Rounder II
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Artwork by Capcom
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Rounder II is a boss from Mega Man 6, appearing in the first Mr. X Stage. It is a modified Rounder that travels along rails, and two of them are fought at the same time in its debut game.
Rounder II was first included in the Megamix Engine, and was available as a devkit boss for all games made with it, with its first appearance being the Make a Good 48 Hour Mega Man Level entry Forest Castle. It returned in Make a Good Mega Man Level 3 in the entries Stolen Citadel and Wily's Haunted Castle, while a single Rounder II appears in the Victor Heights Bar & Buffet as an NPC. It is also present in the Megamix Engine Example Game as the boss of the first Wily Stage.
Rounder II only moves on rails, and lacks invincibility frames. It will periodically drop a bomb, and it will change its direction for every six bombs it drops.
On Hard Mode, it will randomly pick between one of two projectiles to drop on the ground:
- A fireball (The same fireball used by Fire Telly) that turns into a larger, lingering flame when it hits the ground.
- A bomb that explodes upon contact with a surface.
On top of this, it will shoot lasers (the same lasers used by Dachone) in four diagonal directions every four times it drops a projectile.
Damage Table[edit]
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1/1/3
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2
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1
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4
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1
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2
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1
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2/4
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2
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Other Notes
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1/1/3
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2
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4
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1
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2
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N
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1
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1
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2
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2
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1
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Other Notes
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Make a Good Mega Man Level 3[edit]
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1/1/3
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2
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4
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1
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1
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2
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2
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3
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1
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4/0/N
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1
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0/0/0
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1*
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0/0
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1
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1
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1
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2
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2
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0/0
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0
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Other Notes
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*Only Beet Root explosions will deal damage.
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Make a Good 24 Hour Mega Man LevelMegamix Only[edit]
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1/1/3
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1/1
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1/1
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99
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Other Notes
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Make a Good 48 Hour Mega Man Level[edit]
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1/1/3
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4
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1
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1
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1
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1/2/2
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1
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2
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2
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1
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Other Notes
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Megamix Engine[edit]
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1/1/3
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N
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1
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4
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1
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1
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Other Notes
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Related Articles[edit]