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		<id>http://magmmlcontest.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Space_Jam</id>
		<title>Space Jam - Revision history</title>
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		<updated>2026-09-22T19:21:50Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Space_Jam&amp;diff=28598&amp;oldid=prev</id>
		<title>TheKman100: /* Trivia */</title>
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				<updated>2025-03-23T18:34:08Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Trivia&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:34, 23 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l106&quot; &gt;Line 106:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 106:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Trivia&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Notes&lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The level takes its name and basketball motif from the 1996 live action/animated sports film ''Space Jam'', starring Michael Jordan and [[Big Chungus|Bugs Bunny]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The level takes its name and basketball motif from the 1996 live action/animated sports film ''Space Jam'', starring Michael Jordan and [[Big Chungus|Bugs Bunny]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Speed Conveyors in this level expose a quirk of the [[Megamix Engine]]; rather than using two separate climbing sprites while on ladders, it only uses one and flips it when necessary. As such, climbing a ladder while Speed Conveyors are onscreen will make them rapidly alternate directions.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Speed Conveyors in this level expose a quirk of the [[Megamix Engine]]; rather than using two separate climbing sprites while on ladders, it only uses one and flips it when necessary. As such, climbing a ladder while Speed Conveyors are onscreen will make them rapidly alternate directions.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>TheKman100</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Space_Jam&amp;diff=14352&amp;oldid=prev</id>
		<title>Spin Attaxx: Created page with &quot;{{Levelinfo |align=right &lt;!-- ===========Info============== --&gt; |title=Space Jam |image=256px |caption=Come on and slam, and welcome to the...&quot;</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Space_Jam&amp;diff=14352&amp;oldid=prev"/>
				<updated>2021-02-12T22:33:04Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Levelinfo |align=right &amp;lt;!-- ===========Info============== --&amp;gt; |title=Space Jam |image=&lt;a href=&quot;/wiki/index.php/File:MAGMMLEZ-CH2-SpaceJam.png&quot; title=&quot;File:MAGMMLEZ-CH2-SpaceJam.png&quot;&gt;256px&lt;/a&gt; |caption=Come on and slam, and welcome to the...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Levelinfo&lt;br /&gt;
|align=right&lt;br /&gt;
&amp;lt;!-- ===========Info============== --&amp;gt;&lt;br /&gt;
|title=Space Jam&lt;br /&gt;
|image=[[File:MAGMMLEZ-CH2-SpaceJam.png|256px]]&lt;br /&gt;
|caption=Come on and slam, and welcome to the jam!&lt;br /&gt;
|game=''[[Make a Good Mega Man Level: Episode Zero]]''&lt;br /&gt;
|creator=[[Big Fish (user)|Big Fish]] &amp;amp; [[CSketch]]&lt;br /&gt;
|rank=Chapter 2&lt;br /&gt;
|composer=ZUN, Naoto Tanaka (originals)&amp;lt;br&amp;gt;+TEK (cover)&lt;br /&gt;
|artist=&lt;br /&gt;
&amp;lt;!-- ===========Stats============== --&amp;gt;&lt;br /&gt;
|collectables=[[File:CD.png]]&amp;lt;br&amp;gt;082: [[Baskette Ball]]&lt;br /&gt;
|enemies=&lt;br /&gt;
*[[Cargou Q]] (Blue)&lt;br /&gt;
*[[Curlinger]]&lt;br /&gt;
*[[Dockalocker]]&lt;br /&gt;
*[[Fake Ball]]&lt;br /&gt;
*[[Golf Cart]]&lt;br /&gt;
*[[Mecha Pitchan]] (Red)&lt;br /&gt;
*[[Curlinger|Wallinger]]&lt;br /&gt;
|gimmicks=&lt;br /&gt;
*[[Conveyor]] (Speed Conveyor)&lt;br /&gt;
|subbosses=&lt;br /&gt;
