt;br /&gt;
|director=[[SnoruntPyro]]&lt;br /&gt;
|producer=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=&lt;br /&gt;
|writer=&lt;br /&gt;
|composer=&lt;br /&gt;
|series=Mega Man Classic&lt;br /&gt;
|platforms=PC&lt;br /&gt;
|releasedate=June 26, 2020&lt;br /&gt;
|rerelease=&lt;br /&gt;
|version=1.0&lt;br /&gt;
|genre=Action / Platform &lt;br /&gt;
|modes=&lt;br /&gt;
|media=[//drive.google.com/file/d/19Lb6CKwI_mLdqZF_j6VkAh5NO7jnGgni Digital download] ([//www.dropbox.com/s/ym2ftfm3mjpgnes/MaGMML%20Episode%20Zero%20v1.00.zip mirror])&lt;br /&gt;
|input=&lt;br /&gt;
|music=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Make a Good Mega Man Level: Episode Zero''''' (also known as ''MaGMML: Episode Zero'' or ''MaGMML EZ ''for short)  is an interquel in the ''Make a Good Mega Man Level'' series, set in between ''[[Make a Good Mega Man Level]]'' and ''[[Make a Good Mega Man Level 2]]''. The game was originally intended to be part of ''[[Make a Good Mega Man Level Remastered]]'', but development issues on that game resulted in ''Episode Zero'' becoming its own game. Unlike past ''MaGMML'' projects, the game is not a contest, but rather a linear collaborative game with community-submitted levels and a greater emphasis on story.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
Divided into a three chapter structure, the story follows [[Zero]] after his first battle with [[Mega Man]], as he helps [[Doctor Albert W. Wily|Dr. Wily]] gather [[Energy Element]]s to aid his research in [[Reality Core|altering the fabric of reality]]. Along the way, Zero comes into conflict with a mysterious quartet of robots known as the Simulation Recon and Research Administration (SRARA). What little else is known about the story is that Agents Krantz and Stern from the Archie comics are expected to play a role, and the third chapter takes place in [[Tier X (MaGMML2)|Tier X]], with [[Null and Void (Episode Zero)|Null and Void]] being the final level.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Instead of Mega Man, players control Zero in gameplay similar to that of the canon Zero's in the ''Mega Man X'' games. Zero has increased mobility compared to Mega Man, being able to dash, air-dash, double-jump, and stomp. While he lacks Special Weapons, he has three weapons; the Z-Buster, a slow shot that can be aimed slightly up or down with no energy cost, the Z-Saber, a close-quarters energy slash, and the Z-Burst, a wide burst of piercing shots. Additionally, he has five chips he can equip to alter each weapon, as well as use a unique &amp;quot;Drive&amp;quot; weapon. Unlike the weapons (sans the Z-Buster), an equipped chip doesn't use ammunition, but drains energy over time, and can only be refilled by passing a checkpoint.&lt;br /&gt;
&lt;br /&gt;
==Entries==&lt;br /&gt;
In total, there are 62 entries/stages split across three chapters. Unlike other games in the ''MaGMML'' series, each one is unlocked and played through in a linear order (although Chapter 2 allows the player to choose which order to collect the chips in). The stages are listed below, in order:&lt;br /&gt;
&lt;br /&gt;
===Prologue===&lt;br /&gt;
*[[Explosive Freefall]]&lt;br /&gt;
&lt;br /&gt;
===Chapter 1: From Zero to... Zero===&lt;br /&gt;
*[[Surveillance Canyon]]&lt;br /&gt;
*[[Gusty Gorge]]&lt;br /&gt;
*[[Defeat the Giant Spear Man!]]&lt;br /&gt;
*[[Mega City]]&lt;br /&gt;
*[[Kingdom Crisis]]/[[Contra Base]] (split path)&lt;br /&gt;
*[[Lost Valley]]&lt;br /&gt;
*[[Twilight Terrace]]/[[Skyhigh Ridge]] (split path)&lt;br /&gt;
*[[Abandoned Lab]]&lt;br /&gt;
*[[Subterranean Stronghold]]&lt;br /&gt;
*[[Vertical Hunger]]&lt;br /&gt;
*[[Dr. Wily's Secret Bunker]]&lt;br /&gt;
&lt;br /&gt;
===Chapter 2: Searching Far and Wide===&lt;br /&gt;
====Flame Chip====&lt;br /&gt;
*[[Scorched Factory]]&lt;br /&gt;
*[[Hot Steps]]&lt;br /&gt;
*[[Recoil Recon]]&lt;br /&gt;
*[[Dispute Over Sawblades]]&lt;br /&gt;
*[[Scarlet Temple]]&lt;br /&gt;
*[[Refurbished Pyramid]]&lt;br /&gt;
*[[Surfboard Showdown]]&lt;br /&gt;
*[[Offshore Hangar Cluster]]&lt;br /&gt;
*[[Horizon Zero]]&lt;br /&gt;
&lt;br /&gt;
====Icicle Chip====&lt;br /&gt;
*[[Frosty Fields]]&lt;br /&gt;
*[[When Spikefalls Freeze Over]]&lt;br /&gt;
*[[Robot Ink Printing Facility]]&lt;br /&gt;
*[[Forgotten Fortress: The Lab]]&lt;br /&gt;
*[[Nocturnal Assault]]&lt;br /&gt;
*[[Springy Scaffolding]]&lt;br /&gt;
*[[BlocBunker]]&lt;br /&gt;
*[[Midnight Aurora]]&lt;br /&gt;
*[[Metropolitan Neapolitan]]&lt;br /&gt;
&lt;br /&gt;
====Zap Chip====&lt;br /&gt;
*[[Force Facility]]&lt;br /&gt;
*[[Pepsi Zero]]&lt;br /&gt;
*[[Entrance Succession]]&lt;br /&gt;
*[[Projectile Party!]]&lt;br /&gt;
*[[Volt Man Factory]]&lt;br /&gt;
*[[Lightningrod Lab]]&lt;br /&gt;
*[[Shocking Wacko Stage]]&lt;br /&gt;
*[[Out of Order]]&lt;br /&gt;
*[[Stormy Spire]]&lt;br /&gt;
&lt;br /&gt;
====Psycho Chip====&lt;br /&gt;
*[[The Red Wood]]&lt;br /&gt;
*[[Vertical Vine Venture]]&lt;br /&gt;
*[[String Theory]]&lt;br /&gt;
*[[Cursor Corruption]]&lt;br /&gt;
*[[Temporal Pillar]]&lt;br /&gt;
*[[Bubble Base]]&lt;br /&gt;
*[[Wicked Waterworks]]&lt;br /&gt;
*[[In the Flesh]]&lt;br /&gt;
*[[Space Jam]]&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
*[[Construction of Constructions]]&lt;br /&gt;
*[[Mojo Dojo]]&lt;br /&gt;
*[[S.R.A.R.A. HQ]]&lt;br /&gt;
&lt;br /&gt;
===Chapter 3: Point at the End of Reality===&lt;br /&gt;
*[[Entrance to Tier X]]&lt;br /&gt;
*[[Ghouls n' Ghasts]]&lt;br /&gt;
*[[Toxic Tunnels]]&lt;br /&gt;
*[[Looping Growth Garden]]&lt;br /&gt;
*[[Rainbow Ravine]]&lt;br /&gt;
*[[Shift Posting]]&lt;br /&gt;
*[[Psionic Space Station]]&lt;br /&gt;
*[[Ice Breaker]]&lt;br /&gt;
*[[Code Landfill]]&lt;br /&gt;
*[[Lily Airpad]]&lt;br /&gt;
*[[Null and Void (Episode Zero)|Null and Void]]&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [https://docs.google.com/document/d/1ss2plLTKEYcttl6LRqJomHwHQgLL7B4S18cOOSwF1oE/edit What is Episode Zero?]&lt;br /&gt;
* [https://docs.google.com/document/d/1eGoAZzRX1JH8rGP6LVLlJAEmtk9T6O8zqP1MfjXtPTs/edit MaGMML: Episode Zero - Submission Guidelines]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level:_Episode_Zero&amp;diff=12834</id>
		<title>Make a Good Mega Man Level: Episode Zero</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level:_Episode_Zero&amp;diff=12834"/>
				<updated>2020-06-29T17:52:21Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: Can someone add the bosses please? Because I want to know weaknesses&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfo&lt;br /&gt;
|title=Make a Good Mega Man Level: Episode Zero&lt;br /&gt;
|image=[[File:MaGMMLEZTitle.png|Make a Good Mega Man Level: Episode Zero|256px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=[[SnoruntPyro]]&lt;br /&gt;
|publisher=&lt;br /&gt;
|director=[[SnoruntPyro]]&lt;br /&gt;
|producer=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=&lt;br /&gt;
|writer=&lt;br /&gt;
|composer=&lt;br /&gt;
|series=Mega Man Classic&lt;br /&gt;
|platforms=PC&lt;br /&gt;
|releasedate=June 26, 2020&lt;br /&gt;
|rerelease=&lt;br /&gt;
|version=1.0&lt;br /&gt;
|genre=Action / Platform &lt;br /&gt;
|modes=&lt;br /&gt;
|media=[//drive.google.com/file/d/19Lb6CKwI_mLdqZF_j6VkAh5NO7jnGgni Digital download] ([//www.dropbox.com/s/ym2ftfm3mjpgnes/MaGMML%20Episode%20Zero%20v1.00.zip mirror])&lt;br /&gt;
|input=&lt;br /&gt;
|music=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Make a Good Mega Man Level: Episode Zero''''' (also known as ''MaGMML: Episode Zero'' or ''MaGMML EZ ''for short)  is an interquel in the ''Make a Good Mega Man Level'' series, set in between ''[[Make a Good Mega Man Level]]'' and ''[[Make a Good Mega Man Level 2]]''. The game was originally intended to be part of ''[[Make a Good Mega Man Level Remastered]]'', but development issues on that game resulted in ''Episode Zero'' becoming its own game. Unlike past ''MaGMML'' projects, the game is not a contest, but rather a linear collaborative game with community-submitted levels and a greater emphasis on story.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
Divided into a three chapter structure, the story follows [[Zero]] after his first battle with [[Mega Man]], as he helps [[Doctor Albert W. Wily|Dr. Wily]] gather [[Energy Element]]s to aid his research in [[Reality Core|altering the fabric of reality]]. Along the way, Zero comes into conflict with a mysterious quartet of robots known as the Simulation Recon and Research Administration (SRARA). What little else is known about the story is that Agents Krantz and Stern from the Archie comics are expected to play a role, and the third chapter takes place in [[Tier X (MaGMML2)|Tier X]], with [[Null and Void (Episode Zero)|Null and Void]] being the final level.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Instead of Mega Man, players control Zero in gameplay similar to that of the canon Zero's in the ''Mega Man X'' games. Zero has increased mobility compared to Mega Man, being able to dash, air-dash, double-jump, and stomp. While he lacks Special Weapons, he has three weapons; the Z-Buster, a slow shot that can be aimed slightly up or down with no energy cost, the Z-Saber, a close-quarters energy slash, and the Z-Burst, a wide burst of piercing shots. Additionally, he has five chips he can equip to alter each weapon, as well as use a unique &amp;quot;Drive&amp;quot; weapon. Unlike the weapons (sans the Z-Buster), an equipped chip doesn't use ammunition, but drains energy over time, and can only be refilled by passing a checkpoint.&lt;br /&gt;
&lt;br /&gt;
==Entries==&lt;br /&gt;
In total, there are 62 entries/stages split across three chapters. Unlike other games in the ''MaGMML'' series, each one is unlocked and played through in a linear order (although Chapter 2 allows the player to choose which order to collect the chips in). The stages are listed below, in order:&lt;br /&gt;
&lt;br /&gt;
===Chapter 1: From Zero to... Zero===&lt;br /&gt;
*[[Explosive Freefall]]&lt;br /&gt;
*[[Surveillance Canyon]]&lt;br /&gt;
*[[Gusty Gorge]]&lt;br /&gt;
*[[Defeat the Giant Spear Man!]]&lt;br /&gt;
*[[Mega City]]&lt;br /&gt;
*[[Kingdom Crisis]]/[[Contra Base]] (split path)&lt;br /&gt;
*[[Lost Valley]]&lt;br /&gt;
*[[Twilight Terrace]]/[[Skyhigh Ridge]] (split path)&lt;br /&gt;
*[[Abandoned Lab]]&lt;br /&gt;
*[[Subterranean Stronghold]]&lt;br /&gt;
*[[Vertical Hunger]]&lt;br /&gt;
&lt;br /&gt;
===Chapter 2: Searching Far and Wide===&lt;br /&gt;
====Flame Chip====&lt;br /&gt;
*[[Scorched Factory]]&lt;br /&gt;
*[[Hot Steps]]&lt;br /&gt;
*[[Recoil Recon]]&lt;br /&gt;
*[[Dispute Over Sawblades]]&lt;br /&gt;
*[[Scarlet Temple]]&lt;br /&gt;
*[[Refurbished Pyramid]]&lt;br /&gt;
*[[Surfboard Showdown]]&lt;br /&gt;
*[[Offshore Hangar Cluster]]&lt;br /&gt;
*[[Horizon Zero]]&lt;br /&gt;
&lt;br /&gt;
====Icicle Chip====&lt;br /&gt;
*[[Frosty Fields]]&lt;br /&gt;
*[[When Spikefalls Freeze Over]]&lt;br /&gt;
*[[Robot Ink Printing Facility]]&lt;br /&gt;
*[[Forgotten Fortress: The Lab]]&lt;br /&gt;
*[[Nocturnal Assault]]&lt;br /&gt;
*[[Springy Scaffolding]]&lt;br /&gt;
*[[BlocBunker]]&lt;br /&gt;
*[[Midnight Aurora]]&lt;br /&gt;
*[[Metropolitan Neapolitan]]&lt;br /&gt;
&lt;br /&gt;
====Zap Chip====&lt;br /&gt;
*[[Force Facility]]&lt;br /&gt;
*[[Pepsi Zero]]&lt;br /&gt;
*[[Entrance Succession]]&lt;br /&gt;
*[[Projectile Party!]]&lt;br /&gt;
*[[Volt Man Factory]]&lt;br /&gt;
*[[Lightningrod Lab]]&lt;br /&gt;
*[[Shocking Wacko Stage]]&lt;br /&gt;
*[[Out of Order]]&lt;br /&gt;
*[[Stormy Spire]]&lt;br /&gt;
&lt;br /&gt;
====Psycho Chip====&lt;br /&gt;
*[[The Red Wood]]&lt;br /&gt;
*[[Vertical Vine Venture]]&lt;br /&gt;
*[[String Theory]]&lt;br /&gt;
*[[Cursor Corruption]]&lt;br /&gt;
*[[Temporal Pillar]]&lt;br /&gt;
*[[Bubble Base]]&lt;br /&gt;
*[[Wicked Waterworks]]&lt;br /&gt;
*[[In the Flesh]]&lt;br /&gt;
*[[Space Jam]]&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
*[[Construction of Constructions]]&lt;br /&gt;
*[[Mojo Dojo]]&lt;br /&gt;
*[[S.R.A.R.A. HQ]]&lt;br /&gt;
&lt;br /&gt;
===Chapter 3: Point at the End of Reality===&lt;br /&gt;
*[[Entrance to Tier X]]&lt;br /&gt;
*[[Ghouls n' Ghasts]]&lt;br /&gt;
*[[Toxic Tunnels]]&lt;br /&gt;
*[[Looping Growth Garden]]&lt;br /&gt;
*[[Rainbow Ravine]]&lt;br /&gt;
*[[Shift Posting]]&lt;br /&gt;
*[[Psionic Space Station]]&lt;br /&gt;
*[[Ice Breaker]]&lt;br /&gt;
*[[Code Landfill]]&lt;br /&gt;
*[[Lily Airpad]]&lt;br /&gt;
*[[Null and Void (Episode Zero)|Null and Void]]&lt;br /&gt;
&lt;br /&gt;
===Entry Previews===&lt;br /&gt;
Some of the entries were revealed on YouTube.&lt;br /&gt;
*Recoil Recon: https://www.youtube.com/watch?v=6ptlU7trUD0&lt;br /&gt;
*Shocking Wacko Stage: https://www.youtube.com/watch?v=qJ1Zifsxo3I&lt;br /&gt;
*Space Jam: https://www.youtube.com/watch?v=fOZ0vRBmn6U&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [https://docs.google.com/document/d/1ss2plLTKEYcttl6LRqJomHwHQgLL7B4S18cOOSwF1oE/edit What is Episode Zero?]&lt;br /&gt;
* [https://docs.google.com/document/d/1eGoAZzRX1JH8rGP6LVLlJAEmtk9T6O8zqP1MfjXtPTs/edit MaGMML: Episode Zero - Submission Guidelines]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Mega_Man&amp;diff=12604</id>
		<title>Mega Man</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Mega_Man&amp;diff=12604"/>
				<updated>2020-04-15T07:03:31Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|name= [[File:Rockmug.png|left|Mega Man Mugshot]][[File:Rockmug.png|right|Mega Man Mugshot]]Mega Man&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;''(Rock)''&amp;lt;/small&amp;gt;&lt;br /&gt;
|titlebg=#8D83AB&lt;br /&gt;
|image= [[File:RockMM10.png|270px|Mega Man]]&lt;br /&gt;
|caption= Mega Man, as seen in Mega Man 10&lt;br /&gt;
|number= DLN-001&lt;br /&gt;
|designer= Akira Kitamura&lt;br /&gt;
|jname= Rockman&lt;br /&gt;
|script= ロックマン&lt;br /&gt;
|romaji= Rokkuman&lt;br /&gt;
|eyecolor= Blue&lt;br /&gt;
|gender= Male&lt;br /&gt;
|at= ???&lt;br /&gt;
|weapon= [[Mega Buster]]&amp;lt;br&amp;gt;Variable Weapon System&lt;br /&gt;
|hp=28&lt;br /&gt;
|affiliations= [[Doctor Thomas Light|Dr. Light]]&lt;br /&gt;
|occupation= &lt;br /&gt;
|OffAppear= Most games from the [http://megaman.wikia.com/wiki/Mega_Man_(series) Mega Man] Classic Series&lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level|MaGMML]][[Make a Good Mega Man Level Remastered|(1R)]]&amp;lt;br&amp;gt;[[Make a Good Mega Man Level 2|MaGMML2]]&amp;lt;br&amp;gt;[[Make a Good 24 Hour Mega Man Level|MaG24HMML]]&amp;lt;br&amp;gt;[[Make a Good Mega Man Level 3 Judge Application Levels|MaGMML3 Judge Application Levels]]&lt;br /&gt;
|sprite=[[File:DLN001Rock.gif|Sprite]] ‎&lt;br /&gt;
}}&lt;br /&gt;
{{quote|No, you're wrong! I only fight when I am forced to protect the world from those who would pit machines against man. I believe humans and robots can live in peace!&amp;quot;|Mega Man|Mega Man V}}&lt;br /&gt;
'''Mega Man''', known as '''Rockman''' (ロックマン ''Rokkuman'') in Japan, also known as '''Rock''' in his original form, is the main protagonist of the Mega Man series.  Built by [[Dr. Light]] to be a lab assistant, Rock volunteered himself to be upgraded into a Super Fighting Robot to stop the evil plans of [[Dr. Wily]]. He can use his trademark Mega Buster to shoot small shots or charge up for a large shot, and he can also absorb and obtain other robot masters' Special Weapons. In the ''MaGMML'' series, he is the main and so far only playable character in every game.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Mega Man's personality seems to stem from his creator, Dr. Light, whose intention may have been to design Rock based on his own interpretation of a real boy as if it were his very own son. Rock, who would later be upgraded into the super fighting robot known as Mega Man, demonstrates a wide range of emotions, similar to that of a prepubescent boy, not typical of other robots, thus making him unique.&lt;br /&gt;
&lt;br /&gt;
Mega Man's primarily extremely courageous and just, choosing to become Mega Man and face the threat Wily posed because he wanted to help and do the right thing. This said he's also a pacifist and in the ''Mega Man Powered Up'' pre-boss cutscenes he always tried to find an alternative to violence. This trait was also, to a degree, shown in ''Mega Man 8'' where he questioned Bass as to why they must fight. Along with these traits he's also kind, generous and polite.&lt;br /&gt;
&lt;br /&gt;
However, Wily's frequent false repentances have become a constant frustration to Mega Man who appears to developing less patience with him, something that came to a head in the course of ''Mega Man 7'' where he contemplated killing him, though ultimately decided against it. He further pointed out Wily's previous false repentances at the end of ''Mega Man 9'', showing his diminishing patience, however he nonetheless assists him when he becomes ill in ''Mega Man 10''.&lt;br /&gt;
&lt;br /&gt;
In other media, Mega Man has also demonstrated strong leadership skills on the occasions where he works with a team. His siblings all notably look up to him and even Proto Man has occasionally shown he's willing to defer to his younger brother for orders. &lt;br /&gt;
&lt;br /&gt;
==Character History==&lt;br /&gt;
Mega Man came into existence due to the following timeline of events. In the fictional and futuristic year 200X, the robotics expert Dr. Thomas Light worked to create a humanoid robot. This robot would demonstrate an advanced artificial intelligence program that would allow it to make decisions based on vague commands and directions.&lt;br /&gt;
&lt;br /&gt;
Before Dr. Light ever constructed what would eventually become Mega Man, he first designed the robot known as &amp;quot;[[Proto Man]]&amp;quot; which similar to his name was designed as a prototype of his future creations. Dr. Light's achievement greatly exceeded his expectations, however, he found a critical problem on Proto Man's power reactor. He made plans to modify and repair him, but the robot ran away, fearing that he would lose his identity and become like a different person.&lt;br /&gt;
&lt;br /&gt;
