Untested Rush Job

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91st : Untested Rush Job

Make a Good 48 Hour Mega Man Level

Stop two magnets from touching each other, and after a few years they'll stretch out like this. Trust us, we're scientists.

Untested Rush Job is the 91st place entry in Make a Good 48 Hour Mega Man Level. Short in length due to being (as the name says) a rush job, it prominently features stretched and scaled-up Magnet Machines that have greater than normal magnetic pull strength. These magnets often interfere with flipping Levers dotted around the level, particularly with one near the end next to a giant magnet.


The bulk of the short level consists of very simple platforming and easy enemy challenges. The trickiest enemies are Hirarian 427s, which are small and quick targets that can easily ambush Mega Man and knock him into a pit. After a moment of triggering Levers over a pit while Yambows fly in from above, Mega Man comes across a Lever surrounded by Magnet Machines and a pit. To flip it, he must first jump over the gap, then jump onto the Lever from the bottom-right magnet. Following this is the level's most infamous area; a giant Magnet Machine next to a ladder, with a Lever floating directly over a pit. To activate it, Mega Man should either climb the ladder and jump off from near the top, or do a moving jump from the left side of the ladder and let the Magnet Machine pull him over to it. Dying here is incredibly easy, and even Beat can't save Mega Man thanks to the magnet's immense strength. Once he does eventually succeed, though, he comes across a pair of Dachone Ltd. Ed. that snipe him from atop a Kabatoncue platform. By riding this platform up to the top of the room, Mega Man will reach a final Lever that, when pulled down, causes the Energy Element to spawn.

Judge Comments[edit]

Judge Comments
ParmaJon ParmaJon ParmaJon : 43 / 100
Design Creativity Function Fun Aesthetic
12 / 35 5 / 15 6 / 10 14 / 25 6 / 15

Now I'm not saying that if you tested this level you definitely would've gotten a better score, but testing the level would have helped :P. From a design perspective, the level is lacking. The enemies feel haphazardly placed most of the time, and the switches are just fine. Like really, Hirarians with magnets is super unforgiving. Also, certain enemies can clip through walls. The larger stretched magnets were actually nice, though. It's not this huge new impressive thing, but it does give you something to remember this level by. The main thing I enjoyed about this level was just how many times something weird happened and I just giggled. Seeing the mess of magnets near the beginning and then especially the huge one near the end just put a big smile on my face. Also, the weird homemade boss at the end was neat for what it was. I like seeing those creative ends.

PKWeegee PKWeegee PKWeeGee : 32 / 100
Design Creativity Function Fun Aesthetic
7 / 35 5 / 15 10 / 10 4 / 25 6 / 15

HUGE MAGNET. STRETCHY MAGNET. STUPID MAGNETS THAT PULL ME INTO DEATH. Yeah, no, didn't like this one. The magnets didn't feel right, be it their hitbox or their pull strength. It all meshed together into being pulled everywhere, with little control over where you wanted to go. Although that huge magnet at the end did get a chuckle out of me.

M-Jacq M-Jacq M-Jacq : 29 / 100
Design Creativity Function Fun Aesthetic
3 / 35 10 / 15 8 / 10 8 / 25 0 / 15

You know, I can't even explain why I kind of liked this level. I think it's because it's so... guileless? Unpretentious? Whatever. You've just got some floors, and some magnets to stand on, and that's that. And then there's an adorably jerry-rigged "boss fight" at the end. There are some minor glitches (like the enemy that clips through a platform at the start of the level) but they only serve to make the level more charming, if anything. Now, charming as I found it, this level isn't all that good - you just slowly amble to the right, there's no real challenge to speak of, the magnets are a little awkward, etc. But I was never mad at this level, like I was with some ostensibly better entries. Not great, but I imagine this is going to be a welcome breather from the more infuriating low-tier levels when people play these levels in sequence.

Freems Freems Freems : 41 / 100
Design Creativity Function Fun Aesthetic
9 / 35 9 / 15 9 / 10 8 / 25 6 / 15

I appreciate the honesty. Really, the only thing I can really talk about is how janky a lot of the magnet machines felt. Ignoring how scaling them does no wonders to their appearance, a lot of this just felt like trial and error dealing with how strong and the range of the suction of the varying magnet machines, usually over instant death. It's just hard to talk about anything else when nearly everything else feels more throwaway. Your very large magnet machine certainly gave me a jump scare as it popped onto screen, I'll give you that.

