B Bitter
B Bitter is an enemy from Mega Man 5. It is a mechanical cannon made of an alloy that can retract and then revert to its original shape.
B Bitter was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entries Combust Man, Neon Man, Volcanic Furnace, Starman Recreation, Conveyor Mayhem, and Escape Sequence, as well as the Wily stages Classic Castle and Reality Core. It also appeared in the Make a Good 24 Hour Mega Man Level entry X Factory, as well as its port in the Make a Good Mega Man Level 3 Judge Application Levels. B Bitters made more appearances in the Make a Good Mega Man Level: Episode Zero levels String Theory, Wicked Waterworks, and Null and Void.
B Bitter returned for the Make a Good 48 Hour Mega Man Level entry Air Labs, then went on to appear in the Make a Good Mega Man Level 3 entries Decoy Man, Wily's Well-fortified Room, and Treading The Wily Sewer System. The latter game also used it in the Contest Weapon Playground, and the NEO Pit of Pits sublevels "Combust Man?", "Hats Off to You", "Swingdings", and "You Have 24 Hours".
Contents
Behavior
B Bitters will hide in the ground at first, briefly popping up and firing a single projectile when Mega Man gets close.
By default, B Bitters are green, but by setting "col = 1" in a B Bitter's creation code, it will turn orange.
Damage Table
Make a Good Mega Man LevelMegamix Only
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1/1/3 | 1 | 1 | 4 | 3 | 0.5 | 3 | 1/5 | 2 | |
Other Notes |
Make a Good Mega Man Level 2
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1/1/3 1/1/3 |
1 1 |
1 1 |
2 2 |
1 1 |
Y Y |
2 2 |
2 2 |
2 2 |
1 3 |
2 2 |
Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. |
Make a Good Mega Man Level 3
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1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 2 | ||||||||||||
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2/3/Y | 1 | 2/3/4 | 2 | 4/3 | 4 | 0.5 | 1 | 1 | 4 | 3/1 | 1 | |||||||||
Other Notes |
Make a Good 24 Hour Mega Man Level
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1/1/3 1/1/3 |
2 N/A* |
Y N/A* |
?/?† 4/2 |
2/2 1/5 |
1 1 |
2 1 |
2 2 |
1 1 |
1 3 |
2 2 |
Y Y |
2 2 |
2 2 |
2 2 |
1 99 |
Other Notes | Top row is damage in MaG24HMML; bottom row is damage from MaG24HMML and MaGMML2 weapons in the Megamix Engine *Not in the current build of the Megamix Engine. †Not usable in any scenario involving B Bitters in MaG24HMML. |
Make a Good 48 Hour Mega Man Level
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1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | 2 | |
Other Notes |
Make a Good Mega Man Level: Episode Zero
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1 | 1 | 2 | 99 | ||||||
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2 | 3 | 2 | 3 | ||||||
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1 | 1 | 2 | 1 | ||||||
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1 | 1 | 2 | 1 | ||||||
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1 | 1 | 2 | 3 | ||||||
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4 | 6* | 5 | 6 | ||||||
Other Notes | *Reflected shots do 5 damage. |
Megamix Engine
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1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
Other Notes |