Lightningrod Lab

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Chapter 2 : Lightningrod Lab

Make a Good Mega Man Level: Episode Zero

In which Zeus gets back at you for making all those jokes about his habits.

Lightningrod Lab is the sixth level on the path to the Zap Chip in Chapter 2 of Make a Good Mega Man Level: Episode Zero. The level sees Zero visiting Thunderclyffe Plant, now with its electrical equipment reactivated in the midst of a lightning storm. It is largely light on enemies, instead focusing more on platforming and speed with a myriad of damage-dealing electrical hazards.


Lightning Strikes repeatedly attack a long outdoors area at the start of the stage. While the Icicle Chip's Blank Drive can make Zero immune to them, quick movement and careful timing/positioning is encouraged to proceed. A Sparky Hammer Joe is introduced shortly after, which acts just like a normal Hammer Joe but with a hammer that drops sparks as it flies. The next screen down introduces the Spark Ball, which creates electric sparks that crawl along the ground and up/down ladders, right before a long hallway filled with the gimmick (and a few Telly spawners). A Sparky Ball Machine appears shortly after, with its rapidly-moving balls proving difficult to avoid safely.

Right at the stage's first checkpoint, another long outdoor area filled with Lightning Strikes and Sparky Hammer Joes must be crossed. Small platforms hang in the air, and can be used as a safe cover to evade the dangerous electrical hazards. Once Zero re-enters the facility, Spark Balls reappear as a hazard, with their ability to climb up and down ladders coming into focus. This proves particularly dangerous as many times, airdashing between ladders (at one point over a bed of spikes) is needed to proceed, and one hit will knock Zero off of them. After some ladder challenges, a final Lightning Strike run appears, with Spark Balls acting as an extra hazard to be aware of.

The stage ends with a long climb up a series of ladders, with each screen having some sort of danger that can hurt Zero, such as Sparky Ball Machines or Spark Balls. While these can be bypassed with careful timing, it's generally quicker (and easier) to jump up the ladder(s) to rush up each screen as quickly as possible, tanking damage if need be. At the very top of the climb, an Energy Element awaits.

Z-Phone Dialogue[edit]

Contact Transcript
ZPhoneWily.png Dr. Wily Lightningrod Lab?

Another one of the old festival areas, I see. It's a fairly volatile underground power plant.

It was toned down for the festival, but after it's over, everything should be turned back on now.

Look, the only reason I didn't turn it all on is because I ran out of time, okay?!

ZPhoneKrantz.png Agent Krantz Lightningrod Lab?

That place is well-known for its frequent thunderstorms, so they built a lab there solely with that in mind.

You should be able to notice where the lighting[sic] will appear just before it strikes, so move if it's about to hit you.

The lightning also seemed to cause the enemies to malfunction.

Apparently they're "turbo-charged" by the electricity, altering their behaviour slightly.

The ladders are also highly conductive, so watch out for electricity coursing through them.

ZPhoneKnives.png Knives Knives: Hmmm... Dangerous enough, but then the lightning'd just get attracted to me, and hit you too!

Zero: Why is that?

Knives: 'Cuz there's a knife in my hair. I'm a walking lightningrod!

Zero: Just take the knife out, then.

Knives: Sorry, I glued it to my hair 'cuz it kept falling out! Not happening.

Anyways, find somewhere else, 'cuz I'm not letting you get struck by lightning.


  • Lightningrod Lab marks the first appearance in any MaGMML game of a song that comes from a Mega Man X-style fangame, albeit one that is currently on an indefinite hiatus.

Make a Good Mega Man Level: Episode Zero - Chapter 2 Zap Path
Force FacilityPepsi ZeroEntrance SuccessionProjectile Party!Volt Man FactoryLightningrod LabShocking Wacko StageOut of OrderStormy Spire
List of Bosses
Force GuardPepsi ManOcto BrainReally Goddang Cool Quick ManVolt Man the RealAlastorWar Blur
Make a Good Mega Man Level: Episode Zero
Zero (Costumes) • Dr. WilySRARA (SRARA Up n' DownSRARA JoeSRARA Shield AttackerSRARA Met) • Agent KrantzAgent SternDr. HydeGalaxy ManYamato ManPirate Man
Special Weapons
Z-BusterZ-SaberZ-BurstBlank Drive
Cutter ChipFlame ChipIcicle ChipZap ChipPsycho Chip
Chapter 1 Stages
Explosive FreefallSurveillance CanyonGusty GorgeDefeat the Giant Spear Man!Contra BaseKingdom CrisisLost ValleySkyhigh RidgeTwilight TerraceAbandoned LabSubterranean StrongholdVertical Hunger
Chapter 2 Stages
Flame Path
Scorched FactoryHot StepsRecoil ReconDispute Over SawbladesScarlet TempleRefurbished PyramidSurfboard ShowdownOffshore Hangar ClusterHorizon Zero
Icicle Path
Frosty FieldsWhen Spike Drops Freeze OverRobot Ink Printing FacilityForgotten Fortress: The LabNocturnal AssaultSpringy ScaffoldingBlocBunkerMidnight AuroraMetropolitan Neapolitan
Zap Path:
Force FacilityPepsi ZeroEntrance SuccessionProjectile Party!Volt Man FactoryLightningrod LabShocking Wacko StageOut of OrderStormy Spire
Psycho Path:
The Red WoodsVertical Vine VentureString TheoryCursor CorruptionTemporal PillarBubble BaseWicked WaterworksIn the FleshSpace Jam
Construction of ConstructionsMojo DojoS.R.A.R.A. HQ
Chapter 3 Stages
Entrance to Tier XGhouls n' GhastsToxic TunnelsLooping Growth GardenRainbow RavineShift PostingPsionic Space StationIce BreakerCode LandfillLily Airpad
Null and Void
Mega CityDr. Wily's Secret Bunker
Chapter 1 Bosses
Mega ManDangerous DuckGiant Spear ManSRARA Up n' DownGomeramos KingDethgerbisPiranhabiranThwomp ManHoney WomanDoc Robot OverloadedPunkBoomer KuwangerGiga Kuwagata
Chapter 2 Bosses
Flame Path
Elemental AcesFighting FefnirFire Boy GHBlade Man DOSSparky
Icicle Path
Blizzard ManStomp'nStomp'n VioletHindjoeWafer Wagon
Zap Path
Force GuardPepsi ManOcto BrainReally Goddang Cool Quick ManVolt Man the RealAlastorWar Blur
Psycho Path
Totem Polen PlusTotem Polen EXBone DragonSpider PottonRecluse WomanInternet DestroyerCursorSakuya IzayoiToad Man Bubble BaseSplash Woman's RevengeHaiker GCWU-41BIntest TinheadBaskette Ball
SRARA JoeSRARA Shield AttackerDuo
Chapter 3 Bosses
SRARA MetChesderChesder's RevengeRed Arremer ManAmoeba DroidPsionic ManGiga Count 2.0Cloud Devil 2.0Toad Man
Null and Void
Alter ArchiveBig ChungusDust ManElec ManElec SpineHatter JoeIllumina AlphaMagmatronMega Man 2 NETAPepsi Man's RevengePico ShuffleQuick ManTrailing Zero
Final Bosses
Optional Bosses
Hyper PicketmanYamato ManCutter GolemFlame GolemIcicle GolemZap GolemPsycho GolemGameStop Duck