After the disappearance of Proto Man, Dr. Light decided to create another robot. He created two robots siblings around the same time to work as a pair. These robots were called &amp;quot;Rock&amp;quot; and &amp;quot;[[Roll]]&amp;quot;. Rock was created as Dr. Light's lab assistant, and his &amp;quot;sister&amp;quot;, Roll, was designed for housekeeping.&lt;br /&gt;
&lt;br /&gt;
With the success of these two test-type robots, Light designed and built six industrial robots, mainly to be used in the construction and maintenance of public works. These robots were [[Cut Man]], a timber felling robot; [[Guts Man]], a construction robot; [[Ice Man]], a robot designed for exploration in extreme freezing temperatures; [[Bomb Man]], a land reclamation robot; [[Fire Man]], designed for waste management; and Elec Man, designed to oversee and control atomic energy power plants. (Mega Man Powered Up introduced two more Robot Masters: Time Man, a time researcher robot, and [[Oil Man]], an oil maintenance robot.) Each of these robots had full use of a human-like intelligence and reasoning potential. However, little did Dr. Light know that all of these robots, including the missing Proto Man, would later serve as the key to unlocking Rock's destiny. &lt;br /&gt;
&lt;br /&gt;
==''MaGMML'' Series Playable Appearances==&lt;br /&gt;
* [[Make a Good Mega Man Level]]&lt;br /&gt;
* [[Make a Good Mega Man Level 2]]&lt;br /&gt;
* [[Make a Good 24 Hour Mega Man Level]]&lt;br /&gt;
* [[Make a Good Mega Man Level 3 Judge Application Levels]]&lt;br /&gt;
&lt;br /&gt;
==''MaGMML'' Series Playable Appearances==&lt;br /&gt;
* [[Make a Good Mega Man Level: Episode Zero]]&lt;br /&gt;
&lt;br /&gt;
{{MaGMML}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
{{MaG24HMML}}&lt;br /&gt;
{{MaGMML3Tier?}}&lt;br /&gt;
[[Category:Robot Masters]][[category:Playable Characters]]&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Costumes&amp;diff=12511</id>
		<title>Costumes</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Costumes&amp;diff=12511"/>
				<updated>2020-03-20T19:31:12Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: Add customes of EZ&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:''For user-made costumes that can be used after earning 100 Noble Nickels, see [[Custom Costumes]].''&lt;br /&gt;
[[File:CostumeShop.png|thumb|right|250px|Roll's Costume Shop in ''[[MaGMML2]]''.]]&lt;br /&gt;
'''Costumes''' are purchaseable unlockables in the ''Make a Good Mega Man Level'' series that change Mega Man's appearance. Aside from a few exceptions, they are purely cosmetic and offer no gameplay advantages.&lt;br /&gt;
&lt;br /&gt;
==''[[Make a Good Mega Man Level]]''==&lt;br /&gt;
Only a single costume can be found in the original ''Make a Good Mega Man Level'' game — the Proto Man costume, purchasable from Eddie's shop from the beginning for a paltry 50 bolts. It does ''not'' change any dialogue (even the player's name), unlike in future installments.&lt;br /&gt;
&lt;br /&gt;
==''[[Make a Good Mega Man Level Remastered]]''==&lt;br /&gt;
[[Roll]] runs a costume shop located right under [[Tier 5 (MaGMML)|Tier 5]], selling the Proto Man, Roll, Bass costumes for 50 bolts each, as well as the Custom Costume option for 200 bolts. The costumes now change dialogue containing Mega Man's name, with the exception of [[Justice Man|Holo-Justice Man]]'s pre-fight dialogue.&lt;br /&gt;
&lt;br /&gt;
==''[[Make a Good Mega Man Level 2]]''==&lt;br /&gt;
Costumes not only return from the first game, but are greatly expanded upon.  Roll runs a costume shop located between [[Tier 4 (MaGMML2)|Tier 4]] and [[Tier 5 (MaGMML2)|Tier 5]], where the player can go at any time to purchase a costume or equip one they have already purchased.  Some skins cannot use the [[Alternate Weapons|alternate weapon set]], due to not having the necessary sprites. In the Costume Shop, which weapons can and cannot use the weapons are denoted by a [[Haunt Pumpkin|pumpkin icon]] in the lower right corner of the skin display.&lt;br /&gt;
&lt;br /&gt;
The game itself is inconsistent on whether the costumes are simply that--costumes--or actually changing the player into the character in question. When reentering the costume shop, Roll will greet the player with the costume's name in scare quotes as if she's merely playing along; on the other hand, if Mega Man wears a costume that matches the identity of an NPC, that NPC will disappear while wearing that costume. For example, equipping Hornet Man's costume will make Hornet Man disappear from [[Tier 3 (MaGMML2)|Tier 3]]. The exceptions to this are Met and Dr Light, who still appear in [[Tier 10 (MaGMML2)|Tier 10]] and the lab, respectively. Additionally, wearing any costume other than Mega Man (with or without helmet) causes Mega Man to appear near the entrance to Tier 3. The exception to this is Roll, in which case Rock will run the costume shop in her absence.&lt;br /&gt;
&lt;br /&gt;
Defeating the [[Wily Machine SWORD]] in the [[Reality Core]] stage will automatically remove their costume, reverting them to Mega Man. This is intentional, to avoid plot holes when encountering [[megaman sprite game]]. This does not happen if the player battles the Wily Machine SWORD via the Dojo.&lt;br /&gt;
&lt;br /&gt;
Many costumes provide unique dialogue with certain NPCs. A good amount of them change the sprites for utilities, such as the [[Rush Coil]], [[Rush Jet]], and [[Sakugarne]]. They still function identically, however. &lt;br /&gt;
===List of Costumes===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;font-size: 100%&amp;quot;&lt;br /&gt;
! width=&amp;quot;4%&amp;quot; |&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Costume&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Bolt Cost&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |[[Alternate Weapons|Alter Weapons?]]&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Unlock Condition&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Purchase Quote&lt;br /&gt;
! width=&amp;quot;26%&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_megaman.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mega Man]]&lt;br /&gt;
|N/A&lt;br /&gt;
|{{y}}&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_protoman.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Proto Man]]&lt;br /&gt;
|150&lt;br /&gt;
|{{y}}&lt;br /&gt;
|N/A&lt;br /&gt;
|''Ah, how did that tune go again?''&lt;br /&gt;
|When Proto Man enters a level, his famous whistle briefly plays, ala ''[[Mega Man 10]]''. His Proto Coil and Proto Jet from the same game replace Rush.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_bass.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Bass]]&lt;br /&gt;
|100&lt;br /&gt;
|{{y}}&lt;br /&gt;
|N/A&lt;br /&gt;
|''Of all the--Oh okay, fine, suit yourself. So to speak.''&lt;br /&gt;
|Bass has unique dialogue when battling Cheat Man. Treble replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_roll.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Roll]]&lt;br /&gt;
|200&lt;br /&gt;
|{{y}}&lt;br /&gt;
|N/A&lt;br /&gt;
|''Oh, you want to be me? Well, who wouldn't? Though, I guess that means I'll have to be you. Oh, my.''&lt;br /&gt;
|While using this costume, Rock takes over the shop in Roll's absence. He can be talked to for a few pieces of dialogue. Roll also has unique dialogue with Kalinka, Proto Man, Ice Man, Oil Man. Tango replaces Rush.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_drlight.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Dr. Light]]&lt;br /&gt;
|250&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Collect all the entry [[Energy Element|Energy Elements]] and talk to Dr. Light.&lt;br /&gt;
|''You want to be Dad? Well, I won't judge...''&lt;br /&gt;
|Rush Coil is replaced with the Proto Coil, and Rush Jet is replaced with a modified Item-2.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_rush.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Rush]]&lt;br /&gt;
|300&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat [[The Moon]], [[Birdo]], and [[Glass Man]]. This can be achieved either through their secret &amp;quot;levels&amp;quot; in [[Tier 10 (MaGMML2)|Tier 10]], or through battling them in The True Arena.&lt;br /&gt;
|''A dog is man's best friend, and they're always so carefree. I don't blame you for wanting to be one.''&lt;br /&gt;
|The Sakugarne is replaced with a spring that causes Rush to resemble ''Mega Man 5'''s Rush Coil, and the Rush Coil and Rush Jet are both replaced with Mega Man. When Rush enters a level, &amp;quot;READY&amp;quot; will be replaced with &amp;quot;BARK, WOOF!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_rockmanhair.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Mega Man]] (Hair)&lt;br /&gt;
|600&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 50 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''Be careful going out like that; I've found out the hard way they don't make shampoo for robots.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_megamanquestion.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Mega Man?&lt;br /&gt;
|100&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 50 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''Are you sure about this? Well, if you really want to feel smug...''&lt;br /&gt;
|Rush Coil and Rush Jet replace Rush with a new character called “Allegro”, who dons the same evil glare and scarf that Mega? has. Mega? changes the &amp;quot;READY&amp;quot; text to &amp;quot;ON THE SCENE!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[File:c_copyrock.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Rockman CX&lt;br /&gt;
|3&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 50 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''So, wait, you're going to don the look of your ripoff? A ripoff of a ripoff?''&lt;br /&gt;
|The Rush Coil is replaced with the Proto Coil, and the Rush Jet is replaced by the Floor item from the ROM hack. Rockman CX has unique dialogue with Cheat Man, Bass, and Mega Man.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_doropie.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Doropie&lt;br /&gt;
|600&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Collect at least 50 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''Good choice! I approve of the cut of her gib. I mean, tunic.''&lt;br /&gt;
|Doropie is a witch who debuted in the Mega Man clone ''The Krion Conquest'', a game for the NES. Her Rush Jet is replaced with a broom. When starting a level, the intro says &amp;quot;GET READY!&amp;quot; instead of &amp;quot;READY&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_rokkochan.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Rokko Chan&lt;br /&gt;
|300&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 50 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''Stylish! Makes me wonder why I don't get out more.''&lt;br /&gt;
|While wearing this costume, Rush Coil is replaced with the Proto Coil and Rush Jet is replaced with Beetle Jet. Rokko Chan has unique dialogue with [[Jet Man]].&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_alterman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Alter Man]]&lt;br /&gt;
|100&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Collect at least 170 Noble Nickels, then talk to Knight Man.&lt;br /&gt;
|''The appearance of a true winner! Though, it looks a bit... freaky.''&lt;br /&gt;
|Rush Coil and Rush Jet will have Alter Man's eyes when he uses them.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_hornetman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Hornet Man]]&lt;br /&gt;
|250&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat [[Alter Man]] in [[Identity Crisis]].&lt;br /&gt;
|''Wanting to relive Identity Crisis everywhere, huh?''&lt;br /&gt;
|Hornet Man has a unique sprite for the Rush Coil and the Rush Jet, replacing them with a Flower Presenter and a Margherita projectile. Hornet Man uses his own palette when the Hornet Chaser is equipped instead of the default.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_brightman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Bright Man]]&lt;br /&gt;
|250&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat [[Alter Man]] in [[Identity Crisis]].&lt;br /&gt;
|''Wanting to relive Identity Crisis everywhere, huh?''&lt;br /&gt;
|Bright Man has a unique sprite for Rush Coil, Rush Jet, and Sakugarne, which are replaced by a Dompan, Totem Polen, and Grasshopper, respectively. Bright Man uses his own palette when the Flash Stopper is equipped instead of the default. Talking to Magma Man in Tier 4 as Bright Man causes him to respond with unique dialogue.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_cutman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Cut Man]]&lt;br /&gt;
|350&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Clear the [[The Arena|Arena]].&lt;br /&gt;
|''A true classic. One could say it's cutti...no, I'm not saying that.''&lt;br /&gt;
|Cut Man has a unique sprite for Rush Coil, Rush Jet, and Sakugarne, which are replaced by a Kamadoma, two Bunby Heli and Giant Suzy, respectively.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_beck.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Beck&lt;br /&gt;
|200&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Find the secret dev room in [[Forgotten Fortress]].&lt;br /&gt;
|''People seem to laugh at this costume. I don't really know why.''&lt;br /&gt;
|Beck is the protagonist of ''Mighty No. 9'', a game made by Keiji Inafune, who worked on most Mega Man games. Rush Coil and Rush Jet are replaced with Proto Coil and Item-2, respectively.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_met.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Metall]]&lt;br /&gt;
|200&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Purchase every upgrade from [[Eddie's Shop]].&lt;br /&gt;
|''Good choice -- Metalls are just so adorable!''&lt;br /&gt;
|Rush Coil, Rush Jet and Sakugarne are replaced while wearing the costume, with Rush Coil being a Watcher, Rush Jet being a Guts Lift, and Sakugarne being a Pickelman Dada.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_joe.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Joe Man]]&lt;br /&gt;
|150&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat Joe Man R.&lt;br /&gt;
|''I feel like I'm seeing these guys everywhere these days.''&lt;br /&gt;
|Rush Coil and Rush Jet will have a Sniper Joe's eye when Joe Man uses them.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_quint.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Quint]]&lt;br /&gt;
|150&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Enter [[Tier X (MaGMML2)|Tier X]].&lt;br /&gt;
|''Oh, it's you, but from the future. Don't fulfill any stable time-loops by going back in time like this!''&lt;br /&gt;
|Rush Coil and Rush Jet spawn a Rush that resembles Quint, having a green color scheme, sunglasses, and a crescent-shaped headpiece.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_sonic.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Sonic&lt;br /&gt;
|300&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Clear the Mega Arena.&lt;br /&gt;
|''Is it just me, or have we seen this guy at some point before?''&lt;br /&gt;
|Sonic's Sakugarne is a spring, while Rush Jet and Coil are replaced with Knuckles.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_marisa.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Marisa&lt;br /&gt;
|350&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat [[Cirno]] with only the [[Mega Buster]].&lt;br /&gt;
|''A cute appearance! I feel like I've seen her and some icy person hanging around the festival.''&lt;br /&gt;
|Marisa Kirisame is one of the main protagonists of the ''Touhou'' series by ZUN. Notably, she is also the protagonist of MegaMari, a Touhou fangame that plays similarly to the Mega Man games. Marisa's Rush Jet is replaced with a broom, different from the one Doropie uses. Marisa has unique dialogue with Cirno.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_karrotman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Karrot Man&lt;br /&gt;
|250&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Clear 8 challenges.&lt;br /&gt;
|''A creative choice. Carrots are always good for your eyes. Even robot eyes.''&lt;br /&gt;
|Karrot Man is the avatar of Sprites Inc member Karakato, one of the artists who worked on the game. Karrot Man's buster is modified to shoot carrots: uncharged shoots a small carrot, mid-level charge shoots three small carrots, and full charge shoots a large one. Karrot Man's Rush Coil spawns a bunny instead of Rush, and Rush Jet spawns a carrot for him to ride. When starting a level, the intro says &amp;quot;GOOD FOR YOUR EYES!&amp;quot; instead of &amp;quot;READY&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_davwin.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Davwin Armanios|Davwin]]&lt;br /&gt;
|350&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Defeat [[Seven Force]] in either [[Unobtainium Mine]] or The True Arena with only the Mega Buster. Defeating it in the Boss Gallery will not work.&lt;br /&gt;
|''Ah, you are a good judge of costume quality. (Get it? Hee hee.)''&lt;br /&gt;
|Davwin is the avatar/fursona of ACESpark, judge of ''MaGMML2'' and owner of Sprites, Inc. Davwin has unique sprites for Rush Coil and Jet, which spawns his companion, Patch. Davwin has unique dialogue with Tango, Yellow Devil, Uranus, and Pluto. When starting a level, &amp;quot;READY&amp;quot; is replaced with &amp;quot;BARK, WOOF&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_bsd.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Cut Man?&lt;br /&gt;
|300&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Clear [[Escape Sequence]].&lt;br /&gt;
|''Uhh... I didn't even know we had this one in stock. Yikes.''&lt;br /&gt;
