Sheep Block

From Make a Good Mega Man Level Contest
Jump to: navigation, search
Sheep Block
Information
In-Game Information
Type: Platform
Location(s): MaGMML2:
Snow Man
Gigavolt Man
Dragon Lab Lair
Colorful Hall
Chomp Man
Forgotten Fortress
Joe Destruction Co.
AD 2101
Reality Core
Deep Thoughts
Swiss Hotel
The Pit of Pits
Programmer(s): Sharb
Series Information
Official Game Appearances: Mega Man 10
MaGMML Game Appearances: MaGMML2
Megamix Engine
SheepBlock.png

The Sheep Block is a gimmick from Mega Man 10, found in Sheep Man's stage. It is a coloured block that deletes itself and all adjacent blocks of the same colour when stood on.

Sheep Blocks were first available in the devkit for Make a Good Mega Man Level 2, and appeared in the entries Snow Man, Gigavolt Man, Dragon Lab Lair, Colorful Hall, Chomp Man, Forgotten Fortress, Joe Destruction Co., and AD 2101. It also appeared in the Wily stage Reality Core, the Tier X stages Deep Thoughts and Swiss Hotel, and the Pit of Pits sublevels "Deja Vu" and "Sheep Obstruction".

Behavior[edit]

Sheep Blocks come in four colours; blue, green, red, and yellow. If Mega Man jumps on one, then it and all Sheep Blocks of the same colour that it directly touches will flash for a few seconds before vanishing entirely. Also present in the same colours are "Sheep Spikes", which instantly kill Mega Man the way regular spikes do, but will be destroyed when an adjacent same-coloured Sheep Block vanishes.