Z-Phone

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The Z-Phone is a feature in Make a Good Mega Man Level: Episode Zero. A communications device invented by Dr. Wily, he gives it to Zero after the latter arrives at his newest hideout. While in a level, the Z-Phone can be accessed from the pause menu (or from a dedicated option on the world map), with the option to call a number by typing in a four digit number.

There are seven primary contacts, all unlocked throughout the game under various means, and their numbers are saved in an easily-accessible contact list. Each one has a specific function, and can be called on to receive certain information:

  • ZPhoneWily.png Dr. Wily - Unlocked by default. When called, he gives background lore on the current level, such as what it is and why it was built. After Zero abandons Wily in Chapter 2, this number will stop working until Null and Void is cleared.
  • ZPhoneHyde.png Dr. Hyde - Unlocked at the start of Chapter 2. When called, she explains the abilities of the player's current weapon and/or chip. Sometimes, she will also give advice on how to use the weapon wheel, or will give some background information about her activities.
  • ZPhoneKrantz.png Agent Krantz - Unlocked at the end of Chapter 1. When called, she gives advice on what enemies and/or gimmicks are in the current stage, and how best to deal with them. In some levels, Agent Stern answers instead, but he still fills the role of giving advice.
  • ZPhoneGalaxy.png Galaxy Man - Unlocked after clearing Construction of Constructions. When called, he points Zero towards the location of uncollected CDs in the current stage, and provides tips on how to collect them.
  • ZPhoneYamato.png Yamato Man - Unlocked after clearing Mojo Dojo. When called during a boss fight, he will warn of certain attacks, give strategies on how to defeat them, and occasionally hint at their weakness. If called outside of a boss (or when facing a devkit miniboss, excepting Stompy or Lavaproof Response Cannon), he will be noticeably less helpful. Notably, when Yamato Man is called during his own boss fight, Tomahawk Man will answer and fulfill the number's purpose instead.
  • ZPhonePirate.png Pirate Man - Unlocked by talking to him at Chateau Chevaleresque. A joke contact, when called he will often give useless "Pirate Tips", tell nonsensical stories, or try to posit some inane conspiracy theory. A select few of his calls, however, provide actually useful information, such as the existence of ladder jumping, the effectiveness of the Z-Saber against shielded enemies, and stomp dashing providing a greater speed boost than normal dashing, among other tips.
  • ZPhoneKnives.png Knives - Unlocked by finding out her number and calling her in the postgame. When called, she will judge the current level's suitability as a date spot for her and Zero, invariably finding a reason to reject it. Notably, she can only be called in a specific area hidden in the level (usually, but not always, 32 x 32 pixels in size), and her calls cannot be repeated once found.

With the exception of Knives, none of these numbers will work if Zero doesn't already have them registered in the Z-Phone.

In addition to these contacts, there are many secret numbers that can be contacted, though some will only work under certain conditions. Some of these are "collect calls" that drastically affect gameplay, similar to cheats in other MaGMML games; when activated, these automatically disqualify the current level run from any active leaderboards.

List of valid Z-Phone numbers[edit]

All of these numbers are accessed by dialing them on the Z-Phone's keypad. Though represented as four-digit numbers, numbers with three or less digits don't need 0s at the front to work.

Number Info Phone Number Meaning
0000 Zero calls the phone operator, who instructs a confused Zero to dial the person he wishes to speak to before hanging up.
0052 Calls Non-Human from Action 52. 52 is the titular number of games contained in the cartridge from which Non-Human originates.
0064 Summons the Wario Apparition, a famous anomaly which may or may not exist within the data of certain copies of Super Mario 64. The apparition will appear in the background and gradually approach the foreground until it touches Zero, resulting in an instant kill that ignores the Skull Amulet's effect. The apparition tracks Zero's movements perfectly and is unavoidable, although it can be despawned by screen transitioning. If the number is called in Defeat the Giant Spear Man!, Wario himself will answer, trying to order a pizza. 64 is a reference to the game Super Mario 64, from which the Wario Apparation hails.
