Proto Man
Proto Man (Blues) | |||||||||||||||||||||||||||||||||||||
Artwork by Capcom | |||||||||||||||||||||||||||||||||||||
DLN-000 | |||||||||||||||||||||||||||||||||||||
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Proto Man, known as Blues in Japan, is the first Robot Master created by Dr. Light. Considered the "older brother" to Rock and Roll, he first appeared in Mega Man 3 where he tested Mega Man in battle to see if he could beat Dr. Wily, as well as sometimes aiding him on his way through levels. Ever since, he has served as both an ally and occasional rival in his brother's many adventures to save the world from Wily's mad ambitions.
In the Megamix Engine, Proto Man can appear in a level via the "objProtomanEncounter" object (derived from a custom object created for Make a Good Mega Man Level 2). By default, he will destroy all onscreen boss barriers, but he can also give the player a specific item instead (similar to his Mega Man IV and Mega Man V appearances). This encounter object has a few creation code variables:
- itemDrop - Determines what object Proto Man will drop. If this is set to anything at all, Proto Man will not destroy any barriers.
- instantLeave - If set to true, Proto Man will leave immediately after performing his actions, rather than lingering for a bit.
Contents
MaGMML Series Appearances[edit]
Make a Good Mega Man Level (Remastered)[edit]
In the original Make a Good Mega Man Level, Proto Man appears in Eddie's Shop as the single unlockable costume in the game. Other than that, he makes no physical appearance. In Make a Good Mega Man Level Remastered, the costume is instead purchased from Roll's costume shop. The remake also features a cameo from Proto Man when playing with Bass Mode active; dressed in a Wood Man costume, he laments being unable to return it due to the costume shop being closed.
Make a Good Mega Man Level 2[edit]
The Proto Man costume reappears in MaGMML2 as one of the few costumes available from the start. Proto Man himself also appears as an NPC in Tier 9 if said costume isn't currently equipped. He additionally shows up in the stage Sheriff Man, where he gives Mega Man a Noble Nickel upon being discovered.
Make a Good Mega Man Level 3[edit]
For the first time in the MaGMML series, Proto Man has a significant role, if a fairly minor one. Aside from the return of the Proto Man costume (which is now available from the start), he appears in the main fifteen tiers as an NPC after that respective tier's Tier Rank has been earned. When spoken to, he will give hints towards any secrets that are located in the current tier (or general reminders about main game content, if the tier has no major secrets). Occasionally, he will also appear in the Victor Heights hotel as an NPC as the game progresses.
In the final Wily Stadium stage, The Greatest Show of All Time, Proto Man appears after all five rivals are defeated, and is revealed to be the mystery eighth finalist and the last remaining contestant besides Mega Man. However, instead of fighting Mega Man, he opens the path to the main stadium grounds with his Proto Strike and forfeits, opting to let the world see Mega Man take on Dr. Wily. He gifts Mega Man a Yashichi, E-Tank, and M-Tank before teleporting out.
Make a Good 48 Hour Mega Man Level[edit]
Proto Man returns as a purchaseable costume in the SS Elroy's Double Action Boutique. Proto Man also appears as an NPC in Tier 11, standing at the top right corner past first place. When talked to, he will comment on Mega Man's current costume if he's wearing one – and will even wear a costume of Mega Man himself if the Proto Man or Break Man costume is in use. In the level Cossack's Playground, Proto Man briefly appears halfway through to give Mega Man an E-Tank.
Make a Good Mega Man Level: Episode Zero[edit]
Proto Man has a brief cameo during the game's credits, where he is seen dueling Bass in a mountain area that looks similar to that of Surveillance Canyon. Their battle is interrupted when both see a portal to Tier X briefly open up in the sky.
Proto Man Mode[edit]
MaGMML2, MaGMML1R, MaG48HMML, and MaGMML3 feature Proto Man as a playable character through the "Proto Man Mode" cheat. When activated, Mega Man will be replaced by Proto Man, who plays as he does in Mega Man 9 and Mega Man 10. When jumping, he uses his Proto Shield to reflect enemy projectiles, and he has a unique Charge Shot design and sound (if the Charged Buster upgrade is active in 2 and 1R, it will override said design). However, he also takes twice as much damage as Mega Man, and is knocked back twice as far after taking a hit. He also cannot change costumes, as the Costume Shop is closed in MaGMML2 and MaGMML1R if the cheat is active. He can still enter Double Action Boutique in MaG48HMML (and still activate the Love Survivor sidequest), but will be unable to purchase or change costumes. In MaG48HMML, the main story's dialogue is significantly rewritten while Proto Mode is active, though it still follows the same beats.
MaGMML3 allows Proto Man to utilize Proto Strike - a significantly powerful charge shot. Proto Man can store up to 4 regular Charge Shots which can be rapidly fired; holding Up while shooting in fully charged state releases Proto Strike instead. Rush Coil and Rush Jet are replaced with Proto Coil and Proto Jet respectively, just like in MaG48HMML. Proto Man can still visit Maker Man's costume shop at Victor Heights' second floor, but he's only able to equip "Break Man" costume. His dialogue is significantly rewritten for majority of the plot - up until Ernest Will's tournament finale. Additionally, Proto Man gets his own spot at Victor Heights hotel - [50F] Roof (which is identical in function to Mega Man's Hotel Room).