|Cut Man?, refered to as &amp;quot;Cut Man&amp;quot; by NPCs and &amp;quot;Bad Scizzors Cutman&amp;quot; by others, is the protagonist of the Mega Man 2 ROM hack ''Cutman's Bad Scizzors Day''. Cut Man? has unique dialogue with Cut Man, Dr. Light (who gains a new sprite), Cheat Man and the displays outside Roll's shop. Roll will also express a bit of fear if you return to her shop in this costume. Starting a level as Cut Man? replaces &amp;quot;READY&amp;quot; with &amp;quot;LOZAR&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_meirl.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |me_irl&lt;br /&gt;
|100&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Get smashed by a [[Compactor]].&lt;br /&gt;
|''Same.''&lt;br /&gt;
|me_irl's Rush Jet and Rush Coil are similarly squished, and his Sakugarne has Rush's face on it. When starting a level, &amp;quot;READY&amp;quot; is replaced with &amp;quot;HE'S HERE...&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_breakman.png|C_breakman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Break Man&lt;br /&gt;
|150&lt;br /&gt;
|{{n}}&lt;br /&gt;
|Clear 28 challenges.&lt;br /&gt;
|''Ooooh, I wonder who could be under that ''mysterious'' mask~?''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_saiyanrockman.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |Super Saiyan Mega Man&lt;br /&gt;
|999&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Defeat Knight Man.&lt;br /&gt;
|''I'm not sure if that hairstyle suits you, but I won't judge your choices.''&lt;br /&gt;
|Rush Jet and Rush Coil both gain Super Saiyan hair.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[File:C_zero.png]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |[[Zero]]&lt;br /&gt;
|999&lt;br /&gt;
|{{y}}&lt;br /&gt;
|Defeat [[Absolute ZERO]].&lt;br /&gt;
|''W-what? Who is this guy? I feel... menaced.''&lt;br /&gt;
|Zero always retains the same sprite. His standing sprite is the same as his sliding, climbing, damage, and looking up sprites. The only change it makes is changing colors for the weapons and facing different directions. Zero has unique sprites for Rush Jet and Rush Coil, being (similar to Zero himself) poorly made sprites of a smiley blob and a a spring. Sakugarne also sports &amp;quot;eyes&amp;quot; similar to Zero. When starting a level, &amp;quot;READY&amp;quot; is replaced with &amp;quot;HE'S HERE...&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==''[[Make a Good Mega Man Level: Episode Zero]]''==&lt;br /&gt;
There are 2 customes that can be bought by Regee. The first is Zero's original design in the X series and the second is the hood he wear in ''Make a Good Mega Man Level 2''.&lt;br /&gt;
&lt;br /&gt;
===[[Custom Costumes]]===&lt;br /&gt;
Custom costumes are a unique subset of costumes that are unlocked in ''Make a Good Mega Man Level 2'' by speaking to Knight Man after obtaining 100 Noble Nickels, and in ''Make a Good Mega Man Level Remastered'' by buying them at the Costume Shop for 200 bolts. As the name implies, they can be either designed by the player themselves with the appropriate template, or else downloaded from their respective page on the wiki.&lt;br /&gt;
&lt;br /&gt;
Custom costumes may or may not have access to alternate weapons, and can have unique sprites for the Rush Coil, Rush Jet, and/or Sakugarne. Custom costumes cannot be set to have unique &amp;quot;READY&amp;quot; sprites or dialogue with NPCs.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Prior to version 1.4 of ''Make a Good Mega Man Level 2'', the Cut Man and Rokko Chan costumes were unable to use Alter Weapons.&lt;br /&gt;
&lt;br /&gt;
{{MaGMML}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
[[Category:Costume]]&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level:_Episode_Zero&amp;diff=12497</id>
		<title>Make a Good Mega Man Level: Episode Zero</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level:_Episode_Zero&amp;diff=12497"/>
				<updated>2020-03-16T15:50:51Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: That what they said in Discord&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming}}&lt;br /&gt;
{{GameInfo&lt;br /&gt;
|title=Make a Good Mega Man Level: Episode Zero&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=[[SnoruntPyro]]&lt;br /&gt;
|publisher=&lt;br /&gt;
|director=[[SnoruntPyro]]&lt;br /&gt;
|producer=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=&lt;br /&gt;
|writer=&lt;br /&gt;
|composer=&lt;br /&gt;
|series=Mega Man Classic&lt;br /&gt;
|platforms=PC&lt;br /&gt;
|releasedate= Around April/May/June&lt;br /&gt;
|rerelease=&lt;br /&gt;
|version=&lt;br /&gt;
|genre=Action / Platform &lt;br /&gt;
|modes=&lt;br /&gt;
|media=Digital download&lt;br /&gt;
|input=&lt;br /&gt;
|music=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Make a Good Mega Man Level: Episode Zero''''' (also known as ''MaGMML: Episode Zero'' or ''MaGMML EZ ''for short)  is an upcoming interquel in the ''Make a Good Mega Man Level'' series, set in between ''[[Make a Good Mega Man Level]]'' and ''[[Make a Good Mega Man Level 2]]''. The game was originally intended to be part of ''[[Make a Good Mega Man Level Remastered]]'', but development issues on that game resulted in ''Episode Zero'' becoming its own game. Unlike past ''MaGMML'' projects, the game is not a contest, but rather a collaborative effort with community-submitted levels.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
Divided into a three chapter structure, the story follows [[Zero]] after his first battle with [[Mega Man]], as he helps [[Doctor Albert W. Wily|Dr. Wily]] gather [[Energy Element]]s to aid his research in [[Reality Core|altering the fabric of reality]]. Along the way, Zero comes into conflict with a mysterious quartet of robots known as the Simulation Recon and Research Administration (SRARA). What little else is known about the story is that Agents Krantz and Stern from the Archie comics are expected to play a role, and the third chapter takes place in [[Tier X (MaGMML2)|Tier X]], with [[Null and Void (Episode Zero)|Null and Void]] being the final level.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Instead of Mega Man, players control Zero in gameplay similar to that of the canon Zero's in the ''Mega Man X'' games. Zero has increased mobility compared to Mega Man, being able to dash, air-dash, double-jump, and stomp. While he lacks Special Weapons, he has three weapons; the Z-Buster, a slow shot that can be aimed slightly up or down with no energy cost, the Z-Saber, a close-quarters energy slash, and the Z-Burst, a wide burst of piercing shots. Additionally, he has five chips he can equip to alter each weapon, as well as use a unique &amp;quot;Drive&amp;quot; weapon. Unlike the weapons (sans the Z-Buster), an equipped chip doesn't use ammunition, but drains energy over time, and can only be refilled by passing a checkpoint.&lt;br /&gt;
&lt;br /&gt;
==Entries==&lt;br /&gt;
In total, there are 62 entries/stages split across three chapters. Unlike other games in the ''MaGMML'' series, each one is unlocked and played through in a linear order (although Chapter 2 allows the player to choose which order to collect the chips in). The stages are listed below, in order:&lt;br /&gt;
&lt;br /&gt;
===Chapter 1: From Zero to... Zero===&lt;br /&gt;
*[[Explosive Freefall]]&lt;br /&gt;
*[[Surveillance Canyon]]&lt;br /&gt;
*[[Gusty Gorge]]&lt;br /&gt;
*[[Defeat the Giant Spear Man!]]&lt;br /&gt;
*[[Mysterious Encounter?!]]&lt;br /&gt;
*[[Kingdom Crisis]]/[[Contra Base]] (split path)&lt;br /&gt;
*[[Lost Valley]]&lt;br /&gt;
*[[Twilight Terrace]]/[[Skyhigh Ridge]] (split path)&lt;br /&gt;
*[[Abandoned Lab]]&lt;br /&gt;
*[[Subterranean Stronghold]]&lt;br /&gt;
*[[Vertical Hunger]]&lt;br /&gt;
&lt;br /&gt;
===Chapter 2: Searching Far and Wide===&lt;br /&gt;
====Flame Chip====&lt;br /&gt;
*[[Scorched Factory]]&lt;br /&gt;
*[[Hot Steps]]&lt;br /&gt;
*[[Recoil Recon]]&lt;br /&gt;
*[[Dispute Over Sawblades]]&lt;br /&gt;
*[[Scarlet Temple]]&lt;br /&gt;
*[[Refurbished Pyramid]]&lt;br /&gt;
*[[Surfboard Showdown]]&lt;br /&gt;
*[[Offshore Hangar Cluster]]&lt;br /&gt;
*[[Horizon Zero]]&lt;br /&gt;
&lt;br /&gt;
====Icicle Chip====&lt;br /&gt;
*[[Frosty Fields]]&lt;br /&gt;
*[[When Spikefalls Freeze Over]]&lt;br /&gt;
*[[Robot Ink Printing Facility]]&lt;br /&gt;
*[[Forgotten Fortress: The Lab]]&lt;br /&gt;
*[[Nocturnal Assault]]&lt;br /&gt;
*[[Springy Scaffolding]]&lt;br /&gt;
*[[BlocBunker]]&lt;br /&gt;
*[[Midnight Aurora]]&lt;br /&gt;
*[[Metropolitan Neapolitan]]&lt;br /&gt;
&lt;br /&gt;
====Zap Chip====&lt;br /&gt;
*[[Force Facility]]&lt;br /&gt;
*[[Pepsi Zero]]&lt;br /&gt;
*[[Entrance Succession]]&lt;br /&gt;
*[[Projectile Party!]]&lt;br /&gt;
*[[Volt Man Factory]]&lt;br /&gt;
*[[Lightningrod Lab]]&lt;br /&gt;
*[[Shocking Wacko Stage]]&lt;br /&gt;
*[[Out of Order]]&lt;br /&gt;
*[[Stormy Spire]]&lt;br /&gt;
&lt;br /&gt;
====Psycho Chip====&lt;br /&gt;
*[[The Red Wood]]&lt;br /&gt;
*[[Vertical Vine Venture]]&lt;br /&gt;
*[[String Theory]]&lt;br /&gt;
*[[Cursor Corruption]]&lt;br /&gt;
*[[Temporal Pillar]]&lt;br /&gt;
*[[Bubble Base]]&lt;br /&gt;
*[[Wicked Waterworks]]&lt;br /&gt;
*[[In the Flesh]]&lt;br /&gt;
*[[Space Jam]]&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
*[[Construction of Constructions]]&lt;br /&gt;
*[[Mojo Dojo]]&lt;br /&gt;
*[[S.R.A.R.A. HQ]]&lt;br /&gt;
&lt;br /&gt;
===Chapter 3: Point at the End of Reality===&lt;br /&gt;
*[[Entrance to Tier X]]&lt;br /&gt;
*[[Ghouls n' Ghasts]]&lt;br /&gt;
*[[Toxic Tunnels]]&lt;br /&gt;
*[[Looping Growth Garden]]&lt;br /&gt;
*[[Rainbow Ravine]]&lt;br /&gt;
*[[Shift Posting]]&lt;br /&gt;
*[[Psionic Space Station]]&lt;br /&gt;
*[[Ice Breaker]]&lt;br /&gt;
*[[Code Landfill]]&lt;br /&gt;
*[[Lily Airpad]]&lt;br /&gt;
*[[Null and Void (Episode Zero)|Null and Void]]&lt;br /&gt;
&lt;br /&gt;
===Entry Previews===&lt;br /&gt;
Some of the entries were revealed on YouTube.&lt;br /&gt;
*Recoil Recon: https://www.youtube.com/watch?v=6ptlU7trUD0&lt;br /&gt;
*Shocking Wacko Stage: https://www.youtube.com/watch?v=qJ1Zifsxo3I&lt;br /&gt;
*Space Jam: https://www.youtube.com/watch?v=fOZ0vRBmn6U&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [https://docs.google.com/document/d/1ss2plLTKEYcttl6LRqJomHwHQgLL7B4S18cOOSwF1oE/edit What is Episode Zero?]&lt;br /&gt;
* [https://docs.google.com/document/d/1eGoAZzRX1JH8rGP6LVLlJAEmtk9T6O8zqP1MfjXtPTs/edit MaGMML: Episode Zero - Submission Guidelines]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Zero&amp;diff=12487</id>
		<title>Zero</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Zero&amp;diff=12487"/>
				<updated>2020-03-10T18:53:25Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg= #993D4F&lt;br /&gt;
|titletext= white&lt;br /&gt;
|name= [[File:ZeroMug.png|left|Zero Mug]][[File:ZeroMug.png|right|Zero Mug]]Zero&lt;br /&gt;
|image=[[File:Awesome Zero.jpg|275px|]]&lt;br /&gt;
|caption=&lt;br /&gt;
|designer= [[SnoruntPyro]]&lt;br /&gt;
|gender= Male&lt;br /&gt;
|eyecolor = Yellow&lt;br /&gt;
|hp=28&lt;br /&gt;
|occupation=Decoy Robot&lt;br /&gt;
|type= Laser&lt;br /&gt;
|affiliations= [[Doctor Albert W. Wily|Dr. Wily]]{{1}}{{1R}}&amp;lt;br&amp;gt;Himself{{2}}&lt;br /&gt;
|stage=[[Flashback Database]]{{1}}{{1R}}&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level]] [[Make a Good Mega Man Level Remastered|(Remastered)]] (Boss)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level 2]]&lt;br /&gt;
|appear2= &lt;br /&gt;
|sprite=[[File:ZeroSprite.gif]][[File:ZeroCloakedSprite.gif|Disguised (MaGMML2)]]&lt;br /&gt;
|}}&lt;br /&gt;
{{Spoiler}}&lt;br /&gt;
{{Upcoming}}&lt;br /&gt;
&lt;br /&gt;
{{quote|I hid myself while I repaired myself.|Zero|Make a Good Mega Man Level 2}}&lt;br /&gt;
&lt;br /&gt;
'''Zero''' is a joke character that first appeared in ''[[Make a Good Mega Man Level]]''. Created at the expense of the [http://megaman.wikia.com/wiki/Zero actual Zero], his existence pokes fun at the tendency for fan-games to include the real Zero as some form of ultimate threat, with one of the more infamous examples being ''Mega Man Unlimited''. Originally a hastily built decoy robot, built only to slow [[Mega Man]]'s escape from [[Wily Castle]], Zero reappears in ''[[Make a Good Mega Man Level 2]]'' as a major character, wearing a red cloak to conceal his identity. After gaining sentience and becoming angry at [[Doctor Albert W. Wily|Dr. Wily]] for using and discarding him, Zero helps [[Mega Man]] out throughout the game, revealing his true identity once Wily has been stopped and Mega Man has collected all the [[Energy Element|Energy Elements]] possible at that point. He built his [[Null and Void (MaGMML2)|own fortress]], which serves as one of the final challenges in the game.&lt;br /&gt;
&lt;br /&gt;
He is the protagonist and playable character of the upcoming interquel ''[[Make a Good Mega Man Level: Episode Zero]]'', where he boasts weapons and moves similar to his original counterpart.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level (Remastered)''==&lt;br /&gt;
Zero appears at the end of [[Flashback Database]] following [[Wily Machine TROPHY]]'s defeat, serving as the final boss. When the battle begins, a silhouette of the real Zero drops down and gradually grows darker as Dr. Wily backs away, before revealing itself to be the much better version of Zero. &lt;br /&gt;
&lt;br /&gt;
During the battle, Zero slides back and forth across the floor, occasionally firing a slow projectile at Mega Man, but neither collision nor the projectile can deal any actual damage to him. Despite this, he has no specific weakness, only taking 1 point of damage from everything (except [[Top Spin]], which does nothing{{1}}), including charged Mega Buster shots. However, thanks to the properties of [[Solar Blaze]], hitting Zero with the big shot before it splits off will do two damage, making that technically his weakness.&lt;br /&gt;
&lt;br /&gt;
After being defeated, Zero drops the final Energy Element, and the castle begins to self destruct. Mega Man realizes that Zero was meant to be a decoy robot, and teleports away from the castle as usual.&lt;br /&gt;
&lt;br /&gt;
==''Make a Good Mega Man Level 2''==&lt;br /&gt;
Zero (as the Cloaked Man) first appears after obtaining at least 10 [[Energy Element]]s. He leaves a note for Mega Man to meet him at [[Chateau Chevaleresque]]. When [[Mega Man]] meets up with him, he discusses the power of the simulations and asserts that he is not plotting anything, but people like [[Doctor Albert W. Wily|Dr. Wily]] could. He dodges the questions about his identity. When his spiel is over, he gives out an [[E-Tank]] and leaves. He appears again after getting 38 Energy Elements, repeating his thoughts about the simulations and how they could be used for evil. His last appearance before the [[Wily Star II]] appears is after getting at least 52 Energy Elements. He continues delivering a soliloquy on the power of the simulations while Mega Man gets audibly frustrated at him.&lt;br /&gt;
&lt;br /&gt;
After the Wily Star II appears and [[Doctor Thomas Light|Dr. Light]] tells Mega Man that using [[Rush]] is not an option due to its force field, Zero appears once again, offering his advice. After Mega Man gets frustrated with him, Zero explains that the Energy Elements can cause volatile reactions when there are a lot in one place (hinting at the opening of [[Tier X (MaGMML2)|Tier X]]), and that they could possibly use the power to get a spaceship that could sneak by Wily's forcefield undetected. Mega Man decides to roll with it, and it actually works. Zero then wishes Mega Man good luck, and is not seen again until Wily is defeated. After the credits roll, he appears outside of [[Dr. Light's Lab]] and challenges Mega Man to get all the Energy Elements.&lt;br /&gt;
&lt;br /&gt;
His last appearence is at the very end of the true final level, [[Null and Void (MaGMML2)|Null and Void]]. Here, he reveals that he was using Tier X and Null and Void as a base the whole time, to build an ultimate robot to challenge Mega Man to the greatest battle of all time. He explains that after his last meeting with Mega Man, he was inspired to have a true battle with him. He also explains that he was working on this before Dr. Wily began planning to attack the festival, and decided stopping Wily should be prioritized over the ultimate battle. He then summons his capsule containing [[Absolute ZERO]], and the battle then begins.&lt;br /&gt;
&lt;br /&gt;
After Absolute ZERO's defeat, he is revealed to have been piloting the robot with his cloak off, showing that he is truly Zero from the first game. He explains that after his first defeat, he hid himself while he repaired himself, and was able to help Mega Man thanks to him having access to Wily's plans, being a robot built by him. He then explains that now that the ultimate battle is complete, his purpose has been fulfilled, and his life is complete. He ascends to the heavens, accompanied by a rainbow and a completely normal sounding angelic choir. As he disappears into the aether, never to be seen again, he drops the final Energy Element.&lt;br /&gt;
&lt;br /&gt;
Collecting his last Energy Element also unlocks him as a costume. True to the original Zero, the costume only ever uses one frame of animation. He can also use the [[Alternate Weapons|Contest Weapon Data]].&lt;br /&gt;
&lt;br /&gt;
==Zero Soul==&lt;br /&gt;
{{robotmaster&lt;br /&gt;
|titlebg=#8D83AB&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name=Zero Soul&lt;br /&gt;
|image=&lt;br /&gt;
|nickname=Soul of Souls{{1R}}&lt;br /&gt;
|designer=[[SnoruntPyro]]&lt;br /&gt;
|programmer=[[SnoruntPyro]]&lt;br /&gt;
|artist=[[SnoruntPyro]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|eyecolor=Yellow{{1}}&amp;lt;br&amp;gt;Red{{1R}}&lt;br /&gt;
|hp=56&lt;br /&gt;
|at=&lt;br /&gt;
|type=Copy&lt;br /&gt;
|weak=None{{1}}&amp;lt;br&amp;gt;[[Thunder Wool]], [[Pharaoh Shot]]{{1R}}&lt;br /&gt;
|affiliations=Himself&lt;br /&gt;
|location=[[The Arena]]&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level]] [[Make a Good Mega Man Level Remastered|(Remastered)]] (Superboss)&lt;br /&gt;
|sprite=[[File:MaGMML ZeroSoul.gif|MaGMML]] [[File:ZeroSoul1R.png|MaGMML1R]]&lt;br /&gt;
}}&lt;br /&gt;
