Dompan
Dompan | |||||||||||||||||||||||||||||||||
Artwork by Capcom | |||||||||||||||||||||||||||||||||
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- "We help out with the researchers around here. Turns out that the tubes on our heads are useful for carrying around quick notes to people across the room! Hooray for science!"
- ―Dompan, Make a Good Mega Man Level Remastered
Dompan is an enemy from Mega Man 4. It is a waddling, fireworks-launching robot.
Dompan was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entry Neon Man, as well as the Wily stage Lever Oriental Enchanted and in Null and Void. A Dompan also appears as an NPC in Tier 4 of Make a Good Mega Man Level Remastered. In Make a Good 48 Hour Mega Man Level, it appears in both the entry Seahorse City and the Cartel Hideout stage Hydrothermal Layer.
Behavior[edit]
Dompans will simply walk forward, jumping up onto raised areas if they can reach them. When defeated, a Dompan will launch a harmless burst of fireworks, which will light up the room temporarily if Quick Lighting is under effect, and negate the darkness caused by defeating a 100 Watton.