Metall Dance
Metall Dance is an enemy from Mega Man 4. It is a variant of Metall EX that spins around.
Metall Dance was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entries Forgotten Fortress, Blaze Man, Spiky Situation, Conveyor Mayhem, Bouncy Castle, and Escape Sequence, as well as the Wily stage Reality Core, the Tier X stage Swiss Hotel, the Pit of Pits sub-levels "A missiled opportunity" and "Epic Wrap Battle", and in Null and Void. It also made an appearance in the Make a Good Mega Man Level: Episode Zero level Surveillance Canyon, and in the Make a Good 48 Hour Mega Man Level stages Pint House Power House, Deep Dark Temple, and Pandora's Parlor, as well as in that game's Weapon Tutorials.
In Make a Good Mega Man Level 3, Metall Dance was a common enemy, appearing in 15 different entries. In addition to those, it was used in the Weapon Tutorials, and the NEO Pit of Pits sublevels "Bouncy Castle?", "Dr. Light's Plumbing Mishap", "Met a Twirler Tonight", "Refrigeration", "Swinging Mine", and "The Top 10 Most Commonly Used Enemies in MaGMML3, in Increasing Order" (where it is ranked 5th).
Contents
Behavior
Metall Dances will hide in their helmet at first. When Mega Man gets close, it reveals itself and begins spinning around while firing three projectiles, one at a time. After firing three projectiles, it will hide again.
Damage Table
Make a Good Mega Man LevelMegamix Only
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1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
Other Notes |
Make a Good Mega Man Level 2
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1/1/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 4 |
2 2 |
4 4 |
1 3 |
2 2 |
Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine |
Make a Good Mega Man Level 3
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1/1/3 | 1 | 1 | 1 | 4 | 3 | 0 | 2 | 2 | ||||||||||||
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3/4/Y | 1 | 1/2/3 | 2 | 4/3 | 6 | 0.5 | 1 | 1 | 3 | 3/1 | 1 | |||||||||
Other Notes |
Make a Good 24 Hour Mega Man LevelMegamix Only
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1/1/3 | 4/2 | 1/5 | 99 |
Other Notes |
Make a Good 48 Hour Mega Man Level
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1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | 2 | |
Other Notes | With the Smite upgrade, all weapons do 999 damage. |
Make a Good Mega Man Level: Episode Zero
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1 | 4 | 2 | 99 | ||||||
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2 | 4 | 3 | 4 | ||||||
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1 | 1 | 2 | 1 | ||||||
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1 | 1 | 2 | 1 | ||||||
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1 | 1 | 2 | 2 | ||||||
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1 | 1* | 2 | 2 | ||||||
Other Notes | *Reflected shots do 2 damage. |
Megamix Engine
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1/1/3 | Y | 2 | 4 | 0 | 2 | |||||
Other Notes |
Notes
- The MaGMML2 devkit and Megamix Engine refer to the Metall Dance as "Metall Spin".