'''Zero Soul''' is a powered-up incarnation of Zero that appears at the end of [[The Arena]] in the original ''Make a Good Mega Man Level'' and its remake. Bestowed with more power than before, he acts as a superboss and the game's final challenge.&lt;br /&gt;
&lt;br /&gt;
===''Make a Good Mega Man Level''===&lt;br /&gt;
Zero Soul appears as the end boss of the Arena, formed by Zero fusing with a trophy and gaining the power of all entries. In battle, he randomly selects from any of eleven attacks per phase, with ten of those attacks being a reference to some entry (how well it's related varies), and the last one being a generic projectile. Zero Soul starts with 56 health and sticks to the floor, chasing Mega Man, and when he gets to half health, he will drop a [[Yashichi]] and begin to float and chase vertically as well as horizontally.&lt;br /&gt;
&lt;br /&gt;
In his first phase, he will choose from these attacks:&lt;br /&gt;
* Shoots one bullet that goes to Mega Man's current position.&lt;br /&gt;
* Makes the background scroll down quickly for a few seconds. ([[Objective: Vain Space]])&lt;br /&gt;
* Shoots four arcing bombs that temporarily destroy the floor of the arena. ([[City War]])&lt;br /&gt;
* Shoots a shadow clone of Waltz that goes to Mega Man's current position. ([[Level]])&lt;br /&gt;
* Summons a few [[Telly|Tellies]]. ([[Chroma Key]])&lt;br /&gt;
* Summons an egg of a [[Pipi]]. ([[Midnight Snow]])&lt;br /&gt;
* Summons a temporary [[Screw Bomber]]. ([[Sky Ziggurat]])&lt;br /&gt;
* Summons three spreading shrapnel pieces of a [[Jet Bomb]]. ([[Sunset Siege]])&lt;br /&gt;
* Summons two [[Wanaan]]s that vaguely target Mega Man. ([[Wily Combo]])&lt;br /&gt;
* Summons two Napalm Bombs. ([[Napalm Forest and Caves]])&lt;br /&gt;
* Shoots a bouncing top. ([[Hard to See Land]])&lt;br /&gt;
&lt;br /&gt;
In his second phase, he will choose from these attacks:&lt;br /&gt;
* Shoots a bullet that bounces on the edge of the screen for a few seconds.&lt;br /&gt;
* Spawns a damaging [[Quick Laser]] at Mega Man's height. ([[The Quickening]])&lt;br /&gt;
* Creates a random assortment of [[Destroyable Block]]s. Infamous for being able to clip Zero Soul out of the arena sometimes. ([[Maze of Death]])&lt;br /&gt;
* Summons the arcing bullet used by [[Pandeeta]]. ([[Under Construction]])&lt;br /&gt;
* Summons a spike that arcs down and explodes into a asterisk pattern of bullets. ([[Spiky Meltdown]])&lt;br /&gt;
* Summons a thunderbolt that splits into two small electric balls when it hits the ground. ([[Thunderclyffe Plant]])&lt;br /&gt;
* Spawns a black ball that explodes into two smaller pink balls when it hits the ground that is also used by the Wily Capsule [[Wily Archives|Wily Archive]]. ([[Research Facility]])&lt;br /&gt;
* Summons a few [[Ring Ring]]s. ([[Citadel Basement]])&lt;br /&gt;
* Creates six [[Black Hole]]s for a short amount of time. ([[NEON GRAVITY]])&lt;br /&gt;
* Summons a few [[Monty G]]s. ([[Mega Man World]])&lt;br /&gt;
* Summons a falling crystal from the [[Crystal Generator]]. ([[Glass Man]])&lt;br /&gt;
&lt;br /&gt;
===''Make a Good Mega Man Level Remastered''===&lt;br /&gt;
Zero Soul reprises his original role as the end boss of the Arena, but has a recoloured sprite and new attack pattern. Unlike his original fight, Zero Soul uses original attacks alongside those based on entries. He also attacks in a set sequence, rather than choosing attacks at random.&lt;br /&gt;
&lt;br /&gt;
In his first phase, he uses the following attacks in descending order, repeating if necessary:&lt;br /&gt;
* Teleporting multiple times, before appearing at the top of the screen and summoning three waves of black holes; from which non-lethal [[Quick Laser]]s shoot downwards. Zero Soul will only use this attack once. ([[The Quickening]])&lt;br /&gt;
* Teleporting close to Mega Man, then flying towards him while using the [[Z Saber]]. He will repeat this four times.&lt;br /&gt;
* Teleporting above Mega Man and following him, shrinking in size and releasing four spinning cutters while expanding. He will repeat this three times.&lt;br /&gt;
* Teleporting to the centre of the screen and transforming into a blob of paint. This blob then splits apart before multiple large paintdrops rain down from the top of the screen.&lt;br /&gt;
* Repeating the earlier Z Saber dash attack, again doing so four times.&lt;br /&gt;
* Transforming into a small fireball and flying offscreen, causing seven giant fireballs to slowly fall from the top of the screen, each one appearing directly above Mega Man.&lt;br /&gt;
&lt;br /&gt;
When Zero Soul has 36 health or less, he will fly to the top of the screen and begin his second phase, again following a set pattern he will repeat:&lt;br /&gt;
* Creating three black holes from which dark-coloured Energy Elements fall; these split into eight spiraling projectiles on hitting the ground. The first black hole appears where Zero Soul is, the other two appear on either side of the screen.&lt;br /&gt;
* Summoning numerous shadow clones of Waltz that fly from one side of the screen to the other. ([[Level]])&lt;br /&gt;
* Teleporting numerous times, then performing the first phase's Z Saber dash twice. Zero Soul follows this up with two Final Cutter moves that send a wave of energy out towards Mega Man.&lt;br /&gt;
* Teleporting to one side of the arena, then bobbing up and down as spiked [[Destroyable Block]]s are summoned at the other end before flying towards him. Five waves of blocks are summoned, at least one of which will clip Zero Soul offscreen. ([[Maze of Death]])&lt;br /&gt;
* After being pushed away during the last attack, Zero Soul falls from the sky headfirst directly above Mega Man. Upon landing, he creates shockwaves on either side of him.&lt;br /&gt;
* Summoning a [[Black Hole]] that pulls in Mega Man's attacks while shooting a large number of bullets in all directions. This Black Hole follows Zero Soul as he flies from left to right and vice versa. ([[NEON GRAVITY]])&lt;br /&gt;
* Flying in a clockwise pattern while frequently creating a pair of spinning tops that fly towards Mega Man after a delay. He will create up to 10 pairs. ([[Hard to See Land]])&lt;br /&gt;
* Performing the first phase's quad-cutter attack four times.&lt;br /&gt;
* Teleporting to the center of the screen and encasing himself in a [[Power Orb]], protecting him from all attacks. He then bounces around violently in an effort to crash into Mega Man before the Power Orb shatters. ([[Glass Man (stage)|Glass Man]])&lt;br /&gt;
* Teleporting to three areas, each time creating a pair of warped [[Telly]]s that follow Mega Man. ([[Chroma Key]])&lt;br /&gt;
&lt;br /&gt;
Upon defeating Zero Soul, he splits in half and lets out an ear-piercing scream, before exploding completely.&lt;br /&gt;
&lt;br /&gt;
==Damage Tables==&lt;br /&gt;
===Make a Good Mega Man Level===&lt;br /&gt;
====Zero====&lt;br /&gt;
{{Damagetable1&lt;br /&gt;
| buster = 1/1/1&lt;br /&gt;
| metal = 1&lt;br /&gt;
| gemini = 1&lt;br /&gt;
| solar = 1&lt;br /&gt;
| top = 0&lt;br /&gt;
| wool = 1&lt;br /&gt;
| black = 1&lt;br /&gt;
| phar = 1/1/1&lt;br /&gt;
| magic= 1&lt;br /&gt;
| notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Zero Soul====&lt;br /&gt;
{{Damagetable1&lt;br /&gt;
| buster = 1/1/2&lt;br /&gt;
| metal = 1&lt;br /&gt;
| gemini = 1&lt;br /&gt;
| solar = 1&lt;br /&gt;
| top = 0&lt;br /&gt;
| wool = 1&lt;br /&gt;
| black = 1&lt;br /&gt;
| phar = 1/1/1&lt;br /&gt;
| magic= 1&lt;br /&gt;
| notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Make a Good Mega Man Level Remastered===&lt;br /&gt;
====Zero====&lt;br /&gt;
{{Damagetable1R&lt;br /&gt;
| buster = 1/1/1&lt;br /&gt;
| metal = 1&lt;br /&gt;
| gemini = 1&lt;br /&gt;
| solar = 1&lt;br /&gt;
| top = 1&lt;br /&gt;
| wool = 1&lt;br /&gt;
| black = 1&lt;br /&gt;
| phar = 1/1&lt;br /&gt;
| magic = 1&lt;br /&gt;
| orb = 1&lt;br /&gt;
| notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Zero Soul====&lt;br /&gt;
{{Damagetable1R&lt;br /&gt;
| buster = 1/1/2&lt;br /&gt;
| metal = 1&lt;br /&gt;
| gemini = 1&lt;br /&gt;
| solar = 1&lt;br /&gt;
| top = 1&lt;br /&gt;
| wool = 2&lt;br /&gt;
| black = 1&lt;br /&gt;
| phar = 1/2&lt;br /&gt;
| magic = 1&lt;br /&gt;
| orb = 1&lt;br /&gt;
| notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Zero Soul is a reference to the ''Kirby'' games' trend of including harder &amp;quot;Soul&amp;quot; versions of final bosses at the end of True Arenas. In addition to using the final music from ''Kirby: Planet Robobot''{{1}}/''Kirby Star Allies''{{1R}}, ''Remastered'' gives Zero Soul numerous shout-outs to Marx Soul, with shared attacks and an identical death sequence (complete with ear-piercing scream).&lt;br /&gt;
* A bug in the original ''Make a Good Mega Man Level'' with Zero Soul's Destroyable Block attack can cause him to clip offscreen if he's caught on a block. This is referenced in ''Remastered'', where he is intentionally pushed offscreen by such a block when using the attack.&lt;br /&gt;
* Because of the simple nature of his fight, Zero holds the honour of being the only Wily Castle boss to remain unchanged between the original ''Make a Good Mega Man Level'' and ''Remastered''.&lt;br /&gt;
* In ''Make a Good Mega Man Level Remastered'', Zero Soul's Destroyable Block attack will ordinarily never create blocks that the Power Orb can destroy, even if the player has unlocked the weapon. The only way such blocks can appear is by using the Power Orb Only [[Cheat Mode|cheat]].&lt;br /&gt;
&lt;br /&gt;
{{MaGMML}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
[[Category:Robot Masters]][[Category:Fortress Guardian]][[Category:Bosses]][[Category:Final Bosses]][[Category:Tier X (MaGMML2)]][[Category:Costume]][[Category:Make a Good Mega Man Level]][[Category:Make a Good Mega Man Level 2]][[Category:Wily Castle]]&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level:_Episode_Zero&amp;diff=12411</id>
		<title>Make a Good Mega Man Level: Episode Zero</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level:_Episode_Zero&amp;diff=12411"/>
				<updated>2020-03-09T07:00:51Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: /* Entries */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming}}&lt;br /&gt;
{{GameInfo&lt;br /&gt;
|title=Make a Good Mega Man Level: Episode Zero&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=[[SnoruntPyro]]&lt;br /&gt;
|publisher=&lt;br /&gt;
|director=[[SnoruntPyro]]&lt;br /&gt;
|producer=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=&lt;br /&gt;
|writer=&lt;br /&gt;
|composer=&lt;br /&gt;
|series=Mega Man Classic&lt;br /&gt;
|platforms=PC&lt;br /&gt;
|releasedate=&lt;br /&gt;
|rerelease=&lt;br /&gt;
|version=&lt;br /&gt;
|genre=Action / Platform &lt;br /&gt;
|modes=&lt;br /&gt;
|media=Digital download&lt;br /&gt;
|input=&lt;br /&gt;
|music=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Make a Good Mega Man Level: Episode Zero''''' (also known as ''MaGMML: Episode Zero'' or ''MaGMML EZ ''for short)  is an upcoming interquel in the ''Make a Good Mega Man Level'' series, set in between ''[[Make a Good Mega Man Level]]'' and ''[[Make a Good Mega Man Level 2]]''. The game was originally intended to be part of ''[[Make a Good Mega Man Level Remastered]]'', but development issues on that game resulted in ''Episode Zero'' becoming its own game. Unlike past ''MaGMML'' projects, the game is not a contest, but rather a collaborative effort with community-submitted levels.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
Divided into a three chapter structure, the story follows [[Zero]] after his first battle with [[Mega Man]], as he helps [[Doctor Albert W. Wily|Dr. Wily]] gather [[Energy Element]]s to aid his research in [[Reality Core|altering the fabric of reality]]. Along the way, Zero comes into conflict with a mysterious quartet of robots known as the Simulation Recon and Research Administration (SRARA). What little else is known about the story is that Agents Krantz and Stern from the Archie comics are expected to play a role, and the third chapter takes place in [[Tier X (MaGMML2)|Tier X]], with [[Null and Void (Episode Zero)|Null and Void]] being the final level.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Instead of Mega Man, players control Zero in gameplay similar to that of the canon Zero's in the ''Mega Man X'' games. Zero has increased mobility compared to Mega Man, being able to dash, air-dash, double-jump, and stomp. While he lacks Special Weapons, he has three weapons; the Z-Buster, a slow shot that can be aimed slightly up or down with no energy cost, the Z-Saber, a close-quarters energy slash, and the Z-Burst, a wide burst of piercing shots. Additionally, he has five chips he can equip to alter each weapon, as well as use a unique &amp;quot;Drive&amp;quot; weapon. Unlike the weapons (sans the Z-Buster), an equipped chip doesn't use ammunition, but drains energy over time, and can only be refilled by passing a checkpoint.&lt;br /&gt;
&lt;br /&gt;
==Entries==&lt;br /&gt;
In total, there are 62 entries/stages split across three chapters. Unlike other games in the ''MaGMML'' series, each one is unlocked and played through in a linear order (although Chapter 2 allows the player to choose which order to collect the chips in). The stages are listed below, in order:&lt;br /&gt;
&lt;br /&gt;
===Chapter 1: From Zero to... Zero===&lt;br /&gt;
*[[Explosive Freefall]]&lt;br /&gt;
*[[Surveillance Canyon]]&lt;br /&gt;
*[[Gusty Gorge]]&lt;br /&gt;
*[[Defeat the Giant Spear Man!]]&lt;br /&gt;
*[[Mysterious Encounter?!]]&lt;br /&gt;
*[[Kingdom Crisis]]/[[Contra Base]] (split path)&lt;br /&gt;
*[[Lost Valley]]&lt;br /&gt;
*[[Twilight Terrace]]/[[Skyhigh Ridge]] (split path)&lt;br /&gt;
*[[Abandoned Lab]]&lt;br /&gt;
*[[Subterranean Stronghold]]&lt;br /&gt;
*[[Vertical Hunger]]&lt;br /&gt;
&lt;br /&gt;
===Chapter 2: Searching Far and Wide===&lt;br /&gt;
====Flame Chip====&lt;br /&gt;
*[[Scorched Factory]]&lt;br /&gt;
*[[Hot Steps]]&lt;br /&gt;
*[[Recoil Recon]]&lt;br /&gt;
*[[Dispute Over Sawblades]]&lt;br /&gt;
*[[Scarlet Temple]]&lt;br /&gt;
*[[Refurbished Pyramid]]&lt;br /&gt;
*[[Surfboard Showdown]]&lt;br /&gt;
*[[Offshore Hangar Cluster]]&lt;br /&gt;
*[[Horizon Zero]]&lt;br /&gt;
&lt;br /&gt;
====Icicle Chip====&lt;br /&gt;
*[[Frosty Fields]]&lt;br /&gt;
*[[When Spikefalls Freeze Over]]&lt;br /&gt;
*[[Robot Ink Printing Facility]]&lt;br /&gt;
*[[Forgotten Fortress: The Lab]]&lt;br /&gt;
*[[Nocturnal Assault]]&lt;br /&gt;
*[[Springy Scaffolding]]&lt;br /&gt;
*[[BlocBunker]]&lt;br /&gt;
*[[Midnight Aurora]]&lt;br /&gt;
*[[Metropolitan Neapolitan]]&lt;br /&gt;
&lt;br /&gt;
====Zap Chip====&lt;br /&gt;
*[[Force Facility]]&lt;br /&gt;
*[[Pepsi Zero]]&lt;br /&gt;
*[[Entrance Succession]]&lt;br /&gt;
*[[Projectile Party!]]&lt;br /&gt;
*[[Volt Man Factory]]&lt;br /&gt;
*[[Lightningrod Lab]]&lt;br /&gt;
*[[Shocking Wacko Stage]]&lt;br /&gt;
*[[Out of Order]]&lt;br /&gt;
*[[Stormy Spire]]&lt;br /&gt;
&lt;br /&gt;
====Psycho Chip====&lt;br /&gt;
*[[The Red Wood]]&lt;br /&gt;
*[[Vertical Vine Venture]]&lt;br /&gt;
*[[String Theory]]&lt;br /&gt;
*[[Cursor Corruption]]&lt;br /&gt;
*[[Temporal Pillar]]&lt;br /&gt;
*[[Bubble Base]]&lt;br /&gt;
*[[Wicked Waterworks]]&lt;br /&gt;
*[[In the Flesh]]&lt;br /&gt;
*[[Space Jam]]&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
*[[Construction of Constructions]]&lt;br /&gt;
*[[Mojo Dojo]]&lt;br /&gt;
*[[S.R.A.R.A. HQ]]&lt;br /&gt;
&lt;br /&gt;
===Chapter 3: Point at the End of Reality===&lt;br /&gt;
*[[Entrance to Tier X]]&lt;br /&gt;
*[[Ghouls n' Ghasts]]&lt;br /&gt;
*[[Toxic Tunnels]]&lt;br /&gt;
*[[Looping Growth Garden]]&lt;br /&gt;
*[[Rainbow Ravine]]&lt;br /&gt;
*[[Shift Posting]]&lt;br /&gt;
*[[Psionic Space Station]]&lt;br /&gt;
*[[Ice Breaker]]&lt;br /&gt;
*[[Code Landfill]]&lt;br /&gt;
*[[Lily Airpad]]&lt;br /&gt;
*[[Null and Void (Episode Zero)|Null and Void]]&lt;br /&gt;
&lt;br /&gt;
===Entry Previews===&lt;br /&gt;
Some of the entries were revealed on YouTube.&lt;br /&gt;
*Recoil Recon: https://www.youtube.com/watch?v=6ptlU7trUD0&lt;br /&gt;
*Shocking Wacko Stage: https://www.youtube.com/watch?v=qJ1Zifsxo3I&lt;br /&gt;
*Space Jam: https://www.youtube.com/watch?v=fOZ0vRBmn6U&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [https://docs.google.com/document/d/1ss2plLTKEYcttl6LRqJomHwHQgLL7B4S18cOOSwF1oE/edit What is Episode Zero?]&lt;br /&gt;
* [https://docs.google.com/document/d/1eGoAZzRX1JH8rGP6LVLlJAEmtk9T6O8zqP1MfjXtPTs/edit MaGMML: Episode Zero - Submission Guidelines]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Custom_Costumes&amp;diff=12270</id>
		<title>Custom Costumes</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Custom_Costumes&amp;diff=12270"/>
				<updated>2020-03-06T08:29:13Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: Add info about the bug in MaGMMLR about the Custom Customes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Custom Costumes''' are optional [[Costumes]] that are created by the MaGMML community for ''[[Make a Good Mega Man Level 2]]''. These costumes are not included in the main game, but can be downloaded and added to the shop. Custom Costumes are unlocked after collecting 100 [[Noble Nickel]]s. They returned in ''[[Make a Good Mega Man Level Remastered]]'', where the feature is unlocked at Roll's costume shop for only 200 bolts. &lt;br /&gt;
&lt;br /&gt;
==Tutorials==&lt;br /&gt;
===How to Add a Custom Costume===&lt;br /&gt;
# In the game folder, locate the &amp;quot;skins&amp;quot; folder (or &amp;quot;Costumes&amp;quot; folder on the MaGMML1 Remastered game folder). If this folder doesn't exist, you can create it yourself, or go into the skin select menu in game (it’s Roll's mirror in the costume shop).&lt;br /&gt;
#* For Windows users, the skin folder should be located in the filepath C:\Users\''(Your username on your computer)''\AppData\Local\MAGMML2_MAIN_GAME&lt;br /&gt;
#* Alternatively, users can place the skins folder on the same folder where the game is located.&lt;br /&gt;
# Click on the file to download the costume you'd like to use.&lt;br /&gt;
# Place the file into the skins folder.&lt;br /&gt;
# Head into Roll's costume shop and press up in front of the mirror, you should see your skin listed in the menu!&lt;br /&gt;
&lt;br /&gt;
