Magnetic Shockwave

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Magnetic Shockwave
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Mega Man with Magnetic Shockwave equipped.
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Magnetic Shockwave (マグネティックショックウェーブ Magunetikku Shokkuwēbu) is a super move from the Marvel Vs. Capcom series of fighting games, normally used by Magneto and Onslaught. It is a wave of magnetic blasts that deal heavy amounts of damage. In Mega Man's arcade mode ending from Marvel Vs. Capcom: Clash of Super Heroes, he is shown getting Magnetic Shockwave as a special weapon from Onslaught, and he can use Magnetic Shockwave as a super move in the Playstation port of the game.

Make a Good Mega Man Level 3[edit]

Magnetic Shockwave is one of the weapons voted to appear in Make a Good Mega Man Level 3. Like in Marvel Vs. Capcom: Clash of Super Heroes, it covers a very large portion of the screen (roughly 1/4 of it). The weapon can pass through walls and be used in the air, and it can pierce shields. Despite this, shielded enemies are more resistent to damage from it; enemies under the "Joes", "Shielded", and "Shield Attackers" categories take 1 point of damage, and "Met" enemies are completely immune to Magnetic Shockwave. "Bulky" category enemies, however, take 4 points of damage, making it ideal for destroying minibosses quickly.

Damage Tables[edit]

Devkit Bosses[edit]

Cut Man Guts Man Ice Man Bomb Man Fire Man Oil Man Metal Man Air Man Bubble Man Quick Man
1 1 2 6 2 2 6 2 2 2
Crash Man Flash Man Heat Man Wood Man Mecha Dragon Picopico-kun Guts Dozer Gemini Man Hard Man Top Man
1 6 1 0 2 3 2 2 6 1
Spark Man Kamegoro Maker Toad Man Pharaoh Man Dust Man Metall Daddy Gravity Man Stone Man Gyro Man Dark Man 4
0 1 1 1 1 0 6 1 1 6
Blizzard Man Centaur Man Plant Man Yamato Man Rounder II Power Piston Splash Woman Hornet Man Mega Mech Shark Honey Woman
1 1 2 2 2 2 1 1 3 1
Commando Man Chill Man Solar Man Enker Quint Punk Giant Suzy Ballade Hunter Type A Hunter Type B
2 2 2 6 2 6 2 2 2 6
Mercury Saturn Uranus Iron Ball Grey Devil Dangan Man Komuso Man Sonic Man Volt Man Dyna Man
2 2 2 2 2 2 2 2 6 4


Trivia[edit]

  • Magnetic Shockwave is the first weapon voted to appear in a Make a Good Mega Man Level game that did not originate from a classic Mega Man game.
  • Magnetic Shockwave was first publicly shown in the first Devkit Boss Rush video for Make a Good Mega Man Level 3, where it behaved very differently. It was a chargeable weapon, with uncharged shots releasing a single blast in front of Mega Man, and fully-charged shots moving along the ground and walls.
Make a Good Mega Man Level 3
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