Shrink

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Shrink
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 51
31R23
Attack Damage: 4 (contact)1
2 (contact)1R23
Weakness(es): Metal Blade, Gemini Laser, Pharaoh Shot1
Metal Blade, Top Spin, Thunder Wool, Black Hole Bomb, Power Orb1R
Sakugarne2
Tornado Blow, Thunder Beam, Magnetic Shockwave, Ice Wall3
Flame Mixer, Concrete Shot48H
Wheel Cutter, Super Arm, Chill Spike, Plant BarrierMegamix Only
Category: Aquatic, Nature
Location(s): MaGMML(1R):
Napalm Forest and Caves
Flashback Database1
MaGMML2:
Something Original
The Dampening
Candy Panic
Metallic Ocean
The Pit of Pits
Misc. Information
Script: シュリンク
Romaji: Shurinku
Programmer(s): SnoruntPyro
Series Information
Official Game Appearances: Mega Man 2
Mega Man: The Wily Wars
MaGMML Game Appearances: MaGMML(1R) (Enemy)
MaGMML2 (Enemy)
Shrink.png
"An aquatic enemie [sic] that follows the player"
―Note in Shrink's code, Megamix Engine

Shrink is an enemy from Mega Man 2. It is a robotic shrimp often produced by Lantern Fish.

Shrink was first made available in the devkit for the original Make a Good Mega Man Level, where it (independently of Lantern Fish) appeared in the entry Napalm Forest and Caves, as well as the Wily stage Flashback Database1.

Shrink returned in Make a Good Mega Man Level 2, where it appeared in the entries Something Original, The Dampening, and Candy Panic, as well as the Tier X stage Metallic Ocean, and the Pit of Pits sublevel "Up And Down".

Behavior[edit]

Shrink's sole means of attacking Mega Man is to swim into him, occcasionally pausing to lower their height. If Mega Man attempts to flee, they will change their direction to chase after him. Since Lantern Fish produce them constantly, they also serve a dual purpose as meat shields for the midboss itself.

Damage Table[edit]

Make a Good Mega Man Level[edit]

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
5
3
4
1
2
2
0
3
2
2
1
3
1/1/5
1/5
2
2
Other Notes Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine.


Make a Good Mega Man Level Remastered[edit]

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card P.Orb
1/1/3 3 1 2 3 3 3 1/20 2 3
Other Notes


Make a Good Mega Man Level 2[edit]

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
2
2
1
1
1
1
1
1
Y
Y
1
1
2
3
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine.


Make a Good Mega Man Level 3[edit]

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 3 3 3 2
Other Notes


Make a Good 24 Hour Mega Man LevelMegamix Only[edit]

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes


Make a Good 48 Hour Mega Man Level[edit]

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper
1/1/3 4 2 0 2 1/1/2 2 3 2
Other Notes


Megamix Engine[edit]

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 6 2 2
Other Notes


Related Enemies[edit]