===How to Create a Custom Costume===&lt;br /&gt;
:''todo: this section''&lt;br /&gt;
&lt;br /&gt;
===How to Convert MaGMML2 Skins Into Use for MaGMML1 Remastered===&lt;br /&gt;
====For Windows====&lt;br /&gt;
# You'll need Python installed into your computer, download the latest stable Python build in their official website here: https://www.python.org/downloads/ , if your computer has Python installed already, you may skip the first two steps.&lt;br /&gt;
# When installing using their Executable Installer, check the box that says &amp;quot;Add Python to PATH&amp;quot;, this will allow Python to be run in Command prompt.&lt;br /&gt;
# Open up Command prompt (you can do so through opening up Start menu, then searching &amp;quot;cmd&amp;quot;), type &amp;quot;python -m pip install pillow&amp;quot; and press Enter to install the PIL module required to run the script.&lt;br /&gt;
# In the MaGMML1 Remastered game folder, locate the folder &amp;quot;Costumes&amp;quot;, inside is where you put your 1R spritesheets for use ingame, there is also a folder called &amp;quot;Tools&amp;quot;.&lt;br /&gt;
# In &amp;quot;Tools&amp;quot;, there is a batch file that when run, it will convert all pngs in the folder to be compatible for use with 1R, the converted files will be placed in the previous folder (&amp;quot;Costumes&amp;quot;).&lt;br /&gt;
#* If you want to convert individual files, you will need to use Command prompt, and navigate to where this folder is to run the Python script, use 'cd &amp;quot;[filepath that can be copied over in Explorer]&amp;quot;'. After being in the &amp;quot;Tools&amp;quot; folder in Command prompt, use &amp;quot;python magmml2_costume_to_1r.py SkinMagmml2.png Skin1R.png&amp;quot;, with &amp;quot;SkinMagmml2.png&amp;quot; being the filename for the MaGMML2 skin that you want to convert, &amp;quot;Skin1R.png&amp;quot; being the name of the output skin file.&lt;br /&gt;
&lt;br /&gt;
==List of MaGMML1R Costumes==&lt;br /&gt;
===Mega Man Series Costumes===&lt;br /&gt;
====Mega Man (Classic) Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:AirMan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/594704512577437726/680263396699930631/Air_Man.png Air Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''WARNER MOVIE'''&lt;br /&gt;
| Mega Man 2 Air Man for MaGMML1 Remastered.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:breakmanbluesicon.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/d/de/Breakman.png Breakman] and [http://magmmlcontest.com/wiki/images/9/94/Blues.png Blues]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Universal 22 (Sprite credits listed in files)'''&lt;br /&gt;
| A revamped version of Proto Man, along with a Break Man skin. Were supposed to be released for MaGMML2 but didn't get finished for it, so I remade them for MaGMML1R.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MaGMML3 BubbleMan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/7/7f/BubbleManFor1R.png Bubble Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''DLN No. 03 Cutman, Boberatu, And Riguor'''&lt;br /&gt;
| Bubble Man from ''Mega Man 2''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:ChillMan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/680559903991267373/Chill_Man.png Chill Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''WARNER MOVIE'''&lt;br /&gt;
| Megaman 10 Chill Man for MaGMML1 Remastered.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:CommandoMan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/679876401805000800/Commando_Man.png Commando Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''WARNER MOVIE'''&lt;br /&gt;
| a skin of Commando Man with some animations made by me and others taken from other parts. my favorite robot master of Mega Man 10 :).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MM1 CutMan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/4/46/CutManFor1R.png Cut Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''DLN No. 03 Cutman And Mysterion-svin'''&lt;br /&gt;
| Cut Man from ''Mega Man''. Ported From MaGMML2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:DanganMan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/594704512577437726/680261620026441819/Dangan_Man.png Dangan Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''WARNER MOVIE'''&lt;br /&gt;
| Dangan Man by Megaman &amp;amp; Bass Challenger From The Future. One thing is that the animations of the Top Spin I will have to change them but here I leave the skin in case they want to use it.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:DarkMan1.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/680250323981566007/Dark_Man_1.png Dark Man 1]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''WARNER MOVIE'''&lt;br /&gt;
| the Dark Man of the first level of the castle of Proto Man of Mega Man 5.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Duo_Prev.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/6/65/%28MaGMML1%29_Duo.png Duo]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''hansungkee, DragonFaku'''&lt;br /&gt;
| Duo from ''Mega Man 8''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:OhYeahMrKrabs.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/5/54/Energy_Element.png Energy Element]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Keaton'''&lt;br /&gt;
| ''But sometimes, it almost seems like they have minds of their own...''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:FakeSkin.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/447282782792581130/592755584340721666/Fake_Man.png Fake Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Mysterion-svin'''&lt;br /&gt;
| Fake Man from ''Mega Man 9'''s DLC.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:FreezeSkin.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/586409458469437442/Freeze_Man.png Freeze Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''RM7FC Team, 8BDM Team, Mysterion-svin'''&lt;br /&gt;
| Freeze Man from ''Mega Man 7''. He secretly has crush on Ice Man.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Galaxy Man Skin.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/584138280539521024/Galaxy_Man.png Galaxy Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Eclipsestriker, Boberatu and the 8BDM Team'''&lt;br /&gt;
| Galaxy Man from ''Mega Man 9''. And yes, I did take the isotope.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Gemini_Man.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/583047586034876438/Gemini_Man.png Gemini Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Eclipsestriker, Boberatu and the 8BDM Team'''&lt;br /&gt;
| Gemini Man from ''Mega Man 3''. Uses he/him and they/them pronouns.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MaGMML3 HeatMan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/583726007517708289/Heat_Man.png Heat Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Mysterion-svin'''&lt;br /&gt;
| Heat Man from ''Mega Man 2''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Mt.gif]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/583808123295236106/Metal_Man.png Metal Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Boberatu, Eclipsestriker'''&lt;br /&gt;
| Metal Man from ''Mega Man 2''. Perfect for Metal Blade spam.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:mm3preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/6/64/MM3.png Mega Man 3] ([http://magmmlcontest.com/wiki/images/6/65/Mega_Man_3.png Alt])&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Keaton'''&lt;br /&gt;
| Mega Man 3 before it died and became a ghost. An assortment of different MM3 enemies for each sprite. Comes with an alt version that uses the enemies original color palette but doesn't use weapon palettes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:PharaohMan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/584719921326325770/Pharaoh_Man.png Pharaoh Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Mysterion-svin'''&lt;br /&gt;
| Pharaoh Man from ''Mega Man 4''. He is angry because someone [[Ancient Tomb|stole]] his level from him.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MaGMML3 Punk.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/586549023045845024/Punk.png Punk]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Boberatu, Mysterion-svin'''&lt;br /&gt;
| Punk from ''Mega Man III''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Quick_Man_Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/589120190235672596/Quick_Man.png Quick Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Beed28, Fabián, Eclipsestriker and the 8DBM Team'''&lt;br /&gt;
| Quick Man from ''Mega Man 2''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:SolarMan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/680250487173414915/Solar_Man.png Solar Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''WARNER MOVIE'''&lt;br /&gt;
| Solar Man by Mega Man 10.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Top Man Skin.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/581313601411743762/TopMan.png Top Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Fabián'''&lt;br /&gt;
| Top Man from ''Mega Man 3''. Well-known for spinning right round, much like a record.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:AssortedPreview2.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/0/04/Metal_Man_X.png Metal Man], [http://magmmlcontest.com/wiki/images/b/b9/Gemini_Man_X.png Gemini Man], [http://magmmlcontest.com/wiki/images/c/c1/Solar_Man_.png Solar Man], [http://magmmlcontest.com/wiki/images/c/ce/TopMan_X.png Top Man], [http://magmmlcontest.com/wiki/images/1/15/Pharaoh_Man_X.png Pharaoh Man], [http://magmmlcontest.com/wiki/images/8/8d/Galaxy_Man_X.png Galaxy Man], [http://magmmlcontest.com/wiki/images/e/e9/Freeze_Man_X.png Freeze Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Various artists, compiled by Keaton'''&lt;br /&gt;
| Various robot master costumes but without the weapon palette changing. This is for the robot masters who change colors when they use their own weapon. Nobody has made Sheep Man or Magic Man yet, unfortunately. Freeze Man is here to substitute for Glass Man.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mega Man Zero Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:zerogif.gif]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/4/40/Zero_%28MMZ%29.png Zero (MMZ Styled)]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Universal 22, BBLIR'''&lt;br /&gt;
| Zero with his design from the Mega Man Zero series.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:OmegaZeroPreview.gif]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/377170719433424897/657601234118770709/Omega_Zero.png Omega Zero]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Universal 22'''&lt;br /&gt;
| Omega Zero from Mega Man Zero 3. ''&amp;quot;Ware wa meshia nari!&amp;quot;''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mega Man Fanon Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:GigavoltMan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/583680315642609664/Gigavolt_Man.png Gigavolt Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''ThatOneEnder, Mysterion-svin'''&lt;br /&gt;
| ''MaGMML2'' NPC-character from [[Gigavolt Man]] stage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Luckymeng.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/581520532822949898/Lucky_Man.png Luckyman]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Eclipsestriker'''&lt;br /&gt;
| Luckyman, from the ROM Hack series, Luckyman 1 to 8, made by the infamous romhacker, CHIKO.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MatchMan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/584730026923130922/Match_Man.png Match Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Mysterion-svin'''&lt;br /&gt;
| The one and only Robot Match-ster (get it?) from [[Gunpowder Cellar]] in ''MaGMML2''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:EcksDee.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/4/4b/MegaMan_EcksDee.png Mega Man Ecks Dee]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''SRWB'''&lt;br /&gt;
| XD (Shout out to LucasRCD for creating an original portrayal of this deity. also, I had to remove some space from a file name of this one, due to the character limits.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Yes.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/a/a9/XtendedZeroMAGMML1.png Extended Zero]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''SnoruntPyro, BBLIR'''&lt;br /&gt;
| art&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MegaWomanpreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/b/bc/Mega_Woman.png Mega Woman]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Keaton'''&lt;br /&gt;
| The only female Mega Man ever designed.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Quarantine Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/9/96/Quarantine_Woman_1R.png Quarantine Woman]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Some Loser, Keaton, Riguor'''&lt;br /&gt;
| ''MaGMML2''-exclusive character from [[Quarantine Woman (stage)|the level of the same name]]. Sprite updates &amp;amp; fixes by Keaton. 1-up sprite by Riguor.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:TacoMan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/583680327004848128/Taco_Man.png Taco Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''SchuSlime64, Mysterion-svin'''&lt;br /&gt;
| ''MaGMML2'' boss from [[Taco Man (stage)|his own stage]]. Supports vore.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Coda.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/662800355750445056/Coda.png Coda]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''WARNER MOVIE'''&lt;br /&gt;
| Mega Man Unlimited unused character.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:SniperJoeMMR.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/594704512577437726/679554757534154779/MMR_Sniper_Joe.png Sniper Joe Mega Man Revolution]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''WARNER MOVIE'''&lt;br /&gt;
| Sniper Joe from Mega Man Revolution for MagmmlR some sprites like walking the tube to do me.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:IllusionMan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/680560084778221636/Illusion_Man.png Illusion Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''WARNER MOVIE'''&lt;br /&gt;
| Illusion Man by Megaman Eternal for MaGMML 1 Remastered.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:TuneWoman.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/680560234246307870/Tune_Woman.png Tune Woman]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''WARNER MOVIE'''&lt;br /&gt;
| Tune Woman by Megaman Eternal for MaGMML 1 Remastered.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:RollMM7FC.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/676540225714913310/Roll_MM7fc.png Roll MM7fc]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''WARNER MOVIE'''&lt;br /&gt;
| Roll of Mega Man 7 Fc for MaGMML 1 Remastered.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:RollChan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/594704512577437726/680567948947226698/Roll_Chan.png Roll Chan [Hack]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''WARNER MOVIE'''&lt;br /&gt;
| Roll Chan Roll (Nes Mega Man Rom Hacks) for MaGMML 1 Remastered.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other Series Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:H.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/582630771672743936/H.png H]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Eclipsestriker'''&lt;br /&gt;
| H&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Lippypreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://media.discordapp.net/attachments/379738860231327744/582626632867643422/Lip.png Lip]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''SCMidna'''&lt;br /&gt;
| The first custom costume officially released for ''MaGMML1 Remastered''. Lip is finally number one at something!&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Weegee.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/584122320889839629/Luigi.png Luigi]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Matheus2653, SupaMit'''&lt;br /&gt;
| Luigi from the Super Mario series, he use his Poltergust 3000 from the Luigi's Mansion games to attack his enemies, Mario also appears to help!&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Spooderpreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/583460210497159169/Muffet.png Muffet]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''SCMidna'''&lt;br /&gt;
| Put her in Deltarune Toby damn it&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:SarayWoman.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/640012637005938688/655929780876738561/Saray_Woman.png Saray Woman]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Mega Man YT'''&lt;br /&gt;
| A OC character that I made, and finished doing a skin from him''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Reimu_preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/7/70/Reimu_%281R%29.png Reimu]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''[[Pachy]], [[PKWeegee]], Schmiddi, ThatEntityPerson'''&lt;br /&gt;
| Created from the &amp;quot;Reimu B&amp;quot; custom costume for MaGMML2.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of MaGMML2 Costumes==&lt;br /&gt;
===Mega Man Series Costumes===&lt;br /&gt;
&amp;lt;!--Nothing should go here. This is an encompassing descriptor for the Mega Man section.  Please put skins under their respective series---&amp;gt;&lt;br /&gt;
====Mega Man (Classic) Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MegamanBBaPeview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/f/f0/Megaman_Bad_Box_Art.png BBA Mega Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Fabián'''&lt;br /&gt;
