Cartel Hideout
Cartel Hideout | ||||||||||||||||||||||
The Box Cartel have been muscling in on Disney's singing crab racket. | ||||||||||||||||||||||
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The Cartel Hideout is a location in Make a Good 48 Hour Mega Man Level. It is the Box Cartel's undersea base of operations, and was once used as a military base. The Cartel now use those same military-grade defences to ward off any attackers, with only an immensely powerful craft able to get through them. The hideout also has a large anchor on the top, which can be used to keep a ship above the hideout from moving.
The Cartel Hideout holds the last three stages in the game, and is unlocked after at least 85 Energy Elements. Like a typical Wily Castle, the Cartel Hideout's stages are played in succession, and quitting midgame will put the player back to the start of the last stage they were on; except for Deep Sea Break-In, which will put the player back on the SS Elroy, and Pandora's Parlor, which has mid-level autosaves.
After beating the game, the Cartel Hideout's stages can be revisited by using Pike.
Levels[edit]
Stage Name | Creator | Elements | Bosses |
---|---|---|---|
Deep Sea Break-In | CSketch | Sea King: The Aftermath | |
Hydrothermal Layer | ParmaJon & CSketch | Shinsopod What! & Shinkhangel Where! | |
Pandora's Parlor | MULTIPERSON | Kamikamin Dockalocker Blocky Square Machine Don Atetemino |
Trivia[edit]
- The Cartel Hideout was originally planned to be more like a traditional MaGMML fortress, with all four judges making a stage each (with Deep Sea Break-In serving as a "Stage 0" like Outer Space). During development, the fortress's structure was significantly revamped into its final version, and ParmaJon was the only judge to make a stage.
- To date, the Cartel Hideout is one of two fortresses in a MaGMML game to not be completely destroyed (along with MaG24HMML's Wily Fortress), as evidenced by the game's credits showing the Box Cartel still inside the hideout none the worse for wear.
Make a Good 48 Hour Mega Man Level - Cartel Hideout | |
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Stages | |
Deep Sea Break-In • Hydrothermal Layer • Pandora's Parlor | |
List of Bosses | |
Sea King: The Aftermath • Shinsopod What! & Shinkhangel Where! • Kamikamin • Dockalocker • Blocky • Square Machine | |
Final Boss | |
Don Atetemino |