Kemumakin

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Kemumakin
Information
In-Game Information
HP: 2
Weakness(es): Sakugarne2
Tornado Blow, Electro Cable, Power Line3
Hornet Chaser, Power StoneMegamix Only
Category: Floating
Location(s): MaGMML2:
But It Lacked the Depth to Convince Me That This is Really Hell
Reality Core
MaGMML3:
Weapon Tutorials
Y.M.C.A.
Thermal Tundra
NEO Pit of Pits
Misc. Information
Script: ケムマキン
Romaji: Kemumakin
Programmer(s): ThatEntityGirl
Artist(s): E-Clare3
Series Information
Official Game Appearances: Mega Man 8
MaGMML Game Appearances: MaGMML2 (Enemy)
MaGMML3 (Enemy)
Megamix Engine
Rockman 8 Famicom, MaGMML2 Megamix Engine

Kemumakin is an enemy from Mega Man 8. It is a flying robot with the ability to make large smokescreens.

Kemumakin was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entry But It Lacked the Depth to Convince Me That This is Really Hell, as well as the Wily stage Reality Core.

Kemumakin returned in Make a Good Mega Man Level 3 for the entries Y.M.C.A. and Thermal Tundra, as well as the Contest Weapon Playground and the NEO Pit of Pits sublevel "Biree!!! on ICE".

Behavior[edit]

Kemumakins will fly around, swerving around randomly until it flies off-screen. It does not deal contact damage, but it will constantly create clouds (which share a random color) as it flies around, obscuring Mega Man's vision partially.

In Thermal Tundra, Kemumakins fly in a set direction and create clouds of only one color, but are otherwise unchanged.

Damage Table[edit]

Make a Good Mega Man LevelMegamix Only[edit]

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 1 2 3 0.5 3 1/5 2
Other Notes

Make a Good Mega Man Level 2[edit]

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
2
3
1
1
1
1
1
1
Y
Y
1
1
2
2
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine.

Make a Good Mega Man Level 3[edit]

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 6 3 2 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
2/3/Y 1 1/2/3 2 4/3 4 1 2 1 3 1/0.5 3
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only[edit]

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man LevelMegamix Only[edit]

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper
1/1/3 2 2 0 2 1/1/2 2 3 2
Other Notes

Megamix Engine[edit]

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 4 4 2 2
Other Notes

Notes[edit]

  • The sprites Kemumakin uses in MaGMML2 come from Rockman 8 Famicom, a fangame that recreates Mega Man 8 in the style of the NES Mega Man games. In the Megamix Engine, it uses original sprites instead.