0112 Responds with the next few numbers of the Fibonacci sequence. 0, 1, 1, and 2 are the first four numbers of the Fibonacci sequence.
0120 Responds with "The safe has been unlocked". If entered in Code Landfill, it activates "Epic Mode", which replaces the Glitch Gremlins with front facing Xoks. In Maniac Mansion, 0120 is one of five randomly-generated numbers that can serve as the combination to the attic safe. It also refers to January 20th, 2020, when snoruntpyro made a deal with MiniMacro where she would put the Xok in the game if he would create the Z-Phone menu sprites.
0135 Plays the Unown Radio theme from Pokémon Gold and Silver. In Pokémon Gold and Silver, the Unown Radio theme is heard by tuning the Pokégear's radio to channel 13.5 while in or near the Ruins of Alph.
0205 Plays the Team Rocket radio transmission from Pokémon Gold and Silver. In Pokémon Gold and Silver, this radio transmission is heard by tuning the Pokégear's radio to channel 20.5 while in Mahogany Town, Route 43, or the Lake of Rage before clearing the Team Rocket HQ.
0230 Calls Youngster Joey from Pokémon Gold and Silver, who, in true Joey fashion, brags about his "top percentage" Rattata. In Pokémon Gold and Silver, Youngster Joey is located on Route 30.
0308 A call featuring Dante from the Devil May Cry series, who offers to sell some of his various weapons and possessions to Zero in exchange for bolts. Regardless of the item offered, the result will always be the same; Zero will initially show an interest in buying whatever Dante is offering him, until Dante inevitably spills a questionable detail about the item that causes Zero to change his mind. March 8th was the worldwide release date of Devil May Cry 5, the most recent installment in the series when Episode Zero released.
0329 Plays the number 1 song in Bikini Bottom, "Electric Zoo". This legendary tune was first heard in the SpongeBob SquarePants episode "Krab Borg". "Krab Borg" first aired on March 29th, 2002.
0411 Agent Krantz's number. Will not work until obtained at the end of Chapter 1. The first issue of the Mega Man Archie Comics series was released in April of 2011.
0415 A call involving a snippet of dialogue from Half-Life VR AI. The episode of Half-Life VR AI that the call's dialogue is taken from was uploaded to YouTube on April 15th.
0420 Only works when the system time is at 4:20 AM/PM. A message celebrating the occasion appears. You know why.
0423 Plays Dr. Weil's announcement from Mega Man Zero 3. April 23rd is the Japanese release date of Mega Man Zero 3.
0430 Re-enacts the "turn the game console off" codec call from Metal Gear Solid 2: Sons of Liberty, with Colonel Roy Campbell and Agent Krantz (who stands in for Rosemary) talking to Zero (who stands in for Raiden). The Colonel's mugshot gradually changes from his Metal Gear 2: Solid Snake mugshot, to his mugshot from the original release of Metal Gear 2, to Colonel from Mega Man X4, and finally an image of Colonel Zol from Kamen Rider, which is used as a placeholder image for Colonel's mugshot in the Mega Man X4 prototype. In Metal Gear Solid 2, Rosemary constantly asks Raiden about April 30th, which is when the two first met. The game's climax also takes place on April 30th.
0523 Calls Rush, who proceeds to bark and woof, much to Zero's confusion.
0525 Calls the Meteor Police from the 1987 graphic adventure game Maniac Mansion. Zero claims to have defeated a "purple meteor" all by himself and desires cash as a reward, but the Meteor Police claim that he is being a "tuna head". In Maniac Mansion, 0525 is one of five randomly-generated numbers that can be used to call the Meteor Police.
0550 Galaxy Man's number. Will not work until after clearing Construction of Constructions. 550 kilometers per second is the escape velocity of the Milky Way from the position of the Sun.
0606 Displays "You played the Sonata of Awakening!". The sounds while inputting the number resemble the Sonata of Awakening from The Legend of Zelda: Majora's Mask.
