Palm Hopper
Palm Hopper | |||||||||||||||||||||||||||||||
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Artwork by Capcom | |||||||||||||||||||||||||||||||
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Palm Hopper is an enemy from Mega Man V. It is a small frog-like robot that attacks with missiles loaded into its head.
Palm Hopper was first available with the release of the Megamix Engine, and thusly appears in the devkits for all games that use it. Its first appearance in a finished game was in Make a Good Mega Man Level: Episode Zero, where it appears in the levels Scorched Factory and Null and Void. Palm Hopper then went on to make appearances in the Make a Good 48 Hour Mega Man Level entries Footloose and Deep Within the Jungle, and in the same game, they appear as enemies in one of Don Atetemino's mini-level boxes.
Contents
Behavior[edit]
Palm Hoppers jump towards Mega Man, and will shoot up to four missiles when they either jump a certain number of times, or if they get close to Mega Man. The missiles can be destroyed with various weapons.
Damage Table[edit]
Make a Good Mega Man LevelMegamix Only[edit]
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1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
Other Notes |
Make a Good Mega Man Level 2Megamix Only[edit]
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1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 2 | 4 | 3 | 2 |
Other Notes |
Make a Good Mega Man Level 3[edit]
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1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 2 | ||
Other Notes |
Make a Good 24 Hour Mega Man LevelMegamix Only[edit]
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1/1/3 | 4/2 | 1/5 | 99 |
Other Notes |
Make a Good 48 Hour Mega Man Level[edit]
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1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | 2 | |
Other Notes |
Make a Good Mega Man Level: Episode Zero[edit]
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1 | 1 | 2 | 99 | ||||||
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1 | 1 | 2 | 2 | ||||||
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1 | 1 | 2 | 1 | ||||||
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1 | 1 | 2 | 1 | ||||||
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1 | 1 | 2 | 2 | ||||||
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1 | 1* | 2 | 2 | ||||||
Other Notes | *Reflected shots do 2 damage. |
Megamix Engine[edit]
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1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
Other Notes |