Sumatran

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Sumatran
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 3
Attack Damage: 6 (contact)
Weakness(es): Gemini Laser1
Metal Blade, Top Spin, Black Hole Bomb, Power Orb1R
Slash Claw, Wheel Cutter, Sakugarne, Wire Adaptor2
Ice Wall, Lantern Flare, Rec Can3
Super Arrow, Flame Mixer, Plant BarrierMegamix Only
Category: Nature
Location(s): MaGMML(1R):
Napalm Forest and Caves
Maze of Death
Flashback Database
MaGMML2:
Mix & Match
Jungle Base
AD 2101
Reality Core
Star Road
The Pit of Pits
MaGMML3:
Weapon Tutorials
An Ice Cave in Russia
NEO Pit of Pits
Misc. Information
Script: スマトラン
Romaji: Sumatoran
Alt. Name(s): Tiger (Game Gear Mega Man manual)
Programmer(s): Blyka1
ACESpark23
Series Information
Official Game Appearances: Mega Man 5
Mega Man IV
Mega Man (Game Gear)
MaGMML Game Appearances: MaGMML(1R) (Enemy)
MaGMML2 (Enemy)
MaGMML3 (Enemy, NPC)
MaG48HMML (NPC)
Megamix Engine
Sumatran.png

Sumatran is an enemy from Mega Man 5. It is a security robot modeled after a tiger.

Sumatran was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the entries Napalm Forest and Caves and Maze of Death, as well as the Wily stage Flashback Database.

Sumatran returned in Make a Good Mega Man Level 2, where it appeared in the entries Mix & Match, Jungle Base, and AD 2101, as well as the Wily stage Reality Core, the Tier X stage Star Road, and the Pit of Pits sub-levels "Logan's Runner", "Lyrickrolled", and "Tselinoyarsk 20XX". It went unused as an enemy in Make a Good 48 Hour Mega Man Level, but a Sumatran can be found on the SS Elroy as an NPC outside the Kickboxing Club. Though initially static, it will move progressively faster as more Energy Elements are collected.

In Make a Good Mega Man Level 3, Sumatran appeared in the entry An Ice Cave in Russia, in the Weapon Tutorials, and in the NEO Pit of Pits sublevels "Block Party", "Les Cles De Fort Boyard", and "Meow Moonbase". A Sumatran NPC also sometimes appears in the Victor Heights bar, vibrating faster as more Energy Elements are collected (it claims to have drank [Collected Elements / 2] cups of coffee).

Behavior

Sumatrans will sit still at first. After a certain amount of time, they will leap forward, performing an additional leap if Mega Man is close enough, before waiting to leap again.

By default, Sumatrans are orange, but by setting "col = 1" in a Sumatran's creation code, it will turn white.

Damage Table

Make a Good Mega Man Level

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
2
3
4
1
2
2
0
3
2
0.5
1
3
1/1/4
1/5
2
2
Other Notes Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine.

Make a Good Mega Man Level Remastered

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card P.Orb
1/1/3 3 1 2 3 1 3 1/20 2 3
Other Notes

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
1
1
2
2
2
2
1
1
Y
Y
3
3
3
3
3
1
3
3
1
3
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine.

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 3 2 3 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
2/3/Y 2 1/2/3 1 5/4 4 0.5 1 1 3 3/1 1
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man LevelMegamix Only

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper
1/1/3 4 2 0 2 1/1/2 2 3 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes