Space Pipes

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107th : Space Pipes

Make a Good 48 Hour Mega Man Level

Plumbing the depths of space... and the contest.
"I made a different semi joke level in a few hours instead. Also I submitted this late on purpose, I HOPE I LOSE!"
―Sign at the end of the level.
"You probably did."
M-Jacq, in response to the above.

Space Pipes is the 107th and last place entry in Make a Good 48 Hour Mega Man Level. A very short level, it is little more than a set of pipes from Wave Man's stage against a starry black background. The level has an inverted Gravity Lift in effect that slowly brings Mega Man down to the ground, preventing him from moving normally while airborne. The only way to move in the air is to shoot in the opposite direction of where he wants to go. The stage is also notable for having almost every enemy positioned behind a pair of Reflect Blocks, making combat largely unnecessary. It also disables every weapon except Beat, just because.


Though the stage has an intimidating start with a Danmaku Flying Shell, Mega Man will be unhurt while teleporting in. As most of the enemies are protected by Reflect Blocks, the best course of action is to avoid their shots while shooting towards the next Wave Man Warp. Because of the wonky physics imposed by the Gravity Lift, jumping isn't recommended unless necessary. Otherwise, most of the stage consists of Damage Spike drops to be avoided, with antigravity bolts helpfully marking where to fall to avoid being hit. There also exist pipes that Flying Shells with atypical bullet patterns spawn from, but these can be easily avoided.

At the very end of the stage is a fight against Quint, who has a few extra points of health and is fought in a room with Damage Spikes lining the walls. As with the rest of the stage, it's advised to stay on the ground as much as possible and never jump. Keeping away from Quint will also help with avoiding his Sakugarne bounce attack if he decides to use it.

Judge Comments[edit]

Judge Comments
ParmaJon ParmaJon ParmaJon : 37 / 100
Design Creativity Function Fun Aesthetic
8 / 35 8 / 15 9 / 10 8 / 25 4 / 15

Okay, the first time I played this level it was a trainwreck. Once I knew what the gimmick was, it was actually pretty fun, but figuring out what was going on was really bad. Uhh, the actual challenges that you present (other than the boss) were pretty good. The level is too short, but what you have is not bad at all (other than gimmick conveyance). Like, the spot with the Joe where you had to time when to jump was pretty rad. The Quint fight is dumb, but not too bad.

PKWeegee PKWeegee PKWeeGee : 33 / 100
Design Creativity Function Fun Aesthetic
6 / 35 6 / 15 10 / 10 5 / 25 6 / 15

You wanted a joke review? Too bad; serious time. The concept in itself is flawed, with the weird gravity physics, but weirdly enough, I can see that sort of gravity working when put in the right environment. This clearly wasn't that, but glimpses of neat ideas were seen, with having to jump and boost yourself with the shots to get over gaps. The Quint fight was rough, because I was too afraid to jump, so I guess that one is on me.

...fine, here's a meme.
M-Jacq M-Jacq M-Jacq : 16 / 100
Design Creativity Function Fun Aesthetic
0 / 35 8 / 15 5 / 10 0 / 25 3 / 15

You probably did.

Freems Freems Freems : 42 / 100
Design Creativity Function Fun Aesthetic
11 / 35 9 / 15 9 / 10 5 / 25 8 / 15

It's certainly novel, but that's kind of where it ends. You control yourself in a really weird way and there's an obnoxious Quint fight at the end, and that's just that. Not much else to say. If it's a joke level it doesn't even really manage to hit a level of absurdity.


  • As the sign at the end of the level says, Space Pipes was submitted as a joke level, deliberately abusing the contest's lateness penalty to ensure it would get last place.
  • The starfield effect is drawn at a very high depth, causing it to appear over the pause menu when the game is paused.