|bosses=&lt;br /&gt;
*[[Baskette Ball]]&lt;br /&gt;
|other=&lt;br /&gt;
|music=Touhou Youyoumu ~ Perfect Cherry Blossom - Phantom Ensemble&amp;lt;br&amp;gt;'''Boss:''' Phoenix Wright: Justice For All - Pursuit (Questioned)&lt;br /&gt;
|location=&lt;br /&gt;
|previous=[[In the Flesh]]&lt;br /&gt;
|next=&lt;br /&gt;
}}&lt;br /&gt;
'''Space Jam''' is the ninth and final level on the path to the [[Psycho Chip]] in Chapter 2 of ''[[Make a Good Mega Man Level: Episode Zero]]''. Somehow ending up in space following [[In the Flesh|his journey through a whale's belly]], [[Zero]] invades a space station filled with stadiums and sports equipment. Much of the latter prefers to play hardball and will attack him on sight, but others are more hands-off. The single gimmick in the level are a type of [[conveyor]] known as &amp;quot;Speed Conveyors&amp;quot;, which change their directions based on which way Zero is currently facing. Blue ones will always move against him, while orange ones move with him.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Two blue Speed Conveyors act as ledges leading to a high ladder, giving Zero an opportunity to learn how they work. Up top, a number of blue [[Cargou Q]]s and [[Dockalocker]]s appear, with some [[Curlinger]]s sliding on blue Speed Conveyors. Shortly afterwards is a long blue conveyor, with a [[Golf Cart]] resting on it. While these enemies don't actively attack Zero, the Speed Conveyor will carry it in its current direction, and few weapons can even damage the Golf Cart. To bypass it, Zero needs to airdash over it while the Speed Conveyor carries it to the left. A few more Golf Carts on Speed Conveyors appear shortly before the first checkpoint, with a [[Fake Ball]] appearing from behind the background.&lt;br /&gt;
&lt;br /&gt;
At the checkpoint, Wallingers — a wall-crawling Curlinger variant — bounce themselves off of walls in an effort to snipe Zero when he drops down/jumps up into their path. The next room features an orange Speed Conveyor (which will always move in Zero's current direction), as does the section after that. Beneath said section's conveyor is a [[CD]], resting on a ledge beyond some pits and a red [[Mecha Pitchan]]. After some more enemies and another checkpoint, Speed Conveyors almost completely replace solid ground, with bottomless pits and death spikes always close by. Taking damage from enemies here can be dangerous, as the hitstun effect can last just long enough for a Speed Conveyor to send Zero into inevitable doom.&lt;br /&gt;
&lt;br /&gt;
Beyond another checkpoint, a vertical scrolling section follows, with Wallingers continuously spawning from holes in the background, and Fake Balls ambushing and/or sniping Zero from their positions. If need be, the [[Z-Saber]] can be used to knock Wallingers backwards with one slash, killing them quicker than other weapons can. Death spikes are plentiful here, and a small box of them appears near a Wallinger spawner at one point. The final challenge of the stage puts Zero above three levels of orange Speed Conveyors, each of which carry him into harm's way (such as Wallingers, a non-moving Golf Cart, a Fake Ball, or death spikes). If he can get past them and reach the bottom level, all that stands between him and victory is a red Mecha Pitchan and the boss, [[Baskette Ball]].&lt;br /&gt;
&lt;br /&gt;
==Z-Phone Dialogue==&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Contact&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Transcript&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZPhoneWily.png]]&lt;br /&gt;
|Dr. Wily&lt;br /&gt;
|Space Jam?&lt;br /&gt;
Oh boy. The crazy space satellite? Yeah, promotional tie-ins get incredibly weird nowadays.&lt;br /&gt;
&lt;br /&gt;
I think companies are strapped for ideas, and in the process they ended up creating a monster.&lt;br /&gt;
&lt;br /&gt;