0623 Knives's number. Will not work until obtained after clearing Null and Void. June 23rd is the Japanese release date of Pokémon Black 2 and Pokémon White 2, which Knives' quest draws inspiration from.
0626 An unknown caller wishes Episode Zero itself a happy birthday. Zero misconstrues the message and wonders if "Episode" is his actual first name. Episode Zero was released on June 26th.
0630 Displays "You played Epona's Song?". The sounds while inputting the number resemble Epona's Song from The Legend of Zelda: Ocarina of Time.
0666 Plays morse code which translates to "Bumo Bumomo Bumomomomomo". "666" is the number of the devil. As the morse code translates to the only words the Yellow Devil can speak in Mega Man Powered Up, it can be inferred that this is a literal "number of the devil".
0703 Responds with "FIRE LUIGI1000 LET BUCKET STEP IN". A reference to a meme about Mega Man Maker.
0712 Plays a random Model A cipher from Mega Man ZX Advent. July 12th is the Japanese release date of Mega Man ZX Advent.
0717 Calls Axl from the Mega Man X series, before killing Zero. July 17th is the Japanese release date of Mega Man X7, which Axl debuts in.
0719 An Applebee's prank call.
0737 Calls Charjabug from the Pokémon series, who laughs(?) into the phone. 737 is Charjabug's number in the National Pokédex.
0800 Only works in In the Flesh. Casper the Friendly Ghost slowly rotates the screen as he excitedly comments that he should have joined the school bobsled team. "800" can be read as "BOO", which is a common saying of ghosts in media.
0801 Same call as 0430. August 1 is the Japanese release date of Mega Man X4, which featured Colonel.
0816 Only works during the battle against Big Chungus. When called, the music will be changed to an 8-bit remix of Big Chungus' "official main theme" by YouTube user Endigo, and Big Chungus itself will dramatically grow in size. Despite the size increase, the HP and damage output of the boss are unaltered, and the size of his projectiles remain the same as well. If the call is activated when Big Chungus is close to a wall, he will clip into the wall, and will keep trying to jump out until he finally goes offscreen. At this point, the player is softlocked, as no attack in Zero's arsenal can reach him. "816" can be read as "BIG".
0909 Displays the famous "Squidward's House" copypasta from a certain review of the SpongeBob SquarePants episode "Good Neighbors". The video that spawned the famous copypasta was uploaded to YouTube on September 9th.
0928 Calls Proto Man, who whistles into the phone, angering Zero. September 28th is the Japanese release date of Mega Man 3, which is the game Proto Man first appears in.
0950 Displays "You played the Song of Healing?". The sounds while inputting the number resemble the Song of Healing from The Legend of Zelda: Majora's Mask.
1012 Responds with "No, you're not the one". References the ghost girl easter egg from Pokémon X and Y. October 12th is the worldwide release date of Pokémon X and Y.
1029 Same call as 0120. In Maniac Mansion, 1029 is one of five randomly-generated numbers that can serve as the combination to the attic safe.
1101 Calls the famous and popular Mega Man X6 character, Gate. The call's dialogue is taken nearly verbatim from the scene in X6 that plays after defeating the eight Mavericks, in which Gate contacts and talks to X, the only difference being that Zero takes up X's role in the call. November 2001 was the release period of Mega Man X6 in Japan.
1102 Yamato Man's number. Will not work until obtained after clearing Mojo Dojo. Japan's National Foundation Day is celebrated on February 11th. The number references how Japan and various other eastern countries write the date in a "year/month/day" format.
1113 Only works in Horizon Zero, Vertical Hunger, Forgotten Fortress: The Lab, Ice Breaker, Code Landfill, Entrance to Tier X, and Construction of Constructions. Recites Sonia's song, "Shooting Star", from Mega Man Star Force 3. November 13th is the day that Mega Man Star Force 3 released in Japan.
