Yambow
Yambow | |||||||||||||||||||||||||||||||||
Artwork by Capcom | |||||||||||||||||||||||||||||||||
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Yambow is an enemy from Mega Man 3. It is a crop protection robot, one more popular than Mechakkero as it doesn't accidentally flatten crops when deterring pests.
Yambow was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the entry Level. It is also one of the enemies created by the Ghost of Mega Man 3.
Yambow returned in Make a Good Mega Man Level 2, and appeared in the entries A Mega Man for All Seasons, Ruined Lab, and Donut Observation Center. It also appeared in the Tier X stage Swiss Hotel, the Pit of Pits sublevels "Night Way" and "Tower Climbing", and in Null and Void. It also appeared in the Make a Good Mega Man Level: Episode Zero levels Abandoned Lab, Toxic Tunnels, and Looping Growth Garden.
Contents
Behavior[edit]
When Mega Man gets close enough to a Yambow's spawn point, it will fly down from the top of the screen, then fly to the opposite side. After a pause, it will dive down to Mega Man's height, and after another pause it flies straight ahead in an attempt to crash into him. However, they can be lured into flying over him should he jump while they're descending.
By default, Yambows are red, but by setting "col = 1" in a Yambow's creation code, it will turn blue.
Damage Table[edit]
Make a Good Mega Man Level[edit]
1/1/3 1/1/3 |
2 3 |
4 1 |
2 2 |
3 3 |
2 2 |
1 3 |
1/1/4 1/5 |
3 2 |
Other Notes | Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine. |
Make a Good Mega Man Level Remastered[edit]
1/1/3 | 1 | 1 | 2 | 3 | 3 | 3 | 1/20 | 2 | 3 |
Other Notes |
Make a Good Mega Man Level 2[edit]
1/2/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 1 |
2 3 |
4 4 |
1 6 |
2 2 |
Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. |
Make a Good Mega Man Level 3[edit]
1/1/3 | 3 | 1 | 1 | 6 | 3 | 2 | 4 | 2 | ||||||||||||
Other Notes |
Make a Good 24 Hour Mega Man LevelMegamix Only[edit]
1/1/3 | 4/2 | 1/5 | 99 |
Other Notes |
Make a Good 48 Hour Mega Man Level[edit]
1/1/3 | 4 | 2 | 0 | 2 | 1/1/2 | 2 | 5 | 2 | ||
Other Notes |
Make a Good Mega Man Level: Episode Zero[edit]
1 | 1 | 2 | 99 | |||||||
1 | 1 | 2 | 2 | |||||||
2 | 3 | 3 | 2 | |||||||
2 | 2 | 2 | 2 | |||||||
2 | 3 | 2 | 3 | |||||||
3 | 4 | 4 | 4 | |||||||
Other Notes |
Megamix Engine[edit]
1/1/3 | Y | 4 | 4 | 4 | 2 | |||||
Other Notes |