Claw
Claw | |||||||||||||||||||||||||||||||||
![]() | |||||||||||||||||||||||||||||||||
Artwork by Capcom | |||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||
![]() |
Claw is an enemy from Mega Man 2. It is a robot crab originally created for a robot carnival, before being modified by Dr. Wily into a member of his robot army.
Claw was first made available in the devkit for the original Make a Good Mega Man Level, where it didn't appear in any entry stages, but was used in the Wily stage Flashback Database (despite Make a Good Mega Man Level Remastered omitting it from the remade version of the stage, it remains in the unlockable Old Style version).
Claw returned in Make a Good Mega Man Level 2, where it appeared in the entries The Dampening, A Mega Man for All Seasons, Cursor Curse (as one of the minor enemies created by Cursor), and Boil Man. It also appeared in the Pit of Pits sublevel "Magic Crash-Pit Ride". Claws also appeared in the Make a Good 48 Hour Mega Man Level entry Oh No! More Compactors, but were entirely reskinned. However, normal Claws still appear as one of the many enemies that Don Atetemino can summon in his boss fight.
Behavior[edit]
Claws slowly drop down from their spawn point (such as from objClawSpawner objects), and upon landing on the ground, they bounce up briefly and waddle towards Mega Man. If they come across an edge, they simply drop off it.
Variants[edit]
Sprite | Name | MaGMML Appearance(s) | Location(s) | Description | Designer(s) | HP | Attack Damage |
---|---|---|---|---|---|---|---|
![]() |
Lemming | MaG48HMML | Oh No! More Compactors | A small creature from the Lemmings series. Drops from trapdoors in the background. | SCMidna | 1 | 4 (contact) |