| Bad Box Art Mega Man.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[file:BattleandMega.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/399219632105586700/Battle_and_Fighters_Mega_Man.png Battle and Fighters Mega Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| Mega Man skin primarily using sprites from ''Battle and Fighters''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:BladeSkin.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/585883998178246677/Blade_Man.png Blade Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mysterion-svin'''&lt;br /&gt;
| Blade Man from ''Mega Man 10''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Crazy.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Crazy Cannon/Shotman ([http://magmmlcontest.com/wiki/images/d/d0/Crazy_Cannon_aka_Shotman.png Red], [http://magmmlcontest.com/wiki/images/6/6a/Crazy_Cannon_aka_Shotmanalt.png Blue])&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''BBLIR'''&lt;br /&gt;
| The enemy from MM2.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:ChargeSkin.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/591255648545669120/Charge_Man.png Charge Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mysterion-svin, The Fungus Amongus'''&lt;br /&gt;
| Charge Man from ''Mega Man 5''. Consider him as an echo-fighter of Thomas.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Cr.gif]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/4/4d/Crash_man.png Crash Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Boberatu'''&lt;br /&gt;
| Crash Man from ''Mega Man 2''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Duo.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389246085694226434/Duo.png Duo]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| Duo using sprites from ''Rockman Battle &amp;amp; Fighters''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Duo_Prev.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/0/0f/Duo_.png Duo]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''hansungkee, DragonFaku'''&lt;br /&gt;
| Duo from ''Mega Man 8''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:ElecSkin.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/591255633089658880/Elec_Man.png Elec Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mysterion-svin'''&lt;br /&gt;
| Elec Man from ''Mega Man''. Consider him as an echo-fighter of Gigavolt Man (or Taco Man).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Fan-(MM_Strategy)-Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/3/30/Fan-%28MM-Strategy%29.png Fan]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''geno2925, DragonFaku'''&lt;br /&gt;
| Fan from ''Rockman Strategy''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Guts.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/407941722929102858/Guts_Man.png Guts Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Rbade, Mysterion-svin'''&lt;br /&gt;
| Guts Man from ''Mega Man''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MagnetMan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/425524894734745600/Magnet_Man.png Magnet Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Mysterion-svin'''&lt;br /&gt;
| Magnet Man from ''Mega Man 3''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Mr_X.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/640012637005938688/653757063121338386/Mr_X.png Mr.X]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Mega Man YT'''&lt;br /&gt;
| Sprites ripped from Super Mario Bros Crossover 3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Mt.gif]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/9/9d/Metal_man.png Metal Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Boberatu'''&lt;br /&gt;
| Metal Man from ''Mega Man 2''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MegaManMetHelmetPreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/6/67/Mega_Man_%28Met_Helmet%29.png Mega Man (Met Helmet)]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Keaton'''&lt;br /&gt;
| Always wanted to wear the metall helmet from outside the costume shop? Now you can. (note: offers no additional head protection)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Ptc.gif]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/418852344395071498/Peterchy.png Peterchy]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Mysterion-svin'''&lt;br /&gt;
| An enemy from ''Mega Man 3''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Question_Mark_Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/485187853865975861/Question_Mark.png Question Mark]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''eviemaybe'''&lt;br /&gt;
| Question mark appearing when selecting Doc Robot in ''Mega Man 3''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Quick_Man_Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/7/71/Quick_Man.png Quick Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Beed28, Fabián'''&lt;br /&gt;
| Quick Man from ''Mega Man 2''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Ring.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/393055261259988992/Ring.png Ring Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Interessant and PKWeegee'''&lt;br /&gt;
| Ring Man from ''Mega Man 4''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Rc.gif]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/d/da/Rock%28Mega%29.png Rock]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Boberatu'''&lt;br /&gt;
| Megaman before he was converted into a fighting robot. (the kicking pose is a reference to ''Mega Man Powered Up'')&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:rockmagmml2gif.gif]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/c/cd/RockMaGMML2skin.png Rock (Archie Comics)]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''TheRetroDude'''&lt;br /&gt;
| Unarmored Rock with his design from the Archie Comics.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:R-SHADOW.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/f/f2/Rockman_Shadow.png Rockman Shadow]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''geno2925, DragonFaku'''&lt;br /&gt;
| R-Shadow from ''Rockman &amp;amp; Forte: Mirai kara no Chōsensha''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Sk.gif]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/c/c2/Sakugarneskin.png Sakugarne]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Boberatu'''&lt;br /&gt;
| Quint's pogo jackhammer robot from ''Mega Man II'' for GameBoy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:SheepPreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/5/55/Sheep_Man.png Sheep Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Bucket'''&lt;br /&gt;
| Sheep Man from ''Mega Man 10''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Toad_Man_Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/0/02/Toad_Man_Costume.png Toad Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Fabián'''&lt;br /&gt;
| Toad Man from ''Mega Man 4''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Vv.gif]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/8/83/V.png V]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Boberatu, zEn and MetroidPeter'''&lt;br /&gt;
| The buoy enemy that appears in Wave Man stage from ''Mega Man 5''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:VoltMan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/640012637005938688/651496302705901597/Volt_Man.png Volt Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Mega Man YT'''&lt;br /&gt;
| The epic robot master in Mega Man Classic''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:YellowDevilPreview2.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/4/47/Yellow_Devil.png Yellow Devil]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Keaton'''&lt;br /&gt;
| Bumo bumo. A small version of Yellow Devil from ''Mega Man''.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mega Man X Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:X-Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/370390343650115585/X.png Mega Man X]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rhythm'''&lt;br /&gt;
| X sprite based on Capcom's 30th Anniversary poster.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mega Man ZX Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Model_a_preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/4/4a/Model_a.png Model a (Grey)]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade, Csketch, Fabián'''&lt;br /&gt;
| Grey using biometal model a from ''Mega Man ZX Advent''.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mega Man Fanon Costumes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bob.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/4/4f/Bob_.png Bob Anderson]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade, Keaton'''&lt;br /&gt;
| Antagonist from ''Bob and George''. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MaGMML2_BoundingCrash.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/d/de/Boundin_Crash_Man.png Boundin' Crash Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Boberatu, Beed28'''&lt;br /&gt;
| [[Boundin' Crash Man]] from the ''MaGMML2'' level [[Bouncy Castle]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Cardinal_Man.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/388720251862515724/Cardinal_Man.png Cardinal Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| Hypothetical boss from [[Cardinal Man|the ''MaGMML2'' level of the same name]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:ChaosRokko.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389119284590149652/Chaos_Rokko.png Chaos Rokko]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| A dark recolor of Rokko Chan that can use alter weapons.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Constancy.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/366289798320881664/Constancy_Rockman.png Constancy Rockman]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| Recolor of Mega Man, based on the ROM hack ''Rockman no Constancy''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:megahi.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/473318922729291777/Captain_N_Mega_Man.png Captain N Mega Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The alternate design of Mega Man from ''Captain N: The Game Master''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[file:DAVE.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/399219243310383114/DAVE.png DAVE]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| A Mega Man edit from the webcomic ''Mega''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Dragon Man Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/431153014275833856/Dragon_Man.png Dragon Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Nitro Striker, JUN0TheF0X'''&lt;br /&gt;
| Protagonist from the Rockman 7 FC sprite-hack, ''REVENGE!!''. Also a boss in Super Mega Man 3.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Delet_This.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/404755185353883649/DeletThis.png Delet This]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''PKWeegee'''&lt;br /&gt;
| Mega Man...but with a gun. Also an emote on the MaGMML3 Discord server.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:deletthisanimation2.gif]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/1/1f/Delet_This_V3.png Delet This V2]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''PKWeegee, Keaton, CSketch'''&lt;br /&gt;
| The above skin but the gun changes color instead of Mega Man, plus minor error fixes. Rush, Sakugarne and mugshot updated by CSketch.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Eldritchman.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/386935131405025280/Eldritch_Man.png Eldritch Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade, E-Clare'''&lt;br /&gt;
| H̴̷̸̨m̵̸̡̢͞.̴̢͢͢.͠͏̀.̴̵ ̸N̷̛͜͝o͜͏̵͡͝t̡̕͟ ̴͡r̨̀e͡a̸̸̡͢l̸͟͝͞ĺ̡̢͟͟y͘͡ ̵̸̧̛́t̵́͠͞o͢͡͏͞͡ ̷͜͢b̶e̶̛ ̵̴́͢h҉̸̀̕o̧̧͢͟͡n̷̨͞e̵̡͘͜ş̸͡͝t̶҉̛.̀̕͡&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Yes.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/c/cf/XtendedZeroMAGMML2.png Extended Zero]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''SnoruntPyro, BBLIR'''&lt;br /&gt;
| art&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:The Fastest Thing at Being an Asshole.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389241809538252831/Fastest_Thing_At_Being_An_Asshole.png The Fastest Thing at Being an Asshole]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Rbade'''&lt;br /&gt;
| Quick Man from ''megamanspritecomic''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Creesh.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/b/b5/Gangly_Crash_Man.png Gangly Crash Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''BBLIR'''&lt;br /&gt;
| Gangly Crash Man from ''Forgotten Fortress''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:George.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/375649609739010048/George.png George Anderson]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Rbade'''&lt;br /&gt;
| Protagonist from ''Bob and George''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:GigavoltMan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/447282782792581130/582859556711825408/Gigavolt_man.png Gigavolt Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''ThatOneEnder, Mysterion-svin'''&lt;br /&gt;
| ''MaGMML2'' NPC-character from [[Gigavolt Man]] stage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Gram.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/8/8d/Grime_Man.png Grime Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Threxx, BBLIR'''&lt;br /&gt;
| Would-be boss from the cancelled fangame ''Mega Man: Infamous Intent''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Invisibleman.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389244190334386179/Invisible_Man.png Invisible Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Rbade'''&lt;br /&gt;
| A skin that is invisible.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Kat2.gif]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/c/ce/Katyusha.png Katyusha]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Boberatu'''&lt;br /&gt;
| MM OC from Ne0maru, a robot created by Dr. Cossack to assist Kalinka.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Lanc.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/f/f8/Lance.png Lance]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''E-Clare, BBLIR'''&lt;br /&gt;
| Would-be superboss from the cancelled fangame ''Mega Man: Infamous Intent''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Luckymeng.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/440942537855729694/Luckyman.png Luckyman]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Eclipsestriker'''&lt;br /&gt;
| Luckyman, from the ROM Hack series, Luckyman 1 to 8, made by the infamous romhacker, CHIKO.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Legga.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/388543676671852546/Leggaman.png Legga Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Rbade'''&lt;br /&gt;
| A very strange multi-armed Mega Man edit.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Mad Man.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/403708932549509120/MadMan.png Mad Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''PKWeegee'''&lt;br /&gt;
| Robot Master from Mega Man 42.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MatchMan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/389507463243759616/Match_man.png Match Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Mysterion-svin'''&lt;br /&gt;
| ''MaGMML2'' character from [[Gunpowder Cellar]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:EcksDee.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/d/d9/Mega_Man_Ecks_Dee.png Mega Man Ecks Dee]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''SRWB'''&lt;br /&gt;
| XD (Shout out to LucasRCD for creating an original portrayal of this deity.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:mmghostpreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/9/99/Mega_Man%27s_Ghost.png Mega Man's Ghost]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Keaton'''&lt;br /&gt;
| Mega Man but he's mostly transparent. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Yesveryicon.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/e/e0/Mega_Met.png Mega Met]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''BBLIR'''&lt;br /&gt;
| Mega Man as a Met. Can also be found in [[Forgotten Fortress]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MegaPonyPreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/2/29/Mega_Pony.png Mega Pony]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''CHAOS_FANTAZY'''&lt;br /&gt;
| The eponymous (Get it?) protagonist of the ''Mega Man''/''MLP:  Friendship is Magic'' crossover fangame. Alter functionality by Keaton.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:megasprite.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389247408103751682/megaman.png megaman]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist of ''megamanspritecomic''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MaGMML2-Milk-Sprite.png|30px]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/2/29/Milk_.png Milk]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Beed28'''&lt;br /&gt;
|[[Milk]] from ''Mega Man: Square Root of Negative One''. Weapon colors added by Keaton.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Neo-NezumiSprite.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/a/a9/Neo-NezumiSheet.png Nezumi Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Neo/GandWatch'''&lt;br /&gt;