1138 Same call as 0525. In Maniac Mansion, 1138 is one of five randomly-generated numbers that can be used to call the Meteor Police.
1181 Sophie Hyde's number. Will not work until obtained at the start of Chapter 2. 1181 is a combination of the atomic numbers for sodium (11), oxygen (8), and hydrogen (1), the elements that make up sodium hydroxide, which Dr. Hyde's name is a play on.
1230 Same as calls 0120 and 1029. In Maniac Mansion, 1230 is one of five randomly-generated numbers that can serve as the combination to the attic safe.
1287 Dr. Wily's number. If called after Dr. Wily's Secret Bunker is abandoned, the call will only play static. It returns to normal after beating the game. The original Mega Man was released in December of 1987.
1337 Displays Zero Wing's infamous intro dialogue, but written in leetspeak. CATS makes a cameo appearance when saying his original lines. 1337 translates to "leet" in leetspeak.
1547 Calls Nurse Edna from Maniac Mansion. In Maniac Mansion, 1547 is one of five randomly-generated numbers that can be used to call (and thusly distract) Nurse Edna, one of the antagonists of the game.
1618 Displays the "Night of Semiramis" copypasta that originates from the comments of a raocow video featuring said level. The copypasta is notable for describing the level as "simply put- sexy".
1946 Summons Thomas the Tank Engine, who acts like he does in the fangame Skullman in: Scooby Doc 4 - The Destroyer (feat. Atsushi Onita) (and when summoned by Unununium); he will zoom in from the background, and (like the Wario Apparition) instantly kill Zero on contact while ignoring the effect of the Skull Amulet. He is much faster than the Wario Apparition, but has the same weakness in that he can be despawned if Zero transitions to another screen. 1946 is the year the original Thomas the Tank Engine book was published, as the second installment in The Railway Series.
1977 Same as calls 0525 and 1138. In Maniac Mansion, 1977 is one of five randomly-generated numbers that can be used to call the Meteor Police.
1987 Only works in Volt Man Factory. When called, a gold-coloured Volt Man yells randomly-generated gibberish before the game automatically closes itself. In Five Nights at Freddy's, setting the animatronics' AI to 1-9-8-7 in the game's Custom Night mode causes a Golden Freddy jumpscare, followed by the game closing itself.
1997 Same as call 0800.
2001 Calls Professor E. Gadd, who tells Zero about a ghost that had escaped his portrait gallery by the name of Chesder, and that said ghost can most likely be found in a level with many skulls. An extra bit of dialogue will be added to the call if the player has already completed Ghouls n' Ghasts, in which E. Gadd will compliment Zero for having taken care of Chesder. The call itself is taken almost verbatim from Luigi's Mansion; specifically, it comes from the conversation between Luigi and E. Gadd in the Telephone Room after the blackout in Area 4, in which the latter warns the former of the reclusive Uncle Grimmly. Chesder replaces Uncle Grimmly as the main subject of the call, and various other dialogue is modified to fit into Episode Zero as a whole. 2001 is the release year of the original Luigi's Mansion.
2008 Calls Plug Man. If the player is not connected to the leaderboards, he tells Zero that he has nothing special to share with him, and to call back later. If the player is connected, he will plug upcoming/recently released MaGMML content. 2008 is the year Mega Man 9 was released.
2177 Calls McWily's customer service, who informs you that the takeout is currently closed due to construction work.
2275 Same call as 1547. In Maniac Mansion, 2275 is one of five randomly-generated numbers that can be used to call (and thusly distract) Nurse Edna, one of the antagonists of the game.
