Metall Run and Gun

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WanderBell.png Who even are you anyways?!

This article's name is conjectural, as an official name for the subject has yet to be found, and may not even exist. If an official name is found, please move this article to its correct name!

"Metall Run and Gun"
In-Game Information
HP: 1
Attack Damage: 4 (contact)
2 (projectile)
Category: Mets
Location(s): MaGMML2:
MaGMML: Episode Zero:
When Spike Drops Freeze Over
Programmer(s): Entity1037
Series Information
Official Game Appearances: Mega Man 6
MaGMML Game Appearances: MaGMML2 (Enemy)
MaGMML: Episode Zero (Enemy)
Megamix Engine

"Metall Run and Gun" is an enemy from Mega Man 6. It is a Metall with the ability to both run and jump.

Metall Run and Gun was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entry Duwang. It reappeared in the Make a Good Mega Man Level: Episode Zero level When Spike Drops Freeze Over.


Metall Run and Guns will hide under their helmets at first, making themselves invulnerable to most attacks. When Mega Man gets close, they will open up, fire a spread of three projectiles, and chase him, jumping to reach raised areas and firing additional spreads of projectiles.


Sprite Name MaGMML Appearance(s) Location(s) Description Designer(s) HP Attack Damage
MegaMet.png Mega Met MaGMML2 Forgotten Fortress A Metall Run and Gun that resembles Mega Man himself, and is significantly more durable. BBLIR 14 4 (contact)
2 (projectile)
GraveMet.png Grave Met MaGMML2 Goblins n' Ghasts A Metall Run and Gun with a helmet resembling a gravestone. ACESpark 1 4 (contact)
2 (projectile)

Damage Table[edit]

Make a Good Mega Man Level 2[edit]

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/2/3 2 1 1 1 Y 1 2 4 1 2
Other Notes Information listed pertains to Mega Met.