Smaplar

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Smaplar
Information
In-Game Information
HP: 1
Attack Damage: 6 (contact)
Weakness(es): Tornado Blow3
N/A48H
Zap Chip (Blank Drive), Psycho Chip (Z-Burst)EZ
Black Hole Bomb, Jewel SatelliteMegamix Only
Location(s): MaGMML: Episode Zero:
Midnight Aurora
Entrance Succession
Misc. Information
Script: ズマプラー
Romaji: Zumapurā
Programmer(s): SnoruntPyro
Series Information
Official Game Appearances: Mega Man 9
MaGMML Game Appearances: MaGMML: Episode Zero (Enemy)
Megamix Engine
Smaplar.png

Smaplar is an enemy from Mega Man 9. It is a ground-crawling robot surrounded by a high-voltage electric field.

Smaplar was first made available with the Megamix Engine, and subsequently the devkits for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. Its debut in a game was in Make a Good Mega Man Level: Episode Zero, in the levels Midnight Aurora and Entrance Succession.

Behavior[edit]

Smaplars crawl along surfaces such as walls and ceilings at high speeds. They are completely immune to most weapons.

Smaplar has a few creation code variables that affect its functionality:

  • sp - Controls the speed a Smaplar moves at (by default, this is set to 1.5).
  • dir - Affects the direction a Smaplar moves in (1 = right, -1 = left). Flipping a Smaplar object in the room editor will also affect its direction.
  • col - Changes the colour of a Smaplar's sprite (0 = yellow (default), 1 = pink).

Damage Table[edit]

Make a Good Mega Man LevelMegamix Only[edit]

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
0/0/0 0 0 0 0 0 4 0/0 0
Other Notes

Make a Good Mega Man Level 2Megamix Only[edit]

M.Buster H.Chaser J.Satellite G.Buster T.Blade F.Stopper S.Claw W.Cutter Sakugarne W.Adaptor S.Arrow
0/0/0 0 4 0 0 Y 0 0 0 0 0
Other Notes

Make a Good Mega Man Level 3[edit]

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
0/0/0 0 0 0 4 0 0 0 0
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only[edit]

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
0/0/0 0/0 0/0 0
Other Notes

Make a Good 48 Hour Mega Man Level[edit]

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
0/0/0 0 0 0* 0 0/0/0 0 0 0
Other Notes *Does not stun Smaplar.

Make a Good Mega Man Level: Episode Zero[edit]

Z-Buster Z-Saber Z-Burst Blank Drive
No Chip 0 0 0 0
Cutter Chip 0 0 0 0
Flame Chip 0 0 0 0
Icicle Chip 0 0 0 0
Zap Chip 0 0 0 3
Psycho Chip 0 0 3 0
Other Notes

Megamix Engine[edit]

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
0/0/0 Y 0 0 0 0
Other Notes


Related Enemies[edit]