Misty Lake

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18th : Misty Lake

Make a Good Mega Man Level 2

MAGMML2-18-Misty-Lake.png
"Thanks for playing my level!"
notencore, In-level comment box.

Misty Lake is the 18th place entry in Make a Good Mega Man Level 2. The design is based around fragile ice blocks. The level presents Chill Man in the boss introduction, but Cirno appears as the true boss instead.

Strategy[edit]

TBD

Judge Comments
Pyro SnoruntPyro Pyro : 33 / 50
Design Fun Creativity Aesthetics Functionality Skip Teleporter?
9 / 15 7 / 10 7 / 15 5 / 5 5 / 5 No



cirno jokes because its vldc9 LOL. Wait. Memes aside, this is a pretty nice level! I like the difficulty curve and design in general, and I like how you introduced the snow birds, then the chill blocks, and then combined them both in the final stretch. The boss fight with Cirno is pretty good, too, though the icicle attack can be quite tough to dodge sometimes. Also, the Chill Man water ice block spawner things can be a bit buggy sometimes and accidentally spawn two chill blocks, but it's not really a huge issue or anything. Honestly, I feel like more could have been done with the Chill Block gimmick in general, because I don't really think the snow owl gimmick really changes the gameplay THAT much, though it is pretty cute. But what is here is pretty solidly built, and it's a good level overall.

JupiHornet JupiHornet JupiHornet : 34 / 50
Design Fun Creativity Aesthetics Functionality
10 / 15 8 / 10 11 / 15 4 / 5 4 / 5



Nice level you got there! It played really nicely and overall it felt like a Mega Man stage. Also, I think it was the only stage where I could get all of the Noble Nickels on my first try! I didn't really like the placements of the squid enemies, they destroyed the ice blocks before I could attack them. The level was pretty cool (see what I did there? XDDDD) until the boss. The boss itself was fine, but you can die after you kill it, which is a big no-no.

Enjl Enjl Enjl : 34 / 50
Design Fun Creativity Aesthetics Functionality Skip Teleporter?
10 / 15 8 / 10 7 / 15 5 / 5 4 / 5 No



I love how this level progresses between different areas! Watching the world around you slowly transform really adds to the experience and the flow of the level. While I think the level somewhat suffered in its Design under the guidelines set by its aesthetic, it still was a lot of fun to play and it had some nice ideas which I liked seeing used and re-used later on. My main point of criticism with this stage is its rompy nature and how it feels like it didn't use the elements it introduced to its fullest potential. The difficulty curve in the level is fine, though I found the ending stretch to be less of a challenge than the minibosses (though maybe I'm just horrible at fighting them). I also thought that the snow which is dropped onto the stage is harmful due to its size the way it sticks out, so I often took cover when I first played the stage and thought of it as a clever idea, just to later find out I was roleplaying around a non-existent threat... I also managed to get the boss to crash on me and figured out that dying causes ice cubes to duplicate on the next playthrough, which is rather unfortunate. Either way, lots of fun to play!

Garirry Garirry Garirry : 39 / 50
Design Fun Creativity Aesthetics Functionality
12 / 15 7 / 10 11 / 15 5 / 5 4 / 5
{{{gacreativitynote}}} {{{gaaestheticsnote}}} {{{gafunctionnote}}}



It's a nice little level. The level design is actually surprisingly good, and I like how the snow actually makes precise jumps easy to do. Other than that, some parts of the stage get a bit boring, and one of the Noble Nickels appears to be impossible to get without dying. A fun stage, nothing else to say though.

ACESpark ACESpark ACESpark : 41 / 50
Design Fun Creativity Aesthetics Functionality Skip Teleporter?
15 / 15 9 / 10 10 / 15 5 / 5 2 / 5 No



"Er... hi Dev-kit.. boss? I guess? Oh he's gone. Nevermind! I love the idea of this frozen medieval town, it's actually a nice unique setting for an ice stage rather than your standard cavern that Mega Man usually uses, a very refreshing change of pace!

Theming was on point here, the enemies all worked well and suited the environment. Although I'm not sure why only one copy of certain enemies appear in the level, it was very strange. You managed to take into account that the Chill Man blocks don't respawn.. and do it in a really clever way - them popping out of the water is exactly the way to ensure that the player does not get stuck when they fail the platforming test, outside of the Noble Nickel attempts. This is fine. These ice blocks are unfortunately, fairly glitchy. I had several of them bug out quite badly, such as creating multiple of them at once. There is also a segment of the stage where simply traversing back through a screen gets your killed, since a gimmick spawns in on top of you. Ouch. I am not sure what the point of the owl enemies were, I think maybe the trail they leave behind should've been ice rather than snow, as it has no real hinderance to the player.

Your highlight was the boss I think. I'm guessing it's from a franchise I haven't played before rather than an original character (do not steal!), but you've merged bullet hell with Mega Man in a, frankly brilliant fashion. Once you've learnt the pattern, she is very fun to fight.

Really solid, fun stage here, let down by the glitchy implementation of the new assets."



