Bomb Flier

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Bomb Flier
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 41
31R23
Attack Damage: 2 (contact)
Weakness(es): Gemini Laser, Pharaoh Shot1
Top Spin, Thunder Wool, Black Hole Bomb, Power Orb1R
Sakugarne2
Spark Chaser, Tornado Blow, Thunder Beam, Ice Wall3
Concrete Shot48H
Psycho Chip (Z-Saber, Z-Burst, Blank Drive)EZ
Power Stone, Block DropperMegamix Only
Category: Flying
Location(s): MaGMML(1R):
Cannon Deck1
Be the Bigger Person1
Flashback Database1
MaGMML2:
Volcanic Furnace
Wily Coaster
Duwang
Swiss Hotel
The Pit of Pits
MaG24HMML:
Up 'n' Duck
MaG48HMML:
Volcanic Facility
Hydrothermal Layer
Pandora's Parlor
MaGMML: Episode Zero:
Surfboard Showdown
Misc. Information
Script: ボムフリャー
Romaji: Bomu Furyā
Programmer(s): snoruntpyro1
ThatEntityGirl23
Series Information
Official Game Appearances: Mega Man 3
Mega Man: The Wily Wars
MaGMML Game Appearances: MaGMML(1R) (Enemy)
MaGMML2 (Enemy)
MaG24HMML (Enemy)
MaG48HMML (Enemy, NPC)
MaGMML: Episode Zero (Enemy)
Megamix Engine
BombFlier.png
"When hidden in cloud form, they go in a slow wave pattern. But when hit, the cloud disappears and they fly fast and straight like a bullet."
―Note in Bomb Flier's code, Megamix Engine

Bomb Flier is an enemy from Mega Man 3. It is a missile robot that hides behind a cloud cover (Dr. Wily was inspired by, of all things, fried shrimp while making it).

Bomb Flier was first made available in the devkit for the original Make a Good Mega Man Level, but wasn't used in any entry stages. It did, however, see use in the Wily Castle stages Cannon Deck, Be the Bigger Person, and Flashback Database. Make a Good Mega Man Level Remastered omits it from all three stages' redesigns, but retains them for the original "Old Style" versions.

Bomb Flier returned in Make a Good Mega Man Level 2, where it appeared in the entries Volcanic Furnace, Wily Coaster, and Duwang, as well as the Tier X stage Swiss Hotel, and the Pit of Pits sublevels "Clouded Judgement", "Paradrop", Up And Down", and "Vu". It also appeared in the Make a Good 24 Hour Mega Man Level Wily stage Up 'n' Duck, the Make a Good Mega Man Level: Episode Zero stage Surfboard Showdown, and the Make a Good 48 Hour Mega Man Level stages Volcanic Facility and Hydrothermal Layer. MaG48HMML also features it as one of Don Atetemino's enemy summons during the final boss fight.

Behavior[edit]

Bomb Flier slowly flies in a small sine wave from one side of the screen to the other. If Mega Man shoots them, however, their cloud cover dissipates to reveal its true form, which then flies straight ahead much more quickly. Though the robot can be damaged and destroyed at this point, it is usually better to avoid them entirely.

Damage Table[edit]

Make a Good Mega Man Level[edit]

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
2
1
4
1
2
2
0
3
2
2
1
3
1/1/4
1/5
3
2
Other Notes Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine

Make a Good Mega Man Level Remastered[edit]

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card P.Orb
1/1/3 1 1 2 3 3 3 1/20 2 3
Other Notes

Make a Good Mega Man Level 2[edit]

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
2
2
1
1
1
1
1
1
Y
Y
1
1
2
2
4
4
1
6
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine

Make a Good Mega Man Level 3[edit]

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 3 1 1 6 3 2 4 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man Level[edit]

M.Buster W.Wave T.Slow S.Arm C.Spike H.Chaser J.Satellite G.Buster T.Blade W.Adaptor S.Arrow F.Stopper S.Claw W.Cutter SakugarneM.Blast Skeletup n' Pakkajoe
1/1/3
1/1/3
2
N/A*
Y
N/A*
 ?/?
4/2
1/3
1/5
2
2
2
1
1
1
2
1
1
6
1
2
Y
Y
4
1
3
2
4
4
1
99
Other Notes Top row is damage in MaG24HMML; bottom row is damage from MaG24HMML and MaGMML2 weapons in the Megamix Engine
*Not in the current build of the Megamix Engine.

Make a Good 48 Hour Mega Man Level[edit]

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 2 5 2 2
Other Notes

Make a Good Mega Man Level: Episode Zero[edit]

Z-Buster Z-Saber Z-Burst Blank Drive
No Chip 1 1 2 99
Cutter Chip 1 1 2 2
Flame Chip 1 1 2 1
Icicle Chip 1 1 2 1
Zap Chip 2 3 2 3
Psycho Chip 3 4 4 4
Other Notes

Megamix Engine[edit]

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 4 4 4 2
Other Notes

Related Enemies[edit]