Doc Robot Overloaded

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Doc Robot's mugshot
Doc Robot's mugshot
Doc Robot Overloaded
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 84 (boss)
1 ("fish" drones)
Attack Damage: 3 (contact)
2 (projectile)
3 (split bullet)
3 (Crash Bomb explosion)
4 (large sawblade)
2 ("fish" drones)
3 (Metal Blade)
3 (Gemini Laser)
3 (Plant Barrier)
Weakness(es): Icicle Chip (Blank Drive)
Affiliations: Dr. Wily
Type: Copy
Occupation: Combat Robot
Main Stage: Abandoned Lab
Misc. Information
Script: ドクロボットK-176オーバローディッド
Romaji: Dokurobotto K-176 Ōbārōdiddo
Designer(s): Scatman's World
Programmer(s): Scatman's World
Artist(s): Scatman's World
Gender: None
Eye Color: Black
Series Information
MaGMML Game Appearances: MaGMML: Episode Zero (Boss)
DocRobot.png

Doc Robot Overloaded is a boss from Make a Good Mega Man Level: Episode Zero, appearing at the end of Abandoned Lab. It is an old but durable Doc Robot model with the program data and weapons of multiple Robot Masters, left to rot in one of Dr. Wily's old Wily Castles.

Battle[edit]

Throughout the fight, holographic mugshots in the background indicate what Robot Master(s) Doc Robot Overloaded is currently copying. It has three phases in battle.

Phase 1[edit]

At first, Doc Robot Overloaded jumps while shooting two of Centaur Man's spreadshot bullets against the wall (although it does not teleport around or run around like Centaur Man does in his own fight), before launching multiple Crash Bombs from one of the cannons that it has on its back. The Crash Bombs themselves do no damage, but they cover the entire floor and explode one by one after a short delay. After repeating this attack once, Doc Robot Overloaded throws a large sawblade that crawls along the ground before bouncing back akin to the supersized Rolling Cutter that Cut Man can throw upon losing half his own health in Mega Man Powered Up. A Mag Fly then comes from the top of the screen and lifts it up as it sings like Splash Woman, summoning small drones resembling Him. Once it reaches the top, it throws six Metal Blades straight down at Zero before dropping back down. Its attack pattern will continue this way until Zero chops its arms off with his sword or otherwise deals enough damage to it.

Phase 2[edit]

Upon taking enough damage, Doc Robot Overloaded loses its arms and back cannons, before jumping in the air and creating a clone using Komuso Man's Doppel Attack. This clone is completely invincible and is distinguished by being bright orange, but the real Doc Robot now takes double damage. Both Doc Robots will then jump and fire two small Gemini Lasers from their sides, which bounce around the room. They then jump around in sync with each other. Once the lasers go offscreen, they will continue to jump around a bit before the real Doc Robot creates a grey Plant Barrier that it fires after the pair performs a large jump across the room; the Plant Barrier boomerangs back like Cut Man's Rolling Cutter once it strikes a wall. They then run back and forth across the room like Crash Man and Gemini Man, only jumping when the fire button is pressed. The real Doc Robot mimics Crash Man's jumping AI (although it does not send anything towards Zero while jumping), while the clone mimics Gemini Man's. The phase's pattern then repeats.

Final Phase[edit]

Once reduced to a single healthbar, Doc Robot Overloaded's head and clone are destroyed, while the body starts sparking and exploding. At this point, it is completely invincible and starts mimicking Quick Man's movement patterns, jumping three times at random heights before running straight ahead. However, it doesn't use the Quick Boomerang, and its health slowly depletes itself (over a period of around 21 seconds with a bar vanishing once every 3/4 of a second) as the fight progresses, making it a matter of survival. Once its health reaches a certain amount, it will freeze in place as its body becomes more unstable, before eventually self-destructing.

Damage Table[edit]

The numbers listed below represent the number of bars each attack takes away. Each bar is around 3.57143% Doc Robot Overloaded's health in each phase. It has half as much health in its second phase as it does in its first phase.

Phase 1[edit]

Z-Buster Z-Saber Z-Burst Blank Drive
No Chip 1 2 1 7
Cutter Chip 1 2.5 2 2.5
Flame Chip 1 2 1 2
Icicle Chip 1 2 2 5
Zap Chip 1 3 1 2
Psycho Chip 1 2 2 2
Other Notes

Phase 2[edit]

Z-Buster Z-Saber Z-Burst Blank Drive
No Chip 2 4 2 14
Cutter Chip 2 5 4 5
Flame Chip 2 4 2 4
Icicle Chip 2 4 4 10
Zap Chip 2 6 2 4
Psycho Chip 2 4 4 4
Other Notes

Phase 3[edit]

Z-Buster Z-Saber Z-Burst Blank Drive
No Chip 0 0 0 0
Cutter Chip 0 0 0 0
Flame Chip 0 0 0 0
Icicle Chip 0 0 0 0
Zap Chip 0 0 0 0
Psycho Chip 0 0 0 0
Other Notes

Trivia[edit]

  • Sans Quick Man, Doc Robot Overloaded copies from the same Robot Masters that the Doc Robot fight in Make a Good Mega Man Level 2 used.
  • In-between phases, the boss can be hit, but it will take no actual damage until it begins attacking again.