Make a Good Mega Man Level 2 - Tier 9
Entry Stages
Misty LakeDonut Observation CenterRad GravitySector Upsilon 6Truffle ManMount SabreGuts Man's AsteroidSheriff Man
List of Bosses
CirnoDonut XGroovity ManGravity ManMecha DragonCaptain ViridianTruffle ManKelbesqueGuts Man DuoSheriff Man
Tier Boss
Butter Nezumi
Make a Good Mega Man Level 2
Characters
Mega Man (Costumes) • Dr. LightDr. WilyZeroRollEddieKnight ManGalaxy Man
Special Weapons
Flash StopperSlash ClawJewel SatelliteHornet ChaserTriple BladeWheel CutterGrab BusterSakugarneRush CoilRush JetWire AdaptorSuper ArrowHaunt PumpkinBadge BarrierNeapolitan BombTruffle ClusterCyber DistorterForce BeamHazard TrapperMatch BlastLaunch RocketShuttle JetChomp ClawCarry
Entries
A Mega Man for All SeasonsAD 2101Airflow HubbleAlien TempleAncient TombAurora ManBeneath Sand and RockBiplane BayBlaze ManBoil ManBond ManBouncy CastleBut it Lacked the Depth to Convince Me That This Was Really HellCandy PanicCardinal ManChangeable CavernsChomp ManCity Under SiegeColorful HallCombust ManConveyor MayhemCossack's Other CitadelCrystal LabCursor CurseCyber ManDonut Observation CenterDragon Lab LairDuwangElec DamEnhanced MobilityEscape SequenceForce ManForgotten FortressFortified LabGigavolt ManGunpowder CellarGuts Man's AsteroidHaunt ManHoly Crap, Mega Man Can Airslide?Identity CrisisJoe Destruction Co.Joe ManJungle BaseJust an Ice LevelKomuso TempleLaunch Man & Shuttle ManLava FactoryMaze of Significantly Less DeathMegaLondoMisty LakeMix & MatchMount SabreNeopolitan ManNeon ManNitrogen ManOrbital StationPoorly Named LevelQuarantine WomanQuint StageQuirky Unconsistent Incomprehensible Nonsensical TrackRad GravityRuined LabRush CitySector Upsilon 6Sheriff ManShovel KnightSMB3Smed's Big Annoying Mess of a LevelSnow ManSomething OriginalSpiky SituationStarman RecreationTaco ManThe DampeningThe FallThe Stage Nobody Asked ForTruffle ManVolcanic FurnaceWily CoasterWily TowerYggdrasil
Wily Star II
Outer SpaceWater DuctsClassic CastleLever Oriental EnchantedInner SanctumUnobtainium MineReality Core
Tier X
Goblins n' GhastsNightwalk CastleMetallic OceanWily Fortress VRSo GoodMario LandCoyote ManHardcore ParkourDeep ThoughtsThe Quickening 2Swiss HotelStar RoadNull and Void
Secret Levels
City WarTwilight Lodge
Locations
Tier 1 - Ruined SimulationTier 2 - SewersTier 3 - ForestTier 4 - Train StationTier 5 - ArcadeTier 6 - Battle NetworkTier 7 - McWily'sTier 8 - Grand TowerTier 9 - Festival GroundsTier 10 - Rainbow RoadTier XWily Star IIDr. Light's LabEddie's ShopCostume ShopDojoChallenge TentChateau ChevaleresqueThe Pit of Pits
Tier Bosses
MilkOmbuds ManDoor ManThe Scorching DuoLord ElewoofroCheat ManGhost of Christmas FutureJet ManButter Nezumi
Robot Masters
Alter ManBoil ManBond ManChomp ManColor ManCombust ManCyber ManForce ManHaunt ManJoe ManLaunch Man & Shuttle ManMatch ManNeapolitan ManNeon ManQuarantine WomanSheriff ManSpiked-Wall ManTaco ManTruffle Man
Other Entry Bosses
Air DevilBig Fire TellyDisco BallGiant MetallGreen Hot DogHall MasterKomuso Man?MixerlydiaMush KingJoe MobRed Hot DogSuper CannopellerTurbo RoostWarp Anomaly8 Centipeder TowerBoss WhopperBoundin' Crash ManBowserCaptain ViridianCATSCirnoCratorCreamCrusher JoeCursorDoc RobotDonut XGuts Man DuoFinal ToadGroovity ManKelbesqueKichonaNapalm ManPharaoh Man's RevengeAlienThe KidRomhack Top ManAir CapsuleAvoidance CherryDennisGangly Crash ManJoe Man R
Fortress Guardians
VanguardMecha Bubble ManBtd'nhanRiplingsAutobounceSuper DachoneSeven ForceHolo DragonChimerabot 1Chimerabot 2Chimerabot 3Chimerabot 4Chimerabot 5Wily Machine SWORDmegaman sprite gameWily Core
Devkit Bosses
Cut ManGuts ManMetal ManCrash ManTop ManGemini ManPharaoh ManToad ManGravity ManPlant ManCentaur ManSplash WomanChill ManVolt ManKomuso ManMecha DragonQuint
Tier X Bosses
SkullderSkullder's RevengeExcalibur ManAir ManUnbeatable Air ManHolo WilyRonrezToad Man's RevengeCoyote ManGigabgyoVolt Man MK2Twin CannonsFire ManCopy HologramDie SignLiterally Just a BeeStone Butterfly
Secret Bosses
Quick ManGammaVolt Man the AssimilatorWishing StarThe MoonBirdoGlass Man
Super Bosses
Absolute ZEROKnight ManGalaxy Man