Docbaton

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This article's name is conjectural, as an official name for the subject has yet to be found, and may not even exist. If an official name is found, please move this article to its correct name!

"Docbaton"
Information
In-Game Information
HP: 2
Attack Damage: 2 (contact)
Weakness(es): Spark Chaser, Tornado Blow, Ice Wall, Mix Tape, Rec Can, Royal Guard3
Flame Mixer, Concrete Shot48H
Metal Blade, Thunder Wool, Jewel Satellite, Wheel Cutter, Wire Adapter, Power Stone, Block DropperMegamix Only
Category: Cluster, Flying, Nature
Location(s): MaGMML3:
Cycle Facility
Toxic Trouble
Fairly Unfocused Newcomer's Bosses And Gimmicks Stage
Geek Man
MaG48HMML:
Abandoned Mine
Copper Cave
Misc. Information
Script: "ドッカトン"
Romaji: "Dokkaton"
Programmer(s): ACESpark
Artist(s): ACESpark
Series Information
Official Game Appearances: Rockman & Forte: Mirai Kara no Chousensha
MaGMML Game Appearances: MaGMML3 (Enemy, NPC)
MaG48HMML (Enemy)
Megamix Engine
Docbaton.png

"Docbaton" is an enemy from Rockman & Forte: Mirai Kara no Chousensha. It is a robot that resembles a Batton, but lacks their shielded wings.

Docbaton was first made available with the Megamix Engine, and subsequently the devkits for every game made with it. The first to use Docbaton was Make a Good 48 Hour Mega Man Level, where it appeared in the entries Abandoned Mine and Copper Cave. It returned in the Make a Good Mega Man Level 3 entries Cycle Facility, Toxic Trouble, Fairly Unfocused Newcomer's Bosses And Gimmicks Stage, and Geek Man.

Behavior[edit]

Docbaton will fly towards Mega Man in an attempt to crash into him, though it will occasionally stop moving for a brief period.

Docbaton has three creation code values:

  • attackTimerMax - The number of steps a Docbaton will pursue Mega Man for.
  • attackTimerMax2 - The number of steps that a Docbaton will wait for after moving. The value of this must have the value of attackTimerMax added onto it for the enemy to work properly.
  • spd - The speed a Docbaton moves at.

Damage Table[edit]

Make a Good Mega Man LevelMegamix Only[edit]

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 3 1 2 3 2 3 1/5 2
Other Notes

Make a Good Mega Man Level 2Megamix Only[edit]

M.Buster H.Chaser J.Satellite G.Buster T.Blade F.Stopper S.Claw W.Cutter Sakugarne W.Adaptor S.Arrow
1/1/3 2 3 1 1 Y 1 3 4 6 2
Other Notes

Make a Good Mega Man Level 3[edit]

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 3 1 1 6 3 2 4 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
3/4/Y 2 1/2/3 1 5/4 4 1 2 2 4 1/0.5 3
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only[edit]

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level[edit]

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 4 2 0 2 1/1/2 2 5 2 2
Other Notes

Megamix Engine[edit]

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 4 4 4 2
Other Notes