Drop Platform

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Drop Platform
Information
In-Game Information
Type: Platform
Location(s): MaGMML(1R):
Sunset Siege
Maze of Death
Under Construction
Spiky Meltdown
Research Facility
Cannon Deck1
Be the Bigger Person1
Flashback Database
MaGMML2:
Colorful Hall
SMB3
Taco Man
Forgotten Fortress
Orbital Station
Shovel Knight
Maze of Significantly Less Death
Changeable Caverns
Just an Ice Level
Spiky Situation
Ruined Lab
But It Lacked the Depth to Convince Me That This is Really Hell
Bouncy Castle
Aurora Man
Escape Sequence
Reality Core
The Pit of Pits
MaG24HMML:
Nauseous Greenhouse
MaG48HMML:
blainz
Lasers and Platforms
Pandora's Parlor
MaGMML: Episode Zero:
Skyhigh Ridge
Subterranean Stronghold
When Spike Drops Freeze Over
Bubble Base
Ice Breaker
Null and Void
MaGMML3 Judge Application Levels:
Space Crusade
Programmer(s): WreckingPrograms
Series Information
Official Game Appearances: Mega Man 3
Mega Man III
Mega Man: The Wily Wars
MaGMML Game Appearances: MaGMML(1R)
MaGMML2
MaG24HMML
MaG48HMML
MaGMML: Episode Zero
MaGMML3 Judge Application Levels
Megamix Engine
DropPlatform.png

The Drop Platform is a gimmick in Mega Man 3, first found in the Doc Robot version of Shadow Man's stage. It is a trap platform comprised of two halves.

Drop Platforms were first made available in the devkit for the original Make a Good Mega Man Level, where they appeared in the entries Sunset Siege, Maze of Death, Under Construction, Spiky Meltdown, and Research Facility, as well as the Wily stages Cannon Deck1, Be the Bigger Person1, and Flashback Database.

Drop Platforms returned in Make a Good Mega Man Level 2, where they appeared in 15 entries, as well as the Wily stage Reality Core and the Pit of Pits sub-levels "Cutman IRL", "Cut Them Down To Size", "De", "Hot Liquid Sector", "Forgotten Fortress", and "Game Over - Return of Fire", as well as the battle with Gamma. They also appeared in the Make a Good 24 Hour Mega Man Level entry Nauseous Greenhouse, the Make a Good Mega Man Level 3 Judge Application Level Space Crusade, and the Make a Good Mega Man Level: Episode Zero stages Skyhigh Ridge, Subterranean Stronghold, When Spike Drops Freeze Over, Bubble Base, Ice Breaker, and Null and Void.

In Make a Good 48 Hour Mega Man Level, Drop Platforms were used in the entries blainz and Lasers and Platforms, as well as the Box Cartel stage Pandora's Parlor.

Behavior[edit]

Drop Platforms initially act like normal top-solid platforms. When Mega Man steps on one, it will pull its two halves apart and briefly point them downwards, causing Mega Man to fall if he hasn't already dismounted the platform. The Drop Platform will then put its two halves back together, making it solid again.