| The protagonist of ''Nezumi Man''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MaGMML2-S-Milk-Sprite.png|30px]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/4/4c/Strawberry_Milk.png Strawberry Milk]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Beed28'''&lt;br /&gt;
| Milk's powered up form exclusive to ''MaGMML2''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:OffendedMegaMan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/423515203246882816/Offended_Mega_Man.png Offended Mega man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Mysterion-svin'''&lt;br /&gt;
| Just a skin of Mega man, that don't look at the player. Perfectly fits for fighting [[Absolute ZERO]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Quarantine Preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/379454258996576258/Quarantine_Woman.png Quarantine Woman]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Some Loser'''&lt;br /&gt;
| ''MaGMML2''-exclusive character from [[Quarantine Woman (stage)|the level of the same name]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Rainbow_Man.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/640012637005938688/654872591688925216/Rainbow_Man.png Rainbow Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Mega Man YT'''&lt;br /&gt;
| Robot Master from Unlimited with design similar to Gemini Man..&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Ran.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389251867764457482/Ran_Cossack.png Ran Cossack]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade, boberatu, Ran Cossack'''&lt;br /&gt;
| Commie-bot from ''Bob and George'' and some of its subcomics..&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Regard.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389311828578140160/Regardless_Woman.png Regardless Woman]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade, E-Clare'''&lt;br /&gt;
| Another horrorterror from the Special Multipurpose Sheet.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:AgemNamPreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/5/5e/Agem_Nam.png Reverse Mega Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Keaton'''&lt;br /&gt;
| Mega Man with the colors reversed so that he just looks so funny and bad. Look at him. Ridiculous&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:ResetManPreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/376197562824130564/Reset_Man.png Reset Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| Flawed prototype from the fan-comic ''MS Paint Masterpieces''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:romhackmarisa.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/473318921366405130/Romhack_Marisa.png Romhack Marisa]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| Marisa's sprite from the NES hack version of ''Mega Mari''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:RhythmPreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/215987035058470912/385800200490450947/Rhythm.png Rhythm]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rhythm, MegaVile'''&lt;br /&gt;
| Antagonist from sprite comic ''Bass Comic Adventures''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:TacoMan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/415874306875195392/Taco_Man.png Taco Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''SchuSlime64, Mysterion-svin'''&lt;br /&gt;
| ''MaGMML2'' boss from [[Taco Man (stage)|Taco Man]] stage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Thomas.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/521538188976848897/Thomas.png Thomas]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mysterion-svin, The Fungus Amongus'''&lt;br /&gt;
| Chimera between Charge man and Thomas (reference to ''MM:SRoNO'')&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:woodman.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/640012637005938688/651496343554228224/woodman.png Wood Man Nice &amp;gt;:)]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mega Man YT'''&lt;br /&gt;
| Nice &amp;gt;:)'')&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other Series Costumes===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | '''Pic'''&lt;br /&gt;
!'''Character'''&lt;br /&gt;
!'''Alter&amp;lt;br&amp;gt;Weapons?'''&lt;br /&gt;
!'''Created By'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Square.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/2/2c/Afuckingsquare.png A square]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''BBLIR'''&lt;br /&gt;
| The big. The mighty. The one to rule us all. It's... the... square.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Annie-preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://drive.google.com/open?id=15IeLKxye-qmUZL5cZtCx2bc5cwc6HeDF Annie Leonhart]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Lizardcommando'''&lt;br /&gt;
| One of the characters from the anime Attack on Titan. Not color palette swappable.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Annieplus-preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://drive.google.com/open?id=1nfZgDTcdpk3VzX9rzsGAeM544jSvncrj Annie Leonhart Plus]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Lizardcommando'''&lt;br /&gt;
| One of the characters from the anime Attack on Titan. Color palette swappable.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Icon.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/d/df/BBLIR.png BBLIR]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''BBLIR'''&lt;br /&gt;
| If you ever wanted to play as [[BBLIR]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:snic.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://magmmlcontest.com/wiki/images/d/d0/Sonic.png Sonic (Alternate)]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Universal 22'''&lt;br /&gt;
| Revamped version of the in-game skin. Credits to Motorroach for the original sprites.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Arthur.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389108020736425985/Arthur.png Sir Arthur]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist of ''Ghosts and Goblins''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Astro_Boy.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/367508426814783488/Astro_Boy.png Astro Boy]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The titular protagonist of ''Astro Boy''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Black_Mage.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/375846325998321674/Black_Mage.png Black Mage]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| One of the classes from ''Final Fantasy'', with references to the webcomic ''8-bit Theater''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:BRS.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389111769169395713/Black_Rock_Shooter.png Black Rock Shooter]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The titular character from ''Black Rock Shooter''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:viridian.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/473318924130320388/Captain_Viridian.png Captain Viridian]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The playable character from ''VVVVV''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Cirno_preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/7/70/Cirno.png Cirno]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Fabián'''&lt;br /&gt;
| Stage 2 boss from ''Touhou 6: Embodiment of Scarlet Devil''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:ClausSmall.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/8/8c/Claus.png Claus]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''MetroidPeter'''&lt;br /&gt;
| MetroidPeter's character from his own continuity. Doesn't have any suit upgrades.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:cream_prev.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://drive.google.com/open?id=1rw7EMCg0a36EPzxFHa0E2DuN-t3q1iuN Cream]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''[[Zatsupachi]]'''&lt;br /&gt;
| A character from Zatsupachi's Cutezome Mythos.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:CupheadSkinPreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://i.imgur.com/FYH410H.png Cuphead]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''[[Cruise Elroy]]''', Fixed by Garion/'''[[Garebel]]'''&lt;br /&gt;
| Titular protagonist of indie action platformer ''Cuphead''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Dk.gif]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/c/c0/Darkwing_Duck.png Darkwing Duck]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Boberatu, Mysterion-svin'''&lt;br /&gt;
| The main character from the eponymous show and from an awesome NES game made by Capcom.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Django.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/368410015205425153/Django.png Django]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist of ''Boktai: The Sun is in Your Hand''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Freu.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/462650577915084820/Freudia.png Freudia Neuwhal]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The main playable character of ''Rosenkreuzstilette: Freudenstachel''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:H.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/407616277947875328/H.png H]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Eclipsestriker'''&lt;br /&gt;
| H&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Kazuma.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/462636553022341122/Kazuma.png Kazuma Satou]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist of the anime ''Konosuba'' as he appeared in the tie-in game ''Resurrection of Beldia''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Kid_Dracula prev.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/521144025953075201/Kid_Dracula.png Kid Dracula]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''eviemaybe'''&lt;br /&gt;
| Best character in gaming history, Kid Dracula from his eponymous series. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:kribs.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/420367090286067722/Kirby.png Kirby]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Eclipsestriker'''&lt;br /&gt;
| Kirby, protagonist from the franchise by the same name.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Kris.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/640012637005938688/651496201837084682/Kris.png Kris (Deltarune)]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Mega Man YT'''&lt;br /&gt;
| The protagonist from Deltarune''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Lippypreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://media.discordapp.net/attachments/379738860231327744/577503890669305876/Lip.png Lip]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''SCMidna'''&lt;br /&gt;
| The heroine of the original ''Panel de Pon'' and Nintendo's most adorable character.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:MarcoSprite.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://drive.google.com/open?id=1soB50i2IC6k9uPipgYJakABOOaq9CINS Marco Rossi]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Lizardcommando'''&lt;br /&gt;
| One of the main heroes from the Metal Slug series. The sprites are from the Neo Geo Pocket game, ''Metal Slug: First Mission''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Mario.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389245423862415360/Mario.png Mario]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| For when you need Mario to kill Knight Man but Chateau Chevelresque keeps killing you in Mario Mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Konatan.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389246585617514499/Mega_Kona-tan.png Mega Kona-tan]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist from ''Lucky Star'', appearing the way she did in ''Lucky Star: Net Idol Meister''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Miku.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389248734963302422/Miku.png Hatsune Miku]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The seventh ''Vocaloid''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Spooderpreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://media.discordapp.net/attachments/379738860231327744/498031610005028874/Muffet.png Muffet]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''SCMidna'''&lt;br /&gt;
| The spider girl from ''Undertale''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bigboss-sprite.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://drive.google.com/open?id=0BwvnrMrs2OdfV0pINVBVVmthdk0 Naked Snake]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''[[Lizardcommando]]'''&lt;br /&gt;
| The main hero from ''Metal Gear Solid 3: Snake Eater''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Casshern.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389249997947797515/Neo_Human_Casshern.png Neo Human Casshern]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The titular protagonist of ''Neo Human Casshern''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Olimar.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/640012637005938688/650737079583637515/Olimar.png Olimar]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Mega Man YT'''&lt;br /&gt;
| The protagonist of ''Pikmin''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:JustPachy.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/f/f8/Pachy.png Patchouli]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''[[Pachy]]'''&lt;br /&gt;
| Stage 4 boss from ''Touhou 6: Embodiment of Scarlet Devil''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:PetraRal_Skin.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://drive.google.com/open?id=1pmbwABmjf-t8XuYLD2CTqL9wMcl0jRXX Petra Ral]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Lizardcommando'''&lt;br /&gt;
| One of the characters from the anime Attack on Titan. Not color palette swappable.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Pulseman.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389250935710285825/Pulseman.png Pulseman]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade, N64Mario84'''&lt;br /&gt;
| The hero of ''Pulseman''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:QuotePreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/215987035058470912/400697273534775306/Quote.png Quote]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''MegaVile'''&lt;br /&gt;
| The silent protagonist of ''Cave Story''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Reimu_n.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/379738860231327744/391629056438960148/Reimu.png Reimu]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''[[PKWeegee]], Schmiddi'''&lt;br /&gt;
| One of the main playable characters from the ''Touhou'' series.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Reimu_preview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/index.php?title=File:Reimu_B.png Reimu B]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''[[Pachy]], [[PKWeegee]], Schmiddi'''&lt;br /&gt;
| Remastered version of the above.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Reisen_n.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://drive.google.com/open?id=1fcr96y46PVqbKELAa7g8DFIrVPdxNOC1 Reisen]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''[[Zatsupachi]]'''&lt;br /&gt;
| Stage 5 boss of ''Touhou 8: Imperishable Night''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Ryu.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/371778676230193154/Ryu.png Ryu]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| One of the protagonists of ''Street Fighter''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Samus.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/371664388282777610/Samus.png Samus Aran]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist of ''Metroid''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:SarayWoman.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/640012637005938688/650734424866160691/Saray_Woman.png Saray Woman]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Mega Man YT'''&lt;br /&gt;
| A OC character that I made, and finished doing a skin from him''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Shantae.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/371790950005211146/Shantae.png Shantae]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The main hero of ''Shantae''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:spikepreview.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://share.cherrytree.at/showfile-32155/spike.png Spike the dragon]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Tarkan809'''&lt;br /&gt;
| The little dragon from MLP.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Tia.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389253151779454981/Spiritia.png Spiritia Rosenburg]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade, SuperJustinBros'''&lt;br /&gt;
| The main hero of the first ''Rosenkreuzstilette'' game.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Tk.gif]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [http://magmmlcontest.com/wiki/images/1/1c/Tark.png Tark]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{y}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Boberatu'''&lt;br /&gt;
