Pickelman Bull
- "A pickerlman [sic] in a bulldozer that can only be damaged when shot in the head of [sic] from behind"
- ―Note in Pickelman Bull's code, Megamix Engine
Pickelman Bull is an enemy from Mega Man 3. It is a Picket Man riding a tall bulldozer. The bulldozer is immune to most attacks, but the Picket Man itself is very frail.
Pickelman Bull was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the entries Midnight Snow and Thunderclyffe Plant, as well as in the Wily stages Cannon Deck and Flashback Database (however, it doesn't appear in either stage's redesign in Make a Good Mega Man Level Remastered).
Pickelman Bull returned in Make a Good Mega Man Level 2, where it appeared in ten entries, as well as in the Wily stage Reality Core, the Pit of Pits mini-stages "Gambly Night" and "The Top 10 Most Commonly Used Enemies, In Increasing Order" (where it is placed as number four), and in Null and Void. It also appears in the Make a Good Mega Man Level 3 Judge Application Level Gate 303, and the Make a Good Mega Man Level: Episode Zero level Midnight Aurora. It went unused in Make a Good 48 Hour Mega Man Level, but a Pickelman Bull appears as an NPC in that game's Tier 2.
Contents
- 1 Behavior
- 2 Variants
- 3 Damage Table
- 3.1 Make a Good Mega Man Level
- 3.2 Make a Good Mega Man Level Remastered
- 3.3 Make a Good Mega Man Level 2
- 3.4 Make a Good Mega Man Level 3
- 3.5 Make a Good 24 Hour Mega Man LevelMegamix Only
- 3.6 Make a Good 48 Hour Mega Man LevelMegamix Only
- 3.7 Make a Good Mega Man Level: Episode Zero
- 3.8 Megamix Engine
- 4 Related Articles
Behavior[edit]
Pickelman Bulls will move back and forth, turning around when they reach a ledge. They periodically pause and shake before moving again.
Variants[edit]
Sprite | Name | MaGMML Appearance(s) | Location(s) | Description | Designer(s) | HP | Attack Damage |
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Picketman Fork | MaGMML: Episode Zero | Lily Airpad | A Picket Man driving a forklift instead of a bulldozer. Its cargo gives it a larger hitbox than Pickelman Bull. | ThatEntityPerson | 3 | 6 (contact) |
Damage Table[edit]
Make a Good Mega Man Level[edit]
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1/1/3 1/1/3 |
2 1 |
5 1 |
2 2 |
0 3 |
2 0.5 |
1 3 |
1/1/4 1/5 |
1 2 |
Other Notes | Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine |
Make a Good Mega Man Level Remastered[edit]
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1/1/3 | 1 | 1 | 2 | 3 | 1 | 3 | 1/20 | 2 | 3 |
Other Notes |
Make a Good Mega Man Level 2[edit]
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1/1/3 1/1/3 |
1 2 |
1 1 |
3 1 |
1 1 |
Y Y |
1 1 |
2 2 |
4 8 |
1 3 |
2 2 |
Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. |
Make a Good Mega Man Level 3[edit]
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1/1/3 | 1 | 2 | 1 | 4 | 3 | 1 | 2 | 2 | ||
Other Notes |
Make a Good 24 Hour Mega Man LevelMegamix Only[edit]
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1/1/3 | 4/2 | 1/5 | 99 |
Other Notes |
Make a Good 48 Hour Mega Man LevelMegamix Only[edit]
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1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
Other Notes |
Make a Good Mega Man Level: Episode Zero[edit]
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1 | 1 | 2 | 99 | ||||||
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2 | 4 | 3 | 4 | ||||||
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2 | 2 | 2 | 2 | ||||||
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1 | 1 | 2 | 1 | ||||||
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1 | 1 | 2 | 2 | ||||||
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2 | 3 | 3 | 3 | ||||||
Other Notes |
Megamix Engine[edit]
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1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
Other Notes |