Quint
Quint | |||||||||||||||||||||||||||||||||||||||||||
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Artwork by Capcom | |||||||||||||||||||||||||||||||||||||||||||
SWN-000 | |||||||||||||||||||||||||||||||||||||||||||
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Quint is a boss from Mega Man II. He is Mega Man from a peaceful future after being modified and brought back to the present by Dr. Wily. In the Make a Good Mega Man Level timeline, however, he eventually becomes his own entity via space-time shenanigans.
Quint was first made available as a boss in the devkit for Make a Good Mega Man Level 2, and he appears in the levels Wily Tower, Airflow Hubble, and Quint Stage. He also appears as a midboss in the Pit of Pits stage "Showdown at Dusk", as an NPC in Tier 10, and as a costume unlocked by entering Tier X.
Like all MaGMML2 devkit bosses, Quint returns in the Megamix Engine, and is planned to appear as a devkit boss for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level.
Contents
Battle[edit]
Quint's boss fight has been immensely upgraded from the Game Boy games. He starts the fight by summoning his Sakugarne and mounting it. His pattern then begins with one of two attacks:
- Scatter four pieces of small debris twice.
- Scatter two pieces of large debris that each split into two pieces of small debris.
After using one of these attacks, Quint will proceed to use one of the following attacks before his pattern repeats:
- Jump to Mega Man's position.
- Jump to Mega Man's position, and drop his Sakugarne when right over Mega Man, after which his Sakugarne will bounce back up, and Quint will get back on.
Damage Tables[edit]
Make a Good Mega Man LevelMegamix Only[edit]
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1/1/3 | 2 | 2 | 1 | 1 | 5 | 1 | 2/4 | 1 |
Other Notes |
Make a Good Mega Man Level 2[edit]
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1/2/3 1/1/3 |
1 1 |
1 2 |
1 2 |
2 2 |
Y N |
1 1 |
2 2 |
4 4 |
1 1 |
2 2 |
Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine |
Make a Good Mega Man Level 3[edit]
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1/1/3 | 2 | 2 | 1 | 1 | 4 | 2 | 2 | 1 | ||
Other Notes |
Make a Good 24 Hour Mega Man LevelMegamix Only[edit]
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1/1/3 | 1/1 | 1/0 | 99 |
Other Notes |
Make a Good 48 Hour Mega Man Level[edit]
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1/1/3 | 2 | 1 | 1 | 1 | 2/2/0 | 1 | 4 | 2 | ||
Other Notes |
Megamix Engine[edit]
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1/1/3 | N | 1 | 1 | 1 | 4 | |||||
Other Notes |
Trivia[edit]
When playing as Roll, Quint will be referred to in the Arena as "Quart" - a reference to his gender-swapped equivalent in the hack Roll-Chan World 2.
Make a Good Mega Man Level 2 - Tier 2 | |
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Entry Stages | |
Wily Tower • Airflow Hubble • Yggdrasil • Rush City • Gigavolt Man • Dragon Lab Lair • Colorful Hall * Something Original | |
List of Bosses | |
Volt Man • Komuso Man • Quint • Mecha Dragon • Guts Man • Crator • Cream • Kichona • Color Man | |
Tier Boss | |
Ombuds Man | |
Other Goodies | |
Gordon Freeman |
Make a Good Mega Man Level 2 - Tier 5 | |
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Entry Stages | |
Holy Crap, Mega Man Can Airslide? • Maze of Significantly Less Death • Volcanic Furnace • Elec Dam • Quint Stage • A Mega Man for All Seasons • AD 2101 • Starman Recreation | |
List of Bosses | |
Romhack Top Man • Metal Man • Top Man • Quint • Komuso Man • CATS | |
Tier Boss | |
Lord Elewoofro |