Picket Man

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Picket Man
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 1011R2
53
Attack Damage: 3 (contact)
3 (pickaxe)1
2 (pickaxe)1R23
Weakness(es): Gemini Laser1
Solar Blaze, Magic Card1R
Sakugarne2
Laser Trident3
Concrete Shot48H
Z-Saber (No Chip)
Cutter Chip (Z-Saber, Blank Drive)
Psycho Chip (Z-Burst)EZ
Slash Claw, Plant BarrierMegamix Only
Category: Joes, Rocky
Location(s): MaGMML(1R):
Sky Ziggurat
Thunderclyffe Plant
Flashback Database
MaGMML2:
Cardinal Man
Something Original
MegaLondo
Forgotten Fortress
Joe Destruction Co.
Volcanic Furnace
Wily Coaster
Unobtainium Mine
Reality Core
The Pit of Pits
Null and Void
MaG48HMML:
Outer Excavation
Fortified Base
Weapon Testing Facility
Pandora's Parlor
MaGMML: Episode Zero:
Construction of Constructions
Misc. Information
Japanese Name: Pickelman
Script: ピッケルマン
Romaji: Pikkeruman
Alt. Name(s): Pickman
Programmer(s): snoruntpyro1
WreckingPrograms23
Series Information
Official Game Appearances: Mega Man
Mega Man: The Wily Wars
Mega Man Powered Up
Mega Man 11
MaGMML Game Appearances: MaGMML(1R) (Enemy)
MaGMML2 (Enemy, NPC)
MaG48HMML (Enemy, NPC)
MaGMML: Episode Zero (Enemy, NPC)
Megamix Engine
PicketMan.png
"An enemy originating from Guts Man's stage. Will wait to drop its shield, and once it does, it will throw out a pseudo-random amount of arcing pickaxes."
―Note in Picket Man's code, Megamix Engine

Picket Man is an enemy from the original Mega Man. It is a construction robot made by giving a Metall a humanoid body, and wields a shield and an unlimited supply of pickaxes.

Picket Man was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the entries Sky Ziggurat and Thunderclyffe Plant, as well as the Wily stage Flashback Database.

Picket Man returned in Make a Good Mega Man Level 2, where it appeared in the entries Cardinal Man, Something Original, MegaLondo, Forgotten Fortress, Joe Destruction Co., Volcanic Furnace, and Wily Coaster. It also appears in the Wily stages Unobtainium Mine and Reality Core, the Pit of Pits sublevels "Chroma Key?", "Thunderclyffe Plant?", and "Vacuum Seal", and in Null and Void. A Picket Man also appears as an NPC outside the entrance to the Pit of Pits. Another (possibly the same) Picket Man NPC is found in Make a Good Mega Man Level: Episode Zero on the eastern edge of Mega City, overseeing construction done on the remaining part of the city. Additional Picket Man NPCs are found in Construction of Constructions, and Picket Man enemies are found in the same level.

In Make a Good 48 Hour Mega Man Level, Picket Man appears in the entries Outer Excavation, Fortified Base, and Weapon Testing Facility, as well as the Box Cartel stage Pandora's Parlor.

Behavior[edit]

Picket Men will initially wait with their shields raised. After a brief period of time, they will throw 5-10 pickaxes in arcs at Mega Man before raising their shields again.

Variants[edit]

Sprite Name MaGMML Appearance(s) Location(s) Description Designer(s) HP Attack Damage
HammerBros.png Hammer Bro MaGMML2 SMB3
Reality Core
Deep Thoughts
A Picket Man reskinned to resemble a Hammer Bro from the Super Mario Bros. series. As well as having less health, it throws a smaller number of pickaxes. Lizardcommando 4 3 (contact)
2 (hammer)

Damage Table[edit]

Make a Good Mega Man Level[edit]

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
2
1
5
1
2
2
0
3
2
0.5
1
3
1/1/4
1/5
3
4
Other Notes Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine.

Make a Good Mega Man Level Remastered[edit]

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card P.Orb
1/1/3 1 1.5 3 3 1 3 1/20 4 3
Other Notes

Make a Good Mega Man Level 2[edit]

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
2
1
1
1
1
1
1
1
Y
Y
1
4
2
2
4
8
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine.

Make a Good Mega Man Level 3[edit]

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 4 1 4 3 1 2 2
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only[edit]

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level[edit]

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 2 3 2 2
Other Notes

Make a Good Mega Man Level: Episode Zero[edit]

Z-Buster Z-Saber Z-Burst Blank Drive
No Chip 1 4 2 99
Cutter Chip 2 4 3 4
Flame Chip 2 2 2 2
Icicle Chip 1 1 2 1
Zap Chip 1 1 2 2
Psycho Chip 3 3* 4 3
Other Notes *Reflected shots do 4 damage.

Megamix Engine[edit]

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes

Trivia[edit]

  • While most enemies in MaGMML games stay accurate to their original appearances, the Megamix Engine changes Picket Man's health from 10 (its health in Mega Man, as well as the first two contests) to 5. This was because its original health amount was high enough that the enemy was criticized when several MaGMML2 levels used it.
  • Picket Man is the only enemy in the Megamix Engine to be classified as a Joe despite not being related to the Sniper Joe series.

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