Make a Good 48 Hour Mega Man Level - Tier 1
Entry Stages
Space PipesCutting Edge TechnologyPint House Power HouseFaint Flying FactoryMake a 48 Minute Mega Man LevelOrdinance With LyricsShort BaseGraviMan INC.
List of Bosses
QuintGiant SuzyIron BallCrash ManDangan ManBalladeHunter Type AGravity Man
Make a Good 48 Hour Mega Man Level
Mega Man (Costumes) • Dr. LightBox Cartel (Don AteteminoKamikaminDockalockerBlockySquare Machine) • RollJosephDeleuze PipiSargeSidequest NPCs
Special Weapons
Flame MixerRain FlushSpark ShockSearch SnakeTengu BladeSalt WaterConcrete ShotHoming SniperRush CoilRush JetBeat
Exclusive to Cheats
Treble Boost
A Waste of SpaceAbandoned MineAir LabsAlpha-OmegaAncient ZigguratAsinine FactoryBase in the BoondocksblainzBraving New DepthsBunker 20XXBurning BunkerCascadeCaution: Moving PartsCelestial ResortCentral ComputerCloudy CityCombustible Alien Variable EventsCombustible QuagmireCombustion CastleCommando CavernsCopper CaveCornerstone to DominateCosmological FactoryCossack's PlaygroundCrashing in the DarkCryonics LabCurious SkymachineCutting Edge TechnologyDarkwing CityDeep Dark TempleDeep Within the JungleDown the DrainEnkers RevengeanceExoplanet EverestFaint Flying FactoryFire Armed to the BeakFlamecrush ForestFlaming FortressFlower CoreFlowers and ThornsFootlooseForest CastleFortified BaseFrigid InfernoFrozen LabGettin' out of DogecityGraviMan INC.Hopping High Above DangerIce Treatment FacilityIHOPEIWINInto the FurnaceJust a Space LevelLasers and PlatformsLime and LameMake a 48 Minute Mega Man LevelMega Man Saves Canada from the Evil Clutches ofMegatroidMinari Hydrospace CenterMmmmmmmmmmmmmmmmmoon BaseMystic MuseumObligatory Enemy Spam LevelOh NoOh No! More CompactorsOne Night in XanaduOrbital AssaultOrdinance With LyricsOuter ExcavationPerilous MountainPint House Power HousePlanet XanlordusRealm of the Lich LordRobot Recycling CenterRocky Blocky CavernRunning Down a DrainSaturn FortressScissors 'n ShrimpsScrub CitySeahorse CityShort BaseShort-Tempered CircuitSleet CitadelSlipping Through TimeSonic Man's SpaceshipSpace PipesSpicy Banana Bread StorehouseSpicy Top ActionStormy TowerSuper Pipe WorldTaking a DipTesla CoilThe AbyssThe Bouncy Octa BoomThe End of Needle Man?!The Tiki Tiki Tiki Tiki Tiki RoomThrough the CrabacombsToad Man's Underwater Sea LabTowerTwilight FortressUntested Rush JobVoid QuestVolcanic FacilityWarehouse of ConveyorsWater Park SupWeapon Testing FacilityWell Oiled MachineWily StationWindy Conditions
Cartel Hideout
Deep Sea Break-InHydrothermal LayerPandora's Parlor
SS ElroyTier 1Tier 2Tier 3Tier 4Tier 5Tier 6Tier 7Tier 8Tier 9Tier 10Tier 11Cartel HideoutDouble-Action BoutiqueSpecial Weapon Bootcamp
Devkit Bosses
Cut ManGuts ManBomb ManFire ManMetal ManAir ManBubble ManQuick ManCrash ManFlash ManHeat ManWood ManBoobeam TrapGemini ManTop ManSpark ManKamegoro MakerToad ManPharaoh ManDust ManMetall DaddyGravity ManStone ManGyro ManDark Man 4Blizzard ManPlant ManRounder IIPower PistonHoney WomanMega Mech SharkCommando ManChill ManSolar ManEnkerQuintPunkGiant SuzyBalladeHunter Type AMercurySaturnUranusIron BallGrey DevilDangan ManKomuso ManOil ManSonic ManDyna Man
Modified Bosses
BombMan.EXEMother BrainThe City of St. PetersburgToxic Seahorse?Bandana Wander BellQuick Man DuoDarkwing DuckBerserker Merserker🔥 ManLich ManEmpress ElysiaNot Napalm ManStatue of Wizard Swenner
Box Cartel Fights
KamikaminDockalockerBlockySquare Machine
Fortress Guardians
Sea King: The AftermathShinsopod What! & Shinkhangel Where!Don Atetemino
Other Bosses
Haunted TVShadow ImposterPirate Man