Carry
Carry | ||||||||||||||||||||||||||||
![]() | ||||||||||||||||||||||||||||
Mega Man with Carry equipped. (Edit of official Capcom artwork by MegaVile) | ||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||
![]() |
Carry (キャリー Kyarī) is a transport item from Mega Man: Dr. Wily's Revenge, obtained after defeating the first four Robot Masters. When used in midair, it creates a platform underneath Mega Man's feet; using it on the floor in the original game created a platform ahead of him. Up to three can be on screen at a time, and it disappears after about four seconds.
Make a Good Mega Man Level 2[edit]
Carry appears as part of the Contest Weapon Data in Make a Good Mega Man Level 2, replacing the Super Arrow. Notably, it is not an actual Contest Weapon, as it is an existing weapon from an official game and not based on any entry stage boss, although it sports Boil Man's palette. In this game, Carry does not create platforms when used on the ground, instead allowing use of the Mega Buster.
Trivia[edit]
- Prior to Version 1.4, Carry could only have one platform on screen at a time, which was more accurate to its appearance in Mega Man: Dr. Wily's Revenge.
- Carry is one of the few weapons originating from an official game not to be included in the initial public release of the Megamix Engine despite being featured in the MaGMML series (the others being Water Wave and Time Slow).