Pickelman Dada
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Artwork by Capcom
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- "A modded version of Pickelman bull, appearing in MMIII. Works nearly identically, just with slightly different movement."
- ―Note in Pickelman Dada's code, Megamix Engine
Pickelman Dada is an enemy from Mega Man III. It is a Picket Man riding a large machine reminiscent of a jackhammer, and also of the Dada enemy. Despite its appearance, it acts more like a Pickelman Bull, and although it is slightly smaller, it has over twice as much health.
Pickelman Dada was one of the new enemies available with the Megamix Engine, and was included as a devkit enemy for all games using it. Its MaGMML game debut was in Make a Good Mega Man Level: Episode Zero, where it appeared in the level Construction of Constructions. It went on to appear in Make a Good 48 Hour Mega Man Level, both in the game's Weapon Tutorials, and in the levels Copper Cave and Pandora's Parlor.
Behavior[edit]
Pickelman Dadas will move back and forth, turning around when they reach a ledge. They periodically stop moving before starting again.
Damage Table[edit]
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1/1/3
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1
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1
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2
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3
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0.5
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3
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1/5
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2
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Other Notes
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1/1/3
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2
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1
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1
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1
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Y
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1
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2
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8
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3
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2
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Other Notes
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Make a Good Mega Man Level 3[edit]
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1/1/3
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1
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2
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1
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4
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3
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1
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2
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2
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Other Notes
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Make a Good 24 Hour Mega Man LevelMegamix Only[edit]
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1/1/3
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4/2
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1/5
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99
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Other Notes
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Make a Good 48 Hour Mega Man Level[edit]
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1/1/3
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2
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2
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0
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2
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1/1/2
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2
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3
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2
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2
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Other Notes
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Make a Good Mega Man Level: Episode Zero[edit]
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1
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1
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2
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99
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2
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4
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3
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4
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2
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2
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2
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2
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1
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1
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2
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1
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1
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1
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2
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2
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2
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3
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3
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3
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Other Notes
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Megamix Engine[edit]
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1/1/3
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Y
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2
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4
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2
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2
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Other Notes
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- In Mega Man III, some Pickelmen Dadas jump after Mega Man instead of slowly moving back and forth. As of the latest version of the Megamix Engine, Pickelman Dada lacks the ability to jump.
Related Enemies[edit]