Haunt Man (stage)
- For article on the boss, see Haunt Man.
| 3rd : Haunt Man|
|Something lurks in the shadows...|
- "I'd say that Halloween-themed stages often feel generic and uninteresting, but this one is an exception, as I liked the custom enemies and the main gimmick used."
- ―Garirry, excerpt from judge comment.
Haunt Man is the 3rd place entry in Make a Good Mega Man Level 2. It is a horror-themed stage, with the primary gimmick being sections where Mega Man must rely on shadows in the background to see the terrain, and a secondary gimmick being the Ghosties, which force additional caution with certain platforms.
At the start of the level is a pair of rooms wtih a Medusa and two Skele Fellows, as well as a Skull Walker. The following room has the first set of Ghosties, which can be skipped with a platform that is being patrolled by a Shield Attacker. Going down, the room after this is the first instance of the Shadow Gimmick, used in a room with a simple layout that includes two Skull Walkers, a Skeleton Joe, and a Skele Fellow. The room above this includes a Skull Walker and a Skele Fellow, as well as a constantly-spawning line of Medusas, and the next room combines these same groups of Medusas with a Skeleton Joe and a floor with Ghosties. Going to the left in the latter room leads to a Noble Nickel, guarded by two groups of Ghosties and one group of Medusas. Going up instead will lead to a long room, once again utilizing the trio of Skull Walkers, Skeleton Joes, and Skele Fellows.
Going down leads to three rooms using Ghosties, with the first and third rooms adding a Shield Attacker, and the second room adding a Skull Walker. Climbing up the ladder in the third room leads to a pair of Skele Fellows, and two groups of Medusas. Going up leads to another room utilizing the shadow gimmick in conjunction with Skull Walkers, Skeleton Joes, and Skele Fellows, as well as Ghosties. Near the end of the room, the second Noble Nickel can be obtained using a well-timed jump from a ledge. After this room is the boss gate, with the fight against Haunt Man at the end.
|snoruntpyro : 47 / 50|
|JupiHornet : 48 / 50|
|Enjl : 47 / 50|
|Garirry : 39 / 50|
|ACESpark : 44 / 50|
The new enemies are great too!
There is an issue with the introduction of the Super Mario Brothers 3 inspired Devil-Boo floors, you can just skip it outright thanks to the platform above.
The second outside area is pretty dull. The first such area is fine, since it is introducing the player to the new enemy types, the second one? No such excuse, so it's just a bit of a random tiny-slog partway through the stage. It's no bad by any means, but it was a pretty dull segment to have in the middle of your stage.
The Robot Master is very clever, and I love how he looks, but I think there is a bit too much RNG here.
The Knight form is able to corner the player very easily, since his fireball attack requires a fair amount of room to actually dodge, but I appreciated how much damage he actually deals, making him feel like a threat!
The Mage form is a bit...weird. The first time I fought him, I did not see his Lightning blast attack, only his ice sharks, making the fight a total cakewalk. Having a cap to the amount of times he can pull off attacks in a row would've improved this boss fight immensely.
The Ghost form gave Gradius final boss flashbacks, the ones that don't fight back. I am not sure if this is a good thing or not. I would've liked to have seen the last form actually DO something, but it's no big deal, the other two forms were fine.
This was absolutely a great stage overall, I think you got some great use out of your new assets here. Good stuff.
- Haunt Man is the only stage in MaGMML2 to be a collaboration, being credited to both Korby and Freeman.
|Make a Good Mega Man Level 2 - Tier 10|
|Boil Man • Komuso Temple • Launch Man & Shuttle Man • Cyber Man • Beneath Sand and Rock • Quarantine Woman • Neapolitan Man • Haunt Man • The Stage Nobody Asked For • Identity Crisis|
|List of Bosses|
|Boil Man • Air Capsule • Komuso Man • Launch & Shuttle Man • Cyber Man • 8 Centipeder Tower • Quarantine Woman • Neapolitan Man • Haunt Man • Spiked-Wall Man • Pharaoh Man's Revenge • Alter Man|
|The Moon • Birdo • Glass Man|