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		<id>http://magmmlcontest.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Midnight_Aurora</id>
		<title>Midnight Aurora - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://magmmlcontest.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Midnight_Aurora"/>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Midnight_Aurora&amp;action=history"/>
		<updated>2026-07-01T22:06:41Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Midnight_Aurora&amp;diff=27778&amp;oldid=prev</id>
		<title>TheKman100: /* Trivia */</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Midnight_Aurora&amp;diff=27778&amp;oldid=prev"/>
				<updated>2025-03-15T01:04:23Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Trivia&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:04, 15 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l114&quot; &gt;Line 114:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 114:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Trivia&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Notes&lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Midnight Aurora is the only level in Chapter 2 that requires the Double Jump upgrade to reach a CD.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Midnight Aurora is the only level in Chapter 2 that requires the Double Jump upgrade to reach a CD.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Despite Destroyable Blocks having a uniform appearance in the [[Megamix Engine]], this stage reskins its single instance of the object as a [[Triple Blade]] Block from ''MaGMML2''.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Despite Destroyable Blocks having a uniform appearance in the [[Megamix Engine]], this stage reskins its single instance of the object as a [[Triple Blade]] Block from ''MaGMML2''.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key magmmlco_magwiki:diff:version:1.11a:oldid:19451:newid:27778 --&gt;
&lt;/table&gt;</summary>
		<author><name>TheKman100</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Midnight_Aurora&amp;diff=19451&amp;oldid=prev</id>
		<title>212.117.1.186: /* Strategy */</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Midnight_Aurora&amp;diff=19451&amp;oldid=prev"/>
				<updated>2021-10-09T01:21:03Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:21, 9 October 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l37&quot; &gt;Line 37:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 37:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A short enemy gauntlet precedes a door leading to an indoors area, which features climbable white vines leading upwards. Near the top of this section, a door with a [[CD]] marking lies behind a trio of [[Wall Blaster II]]s and two small rows of spikes that require an airdash to pass. Going through this door takes Zero to a short vertical area with spikes and [[Needle Harry]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s&lt;/del&gt;, where a CD lies at the bottom (as well as a door leading back). After reaching the top of the tower, Zero must traverse a platforming section with bottomless pits, all while [[Pipi]]s continuously spawn from the right. However, the [[Z-Burst]] easily destroys them before they can drop their eggs.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A short enemy gauntlet precedes a door leading to an indoors area, which features climbable white vines leading upwards. Near the top of this section, a door with a [[CD]] marking lies behind a trio of [[Wall Blaster II]]s and two small rows of spikes that require an airdash to pass. Going through this door takes Zero to a short vertical area with spikes and [[Needle Harry&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|Needle Harries&lt;/ins&gt;]], where a CD lies at the bottom (as well as a door leading back). After reaching the top of the tower, Zero must traverse a platforming section with bottomless pits, all while [[Pipi]]s continuously spawn from the right. However, the [[Z-Burst]] easily destroys them before they can drop their eggs.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After entering another door, Zero arrives at another tower section, with a Needle Harry and a [[Destroyable Block|cardboard box that can only be destroyed with the]] [[Z-Saber]]. Doing so reveals a secret door to a short side area with another CD. On the main path, the climb upwards is made more dangerous with Needle Harrys, a [[Crystal Joe]], and [[Smaplar]]s crawling along the walls. Additionally, ice blocks that make Zero slip and slide are briefly introduced. The top of this tower puts Zero on the city skyline, with the aforementioned ice becoming more common while fleets of [[Camon]]s and Smaplars move along it. Just past a [[Power Muscler]], a fleet of [[Pukapelly]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s &lt;/del&gt;and infinitely-spawning Camons try to knock Zero into the bottomless chasm below, but these threats can be dispatched with the Z-Burst. After climbing a vine at the end, the stage's Energy Element rests atop a skyscraper's roof.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After entering another door, Zero arrives at another tower section, with a Needle Harry and a [[Destroyable Block|cardboard box that can only be destroyed with the]] [[Z-Saber]]. Doing so reveals a secret door to a short side area with another CD. On the main path, the climb upwards is made more dangerous with Needle Harrys, a [[Crystal Joe]], and [[Smaplar]]s crawling along the walls. Additionally, ice blocks that make Zero slip and slide are briefly introduced. The top of this tower puts Zero on the city skyline, with the aforementioned ice becoming more common while fleets of [[Camon]]s and Smaplars move along it. Just past a [[Power Muscler]], a fleet of [[Pukapelly&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|Pukapellies&lt;/ins&gt;]] and infinitely-spawning Camons try to knock Zero into the bottomless chasm below, but these threats can be dispatched with the Z-Burst. After climbing a vine at the end, the stage's Energy Element rests atop a skyscraper's roof.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While in this final section, a third CD door can be seen, but it is completely inaccessible without buying the Double Jump upgrade from [[Dr. Wily's Secret Bunker]]. With it, the door can be reached, and a short challenge making use of the Double Jump ensues. A series of top-solid platforms line the top area, and the only way to cross them is to fall off of one, airdash underneath the next platform, then jump up onto it with the Double Jump. A Crystal Joe at the end complicates this, but defeating it earns Zero two large Bolts and the stage's final CD.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While in this final section, a third CD door can be seen, but it is completely inaccessible without buying the Double Jump upgrade from [[Dr. Wily's Secret Bunker]]. With it, the door can be reached, and a short challenge making use of the Double Jump ensues. A series of top-solid platforms line the top area, and the only way to cross them is to fall off of one, airdash underneath the next platform, then jump up onto it with the Double Jump. A Crystal Joe at the end complicates this, but defeating it earns Zero two large Bolts and the stage's final CD.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key magmmlco_magwiki:diff:version:1.11a:oldid:14075:newid:19451 --&gt;
&lt;/table&gt;</summary>
		<author><name>212.117.1.186</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Midnight_Aurora&amp;diff=14075&amp;oldid=prev</id>
		<title>Spin Attaxx: Created page with &quot;{{Levelinfo |align=right &lt;!-- ===========Info============== --&gt; |title=Midnight Aurora |image=256px |caption=Merry Christmas, Zero - h...&quot;</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Midnight_Aurora&amp;diff=14075&amp;oldid=prev"/>
				<updated>2020-12-25T07:01:46Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Levelinfo |align=right &amp;lt;!-- ===========Info============== --&amp;gt; |title=Midnight Aurora |image=&lt;a href=&quot;/wiki/index.php/File:MAGMMLEZ-CH2-MidnightAurora.png&quot; title=&quot;File:MAGMMLEZ-CH2-MidnightAurora.png&quot;&gt;256px&lt;/a&gt; |caption=Merry Christmas, Zero - h...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Levelinfo&lt;br /&gt;
|align=right&lt;br /&gt;
&amp;lt;!-- ===========Info============== --&amp;gt;&lt;br /&gt;
|title=Midnight Aurora&lt;br /&gt;
|image=[[File:MAGMMLEZ-CH2-MidnightAurora.png|256px]]&lt;br /&gt;
|caption=Merry Christmas, Zero - have this egg.&lt;br /&gt;
|game=''[[Make a Good Mega Man Level: Episode Zero]]''&lt;br /&gt;
|creator=[[InUniverse]]&lt;br /&gt;
|rank=Chapter 2&lt;br /&gt;
|composer=Tomoko Sasaki&lt;br /&gt;
|artist=&lt;br /&gt;
&amp;lt;!-- ===========Stats============== --&amp;gt;&lt;br /&gt;
|collectables=[[File:CD.png]][[File:CD.png]][[File:CD.png]]&amp;lt;br&amp;gt;013: Treble&amp;lt;br&amp;gt;017: Shadow Man&amp;lt;br&amp;gt;028: [[The Moon]]&lt;br /&gt;
|enemies=&lt;br /&gt;
*[[Bomber Pepe]]&lt;br /&gt;
*[[Camon]]&lt;br /&gt;
*[[Crystal Joe]]&lt;br /&gt;
*[[Jamacy]]&lt;br /&gt;
*[[Needle Harry]]&lt;br /&gt;
*[[Pickelman Bull]]&lt;br /&gt;
*[[Pipi]]&lt;br /&gt;
*[[Power Muscler]]&lt;br /&gt;
*[[Pukapelly]]&lt;br /&gt;
*[[Smaplar]]&lt;br /&gt;
*[[Wall Blaster II]]&lt;br /&gt;
|gimmicks=&lt;br /&gt;
*[[Destroyable Block]] ([[Z-Saber]])&lt;br /&gt;
|subbosses=&lt;br /&gt;
|bosses=&lt;br /&gt;
|other=&lt;br /&gt;
|music=Ristar - Ring Rink&lt;br /&gt;
|location=&lt;br /&gt;
|previous=[[BlocBunker]]&lt;br /&gt;
|next=[[Metropolitan Neapolitan]]&lt;br /&gt;
}}&lt;br /&gt;
'''Midnight Aurora''' is the eighth level on the path to the [[Icicle Chip]] in Chapter 2 of ''[[Make a Good Mega Man Level: Episode Zero]]''. While searching for [[Energy Element]]s and [[SRARA]], [[Zero]] arrives in an empty city covered with snow, which he gradually ascends as the level progresses. While primarily based on [[Aurora Man]] from ''[[Make a Good Mega Man Level 2]]'', it also uses elements of [[Midnight Snow]] from the original ''[[Make a Good Mega Man Level]]'', with [[Dr. Wily]]'s [[Z-Phone]] call suggesting that the latter stage takes place on Midnight Aurora's outskirts.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
A short enemy gauntlet precedes a door leading to an indoors area, which features climbable white vines leading upwards. Near the top of this section, a door with a [[CD]] marking lies behind a trio of [[Wall Blaster II]]s and two small rows of spikes that require an airdash to pass. Going through this door takes Zero to a short vertical area with spikes and [[Needle Harry]]s, where a CD lies at the bottom (as well as a door leading back). After reaching the top of the tower, Zero must traverse a platforming section with bottomless pits, all while [[Pipi]]s continuously spawn from the right. However, the [[Z-Burst]] easily destroys them before they can drop their eggs.&lt;br /&gt;
&lt;br /&gt;
After entering another door, Zero arrives at another tower section, with a Needle Harry and a [[Destroyable Block|cardboard box that can only be destroyed with the]] [[Z-Saber]]. Doing so reveals a secret door to a short side area with another CD. On the main path, the climb upwards is made more dangerous with Needle Harrys, a [[Crystal Joe]], and [[Smaplar]]s crawling along the walls. Additionally, ice blocks that make Zero slip and slide are briefly introduced. The top of this tower puts Zero on the city skyline, with the aforementioned ice becoming more common while fleets of [[Camon]]s and Smaplars move along it. Just past a [[Power Muscler]], a fleet of [[Pukapelly]]s and infinitely-spawning Camons try to knock Zero into the bottomless chasm below, but these threats can be dispatched with the Z-Burst. After climbing a vine at the end, the stage's Energy Element rests atop a skyscraper's roof.&lt;br /&gt;
&lt;br /&gt;
While in this final section, a third CD door can be seen, but it is completely inaccessible without buying the Double Jump upgrade from [[Dr. Wily's Secret Bunker]]. With it, the door can be reached, and a short challenge making use of the Double Jump ensues. A series of top-solid platforms line the top area, and the only way to cross them is to fall off of one, airdash underneath the next platform, then jump up onto it with the Double Jump. A Crystal Joe at the end complicates this, but defeating it earns Zero two large Bolts and the stage's final CD.&lt;br /&gt;
&lt;br /&gt;
==Z-Phone Dialogue==&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Contact&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Transcript&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZPhoneWily.png]]&lt;br /&gt;
|Dr. Wily&lt;br /&gt;
|Midnight Aurora?&lt;br /&gt;
Ah, you've finally entered the main city. The outskirts of this place were another old festival area.&lt;br /&gt;
&lt;br /&gt;
Doesn't seem like that many people are around today, though.&lt;br /&gt;
&lt;br /&gt;
Maybe everyone's sick of the cold for a day and went to the beach.&lt;br /&gt;
&lt;br /&gt;
I guess that works out for you, though, doesn't it? Easy pickings for an Energy Element.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZPhoneKrantz.png]]&lt;br /&gt;
|Agent Krantz&lt;br /&gt;
|'''Krantz:''' Midnight Aurora?&lt;br /&gt;
That place is ''beautiful!''&lt;br /&gt;
&lt;br /&gt;
I remember when my parents took me there one Christmas. There's a mall nearby where they had Santa.&lt;br /&gt;
&lt;br /&gt;
I mean... he probably wasn't the ''actual'' Santa, but I think he was listening.&lt;br /&gt;
&lt;br /&gt;
'''Zero:''' ...you still believe in Santa Clau-&lt;br /&gt;
&lt;br /&gt;
'''Stern:''' Hold on Rosie, there's something I forgot to tell Zero earlier.&lt;br /&gt;
&lt;br /&gt;
'''Zero:''' Wait, what?&lt;br /&gt;
&lt;br /&gt;
'''Stern:''' I'm gonna stop you ''right there'', punk.&lt;br /&gt;
&lt;br /&gt;
She goes through a lot in this line of work, and the last thing I'm gonna let you do is ruin her Christmas spirit!&lt;br /&gt;
&lt;br /&gt;
'''Zero:''' S-sorry...&lt;br /&gt;
&lt;br /&gt;
Anyway, is there anything I should look out for in this city?&lt;br /&gt;
&lt;br /&gt;
'''Stern:''' Why should I know?&lt;br /&gt;
&lt;br /&gt;
Now if you'll excuse me, I need to call Dr. Light to figure out this year's gift.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZPhoneGalaxy.png]]&lt;br /&gt;
|Galaxy Man&lt;br /&gt;
|'''(CD #1):''' Well, after a bit, there should be a building you enter, and there'll be a door with a CD marking on it!&lt;br /&gt;
Deal with whatever's guarding it and enter it, and you should be able to snag the CD!&lt;br /&gt;
&lt;br /&gt;
'''(CD #2):''' At some point you're gonna see a cardboard box, right? Cut it with some sharp thingy!&lt;br /&gt;
&lt;br /&gt;
Once you're past that, the CD should be good as yours!&lt;br /&gt;
&lt;br /&gt;
'''(CD #3):''' Ah, this one! It's the one that looks like it's out of reach! You might not be able to get it yet...&lt;br /&gt;
&lt;br /&gt;
Maybe come back later when you have some kinda extra vertical leap thingy.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZPhoneKnives.png]]&lt;br /&gt;
|Knives&lt;br /&gt;
|'''Knives:''' Awww, boring. That's just some weirdo kinda-tourist spot that's also a town.&lt;br /&gt;
That place is super popular in wintertime! And popular is a no-go from me.&lt;br /&gt;
&lt;br /&gt;
We gotta have the place all to ourselves and break new ground in the dating metagame!&lt;br /&gt;
&lt;br /&gt;
'''Zero:''' The... what?&lt;br /&gt;
&lt;br /&gt;
'''Knives:''' You know. Can't have overused dating spots! Too lame, not good, is bad.&lt;br /&gt;
&lt;br /&gt;
You have to find a date spot so good it'll get BANNED.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Midnight Aurora is the only level in Chapter 2 that requires the Double Jump upgrade to reach a CD.&lt;br /&gt;
* Despite Destroyable Blocks having a uniform appearance in the [[Megamix Engine]], this stage reskins its single instance of the object as a [[Triple Blade]] Block from ''MaGMML2''.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaGMMLEZ Chapter 2 Icicle}}&lt;br /&gt;
{{MaGMMLEZ}}&lt;br /&gt;
[[Category:Make a Good Mega Man Level: Episode Zero Stages]] [[Category:Stages]]&lt;/div&gt;</summary>
		<author><name>Spin Attaxx</name></author>	</entry>

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