| Boberatu's Original Character from his own universe. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Kid.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389254591956516874/The_Kid.png The Kid]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist of ''I Wanna Be The Guy'', before he acquired the Large Gun.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Rocman.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/365208954520993803/371485135679258624/Thunder_Blast_Man.png Thunder Blast Man]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist of ''Rocman X''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:VIVIT.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/389256040429912085/VIVIT.png VIVIT]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| The protagonist of ''Touhou'''s sister series, ''Seihou Project''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:yuki.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://cdn.discordapp.com/attachments/350448314099040258/473318927750004739/Nagato_Yuki.png Yuki Nagato]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{n}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Rbade'''&lt;br /&gt;
| An extraterrestrial artificial human from ''The Melancholy of Haruhi Suzumiya''.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In Make a Good Mega Man Leve Contest Remastered, there is a bug which the save file will be deleted after buying the Custom Customes.&lt;br /&gt;
==Links==&lt;br /&gt;
*[https://docs.google.com/document/d/1XFy-vjfmO0gzZLWvASIFhgTiEmlTAlhYvauYFUw85CU/edit Custom Costumes Tutorial]&lt;br /&gt;
*[https://drive.google.com/open?id=0B4_v79W7qhZQVG9MYkJKTTVpY1U MaGMML2 Costume Setup Sheet]&lt;br /&gt;
*[https://drive.google.com/open?id=0B4_v79W7qhZQdTc3Q19MRThaZkk MaGMML2 Costume Template]&lt;br /&gt;
*[http://magmmlcontest.com/wiki/images/a/ad/Custom_Skin_Alter.png MaGMML2 Costume Template (Alter Compatible)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Costume]]&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Wily_Machine_Arc&amp;diff=11082</id>
		<title>Wily Machine Arc</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Wily_Machine_Arc&amp;diff=11082"/>
				<updated>2019-09-08T10:28:01Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: /* Phase 3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#8D83AB&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name=Wily Machine Arc&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|script=&lt;br /&gt;
|romaji=&lt;br /&gt;
|number=&lt;br /&gt;
|designer= &lt;br /&gt;
|programmer=[[ACESpark]]&lt;br /&gt;
|gender=&lt;br /&gt;
|eyecolor=&lt;br /&gt;
|at=8 (Phase 1 contact)&amp;lt;br&amp;gt;4 (Star Crash, Rolling Cutter)&amp;lt;br&amp;gt;6 (Phase 2, Phase 3, and Phase 4 contact)&amp;lt;br&amp;gt;3 (Wheel Cutter)&amp;lt;br&amp;gt;5 (Super Arm rock)&lt;br /&gt;
|weapon=&lt;br /&gt;
|hp=112&lt;br /&gt;
|type=Copy&lt;br /&gt;
|weak=[[Water Wave]], [[Jewel Satellite]] (Phase 1)&amp;lt;br&amp;gt;[[Chill Spike]], [[Wheel Cutter]] (Phase 2)&amp;lt;br&amp;gt;[[Super Arm]], [[Triple Blade]], [[Slash Claw]] (Phase 3)&amp;lt;br&amp;gt;[[Time Slow]] (Phase 4)&lt;br /&gt;
|stage=[[Wily 3 (MaG24HMML)|Wily 3]]&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|MaGMMLAppear=[[Make a Good 24 Hour Mega Man Level|MaG24HMML]] (Boss)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:Wilystar.png|Phase 1]] [[File:Wilynitro.png|Phase 2]] [[File:Wilycut.png|Phase 3]] [[File:Wilyguts.png|Phase 4]]&lt;br /&gt;
}}&lt;br /&gt;
The '''Wily Machine Arc''' is the final boss of ''[[Make a Good 24 Hour Mega Man Level]]''. It is a Wily Machine-type mech with four forms, each resembling a Robot Master who's weak to one of the four Special Weapons available. It appears at the end of the Wily stage [[Wily 3 (MaG24HMML)|Wily 3]].&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
===Phase 1===&lt;br /&gt;
The Wily Machine Arc's first form is modeled after Star Man. It floats on the right side of the screen, using the following attack pattern:&lt;br /&gt;
*Fire two Star Crash rings in downward arcs that rise up to [[Mega Man|Mega Man's]] position.&lt;br /&gt;
*Fire a Star Crash that flies behind the Wily Machine Arc, then into Mega Man.&lt;br /&gt;
*Fire two Star Crash rings in downward arcs that rise up to Mega Man's position.&lt;br /&gt;
*Summon a Star Crash from the left side of the screen that flies towards Mega Man.&lt;br /&gt;
The layout of the room is best suited for [[Water Wave]], the only default special weapon the form takes damage from.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
The second form of the machine is modeled after [[Nitro Man]]. It drives back and forth at the bottom of the arena while firing [[Wheel Cutter]]s, climbing up the wall and dropping down when reaching it. The pattern consists of two fast drives with two Wheel Cutters thrown, followed by a slow drive with about seven Wheel Cutters thrown before the pattern repeats. The only default special weapon that damages this form is [[Chill Spike]]. After this form is defeated, a large health capsule is left behind for use before proceeding to the third form.&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
The third form is modeled after [[Cut Man]]. It stands on the right side of the screen, tossing cutters in the air that drop down on Mega Man and then slowly move in his direction. The only default weapon that can hurt the form is [[Super Arm]], and [[Super Arm Block]]s are scattered throughout the room to accommodate. In addition, a held Super Arm Block can block the thrown cutters. If there are no Super Arm Blocks left, another one will fall from the top of the screen.&lt;br /&gt;
&lt;br /&gt;
===Phase 4===&lt;br /&gt;
The fourth and final form is modeled after [[Guts Man]]. It stands on the right side of the screen, rapidly throwing rocks of two different sizes. The only default weapon that affects this form is [[Time Slow]]. Uniquely, this form lacks invincibility frames.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icon0.png|M.Buster]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:WaterWaveIcon.png|W.Wave|link=Water Wave]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:TimeSlowIcon.png|T.Slow|link=Time Slow]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:SuperArmIcon.png|S.Arm|link=Super Arm]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:ChillSpikeIcon.png|C.Spike|link=Chill Spike]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona1.gif|H.Chaser|link=Hornet Chaser]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona2.gif|J.Satellite|link=Jewel Satellite]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona3.gif|G.Buster|link=Grab Buster]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona4.gif|T.Blade|link=Triple Blade]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona9.png|W.Adaptor|link=Wire Adaptor]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona10.png|S.Arrow|link=Super Arrow]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona5.gif|F.Stopper|link=Flash Stopper]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona6.gif|S.Claw|link=Slash Claw]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona7.gif|W.Cutter|link=Wheel Cutter]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona8.png|Sakugarne|link=Sakugarne]][[File:2Iconb8.png|M.Blast|link=Match Blast]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:24hicon0.png|Skeletup n' Pakkajoe|link=Skeletup n' Pakkajoe]]&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| [[File:WilyMachineArcMugshot1.png|Phase 1]]&lt;br /&gt;
|0/0/0&lt;br /&gt;
|3&lt;br /&gt;
|N&lt;br /&gt;
|0/0&lt;br /&gt;
|0/0&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|N/A*&lt;br /&gt;
|N/A*&lt;br /&gt;
|N&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0†&lt;br /&gt;
|N/A*&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| [[File:WilyMachineArcMugshot2.png|Phase 2]]&lt;br /&gt;
|0/0/0&lt;br /&gt;
|0&lt;br /&gt;
|N&lt;br /&gt;
|0/0&lt;br /&gt;
|2/5&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|N/A*&lt;br /&gt;
|N/A*&lt;br /&gt;
|N&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|0†&lt;br /&gt;
|N/A*&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| [[File:WilyMachineArcMugshot3.png|Phase 3]]&lt;br /&gt;
|0/0/0&lt;br /&gt;
|0&lt;br /&gt;
|N&lt;br /&gt;
|4/4&lt;br /&gt;
|0/0&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|4&lt;br /&gt;
|N/A*&lt;br /&gt;
|N/A*&lt;br /&gt;
|N&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|0†&lt;br /&gt;
|N/A*&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| [[File:WilyMachineArcMugshot4.png|Phase 4]]&lt;br /&gt;
|0/0/0&lt;br /&gt;
|0&lt;br /&gt;
|Y‡&lt;br /&gt;
|0/0&lt;br /&gt;
|0/0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|N/A*&lt;br /&gt;
|N/A*&lt;br /&gt;
|Y&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0†&lt;br /&gt;
|N/A*&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |'''Other Notes'''&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |*Disabled during the battle against the Wily Machine Arc.&amp;lt;br&amp;gt;†Match Blast is disabled during the battle, but Sakugarne is not.&amp;lt;br&amp;gt;‡Damage value for Time Slow buster shots is 1.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{MaG24HMML}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]][[Category:Make a Good 24 Hour Mega Man Level]][[Category:Fortress Guardian]][[Category:Final Bosses]]&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Absolute_ZERO&amp;diff=11081</id>
		<title>Absolute ZERO</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Absolute_ZERO&amp;diff=11081"/>
				<updated>2019-09-07T11:54:29Z</updated>
		
		<summary type="html">&lt;p&gt;Yuval4436: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#8D83AB&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name= Absolute ZERO&lt;br /&gt;
|image=[[File:MaGMML2-TF-AbsoluteZERO.png]]&lt;br /&gt;
|caption= Phase 1 of Absolute ZERO&lt;br /&gt;
|script= &lt;br /&gt;
|romaji = &lt;br /&gt;
|number= &lt;br /&gt;
|designer= &lt;br /&gt;
|programmer= [[ACESpark]]&lt;br /&gt;
|gender= Male&lt;br /&gt;
|eyecolor = Yellow&lt;br /&gt;
|at=&lt;br /&gt;
|weapon= &lt;br /&gt;
|hp= 28 x 4 (Null and Void)&amp;lt;br&amp;gt;&lt;br /&gt;
28 x 3 + 280 (True Arena)&lt;br /&gt;
|attack=&lt;br /&gt;
|type=Unknown&lt;br /&gt;
|weak=&lt;br /&gt;
Phase 1: [[Jewel Satellite]] &amp;amp; [[Triple Blade]]&amp;lt;br&amp;gt;&lt;br /&gt;
Phase 2: [[Wheel Cutter]]&amp;lt;br&amp;gt;&lt;br /&gt;
Phase 3: [[Slash Claw]]&amp;lt;br&amp;gt;&lt;br /&gt;
Phase 4: No weakness&amp;lt;br&amp;gt;&lt;br /&gt;
Phase 5: Charged [[Mega Buster]]&lt;br /&gt;
|affiliations=[[Zero]]&lt;br /&gt;
|stage=[[Null and Void]]&lt;br /&gt;
|location=[[The Arena|The True Arena]]&lt;br /&gt;
|occupation=Battle Robot&lt;br /&gt;
|OffAppear= &lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]]&amp;lt;br&amp;gt;(True Final Boss)&lt;br /&gt;
|appear2= [[Make a Good Mega Man Level]]&lt;br /&gt;
|sprite=[[File:AbsoluteZero1.png]][[File:AbsoluteZero2.png]][[File:AbsoluteZero3.png]][[File:AbsoluteZero4.png]][[File:ZeroHeart.png]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|It shall be out of the question for yourself to avert me achieving one's goal, in the near future you, my current opponent will peregrinate to your sempiternal rest and indeed oneself will be inclined to exert the effort in this ultimate end and obliteration of all.|Absolute ZERO|throwing the thesaurus at the player.}}&lt;br /&gt;
Absolute ZERO is the true final boss of '''Make a Good Mega Man Level 2''', some sort of massive battle robot piloted by [[Zero]] from the first game. He is Zero's ultimate creation.&lt;br /&gt;
&lt;br /&gt;
==Make a Good Mega Man Level 2 ==&lt;br /&gt;
Absolute ZERO is the true final boss of the second game, as well as the True Arena's last boss, where he gains a fifth form. As the game's final boss, Zero puts up much more of a fight than in the original MaGMML... Well, initially.&lt;br /&gt;
&lt;br /&gt;
===Attacks===&lt;br /&gt;
Phase 1: The giant hands damage you by themselves. They can barely be jumped over while Absolute ZERO is not moving, but it is recommended to jump over while he is moving in your direction.&lt;br /&gt;
He can slam the hands, causing explosions that damage you and make the platforms fly up. To dodge this you have to jump when Absolute ZERO slams his hands. When the platforms fall down, he will slam them again, but this time, Crushers will appear from the ceiling. They don't go down when you're near them but damage you if you touch them. To dodge this, you have to jump from the platforms while they are coming down. They will again go up. Then you have to jump to the platform which is not going to a crusher. Next time he slams the platforms, the crushers will switch places. The pattern always goes like this, and once you learn it, Absolute ZERO is a very easy.&lt;br /&gt;
&lt;br /&gt;
====Phase 1====&lt;br /&gt;
Absolute ZERO is revealed to be a giant machine, with a really detailed face that some would say is a JoJo reference. He moves slowly, so he is not a big deal. He has only a few attacks, but they are deadly if you don't know them correctly. His weaknesses are [[Jewel Satellite]]/[[Badge Barrier]] and [[Triple Blade]]/[[Truffle Cluster]].&lt;br /&gt;
&lt;br /&gt;
====Phase 2====&lt;br /&gt;
:''todo: also this''&lt;br /&gt;
&lt;br /&gt;
====Phase 3====&lt;br /&gt;
:''todo: attacks''&lt;br /&gt;
Unfortunately for Absolute ZERO, reality ensues after prolonged destruction from Mega Man, and Absolute ZERO is effectively crippled. Most of its attacks are incredibly weak now, and the entire fight is incredibly flimsy for Absolute ZERO. Depleting this phase's health bar makes Absolute ZERO let out a totally normal sounding yell, and Phase 4 Begins.&lt;br /&gt;
&lt;br /&gt;
====Phase 4====&lt;br /&gt;
At this point, Absolute ZERO is just as big a joke as the original ZERO fight, as it's just a drawing of ZERO swinging back and forth, occasionally sputtering out a projectile. While the projectile causes knockback, it actually deals no damage to Mega Man. Simply keep firing at it until it dies.&lt;br /&gt;
&lt;br /&gt;
====Phase 5====&lt;br /&gt;
At the end of the True Arena, there will be another phase.. It appears to be a Heart Tank from the Mega Man X series at the center as opposed to a drawing of Zero, and while it initially seems to unleash a flurry of projectiles, they actually lack collision altogether and can't even hurt Mega Man. After a few moments, the boss automatically self-destructs. Pat yourself on the back--you won the True Arena!&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:MaGMML2-TF-AbsoluteZERO-1.png|alt=Phase 2|Phase 2 of Absolute ZERO&lt;br /&gt;
File:MaGMML2-TF-AbsoluteZERO-2.png|alt=Phase 3|Phase 3 of Absolute ZERO&lt;br /&gt;
File:MaGMML2-TF-AbsoluteZERO-3.png|alt=Phase 4|Phase 4 of Absolute ZERO&lt;br /&gt;
File:MaGMML2-TF-AbsoluteZERO-4.png|alt=Phase 5|Phase 5 of Absolute ZERO&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Damage Tables==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icon0.png|M.Buster|link=Mega Buster]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona1.gif|H.Chaser|link=Hornet Chaser]][[File:2Iconb1.png|H.Pumpkin|link=Haunt Pumpkin]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona2.gif|J.Satellite|link=Jewel Satellite]][[File:2Iconb2.png|B.Barrier|link=Badge Barrier]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona3.gif|G.Buster|link=Grab Buster]][[File:2Iconb3.png|N.Bomb|link=Neapolitan Bomb]][[File:2Iconb11.png|L.Rocket|link=Launch Rocket]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona4.gif|T.Blade|link=Triple Blade]][[File:2Iconb4.png|T.Cluster|link=Truffle Cluster]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona5.gif|F.Stopper|link=Flash Stopper]][[File:2Iconb5.png|C.Distorter|link=Cyber Distorter]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona6.gif|S.Claw|link=Slash Claw]][[File:2Iconb6.png|F.Beam|link=Force Beam]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona7.gif|W.Cutter|link=Wheel Cutter]][[File:2Iconb7.png|H.Trapper|link=Hazard Trapper]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona8.png|Sakugarne|link=Sakugarne]][[File:2Iconb8.png|M.Blast|link=Match Blast]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona9.png|W.Adaptor|link=Wire Adaptor]][[File:2Iconb9.png|C.Claw|link=Chomp Claw]]&lt;br /&gt;
! style = &amp;quot;width: 32pt;&amp;quot; | [[File:2icona10.png|S.Arrow|link=Super Arrow]]&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| [[File:AbsoluteZEROMugshot1.png|Phase 1]]&lt;br /&gt;
| 1/1/2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| N&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| [[File:AbsoluteZEROMugshot2.png|Phase 2]]&lt;br /&gt;
| 1/1/2&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| N&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| [[File:AbsoluteZEROMugshot3.png|Phase 3]]&lt;br /&gt;
| 1/1/3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| N&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| [[File:ZeroMug.png|Phase 4]]&lt;br /&gt;
| 1/1/1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| N&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| [[File:ZeroHeartMugshot.png|Phase 5]]&lt;br /&gt;
| 1/1/2&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| N&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |'''Other Notes'''&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |&lt;br /&gt;
* During the fourth phase, all of Absolute ZERO's projectiles deal 0 damage, although they still provide hitstun. This phase is completely skipped in the True Arena.&lt;br /&gt;
* During the alternate fourth phase, also known as Zero Heart, Absolute ZERO cannot hit the player, and self-destructs after an indeterminate amount of time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Absolute Zero is based loosely on the &amp;quot;increasingly verbose&amp;quot; meme, in which a phrase from pop culture is twisted to become longer and wordier as the accompanying drawing becomes lower and lower in quality (represented here by Absolute Zero's appearance growing increasingly more ridiculous until it matches the Zero sprite from the first game).&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Tier X}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
[[category:Bosses]][[category:Make a Good Mega Man Level 2]][[category:Final Bosses]][[Category:Tier X]]&lt;/div&gt;</summary>
		<author><name>Yuval4436</name></author>	</entry>

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