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Artwork by Capcom
Artwork by Capcom
In-Game Information
HP: 1
Attack Damage: 3 (contact)1
2 (contact)1R23
Category: Cluster, Floating
Location(s): MaGMML(1R):
Chroma Key
Maze of Death
Thunderclyffe Plant
Research Facility
Flashback Database
Cardinal Man
Airflow Hubble
Colorful Hall
Chomp Man
Taco Man
Forgotten Fortress
Orbital Station
Poorly Named Level
Maze of Significantly Less Death
Quint Stage
AD 2101
Lava Factory
Gunpowder Cellar
Cursor Curse
Bouncy Castle
City Under Siege
Escape Sequence
Quarantine Woman
The Stage Nobody Asked For
Twilight Lodge
Outer Space
Inner Sanctum
Unobtainium Mine
Reality Core
So Good
Hardcore Parkour
The Pit of Pits
Null and Void
MaGMML: Episode Zero:
Vertical Hunger
Scorched Factory
Entrance Succession
Lightningrod Lab
Lily Airpad
Null and Void
Misc. Information
Script: テリー
Romaji: Terī
Alt. Name(s): Spinning Spool (Nintendo Power)
Bobble (Mega Man Powered Up)
Programmer(s): SnoruntPyro1
Series Information
Official Game Appearances: Mega Man 2
Mega Man II
Mega Man: The Wily Wars
Mega Man Powered Up
MaGMML Game Appearances: MaGMML(1R) (Enemy)
MaGMML2 (Enemy)
MaGMML: Episode Zero (Enemy)
Megamix Engine
"A famous enemy that appears in plenty of levels. It will slowly inch towards Mega Man on a grid pattern."
―Note in Telly's code, Megamix Engine

Telly is an enemy from Mega Man 2. It is a small, cylindrical robot that spins as it moves.

Telly was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the entries Chroma Key, Maze of Death, Thunderclyffe Plant, and Research Facility, as well as the Wily stage Flashback Database.

Telly reappeared in Make a Good Mega Man Level 2, where it appeared in twenty entries, four Wily stages, the secret level Twilight Lodge, the Tier X levels So Good and Hardcore Parkour, Null and Void, and nine sublevels in the Pit of Pits; in the latter case, the specific levels it appears in are "Chroma Key?", "Forgotten Fortress", "Game Over - Return of Fire", "Industrious Indignation", "Maze of Death?", "Mt. Furioso", "Rise to the Challenge", "Sheep Obstruction", "Stormy Ascent", and "The Top 10 Most Commonly Used Enemies, In Increasing Order". Surprisingly, the latter level only places it in second. It would become another recurring enemy in Make a Good Mega Man Level: Episode Zero, appearing in six levels total.


Tellys will simply float slowly towards Mega Man. Certain levels also have objects that constantly spawn Tellys, and creation code can be used to modify how fast it moves.


Sprite Name Official Appearance(s) MaGMML Appearance(s) Location(s) Description Designer(s) HP Attack Damage
TellyX.png Telly X Mega Man 9 MaGMML: Episode Zero
Megamix Engine
MaGMML: Episode Zero:
Contra Base
A Telly with small corner spikes. By default, they're red, but by setting "col = 1" in a Telly X's creation code, it will turn blue. an absolute loser 1 2 (contact)

Related Enemies[edit]