Make a Good Mega Man Level: Episode Zero - Chapter 1
Stages
Explosive FreefallSurveillance CanyonGusty GorgeDefeat the Giant Spear Man!Contra BaseKingdom CrisisLost ValleySkyhigh RidgeTwilight TerraceAbandoned LabSubterranean StrongholdVertical Hunger
List of Bosses
Mega ManDangerous DuckGiant Spear ManSRARA Up n' DownGomeramos KingDethgerbisPiranhabiranThwomp ManHoney WomanDoc Robot OverloadedPunkBoomer KuwangerGiga Kuwagata
Mini-Stages
Mega CityDr. Wily's Secret Bunker
Make a Good Mega Man Level: Episode Zero
Characters
Zero (Costumes) • Dr. WilySRARA (SRARA Up n' DownSRARA JoeSRARA Shield AttackerSRARA Met) • Agent KrantzAgent SternDr. HydeGalaxy ManYamato ManPirate Man
DuoTrioKnives
Special Weapons
Weapons
Z-BusterZ-SaberZ-BurstBlank Drive
Chips
Cutter ChipFlame ChipIcicle ChipZap ChipPsycho Chip
Chapter 1 Stages
Explosive FreefallSurveillance CanyonGusty GorgeDefeat the Giant Spear Man!Contra BaseKingdom CrisisLost ValleySkyhigh RidgeTwilight TerraceAbandoned LabSubterranean StrongholdVertical Hunger
Chapter 2 Stages
Flame Path
Scorched FactoryHot StepsRecoil ReconDispute Over SawbladesScarlet TempleRefurbished PyramidSurfboard ShowdownOffshore Hangar ClusterHorizon Zero
Icicle Path
Frosty FieldsWhen Spike Drops Freeze OverRobot Ink Printing FacilityForgotten Fortress: The LabNocturnal AssaultSpringy ScaffoldingBlocBunkerMidnight AuroraMetropolitan Neapolitan
Zap Path:
Force FacilityPepsi ZeroEntrance SuccessionProjectile Party!Volt Man FactoryLightningrod LabShocking Wacko StageOut of OrderStormy Spire
Psycho Path:
The Red WoodsVertical Vine VentureString TheoryCursor CorruptionTemporal PillarBubble BaseWicked WaterworksIn the FleshSpace Jam
Other:
Construction of ConstructionsMojo DojoS.R.A.R.A. HQ
Chapter 3 Stages
Entrance to Tier XGhouls n' GhastsToxic TunnelsLooping Growth GardenRainbow RavineShift PostingPsionic Space StationIce BreakerCode LandfillLily Airpad
Null and Void
Locations
Mega CityDr. Wily's Secret Bunker
Chapter 1 Bosses
Mega ManDangerous DuckGiant Spear ManSRARA Up n' DownGomeramos KingDethgerbisPiranhabiranThwomp ManHoney WomanDoc Robot OverloadedPunkBoomer KuwangerGiga Kuwagata
Chapter 2 Bosses
Flame Path
Elemental AcesFighting FefnirFire Boy GHBlade Man DOSSparky
Icicle Path
Blizzard ManStomp'nStomp'n VioletHindjoeWafer Wagon
Zap Path
Force GuardPepsi ManOcto BrainReally Goddang Cool Quick ManVolt Man the RealAlastorWar Blur
Psycho Path
Totem Polen PlusTotem Polen EXBone DragonSpider PottonRecluse WomanInternet DestroyerCursorSakuya IzayoiToad Man Bubble BaseSplash Woman's RevengeHaiker GCWU-41BIntest TinheadBaskette Ball
Other
SRARA JoeSRARA Shield AttackerDuo
Chapter 3 Bosses
SRARA MetChesderChesder's RevengeRed Arremer ManAmoeba DroidPsionic ManGiga Count 2.0Cloud Devil 2.0Toad Man
Null and Void
Alter ArchiveBig ChungusDust ManElec ManElec SpineHatter JoeIllumina AlphaMagmatronMega Man 2 NETAPepsi Man's RevengePico ShuffleQuick ManTrailing Zero
Final Bosses
SRARAUnununiumTrio
Optional Bosses
Hyper PicketmanYamato ManCutter GolemFlame GolemIcicle GolemZap GolemPsycho GolemGameStop Duck