2323 Calls God, who then instantly kills Zero using a bolt of lightning.
2401 A collect call that creates a unique, friendly variant of the Trailing Zero from Null and Void, complete with X's color scheme. The clone will only disappear when Zero dies or exits a level, and is intangible to all enemies and hazards, much like the harmful Trailing Zeroes. It will copy all of Zero's movements one-for-one, but the only weapon of his that the clone can copy is the Z-Saber, which will damage enemies and objects like the real Zero's, enhancing the latter's DPS when using said weapon alongside the clone. Notably, with the exception of the Cutter Saber's rolling slash, the clone cannot replicate any of the chip-specific saber attacks, and its saber will always be green regardless of the chip equipped. Also notable is that only one clone can exist at a time, and the call will have no effect if the 5000 number is already in effect. 2401 is a reference to the famous Super Mario 64 urban legend "L is Real 2401", which insinuates that Luigi was meant to be playable in said game as a co-op character. The phrase "Let's-a-go!" is said when the number is called, which is a famous catchphrase of the Mario Bros.
2525 A collect call that flips Zero's gravity, no matter where he is. The numbers 2 and 5 resemble vertically-flipped versions of each other.
2580 Calls Albert Wesker (misspelled as "Whesker" in-game), one of the major antagonists of the Resident Evil series, who shouts "YOU WILL GIVE ME AN EGG!" before hanging up. Said line comes from Resident Evil 5, where Wesker is playable in certain game modes, and can demand items from other players, including rotten eggs. The line was popularized when it became the Twitch sub notification sound clip for YouTube user and streamer Proton Jon.
2602 Displays "You played the Song of Storms!". The sounds while inputting the number resemble the Song of Storms from The Legend of Zelda: Ocarina of Time.
3000 Same call as 2001. The vacuum device Luigi uses in Luigi's Mansion is called the "Poltergust 3000".
3122 Calls (presumably) Scorpion from the Mortal Kombat series, who exclaims his iconic line "Get over here!" before hanging up. After the call is completed, all enemies and/or objects that get sliced in half by the Z-Saber will produce a red particle effect that simulates blood, something that the Mortal Kombat series is infamous for having plenty of. The effect will go away when Zero dies or exits a level.
3301 Calls Cicada 3301 who looks like Dr. Fred from Maniac Mansion, who requests a Pepsi Zero. 3301 is one of Dr. Fred's highscores in Meteor Mess from Maniac Mansion. Cicada 3301 is also a famous ARG.
3305 Calls the Hotline for Idiot Babies from Deltarune. The sounds while inputting the number resemble Megalovania from Undertale. In Undertale, Megalovania plays when the player fights Sans, the character who gives the player the Hotline for Idiot Babies in Deltarune.
3412 Same as calls 0525, 1138 and 1977. In Maniac Mansion, 3412 is one of five randomly-generated numbers that can be used to call the Meteor Police.
3444 Same as calls 1547 and 2275. In Maniac Mansion, 3444 is one of five randomly-generated numbers that can be used to call (and thusly distract) Nurse Edna, one of the antagonists of the game.
3612 Same as calls 0120, 1029 and 1230. In Maniac Mansion, 3612 is one of five randomly-generated numbers that can serve as the combination to the attic safe.
3732 A collect call that will activate the "Floor is Lava" cheat from the other MaGMML games, except health is not restored while in the air.
4186 Same as calls 0120, 1029, 1230 and 3612. In Maniac Mansion, 4186 is one of five randomly-generated numbers that can serve as the combination to the attic safe.
4514 Calls someone who wants to report a "bruh moment" which enrages Zero.
4665 Pirate Man's number. Will not work until obtained by talking to him in Chateau Chevaleresque in Mega City. 4665 are the numbers one would have to press on the number pad of a flip phone in order to spell "hook". Pirates are typically portrayed in fiction as having hooks for hands.
4878 Zero gets a call from "Healing Radio", which will play a different retro song depending on the current level. In Metal Gear Solid 3, the radio frequency, 148.78 corresponds to the healing radio for Jumpin' Johnny by Chunk Raspberry on extreme mode.
5000 A collect call that summons the Trailing Zeroes from Null and Void. Up to twenty copies can be created, and they work the same as in their source level. The only way to stop them from spawning is to die, as they follow the player everywhere, even through screen transitions. This call will have no effect if the 2401 number is active.
5235 Same as calls 1547, 2275 and 3444. In Maniac Mansion, 5235 is one of five randomly-generated numbers that can be used to call (and thusly distract) Nurse Edna, one of the antagonists of the game.
5309 An unknown person picks up. Zero tells them he found their number on the wall, to which they promptly hang up. This is a reference to the song, "867-5309/Jenny."
5522 An unknown entity answers the call and repeats everything that Zero says, much to the latter's annoyance. Similar to the number 2525, "22" can just be seen as a repetition of "55", just upside down.
5858 Dials into Dr. Fred's Reality Core, causing it to go unstable and have a meltdown. 5858 is one of Dr. Fred's possible high scores in Meteor Mess from Maniac Mansion.
5905 Displays "You played Saria's Song?". The sounds while inputting the number resemble Saria's Song from The Legend of Zelda: Ocarina of Time.
6096 Displays "You played Zelda's Lullaby!". The sounds while inputting the number resemble Zelda's Lullaby from The Legend of Zelda: Ocarina of Time.
6666 Sets Zero's HP to 1. 666 is known as the number of the devil.
6969 The game congratulates you for your genius. You know why.
7390 Opens the voicemail software on the Z-Phone. Dr. Wily apparently called three hours ago when his UFO broke down.
7428 Only on Wednesdays, in the secret room near the start of String Theory with 70 Bolts, the Z-Phone will ring. Picking it up will give you a Morse Code message leading to this number. Although the Morse Code phone call only happens on Wednesdays in that specific room, you can call this number on any day anywhere in String Theory. Mark Eteer from Maniac Mansion praises the Mega Man 1 boss theme.
7439 A collect call in which Tamp thanks you for appreciating them. An invincible Tamp then spawns and harasses the player until they die, press the retry button, or exit the stage.
7537 Same as calls 1547, 2275, 3444 and 5235. In Maniac Mansion, 7537 is one of five randomly-generated numbers that can be used to call (and thusly distract) Nurse Edna, one of the antagonists of the game.
7572 Same as call 5858. 7572 is one of Dr. Fred's possible high scores in Meteor Mess from Maniac Mansion.
8000 Same as calls 0800 and 1997. "8000" can be read as "BOOO", which is a common saying of ghosts in media.
8008 The Z-Phone sarcastically mocks you for your puerile sense of humor, and instantly kills Zero as punishment. 8008 resembles the word "boob" when typed on a phone or calculator.
8011 Calls someone who tries to tell you the true identity of Model A before Zero gets killed instantly. This number is a reference to Model A truther, TimeLink.
8164 A collect call that spawns a Big Fish at your location.
8640 Same as call 5858 and 7572. 8640 is one of Dr. Fred's possible high scores in Meteor Mess from Maniac Mansion.
9111 Same as calls 0525, 1138, 1977 and 3412. In Maniac Mansion, 9111 is one of five randomly-generated numbers that can be used to call the Meteor Police.
9259 Displays "You played the Song of Time!". The sounds while inputting the number resemble the Song of Time from The Legend of Zelda: Ocarina of Time.
9347 A collect call in which Spark Devil responds, commenting on the backwards name of Noob Saibot from Mortal Kombat. A Spark Devil from Shocking Wacko Stage then spawns and harasses Zero until the level ends, Zero dies, or the player presses the retry button.
9731 Recites the opening paragraph of the fanfiction "Metroid High School", in its glorious typo-ridden awesomeness. This number is a reference to the "Metroid High School" missionary, ParmaJon.
9999 A mysterious entity congratulates Zero for calling the final number in the index, much to his bewilderment. 9999 is the highest possible number that can be entered into the Z-Phone, thus making it the "last" number.

Trivia[edit]

  • In a secret room near the start of String Theory, there is a particular tile where the Z-Phone will ring during normal gameplay. If the menu is opened while this is happening, a unique call will play out.
    • It has been confirmed that this behaviour was coded in as a scrapped method for progressing through the Knives quest, and was most likely placed here to avoid leaving it unused.