Dachone Ltd. Ed.
Dachone Ltd. Ed. | |||||||||||||||||||||||||||||||||
Artwork by Capcom | |||||||||||||||||||||||||||||||||
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- "Even weaker than the regular dachone, this time hes vulnerable all the time. What a valuable limited edition, eh?"
- ―Note in Dachone Ltd. Ed.'s code, Megamix Engine
Dachone Ltd. Ed. is an enemy from Mega Man 6. It is a more mobile version of the Dachone that can be damaged anywhere on its body.
Dachone Ltd. Ed. was first made available in the devkit for Make a Good Mega Man Level 2. It did not appear in any entries, and its only appearance in the game is in the Pit of Pits levels "Limited Attrition" and "Citadel Attic". It returned in Make a Good 48 Hour Mega Man Level, and appeared in the entries Untested Rush Job and Obligatory Enemy Spam Level. In the same game, a unique Dachone Ltd. Ed. named Gildmore appears as an NPC on the SS Elroy, selling Rare Weapons in Cabin C5.
Contents
Behavior[edit]
Dachone Ltd. Ed. robots walk back and forth, turning when they reach a cliff or wall, but still facing only a single direction. They will periodically shoot a small projectile straight at Mega Man if they are facing him.
Damage Table[edit]
Make a Good Mega Man LevelMegamix Only[edit]
1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
Other Notes |
Make a Good Mega Man Level 2[edit]
1/2/3 1/1/3 |
1 1 |
1 1 |
1 1 |
3 3 |
Y Y |
1 1 |
2 2 |
4 4 |
1 1 |
2 2 |
Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. |
Make a Good Mega Man Level 3[edit]
1/1/3 | 1 | 1 | 1 | 4 | 3 | 4 | 2 | 2 | ||||||||||||
Other Notes |
Make a Good 24 Hour Mega Man LevelMegamix Only[edit]
1/1/3 | 4/2 | 1/5 | 99 |
Other Notes |
Make a Good 48 Hour Mega Man Level[edit]
1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 4 | 3 | 2 | 2 | |
Other Notes |
Megamix Engine[edit]
1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
Other Notes |
Trivia[edit]
- In MaGMML2, Dachone Ldt. Ed. will not move properly when it touches a wall that is behind it, and will instead clip through the wall.