Pukapelly

From Make a Good Mega Man Level Contest
Jump to: navigation, search
Pukapelly
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 2
Attack Damage: 3 (contact)
Weakness(es): Gemini Laser1
Top Spin, Black Hole Bomb, Power Orb1R
Sakugarne2
Tornado Blow, Royal Guard, Power Line3
Concrete Shot48H
Icicle Chip (Z-Saber, Blank Drive)
Psycho Chip (Z-Saber, Z-Burst, Blank Drive)EZ
Hornet Chaser, Wire Adaptor, Power Stone, Plant Barrier, Block DropperMegamix Only
Category: Cluster, Floating
Location(s): MaGMML(1R):
Napalm Forest and Caves
Flashback Database
MaGMML2:
Airflow Hubble
Aurora Man
Escape Sequence
Outer Space
Reality Core
The Pit of Pits
MaGMML3:
A piece of cake, but with aesthetics
Froggy Gravity
Fairly Unfocused Newcomers Bosses And Gimmicks Stage
An Ice Cave in Russia
Treading The Wily Sewer System
Somewhere Underground
Shrine of Nebula
MaG48HMML:
Twilight Fortress
Pandora's Parlor
MaGMML: Episode Zero:
Midnight Aurora
Vertical Vine Venture
Misc. Information
Script: プカペリー
Romaji: Pukaperī
Programmer(s): snoruntpyro1
ACESpark23
Series Information
Official Game Appearances: Mega Man 5
MaGMML Game Appearances: MaGMML(1R) (Enemy)
MaGMML2 (Enemy)
MaGMML3 (Enemy)
MaG48HMML (Enemy, NPC)
MaGMML: Episode Zero (Enemy)
Megamix Engine
Pukapelly.png

Pukapelly is an enemy from Mega Man 5. It is a small round robot that rams itself towards intruders.

Pukapelly was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the entry Napalm Forest and Caves and the Wily stage Flashback Database.

Pukapelly returned in Make a Good Mega Man Level 2, where it appeared in the entries Airflow Hubble, Aurora Man, and Escape Sequence, as well as the Wily stages Outer Space and Reality Core, and the Pit of Pits sub-level "Typical Miniboss Fights". It also appeared in the Make a Good Mega Man Level: Episode Zero stages Midnight Aurora and Vertical Vine Venture, and the Make a Good 48 Hour Mega Man Level entry Twilight Fortress; in the latter game, Don Atetemino can also summon Pukapelly alongside several other enemies.

In Make a Good Mega Man Level 3, Pukapelly was used in the entries A piece of cake, but with aesthetics, Froggy Gravity, Fairly Unfocused Newcomers Bosses And Gimmicks Stage, An Ice Cave in Russia, Treading The Wily Sewer System, and Somewhere Underground, as well as the Shrine of Nebula room "Castle of Diamonds".

Behavior

Pukapellies will float in place, periodically moving a short distance towards Mega Man before stopping again.

By default, Pukapellies are teal, but setting "col = #" in a Pukapelly's creation code will change its color (1 makes it purple, 2 makes it red, 3 makes it blue, 4 makes it orange, and 5 makes it green).

Damage Table

Make a Good Mega Man Level

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
2
1
4
1
2
2
2
3
2
0.5
1
3
1/1/4
1/5
3
2
Other Notes Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine.

Make a Good Mega Man Level Remastered

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card P.Orb
1/1/3 1 1 2 3 1 3 1/20 2 3
Other Notes

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
2
3
2
2
2
2
2
2
Y
Y
2
2
2
2
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine.

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 6 3 2 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
2/3/Y 1 1/2/3 2 4/3 4 1 2 1 4 1/0.5 3
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 2 3 2 2
Other Notes

Make a Good Mega Man Level: Episode Zero

Z-Buster Z-Saber Z-Burst Blank Drive
No Chip 1 1 2 99
Cutter Chip 2 2 2 2
Flame Chip 1 1 2 1
Icicle Chip 2 4 3 4
Zap Chip 2 3 2 3
Psycho Chip 3 4 4 4
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 4 4 3 2
Other Notes

Related Enemies