Machine Gun Joe is an enemy from Mega Man 9. It is a Sniper Joe with a modified arm cannon.
Machine Gun Joe is included in the Megamix Engine, and was available as a devkit enemy in all games built with it. Its MaGMML debut came with Make a Good Mega Man Level: Episode Zero, where it appeared in Vertical Hunger and Null and Void. It then went on to appear in the Make a Good 48 Hour Mega Man Level entry Short Base.
Machine Gun Joe returned for Make a Good Mega Man Level 3, and appeared in the entries X6Meme, The Level Equivalent of An Old Man Rambling at You, Temple of Light and Dark, Wilys Redemption, Disobedience of Superior Machines, The Return of Veteran Z, Creatively Named Level, House of Fun, The Heist, and An Underwater Adventure? Wow!. It also made an extra appearance in the NEO Pit of Pits sublevel "Megaman Crushes the Competition!".
Behavior[edit]
Machine Gun Joes behave similarly to Returning Sniper Joes, standing still with their shields up by default, and periodically lowering their shields to shoot projectiles straight forward before raising their shields again. However, Machine Gun Joes shoot 7 projectiles at a time, and have faster firing rates than Returning Sniper Joes. It will also jump after every other time it shoots.
Damage Table[edit]
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1/1/3
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1
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1
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2
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3
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0.5
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3
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1/5
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2
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Other Notes
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1/1/3
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1
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1
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1
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1
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Y
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4
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2
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4
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3
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2
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Other Notes
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Make a Good Mega Man Level 3[edit]
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1/1/3
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1
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4
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1
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4
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3
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1
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2
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2
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2/1/Y
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1
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2/3/4
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2
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4/3
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5
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0.5
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1
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1
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3
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3/1
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1
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Other Notes
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Make a Good 24 Hour Mega Man LevelMegamix Only[edit]
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1/1/3
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4/2
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1/5
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99
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Other Notes
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Make a Good 48 Hour Mega Man Level[edit]
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1/1/3
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666
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2
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0
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2
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1/1/2
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2
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3
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2
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2
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Other Notes
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Make a Good Mega Man Level: Episode Zero[edit]
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1
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4
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2
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99
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2
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4
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3
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4
|
|
1
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666
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2
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1
|
|
1
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1
|
2
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1
|
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1
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1
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2
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2
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1
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1*
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2
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2
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Other Notes
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*Reflected shots do 2 damage.
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Megamix Engine[edit]
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1/1/3
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Y
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2
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4
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2
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2
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Other Notes
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