That's both figurative and literal, by the way. You figure it out.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZPhoneKrantz.png]]&lt;br /&gt;
|Agent Krantz&lt;br /&gt;
|Space Jam?&lt;br /&gt;
That satellite was running some pretty odd experiments with &amp;quot;Speed Conveyers&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
They push towards or against you based on what direction you face, with &amp;lt;span style=&amp;quot;color:#FCA044&amp;quot;&amp;gt;orange going ahead of you&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;and &amp;lt;span style=&amp;quot;color:#1E90FF&amp;quot;&amp;gt;blue going behind.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will also influence anything on the conveyor though, so be careful.&lt;br /&gt;
&lt;br /&gt;
The area is also be{{sic}} lined with &amp;quot;Fake Balls&amp;quot; which blend in with the background.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZPhoneGalaxy.png]]&lt;br /&gt;
|Galaxy Man&lt;br /&gt;
|This one's on a super-dangerous lower ledge! You should see it. The trick's getting down there!&lt;br /&gt;
Just be careful and try to play defensive, or snipe your foes from a distance!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZPhoneYamato.png]]&lt;br /&gt;
|Yamato Man&lt;br /&gt;
|'''Yamato Man:''' Baskette Ball?&lt;br /&gt;
Oooh! I feel such potent rage coming from this basketball! The desire to fight in this one is really strong!&lt;br /&gt;
&lt;br /&gt;
If I helped her control her anger, she'd make a wonderful apprentice!&lt;br /&gt;
&lt;br /&gt;
That's it, Zero, I forbid you from injuring her, I'm coming right there!&lt;br /&gt;
&lt;br /&gt;
'''Zero:''' Do you have a teleport function?&lt;br /&gt;
&lt;br /&gt;
'''Yamato Man:''' No! But just wait, I'll be there before you know it!&lt;br /&gt;
&lt;br /&gt;
'''Zero:''' ...You do know I am currently on a space station in orbit.&lt;br /&gt;
&lt;br /&gt;
This basketball shall have long murdered me by the time you get here.&lt;br /&gt;
&lt;br /&gt;
'''Yamato Man:''' Hmph! Fine! When it starts bouncing all over the place and speeding up, it'll redirect itself and&amp;lt;br&amp;gt;aim straight towards your position everytime it hits the ceiling. Keep a close eye on it and you should be fine.&lt;br /&gt;
&lt;br /&gt;
'''Zero:''' Thank you.&lt;br /&gt;
&lt;br /&gt;
'''Yamato Man:''' Don't mess up! Or, actually, feel free to mess up this time.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZPhoneKnives.png]]&lt;br /&gt;
|Knives&lt;br /&gt;
|'''Knives:''' Whaaaat? I hate sports! All the cheering and baseballs and basketballs and stuff'll ruin the date!&lt;br /&gt;
And that basketball robot'll steal you away and knock you off the satellite into space or something!&lt;br /&gt;
&lt;br /&gt;
But I guess that'll be okay. 'Cuz I know you're immune to burning up in the atmosphere.&lt;br /&gt;
&lt;br /&gt;
'''Zero:''' Wha... how?&lt;br /&gt;
&lt;br /&gt;
'''Knives:''' How'd you think you survived the castle exploding?! You're invincible, Zero!!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The level takes its name and basketball motif from the 1996 live action/animated sports film ''Space Jam'', starring Michael Jordan and [[Big Chungus|Bugs Bunny]].&lt;br /&gt;
* The Speed Conveyors in this level expose a quirk of the [[Megamix Engine]]; rather than using two separate climbing sprites while on ladders, it only uses one and flips it when necessary. As such, climbing a ladder while Speed Conveyors are onscreen will make them rapidly alternate directions.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaGMMLEZ Chapter 2 Psycho}}&lt;br /&gt;
{{MaGMMLEZ}}&lt;br /&gt;
[[Category:Make a Good Mega Man Level: Episode Zero Stages]] [[Category:Stages]]&lt;/div&gt;</summary>
		<author><name>Spin Attaxx</name></author>	</entry>

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