Palm Hopper

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Palm Hopper
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 4
Attack Damage: 3 (contact)
2 (missile)
Weakness(es): Tornado Blow3
Concrete Shot48H
Z-Burst
Blank Drive (Cutter Chip, Zap Chip, Psycho Chip)EZ
Sakugarne, Plant BarrierMegamix Only
Location(s): MaG48HMML:
Footloose
Deep Within the Jungle
Pandora's Parlor
MaGMML: Episode Zero:
Scorched Factory
Null and Void
Misc. Information
Script: パームホッパー
Romaji: Pāmu Hoppā
Programmer(s): Spin Attaxx
Series Information
Official Game Appearances: Mega Man V
MaGMML Game Appearances: MaG48HMML (Enemy)
MaGMML: Episode Zero (Enemy)
Megamix Engine
PalmHopper.png

Palm Hopper is an enemy from Mega Man V. It is a small frog-like robot that attacks with missiles loaded into its head.

Palm Hopper was first available with the release of the Megamix Engine, and thusly appears in the devkits for all games that use it. Its first appearance in a finished game was in Make a Good Mega Man Level: Episode Zero, where it appears in the levels Scorched Factory and Null and Void. Palm Hopper then went on to make appearances in the Make a Good 48 Hour Mega Man Level entries Footloose and Deep Within the Jungle, and in the same game, they appear as enemies in one of Don Atetemino's mini-level boxes.

Behavior[edit]

Palm Hoppers jump towards Mega Man, and will shoot up to four missiles when they either jump a certain number of times, or if they get close to Mega Man. The missiles can be destroyed with various weapons.

Damage Table[edit]

Make a Good Mega Man LevelMegamix Only[edit]

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 1 2 3 0.5 3 1/5 2
Other Notes

Make a Good Mega Man Level 2Megamix Only[edit]

M.Buster H.Chaser J.Satellite G.Buster T.Blade F.Stopper S.Claw W.Cutter Sakugarne W.Adaptor S.Arrow
1/1/3 2 1 1 1 Y 1 2 4 3 2
Other Notes

Make a Good Mega Man Level 3[edit]

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 3 2 2 2
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only[edit]

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level[edit]

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 2 3 2 2
Other Notes

Make a Good Mega Man Level: Episode Zero[edit]

Z-Buster Z-Saber Z-Burst Blank Drive
No Chip 1 1 2 99
Cutter Chip 1 1 2 2
Flame Chip 1 1 2 1
Icicle Chip 1 1 2 1
Zap Chip 1 1 2 2
Psycho Chip 1 1* 2 2
Other Notes *Reflected shots do 2 damage.

Megamix Engine[edit]

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes