Giga Count 2.0
Giga Count 2.0 | |||||||||||||||||||||||||||||||||||||
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Giga Count 2.0 is a boss from Make a Good Mega Man Level: Episode Zero, appearing at the end of the level Ice Breaker. Residing in Tier X, it is an altered version of the Giga Count A.I. that replaces its explosive properties for a spiked press and two types of laser.
Battle[edit]
Giga Count 2.0 starts by hovering horizontally until Zero is under it, whereupon it will drop its spiked press. After retracting it, it flies offscreen, drops seven Chill Man Blocks across the arena from left to right, then reappears. From here, it will use its press to pick up a random Chill Man Block (each of which has a one-in-four chance of containing a Space Metall) and attempt to crush Zero with it - doing so destroys the block instantly. Once a block is destroyed (either by a smash attempt or by Zero destroying it), it will choose another one. If no Chill Man Blocks remain, it flies offscreen and summons seven more. Occasionally, it will also pause and fire four rebounding lasers similar to the Gemini Laser.
After losing half of its health, Giga Count 2.0 will destroy the floor and move into its second phase. Here, a slow vertical Auto Scroller across small platforms takes place, with Zero dying if he goes below the screen (after a while, however, the screen will stop at an area with a solid floor). Giga Count 2.0 initially summons a ring of five drones around it (using them as a shield from attacks), then starts moving clockwise to each corner of the screen, randomly using one of three attacks:
- Firing a laser that sweeps either clockwise or anticlockwise. The laser is blocked by the platforms, and is telegraphed by a harmless beam of light.
- Firing three projectiles at Zero in quick succession.
- Nothing at all.
Once Giga Count 2.0's health is reduced to half or less, it creates a chain of explosions that move out in a plus-shaped formation. The direction of the explosions is preceded by harmless lines forming in the destined path of the explosions.
Damage Table[edit]
Phase 1[edit]
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1 | 1 | 1 | 7 | ||||||
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0 | 0 | 0 | 0 | ||||||
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1 | 2 | 2 | 2 | ||||||
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1 | 1 | 1 | 2 | ||||||
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2 | 6 | 3 | 4 | ||||||
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1 | 1 | 1 | 2 | ||||||
Other Notes |
Phase 2[edit]
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2 | 2 | 2 | 8 | ||||||
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0 | 0 | 0 | 0 | ||||||
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2 | 4 | 4 | 4 | ||||||
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2 | 2 | 2 | 4 | ||||||
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2 | 6 | 3 | 4 | ||||||
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2 | 2 | 2 | 2 | ||||||
Other Notes |
Trivia[edit]
- Giga Count 2.0 was originally submitted under the name "Giga Crush" (a name it retains in the game files), but was renamed to act as a counterpart to Cloud Devil 2.0.
Related Articles[edit]
Make a Good Mega Man Level: Episode Zero - Chapter 3 | |
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Stages | |
Entrance to Tier X • Ghouls n' Ghasts • Toxic Tunnels • Looping Growth Garden • Rainbow Ravine • Shift Posting • Psionic Space Station • Ice Breaker • Code Landfill • Lily Airpad • Null and Void | |
List of Bosses | |
SRARA Met • Chesder • Chesder's Revenge • Red Arremer Man • Amoeba Droid • Psionic Man • Giga Count 2.0 • Cloud Devil 2.0 • Toad Man | |
Null and Void Bosses | |
Alter Archive • Big Chungus • Dust Man • Elec Man • Elec Spine • Hatter Joe • Illumina Alpha • Magmatron • Mega Man 2 NETA • Pepsi Man's Revenge • Pico Shuffle • Quick Man • Trailing Zero | |
Final Bosses | |
SRARA • Unununium • Trio |