Atomic Chicken
| Atomic Chicken | |||||||||||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||||||||||
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- "This tough chicken will run forwards and jump over Megaman."
- ―Note in Atomic Chicken's code, Megamix Engine
Atomic Chicken is an enemy from Mega Man 2. It is a robot chicken originally designed for reconnaissance.
Atomic Chicken was first made available in the devkit for Make a Good Mega Man Level 2. It didn't appear in any entries, but it did appear in the Pit of Pits sub-levels "Magic Crash-Pit Ride" and "Stairway to Nether". It returned in Make a Good 48 Hour Mega Man Level for the entry Fire Armed to the Beak; additionally, it appears as an enemy in one of Don Atetemino's mini-stage boxes.
In Make a Good Mega Man Level 3, Atomic Chicken was used in the entry Identity Man, as well as the Tier X stage Thermae Man, and the NEO Pit of Pits sublevel "Don't Chicken Out".
Contents
Behavior
Atomic Chickens will run straight forward, periodically jumping.
Creation code can be used to decide whether or not Atomic Chickens will turn to face Mega Man upon spawning.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 3 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level 2
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1 1 |
1 1 |
1 3 |
Y Y |
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2 3 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 3 | 1 | 1 | 4 | 3 | 5 | 10 | 2 | ||||||||||||
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| 3/4/Y | 2 | 1/2/3 | 1 | 5/4 | 4 | 1 | 2 | 0.5 | 3 | 1/0.5 | 3 | |||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 4 | 2 | 0 | 2 | 1/1/2 | 4 | 3 | 2 | 2 | |
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Megamix Engine
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| 1/1/3 | Y | 2 | 2 | 4 | 2 | |||||
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