Make a Good 48 Hour Mega Man Level - Tier 2
Entry Stages
IHOPEIWINFire Armed to the BeakAbandoned MineWater Park SupSonic Man's SpaceshipPerilous MountainblainzOh NoUntested Rush JobRobot Recycling Center
List of Bosses
Chill ManSolar ManBombMan.EXEMega Mech SharkSonic ManPlant ManGyro ManToad ManDust Man
Box Cartel
Make a Good 48 Hour Mega Man Level
Mega Man (Costumes) • Dr. LightBox Cartel (Don AteteminoKamikaminDockalockerBlockySquare Machine) • RollJosephDeleuze PipiSargeSidequest NPCs
Special Weapons
Flame MixerRain FlushSpark ShockSearch SnakeTengu BladeSalt WaterConcrete ShotHoming SniperRush CoilRush JetBeat
Exclusive to Cheats
Treble Boost
A Waste of SpaceAbandoned MineAir LabsAlpha-OmegaAncient ZigguratAsinine FactoryBase in the BoondocksblainzBraving New DepthsBunker 20XXBurning BunkerCascadeCaution: Moving PartsCelestial ResortCentral ComputerCloudy CityCombustible Alien Variable EventsCombustible QuagmireCombustion CastleCommando CavernsCopper CaveCornerstone to DominateCosmological FactoryCossack's PlaygroundCrashing in the DarkCryonics LabCurious SkymachineCutting Edge TechnologyDarkwing CityDeep Dark TempleDeep Within the JungleDown the DrainEnkers RevengeanceExoplanet EverestFaint Flying FactoryFire Armed to the BeakFlamecrush ForestFlaming FortressFlower CoreFlowers and ThornsFootlooseForest CastleFortified BaseFrigid InfernoFrozen LabGettin' out of DogecityGraviMan INC.Hopping High Above DangerIce Treatment FacilityIHOPEIWINInto the FurnaceJust a Space LevelLasers and PlatformsLime and LameMake a 48 Minute Mega Man LevelMega Man Saves Canada from the Evil Clutches ofMegatroidMinari Hydrospace CenterMmmmmmmmmmmmmmmmmoon BaseMystic MuseumObligatory Enemy Spam LevelOh NoOh No! More CompactorsOne Night in XanaduOrbital AssaultOrdinance With LyricsOuter ExcavationPerilous MountainPint House Power HousePlanet XanlordusRealm of the Lich LordRobot Recycling CenterRocky Blocky CavernRunning Down a DrainSaturn FortressScissors 'n ShrimpsScrub CitySeahorse CityShort BaseShort-Tempered CircuitSleet CitadelSlipping Through TimeSonic Man's SpaceshipSpace PipesSpicy Banana Bread StorehouseSpicy Top ActionStormy TowerSuper Pipe WorldTaking a DipTesla CoilThe AbyssThe Bouncy Octa BoomThe End of Needle Man?!The Tiki Tiki Tiki Tiki Tiki RoomThrough the CrabacombsToad Man's Underwater Sea LabTowerTwilight FortressUntested Rush JobVoid QuestVolcanic FacilityWarehouse of ConveyorsWater Park SupWeapon Testing FacilityWell Oiled MachineWily StationWindy Conditions
Cartel Hideout
Deep Sea Break-InHydrothermal LayerPandora's Parlor
SS ElroyTier 1Tier 2Tier 3Tier 4Tier 5Tier 6Tier 7Tier 8Tier 9Tier 10Tier 11Cartel HideoutDouble-Action BoutiqueSpecial Weapon Bootcamp
Devkit Bosses
Cut ManGuts ManBomb ManFire ManMetal ManAir ManBubble ManQuick ManCrash ManFlash ManHeat ManWood ManBoobeam TrapGemini ManTop ManSpark ManKamegoro MakerToad ManPharaoh ManDust ManMetall DaddyGravity ManStone ManGyro ManDark Man 4Blizzard ManPlant ManRounder IIPower PistonHoney WomanMega Mech SharkCommando ManChill ManSolar ManEnkerQuintPunkGiant SuzyBalladeHunter Type AMercurySaturnUranusIron BallGrey DevilDangan ManKomuso ManOil ManSonic ManDyna Man
Modified Bosses
BombMan.EXEMother BrainThe City of St. PetersburgToxic Seahorse?Bandana Wander BellQuick Man DuoDarkwing DuckBerserker Merserker🔥 ManLich ManEmpress ElysiaNot Napalm ManStatue of Wizard Swenner
Box Cartel Fights
KamikaminDockalockerBlockySquare Machine
Fortress Guardians
Sea King: The AftermathShinsopod What! & Shinkhangel Where!Don Atetemino
Other Bosses
Haunted TVShadow ImposterPirate Man