Charlie

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Charlie
Information
In-Game Information
HP: 12
Attack Damage: 6 (contact)
3 (football)
Weakness(es): Gemini Laser, Black Hole Bomb, Pharaoh Shot
Location(s): Mega Man World
Misc. Information
Designer(s): kumuhmuh
Programmer(s): kumuhmuh
Artist(s): kumuhmuh
Series Information
MaGMML Game Appearances: MaGMML(1R) (Enemy)
Charlie.png
"this is impossible"
―Note in Charlie's code, Make a Good Mega Man Level

Charlie is an enemy from Make a Good Mega Man Level, appearing in the entry Mega Man World. It is a robot decked out in American football gear, loosely based on the Chargin' Chuck enemy from the Super Mario Bros. series.

Behavior[edit]

Charlies attack primarily by attempting to tackle into Mega Man, running after him relentlessly while only slowing down for a few seconds. If he happens to be far enough away from one when it picks up speed again, it will throw an American football at him like a projectile. Despite lacking any form of shield, Charlies are able to take several hits before being destroyed.

Damage Table[edit]

Make a Good Mega Man Level[edit]

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 0 8 4/2* 0 1 8 1/2/8 3
Other Notes *For Solar Blaze, the first digit represents damage dealt by the orb, and the second digit represents damage dealt by the waves.

Make a Good Mega Man Level Remastered[edit]

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card P.Orb
1/1/3 0 8 4 3 1 8 1/8 2 3
Other Notes

Trivia[edit]

  • Charlie's name likely stems from raocow's (the focus of the Talkhaus forums where MaGMML1 was hosted) tendency to refer to the Chargin' Chuck enemy as "Football Charlie".
  • Charlie has the rather unfortunate distinction of being the only custom enemy from a MaGMML1 entry level to not appear anywhere outside of its source level in either version of said game.